diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js index 6d567a2..4473b7c 100644 --- a/bin/pixi.dev.js +++ b/bin/pixi.dev.js @@ -1,14 +1,3 @@ -/** - * @license - * Pixi.JS - v1.3.0 - * Copyright (c) 2012, Mat Groves - * http://goodboydigital.com/ - * - * Compiled: 2013-09-30 - * - * Pixi.JS is licensed under the MIT License. - * http://www.opensource.org/licenses/mit-license.php - */ /** * @author Mat Groves http://matgroves.com/ @Doormat23 */ @@ -858,6 +847,9 @@ this._sr = 0; this._cr = 1; + + this.filterArea = new PIXI.Rectangle(0,0,1,1); + /* * MOUSE Callbacks */ @@ -1021,11 +1013,23 @@ }, set: function(value) { - //if(value == ) if(value) { if(this._filters)this.removeFilter(this._filters); - this.addFilter(value) + this.addFilter(value); + + // now put all the passes in one place.. + var passes = []; + for (var i = 0; i < value.length; i++) + { + var filterPasses = value[i].passes; + for (var j = 0; j < filterPasses.length; j++) + { + passes.push(filterPasses[j]); + }; + }; + + value.start.filterPasses = passes; } else { @@ -1033,6 +1037,10 @@ } this._filters = value; + + + + } }); @@ -1047,7 +1055,9 @@ { //if(this.filter)return; //this.filter = true; +// data[0].target = this; + // insert a filter block.. // TODO Onject pool thease bad boys.. var start = new PIXI.FilterBlock(); @@ -1064,6 +1074,8 @@ start.open = true; + start.target = this; + /* * insert start */ @@ -1318,7 +1330,7 @@ var previousObject; // this could be wrong if there is a filter?? - if(this._filters) + if(this._filters || this._mask) { previousObject = this.last._iPrev; } @@ -1978,44 +1990,6 @@ * @author Mat Groves http://matgroves.com/ @Doormat23 */ -PIXI.ColorMatrixFilter = function() -{ - // set the uniforms - this.uniforms = { - matrix: {type: 'mat4', value: [1,0,0,0, - 0,1,0,0, - 0,0,1,0, - 0,0,0,1]}, - }; - - this.fragmentSrc = [ - "precision mediump float;", - "varying vec2 vTextureCoord;", - "varying float vColor;", - "uniform float invert;", - "uniform mat4 matrix;", - "uniform sampler2D uSampler;", - "void main(void) {", - "gl_FragColor = texture2D(uSampler, vTextureCoord) * matrix;", - "gl_FragColor = gl_FragColor * vColor;", - "}" - ]; - -} - - -Object.defineProperty(PIXI.ColorMatrixFilter.prototype, 'matrix', { - get: function() { - return this.uniforms.matrix.value; - }, - set: function(value) { - this.uniforms.matrix.value = value; - } -}); -/** - * @author Mat Groves http://matgroves.com/ @Doormat23 - */ - /** * A Text Object will create a line(s) of text to split a line you can use "\n" * @@ -3538,8 +3512,14 @@ if(!height)height = 600; // BORROWED from Mr Doob (mrdoob.com) - var webgl = ( function () { try { return !! window.WebGLRenderingContext && !! document.createElement( 'canvas' ).getContext( 'experimental-webgl' ); } catch( e ) { return false; } } )(); + var webgl = ( function () { try { var canvas = document.createElement( 'canvas' ); return !! window.WebGLRenderingContext && ( canvas.getContext( 'webgl' ) || canvas.getContext( 'experimental-webgl' ) ); } catch( e ) { return false; } } )(); + if(webgl) + { + var ie = (navigator.userAgent.toLowerCase().indexOf('msie') != -1); + webgl = !ie; + } + //console.log(webgl); if( webgl ) { @@ -3727,10 +3707,14 @@ "attribute float aColor;", "uniform vec2 projectionVector;", + "uniform vec2 offsetVector;", "varying vec2 vTextureCoord;", + "varying float vColor;", + //"const vec2 offsetVector = vec2(1000.0, 0.0);", + "const vec2 center = vec2(-1.0, 1.0);", "void main(void) {", - "gl_Position = vec4( aVertexPosition.x / projectionVector.x -1.0, aVertexPosition.y / -projectionVector.y + 1.0 , 0.0, 1.0);", + "gl_Position = vec4( ((aVertexPosition + offsetVector) / projectionVector) + center , 0.0, 1.0);", "vTextureCoord = aTextureCoord;", "vColor = aColor;", "}" @@ -3786,10 +3770,12 @@ "attribute vec4 aColor;", "uniform mat3 translationMatrix;", "uniform vec2 projectionVector;", + "uniform vec2 offsetVector;", "uniform float alpha;", "varying vec4 vColor;", "void main(void) {", - "vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);", + "vec3 v = translationMatrix * vec3(aVertexPosition , 1.0);", + "v -= offsetVector.xyx;", "gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);", "vColor = aColor * alpha;", "}" @@ -3809,6 +3795,8 @@ shaderProgram.colorAttribute = gl.getAttribLocation(shaderProgram, "aColor"); shaderProgram.projectionVector = gl.getUniformLocation(shaderProgram, "projectionVector"); + shaderProgram.offsetVector = gl.getUniformLocation(shaderProgram, "offsetVector"); + shaderProgram.translationMatrix = gl.getUniformLocation(shaderProgram, "translationMatrix"); @@ -3825,14 +3813,28 @@ PIXI.initDefaultShader = function() { + PIXI.frameBufferStack = []; + PIXI.frameBufferPool = []; + PIXI.defaultShader = new PIXI.PixiShader(); PIXI.defaultShader.init(); - PIXI.activateShader(PIXI.defaultShader); + PIXI.pushShader(PIXI.defaultShader); + + // offset.. + + + + // ok and also create 2 spare frame buffers.. +// PIXI.frameBuffer1 = PIXI.generateFrameBuffer(800, 600); +// PIXI.frameBuffer2 = PIXI.generateFrameBuffer(800, 600); +// PIXI.currentFrameBuffer; + /* PIXI.shaderStack.push(PIXI.defaultShader); PIXI.current*/ } + PIXI.initDefaultStripShader = function() { var gl = this.gl; @@ -3898,15 +3900,22 @@ return shaderProgram; } -PIXI.activateShader = function(shader) +PIXI.pushShader = function(shader) { - PIXI.shaderStack.push(shader); - - //console.log(">>>") var gl = PIXI.gl; + gl.colorMask(true, true, true, true); + gl.viewport(0, 0, this.width, this.height); + gl.clearColor(0,0,0, 0); + gl.clear(gl.COLOR_BUFFER_BIT); + + PIXI.shaderStack.push(shader); + var shaderProgram = shader.program; + // flip! the texture.. + // set the texture! + // map uniforms.. gl.useProgram(shaderProgram); @@ -3923,7 +3932,6 @@ PIXI.popShader = function() { var gl = PIXI.gl; - // activate last program.. var lastProgram = PIXI.shaderStack.pop(); var shaderProgram = PIXI.shaderStack[ PIXI.shaderStack.length-1 ].program; @@ -3938,13 +3946,7 @@ var gl = PIXI.gl; gl.useProgram(PIXI.primitiveProgram); - - //gl.disableVertexAttribArray(PIXI.currentShader.vertexPositionAttribute); - //gl.disableVertexAttribArray(PIXI.currentShader.colorAttribute); gl.disableVertexAttribArray(PIXI.currentShader.textureCoordAttribute); - - //gl.enableVertexAttribArray(PIXI.primitiveProgram.vertexPositionAttribute); - //gl.enableVertexAttribArray(PIXI.primitiveProgram.colorAttribute); } PIXI.deactivatePrimitiveShader = function() @@ -3952,10 +3954,7 @@ var gl = PIXI.gl; gl.useProgram(PIXI.currentShader); - gl.enableVertexAttribArray(PIXI.currentShader.textureCoordAttribute); - //gl.enableVertexAttribArray(PIXI.currentShader.vertexPositionAttribute); - //gl.enableVertexAttribArray(PIXI.currentShader.colorAttribute); } /** * @author Mat Groves http://matgroves.com/ @Doormat23 @@ -3987,6 +3986,16 @@ gl.useProgram(program); + // get and store the uniforms for the shader + this.uSampler = gl.getUniformLocation(program, "uSampler"); + this.projectionVector = gl.getUniformLocation(program, "projectionVector"); + this.offsetVector = gl.getUniformLocation(program, "offsetVector"); + //this.dimensions = gl.getUniformLocation(this.program, "dimensions"); + + // get and store the attributes + this.aVertexPosition = gl.getAttribLocation(program, "aVertexPosition"); + this.aTextureCoord = gl.getAttribLocation(program, "aTextureCoord"); + // get the default shader bits! program.vertexPositionAttribute = gl.getAttribLocation(program, "aVertexPosition"); program.colorAttribute = gl.getAttribLocation(program, "aColor"); @@ -3994,6 +4003,7 @@ program.projectionVector = gl.getUniformLocation(program, "projectionVector"); program.samplerUniform = gl.getUniformLocation(program, "uSampler"); + program.offsetVector = gl.getUniformLocation(program, "offsetVector"); // add those custom shaders! for (var key in this.uniforms) @@ -4019,10 +4029,28 @@ { gl.uniform1f(this.program[key], this.uniforms[key].value); } + if(type == "f2") + { + gl.uniform2f(this.program[key], this.uniforms[key].value.x, this.uniforms[key].value.y); + } else if(type == "mat4") { gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); } + else if(type == "sampler2D") + { + // first texture... + var texture = this.uniforms[key].value; + + gl.activeTexture(gl.TEXTURE1); + gl.bindTexture(gl.TEXTURE_2D, texture.baseTexture._glTexture); + + gl.uniform1i(this.program[key], 1); + + // activate texture.. + // gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); + // gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); + } } } @@ -4076,7 +4104,6 @@ PIXI.WebGLGraphics.updateGraphics(graphics); } - PIXI.activatePrimitiveShader(); // This could be speeded up fo sure! @@ -4089,7 +4116,8 @@ gl.uniformMatrix3fv(PIXI.primitiveProgram.translationMatrix, false, m); - gl.uniform2f(PIXI.primitiveProgram.projectionVector, projection.x, projection.y); + gl.uniform2f(PIXI.primitiveProgram.projectionVector, projection.x, -projection.y); + gl.uniform2f(PIXI.primitiveProgram.offsetVector, -PIXI.offset.x, -PIXI.offset.y); gl.uniform1f(PIXI.primitiveProgram.alpha, graphics.worldAlpha); @@ -4590,25 +4618,33 @@ this.batchs = []; - try - { - PIXI.gl = this.gl = this.view.getContext("experimental-webgl", { - alpha: this.transparent, - antialias:!!antialias, // SPEED UP?? - premultipliedAlpha:false, - stencil:true - }); - } - catch (e) - { - throw new Error(" This browser does not support webGL. Try using the canvas renderer" + this); - } + var options = { + alpha: this.transparent, + antialias:!!antialias, // SPEED UP?? + premultipliedAlpha:false, + stencil:true + } + + //try 'experimental-webgl' + try { + PIXI.gl = this.gl = this.view.getContext("experimental-webgl", options); + } catch (e) { + //try 'webgl' + try { + PIXI.gl = this.gl = this.view.getContext("webgl", options); + } catch (e) { + // fail, not able to get a context + throw new Error(" This browser does not support webGL. Try using the canvas renderer" + this); + } + } PIXI.initDefaultShader(); PIXI.initPrimitiveShader(); PIXI.initDefaultStripShader(); + + // PIXI.activateDefaultShader(); var gl = this.gl; @@ -4622,11 +4658,14 @@ gl.colorMask(true, true, true, this.transparent); PIXI.projection = new PIXI.Point(400, 300); + PIXI.offset = new PIXI.Point(0, 0); + + // TODO remove thease globals.. this.resize(this.width, this.height); this.contextLost = false; - PIXI.activateShader(PIXI.defaultShader); + PIXI.pushShader(PIXI.defaultShader); this.stageRenderGroup = new PIXI.WebGLRenderGroup(this.gl); @@ -4719,6 +4758,10 @@ // HACK TO TEST this.stageRenderGroup.backgroundColor = stage.backgroundColorSplit; + + PIXI.projection.x = this.width/2; + PIXI.projection.y = -this.height/2; + this.stageRenderGroup.render(PIXI.projection); // interaction @@ -4844,7 +4887,10 @@ //var projectionMatrix = this.projectionMatrix; PIXI.projection.x = this.width/2; - PIXI.projection.y = this.height/2; + PIXI.projection.y = -this.height/2; + + //PIXI.size.x = this.width/2; + //PIXI.size.y = -this.height/2; // projectionMatrix[0] = 2/this.width; // projectionMatrix[5] = -2/this.height; @@ -5315,7 +5361,10 @@ var indexRun = 0; var displayObject = this.head; - + var verticies = this.verticies; + var uvs = this.uvs; + var colors = this.colors; + while(displayObject) { if(displayObject.vcount === PIXI.visibleCount) @@ -5343,17 +5392,17 @@ tx = worldTransform[2]; ty = worldTransform[5]; - this.verticies[index + 0 ] = a * w1 + c * h1 + tx; - this.verticies[index + 1 ] = d * h1 + b * w1 + ty; + verticies[index + 0 ] = a * w1 + c * h1 + tx; + verticies[index + 1 ] = d * h1 + b * w1 + ty; - this.verticies[index + 2 ] = a * w0 + c * h1 + tx; - this.verticies[index + 3 ] = d * h1 + b * w0 + ty; + verticies[index + 2 ] = a * w0 + c * h1 + tx; + verticies[index + 3 ] = d * h1 + b * w0 + ty; - this.verticies[index + 4 ] = a * w0 + c * h0 + tx; - this.verticies[index + 5 ] = d * h0 + b * w0 + ty; + verticies[index + 4 ] = a * w0 + c * h0 + tx; + verticies[index + 5 ] = d * h0 + b * w0 + ty; - this.verticies[index + 6] = a * w1 + c * h0 + tx; - this.verticies[index + 7] = d * h0 + b * w1 + ty; + verticies[index + 6] = a * w1 + c * h0 + tx; + verticies[index + 7] = d * h0 + b * w1 + ty; if(displayObject.updateFrame || displayObject.texture.updateFrame) { @@ -5365,17 +5414,17 @@ var tw = texture.baseTexture.width; var th = texture.baseTexture.height; - this.uvs[index + 0] = frame.x / tw; - this.uvs[index +1] = frame.y / th; + uvs[index + 0] = frame.x / tw; + uvs[index +1] = frame.y / th; - this.uvs[index +2] = (frame.x + frame.width) / tw; - this.uvs[index +3] = frame.y / th; + uvs[index +2] = (frame.x + frame.width) / tw; + uvs[index +3] = frame.y / th; - this.uvs[index +4] = (frame.x + frame.width) / tw; - this.uvs[index +5] = (frame.y + frame.height) / th; + uvs[index +4] = (frame.x + frame.width) / tw; + uvs[index +5] = (frame.y + frame.height) / th; - this.uvs[index +6] = frame.x / tw; - this.uvs[index +7] = (frame.y + frame.height) / th; + uvs[index +6] = frame.x / tw; + uvs[index +7] = (frame.y + frame.height) / th; displayObject.updateFrame = false; } @@ -5386,7 +5435,7 @@ displayObject.cacheAlpha = displayObject.worldAlpha; var colorIndex = indexRun * 4; - this.colors[colorIndex] = this.colors[colorIndex + 1] = this.colors[colorIndex + 2] = this.colors[colorIndex + 3] = displayObject.worldAlpha; + colors[colorIndex] = colors[colorIndex + 1] = colors[colorIndex + 2] = colors[colorIndex + 3] = displayObject.worldAlpha; this.dirtyColors = true; } } @@ -5394,17 +5443,7 @@ { index = indexRun * 8; - this.verticies[index + 0 ] = 0; - this.verticies[index + 1 ] = 0; - - this.verticies[index + 2 ] = 0; - this.verticies[index + 3 ] = 0; - - this.verticies[index + 4 ] = 0; - this.verticies[index + 5 ] = 0; - - this.verticies[index + 6] = 0; - this.verticies[index + 7] = 0; + verticies[index + 0 ] = verticies[index + 1 ] = verticies[index + 2 ] = verticies[index + 3 ] = verticies[index + 4 ] = verticies[index + 5 ] = verticies[index + 6] = verticies[index + 7] = 0; } indexRun++; @@ -5446,7 +5485,7 @@ gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.verticies) gl.vertexAttribPointer(shaderProgram.vertexPositionAttribute, 2, gl.FLOAT, false, 0, 0); // update the uvs - var isDefault = (shaderProgram == PIXI.shaderProgram) + //var isDefault = (shaderProgram == PIXI.shaderProgram) gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); @@ -5505,6 +5544,8 @@ this.backgroundColor; this.batchs = []; this.toRemove = []; + + this.filterManager = new PIXI.WebGLFilterManager(); } // constructor @@ -5538,17 +5579,20 @@ * @method render * @param projection {Object} */ -PIXI.WebGLRenderGroup.prototype.render = function(projection) +PIXI.WebGLRenderGroup.prototype.render = function(projection, buffer) { PIXI.WebGLRenderer.updateTextures(); var gl = this.gl; - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + + this.filterManager.begin(projection, buffer); + gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_ALPHA); // will render all the elements in the group var renderable; + for (var i=0; i < this.batchs.length; i++) { @@ -5559,25 +5603,8 @@ continue; } - // non sprite batch.. - var worldVisible = renderable.vcount === PIXI.visibleCount; - - if(renderable instanceof PIXI.TilingSprite) - { - if(worldVisible)this.renderTilingSprite(renderable, projection); - } - else if(renderable instanceof PIXI.Strip) - { - if(worldVisible)this.renderStrip(renderable, projection); - } - else if(renderable instanceof PIXI.Graphics) - { - if(worldVisible && renderable.renderable) PIXI.WebGLGraphics.renderGraphics(renderable, projection);//, projectionMatrix); - } - else if(renderable instanceof PIXI.FilterBlock) - { - this.handleFilterBlock(renderable, projection); - } + // render special + this.renderSpecial(renderable, projection); } } @@ -5590,12 +5617,18 @@ * @param projection {Object} * @private */ -PIXI.WebGLRenderGroup.prototype.renderSpecific = function(displayObject, projection) +PIXI.WebGLRenderGroup.prototype.renderSpecific = function(displayObject, projection, buffer) { PIXI.WebGLRenderer.updateTextures(); - var gl = this.gl; + gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + + this.filterManager.begin(projection, buffer); + + //console.log(buffer) + + //gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); // to do! // render part of the scene... @@ -5615,11 +5648,13 @@ var nextRenderable = displayObject.first; while(nextRenderable._iNext) { - nextRenderable = nextRenderable._iNext; if(nextRenderable.renderable && nextRenderable.__renderGroup)break; + nextRenderable = nextRenderable._iNext; } var startBatch = nextRenderable.batch; + //console.log(nextRenderable); + //console.log(renderable) if(nextRenderable instanceof PIXI.Sprite) { startBatch = nextRenderable.batch; @@ -5649,13 +5684,11 @@ } // Get the LAST renderable object - var lastRenderable = displayObject; - var endBatch; - var lastItem = displayObject; - while(lastItem.children.length > 0) + var lastRenderable = displayObject.last; + while(lastRenderable._iPrev) { - lastItem = lastItem.children[lastItem.children.length-1]; - if(lastItem.renderable)lastRenderable = lastItem.last; + if(lastRenderable.renderable && lastRenderable.__renderGroup)break; + lastRenderable = lastRenderable._iNext; } if(lastRenderable instanceof PIXI.Sprite) @@ -5684,6 +5717,7 @@ endBatch = lastRenderable; } + console.log(endBatch); // TODO - need to fold this up a bit! if(startBatch == endBatch) @@ -5753,6 +5787,7 @@ var worldVisible = renderable.vcount === PIXI.visibleCount + if(renderable instanceof PIXI.TilingSprite) { if(worldVisible)this.renderTilingSprite(renderable, projection); @@ -5775,41 +5810,32 @@ } } -PIXI.WebGLRenderGroup.prototype.handleFilterBlock = function(renderable, projection) +PIXI.WebGLRenderGroup.prototype.handleFilterBlock = function(filterBlock, projection) { /* * for now only masks are supported.. */ var gl = PIXI.gl; - - if(renderable.open) + + if(filterBlock.open) { - if(renderable.data instanceof Array) + if(filterBlock.data instanceof Array) { - var filter = renderable.data[0]; + //var filter = filterBlock.data[0]; + //console.log(filter) + this.filterManager.pushFilter(filterBlock);//filter); + // ok so.. - if(!filter.shader) - { - var shader = new PIXI.PixiShader(); - - shader.fragmentSrc = filter.fragmentSrc; - shader.uniforms = filter.uniforms; - shader.init(); - - filter.shader = shader - } - - PIXI.activateShader(filter.shader); - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); } else { + gl.enable(gl.STENCIL_TEST); gl.colorMask(false, false, false, false); gl.stencilFunc(gl.ALWAYS,1,0xff); gl.stencilOp(gl.KEEP,gl.KEEP,gl.REPLACE); - PIXI.WebGLGraphics.renderGraphics(renderable.data, projection); + PIXI.WebGLGraphics.renderGraphics(filterBlock.data, projection); gl.colorMask(true, true, true, true); gl.stencilFunc(gl.NOTEQUAL,0,0xff); @@ -5818,10 +5844,11 @@ } else { - if(renderable.data instanceof Array) + if(filterBlock.data instanceof Array) { - PIXI.popShader(); - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + this.filterManager.popFilter(); + // PIXI.popShader(); + // gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); } else { @@ -6501,6 +6528,488 @@ */ +PIXI.WebGLFilterManager = function() +{ + this.filterStack = []; + this.texturePool = []; + + this.offsetX = 0; + this.offsetY = 0; + + this.initShaderBuffers(); +} + +// API + +PIXI.WebGLFilterManager.prototype.begin = function(projection, buffer) +{ + this.width = projection.x * 2; + this.height = -projection.y * 2; + this.buffer = buffer; +} + +PIXI.WebGLFilterManager.prototype.pushFilter = function(filterBlock) +{ + var gl = PIXI.gl; + + // filter program + // OPTIMISATION - the first filter is free if its a simple color change? + this.filterStack.push(filterBlock); + + var filter = filterBlock.filterPasses[0]; + + + + this.offsetX += filterBlock.target.filterArea.x; + this.offsetY += filterBlock.target.filterArea.y; + + + + + + var texture = this.texturePool.pop(); + if(!texture)texture = new PIXI.FilterTexture(this.width, this.height); + + gl.bindTexture(gl.TEXTURE_2D, texture.texture); + + this.getBounds(filterBlock.target); + + var filterArea = filterBlock.target.filterArea; + //gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, filterArea.width, filterArea.height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); + gl.bindFramebuffer(gl.FRAMEBUFFER, texture.frameBuffer); + + // set view port + gl.viewport(0, 0, filterArea.width, filterArea.height); + + PIXI.projection.x = filterArea.width/2; + PIXI.projection.y = -filterArea.height/2; + + PIXI.offset.x = -filterArea.x; + PIXI.offset.y = -filterArea.y; + + // update projection + gl.uniform2f(PIXI.currentShader.projectionVector, filterArea.width/2, -filterArea.height/2); + gl.uniform2f(PIXI.currentShader.offsetVector, -filterArea.x, -filterArea.y); + //PIXI.primitiveProgram + + gl.colorMask(true, true, true, true); + gl.clearColor(0,0,0, 0); + gl.clear(gl.COLOR_BUFFER_BIT); + + //filter.texture = texture; + filterBlock._glFilterTexture = texture; + + //console.log("PUSH") +} + + +PIXI.WebGLFilterManager.prototype.popFilter = function() +{ + + var gl = PIXI.gl; + + var filterBlock = this.filterStack.pop(); + + + + var filterArea = filterBlock.target.filterArea; + + var texture = filterBlock._glFilterTexture; + + if(filterBlock.filterPasses.length > 1) + { + gl.viewport(0, 0, filterArea.width, filterArea.height); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + + this.vertexArray[0] = 0; + this.vertexArray[1] = filterArea.height; + + this.vertexArray[2] = filterArea.width; + this.vertexArray[3] = filterArea.height; + + this.vertexArray[4] = 0; + this.vertexArray[5] = 0; + + this.vertexArray[6] = filterArea.width; + this.vertexArray[7] = 0; + + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.vertexArray); + + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + // nnow set the uvs.. + this.uvArray[2] = filterArea.width/this.width; + this.uvArray[5] = filterArea.height/this.height; + this.uvArray[6] = filterArea.width/this.width; + this.uvArray[7] = filterArea.height/this.height; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.uvArray); + + var inputTexture = texture; + var outputTexture = this.texturePool.pop(); + if(!outputTexture)outputTexture = new PIXI.FilterTexture(this.width, this.height); + + // need to clear this FBO as it may have some left over elements from a prvious filter. + gl.bindFramebuffer(gl.FRAMEBUFFER, outputTexture.frameBuffer ); + gl.clear(gl.COLOR_BUFFER_BIT); + + gl.disable(gl.BLEND); + + for (var i = 0; i < filterBlock.filterPasses.length-1; i++) + { + var filterPass = filterBlock.filterPasses[i]; + + gl.bindFramebuffer(gl.FRAMEBUFFER, outputTexture.frameBuffer ); + + // set texture + gl.activeTexture(gl.TEXTURE0); + gl.bindTexture(gl.TEXTURE_2D, inputTexture.texture); + + // draw texture.. + this.applyFilterPass(filterPass, filterArea.width, filterArea.height); + // swap the textures.. + var temp = inputTexture; + inputTexture = outputTexture; + outputTexture = temp; + + }; + + gl.enable(gl.BLEND); + + texture = inputTexture; + this.texturePool.push(outputTexture); + } + + var filter = filterBlock.filterPasses[filterBlock.filterPasses.length-1]; + + this.offsetX -= filterArea.x; + this.offsetY -= filterArea.y; + + + var sizeX = this.width; + var sizeY = this.height; + + var offsetX = 0; + var offsetY = 0; + + var buffer = this.buffer; + + // time to render the filters texture to the previous scene + if(this.filterStack.length === 0) + { + gl.colorMask(true, true, true, this.buffer); + } + else + { + var currentFilter = this.filterStack[this.filterStack.length-1]; + var filterArea = currentFilter.target.filterArea; + + sizeX = filterArea.width; + sizeY = filterArea.height; + + offsetX = filterArea.x; + offsetY = filterArea.y; + + buffer = currentFilter._glFilterTexture.frameBuffer; + } + + + + // TODO need toremove thease global elements.. + PIXI.projection.x = sizeX/2; + PIXI.projection.y = -sizeY/2; + + PIXI.offset.x = offsetX; + PIXI.offset.y = offsetY; + + + var filterArea = filterBlock.target.filterArea; + var x = filterArea.x-offsetX; + var y = filterArea.y-offsetY; + + // update the buffers.. + // make sure to flip the y! + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + + this.vertexArray[0] = x; + this.vertexArray[1] = y + filterArea.height; + + this.vertexArray[2] = x + filterArea.width; + this.vertexArray[3] = y + filterArea.height; + + this.vertexArray[4] = x; + this.vertexArray[5] = y; + + this.vertexArray[6] = x + filterArea.width; + this.vertexArray[7] = y; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.vertexArray); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + + this.uvArray[2] = filterArea.width/this.width; + this.uvArray[5] = filterArea.height/this.height; + this.uvArray[6] = filterArea.width/this.width; + this.uvArray[7] = filterArea.height/this.height; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.uvArray); + + gl.viewport(0, 0, sizeX, sizeY); + // bind the buffer + gl.bindFramebuffer(gl.FRAMEBUFFER, buffer ); + + // set texture + gl.activeTexture(gl.TEXTURE0); + gl.bindTexture(gl.TEXTURE_2D, texture.texture); + + // apply! + this.applyFilterPass(filter, sizeX, sizeY); + + // now restore the regular shader.. + gl.useProgram(PIXI.defaultShader.program); + gl.uniform2f(PIXI.currentShader.projectionVector, sizeX/2, -sizeY/2); + gl.uniform2f(PIXI.currentShader.offsetVector, -offsetX, -offsetY); + + // return the texture to the pool + this.texturePool.push(texture); + filterBlock._glFilterTexture = null; +} + +PIXI.WebGLFilterManager.prototype.applyFilterPass = function(filter, width, height) +{ + // use program + var gl = PIXI.gl; + + if(!filter.shader) + { + var shader = new PIXI.PixiShader(); + + shader.fragmentSrc = filter.fragmentSrc; + shader.uniforms = filter.uniforms; + shader.init(); + + filter.shader = shader; + } + + var shader = filter.shader; + + // set the shader + gl.useProgram(shader.program); + + gl.uniform2f(shader.projectionVector, width/2, -height/2); + gl.uniform2f(shader.offsetVector, 0,0) + + shader.syncUniforms(); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + gl.vertexAttribPointer(shader.aVertexPosition, 2, gl.FLOAT, false, 0, 0); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + gl.vertexAttribPointer(shader.aTextureCoord, 2, gl.FLOAT, false, 0, 0); + + gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer); + + // draw the filter... + gl.drawElements(gl.TRIANGLES, 6, gl.UNSIGNED_SHORT, 0 ); +} + +PIXI.WebGLFilterManager.prototype.initShaderBuffers = function() +{ + var gl = PIXI.gl; + + // create some buffers + this.vertexBuffer = gl.createBuffer(); + this.uvBuffer = gl.createBuffer(); + this.indexBuffer = gl.createBuffer(); + + // bind and upload the vertexs.. + // keep a refferance to the vertexFloatData.. + this.vertexArray = new Float32Array([0.0, 0.0, + 1.0, 0.0, + 0.0, 1.0, + 1.0, 1.0]); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + gl.bufferData( + gl.ARRAY_BUFFER, + this.vertexArray, + gl.STATIC_DRAW); + + + // bind and upload the uv buffer + this.uvArray = new Float32Array([0.0, 0.0, + 1.0, 0.0, + 0.0, 1.0, + 1.0, 1.0]); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + gl.bufferData( + gl.ARRAY_BUFFER, + this.uvArray, + gl.STATIC_DRAW); + + // bind and upload the index + gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer); + gl.bufferData( + gl.ELEMENT_ARRAY_BUFFER, + new Uint16Array([0, 1, 2, 1, 3, 2]), + gl.STATIC_DRAW); +} + +PIXI.WebGLFilterManager.prototype.getBounds = function(displayObject) +{ + // time to get the width and height of the object! + var worldTransform, width, height, aX, aY, w0, w1, h0, h1, index, doTest; + var a, b, c, d, tx, ty, x1, x2, x3, x4, y1, y2, y3, y4; + + var tempObject = displayObject.first; + var testObject = displayObject.last._iNext; + + var maxX = -Infinity; + var maxY = -Infinity; + + var minX = Infinity; + var minY = Infinity; + + do + { + // TODO can be optimized! - what if there is no scale / rotation? + + if(tempObject instanceof PIXI.Sprite) + { + width = tempObject.texture.frame.width; + height = tempObject.texture.frame.height; + + // TODO trim?? + aX = tempObject.anchor.x; + aY = tempObject.anchor.y; + w0 = width * (1-aX); + w1 = width * -aX; + + h0 = height * (1-aY); + h1 = height * -aY; + + doTest = true; + } + else if(tempObject instanceof PIXI.Graphics) + { + tempObject.updateFilterBounds(); + + var bounds = tempObject.bounds; + + width = bounds.width; + height = bounds.height; + + w0 = bounds.x + w1 = bounds.x + bounds.width; + + h0 = bounds.y + h1 = bounds.y + bounds.height; + + doTest = true; + } + + if(doTest) + { + worldTransform = tempObject.worldTransform; + + a = worldTransform[0]; + b = worldTransform[3]; + c = worldTransform[1]; + d = worldTransform[4]; + tx = worldTransform[2]; + ty = worldTransform[5]; + + x1 = a * w1 + c * h1 + tx; + y1 = d * h1 + b * w1 + ty; + + x2 = a * w0 + c * h1 + tx; + y2 = d * h1 + b * w0 + ty; + + x3 = a * w0 + c * h0 + tx; + y3 = d * h0 + b * w0 + ty; + + x4 = a * w1 + c * h0 + tx; + y4 = d * h0 + b * w1 + ty; + + minX = x1 < minX ? x1 : minX; + minX = x2 < minX ? x2 : minX; + minX = x3 < minX ? x3 : minX; + minX = x4 < minX ? x4 : minX; + + minY = y1 < minY ? y1 : minY; + minY = y2 < minY ? y2 : minY; + minY = y3 < minY ? y3 : minY; + minY = y4 < minY ? y4 : minY; + + maxX = x1 > maxX ? x1 : maxX; + maxX = x2 > maxX ? x2 : maxX; + maxX = x3 > maxX ? x3 : maxX; + maxX = x4 > maxX ? x4 : maxX; + + maxY = y1 > maxY ? y1 : maxY; + maxY = y2 > maxY ? y2 : maxY; + maxY = y3 > maxY ? y3 : maxY; + maxY = y4 > maxY ? y4 : maxY; + } + + doTest = false; + tempObject = tempObject._iNext; + } + while(tempObject != testObject) + + // maximum bounds is the size of the screen.. + minX = minX > 0 ? minX : 0; + minY = minY > 0 ? minY : 0; + + maxX = maxX < this.width ? maxX : this.width; + maxY = maxY < this.height ? maxY : this.height; + + displayObject.filterArea.x = minX; + displayObject.filterArea.y = minY; + displayObject.filterArea.width = maxX - minX; + displayObject.filterArea.height = maxY - minY; +} + +PIXI.FilterTexture = function(width, height) +{ + var gl = PIXI.gl; + + // next time to create a frame buffer and texture + this.frameBuffer = gl.createFramebuffer(); + this.texture = gl.createTexture(); + + gl.bindTexture(gl.TEXTURE_2D, this.texture); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); + gl.bindFramebuffer(gl.FRAMEBUFFER, this.framebuffer ); + + gl.bindFramebuffer(gl.FRAMEBUFFER, this.frameBuffer ); + gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this.texture, 0); + + this.resize(width, height); +} + +PIXI.FilterTexture.prototype.resize = function(width, height) +{ + this.width = width; + this.height = height; + + var gl = PIXI.gl; + + gl.bindTexture(gl.TEXTURE_2D, this.texture); + gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, width, height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); + +} +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + /** * the CanvasRenderer draws the stage and all its content onto a 2d canvas. This renderer should be used for browsers that do not support webGL. * Dont forget to add the view to your DOM or you will not see anything :) @@ -6693,6 +7202,7 @@ } else if(displayObject instanceof PIXI.CustomRenderable) { + context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5]); displayObject.renderCanvas(this); } else if(displayObject instanceof PIXI.Graphics) @@ -6702,25 +7212,27 @@ } else if(displayObject instanceof PIXI.FilterBlock) { - if(PIXI.FilterBlock.data instanceof PIXI.Graphics) - { + if(displayObject.data instanceof PIXI.Graphics) + { + var mask = displayObject.data; + if(displayObject.open) { context.save(); - var cacheAlpha = displayObject.mask.alpha; - var maskTransform = displayObject.mask.worldTransform; + var cacheAlpha = mask.alpha; + var maskTransform = mask.worldTransform; context.setTransform(maskTransform[0], maskTransform[3], maskTransform[1], maskTransform[4], maskTransform[2], maskTransform[5]) - displayObject.mask.worldAlpha = 0.5; + mask.worldAlpha = 0.5; context.worldAlpha = 0; - PIXI.CanvasGraphics.renderGraphicsMask(displayObject.mask, context); + PIXI.CanvasGraphics.renderGraphicsMask(mask, context); context.clip(); - displayObject.mask.worldAlpha = cacheAlpha; + mask.worldAlpha = cacheAlpha; } else { @@ -7336,6 +7848,81 @@ this.dirty = true; this.clearDirty = true; this.graphicsData = []; + + this.bounds = null//new PIXI.Rectangle(); +} + + +PIXI.Graphics.prototype.updateFilterBounds = function() +{ + if(!this.bounds) + { + var minX = Infinity; + var maxX = -Infinity; + + var minY = Infinity; + var maxY = -Infinity; + + var points, x, y; + + for (var i = 0; i < this.graphicsData.length; i++) { + + + var data = this.graphicsData[i]; + var type = data.type; + var lineWidth = data.lineWidth; + + points = data.points; + + if(type === PIXI.Graphics.RECT) + { + x = points.x - lineWidth/2; + y = points.y - lineWidth/2; + var width = points.width + lineWidth; + var height = points.height + lineWidth; + + minX = x < minX ? x : minX; + maxX = x + width > maxX ? x + width : maxX; + + minY = y < minY ? x : minY; + maxY = y + height > maxY ? y + height : maxY; + } + else if(type === PIXI.Graphics.CIRC || type === PIXI.Graphics.ELIP) + { + x = points.x; + y = points.y; + var radius = points.radius + lineWidth/2; + + minX = x - radius < minX ? x - radius : minX; + maxX = x + radius > maxX ? x + radius : maxX; + + minY = y - radius < minY ? y - radius : minY; + maxY = y + radius > maxY ? y + radius : maxY; + } + else + { + // POLY + for (var j = 0; j < points.length; j+=2) + { + + x = points[j]; + y = points[j+1]; + + minX = x-lineWidth < minX ? x-lineWidth : minX; + maxX = x+lineWidth > maxX ? x+lineWidth : maxX; + + minY = y-lineWidth < minY ? y-lineWidth : minY; + maxY = y+lineWidth > maxY ? y+lineWidth : maxY; + }; + } + + }; + + this.bounds = new PIXI.Rectangle(minX, minY, maxX - minX, maxY - minY); + + } + +// console.log(this.bounds); } // SOME TYPES: @@ -9182,7 +9769,8 @@ PIXI.CustomRenderable = function() { PIXI.DisplayObject.call( this ); - + + this.renderable = true; } // constructor @@ -9672,12 +10260,10 @@ gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this.baseTexture._glTexture, 0); // create a projection matrix.. - this.projection = new PIXI.Point(this.width/2 , this.height/2); + this.projection = new PIXI.Point(this.width/2 , -this.height/2); // set the correct render function.. this.render = this.renderWebGL; - - } @@ -9690,7 +10276,7 @@ if(PIXI.gl) { this.projection.x = this.width/2 - this.projection.y = this.height/2; + this.projection.y = -this.height/2; var gl = PIXI.gl; gl.bindTexture(gl.TEXTURE_2D, this.baseTexture._glTexture); @@ -9754,9 +10340,8 @@ displayObject.worldTransform = PIXI.mat3.create();//sthis.indetityMatrix; // modify to flip... displayObject.worldTransform[4] = -1; - displayObject.worldTransform[5] = this.projection.y * 2; + displayObject.worldTransform[5] = this.projection.y * -2; - if(position) { displayObject.worldTransform[2] = position.x; @@ -9777,18 +10362,18 @@ { if(displayObject == renderGroup.root) { - renderGroup.render(this.projection); + renderGroup.render(this.projection, this.glFramebuffer); } else { - renderGroup.renderSpecific(displayObject, this.projection); + renderGroup.renderSpecific(displayObject, this.projection, this.glFramebuffer); } } else { if(!this.renderGroup)this.renderGroup = new PIXI.WebGLRenderGroup(gl); this.renderGroup.setRenderable(displayObject); - this.renderGroup.render(this.projection); + this.renderGroup.render(this.projection, this.glFramebuffer); } displayObject.worldTransform = originalWorldTransform; @@ -10636,6 +11221,369 @@ * @author Mat Groves http://matgroves.com/ @Doormat23 */ +PIXI.ColorMatrixFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + matrix: {type: 'mat4', value: [1,0,0,0, + 0,1,0,0, + 0,0,1,0, + 0,0,0,1]}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float invert;", + "uniform mat4 matrix;", + "uniform sampler2D uSampler;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord) * matrix;", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + + +Object.defineProperty(PIXI.ColorMatrixFilter.prototype, 'matrix', { + get: function() { + return this.uniforms.matrix.value; + }, + set: function(value) { + this.uniforms.matrix.value = value; + } +}); +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.GreyFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + grey: {type: 'f', value: 1}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform sampler2D uSampler;", + "uniform float grey;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix(gl_FragColor.rgb, vec3(0.2126*gl_FragColor.r + 0.7152*gl_FragColor.g + 0.0722*gl_FragColor.b), grey);", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; +} + +Object.defineProperty(PIXI.GreyFilter.prototype, 'grey', { + get: function() { + return this.uniforms.grey.value; + }, + set: function(value) { + this.uniforms.grey.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.DisplacementFilter = function(texture) +{ + this.passes = [this]; + + // set the uniforms + + this.uniforms = { + displacementMap: {type: 'sampler2D', value:texture}, + scale: {type: 'f2', value:{x:30, y:30}}, + mapDimensions: {type: 'f2', value:{x:texture.width, y:texture.height}} + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform sampler2D displacementMap;", + "uniform sampler2D uSampler;", + "uniform vec2 scale;", + "uniform vec2 mapDimensions;",// = vec2(256.0, 256.0);", + "const vec2 textureDimensions = vec2(800.0, 600.0);", + + "void main(void) {", + "vec2 mapCords = vTextureCoord.xy;", +// "mapCords -= ;", + // "mapCords.y *= -1.0;", + // "mapCords.y += 1.0;", + "vec2 matSample = texture2D(displacementMap, mapCords).xy;", + "matSample -= 0.5;", + "matSample *= scale;", + "matSample /= textureDimensions;", + "gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x + matSample.x, vTextureCoord.y + matSample.y));", + "gl_FragColor.rgb = mix( gl_FragColor.rgb, gl_FragColor.rgb, 1.0);", + "gl_FragColor = gl_FragColor * vColor;", + + "}" + ]; + +} + +Object.defineProperty(PIXI.DisplacementFilter.prototype, 'map', { + get: function() { + return this.uniforms.displacementMap.value; + }, + set: function(value) { + this.uniforms.displacementMap.value = value; + } +}); + +Object.defineProperty(PIXI.DisplacementFilter.prototype, 'scale', { + get: function() { + return this.uniforms.scale.value; + }, + set: function(value) { + this.uniforms.scale.value = value; + } +}); +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurXFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + blur: {type: 'f', value: 1/512}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float blur;", + "uniform sampler2D uSampler;", + "void main(void) {", + "vec4 sum = vec4(0.0);", + + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 4.0*blur, vTextureCoord.y)) * 0.05;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 3.0*blur, vTextureCoord.y)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 2.0*blur, vTextureCoord.y)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - blur, vTextureCoord.y)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y)) * 0.16;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + blur, vTextureCoord.y)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 2.0*blur, vTextureCoord.y)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 3.0*blur, vTextureCoord.y)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 4.0*blur, vTextureCoord.y)) * 0.05;", + + "gl_FragColor = sum;", + + "}" + ]; +} + +Object.defineProperty(PIXI.BlurXFilter.prototype, 'blur', { + get: function() { + return this.uniforms.blur.value; + }, + set: function(value) { + this.uniforms.blur.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurYFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + blur: {type: 'f', value: 1/512}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float blur;", + "uniform sampler2D uSampler;", + "void main(void) {", + "vec4 sum = vec4(0.0);", + + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 4.0*blur)) * 0.05;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 3.0*blur)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 2.0*blur)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - blur)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y)) * 0.16;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + blur)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 2.0*blur)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 3.0*blur)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 4.0*blur)) * 0.05;", + + "gl_FragColor = sum;", + + "}" + ]; +} + +Object.defineProperty(PIXI.BlurYFilter.prototype, 'blur', { + get: function() { + return this.uniforms.blur.value; + }, + set: function(value) { + this.uniforms.blur.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurFilter = function() +{ + + this.blurXFilter = new PIXI.BlurXFilter(); + this.blurYFilter = new PIXI.BlurYFilter(); + + this.passes =[this.blurXFilter, this.blurYFilter]; + +} + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blur', { + get: function() { + return this.blurX.blur; + }, + set: function(value) { + this.blurXFilter.blur = this.blurYFilter.blur = value; + } +}); + + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blurX', { + get: function() { + return this.blurXFilter.blur; + }, + set: function(value) { + this.blurXFilter.blur = value; + } +}); + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blurY', { + get: function() { + return this.blurYFilter.blur; + }, + set: function(value) { + this.blurYFilter.blur = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + +PIXI.InvertFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + invert: {type: 'f', value: 0}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float invert;", + "uniform sampler2D uSampler;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix( (vec3(1)-gl_FragColor.rgb) * gl_FragColor.a, gl_FragColor.rgb, invert);", + //"gl_FragColor.rgb = gl_FragColor.rgb * gl_FragColor.a;", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + + +Object.defineProperty(PIXI.InvertFilter.prototype, 'invert', { + get: function() { + return this.uniforms.invert.value; + }, + set: function(value) { + this.uniforms.invert.value = value; + } +}); +/** +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.SepiaFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + sepia: {type: 'f', value: 1}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float sepia;", + "uniform sampler2D uSampler;", + + "const mat3 sepiaMatrix = mat3(0.3588, 0.7044, 0.1368, 0.2990, 0.5870, 0.1140, 0.2392, 0.4696, 0.0912);", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix( gl_FragColor.rgb, gl_FragColor.rgb * sepiaMatrix, sepia);", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + +Object.defineProperty(PIXI.SepiaFilter.prototype, 'sepia', { + get: function() { + return this.uniforms.sepia.value; + }, + set: function(value) { + this.uniforms.sepia.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + if (typeof exports !== 'undefined') { if (typeof module !== 'undefined' && module.exports) { exports = module.exports = PIXI; @@ -10646,4 +11594,5 @@ } else { root.PIXI = PIXI; } -}).call(this); \ No newline at end of file +}).call(this); +//@ sourceMappingURL=pixi.dev.js.map \ No newline at end of file diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js index 6d567a2..4473b7c 100644 --- a/bin/pixi.dev.js +++ b/bin/pixi.dev.js @@ -1,14 +1,3 @@ -/** - * @license - * Pixi.JS - v1.3.0 - * Copyright (c) 2012, Mat Groves - * http://goodboydigital.com/ - * - * Compiled: 2013-09-30 - * - * Pixi.JS is licensed under the MIT License. - * http://www.opensource.org/licenses/mit-license.php - */ /** * @author Mat Groves http://matgroves.com/ @Doormat23 */ @@ -858,6 +847,9 @@ this._sr = 0; this._cr = 1; + + this.filterArea = new PIXI.Rectangle(0,0,1,1); + /* * MOUSE Callbacks */ @@ -1021,11 +1013,23 @@ }, set: function(value) { - //if(value == ) if(value) { if(this._filters)this.removeFilter(this._filters); - this.addFilter(value) + this.addFilter(value); + + // now put all the passes in one place.. + var passes = []; + for (var i = 0; i < value.length; i++) + { + var filterPasses = value[i].passes; + for (var j = 0; j < filterPasses.length; j++) + { + passes.push(filterPasses[j]); + }; + }; + + value.start.filterPasses = passes; } else { @@ -1033,6 +1037,10 @@ } this._filters = value; + + + + } }); @@ -1047,7 +1055,9 @@ { //if(this.filter)return; //this.filter = true; +// data[0].target = this; + // insert a filter block.. // TODO Onject pool thease bad boys.. var start = new PIXI.FilterBlock(); @@ -1064,6 +1074,8 @@ start.open = true; + start.target = this; + /* * insert start */ @@ -1318,7 +1330,7 @@ var previousObject; // this could be wrong if there is a filter?? - if(this._filters) + if(this._filters || this._mask) { previousObject = this.last._iPrev; } @@ -1978,44 +1990,6 @@ * @author Mat Groves http://matgroves.com/ @Doormat23 */ -PIXI.ColorMatrixFilter = function() -{ - // set the uniforms - this.uniforms = { - matrix: {type: 'mat4', value: [1,0,0,0, - 0,1,0,0, - 0,0,1,0, - 0,0,0,1]}, - }; - - this.fragmentSrc = [ - "precision mediump float;", - "varying vec2 vTextureCoord;", - "varying float vColor;", - "uniform float invert;", - "uniform mat4 matrix;", - "uniform sampler2D uSampler;", - "void main(void) {", - "gl_FragColor = texture2D(uSampler, vTextureCoord) * matrix;", - "gl_FragColor = gl_FragColor * vColor;", - "}" - ]; - -} - - -Object.defineProperty(PIXI.ColorMatrixFilter.prototype, 'matrix', { - get: function() { - return this.uniforms.matrix.value; - }, - set: function(value) { - this.uniforms.matrix.value = value; - } -}); -/** - * @author Mat Groves http://matgroves.com/ @Doormat23 - */ - /** * A Text Object will create a line(s) of text to split a line you can use "\n" * @@ -3538,8 +3512,14 @@ if(!height)height = 600; // BORROWED from Mr Doob (mrdoob.com) - var webgl = ( function () { try { return !! window.WebGLRenderingContext && !! document.createElement( 'canvas' ).getContext( 'experimental-webgl' ); } catch( e ) { return false; } } )(); + var webgl = ( function () { try { var canvas = document.createElement( 'canvas' ); return !! window.WebGLRenderingContext && ( canvas.getContext( 'webgl' ) || canvas.getContext( 'experimental-webgl' ) ); } catch( e ) { return false; } } )(); + if(webgl) + { + var ie = (navigator.userAgent.toLowerCase().indexOf('msie') != -1); + webgl = !ie; + } + //console.log(webgl); if( webgl ) { @@ -3727,10 +3707,14 @@ "attribute float aColor;", "uniform vec2 projectionVector;", + "uniform vec2 offsetVector;", "varying vec2 vTextureCoord;", + "varying float vColor;", + //"const vec2 offsetVector = vec2(1000.0, 0.0);", + "const vec2 center = vec2(-1.0, 1.0);", "void main(void) {", - "gl_Position = vec4( aVertexPosition.x / projectionVector.x -1.0, aVertexPosition.y / -projectionVector.y + 1.0 , 0.0, 1.0);", + "gl_Position = vec4( ((aVertexPosition + offsetVector) / projectionVector) + center , 0.0, 1.0);", "vTextureCoord = aTextureCoord;", "vColor = aColor;", "}" @@ -3786,10 +3770,12 @@ "attribute vec4 aColor;", "uniform mat3 translationMatrix;", "uniform vec2 projectionVector;", + "uniform vec2 offsetVector;", "uniform float alpha;", "varying vec4 vColor;", "void main(void) {", - "vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);", + "vec3 v = translationMatrix * vec3(aVertexPosition , 1.0);", + "v -= offsetVector.xyx;", "gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);", "vColor = aColor * alpha;", "}" @@ -3809,6 +3795,8 @@ shaderProgram.colorAttribute = gl.getAttribLocation(shaderProgram, "aColor"); shaderProgram.projectionVector = gl.getUniformLocation(shaderProgram, "projectionVector"); + shaderProgram.offsetVector = gl.getUniformLocation(shaderProgram, "offsetVector"); + shaderProgram.translationMatrix = gl.getUniformLocation(shaderProgram, "translationMatrix"); @@ -3825,14 +3813,28 @@ PIXI.initDefaultShader = function() { + PIXI.frameBufferStack = []; + PIXI.frameBufferPool = []; + PIXI.defaultShader = new PIXI.PixiShader(); PIXI.defaultShader.init(); - PIXI.activateShader(PIXI.defaultShader); + PIXI.pushShader(PIXI.defaultShader); + + // offset.. + + + + // ok and also create 2 spare frame buffers.. +// PIXI.frameBuffer1 = PIXI.generateFrameBuffer(800, 600); +// PIXI.frameBuffer2 = PIXI.generateFrameBuffer(800, 600); +// PIXI.currentFrameBuffer; + /* PIXI.shaderStack.push(PIXI.defaultShader); PIXI.current*/ } + PIXI.initDefaultStripShader = function() { var gl = this.gl; @@ -3898,15 +3900,22 @@ return shaderProgram; } -PIXI.activateShader = function(shader) +PIXI.pushShader = function(shader) { - PIXI.shaderStack.push(shader); - - //console.log(">>>") var gl = PIXI.gl; + gl.colorMask(true, true, true, true); + gl.viewport(0, 0, this.width, this.height); + gl.clearColor(0,0,0, 0); + gl.clear(gl.COLOR_BUFFER_BIT); + + PIXI.shaderStack.push(shader); + var shaderProgram = shader.program; + // flip! the texture.. + // set the texture! + // map uniforms.. gl.useProgram(shaderProgram); @@ -3923,7 +3932,6 @@ PIXI.popShader = function() { var gl = PIXI.gl; - // activate last program.. var lastProgram = PIXI.shaderStack.pop(); var shaderProgram = PIXI.shaderStack[ PIXI.shaderStack.length-1 ].program; @@ -3938,13 +3946,7 @@ var gl = PIXI.gl; gl.useProgram(PIXI.primitiveProgram); - - //gl.disableVertexAttribArray(PIXI.currentShader.vertexPositionAttribute); - //gl.disableVertexAttribArray(PIXI.currentShader.colorAttribute); gl.disableVertexAttribArray(PIXI.currentShader.textureCoordAttribute); - - //gl.enableVertexAttribArray(PIXI.primitiveProgram.vertexPositionAttribute); - //gl.enableVertexAttribArray(PIXI.primitiveProgram.colorAttribute); } PIXI.deactivatePrimitiveShader = function() @@ -3952,10 +3954,7 @@ var gl = PIXI.gl; gl.useProgram(PIXI.currentShader); - gl.enableVertexAttribArray(PIXI.currentShader.textureCoordAttribute); - //gl.enableVertexAttribArray(PIXI.currentShader.vertexPositionAttribute); - //gl.enableVertexAttribArray(PIXI.currentShader.colorAttribute); } /** * @author Mat Groves http://matgroves.com/ @Doormat23 @@ -3987,6 +3986,16 @@ gl.useProgram(program); + // get and store the uniforms for the shader + this.uSampler = gl.getUniformLocation(program, "uSampler"); + this.projectionVector = gl.getUniformLocation(program, "projectionVector"); + this.offsetVector = gl.getUniformLocation(program, "offsetVector"); + //this.dimensions = gl.getUniformLocation(this.program, "dimensions"); + + // get and store the attributes + this.aVertexPosition = gl.getAttribLocation(program, "aVertexPosition"); + this.aTextureCoord = gl.getAttribLocation(program, "aTextureCoord"); + // get the default shader bits! program.vertexPositionAttribute = gl.getAttribLocation(program, "aVertexPosition"); program.colorAttribute = gl.getAttribLocation(program, "aColor"); @@ -3994,6 +4003,7 @@ program.projectionVector = gl.getUniformLocation(program, "projectionVector"); program.samplerUniform = gl.getUniformLocation(program, "uSampler"); + program.offsetVector = gl.getUniformLocation(program, "offsetVector"); // add those custom shaders! for (var key in this.uniforms) @@ -4019,10 +4029,28 @@ { gl.uniform1f(this.program[key], this.uniforms[key].value); } + if(type == "f2") + { + gl.uniform2f(this.program[key], this.uniforms[key].value.x, this.uniforms[key].value.y); + } else if(type == "mat4") { gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); } + else if(type == "sampler2D") + { + // first texture... + var texture = this.uniforms[key].value; + + gl.activeTexture(gl.TEXTURE1); + gl.bindTexture(gl.TEXTURE_2D, texture.baseTexture._glTexture); + + gl.uniform1i(this.program[key], 1); + + // activate texture.. + // gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); + // gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); + } } } @@ -4076,7 +4104,6 @@ PIXI.WebGLGraphics.updateGraphics(graphics); } - PIXI.activatePrimitiveShader(); // This could be speeded up fo sure! @@ -4089,7 +4116,8 @@ gl.uniformMatrix3fv(PIXI.primitiveProgram.translationMatrix, false, m); - gl.uniform2f(PIXI.primitiveProgram.projectionVector, projection.x, projection.y); + gl.uniform2f(PIXI.primitiveProgram.projectionVector, projection.x, -projection.y); + gl.uniform2f(PIXI.primitiveProgram.offsetVector, -PIXI.offset.x, -PIXI.offset.y); gl.uniform1f(PIXI.primitiveProgram.alpha, graphics.worldAlpha); @@ -4590,25 +4618,33 @@ this.batchs = []; - try - { - PIXI.gl = this.gl = this.view.getContext("experimental-webgl", { - alpha: this.transparent, - antialias:!!antialias, // SPEED UP?? - premultipliedAlpha:false, - stencil:true - }); - } - catch (e) - { - throw new Error(" This browser does not support webGL. Try using the canvas renderer" + this); - } + var options = { + alpha: this.transparent, + antialias:!!antialias, // SPEED UP?? + premultipliedAlpha:false, + stencil:true + } + + //try 'experimental-webgl' + try { + PIXI.gl = this.gl = this.view.getContext("experimental-webgl", options); + } catch (e) { + //try 'webgl' + try { + PIXI.gl = this.gl = this.view.getContext("webgl", options); + } catch (e) { + // fail, not able to get a context + throw new Error(" This browser does not support webGL. Try using the canvas renderer" + this); + } + } PIXI.initDefaultShader(); PIXI.initPrimitiveShader(); PIXI.initDefaultStripShader(); + + // PIXI.activateDefaultShader(); var gl = this.gl; @@ -4622,11 +4658,14 @@ gl.colorMask(true, true, true, this.transparent); PIXI.projection = new PIXI.Point(400, 300); + PIXI.offset = new PIXI.Point(0, 0); + + // TODO remove thease globals.. this.resize(this.width, this.height); this.contextLost = false; - PIXI.activateShader(PIXI.defaultShader); + PIXI.pushShader(PIXI.defaultShader); this.stageRenderGroup = new PIXI.WebGLRenderGroup(this.gl); @@ -4719,6 +4758,10 @@ // HACK TO TEST this.stageRenderGroup.backgroundColor = stage.backgroundColorSplit; + + PIXI.projection.x = this.width/2; + PIXI.projection.y = -this.height/2; + this.stageRenderGroup.render(PIXI.projection); // interaction @@ -4844,7 +4887,10 @@ //var projectionMatrix = this.projectionMatrix; PIXI.projection.x = this.width/2; - PIXI.projection.y = this.height/2; + PIXI.projection.y = -this.height/2; + + //PIXI.size.x = this.width/2; + //PIXI.size.y = -this.height/2; // projectionMatrix[0] = 2/this.width; // projectionMatrix[5] = -2/this.height; @@ -5315,7 +5361,10 @@ var indexRun = 0; var displayObject = this.head; - + var verticies = this.verticies; + var uvs = this.uvs; + var colors = this.colors; + while(displayObject) { if(displayObject.vcount === PIXI.visibleCount) @@ -5343,17 +5392,17 @@ tx = worldTransform[2]; ty = worldTransform[5]; - this.verticies[index + 0 ] = a * w1 + c * h1 + tx; - this.verticies[index + 1 ] = d * h1 + b * w1 + ty; + verticies[index + 0 ] = a * w1 + c * h1 + tx; + verticies[index + 1 ] = d * h1 + b * w1 + ty; - this.verticies[index + 2 ] = a * w0 + c * h1 + tx; - this.verticies[index + 3 ] = d * h1 + b * w0 + ty; + verticies[index + 2 ] = a * w0 + c * h1 + tx; + verticies[index + 3 ] = d * h1 + b * w0 + ty; - this.verticies[index + 4 ] = a * w0 + c * h0 + tx; - this.verticies[index + 5 ] = d * h0 + b * w0 + ty; + verticies[index + 4 ] = a * w0 + c * h0 + tx; + verticies[index + 5 ] = d * h0 + b * w0 + ty; - this.verticies[index + 6] = a * w1 + c * h0 + tx; - this.verticies[index + 7] = d * h0 + b * w1 + ty; + verticies[index + 6] = a * w1 + c * h0 + tx; + verticies[index + 7] = d * h0 + b * w1 + ty; if(displayObject.updateFrame || displayObject.texture.updateFrame) { @@ -5365,17 +5414,17 @@ var tw = texture.baseTexture.width; var th = texture.baseTexture.height; - this.uvs[index + 0] = frame.x / tw; - this.uvs[index +1] = frame.y / th; + uvs[index + 0] = frame.x / tw; + uvs[index +1] = frame.y / th; - this.uvs[index +2] = (frame.x + frame.width) / tw; - this.uvs[index +3] = frame.y / th; + uvs[index +2] = (frame.x + frame.width) / tw; + uvs[index +3] = frame.y / th; - this.uvs[index +4] = (frame.x + frame.width) / tw; - this.uvs[index +5] = (frame.y + frame.height) / th; + uvs[index +4] = (frame.x + frame.width) / tw; + uvs[index +5] = (frame.y + frame.height) / th; - this.uvs[index +6] = frame.x / tw; - this.uvs[index +7] = (frame.y + frame.height) / th; + uvs[index +6] = frame.x / tw; + uvs[index +7] = (frame.y + frame.height) / th; displayObject.updateFrame = false; } @@ -5386,7 +5435,7 @@ displayObject.cacheAlpha = displayObject.worldAlpha; var colorIndex = indexRun * 4; - this.colors[colorIndex] = this.colors[colorIndex + 1] = this.colors[colorIndex + 2] = this.colors[colorIndex + 3] = displayObject.worldAlpha; + colors[colorIndex] = colors[colorIndex + 1] = colors[colorIndex + 2] = colors[colorIndex + 3] = displayObject.worldAlpha; this.dirtyColors = true; } } @@ -5394,17 +5443,7 @@ { index = indexRun * 8; - this.verticies[index + 0 ] = 0; - this.verticies[index + 1 ] = 0; - - this.verticies[index + 2 ] = 0; - this.verticies[index + 3 ] = 0; - - this.verticies[index + 4 ] = 0; - this.verticies[index + 5 ] = 0; - - this.verticies[index + 6] = 0; - this.verticies[index + 7] = 0; + verticies[index + 0 ] = verticies[index + 1 ] = verticies[index + 2 ] = verticies[index + 3 ] = verticies[index + 4 ] = verticies[index + 5 ] = verticies[index + 6] = verticies[index + 7] = 0; } indexRun++; @@ -5446,7 +5485,7 @@ gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.verticies) gl.vertexAttribPointer(shaderProgram.vertexPositionAttribute, 2, gl.FLOAT, false, 0, 0); // update the uvs - var isDefault = (shaderProgram == PIXI.shaderProgram) + //var isDefault = (shaderProgram == PIXI.shaderProgram) gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); @@ -5505,6 +5544,8 @@ this.backgroundColor; this.batchs = []; this.toRemove = []; + + this.filterManager = new PIXI.WebGLFilterManager(); } // constructor @@ -5538,17 +5579,20 @@ * @method render * @param projection {Object} */ -PIXI.WebGLRenderGroup.prototype.render = function(projection) +PIXI.WebGLRenderGroup.prototype.render = function(projection, buffer) { PIXI.WebGLRenderer.updateTextures(); var gl = this.gl; - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + + this.filterManager.begin(projection, buffer); + gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_ALPHA); // will render all the elements in the group var renderable; + for (var i=0; i < this.batchs.length; i++) { @@ -5559,25 +5603,8 @@ continue; } - // non sprite batch.. - var worldVisible = renderable.vcount === PIXI.visibleCount; - - if(renderable instanceof PIXI.TilingSprite) - { - if(worldVisible)this.renderTilingSprite(renderable, projection); - } - else if(renderable instanceof PIXI.Strip) - { - if(worldVisible)this.renderStrip(renderable, projection); - } - else if(renderable instanceof PIXI.Graphics) - { - if(worldVisible && renderable.renderable) PIXI.WebGLGraphics.renderGraphics(renderable, projection);//, projectionMatrix); - } - else if(renderable instanceof PIXI.FilterBlock) - { - this.handleFilterBlock(renderable, projection); - } + // render special + this.renderSpecial(renderable, projection); } } @@ -5590,12 +5617,18 @@ * @param projection {Object} * @private */ -PIXI.WebGLRenderGroup.prototype.renderSpecific = function(displayObject, projection) +PIXI.WebGLRenderGroup.prototype.renderSpecific = function(displayObject, projection, buffer) { PIXI.WebGLRenderer.updateTextures(); - var gl = this.gl; + gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + + this.filterManager.begin(projection, buffer); + + //console.log(buffer) + + //gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); // to do! // render part of the scene... @@ -5615,11 +5648,13 @@ var nextRenderable = displayObject.first; while(nextRenderable._iNext) { - nextRenderable = nextRenderable._iNext; if(nextRenderable.renderable && nextRenderable.__renderGroup)break; + nextRenderable = nextRenderable._iNext; } var startBatch = nextRenderable.batch; + //console.log(nextRenderable); + //console.log(renderable) if(nextRenderable instanceof PIXI.Sprite) { startBatch = nextRenderable.batch; @@ -5649,13 +5684,11 @@ } // Get the LAST renderable object - var lastRenderable = displayObject; - var endBatch; - var lastItem = displayObject; - while(lastItem.children.length > 0) + var lastRenderable = displayObject.last; + while(lastRenderable._iPrev) { - lastItem = lastItem.children[lastItem.children.length-1]; - if(lastItem.renderable)lastRenderable = lastItem.last; + if(lastRenderable.renderable && lastRenderable.__renderGroup)break; + lastRenderable = lastRenderable._iNext; } if(lastRenderable instanceof PIXI.Sprite) @@ -5684,6 +5717,7 @@ endBatch = lastRenderable; } + console.log(endBatch); // TODO - need to fold this up a bit! if(startBatch == endBatch) @@ -5753,6 +5787,7 @@ var worldVisible = renderable.vcount === PIXI.visibleCount + if(renderable instanceof PIXI.TilingSprite) { if(worldVisible)this.renderTilingSprite(renderable, projection); @@ -5775,41 +5810,32 @@ } } -PIXI.WebGLRenderGroup.prototype.handleFilterBlock = function(renderable, projection) +PIXI.WebGLRenderGroup.prototype.handleFilterBlock = function(filterBlock, projection) { /* * for now only masks are supported.. */ var gl = PIXI.gl; - - if(renderable.open) + + if(filterBlock.open) { - if(renderable.data instanceof Array) + if(filterBlock.data instanceof Array) { - var filter = renderable.data[0]; + //var filter = filterBlock.data[0]; + //console.log(filter) + this.filterManager.pushFilter(filterBlock);//filter); + // ok so.. - if(!filter.shader) - { - var shader = new PIXI.PixiShader(); - - shader.fragmentSrc = filter.fragmentSrc; - shader.uniforms = filter.uniforms; - shader.init(); - - filter.shader = shader - } - - PIXI.activateShader(filter.shader); - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); } else { + gl.enable(gl.STENCIL_TEST); gl.colorMask(false, false, false, false); gl.stencilFunc(gl.ALWAYS,1,0xff); gl.stencilOp(gl.KEEP,gl.KEEP,gl.REPLACE); - PIXI.WebGLGraphics.renderGraphics(renderable.data, projection); + PIXI.WebGLGraphics.renderGraphics(filterBlock.data, projection); gl.colorMask(true, true, true, true); gl.stencilFunc(gl.NOTEQUAL,0,0xff); @@ -5818,10 +5844,11 @@ } else { - if(renderable.data instanceof Array) + if(filterBlock.data instanceof Array) { - PIXI.popShader(); - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + this.filterManager.popFilter(); + // PIXI.popShader(); + // gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); } else { @@ -6501,6 +6528,488 @@ */ +PIXI.WebGLFilterManager = function() +{ + this.filterStack = []; + this.texturePool = []; + + this.offsetX = 0; + this.offsetY = 0; + + this.initShaderBuffers(); +} + +// API + +PIXI.WebGLFilterManager.prototype.begin = function(projection, buffer) +{ + this.width = projection.x * 2; + this.height = -projection.y * 2; + this.buffer = buffer; +} + +PIXI.WebGLFilterManager.prototype.pushFilter = function(filterBlock) +{ + var gl = PIXI.gl; + + // filter program + // OPTIMISATION - the first filter is free if its a simple color change? + this.filterStack.push(filterBlock); + + var filter = filterBlock.filterPasses[0]; + + + + this.offsetX += filterBlock.target.filterArea.x; + this.offsetY += filterBlock.target.filterArea.y; + + + + + + var texture = this.texturePool.pop(); + if(!texture)texture = new PIXI.FilterTexture(this.width, this.height); + + gl.bindTexture(gl.TEXTURE_2D, texture.texture); + + this.getBounds(filterBlock.target); + + var filterArea = filterBlock.target.filterArea; + //gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, filterArea.width, filterArea.height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); + gl.bindFramebuffer(gl.FRAMEBUFFER, texture.frameBuffer); + + // set view port + gl.viewport(0, 0, filterArea.width, filterArea.height); + + PIXI.projection.x = filterArea.width/2; + PIXI.projection.y = -filterArea.height/2; + + PIXI.offset.x = -filterArea.x; + PIXI.offset.y = -filterArea.y; + + // update projection + gl.uniform2f(PIXI.currentShader.projectionVector, filterArea.width/2, -filterArea.height/2); + gl.uniform2f(PIXI.currentShader.offsetVector, -filterArea.x, -filterArea.y); + //PIXI.primitiveProgram + + gl.colorMask(true, true, true, true); + gl.clearColor(0,0,0, 0); + gl.clear(gl.COLOR_BUFFER_BIT); + + //filter.texture = texture; + filterBlock._glFilterTexture = texture; + + //console.log("PUSH") +} + + +PIXI.WebGLFilterManager.prototype.popFilter = function() +{ + + var gl = PIXI.gl; + + var filterBlock = this.filterStack.pop(); + + + + var filterArea = filterBlock.target.filterArea; + + var texture = filterBlock._glFilterTexture; + + if(filterBlock.filterPasses.length > 1) + { + gl.viewport(0, 0, filterArea.width, filterArea.height); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + + this.vertexArray[0] = 0; + this.vertexArray[1] = filterArea.height; + + this.vertexArray[2] = filterArea.width; + this.vertexArray[3] = filterArea.height; + + this.vertexArray[4] = 0; + this.vertexArray[5] = 0; + + this.vertexArray[6] = filterArea.width; + this.vertexArray[7] = 0; + + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.vertexArray); + + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + // nnow set the uvs.. + this.uvArray[2] = filterArea.width/this.width; + this.uvArray[5] = filterArea.height/this.height; + this.uvArray[6] = filterArea.width/this.width; + this.uvArray[7] = filterArea.height/this.height; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.uvArray); + + var inputTexture = texture; + var outputTexture = this.texturePool.pop(); + if(!outputTexture)outputTexture = new PIXI.FilterTexture(this.width, this.height); + + // need to clear this FBO as it may have some left over elements from a prvious filter. + gl.bindFramebuffer(gl.FRAMEBUFFER, outputTexture.frameBuffer ); + gl.clear(gl.COLOR_BUFFER_BIT); + + gl.disable(gl.BLEND); + + for (var i = 0; i < filterBlock.filterPasses.length-1; i++) + { + var filterPass = filterBlock.filterPasses[i]; + + gl.bindFramebuffer(gl.FRAMEBUFFER, outputTexture.frameBuffer ); + + // set texture + gl.activeTexture(gl.TEXTURE0); + gl.bindTexture(gl.TEXTURE_2D, inputTexture.texture); + + // draw texture.. + this.applyFilterPass(filterPass, filterArea.width, filterArea.height); + // swap the textures.. + var temp = inputTexture; + inputTexture = outputTexture; + outputTexture = temp; + + }; + + gl.enable(gl.BLEND); + + texture = inputTexture; + this.texturePool.push(outputTexture); + } + + var filter = filterBlock.filterPasses[filterBlock.filterPasses.length-1]; + + this.offsetX -= filterArea.x; + this.offsetY -= filterArea.y; + + + var sizeX = this.width; + var sizeY = this.height; + + var offsetX = 0; + var offsetY = 0; + + var buffer = this.buffer; + + // time to render the filters texture to the previous scene + if(this.filterStack.length === 0) + { + gl.colorMask(true, true, true, this.buffer); + } + else + { + var currentFilter = this.filterStack[this.filterStack.length-1]; + var filterArea = currentFilter.target.filterArea; + + sizeX = filterArea.width; + sizeY = filterArea.height; + + offsetX = filterArea.x; + offsetY = filterArea.y; + + buffer = currentFilter._glFilterTexture.frameBuffer; + } + + + + // TODO need toremove thease global elements.. + PIXI.projection.x = sizeX/2; + PIXI.projection.y = -sizeY/2; + + PIXI.offset.x = offsetX; + PIXI.offset.y = offsetY; + + + var filterArea = filterBlock.target.filterArea; + var x = filterArea.x-offsetX; + var y = filterArea.y-offsetY; + + // update the buffers.. + // make sure to flip the y! + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + + this.vertexArray[0] = x; + this.vertexArray[1] = y + filterArea.height; + + this.vertexArray[2] = x + filterArea.width; + this.vertexArray[3] = y + filterArea.height; + + this.vertexArray[4] = x; + this.vertexArray[5] = y; + + this.vertexArray[6] = x + filterArea.width; + this.vertexArray[7] = y; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.vertexArray); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + + this.uvArray[2] = filterArea.width/this.width; + this.uvArray[5] = filterArea.height/this.height; + this.uvArray[6] = filterArea.width/this.width; + this.uvArray[7] = filterArea.height/this.height; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.uvArray); + + gl.viewport(0, 0, sizeX, sizeY); + // bind the buffer + gl.bindFramebuffer(gl.FRAMEBUFFER, buffer ); + + // set texture + gl.activeTexture(gl.TEXTURE0); + gl.bindTexture(gl.TEXTURE_2D, texture.texture); + + // apply! + this.applyFilterPass(filter, sizeX, sizeY); + + // now restore the regular shader.. + gl.useProgram(PIXI.defaultShader.program); + gl.uniform2f(PIXI.currentShader.projectionVector, sizeX/2, -sizeY/2); + gl.uniform2f(PIXI.currentShader.offsetVector, -offsetX, -offsetY); + + // return the texture to the pool + this.texturePool.push(texture); + filterBlock._glFilterTexture = null; +} + +PIXI.WebGLFilterManager.prototype.applyFilterPass = function(filter, width, height) +{ + // use program + var gl = PIXI.gl; + + if(!filter.shader) + { + var shader = new PIXI.PixiShader(); + + shader.fragmentSrc = filter.fragmentSrc; + shader.uniforms = filter.uniforms; + shader.init(); + + filter.shader = shader; + } + + var shader = filter.shader; + + // set the shader + gl.useProgram(shader.program); + + gl.uniform2f(shader.projectionVector, width/2, -height/2); + gl.uniform2f(shader.offsetVector, 0,0) + + shader.syncUniforms(); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + gl.vertexAttribPointer(shader.aVertexPosition, 2, gl.FLOAT, false, 0, 0); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + gl.vertexAttribPointer(shader.aTextureCoord, 2, gl.FLOAT, false, 0, 0); + + gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer); + + // draw the filter... + gl.drawElements(gl.TRIANGLES, 6, gl.UNSIGNED_SHORT, 0 ); +} + +PIXI.WebGLFilterManager.prototype.initShaderBuffers = function() +{ + var gl = PIXI.gl; + + // create some buffers + this.vertexBuffer = gl.createBuffer(); + this.uvBuffer = gl.createBuffer(); + this.indexBuffer = gl.createBuffer(); + + // bind and upload the vertexs.. + // keep a refferance to the vertexFloatData.. + this.vertexArray = new Float32Array([0.0, 0.0, + 1.0, 0.0, + 0.0, 1.0, + 1.0, 1.0]); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + gl.bufferData( + gl.ARRAY_BUFFER, + this.vertexArray, + gl.STATIC_DRAW); + + + // bind and upload the uv buffer + this.uvArray = new Float32Array([0.0, 0.0, + 1.0, 0.0, + 0.0, 1.0, + 1.0, 1.0]); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + gl.bufferData( + gl.ARRAY_BUFFER, + this.uvArray, + gl.STATIC_DRAW); + + // bind and upload the index + gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer); + gl.bufferData( + gl.ELEMENT_ARRAY_BUFFER, + new Uint16Array([0, 1, 2, 1, 3, 2]), + gl.STATIC_DRAW); +} + +PIXI.WebGLFilterManager.prototype.getBounds = function(displayObject) +{ + // time to get the width and height of the object! + var worldTransform, width, height, aX, aY, w0, w1, h0, h1, index, doTest; + var a, b, c, d, tx, ty, x1, x2, x3, x4, y1, y2, y3, y4; + + var tempObject = displayObject.first; + var testObject = displayObject.last._iNext; + + var maxX = -Infinity; + var maxY = -Infinity; + + var minX = Infinity; + var minY = Infinity; + + do + { + // TODO can be optimized! - what if there is no scale / rotation? + + if(tempObject instanceof PIXI.Sprite) + { + width = tempObject.texture.frame.width; + height = tempObject.texture.frame.height; + + // TODO trim?? + aX = tempObject.anchor.x; + aY = tempObject.anchor.y; + w0 = width * (1-aX); + w1 = width * -aX; + + h0 = height * (1-aY); + h1 = height * -aY; + + doTest = true; + } + else if(tempObject instanceof PIXI.Graphics) + { + tempObject.updateFilterBounds(); + + var bounds = tempObject.bounds; + + width = bounds.width; + height = bounds.height; + + w0 = bounds.x + w1 = bounds.x + bounds.width; + + h0 = bounds.y + h1 = bounds.y + bounds.height; + + doTest = true; + } + + if(doTest) + { + worldTransform = tempObject.worldTransform; + + a = worldTransform[0]; + b = worldTransform[3]; + c = worldTransform[1]; + d = worldTransform[4]; + tx = worldTransform[2]; + ty = worldTransform[5]; + + x1 = a * w1 + c * h1 + tx; + y1 = d * h1 + b * w1 + ty; + + x2 = a * w0 + c * h1 + tx; + y2 = d * h1 + b * w0 + ty; + + x3 = a * w0 + c * h0 + tx; + y3 = d * h0 + b * w0 + ty; + + x4 = a * w1 + c * h0 + tx; + y4 = d * h0 + b * w1 + ty; + + minX = x1 < minX ? x1 : minX; + minX = x2 < minX ? x2 : minX; + minX = x3 < minX ? x3 : minX; + minX = x4 < minX ? x4 : minX; + + minY = y1 < minY ? y1 : minY; + minY = y2 < minY ? y2 : minY; + minY = y3 < minY ? y3 : minY; + minY = y4 < minY ? y4 : minY; + + maxX = x1 > maxX ? x1 : maxX; + maxX = x2 > maxX ? x2 : maxX; + maxX = x3 > maxX ? x3 : maxX; + maxX = x4 > maxX ? x4 : maxX; + + maxY = y1 > maxY ? y1 : maxY; + maxY = y2 > maxY ? y2 : maxY; + maxY = y3 > maxY ? y3 : maxY; + maxY = y4 > maxY ? y4 : maxY; + } + + doTest = false; + tempObject = tempObject._iNext; + } + while(tempObject != testObject) + + // maximum bounds is the size of the screen.. + minX = minX > 0 ? minX : 0; + minY = minY > 0 ? minY : 0; + + maxX = maxX < this.width ? maxX : this.width; + maxY = maxY < this.height ? maxY : this.height; + + displayObject.filterArea.x = minX; + displayObject.filterArea.y = minY; + displayObject.filterArea.width = maxX - minX; + displayObject.filterArea.height = maxY - minY; +} + +PIXI.FilterTexture = function(width, height) +{ + var gl = PIXI.gl; + + // next time to create a frame buffer and texture + this.frameBuffer = gl.createFramebuffer(); + this.texture = gl.createTexture(); + + gl.bindTexture(gl.TEXTURE_2D, this.texture); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); + gl.bindFramebuffer(gl.FRAMEBUFFER, this.framebuffer ); + + gl.bindFramebuffer(gl.FRAMEBUFFER, this.frameBuffer ); + gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this.texture, 0); + + this.resize(width, height); +} + +PIXI.FilterTexture.prototype.resize = function(width, height) +{ + this.width = width; + this.height = height; + + var gl = PIXI.gl; + + gl.bindTexture(gl.TEXTURE_2D, this.texture); + gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, width, height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); + +} +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + /** * the CanvasRenderer draws the stage and all its content onto a 2d canvas. This renderer should be used for browsers that do not support webGL. * Dont forget to add the view to your DOM or you will not see anything :) @@ -6693,6 +7202,7 @@ } else if(displayObject instanceof PIXI.CustomRenderable) { + context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5]); displayObject.renderCanvas(this); } else if(displayObject instanceof PIXI.Graphics) @@ -6702,25 +7212,27 @@ } else if(displayObject instanceof PIXI.FilterBlock) { - if(PIXI.FilterBlock.data instanceof PIXI.Graphics) - { + if(displayObject.data instanceof PIXI.Graphics) + { + var mask = displayObject.data; + if(displayObject.open) { context.save(); - var cacheAlpha = displayObject.mask.alpha; - var maskTransform = displayObject.mask.worldTransform; + var cacheAlpha = mask.alpha; + var maskTransform = mask.worldTransform; context.setTransform(maskTransform[0], maskTransform[3], maskTransform[1], maskTransform[4], maskTransform[2], maskTransform[5]) - displayObject.mask.worldAlpha = 0.5; + mask.worldAlpha = 0.5; context.worldAlpha = 0; - PIXI.CanvasGraphics.renderGraphicsMask(displayObject.mask, context); + PIXI.CanvasGraphics.renderGraphicsMask(mask, context); context.clip(); - displayObject.mask.worldAlpha = cacheAlpha; + mask.worldAlpha = cacheAlpha; } else { @@ -7336,6 +7848,81 @@ this.dirty = true; this.clearDirty = true; this.graphicsData = []; + + this.bounds = null//new PIXI.Rectangle(); +} + + +PIXI.Graphics.prototype.updateFilterBounds = function() +{ + if(!this.bounds) + { + var minX = Infinity; + var maxX = -Infinity; + + var minY = Infinity; + var maxY = -Infinity; + + var points, x, y; + + for (var i = 0; i < this.graphicsData.length; i++) { + + + var data = this.graphicsData[i]; + var type = data.type; + var lineWidth = data.lineWidth; + + points = data.points; + + if(type === PIXI.Graphics.RECT) + { + x = points.x - lineWidth/2; + y = points.y - lineWidth/2; + var width = points.width + lineWidth; + var height = points.height + lineWidth; + + minX = x < minX ? x : minX; + maxX = x + width > maxX ? x + width : maxX; + + minY = y < minY ? x : minY; + maxY = y + height > maxY ? y + height : maxY; + } + else if(type === PIXI.Graphics.CIRC || type === PIXI.Graphics.ELIP) + { + x = points.x; + y = points.y; + var radius = points.radius + lineWidth/2; + + minX = x - radius < minX ? x - radius : minX; + maxX = x + radius > maxX ? x + radius : maxX; + + minY = y - radius < minY ? y - radius : minY; + maxY = y + radius > maxY ? y + radius : maxY; + } + else + { + // POLY + for (var j = 0; j < points.length; j+=2) + { + + x = points[j]; + y = points[j+1]; + + minX = x-lineWidth < minX ? x-lineWidth : minX; + maxX = x+lineWidth > maxX ? x+lineWidth : maxX; + + minY = y-lineWidth < minY ? y-lineWidth : minY; + maxY = y+lineWidth > maxY ? y+lineWidth : maxY; + }; + } + + }; + + this.bounds = new PIXI.Rectangle(minX, minY, maxX - minX, maxY - minY); + + } + +// console.log(this.bounds); } // SOME TYPES: @@ -9182,7 +9769,8 @@ PIXI.CustomRenderable = function() { PIXI.DisplayObject.call( this ); - + + this.renderable = true; } // constructor @@ -9672,12 +10260,10 @@ gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this.baseTexture._glTexture, 0); // create a projection matrix.. - this.projection = new PIXI.Point(this.width/2 , this.height/2); + this.projection = new PIXI.Point(this.width/2 , -this.height/2); // set the correct render function.. this.render = this.renderWebGL; - - } @@ -9690,7 +10276,7 @@ if(PIXI.gl) { this.projection.x = this.width/2 - this.projection.y = this.height/2; + this.projection.y = -this.height/2; var gl = PIXI.gl; gl.bindTexture(gl.TEXTURE_2D, this.baseTexture._glTexture); @@ -9754,9 +10340,8 @@ displayObject.worldTransform = PIXI.mat3.create();//sthis.indetityMatrix; // modify to flip... displayObject.worldTransform[4] = -1; - displayObject.worldTransform[5] = this.projection.y * 2; + displayObject.worldTransform[5] = this.projection.y * -2; - if(position) { displayObject.worldTransform[2] = position.x; @@ -9777,18 +10362,18 @@ { if(displayObject == renderGroup.root) { - renderGroup.render(this.projection); + renderGroup.render(this.projection, this.glFramebuffer); } else { - renderGroup.renderSpecific(displayObject, this.projection); + renderGroup.renderSpecific(displayObject, this.projection, this.glFramebuffer); } } else { if(!this.renderGroup)this.renderGroup = new PIXI.WebGLRenderGroup(gl); this.renderGroup.setRenderable(displayObject); - this.renderGroup.render(this.projection); + this.renderGroup.render(this.projection, this.glFramebuffer); } displayObject.worldTransform = originalWorldTransform; @@ -10636,6 +11221,369 @@ * @author Mat Groves http://matgroves.com/ @Doormat23 */ +PIXI.ColorMatrixFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + matrix: {type: 'mat4', value: [1,0,0,0, + 0,1,0,0, + 0,0,1,0, + 0,0,0,1]}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float invert;", + "uniform mat4 matrix;", + "uniform sampler2D uSampler;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord) * matrix;", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + + +Object.defineProperty(PIXI.ColorMatrixFilter.prototype, 'matrix', { + get: function() { + return this.uniforms.matrix.value; + }, + set: function(value) { + this.uniforms.matrix.value = value; + } +}); +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.GreyFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + grey: {type: 'f', value: 1}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform sampler2D uSampler;", + "uniform float grey;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix(gl_FragColor.rgb, vec3(0.2126*gl_FragColor.r + 0.7152*gl_FragColor.g + 0.0722*gl_FragColor.b), grey);", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; +} + +Object.defineProperty(PIXI.GreyFilter.prototype, 'grey', { + get: function() { + return this.uniforms.grey.value; + }, + set: function(value) { + this.uniforms.grey.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.DisplacementFilter = function(texture) +{ + this.passes = [this]; + + // set the uniforms + + this.uniforms = { + displacementMap: {type: 'sampler2D', value:texture}, + scale: {type: 'f2', value:{x:30, y:30}}, + mapDimensions: {type: 'f2', value:{x:texture.width, y:texture.height}} + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform sampler2D displacementMap;", + "uniform sampler2D uSampler;", + "uniform vec2 scale;", + "uniform vec2 mapDimensions;",// = vec2(256.0, 256.0);", + "const vec2 textureDimensions = vec2(800.0, 600.0);", + + "void main(void) {", + "vec2 mapCords = vTextureCoord.xy;", +// "mapCords -= ;", + // "mapCords.y *= -1.0;", + // "mapCords.y += 1.0;", + "vec2 matSample = texture2D(displacementMap, mapCords).xy;", + "matSample -= 0.5;", + "matSample *= scale;", + "matSample /= textureDimensions;", + "gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x + matSample.x, vTextureCoord.y + matSample.y));", + "gl_FragColor.rgb = mix( gl_FragColor.rgb, gl_FragColor.rgb, 1.0);", + "gl_FragColor = gl_FragColor * vColor;", + + "}" + ]; + +} + +Object.defineProperty(PIXI.DisplacementFilter.prototype, 'map', { + get: function() { + return this.uniforms.displacementMap.value; + }, + set: function(value) { + this.uniforms.displacementMap.value = value; + } +}); + +Object.defineProperty(PIXI.DisplacementFilter.prototype, 'scale', { + get: function() { + return this.uniforms.scale.value; + }, + set: function(value) { + this.uniforms.scale.value = value; + } +}); +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurXFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + blur: {type: 'f', value: 1/512}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float blur;", + "uniform sampler2D uSampler;", + "void main(void) {", + "vec4 sum = vec4(0.0);", + + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 4.0*blur, vTextureCoord.y)) * 0.05;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 3.0*blur, vTextureCoord.y)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 2.0*blur, vTextureCoord.y)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - blur, vTextureCoord.y)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y)) * 0.16;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + blur, vTextureCoord.y)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 2.0*blur, vTextureCoord.y)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 3.0*blur, vTextureCoord.y)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 4.0*blur, vTextureCoord.y)) * 0.05;", + + "gl_FragColor = sum;", + + "}" + ]; +} + +Object.defineProperty(PIXI.BlurXFilter.prototype, 'blur', { + get: function() { + return this.uniforms.blur.value; + }, + set: function(value) { + this.uniforms.blur.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurYFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + blur: {type: 'f', value: 1/512}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float blur;", + "uniform sampler2D uSampler;", + "void main(void) {", + "vec4 sum = vec4(0.0);", + + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 4.0*blur)) * 0.05;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 3.0*blur)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 2.0*blur)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - blur)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y)) * 0.16;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + blur)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 2.0*blur)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 3.0*blur)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 4.0*blur)) * 0.05;", + + "gl_FragColor = sum;", + + "}" + ]; +} + +Object.defineProperty(PIXI.BlurYFilter.prototype, 'blur', { + get: function() { + return this.uniforms.blur.value; + }, + set: function(value) { + this.uniforms.blur.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurFilter = function() +{ + + this.blurXFilter = new PIXI.BlurXFilter(); + this.blurYFilter = new PIXI.BlurYFilter(); + + this.passes =[this.blurXFilter, this.blurYFilter]; + +} + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blur', { + get: function() { + return this.blurX.blur; + }, + set: function(value) { + this.blurXFilter.blur = this.blurYFilter.blur = value; + } +}); + + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blurX', { + get: function() { + return this.blurXFilter.blur; + }, + set: function(value) { + this.blurXFilter.blur = value; + } +}); + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blurY', { + get: function() { + return this.blurYFilter.blur; + }, + set: function(value) { + this.blurYFilter.blur = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + +PIXI.InvertFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + invert: {type: 'f', value: 0}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float invert;", + "uniform sampler2D uSampler;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix( (vec3(1)-gl_FragColor.rgb) * gl_FragColor.a, gl_FragColor.rgb, invert);", + //"gl_FragColor.rgb = gl_FragColor.rgb * gl_FragColor.a;", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + + +Object.defineProperty(PIXI.InvertFilter.prototype, 'invert', { + get: function() { + return this.uniforms.invert.value; + }, + set: function(value) { + this.uniforms.invert.value = value; + } +}); +/** +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.SepiaFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + sepia: {type: 'f', value: 1}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float sepia;", + "uniform sampler2D uSampler;", + + "const mat3 sepiaMatrix = mat3(0.3588, 0.7044, 0.1368, 0.2990, 0.5870, 0.1140, 0.2392, 0.4696, 0.0912);", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix( gl_FragColor.rgb, gl_FragColor.rgb * sepiaMatrix, sepia);", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + +Object.defineProperty(PIXI.SepiaFilter.prototype, 'sepia', { + get: function() { + return this.uniforms.sepia.value; + }, + set: function(value) { + this.uniforms.sepia.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + if (typeof exports !== 'undefined') { if (typeof module !== 'undefined' && module.exports) { exports = module.exports = PIXI; @@ -10646,4 +11594,5 @@ } else { root.PIXI = PIXI; } -}).call(this); \ No newline at end of file +}).call(this); +//@ sourceMappingURL=pixi.dev.js.map \ No newline at end of file diff --git a/bin/pixi.dev.js.map b/bin/pixi.dev.js.map new file mode 100644 index 0000000..4df448c --- /dev/null +++ b/bin/pixi.dev.js.map @@ -0,0 +1,63 @@ +{ + "version": 3, + "file": "pixi.dev.js", + "sources": [ + "src/pixi/Intro.js", + "src/pixi/Pixi.js", + "src/pixi/core/Point.js", + "src/pixi/core/Rectangle.js", + "src/pixi/core/Polygon.js", + "src/pixi/core/Circle.js", + "src/pixi/core/Ellipse.js", + "src/pixi/core/Matrix.js", + "src/pixi/display/DisplayObject.js", + "src/pixi/display/DisplayObjectContainer.js", + "src/pixi/display/Sprite.js", + "src/pixi/display/MovieClip.js", + "src/pixi/filters/FilterBlock.js", + "src/pixi/text/Text.js", + "src/pixi/text/BitmapText.js", + "src/pixi/InteractionManager.js", + "src/pixi/display/Stage.js", + "src/pixi/utils/Utils.js", + "src/pixi/utils/EventTarget.js", + "src/pixi/utils/Detector.js", + "src/pixi/utils/Polyk.js", + "src/pixi/renderers/webgl/WebGLShaders.js", + "src/pixi/renderers/webgl/PixiShader.js", + "src/pixi/renderers/webgl/WebGLGraphics.js", + "src/pixi/renderers/webgl/WebGLRenderer.js", + "src/pixi/renderers/webgl/WebGLBatch.js", + "src/pixi/renderers/webgl/WebGLRenderGroup.js", + "src/pixi/renderers/webgl/WebGLFilterManager.js", + "src/pixi/renderers/canvas/CanvasRenderer.js", + "src/pixi/renderers/canvas/CanvasGraphics.js", + "src/pixi/primitives/Graphics.js", + "src/pixi/extras/Strip.js", + "src/pixi/extras/Rope.js", + "src/pixi/extras/TilingSprite.js", + "src/pixi/extras/Spine.js", + "src/pixi/extras/CustomRenderable.js", + "src/pixi/textures/BaseTexture.js", + "src/pixi/textures/Texture.js", + "src/pixi/textures/RenderTexture.js", + "src/pixi/loaders/AssetLoader.js", + "src/pixi/loaders/JsonLoader.js", + "src/pixi/loaders/SpriteSheetLoader.js", + "src/pixi/loaders/ImageLoader.js", + "src/pixi/loaders/BitmapFontLoader.js", + "src/pixi/loaders/SpineLoader.js", + "src/pixi/filters/ColorMatrixFilter.js", + 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+ "sourceRoot": "../" +} \ No newline at end of file diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js index 6d567a2..4473b7c 100644 --- a/bin/pixi.dev.js +++ b/bin/pixi.dev.js @@ -1,14 +1,3 @@ -/** - * @license - * Pixi.JS - v1.3.0 - * Copyright (c) 2012, Mat Groves - * http://goodboydigital.com/ - * - * Compiled: 2013-09-30 - * - * Pixi.JS is licensed under the MIT License. - * http://www.opensource.org/licenses/mit-license.php - */ /** * @author Mat Groves http://matgroves.com/ @Doormat23 */ @@ -858,6 +847,9 @@ this._sr = 0; this._cr = 1; + + this.filterArea = new PIXI.Rectangle(0,0,1,1); + /* * MOUSE Callbacks */ @@ -1021,11 +1013,23 @@ }, set: function(value) { - //if(value == ) if(value) { if(this._filters)this.removeFilter(this._filters); - this.addFilter(value) + this.addFilter(value); + + // now put all the passes in one place.. + var passes = []; + for (var i = 0; i < value.length; i++) + { + var filterPasses = value[i].passes; + for (var j = 0; j < filterPasses.length; j++) + { + passes.push(filterPasses[j]); + }; + }; + + value.start.filterPasses = passes; } else { @@ -1033,6 +1037,10 @@ } this._filters = value; + + + + } }); @@ -1047,7 +1055,9 @@ { //if(this.filter)return; //this.filter = true; +// data[0].target = this; + // insert a filter block.. // TODO Onject pool thease bad boys.. var start = new PIXI.FilterBlock(); @@ -1064,6 +1074,8 @@ start.open = true; + start.target = this; + /* * insert start */ @@ -1318,7 +1330,7 @@ var previousObject; // this could be wrong if there is a filter?? - if(this._filters) + if(this._filters || this._mask) { previousObject = this.last._iPrev; } @@ -1978,44 +1990,6 @@ * @author Mat Groves http://matgroves.com/ @Doormat23 */ -PIXI.ColorMatrixFilter = function() -{ - // set the uniforms - this.uniforms = { - matrix: {type: 'mat4', value: [1,0,0,0, - 0,1,0,0, - 0,0,1,0, - 0,0,0,1]}, - }; - - this.fragmentSrc = [ - "precision mediump float;", - "varying vec2 vTextureCoord;", - "varying float vColor;", - "uniform float invert;", - "uniform mat4 matrix;", - "uniform sampler2D uSampler;", - "void main(void) {", - "gl_FragColor = texture2D(uSampler, vTextureCoord) * matrix;", - "gl_FragColor = gl_FragColor * vColor;", - "}" - ]; - -} - - -Object.defineProperty(PIXI.ColorMatrixFilter.prototype, 'matrix', { - get: function() { - return this.uniforms.matrix.value; - }, - set: function(value) { - this.uniforms.matrix.value = value; - } -}); -/** - * @author Mat Groves http://matgroves.com/ @Doormat23 - */ - /** * A Text Object will create a line(s) of text to split a line you can use "\n" * @@ -3538,8 +3512,14 @@ if(!height)height = 600; // BORROWED from Mr Doob (mrdoob.com) - var webgl = ( function () { try { return !! window.WebGLRenderingContext && !! document.createElement( 'canvas' ).getContext( 'experimental-webgl' ); } catch( e ) { return false; } } )(); + var webgl = ( function () { try { var canvas = document.createElement( 'canvas' ); return !! window.WebGLRenderingContext && ( canvas.getContext( 'webgl' ) || canvas.getContext( 'experimental-webgl' ) ); } catch( e ) { return false; } } )(); + if(webgl) + { + var ie = (navigator.userAgent.toLowerCase().indexOf('msie') != -1); + webgl = !ie; + } + //console.log(webgl); if( webgl ) { @@ -3727,10 +3707,14 @@ "attribute float aColor;", "uniform vec2 projectionVector;", + "uniform vec2 offsetVector;", "varying vec2 vTextureCoord;", + "varying float vColor;", + //"const vec2 offsetVector = vec2(1000.0, 0.0);", + "const vec2 center = vec2(-1.0, 1.0);", "void main(void) {", - "gl_Position = vec4( aVertexPosition.x / projectionVector.x -1.0, aVertexPosition.y / -projectionVector.y + 1.0 , 0.0, 1.0);", + "gl_Position = vec4( ((aVertexPosition + offsetVector) / projectionVector) + center , 0.0, 1.0);", "vTextureCoord = aTextureCoord;", "vColor = aColor;", "}" @@ -3786,10 +3770,12 @@ "attribute vec4 aColor;", "uniform mat3 translationMatrix;", "uniform vec2 projectionVector;", + "uniform vec2 offsetVector;", "uniform float alpha;", "varying vec4 vColor;", "void main(void) {", - "vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);", + "vec3 v = translationMatrix * vec3(aVertexPosition , 1.0);", + "v -= offsetVector.xyx;", "gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);", "vColor = aColor * alpha;", "}" @@ -3809,6 +3795,8 @@ shaderProgram.colorAttribute = gl.getAttribLocation(shaderProgram, "aColor"); shaderProgram.projectionVector = gl.getUniformLocation(shaderProgram, "projectionVector"); + shaderProgram.offsetVector = gl.getUniformLocation(shaderProgram, "offsetVector"); + shaderProgram.translationMatrix = gl.getUniformLocation(shaderProgram, "translationMatrix"); @@ -3825,14 +3813,28 @@ PIXI.initDefaultShader = function() { + PIXI.frameBufferStack = []; + PIXI.frameBufferPool = []; + PIXI.defaultShader = new PIXI.PixiShader(); PIXI.defaultShader.init(); - PIXI.activateShader(PIXI.defaultShader); + PIXI.pushShader(PIXI.defaultShader); + + // offset.. + + + + // ok and also create 2 spare frame buffers.. +// PIXI.frameBuffer1 = PIXI.generateFrameBuffer(800, 600); +// PIXI.frameBuffer2 = PIXI.generateFrameBuffer(800, 600); +// PIXI.currentFrameBuffer; + /* PIXI.shaderStack.push(PIXI.defaultShader); PIXI.current*/ } + PIXI.initDefaultStripShader = function() { var gl = this.gl; @@ -3898,15 +3900,22 @@ return shaderProgram; } -PIXI.activateShader = function(shader) +PIXI.pushShader = function(shader) { - PIXI.shaderStack.push(shader); - - //console.log(">>>") var gl = PIXI.gl; + gl.colorMask(true, true, true, true); + gl.viewport(0, 0, this.width, this.height); + gl.clearColor(0,0,0, 0); + gl.clear(gl.COLOR_BUFFER_BIT); + + PIXI.shaderStack.push(shader); + var shaderProgram = shader.program; + // flip! the texture.. + // set the texture! + // map uniforms.. gl.useProgram(shaderProgram); @@ -3923,7 +3932,6 @@ PIXI.popShader = function() { var gl = PIXI.gl; - // activate last program.. var lastProgram = PIXI.shaderStack.pop(); var shaderProgram = PIXI.shaderStack[ PIXI.shaderStack.length-1 ].program; @@ -3938,13 +3946,7 @@ var gl = PIXI.gl; gl.useProgram(PIXI.primitiveProgram); - - //gl.disableVertexAttribArray(PIXI.currentShader.vertexPositionAttribute); - //gl.disableVertexAttribArray(PIXI.currentShader.colorAttribute); gl.disableVertexAttribArray(PIXI.currentShader.textureCoordAttribute); - - //gl.enableVertexAttribArray(PIXI.primitiveProgram.vertexPositionAttribute); - //gl.enableVertexAttribArray(PIXI.primitiveProgram.colorAttribute); } PIXI.deactivatePrimitiveShader = function() @@ -3952,10 +3954,7 @@ var gl = PIXI.gl; gl.useProgram(PIXI.currentShader); - gl.enableVertexAttribArray(PIXI.currentShader.textureCoordAttribute); - //gl.enableVertexAttribArray(PIXI.currentShader.vertexPositionAttribute); - //gl.enableVertexAttribArray(PIXI.currentShader.colorAttribute); } /** * @author Mat Groves http://matgroves.com/ @Doormat23 @@ -3987,6 +3986,16 @@ gl.useProgram(program); + // get and store the uniforms for the shader + this.uSampler = gl.getUniformLocation(program, "uSampler"); + this.projectionVector = gl.getUniformLocation(program, "projectionVector"); + this.offsetVector = gl.getUniformLocation(program, "offsetVector"); + //this.dimensions = gl.getUniformLocation(this.program, "dimensions"); + + // get and store the attributes + this.aVertexPosition = gl.getAttribLocation(program, "aVertexPosition"); + this.aTextureCoord = gl.getAttribLocation(program, "aTextureCoord"); + // get the default shader bits! program.vertexPositionAttribute = gl.getAttribLocation(program, "aVertexPosition"); program.colorAttribute = gl.getAttribLocation(program, "aColor"); @@ -3994,6 +4003,7 @@ program.projectionVector = gl.getUniformLocation(program, "projectionVector"); program.samplerUniform = gl.getUniformLocation(program, "uSampler"); + program.offsetVector = gl.getUniformLocation(program, "offsetVector"); // add those custom shaders! for (var key in this.uniforms) @@ -4019,10 +4029,28 @@ { gl.uniform1f(this.program[key], this.uniforms[key].value); } + if(type == "f2") + { + gl.uniform2f(this.program[key], this.uniforms[key].value.x, this.uniforms[key].value.y); + } else if(type == "mat4") { gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); } + else if(type == "sampler2D") + { + // first texture... + var texture = this.uniforms[key].value; + + gl.activeTexture(gl.TEXTURE1); + gl.bindTexture(gl.TEXTURE_2D, texture.baseTexture._glTexture); + + gl.uniform1i(this.program[key], 1); + + // activate texture.. + // gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); + // gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); + } } } @@ -4076,7 +4104,6 @@ PIXI.WebGLGraphics.updateGraphics(graphics); } - PIXI.activatePrimitiveShader(); // This could be speeded up fo sure! @@ -4089,7 +4116,8 @@ gl.uniformMatrix3fv(PIXI.primitiveProgram.translationMatrix, false, m); - gl.uniform2f(PIXI.primitiveProgram.projectionVector, projection.x, projection.y); + gl.uniform2f(PIXI.primitiveProgram.projectionVector, projection.x, -projection.y); + gl.uniform2f(PIXI.primitiveProgram.offsetVector, -PIXI.offset.x, -PIXI.offset.y); gl.uniform1f(PIXI.primitiveProgram.alpha, graphics.worldAlpha); @@ -4590,25 +4618,33 @@ this.batchs = []; - try - { - PIXI.gl = this.gl = this.view.getContext("experimental-webgl", { - alpha: this.transparent, - antialias:!!antialias, // SPEED UP?? - premultipliedAlpha:false, - stencil:true - }); - } - catch (e) - { - throw new Error(" This browser does not support webGL. Try using the canvas renderer" + this); - } + var options = { + alpha: this.transparent, + antialias:!!antialias, // SPEED UP?? + premultipliedAlpha:false, + stencil:true + } + + //try 'experimental-webgl' + try { + PIXI.gl = this.gl = this.view.getContext("experimental-webgl", options); + } catch (e) { + //try 'webgl' + try { + PIXI.gl = this.gl = this.view.getContext("webgl", options); + } catch (e) { + // fail, not able to get a context + throw new Error(" This browser does not support webGL. Try using the canvas renderer" + this); + } + } PIXI.initDefaultShader(); PIXI.initPrimitiveShader(); PIXI.initDefaultStripShader(); + + // PIXI.activateDefaultShader(); var gl = this.gl; @@ -4622,11 +4658,14 @@ gl.colorMask(true, true, true, this.transparent); PIXI.projection = new PIXI.Point(400, 300); + PIXI.offset = new PIXI.Point(0, 0); + + // TODO remove thease globals.. this.resize(this.width, this.height); this.contextLost = false; - PIXI.activateShader(PIXI.defaultShader); + PIXI.pushShader(PIXI.defaultShader); this.stageRenderGroup = new PIXI.WebGLRenderGroup(this.gl); @@ -4719,6 +4758,10 @@ // HACK TO TEST this.stageRenderGroup.backgroundColor = stage.backgroundColorSplit; + + PIXI.projection.x = this.width/2; + PIXI.projection.y = -this.height/2; + this.stageRenderGroup.render(PIXI.projection); // interaction @@ -4844,7 +4887,10 @@ //var projectionMatrix = this.projectionMatrix; PIXI.projection.x = this.width/2; - PIXI.projection.y = this.height/2; + PIXI.projection.y = -this.height/2; + + //PIXI.size.x = this.width/2; + //PIXI.size.y = -this.height/2; // projectionMatrix[0] = 2/this.width; // projectionMatrix[5] = -2/this.height; @@ -5315,7 +5361,10 @@ var indexRun = 0; var displayObject = this.head; - + var verticies = this.verticies; + var uvs = this.uvs; + var colors = this.colors; + while(displayObject) { if(displayObject.vcount === PIXI.visibleCount) @@ -5343,17 +5392,17 @@ tx = worldTransform[2]; ty = worldTransform[5]; - this.verticies[index + 0 ] = a * w1 + c * h1 + tx; - this.verticies[index + 1 ] = d * h1 + b * w1 + ty; + verticies[index + 0 ] = a * w1 + c * h1 + tx; + verticies[index + 1 ] = d * h1 + b * w1 + ty; - this.verticies[index + 2 ] = a * w0 + c * h1 + tx; - this.verticies[index + 3 ] = d * h1 + b * w0 + ty; + verticies[index + 2 ] = a * w0 + c * h1 + tx; + verticies[index + 3 ] = d * h1 + b * w0 + ty; - this.verticies[index + 4 ] = a * w0 + c * h0 + tx; - this.verticies[index + 5 ] = d * h0 + b * w0 + ty; + verticies[index + 4 ] = a * w0 + c * h0 + tx; + verticies[index + 5 ] = d * h0 + b * w0 + ty; - this.verticies[index + 6] = a * w1 + c * h0 + tx; - this.verticies[index + 7] = d * h0 + b * w1 + ty; + verticies[index + 6] = a * w1 + c * h0 + tx; + verticies[index + 7] = d * h0 + b * w1 + ty; if(displayObject.updateFrame || displayObject.texture.updateFrame) { @@ -5365,17 +5414,17 @@ var tw = texture.baseTexture.width; var th = texture.baseTexture.height; - this.uvs[index + 0] = frame.x / tw; - this.uvs[index +1] = frame.y / th; + uvs[index + 0] = frame.x / tw; + uvs[index +1] = frame.y / th; - this.uvs[index +2] = (frame.x + frame.width) / tw; - this.uvs[index +3] = frame.y / th; + uvs[index +2] = (frame.x + frame.width) / tw; + uvs[index +3] = frame.y / th; - this.uvs[index +4] = (frame.x + frame.width) / tw; - this.uvs[index +5] = (frame.y + frame.height) / th; + uvs[index +4] = (frame.x + frame.width) / tw; + uvs[index +5] = (frame.y + frame.height) / th; - this.uvs[index +6] = frame.x / tw; - this.uvs[index +7] = (frame.y + frame.height) / th; + uvs[index +6] = frame.x / tw; + uvs[index +7] = (frame.y + frame.height) / th; displayObject.updateFrame = false; } @@ -5386,7 +5435,7 @@ displayObject.cacheAlpha = displayObject.worldAlpha; var colorIndex = indexRun * 4; - this.colors[colorIndex] = this.colors[colorIndex + 1] = this.colors[colorIndex + 2] = this.colors[colorIndex + 3] = displayObject.worldAlpha; + colors[colorIndex] = colors[colorIndex + 1] = colors[colorIndex + 2] = colors[colorIndex + 3] = displayObject.worldAlpha; this.dirtyColors = true; } } @@ -5394,17 +5443,7 @@ { index = indexRun * 8; - this.verticies[index + 0 ] = 0; - this.verticies[index + 1 ] = 0; - - this.verticies[index + 2 ] = 0; - this.verticies[index + 3 ] = 0; - - this.verticies[index + 4 ] = 0; - this.verticies[index + 5 ] = 0; - - this.verticies[index + 6] = 0; - this.verticies[index + 7] = 0; + verticies[index + 0 ] = verticies[index + 1 ] = verticies[index + 2 ] = verticies[index + 3 ] = verticies[index + 4 ] = verticies[index + 5 ] = verticies[index + 6] = verticies[index + 7] = 0; } indexRun++; @@ -5446,7 +5485,7 @@ gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.verticies) gl.vertexAttribPointer(shaderProgram.vertexPositionAttribute, 2, gl.FLOAT, false, 0, 0); // update the uvs - var isDefault = (shaderProgram == PIXI.shaderProgram) + //var isDefault = (shaderProgram == PIXI.shaderProgram) gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); @@ -5505,6 +5544,8 @@ this.backgroundColor; this.batchs = []; this.toRemove = []; + + this.filterManager = new PIXI.WebGLFilterManager(); } // constructor @@ -5538,17 +5579,20 @@ * @method render * @param projection {Object} */ -PIXI.WebGLRenderGroup.prototype.render = function(projection) +PIXI.WebGLRenderGroup.prototype.render = function(projection, buffer) { PIXI.WebGLRenderer.updateTextures(); var gl = this.gl; - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + + this.filterManager.begin(projection, buffer); + gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_ALPHA); // will render all the elements in the group var renderable; + for (var i=0; i < this.batchs.length; i++) { @@ -5559,25 +5603,8 @@ continue; } - // non sprite batch.. - var worldVisible = renderable.vcount === PIXI.visibleCount; - - if(renderable instanceof PIXI.TilingSprite) - { - if(worldVisible)this.renderTilingSprite(renderable, projection); - } - else if(renderable instanceof PIXI.Strip) - { - if(worldVisible)this.renderStrip(renderable, projection); - } - else if(renderable instanceof PIXI.Graphics) - { - if(worldVisible && renderable.renderable) PIXI.WebGLGraphics.renderGraphics(renderable, projection);//, projectionMatrix); - } - else if(renderable instanceof PIXI.FilterBlock) - { - this.handleFilterBlock(renderable, projection); - } + // render special + this.renderSpecial(renderable, projection); } } @@ -5590,12 +5617,18 @@ * @param projection {Object} * @private */ -PIXI.WebGLRenderGroup.prototype.renderSpecific = function(displayObject, projection) +PIXI.WebGLRenderGroup.prototype.renderSpecific = function(displayObject, projection, buffer) { PIXI.WebGLRenderer.updateTextures(); - var gl = this.gl; + gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + + this.filterManager.begin(projection, buffer); + + //console.log(buffer) + + //gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); // to do! // render part of the scene... @@ -5615,11 +5648,13 @@ var nextRenderable = displayObject.first; while(nextRenderable._iNext) { - nextRenderable = nextRenderable._iNext; if(nextRenderable.renderable && nextRenderable.__renderGroup)break; + nextRenderable = nextRenderable._iNext; } var startBatch = nextRenderable.batch; + //console.log(nextRenderable); + //console.log(renderable) if(nextRenderable instanceof PIXI.Sprite) { startBatch = nextRenderable.batch; @@ -5649,13 +5684,11 @@ } // Get the LAST renderable object - var lastRenderable = displayObject; - var endBatch; - var lastItem = displayObject; - while(lastItem.children.length > 0) + var lastRenderable = displayObject.last; + while(lastRenderable._iPrev) { - lastItem = lastItem.children[lastItem.children.length-1]; - if(lastItem.renderable)lastRenderable = lastItem.last; + if(lastRenderable.renderable && lastRenderable.__renderGroup)break; + lastRenderable = lastRenderable._iNext; } if(lastRenderable instanceof PIXI.Sprite) @@ -5684,6 +5717,7 @@ endBatch = lastRenderable; } + console.log(endBatch); // TODO - need to fold this up a bit! if(startBatch == endBatch) @@ -5753,6 +5787,7 @@ var worldVisible = renderable.vcount === PIXI.visibleCount + if(renderable instanceof PIXI.TilingSprite) { if(worldVisible)this.renderTilingSprite(renderable, projection); @@ -5775,41 +5810,32 @@ } } -PIXI.WebGLRenderGroup.prototype.handleFilterBlock = function(renderable, projection) +PIXI.WebGLRenderGroup.prototype.handleFilterBlock = function(filterBlock, projection) { /* * for now only masks are supported.. */ var gl = PIXI.gl; - - if(renderable.open) + + if(filterBlock.open) { - if(renderable.data instanceof Array) + if(filterBlock.data instanceof Array) { - var filter = renderable.data[0]; + //var filter = filterBlock.data[0]; + //console.log(filter) + this.filterManager.pushFilter(filterBlock);//filter); + // ok so.. - if(!filter.shader) - { - var shader = new PIXI.PixiShader(); - - shader.fragmentSrc = filter.fragmentSrc; - shader.uniforms = filter.uniforms; - shader.init(); - - filter.shader = shader - } - - PIXI.activateShader(filter.shader); - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); } else { + gl.enable(gl.STENCIL_TEST); gl.colorMask(false, false, false, false); gl.stencilFunc(gl.ALWAYS,1,0xff); gl.stencilOp(gl.KEEP,gl.KEEP,gl.REPLACE); - PIXI.WebGLGraphics.renderGraphics(renderable.data, projection); + PIXI.WebGLGraphics.renderGraphics(filterBlock.data, projection); gl.colorMask(true, true, true, true); gl.stencilFunc(gl.NOTEQUAL,0,0xff); @@ -5818,10 +5844,11 @@ } else { - if(renderable.data instanceof Array) + if(filterBlock.data instanceof Array) { - PIXI.popShader(); - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + this.filterManager.popFilter(); + // PIXI.popShader(); + // gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); } else { @@ -6501,6 +6528,488 @@ */ +PIXI.WebGLFilterManager = function() +{ + this.filterStack = []; + this.texturePool = []; + + this.offsetX = 0; + this.offsetY = 0; + + this.initShaderBuffers(); +} + +// API + +PIXI.WebGLFilterManager.prototype.begin = function(projection, buffer) +{ + this.width = projection.x * 2; + this.height = -projection.y * 2; + this.buffer = buffer; +} + +PIXI.WebGLFilterManager.prototype.pushFilter = function(filterBlock) +{ + var gl = PIXI.gl; + + // filter program + // OPTIMISATION - the first filter is free if its a simple color change? + this.filterStack.push(filterBlock); + + var filter = filterBlock.filterPasses[0]; + + + + this.offsetX += filterBlock.target.filterArea.x; + this.offsetY += filterBlock.target.filterArea.y; + + + + + + var texture = this.texturePool.pop(); + if(!texture)texture = new PIXI.FilterTexture(this.width, this.height); + + gl.bindTexture(gl.TEXTURE_2D, texture.texture); + + this.getBounds(filterBlock.target); + + var filterArea = filterBlock.target.filterArea; + //gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, filterArea.width, filterArea.height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); + gl.bindFramebuffer(gl.FRAMEBUFFER, texture.frameBuffer); + + // set view port + gl.viewport(0, 0, filterArea.width, filterArea.height); + + PIXI.projection.x = filterArea.width/2; + PIXI.projection.y = -filterArea.height/2; + + PIXI.offset.x = -filterArea.x; + PIXI.offset.y = -filterArea.y; + + // update projection + gl.uniform2f(PIXI.currentShader.projectionVector, filterArea.width/2, -filterArea.height/2); + gl.uniform2f(PIXI.currentShader.offsetVector, -filterArea.x, -filterArea.y); + //PIXI.primitiveProgram + + gl.colorMask(true, true, true, true); + gl.clearColor(0,0,0, 0); + gl.clear(gl.COLOR_BUFFER_BIT); + + //filter.texture = texture; + filterBlock._glFilterTexture = texture; + + //console.log("PUSH") +} + + +PIXI.WebGLFilterManager.prototype.popFilter = function() +{ + + var gl = PIXI.gl; + + var filterBlock = this.filterStack.pop(); + + + + var filterArea = filterBlock.target.filterArea; + + var texture = filterBlock._glFilterTexture; + + if(filterBlock.filterPasses.length > 1) + { + gl.viewport(0, 0, filterArea.width, filterArea.height); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + + this.vertexArray[0] = 0; + this.vertexArray[1] = filterArea.height; + + this.vertexArray[2] = filterArea.width; + this.vertexArray[3] = filterArea.height; + + this.vertexArray[4] = 0; + this.vertexArray[5] = 0; + + this.vertexArray[6] = filterArea.width; + this.vertexArray[7] = 0; + + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.vertexArray); + + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + // nnow set the uvs.. + this.uvArray[2] = filterArea.width/this.width; + this.uvArray[5] = filterArea.height/this.height; + this.uvArray[6] = filterArea.width/this.width; + this.uvArray[7] = filterArea.height/this.height; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.uvArray); + + var inputTexture = texture; + var outputTexture = this.texturePool.pop(); + if(!outputTexture)outputTexture = new PIXI.FilterTexture(this.width, this.height); + + // need to clear this FBO as it may have some left over elements from a prvious filter. + gl.bindFramebuffer(gl.FRAMEBUFFER, outputTexture.frameBuffer ); + gl.clear(gl.COLOR_BUFFER_BIT); + + gl.disable(gl.BLEND); + + for (var i = 0; i < filterBlock.filterPasses.length-1; i++) + { + var filterPass = filterBlock.filterPasses[i]; + + gl.bindFramebuffer(gl.FRAMEBUFFER, outputTexture.frameBuffer ); + + // set texture + gl.activeTexture(gl.TEXTURE0); + gl.bindTexture(gl.TEXTURE_2D, inputTexture.texture); + + // draw texture.. + this.applyFilterPass(filterPass, filterArea.width, filterArea.height); + // swap the textures.. + var temp = inputTexture; + inputTexture = outputTexture; + outputTexture = temp; + + }; + + gl.enable(gl.BLEND); + + texture = inputTexture; + this.texturePool.push(outputTexture); + } + + var filter = filterBlock.filterPasses[filterBlock.filterPasses.length-1]; + + this.offsetX -= filterArea.x; + this.offsetY -= filterArea.y; + + + var sizeX = this.width; + var sizeY = this.height; + + var offsetX = 0; + var offsetY = 0; + + var buffer = this.buffer; + + // time to render the filters texture to the previous scene + if(this.filterStack.length === 0) + { + gl.colorMask(true, true, true, this.buffer); + } + else + { + var currentFilter = this.filterStack[this.filterStack.length-1]; + var filterArea = currentFilter.target.filterArea; + + sizeX = filterArea.width; + sizeY = filterArea.height; + + offsetX = filterArea.x; + offsetY = filterArea.y; + + buffer = currentFilter._glFilterTexture.frameBuffer; + } + + + + // TODO need toremove thease global elements.. + PIXI.projection.x = sizeX/2; + PIXI.projection.y = -sizeY/2; + + PIXI.offset.x = offsetX; + PIXI.offset.y = offsetY; + + + var filterArea = filterBlock.target.filterArea; + var x = filterArea.x-offsetX; + var y = filterArea.y-offsetY; + + // update the buffers.. + // make sure to flip the y! + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + + this.vertexArray[0] = x; + this.vertexArray[1] = y + filterArea.height; + + this.vertexArray[2] = x + filterArea.width; + this.vertexArray[3] = y + filterArea.height; + + this.vertexArray[4] = x; + this.vertexArray[5] = y; + + this.vertexArray[6] = x + filterArea.width; + this.vertexArray[7] = y; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.vertexArray); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + + this.uvArray[2] = filterArea.width/this.width; + this.uvArray[5] = filterArea.height/this.height; + this.uvArray[6] = filterArea.width/this.width; + this.uvArray[7] = filterArea.height/this.height; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.uvArray); + + gl.viewport(0, 0, sizeX, sizeY); + // bind the buffer + gl.bindFramebuffer(gl.FRAMEBUFFER, buffer ); + + // set texture + gl.activeTexture(gl.TEXTURE0); + gl.bindTexture(gl.TEXTURE_2D, texture.texture); + + // apply! + this.applyFilterPass(filter, sizeX, sizeY); + + // now restore the regular shader.. + gl.useProgram(PIXI.defaultShader.program); + gl.uniform2f(PIXI.currentShader.projectionVector, sizeX/2, -sizeY/2); + gl.uniform2f(PIXI.currentShader.offsetVector, -offsetX, -offsetY); + + // return the texture to the pool + this.texturePool.push(texture); + filterBlock._glFilterTexture = null; +} + +PIXI.WebGLFilterManager.prototype.applyFilterPass = function(filter, width, height) +{ + // use program + var gl = PIXI.gl; + + if(!filter.shader) + { + var shader = new PIXI.PixiShader(); + + shader.fragmentSrc = filter.fragmentSrc; + shader.uniforms = filter.uniforms; + shader.init(); + + filter.shader = shader; + } + + var shader = filter.shader; + + // set the shader + gl.useProgram(shader.program); + + gl.uniform2f(shader.projectionVector, width/2, -height/2); + gl.uniform2f(shader.offsetVector, 0,0) + + shader.syncUniforms(); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + gl.vertexAttribPointer(shader.aVertexPosition, 2, gl.FLOAT, false, 0, 0); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + gl.vertexAttribPointer(shader.aTextureCoord, 2, gl.FLOAT, false, 0, 0); + + gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer); + + // draw the filter... + gl.drawElements(gl.TRIANGLES, 6, gl.UNSIGNED_SHORT, 0 ); +} + +PIXI.WebGLFilterManager.prototype.initShaderBuffers = function() +{ + var gl = PIXI.gl; + + // create some buffers + this.vertexBuffer = gl.createBuffer(); + this.uvBuffer = gl.createBuffer(); + this.indexBuffer = gl.createBuffer(); + + // bind and upload the vertexs.. + // keep a refferance to the vertexFloatData.. + this.vertexArray = new Float32Array([0.0, 0.0, + 1.0, 0.0, + 0.0, 1.0, + 1.0, 1.0]); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + gl.bufferData( + gl.ARRAY_BUFFER, + this.vertexArray, + gl.STATIC_DRAW); + + + // bind and upload the uv buffer + this.uvArray = new Float32Array([0.0, 0.0, + 1.0, 0.0, + 0.0, 1.0, + 1.0, 1.0]); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + gl.bufferData( + gl.ARRAY_BUFFER, + this.uvArray, + gl.STATIC_DRAW); + + // bind and upload the index + gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer); + gl.bufferData( + gl.ELEMENT_ARRAY_BUFFER, + new Uint16Array([0, 1, 2, 1, 3, 2]), + gl.STATIC_DRAW); +} + +PIXI.WebGLFilterManager.prototype.getBounds = function(displayObject) +{ + // time to get the width and height of the object! + var worldTransform, width, height, aX, aY, w0, w1, h0, h1, index, doTest; + var a, b, c, d, tx, ty, x1, x2, x3, x4, y1, y2, y3, y4; + + var tempObject = displayObject.first; + var testObject = displayObject.last._iNext; + + var maxX = -Infinity; + var maxY = -Infinity; + + var minX = Infinity; + var minY = Infinity; + + do + { + // TODO can be optimized! - what if there is no scale / rotation? + + if(tempObject instanceof PIXI.Sprite) + { + width = tempObject.texture.frame.width; + height = tempObject.texture.frame.height; + + // TODO trim?? + aX = tempObject.anchor.x; + aY = tempObject.anchor.y; + w0 = width * (1-aX); + w1 = width * -aX; + + h0 = height * (1-aY); + h1 = height * -aY; + + doTest = true; + } + else if(tempObject instanceof PIXI.Graphics) + { + tempObject.updateFilterBounds(); + + var bounds = tempObject.bounds; + + width = bounds.width; + height = bounds.height; + + w0 = bounds.x + w1 = bounds.x + bounds.width; + + h0 = bounds.y + h1 = bounds.y + bounds.height; + + doTest = true; + } + + if(doTest) + { + worldTransform = tempObject.worldTransform; + + a = worldTransform[0]; + b = worldTransform[3]; + c = worldTransform[1]; + d = worldTransform[4]; + tx = worldTransform[2]; + ty = worldTransform[5]; + + x1 = a * w1 + c * h1 + tx; + y1 = d * h1 + b * w1 + ty; + + x2 = a * w0 + c * h1 + tx; + y2 = d * h1 + b * w0 + ty; + + x3 = a * w0 + c * h0 + tx; + y3 = d * h0 + b * w0 + ty; + + x4 = a * w1 + c * h0 + tx; + y4 = d * h0 + b * w1 + ty; + + minX = x1 < minX ? x1 : minX; + minX = x2 < minX ? x2 : minX; + minX = x3 < minX ? x3 : minX; + minX = x4 < minX ? x4 : minX; + + minY = y1 < minY ? y1 : minY; + minY = y2 < minY ? y2 : minY; + minY = y3 < minY ? y3 : minY; + minY = y4 < minY ? y4 : minY; + + maxX = x1 > maxX ? x1 : maxX; + maxX = x2 > maxX ? x2 : maxX; + maxX = x3 > maxX ? x3 : maxX; + maxX = x4 > maxX ? x4 : maxX; + + maxY = y1 > maxY ? y1 : maxY; + maxY = y2 > maxY ? y2 : maxY; + maxY = y3 > maxY ? y3 : maxY; + maxY = y4 > maxY ? y4 : maxY; + } + + doTest = false; + tempObject = tempObject._iNext; + } + while(tempObject != testObject) + + // maximum bounds is the size of the screen.. + minX = minX > 0 ? minX : 0; + minY = minY > 0 ? minY : 0; + + maxX = maxX < this.width ? maxX : this.width; + maxY = maxY < this.height ? maxY : this.height; + + displayObject.filterArea.x = minX; + displayObject.filterArea.y = minY; + displayObject.filterArea.width = maxX - minX; + displayObject.filterArea.height = maxY - minY; +} + +PIXI.FilterTexture = function(width, height) +{ + var gl = PIXI.gl; + + // next time to create a frame buffer and texture + this.frameBuffer = gl.createFramebuffer(); + this.texture = gl.createTexture(); + + gl.bindTexture(gl.TEXTURE_2D, this.texture); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); + gl.bindFramebuffer(gl.FRAMEBUFFER, this.framebuffer ); + + gl.bindFramebuffer(gl.FRAMEBUFFER, this.frameBuffer ); + gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this.texture, 0); + + this.resize(width, height); +} + +PIXI.FilterTexture.prototype.resize = function(width, height) +{ + this.width = width; + this.height = height; + + var gl = PIXI.gl; + + gl.bindTexture(gl.TEXTURE_2D, this.texture); + gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, width, height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); + +} +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + /** * the CanvasRenderer draws the stage and all its content onto a 2d canvas. This renderer should be used for browsers that do not support webGL. * Dont forget to add the view to your DOM or you will not see anything :) @@ -6693,6 +7202,7 @@ } else if(displayObject instanceof PIXI.CustomRenderable) { + context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5]); displayObject.renderCanvas(this); } else if(displayObject instanceof PIXI.Graphics) @@ -6702,25 +7212,27 @@ } else if(displayObject instanceof PIXI.FilterBlock) { - if(PIXI.FilterBlock.data instanceof PIXI.Graphics) - { + if(displayObject.data instanceof PIXI.Graphics) + { + var mask = displayObject.data; + if(displayObject.open) { context.save(); - var cacheAlpha = displayObject.mask.alpha; - var maskTransform = displayObject.mask.worldTransform; + var cacheAlpha = mask.alpha; + var maskTransform = mask.worldTransform; context.setTransform(maskTransform[0], maskTransform[3], maskTransform[1], maskTransform[4], maskTransform[2], maskTransform[5]) - displayObject.mask.worldAlpha = 0.5; + mask.worldAlpha = 0.5; context.worldAlpha = 0; - PIXI.CanvasGraphics.renderGraphicsMask(displayObject.mask, context); + PIXI.CanvasGraphics.renderGraphicsMask(mask, context); context.clip(); - displayObject.mask.worldAlpha = cacheAlpha; + mask.worldAlpha = cacheAlpha; } else { @@ -7336,6 +7848,81 @@ this.dirty = true; this.clearDirty = true; this.graphicsData = []; + + this.bounds = null//new PIXI.Rectangle(); +} + + +PIXI.Graphics.prototype.updateFilterBounds = function() +{ + if(!this.bounds) + { + var minX = Infinity; + var maxX = -Infinity; + + var minY = Infinity; + var maxY = -Infinity; + + var points, x, y; + + for (var i = 0; i < this.graphicsData.length; i++) { + + + var data = this.graphicsData[i]; + var type = data.type; + var lineWidth = data.lineWidth; + + points = data.points; + + if(type === PIXI.Graphics.RECT) + { + x = points.x - lineWidth/2; + y = points.y - lineWidth/2; + var width = points.width + lineWidth; + var height = points.height + lineWidth; + + minX = x < minX ? x : minX; + maxX = x + width > maxX ? x + width : maxX; + + minY = y < minY ? x : minY; + maxY = y + height > maxY ? y + height : maxY; + } + else if(type === PIXI.Graphics.CIRC || type === PIXI.Graphics.ELIP) + { + x = points.x; + y = points.y; + var radius = points.radius + lineWidth/2; + + minX = x - radius < minX ? x - radius : minX; + maxX = x + radius > maxX ? x + radius : maxX; + + minY = y - radius < minY ? y - radius : minY; + maxY = y + radius > maxY ? y + radius : maxY; + } + else + { + // POLY + for (var j = 0; j < points.length; j+=2) + { + + x = points[j]; + y = points[j+1]; + + minX = x-lineWidth < minX ? x-lineWidth : minX; + maxX = x+lineWidth > maxX ? x+lineWidth : maxX; + + minY = y-lineWidth < minY ? y-lineWidth : minY; + maxY = y+lineWidth > maxY ? y+lineWidth : maxY; + }; + } + + }; + + this.bounds = new PIXI.Rectangle(minX, minY, maxX - minX, maxY - minY); + + } + +// console.log(this.bounds); } // SOME TYPES: @@ -9182,7 +9769,8 @@ PIXI.CustomRenderable = function() { PIXI.DisplayObject.call( this ); - + + this.renderable = true; } // constructor @@ -9672,12 +10260,10 @@ gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this.baseTexture._glTexture, 0); // create a projection matrix.. - this.projection = new PIXI.Point(this.width/2 , this.height/2); + this.projection = new PIXI.Point(this.width/2 , -this.height/2); // set the correct render function.. this.render = this.renderWebGL; - - } @@ -9690,7 +10276,7 @@ if(PIXI.gl) { this.projection.x = this.width/2 - this.projection.y = this.height/2; + this.projection.y = -this.height/2; var gl = PIXI.gl; gl.bindTexture(gl.TEXTURE_2D, this.baseTexture._glTexture); @@ -9754,9 +10340,8 @@ displayObject.worldTransform = PIXI.mat3.create();//sthis.indetityMatrix; // modify to flip... displayObject.worldTransform[4] = -1; - displayObject.worldTransform[5] = this.projection.y * 2; + displayObject.worldTransform[5] = this.projection.y * -2; - if(position) { displayObject.worldTransform[2] = position.x; @@ -9777,18 +10362,18 @@ { if(displayObject == renderGroup.root) { - renderGroup.render(this.projection); + renderGroup.render(this.projection, this.glFramebuffer); } else { - renderGroup.renderSpecific(displayObject, this.projection); + renderGroup.renderSpecific(displayObject, this.projection, this.glFramebuffer); } } else { if(!this.renderGroup)this.renderGroup = new PIXI.WebGLRenderGroup(gl); this.renderGroup.setRenderable(displayObject); - this.renderGroup.render(this.projection); + this.renderGroup.render(this.projection, this.glFramebuffer); } displayObject.worldTransform = originalWorldTransform; @@ -10636,6 +11221,369 @@ * @author Mat Groves http://matgroves.com/ @Doormat23 */ +PIXI.ColorMatrixFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + matrix: {type: 'mat4', value: [1,0,0,0, + 0,1,0,0, + 0,0,1,0, + 0,0,0,1]}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float invert;", + "uniform mat4 matrix;", + "uniform sampler2D uSampler;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord) * matrix;", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + + +Object.defineProperty(PIXI.ColorMatrixFilter.prototype, 'matrix', { + get: function() { + return this.uniforms.matrix.value; + }, + set: function(value) { + this.uniforms.matrix.value = value; + } +}); +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.GreyFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + grey: {type: 'f', value: 1}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform sampler2D uSampler;", + "uniform float grey;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix(gl_FragColor.rgb, vec3(0.2126*gl_FragColor.r + 0.7152*gl_FragColor.g + 0.0722*gl_FragColor.b), grey);", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; +} + +Object.defineProperty(PIXI.GreyFilter.prototype, 'grey', { + get: function() { + return this.uniforms.grey.value; + }, + set: function(value) { + this.uniforms.grey.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.DisplacementFilter = function(texture) +{ + this.passes = [this]; + + // set the uniforms + + this.uniforms = { + displacementMap: {type: 'sampler2D', value:texture}, + scale: {type: 'f2', value:{x:30, y:30}}, + mapDimensions: {type: 'f2', value:{x:texture.width, y:texture.height}} + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform sampler2D displacementMap;", + "uniform sampler2D uSampler;", + "uniform vec2 scale;", + "uniform vec2 mapDimensions;",// = vec2(256.0, 256.0);", + "const vec2 textureDimensions = vec2(800.0, 600.0);", + + "void main(void) {", + "vec2 mapCords = vTextureCoord.xy;", +// "mapCords -= ;", + // "mapCords.y *= -1.0;", + // "mapCords.y += 1.0;", + "vec2 matSample = texture2D(displacementMap, mapCords).xy;", + "matSample -= 0.5;", + "matSample *= scale;", + "matSample /= textureDimensions;", + "gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x + matSample.x, vTextureCoord.y + matSample.y));", + "gl_FragColor.rgb = mix( gl_FragColor.rgb, gl_FragColor.rgb, 1.0);", + "gl_FragColor = gl_FragColor * vColor;", + + "}" + ]; + +} + +Object.defineProperty(PIXI.DisplacementFilter.prototype, 'map', { + get: function() { + return this.uniforms.displacementMap.value; + }, + set: function(value) { + this.uniforms.displacementMap.value = value; + } +}); + +Object.defineProperty(PIXI.DisplacementFilter.prototype, 'scale', { + get: function() { + return this.uniforms.scale.value; + }, + set: function(value) { + this.uniforms.scale.value = value; + } +}); +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurXFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + blur: {type: 'f', value: 1/512}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float blur;", + "uniform sampler2D uSampler;", + "void main(void) {", + "vec4 sum = vec4(0.0);", + + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 4.0*blur, vTextureCoord.y)) * 0.05;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 3.0*blur, vTextureCoord.y)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 2.0*blur, vTextureCoord.y)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - blur, vTextureCoord.y)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y)) * 0.16;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + blur, vTextureCoord.y)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 2.0*blur, vTextureCoord.y)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 3.0*blur, vTextureCoord.y)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 4.0*blur, vTextureCoord.y)) * 0.05;", + + "gl_FragColor = sum;", + + "}" + ]; +} + +Object.defineProperty(PIXI.BlurXFilter.prototype, 'blur', { + get: function() { + return this.uniforms.blur.value; + }, + set: function(value) { + this.uniforms.blur.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurYFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + blur: {type: 'f', value: 1/512}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float blur;", + "uniform sampler2D uSampler;", + "void main(void) {", + "vec4 sum = vec4(0.0);", + + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 4.0*blur)) * 0.05;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 3.0*blur)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 2.0*blur)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - blur)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y)) * 0.16;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + blur)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 2.0*blur)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 3.0*blur)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 4.0*blur)) * 0.05;", + + "gl_FragColor = sum;", + + "}" + ]; +} + +Object.defineProperty(PIXI.BlurYFilter.prototype, 'blur', { + get: function() { + return this.uniforms.blur.value; + }, + set: function(value) { + this.uniforms.blur.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurFilter = function() +{ + + this.blurXFilter = new PIXI.BlurXFilter(); + this.blurYFilter = new PIXI.BlurYFilter(); + + this.passes =[this.blurXFilter, this.blurYFilter]; + +} + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blur', { + get: function() { + return this.blurX.blur; + }, + set: function(value) { + this.blurXFilter.blur = this.blurYFilter.blur = value; + } +}); + + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blurX', { + get: function() { + return this.blurXFilter.blur; + }, + set: function(value) { + this.blurXFilter.blur = value; + } +}); + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blurY', { + get: function() { + return this.blurYFilter.blur; + }, + set: function(value) { + this.blurYFilter.blur = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + +PIXI.InvertFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + invert: {type: 'f', value: 0}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float invert;", + "uniform sampler2D uSampler;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix( (vec3(1)-gl_FragColor.rgb) * gl_FragColor.a, gl_FragColor.rgb, invert);", + //"gl_FragColor.rgb = gl_FragColor.rgb * gl_FragColor.a;", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + + +Object.defineProperty(PIXI.InvertFilter.prototype, 'invert', { + get: function() { + return this.uniforms.invert.value; + }, + set: function(value) { + this.uniforms.invert.value = value; + } +}); +/** +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.SepiaFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + sepia: {type: 'f', value: 1}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float sepia;", + "uniform sampler2D uSampler;", + + "const mat3 sepiaMatrix = mat3(0.3588, 0.7044, 0.1368, 0.2990, 0.5870, 0.1140, 0.2392, 0.4696, 0.0912);", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix( gl_FragColor.rgb, gl_FragColor.rgb * sepiaMatrix, sepia);", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + +Object.defineProperty(PIXI.SepiaFilter.prototype, 'sepia', { + get: function() { + return this.uniforms.sepia.value; + }, + set: function(value) { + this.uniforms.sepia.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + if (typeof exports !== 'undefined') { if (typeof module !== 'undefined' && module.exports) { exports = module.exports = PIXI; @@ -10646,4 +11594,5 @@ } else { root.PIXI = PIXI; } -}).call(this); \ No newline at end of file +}).call(this); +//@ sourceMappingURL=pixi.dev.js.map \ No newline at end of file diff --git a/bin/pixi.dev.js.map b/bin/pixi.dev.js.map new file mode 100644 index 0000000..4df448c --- /dev/null +++ b/bin/pixi.dev.js.map @@ -0,0 +1,63 @@ +{ + "version": 3, + "file": "pixi.dev.js", + "sources": [ + "src/pixi/Intro.js", + "src/pixi/Pixi.js", + "src/pixi/core/Point.js", + "src/pixi/core/Rectangle.js", + "src/pixi/core/Polygon.js", + "src/pixi/core/Circle.js", + "src/pixi/core/Ellipse.js", + "src/pixi/core/Matrix.js", + "src/pixi/display/DisplayObject.js", + "src/pixi/display/DisplayObjectContainer.js", + "src/pixi/display/Sprite.js", + "src/pixi/display/MovieClip.js", + "src/pixi/filters/FilterBlock.js", + "src/pixi/text/Text.js", + "src/pixi/text/BitmapText.js", + "src/pixi/InteractionManager.js", + "src/pixi/display/Stage.js", + "src/pixi/utils/Utils.js", + "src/pixi/utils/EventTarget.js", + "src/pixi/utils/Detector.js", + "src/pixi/utils/Polyk.js", + "src/pixi/renderers/webgl/WebGLShaders.js", + "src/pixi/renderers/webgl/PixiShader.js", + "src/pixi/renderers/webgl/WebGLGraphics.js", + "src/pixi/renderers/webgl/WebGLRenderer.js", + "src/pixi/renderers/webgl/WebGLBatch.js", + "src/pixi/renderers/webgl/WebGLRenderGroup.js", + "src/pixi/renderers/webgl/WebGLFilterManager.js", + "src/pixi/renderers/canvas/CanvasRenderer.js", + "src/pixi/renderers/canvas/CanvasGraphics.js", + "src/pixi/primitives/Graphics.js", + "src/pixi/extras/Strip.js", + "src/pixi/extras/Rope.js", + "src/pixi/extras/TilingSprite.js", + "src/pixi/extras/Spine.js", + "src/pixi/extras/CustomRenderable.js", + "src/pixi/textures/BaseTexture.js", + "src/pixi/textures/Texture.js", + "src/pixi/textures/RenderTexture.js", + "src/pixi/loaders/AssetLoader.js", + "src/pixi/loaders/JsonLoader.js", + "src/pixi/loaders/SpriteSheetLoader.js", + "src/pixi/loaders/ImageLoader.js", + "src/pixi/loaders/BitmapFontLoader.js", + "src/pixi/loaders/SpineLoader.js", + "src/pixi/filters/ColorMatrixFilter.js", + 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+ "sourceRoot": "../" +} \ No newline at end of file diff --git a/bin/pixi.js b/bin/pixi.js index 8bd8c45..f89ea8c 100644 --- a/bin/pixi.js +++ b/bin/pixi.js @@ -4,12 +4,12 @@ * Copyright (c) 2012, Mat Groves * http://goodboydigital.com/ * - * Compiled: 2013-09-30 + * Compiled: 2013-10-30 * * Pixi.JS is licensed under the MIT License. * http://www.opensource.org/licenses/mit-license.php */ -!function(){function c(){return f.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,f.Matrix}function d(a){return[(255&a>>16)/255,(255&a>>8)/255,(255&a)/255]}function d(a){return[(255&a>>16)/255,(255&a>>8)/255,(255&a)/255]}var e=this,f=f||{};f.Point=function(a,b){this.x=a||0,this.y=b||0},f.Point.prototype.clone=function(){return new f.Point(this.x,this.y)},f.Point.prototype.constructor=f.Point,f.Rectangle=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},f.Rectangle.prototype.clone=function(){return new f.Rectangle(this.x,this.y,this.width,this.height)},f.Rectangle.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=this.x;if(a>=c&&a<=c+this.width){var d=this.y;if(b>=d&&b<=d+this.height)return!0}return!1},f.Rectangle.prototype.constructor=f.Rectangle,f.Polygon=function(a){if(a instanceof Array||(a=Array.prototype.slice.call(arguments)),"number"==typeof a[0]){for(var b=[],c=0,d=a.length;d>c;c+=2)b.push(new f.Point(a[c],a[c+1]));a=b}this.points=a},f.Polygon.prototype.clone=function(){for(var a=[],b=0;bb!=i>b&&(h-f)*(b-g)/(i-g)+f>a;j&&(c=!c)}return c},f.Polygon.prototype.constructor=f.Polygon,f.Circle=function(a,b,c){this.x=a||0,this.y=b||0,this.radius=c||0},f.Circle.prototype.clone=function(){return new f.Circle(this.x,this.y,this.radius)},f.Circle.prototype.contains=function(a,b){if(this.radius<=0)return!1;var c=this.x-a,d=this.y-b,e=this.radius*this.radius;return 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c[0]=t*d+u*h+v*l+w*p,c[1]=t*e+u*i+v*m+w*q,c[2]=t*f+u*j+v*n+w*r,c[3]=t*g+u*k+v*o+w*s,t=b[4],u=b[5],v=b[6],w=b[7],c[4]=t*d+u*h+v*l+w*p,c[5]=t*e+u*i+v*m+w*q,c[6]=t*f+u*j+v*n+w*r,c[7]=t*g+u*k+v*o+w*s,t=b[8],u=b[9],v=b[10],w=b[11],c[8]=t*d+u*h+v*l+w*p,c[9]=t*e+u*i+v*m+w*q,c[10]=t*f+u*j+v*n+w*r,c[11]=t*g+u*k+v*o+w*s,t=b[12],u=b[13],v=b[14],w=b[15],c[12]=t*d+u*h+v*l+w*p,c[13]=t*e+u*i+v*m+w*q,c[14]=t*f+u*j+v*n+w*r,c[15]=t*g+u*k+v*o+w*s,c},f.DisplayObject=function(){this.last=this,this.first=this,this.position=new f.Point,this.scale=new f.Point(1,1),this.pivot=new f.Point(0,0),this.rotation=0,this.alpha=1,this.visible=!0,this.hitArea=null,this.buttonMode=!1,this.renderable=!1,this.parent=null,this.stage=null,this.worldAlpha=1,this._interactive=!1,this.worldTransform=f.mat3.create(),this.localTransform=f.mat3.create(),this.color=[],this.dynamic=!0,this._sr=0,this._cr=1},f.DisplayObject.prototype.constructor=f.DisplayObject,f.DisplayObject.prototype.setInteractive=function(a){this.interactive=a},Object.defineProperty(f.DisplayObject.prototype,"interactive",{get:function(){return this._interactive},set:function(a){this._interactive=a,this.stage&&(this.stage.dirty=!0)}}),Object.defineProperty(f.DisplayObject.prototype,"mask",{get:function(){return this._mask},set:function(a){a?this._mask?(a.start=this._mask.start,a.end=this._mask.end):(this.addFilter(a),a.renderable=!1):(this.removeFilter(this._mask),this._mask.renderable=!0),this._mask=a}}),Object.defineProperty(f.DisplayObject.prototype,"filters",{get:function(){return this._filters},set:function(a){a?(this._filters&&this.removeFilter(this._filters),this.addFilter(a)):this._filters&&this.removeFilter(this._filters),this._filters=a}}),f.DisplayObject.prototype.addFilter=function(a){var b=new f.FilterBlock,c=new f.FilterBlock;a.start=b,a.end=c,b.data=a,c.data=a,b.first=b.last=this,c.first=c.last=this,b.open=!0;var d,e,g=b,h=b;e=this.first._iPrev,e?(d=e._iNext,g._iPrev=e,e._iNext=g):d=this,d&&(d._iPrev=h,h._iNext=d);var g=c,h=c,d=null,e=null;e=this.last,d=e._iNext,d&&(d._iPrev=h,h._iNext=d),g._iPrev=e,e._iNext=g;for(var i=this,j=this.last;i;)i.last==j&&(i.last=c),i=i.parent;this.first=b,this.__renderGroup&&this.__renderGroup.addFilterBlocks(b,c)},f.DisplayObject.prototype.removeFilter=function(a){console.log("YUOIO");var b=a.start,c=b._iNext,d=b._iPrev;c&&(c._iPrev=d),d&&(d._iNext=c),this.first=b._iNext;var e=a.end,c=e._iNext,d=e._iPrev;c&&(c._iPrev=d),d._iNext=c;for(var f=e._iPrev,g=this;g.last==e&&(g.last=f,g=g.parent););this.__renderGroup&&this.__renderGroup.removeFilterBlocks(b,e)},f.DisplayObject.prototype.updateTransform=function(){this.rotation!==this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var a=this.localTransform,b=this.parent.worldTransform,c=this.worldTransform;a[0]=this._cr*this.scale.x,a[1]=-this._sr*this.scale.y,a[3]=this._sr*this.scale.x,a[4]=this._cr*this.scale.y;var d=this.pivot.x,e=this.pivot.y,g=a[0],h=a[1],i=this.position.x-a[0]*d-e*a[1],j=a[3],k=a[4],l=this.position.y-a[4]*e-d*a[3],m=b[0],n=b[1],o=b[2],p=b[3],q=b[4],r=b[5];a[2]=i,a[5]=l,c[0]=m*g+n*j,c[1]=m*h+n*k,c[2]=m*i+n*l+o,c[3]=p*g+q*j,c[4]=p*h+q*k,c[5]=p*i+q*l+r,this.worldAlpha=this.alpha*this.parent.worldAlpha,this.vcount=f.visibleCount},f.visibleCount=0,f.DisplayObjectContainer=function(){f.DisplayObject.call(this),this.children=[]},f.DisplayObjectContainer.prototype=Object.create(f.DisplayObject.prototype),f.DisplayObjectContainer.prototype.constructor=f.DisplayObjectContainer,f.DisplayObjectContainer.prototype.addChild=function(a){if(void 0!=a.parent&&a.parent.removeChild(a),a.parent=this,this.children.push(a),this.stage){var b=a;do b.interactive&&(this.stage.dirty=!0),b.stage=this.stage,b=b._iNext;while(b)}var c,d,e=a.first,f=a.last;d=this._filters?this.last._iPrev:this.last,c=d._iNext;for(var g=this,h=d;g;)g.last==h&&(g.last=a.last),g=g.parent;c&&(c._iPrev=f,f._iNext=c),e._iPrev=d,d._iNext=e,this.__renderGroup&&(a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),this.__renderGroup.addDisplayObjectAndChildren(a))},f.DisplayObjectContainer.prototype.addChildAt=function(a,b){if(!(b>=0&&b<=this.children.length))throw new Error(a+" The index "+b+" supplied is out of bounds "+this.children.length);if(void 0!=a.parent&&a.parent.removeChild(a),a.parent=this,this.stage){var c=a;do c.interactive&&(this.stage.dirty=!0),c.stage=this.stage,c=c._iNext;while(c)}var d,e,f=a.first,g=a.last;if(b==this.children.length){e=this.last;for(var h=this,i=this.last;h;)h.last==i&&(h.last=a.last),h=h.parent}else e=0==b?this:this.children[b-1].last;d=e._iNext,d&&(d._iPrev=g,g._iNext=d),f._iPrev=e,e._iNext=f,this.children.splice(b,0,a),this.__renderGroup&&(a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),this.__renderGroup.addDisplayObjectAndChildren(a))},f.DisplayObjectContainer.prototype.swapChildren=function(){},f.DisplayObjectContainer.prototype.getChildAt=function(a){if(a>=0&&aa;a++)this.children[a].updateTransform()}},f.blendModes={},f.blendModes.NORMAL=0,f.blendModes.SCREEN=1,f.Sprite=function(a){f.DisplayObjectContainer.call(this),this.anchor=new f.Point,this.texture=a,this.blendMode=f.blendModes.NORMAL,this._width=0,this._height=0,a.baseTexture.hasLoaded?this.updateFrame=!0:(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},f.Sprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Sprite.prototype.constructor=f.Sprite,Object.defineProperty(f.Sprite.prototype,"width",{get:function(){return this.scale.x*this.texture.frame.width},set:function(a){this.scale.x=a/this.texture.frame.width,this._width=a}}),Object.defineProperty(f.Sprite.prototype,"height",{get:function(){return this.scale.y*this.texture.frame.height},set:function(a){this.scale.y=a/this.texture.frame.height,this._height=a}}),f.Sprite.prototype.setTexture=function(a){this.texture.baseTexture!=a.baseTexture?(this.textureChange=!0,this.texture=a,this.__renderGroup&&this.__renderGroup.updateTexture(this)):this.texture=a,this.updateFrame=!0},f.Sprite.prototype.onTextureUpdate=function(){this._width&&(this.scale.x=this._width/this.texture.frame.width),this._height&&(this.scale.y=this._height/this.texture.frame.height),this.updateFrame=!0},f.Sprite.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache"+this);return new f.Sprite(b)},f.Sprite.fromImage=function(a){var b=f.Texture.fromImage(a);return new f.Sprite(b)},f.MovieClip=function(a){f.Sprite.call(this,a[0]),this.textures=a,this.animationSpeed=1,this.loop=!0,this.onComplete=null,this.currentFrame=0,this.playing=!1},f.MovieClip.prototype=Object.create(f.Sprite.prototype),f.MovieClip.prototype.constructor=f.MovieClip,Object.defineProperty(f.MovieClip.prototype,"totalFrames",{get:function(){return this.textures.length}}),f.MovieClip.prototype.stop=function(){this.playing=!1},f.MovieClip.prototype.play=function(){this.playing=!0},f.MovieClip.prototype.gotoAndStop=function(a){this.playing=!1,this.currentFrame=a;var b=0|this.currentFrame+.5;this.setTexture(this.textures[b%this.textures.length])},f.MovieClip.prototype.gotoAndPlay=function(a){this.currentFrame=a,this.playing=!0},f.MovieClip.prototype.updateTransform=function(){if(f.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var a=0|this.currentFrame+.5;this.loop||a=this.textures.length&&(this.gotoAndStop(this.textures.length-1),this.onComplete&&this.onComplete())}},f.FilterBlock=function(){this.visible=!0,this.renderable=!0},f.ColorMatrixFilter=function(){this.uniforms={matrix:{type:"mat4",value:[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]}},this.fragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float invert;","uniform mat4 matrix;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vTextureCoord) * matrix;","gl_FragColor = gl_FragColor * vColor;","}"]},Object.defineProperty(f.ColorMatrixFilter.prototype,"matrix",{get:function(){return this.uniforms.matrix.value},set:function(a){this.uniforms.matrix.value=a}}),f.Text=function(a,b){this.canvas=document.createElement("canvas"),this.context=this.canvas.getContext("2d"),f.Sprite.call(this,f.Texture.fromCanvas(this.canvas)),this.setText(a),this.setStyle(b),this.updateText(),this.dirty=!1},f.Text.prototype=Object.create(f.Sprite.prototype),f.Text.prototype.constructor=f.Text,f.Text.prototype.setStyle=function(a){a=a||{},a.font=a.font||"bold 20pt Arial",a.fill=a.fill||"black",a.align=a.align||"left",a.stroke=a.stroke||"black",a.strokeThickness=a.strokeThickness||0,a.wordWrap=a.wordWrap||!1,a.wordWrapWidth=a.wordWrapWidth||100,this.style=a,this.dirty=!0},f.Text.prototype.setText=function(a){this.text=a.toString()||" ",this.dirty=!0},f.Text.prototype.updateText=function(){this.context.font=this.style.font;var a=this.text;this.style.wordWrap&&(a=this.wordWrap(this.text));for(var b=a.split(/(?:\r\n|\r|\n)/),c=[],d=0,e=0;ee?f:arguments.callee(a,b,f,d,e):arguments.callee(a,b,c,f,e)},c=function(a,c,d){if(a.measureText(c).width<=d||c.length<1)return c;var e=b(a,c,0,c.length,d);return c.substring(0,e)+"\n"+arguments.callee(a,c.substring(e),d)},d="",e=a.split("\n"),f=0;f=2?parseInt(b[b.length-2],10):f.BitmapText.fonts[this.fontName].size,this.dirty=!0},f.BitmapText.prototype.updateText=function(){for(var a=f.BitmapText.fonts[this.fontName],b=new f.Point,c=null,d=[],e=0,g=[],h=0,i=this.fontSize/a.size,j=0;j=j;j++){var n=0;"right"==this.style.align?n=e-g[j]:"center"==this.style.align&&(n=(e-g[j])/2),m.push(n)}for(j=0;j0;)this.removeChild(this.getChildAt(0));this.updateText(),this.dirty=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.BitmapText.fonts={},f.InteractionManager=function(a){this.stage=a,this.mouse=new f.InteractionData,this.touchs={},this.tempPoint=new f.Point,this.mouseoverEnabled=!0,this.pool=[],this.interactiveItems=[],this.interactionDOMElement=null,this.onMouseMove=this.onMouseMove.bind(this),this.onMouseDown=this.onMouseDown.bind(this),this.onMouseOut=this.onMouseOut.bind(this),this.onMouseUp=this.onMouseUp.bind(this),this.onTouchStart=this.onTouchStart.bind(this),this.onTouchEnd=this.onTouchEnd.bind(this),this.onTouchMove=this.onTouchMove.bind(this),this.last=0},f.InteractionManager.prototype.constructor=f.InteractionManager,f.InteractionManager.prototype.collectInteractiveSprite=function(a,b){for(var c=a.children,d=c.length,e=d-1;e>=0;e--){var f=c[e];f.interactive?(b.interactiveChildren=!0,this.interactiveItems.push(f),f.children.length>0&&this.collectInteractiveSprite(f,f)):(f.__iParent=null,f.children.length>0&&this.collectInteractiveSprite(f,b))}},f.InteractionManager.prototype.setTarget=function(a){this.target=a,null===this.interactionDOMElement&&this.setTargetDomElement(a.view),document.body.addEventListener("mouseup",this.onMouseUp,!0)},f.InteractionManager.prototype.setTargetDomElement=function(a){null!==this.interactionDOMElement&&(this.interactionDOMElement.style["-ms-content-zooming"]="",this.interactionDOMElement.style["-ms-touch-action"]="",this.interactionDOMElement.removeEventListener("mousemove",this.onMouseMove,!0),this.interactionDOMElement.removeEventListener("mousedown",this.onMouseDown,!0),this.interactionDOMElement.removeEventListener("mouseout",this.onMouseOut,!0),this.interactionDOMElement.removeEventListener("touchstart",this.onTouchStart,!0),this.interactionDOMElement.removeEventListener("touchend",this.onTouchEnd,!0),this.interactionDOMElement.removeEventListener("touchmove",this.onTouchMove,!0)),window.navigator.msPointerEnabled&&(a.style["-ms-content-zooming"]="none",a.style["-ms-touch-action"]="none"),this.interactionDOMElement=a,a.addEventListener("mousemove",this.onMouseMove,!0),a.addEventListener("mousedown",this.onMouseDown,!0),a.addEventListener("mouseout",this.onMouseOut,!0),a.addEventListener("touchstart",this.onTouchStart,!0),a.addEventListener("touchend",this.onTouchEnd,!0),a.addEventListener("touchmove",this.onTouchMove,!0)},f.InteractionManager.prototype.update=function(){if(this.target){var a=Date.now(),b=a-this.last;if(b=30*b/1e3,!(1>b)){if(this.last=a,this.dirty){this.dirty=!1;for(var c=this.interactiveItems.length,d=0;c>d;d++)this.interactiveItems[d].interactiveChildren=!1;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}var e=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var d=0;e>d;d++){var f=this.interactiveItems[d];(f.mouseover||f.mouseout||f.buttonMode)&&(f.__hit=this.hitTest(f,this.mouse),this.mouse.target=f,f.__hit?(f.buttonMode&&(this.interactionDOMElement.style.cursor="pointer"),f.__isOver||(f.mouseover&&f.mouseover(this.mouse),f.__isOver=!0)):f.__isOver&&(f.mouseout&&f.mouseout(this.mouse),f.__isOver=!1))}}}},f.InteractionManager.prototype.onMouseMove=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactionDOMElement.getBoundingClientRect();this.mouse.global.x=(a.clientX-b.left)*(this.target.width/b.width),this.mouse.global.y=(a.clientY-b.top)*(this.target.height/b.height);var c=this.interactiveItems.length;this.mouse.global;for(var d=0;c>d;d++){var e=this.interactiveItems[d];e.mousemove&&e.mousemove(this.mouse)}},f.InteractionManager.prototype.onMouseDown=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactiveItems.length;this.mouse.global,this.stage;for(var c=0;b>c;c++){var d=this.interactiveItems[c];if((d.mousedown||d.click)&&(d.__mouseIsDown=!0,d.__hit=this.hitTest(d,this.mouse),d.__hit&&(d.mousedown&&d.mousedown(this.mouse),d.__isDown=!0,!d.interactiveChildren)))break}},f.InteractionManager.prototype.onMouseOut=function(){var a=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var b=0;a>b;b++){var c=this.interactiveItems[b];c.__isOver&&(this.mouse.target=c,c.mouseout&&c.mouseout(this.mouse),c.__isOver=!1)}},f.InteractionManager.prototype.onMouseUp=function(a){this.mouse.originalEvent=a||window.event,this.mouse.global;for(var b=this.interactiveItems.length,c=!1,d=0;b>d;d++){var e=this.interactiveItems[d];(e.mouseup||e.mouseupoutside||e.click)&&(e.__hit=this.hitTest(e,this.mouse),e.__hit&&!c?(e.mouseup&&e.mouseup(this.mouse),e.__isDown&&e.click&&e.click(this.mouse),e.interactiveChildren||(c=!0)):e.__isDown&&e.mouseupoutside&&e.mouseupoutside(this.mouse),e.__isDown=!1)}},f.InteractionManager.prototype.hitTest=function(a,b){var c=b.global;if(a.vcount!==f.visibleCount)return!1;var d=a instanceof f.Sprite,e=a.worldTransform,g=e[0],h=e[1],i=e[2],j=e[3],k=e[4],l=e[5],m=1/(g*k+h*-j),n=k*m*c.x+-h*m*c.y+(l*h-i*k)*m,o=g*m*c.y+-j*m*c.x+(-l*g+i*j)*m;if(b.target=a,a.hitArea&&a.hitArea.contains)return a.hitArea.contains(n,o)?(b.target=a,!0):!1;if(d){var p,q=a.texture.frame.width,r=a.texture.frame.height,s=-q*a.anchor.x;if(n>s&&s+q>n&&(p=-r*a.anchor.y,o>p&&p+r>o))return b.target=a,!0}for(var t=a.children.length,u=0;t>u;u++){var v=a.children[u],w=this.hitTest(v,b);if(w)return b.target=a,!0}return!1},f.InteractionManager.prototype.onTouchMove=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;dd;d++){var h=this.interactiveItems[d];h.touchmove&&h.touchmove(f)}},f.InteractionManager.prototype.onTouchStart=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i];if((j.touchstart||j.tap)&&(j.__hit=this.hitTest(j,g),j.__hit&&(j.touchstart&&j.touchstart(g),j.__isDown=!0,j.__touchData=g,!j.interactiveChildren)))break}}},f.InteractionManager.prototype.onTouchEnd=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i],k=j.__touchData;j.__hit=this.hitTest(j,f),k==f&&(f.originalEvent=a||window.event,(j.touchend||j.tap)&&(j.__hit&&!g?(j.touchend&&j.touchend(f),j.__isDown&&j.tap&&j.tap(f),j.interactiveChildren||(g=!0)):j.__isDown&&j.touchendoutside&&j.touchendoutside(f),j.__isDown=!1),j.__touchData=null)}this.pool.push(f),this.touchs[e.identifier]=null}},f.InteractionData=function(){this.global=new f.Point,this.local=new f.Point,this.target,this.originalEvent},f.InteractionData.prototype.getLocalPosition=function(a){var b=a.worldTransform,c=this.global,d=b[0],e=b[1],g=b[2],h=b[3],i=b[4],j=b[5],k=1/(d*i+e*-h);return new f.Point(i*k*c.x+-e*k*c.y+(j*e-g*i)*k,d*k*c.y+-h*k*c.x+(-j*d+g*h)*k)},f.InteractionData.prototype.constructor=f.InteractionData,f.Stage=function(a){f.DisplayObjectContainer.call(this),this.worldTransform=f.mat3.create(),this.interactive=!0,this.interactionManager=new f.InteractionManager(this),this.dirty=!0,this.__childrenAdded=[],this.__childrenRemoved=[],this.stage=this,this.stage.hitArea=new f.Rectangle(0,0,1e5,1e5),this.setBackgroundColor(a),this.worldVisible=!0},f.Stage.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Stage.prototype.constructor=f.Stage,f.Stage.prototype.setInteractionDelegate=function(a){this.interactionManager.setTargetDomElement(a)},f.Stage.prototype.updateTransform=function(){this.worldAlpha=1,this.vcount=f.visibleCount;for(var a=0,b=this.children.length;b>a;a++)this.children[a].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},f.Stage.prototype.setBackgroundColor=function(a){this.backgroundColor=a||0,this.backgroundColorSplit=d(this.backgroundColor);var b=this.backgroundColor.toString(16);b="000000".substr(0,6-b.length)+b,this.backgroundColorString="#"+b},f.Stage.prototype.getMousePosition=function(){return this.interactionManager.mouse.global};for(var h=0,i=["ms","moz","webkit","o"],j=0;j>>>>>>>>"),console.log("_");var b=0,c=a.first;for(console.log(c);c._iNext;)if(b++,c=c._iNext,console.log(c),b>100){console.log("BREAK");break}},f.EventTarget=function(){var a={};this.addEventListener=this.on=function(b,c){void 0===a[b]&&(a[b]=[]),-1===a[b].indexOf(c)&&a[b].push(c)},this.dispatchEvent=this.emit=function(b){if(a[b.type]&&a[b.type].length)for(var c=0,d=a[b.type].length;d>c;c++)a[b.type][c](b)},this.removeEventListener=this.off=function(b,c){var d=a[b].indexOf(c);-1!==d&&a[b].splice(d,1)}},f.autoDetectRenderer=function(a,b,c,d,e){a||(a=800),b||(b=600);var g=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(a){return!1}}();return g?new f.WebGLRenderer(a,b,c,d,e):new f.CanvasRenderer(a,b,c,d)},f.PolyK={},f.PolyK.Triangulate=function(a){var b=!0,c=a.length>>1;if(3>c)return[];for(var d=[],e=[],g=0;c>g;g++)e.push(g);for(var g=0,h=c;h>3;){var i=e[(g+0)%h],j=e[(g+1)%h],k=e[(g+2)%h],l=a[2*i],m=a[2*i+1],n=a[2*j],o=a[2*j+1],p=a[2*k],q=a[2*k+1],r=!1;if(f.PolyK._convex(l,m,n,o,p,q,b)){r=!0;for(var s=0;h>s;s++){var t=e[s];if(t!=i&&t!=j&&t!=k&&f.PolyK._PointInTriangle(a[2*t],a[2*t+1],l,m,n,o,p,q)){r=!1;break}}}if(r)d.push(i,j,k),e.splice((g+1)%h,1),h--,g=0;else if(g++>3*h){if(!b)return console.log("PIXI Warning: shape too complex to fill"),[];var d=[];e=[];for(var g=0;c>g;g++)e.push(g);g=0,h=c,b=!1}}return d.push(e[0],e[1],e[2]),d},f.PolyK._PointInTriangle=function(a,b,c,d,e,f,g,h){var i=g-c,j=h-d,k=e-c,l=f-d,m=a-c,n=b-d,o=i*i+j*j,p=i*k+j*l,q=i*m+j*n,r=k*k+l*l,s=k*m+l*n,t=1/(o*r-p*p),u=(r*q-p*s)*t,v=(o*s-p*q)*t;return u>=0&&v>=0&&1>u+v},f.PolyK._convex=function(a,b,c,d,e,f,g){return(b-d)*(e-c)+(c-a)*(f-d)>=0==g},f.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],f.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = vec4( aVertexPosition.x / projectionVector.x -1.0, aVertexPosition.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.stripShaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float alpha;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * alpha;","}"],f.stripShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.primitiveShaderFragmentSrc=["precision mediump float;","varying vec4 vColor;","void main(void) {","gl_FragColor = vColor;","}"],f.primitiveShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec4 aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","uniform float alpha;","varying vec4 vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vColor = aColor * alpha;","}"],f.shaderStack=[],f.initPrimitiveShader=function(){var a=f.gl,b=f.compileProgram(f.primitiveShaderVertexSrc,f.primitiveShaderFragmentSrc); -a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),f.primitiveProgram=b},f.initDefaultShader=function(){f.defaultShader=new f.PixiShader,f.defaultShader.init(),f.activateShader(f.defaultShader)},f.initDefaultStripShader=function(){var a=this.gl,b=f.compileProgram(f.stripShaderVertexSrc,f.stripShaderFragmentSrc);a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.textureCoordAttribute=a.getAttribLocation(b,"aTextureCoord"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.samplerUniform=a.getUniformLocation(b,"uSampler"),f.stripShaderProgram=b},f.CompileVertexShader=function(a,b){return f._CompileShader(a,b,a.VERTEX_SHADER)},f.CompileFragmentShader=function(a,b){return f._CompileShader(a,b,a.FRAGMENT_SHADER)},f._CompileShader=function(a,b,c){var d=b.join("\n"),e=a.createShader(c);return a.shaderSource(e,d),a.compileShader(e),a.getShaderParameter(e,a.COMPILE_STATUS)?e:(alert(a.getShaderInfoLog(e)),null)},f.compileProgram=function(a,b){var c=f.gl,d=f.CompileFragmentShader(c,b),e=f.CompileVertexShader(c,a),g=c.createProgram();return c.attachShader(g,e),c.attachShader(g,d),c.linkProgram(g),c.getProgramParameter(g,c.LINK_STATUS)||alert("Could not initialise shaders"),g},f.activateShader=function(a){f.shaderStack.push(a);var b=f.gl,c=a.program;b.useProgram(c),b.enableVertexAttribArray(c.vertexPositionAttribute),b.enableVertexAttribArray(c.colorAttribute),b.enableVertexAttribArray(c.textureCoordAttribute),a.syncUniforms(),f.currentShader=c},f.popShader=function(){var a=f.gl;f.shaderStack.pop();var b=f.shaderStack[f.shaderStack.length-1].program;a.useProgram(b),f.currentShader=b},f.activatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.primitiveProgram),a.disableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.deactivatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.currentShader),a.enableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.PixiShader=function(){this.program,this.fragmentSrc=["precision lowp float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vTextureCoord) * vColor;","}"]},f.PixiShader.prototype.init=function(){var a=f.compileProgram(this.vertexSrc||f.shaderVertexSrc,this.fragmentSrc),b=f.gl;b.useProgram(a),a.vertexPositionAttribute=b.getAttribLocation(a,"aVertexPosition"),a.colorAttribute=b.getAttribLocation(a,"aColor"),a.textureCoordAttribute=b.getAttribLocation(a,"aTextureCoord"),a.projectionVector=b.getUniformLocation(a,"projectionVector"),a.samplerUniform=b.getUniformLocation(a,"uSampler");for(var c in this.uniforms)a[c]=b.getUniformLocation(a,c);this.program=a},f.PixiShader.prototype.syncUniforms=function(){var a=f.gl;for(var b in this.uniforms){var c=this.uniforms[b].type;"f"==c?a.uniform1f(this.program[b],this.uniforms[b].value):"mat4"==c&&a.uniformMatrix4fv(this.program[b],!1,this.uniforms[b].value)}},f.WebGLGraphics=function(){},f.WebGLGraphics.renderGraphics=function(a,b){var c=f.gl;a._webGL||(a._webGL={points:[],indices:[],lastIndex:0,buffer:c.createBuffer(),indexBuffer:c.createBuffer()}),a.dirty&&(a.dirty=!1,a.clearDirty&&(a.clearDirty=!1,a._webGL.lastIndex=0,a._webGL.points=[],a._webGL.indices=[]),f.WebGLGraphics.updateGraphics(a)),f.activatePrimitiveShader();var d=f.mat3.clone(a.worldTransform);f.mat3.transpose(d),c.blendFunc(c.ONE,c.ONE_MINUS_SRC_ALPHA),c.uniformMatrix3fv(f.primitiveProgram.translationMatrix,!1,d),c.uniform2f(f.primitiveProgram.projectionVector,b.x,b.y),c.uniform1f(f.primitiveProgram.alpha,a.worldAlpha),c.bindBuffer(c.ARRAY_BUFFER,a._webGL.buffer),c.vertexAttribPointer(f.primitiveProgram.vertexPositionAttribute,2,c.FLOAT,!1,24,0),c.vertexAttribPointer(f.primitiveProgram.colorAttribute,4,c.FLOAT,!1,24,8),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),c.drawElements(c.TRIANGLE_STRIP,a._webGL.indices.length,c.UNSIGNED_SHORT,0),f.deactivatePrimitiveShader()},f.WebGLGraphics.updateGraphics=function(a){for(var b=a._webGL.lastIndex;b3&&f.WebGLGraphics.buildPoly(c,a._webGL),c.lineWidth>0&&f.WebGLGraphics.buildLine(c,a._webGL)):c.type==f.Graphics.RECT?f.WebGLGraphics.buildRectangle(c,a._webGL):(c.type==f.Graphics.CIRC||c.type==f.Graphics.ELIP)&&f.WebGLGraphics.buildCircle(c,a._webGL)}a._webGL.lastIndex=a.graphicsData.length;var d=f.gl;a._webGL.glPoints=new Float32Array(a._webGL.points),d.bindBuffer(d.ARRAY_BUFFER,a._webGL.buffer),d.bufferData(d.ARRAY_BUFFER,a._webGL.glPoints,d.STATIC_DRAW),a._webGL.glIndicies=new Uint16Array(a._webGL.indices),d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),d.bufferData(d.ELEMENT_ARRAY_BUFFER,a._webGL.glIndicies,d.STATIC_DRAW)},f.WebGLGraphics.buildRectangle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3];if(a.fill){var j=d(a.fillColor),k=a.fillAlpha,l=j[0]*k,m=j[1]*k,n=j[2]*k,o=b.points,p=b.indices,q=o.length/6;o.push(e,g),o.push(l,m,n,k),o.push(e+h,g),o.push(l,m,n,k),o.push(e,g+i),o.push(l,m,n,k),o.push(e+h,g+i),o.push(l,m,n,k),p.push(q,q,q+1,q+2,q+3,q+3)}a.lineWidth&&(a.points=[e,g,e+h,g,e+h,g+i,e,g+i,e,g],f.WebGLGraphics.buildLine(a,b))},f.WebGLGraphics.buildCircle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3],j=40,k=2*Math.PI/j;if(a.fill){var l=d(a.fillColor),m=a.fillAlpha,n=l[0]*m,o=l[1]*m,p=l[2]*m,q=b.points,r=b.indices,s=q.length/6;r.push(s);for(var t=0;j+1>t;t++)q.push(e,g,n,o,p,m),q.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i,n,o,p,m),r.push(s++,s++);r.push(s-1)}if(a.lineWidth){a.points=[];for(var t=0;j+1>t;t++)a.points.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i);f.WebGLGraphics.buildLine(a,b)}},f.WebGLGraphics.buildLine=function(a,b){var c=a.points;if(0!=c.length){var e=new f.Point(c[0],c[1]),g=new f.Point(c[c.length-2],c[c.length-1]);if(e.x==g.x&&e.y==g.y){c.pop(),c.pop(),g=new f.Point(c[c.length-2],c[c.length-1]);var h=g.x+.5*(e.x-g.x),i=g.y+.5*(e.y-g.y);c.unshift(h,i),c.push(h,i)}var j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,A,B,C,D,E=b.points,F=b.indices,G=c.length/2,H=c.length,I=E.length/6,J=a.lineWidth/2,K=d(a.lineColor),L=a.lineAlpha,M=K[0]*L,N=K[1]*L,O=K[2]*L;j=c[0],k=c[1],l=c[2],m=c[3],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(j-p,k-q,M,N,O,L),E.push(j+p,k+q,M,N,O,L);for(var P=1;G-1>P;P++)j=c[2*(P-1)],k=c[2*(P-1)+1],l=c[2*P],m=c[2*P+1],n=c[2*(P+1)],o=c[2*(P+1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,r=-(m-o),s=l-n,D=Math.sqrt(r*r+s*s),r/=D,s/=D,r*=J,s*=J,v=-q+k-(-q+m),w=-p+l-(-p+j),x=(-p+j)*(-q+m)-(-p+l)*(-q+k),y=-s+o-(-s+m),z=-r+l-(-r+n),A=(-r+n)*(-s+m)-(-r+l)*(-s+o),B=v*z-y*w,0==B&&(B+=1),px=(w*A-z*x)/B,py=(y*x-v*A)/B,C=(px-l)*(px-l)+(py-m)+(py-m),C>19600?(t=p-r,u=q-s,D=Math.sqrt(t*t+u*u),t/=D,u/=D,t*=J,u*=J,E.push(l-t,m-u),E.push(M,N,O,L),E.push(l+t,m+u),E.push(M,N,O,L),E.push(l-t,m-u),E.push(M,N,O,L),H++):(E.push(px,py),E.push(M,N,O,L),E.push(l-(px-l),m-(py-m)),E.push(M,N,O,L));j=c[2*(G-2)],k=c[2*(G-2)+1],l=c[2*(G-1)],m=c[2*(G-1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(l-p,m-q),E.push(M,N,O,L),E.push(l+p,m+q),E.push(M,N,O,L),F.push(I);for(var P=0;H>P;P++)F.push(I++);F.push(I-1)}},f.WebGLGraphics.buildPoly=function(a,b){var c=a.points;if(!(c.length<6)){for(var e=b.points,g=b.indices,h=c.length/2,i=d(a.fillColor),j=a.fillAlpha,k=i[0]*j,l=i[1]*j,m=i[2]*j,n=f.PolyK.Triangulate(c),o=e.length/6,p=0;pp;p++)e.push(c[2*p],c[2*p+1],k,l,m,j)}},f._defaultFrame=new f.Rectangle(0,0,1,1),f.gl,f.WebGLRenderer=function(a,b,c,d,e){this.transparent=!!d,this.width=a||800,this.height=b||600,this.view=c||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var g=this;this.view.addEventListener("webglcontextlost",function(a){g.handleContextLost(a)},!1),this.view.addEventListener("webglcontextrestored",function(a){g.handleContextRestored(a)},!1),this.batchs=[];try{f.gl=this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!!e,premultipliedAlpha:!1,stencil:!0})}catch(h){throw new Error(" This browser does not support webGL. Try using the canvas renderer"+this)}f.initDefaultShader(),f.initPrimitiveShader(),f.initDefaultStripShader();var i=this.gl;f.WebGLRenderer.gl=i,this.batch=new f.WebGLBatch(i),i.disable(i.DEPTH_TEST),i.disable(i.CULL_FACE),i.enable(i.BLEND),i.colorMask(!0,!0,!0,this.transparent),f.projection=new f.Point(400,300),this.resize(this.width,this.height),this.contextLost=!1,f.activateShader(f.defaultShader),this.stageRenderGroup=new f.WebGLRenderGroup(this.gl)},f.WebGLRenderer.prototype.constructor=f.WebGLRenderer,f.WebGLRenderer.getBatch=function(){return 0==f._batchs.length?new f.WebGLBatch(f.WebGLRenderer.gl):f._batchs.pop()},f.WebGLRenderer.returnBatch=function(a){a.clean(),f._batchs.push(a)},f.WebGLRenderer.prototype.render=function(a){if(!this.contextLost){this.__stage!==a&&(this.__stage=a,this.stageRenderGroup.setRenderable(a)),f.WebGLRenderer.updateTextures(),f.visibleCount++,a.updateTransform();var b=this.gl;if(b.colorMask(!0,!0,!0,this.transparent),b.viewport(0,0,this.width,this.height),b.bindFramebuffer(b.FRAMEBUFFER,null),b.clearColor(a.backgroundColorSplit[0],a.backgroundColorSplit[1],a.backgroundColorSplit[2],!this.transparent),b.clear(b.COLOR_BUFFER_BIT),this.stageRenderGroup.backgroundColor=a.backgroundColorSplit,this.stageRenderGroup.render(f.projection),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),f.Texture.frameUpdates.length>0){for(var c=0;cc;c++){var d=6*c,e=4*c;this.indices[d+0]=e+0,this.indices[d+1]=e+1,this.indices[d+2]=e+2,this.indices[d+3]=e+0,this.indices[d+4]=e+2,this.indices[d+5]=e+3}a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a.bufferData(a.ELEMENT_ARRAY_BUFFER,this.indices,a.STATIC_DRAW)},f.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSize0;)n=n.children[n.children.length-1],n.renderable&&(m=n.last);if(m instanceof f.Sprite){l=m.batch;var k=l.head;if(k==m)g=0;else for(g=1;k.__next!=m;)g++,k=k.__next}else l=m;if(j==l)return j instanceof f.WebGLBatch?j.render(d,g+1):this.renderSpecial(j,b),void 0;e=this.batchs.indexOf(j),h=this.batchs.indexOf(l),j instanceof f.WebGLBatch?j.render(d):this.renderSpecial(j,b);for(var o=e+1;h>o;o++)renderable=this.batchs[o],renderable instanceof f.WebGLBatch?this.batchs[o].render():this.renderSpecial(renderable,b);l instanceof f.WebGLBatch?l.render(0,g+1):this.renderSpecial(l,b)},f.WebGLRenderGroup.prototype.renderSpecial=function(a,b){f.shaderStack.length;var c=a.vcount===f.visibleCount;a instanceof f.TilingSprite?c&&this.renderTilingSprite(a,b):a instanceof f.Strip?c&&this.renderStrip(a,b):a instanceof f.CustomRenderable?c&&a.renderWebGL(this,b):a instanceof f.Graphics?c&&a.renderable&&f.WebGLGraphics.renderGraphics(a,b):a instanceof f.FilterBlock&&this.handleFilterBlock(a,b)},f.WebGLRenderGroup.prototype.handleFilterBlock=function(a,b){var c=f.gl;if(a.open)if(a.data instanceof Array){var d=a.data[0];if(!d.shader){var e=new f.PixiShader;e.fragmentSrc=d.fragmentSrc,e.uniforms=d.uniforms,e.init(),d.shader=e}f.activateShader(d.shader),c.uniform2f(f.currentShader.projectionVector,b.x,b.y)}else c.enable(c.STENCIL_TEST),c.colorMask(!1,!1,!1,!1),c.stencilFunc(c.ALWAYS,1,255),c.stencilOp(c.KEEP,c.KEEP,c.REPLACE),f.WebGLGraphics.renderGraphics(a.data,b),c.colorMask(!0,!0,!0,!0),c.stencilFunc(c.NOTEQUAL,0,255),c.stencilOp(c.KEEP,c.KEEP,c.KEEP);else a.data instanceof Array?(f.popShader(),c.uniform2f(f.currentShader.projectionVector,b.x,b.y)):c.disable(c.STENCIL_TEST)},f.WebGLRenderGroup.prototype.updateTexture=function(a){this.removeObject(a);for(var b=a.first;b!=this.root&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););this.insertObject(a,b,c)},f.WebGLRenderGroup.prototype.addFilterBlocks=function(a,b){a.__renderGroup=this,b.__renderGroup=this;for(var c=a;c!=this.root.first&&(c=c._iPrev,!c.renderable||!c.__renderGroup););this.insertAfter(a,c);for(var d=b;d!=this.root.first&&(d=d._iPrev,!d.renderable||!d.__renderGroup););this.insertAfter(b,d)},f.WebGLRenderGroup.prototype.removeFilterBlocks=function(a,b){this.removeObject(a),this.removeObject(b)},f.WebGLRenderGroup.prototype.addDisplayObjectAndChildren=function(a){a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a);for(var b=a.first;b!=this.root.first&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););var d=a.first,e=a.last._iNext;do d.__renderGroup=this,d.renderable&&(this.insertObject(d,b,c),b=d),d=d._iNext;while(d!=e)},f.WebGLRenderGroup.prototype.removeDisplayObjectAndChildren=function(a){if(a.__renderGroup==this){a.last;do a.__renderGroup=null,a.renderable&&this.removeObject(a),a=a._iNext;while(a)}},f.WebGLRenderGroup.prototype.insertObject=function(a,b,c){var d=b,e=c;if(a instanceof f.Sprite){var g,h;if(d instanceof f.Sprite){if(g=d.batch,g&&g.texture==a.texture.baseTexture&&g.blendMode==a.blendMode)return g.insertAfter(a,d),void 0}else g=d;if(e)if(e instanceof f.Sprite){if(h=e.batch){if(h.texture==a.texture.baseTexture&&h.blendMode==a.blendMode)return h.insertBefore(a,e),void 0;if(h==g){var i=g.split(e),j=f.WebGLRenderer.getBatch(),k=this.batchs.indexOf(g);return j.init(a),this.batchs.splice(k+1,0,j,i),void 0}}}else h=e;var j=f.WebGLRenderer.getBatch();if(j.init(a),g){var k=this.batchs.indexOf(g);this.batchs.splice(k+1,0,j)}else this.batchs.push(j)}else a instanceof f.TilingSprite?this.initTilingSprite(a):a instanceof f.Strip&&this.initStrip(a),this.insertAfter(a,d)},f.WebGLRenderGroup.prototype.insertAfter=function(a,b){if(b instanceof f.Sprite){var c=b.batch;if(c)if(c.tail==b){var d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a)}else{var e=c.split(b.__next),d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a,e)}else this.batchs.push(a)}else{var d=this.batchs.indexOf(b);this.batchs.splice(d+1,0,a)}},f.WebGLRenderGroup.prototype.removeObject=function(a){var b;if(a instanceof f.Sprite){var c=a.batch;if(!c)return;c.remove(a),0==c.size&&(b=c)}else b=a;if(b){var d=this.batchs.indexOf(b);if(-1==d)return;if(0==d||d==this.batchs.length-1)return this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),void 0;if(this.batchs[d-1]instanceof f.WebGLBatch&&this.batchs[d+1]instanceof f.WebGLBatch&&this.batchs[d-1].texture==this.batchs[d+1].texture&&this.batchs[d-1].blendMode==this.batchs[d+1].blendMode)return this.batchs[d-1].merge(this.batchs[d+1]),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),f.WebGLRenderer.returnBatch(this.batchs[d+1]),this.batchs.splice(d,2),void 0;this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b)}},f.WebGLRenderGroup.prototype.initTilingSprite=function(a){var b=this.gl;a.verticies=new Float32Array([0,0,a.width,0,a.width,a.height,0,a.height]),a.uvs=new Float32Array([0,0,1,0,1,1,0,1]),a.colors=new Float32Array([1,1,1,1]),a.indices=new Uint16Array([0,1,3,2]),a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW),a.texture.baseTexture._glTexture?(b.bindTexture(b.TEXTURE_2D,a.texture.baseTexture._glTexture),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.REPEAT),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.REPEAT),a.texture.baseTexture._powerOf2=!0):a.texture.baseTexture._powerOf2=!0},f.WebGLRenderGroup.prototype.renderStrip=function(a,b){var c=this.gl,d=f.stripShaderProgram;c.useProgram(d);var e=f.mat3.clone(a.worldTransform);f.mat3.transpose(e),c.uniformMatrix3fv(d.translationMatrix,!1,e),c.uniform2f(d.projectionVector,b.x,b.y),c.uniform1f(d.alpha,a.worldAlpha),a.dirty?(a.dirty=!1,c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferData(c.ARRAY_BUFFER,a.verticies,c.STATIC_DRAW),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferData(c.ARRAY_BUFFER,a.uvs,c.STATIC_DRAW),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.bufferData(c.ARRAY_BUFFER,a.colors,c.STATIC_DRAW),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer),c.bufferData(c.ELEMENT_ARRAY_BUFFER,a.indices,c.STATIC_DRAW)):(c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.verticies),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer)),c.drawElements(c.TRIANGLE_STRIP,a.indices.length,c.UNSIGNED_SHORT,0),c.useProgram(f.currentProgram)},f.WebGLRenderGroup.prototype.renderTilingSprite=function(a,b){var c=this.gl;f.shaderProgram;var d=a.tilePosition,e=a.tileScale,g=d.x/a.texture.baseTexture.width,h=d.y/a.texture.baseTexture.height,i=a.width/a.texture.baseTexture.width/e.x,j=a.height/a.texture.baseTexture.height/e.y;a.uvs[0]=0-g,a.uvs[1]=0-h,a.uvs[2]=1*i-g,a.uvs[3]=0-h,a.uvs[4]=1*i-g,a.uvs[5]=1*j-h,a.uvs[6]=0-g,a.uvs[7]=1*j-h,c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.uvs),this.renderStrip(a,b)},f.WebGLRenderGroup.prototype.initStrip=function(a){var b=this.gl;this.shaderProgram,a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW)},f.CanvasRenderer=function(a,b,c,d){this.transparent=d,this.width=a||800,this.height=b||600,this.view=c||document.createElement("canvas"),this.context=this.view.getContext("2d"),this.refresh=!0,this.view.width=this.width,this.view.height=this.height,this.count=0},f.CanvasRenderer.prototype.constructor=f.CanvasRenderer,f.CanvasRenderer.prototype.render=function(a){f.texturesToUpdate=[],f.texturesToDestroy=[],f.visibleCount++,a.updateTransform(),this.view.style.backgroundColor==a.backgroundColorString||this.transparent||(this.view.style.backgroundColor=a.backgroundColorString),this.context.setTransform(1,0,0,1,0,0),this.context.clearRect(0,0,this.width,this.height),this.renderDisplayObject(a),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),f.Texture.frameUpdates.length>0&&(f.Texture.frameUpdates=[])},f.CanvasRenderer.prototype.resize=function(a,b){this.width=a,this.height=b,this.view.width=a,this.view.height=b},f.CanvasRenderer.prototype.renderDisplayObject=function(a){var b,c=this.context;c.globalCompositeOperation="source-over";var d=a.last._iNext;a=a.first;do if(b=a.worldTransform,a.visible)if(a.renderable){if(a instanceof f.Sprite){var e=a.texture.frame;e&&e.width&&e.height&&(c.globalAlpha=a.worldAlpha,c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),c.drawImage(a.texture.baseTexture.source,e.x,e.y,e.width,e.height,a.anchor.x*-e.width,a.anchor.y*-e.height,e.width,e.height))}else if(a instanceof f.Strip)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderStrip(a);else if(a instanceof f.TilingSprite)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderTilingSprite(a);else if(a instanceof f.CustomRenderable)a.renderCanvas(this);else if(a instanceof f.Graphics)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),f.CanvasGraphics.renderGraphics(a,c);else if(a instanceof f.FilterBlock&&f.FilterBlock.data instanceof f.Graphics)if(a.open){c.save();var g=a.mask.alpha,h=a.mask.worldTransform;c.setTransform(h[0],h[3],h[1],h[4],h[2],h[5]),a.mask.worldAlpha=.5,c.worldAlpha=0,f.CanvasGraphics.renderGraphicsMask(a.mask,c),c.clip(),a.mask.worldAlpha=g}else c.restore();a=a._iNext}else a=a._iNext;else a=a.last._iNext;while(a!=d)},f.CanvasRenderer.prototype.renderStripFlat=function(a){var b=this.context,c=a.verticies;a.uvs;var d=c.length/2;this.count++,b.beginPath();for(var e=1;d-2>e;e++){var f=2*e,g=c[f],h=c[f+2],i=c[f+4],j=c[f+1],k=c[f+3],l=c[f+5];b.moveTo(g,j),b.lineTo(h,k),b.lineTo(i,l)}b.fillStyle="#FF0000",b.fill(),b.closePath()},f.CanvasRenderer.prototype.renderTilingSprite=function(a){var b=this.context;b.globalAlpha=a.worldAlpha,a.__tilePattern||(a.__tilePattern=b.createPattern(a.texture.baseTexture.source,"repeat")),b.beginPath();var c=a.tilePosition,d=a.tileScale;b.scale(d.x,d.y),b.translate(c.x,c.y),b.fillStyle=a.__tilePattern,b.fillRect(-c.x,-c.y,a.width/d.x,a.height/d.y),b.scale(1/d.x,1/d.y),b.translate(-c.x,-c.y),b.closePath()},f.CanvasRenderer.prototype.renderStrip=function(a){var b=this.context,c=a.verticies,d=a.uvs,e=c.length/2;this.count++;for(var f=1;e-2>f;f++){var g=2*f,h=c[g],i=c[g+2],j=c[g+4],k=c[g+1],l=c[g+3],m=c[g+5],n=d[g]*a.texture.width,o=d[g+2]*a.texture.width,p=d[g+4]*a.texture.width,q=d[g+1]*a.texture.height,r=d[g+3]*a.texture.height,s=d[g+5]*a.texture.height;b.save(),b.beginPath(),b.moveTo(h,k),b.lineTo(i,l),b.lineTo(j,m),b.closePath(),b.clip();var t=n*r+q*p+o*s-r*p-q*o-n*s,u=h*r+q*j+i*s-r*j-q*i-h*s,v=n*i+h*p+o*j-i*p-h*o-n*j,w=n*r*j+q*i*p+h*o*s-h*r*p-q*o*j-n*i*s,x=k*r+q*m+l*s-r*m-q*l-k*s,y=n*l+k*p+o*m-l*p-k*o-n*m,z=n*r*m+q*l*p+k*o*s-k*r*p-q*o*m-n*l*s;b.transform(u/t,x/t,v/t,y/t,w/t,z/t),b.drawImage(a.texture.baseTexture.source,0,0),b.restore()}},f.CanvasGraphics=function(){},f.CanvasGraphics.renderGraphics=function(a,b){for(var c=a.worldAlpha,d=0;d1&&(c=1,console.log("Pixi.js warning: masks in canvas can only mask using the first path in the graphics object"));for(var d=0;1>d;d++){var e=a.graphicsData[d],g=e.points;if(e.type==f.Graphics.POLY){b.beginPath(),b.moveTo(g[0],g[1]);for(var h=1;hh;h++){var f=a[h],i=4*h,j=h/(g-1);h%2?(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1):(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1),i=2*h,d[i]=1,d[i+1]=1,i=2*h,c[i]=i,c[i+1]=i+1,e=f}}},f.Rope.prototype.updateTransform=function(){var a=this.points;if(!(a.length<1)){var b,c=this.verticies,d=a[0],e={x:0,y:0},g=a[0];this.count-=.2,c[0]=g.x+e.x,c[1]=g.y+e.y,c[2]=g.x-e.x,c[3]=g.y-e.y;for(var h=a.length,i=1;h>i;i++){var g=a[i],j=4*i;b=i1&&(k=1);var l=Math.sqrt(e.x*e.x+e.y*e.y),m=this.texture.height/2;e.x/=l,e.y/=l,e.x*=m,e.y*=m,c[j]=g.x+e.x,c[j+1]=g.y+e.y,c[j+2]=g.x-e.x,c[j+3]=g.y-e.y,d=g}f.DisplayObjectContainer.prototype.updateTransform.call(this)}},f.Rope.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite=function(a,b,c){f.DisplayObjectContainer.call(this),this.texture=a,this.width=b,this.height=c,this.tileScale=new f.Point(1,1),this.tilePosition=new f.Point(0,0),this.renderable=!0,this.blendMode=f.blendModes.NORMAL},f.TilingSprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.TilingSprite.prototype.constructor=f.TilingSprite,f.TilingSprite.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},f.Spine=function(a){if(f.DisplayObjectContainer.call(this),this.spineData=f.AnimCache[a],!this.spineData)throw new Error("Spine data must be preloaded using PIXI.SpineLoader or PIXI.AssetLoader: "+a);this.skeleton=new l.Skeleton(this.spineData),this.skeleton.updateWorldTransform(),this.stateData=new l.AnimationStateData(this.spineData),this.state=new l.AnimationState(this.stateData),this.slotContainers=[];for(var b=0,c=this.skeleton.drawOrder.length;c>b;b++){var d=this.skeleton.drawOrder[b],e=d.attachment,g=new f.DisplayObjectContainer;if(this.slotContainers.push(g),this.addChild(g),e instanceof l.RegionAttachment){var h=e.rendererObject.name,i=this.createSprite(d,e.rendererObject);d.currentSprite=i,d.currentSpriteName=h,g.addChild(i)}}},f.Spine.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Spine.prototype.constructor=f.Spine,f.Spine.prototype.updateTransform=function(){this.lastTime=this.lastTime||Date.now();var a=.001*(Date.now()-this.lastTime);this.lastTime=Date.now(),this.state.update(a),this.state.apply(this.skeleton),this.skeleton.updateWorldTransform();for(var b=this.skeleton.drawOrder,c=0,d=b.length;d>c;c++){var e=b[c],g=e.attachment,h=this.slotContainers[c];if(g instanceof l.RegionAttachment){if(g.rendererObject&&(!e.currentSpriteName||e.currentSpriteName!=g.name)){var i=g.rendererObject.name;if(void 0!==e.currentSprite&&(e.currentSprite.visible=!1),e.sprites=e.sprites||{},void 0!==e.sprites[i])e.sprites[i].visible=!0;else{var j=this.createSprite(e,g.rendererObject);h.addChild(j)}e.currentSprite=e.sprites[i],e.currentSpriteName=i}h.visible=!0;var k=e.bone;h.position.x=k.worldX+g.x*k.m00+g.y*k.m01,h.position.y=k.worldY+g.x*k.m10+g.y*k.m11,h.scale.x=k.worldScaleX,h.scale.y=k.worldScaleY,h.rotation=-(e.bone.worldRotation*Math.PI/180)}else h.visible=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.Spine.prototype.createSprite=function(a,b){var c=f.TextureCache[b.name]?b.name:b.name+".png",d=new f.Sprite(f.Texture.fromFrame(c));return d.scale=b.scale,d.rotation=b.rotation,d.anchor.x=d.anchor.y=.5,a.sprites=a.sprites||{},a.sprites[b.name]=d,d};var l={};l.BoneData=function(a,b){this.name=a,this.parent=b},l.BoneData.prototype={length:0,x:0,y:0,rotation:0,scaleX:1,scaleY:1},l.SlotData=function(a,b){this.name=a,this.boneData=b},l.SlotData.prototype={r:1,g:1,b:1,a:1,attachmentName:null},l.Bone=function(a,b){this.data=a,this.parent=b,this.setToSetupPose()},l.Bone.yDown=!1,l.Bone.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,m00:0,m01:0,worldX:0,m10:0,m11:0,worldY:0,worldRotation:0,worldScaleX:1,worldScaleY:1,updateWorldTransform:function(a,b){var c=this.parent;null!=c?(this.worldX=this.x*c.m00+this.y*c.m01+c.worldX,this.worldY=this.x*c.m10+this.y*c.m11+c.worldY,this.worldScaleX=c.worldScaleX*this.scaleX,this.worldScaleY=c.worldScaleY*this.scaleY,this.worldRotation=c.worldRotation+this.rotation):(this.worldX=this.x,this.worldY=this.y,this.worldScaleX=this.scaleX,this.worldScaleY=this.scaleY,this.worldRotation=this.rotation);var d=this.worldRotation*Math.PI/180,e=Math.cos(d),f=Math.sin(d);this.m00=e*this.worldScaleX,this.m10=f*this.worldScaleX,this.m01=-f*this.worldScaleY,this.m11=e*this.worldScaleY,a&&(this.m00=-this.m00,this.m01=-this.m01),b&&(this.m10=-this.m10,this.m11=-this.m11),l.Bone.yDown&&(this.m10=-this.m10,this.m11=-this.m11)},setToSetupPose:function(){var a=this.data;this.x=a.x,this.y=a.y,this.rotation=a.rotation,this.scaleX=a.scaleX,this.scaleY=a.scaleY}},l.Slot=function(a,b,c){this.data=a,this.skeleton=b,this.bone=c,this.setToSetupPose()},l.Slot.prototype={r:1,g:1,b:1,a:1,_attachmentTime:0,attachment:null,setAttachment:function(a){this.attachment=a,this._attachmentTime=this.skeleton.time},setAttachmentTime:function(a){this._attachmentTime=this.skeleton.time-a},getAttachmentTime:function(){return this.skeleton.time-this._attachmentTime},setToSetupPose:function(){var a=this.data;this.r=a.r,this.g=a.g,this.b=a.b,this.a=a.a;for(var b=this.skeleton.data.slots,c=0,d=b.length;d>c;c++)if(b[c]==a){this.setAttachment(a.attachmentName?this.skeleton.getAttachmentBySlotIndex(c,a.attachmentName):null);break}}},l.Skin=function(a){this.name=a,this.attachments={}},l.Skin.prototype={addAttachment:function(a,b,c){this.attachments[a+":"+b]=c},getAttachment:function(a,b){return this.attachments[a+":"+b]},_attachAll:function(a,b){for(var c in b.attachments){var d=c.indexOf(":"),e=parseInt(c.substring(0,d)),f=c.substring(d+1),g=a.slots[e];if(g.attachment&&g.attachment.name==f){var h=this.getAttachment(e,f);h&&g.setAttachment(h)}}}},l.Animation=function(a,b,c){this.name=a,this.timelines=b,this.duration=c},l.Animation.prototype={apply:function(a,b,c){c&&0!=this.duration&&(b%=this.duration);for(var d=this.timelines,e=0,f=d.length;f>e;e++)d[e].apply(a,b,1)},mix:function(a,b,c,d){c&&0!=this.duration&&(b%=this.duration);for(var e=this.timelines,f=0,g=e.length;g>f;f++)e[f].apply(a,b,d)}},l.binarySearch=function(a,b,c){var d=0,e=Math.floor(a.length/c)-2;if(0==e)return c;for(var f=e>>>1;;){if(a[(f+1)*c]<=b?d=f+1:e=f,d==e)return(d+1)*c;f=d+e>>>1}},l.linearSearch=function(a,b,c){for(var d=0,e=a.length-c;e>=d;d+=c)if(a[d]>b)return d;return-1},l.Curves=function(a){this.curves=[],this.curves.length=6*(a-1)},l.Curves.prototype={setLinear:function(a){this.curves[6*a]=0},setStepped:function(a){this.curves[6*a]=-1},setCurve:function(a,b,c,d,e){var f=.1,g=f*f,h=g*f,i=3*f,j=3*g,k=6*g,l=6*h,m=2*-b+d,n=2*-c+e,o=3*(b-d)+1,p=3*(c-e)+1,q=6*a,r=this.curves;r[q]=b*i+m*j+o*h,r[q+1]=c*i+n*j+p*h,r[q+2]=m*k+o*l,r[q+3]=n*k+p*l,r[q+4]=o*l,r[q+5]=p*l},getCurvePercent:function(a,b){b=0>b?0:b>1?1:b;var c=6*a,d=this.curves,e=d[c];if(!e)return b;if(-1==e)return 0;for(var f=d[c+1],g=d[c+2],h=d[c+3],i=d[c+4],j=d[c+5],k=e,l=f,m=8;;){if(k>=b){var n=k-e,o=l-f;return o+(l-o)*(b-n)/(k-n)}if(0==m)break;m--,e+=g,f+=h,g+=i,h+=j,k+=e,l+=f}return l+(1-l)*(b-k)/(1-k)}},l.RotateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=2*a},l.RotateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(a,b,c){a*=2,this.frames[a]=b,this.frames[a+1]=c},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-2]){for(var f=e.data.rotation+d[d.length-1]-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;return e.rotation+=f*c,void 0}var g=l.binarySearch(d,b,2),h=d[g-1],i=d[g],j=1-(b-i)/(d[g-2]-i);j=this.curves.getCurvePercent(g/2-1,j);for(var f=d[g+1]-h;f>180;)f-=360;for(;-180>f;)f+=360;for(f=e.data.rotation+(h+f*j)-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;e.rotation+=f*c}}},l.TranslateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.TranslateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.x+=(e.data.x+d[d.length-2]-e.x)*c,e.y+=(e.data.y+d[d.length-1]-e.y)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.x+=(e.data.x+g+(d[f+1]-g)*j-e.x)*c,e.y+=(e.data.y+h+(d[f+2]-h)*j-e.y)*c}}},l.ScaleTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.ScaleTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.scaleX+=(e.data.scaleX-1+d[d.length-2]-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+d[d.length-1]-e.scaleY)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.scaleX+=(e.data.scaleX-1+g+(d[f+1]-g)*j-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+h+(d[f+2]-h)*j-e.scaleY)*c}}},l.ColorTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=5*a},l.ColorTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(c,d){c*=5,this.frames[c]=d,this.frames[c+1]=r,this.frames[c+2]=g,this.frames[c+3]=b,this.frames[c+4]=a},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-5]){var f=d.length-1;return e.r=d[f-3],e.g=d[f-2],e.b=d[f-1],e.a=d[f],void 0}var g=l.binarySearch(d,b,5),h=d[g-4],i=d[g-3],j=d[g-2],k=d[g-1],m=d[g],n=1-(b-m)/(d[g-5]-m);n=this.curves.getCurvePercent(g/5-1,n);var o=h+(d[g+1]-h)*n,p=i+(d[g+2]-i)*n,q=j+(d[g+3]-j)*n,r=k+(d[g+4]-k)*n;1>c?(e.r+=(o-e.r)*c,e.g+=(p-e.g)*c,e.b+=(q-e.b)*c,e.a+=(r-e.a)*c):(e.r=o,e.g=p,e.b=q,e.a=r)}}},l.AttachmentTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=a,this.attachmentNames=[],this.attachmentNames.length=a},l.AttachmentTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length},setFrame:function(a,b,c){this.frames[a]=b,this.attachmentNames[a]=c},apply:function(a,b){var c=this.frames;if(!(b=c[c.length-1]?c.length-1:l.binarySearch(c,b,1)-1;var e=this.attachmentNames[d];a.slots[this.slotIndex].setAttachment(e?a.getAttachmentBySlotIndex(this.slotIndex,e):null)}}},l.SkeletonData=function(){this.bones=[],this.slots=[],this.skins=[],this.animations=[]},l.SkeletonData.prototype={defaultSkin:null,findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return slot[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSkin:function(a){for(var b=this.skins,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findAnimation:function(a){for(var b=this.animations,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null}},l.Skeleton=function(a){this.data=a,this.bones=[];for(var b=0,c=a.bones.length;c>b;b++){var d=a.bones[b],e=d.parent?this.bones[a.bones.indexOf(d.parent)]:null;this.bones.push(new l.Bone(d,e))}this.slots=[],this.drawOrder=[];for(var b=0,c=a.slots.length;c>b;b++){var f=a.slots[b],g=this.bones[a.bones.indexOf(f.boneData)],h=new l.Slot(f,this,g);this.slots.push(h),this.drawOrder.push(h)}},l.Skeleton.prototype={x:0,y:0,skin:null,r:1,g:1,b:1,a:1,time:0,flipX:!1,flipY:!1,updateWorldTransform:function(){for(var a=this.flipX,b=this.flipY,c=this.bones,d=0,e=c.length;e>d;d++)c[d].updateWorldTransform(a,b)},setToSetupPose:function(){this.setBonesToSetupPose(),this.setSlotsToSetupPose()},setBonesToSetupPose:function(){for(var a=this.bones,b=0,c=a.length;c>b;b++)a[b].setToSetupPose()},setSlotsToSetupPose:function(){for(var a=this.slots,b=0,c=a.length;c>b;b++)a[b].setToSetupPose(b)},getRootBone:function(){return 0==this.bones.length?null:this.bones[0]},findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},setSkinByName:function(a){var b=this.data.findSkin(a);if(!b)throw"Skin not found: "+a;this.setSkin(b)},setSkin:function(a){this.skin&&a&&a._attachAll(this,this.skin),this.skin=a},getAttachmentBySlotName:function(a,b){return this.getAttachmentBySlotIndex(this.data.findSlotIndex(a),b)},getAttachmentBySlotIndex:function(a,b){if(this.skin){var c=this.skin.getAttachment(a,b);if(c)return c}return this.data.defaultSkin?this.data.defaultSkin.getAttachment(a,b):null},setAttachment:function(a,b){for(var c=this.slots,d=0,e=c.size;e>d;d++){var f=c[d];if(f.data.name==a){var g=null;if(b&&(g=this.getAttachment(d,b),null==g))throw"Attachment not found: "+b+", for slot: "+a;return f.setAttachment(g),void 0}}throw"Slot not found: "+a},update:function(a){time+=a}},l.AttachmentType={region:0},l.RegionAttachment=function(){this.offset=[],this.offset.length=8,this.uvs=[],this.uvs.length=8},l.RegionAttachment.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,width:0,height:0,rendererObject:null,regionOffsetX:0,regionOffsetY:0,regionWidth:0,regionHeight:0,regionOriginalWidth:0,regionOriginalHeight:0,setUVs:function(a,b,c,d,e){var f=this.uvs;e?(f[2]=a,f[3]=d,f[4]=a,f[5]=b,f[6]=c,f[7]=b,f[0]=c,f[1]=d):(f[0]=a,f[1]=d,f[2]=a,f[3]=b,f[4]=c,f[5]=b,f[6]=c,f[7]=d)},updateOffset:function(){var a=this.width/this.regionOriginalWidth*this.scaleX,b=this.height/this.regionOriginalHeight*this.scaleY,c=-this.width/2*this.scaleX+this.regionOffsetX*a,d=-this.height/2*this.scaleY+this.regionOffsetY*b,e=c+this.regionWidth*a,f=d+this.regionHeight*b,g=this.rotation*Math.PI/180,h=Math.cos(g),i=Math.sin(g),j=c*h+this.x,k=c*i,l=d*h+this.y,m=d*i,n=e*h+this.x,o=e*i,p=f*h+this.y,q=f*i,r=this.offset;r[0]=j-m,r[1]=l+k,r[2]=j-q,r[3]=p+k,r[4]=n-q,r[5]=p+o,r[6]=n-m,r[7]=l+o},computeVertices:function(a,b,c,d){a+=c.worldX,b+=c.worldY;var e=c.m00,f=c.m01,g=c.m10,h=c.m11,i=this.offset;d[0]=i[0]*e+i[1]*f+a,d[1]=i[0]*g+i[1]*h+b,d[2]=i[2]*e+i[3]*f+a,d[3]=i[2]*g+i[3]*h+b,d[4]=i[4]*e+i[5]*f+a,d[5]=i[4]*g+i[5]*h+b,d[6]=i[6]*e+i[7]*f+a,d[7]=i[6]*g+i[7]*h+b}},l.AnimationStateData=function(a){this.skeletonData=a,this.animationToMixTime={}},l.AnimationStateData.prototype={defaultMix:0,setMixByName:function(a,b,c){var d=this.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;var e=this.skeletonData.findAnimation(b);if(!e)throw"Animation not found: "+b;this.setMix(d,e,c)},setMix:function(a,b,c){this.animationToMixTime[a.name+":"+b.name]=c},getMix:function(a,b){var c=this.animationToMixTime[a.name+":"+b.name];return c?c:this.defaultMix}},l.AnimationState=function(a){this.data=a,this.queue=[]},l.AnimationState.prototype={current:null,previous:null,currentTime:0,previousTime:0,currentLoop:!1,previousLoop:!1,mixTime:0,mixDuration:0,update:function(a){if(this.currentTime+=a,this.previousTime+=a,this.mixTime+=a,this.queue.length>0){var b=this.queue[0];this.currentTime>=b.delay&&(this._setAnimation(b.animation,b.loop),this.queue.shift())}},apply:function(a){if(this.current)if(this.previous){this.previous.apply(a,this.previousTime,this.previousLoop);var b=this.mixTime/this.mixDuration;b>=1&&(b=1,this.previous=null),this.current.mix(a,this.currentTime,this.currentLoop,b)}else this.current.apply(a,this.currentTime,this.currentLoop)},clearAnimation:function(){this.previous=null,this.current=null,this.queue.length=0},_setAnimation:function(a,b){this.previous=null,a&&this.current&&(this.mixDuration=this.data.getMix(this.current,a),this.mixDuration>0&&(this.mixTime=0,this.previous=this.current,this.previousTime=this.currentTime,this.previousLoop=this.currentLoop)),this.current=a,this.currentLoop=b,this.currentTime=0},setAnimationByName:function(a,b){var c=this.data.skeletonData.findAnimation(a);if(!c)throw"Animation not found: "+a;this.setAnimation(c,b)},setAnimation:function(a,b){this.queue.length=0,this._setAnimation(a,b)},addAnimationByName:function(a,b,c){var d=this.data.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;this.addAnimation(d,b,c)},addAnimation:function(a,b,c){var d={};if(d.animation=a,d.loop=b,!c||0>=c){var e=0==this.queue.length?this.current:this.queue[this.queue.length-1].animation;c=null!=e?e.duration-this.data.getMix(e,a)+(c||0):0}d.delay=c,this.queue.push(d)},isComplete:function(){return!this.current||this.currentTime>=this.current.duration}},l.SkeletonJson=function(a){this.attachmentLoader=a},l.SkeletonJson.prototype={scale:1,readSkeletonData:function(a){for(var b=new l.SkeletonData,c=a.bones,d=0,e=c.length;e>d;d++){var f=c[d],g=null;if(f.parent&&(g=b.findBone(f.parent),!g))throw"Parent bone not found: "+f.parent;var h=new l.BoneData(f.name,g);h.length=(f.length||0)*this.scale,h.x=(f.x||0)*this.scale,h.y=(f.y||0)*this.scale,h.rotation=f.rotation||0,h.scaleX=f.scaleX||1,h.scaleY=f.scaleY||1,b.bones.push(h)}for(var i=a.slots,d=0,e=i.length;e>d;d++){var j=i[d],h=b.findBone(j.bone);if(!h)throw"Slot bone not found: "+j.bone;var k=new l.SlotData(j.name,h),m=j.color;m&&(k.r=l.SkeletonJson.toColor(m,0),k.g=l.SkeletonJson.toColor(m,1),k.b=l.SkeletonJson.toColor(m,2),k.a=l.SkeletonJson.toColor(m,3)),k.attachmentName=j.attachment,b.slots.push(k)}var n=a.skins;for(var o in n)if(n.hasOwnProperty(o)){var p=n[o],q=new l.Skin(o);for(var r in p)if(p.hasOwnProperty(r)){var s=b.findSlotIndex(r),t=p[r];for(var u in t)if(t.hasOwnProperty(u)){var v=this.readAttachment(q,u,t[u]);null!=v&&q.addAttachment(s,u,v)}}b.skins.push(q),"default"==q.name&&(b.defaultSkin=q)}var w=a.animations;for(var x in w)w.hasOwnProperty(x)&&this.readAnimation(x,w[x],b);return b},readAttachment:function(a,b,c){b=c.name||b;var d=l.AttachmentType[c.type||"region"];if(d==l.AttachmentType.region){var e=new l.RegionAttachment;return e.x=(c.x||0)*this.scale,e.y=(c.y||0)*this.scale,e.scaleX=c.scaleX||1,e.scaleY=c.scaleY||1,e.rotation=c.rotation||0,e.width=(c.width||32)*this.scale,e.height=(c.height||32)*this.scale,e.updateOffset(),e.rendererObject={},e.rendererObject.name=b,e.rendererObject.scale={},e.rendererObject.scale.x=e.scaleX,e.rendererObject.scale.y=e.scaleY,e.rendererObject.rotation=-e.rotation*Math.PI/180,e}throw"Unknown attachment type: "+d},readAnimation:function(a,b,c){var d=[],e=0,f=b.bones;for(var g in f)if(f.hasOwnProperty(g)){var h=c.findBoneIndex(g);if(-1==h)throw"Bone not found: "+g;var i=f[g];for(var j in i)if(i.hasOwnProperty(j)){var k=i[j];if("rotate"==j){var m=new l.RotateTimeline(k.length);m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n,q.time,q.angle),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[2*m.getFrameCount()-2])}else{if("translate"!=j&&"scale"!=j)throw"Invalid timeline type for a bone: "+j+" ("+g+")";var m,r=1;"scale"==j?m=new l.ScaleTimeline(k.length):(m=new l.TranslateTimeline(k.length),r=this.scale),m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],s=(q.x||0)*r,t=(q.y||0)*r;m.setFrame(n,q.time,s,t),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[3*m.getFrameCount()-3])}}}var u=b.slots;for(var v in u)if(u.hasOwnProperty(v)){var w=u[v],x=c.findSlotIndex(v);for(var j in w)if(w.hasOwnProperty(j)){var k=w[j];if("color"==j){var m=new l.ColorTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],y=q.color,z=l.SkeletonJson.toColor(y,0),A=l.SkeletonJson.toColor(y,1),B=l.SkeletonJson.toColor(y,2),C=l.SkeletonJson.toColor(y,3);m.setFrame(n,q.time,z,A,B,C),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[5*m.getFrameCount()-5])}else{if("attachment"!=j)throw"Invalid timeline type for a slot: "+j+" ("+v+")";var m=new l.AttachmentTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n++,q.time,q.name)}d.push(m),e=Math.max(e,m.frames[m.getFrameCount()-1])}}}c.animations.push(new l.Animation(a,d,e))}},l.SkeletonJson.readCurve=function(a,b,c){var d=c.curve;d&&("stepped"==d?a.curves.setStepped(b):d instanceof Array&&a.curves.setCurve(b,d[0],d[1],d[2],d[3]))},l.SkeletonJson.toColor=function(a,b){if(8!=a.length)throw"Color hexidecimal length must be 8, recieved: "+a;return parseInt(a.substring(2*b,2),16)/255},l.Atlas=function(a,b){this.textureLoader=b,this.pages=[],this.regions=[];var c=new l.AtlasReader(a),d=[];d.length=4;for(var e=null;;){var f=c.readLine();if(null==f)break;if(f=c.trim(f),0==f.length)e=null;else if(e){var g=new l.AtlasRegion;g.name=f,g.page=e,g.rotate="true"==c.readValue(),c.readTuple(d);var h=parseInt(d[0]),i=parseInt(d[1]);c.readTuple(d);var j=parseInt(d[0]),k=parseInt(d[1]);g.u=h/e.width,g.v=i/e.height,g.rotate?(g.u2=(h+k)/e.width,g.v2=(i+j)/e.height):(g.u2=(h+j)/e.width,g.v2=(i+k)/e.height),g.x=h,g.y=i,g.width=Math.abs(j),g.height=Math.abs(k),4==c.readTuple(d)&&(g.splits=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],4==c.readTuple(d)&&(g.pads=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],c.readTuple(d))),g.originalWidth=parseInt(d[0]),g.originalHeight=parseInt(d[1]),c.readTuple(d),g.offsetX=parseInt(d[0]),g.offsetY=parseInt(d[1]),g.index=parseInt(c.readValue()),this.regions.push(g)}else{e=new l.AtlasPage,e.name=f,e.format=l.Atlas.Format[c.readValue()],c.readTuple(d),e.minFilter=l.Atlas.TextureFilter[d[0]],e.magFilter=l.Atlas.TextureFilter[d[1]];var m=c.readValue();e.uWrap=l.Atlas.TextureWrap.clampToEdge,e.vWrap=l.Atlas.TextureWrap.clampToEdge,"x"==m?e.uWrap=l.Atlas.TextureWrap.repeat:"y"==m?e.vWrap=l.Atlas.TextureWrap.repeat:"xy"==m&&(e.uWrap=e.vWrap=l.Atlas.TextureWrap.repeat),b.load(e,f),this.pages.push(e)}}},l.Atlas.prototype={findRegion:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},dispose:function(){for(var a=this.pages,b=0,c=a.length;c>b;b++)this.textureLoader.unload(a[b].rendererObject)},updateUVs:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++){var e=b[c];e.page==a&&(e.u=e.x/a.width,e.v=e.y/a.height,e.rotate?(e.u2=(e.x+e.height)/a.width,e.v2=(e.y+e.width)/a.height):(e.u2=(e.x+e.width)/a.width,e.v2=(e.y+e.height)/a.height))}}},l.Atlas.Format={alpha:0,intensity:1,luminanceAlpha:2,rgb565:3,rgba4444:4,rgb888:5,rgba8888:6},l.Atlas.TextureFilter={nearest:0,linear:1,mipMap:2,mipMapNearestNearest:3,mipMapLinearNearest:4,mipMapNearestLinear:5,mipMapLinearLinear:6},l.Atlas.TextureWrap={mirroredRepeat:0,clampToEdge:1,repeat:2},l.AtlasPage=function(){},l.AtlasPage.prototype={name:null,format:null,minFilter:null,magFilter:null,uWrap:null,vWrap:null,rendererObject:null,width:0,height:0},l.AtlasRegion=function(){},l.AtlasRegion.prototype={page:null,name:null,x:0,y:0,width:0,height:0,u:0,v:0,u2:0,v2:0,offsetX:0,offsetY:0,originalWidth:0,originalHeight:0,index:0,rotate:!1,splits:null,pads:null},l.AtlasReader=function(a){this.lines=a.split(/\r\n|\r|\n/)},l.AtlasReader.prototype={index:0,trim:function(a){return a.replace(/^\s+|\s+$/g,"")},readLine:function(){return this.index>=this.lines.length?null:this.lines[this.index++]},readValue:function(){var a=this.readLine(),b=a.indexOf(":");if(-1==b)throw"Invalid line: "+a;return this.trim(a.substring(b+1))},readTuple:function(a){var b=this.readLine(),c=b.indexOf(":");if(-1==c)throw"Invalid line: "+b;for(var d=0,e=c+1;3>d;d++){var f=b.indexOf(",",e);if(-1==f){if(0==d)throw"Invalid line: "+b;break}a[d]=this.trim(b.substr(e,f-e)),e=f+1}return a[d]=this.trim(b.substring(e)),d+1}},l.AtlasAttachmentLoader=function(a){this.atlas=a},l.AtlasAttachmentLoader.prototype={newAttachment:function(a,b,c){switch(b){case l.AttachmentType.region:var d=this.atlas.findRegion(c);if(!d)throw"Region not found in atlas: "+c+" ("+b+")";var e=new l.RegionAttachment(c);return e.rendererObject=d,e.setUVs(d.u,d.v,d.u2,d.v2,d.rotate),e.regionOffsetX=d.offsetX,e.regionOffsetY=d.offsetY,e.regionWidth=d.width,e.regionHeight=d.height,e.regionOriginalWidth=d.originalWidth,e.regionOriginalHeight=d.originalHeight,e}throw"Unknown attachment type: "+b}},f.AnimCache={},l.Bone.yDown=!0,f.CustomRenderable=function(){f.DisplayObject.call(this)},f.CustomRenderable.prototype=Object.create(f.DisplayObject.prototype),f.CustomRenderable.prototype.constructor=f.CustomRenderable,f.CustomRenderable.prototype.renderCanvas=function(){},f.CustomRenderable.prototype.initWebGL=function(){},f.CustomRenderable.prototype.renderWebGL=function(){},f.BaseTextureCache={},f.texturesToUpdate=[],f.texturesToDestroy=[],f.BaseTexture=function(a){if(f.EventTarget.call(this),this.width=100,this.height=100,this.hasLoaded=!1,this.source=a,a){if(this.source instanceof Image||this.source instanceof HTMLImageElement)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);else{var b=this;this.source.onload=function(){b.hasLoaded=!0,b.width=b.source.width,b.height=b.source.height,f.texturesToUpdate.push(b),b.dispatchEvent({type:"loaded",content:b}) -}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);this._powerOf2=!1}},f.BaseTexture.prototype.constructor=f.BaseTexture,f.BaseTexture.prototype.destroy=function(){this.source instanceof Image&&(this.source.src=null),this.source=null,f.texturesToDestroy.push(this)},f.BaseTexture.fromImage=function(a,b){var c=f.BaseTextureCache[a];if(!c){var d=new Image;b&&(d.crossOrigin=""),d.src=a,c=new f.BaseTexture(d),f.BaseTextureCache[a]=c}return c},f.TextureCache={},f.FrameCache={},f.Texture=function(a,b){if(f.EventTarget.call(this),b||(this.noFrame=!0,b=new f.Rectangle(0,0,1,1)),a instanceof f.Texture&&(a=a.baseTexture),this.baseTexture=a,this.frame=b,this.trim=new f.Point,this.scope=this,a.hasLoaded)this.noFrame&&(b=new f.Rectangle(0,0,a.width,a.height)),this.setFrame(b);else{var c=this;a.addEventListener("loaded",function(){c.onBaseTextureLoaded()})}},f.Texture.prototype.constructor=f.Texture,f.Texture.prototype.onBaseTextureLoaded=function(){var a=this.baseTexture;a.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new f.Rectangle(0,0,a.width,a.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},f.Texture.prototype.destroy=function(a){a&&this.baseTexture.destroy()},f.Texture.prototype.setFrame=function(a){if(this.frame=a,this.width=a.width,this.height=a.height,a.x+a.width>this.baseTexture.width||a.y+a.height>this.baseTexture.height)throw new Error("Texture Error: frame does not fit inside the base Texture dimensions "+this);this.updateFrame=!0,f.Texture.frameUpdates.push(this)},f.Texture.fromImage=function(a,b){var c=f.TextureCache[a];return c||(c=new f.Texture(f.BaseTexture.fromImage(a,b)),f.TextureCache[a]=c),c},f.Texture.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache "+this);return b},f.Texture.fromCanvas=function(a){var b=new f.BaseTexture(a);return new f.Texture(b)},f.Texture.addTextureToCache=function(a,b){f.TextureCache[b]=a},f.Texture.removeTextureFromCache=function(a){var b=f.TextureCache[a];return f.TextureCache[a]=null,b},f.Texture.frameUpdates=[],f.RenderTexture=function(a,b){f.EventTarget.call(this),this.width=a||100,this.height=b||100,this.indetityMatrix=f.mat3.create(),this.frame=new f.Rectangle(0,0,this.width,this.height),f.gl?this.initWebGL():this.initCanvas()},f.RenderTexture.prototype=Object.create(f.Texture.prototype),f.RenderTexture.prototype.constructor=f.RenderTexture,f.RenderTexture.prototype.initWebGL=function(){var a=f.gl;this.glFramebuffer=a.createFramebuffer(),a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),this.glFramebuffer.width=this.width,this.glFramebuffer.height=this.height,this.baseTexture=new f.BaseTexture,this.baseTexture.width=this.width,this.baseTexture.height=this.height,this.baseTexture._glTexture=a.createTexture(),a.bindTexture(a.TEXTURE_2D,this.baseTexture._glTexture),a.texImage2D(a.TEXTURE_2D,0,a.RGBA,this.width,this.height,0,a.RGBA,a.UNSIGNED_BYTE,null),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MAG_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MIN_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_S,a.CLAMP_TO_EDGE),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_T,a.CLAMP_TO_EDGE),this.baseTexture.isRender=!0,a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),a.framebufferTexture2D(a.FRAMEBUFFER,a.COLOR_ATTACHMENT0,a.TEXTURE_2D,this.baseTexture._glTexture,0),this.projection=new f.Point(this.width/2,this.height/2),this.render=this.renderWebGL},f.RenderTexture.prototype.resize=function(a,b){if(this.width=a,this.height=b,f.gl){this.projection.x=this.width/2,this.projection.y=this.height/2;var c=f.gl;c.bindTexture(c.TEXTURE_2D,this.baseTexture._glTexture),c.texImage2D(c.TEXTURE_2D,0,c.RGBA,this.width,this.height,0,c.RGBA,c.UNSIGNED_BYTE,null)}else this.frame.width=this.width,this.frame.height=this.height,this.renderer.resize(this.width,this.height)},f.RenderTexture.prototype.initCanvas=function(){this.renderer=new f.CanvasRenderer(this.width,this.height,null,0),this.baseTexture=new f.BaseTexture(this.renderer.view),this.frame=new f.Rectangle(0,0,this.width,this.height),this.render=this.renderCanvas},f.RenderTexture.prototype.renderWebGL=function(a,b,c){var d=f.gl;d.colorMask(!0,!0,!0,!0),d.viewport(0,0,this.width,this.height),d.bindFramebuffer(d.FRAMEBUFFER,this.glFramebuffer),c&&(d.clearColor(0,0,0,0),d.clear(d.COLOR_BUFFER_BIT));var e=a.children,g=a.worldTransform;a.worldTransform=f.mat3.create(),a.worldTransform[4]=-1,a.worldTransform[5]=2*this.projection.y,b&&(a.worldTransform[2]=b.x,a.worldTransform[5]-=b.y),f.visibleCount++,a.vcount=f.visibleCount;for(var h=0,i=e.length;i>h;h++)e[h].updateTransform();var j=a.__renderGroup;j?a==j.root?j.render(this.projection):j.renderSpecific(a,this.projection):(this.renderGroup||(this.renderGroup=new f.WebGLRenderGroup(d)),this.renderGroup.setRenderable(a),this.renderGroup.render(this.projection)),a.worldTransform=g},f.RenderTexture.prototype.renderCanvas=function(a,b,c){var d=a.children;a.worldTransform=f.mat3.create(),b&&(a.worldTransform[2]=b.x,a.worldTransform[5]=b.y);for(var e=0,g=d.length;g>e;e++)d[e].updateTransform();c&&this.renderer.context.clearRect(0,0,this.width,this.height),this.renderer.renderDisplayObject(a),this.renderer.context.setTransform(1,0,0,1,0,0)},f.AssetLoader=function(a,b){f.EventTarget.call(this),this.assetURLs=a,this.crossorigin=b,this.loadersByType={jpg:f.ImageLoader,jpeg:f.ImageLoader,png:f.ImageLoader,gif:f.ImageLoader,json:f.JsonLoader,anim:f.SpineLoader,xml:f.BitmapFontLoader,fnt:f.BitmapFontLoader}},f.AssetLoader.prototype.constructor=f.AssetLoader,f.AssetLoader.prototype.load=function(){var a=this;this.loadCount=this.assetURLs.length;for(var b=0;bh;h++)for(var i=0;d>i;i++,g++){var j=new f.Texture(this.texture,{x:i*a,y:h*b,width:a,height:b});this.frames.push(j),c&&(f.TextureCache[c+"-"+g]=j)}if(this.texture.baseTexture.hasLoaded)this.onLoaded();else{var k=this;this.texture.baseTexture.addEventListener("loaded",function(){k.onLoaded()})}},f.BitmapFontLoader=function(a,b){f.EventTarget.call(this),this.url=a,this.crossorigin=b,this.baseUrl=a.replace(/[^\/]*$/,""),this.texture=null},f.BitmapFontLoader.prototype.constructor=f.BitmapFontLoader,f.BitmapFontLoader.prototype.load=function(){this.ajaxRequest=new XMLHttpRequest;var a=this;this.ajaxRequest.onreadystatechange=function(){a.onXMLLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/xml"),this.ajaxRequest.send(null)},f.BitmapFontLoader.prototype.onXMLLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var a=this.baseUrl+this.ajaxRequest.responseXML.getElementsByTagName("page")[0].attributes.getNamedItem("file").nodeValue,b=new f.ImageLoader(a,this.crossorigin);this.texture=b.texture.baseTexture;var c={},d=this.ajaxRequest.responseXML.getElementsByTagName("info")[0],e=this.ajaxRequest.responseXML.getElementsByTagName("common")[0];c.font=d.attributes.getNamedItem("face").nodeValue,c.size=parseInt(d.attributes.getNamedItem("size").nodeValue,10),c.lineHeight=parseInt(e.attributes.getNamedItem("lineHeight").nodeValue,10),c.chars={};for(var g=this.ajaxRequest.responseXML.getElementsByTagName("char"),h=0;h>16)/255,(255&a>>8)/255,(255&a)/255]}function d(a){return[(255&a>>16)/255,(255&a>>8)/255,(255&a)/255]}var e=this,f=f||{};f.Point=function(a,b){this.x=a||0,this.y=b||0},f.Point.prototype.clone=function(){return new f.Point(this.x,this.y)},f.Point.prototype.constructor=f.Point,f.Rectangle=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},f.Rectangle.prototype.clone=function(){return new f.Rectangle(this.x,this.y,this.width,this.height)},f.Rectangle.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=this.x;if(a>=c&&a<=c+this.width){var d=this.y;if(b>=d&&b<=d+this.height)return!0}return!1},f.Rectangle.prototype.constructor=f.Rectangle,f.Polygon=function(a){if(a instanceof Array||(a=Array.prototype.slice.call(arguments)),"number"==typeof a[0]){for(var b=[],c=0,d=a.length;d>c;c+=2)b.push(new f.Point(a[c],a[c+1]));a=b}this.points=a},f.Polygon.prototype.clone=function(){for(var a=[],b=0;bb!=i>b&&(h-f)*(b-g)/(i-g)+f>a;j&&(c=!c)}return c},f.Polygon.prototype.constructor=f.Polygon,f.Circle=function(a,b,c){this.x=a||0,this.y=b||0,this.radius=c||0},f.Circle.prototype.clone=function(){return new f.Circle(this.x,this.y,this.radius)},f.Circle.prototype.contains=function(a,b){if(this.radius<=0)return!1;var c=this.x-a,d=this.y-b,e=this.radius*this.radius;return c*=c,d*=d,e>=c+d},f.Circle.prototype.constructor=f.Circle,f.Ellipse=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},f.Ellipse.prototype.clone=function(){return new f.Ellipse(this.x,this.y,this.width,this.height)},f.Ellipse.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=(a-this.x)/this.width-.5,d=(b-this.y)/this.height-.5;return c*=c,d*=d,.25>c+d},f.Ellipse.getBounds=function(){return new f.Rectangle(this.x,this.y,this.width,this.height)},f.Ellipse.prototype.constructor=f.Ellipse,c(),f.mat3={},f.mat3.create=function(){var a=new f.Matrix(9);return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=1,a[5]=0,a[6]=0,a[7]=0,a[8]=1,a},f.mat3.identity=function(a){return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=1,a[5]=0,a[6]=0,a[7]=0,a[8]=1,a},f.mat4={},f.mat4.create=function(){var a=new f.Matrix(16);return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=0,a[5]=1,a[6]=0,a[7]=0,a[8]=0,a[9]=0,a[10]=1,a[11]=0,a[12]=0,a[13]=0,a[14]=0,a[15]=1,a},f.mat3.multiply=function(a,b,c){c||(c=a);var d=a[0],e=a[1],f=a[2],g=a[3],h=a[4],i=a[5],j=a[6],k=a[7],l=a[8],m=b[0],n=b[1],o=b[2],p=b[3],q=b[4],r=b[5],s=b[6],t=b[7],u=b[8];return c[0]=m*d+n*g+o*j,c[1]=m*e+n*h+o*k,c[2]=m*f+n*i+o*l,c[3]=p*d+q*g+r*j,c[4]=p*e+q*h+r*k,c[5]=p*f+q*i+r*l,c[6]=s*d+t*g+u*j,c[7]=s*e+t*h+u*k,c[8]=s*f+t*i+u*l,c},f.mat3.clone=function(a){var b=new f.Matrix(9);return b[0]=a[0],b[1]=a[1],b[2]=a[2],b[3]=a[3],b[4]=a[4],b[5]=a[5],b[6]=a[6],b[7]=a[7],b[8]=a[8],b},f.mat3.transpose=function(a,b){if(!b||a===b){var c=a[1],d=a[2],e=a[5];return a[1]=a[3],a[2]=a[6],a[3]=c,a[5]=a[7],a[6]=d,a[7]=e,a}return b[0]=a[0],b[1]=a[3],b[2]=a[6],b[3]=a[1],b[4]=a[4],b[5]=a[7],b[6]=a[2],b[7]=a[5],b[8]=a[8],b},f.mat3.toMat4=function(a,b){return b||(b=f.mat4.create()),b[15]=1,b[14]=0,b[13]=0,b[12]=0,b[11]=0,b[10]=a[8],b[9]=a[7],b[8]=a[6],b[7]=0,b[6]=a[5],b[5]=a[4],b[4]=a[3],b[3]=0,b[2]=a[2],b[1]=a[1],b[0]=a[0],b},f.mat4.create=function(){var a=new f.Matrix(16);return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=0,a[5]=1,a[6]=0,a[7]=0,a[8]=0,a[9]=0,a[10]=1,a[11]=0,a[12]=0,a[13]=0,a[14]=0,a[15]=1,a},f.mat4.transpose=function(a,b){if(!b||a===b){var c=a[1],d=a[2],e=a[3],f=a[6],g=a[7],h=a[11];return a[1]=a[4],a[2]=a[8],a[3]=a[12],a[4]=c,a[6]=a[9],a[7]=a[13],a[8]=d,a[9]=f,a[11]=a[14],a[12]=e,a[13]=g,a[14]=h,a}return b[0]=a[0],b[1]=a[4],b[2]=a[8],b[3]=a[12],b[4]=a[1],b[5]=a[5],b[6]=a[9],b[7]=a[13],b[8]=a[2],b[9]=a[6],b[10]=a[10],b[11]=a[14],b[12]=a[3],b[13]=a[7],b[14]=a[11],b[15]=a[15],b},f.mat4.multiply=function(a,b,c){c||(c=a);var d=a[0],e=a[1],f=a[2],g=a[3],h=a[4],i=a[5],j=a[6],k=a[7],l=a[8],m=a[9],n=a[10],o=a[11],p=a[12],q=a[13],r=a[14],s=a[15],t=b[0],u=b[1],v=b[2],w=b[3];return c[0]=t*d+u*h+v*l+w*p,c[1]=t*e+u*i+v*m+w*q,c[2]=t*f+u*j+v*n+w*r,c[3]=t*g+u*k+v*o+w*s,t=b[4],u=b[5],v=b[6],w=b[7],c[4]=t*d+u*h+v*l+w*p,c[5]=t*e+u*i+v*m+w*q,c[6]=t*f+u*j+v*n+w*r,c[7]=t*g+u*k+v*o+w*s,t=b[8],u=b[9],v=b[10],w=b[11],c[8]=t*d+u*h+v*l+w*p,c[9]=t*e+u*i+v*m+w*q,c[10]=t*f+u*j+v*n+w*r,c[11]=t*g+u*k+v*o+w*s,t=b[12],u=b[13],v=b[14],w=b[15],c[12]=t*d+u*h+v*l+w*p,c[13]=t*e+u*i+v*m+w*q,c[14]=t*f+u*j+v*n+w*r,c[15]=t*g+u*k+v*o+w*s,c},f.DisplayObject=function(){this.last=this,this.first=this,this.position=new f.Point,this.scale=new f.Point(1,1),this.pivot=new f.Point(0,0),this.rotation=0,this.alpha=1,this.visible=!0,this.hitArea=null,this.buttonMode=!1,this.renderable=!1,this.parent=null,this.stage=null,this.worldAlpha=1,this._interactive=!1,this.worldTransform=f.mat3.create(),this.localTransform=f.mat3.create(),this.color=[],this.dynamic=!0,this._sr=0,this._cr=1,this.filterArea=new f.Rectangle(0,0,1,1)},f.DisplayObject.prototype.constructor=f.DisplayObject,f.DisplayObject.prototype.setInteractive=function(a){this.interactive=a},Object.defineProperty(f.DisplayObject.prototype,"interactive",{get:function(){return this._interactive},set:function(a){this._interactive=a,this.stage&&(this.stage.dirty=!0)}}),Object.defineProperty(f.DisplayObject.prototype,"mask",{get:function(){return this._mask},set:function(a){a?this._mask?(a.start=this._mask.start,a.end=this._mask.end):(this.addFilter(a),a.renderable=!1):(this.removeFilter(this._mask),this._mask.renderable=!0),this._mask=a}}),Object.defineProperty(f.DisplayObject.prototype,"filters",{get:function(){return this._filters},set:function(a){if(a){this._filters&&this.removeFilter(this._filters),this.addFilter(a);for(var b=[],c=0;c=0&&b<=this.children.length))throw new Error(a+" The index "+b+" supplied is out of bounds "+this.children.length);if(void 0!=a.parent&&a.parent.removeChild(a),a.parent=this,this.stage){var c=a;do c.interactive&&(this.stage.dirty=!0),c.stage=this.stage,c=c._iNext;while(c)}var d,e,f=a.first,g=a.last;if(b==this.children.length){e=this.last;for(var h=this,i=this.last;h;)h.last==i&&(h.last=a.last),h=h.parent}else e=0==b?this:this.children[b-1].last;d=e._iNext,d&&(d._iPrev=g,g._iNext=d),f._iPrev=e,e._iNext=f,this.children.splice(b,0,a),this.__renderGroup&&(a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),this.__renderGroup.addDisplayObjectAndChildren(a))},f.DisplayObjectContainer.prototype.swapChildren=function(){},f.DisplayObjectContainer.prototype.getChildAt=function(a){if(a>=0&&aa;a++)this.children[a].updateTransform()}},f.blendModes={},f.blendModes.NORMAL=0,f.blendModes.SCREEN=1,f.Sprite=function(a){f.DisplayObjectContainer.call(this),this.anchor=new f.Point,this.texture=a,this.blendMode=f.blendModes.NORMAL,this._width=0,this._height=0,a.baseTexture.hasLoaded?this.updateFrame=!0:(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},f.Sprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Sprite.prototype.constructor=f.Sprite,Object.defineProperty(f.Sprite.prototype,"width",{get:function(){return this.scale.x*this.texture.frame.width},set:function(a){this.scale.x=a/this.texture.frame.width,this._width=a}}),Object.defineProperty(f.Sprite.prototype,"height",{get:function(){return this.scale.y*this.texture.frame.height},set:function(a){this.scale.y=a/this.texture.frame.height,this._height=a}}),f.Sprite.prototype.setTexture=function(a){this.texture.baseTexture!=a.baseTexture?(this.textureChange=!0,this.texture=a,this.__renderGroup&&this.__renderGroup.updateTexture(this)):this.texture=a,this.updateFrame=!0},f.Sprite.prototype.onTextureUpdate=function(){this._width&&(this.scale.x=this._width/this.texture.frame.width),this._height&&(this.scale.y=this._height/this.texture.frame.height),this.updateFrame=!0},f.Sprite.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache"+this);return new f.Sprite(b)},f.Sprite.fromImage=function(a){var b=f.Texture.fromImage(a);return new f.Sprite(b)},f.MovieClip=function(a){f.Sprite.call(this,a[0]),this.textures=a,this.animationSpeed=1,this.loop=!0,this.onComplete=null,this.currentFrame=0,this.playing=!1},f.MovieClip.prototype=Object.create(f.Sprite.prototype),f.MovieClip.prototype.constructor=f.MovieClip,Object.defineProperty(f.MovieClip.prototype,"totalFrames",{get:function(){return this.textures.length}}),f.MovieClip.prototype.stop=function(){this.playing=!1},f.MovieClip.prototype.play=function(){this.playing=!0},f.MovieClip.prototype.gotoAndStop=function(a){this.playing=!1,this.currentFrame=a;var b=0|this.currentFrame+.5;this.setTexture(this.textures[b%this.textures.length])},f.MovieClip.prototype.gotoAndPlay=function(a){this.currentFrame=a,this.playing=!0},f.MovieClip.prototype.updateTransform=function(){if(f.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var a=0|this.currentFrame+.5;this.loop||a=this.textures.length&&(this.gotoAndStop(this.textures.length-1),this.onComplete&&this.onComplete())}},f.FilterBlock=function(){this.visible=!0,this.renderable=!0},f.Text=function(a,b){this.canvas=document.createElement("canvas"),this.context=this.canvas.getContext("2d"),f.Sprite.call(this,f.Texture.fromCanvas(this.canvas)),this.setText(a),this.setStyle(b),this.updateText(),this.dirty=!1},f.Text.prototype=Object.create(f.Sprite.prototype),f.Text.prototype.constructor=f.Text,f.Text.prototype.setStyle=function(a){a=a||{},a.font=a.font||"bold 20pt Arial",a.fill=a.fill||"black",a.align=a.align||"left",a.stroke=a.stroke||"black",a.strokeThickness=a.strokeThickness||0,a.wordWrap=a.wordWrap||!1,a.wordWrapWidth=a.wordWrapWidth||100,this.style=a,this.dirty=!0},f.Text.prototype.setText=function(a){this.text=a.toString()||" ",this.dirty=!0},f.Text.prototype.updateText=function(){this.context.font=this.style.font;var a=this.text;this.style.wordWrap&&(a=this.wordWrap(this.text));for(var b=a.split(/(?:\r\n|\r|\n)/),c=[],d=0,e=0;ee?f:arguments.callee(a,b,f,d,e):arguments.callee(a,b,c,f,e)},c=function(a,c,d){if(a.measureText(c).width<=d||c.length<1)return c;var e=b(a,c,0,c.length,d);return c.substring(0,e)+"\n"+arguments.callee(a,c.substring(e),d)},d="",e=a.split("\n"),f=0;f=2?parseInt(b[b.length-2],10):f.BitmapText.fonts[this.fontName].size,this.dirty=!0},f.BitmapText.prototype.updateText=function(){for(var a=f.BitmapText.fonts[this.fontName],b=new f.Point,c=null,d=[],e=0,g=[],h=0,i=this.fontSize/a.size,j=0;j=j;j++){var n=0;"right"==this.style.align?n=e-g[j]:"center"==this.style.align&&(n=(e-g[j])/2),m.push(n)}for(j=0;j0;)this.removeChild(this.getChildAt(0));this.updateText(),this.dirty=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.BitmapText.fonts={},f.InteractionManager=function(a){this.stage=a,this.mouse=new f.InteractionData,this.touchs={},this.tempPoint=new f.Point,this.mouseoverEnabled=!0,this.pool=[],this.interactiveItems=[],this.interactionDOMElement=null,this.onMouseMove=this.onMouseMove.bind(this),this.onMouseDown=this.onMouseDown.bind(this),this.onMouseOut=this.onMouseOut.bind(this),this.onMouseUp=this.onMouseUp.bind(this),this.onTouchStart=this.onTouchStart.bind(this),this.onTouchEnd=this.onTouchEnd.bind(this),this.onTouchMove=this.onTouchMove.bind(this),this.last=0},f.InteractionManager.prototype.constructor=f.InteractionManager,f.InteractionManager.prototype.collectInteractiveSprite=function(a,b){for(var c=a.children,d=c.length,e=d-1;e>=0;e--){var f=c[e];f.interactive?(b.interactiveChildren=!0,this.interactiveItems.push(f),f.children.length>0&&this.collectInteractiveSprite(f,f)):(f.__iParent=null,f.children.length>0&&this.collectInteractiveSprite(f,b))}},f.InteractionManager.prototype.setTarget=function(a){this.target=a,null===this.interactionDOMElement&&this.setTargetDomElement(a.view),document.body.addEventListener("mouseup",this.onMouseUp,!0)},f.InteractionManager.prototype.setTargetDomElement=function(a){null!==this.interactionDOMElement&&(this.interactionDOMElement.style["-ms-content-zooming"]="",this.interactionDOMElement.style["-ms-touch-action"]="",this.interactionDOMElement.removeEventListener("mousemove",this.onMouseMove,!0),this.interactionDOMElement.removeEventListener("mousedown",this.onMouseDown,!0),this.interactionDOMElement.removeEventListener("mouseout",this.onMouseOut,!0),this.interactionDOMElement.removeEventListener("touchstart",this.onTouchStart,!0),this.interactionDOMElement.removeEventListener("touchend",this.onTouchEnd,!0),this.interactionDOMElement.removeEventListener("touchmove",this.onTouchMove,!0)),window.navigator.msPointerEnabled&&(a.style["-ms-content-zooming"]="none",a.style["-ms-touch-action"]="none"),this.interactionDOMElement=a,a.addEventListener("mousemove",this.onMouseMove,!0),a.addEventListener("mousedown",this.onMouseDown,!0),a.addEventListener("mouseout",this.onMouseOut,!0),a.addEventListener("touchstart",this.onTouchStart,!0),a.addEventListener("touchend",this.onTouchEnd,!0),a.addEventListener("touchmove",this.onTouchMove,!0)},f.InteractionManager.prototype.update=function(){if(this.target){var a=Date.now(),b=a-this.last;if(b=30*b/1e3,!(1>b)){if(this.last=a,this.dirty){this.dirty=!1;for(var c=this.interactiveItems.length,d=0;c>d;d++)this.interactiveItems[d].interactiveChildren=!1;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}var e=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var d=0;e>d;d++){var f=this.interactiveItems[d];(f.mouseover||f.mouseout||f.buttonMode)&&(f.__hit=this.hitTest(f,this.mouse),this.mouse.target=f,f.__hit?(f.buttonMode&&(this.interactionDOMElement.style.cursor="pointer"),f.__isOver||(f.mouseover&&f.mouseover(this.mouse),f.__isOver=!0)):f.__isOver&&(f.mouseout&&f.mouseout(this.mouse),f.__isOver=!1))}}}},f.InteractionManager.prototype.onMouseMove=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactionDOMElement.getBoundingClientRect();this.mouse.global.x=(a.clientX-b.left)*(this.target.width/b.width),this.mouse.global.y=(a.clientY-b.top)*(this.target.height/b.height);var c=this.interactiveItems.length;this.mouse.global;for(var d=0;c>d;d++){var e=this.interactiveItems[d];e.mousemove&&e.mousemove(this.mouse)}},f.InteractionManager.prototype.onMouseDown=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactiveItems.length;this.mouse.global,this.stage;for(var c=0;b>c;c++){var d=this.interactiveItems[c];if((d.mousedown||d.click)&&(d.__mouseIsDown=!0,d.__hit=this.hitTest(d,this.mouse),d.__hit&&(d.mousedown&&d.mousedown(this.mouse),d.__isDown=!0,!d.interactiveChildren)))break}},f.InteractionManager.prototype.onMouseOut=function(){var a=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var b=0;a>b;b++){var c=this.interactiveItems[b];c.__isOver&&(this.mouse.target=c,c.mouseout&&c.mouseout(this.mouse),c.__isOver=!1)}},f.InteractionManager.prototype.onMouseUp=function(a){this.mouse.originalEvent=a||window.event,this.mouse.global;for(var b=this.interactiveItems.length,c=!1,d=0;b>d;d++){var e=this.interactiveItems[d];(e.mouseup||e.mouseupoutside||e.click)&&(e.__hit=this.hitTest(e,this.mouse),e.__hit&&!c?(e.mouseup&&e.mouseup(this.mouse),e.__isDown&&e.click&&e.click(this.mouse),e.interactiveChildren||(c=!0)):e.__isDown&&e.mouseupoutside&&e.mouseupoutside(this.mouse),e.__isDown=!1)}},f.InteractionManager.prototype.hitTest=function(a,b){var c=b.global;if(a.vcount!==f.visibleCount)return!1;var d=a instanceof f.Sprite,e=a.worldTransform,g=e[0],h=e[1],i=e[2],j=e[3],k=e[4],l=e[5],m=1/(g*k+h*-j),n=k*m*c.x+-h*m*c.y+(l*h-i*k)*m,o=g*m*c.y+-j*m*c.x+(-l*g+i*j)*m;if(b.target=a,a.hitArea&&a.hitArea.contains)return a.hitArea.contains(n,o)?(b.target=a,!0):!1;if(d){var p,q=a.texture.frame.width,r=a.texture.frame.height,s=-q*a.anchor.x;if(n>s&&s+q>n&&(p=-r*a.anchor.y,o>p&&p+r>o))return b.target=a,!0}for(var t=a.children.length,u=0;t>u;u++){var v=a.children[u],w=this.hitTest(v,b);if(w)return b.target=a,!0}return!1},f.InteractionManager.prototype.onTouchMove=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;dd;d++){var h=this.interactiveItems[d];h.touchmove&&h.touchmove(f)}},f.InteractionManager.prototype.onTouchStart=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i];if((j.touchstart||j.tap)&&(j.__hit=this.hitTest(j,g),j.__hit&&(j.touchstart&&j.touchstart(g),j.__isDown=!0,j.__touchData=g,!j.interactiveChildren)))break}}},f.InteractionManager.prototype.onTouchEnd=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i],k=j.__touchData;j.__hit=this.hitTest(j,f),k==f&&(f.originalEvent=a||window.event,(j.touchend||j.tap)&&(j.__hit&&!g?(j.touchend&&j.touchend(f),j.__isDown&&j.tap&&j.tap(f),j.interactiveChildren||(g=!0)):j.__isDown&&j.touchendoutside&&j.touchendoutside(f),j.__isDown=!1),j.__touchData=null)}this.pool.push(f),this.touchs[e.identifier]=null}},f.InteractionData=function(){this.global=new f.Point,this.local=new f.Point,this.target,this.originalEvent},f.InteractionData.prototype.getLocalPosition=function(a){var b=a.worldTransform,c=this.global,d=b[0],e=b[1],g=b[2],h=b[3],i=b[4],j=b[5],k=1/(d*i+e*-h);return new f.Point(i*k*c.x+-e*k*c.y+(j*e-g*i)*k,d*k*c.y+-h*k*c.x+(-j*d+g*h)*k)},f.InteractionData.prototype.constructor=f.InteractionData,f.Stage=function(a){f.DisplayObjectContainer.call(this),this.worldTransform=f.mat3.create(),this.interactive=!0,this.interactionManager=new f.InteractionManager(this),this.dirty=!0,this.__childrenAdded=[],this.__childrenRemoved=[],this.stage=this,this.stage.hitArea=new f.Rectangle(0,0,1e5,1e5),this.setBackgroundColor(a),this.worldVisible=!0},f.Stage.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Stage.prototype.constructor=f.Stage,f.Stage.prototype.setInteractionDelegate=function(a){this.interactionManager.setTargetDomElement(a)},f.Stage.prototype.updateTransform=function(){this.worldAlpha=1,this.vcount=f.visibleCount;for(var a=0,b=this.children.length;b>a;a++)this.children[a].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},f.Stage.prototype.setBackgroundColor=function(a){this.backgroundColor=a||0,this.backgroundColorSplit=d(this.backgroundColor);var b=this.backgroundColor.toString(16);b="000000".substr(0,6-b.length)+b,this.backgroundColorString="#"+b},f.Stage.prototype.getMousePosition=function(){return this.interactionManager.mouse.global};for(var h=0,i=["ms","moz","webkit","o"],j=0;j>>>>>>>>"),console.log("_");var b=0,c=a.first;for(console.log(c);c._iNext;)if(b++,c=c._iNext,console.log(c),b>100){console.log("BREAK");break}},f.EventTarget=function(){var a={};this.addEventListener=this.on=function(b,c){void 0===a[b]&&(a[b]=[]),-1===a[b].indexOf(c)&&a[b].push(c)},this.dispatchEvent=this.emit=function(b){if(a[b.type]&&a[b.type].length)for(var c=0,d=a[b.type].length;d>c;c++)a[b.type][c](b)},this.removeEventListener=this.off=function(b,c){var d=a[b].indexOf(c);-1!==d&&a[b].splice(d,1)}},f.autoDetectRenderer=function(a,b,c,d,e){a||(a=800),b||(b=600);var g=function(){try{var a=document.createElement("canvas");return!!window.WebGLRenderingContext&&(a.getContext("webgl")||a.getContext("experimental-webgl"))}catch(b){return!1}}();if(g){var h=-1!=navigator.userAgent.toLowerCase().indexOf("msie");g=!h}return g?new f.WebGLRenderer(a,b,c,d,e):new f.CanvasRenderer(a,b,c,d)},f.PolyK={},f.PolyK.Triangulate=function(a){var b=!0,c=a.length>>1;if(3>c)return[];for(var d=[],e=[],g=0;c>g;g++)e.push(g);for(var g=0,h=c;h>3;){var i=e[(g+0)%h],j=e[(g+1)%h],k=e[(g+2)%h],l=a[2*i],m=a[2*i+1],n=a[2*j],o=a[2*j+1],p=a[2*k],q=a[2*k+1],r=!1;if(f.PolyK._convex(l,m,n,o,p,q,b)){r=!0;for(var s=0;h>s;s++){var t=e[s];if(t!=i&&t!=j&&t!=k&&f.PolyK._PointInTriangle(a[2*t],a[2*t+1],l,m,n,o,p,q)){r=!1;break}}}if(r)d.push(i,j,k),e.splice((g+1)%h,1),h--,g=0;else if(g++>3*h){if(!b)return console.log("PIXI Warning: shape too complex to fill"),[];var d=[];e=[];for(var g=0;c>g;g++)e.push(g);g=0,h=c,b=!1}}return d.push(e[0],e[1],e[2]),d},f.PolyK._PointInTriangle=function(a,b,c,d,e,f,g,h){var i=g-c,j=h-d,k=e-c,l=f-d,m=a-c,n=b-d,o=i*i+j*j,p=i*k+j*l,q=i*m+j*n,r=k*k+l*l,s=k*m+l*n,t=1/(o*r-p*p),u=(r*q-p*s)*t,v=(o*s-p*q)*t;return u>=0&&v>=0&&1>u+v},f.PolyK._convex=function(a,b,c,d,e,f,g){return(b-d)*(e-c)+(c-a)*(f-d)>=0==g},f.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],f.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","varying vec2 vTextureCoord;","varying float vColor;","const vec2 center = vec2(-1.0, 1.0);","void main(void) {","gl_Position = vec4( ((aVertexPosition + offsetVector) / projectionVector) + center , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.stripShaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float alpha;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * alpha;","}"],f.stripShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.primitiveShaderFragmentSrc=["precision mediump float;","varying vec4 vColor;","void main(void) {","gl_FragColor = vColor;","}"],f.primitiveShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec4 aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","uniform float alpha;","varying vec4 vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition , 1.0);","v -= offsetVector.xyx;","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vColor = aColor * alpha;","}"],f.shaderStack=[],f.initPrimitiveShader=function(){var a=f.gl,b=f.compileProgram(f.primitiveShaderVertexSrc,f.primitiveShaderFragmentSrc);a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.offsetVector=a.getUniformLocation(b,"offsetVector"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),f.primitiveProgram=b +},f.initDefaultShader=function(){f.frameBufferStack=[],f.frameBufferPool=[],f.defaultShader=new f.PixiShader,f.defaultShader.init(),f.pushShader(f.defaultShader)},f.initDefaultStripShader=function(){var a=this.gl,b=f.compileProgram(f.stripShaderVertexSrc,f.stripShaderFragmentSrc);a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.textureCoordAttribute=a.getAttribLocation(b,"aTextureCoord"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.samplerUniform=a.getUniformLocation(b,"uSampler"),f.stripShaderProgram=b},f.CompileVertexShader=function(a,b){return f._CompileShader(a,b,a.VERTEX_SHADER)},f.CompileFragmentShader=function(a,b){return f._CompileShader(a,b,a.FRAGMENT_SHADER)},f._CompileShader=function(a,b,c){var d=b.join("\n"),e=a.createShader(c);return a.shaderSource(e,d),a.compileShader(e),a.getShaderParameter(e,a.COMPILE_STATUS)?e:(alert(a.getShaderInfoLog(e)),null)},f.compileProgram=function(a,b){var c=f.gl,d=f.CompileFragmentShader(c,b),e=f.CompileVertexShader(c,a),g=c.createProgram();return c.attachShader(g,e),c.attachShader(g,d),c.linkProgram(g),c.getProgramParameter(g,c.LINK_STATUS)||alert("Could not initialise shaders"),g},f.pushShader=function(a){var b=f.gl;b.colorMask(!0,!0,!0,!0),b.viewport(0,0,this.width,this.height),b.clearColor(0,0,0,0),b.clear(b.COLOR_BUFFER_BIT),f.shaderStack.push(a);var c=a.program;b.useProgram(c),b.enableVertexAttribArray(c.vertexPositionAttribute),b.enableVertexAttribArray(c.colorAttribute),b.enableVertexAttribArray(c.textureCoordAttribute),a.syncUniforms(),f.currentShader=c},f.popShader=function(){var a=f.gl;f.shaderStack.pop();var b=f.shaderStack[f.shaderStack.length-1].program;a.useProgram(b),f.currentShader=b},f.activatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.primitiveProgram),a.disableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.deactivatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.currentShader),a.enableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.PixiShader=function(){this.program,this.fragmentSrc=["precision lowp float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vTextureCoord) * vColor;","}"]},f.PixiShader.prototype.init=function(){var a=f.compileProgram(this.vertexSrc||f.shaderVertexSrc,this.fragmentSrc),b=f.gl;b.useProgram(a),this.uSampler=b.getUniformLocation(a,"uSampler"),this.projectionVector=b.getUniformLocation(a,"projectionVector"),this.offsetVector=b.getUniformLocation(a,"offsetVector"),this.aVertexPosition=b.getAttribLocation(a,"aVertexPosition"),this.aTextureCoord=b.getAttribLocation(a,"aTextureCoord"),a.vertexPositionAttribute=b.getAttribLocation(a,"aVertexPosition"),a.colorAttribute=b.getAttribLocation(a,"aColor"),a.textureCoordAttribute=b.getAttribLocation(a,"aTextureCoord"),a.projectionVector=b.getUniformLocation(a,"projectionVector"),a.samplerUniform=b.getUniformLocation(a,"uSampler"),a.offsetVector=b.getUniformLocation(a,"offsetVector");for(var c in this.uniforms)a[c]=b.getUniformLocation(a,c);this.program=a},f.PixiShader.prototype.syncUniforms=function(){var a=f.gl;for(var b in this.uniforms){var c=this.uniforms[b].type;if("f"==c&&a.uniform1f(this.program[b],this.uniforms[b].value),"f2"==c)a.uniform2f(this.program[b],this.uniforms[b].value.x,this.uniforms[b].value.y);else if("mat4"==c)a.uniformMatrix4fv(this.program[b],!1,this.uniforms[b].value);else if("sampler2D"==c){var d=this.uniforms[b].value;a.activeTexture(a.TEXTURE1),a.bindTexture(a.TEXTURE_2D,d.baseTexture._glTexture),a.uniform1i(this.program[b],1)}}},f.WebGLGraphics=function(){},f.WebGLGraphics.renderGraphics=function(a,b){var c=f.gl;a._webGL||(a._webGL={points:[],indices:[],lastIndex:0,buffer:c.createBuffer(),indexBuffer:c.createBuffer()}),a.dirty&&(a.dirty=!1,a.clearDirty&&(a.clearDirty=!1,a._webGL.lastIndex=0,a._webGL.points=[],a._webGL.indices=[]),f.WebGLGraphics.updateGraphics(a)),f.activatePrimitiveShader();var d=f.mat3.clone(a.worldTransform);f.mat3.transpose(d),c.blendFunc(c.ONE,c.ONE_MINUS_SRC_ALPHA),c.uniformMatrix3fv(f.primitiveProgram.translationMatrix,!1,d),c.uniform2f(f.primitiveProgram.projectionVector,b.x,-b.y),c.uniform2f(f.primitiveProgram.offsetVector,-f.offset.x,-f.offset.y),c.uniform1f(f.primitiveProgram.alpha,a.worldAlpha),c.bindBuffer(c.ARRAY_BUFFER,a._webGL.buffer),c.vertexAttribPointer(f.primitiveProgram.vertexPositionAttribute,2,c.FLOAT,!1,24,0),c.vertexAttribPointer(f.primitiveProgram.colorAttribute,4,c.FLOAT,!1,24,8),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),c.drawElements(c.TRIANGLE_STRIP,a._webGL.indices.length,c.UNSIGNED_SHORT,0),f.deactivatePrimitiveShader()},f.WebGLGraphics.updateGraphics=function(a){for(var b=a._webGL.lastIndex;b3&&f.WebGLGraphics.buildPoly(c,a._webGL),c.lineWidth>0&&f.WebGLGraphics.buildLine(c,a._webGL)):c.type==f.Graphics.RECT?f.WebGLGraphics.buildRectangle(c,a._webGL):(c.type==f.Graphics.CIRC||c.type==f.Graphics.ELIP)&&f.WebGLGraphics.buildCircle(c,a._webGL)}a._webGL.lastIndex=a.graphicsData.length;var d=f.gl;a._webGL.glPoints=new Float32Array(a._webGL.points),d.bindBuffer(d.ARRAY_BUFFER,a._webGL.buffer),d.bufferData(d.ARRAY_BUFFER,a._webGL.glPoints,d.STATIC_DRAW),a._webGL.glIndicies=new Uint16Array(a._webGL.indices),d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),d.bufferData(d.ELEMENT_ARRAY_BUFFER,a._webGL.glIndicies,d.STATIC_DRAW)},f.WebGLGraphics.buildRectangle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3];if(a.fill){var j=d(a.fillColor),k=a.fillAlpha,l=j[0]*k,m=j[1]*k,n=j[2]*k,o=b.points,p=b.indices,q=o.length/6;o.push(e,g),o.push(l,m,n,k),o.push(e+h,g),o.push(l,m,n,k),o.push(e,g+i),o.push(l,m,n,k),o.push(e+h,g+i),o.push(l,m,n,k),p.push(q,q,q+1,q+2,q+3,q+3)}a.lineWidth&&(a.points=[e,g,e+h,g,e+h,g+i,e,g+i,e,g],f.WebGLGraphics.buildLine(a,b))},f.WebGLGraphics.buildCircle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3],j=40,k=2*Math.PI/j;if(a.fill){var l=d(a.fillColor),m=a.fillAlpha,n=l[0]*m,o=l[1]*m,p=l[2]*m,q=b.points,r=b.indices,s=q.length/6;r.push(s);for(var t=0;j+1>t;t++)q.push(e,g,n,o,p,m),q.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i,n,o,p,m),r.push(s++,s++);r.push(s-1)}if(a.lineWidth){a.points=[];for(var t=0;j+1>t;t++)a.points.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i);f.WebGLGraphics.buildLine(a,b)}},f.WebGLGraphics.buildLine=function(a,b){var c=a.points;if(0!=c.length){var e=new f.Point(c[0],c[1]),g=new f.Point(c[c.length-2],c[c.length-1]);if(e.x==g.x&&e.y==g.y){c.pop(),c.pop(),g=new f.Point(c[c.length-2],c[c.length-1]);var h=g.x+.5*(e.x-g.x),i=g.y+.5*(e.y-g.y);c.unshift(h,i),c.push(h,i)}var j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,A,B,C,D,E=b.points,F=b.indices,G=c.length/2,H=c.length,I=E.length/6,J=a.lineWidth/2,K=d(a.lineColor),L=a.lineAlpha,M=K[0]*L,N=K[1]*L,O=K[2]*L;j=c[0],k=c[1],l=c[2],m=c[3],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(j-p,k-q,M,N,O,L),E.push(j+p,k+q,M,N,O,L);for(var P=1;G-1>P;P++)j=c[2*(P-1)],k=c[2*(P-1)+1],l=c[2*P],m=c[2*P+1],n=c[2*(P+1)],o=c[2*(P+1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,r=-(m-o),s=l-n,D=Math.sqrt(r*r+s*s),r/=D,s/=D,r*=J,s*=J,v=-q+k-(-q+m),w=-p+l-(-p+j),x=(-p+j)*(-q+m)-(-p+l)*(-q+k),y=-s+o-(-s+m),z=-r+l-(-r+n),A=(-r+n)*(-s+m)-(-r+l)*(-s+o),B=v*z-y*w,0==B&&(B+=1),px=(w*A-z*x)/B,py=(y*x-v*A)/B,C=(px-l)*(px-l)+(py-m)+(py-m),C>19600?(t=p-r,u=q-s,D=Math.sqrt(t*t+u*u),t/=D,u/=D,t*=J,u*=J,E.push(l-t,m-u),E.push(M,N,O,L),E.push(l+t,m+u),E.push(M,N,O,L),E.push(l-t,m-u),E.push(M,N,O,L),H++):(E.push(px,py),E.push(M,N,O,L),E.push(l-(px-l),m-(py-m)),E.push(M,N,O,L));j=c[2*(G-2)],k=c[2*(G-2)+1],l=c[2*(G-1)],m=c[2*(G-1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(l-p,m-q),E.push(M,N,O,L),E.push(l+p,m+q),E.push(M,N,O,L),F.push(I);for(var P=0;H>P;P++)F.push(I++);F.push(I-1)}},f.WebGLGraphics.buildPoly=function(a,b){var c=a.points;if(!(c.length<6)){for(var e=b.points,g=b.indices,h=c.length/2,i=d(a.fillColor),j=a.fillAlpha,k=i[0]*j,l=i[1]*j,m=i[2]*j,n=f.PolyK.Triangulate(c),o=e.length/6,p=0;pp;p++)e.push(c[2*p],c[2*p+1],k,l,m,j)}},f._defaultFrame=new f.Rectangle(0,0,1,1),f.gl,f.WebGLRenderer=function(a,b,c,d,e){this.transparent=!!d,this.width=a||800,this.height=b||600,this.view=c||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var g=this;this.view.addEventListener("webglcontextlost",function(a){g.handleContextLost(a)},!1),this.view.addEventListener("webglcontextrestored",function(a){g.handleContextRestored(a)},!1),this.batchs=[];var h={alpha:this.transparent,antialias:!!e,premultipliedAlpha:!1,stencil:!0};try{f.gl=this.gl=this.view.getContext("experimental-webgl",h)}catch(i){try{f.gl=this.gl=this.view.getContext("webgl",h)}catch(i){throw new Error(" This browser does not support webGL. Try using the canvas renderer"+this)}}f.initDefaultShader(),f.initPrimitiveShader(),f.initDefaultStripShader();var j=this.gl;f.WebGLRenderer.gl=j,this.batch=new f.WebGLBatch(j),j.disable(j.DEPTH_TEST),j.disable(j.CULL_FACE),j.enable(j.BLEND),j.colorMask(!0,!0,!0,this.transparent),f.projection=new f.Point(400,300),f.offset=new f.Point(0,0),this.resize(this.width,this.height),this.contextLost=!1,f.pushShader(f.defaultShader),this.stageRenderGroup=new f.WebGLRenderGroup(this.gl)},f.WebGLRenderer.prototype.constructor=f.WebGLRenderer,f.WebGLRenderer.getBatch=function(){return 0==f._batchs.length?new f.WebGLBatch(f.WebGLRenderer.gl):f._batchs.pop()},f.WebGLRenderer.returnBatch=function(a){a.clean(),f._batchs.push(a)},f.WebGLRenderer.prototype.render=function(a){if(!this.contextLost){this.__stage!==a&&(this.__stage=a,this.stageRenderGroup.setRenderable(a)),f.WebGLRenderer.updateTextures(),f.visibleCount++,a.updateTransform();var b=this.gl;if(b.colorMask(!0,!0,!0,this.transparent),b.viewport(0,0,this.width,this.height),b.bindFramebuffer(b.FRAMEBUFFER,null),b.clearColor(a.backgroundColorSplit[0],a.backgroundColorSplit[1],a.backgroundColorSplit[2],!this.transparent),b.clear(b.COLOR_BUFFER_BIT),this.stageRenderGroup.backgroundColor=a.backgroundColorSplit,f.projection.x=this.width/2,f.projection.y=-this.height/2,this.stageRenderGroup.render(f.projection),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),f.Texture.frameUpdates.length>0){for(var c=0;cc;c++){var d=6*c,e=4*c;this.indices[d+0]=e+0,this.indices[d+1]=e+1,this.indices[d+2]=e+2,this.indices[d+3]=e+0,this.indices[d+4]=e+2,this.indices[d+5]=e+3}a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a.bufferData(a.ELEMENT_ARRAY_BUFFER,this.indices,a.STATIC_DRAW)},f.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)renderable=this.batchs[n],renderable instanceof f.WebGLBatch?this.batchs[n].render():this.renderSpecial(renderable,b);endBatch instanceof f.WebGLBatch?endBatch.render(0,h+1):this.renderSpecial(endBatch,b)},f.WebGLRenderGroup.prototype.renderSpecial=function(a,b){f.shaderStack.length;var c=a.vcount===f.visibleCount;a instanceof f.TilingSprite?c&&this.renderTilingSprite(a,b):a instanceof f.Strip?c&&this.renderStrip(a,b):a instanceof f.CustomRenderable?c&&a.renderWebGL(this,b):a instanceof f.Graphics?c&&a.renderable&&f.WebGLGraphics.renderGraphics(a,b):a instanceof f.FilterBlock&&this.handleFilterBlock(a,b)},f.WebGLRenderGroup.prototype.handleFilterBlock=function(a,b){var c=f.gl;a.open?a.data instanceof Array?this.filterManager.pushFilter(a):(c.enable(c.STENCIL_TEST),c.colorMask(!1,!1,!1,!1),c.stencilFunc(c.ALWAYS,1,255),c.stencilOp(c.KEEP,c.KEEP,c.REPLACE),f.WebGLGraphics.renderGraphics(a.data,b),c.colorMask(!0,!0,!0,!0),c.stencilFunc(c.NOTEQUAL,0,255),c.stencilOp(c.KEEP,c.KEEP,c.KEEP)):a.data instanceof Array?this.filterManager.popFilter():c.disable(c.STENCIL_TEST)},f.WebGLRenderGroup.prototype.updateTexture=function(a){this.removeObject(a);for(var b=a.first;b!=this.root&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););this.insertObject(a,b,c)},f.WebGLRenderGroup.prototype.addFilterBlocks=function(a,b){a.__renderGroup=this,b.__renderGroup=this;for(var c=a;c!=this.root.first&&(c=c._iPrev,!c.renderable||!c.__renderGroup););this.insertAfter(a,c);for(var d=b;d!=this.root.first&&(d=d._iPrev,!d.renderable||!d.__renderGroup););this.insertAfter(b,d)},f.WebGLRenderGroup.prototype.removeFilterBlocks=function(a,b){this.removeObject(a),this.removeObject(b)},f.WebGLRenderGroup.prototype.addDisplayObjectAndChildren=function(a){a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a);for(var b=a.first;b!=this.root.first&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););var d=a.first,e=a.last._iNext;do d.__renderGroup=this,d.renderable&&(this.insertObject(d,b,c),b=d),d=d._iNext;while(d!=e)},f.WebGLRenderGroup.prototype.removeDisplayObjectAndChildren=function(a){if(a.__renderGroup==this){a.last;do a.__renderGroup=null,a.renderable&&this.removeObject(a),a=a._iNext;while(a)}},f.WebGLRenderGroup.prototype.insertObject=function(a,b,c){var d=b,e=c;if(a instanceof f.Sprite){var g,h;if(d instanceof f.Sprite){if(g=d.batch,g&&g.texture==a.texture.baseTexture&&g.blendMode==a.blendMode)return g.insertAfter(a,d),void 0}else g=d;if(e)if(e instanceof f.Sprite){if(h=e.batch){if(h.texture==a.texture.baseTexture&&h.blendMode==a.blendMode)return h.insertBefore(a,e),void 0;if(h==g){var i=g.split(e),j=f.WebGLRenderer.getBatch(),k=this.batchs.indexOf(g);return j.init(a),this.batchs.splice(k+1,0,j,i),void 0}}}else h=e;var j=f.WebGLRenderer.getBatch();if(j.init(a),g){var k=this.batchs.indexOf(g);this.batchs.splice(k+1,0,j)}else this.batchs.push(j)}else a instanceof f.TilingSprite?this.initTilingSprite(a):a instanceof f.Strip&&this.initStrip(a),this.insertAfter(a,d)},f.WebGLRenderGroup.prototype.insertAfter=function(a,b){if(b instanceof f.Sprite){var c=b.batch;if(c)if(c.tail==b){var d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a)}else{var e=c.split(b.__next),d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a,e)}else this.batchs.push(a)}else{var d=this.batchs.indexOf(b);this.batchs.splice(d+1,0,a)}},f.WebGLRenderGroup.prototype.removeObject=function(a){var b;if(a instanceof f.Sprite){var c=a.batch;if(!c)return;c.remove(a),0==c.size&&(b=c)}else b=a;if(b){var d=this.batchs.indexOf(b);if(-1==d)return;if(0==d||d==this.batchs.length-1)return this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),void 0;if(this.batchs[d-1]instanceof f.WebGLBatch&&this.batchs[d+1]instanceof f.WebGLBatch&&this.batchs[d-1].texture==this.batchs[d+1].texture&&this.batchs[d-1].blendMode==this.batchs[d+1].blendMode)return this.batchs[d-1].merge(this.batchs[d+1]),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),f.WebGLRenderer.returnBatch(this.batchs[d+1]),this.batchs.splice(d,2),void 0;this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b)}},f.WebGLRenderGroup.prototype.initTilingSprite=function(a){var b=this.gl;a.verticies=new Float32Array([0,0,a.width,0,a.width,a.height,0,a.height]),a.uvs=new Float32Array([0,0,1,0,1,1,0,1]),a.colors=new Float32Array([1,1,1,1]),a.indices=new Uint16Array([0,1,3,2]),a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW),a.texture.baseTexture._glTexture?(b.bindTexture(b.TEXTURE_2D,a.texture.baseTexture._glTexture),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.REPEAT),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.REPEAT),a.texture.baseTexture._powerOf2=!0):a.texture.baseTexture._powerOf2=!0},f.WebGLRenderGroup.prototype.renderStrip=function(a,b){var c=this.gl,d=f.stripShaderProgram;c.useProgram(d);var e=f.mat3.clone(a.worldTransform);f.mat3.transpose(e),c.uniformMatrix3fv(d.translationMatrix,!1,e),c.uniform2f(d.projectionVector,b.x,b.y),c.uniform1f(d.alpha,a.worldAlpha),a.dirty?(a.dirty=!1,c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferData(c.ARRAY_BUFFER,a.verticies,c.STATIC_DRAW),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferData(c.ARRAY_BUFFER,a.uvs,c.STATIC_DRAW),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.bufferData(c.ARRAY_BUFFER,a.colors,c.STATIC_DRAW),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer),c.bufferData(c.ELEMENT_ARRAY_BUFFER,a.indices,c.STATIC_DRAW)):(c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.verticies),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer)),c.drawElements(c.TRIANGLE_STRIP,a.indices.length,c.UNSIGNED_SHORT,0),c.useProgram(f.currentProgram)},f.WebGLRenderGroup.prototype.renderTilingSprite=function(a,b){var c=this.gl;f.shaderProgram;var d=a.tilePosition,e=a.tileScale,g=d.x/a.texture.baseTexture.width,h=d.y/a.texture.baseTexture.height,i=a.width/a.texture.baseTexture.width/e.x,j=a.height/a.texture.baseTexture.height/e.y;a.uvs[0]=0-g,a.uvs[1]=0-h,a.uvs[2]=1*i-g,a.uvs[3]=0-h,a.uvs[4]=1*i-g,a.uvs[5]=1*j-h,a.uvs[6]=0-g,a.uvs[7]=1*j-h,c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.uvs),this.renderStrip(a,b)},f.WebGLRenderGroup.prototype.initStrip=function(a){var b=this.gl;this.shaderProgram,a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW)},f.WebGLFilterManager=function(){this.filterStack=[],this.texturePool=[],this.offsetX=0,this.offsetY=0,this.initShaderBuffers()},f.WebGLFilterManager.prototype.begin=function(a,b){this.width=2*a.x,this.height=2*-a.y,this.buffer=b},f.WebGLFilterManager.prototype.pushFilter=function(a){var b=f.gl;this.filterStack.push(a),a.filterPasses[0],this.offsetX+=a.target.filterArea.x,this.offsetY+=a.target.filterArea.y;var c=this.texturePool.pop();c||(c=new f.FilterTexture(this.width,this.height)),b.bindTexture(b.TEXTURE_2D,c.texture),this.getBounds(a.target);var d=a.target.filterArea;b.bindFramebuffer(b.FRAMEBUFFER,c.frameBuffer),b.viewport(0,0,d.width,d.height),f.projection.x=d.width/2,f.projection.y=-d.height/2,f.offset.x=-d.x,f.offset.y=-d.y,b.uniform2f(f.currentShader.projectionVector,d.width/2,-d.height/2),b.uniform2f(f.currentShader.offsetVector,-d.x,-d.y),b.colorMask(!0,!0,!0,!0),b.clearColor(0,0,0,0),b.clear(b.COLOR_BUFFER_BIT),a._glFilterTexture=c},f.WebGLFilterManager.prototype.popFilter=function(){var a=f.gl,b=this.filterStack.pop(),c=b.target.filterArea,d=b._glFilterTexture;if(b.filterPasses.length>1){a.viewport(0,0,c.width,c.height),a.bindBuffer(a.ARRAY_BUFFER,this.vertexBuffer),this.vertexArray[0]=0,this.vertexArray[1]=c.height,this.vertexArray[2]=c.width,this.vertexArray[3]=c.height,this.vertexArray[4]=0,this.vertexArray[5]=0,this.vertexArray[6]=c.width,this.vertexArray[7]=0,a.bufferSubData(a.ARRAY_BUFFER,0,this.vertexArray),a.bindBuffer(a.ARRAY_BUFFER,this.uvBuffer),this.uvArray[2]=c.width/this.width,this.uvArray[5]=c.height/this.height,this.uvArray[6]=c.width/this.width,this.uvArray[7]=c.height/this.height,a.bufferSubData(a.ARRAY_BUFFER,0,this.uvArray);var e=d,g=this.texturePool.pop();g||(g=new f.FilterTexture(this.width,this.height)),a.bindFramebuffer(a.FRAMEBUFFER,g.frameBuffer),a.clear(a.COLOR_BUFFER_BIT),a.disable(a.BLEND);for(var h=0;hs?s:E,E=E>t?t:E,E=E>u?u:E,E=E>v?v:E,F=F>w?w:F,F=F>x?x:F,F=F>y?y:F,F=F>z?z:F,C=s>C?s:C,C=t>C?t:C,C=u>C?u:C,C=v>C?v:C,D=w>D?w:D,D=x>D?x:D,D=y>D?y:D,D=z>D?z:D),l=!1,A=A._iNext}while(A!=B);E=E>0?E:0,F=F>0?F:0,C=C0&&(f.Texture.frameUpdates=[])},f.CanvasRenderer.prototype.resize=function(a,b){this.width=a,this.height=b,this.view.width=a,this.view.height=b},f.CanvasRenderer.prototype.renderDisplayObject=function(a){var b,c=this.context;c.globalCompositeOperation="source-over";var d=a.last._iNext;a=a.first;do if(b=a.worldTransform,a.visible)if(a.renderable){if(a instanceof f.Sprite){var e=a.texture.frame;e&&e.width&&e.height&&(c.globalAlpha=a.worldAlpha,c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),c.drawImage(a.texture.baseTexture.source,e.x,e.y,e.width,e.height,a.anchor.x*-e.width,a.anchor.y*-e.height,e.width,e.height))}else if(a instanceof f.Strip)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderStrip(a);else if(a instanceof f.TilingSprite)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderTilingSprite(a);else if(a instanceof f.CustomRenderable)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),a.renderCanvas(this);else if(a instanceof f.Graphics)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),f.CanvasGraphics.renderGraphics(a,c);else if(a instanceof f.FilterBlock&&a.data instanceof f.Graphics){var g=a.data;if(a.open){c.save();var h=g.alpha,i=g.worldTransform;c.setTransform(i[0],i[3],i[1],i[4],i[2],i[5]),g.worldAlpha=.5,c.worldAlpha=0,f.CanvasGraphics.renderGraphicsMask(g,c),c.clip(),g.worldAlpha=h}else c.restore()}a=a._iNext}else a=a._iNext;else a=a.last._iNext;while(a!=d)},f.CanvasRenderer.prototype.renderStripFlat=function(a){var b=this.context,c=a.verticies;a.uvs;var d=c.length/2;this.count++,b.beginPath();for(var e=1;d-2>e;e++){var f=2*e,g=c[f],h=c[f+2],i=c[f+4],j=c[f+1],k=c[f+3],l=c[f+5];b.moveTo(g,j),b.lineTo(h,k),b.lineTo(i,l)}b.fillStyle="#FF0000",b.fill(),b.closePath()},f.CanvasRenderer.prototype.renderTilingSprite=function(a){var b=this.context;b.globalAlpha=a.worldAlpha,a.__tilePattern||(a.__tilePattern=b.createPattern(a.texture.baseTexture.source,"repeat")),b.beginPath();var c=a.tilePosition,d=a.tileScale;b.scale(d.x,d.y),b.translate(c.x,c.y),b.fillStyle=a.__tilePattern,b.fillRect(-c.x,-c.y,a.width/d.x,a.height/d.y),b.scale(1/d.x,1/d.y),b.translate(-c.x,-c.y),b.closePath()},f.CanvasRenderer.prototype.renderStrip=function(a){var b=this.context,c=a.verticies,d=a.uvs,e=c.length/2;this.count++;for(var f=1;e-2>f;f++){var g=2*f,h=c[g],i=c[g+2],j=c[g+4],k=c[g+1],l=c[g+3],m=c[g+5],n=d[g]*a.texture.width,o=d[g+2]*a.texture.width,p=d[g+4]*a.texture.width,q=d[g+1]*a.texture.height,r=d[g+3]*a.texture.height,s=d[g+5]*a.texture.height;b.save(),b.beginPath(),b.moveTo(h,k),b.lineTo(i,l),b.lineTo(j,m),b.closePath(),b.clip();var t=n*r+q*p+o*s-r*p-q*o-n*s,u=h*r+q*j+i*s-r*j-q*i-h*s,v=n*i+h*p+o*j-i*p-h*o-n*j,w=n*r*j+q*i*p+h*o*s-h*r*p-q*o*j-n*i*s,x=k*r+q*m+l*s-r*m-q*l-k*s,y=n*l+k*p+o*m-l*p-k*o-n*m,z=n*r*m+q*l*p+k*o*s-k*r*p-q*o*m-n*l*s;b.transform(u/t,x/t,v/t,y/t,w/t,z/t),b.drawImage(a.texture.baseTexture.source,0,0),b.restore()}},f.CanvasGraphics=function(){},f.CanvasGraphics.renderGraphics=function(a,b){for(var c=a.worldAlpha,d=0;d1&&(c=1,console.log("Pixi.js warning: masks in canvas can only mask using the first path in the graphics object"));for(var d=0;1>d;d++){var e=a.graphicsData[d],g=e.points;if(e.type==f.Graphics.POLY){b.beginPath(),b.moveTo(g[0],g[1]);for(var h=1;hb?b:d,e=b+m>e?b+m:e,g=g>c?b:g,h=c+n>h?c+n:h}else if(k===f.Graphics.CIRC||k===f.Graphics.ELIP){b=a.x,c=a.y;var o=a.radius+l/2;d=d>b-o?b-o:d,e=b+o>e?b+o:e,g=g>c-o?c-o:g,h=c+o>h?c+o:h}else for(var p=0;pb-l?b-l:d,e=b+l>e?b+l:e,g=g>c-l?c-l:g,h=c+l>h?c+l:h}this.bounds=new f.Rectangle(d,g,e-d,h-g)}},f.Graphics.POLY=0,f.Graphics.RECT=1,f.Graphics.CIRC=2,f.Graphics.ELIP=3,f.Strip=function(a,b,c){f.DisplayObjectContainer.call(this),this.texture=a,this.blendMode=f.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(d){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=b,this.height=c,a.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},f.Strip.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Strip.prototype.constructor=f.Strip,f.Strip.prototype.setTexture=function(a){this.texture=a,this.width=a.frame.width,this.height=a.frame.height,this.updateFrame=!0},f.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},f.Rope=function(a,b){f.Strip.call(this,a),this.points=b;try{this.verticies=new Float32Array(4*b.length),this.uvs=new Float32Array(4*b.length),this.colors=new Float32Array(2*b.length),this.indices=new Uint16Array(2*b.length)}catch(c){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},f.Rope.prototype=Object.create(f.Strip.prototype),f.Rope.prototype.constructor=f.Rope,f.Rope.prototype.refresh=function(){var a=this.points;if(!(a.length<1)){var b=this.uvs,c=this.indices,d=this.colors,e=a[0],f=a[0];this.count-=.2,b[0]=0,b[1]=1,b[2]=0,b[3]=1,d[0]=1,d[1]=1,c[0]=0,c[1]=1;for(var g=a.length,h=1;g>h;h++){var f=a[h],i=4*h,j=h/(g-1);h%2?(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1):(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1),i=2*h,d[i]=1,d[i+1]=1,i=2*h,c[i]=i,c[i+1]=i+1,e=f}}},f.Rope.prototype.updateTransform=function(){var a=this.points;if(!(a.length<1)){var b,c=this.verticies,d=a[0],e={x:0,y:0},g=a[0];this.count-=.2,c[0]=g.x+e.x,c[1]=g.y+e.y,c[2]=g.x-e.x,c[3]=g.y-e.y;for(var h=a.length,i=1;h>i;i++){var g=a[i],j=4*i;b=i1&&(k=1);var l=Math.sqrt(e.x*e.x+e.y*e.y),m=this.texture.height/2;e.x/=l,e.y/=l,e.x*=m,e.y*=m,c[j]=g.x+e.x,c[j+1]=g.y+e.y,c[j+2]=g.x-e.x,c[j+3]=g.y-e.y,d=g}f.DisplayObjectContainer.prototype.updateTransform.call(this)}},f.Rope.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite=function(a,b,c){f.DisplayObjectContainer.call(this),this.texture=a,this.width=b,this.height=c,this.tileScale=new f.Point(1,1),this.tilePosition=new f.Point(0,0),this.renderable=!0,this.blendMode=f.blendModes.NORMAL},f.TilingSprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.TilingSprite.prototype.constructor=f.TilingSprite,f.TilingSprite.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},f.Spine=function(a){if(f.DisplayObjectContainer.call(this),this.spineData=f.AnimCache[a],!this.spineData)throw new Error("Spine data must be preloaded using PIXI.SpineLoader or PIXI.AssetLoader: "+a);this.skeleton=new l.Skeleton(this.spineData),this.skeleton.updateWorldTransform(),this.stateData=new l.AnimationStateData(this.spineData),this.state=new l.AnimationState(this.stateData),this.slotContainers=[];for(var b=0,c=this.skeleton.drawOrder.length;c>b;b++){var d=this.skeleton.drawOrder[b],e=d.attachment,g=new f.DisplayObjectContainer;if(this.slotContainers.push(g),this.addChild(g),e instanceof l.RegionAttachment){var h=e.rendererObject.name,i=this.createSprite(d,e.rendererObject);d.currentSprite=i,d.currentSpriteName=h,g.addChild(i)}}},f.Spine.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Spine.prototype.constructor=f.Spine,f.Spine.prototype.updateTransform=function(){this.lastTime=this.lastTime||Date.now();var a=.001*(Date.now()-this.lastTime);this.lastTime=Date.now(),this.state.update(a),this.state.apply(this.skeleton),this.skeleton.updateWorldTransform();for(var b=this.skeleton.drawOrder,c=0,d=b.length;d>c;c++){var e=b[c],g=e.attachment,h=this.slotContainers[c];if(g instanceof l.RegionAttachment){if(g.rendererObject&&(!e.currentSpriteName||e.currentSpriteName!=g.name)){var i=g.rendererObject.name;if(void 0!==e.currentSprite&&(e.currentSprite.visible=!1),e.sprites=e.sprites||{},void 0!==e.sprites[i])e.sprites[i].visible=!0;else{var j=this.createSprite(e,g.rendererObject);h.addChild(j)}e.currentSprite=e.sprites[i],e.currentSpriteName=i}h.visible=!0;var k=e.bone;h.position.x=k.worldX+g.x*k.m00+g.y*k.m01,h.position.y=k.worldY+g.x*k.m10+g.y*k.m11,h.scale.x=k.worldScaleX,h.scale.y=k.worldScaleY,h.rotation=-(e.bone.worldRotation*Math.PI/180)}else h.visible=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.Spine.prototype.createSprite=function(a,b){var c=f.TextureCache[b.name]?b.name:b.name+".png",d=new f.Sprite(f.Texture.fromFrame(c));return d.scale=b.scale,d.rotation=b.rotation,d.anchor.x=d.anchor.y=.5,a.sprites=a.sprites||{},a.sprites[b.name]=d,d};var l={};l.BoneData=function(a,b){this.name=a,this.parent=b},l.BoneData.prototype={length:0,x:0,y:0,rotation:0,scaleX:1,scaleY:1},l.SlotData=function(a,b){this.name=a,this.boneData=b},l.SlotData.prototype={r:1,g:1,b:1,a:1,attachmentName:null},l.Bone=function(a,b){this.data=a,this.parent=b,this.setToSetupPose()},l.Bone.yDown=!1,l.Bone.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,m00:0,m01:0,worldX:0,m10:0,m11:0,worldY:0,worldRotation:0,worldScaleX:1,worldScaleY:1,updateWorldTransform:function(a,b){var c=this.parent;null!=c?(this.worldX=this.x*c.m00+this.y*c.m01+c.worldX,this.worldY=this.x*c.m10+this.y*c.m11+c.worldY,this.worldScaleX=c.worldScaleX*this.scaleX,this.worldScaleY=c.worldScaleY*this.scaleY,this.worldRotation=c.worldRotation+this.rotation):(this.worldX=this.x,this.worldY=this.y,this.worldScaleX=this.scaleX,this.worldScaleY=this.scaleY,this.worldRotation=this.rotation);var d=this.worldRotation*Math.PI/180,e=Math.cos(d),f=Math.sin(d);this.m00=e*this.worldScaleX,this.m10=f*this.worldScaleX,this.m01=-f*this.worldScaleY,this.m11=e*this.worldScaleY,a&&(this.m00=-this.m00,this.m01=-this.m01),b&&(this.m10=-this.m10,this.m11=-this.m11),l.Bone.yDown&&(this.m10=-this.m10,this.m11=-this.m11)},setToSetupPose:function(){var a=this.data;this.x=a.x,this.y=a.y,this.rotation=a.rotation,this.scaleX=a.scaleX,this.scaleY=a.scaleY}},l.Slot=function(a,b,c){this.data=a,this.skeleton=b,this.bone=c,this.setToSetupPose()},l.Slot.prototype={r:1,g:1,b:1,a:1,_attachmentTime:0,attachment:null,setAttachment:function(a){this.attachment=a,this._attachmentTime=this.skeleton.time},setAttachmentTime:function(a){this._attachmentTime=this.skeleton.time-a},getAttachmentTime:function(){return this.skeleton.time-this._attachmentTime},setToSetupPose:function(){var a=this.data;this.r=a.r,this.g=a.g,this.b=a.b,this.a=a.a;for(var b=this.skeleton.data.slots,c=0,d=b.length;d>c;c++)if(b[c]==a){this.setAttachment(a.attachmentName?this.skeleton.getAttachmentBySlotIndex(c,a.attachmentName):null);break}}},l.Skin=function(a){this.name=a,this.attachments={}},l.Skin.prototype={addAttachment:function(a,b,c){this.attachments[a+":"+b]=c},getAttachment:function(a,b){return this.attachments[a+":"+b]},_attachAll:function(a,b){for(var c in b.attachments){var d=c.indexOf(":"),e=parseInt(c.substring(0,d)),f=c.substring(d+1),g=a.slots[e];if(g.attachment&&g.attachment.name==f){var h=this.getAttachment(e,f);h&&g.setAttachment(h)}}}},l.Animation=function(a,b,c){this.name=a,this.timelines=b,this.duration=c},l.Animation.prototype={apply:function(a,b,c){c&&0!=this.duration&&(b%=this.duration);for(var d=this.timelines,e=0,f=d.length;f>e;e++)d[e].apply(a,b,1)},mix:function(a,b,c,d){c&&0!=this.duration&&(b%=this.duration);for(var e=this.timelines,f=0,g=e.length;g>f;f++)e[f].apply(a,b,d)}},l.binarySearch=function(a,b,c){var d=0,e=Math.floor(a.length/c)-2;if(0==e)return c;for(var f=e>>>1;;){if(a[(f+1)*c]<=b?d=f+1:e=f,d==e)return(d+1)*c;f=d+e>>>1}},l.linearSearch=function(a,b,c){for(var d=0,e=a.length-c;e>=d;d+=c)if(a[d]>b)return d;return-1},l.Curves=function(a){this.curves=[],this.curves.length=6*(a-1)},l.Curves.prototype={setLinear:function(a){this.curves[6*a]=0},setStepped:function(a){this.curves[6*a]=-1},setCurve:function(a,b,c,d,e){var f=.1,g=f*f,h=g*f,i=3*f,j=3*g,k=6*g,l=6*h,m=2*-b+d,n=2*-c+e,o=3*(b-d)+1,p=3*(c-e)+1,q=6*a,r=this.curves;r[q]=b*i+m*j+o*h,r[q+1]=c*i+n*j+p*h,r[q+2]=m*k+o*l,r[q+3]=n*k+p*l,r[q+4]=o*l,r[q+5]=p*l},getCurvePercent:function(a,b){b=0>b?0:b>1?1:b;var c=6*a,d=this.curves,e=d[c];if(!e)return b;if(-1==e)return 0;for(var f=d[c+1],g=d[c+2],h=d[c+3],i=d[c+4],j=d[c+5],k=e,l=f,m=8;;){if(k>=b){var n=k-e,o=l-f;return o+(l-o)*(b-n)/(k-n)}if(0==m)break;m--,e+=g,f+=h,g+=i,h+=j,k+=e,l+=f}return l+(1-l)*(b-k)/(1-k)}},l.RotateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=2*a},l.RotateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(a,b,c){a*=2,this.frames[a]=b,this.frames[a+1]=c},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-2]){for(var f=e.data.rotation+d[d.length-1]-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;return e.rotation+=f*c,void 0}var g=l.binarySearch(d,b,2),h=d[g-1],i=d[g],j=1-(b-i)/(d[g-2]-i);j=this.curves.getCurvePercent(g/2-1,j);for(var f=d[g+1]-h;f>180;)f-=360;for(;-180>f;)f+=360;for(f=e.data.rotation+(h+f*j)-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;e.rotation+=f*c}}},l.TranslateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.TranslateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.x+=(e.data.x+d[d.length-2]-e.x)*c,e.y+=(e.data.y+d[d.length-1]-e.y)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.x+=(e.data.x+g+(d[f+1]-g)*j-e.x)*c,e.y+=(e.data.y+h+(d[f+2]-h)*j-e.y)*c}}},l.ScaleTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.ScaleTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.scaleX+=(e.data.scaleX-1+d[d.length-2]-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+d[d.length-1]-e.scaleY)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.scaleX+=(e.data.scaleX-1+g+(d[f+1]-g)*j-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+h+(d[f+2]-h)*j-e.scaleY)*c}}},l.ColorTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=5*a},l.ColorTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(c,d){c*=5,this.frames[c]=d,this.frames[c+1]=r,this.frames[c+2]=g,this.frames[c+3]=b,this.frames[c+4]=a},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-5]){var f=d.length-1;return e.r=d[f-3],e.g=d[f-2],e.b=d[f-1],e.a=d[f],void 0}var g=l.binarySearch(d,b,5),h=d[g-4],i=d[g-3],j=d[g-2],k=d[g-1],m=d[g],n=1-(b-m)/(d[g-5]-m);n=this.curves.getCurvePercent(g/5-1,n);var o=h+(d[g+1]-h)*n,p=i+(d[g+2]-i)*n,q=j+(d[g+3]-j)*n,r=k+(d[g+4]-k)*n;1>c?(e.r+=(o-e.r)*c,e.g+=(p-e.g)*c,e.b+=(q-e.b)*c,e.a+=(r-e.a)*c):(e.r=o,e.g=p,e.b=q,e.a=r)}}},l.AttachmentTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=a,this.attachmentNames=[],this.attachmentNames.length=a},l.AttachmentTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length},setFrame:function(a,b,c){this.frames[a]=b,this.attachmentNames[a]=c},apply:function(a,b){var c=this.frames;if(!(b=c[c.length-1]?c.length-1:l.binarySearch(c,b,1)-1;var e=this.attachmentNames[d];a.slots[this.slotIndex].setAttachment(e?a.getAttachmentBySlotIndex(this.slotIndex,e):null)}}},l.SkeletonData=function(){this.bones=[],this.slots=[],this.skins=[],this.animations=[]},l.SkeletonData.prototype={defaultSkin:null,findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return slot[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSkin:function(a){for(var b=this.skins,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findAnimation:function(a){for(var b=this.animations,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null}},l.Skeleton=function(a){this.data=a,this.bones=[];for(var b=0,c=a.bones.length;c>b;b++){var d=a.bones[b],e=d.parent?this.bones[a.bones.indexOf(d.parent)]:null;this.bones.push(new l.Bone(d,e))}this.slots=[],this.drawOrder=[];for(var b=0,c=a.slots.length;c>b;b++){var f=a.slots[b],g=this.bones[a.bones.indexOf(f.boneData)],h=new l.Slot(f,this,g);this.slots.push(h),this.drawOrder.push(h)}},l.Skeleton.prototype={x:0,y:0,skin:null,r:1,g:1,b:1,a:1,time:0,flipX:!1,flipY:!1,updateWorldTransform:function(){for(var a=this.flipX,b=this.flipY,c=this.bones,d=0,e=c.length;e>d;d++)c[d].updateWorldTransform(a,b)},setToSetupPose:function(){this.setBonesToSetupPose(),this.setSlotsToSetupPose()},setBonesToSetupPose:function(){for(var a=this.bones,b=0,c=a.length;c>b;b++)a[b].setToSetupPose()},setSlotsToSetupPose:function(){for(var a=this.slots,b=0,c=a.length;c>b;b++)a[b].setToSetupPose(b)},getRootBone:function(){return 0==this.bones.length?null:this.bones[0]},findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},setSkinByName:function(a){var b=this.data.findSkin(a);if(!b)throw"Skin not found: "+a;this.setSkin(b)},setSkin:function(a){this.skin&&a&&a._attachAll(this,this.skin),this.skin=a},getAttachmentBySlotName:function(a,b){return this.getAttachmentBySlotIndex(this.data.findSlotIndex(a),b)},getAttachmentBySlotIndex:function(a,b){if(this.skin){var c=this.skin.getAttachment(a,b);if(c)return c}return this.data.defaultSkin?this.data.defaultSkin.getAttachment(a,b):null},setAttachment:function(a,b){for(var c=this.slots,d=0,e=c.size;e>d;d++){var f=c[d];if(f.data.name==a){var g=null;if(b&&(g=this.getAttachment(d,b),null==g))throw"Attachment not found: "+b+", for slot: "+a;return f.setAttachment(g),void 0}}throw"Slot not found: "+a},update:function(a){time+=a}},l.AttachmentType={region:0},l.RegionAttachment=function(){this.offset=[],this.offset.length=8,this.uvs=[],this.uvs.length=8},l.RegionAttachment.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,width:0,height:0,rendererObject:null,regionOffsetX:0,regionOffsetY:0,regionWidth:0,regionHeight:0,regionOriginalWidth:0,regionOriginalHeight:0,setUVs:function(a,b,c,d,e){var f=this.uvs;e?(f[2]=a,f[3]=d,f[4]=a,f[5]=b,f[6]=c,f[7]=b,f[0]=c,f[1]=d):(f[0]=a,f[1]=d,f[2]=a,f[3]=b,f[4]=c,f[5]=b,f[6]=c,f[7]=d)},updateOffset:function(){var a=this.width/this.regionOriginalWidth*this.scaleX,b=this.height/this.regionOriginalHeight*this.scaleY,c=-this.width/2*this.scaleX+this.regionOffsetX*a,d=-this.height/2*this.scaleY+this.regionOffsetY*b,e=c+this.regionWidth*a,f=d+this.regionHeight*b,g=this.rotation*Math.PI/180,h=Math.cos(g),i=Math.sin(g),j=c*h+this.x,k=c*i,l=d*h+this.y,m=d*i,n=e*h+this.x,o=e*i,p=f*h+this.y,q=f*i,r=this.offset;r[0]=j-m,r[1]=l+k,r[2]=j-q,r[3]=p+k,r[4]=n-q,r[5]=p+o,r[6]=n-m,r[7]=l+o},computeVertices:function(a,b,c,d){a+=c.worldX,b+=c.worldY;var e=c.m00,f=c.m01,g=c.m10,h=c.m11,i=this.offset;d[0]=i[0]*e+i[1]*f+a,d[1]=i[0]*g+i[1]*h+b,d[2]=i[2]*e+i[3]*f+a,d[3]=i[2]*g+i[3]*h+b,d[4]=i[4]*e+i[5]*f+a,d[5]=i[4]*g+i[5]*h+b,d[6]=i[6]*e+i[7]*f+a,d[7]=i[6]*g+i[7]*h+b}},l.AnimationStateData=function(a){this.skeletonData=a,this.animationToMixTime={}},l.AnimationStateData.prototype={defaultMix:0,setMixByName:function(a,b,c){var d=this.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;var e=this.skeletonData.findAnimation(b);if(!e)throw"Animation not found: "+b;this.setMix(d,e,c)},setMix:function(a,b,c){this.animationToMixTime[a.name+":"+b.name]=c},getMix:function(a,b){var c=this.animationToMixTime[a.name+":"+b.name];return c?c:this.defaultMix}},l.AnimationState=function(a){this.data=a,this.queue=[]},l.AnimationState.prototype={current:null,previous:null,currentTime:0,previousTime:0,currentLoop:!1,previousLoop:!1,mixTime:0,mixDuration:0,update:function(a){if(this.currentTime+=a,this.previousTime+=a,this.mixTime+=a,this.queue.length>0){var b=this.queue[0];this.currentTime>=b.delay&&(this._setAnimation(b.animation,b.loop),this.queue.shift())}},apply:function(a){if(this.current)if(this.previous){this.previous.apply(a,this.previousTime,this.previousLoop);var b=this.mixTime/this.mixDuration;b>=1&&(b=1,this.previous=null),this.current.mix(a,this.currentTime,this.currentLoop,b)}else this.current.apply(a,this.currentTime,this.currentLoop)},clearAnimation:function(){this.previous=null,this.current=null,this.queue.length=0},_setAnimation:function(a,b){this.previous=null,a&&this.current&&(this.mixDuration=this.data.getMix(this.current,a),this.mixDuration>0&&(this.mixTime=0,this.previous=this.current,this.previousTime=this.currentTime,this.previousLoop=this.currentLoop)),this.current=a,this.currentLoop=b,this.currentTime=0},setAnimationByName:function(a,b){var c=this.data.skeletonData.findAnimation(a);if(!c)throw"Animation not found: "+a;this.setAnimation(c,b)},setAnimation:function(a,b){this.queue.length=0,this._setAnimation(a,b)},addAnimationByName:function(a,b,c){var d=this.data.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;this.addAnimation(d,b,c)},addAnimation:function(a,b,c){var d={};if(d.animation=a,d.loop=b,!c||0>=c){var e=0==this.queue.length?this.current:this.queue[this.queue.length-1].animation;c=null!=e?e.duration-this.data.getMix(e,a)+(c||0):0}d.delay=c,this.queue.push(d)},isComplete:function(){return!this.current||this.currentTime>=this.current.duration}},l.SkeletonJson=function(a){this.attachmentLoader=a},l.SkeletonJson.prototype={scale:1,readSkeletonData:function(a){for(var b=new l.SkeletonData,c=a.bones,d=0,e=c.length;e>d;d++){var f=c[d],g=null;if(f.parent&&(g=b.findBone(f.parent),!g))throw"Parent bone not found: "+f.parent;var h=new l.BoneData(f.name,g);h.length=(f.length||0)*this.scale,h.x=(f.x||0)*this.scale,h.y=(f.y||0)*this.scale,h.rotation=f.rotation||0,h.scaleX=f.scaleX||1,h.scaleY=f.scaleY||1,b.bones.push(h)}for(var i=a.slots,d=0,e=i.length;e>d;d++){var j=i[d],h=b.findBone(j.bone);if(!h)throw"Slot bone not found: "+j.bone;var k=new l.SlotData(j.name,h),m=j.color;m&&(k.r=l.SkeletonJson.toColor(m,0),k.g=l.SkeletonJson.toColor(m,1),k.b=l.SkeletonJson.toColor(m,2),k.a=l.SkeletonJson.toColor(m,3)),k.attachmentName=j.attachment,b.slots.push(k)}var n=a.skins;for(var o in n)if(n.hasOwnProperty(o)){var p=n[o],q=new l.Skin(o);for(var r in p)if(p.hasOwnProperty(r)){var s=b.findSlotIndex(r),t=p[r];for(var u in t)if(t.hasOwnProperty(u)){var v=this.readAttachment(q,u,t[u]);null!=v&&q.addAttachment(s,u,v)}}b.skins.push(q),"default"==q.name&&(b.defaultSkin=q)}var w=a.animations;for(var x in w)w.hasOwnProperty(x)&&this.readAnimation(x,w[x],b);return b},readAttachment:function(a,b,c){b=c.name||b;var d=l.AttachmentType[c.type||"region"];if(d==l.AttachmentType.region){var e=new l.RegionAttachment; +return e.x=(c.x||0)*this.scale,e.y=(c.y||0)*this.scale,e.scaleX=c.scaleX||1,e.scaleY=c.scaleY||1,e.rotation=c.rotation||0,e.width=(c.width||32)*this.scale,e.height=(c.height||32)*this.scale,e.updateOffset(),e.rendererObject={},e.rendererObject.name=b,e.rendererObject.scale={},e.rendererObject.scale.x=e.scaleX,e.rendererObject.scale.y=e.scaleY,e.rendererObject.rotation=-e.rotation*Math.PI/180,e}throw"Unknown attachment type: "+d},readAnimation:function(a,b,c){var d=[],e=0,f=b.bones;for(var g in f)if(f.hasOwnProperty(g)){var h=c.findBoneIndex(g);if(-1==h)throw"Bone not found: "+g;var i=f[g];for(var j in i)if(i.hasOwnProperty(j)){var k=i[j];if("rotate"==j){var m=new l.RotateTimeline(k.length);m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n,q.time,q.angle),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[2*m.getFrameCount()-2])}else{if("translate"!=j&&"scale"!=j)throw"Invalid timeline type for a bone: "+j+" ("+g+")";var m,r=1;"scale"==j?m=new l.ScaleTimeline(k.length):(m=new l.TranslateTimeline(k.length),r=this.scale),m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],s=(q.x||0)*r,t=(q.y||0)*r;m.setFrame(n,q.time,s,t),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[3*m.getFrameCount()-3])}}}var u=b.slots;for(var v in u)if(u.hasOwnProperty(v)){var w=u[v],x=c.findSlotIndex(v);for(var j in w)if(w.hasOwnProperty(j)){var k=w[j];if("color"==j){var m=new l.ColorTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],y=q.color,z=l.SkeletonJson.toColor(y,0),A=l.SkeletonJson.toColor(y,1),B=l.SkeletonJson.toColor(y,2),C=l.SkeletonJson.toColor(y,3);m.setFrame(n,q.time,z,A,B,C),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[5*m.getFrameCount()-5])}else{if("attachment"!=j)throw"Invalid timeline type for a slot: "+j+" ("+v+")";var m=new l.AttachmentTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n++,q.time,q.name)}d.push(m),e=Math.max(e,m.frames[m.getFrameCount()-1])}}}c.animations.push(new l.Animation(a,d,e))}},l.SkeletonJson.readCurve=function(a,b,c){var d=c.curve;d&&("stepped"==d?a.curves.setStepped(b):d instanceof Array&&a.curves.setCurve(b,d[0],d[1],d[2],d[3]))},l.SkeletonJson.toColor=function(a,b){if(8!=a.length)throw"Color hexidecimal length must be 8, recieved: "+a;return parseInt(a.substring(2*b,2),16)/255},l.Atlas=function(a,b){this.textureLoader=b,this.pages=[],this.regions=[];var c=new l.AtlasReader(a),d=[];d.length=4;for(var e=null;;){var f=c.readLine();if(null==f)break;if(f=c.trim(f),0==f.length)e=null;else if(e){var g=new l.AtlasRegion;g.name=f,g.page=e,g.rotate="true"==c.readValue(),c.readTuple(d);var h=parseInt(d[0]),i=parseInt(d[1]);c.readTuple(d);var j=parseInt(d[0]),k=parseInt(d[1]);g.u=h/e.width,g.v=i/e.height,g.rotate?(g.u2=(h+k)/e.width,g.v2=(i+j)/e.height):(g.u2=(h+j)/e.width,g.v2=(i+k)/e.height),g.x=h,g.y=i,g.width=Math.abs(j),g.height=Math.abs(k),4==c.readTuple(d)&&(g.splits=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],4==c.readTuple(d)&&(g.pads=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],c.readTuple(d))),g.originalWidth=parseInt(d[0]),g.originalHeight=parseInt(d[1]),c.readTuple(d),g.offsetX=parseInt(d[0]),g.offsetY=parseInt(d[1]),g.index=parseInt(c.readValue()),this.regions.push(g)}else{e=new l.AtlasPage,e.name=f,e.format=l.Atlas.Format[c.readValue()],c.readTuple(d),e.minFilter=l.Atlas.TextureFilter[d[0]],e.magFilter=l.Atlas.TextureFilter[d[1]];var m=c.readValue();e.uWrap=l.Atlas.TextureWrap.clampToEdge,e.vWrap=l.Atlas.TextureWrap.clampToEdge,"x"==m?e.uWrap=l.Atlas.TextureWrap.repeat:"y"==m?e.vWrap=l.Atlas.TextureWrap.repeat:"xy"==m&&(e.uWrap=e.vWrap=l.Atlas.TextureWrap.repeat),b.load(e,f),this.pages.push(e)}}},l.Atlas.prototype={findRegion:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},dispose:function(){for(var a=this.pages,b=0,c=a.length;c>b;b++)this.textureLoader.unload(a[b].rendererObject)},updateUVs:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++){var e=b[c];e.page==a&&(e.u=e.x/a.width,e.v=e.y/a.height,e.rotate?(e.u2=(e.x+e.height)/a.width,e.v2=(e.y+e.width)/a.height):(e.u2=(e.x+e.width)/a.width,e.v2=(e.y+e.height)/a.height))}}},l.Atlas.Format={alpha:0,intensity:1,luminanceAlpha:2,rgb565:3,rgba4444:4,rgb888:5,rgba8888:6},l.Atlas.TextureFilter={nearest:0,linear:1,mipMap:2,mipMapNearestNearest:3,mipMapLinearNearest:4,mipMapNearestLinear:5,mipMapLinearLinear:6},l.Atlas.TextureWrap={mirroredRepeat:0,clampToEdge:1,repeat:2},l.AtlasPage=function(){},l.AtlasPage.prototype={name:null,format:null,minFilter:null,magFilter:null,uWrap:null,vWrap:null,rendererObject:null,width:0,height:0},l.AtlasRegion=function(){},l.AtlasRegion.prototype={page:null,name:null,x:0,y:0,width:0,height:0,u:0,v:0,u2:0,v2:0,offsetX:0,offsetY:0,originalWidth:0,originalHeight:0,index:0,rotate:!1,splits:null,pads:null},l.AtlasReader=function(a){this.lines=a.split(/\r\n|\r|\n/)},l.AtlasReader.prototype={index:0,trim:function(a){return a.replace(/^\s+|\s+$/g,"")},readLine:function(){return this.index>=this.lines.length?null:this.lines[this.index++]},readValue:function(){var a=this.readLine(),b=a.indexOf(":");if(-1==b)throw"Invalid line: "+a;return this.trim(a.substring(b+1))},readTuple:function(a){var b=this.readLine(),c=b.indexOf(":");if(-1==c)throw"Invalid line: "+b;for(var d=0,e=c+1;3>d;d++){var f=b.indexOf(",",e);if(-1==f){if(0==d)throw"Invalid line: "+b;break}a[d]=this.trim(b.substr(e,f-e)),e=f+1}return a[d]=this.trim(b.substring(e)),d+1}},l.AtlasAttachmentLoader=function(a){this.atlas=a},l.AtlasAttachmentLoader.prototype={newAttachment:function(a,b,c){switch(b){case l.AttachmentType.region:var d=this.atlas.findRegion(c);if(!d)throw"Region not found in atlas: "+c+" ("+b+")";var e=new l.RegionAttachment(c);return e.rendererObject=d,e.setUVs(d.u,d.v,d.u2,d.v2,d.rotate),e.regionOffsetX=d.offsetX,e.regionOffsetY=d.offsetY,e.regionWidth=d.width,e.regionHeight=d.height,e.regionOriginalWidth=d.originalWidth,e.regionOriginalHeight=d.originalHeight,e}throw"Unknown attachment type: "+b}},f.AnimCache={},l.Bone.yDown=!0,f.CustomRenderable=function(){f.DisplayObject.call(this),this.renderable=!0},f.CustomRenderable.prototype=Object.create(f.DisplayObject.prototype),f.CustomRenderable.prototype.constructor=f.CustomRenderable,f.CustomRenderable.prototype.renderCanvas=function(){},f.CustomRenderable.prototype.initWebGL=function(){},f.CustomRenderable.prototype.renderWebGL=function(){},f.BaseTextureCache={},f.texturesToUpdate=[],f.texturesToDestroy=[],f.BaseTexture=function(a){if(f.EventTarget.call(this),this.width=100,this.height=100,this.hasLoaded=!1,this.source=a,a){if(this.source instanceof Image||this.source instanceof HTMLImageElement)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);else{var b=this;this.source.onload=function(){b.hasLoaded=!0,b.width=b.source.width,b.height=b.source.height,f.texturesToUpdate.push(b),b.dispatchEvent({type:"loaded",content:b})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);this._powerOf2=!1}},f.BaseTexture.prototype.constructor=f.BaseTexture,f.BaseTexture.prototype.destroy=function(){this.source instanceof Image&&(this.source.src=null),this.source=null,f.texturesToDestroy.push(this)},f.BaseTexture.fromImage=function(a,b){var c=f.BaseTextureCache[a];if(!c){var d=new Image;b&&(d.crossOrigin=""),d.src=a,c=new f.BaseTexture(d),f.BaseTextureCache[a]=c}return c},f.TextureCache={},f.FrameCache={},f.Texture=function(a,b){if(f.EventTarget.call(this),b||(this.noFrame=!0,b=new f.Rectangle(0,0,1,1)),a instanceof f.Texture&&(a=a.baseTexture),this.baseTexture=a,this.frame=b,this.trim=new f.Point,this.scope=this,a.hasLoaded)this.noFrame&&(b=new f.Rectangle(0,0,a.width,a.height)),this.setFrame(b);else{var c=this;a.addEventListener("loaded",function(){c.onBaseTextureLoaded()})}},f.Texture.prototype.constructor=f.Texture,f.Texture.prototype.onBaseTextureLoaded=function(){var a=this.baseTexture;a.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new f.Rectangle(0,0,a.width,a.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},f.Texture.prototype.destroy=function(a){a&&this.baseTexture.destroy()},f.Texture.prototype.setFrame=function(a){if(this.frame=a,this.width=a.width,this.height=a.height,a.x+a.width>this.baseTexture.width||a.y+a.height>this.baseTexture.height)throw new Error("Texture Error: frame does not fit inside the base Texture dimensions "+this);this.updateFrame=!0,f.Texture.frameUpdates.push(this)},f.Texture.fromImage=function(a,b){var c=f.TextureCache[a];return c||(c=new f.Texture(f.BaseTexture.fromImage(a,b)),f.TextureCache[a]=c),c},f.Texture.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache "+this);return b},f.Texture.fromCanvas=function(a){var b=new f.BaseTexture(a);return new f.Texture(b)},f.Texture.addTextureToCache=function(a,b){f.TextureCache[b]=a},f.Texture.removeTextureFromCache=function(a){var b=f.TextureCache[a];return f.TextureCache[a]=null,b},f.Texture.frameUpdates=[],f.RenderTexture=function(a,b){f.EventTarget.call(this),this.width=a||100,this.height=b||100,this.indetityMatrix=f.mat3.create(),this.frame=new f.Rectangle(0,0,this.width,this.height),f.gl?this.initWebGL():this.initCanvas()},f.RenderTexture.prototype=Object.create(f.Texture.prototype),f.RenderTexture.prototype.constructor=f.RenderTexture,f.RenderTexture.prototype.initWebGL=function(){var a=f.gl;this.glFramebuffer=a.createFramebuffer(),a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),this.glFramebuffer.width=this.width,this.glFramebuffer.height=this.height,this.baseTexture=new f.BaseTexture,this.baseTexture.width=this.width,this.baseTexture.height=this.height,this.baseTexture._glTexture=a.createTexture(),a.bindTexture(a.TEXTURE_2D,this.baseTexture._glTexture),a.texImage2D(a.TEXTURE_2D,0,a.RGBA,this.width,this.height,0,a.RGBA,a.UNSIGNED_BYTE,null),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MAG_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MIN_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_S,a.CLAMP_TO_EDGE),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_T,a.CLAMP_TO_EDGE),this.baseTexture.isRender=!0,a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),a.framebufferTexture2D(a.FRAMEBUFFER,a.COLOR_ATTACHMENT0,a.TEXTURE_2D,this.baseTexture._glTexture,0),this.projection=new f.Point(this.width/2,-this.height/2),this.render=this.renderWebGL},f.RenderTexture.prototype.resize=function(a,b){if(this.width=a,this.height=b,f.gl){this.projection.x=this.width/2,this.projection.y=-this.height/2;var c=f.gl;c.bindTexture(c.TEXTURE_2D,this.baseTexture._glTexture),c.texImage2D(c.TEXTURE_2D,0,c.RGBA,this.width,this.height,0,c.RGBA,c.UNSIGNED_BYTE,null)}else this.frame.width=this.width,this.frame.height=this.height,this.renderer.resize(this.width,this.height)},f.RenderTexture.prototype.initCanvas=function(){this.renderer=new f.CanvasRenderer(this.width,this.height,null,0),this.baseTexture=new f.BaseTexture(this.renderer.view),this.frame=new f.Rectangle(0,0,this.width,this.height),this.render=this.renderCanvas},f.RenderTexture.prototype.renderWebGL=function(a,b,c){var d=f.gl;d.colorMask(!0,!0,!0,!0),d.viewport(0,0,this.width,this.height),d.bindFramebuffer(d.FRAMEBUFFER,this.glFramebuffer),c&&(d.clearColor(0,0,0,0),d.clear(d.COLOR_BUFFER_BIT));var e=a.children,g=a.worldTransform;a.worldTransform=f.mat3.create(),a.worldTransform[4]=-1,a.worldTransform[5]=-2*this.projection.y,b&&(a.worldTransform[2]=b.x,a.worldTransform[5]-=b.y),f.visibleCount++,a.vcount=f.visibleCount;for(var h=0,i=e.length;i>h;h++)e[h].updateTransform();var j=a.__renderGroup;j?a==j.root?j.render(this.projection,this.glFramebuffer):j.renderSpecific(a,this.projection,this.glFramebuffer):(this.renderGroup||(this.renderGroup=new f.WebGLRenderGroup(d)),this.renderGroup.setRenderable(a),this.renderGroup.render(this.projection,this.glFramebuffer)),a.worldTransform=g},f.RenderTexture.prototype.renderCanvas=function(a,b,c){var d=a.children;a.worldTransform=f.mat3.create(),b&&(a.worldTransform[2]=b.x,a.worldTransform[5]=b.y);for(var e=0,g=d.length;g>e;e++)d[e].updateTransform();c&&this.renderer.context.clearRect(0,0,this.width,this.height),this.renderer.renderDisplayObject(a),this.renderer.context.setTransform(1,0,0,1,0,0)},f.AssetLoader=function(a,b){f.EventTarget.call(this),this.assetURLs=a,this.crossorigin=b,this.loadersByType={jpg:f.ImageLoader,jpeg:f.ImageLoader,png:f.ImageLoader,gif:f.ImageLoader,json:f.JsonLoader,anim:f.SpineLoader,xml:f.BitmapFontLoader,fnt:f.BitmapFontLoader}},f.AssetLoader.prototype.constructor=f.AssetLoader,f.AssetLoader.prototype.load=function(){var a=this;this.loadCount=this.assetURLs.length;for(var b=0;bh;h++)for(var i=0;d>i;i++,g++){var j=new f.Texture(this.texture,{x:i*a,y:h*b,width:a,height:b});this.frames.push(j),c&&(f.TextureCache[c+"-"+g]=j)}if(this.texture.baseTexture.hasLoaded)this.onLoaded();else{var k=this;this.texture.baseTexture.addEventListener("loaded",function(){k.onLoaded()})}},f.BitmapFontLoader=function(a,b){f.EventTarget.call(this),this.url=a,this.crossorigin=b,this.baseUrl=a.replace(/[^\/]*$/,""),this.texture=null},f.BitmapFontLoader.prototype.constructor=f.BitmapFontLoader,f.BitmapFontLoader.prototype.load=function(){this.ajaxRequest=new XMLHttpRequest;var a=this;this.ajaxRequest.onreadystatechange=function(){a.onXMLLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/xml"),this.ajaxRequest.send(null)},f.BitmapFontLoader.prototype.onXMLLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var a=this.baseUrl+this.ajaxRequest.responseXML.getElementsByTagName("page")[0].attributes.getNamedItem("file").nodeValue,b=new f.ImageLoader(a,this.crossorigin);this.texture=b.texture.baseTexture;var c={},d=this.ajaxRequest.responseXML.getElementsByTagName("info")[0],e=this.ajaxRequest.responseXML.getElementsByTagName("common")[0];c.font=d.attributes.getNamedItem("face").nodeValue,c.size=parseInt(d.attributes.getNamedItem("size").nodeValue,10),c.lineHeight=parseInt(e.attributes.getNamedItem("lineHeight").nodeValue,10),c.chars={};for(var g=this.ajaxRequest.responseXML.getElementsByTagName("char"),h=0;h>>") var gl = PIXI.gl; + gl.colorMask(true, true, true, true); + gl.viewport(0, 0, this.width, this.height); + gl.clearColor(0,0,0, 0); + gl.clear(gl.COLOR_BUFFER_BIT); + + PIXI.shaderStack.push(shader); + var shaderProgram = shader.program; + // flip! the texture.. + // set the texture! + // map uniforms.. gl.useProgram(shaderProgram); @@ -3923,7 +3932,6 @@ PIXI.popShader = function() { var gl = PIXI.gl; - // activate last program.. var lastProgram = PIXI.shaderStack.pop(); var shaderProgram = PIXI.shaderStack[ PIXI.shaderStack.length-1 ].program; @@ -3938,13 +3946,7 @@ var gl = PIXI.gl; gl.useProgram(PIXI.primitiveProgram); - - //gl.disableVertexAttribArray(PIXI.currentShader.vertexPositionAttribute); - //gl.disableVertexAttribArray(PIXI.currentShader.colorAttribute); gl.disableVertexAttribArray(PIXI.currentShader.textureCoordAttribute); - - //gl.enableVertexAttribArray(PIXI.primitiveProgram.vertexPositionAttribute); - //gl.enableVertexAttribArray(PIXI.primitiveProgram.colorAttribute); } PIXI.deactivatePrimitiveShader = function() @@ -3952,10 +3954,7 @@ var gl = PIXI.gl; gl.useProgram(PIXI.currentShader); - gl.enableVertexAttribArray(PIXI.currentShader.textureCoordAttribute); - //gl.enableVertexAttribArray(PIXI.currentShader.vertexPositionAttribute); - //gl.enableVertexAttribArray(PIXI.currentShader.colorAttribute); } /** * @author Mat Groves http://matgroves.com/ @Doormat23 @@ -3987,6 +3986,16 @@ gl.useProgram(program); + // get and store the uniforms for the shader + this.uSampler = gl.getUniformLocation(program, "uSampler"); + this.projectionVector = gl.getUniformLocation(program, "projectionVector"); + this.offsetVector = gl.getUniformLocation(program, "offsetVector"); + //this.dimensions = gl.getUniformLocation(this.program, "dimensions"); + + // get and store the attributes + this.aVertexPosition = gl.getAttribLocation(program, "aVertexPosition"); + this.aTextureCoord = gl.getAttribLocation(program, "aTextureCoord"); + // get the default shader bits! program.vertexPositionAttribute = gl.getAttribLocation(program, "aVertexPosition"); program.colorAttribute = gl.getAttribLocation(program, "aColor"); @@ -3994,6 +4003,7 @@ program.projectionVector = gl.getUniformLocation(program, "projectionVector"); program.samplerUniform = gl.getUniformLocation(program, "uSampler"); + program.offsetVector = gl.getUniformLocation(program, "offsetVector"); // add those custom shaders! for (var key in this.uniforms) @@ -4019,10 +4029,28 @@ { gl.uniform1f(this.program[key], this.uniforms[key].value); } + if(type == "f2") + { + gl.uniform2f(this.program[key], this.uniforms[key].value.x, this.uniforms[key].value.y); + } else if(type == "mat4") { gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); } + else if(type == "sampler2D") + { + // first texture... + var texture = this.uniforms[key].value; + + gl.activeTexture(gl.TEXTURE1); + gl.bindTexture(gl.TEXTURE_2D, texture.baseTexture._glTexture); + + gl.uniform1i(this.program[key], 1); + + // activate texture.. + // gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); + // gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); + } } } @@ -4076,7 +4104,6 @@ PIXI.WebGLGraphics.updateGraphics(graphics); } - PIXI.activatePrimitiveShader(); // This could be speeded up fo sure! @@ -4089,7 +4116,8 @@ gl.uniformMatrix3fv(PIXI.primitiveProgram.translationMatrix, false, m); - gl.uniform2f(PIXI.primitiveProgram.projectionVector, projection.x, projection.y); + gl.uniform2f(PIXI.primitiveProgram.projectionVector, projection.x, -projection.y); + gl.uniform2f(PIXI.primitiveProgram.offsetVector, -PIXI.offset.x, -PIXI.offset.y); gl.uniform1f(PIXI.primitiveProgram.alpha, graphics.worldAlpha); @@ -4590,25 +4618,33 @@ this.batchs = []; - try - { - PIXI.gl = this.gl = this.view.getContext("experimental-webgl", { - alpha: this.transparent, - antialias:!!antialias, // SPEED UP?? - premultipliedAlpha:false, - stencil:true - }); - } - catch (e) - { - throw new Error(" This browser does not support webGL. Try using the canvas renderer" + this); - } + var options = { + alpha: this.transparent, + antialias:!!antialias, // SPEED UP?? + premultipliedAlpha:false, + stencil:true + } + + //try 'experimental-webgl' + try { + PIXI.gl = this.gl = this.view.getContext("experimental-webgl", options); + } catch (e) { + //try 'webgl' + try { + PIXI.gl = this.gl = this.view.getContext("webgl", options); + } catch (e) { + // fail, not able to get a context + throw new Error(" This browser does not support webGL. Try using the canvas renderer" + this); + } + } PIXI.initDefaultShader(); PIXI.initPrimitiveShader(); PIXI.initDefaultStripShader(); + + // PIXI.activateDefaultShader(); var gl = this.gl; @@ -4622,11 +4658,14 @@ gl.colorMask(true, true, true, this.transparent); PIXI.projection = new PIXI.Point(400, 300); + PIXI.offset = new PIXI.Point(0, 0); + + // TODO remove thease globals.. this.resize(this.width, this.height); this.contextLost = false; - PIXI.activateShader(PIXI.defaultShader); + PIXI.pushShader(PIXI.defaultShader); this.stageRenderGroup = new PIXI.WebGLRenderGroup(this.gl); @@ -4719,6 +4758,10 @@ // HACK TO TEST this.stageRenderGroup.backgroundColor = stage.backgroundColorSplit; + + PIXI.projection.x = this.width/2; + PIXI.projection.y = -this.height/2; + this.stageRenderGroup.render(PIXI.projection); // interaction @@ -4844,7 +4887,10 @@ //var projectionMatrix = this.projectionMatrix; PIXI.projection.x = this.width/2; - PIXI.projection.y = this.height/2; + PIXI.projection.y = -this.height/2; + + //PIXI.size.x = this.width/2; + //PIXI.size.y = -this.height/2; // projectionMatrix[0] = 2/this.width; // projectionMatrix[5] = -2/this.height; @@ -5315,7 +5361,10 @@ var indexRun = 0; var displayObject = this.head; - + var verticies = this.verticies; + var uvs = this.uvs; + var colors = this.colors; + while(displayObject) { if(displayObject.vcount === PIXI.visibleCount) @@ -5343,17 +5392,17 @@ tx = worldTransform[2]; ty = worldTransform[5]; - this.verticies[index + 0 ] = a * w1 + c * h1 + tx; - this.verticies[index + 1 ] = d * h1 + b * w1 + ty; + verticies[index + 0 ] = a * w1 + c * h1 + tx; + verticies[index + 1 ] = d * h1 + b * w1 + ty; - this.verticies[index + 2 ] = a * w0 + c * h1 + tx; - this.verticies[index + 3 ] = d * h1 + b * w0 + ty; + verticies[index + 2 ] = a * w0 + c * h1 + tx; + verticies[index + 3 ] = d * h1 + b * w0 + ty; - this.verticies[index + 4 ] = a * w0 + c * h0 + tx; - this.verticies[index + 5 ] = d * h0 + b * w0 + ty; + verticies[index + 4 ] = a * w0 + c * h0 + tx; + verticies[index + 5 ] = d * h0 + b * w0 + ty; - this.verticies[index + 6] = a * w1 + c * h0 + tx; - this.verticies[index + 7] = d * h0 + b * w1 + ty; + verticies[index + 6] = a * w1 + c * h0 + tx; + verticies[index + 7] = d * h0 + b * w1 + ty; if(displayObject.updateFrame || displayObject.texture.updateFrame) { @@ -5365,17 +5414,17 @@ var tw = texture.baseTexture.width; var th = texture.baseTexture.height; - this.uvs[index + 0] = frame.x / tw; - this.uvs[index +1] = frame.y / th; + uvs[index + 0] = frame.x / tw; + uvs[index +1] = frame.y / th; - this.uvs[index +2] = (frame.x + frame.width) / tw; - this.uvs[index +3] = frame.y / th; + uvs[index +2] = (frame.x + frame.width) / tw; + uvs[index +3] = frame.y / th; - this.uvs[index +4] = (frame.x + frame.width) / tw; - this.uvs[index +5] = (frame.y + frame.height) / th; + uvs[index +4] = (frame.x + frame.width) / tw; + uvs[index +5] = (frame.y + frame.height) / th; - this.uvs[index +6] = frame.x / tw; - this.uvs[index +7] = (frame.y + frame.height) / th; + uvs[index +6] = frame.x / tw; + uvs[index +7] = (frame.y + frame.height) / th; displayObject.updateFrame = false; } @@ -5386,7 +5435,7 @@ displayObject.cacheAlpha = displayObject.worldAlpha; var colorIndex = indexRun * 4; - this.colors[colorIndex] = this.colors[colorIndex + 1] = this.colors[colorIndex + 2] = this.colors[colorIndex + 3] = displayObject.worldAlpha; + colors[colorIndex] = colors[colorIndex + 1] = colors[colorIndex + 2] = colors[colorIndex + 3] = displayObject.worldAlpha; this.dirtyColors = true; } } @@ -5394,17 +5443,7 @@ { index = indexRun * 8; - this.verticies[index + 0 ] = 0; - this.verticies[index + 1 ] = 0; - - this.verticies[index + 2 ] = 0; - this.verticies[index + 3 ] = 0; - - this.verticies[index + 4 ] = 0; - this.verticies[index + 5 ] = 0; - - this.verticies[index + 6] = 0; - this.verticies[index + 7] = 0; + verticies[index + 0 ] = verticies[index + 1 ] = verticies[index + 2 ] = verticies[index + 3 ] = verticies[index + 4 ] = verticies[index + 5 ] = verticies[index + 6] = verticies[index + 7] = 0; } indexRun++; @@ -5446,7 +5485,7 @@ gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.verticies) gl.vertexAttribPointer(shaderProgram.vertexPositionAttribute, 2, gl.FLOAT, false, 0, 0); // update the uvs - var isDefault = (shaderProgram == PIXI.shaderProgram) + //var isDefault = (shaderProgram == PIXI.shaderProgram) gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); @@ -5505,6 +5544,8 @@ this.backgroundColor; this.batchs = []; this.toRemove = []; + + this.filterManager = new PIXI.WebGLFilterManager(); } // constructor @@ -5538,17 +5579,20 @@ * @method render * @param projection {Object} */ -PIXI.WebGLRenderGroup.prototype.render = function(projection) +PIXI.WebGLRenderGroup.prototype.render = function(projection, buffer) { PIXI.WebGLRenderer.updateTextures(); var gl = this.gl; - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + + this.filterManager.begin(projection, buffer); + gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_ALPHA); // will render all the elements in the group var renderable; + for (var i=0; i < this.batchs.length; i++) { @@ -5559,25 +5603,8 @@ continue; } - // non sprite batch.. - var worldVisible = renderable.vcount === PIXI.visibleCount; - - if(renderable instanceof PIXI.TilingSprite) - { - if(worldVisible)this.renderTilingSprite(renderable, projection); - } - else if(renderable instanceof PIXI.Strip) - { - if(worldVisible)this.renderStrip(renderable, projection); - } - else if(renderable instanceof PIXI.Graphics) - { - if(worldVisible && renderable.renderable) PIXI.WebGLGraphics.renderGraphics(renderable, projection);//, projectionMatrix); - } - else if(renderable instanceof PIXI.FilterBlock) - { - this.handleFilterBlock(renderable, projection); - } + // render special + this.renderSpecial(renderable, projection); } } @@ -5590,12 +5617,18 @@ * @param projection {Object} * @private */ -PIXI.WebGLRenderGroup.prototype.renderSpecific = function(displayObject, projection) +PIXI.WebGLRenderGroup.prototype.renderSpecific = function(displayObject, projection, buffer) { PIXI.WebGLRenderer.updateTextures(); - var gl = this.gl; + gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + + this.filterManager.begin(projection, buffer); + + //console.log(buffer) + + //gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); // to do! // render part of the scene... @@ -5615,11 +5648,13 @@ var nextRenderable = displayObject.first; while(nextRenderable._iNext) { - nextRenderable = nextRenderable._iNext; if(nextRenderable.renderable && nextRenderable.__renderGroup)break; + nextRenderable = nextRenderable._iNext; } var startBatch = nextRenderable.batch; + //console.log(nextRenderable); + //console.log(renderable) if(nextRenderable instanceof PIXI.Sprite) { startBatch = nextRenderable.batch; @@ -5649,13 +5684,11 @@ } // Get the LAST renderable object - var lastRenderable = displayObject; - var endBatch; - var lastItem = displayObject; - while(lastItem.children.length > 0) + var lastRenderable = displayObject.last; + while(lastRenderable._iPrev) { - lastItem = lastItem.children[lastItem.children.length-1]; - if(lastItem.renderable)lastRenderable = lastItem.last; + if(lastRenderable.renderable && lastRenderable.__renderGroup)break; + lastRenderable = lastRenderable._iNext; } if(lastRenderable instanceof PIXI.Sprite) @@ -5684,6 +5717,7 @@ endBatch = lastRenderable; } + console.log(endBatch); // TODO - need to fold this up a bit! if(startBatch == endBatch) @@ -5753,6 +5787,7 @@ var worldVisible = renderable.vcount === PIXI.visibleCount + if(renderable instanceof PIXI.TilingSprite) { if(worldVisible)this.renderTilingSprite(renderable, projection); @@ -5775,41 +5810,32 @@ } } -PIXI.WebGLRenderGroup.prototype.handleFilterBlock = function(renderable, projection) +PIXI.WebGLRenderGroup.prototype.handleFilterBlock = function(filterBlock, projection) { /* * for now only masks are supported.. */ var gl = PIXI.gl; - - if(renderable.open) + + if(filterBlock.open) { - if(renderable.data instanceof Array) + if(filterBlock.data instanceof Array) { - var filter = renderable.data[0]; + //var filter = filterBlock.data[0]; + //console.log(filter) + this.filterManager.pushFilter(filterBlock);//filter); + // ok so.. - if(!filter.shader) - { - var shader = new PIXI.PixiShader(); - - shader.fragmentSrc = filter.fragmentSrc; - shader.uniforms = filter.uniforms; - shader.init(); - - filter.shader = shader - } - - PIXI.activateShader(filter.shader); - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); } else { + gl.enable(gl.STENCIL_TEST); gl.colorMask(false, false, false, false); gl.stencilFunc(gl.ALWAYS,1,0xff); gl.stencilOp(gl.KEEP,gl.KEEP,gl.REPLACE); - PIXI.WebGLGraphics.renderGraphics(renderable.data, projection); + PIXI.WebGLGraphics.renderGraphics(filterBlock.data, projection); gl.colorMask(true, true, true, true); gl.stencilFunc(gl.NOTEQUAL,0,0xff); @@ -5818,10 +5844,11 @@ } else { - if(renderable.data instanceof Array) + if(filterBlock.data instanceof Array) { - PIXI.popShader(); - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + this.filterManager.popFilter(); + // PIXI.popShader(); + // gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); } else { @@ -6501,6 +6528,488 @@ */ +PIXI.WebGLFilterManager = function() +{ + this.filterStack = []; + this.texturePool = []; + + this.offsetX = 0; + this.offsetY = 0; + + this.initShaderBuffers(); +} + +// API + +PIXI.WebGLFilterManager.prototype.begin = function(projection, buffer) +{ + this.width = projection.x * 2; + this.height = -projection.y * 2; + this.buffer = buffer; +} + +PIXI.WebGLFilterManager.prototype.pushFilter = function(filterBlock) +{ + var gl = PIXI.gl; + + // filter program + // OPTIMISATION - the first filter is free if its a simple color change? + this.filterStack.push(filterBlock); + + var filter = filterBlock.filterPasses[0]; + + + + this.offsetX += filterBlock.target.filterArea.x; + this.offsetY += filterBlock.target.filterArea.y; + + + + + + var texture = this.texturePool.pop(); + if(!texture)texture = new PIXI.FilterTexture(this.width, this.height); + + gl.bindTexture(gl.TEXTURE_2D, texture.texture); + + this.getBounds(filterBlock.target); + + var filterArea = filterBlock.target.filterArea; + //gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, filterArea.width, filterArea.height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); + gl.bindFramebuffer(gl.FRAMEBUFFER, texture.frameBuffer); + + // set view port + gl.viewport(0, 0, filterArea.width, filterArea.height); + + PIXI.projection.x = filterArea.width/2; + PIXI.projection.y = -filterArea.height/2; + + PIXI.offset.x = -filterArea.x; + PIXI.offset.y = -filterArea.y; + + // update projection + gl.uniform2f(PIXI.currentShader.projectionVector, filterArea.width/2, -filterArea.height/2); + gl.uniform2f(PIXI.currentShader.offsetVector, -filterArea.x, -filterArea.y); + //PIXI.primitiveProgram + + gl.colorMask(true, true, true, true); + gl.clearColor(0,0,0, 0); + gl.clear(gl.COLOR_BUFFER_BIT); + + //filter.texture = texture; + filterBlock._glFilterTexture = texture; + + //console.log("PUSH") +} + + +PIXI.WebGLFilterManager.prototype.popFilter = function() +{ + + var gl = PIXI.gl; + + var filterBlock = this.filterStack.pop(); + + + + var filterArea = filterBlock.target.filterArea; + + var texture = filterBlock._glFilterTexture; + + if(filterBlock.filterPasses.length > 1) + { + gl.viewport(0, 0, filterArea.width, filterArea.height); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + + this.vertexArray[0] = 0; + this.vertexArray[1] = filterArea.height; + + this.vertexArray[2] = filterArea.width; + this.vertexArray[3] = filterArea.height; + + this.vertexArray[4] = 0; + this.vertexArray[5] = 0; + + this.vertexArray[6] = filterArea.width; + this.vertexArray[7] = 0; + + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.vertexArray); + + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + // nnow set the uvs.. + this.uvArray[2] = filterArea.width/this.width; + this.uvArray[5] = filterArea.height/this.height; + this.uvArray[6] = filterArea.width/this.width; + this.uvArray[7] = filterArea.height/this.height; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.uvArray); + + var inputTexture = texture; + var outputTexture = this.texturePool.pop(); + if(!outputTexture)outputTexture = new PIXI.FilterTexture(this.width, this.height); + + // need to clear this FBO as it may have some left over elements from a prvious filter. + gl.bindFramebuffer(gl.FRAMEBUFFER, outputTexture.frameBuffer ); + gl.clear(gl.COLOR_BUFFER_BIT); + + gl.disable(gl.BLEND); + + for (var i = 0; i < filterBlock.filterPasses.length-1; i++) + { + var filterPass = filterBlock.filterPasses[i]; + + gl.bindFramebuffer(gl.FRAMEBUFFER, outputTexture.frameBuffer ); + + // set texture + gl.activeTexture(gl.TEXTURE0); + gl.bindTexture(gl.TEXTURE_2D, inputTexture.texture); + + // draw texture.. + this.applyFilterPass(filterPass, filterArea.width, filterArea.height); + // swap the textures.. + var temp = inputTexture; + inputTexture = outputTexture; + outputTexture = temp; + + }; + + gl.enable(gl.BLEND); + + texture = inputTexture; + this.texturePool.push(outputTexture); + } + + var filter = filterBlock.filterPasses[filterBlock.filterPasses.length-1]; + + this.offsetX -= filterArea.x; + this.offsetY -= filterArea.y; + + + var sizeX = this.width; + var sizeY = this.height; + + var offsetX = 0; + var offsetY = 0; + + var buffer = this.buffer; + + // time to render the filters texture to the previous scene + if(this.filterStack.length === 0) + { + gl.colorMask(true, true, true, this.buffer); + } + else + { + var currentFilter = this.filterStack[this.filterStack.length-1]; + var filterArea = currentFilter.target.filterArea; + + sizeX = filterArea.width; + sizeY = filterArea.height; + + offsetX = filterArea.x; + offsetY = filterArea.y; + + buffer = currentFilter._glFilterTexture.frameBuffer; + } + + + + // TODO need toremove thease global elements.. + PIXI.projection.x = sizeX/2; + PIXI.projection.y = -sizeY/2; + + PIXI.offset.x = offsetX; + PIXI.offset.y = offsetY; + + + var filterArea = filterBlock.target.filterArea; + var x = filterArea.x-offsetX; + var y = filterArea.y-offsetY; + + // update the buffers.. + // make sure to flip the y! + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + + this.vertexArray[0] = x; + this.vertexArray[1] = y + filterArea.height; + + this.vertexArray[2] = x + filterArea.width; + this.vertexArray[3] = y + filterArea.height; + + this.vertexArray[4] = x; + this.vertexArray[5] = y; + + this.vertexArray[6] = x + filterArea.width; + this.vertexArray[7] = y; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.vertexArray); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + + this.uvArray[2] = filterArea.width/this.width; + this.uvArray[5] = filterArea.height/this.height; + this.uvArray[6] = filterArea.width/this.width; + this.uvArray[7] = filterArea.height/this.height; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.uvArray); + + gl.viewport(0, 0, sizeX, sizeY); + // bind the buffer + gl.bindFramebuffer(gl.FRAMEBUFFER, buffer ); + + // set texture + gl.activeTexture(gl.TEXTURE0); + gl.bindTexture(gl.TEXTURE_2D, texture.texture); + + // apply! + this.applyFilterPass(filter, sizeX, sizeY); + + // now restore the regular shader.. + gl.useProgram(PIXI.defaultShader.program); + gl.uniform2f(PIXI.currentShader.projectionVector, sizeX/2, -sizeY/2); + gl.uniform2f(PIXI.currentShader.offsetVector, -offsetX, -offsetY); + + // return the texture to the pool + this.texturePool.push(texture); + filterBlock._glFilterTexture = null; +} + +PIXI.WebGLFilterManager.prototype.applyFilterPass = function(filter, width, height) +{ + // use program + var gl = PIXI.gl; + + if(!filter.shader) + { + var shader = new PIXI.PixiShader(); + + shader.fragmentSrc = filter.fragmentSrc; + shader.uniforms = filter.uniforms; + shader.init(); + + filter.shader = shader; + } + + var shader = filter.shader; + + // set the shader + gl.useProgram(shader.program); + + gl.uniform2f(shader.projectionVector, width/2, -height/2); + gl.uniform2f(shader.offsetVector, 0,0) + + shader.syncUniforms(); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + gl.vertexAttribPointer(shader.aVertexPosition, 2, gl.FLOAT, false, 0, 0); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + gl.vertexAttribPointer(shader.aTextureCoord, 2, gl.FLOAT, false, 0, 0); + + gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer); + + // draw the filter... + gl.drawElements(gl.TRIANGLES, 6, gl.UNSIGNED_SHORT, 0 ); +} + +PIXI.WebGLFilterManager.prototype.initShaderBuffers = function() +{ + var gl = PIXI.gl; + + // create some buffers + this.vertexBuffer = gl.createBuffer(); + this.uvBuffer = gl.createBuffer(); + this.indexBuffer = gl.createBuffer(); + + // bind and upload the vertexs.. + // keep a refferance to the vertexFloatData.. + this.vertexArray = new Float32Array([0.0, 0.0, + 1.0, 0.0, + 0.0, 1.0, + 1.0, 1.0]); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + gl.bufferData( + gl.ARRAY_BUFFER, + this.vertexArray, + gl.STATIC_DRAW); + + + // bind and upload the uv buffer + this.uvArray = new Float32Array([0.0, 0.0, + 1.0, 0.0, + 0.0, 1.0, + 1.0, 1.0]); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + gl.bufferData( + gl.ARRAY_BUFFER, + this.uvArray, + gl.STATIC_DRAW); + + // bind and upload the index + gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer); + gl.bufferData( + gl.ELEMENT_ARRAY_BUFFER, + new Uint16Array([0, 1, 2, 1, 3, 2]), + gl.STATIC_DRAW); +} + +PIXI.WebGLFilterManager.prototype.getBounds = function(displayObject) +{ + // time to get the width and height of the object! + var worldTransform, width, height, aX, aY, w0, w1, h0, h1, index, doTest; + var a, b, c, d, tx, ty, x1, x2, x3, x4, y1, y2, y3, y4; + + var tempObject = displayObject.first; + var testObject = displayObject.last._iNext; + + var maxX = -Infinity; + var maxY = -Infinity; + + var minX = Infinity; + var minY = Infinity; + + do + { + // TODO can be optimized! - what if there is no scale / rotation? + + if(tempObject instanceof PIXI.Sprite) + { + width = tempObject.texture.frame.width; + height = tempObject.texture.frame.height; + + // TODO trim?? + aX = tempObject.anchor.x; + aY = tempObject.anchor.y; + w0 = width * (1-aX); + w1 = width * -aX; + + h0 = height * (1-aY); + h1 = height * -aY; + + doTest = true; + } + else if(tempObject instanceof PIXI.Graphics) + { + tempObject.updateFilterBounds(); + + var bounds = tempObject.bounds; + + width = bounds.width; + height = bounds.height; + + w0 = bounds.x + w1 = bounds.x + bounds.width; + + h0 = bounds.y + h1 = bounds.y + bounds.height; + + doTest = true; + } + + if(doTest) + { + worldTransform = tempObject.worldTransform; + + a = worldTransform[0]; + b = worldTransform[3]; + c = worldTransform[1]; + d = worldTransform[4]; + tx = worldTransform[2]; + ty = worldTransform[5]; + + x1 = a * w1 + c * h1 + tx; + y1 = d * h1 + b * w1 + ty; + + x2 = a * w0 + c * h1 + tx; + y2 = d * h1 + b * w0 + ty; + + x3 = a * w0 + c * h0 + tx; + y3 = d * h0 + b * w0 + ty; + + x4 = a * w1 + c * h0 + tx; + y4 = d * h0 + b * w1 + ty; + + minX = x1 < minX ? x1 : minX; + minX = x2 < minX ? x2 : minX; + minX = x3 < minX ? x3 : minX; + minX = x4 < minX ? x4 : minX; + + minY = y1 < minY ? y1 : minY; + minY = y2 < minY ? y2 : minY; + minY = y3 < minY ? y3 : minY; + minY = y4 < minY ? y4 : minY; + + maxX = x1 > maxX ? x1 : maxX; + maxX = x2 > maxX ? x2 : maxX; + maxX = x3 > maxX ? x3 : maxX; + maxX = x4 > maxX ? x4 : maxX; + + maxY = y1 > maxY ? y1 : maxY; + maxY = y2 > maxY ? y2 : maxY; + maxY = y3 > maxY ? y3 : maxY; + maxY = y4 > maxY ? y4 : maxY; + } + + doTest = false; + tempObject = tempObject._iNext; + } + while(tempObject != testObject) + + // maximum bounds is the size of the screen.. + minX = minX > 0 ? minX : 0; + minY = minY > 0 ? minY : 0; + + maxX = maxX < this.width ? maxX : this.width; + maxY = maxY < this.height ? maxY : this.height; + + displayObject.filterArea.x = minX; + displayObject.filterArea.y = minY; + displayObject.filterArea.width = maxX - minX; + displayObject.filterArea.height = maxY - minY; +} + +PIXI.FilterTexture = function(width, height) +{ + var gl = PIXI.gl; + + // next time to create a frame buffer and texture + this.frameBuffer = gl.createFramebuffer(); + this.texture = gl.createTexture(); + + gl.bindTexture(gl.TEXTURE_2D, this.texture); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); + gl.bindFramebuffer(gl.FRAMEBUFFER, this.framebuffer ); + + gl.bindFramebuffer(gl.FRAMEBUFFER, this.frameBuffer ); + gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this.texture, 0); + + this.resize(width, height); +} + +PIXI.FilterTexture.prototype.resize = function(width, height) +{ + this.width = width; + this.height = height; + + var gl = PIXI.gl; + + gl.bindTexture(gl.TEXTURE_2D, this.texture); + gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, width, height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); + +} +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + /** * the CanvasRenderer draws the stage and all its content onto a 2d canvas. This renderer should be used for browsers that do not support webGL. * Dont forget to add the view to your DOM or you will not see anything :) @@ -6693,6 +7202,7 @@ } else if(displayObject instanceof PIXI.CustomRenderable) { + context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5]); displayObject.renderCanvas(this); } else if(displayObject instanceof PIXI.Graphics) @@ -6702,25 +7212,27 @@ } else if(displayObject instanceof PIXI.FilterBlock) { - if(PIXI.FilterBlock.data instanceof PIXI.Graphics) - { + if(displayObject.data instanceof PIXI.Graphics) + { + var mask = displayObject.data; + if(displayObject.open) { context.save(); - var cacheAlpha = displayObject.mask.alpha; - var maskTransform = displayObject.mask.worldTransform; + var cacheAlpha = mask.alpha; + var maskTransform = mask.worldTransform; context.setTransform(maskTransform[0], maskTransform[3], maskTransform[1], maskTransform[4], maskTransform[2], maskTransform[5]) - displayObject.mask.worldAlpha = 0.5; + mask.worldAlpha = 0.5; context.worldAlpha = 0; - PIXI.CanvasGraphics.renderGraphicsMask(displayObject.mask, context); + PIXI.CanvasGraphics.renderGraphicsMask(mask, context); context.clip(); - displayObject.mask.worldAlpha = cacheAlpha; + mask.worldAlpha = cacheAlpha; } else { @@ -7336,6 +7848,81 @@ this.dirty = true; this.clearDirty = true; this.graphicsData = []; + + this.bounds = null//new PIXI.Rectangle(); +} + + +PIXI.Graphics.prototype.updateFilterBounds = function() +{ + if(!this.bounds) + { + var minX = Infinity; + var maxX = -Infinity; + + var minY = Infinity; + var maxY = -Infinity; + + var points, x, y; + + for (var i = 0; i < this.graphicsData.length; i++) { + + + var data = this.graphicsData[i]; + var type = data.type; + var lineWidth = data.lineWidth; + + points = data.points; + + if(type === PIXI.Graphics.RECT) + { + x = points.x - lineWidth/2; + y = points.y - lineWidth/2; + var width = points.width + lineWidth; + var height = points.height + lineWidth; + + minX = x < minX ? x : minX; + maxX = x + width > maxX ? x + width : maxX; + + minY = y < minY ? x : minY; + maxY = y + height > maxY ? y + height : maxY; + } + else if(type === PIXI.Graphics.CIRC || type === PIXI.Graphics.ELIP) + { + x = points.x; + y = points.y; + var radius = points.radius + lineWidth/2; + + minX = x - radius < minX ? x - radius : minX; + maxX = x + radius > maxX ? x + radius : maxX; + + minY = y - radius < minY ? y - radius : minY; + maxY = y + radius > maxY ? y + radius : maxY; + } + else + { + // POLY + for (var j = 0; j < points.length; j+=2) + { + + x = points[j]; + y = points[j+1]; + + minX = x-lineWidth < minX ? x-lineWidth : minX; + maxX = x+lineWidth > maxX ? x+lineWidth : maxX; + + minY = y-lineWidth < minY ? y-lineWidth : minY; + maxY = y+lineWidth > maxY ? y+lineWidth : maxY; + }; + } + + }; + + this.bounds = new PIXI.Rectangle(minX, minY, maxX - minX, maxY - minY); + + } + +// console.log(this.bounds); } // SOME TYPES: @@ -9182,7 +9769,8 @@ PIXI.CustomRenderable = function() { PIXI.DisplayObject.call( this ); - + + this.renderable = true; } // constructor @@ -9672,12 +10260,10 @@ gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this.baseTexture._glTexture, 0); // create a projection matrix.. - this.projection = new PIXI.Point(this.width/2 , this.height/2); + this.projection = new PIXI.Point(this.width/2 , -this.height/2); // set the correct render function.. this.render = this.renderWebGL; - - } @@ -9690,7 +10276,7 @@ if(PIXI.gl) { this.projection.x = this.width/2 - this.projection.y = this.height/2; + this.projection.y = -this.height/2; var gl = PIXI.gl; gl.bindTexture(gl.TEXTURE_2D, this.baseTexture._glTexture); @@ -9754,9 +10340,8 @@ displayObject.worldTransform = PIXI.mat3.create();//sthis.indetityMatrix; // modify to flip... displayObject.worldTransform[4] = -1; - displayObject.worldTransform[5] = this.projection.y * 2; + displayObject.worldTransform[5] = this.projection.y * -2; - if(position) { displayObject.worldTransform[2] = position.x; @@ -9777,18 +10362,18 @@ { if(displayObject == renderGroup.root) { - renderGroup.render(this.projection); + renderGroup.render(this.projection, this.glFramebuffer); } else { - renderGroup.renderSpecific(displayObject, this.projection); + renderGroup.renderSpecific(displayObject, this.projection, this.glFramebuffer); } } else { if(!this.renderGroup)this.renderGroup = new PIXI.WebGLRenderGroup(gl); this.renderGroup.setRenderable(displayObject); - this.renderGroup.render(this.projection); + this.renderGroup.render(this.projection, this.glFramebuffer); } displayObject.worldTransform = originalWorldTransform; @@ -10636,6 +11221,369 @@ * @author Mat Groves http://matgroves.com/ @Doormat23 */ +PIXI.ColorMatrixFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + matrix: {type: 'mat4', value: [1,0,0,0, + 0,1,0,0, + 0,0,1,0, + 0,0,0,1]}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float invert;", + "uniform mat4 matrix;", + "uniform sampler2D uSampler;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord) * matrix;", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + + +Object.defineProperty(PIXI.ColorMatrixFilter.prototype, 'matrix', { + get: function() { + return this.uniforms.matrix.value; + }, + set: function(value) { + this.uniforms.matrix.value = value; + } +}); +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.GreyFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + grey: {type: 'f', value: 1}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform sampler2D uSampler;", + "uniform float grey;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix(gl_FragColor.rgb, vec3(0.2126*gl_FragColor.r + 0.7152*gl_FragColor.g + 0.0722*gl_FragColor.b), grey);", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; +} + +Object.defineProperty(PIXI.GreyFilter.prototype, 'grey', { + get: function() { + return this.uniforms.grey.value; + }, + set: function(value) { + this.uniforms.grey.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.DisplacementFilter = function(texture) +{ + this.passes = [this]; + + // set the uniforms + + this.uniforms = { + displacementMap: {type: 'sampler2D', value:texture}, + scale: {type: 'f2', value:{x:30, y:30}}, + mapDimensions: {type: 'f2', value:{x:texture.width, y:texture.height}} + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform sampler2D displacementMap;", + "uniform sampler2D uSampler;", + "uniform vec2 scale;", + "uniform vec2 mapDimensions;",// = vec2(256.0, 256.0);", + "const vec2 textureDimensions = vec2(800.0, 600.0);", + + "void main(void) {", + "vec2 mapCords = vTextureCoord.xy;", +// "mapCords -= ;", + // "mapCords.y *= -1.0;", + // "mapCords.y += 1.0;", + "vec2 matSample = texture2D(displacementMap, mapCords).xy;", + "matSample -= 0.5;", + "matSample *= scale;", + "matSample /= textureDimensions;", + "gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x + matSample.x, vTextureCoord.y + matSample.y));", + "gl_FragColor.rgb = mix( gl_FragColor.rgb, gl_FragColor.rgb, 1.0);", + "gl_FragColor = gl_FragColor * vColor;", + + "}" + ]; + +} + +Object.defineProperty(PIXI.DisplacementFilter.prototype, 'map', { + get: function() { + return this.uniforms.displacementMap.value; + }, + set: function(value) { + this.uniforms.displacementMap.value = value; + } +}); + +Object.defineProperty(PIXI.DisplacementFilter.prototype, 'scale', { + get: function() { + return this.uniforms.scale.value; + }, + set: function(value) { + this.uniforms.scale.value = value; + } +}); +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurXFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + blur: {type: 'f', value: 1/512}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float blur;", + "uniform sampler2D uSampler;", + "void main(void) {", + "vec4 sum = vec4(0.0);", + + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 4.0*blur, vTextureCoord.y)) * 0.05;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 3.0*blur, vTextureCoord.y)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 2.0*blur, vTextureCoord.y)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - blur, vTextureCoord.y)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y)) * 0.16;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + blur, vTextureCoord.y)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 2.0*blur, vTextureCoord.y)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 3.0*blur, vTextureCoord.y)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 4.0*blur, vTextureCoord.y)) * 0.05;", + + "gl_FragColor = sum;", + + "}" + ]; +} + +Object.defineProperty(PIXI.BlurXFilter.prototype, 'blur', { + get: function() { + return this.uniforms.blur.value; + }, + set: function(value) { + this.uniforms.blur.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurYFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + blur: {type: 'f', value: 1/512}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float blur;", + "uniform sampler2D uSampler;", + "void main(void) {", + "vec4 sum = vec4(0.0);", + + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 4.0*blur)) * 0.05;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 3.0*blur)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 2.0*blur)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - blur)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y)) * 0.16;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + blur)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 2.0*blur)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 3.0*blur)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 4.0*blur)) * 0.05;", + + "gl_FragColor = sum;", + + "}" + ]; +} + +Object.defineProperty(PIXI.BlurYFilter.prototype, 'blur', { + get: function() { + return this.uniforms.blur.value; + }, + set: function(value) { + this.uniforms.blur.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurFilter = function() +{ + + this.blurXFilter = new PIXI.BlurXFilter(); + this.blurYFilter = new PIXI.BlurYFilter(); + + this.passes =[this.blurXFilter, this.blurYFilter]; + +} + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blur', { + get: function() { + return this.blurX.blur; + }, + set: function(value) { + this.blurXFilter.blur = this.blurYFilter.blur = value; + } +}); + + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blurX', { + get: function() { + return this.blurXFilter.blur; + }, + set: function(value) { + this.blurXFilter.blur = value; + } +}); + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blurY', { + get: function() { + return this.blurYFilter.blur; + }, + set: function(value) { + this.blurYFilter.blur = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + +PIXI.InvertFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + invert: {type: 'f', value: 0}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float invert;", + "uniform sampler2D uSampler;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix( (vec3(1)-gl_FragColor.rgb) * gl_FragColor.a, gl_FragColor.rgb, invert);", + //"gl_FragColor.rgb = gl_FragColor.rgb * gl_FragColor.a;", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + + +Object.defineProperty(PIXI.InvertFilter.prototype, 'invert', { + get: function() { + return this.uniforms.invert.value; + }, + set: function(value) { + this.uniforms.invert.value = value; + } +}); +/** +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.SepiaFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + sepia: {type: 'f', value: 1}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float sepia;", + "uniform sampler2D uSampler;", + + "const mat3 sepiaMatrix = mat3(0.3588, 0.7044, 0.1368, 0.2990, 0.5870, 0.1140, 0.2392, 0.4696, 0.0912);", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix( gl_FragColor.rgb, gl_FragColor.rgb * sepiaMatrix, sepia);", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + +Object.defineProperty(PIXI.SepiaFilter.prototype, 'sepia', { + get: function() { + return this.uniforms.sepia.value; + }, + set: function(value) { + this.uniforms.sepia.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + if (typeof exports !== 'undefined') { if (typeof module !== 'undefined' && module.exports) { exports = module.exports = PIXI; @@ -10646,4 +11594,5 @@ } else { root.PIXI = PIXI; } -}).call(this); \ No newline at end of file +}).call(this); +//@ sourceMappingURL=pixi.dev.js.map \ No newline at end of file diff --git a/bin/pixi.dev.js.map b/bin/pixi.dev.js.map new file mode 100644 index 0000000..4df448c --- /dev/null +++ b/bin/pixi.dev.js.map @@ -0,0 +1,63 @@ +{ + "version": 3, + "file": "pixi.dev.js", + "sources": [ + "src/pixi/Intro.js", + "src/pixi/Pixi.js", + "src/pixi/core/Point.js", + "src/pixi/core/Rectangle.js", + "src/pixi/core/Polygon.js", + "src/pixi/core/Circle.js", + "src/pixi/core/Ellipse.js", + "src/pixi/core/Matrix.js", + "src/pixi/display/DisplayObject.js", + "src/pixi/display/DisplayObjectContainer.js", + "src/pixi/display/Sprite.js", + "src/pixi/display/MovieClip.js", + "src/pixi/filters/FilterBlock.js", + "src/pixi/text/Text.js", + "src/pixi/text/BitmapText.js", + "src/pixi/InteractionManager.js", + "src/pixi/display/Stage.js", + "src/pixi/utils/Utils.js", + "src/pixi/utils/EventTarget.js", + "src/pixi/utils/Detector.js", + "src/pixi/utils/Polyk.js", + "src/pixi/renderers/webgl/WebGLShaders.js", + "src/pixi/renderers/webgl/PixiShader.js", + "src/pixi/renderers/webgl/WebGLGraphics.js", + "src/pixi/renderers/webgl/WebGLRenderer.js", + "src/pixi/renderers/webgl/WebGLBatch.js", + "src/pixi/renderers/webgl/WebGLRenderGroup.js", + "src/pixi/renderers/webgl/WebGLFilterManager.js", + "src/pixi/renderers/canvas/CanvasRenderer.js", + "src/pixi/renderers/canvas/CanvasGraphics.js", + "src/pixi/primitives/Graphics.js", + "src/pixi/extras/Strip.js", + "src/pixi/extras/Rope.js", + "src/pixi/extras/TilingSprite.js", + "src/pixi/extras/Spine.js", + "src/pixi/extras/CustomRenderable.js", + "src/pixi/textures/BaseTexture.js", + "src/pixi/textures/Texture.js", + "src/pixi/textures/RenderTexture.js", + "src/pixi/loaders/AssetLoader.js", + "src/pixi/loaders/JsonLoader.js", + "src/pixi/loaders/SpriteSheetLoader.js", + "src/pixi/loaders/ImageLoader.js", + "src/pixi/loaders/BitmapFontLoader.js", + "src/pixi/loaders/SpineLoader.js", + "src/pixi/filters/ColorMatrixFilter.js", + "src/pixi/filters/GreyFilter.js", + "src/pixi/filters/DisplacementFilter.js", + "src/pixi/filters/BlurXFilter.js", + "src/pixi/filters/BlurYFilter.js", + "src/pixi/filters/BlurFilter.js", + "src/pixi/filters/InvertFilter.js", + "src/pixi/filters/SepiaFilter.js", + "src/pixi/Outro.js" + ], + "names": [], + "mappings": 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+ "sourceRoot": "../" +} \ No newline at end of file diff --git a/bin/pixi.js b/bin/pixi.js index 8bd8c45..f89ea8c 100644 --- a/bin/pixi.js +++ b/bin/pixi.js @@ -4,12 +4,12 @@ * Copyright (c) 2012, Mat Groves * http://goodboydigital.com/ * - * Compiled: 2013-09-30 + * Compiled: 2013-10-30 * * Pixi.JS is licensed under the MIT License. * http://www.opensource.org/licenses/mit-license.php */ -!function(){function c(){return f.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,f.Matrix}function d(a){return[(255&a>>16)/255,(255&a>>8)/255,(255&a)/255]}function d(a){return[(255&a>>16)/255,(255&a>>8)/255,(255&a)/255]}var e=this,f=f||{};f.Point=function(a,b){this.x=a||0,this.y=b||0},f.Point.prototype.clone=function(){return new f.Point(this.x,this.y)},f.Point.prototype.constructor=f.Point,f.Rectangle=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},f.Rectangle.prototype.clone=function(){return new f.Rectangle(this.x,this.y,this.width,this.height)},f.Rectangle.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=this.x;if(a>=c&&a<=c+this.width){var d=this.y;if(b>=d&&b<=d+this.height)return!0}return!1},f.Rectangle.prototype.constructor=f.Rectangle,f.Polygon=function(a){if(a instanceof Array||(a=Array.prototype.slice.call(arguments)),"number"==typeof a[0]){for(var b=[],c=0,d=a.length;d>c;c+=2)b.push(new f.Point(a[c],a[c+1]));a=b}this.points=a},f.Polygon.prototype.clone=function(){for(var a=[],b=0;bb!=i>b&&(h-f)*(b-g)/(i-g)+f>a;j&&(c=!c)}return c},f.Polygon.prototype.constructor=f.Polygon,f.Circle=function(a,b,c){this.x=a||0,this.y=b||0,this.radius=c||0},f.Circle.prototype.clone=function(){return new f.Circle(this.x,this.y,this.radius)},f.Circle.prototype.contains=function(a,b){if(this.radius<=0)return!1;var c=this.x-a,d=this.y-b,e=this.radius*this.radius;return 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c[0]=t*d+u*h+v*l+w*p,c[1]=t*e+u*i+v*m+w*q,c[2]=t*f+u*j+v*n+w*r,c[3]=t*g+u*k+v*o+w*s,t=b[4],u=b[5],v=b[6],w=b[7],c[4]=t*d+u*h+v*l+w*p,c[5]=t*e+u*i+v*m+w*q,c[6]=t*f+u*j+v*n+w*r,c[7]=t*g+u*k+v*o+w*s,t=b[8],u=b[9],v=b[10],w=b[11],c[8]=t*d+u*h+v*l+w*p,c[9]=t*e+u*i+v*m+w*q,c[10]=t*f+u*j+v*n+w*r,c[11]=t*g+u*k+v*o+w*s,t=b[12],u=b[13],v=b[14],w=b[15],c[12]=t*d+u*h+v*l+w*p,c[13]=t*e+u*i+v*m+w*q,c[14]=t*f+u*j+v*n+w*r,c[15]=t*g+u*k+v*o+w*s,c},f.DisplayObject=function(){this.last=this,this.first=this,this.position=new f.Point,this.scale=new f.Point(1,1),this.pivot=new f.Point(0,0),this.rotation=0,this.alpha=1,this.visible=!0,this.hitArea=null,this.buttonMode=!1,this.renderable=!1,this.parent=null,this.stage=null,this.worldAlpha=1,this._interactive=!1,this.worldTransform=f.mat3.create(),this.localTransform=f.mat3.create(),this.color=[],this.dynamic=!0,this._sr=0,this._cr=1},f.DisplayObject.prototype.constructor=f.DisplayObject,f.DisplayObject.prototype.setInteractive=function(a){this.interactive=a},Object.defineProperty(f.DisplayObject.prototype,"interactive",{get:function(){return this._interactive},set:function(a){this._interactive=a,this.stage&&(this.stage.dirty=!0)}}),Object.defineProperty(f.DisplayObject.prototype,"mask",{get:function(){return this._mask},set:function(a){a?this._mask?(a.start=this._mask.start,a.end=this._mask.end):(this.addFilter(a),a.renderable=!1):(this.removeFilter(this._mask),this._mask.renderable=!0),this._mask=a}}),Object.defineProperty(f.DisplayObject.prototype,"filters",{get:function(){return this._filters},set:function(a){a?(this._filters&&this.removeFilter(this._filters),this.addFilter(a)):this._filters&&this.removeFilter(this._filters),this._filters=a}}),f.DisplayObject.prototype.addFilter=function(a){var b=new f.FilterBlock,c=new f.FilterBlock;a.start=b,a.end=c,b.data=a,c.data=a,b.first=b.last=this,c.first=c.last=this,b.open=!0;var d,e,g=b,h=b;e=this.first._iPrev,e?(d=e._iNext,g._iPrev=e,e._iNext=g):d=this,d&&(d._iPrev=h,h._iNext=d);var g=c,h=c,d=null,e=null;e=this.last,d=e._iNext,d&&(d._iPrev=h,h._iNext=d),g._iPrev=e,e._iNext=g;for(var i=this,j=this.last;i;)i.last==j&&(i.last=c),i=i.parent;this.first=b,this.__renderGroup&&this.__renderGroup.addFilterBlocks(b,c)},f.DisplayObject.prototype.removeFilter=function(a){console.log("YUOIO");var b=a.start,c=b._iNext,d=b._iPrev;c&&(c._iPrev=d),d&&(d._iNext=c),this.first=b._iNext;var e=a.end,c=e._iNext,d=e._iPrev;c&&(c._iPrev=d),d._iNext=c;for(var f=e._iPrev,g=this;g.last==e&&(g.last=f,g=g.parent););this.__renderGroup&&this.__renderGroup.removeFilterBlocks(b,e)},f.DisplayObject.prototype.updateTransform=function(){this.rotation!==this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var a=this.localTransform,b=this.parent.worldTransform,c=this.worldTransform;a[0]=this._cr*this.scale.x,a[1]=-this._sr*this.scale.y,a[3]=this._sr*this.scale.x,a[4]=this._cr*this.scale.y;var d=this.pivot.x,e=this.pivot.y,g=a[0],h=a[1],i=this.position.x-a[0]*d-e*a[1],j=a[3],k=a[4],l=this.position.y-a[4]*e-d*a[3],m=b[0],n=b[1],o=b[2],p=b[3],q=b[4],r=b[5];a[2]=i,a[5]=l,c[0]=m*g+n*j,c[1]=m*h+n*k,c[2]=m*i+n*l+o,c[3]=p*g+q*j,c[4]=p*h+q*k,c[5]=p*i+q*l+r,this.worldAlpha=this.alpha*this.parent.worldAlpha,this.vcount=f.visibleCount},f.visibleCount=0,f.DisplayObjectContainer=function(){f.DisplayObject.call(this),this.children=[]},f.DisplayObjectContainer.prototype=Object.create(f.DisplayObject.prototype),f.DisplayObjectContainer.prototype.constructor=f.DisplayObjectContainer,f.DisplayObjectContainer.prototype.addChild=function(a){if(void 0!=a.parent&&a.parent.removeChild(a),a.parent=this,this.children.push(a),this.stage){var b=a;do b.interactive&&(this.stage.dirty=!0),b.stage=this.stage,b=b._iNext;while(b)}var c,d,e=a.first,f=a.last;d=this._filters?this.last._iPrev:this.last,c=d._iNext;for(var g=this,h=d;g;)g.last==h&&(g.last=a.last),g=g.parent;c&&(c._iPrev=f,f._iNext=c),e._iPrev=d,d._iNext=e,this.__renderGroup&&(a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),this.__renderGroup.addDisplayObjectAndChildren(a))},f.DisplayObjectContainer.prototype.addChildAt=function(a,b){if(!(b>=0&&b<=this.children.length))throw new Error(a+" The index "+b+" supplied is out of bounds "+this.children.length);if(void 0!=a.parent&&a.parent.removeChild(a),a.parent=this,this.stage){var c=a;do c.interactive&&(this.stage.dirty=!0),c.stage=this.stage,c=c._iNext;while(c)}var d,e,f=a.first,g=a.last;if(b==this.children.length){e=this.last;for(var h=this,i=this.last;h;)h.last==i&&(h.last=a.last),h=h.parent}else e=0==b?this:this.children[b-1].last;d=e._iNext,d&&(d._iPrev=g,g._iNext=d),f._iPrev=e,e._iNext=f,this.children.splice(b,0,a),this.__renderGroup&&(a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),this.__renderGroup.addDisplayObjectAndChildren(a))},f.DisplayObjectContainer.prototype.swapChildren=function(){},f.DisplayObjectContainer.prototype.getChildAt=function(a){if(a>=0&&aa;a++)this.children[a].updateTransform()}},f.blendModes={},f.blendModes.NORMAL=0,f.blendModes.SCREEN=1,f.Sprite=function(a){f.DisplayObjectContainer.call(this),this.anchor=new f.Point,this.texture=a,this.blendMode=f.blendModes.NORMAL,this._width=0,this._height=0,a.baseTexture.hasLoaded?this.updateFrame=!0:(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},f.Sprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Sprite.prototype.constructor=f.Sprite,Object.defineProperty(f.Sprite.prototype,"width",{get:function(){return this.scale.x*this.texture.frame.width},set:function(a){this.scale.x=a/this.texture.frame.width,this._width=a}}),Object.defineProperty(f.Sprite.prototype,"height",{get:function(){return this.scale.y*this.texture.frame.height},set:function(a){this.scale.y=a/this.texture.frame.height,this._height=a}}),f.Sprite.prototype.setTexture=function(a){this.texture.baseTexture!=a.baseTexture?(this.textureChange=!0,this.texture=a,this.__renderGroup&&this.__renderGroup.updateTexture(this)):this.texture=a,this.updateFrame=!0},f.Sprite.prototype.onTextureUpdate=function(){this._width&&(this.scale.x=this._width/this.texture.frame.width),this._height&&(this.scale.y=this._height/this.texture.frame.height),this.updateFrame=!0},f.Sprite.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache"+this);return new f.Sprite(b)},f.Sprite.fromImage=function(a){var b=f.Texture.fromImage(a);return new f.Sprite(b)},f.MovieClip=function(a){f.Sprite.call(this,a[0]),this.textures=a,this.animationSpeed=1,this.loop=!0,this.onComplete=null,this.currentFrame=0,this.playing=!1},f.MovieClip.prototype=Object.create(f.Sprite.prototype),f.MovieClip.prototype.constructor=f.MovieClip,Object.defineProperty(f.MovieClip.prototype,"totalFrames",{get:function(){return this.textures.length}}),f.MovieClip.prototype.stop=function(){this.playing=!1},f.MovieClip.prototype.play=function(){this.playing=!0},f.MovieClip.prototype.gotoAndStop=function(a){this.playing=!1,this.currentFrame=a;var b=0|this.currentFrame+.5;this.setTexture(this.textures[b%this.textures.length])},f.MovieClip.prototype.gotoAndPlay=function(a){this.currentFrame=a,this.playing=!0},f.MovieClip.prototype.updateTransform=function(){if(f.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var a=0|this.currentFrame+.5;this.loop||a=this.textures.length&&(this.gotoAndStop(this.textures.length-1),this.onComplete&&this.onComplete())}},f.FilterBlock=function(){this.visible=!0,this.renderable=!0},f.ColorMatrixFilter=function(){this.uniforms={matrix:{type:"mat4",value:[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]}},this.fragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float invert;","uniform mat4 matrix;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vTextureCoord) * matrix;","gl_FragColor = gl_FragColor * vColor;","}"]},Object.defineProperty(f.ColorMatrixFilter.prototype,"matrix",{get:function(){return this.uniforms.matrix.value},set:function(a){this.uniforms.matrix.value=a}}),f.Text=function(a,b){this.canvas=document.createElement("canvas"),this.context=this.canvas.getContext("2d"),f.Sprite.call(this,f.Texture.fromCanvas(this.canvas)),this.setText(a),this.setStyle(b),this.updateText(),this.dirty=!1},f.Text.prototype=Object.create(f.Sprite.prototype),f.Text.prototype.constructor=f.Text,f.Text.prototype.setStyle=function(a){a=a||{},a.font=a.font||"bold 20pt Arial",a.fill=a.fill||"black",a.align=a.align||"left",a.stroke=a.stroke||"black",a.strokeThickness=a.strokeThickness||0,a.wordWrap=a.wordWrap||!1,a.wordWrapWidth=a.wordWrapWidth||100,this.style=a,this.dirty=!0},f.Text.prototype.setText=function(a){this.text=a.toString()||" ",this.dirty=!0},f.Text.prototype.updateText=function(){this.context.font=this.style.font;var a=this.text;this.style.wordWrap&&(a=this.wordWrap(this.text));for(var b=a.split(/(?:\r\n|\r|\n)/),c=[],d=0,e=0;ee?f:arguments.callee(a,b,f,d,e):arguments.callee(a,b,c,f,e)},c=function(a,c,d){if(a.measureText(c).width<=d||c.length<1)return c;var e=b(a,c,0,c.length,d);return c.substring(0,e)+"\n"+arguments.callee(a,c.substring(e),d)},d="",e=a.split("\n"),f=0;f=2?parseInt(b[b.length-2],10):f.BitmapText.fonts[this.fontName].size,this.dirty=!0},f.BitmapText.prototype.updateText=function(){for(var a=f.BitmapText.fonts[this.fontName],b=new f.Point,c=null,d=[],e=0,g=[],h=0,i=this.fontSize/a.size,j=0;j=j;j++){var n=0;"right"==this.style.align?n=e-g[j]:"center"==this.style.align&&(n=(e-g[j])/2),m.push(n)}for(j=0;j0;)this.removeChild(this.getChildAt(0));this.updateText(),this.dirty=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.BitmapText.fonts={},f.InteractionManager=function(a){this.stage=a,this.mouse=new f.InteractionData,this.touchs={},this.tempPoint=new f.Point,this.mouseoverEnabled=!0,this.pool=[],this.interactiveItems=[],this.interactionDOMElement=null,this.onMouseMove=this.onMouseMove.bind(this),this.onMouseDown=this.onMouseDown.bind(this),this.onMouseOut=this.onMouseOut.bind(this),this.onMouseUp=this.onMouseUp.bind(this),this.onTouchStart=this.onTouchStart.bind(this),this.onTouchEnd=this.onTouchEnd.bind(this),this.onTouchMove=this.onTouchMove.bind(this),this.last=0},f.InteractionManager.prototype.constructor=f.InteractionManager,f.InteractionManager.prototype.collectInteractiveSprite=function(a,b){for(var c=a.children,d=c.length,e=d-1;e>=0;e--){var f=c[e];f.interactive?(b.interactiveChildren=!0,this.interactiveItems.push(f),f.children.length>0&&this.collectInteractiveSprite(f,f)):(f.__iParent=null,f.children.length>0&&this.collectInteractiveSprite(f,b))}},f.InteractionManager.prototype.setTarget=function(a){this.target=a,null===this.interactionDOMElement&&this.setTargetDomElement(a.view),document.body.addEventListener("mouseup",this.onMouseUp,!0)},f.InteractionManager.prototype.setTargetDomElement=function(a){null!==this.interactionDOMElement&&(this.interactionDOMElement.style["-ms-content-zooming"]="",this.interactionDOMElement.style["-ms-touch-action"]="",this.interactionDOMElement.removeEventListener("mousemove",this.onMouseMove,!0),this.interactionDOMElement.removeEventListener("mousedown",this.onMouseDown,!0),this.interactionDOMElement.removeEventListener("mouseout",this.onMouseOut,!0),this.interactionDOMElement.removeEventListener("touchstart",this.onTouchStart,!0),this.interactionDOMElement.removeEventListener("touchend",this.onTouchEnd,!0),this.interactionDOMElement.removeEventListener("touchmove",this.onTouchMove,!0)),window.navigator.msPointerEnabled&&(a.style["-ms-content-zooming"]="none",a.style["-ms-touch-action"]="none"),this.interactionDOMElement=a,a.addEventListener("mousemove",this.onMouseMove,!0),a.addEventListener("mousedown",this.onMouseDown,!0),a.addEventListener("mouseout",this.onMouseOut,!0),a.addEventListener("touchstart",this.onTouchStart,!0),a.addEventListener("touchend",this.onTouchEnd,!0),a.addEventListener("touchmove",this.onTouchMove,!0)},f.InteractionManager.prototype.update=function(){if(this.target){var a=Date.now(),b=a-this.last;if(b=30*b/1e3,!(1>b)){if(this.last=a,this.dirty){this.dirty=!1;for(var c=this.interactiveItems.length,d=0;c>d;d++)this.interactiveItems[d].interactiveChildren=!1;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}var e=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var d=0;e>d;d++){var f=this.interactiveItems[d];(f.mouseover||f.mouseout||f.buttonMode)&&(f.__hit=this.hitTest(f,this.mouse),this.mouse.target=f,f.__hit?(f.buttonMode&&(this.interactionDOMElement.style.cursor="pointer"),f.__isOver||(f.mouseover&&f.mouseover(this.mouse),f.__isOver=!0)):f.__isOver&&(f.mouseout&&f.mouseout(this.mouse),f.__isOver=!1))}}}},f.InteractionManager.prototype.onMouseMove=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactionDOMElement.getBoundingClientRect();this.mouse.global.x=(a.clientX-b.left)*(this.target.width/b.width),this.mouse.global.y=(a.clientY-b.top)*(this.target.height/b.height);var c=this.interactiveItems.length;this.mouse.global;for(var d=0;c>d;d++){var e=this.interactiveItems[d];e.mousemove&&e.mousemove(this.mouse)}},f.InteractionManager.prototype.onMouseDown=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactiveItems.length;this.mouse.global,this.stage;for(var c=0;b>c;c++){var d=this.interactiveItems[c];if((d.mousedown||d.click)&&(d.__mouseIsDown=!0,d.__hit=this.hitTest(d,this.mouse),d.__hit&&(d.mousedown&&d.mousedown(this.mouse),d.__isDown=!0,!d.interactiveChildren)))break}},f.InteractionManager.prototype.onMouseOut=function(){var a=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var b=0;a>b;b++){var c=this.interactiveItems[b];c.__isOver&&(this.mouse.target=c,c.mouseout&&c.mouseout(this.mouse),c.__isOver=!1)}},f.InteractionManager.prototype.onMouseUp=function(a){this.mouse.originalEvent=a||window.event,this.mouse.global;for(var b=this.interactiveItems.length,c=!1,d=0;b>d;d++){var e=this.interactiveItems[d];(e.mouseup||e.mouseupoutside||e.click)&&(e.__hit=this.hitTest(e,this.mouse),e.__hit&&!c?(e.mouseup&&e.mouseup(this.mouse),e.__isDown&&e.click&&e.click(this.mouse),e.interactiveChildren||(c=!0)):e.__isDown&&e.mouseupoutside&&e.mouseupoutside(this.mouse),e.__isDown=!1)}},f.InteractionManager.prototype.hitTest=function(a,b){var c=b.global;if(a.vcount!==f.visibleCount)return!1;var d=a instanceof f.Sprite,e=a.worldTransform,g=e[0],h=e[1],i=e[2],j=e[3],k=e[4],l=e[5],m=1/(g*k+h*-j),n=k*m*c.x+-h*m*c.y+(l*h-i*k)*m,o=g*m*c.y+-j*m*c.x+(-l*g+i*j)*m;if(b.target=a,a.hitArea&&a.hitArea.contains)return a.hitArea.contains(n,o)?(b.target=a,!0):!1;if(d){var p,q=a.texture.frame.width,r=a.texture.frame.height,s=-q*a.anchor.x;if(n>s&&s+q>n&&(p=-r*a.anchor.y,o>p&&p+r>o))return b.target=a,!0}for(var t=a.children.length,u=0;t>u;u++){var v=a.children[u],w=this.hitTest(v,b);if(w)return b.target=a,!0}return!1},f.InteractionManager.prototype.onTouchMove=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;dd;d++){var h=this.interactiveItems[d];h.touchmove&&h.touchmove(f)}},f.InteractionManager.prototype.onTouchStart=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i];if((j.touchstart||j.tap)&&(j.__hit=this.hitTest(j,g),j.__hit&&(j.touchstart&&j.touchstart(g),j.__isDown=!0,j.__touchData=g,!j.interactiveChildren)))break}}},f.InteractionManager.prototype.onTouchEnd=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i],k=j.__touchData;j.__hit=this.hitTest(j,f),k==f&&(f.originalEvent=a||window.event,(j.touchend||j.tap)&&(j.__hit&&!g?(j.touchend&&j.touchend(f),j.__isDown&&j.tap&&j.tap(f),j.interactiveChildren||(g=!0)):j.__isDown&&j.touchendoutside&&j.touchendoutside(f),j.__isDown=!1),j.__touchData=null)}this.pool.push(f),this.touchs[e.identifier]=null}},f.InteractionData=function(){this.global=new f.Point,this.local=new f.Point,this.target,this.originalEvent},f.InteractionData.prototype.getLocalPosition=function(a){var b=a.worldTransform,c=this.global,d=b[0],e=b[1],g=b[2],h=b[3],i=b[4],j=b[5],k=1/(d*i+e*-h);return new f.Point(i*k*c.x+-e*k*c.y+(j*e-g*i)*k,d*k*c.y+-h*k*c.x+(-j*d+g*h)*k)},f.InteractionData.prototype.constructor=f.InteractionData,f.Stage=function(a){f.DisplayObjectContainer.call(this),this.worldTransform=f.mat3.create(),this.interactive=!0,this.interactionManager=new f.InteractionManager(this),this.dirty=!0,this.__childrenAdded=[],this.__childrenRemoved=[],this.stage=this,this.stage.hitArea=new f.Rectangle(0,0,1e5,1e5),this.setBackgroundColor(a),this.worldVisible=!0},f.Stage.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Stage.prototype.constructor=f.Stage,f.Stage.prototype.setInteractionDelegate=function(a){this.interactionManager.setTargetDomElement(a)},f.Stage.prototype.updateTransform=function(){this.worldAlpha=1,this.vcount=f.visibleCount;for(var a=0,b=this.children.length;b>a;a++)this.children[a].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},f.Stage.prototype.setBackgroundColor=function(a){this.backgroundColor=a||0,this.backgroundColorSplit=d(this.backgroundColor);var b=this.backgroundColor.toString(16);b="000000".substr(0,6-b.length)+b,this.backgroundColorString="#"+b},f.Stage.prototype.getMousePosition=function(){return this.interactionManager.mouse.global};for(var h=0,i=["ms","moz","webkit","o"],j=0;j>>>>>>>>"),console.log("_");var b=0,c=a.first;for(console.log(c);c._iNext;)if(b++,c=c._iNext,console.log(c),b>100){console.log("BREAK");break}},f.EventTarget=function(){var a={};this.addEventListener=this.on=function(b,c){void 0===a[b]&&(a[b]=[]),-1===a[b].indexOf(c)&&a[b].push(c)},this.dispatchEvent=this.emit=function(b){if(a[b.type]&&a[b.type].length)for(var c=0,d=a[b.type].length;d>c;c++)a[b.type][c](b)},this.removeEventListener=this.off=function(b,c){var d=a[b].indexOf(c);-1!==d&&a[b].splice(d,1)}},f.autoDetectRenderer=function(a,b,c,d,e){a||(a=800),b||(b=600);var g=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(a){return!1}}();return g?new f.WebGLRenderer(a,b,c,d,e):new f.CanvasRenderer(a,b,c,d)},f.PolyK={},f.PolyK.Triangulate=function(a){var b=!0,c=a.length>>1;if(3>c)return[];for(var d=[],e=[],g=0;c>g;g++)e.push(g);for(var g=0,h=c;h>3;){var i=e[(g+0)%h],j=e[(g+1)%h],k=e[(g+2)%h],l=a[2*i],m=a[2*i+1],n=a[2*j],o=a[2*j+1],p=a[2*k],q=a[2*k+1],r=!1;if(f.PolyK._convex(l,m,n,o,p,q,b)){r=!0;for(var s=0;h>s;s++){var t=e[s];if(t!=i&&t!=j&&t!=k&&f.PolyK._PointInTriangle(a[2*t],a[2*t+1],l,m,n,o,p,q)){r=!1;break}}}if(r)d.push(i,j,k),e.splice((g+1)%h,1),h--,g=0;else if(g++>3*h){if(!b)return console.log("PIXI Warning: shape too complex to fill"),[];var d=[];e=[];for(var g=0;c>g;g++)e.push(g);g=0,h=c,b=!1}}return d.push(e[0],e[1],e[2]),d},f.PolyK._PointInTriangle=function(a,b,c,d,e,f,g,h){var i=g-c,j=h-d,k=e-c,l=f-d,m=a-c,n=b-d,o=i*i+j*j,p=i*k+j*l,q=i*m+j*n,r=k*k+l*l,s=k*m+l*n,t=1/(o*r-p*p),u=(r*q-p*s)*t,v=(o*s-p*q)*t;return u>=0&&v>=0&&1>u+v},f.PolyK._convex=function(a,b,c,d,e,f,g){return(b-d)*(e-c)+(c-a)*(f-d)>=0==g},f.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],f.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = vec4( aVertexPosition.x / projectionVector.x -1.0, aVertexPosition.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.stripShaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float alpha;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * alpha;","}"],f.stripShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.primitiveShaderFragmentSrc=["precision mediump float;","varying vec4 vColor;","void main(void) {","gl_FragColor = vColor;","}"],f.primitiveShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec4 aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","uniform float alpha;","varying vec4 vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vColor = aColor * alpha;","}"],f.shaderStack=[],f.initPrimitiveShader=function(){var a=f.gl,b=f.compileProgram(f.primitiveShaderVertexSrc,f.primitiveShaderFragmentSrc); -a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),f.primitiveProgram=b},f.initDefaultShader=function(){f.defaultShader=new f.PixiShader,f.defaultShader.init(),f.activateShader(f.defaultShader)},f.initDefaultStripShader=function(){var a=this.gl,b=f.compileProgram(f.stripShaderVertexSrc,f.stripShaderFragmentSrc);a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.textureCoordAttribute=a.getAttribLocation(b,"aTextureCoord"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.samplerUniform=a.getUniformLocation(b,"uSampler"),f.stripShaderProgram=b},f.CompileVertexShader=function(a,b){return f._CompileShader(a,b,a.VERTEX_SHADER)},f.CompileFragmentShader=function(a,b){return f._CompileShader(a,b,a.FRAGMENT_SHADER)},f._CompileShader=function(a,b,c){var d=b.join("\n"),e=a.createShader(c);return a.shaderSource(e,d),a.compileShader(e),a.getShaderParameter(e,a.COMPILE_STATUS)?e:(alert(a.getShaderInfoLog(e)),null)},f.compileProgram=function(a,b){var c=f.gl,d=f.CompileFragmentShader(c,b),e=f.CompileVertexShader(c,a),g=c.createProgram();return c.attachShader(g,e),c.attachShader(g,d),c.linkProgram(g),c.getProgramParameter(g,c.LINK_STATUS)||alert("Could not initialise shaders"),g},f.activateShader=function(a){f.shaderStack.push(a);var b=f.gl,c=a.program;b.useProgram(c),b.enableVertexAttribArray(c.vertexPositionAttribute),b.enableVertexAttribArray(c.colorAttribute),b.enableVertexAttribArray(c.textureCoordAttribute),a.syncUniforms(),f.currentShader=c},f.popShader=function(){var a=f.gl;f.shaderStack.pop();var b=f.shaderStack[f.shaderStack.length-1].program;a.useProgram(b),f.currentShader=b},f.activatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.primitiveProgram),a.disableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.deactivatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.currentShader),a.enableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.PixiShader=function(){this.program,this.fragmentSrc=["precision lowp float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vTextureCoord) * vColor;","}"]},f.PixiShader.prototype.init=function(){var a=f.compileProgram(this.vertexSrc||f.shaderVertexSrc,this.fragmentSrc),b=f.gl;b.useProgram(a),a.vertexPositionAttribute=b.getAttribLocation(a,"aVertexPosition"),a.colorAttribute=b.getAttribLocation(a,"aColor"),a.textureCoordAttribute=b.getAttribLocation(a,"aTextureCoord"),a.projectionVector=b.getUniformLocation(a,"projectionVector"),a.samplerUniform=b.getUniformLocation(a,"uSampler");for(var c in this.uniforms)a[c]=b.getUniformLocation(a,c);this.program=a},f.PixiShader.prototype.syncUniforms=function(){var a=f.gl;for(var b in this.uniforms){var c=this.uniforms[b].type;"f"==c?a.uniform1f(this.program[b],this.uniforms[b].value):"mat4"==c&&a.uniformMatrix4fv(this.program[b],!1,this.uniforms[b].value)}},f.WebGLGraphics=function(){},f.WebGLGraphics.renderGraphics=function(a,b){var c=f.gl;a._webGL||(a._webGL={points:[],indices:[],lastIndex:0,buffer:c.createBuffer(),indexBuffer:c.createBuffer()}),a.dirty&&(a.dirty=!1,a.clearDirty&&(a.clearDirty=!1,a._webGL.lastIndex=0,a._webGL.points=[],a._webGL.indices=[]),f.WebGLGraphics.updateGraphics(a)),f.activatePrimitiveShader();var d=f.mat3.clone(a.worldTransform);f.mat3.transpose(d),c.blendFunc(c.ONE,c.ONE_MINUS_SRC_ALPHA),c.uniformMatrix3fv(f.primitiveProgram.translationMatrix,!1,d),c.uniform2f(f.primitiveProgram.projectionVector,b.x,b.y),c.uniform1f(f.primitiveProgram.alpha,a.worldAlpha),c.bindBuffer(c.ARRAY_BUFFER,a._webGL.buffer),c.vertexAttribPointer(f.primitiveProgram.vertexPositionAttribute,2,c.FLOAT,!1,24,0),c.vertexAttribPointer(f.primitiveProgram.colorAttribute,4,c.FLOAT,!1,24,8),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),c.drawElements(c.TRIANGLE_STRIP,a._webGL.indices.length,c.UNSIGNED_SHORT,0),f.deactivatePrimitiveShader()},f.WebGLGraphics.updateGraphics=function(a){for(var b=a._webGL.lastIndex;b3&&f.WebGLGraphics.buildPoly(c,a._webGL),c.lineWidth>0&&f.WebGLGraphics.buildLine(c,a._webGL)):c.type==f.Graphics.RECT?f.WebGLGraphics.buildRectangle(c,a._webGL):(c.type==f.Graphics.CIRC||c.type==f.Graphics.ELIP)&&f.WebGLGraphics.buildCircle(c,a._webGL)}a._webGL.lastIndex=a.graphicsData.length;var d=f.gl;a._webGL.glPoints=new Float32Array(a._webGL.points),d.bindBuffer(d.ARRAY_BUFFER,a._webGL.buffer),d.bufferData(d.ARRAY_BUFFER,a._webGL.glPoints,d.STATIC_DRAW),a._webGL.glIndicies=new Uint16Array(a._webGL.indices),d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),d.bufferData(d.ELEMENT_ARRAY_BUFFER,a._webGL.glIndicies,d.STATIC_DRAW)},f.WebGLGraphics.buildRectangle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3];if(a.fill){var j=d(a.fillColor),k=a.fillAlpha,l=j[0]*k,m=j[1]*k,n=j[2]*k,o=b.points,p=b.indices,q=o.length/6;o.push(e,g),o.push(l,m,n,k),o.push(e+h,g),o.push(l,m,n,k),o.push(e,g+i),o.push(l,m,n,k),o.push(e+h,g+i),o.push(l,m,n,k),p.push(q,q,q+1,q+2,q+3,q+3)}a.lineWidth&&(a.points=[e,g,e+h,g,e+h,g+i,e,g+i,e,g],f.WebGLGraphics.buildLine(a,b))},f.WebGLGraphics.buildCircle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3],j=40,k=2*Math.PI/j;if(a.fill){var l=d(a.fillColor),m=a.fillAlpha,n=l[0]*m,o=l[1]*m,p=l[2]*m,q=b.points,r=b.indices,s=q.length/6;r.push(s);for(var t=0;j+1>t;t++)q.push(e,g,n,o,p,m),q.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i,n,o,p,m),r.push(s++,s++);r.push(s-1)}if(a.lineWidth){a.points=[];for(var t=0;j+1>t;t++)a.points.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i);f.WebGLGraphics.buildLine(a,b)}},f.WebGLGraphics.buildLine=function(a,b){var c=a.points;if(0!=c.length){var e=new f.Point(c[0],c[1]),g=new f.Point(c[c.length-2],c[c.length-1]);if(e.x==g.x&&e.y==g.y){c.pop(),c.pop(),g=new f.Point(c[c.length-2],c[c.length-1]);var h=g.x+.5*(e.x-g.x),i=g.y+.5*(e.y-g.y);c.unshift(h,i),c.push(h,i)}var j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,A,B,C,D,E=b.points,F=b.indices,G=c.length/2,H=c.length,I=E.length/6,J=a.lineWidth/2,K=d(a.lineColor),L=a.lineAlpha,M=K[0]*L,N=K[1]*L,O=K[2]*L;j=c[0],k=c[1],l=c[2],m=c[3],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(j-p,k-q,M,N,O,L),E.push(j+p,k+q,M,N,O,L);for(var P=1;G-1>P;P++)j=c[2*(P-1)],k=c[2*(P-1)+1],l=c[2*P],m=c[2*P+1],n=c[2*(P+1)],o=c[2*(P+1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,r=-(m-o),s=l-n,D=Math.sqrt(r*r+s*s),r/=D,s/=D,r*=J,s*=J,v=-q+k-(-q+m),w=-p+l-(-p+j),x=(-p+j)*(-q+m)-(-p+l)*(-q+k),y=-s+o-(-s+m),z=-r+l-(-r+n),A=(-r+n)*(-s+m)-(-r+l)*(-s+o),B=v*z-y*w,0==B&&(B+=1),px=(w*A-z*x)/B,py=(y*x-v*A)/B,C=(px-l)*(px-l)+(py-m)+(py-m),C>19600?(t=p-r,u=q-s,D=Math.sqrt(t*t+u*u),t/=D,u/=D,t*=J,u*=J,E.push(l-t,m-u),E.push(M,N,O,L),E.push(l+t,m+u),E.push(M,N,O,L),E.push(l-t,m-u),E.push(M,N,O,L),H++):(E.push(px,py),E.push(M,N,O,L),E.push(l-(px-l),m-(py-m)),E.push(M,N,O,L));j=c[2*(G-2)],k=c[2*(G-2)+1],l=c[2*(G-1)],m=c[2*(G-1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(l-p,m-q),E.push(M,N,O,L),E.push(l+p,m+q),E.push(M,N,O,L),F.push(I);for(var P=0;H>P;P++)F.push(I++);F.push(I-1)}},f.WebGLGraphics.buildPoly=function(a,b){var c=a.points;if(!(c.length<6)){for(var e=b.points,g=b.indices,h=c.length/2,i=d(a.fillColor),j=a.fillAlpha,k=i[0]*j,l=i[1]*j,m=i[2]*j,n=f.PolyK.Triangulate(c),o=e.length/6,p=0;pp;p++)e.push(c[2*p],c[2*p+1],k,l,m,j)}},f._defaultFrame=new f.Rectangle(0,0,1,1),f.gl,f.WebGLRenderer=function(a,b,c,d,e){this.transparent=!!d,this.width=a||800,this.height=b||600,this.view=c||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var g=this;this.view.addEventListener("webglcontextlost",function(a){g.handleContextLost(a)},!1),this.view.addEventListener("webglcontextrestored",function(a){g.handleContextRestored(a)},!1),this.batchs=[];try{f.gl=this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!!e,premultipliedAlpha:!1,stencil:!0})}catch(h){throw new Error(" This browser does not support webGL. Try using the canvas renderer"+this)}f.initDefaultShader(),f.initPrimitiveShader(),f.initDefaultStripShader();var i=this.gl;f.WebGLRenderer.gl=i,this.batch=new f.WebGLBatch(i),i.disable(i.DEPTH_TEST),i.disable(i.CULL_FACE),i.enable(i.BLEND),i.colorMask(!0,!0,!0,this.transparent),f.projection=new f.Point(400,300),this.resize(this.width,this.height),this.contextLost=!1,f.activateShader(f.defaultShader),this.stageRenderGroup=new f.WebGLRenderGroup(this.gl)},f.WebGLRenderer.prototype.constructor=f.WebGLRenderer,f.WebGLRenderer.getBatch=function(){return 0==f._batchs.length?new f.WebGLBatch(f.WebGLRenderer.gl):f._batchs.pop()},f.WebGLRenderer.returnBatch=function(a){a.clean(),f._batchs.push(a)},f.WebGLRenderer.prototype.render=function(a){if(!this.contextLost){this.__stage!==a&&(this.__stage=a,this.stageRenderGroup.setRenderable(a)),f.WebGLRenderer.updateTextures(),f.visibleCount++,a.updateTransform();var b=this.gl;if(b.colorMask(!0,!0,!0,this.transparent),b.viewport(0,0,this.width,this.height),b.bindFramebuffer(b.FRAMEBUFFER,null),b.clearColor(a.backgroundColorSplit[0],a.backgroundColorSplit[1],a.backgroundColorSplit[2],!this.transparent),b.clear(b.COLOR_BUFFER_BIT),this.stageRenderGroup.backgroundColor=a.backgroundColorSplit,this.stageRenderGroup.render(f.projection),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),f.Texture.frameUpdates.length>0){for(var c=0;cc;c++){var d=6*c,e=4*c;this.indices[d+0]=e+0,this.indices[d+1]=e+1,this.indices[d+2]=e+2,this.indices[d+3]=e+0,this.indices[d+4]=e+2,this.indices[d+5]=e+3}a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a.bufferData(a.ELEMENT_ARRAY_BUFFER,this.indices,a.STATIC_DRAW)},f.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSize0;)n=n.children[n.children.length-1],n.renderable&&(m=n.last);if(m instanceof f.Sprite){l=m.batch;var k=l.head;if(k==m)g=0;else for(g=1;k.__next!=m;)g++,k=k.__next}else l=m;if(j==l)return j instanceof f.WebGLBatch?j.render(d,g+1):this.renderSpecial(j,b),void 0;e=this.batchs.indexOf(j),h=this.batchs.indexOf(l),j instanceof f.WebGLBatch?j.render(d):this.renderSpecial(j,b);for(var o=e+1;h>o;o++)renderable=this.batchs[o],renderable instanceof f.WebGLBatch?this.batchs[o].render():this.renderSpecial(renderable,b);l instanceof f.WebGLBatch?l.render(0,g+1):this.renderSpecial(l,b)},f.WebGLRenderGroup.prototype.renderSpecial=function(a,b){f.shaderStack.length;var c=a.vcount===f.visibleCount;a instanceof f.TilingSprite?c&&this.renderTilingSprite(a,b):a instanceof f.Strip?c&&this.renderStrip(a,b):a instanceof f.CustomRenderable?c&&a.renderWebGL(this,b):a instanceof f.Graphics?c&&a.renderable&&f.WebGLGraphics.renderGraphics(a,b):a instanceof f.FilterBlock&&this.handleFilterBlock(a,b)},f.WebGLRenderGroup.prototype.handleFilterBlock=function(a,b){var c=f.gl;if(a.open)if(a.data instanceof Array){var d=a.data[0];if(!d.shader){var e=new f.PixiShader;e.fragmentSrc=d.fragmentSrc,e.uniforms=d.uniforms,e.init(),d.shader=e}f.activateShader(d.shader),c.uniform2f(f.currentShader.projectionVector,b.x,b.y)}else c.enable(c.STENCIL_TEST),c.colorMask(!1,!1,!1,!1),c.stencilFunc(c.ALWAYS,1,255),c.stencilOp(c.KEEP,c.KEEP,c.REPLACE),f.WebGLGraphics.renderGraphics(a.data,b),c.colorMask(!0,!0,!0,!0),c.stencilFunc(c.NOTEQUAL,0,255),c.stencilOp(c.KEEP,c.KEEP,c.KEEP);else a.data instanceof Array?(f.popShader(),c.uniform2f(f.currentShader.projectionVector,b.x,b.y)):c.disable(c.STENCIL_TEST)},f.WebGLRenderGroup.prototype.updateTexture=function(a){this.removeObject(a);for(var b=a.first;b!=this.root&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););this.insertObject(a,b,c)},f.WebGLRenderGroup.prototype.addFilterBlocks=function(a,b){a.__renderGroup=this,b.__renderGroup=this;for(var c=a;c!=this.root.first&&(c=c._iPrev,!c.renderable||!c.__renderGroup););this.insertAfter(a,c);for(var d=b;d!=this.root.first&&(d=d._iPrev,!d.renderable||!d.__renderGroup););this.insertAfter(b,d)},f.WebGLRenderGroup.prototype.removeFilterBlocks=function(a,b){this.removeObject(a),this.removeObject(b)},f.WebGLRenderGroup.prototype.addDisplayObjectAndChildren=function(a){a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a);for(var b=a.first;b!=this.root.first&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););var d=a.first,e=a.last._iNext;do d.__renderGroup=this,d.renderable&&(this.insertObject(d,b,c),b=d),d=d._iNext;while(d!=e)},f.WebGLRenderGroup.prototype.removeDisplayObjectAndChildren=function(a){if(a.__renderGroup==this){a.last;do a.__renderGroup=null,a.renderable&&this.removeObject(a),a=a._iNext;while(a)}},f.WebGLRenderGroup.prototype.insertObject=function(a,b,c){var d=b,e=c;if(a instanceof f.Sprite){var g,h;if(d instanceof f.Sprite){if(g=d.batch,g&&g.texture==a.texture.baseTexture&&g.blendMode==a.blendMode)return g.insertAfter(a,d),void 0}else g=d;if(e)if(e instanceof f.Sprite){if(h=e.batch){if(h.texture==a.texture.baseTexture&&h.blendMode==a.blendMode)return h.insertBefore(a,e),void 0;if(h==g){var i=g.split(e),j=f.WebGLRenderer.getBatch(),k=this.batchs.indexOf(g);return j.init(a),this.batchs.splice(k+1,0,j,i),void 0}}}else h=e;var j=f.WebGLRenderer.getBatch();if(j.init(a),g){var k=this.batchs.indexOf(g);this.batchs.splice(k+1,0,j)}else this.batchs.push(j)}else a instanceof f.TilingSprite?this.initTilingSprite(a):a instanceof f.Strip&&this.initStrip(a),this.insertAfter(a,d)},f.WebGLRenderGroup.prototype.insertAfter=function(a,b){if(b instanceof f.Sprite){var c=b.batch;if(c)if(c.tail==b){var d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a)}else{var e=c.split(b.__next),d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a,e)}else this.batchs.push(a)}else{var d=this.batchs.indexOf(b);this.batchs.splice(d+1,0,a)}},f.WebGLRenderGroup.prototype.removeObject=function(a){var b;if(a instanceof f.Sprite){var c=a.batch;if(!c)return;c.remove(a),0==c.size&&(b=c)}else b=a;if(b){var d=this.batchs.indexOf(b);if(-1==d)return;if(0==d||d==this.batchs.length-1)return this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),void 0;if(this.batchs[d-1]instanceof f.WebGLBatch&&this.batchs[d+1]instanceof f.WebGLBatch&&this.batchs[d-1].texture==this.batchs[d+1].texture&&this.batchs[d-1].blendMode==this.batchs[d+1].blendMode)return this.batchs[d-1].merge(this.batchs[d+1]),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),f.WebGLRenderer.returnBatch(this.batchs[d+1]),this.batchs.splice(d,2),void 0;this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b)}},f.WebGLRenderGroup.prototype.initTilingSprite=function(a){var b=this.gl;a.verticies=new Float32Array([0,0,a.width,0,a.width,a.height,0,a.height]),a.uvs=new Float32Array([0,0,1,0,1,1,0,1]),a.colors=new Float32Array([1,1,1,1]),a.indices=new Uint16Array([0,1,3,2]),a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW),a.texture.baseTexture._glTexture?(b.bindTexture(b.TEXTURE_2D,a.texture.baseTexture._glTexture),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.REPEAT),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.REPEAT),a.texture.baseTexture._powerOf2=!0):a.texture.baseTexture._powerOf2=!0},f.WebGLRenderGroup.prototype.renderStrip=function(a,b){var c=this.gl,d=f.stripShaderProgram;c.useProgram(d);var e=f.mat3.clone(a.worldTransform);f.mat3.transpose(e),c.uniformMatrix3fv(d.translationMatrix,!1,e),c.uniform2f(d.projectionVector,b.x,b.y),c.uniform1f(d.alpha,a.worldAlpha),a.dirty?(a.dirty=!1,c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferData(c.ARRAY_BUFFER,a.verticies,c.STATIC_DRAW),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferData(c.ARRAY_BUFFER,a.uvs,c.STATIC_DRAW),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.bufferData(c.ARRAY_BUFFER,a.colors,c.STATIC_DRAW),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer),c.bufferData(c.ELEMENT_ARRAY_BUFFER,a.indices,c.STATIC_DRAW)):(c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.verticies),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer)),c.drawElements(c.TRIANGLE_STRIP,a.indices.length,c.UNSIGNED_SHORT,0),c.useProgram(f.currentProgram)},f.WebGLRenderGroup.prototype.renderTilingSprite=function(a,b){var c=this.gl;f.shaderProgram;var d=a.tilePosition,e=a.tileScale,g=d.x/a.texture.baseTexture.width,h=d.y/a.texture.baseTexture.height,i=a.width/a.texture.baseTexture.width/e.x,j=a.height/a.texture.baseTexture.height/e.y;a.uvs[0]=0-g,a.uvs[1]=0-h,a.uvs[2]=1*i-g,a.uvs[3]=0-h,a.uvs[4]=1*i-g,a.uvs[5]=1*j-h,a.uvs[6]=0-g,a.uvs[7]=1*j-h,c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.uvs),this.renderStrip(a,b)},f.WebGLRenderGroup.prototype.initStrip=function(a){var b=this.gl;this.shaderProgram,a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW)},f.CanvasRenderer=function(a,b,c,d){this.transparent=d,this.width=a||800,this.height=b||600,this.view=c||document.createElement("canvas"),this.context=this.view.getContext("2d"),this.refresh=!0,this.view.width=this.width,this.view.height=this.height,this.count=0},f.CanvasRenderer.prototype.constructor=f.CanvasRenderer,f.CanvasRenderer.prototype.render=function(a){f.texturesToUpdate=[],f.texturesToDestroy=[],f.visibleCount++,a.updateTransform(),this.view.style.backgroundColor==a.backgroundColorString||this.transparent||(this.view.style.backgroundColor=a.backgroundColorString),this.context.setTransform(1,0,0,1,0,0),this.context.clearRect(0,0,this.width,this.height),this.renderDisplayObject(a),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),f.Texture.frameUpdates.length>0&&(f.Texture.frameUpdates=[])},f.CanvasRenderer.prototype.resize=function(a,b){this.width=a,this.height=b,this.view.width=a,this.view.height=b},f.CanvasRenderer.prototype.renderDisplayObject=function(a){var b,c=this.context;c.globalCompositeOperation="source-over";var d=a.last._iNext;a=a.first;do if(b=a.worldTransform,a.visible)if(a.renderable){if(a instanceof f.Sprite){var e=a.texture.frame;e&&e.width&&e.height&&(c.globalAlpha=a.worldAlpha,c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),c.drawImage(a.texture.baseTexture.source,e.x,e.y,e.width,e.height,a.anchor.x*-e.width,a.anchor.y*-e.height,e.width,e.height))}else if(a instanceof f.Strip)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderStrip(a);else if(a instanceof f.TilingSprite)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderTilingSprite(a);else if(a instanceof f.CustomRenderable)a.renderCanvas(this);else if(a instanceof f.Graphics)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),f.CanvasGraphics.renderGraphics(a,c);else if(a instanceof f.FilterBlock&&f.FilterBlock.data instanceof f.Graphics)if(a.open){c.save();var g=a.mask.alpha,h=a.mask.worldTransform;c.setTransform(h[0],h[3],h[1],h[4],h[2],h[5]),a.mask.worldAlpha=.5,c.worldAlpha=0,f.CanvasGraphics.renderGraphicsMask(a.mask,c),c.clip(),a.mask.worldAlpha=g}else c.restore();a=a._iNext}else a=a._iNext;else a=a.last._iNext;while(a!=d)},f.CanvasRenderer.prototype.renderStripFlat=function(a){var b=this.context,c=a.verticies;a.uvs;var d=c.length/2;this.count++,b.beginPath();for(var e=1;d-2>e;e++){var f=2*e,g=c[f],h=c[f+2],i=c[f+4],j=c[f+1],k=c[f+3],l=c[f+5];b.moveTo(g,j),b.lineTo(h,k),b.lineTo(i,l)}b.fillStyle="#FF0000",b.fill(),b.closePath()},f.CanvasRenderer.prototype.renderTilingSprite=function(a){var b=this.context;b.globalAlpha=a.worldAlpha,a.__tilePattern||(a.__tilePattern=b.createPattern(a.texture.baseTexture.source,"repeat")),b.beginPath();var c=a.tilePosition,d=a.tileScale;b.scale(d.x,d.y),b.translate(c.x,c.y),b.fillStyle=a.__tilePattern,b.fillRect(-c.x,-c.y,a.width/d.x,a.height/d.y),b.scale(1/d.x,1/d.y),b.translate(-c.x,-c.y),b.closePath()},f.CanvasRenderer.prototype.renderStrip=function(a){var b=this.context,c=a.verticies,d=a.uvs,e=c.length/2;this.count++;for(var f=1;e-2>f;f++){var g=2*f,h=c[g],i=c[g+2],j=c[g+4],k=c[g+1],l=c[g+3],m=c[g+5],n=d[g]*a.texture.width,o=d[g+2]*a.texture.width,p=d[g+4]*a.texture.width,q=d[g+1]*a.texture.height,r=d[g+3]*a.texture.height,s=d[g+5]*a.texture.height;b.save(),b.beginPath(),b.moveTo(h,k),b.lineTo(i,l),b.lineTo(j,m),b.closePath(),b.clip();var t=n*r+q*p+o*s-r*p-q*o-n*s,u=h*r+q*j+i*s-r*j-q*i-h*s,v=n*i+h*p+o*j-i*p-h*o-n*j,w=n*r*j+q*i*p+h*o*s-h*r*p-q*o*j-n*i*s,x=k*r+q*m+l*s-r*m-q*l-k*s,y=n*l+k*p+o*m-l*p-k*o-n*m,z=n*r*m+q*l*p+k*o*s-k*r*p-q*o*m-n*l*s;b.transform(u/t,x/t,v/t,y/t,w/t,z/t),b.drawImage(a.texture.baseTexture.source,0,0),b.restore()}},f.CanvasGraphics=function(){},f.CanvasGraphics.renderGraphics=function(a,b){for(var c=a.worldAlpha,d=0;d1&&(c=1,console.log("Pixi.js warning: masks in canvas can only mask using the first path in the graphics object"));for(var d=0;1>d;d++){var e=a.graphicsData[d],g=e.points;if(e.type==f.Graphics.POLY){b.beginPath(),b.moveTo(g[0],g[1]);for(var h=1;hh;h++){var f=a[h],i=4*h,j=h/(g-1);h%2?(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1):(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1),i=2*h,d[i]=1,d[i+1]=1,i=2*h,c[i]=i,c[i+1]=i+1,e=f}}},f.Rope.prototype.updateTransform=function(){var a=this.points;if(!(a.length<1)){var b,c=this.verticies,d=a[0],e={x:0,y:0},g=a[0];this.count-=.2,c[0]=g.x+e.x,c[1]=g.y+e.y,c[2]=g.x-e.x,c[3]=g.y-e.y;for(var h=a.length,i=1;h>i;i++){var g=a[i],j=4*i;b=i1&&(k=1);var l=Math.sqrt(e.x*e.x+e.y*e.y),m=this.texture.height/2;e.x/=l,e.y/=l,e.x*=m,e.y*=m,c[j]=g.x+e.x,c[j+1]=g.y+e.y,c[j+2]=g.x-e.x,c[j+3]=g.y-e.y,d=g}f.DisplayObjectContainer.prototype.updateTransform.call(this)}},f.Rope.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite=function(a,b,c){f.DisplayObjectContainer.call(this),this.texture=a,this.width=b,this.height=c,this.tileScale=new f.Point(1,1),this.tilePosition=new f.Point(0,0),this.renderable=!0,this.blendMode=f.blendModes.NORMAL},f.TilingSprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.TilingSprite.prototype.constructor=f.TilingSprite,f.TilingSprite.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},f.Spine=function(a){if(f.DisplayObjectContainer.call(this),this.spineData=f.AnimCache[a],!this.spineData)throw new Error("Spine data must be preloaded using PIXI.SpineLoader or PIXI.AssetLoader: "+a);this.skeleton=new l.Skeleton(this.spineData),this.skeleton.updateWorldTransform(),this.stateData=new l.AnimationStateData(this.spineData),this.state=new l.AnimationState(this.stateData),this.slotContainers=[];for(var b=0,c=this.skeleton.drawOrder.length;c>b;b++){var d=this.skeleton.drawOrder[b],e=d.attachment,g=new f.DisplayObjectContainer;if(this.slotContainers.push(g),this.addChild(g),e instanceof l.RegionAttachment){var h=e.rendererObject.name,i=this.createSprite(d,e.rendererObject);d.currentSprite=i,d.currentSpriteName=h,g.addChild(i)}}},f.Spine.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Spine.prototype.constructor=f.Spine,f.Spine.prototype.updateTransform=function(){this.lastTime=this.lastTime||Date.now();var a=.001*(Date.now()-this.lastTime);this.lastTime=Date.now(),this.state.update(a),this.state.apply(this.skeleton),this.skeleton.updateWorldTransform();for(var b=this.skeleton.drawOrder,c=0,d=b.length;d>c;c++){var e=b[c],g=e.attachment,h=this.slotContainers[c];if(g instanceof l.RegionAttachment){if(g.rendererObject&&(!e.currentSpriteName||e.currentSpriteName!=g.name)){var i=g.rendererObject.name;if(void 0!==e.currentSprite&&(e.currentSprite.visible=!1),e.sprites=e.sprites||{},void 0!==e.sprites[i])e.sprites[i].visible=!0;else{var j=this.createSprite(e,g.rendererObject);h.addChild(j)}e.currentSprite=e.sprites[i],e.currentSpriteName=i}h.visible=!0;var k=e.bone;h.position.x=k.worldX+g.x*k.m00+g.y*k.m01,h.position.y=k.worldY+g.x*k.m10+g.y*k.m11,h.scale.x=k.worldScaleX,h.scale.y=k.worldScaleY,h.rotation=-(e.bone.worldRotation*Math.PI/180)}else h.visible=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.Spine.prototype.createSprite=function(a,b){var c=f.TextureCache[b.name]?b.name:b.name+".png",d=new f.Sprite(f.Texture.fromFrame(c));return d.scale=b.scale,d.rotation=b.rotation,d.anchor.x=d.anchor.y=.5,a.sprites=a.sprites||{},a.sprites[b.name]=d,d};var l={};l.BoneData=function(a,b){this.name=a,this.parent=b},l.BoneData.prototype={length:0,x:0,y:0,rotation:0,scaleX:1,scaleY:1},l.SlotData=function(a,b){this.name=a,this.boneData=b},l.SlotData.prototype={r:1,g:1,b:1,a:1,attachmentName:null},l.Bone=function(a,b){this.data=a,this.parent=b,this.setToSetupPose()},l.Bone.yDown=!1,l.Bone.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,m00:0,m01:0,worldX:0,m10:0,m11:0,worldY:0,worldRotation:0,worldScaleX:1,worldScaleY:1,updateWorldTransform:function(a,b){var c=this.parent;null!=c?(this.worldX=this.x*c.m00+this.y*c.m01+c.worldX,this.worldY=this.x*c.m10+this.y*c.m11+c.worldY,this.worldScaleX=c.worldScaleX*this.scaleX,this.worldScaleY=c.worldScaleY*this.scaleY,this.worldRotation=c.worldRotation+this.rotation):(this.worldX=this.x,this.worldY=this.y,this.worldScaleX=this.scaleX,this.worldScaleY=this.scaleY,this.worldRotation=this.rotation);var d=this.worldRotation*Math.PI/180,e=Math.cos(d),f=Math.sin(d);this.m00=e*this.worldScaleX,this.m10=f*this.worldScaleX,this.m01=-f*this.worldScaleY,this.m11=e*this.worldScaleY,a&&(this.m00=-this.m00,this.m01=-this.m01),b&&(this.m10=-this.m10,this.m11=-this.m11),l.Bone.yDown&&(this.m10=-this.m10,this.m11=-this.m11)},setToSetupPose:function(){var a=this.data;this.x=a.x,this.y=a.y,this.rotation=a.rotation,this.scaleX=a.scaleX,this.scaleY=a.scaleY}},l.Slot=function(a,b,c){this.data=a,this.skeleton=b,this.bone=c,this.setToSetupPose()},l.Slot.prototype={r:1,g:1,b:1,a:1,_attachmentTime:0,attachment:null,setAttachment:function(a){this.attachment=a,this._attachmentTime=this.skeleton.time},setAttachmentTime:function(a){this._attachmentTime=this.skeleton.time-a},getAttachmentTime:function(){return this.skeleton.time-this._attachmentTime},setToSetupPose:function(){var a=this.data;this.r=a.r,this.g=a.g,this.b=a.b,this.a=a.a;for(var b=this.skeleton.data.slots,c=0,d=b.length;d>c;c++)if(b[c]==a){this.setAttachment(a.attachmentName?this.skeleton.getAttachmentBySlotIndex(c,a.attachmentName):null);break}}},l.Skin=function(a){this.name=a,this.attachments={}},l.Skin.prototype={addAttachment:function(a,b,c){this.attachments[a+":"+b]=c},getAttachment:function(a,b){return this.attachments[a+":"+b]},_attachAll:function(a,b){for(var c in b.attachments){var d=c.indexOf(":"),e=parseInt(c.substring(0,d)),f=c.substring(d+1),g=a.slots[e];if(g.attachment&&g.attachment.name==f){var h=this.getAttachment(e,f);h&&g.setAttachment(h)}}}},l.Animation=function(a,b,c){this.name=a,this.timelines=b,this.duration=c},l.Animation.prototype={apply:function(a,b,c){c&&0!=this.duration&&(b%=this.duration);for(var d=this.timelines,e=0,f=d.length;f>e;e++)d[e].apply(a,b,1)},mix:function(a,b,c,d){c&&0!=this.duration&&(b%=this.duration);for(var e=this.timelines,f=0,g=e.length;g>f;f++)e[f].apply(a,b,d)}},l.binarySearch=function(a,b,c){var d=0,e=Math.floor(a.length/c)-2;if(0==e)return c;for(var f=e>>>1;;){if(a[(f+1)*c]<=b?d=f+1:e=f,d==e)return(d+1)*c;f=d+e>>>1}},l.linearSearch=function(a,b,c){for(var d=0,e=a.length-c;e>=d;d+=c)if(a[d]>b)return d;return-1},l.Curves=function(a){this.curves=[],this.curves.length=6*(a-1)},l.Curves.prototype={setLinear:function(a){this.curves[6*a]=0},setStepped:function(a){this.curves[6*a]=-1},setCurve:function(a,b,c,d,e){var f=.1,g=f*f,h=g*f,i=3*f,j=3*g,k=6*g,l=6*h,m=2*-b+d,n=2*-c+e,o=3*(b-d)+1,p=3*(c-e)+1,q=6*a,r=this.curves;r[q]=b*i+m*j+o*h,r[q+1]=c*i+n*j+p*h,r[q+2]=m*k+o*l,r[q+3]=n*k+p*l,r[q+4]=o*l,r[q+5]=p*l},getCurvePercent:function(a,b){b=0>b?0:b>1?1:b;var c=6*a,d=this.curves,e=d[c];if(!e)return b;if(-1==e)return 0;for(var f=d[c+1],g=d[c+2],h=d[c+3],i=d[c+4],j=d[c+5],k=e,l=f,m=8;;){if(k>=b){var n=k-e,o=l-f;return o+(l-o)*(b-n)/(k-n)}if(0==m)break;m--,e+=g,f+=h,g+=i,h+=j,k+=e,l+=f}return l+(1-l)*(b-k)/(1-k)}},l.RotateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=2*a},l.RotateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(a,b,c){a*=2,this.frames[a]=b,this.frames[a+1]=c},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-2]){for(var f=e.data.rotation+d[d.length-1]-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;return e.rotation+=f*c,void 0}var g=l.binarySearch(d,b,2),h=d[g-1],i=d[g],j=1-(b-i)/(d[g-2]-i);j=this.curves.getCurvePercent(g/2-1,j);for(var f=d[g+1]-h;f>180;)f-=360;for(;-180>f;)f+=360;for(f=e.data.rotation+(h+f*j)-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;e.rotation+=f*c}}},l.TranslateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.TranslateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.x+=(e.data.x+d[d.length-2]-e.x)*c,e.y+=(e.data.y+d[d.length-1]-e.y)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.x+=(e.data.x+g+(d[f+1]-g)*j-e.x)*c,e.y+=(e.data.y+h+(d[f+2]-h)*j-e.y)*c}}},l.ScaleTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.ScaleTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.scaleX+=(e.data.scaleX-1+d[d.length-2]-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+d[d.length-1]-e.scaleY)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.scaleX+=(e.data.scaleX-1+g+(d[f+1]-g)*j-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+h+(d[f+2]-h)*j-e.scaleY)*c}}},l.ColorTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=5*a},l.ColorTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(c,d){c*=5,this.frames[c]=d,this.frames[c+1]=r,this.frames[c+2]=g,this.frames[c+3]=b,this.frames[c+4]=a},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-5]){var f=d.length-1;return e.r=d[f-3],e.g=d[f-2],e.b=d[f-1],e.a=d[f],void 0}var g=l.binarySearch(d,b,5),h=d[g-4],i=d[g-3],j=d[g-2],k=d[g-1],m=d[g],n=1-(b-m)/(d[g-5]-m);n=this.curves.getCurvePercent(g/5-1,n);var o=h+(d[g+1]-h)*n,p=i+(d[g+2]-i)*n,q=j+(d[g+3]-j)*n,r=k+(d[g+4]-k)*n;1>c?(e.r+=(o-e.r)*c,e.g+=(p-e.g)*c,e.b+=(q-e.b)*c,e.a+=(r-e.a)*c):(e.r=o,e.g=p,e.b=q,e.a=r)}}},l.AttachmentTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=a,this.attachmentNames=[],this.attachmentNames.length=a},l.AttachmentTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length},setFrame:function(a,b,c){this.frames[a]=b,this.attachmentNames[a]=c},apply:function(a,b){var c=this.frames;if(!(b=c[c.length-1]?c.length-1:l.binarySearch(c,b,1)-1;var e=this.attachmentNames[d];a.slots[this.slotIndex].setAttachment(e?a.getAttachmentBySlotIndex(this.slotIndex,e):null)}}},l.SkeletonData=function(){this.bones=[],this.slots=[],this.skins=[],this.animations=[]},l.SkeletonData.prototype={defaultSkin:null,findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return slot[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSkin:function(a){for(var b=this.skins,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findAnimation:function(a){for(var b=this.animations,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null}},l.Skeleton=function(a){this.data=a,this.bones=[];for(var b=0,c=a.bones.length;c>b;b++){var d=a.bones[b],e=d.parent?this.bones[a.bones.indexOf(d.parent)]:null;this.bones.push(new l.Bone(d,e))}this.slots=[],this.drawOrder=[];for(var b=0,c=a.slots.length;c>b;b++){var f=a.slots[b],g=this.bones[a.bones.indexOf(f.boneData)],h=new l.Slot(f,this,g);this.slots.push(h),this.drawOrder.push(h)}},l.Skeleton.prototype={x:0,y:0,skin:null,r:1,g:1,b:1,a:1,time:0,flipX:!1,flipY:!1,updateWorldTransform:function(){for(var a=this.flipX,b=this.flipY,c=this.bones,d=0,e=c.length;e>d;d++)c[d].updateWorldTransform(a,b)},setToSetupPose:function(){this.setBonesToSetupPose(),this.setSlotsToSetupPose()},setBonesToSetupPose:function(){for(var a=this.bones,b=0,c=a.length;c>b;b++)a[b].setToSetupPose()},setSlotsToSetupPose:function(){for(var a=this.slots,b=0,c=a.length;c>b;b++)a[b].setToSetupPose(b)},getRootBone:function(){return 0==this.bones.length?null:this.bones[0]},findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},setSkinByName:function(a){var b=this.data.findSkin(a);if(!b)throw"Skin not found: "+a;this.setSkin(b)},setSkin:function(a){this.skin&&a&&a._attachAll(this,this.skin),this.skin=a},getAttachmentBySlotName:function(a,b){return this.getAttachmentBySlotIndex(this.data.findSlotIndex(a),b)},getAttachmentBySlotIndex:function(a,b){if(this.skin){var c=this.skin.getAttachment(a,b);if(c)return c}return this.data.defaultSkin?this.data.defaultSkin.getAttachment(a,b):null},setAttachment:function(a,b){for(var c=this.slots,d=0,e=c.size;e>d;d++){var f=c[d];if(f.data.name==a){var g=null;if(b&&(g=this.getAttachment(d,b),null==g))throw"Attachment not found: "+b+", for slot: "+a;return f.setAttachment(g),void 0}}throw"Slot not found: "+a},update:function(a){time+=a}},l.AttachmentType={region:0},l.RegionAttachment=function(){this.offset=[],this.offset.length=8,this.uvs=[],this.uvs.length=8},l.RegionAttachment.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,width:0,height:0,rendererObject:null,regionOffsetX:0,regionOffsetY:0,regionWidth:0,regionHeight:0,regionOriginalWidth:0,regionOriginalHeight:0,setUVs:function(a,b,c,d,e){var f=this.uvs;e?(f[2]=a,f[3]=d,f[4]=a,f[5]=b,f[6]=c,f[7]=b,f[0]=c,f[1]=d):(f[0]=a,f[1]=d,f[2]=a,f[3]=b,f[4]=c,f[5]=b,f[6]=c,f[7]=d)},updateOffset:function(){var a=this.width/this.regionOriginalWidth*this.scaleX,b=this.height/this.regionOriginalHeight*this.scaleY,c=-this.width/2*this.scaleX+this.regionOffsetX*a,d=-this.height/2*this.scaleY+this.regionOffsetY*b,e=c+this.regionWidth*a,f=d+this.regionHeight*b,g=this.rotation*Math.PI/180,h=Math.cos(g),i=Math.sin(g),j=c*h+this.x,k=c*i,l=d*h+this.y,m=d*i,n=e*h+this.x,o=e*i,p=f*h+this.y,q=f*i,r=this.offset;r[0]=j-m,r[1]=l+k,r[2]=j-q,r[3]=p+k,r[4]=n-q,r[5]=p+o,r[6]=n-m,r[7]=l+o},computeVertices:function(a,b,c,d){a+=c.worldX,b+=c.worldY;var e=c.m00,f=c.m01,g=c.m10,h=c.m11,i=this.offset;d[0]=i[0]*e+i[1]*f+a,d[1]=i[0]*g+i[1]*h+b,d[2]=i[2]*e+i[3]*f+a,d[3]=i[2]*g+i[3]*h+b,d[4]=i[4]*e+i[5]*f+a,d[5]=i[4]*g+i[5]*h+b,d[6]=i[6]*e+i[7]*f+a,d[7]=i[6]*g+i[7]*h+b}},l.AnimationStateData=function(a){this.skeletonData=a,this.animationToMixTime={}},l.AnimationStateData.prototype={defaultMix:0,setMixByName:function(a,b,c){var d=this.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;var e=this.skeletonData.findAnimation(b);if(!e)throw"Animation not found: "+b;this.setMix(d,e,c)},setMix:function(a,b,c){this.animationToMixTime[a.name+":"+b.name]=c},getMix:function(a,b){var c=this.animationToMixTime[a.name+":"+b.name];return c?c:this.defaultMix}},l.AnimationState=function(a){this.data=a,this.queue=[]},l.AnimationState.prototype={current:null,previous:null,currentTime:0,previousTime:0,currentLoop:!1,previousLoop:!1,mixTime:0,mixDuration:0,update:function(a){if(this.currentTime+=a,this.previousTime+=a,this.mixTime+=a,this.queue.length>0){var b=this.queue[0];this.currentTime>=b.delay&&(this._setAnimation(b.animation,b.loop),this.queue.shift())}},apply:function(a){if(this.current)if(this.previous){this.previous.apply(a,this.previousTime,this.previousLoop);var b=this.mixTime/this.mixDuration;b>=1&&(b=1,this.previous=null),this.current.mix(a,this.currentTime,this.currentLoop,b)}else this.current.apply(a,this.currentTime,this.currentLoop)},clearAnimation:function(){this.previous=null,this.current=null,this.queue.length=0},_setAnimation:function(a,b){this.previous=null,a&&this.current&&(this.mixDuration=this.data.getMix(this.current,a),this.mixDuration>0&&(this.mixTime=0,this.previous=this.current,this.previousTime=this.currentTime,this.previousLoop=this.currentLoop)),this.current=a,this.currentLoop=b,this.currentTime=0},setAnimationByName:function(a,b){var c=this.data.skeletonData.findAnimation(a);if(!c)throw"Animation not found: "+a;this.setAnimation(c,b)},setAnimation:function(a,b){this.queue.length=0,this._setAnimation(a,b)},addAnimationByName:function(a,b,c){var d=this.data.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;this.addAnimation(d,b,c)},addAnimation:function(a,b,c){var d={};if(d.animation=a,d.loop=b,!c||0>=c){var e=0==this.queue.length?this.current:this.queue[this.queue.length-1].animation;c=null!=e?e.duration-this.data.getMix(e,a)+(c||0):0}d.delay=c,this.queue.push(d)},isComplete:function(){return!this.current||this.currentTime>=this.current.duration}},l.SkeletonJson=function(a){this.attachmentLoader=a},l.SkeletonJson.prototype={scale:1,readSkeletonData:function(a){for(var b=new l.SkeletonData,c=a.bones,d=0,e=c.length;e>d;d++){var f=c[d],g=null;if(f.parent&&(g=b.findBone(f.parent),!g))throw"Parent bone not found: "+f.parent;var h=new l.BoneData(f.name,g);h.length=(f.length||0)*this.scale,h.x=(f.x||0)*this.scale,h.y=(f.y||0)*this.scale,h.rotation=f.rotation||0,h.scaleX=f.scaleX||1,h.scaleY=f.scaleY||1,b.bones.push(h)}for(var i=a.slots,d=0,e=i.length;e>d;d++){var j=i[d],h=b.findBone(j.bone);if(!h)throw"Slot bone not found: "+j.bone;var k=new l.SlotData(j.name,h),m=j.color;m&&(k.r=l.SkeletonJson.toColor(m,0),k.g=l.SkeletonJson.toColor(m,1),k.b=l.SkeletonJson.toColor(m,2),k.a=l.SkeletonJson.toColor(m,3)),k.attachmentName=j.attachment,b.slots.push(k)}var n=a.skins;for(var o in n)if(n.hasOwnProperty(o)){var p=n[o],q=new l.Skin(o);for(var r in p)if(p.hasOwnProperty(r)){var s=b.findSlotIndex(r),t=p[r];for(var u in t)if(t.hasOwnProperty(u)){var v=this.readAttachment(q,u,t[u]);null!=v&&q.addAttachment(s,u,v)}}b.skins.push(q),"default"==q.name&&(b.defaultSkin=q)}var w=a.animations;for(var x in w)w.hasOwnProperty(x)&&this.readAnimation(x,w[x],b);return b},readAttachment:function(a,b,c){b=c.name||b;var d=l.AttachmentType[c.type||"region"];if(d==l.AttachmentType.region){var e=new l.RegionAttachment;return e.x=(c.x||0)*this.scale,e.y=(c.y||0)*this.scale,e.scaleX=c.scaleX||1,e.scaleY=c.scaleY||1,e.rotation=c.rotation||0,e.width=(c.width||32)*this.scale,e.height=(c.height||32)*this.scale,e.updateOffset(),e.rendererObject={},e.rendererObject.name=b,e.rendererObject.scale={},e.rendererObject.scale.x=e.scaleX,e.rendererObject.scale.y=e.scaleY,e.rendererObject.rotation=-e.rotation*Math.PI/180,e}throw"Unknown attachment type: "+d},readAnimation:function(a,b,c){var d=[],e=0,f=b.bones;for(var g in f)if(f.hasOwnProperty(g)){var h=c.findBoneIndex(g);if(-1==h)throw"Bone not found: "+g;var i=f[g];for(var j in i)if(i.hasOwnProperty(j)){var k=i[j];if("rotate"==j){var m=new l.RotateTimeline(k.length);m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n,q.time,q.angle),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[2*m.getFrameCount()-2])}else{if("translate"!=j&&"scale"!=j)throw"Invalid timeline type for a bone: "+j+" ("+g+")";var m,r=1;"scale"==j?m=new l.ScaleTimeline(k.length):(m=new l.TranslateTimeline(k.length),r=this.scale),m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],s=(q.x||0)*r,t=(q.y||0)*r;m.setFrame(n,q.time,s,t),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[3*m.getFrameCount()-3])}}}var u=b.slots;for(var v in u)if(u.hasOwnProperty(v)){var w=u[v],x=c.findSlotIndex(v);for(var j in w)if(w.hasOwnProperty(j)){var k=w[j];if("color"==j){var m=new l.ColorTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],y=q.color,z=l.SkeletonJson.toColor(y,0),A=l.SkeletonJson.toColor(y,1),B=l.SkeletonJson.toColor(y,2),C=l.SkeletonJson.toColor(y,3);m.setFrame(n,q.time,z,A,B,C),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[5*m.getFrameCount()-5])}else{if("attachment"!=j)throw"Invalid timeline type for a slot: "+j+" ("+v+")";var m=new l.AttachmentTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n++,q.time,q.name)}d.push(m),e=Math.max(e,m.frames[m.getFrameCount()-1])}}}c.animations.push(new l.Animation(a,d,e))}},l.SkeletonJson.readCurve=function(a,b,c){var d=c.curve;d&&("stepped"==d?a.curves.setStepped(b):d instanceof Array&&a.curves.setCurve(b,d[0],d[1],d[2],d[3]))},l.SkeletonJson.toColor=function(a,b){if(8!=a.length)throw"Color hexidecimal length must be 8, recieved: "+a;return parseInt(a.substring(2*b,2),16)/255},l.Atlas=function(a,b){this.textureLoader=b,this.pages=[],this.regions=[];var c=new l.AtlasReader(a),d=[];d.length=4;for(var e=null;;){var f=c.readLine();if(null==f)break;if(f=c.trim(f),0==f.length)e=null;else if(e){var g=new l.AtlasRegion;g.name=f,g.page=e,g.rotate="true"==c.readValue(),c.readTuple(d);var h=parseInt(d[0]),i=parseInt(d[1]);c.readTuple(d);var j=parseInt(d[0]),k=parseInt(d[1]);g.u=h/e.width,g.v=i/e.height,g.rotate?(g.u2=(h+k)/e.width,g.v2=(i+j)/e.height):(g.u2=(h+j)/e.width,g.v2=(i+k)/e.height),g.x=h,g.y=i,g.width=Math.abs(j),g.height=Math.abs(k),4==c.readTuple(d)&&(g.splits=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],4==c.readTuple(d)&&(g.pads=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],c.readTuple(d))),g.originalWidth=parseInt(d[0]),g.originalHeight=parseInt(d[1]),c.readTuple(d),g.offsetX=parseInt(d[0]),g.offsetY=parseInt(d[1]),g.index=parseInt(c.readValue()),this.regions.push(g)}else{e=new l.AtlasPage,e.name=f,e.format=l.Atlas.Format[c.readValue()],c.readTuple(d),e.minFilter=l.Atlas.TextureFilter[d[0]],e.magFilter=l.Atlas.TextureFilter[d[1]];var m=c.readValue();e.uWrap=l.Atlas.TextureWrap.clampToEdge,e.vWrap=l.Atlas.TextureWrap.clampToEdge,"x"==m?e.uWrap=l.Atlas.TextureWrap.repeat:"y"==m?e.vWrap=l.Atlas.TextureWrap.repeat:"xy"==m&&(e.uWrap=e.vWrap=l.Atlas.TextureWrap.repeat),b.load(e,f),this.pages.push(e)}}},l.Atlas.prototype={findRegion:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},dispose:function(){for(var a=this.pages,b=0,c=a.length;c>b;b++)this.textureLoader.unload(a[b].rendererObject)},updateUVs:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++){var e=b[c];e.page==a&&(e.u=e.x/a.width,e.v=e.y/a.height,e.rotate?(e.u2=(e.x+e.height)/a.width,e.v2=(e.y+e.width)/a.height):(e.u2=(e.x+e.width)/a.width,e.v2=(e.y+e.height)/a.height))}}},l.Atlas.Format={alpha:0,intensity:1,luminanceAlpha:2,rgb565:3,rgba4444:4,rgb888:5,rgba8888:6},l.Atlas.TextureFilter={nearest:0,linear:1,mipMap:2,mipMapNearestNearest:3,mipMapLinearNearest:4,mipMapNearestLinear:5,mipMapLinearLinear:6},l.Atlas.TextureWrap={mirroredRepeat:0,clampToEdge:1,repeat:2},l.AtlasPage=function(){},l.AtlasPage.prototype={name:null,format:null,minFilter:null,magFilter:null,uWrap:null,vWrap:null,rendererObject:null,width:0,height:0},l.AtlasRegion=function(){},l.AtlasRegion.prototype={page:null,name:null,x:0,y:0,width:0,height:0,u:0,v:0,u2:0,v2:0,offsetX:0,offsetY:0,originalWidth:0,originalHeight:0,index:0,rotate:!1,splits:null,pads:null},l.AtlasReader=function(a){this.lines=a.split(/\r\n|\r|\n/)},l.AtlasReader.prototype={index:0,trim:function(a){return a.replace(/^\s+|\s+$/g,"")},readLine:function(){return this.index>=this.lines.length?null:this.lines[this.index++]},readValue:function(){var a=this.readLine(),b=a.indexOf(":");if(-1==b)throw"Invalid line: "+a;return this.trim(a.substring(b+1))},readTuple:function(a){var b=this.readLine(),c=b.indexOf(":");if(-1==c)throw"Invalid line: "+b;for(var d=0,e=c+1;3>d;d++){var f=b.indexOf(",",e);if(-1==f){if(0==d)throw"Invalid line: "+b;break}a[d]=this.trim(b.substr(e,f-e)),e=f+1}return a[d]=this.trim(b.substring(e)),d+1}},l.AtlasAttachmentLoader=function(a){this.atlas=a},l.AtlasAttachmentLoader.prototype={newAttachment:function(a,b,c){switch(b){case l.AttachmentType.region:var d=this.atlas.findRegion(c);if(!d)throw"Region not found in atlas: "+c+" ("+b+")";var e=new l.RegionAttachment(c);return e.rendererObject=d,e.setUVs(d.u,d.v,d.u2,d.v2,d.rotate),e.regionOffsetX=d.offsetX,e.regionOffsetY=d.offsetY,e.regionWidth=d.width,e.regionHeight=d.height,e.regionOriginalWidth=d.originalWidth,e.regionOriginalHeight=d.originalHeight,e}throw"Unknown attachment type: "+b}},f.AnimCache={},l.Bone.yDown=!0,f.CustomRenderable=function(){f.DisplayObject.call(this)},f.CustomRenderable.prototype=Object.create(f.DisplayObject.prototype),f.CustomRenderable.prototype.constructor=f.CustomRenderable,f.CustomRenderable.prototype.renderCanvas=function(){},f.CustomRenderable.prototype.initWebGL=function(){},f.CustomRenderable.prototype.renderWebGL=function(){},f.BaseTextureCache={},f.texturesToUpdate=[],f.texturesToDestroy=[],f.BaseTexture=function(a){if(f.EventTarget.call(this),this.width=100,this.height=100,this.hasLoaded=!1,this.source=a,a){if(this.source instanceof Image||this.source instanceof HTMLImageElement)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);else{var b=this;this.source.onload=function(){b.hasLoaded=!0,b.width=b.source.width,b.height=b.source.height,f.texturesToUpdate.push(b),b.dispatchEvent({type:"loaded",content:b}) -}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);this._powerOf2=!1}},f.BaseTexture.prototype.constructor=f.BaseTexture,f.BaseTexture.prototype.destroy=function(){this.source instanceof Image&&(this.source.src=null),this.source=null,f.texturesToDestroy.push(this)},f.BaseTexture.fromImage=function(a,b){var c=f.BaseTextureCache[a];if(!c){var d=new Image;b&&(d.crossOrigin=""),d.src=a,c=new f.BaseTexture(d),f.BaseTextureCache[a]=c}return c},f.TextureCache={},f.FrameCache={},f.Texture=function(a,b){if(f.EventTarget.call(this),b||(this.noFrame=!0,b=new f.Rectangle(0,0,1,1)),a instanceof f.Texture&&(a=a.baseTexture),this.baseTexture=a,this.frame=b,this.trim=new f.Point,this.scope=this,a.hasLoaded)this.noFrame&&(b=new f.Rectangle(0,0,a.width,a.height)),this.setFrame(b);else{var c=this;a.addEventListener("loaded",function(){c.onBaseTextureLoaded()})}},f.Texture.prototype.constructor=f.Texture,f.Texture.prototype.onBaseTextureLoaded=function(){var a=this.baseTexture;a.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new f.Rectangle(0,0,a.width,a.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},f.Texture.prototype.destroy=function(a){a&&this.baseTexture.destroy()},f.Texture.prototype.setFrame=function(a){if(this.frame=a,this.width=a.width,this.height=a.height,a.x+a.width>this.baseTexture.width||a.y+a.height>this.baseTexture.height)throw new Error("Texture Error: frame does not fit inside the base Texture dimensions "+this);this.updateFrame=!0,f.Texture.frameUpdates.push(this)},f.Texture.fromImage=function(a,b){var c=f.TextureCache[a];return c||(c=new f.Texture(f.BaseTexture.fromImage(a,b)),f.TextureCache[a]=c),c},f.Texture.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache "+this);return b},f.Texture.fromCanvas=function(a){var b=new f.BaseTexture(a);return new f.Texture(b)},f.Texture.addTextureToCache=function(a,b){f.TextureCache[b]=a},f.Texture.removeTextureFromCache=function(a){var b=f.TextureCache[a];return f.TextureCache[a]=null,b},f.Texture.frameUpdates=[],f.RenderTexture=function(a,b){f.EventTarget.call(this),this.width=a||100,this.height=b||100,this.indetityMatrix=f.mat3.create(),this.frame=new f.Rectangle(0,0,this.width,this.height),f.gl?this.initWebGL():this.initCanvas()},f.RenderTexture.prototype=Object.create(f.Texture.prototype),f.RenderTexture.prototype.constructor=f.RenderTexture,f.RenderTexture.prototype.initWebGL=function(){var a=f.gl;this.glFramebuffer=a.createFramebuffer(),a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),this.glFramebuffer.width=this.width,this.glFramebuffer.height=this.height,this.baseTexture=new f.BaseTexture,this.baseTexture.width=this.width,this.baseTexture.height=this.height,this.baseTexture._glTexture=a.createTexture(),a.bindTexture(a.TEXTURE_2D,this.baseTexture._glTexture),a.texImage2D(a.TEXTURE_2D,0,a.RGBA,this.width,this.height,0,a.RGBA,a.UNSIGNED_BYTE,null),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MAG_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MIN_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_S,a.CLAMP_TO_EDGE),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_T,a.CLAMP_TO_EDGE),this.baseTexture.isRender=!0,a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),a.framebufferTexture2D(a.FRAMEBUFFER,a.COLOR_ATTACHMENT0,a.TEXTURE_2D,this.baseTexture._glTexture,0),this.projection=new f.Point(this.width/2,this.height/2),this.render=this.renderWebGL},f.RenderTexture.prototype.resize=function(a,b){if(this.width=a,this.height=b,f.gl){this.projection.x=this.width/2,this.projection.y=this.height/2;var c=f.gl;c.bindTexture(c.TEXTURE_2D,this.baseTexture._glTexture),c.texImage2D(c.TEXTURE_2D,0,c.RGBA,this.width,this.height,0,c.RGBA,c.UNSIGNED_BYTE,null)}else this.frame.width=this.width,this.frame.height=this.height,this.renderer.resize(this.width,this.height)},f.RenderTexture.prototype.initCanvas=function(){this.renderer=new f.CanvasRenderer(this.width,this.height,null,0),this.baseTexture=new f.BaseTexture(this.renderer.view),this.frame=new f.Rectangle(0,0,this.width,this.height),this.render=this.renderCanvas},f.RenderTexture.prototype.renderWebGL=function(a,b,c){var d=f.gl;d.colorMask(!0,!0,!0,!0),d.viewport(0,0,this.width,this.height),d.bindFramebuffer(d.FRAMEBUFFER,this.glFramebuffer),c&&(d.clearColor(0,0,0,0),d.clear(d.COLOR_BUFFER_BIT));var e=a.children,g=a.worldTransform;a.worldTransform=f.mat3.create(),a.worldTransform[4]=-1,a.worldTransform[5]=2*this.projection.y,b&&(a.worldTransform[2]=b.x,a.worldTransform[5]-=b.y),f.visibleCount++,a.vcount=f.visibleCount;for(var h=0,i=e.length;i>h;h++)e[h].updateTransform();var j=a.__renderGroup;j?a==j.root?j.render(this.projection):j.renderSpecific(a,this.projection):(this.renderGroup||(this.renderGroup=new f.WebGLRenderGroup(d)),this.renderGroup.setRenderable(a),this.renderGroup.render(this.projection)),a.worldTransform=g},f.RenderTexture.prototype.renderCanvas=function(a,b,c){var d=a.children;a.worldTransform=f.mat3.create(),b&&(a.worldTransform[2]=b.x,a.worldTransform[5]=b.y);for(var e=0,g=d.length;g>e;e++)d[e].updateTransform();c&&this.renderer.context.clearRect(0,0,this.width,this.height),this.renderer.renderDisplayObject(a),this.renderer.context.setTransform(1,0,0,1,0,0)},f.AssetLoader=function(a,b){f.EventTarget.call(this),this.assetURLs=a,this.crossorigin=b,this.loadersByType={jpg:f.ImageLoader,jpeg:f.ImageLoader,png:f.ImageLoader,gif:f.ImageLoader,json:f.JsonLoader,anim:f.SpineLoader,xml:f.BitmapFontLoader,fnt:f.BitmapFontLoader}},f.AssetLoader.prototype.constructor=f.AssetLoader,f.AssetLoader.prototype.load=function(){var a=this;this.loadCount=this.assetURLs.length;for(var b=0;bh;h++)for(var i=0;d>i;i++,g++){var j=new f.Texture(this.texture,{x:i*a,y:h*b,width:a,height:b});this.frames.push(j),c&&(f.TextureCache[c+"-"+g]=j)}if(this.texture.baseTexture.hasLoaded)this.onLoaded();else{var k=this;this.texture.baseTexture.addEventListener("loaded",function(){k.onLoaded()})}},f.BitmapFontLoader=function(a,b){f.EventTarget.call(this),this.url=a,this.crossorigin=b,this.baseUrl=a.replace(/[^\/]*$/,""),this.texture=null},f.BitmapFontLoader.prototype.constructor=f.BitmapFontLoader,f.BitmapFontLoader.prototype.load=function(){this.ajaxRequest=new XMLHttpRequest;var a=this;this.ajaxRequest.onreadystatechange=function(){a.onXMLLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/xml"),this.ajaxRequest.send(null)},f.BitmapFontLoader.prototype.onXMLLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var a=this.baseUrl+this.ajaxRequest.responseXML.getElementsByTagName("page")[0].attributes.getNamedItem("file").nodeValue,b=new f.ImageLoader(a,this.crossorigin);this.texture=b.texture.baseTexture;var c={},d=this.ajaxRequest.responseXML.getElementsByTagName("info")[0],e=this.ajaxRequest.responseXML.getElementsByTagName("common")[0];c.font=d.attributes.getNamedItem("face").nodeValue,c.size=parseInt(d.attributes.getNamedItem("size").nodeValue,10),c.lineHeight=parseInt(e.attributes.getNamedItem("lineHeight").nodeValue,10),c.chars={};for(var g=this.ajaxRequest.responseXML.getElementsByTagName("char"),h=0;h>16)/255,(255&a>>8)/255,(255&a)/255]}function d(a){return[(255&a>>16)/255,(255&a>>8)/255,(255&a)/255]}var e=this,f=f||{};f.Point=function(a,b){this.x=a||0,this.y=b||0},f.Point.prototype.clone=function(){return new f.Point(this.x,this.y)},f.Point.prototype.constructor=f.Point,f.Rectangle=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},f.Rectangle.prototype.clone=function(){return new f.Rectangle(this.x,this.y,this.width,this.height)},f.Rectangle.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=this.x;if(a>=c&&a<=c+this.width){var d=this.y;if(b>=d&&b<=d+this.height)return!0}return!1},f.Rectangle.prototype.constructor=f.Rectangle,f.Polygon=function(a){if(a instanceof Array||(a=Array.prototype.slice.call(arguments)),"number"==typeof a[0]){for(var b=[],c=0,d=a.length;d>c;c+=2)b.push(new f.Point(a[c],a[c+1]));a=b}this.points=a},f.Polygon.prototype.clone=function(){for(var a=[],b=0;bb!=i>b&&(h-f)*(b-g)/(i-g)+f>a;j&&(c=!c)}return c},f.Polygon.prototype.constructor=f.Polygon,f.Circle=function(a,b,c){this.x=a||0,this.y=b||0,this.radius=c||0},f.Circle.prototype.clone=function(){return new f.Circle(this.x,this.y,this.radius)},f.Circle.prototype.contains=function(a,b){if(this.radius<=0)return!1;var c=this.x-a,d=this.y-b,e=this.radius*this.radius;return c*=c,d*=d,e>=c+d},f.Circle.prototype.constructor=f.Circle,f.Ellipse=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},f.Ellipse.prototype.clone=function(){return new f.Ellipse(this.x,this.y,this.width,this.height)},f.Ellipse.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=(a-this.x)/this.width-.5,d=(b-this.y)/this.height-.5;return c*=c,d*=d,.25>c+d},f.Ellipse.getBounds=function(){return new f.Rectangle(this.x,this.y,this.width,this.height)},f.Ellipse.prototype.constructor=f.Ellipse,c(),f.mat3={},f.mat3.create=function(){var a=new f.Matrix(9);return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=1,a[5]=0,a[6]=0,a[7]=0,a[8]=1,a},f.mat3.identity=function(a){return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=1,a[5]=0,a[6]=0,a[7]=0,a[8]=1,a},f.mat4={},f.mat4.create=function(){var a=new f.Matrix(16);return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=0,a[5]=1,a[6]=0,a[7]=0,a[8]=0,a[9]=0,a[10]=1,a[11]=0,a[12]=0,a[13]=0,a[14]=0,a[15]=1,a},f.mat3.multiply=function(a,b,c){c||(c=a);var d=a[0],e=a[1],f=a[2],g=a[3],h=a[4],i=a[5],j=a[6],k=a[7],l=a[8],m=b[0],n=b[1],o=b[2],p=b[3],q=b[4],r=b[5],s=b[6],t=b[7],u=b[8];return c[0]=m*d+n*g+o*j,c[1]=m*e+n*h+o*k,c[2]=m*f+n*i+o*l,c[3]=p*d+q*g+r*j,c[4]=p*e+q*h+r*k,c[5]=p*f+q*i+r*l,c[6]=s*d+t*g+u*j,c[7]=s*e+t*h+u*k,c[8]=s*f+t*i+u*l,c},f.mat3.clone=function(a){var b=new f.Matrix(9);return b[0]=a[0],b[1]=a[1],b[2]=a[2],b[3]=a[3],b[4]=a[4],b[5]=a[5],b[6]=a[6],b[7]=a[7],b[8]=a[8],b},f.mat3.transpose=function(a,b){if(!b||a===b){var c=a[1],d=a[2],e=a[5];return a[1]=a[3],a[2]=a[6],a[3]=c,a[5]=a[7],a[6]=d,a[7]=e,a}return b[0]=a[0],b[1]=a[3],b[2]=a[6],b[3]=a[1],b[4]=a[4],b[5]=a[7],b[6]=a[2],b[7]=a[5],b[8]=a[8],b},f.mat3.toMat4=function(a,b){return b||(b=f.mat4.create()),b[15]=1,b[14]=0,b[13]=0,b[12]=0,b[11]=0,b[10]=a[8],b[9]=a[7],b[8]=a[6],b[7]=0,b[6]=a[5],b[5]=a[4],b[4]=a[3],b[3]=0,b[2]=a[2],b[1]=a[1],b[0]=a[0],b},f.mat4.create=function(){var a=new f.Matrix(16);return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=0,a[5]=1,a[6]=0,a[7]=0,a[8]=0,a[9]=0,a[10]=1,a[11]=0,a[12]=0,a[13]=0,a[14]=0,a[15]=1,a},f.mat4.transpose=function(a,b){if(!b||a===b){var c=a[1],d=a[2],e=a[3],f=a[6],g=a[7],h=a[11];return a[1]=a[4],a[2]=a[8],a[3]=a[12],a[4]=c,a[6]=a[9],a[7]=a[13],a[8]=d,a[9]=f,a[11]=a[14],a[12]=e,a[13]=g,a[14]=h,a}return b[0]=a[0],b[1]=a[4],b[2]=a[8],b[3]=a[12],b[4]=a[1],b[5]=a[5],b[6]=a[9],b[7]=a[13],b[8]=a[2],b[9]=a[6],b[10]=a[10],b[11]=a[14],b[12]=a[3],b[13]=a[7],b[14]=a[11],b[15]=a[15],b},f.mat4.multiply=function(a,b,c){c||(c=a);var d=a[0],e=a[1],f=a[2],g=a[3],h=a[4],i=a[5],j=a[6],k=a[7],l=a[8],m=a[9],n=a[10],o=a[11],p=a[12],q=a[13],r=a[14],s=a[15],t=b[0],u=b[1],v=b[2],w=b[3];return c[0]=t*d+u*h+v*l+w*p,c[1]=t*e+u*i+v*m+w*q,c[2]=t*f+u*j+v*n+w*r,c[3]=t*g+u*k+v*o+w*s,t=b[4],u=b[5],v=b[6],w=b[7],c[4]=t*d+u*h+v*l+w*p,c[5]=t*e+u*i+v*m+w*q,c[6]=t*f+u*j+v*n+w*r,c[7]=t*g+u*k+v*o+w*s,t=b[8],u=b[9],v=b[10],w=b[11],c[8]=t*d+u*h+v*l+w*p,c[9]=t*e+u*i+v*m+w*q,c[10]=t*f+u*j+v*n+w*r,c[11]=t*g+u*k+v*o+w*s,t=b[12],u=b[13],v=b[14],w=b[15],c[12]=t*d+u*h+v*l+w*p,c[13]=t*e+u*i+v*m+w*q,c[14]=t*f+u*j+v*n+w*r,c[15]=t*g+u*k+v*o+w*s,c},f.DisplayObject=function(){this.last=this,this.first=this,this.position=new f.Point,this.scale=new f.Point(1,1),this.pivot=new f.Point(0,0),this.rotation=0,this.alpha=1,this.visible=!0,this.hitArea=null,this.buttonMode=!1,this.renderable=!1,this.parent=null,this.stage=null,this.worldAlpha=1,this._interactive=!1,this.worldTransform=f.mat3.create(),this.localTransform=f.mat3.create(),this.color=[],this.dynamic=!0,this._sr=0,this._cr=1,this.filterArea=new f.Rectangle(0,0,1,1)},f.DisplayObject.prototype.constructor=f.DisplayObject,f.DisplayObject.prototype.setInteractive=function(a){this.interactive=a},Object.defineProperty(f.DisplayObject.prototype,"interactive",{get:function(){return this._interactive},set:function(a){this._interactive=a,this.stage&&(this.stage.dirty=!0)}}),Object.defineProperty(f.DisplayObject.prototype,"mask",{get:function(){return this._mask},set:function(a){a?this._mask?(a.start=this._mask.start,a.end=this._mask.end):(this.addFilter(a),a.renderable=!1):(this.removeFilter(this._mask),this._mask.renderable=!0),this._mask=a}}),Object.defineProperty(f.DisplayObject.prototype,"filters",{get:function(){return this._filters},set:function(a){if(a){this._filters&&this.removeFilter(this._filters),this.addFilter(a);for(var b=[],c=0;c=0&&b<=this.children.length))throw new Error(a+" The index "+b+" supplied is out of bounds "+this.children.length);if(void 0!=a.parent&&a.parent.removeChild(a),a.parent=this,this.stage){var c=a;do c.interactive&&(this.stage.dirty=!0),c.stage=this.stage,c=c._iNext;while(c)}var d,e,f=a.first,g=a.last;if(b==this.children.length){e=this.last;for(var h=this,i=this.last;h;)h.last==i&&(h.last=a.last),h=h.parent}else e=0==b?this:this.children[b-1].last;d=e._iNext,d&&(d._iPrev=g,g._iNext=d),f._iPrev=e,e._iNext=f,this.children.splice(b,0,a),this.__renderGroup&&(a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),this.__renderGroup.addDisplayObjectAndChildren(a))},f.DisplayObjectContainer.prototype.swapChildren=function(){},f.DisplayObjectContainer.prototype.getChildAt=function(a){if(a>=0&&aa;a++)this.children[a].updateTransform()}},f.blendModes={},f.blendModes.NORMAL=0,f.blendModes.SCREEN=1,f.Sprite=function(a){f.DisplayObjectContainer.call(this),this.anchor=new f.Point,this.texture=a,this.blendMode=f.blendModes.NORMAL,this._width=0,this._height=0,a.baseTexture.hasLoaded?this.updateFrame=!0:(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},f.Sprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Sprite.prototype.constructor=f.Sprite,Object.defineProperty(f.Sprite.prototype,"width",{get:function(){return this.scale.x*this.texture.frame.width},set:function(a){this.scale.x=a/this.texture.frame.width,this._width=a}}),Object.defineProperty(f.Sprite.prototype,"height",{get:function(){return this.scale.y*this.texture.frame.height},set:function(a){this.scale.y=a/this.texture.frame.height,this._height=a}}),f.Sprite.prototype.setTexture=function(a){this.texture.baseTexture!=a.baseTexture?(this.textureChange=!0,this.texture=a,this.__renderGroup&&this.__renderGroup.updateTexture(this)):this.texture=a,this.updateFrame=!0},f.Sprite.prototype.onTextureUpdate=function(){this._width&&(this.scale.x=this._width/this.texture.frame.width),this._height&&(this.scale.y=this._height/this.texture.frame.height),this.updateFrame=!0},f.Sprite.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache"+this);return new f.Sprite(b)},f.Sprite.fromImage=function(a){var b=f.Texture.fromImage(a);return new f.Sprite(b)},f.MovieClip=function(a){f.Sprite.call(this,a[0]),this.textures=a,this.animationSpeed=1,this.loop=!0,this.onComplete=null,this.currentFrame=0,this.playing=!1},f.MovieClip.prototype=Object.create(f.Sprite.prototype),f.MovieClip.prototype.constructor=f.MovieClip,Object.defineProperty(f.MovieClip.prototype,"totalFrames",{get:function(){return this.textures.length}}),f.MovieClip.prototype.stop=function(){this.playing=!1},f.MovieClip.prototype.play=function(){this.playing=!0},f.MovieClip.prototype.gotoAndStop=function(a){this.playing=!1,this.currentFrame=a;var b=0|this.currentFrame+.5;this.setTexture(this.textures[b%this.textures.length])},f.MovieClip.prototype.gotoAndPlay=function(a){this.currentFrame=a,this.playing=!0},f.MovieClip.prototype.updateTransform=function(){if(f.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var a=0|this.currentFrame+.5;this.loop||a=this.textures.length&&(this.gotoAndStop(this.textures.length-1),this.onComplete&&this.onComplete())}},f.FilterBlock=function(){this.visible=!0,this.renderable=!0},f.Text=function(a,b){this.canvas=document.createElement("canvas"),this.context=this.canvas.getContext("2d"),f.Sprite.call(this,f.Texture.fromCanvas(this.canvas)),this.setText(a),this.setStyle(b),this.updateText(),this.dirty=!1},f.Text.prototype=Object.create(f.Sprite.prototype),f.Text.prototype.constructor=f.Text,f.Text.prototype.setStyle=function(a){a=a||{},a.font=a.font||"bold 20pt Arial",a.fill=a.fill||"black",a.align=a.align||"left",a.stroke=a.stroke||"black",a.strokeThickness=a.strokeThickness||0,a.wordWrap=a.wordWrap||!1,a.wordWrapWidth=a.wordWrapWidth||100,this.style=a,this.dirty=!0},f.Text.prototype.setText=function(a){this.text=a.toString()||" ",this.dirty=!0},f.Text.prototype.updateText=function(){this.context.font=this.style.font;var a=this.text;this.style.wordWrap&&(a=this.wordWrap(this.text));for(var b=a.split(/(?:\r\n|\r|\n)/),c=[],d=0,e=0;ee?f:arguments.callee(a,b,f,d,e):arguments.callee(a,b,c,f,e)},c=function(a,c,d){if(a.measureText(c).width<=d||c.length<1)return c;var e=b(a,c,0,c.length,d);return c.substring(0,e)+"\n"+arguments.callee(a,c.substring(e),d)},d="",e=a.split("\n"),f=0;f=2?parseInt(b[b.length-2],10):f.BitmapText.fonts[this.fontName].size,this.dirty=!0},f.BitmapText.prototype.updateText=function(){for(var a=f.BitmapText.fonts[this.fontName],b=new f.Point,c=null,d=[],e=0,g=[],h=0,i=this.fontSize/a.size,j=0;j=j;j++){var n=0;"right"==this.style.align?n=e-g[j]:"center"==this.style.align&&(n=(e-g[j])/2),m.push(n)}for(j=0;j0;)this.removeChild(this.getChildAt(0));this.updateText(),this.dirty=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.BitmapText.fonts={},f.InteractionManager=function(a){this.stage=a,this.mouse=new f.InteractionData,this.touchs={},this.tempPoint=new f.Point,this.mouseoverEnabled=!0,this.pool=[],this.interactiveItems=[],this.interactionDOMElement=null,this.onMouseMove=this.onMouseMove.bind(this),this.onMouseDown=this.onMouseDown.bind(this),this.onMouseOut=this.onMouseOut.bind(this),this.onMouseUp=this.onMouseUp.bind(this),this.onTouchStart=this.onTouchStart.bind(this),this.onTouchEnd=this.onTouchEnd.bind(this),this.onTouchMove=this.onTouchMove.bind(this),this.last=0},f.InteractionManager.prototype.constructor=f.InteractionManager,f.InteractionManager.prototype.collectInteractiveSprite=function(a,b){for(var c=a.children,d=c.length,e=d-1;e>=0;e--){var f=c[e];f.interactive?(b.interactiveChildren=!0,this.interactiveItems.push(f),f.children.length>0&&this.collectInteractiveSprite(f,f)):(f.__iParent=null,f.children.length>0&&this.collectInteractiveSprite(f,b))}},f.InteractionManager.prototype.setTarget=function(a){this.target=a,null===this.interactionDOMElement&&this.setTargetDomElement(a.view),document.body.addEventListener("mouseup",this.onMouseUp,!0)},f.InteractionManager.prototype.setTargetDomElement=function(a){null!==this.interactionDOMElement&&(this.interactionDOMElement.style["-ms-content-zooming"]="",this.interactionDOMElement.style["-ms-touch-action"]="",this.interactionDOMElement.removeEventListener("mousemove",this.onMouseMove,!0),this.interactionDOMElement.removeEventListener("mousedown",this.onMouseDown,!0),this.interactionDOMElement.removeEventListener("mouseout",this.onMouseOut,!0),this.interactionDOMElement.removeEventListener("touchstart",this.onTouchStart,!0),this.interactionDOMElement.removeEventListener("touchend",this.onTouchEnd,!0),this.interactionDOMElement.removeEventListener("touchmove",this.onTouchMove,!0)),window.navigator.msPointerEnabled&&(a.style["-ms-content-zooming"]="none",a.style["-ms-touch-action"]="none"),this.interactionDOMElement=a,a.addEventListener("mousemove",this.onMouseMove,!0),a.addEventListener("mousedown",this.onMouseDown,!0),a.addEventListener("mouseout",this.onMouseOut,!0),a.addEventListener("touchstart",this.onTouchStart,!0),a.addEventListener("touchend",this.onTouchEnd,!0),a.addEventListener("touchmove",this.onTouchMove,!0)},f.InteractionManager.prototype.update=function(){if(this.target){var a=Date.now(),b=a-this.last;if(b=30*b/1e3,!(1>b)){if(this.last=a,this.dirty){this.dirty=!1;for(var c=this.interactiveItems.length,d=0;c>d;d++)this.interactiveItems[d].interactiveChildren=!1;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}var e=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var d=0;e>d;d++){var f=this.interactiveItems[d];(f.mouseover||f.mouseout||f.buttonMode)&&(f.__hit=this.hitTest(f,this.mouse),this.mouse.target=f,f.__hit?(f.buttonMode&&(this.interactionDOMElement.style.cursor="pointer"),f.__isOver||(f.mouseover&&f.mouseover(this.mouse),f.__isOver=!0)):f.__isOver&&(f.mouseout&&f.mouseout(this.mouse),f.__isOver=!1))}}}},f.InteractionManager.prototype.onMouseMove=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactionDOMElement.getBoundingClientRect();this.mouse.global.x=(a.clientX-b.left)*(this.target.width/b.width),this.mouse.global.y=(a.clientY-b.top)*(this.target.height/b.height);var c=this.interactiveItems.length;this.mouse.global;for(var d=0;c>d;d++){var e=this.interactiveItems[d];e.mousemove&&e.mousemove(this.mouse)}},f.InteractionManager.prototype.onMouseDown=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactiveItems.length;this.mouse.global,this.stage;for(var c=0;b>c;c++){var d=this.interactiveItems[c];if((d.mousedown||d.click)&&(d.__mouseIsDown=!0,d.__hit=this.hitTest(d,this.mouse),d.__hit&&(d.mousedown&&d.mousedown(this.mouse),d.__isDown=!0,!d.interactiveChildren)))break}},f.InteractionManager.prototype.onMouseOut=function(){var a=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var b=0;a>b;b++){var c=this.interactiveItems[b];c.__isOver&&(this.mouse.target=c,c.mouseout&&c.mouseout(this.mouse),c.__isOver=!1)}},f.InteractionManager.prototype.onMouseUp=function(a){this.mouse.originalEvent=a||window.event,this.mouse.global;for(var b=this.interactiveItems.length,c=!1,d=0;b>d;d++){var e=this.interactiveItems[d];(e.mouseup||e.mouseupoutside||e.click)&&(e.__hit=this.hitTest(e,this.mouse),e.__hit&&!c?(e.mouseup&&e.mouseup(this.mouse),e.__isDown&&e.click&&e.click(this.mouse),e.interactiveChildren||(c=!0)):e.__isDown&&e.mouseupoutside&&e.mouseupoutside(this.mouse),e.__isDown=!1)}},f.InteractionManager.prototype.hitTest=function(a,b){var c=b.global;if(a.vcount!==f.visibleCount)return!1;var d=a instanceof f.Sprite,e=a.worldTransform,g=e[0],h=e[1],i=e[2],j=e[3],k=e[4],l=e[5],m=1/(g*k+h*-j),n=k*m*c.x+-h*m*c.y+(l*h-i*k)*m,o=g*m*c.y+-j*m*c.x+(-l*g+i*j)*m;if(b.target=a,a.hitArea&&a.hitArea.contains)return a.hitArea.contains(n,o)?(b.target=a,!0):!1;if(d){var p,q=a.texture.frame.width,r=a.texture.frame.height,s=-q*a.anchor.x;if(n>s&&s+q>n&&(p=-r*a.anchor.y,o>p&&p+r>o))return b.target=a,!0}for(var t=a.children.length,u=0;t>u;u++){var v=a.children[u],w=this.hitTest(v,b);if(w)return b.target=a,!0}return!1},f.InteractionManager.prototype.onTouchMove=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;dd;d++){var h=this.interactiveItems[d];h.touchmove&&h.touchmove(f)}},f.InteractionManager.prototype.onTouchStart=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i];if((j.touchstart||j.tap)&&(j.__hit=this.hitTest(j,g),j.__hit&&(j.touchstart&&j.touchstart(g),j.__isDown=!0,j.__touchData=g,!j.interactiveChildren)))break}}},f.InteractionManager.prototype.onTouchEnd=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i],k=j.__touchData;j.__hit=this.hitTest(j,f),k==f&&(f.originalEvent=a||window.event,(j.touchend||j.tap)&&(j.__hit&&!g?(j.touchend&&j.touchend(f),j.__isDown&&j.tap&&j.tap(f),j.interactiveChildren||(g=!0)):j.__isDown&&j.touchendoutside&&j.touchendoutside(f),j.__isDown=!1),j.__touchData=null)}this.pool.push(f),this.touchs[e.identifier]=null}},f.InteractionData=function(){this.global=new f.Point,this.local=new f.Point,this.target,this.originalEvent},f.InteractionData.prototype.getLocalPosition=function(a){var b=a.worldTransform,c=this.global,d=b[0],e=b[1],g=b[2],h=b[3],i=b[4],j=b[5],k=1/(d*i+e*-h);return new f.Point(i*k*c.x+-e*k*c.y+(j*e-g*i)*k,d*k*c.y+-h*k*c.x+(-j*d+g*h)*k)},f.InteractionData.prototype.constructor=f.InteractionData,f.Stage=function(a){f.DisplayObjectContainer.call(this),this.worldTransform=f.mat3.create(),this.interactive=!0,this.interactionManager=new f.InteractionManager(this),this.dirty=!0,this.__childrenAdded=[],this.__childrenRemoved=[],this.stage=this,this.stage.hitArea=new f.Rectangle(0,0,1e5,1e5),this.setBackgroundColor(a),this.worldVisible=!0},f.Stage.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Stage.prototype.constructor=f.Stage,f.Stage.prototype.setInteractionDelegate=function(a){this.interactionManager.setTargetDomElement(a)},f.Stage.prototype.updateTransform=function(){this.worldAlpha=1,this.vcount=f.visibleCount;for(var a=0,b=this.children.length;b>a;a++)this.children[a].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},f.Stage.prototype.setBackgroundColor=function(a){this.backgroundColor=a||0,this.backgroundColorSplit=d(this.backgroundColor);var b=this.backgroundColor.toString(16);b="000000".substr(0,6-b.length)+b,this.backgroundColorString="#"+b},f.Stage.prototype.getMousePosition=function(){return this.interactionManager.mouse.global};for(var h=0,i=["ms","moz","webkit","o"],j=0;j>>>>>>>>"),console.log("_");var b=0,c=a.first;for(console.log(c);c._iNext;)if(b++,c=c._iNext,console.log(c),b>100){console.log("BREAK");break}},f.EventTarget=function(){var a={};this.addEventListener=this.on=function(b,c){void 0===a[b]&&(a[b]=[]),-1===a[b].indexOf(c)&&a[b].push(c)},this.dispatchEvent=this.emit=function(b){if(a[b.type]&&a[b.type].length)for(var c=0,d=a[b.type].length;d>c;c++)a[b.type][c](b)},this.removeEventListener=this.off=function(b,c){var d=a[b].indexOf(c);-1!==d&&a[b].splice(d,1)}},f.autoDetectRenderer=function(a,b,c,d,e){a||(a=800),b||(b=600);var g=function(){try{var a=document.createElement("canvas");return!!window.WebGLRenderingContext&&(a.getContext("webgl")||a.getContext("experimental-webgl"))}catch(b){return!1}}();if(g){var h=-1!=navigator.userAgent.toLowerCase().indexOf("msie");g=!h}return g?new f.WebGLRenderer(a,b,c,d,e):new f.CanvasRenderer(a,b,c,d)},f.PolyK={},f.PolyK.Triangulate=function(a){var b=!0,c=a.length>>1;if(3>c)return[];for(var d=[],e=[],g=0;c>g;g++)e.push(g);for(var g=0,h=c;h>3;){var i=e[(g+0)%h],j=e[(g+1)%h],k=e[(g+2)%h],l=a[2*i],m=a[2*i+1],n=a[2*j],o=a[2*j+1],p=a[2*k],q=a[2*k+1],r=!1;if(f.PolyK._convex(l,m,n,o,p,q,b)){r=!0;for(var s=0;h>s;s++){var t=e[s];if(t!=i&&t!=j&&t!=k&&f.PolyK._PointInTriangle(a[2*t],a[2*t+1],l,m,n,o,p,q)){r=!1;break}}}if(r)d.push(i,j,k),e.splice((g+1)%h,1),h--,g=0;else if(g++>3*h){if(!b)return console.log("PIXI Warning: shape too complex to fill"),[];var d=[];e=[];for(var g=0;c>g;g++)e.push(g);g=0,h=c,b=!1}}return d.push(e[0],e[1],e[2]),d},f.PolyK._PointInTriangle=function(a,b,c,d,e,f,g,h){var i=g-c,j=h-d,k=e-c,l=f-d,m=a-c,n=b-d,o=i*i+j*j,p=i*k+j*l,q=i*m+j*n,r=k*k+l*l,s=k*m+l*n,t=1/(o*r-p*p),u=(r*q-p*s)*t,v=(o*s-p*q)*t;return u>=0&&v>=0&&1>u+v},f.PolyK._convex=function(a,b,c,d,e,f,g){return(b-d)*(e-c)+(c-a)*(f-d)>=0==g},f.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],f.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","varying vec2 vTextureCoord;","varying float vColor;","const vec2 center = vec2(-1.0, 1.0);","void main(void) {","gl_Position = vec4( ((aVertexPosition + offsetVector) / projectionVector) + center , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.stripShaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float alpha;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * alpha;","}"],f.stripShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.primitiveShaderFragmentSrc=["precision mediump float;","varying vec4 vColor;","void main(void) {","gl_FragColor = vColor;","}"],f.primitiveShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec4 aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","uniform float alpha;","varying vec4 vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition , 1.0);","v -= offsetVector.xyx;","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vColor = aColor * alpha;","}"],f.shaderStack=[],f.initPrimitiveShader=function(){var a=f.gl,b=f.compileProgram(f.primitiveShaderVertexSrc,f.primitiveShaderFragmentSrc);a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.offsetVector=a.getUniformLocation(b,"offsetVector"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),f.primitiveProgram=b +},f.initDefaultShader=function(){f.frameBufferStack=[],f.frameBufferPool=[],f.defaultShader=new f.PixiShader,f.defaultShader.init(),f.pushShader(f.defaultShader)},f.initDefaultStripShader=function(){var a=this.gl,b=f.compileProgram(f.stripShaderVertexSrc,f.stripShaderFragmentSrc);a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.textureCoordAttribute=a.getAttribLocation(b,"aTextureCoord"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.samplerUniform=a.getUniformLocation(b,"uSampler"),f.stripShaderProgram=b},f.CompileVertexShader=function(a,b){return f._CompileShader(a,b,a.VERTEX_SHADER)},f.CompileFragmentShader=function(a,b){return f._CompileShader(a,b,a.FRAGMENT_SHADER)},f._CompileShader=function(a,b,c){var d=b.join("\n"),e=a.createShader(c);return a.shaderSource(e,d),a.compileShader(e),a.getShaderParameter(e,a.COMPILE_STATUS)?e:(alert(a.getShaderInfoLog(e)),null)},f.compileProgram=function(a,b){var c=f.gl,d=f.CompileFragmentShader(c,b),e=f.CompileVertexShader(c,a),g=c.createProgram();return c.attachShader(g,e),c.attachShader(g,d),c.linkProgram(g),c.getProgramParameter(g,c.LINK_STATUS)||alert("Could not initialise shaders"),g},f.pushShader=function(a){var b=f.gl;b.colorMask(!0,!0,!0,!0),b.viewport(0,0,this.width,this.height),b.clearColor(0,0,0,0),b.clear(b.COLOR_BUFFER_BIT),f.shaderStack.push(a);var c=a.program;b.useProgram(c),b.enableVertexAttribArray(c.vertexPositionAttribute),b.enableVertexAttribArray(c.colorAttribute),b.enableVertexAttribArray(c.textureCoordAttribute),a.syncUniforms(),f.currentShader=c},f.popShader=function(){var a=f.gl;f.shaderStack.pop();var b=f.shaderStack[f.shaderStack.length-1].program;a.useProgram(b),f.currentShader=b},f.activatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.primitiveProgram),a.disableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.deactivatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.currentShader),a.enableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.PixiShader=function(){this.program,this.fragmentSrc=["precision lowp float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vTextureCoord) * vColor;","}"]},f.PixiShader.prototype.init=function(){var a=f.compileProgram(this.vertexSrc||f.shaderVertexSrc,this.fragmentSrc),b=f.gl;b.useProgram(a),this.uSampler=b.getUniformLocation(a,"uSampler"),this.projectionVector=b.getUniformLocation(a,"projectionVector"),this.offsetVector=b.getUniformLocation(a,"offsetVector"),this.aVertexPosition=b.getAttribLocation(a,"aVertexPosition"),this.aTextureCoord=b.getAttribLocation(a,"aTextureCoord"),a.vertexPositionAttribute=b.getAttribLocation(a,"aVertexPosition"),a.colorAttribute=b.getAttribLocation(a,"aColor"),a.textureCoordAttribute=b.getAttribLocation(a,"aTextureCoord"),a.projectionVector=b.getUniformLocation(a,"projectionVector"),a.samplerUniform=b.getUniformLocation(a,"uSampler"),a.offsetVector=b.getUniformLocation(a,"offsetVector");for(var c in this.uniforms)a[c]=b.getUniformLocation(a,c);this.program=a},f.PixiShader.prototype.syncUniforms=function(){var a=f.gl;for(var b in this.uniforms){var c=this.uniforms[b].type;if("f"==c&&a.uniform1f(this.program[b],this.uniforms[b].value),"f2"==c)a.uniform2f(this.program[b],this.uniforms[b].value.x,this.uniforms[b].value.y);else if("mat4"==c)a.uniformMatrix4fv(this.program[b],!1,this.uniforms[b].value);else if("sampler2D"==c){var d=this.uniforms[b].value;a.activeTexture(a.TEXTURE1),a.bindTexture(a.TEXTURE_2D,d.baseTexture._glTexture),a.uniform1i(this.program[b],1)}}},f.WebGLGraphics=function(){},f.WebGLGraphics.renderGraphics=function(a,b){var c=f.gl;a._webGL||(a._webGL={points:[],indices:[],lastIndex:0,buffer:c.createBuffer(),indexBuffer:c.createBuffer()}),a.dirty&&(a.dirty=!1,a.clearDirty&&(a.clearDirty=!1,a._webGL.lastIndex=0,a._webGL.points=[],a._webGL.indices=[]),f.WebGLGraphics.updateGraphics(a)),f.activatePrimitiveShader();var d=f.mat3.clone(a.worldTransform);f.mat3.transpose(d),c.blendFunc(c.ONE,c.ONE_MINUS_SRC_ALPHA),c.uniformMatrix3fv(f.primitiveProgram.translationMatrix,!1,d),c.uniform2f(f.primitiveProgram.projectionVector,b.x,-b.y),c.uniform2f(f.primitiveProgram.offsetVector,-f.offset.x,-f.offset.y),c.uniform1f(f.primitiveProgram.alpha,a.worldAlpha),c.bindBuffer(c.ARRAY_BUFFER,a._webGL.buffer),c.vertexAttribPointer(f.primitiveProgram.vertexPositionAttribute,2,c.FLOAT,!1,24,0),c.vertexAttribPointer(f.primitiveProgram.colorAttribute,4,c.FLOAT,!1,24,8),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),c.drawElements(c.TRIANGLE_STRIP,a._webGL.indices.length,c.UNSIGNED_SHORT,0),f.deactivatePrimitiveShader()},f.WebGLGraphics.updateGraphics=function(a){for(var b=a._webGL.lastIndex;b3&&f.WebGLGraphics.buildPoly(c,a._webGL),c.lineWidth>0&&f.WebGLGraphics.buildLine(c,a._webGL)):c.type==f.Graphics.RECT?f.WebGLGraphics.buildRectangle(c,a._webGL):(c.type==f.Graphics.CIRC||c.type==f.Graphics.ELIP)&&f.WebGLGraphics.buildCircle(c,a._webGL)}a._webGL.lastIndex=a.graphicsData.length;var d=f.gl;a._webGL.glPoints=new Float32Array(a._webGL.points),d.bindBuffer(d.ARRAY_BUFFER,a._webGL.buffer),d.bufferData(d.ARRAY_BUFFER,a._webGL.glPoints,d.STATIC_DRAW),a._webGL.glIndicies=new Uint16Array(a._webGL.indices),d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),d.bufferData(d.ELEMENT_ARRAY_BUFFER,a._webGL.glIndicies,d.STATIC_DRAW)},f.WebGLGraphics.buildRectangle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3];if(a.fill){var j=d(a.fillColor),k=a.fillAlpha,l=j[0]*k,m=j[1]*k,n=j[2]*k,o=b.points,p=b.indices,q=o.length/6;o.push(e,g),o.push(l,m,n,k),o.push(e+h,g),o.push(l,m,n,k),o.push(e,g+i),o.push(l,m,n,k),o.push(e+h,g+i),o.push(l,m,n,k),p.push(q,q,q+1,q+2,q+3,q+3)}a.lineWidth&&(a.points=[e,g,e+h,g,e+h,g+i,e,g+i,e,g],f.WebGLGraphics.buildLine(a,b))},f.WebGLGraphics.buildCircle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3],j=40,k=2*Math.PI/j;if(a.fill){var l=d(a.fillColor),m=a.fillAlpha,n=l[0]*m,o=l[1]*m,p=l[2]*m,q=b.points,r=b.indices,s=q.length/6;r.push(s);for(var t=0;j+1>t;t++)q.push(e,g,n,o,p,m),q.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i,n,o,p,m),r.push(s++,s++);r.push(s-1)}if(a.lineWidth){a.points=[];for(var t=0;j+1>t;t++)a.points.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i);f.WebGLGraphics.buildLine(a,b)}},f.WebGLGraphics.buildLine=function(a,b){var c=a.points;if(0!=c.length){var e=new f.Point(c[0],c[1]),g=new f.Point(c[c.length-2],c[c.length-1]);if(e.x==g.x&&e.y==g.y){c.pop(),c.pop(),g=new f.Point(c[c.length-2],c[c.length-1]);var h=g.x+.5*(e.x-g.x),i=g.y+.5*(e.y-g.y);c.unshift(h,i),c.push(h,i)}var j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,A,B,C,D,E=b.points,F=b.indices,G=c.length/2,H=c.length,I=E.length/6,J=a.lineWidth/2,K=d(a.lineColor),L=a.lineAlpha,M=K[0]*L,N=K[1]*L,O=K[2]*L;j=c[0],k=c[1],l=c[2],m=c[3],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(j-p,k-q,M,N,O,L),E.push(j+p,k+q,M,N,O,L);for(var P=1;G-1>P;P++)j=c[2*(P-1)],k=c[2*(P-1)+1],l=c[2*P],m=c[2*P+1],n=c[2*(P+1)],o=c[2*(P+1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,r=-(m-o),s=l-n,D=Math.sqrt(r*r+s*s),r/=D,s/=D,r*=J,s*=J,v=-q+k-(-q+m),w=-p+l-(-p+j),x=(-p+j)*(-q+m)-(-p+l)*(-q+k),y=-s+o-(-s+m),z=-r+l-(-r+n),A=(-r+n)*(-s+m)-(-r+l)*(-s+o),B=v*z-y*w,0==B&&(B+=1),px=(w*A-z*x)/B,py=(y*x-v*A)/B,C=(px-l)*(px-l)+(py-m)+(py-m),C>19600?(t=p-r,u=q-s,D=Math.sqrt(t*t+u*u),t/=D,u/=D,t*=J,u*=J,E.push(l-t,m-u),E.push(M,N,O,L),E.push(l+t,m+u),E.push(M,N,O,L),E.push(l-t,m-u),E.push(M,N,O,L),H++):(E.push(px,py),E.push(M,N,O,L),E.push(l-(px-l),m-(py-m)),E.push(M,N,O,L));j=c[2*(G-2)],k=c[2*(G-2)+1],l=c[2*(G-1)],m=c[2*(G-1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(l-p,m-q),E.push(M,N,O,L),E.push(l+p,m+q),E.push(M,N,O,L),F.push(I);for(var P=0;H>P;P++)F.push(I++);F.push(I-1)}},f.WebGLGraphics.buildPoly=function(a,b){var c=a.points;if(!(c.length<6)){for(var e=b.points,g=b.indices,h=c.length/2,i=d(a.fillColor),j=a.fillAlpha,k=i[0]*j,l=i[1]*j,m=i[2]*j,n=f.PolyK.Triangulate(c),o=e.length/6,p=0;pp;p++)e.push(c[2*p],c[2*p+1],k,l,m,j)}},f._defaultFrame=new f.Rectangle(0,0,1,1),f.gl,f.WebGLRenderer=function(a,b,c,d,e){this.transparent=!!d,this.width=a||800,this.height=b||600,this.view=c||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var g=this;this.view.addEventListener("webglcontextlost",function(a){g.handleContextLost(a)},!1),this.view.addEventListener("webglcontextrestored",function(a){g.handleContextRestored(a)},!1),this.batchs=[];var h={alpha:this.transparent,antialias:!!e,premultipliedAlpha:!1,stencil:!0};try{f.gl=this.gl=this.view.getContext("experimental-webgl",h)}catch(i){try{f.gl=this.gl=this.view.getContext("webgl",h)}catch(i){throw new Error(" This browser does not support webGL. Try using the canvas renderer"+this)}}f.initDefaultShader(),f.initPrimitiveShader(),f.initDefaultStripShader();var j=this.gl;f.WebGLRenderer.gl=j,this.batch=new f.WebGLBatch(j),j.disable(j.DEPTH_TEST),j.disable(j.CULL_FACE),j.enable(j.BLEND),j.colorMask(!0,!0,!0,this.transparent),f.projection=new f.Point(400,300),f.offset=new f.Point(0,0),this.resize(this.width,this.height),this.contextLost=!1,f.pushShader(f.defaultShader),this.stageRenderGroup=new f.WebGLRenderGroup(this.gl)},f.WebGLRenderer.prototype.constructor=f.WebGLRenderer,f.WebGLRenderer.getBatch=function(){return 0==f._batchs.length?new f.WebGLBatch(f.WebGLRenderer.gl):f._batchs.pop()},f.WebGLRenderer.returnBatch=function(a){a.clean(),f._batchs.push(a)},f.WebGLRenderer.prototype.render=function(a){if(!this.contextLost){this.__stage!==a&&(this.__stage=a,this.stageRenderGroup.setRenderable(a)),f.WebGLRenderer.updateTextures(),f.visibleCount++,a.updateTransform();var b=this.gl;if(b.colorMask(!0,!0,!0,this.transparent),b.viewport(0,0,this.width,this.height),b.bindFramebuffer(b.FRAMEBUFFER,null),b.clearColor(a.backgroundColorSplit[0],a.backgroundColorSplit[1],a.backgroundColorSplit[2],!this.transparent),b.clear(b.COLOR_BUFFER_BIT),this.stageRenderGroup.backgroundColor=a.backgroundColorSplit,f.projection.x=this.width/2,f.projection.y=-this.height/2,this.stageRenderGroup.render(f.projection),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),f.Texture.frameUpdates.length>0){for(var c=0;cc;c++){var d=6*c,e=4*c;this.indices[d+0]=e+0,this.indices[d+1]=e+1,this.indices[d+2]=e+2,this.indices[d+3]=e+0,this.indices[d+4]=e+2,this.indices[d+5]=e+3}a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a.bufferData(a.ELEMENT_ARRAY_BUFFER,this.indices,a.STATIC_DRAW)},f.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)renderable=this.batchs[n],renderable instanceof f.WebGLBatch?this.batchs[n].render():this.renderSpecial(renderable,b);endBatch instanceof f.WebGLBatch?endBatch.render(0,h+1):this.renderSpecial(endBatch,b)},f.WebGLRenderGroup.prototype.renderSpecial=function(a,b){f.shaderStack.length;var c=a.vcount===f.visibleCount;a instanceof f.TilingSprite?c&&this.renderTilingSprite(a,b):a instanceof f.Strip?c&&this.renderStrip(a,b):a instanceof f.CustomRenderable?c&&a.renderWebGL(this,b):a instanceof f.Graphics?c&&a.renderable&&f.WebGLGraphics.renderGraphics(a,b):a instanceof f.FilterBlock&&this.handleFilterBlock(a,b)},f.WebGLRenderGroup.prototype.handleFilterBlock=function(a,b){var c=f.gl;a.open?a.data instanceof Array?this.filterManager.pushFilter(a):(c.enable(c.STENCIL_TEST),c.colorMask(!1,!1,!1,!1),c.stencilFunc(c.ALWAYS,1,255),c.stencilOp(c.KEEP,c.KEEP,c.REPLACE),f.WebGLGraphics.renderGraphics(a.data,b),c.colorMask(!0,!0,!0,!0),c.stencilFunc(c.NOTEQUAL,0,255),c.stencilOp(c.KEEP,c.KEEP,c.KEEP)):a.data instanceof Array?this.filterManager.popFilter():c.disable(c.STENCIL_TEST)},f.WebGLRenderGroup.prototype.updateTexture=function(a){this.removeObject(a);for(var b=a.first;b!=this.root&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););this.insertObject(a,b,c)},f.WebGLRenderGroup.prototype.addFilterBlocks=function(a,b){a.__renderGroup=this,b.__renderGroup=this;for(var c=a;c!=this.root.first&&(c=c._iPrev,!c.renderable||!c.__renderGroup););this.insertAfter(a,c);for(var d=b;d!=this.root.first&&(d=d._iPrev,!d.renderable||!d.__renderGroup););this.insertAfter(b,d)},f.WebGLRenderGroup.prototype.removeFilterBlocks=function(a,b){this.removeObject(a),this.removeObject(b)},f.WebGLRenderGroup.prototype.addDisplayObjectAndChildren=function(a){a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a);for(var b=a.first;b!=this.root.first&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););var d=a.first,e=a.last._iNext;do d.__renderGroup=this,d.renderable&&(this.insertObject(d,b,c),b=d),d=d._iNext;while(d!=e)},f.WebGLRenderGroup.prototype.removeDisplayObjectAndChildren=function(a){if(a.__renderGroup==this){a.last;do a.__renderGroup=null,a.renderable&&this.removeObject(a),a=a._iNext;while(a)}},f.WebGLRenderGroup.prototype.insertObject=function(a,b,c){var d=b,e=c;if(a instanceof f.Sprite){var g,h;if(d instanceof f.Sprite){if(g=d.batch,g&&g.texture==a.texture.baseTexture&&g.blendMode==a.blendMode)return g.insertAfter(a,d),void 0}else g=d;if(e)if(e instanceof f.Sprite){if(h=e.batch){if(h.texture==a.texture.baseTexture&&h.blendMode==a.blendMode)return h.insertBefore(a,e),void 0;if(h==g){var i=g.split(e),j=f.WebGLRenderer.getBatch(),k=this.batchs.indexOf(g);return j.init(a),this.batchs.splice(k+1,0,j,i),void 0}}}else h=e;var j=f.WebGLRenderer.getBatch();if(j.init(a),g){var k=this.batchs.indexOf(g);this.batchs.splice(k+1,0,j)}else this.batchs.push(j)}else a instanceof f.TilingSprite?this.initTilingSprite(a):a instanceof f.Strip&&this.initStrip(a),this.insertAfter(a,d)},f.WebGLRenderGroup.prototype.insertAfter=function(a,b){if(b instanceof f.Sprite){var c=b.batch;if(c)if(c.tail==b){var d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a)}else{var e=c.split(b.__next),d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a,e)}else this.batchs.push(a)}else{var d=this.batchs.indexOf(b);this.batchs.splice(d+1,0,a)}},f.WebGLRenderGroup.prototype.removeObject=function(a){var b;if(a instanceof f.Sprite){var c=a.batch;if(!c)return;c.remove(a),0==c.size&&(b=c)}else b=a;if(b){var d=this.batchs.indexOf(b);if(-1==d)return;if(0==d||d==this.batchs.length-1)return this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),void 0;if(this.batchs[d-1]instanceof f.WebGLBatch&&this.batchs[d+1]instanceof f.WebGLBatch&&this.batchs[d-1].texture==this.batchs[d+1].texture&&this.batchs[d-1].blendMode==this.batchs[d+1].blendMode)return this.batchs[d-1].merge(this.batchs[d+1]),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),f.WebGLRenderer.returnBatch(this.batchs[d+1]),this.batchs.splice(d,2),void 0;this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b)}},f.WebGLRenderGroup.prototype.initTilingSprite=function(a){var b=this.gl;a.verticies=new Float32Array([0,0,a.width,0,a.width,a.height,0,a.height]),a.uvs=new Float32Array([0,0,1,0,1,1,0,1]),a.colors=new Float32Array([1,1,1,1]),a.indices=new Uint16Array([0,1,3,2]),a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW),a.texture.baseTexture._glTexture?(b.bindTexture(b.TEXTURE_2D,a.texture.baseTexture._glTexture),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.REPEAT),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.REPEAT),a.texture.baseTexture._powerOf2=!0):a.texture.baseTexture._powerOf2=!0},f.WebGLRenderGroup.prototype.renderStrip=function(a,b){var c=this.gl,d=f.stripShaderProgram;c.useProgram(d);var e=f.mat3.clone(a.worldTransform);f.mat3.transpose(e),c.uniformMatrix3fv(d.translationMatrix,!1,e),c.uniform2f(d.projectionVector,b.x,b.y),c.uniform1f(d.alpha,a.worldAlpha),a.dirty?(a.dirty=!1,c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferData(c.ARRAY_BUFFER,a.verticies,c.STATIC_DRAW),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferData(c.ARRAY_BUFFER,a.uvs,c.STATIC_DRAW),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.bufferData(c.ARRAY_BUFFER,a.colors,c.STATIC_DRAW),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer),c.bufferData(c.ELEMENT_ARRAY_BUFFER,a.indices,c.STATIC_DRAW)):(c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.verticies),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer)),c.drawElements(c.TRIANGLE_STRIP,a.indices.length,c.UNSIGNED_SHORT,0),c.useProgram(f.currentProgram)},f.WebGLRenderGroup.prototype.renderTilingSprite=function(a,b){var c=this.gl;f.shaderProgram;var d=a.tilePosition,e=a.tileScale,g=d.x/a.texture.baseTexture.width,h=d.y/a.texture.baseTexture.height,i=a.width/a.texture.baseTexture.width/e.x,j=a.height/a.texture.baseTexture.height/e.y;a.uvs[0]=0-g,a.uvs[1]=0-h,a.uvs[2]=1*i-g,a.uvs[3]=0-h,a.uvs[4]=1*i-g,a.uvs[5]=1*j-h,a.uvs[6]=0-g,a.uvs[7]=1*j-h,c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.uvs),this.renderStrip(a,b)},f.WebGLRenderGroup.prototype.initStrip=function(a){var b=this.gl;this.shaderProgram,a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW)},f.WebGLFilterManager=function(){this.filterStack=[],this.texturePool=[],this.offsetX=0,this.offsetY=0,this.initShaderBuffers()},f.WebGLFilterManager.prototype.begin=function(a,b){this.width=2*a.x,this.height=2*-a.y,this.buffer=b},f.WebGLFilterManager.prototype.pushFilter=function(a){var b=f.gl;this.filterStack.push(a),a.filterPasses[0],this.offsetX+=a.target.filterArea.x,this.offsetY+=a.target.filterArea.y;var c=this.texturePool.pop();c||(c=new f.FilterTexture(this.width,this.height)),b.bindTexture(b.TEXTURE_2D,c.texture),this.getBounds(a.target);var d=a.target.filterArea;b.bindFramebuffer(b.FRAMEBUFFER,c.frameBuffer),b.viewport(0,0,d.width,d.height),f.projection.x=d.width/2,f.projection.y=-d.height/2,f.offset.x=-d.x,f.offset.y=-d.y,b.uniform2f(f.currentShader.projectionVector,d.width/2,-d.height/2),b.uniform2f(f.currentShader.offsetVector,-d.x,-d.y),b.colorMask(!0,!0,!0,!0),b.clearColor(0,0,0,0),b.clear(b.COLOR_BUFFER_BIT),a._glFilterTexture=c},f.WebGLFilterManager.prototype.popFilter=function(){var a=f.gl,b=this.filterStack.pop(),c=b.target.filterArea,d=b._glFilterTexture;if(b.filterPasses.length>1){a.viewport(0,0,c.width,c.height),a.bindBuffer(a.ARRAY_BUFFER,this.vertexBuffer),this.vertexArray[0]=0,this.vertexArray[1]=c.height,this.vertexArray[2]=c.width,this.vertexArray[3]=c.height,this.vertexArray[4]=0,this.vertexArray[5]=0,this.vertexArray[6]=c.width,this.vertexArray[7]=0,a.bufferSubData(a.ARRAY_BUFFER,0,this.vertexArray),a.bindBuffer(a.ARRAY_BUFFER,this.uvBuffer),this.uvArray[2]=c.width/this.width,this.uvArray[5]=c.height/this.height,this.uvArray[6]=c.width/this.width,this.uvArray[7]=c.height/this.height,a.bufferSubData(a.ARRAY_BUFFER,0,this.uvArray);var e=d,g=this.texturePool.pop();g||(g=new f.FilterTexture(this.width,this.height)),a.bindFramebuffer(a.FRAMEBUFFER,g.frameBuffer),a.clear(a.COLOR_BUFFER_BIT),a.disable(a.BLEND);for(var h=0;hs?s:E,E=E>t?t:E,E=E>u?u:E,E=E>v?v:E,F=F>w?w:F,F=F>x?x:F,F=F>y?y:F,F=F>z?z:F,C=s>C?s:C,C=t>C?t:C,C=u>C?u:C,C=v>C?v:C,D=w>D?w:D,D=x>D?x:D,D=y>D?y:D,D=z>D?z:D),l=!1,A=A._iNext}while(A!=B);E=E>0?E:0,F=F>0?F:0,C=C0&&(f.Texture.frameUpdates=[])},f.CanvasRenderer.prototype.resize=function(a,b){this.width=a,this.height=b,this.view.width=a,this.view.height=b},f.CanvasRenderer.prototype.renderDisplayObject=function(a){var b,c=this.context;c.globalCompositeOperation="source-over";var d=a.last._iNext;a=a.first;do if(b=a.worldTransform,a.visible)if(a.renderable){if(a instanceof f.Sprite){var e=a.texture.frame;e&&e.width&&e.height&&(c.globalAlpha=a.worldAlpha,c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),c.drawImage(a.texture.baseTexture.source,e.x,e.y,e.width,e.height,a.anchor.x*-e.width,a.anchor.y*-e.height,e.width,e.height))}else if(a instanceof f.Strip)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderStrip(a);else if(a instanceof f.TilingSprite)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderTilingSprite(a);else if(a instanceof f.CustomRenderable)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),a.renderCanvas(this);else if(a instanceof f.Graphics)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),f.CanvasGraphics.renderGraphics(a,c);else if(a instanceof f.FilterBlock&&a.data instanceof f.Graphics){var g=a.data;if(a.open){c.save();var h=g.alpha,i=g.worldTransform;c.setTransform(i[0],i[3],i[1],i[4],i[2],i[5]),g.worldAlpha=.5,c.worldAlpha=0,f.CanvasGraphics.renderGraphicsMask(g,c),c.clip(),g.worldAlpha=h}else c.restore()}a=a._iNext}else a=a._iNext;else a=a.last._iNext;while(a!=d)},f.CanvasRenderer.prototype.renderStripFlat=function(a){var b=this.context,c=a.verticies;a.uvs;var d=c.length/2;this.count++,b.beginPath();for(var e=1;d-2>e;e++){var f=2*e,g=c[f],h=c[f+2],i=c[f+4],j=c[f+1],k=c[f+3],l=c[f+5];b.moveTo(g,j),b.lineTo(h,k),b.lineTo(i,l)}b.fillStyle="#FF0000",b.fill(),b.closePath()},f.CanvasRenderer.prototype.renderTilingSprite=function(a){var b=this.context;b.globalAlpha=a.worldAlpha,a.__tilePattern||(a.__tilePattern=b.createPattern(a.texture.baseTexture.source,"repeat")),b.beginPath();var c=a.tilePosition,d=a.tileScale;b.scale(d.x,d.y),b.translate(c.x,c.y),b.fillStyle=a.__tilePattern,b.fillRect(-c.x,-c.y,a.width/d.x,a.height/d.y),b.scale(1/d.x,1/d.y),b.translate(-c.x,-c.y),b.closePath()},f.CanvasRenderer.prototype.renderStrip=function(a){var b=this.context,c=a.verticies,d=a.uvs,e=c.length/2;this.count++;for(var f=1;e-2>f;f++){var g=2*f,h=c[g],i=c[g+2],j=c[g+4],k=c[g+1],l=c[g+3],m=c[g+5],n=d[g]*a.texture.width,o=d[g+2]*a.texture.width,p=d[g+4]*a.texture.width,q=d[g+1]*a.texture.height,r=d[g+3]*a.texture.height,s=d[g+5]*a.texture.height;b.save(),b.beginPath(),b.moveTo(h,k),b.lineTo(i,l),b.lineTo(j,m),b.closePath(),b.clip();var t=n*r+q*p+o*s-r*p-q*o-n*s,u=h*r+q*j+i*s-r*j-q*i-h*s,v=n*i+h*p+o*j-i*p-h*o-n*j,w=n*r*j+q*i*p+h*o*s-h*r*p-q*o*j-n*i*s,x=k*r+q*m+l*s-r*m-q*l-k*s,y=n*l+k*p+o*m-l*p-k*o-n*m,z=n*r*m+q*l*p+k*o*s-k*r*p-q*o*m-n*l*s;b.transform(u/t,x/t,v/t,y/t,w/t,z/t),b.drawImage(a.texture.baseTexture.source,0,0),b.restore()}},f.CanvasGraphics=function(){},f.CanvasGraphics.renderGraphics=function(a,b){for(var c=a.worldAlpha,d=0;d1&&(c=1,console.log("Pixi.js warning: masks in canvas can only mask using the first path in the graphics object"));for(var d=0;1>d;d++){var e=a.graphicsData[d],g=e.points;if(e.type==f.Graphics.POLY){b.beginPath(),b.moveTo(g[0],g[1]);for(var h=1;hb?b:d,e=b+m>e?b+m:e,g=g>c?b:g,h=c+n>h?c+n:h}else if(k===f.Graphics.CIRC||k===f.Graphics.ELIP){b=a.x,c=a.y;var o=a.radius+l/2;d=d>b-o?b-o:d,e=b+o>e?b+o:e,g=g>c-o?c-o:g,h=c+o>h?c+o:h}else for(var p=0;pb-l?b-l:d,e=b+l>e?b+l:e,g=g>c-l?c-l:g,h=c+l>h?c+l:h}this.bounds=new f.Rectangle(d,g,e-d,h-g)}},f.Graphics.POLY=0,f.Graphics.RECT=1,f.Graphics.CIRC=2,f.Graphics.ELIP=3,f.Strip=function(a,b,c){f.DisplayObjectContainer.call(this),this.texture=a,this.blendMode=f.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(d){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=b,this.height=c,a.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},f.Strip.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Strip.prototype.constructor=f.Strip,f.Strip.prototype.setTexture=function(a){this.texture=a,this.width=a.frame.width,this.height=a.frame.height,this.updateFrame=!0},f.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},f.Rope=function(a,b){f.Strip.call(this,a),this.points=b;try{this.verticies=new Float32Array(4*b.length),this.uvs=new Float32Array(4*b.length),this.colors=new Float32Array(2*b.length),this.indices=new Uint16Array(2*b.length)}catch(c){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},f.Rope.prototype=Object.create(f.Strip.prototype),f.Rope.prototype.constructor=f.Rope,f.Rope.prototype.refresh=function(){var a=this.points;if(!(a.length<1)){var b=this.uvs,c=this.indices,d=this.colors,e=a[0],f=a[0];this.count-=.2,b[0]=0,b[1]=1,b[2]=0,b[3]=1,d[0]=1,d[1]=1,c[0]=0,c[1]=1;for(var g=a.length,h=1;g>h;h++){var f=a[h],i=4*h,j=h/(g-1);h%2?(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1):(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1),i=2*h,d[i]=1,d[i+1]=1,i=2*h,c[i]=i,c[i+1]=i+1,e=f}}},f.Rope.prototype.updateTransform=function(){var a=this.points;if(!(a.length<1)){var b,c=this.verticies,d=a[0],e={x:0,y:0},g=a[0];this.count-=.2,c[0]=g.x+e.x,c[1]=g.y+e.y,c[2]=g.x-e.x,c[3]=g.y-e.y;for(var h=a.length,i=1;h>i;i++){var g=a[i],j=4*i;b=i1&&(k=1);var l=Math.sqrt(e.x*e.x+e.y*e.y),m=this.texture.height/2;e.x/=l,e.y/=l,e.x*=m,e.y*=m,c[j]=g.x+e.x,c[j+1]=g.y+e.y,c[j+2]=g.x-e.x,c[j+3]=g.y-e.y,d=g}f.DisplayObjectContainer.prototype.updateTransform.call(this)}},f.Rope.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite=function(a,b,c){f.DisplayObjectContainer.call(this),this.texture=a,this.width=b,this.height=c,this.tileScale=new f.Point(1,1),this.tilePosition=new f.Point(0,0),this.renderable=!0,this.blendMode=f.blendModes.NORMAL},f.TilingSprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.TilingSprite.prototype.constructor=f.TilingSprite,f.TilingSprite.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},f.Spine=function(a){if(f.DisplayObjectContainer.call(this),this.spineData=f.AnimCache[a],!this.spineData)throw new Error("Spine data must be preloaded using PIXI.SpineLoader or PIXI.AssetLoader: "+a);this.skeleton=new l.Skeleton(this.spineData),this.skeleton.updateWorldTransform(),this.stateData=new l.AnimationStateData(this.spineData),this.state=new l.AnimationState(this.stateData),this.slotContainers=[];for(var b=0,c=this.skeleton.drawOrder.length;c>b;b++){var d=this.skeleton.drawOrder[b],e=d.attachment,g=new f.DisplayObjectContainer;if(this.slotContainers.push(g),this.addChild(g),e instanceof l.RegionAttachment){var h=e.rendererObject.name,i=this.createSprite(d,e.rendererObject);d.currentSprite=i,d.currentSpriteName=h,g.addChild(i)}}},f.Spine.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Spine.prototype.constructor=f.Spine,f.Spine.prototype.updateTransform=function(){this.lastTime=this.lastTime||Date.now();var a=.001*(Date.now()-this.lastTime);this.lastTime=Date.now(),this.state.update(a),this.state.apply(this.skeleton),this.skeleton.updateWorldTransform();for(var b=this.skeleton.drawOrder,c=0,d=b.length;d>c;c++){var e=b[c],g=e.attachment,h=this.slotContainers[c];if(g instanceof l.RegionAttachment){if(g.rendererObject&&(!e.currentSpriteName||e.currentSpriteName!=g.name)){var i=g.rendererObject.name;if(void 0!==e.currentSprite&&(e.currentSprite.visible=!1),e.sprites=e.sprites||{},void 0!==e.sprites[i])e.sprites[i].visible=!0;else{var j=this.createSprite(e,g.rendererObject);h.addChild(j)}e.currentSprite=e.sprites[i],e.currentSpriteName=i}h.visible=!0;var k=e.bone;h.position.x=k.worldX+g.x*k.m00+g.y*k.m01,h.position.y=k.worldY+g.x*k.m10+g.y*k.m11,h.scale.x=k.worldScaleX,h.scale.y=k.worldScaleY,h.rotation=-(e.bone.worldRotation*Math.PI/180)}else h.visible=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.Spine.prototype.createSprite=function(a,b){var c=f.TextureCache[b.name]?b.name:b.name+".png",d=new f.Sprite(f.Texture.fromFrame(c));return d.scale=b.scale,d.rotation=b.rotation,d.anchor.x=d.anchor.y=.5,a.sprites=a.sprites||{},a.sprites[b.name]=d,d};var l={};l.BoneData=function(a,b){this.name=a,this.parent=b},l.BoneData.prototype={length:0,x:0,y:0,rotation:0,scaleX:1,scaleY:1},l.SlotData=function(a,b){this.name=a,this.boneData=b},l.SlotData.prototype={r:1,g:1,b:1,a:1,attachmentName:null},l.Bone=function(a,b){this.data=a,this.parent=b,this.setToSetupPose()},l.Bone.yDown=!1,l.Bone.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,m00:0,m01:0,worldX:0,m10:0,m11:0,worldY:0,worldRotation:0,worldScaleX:1,worldScaleY:1,updateWorldTransform:function(a,b){var c=this.parent;null!=c?(this.worldX=this.x*c.m00+this.y*c.m01+c.worldX,this.worldY=this.x*c.m10+this.y*c.m11+c.worldY,this.worldScaleX=c.worldScaleX*this.scaleX,this.worldScaleY=c.worldScaleY*this.scaleY,this.worldRotation=c.worldRotation+this.rotation):(this.worldX=this.x,this.worldY=this.y,this.worldScaleX=this.scaleX,this.worldScaleY=this.scaleY,this.worldRotation=this.rotation);var d=this.worldRotation*Math.PI/180,e=Math.cos(d),f=Math.sin(d);this.m00=e*this.worldScaleX,this.m10=f*this.worldScaleX,this.m01=-f*this.worldScaleY,this.m11=e*this.worldScaleY,a&&(this.m00=-this.m00,this.m01=-this.m01),b&&(this.m10=-this.m10,this.m11=-this.m11),l.Bone.yDown&&(this.m10=-this.m10,this.m11=-this.m11)},setToSetupPose:function(){var a=this.data;this.x=a.x,this.y=a.y,this.rotation=a.rotation,this.scaleX=a.scaleX,this.scaleY=a.scaleY}},l.Slot=function(a,b,c){this.data=a,this.skeleton=b,this.bone=c,this.setToSetupPose()},l.Slot.prototype={r:1,g:1,b:1,a:1,_attachmentTime:0,attachment:null,setAttachment:function(a){this.attachment=a,this._attachmentTime=this.skeleton.time},setAttachmentTime:function(a){this._attachmentTime=this.skeleton.time-a},getAttachmentTime:function(){return this.skeleton.time-this._attachmentTime},setToSetupPose:function(){var a=this.data;this.r=a.r,this.g=a.g,this.b=a.b,this.a=a.a;for(var b=this.skeleton.data.slots,c=0,d=b.length;d>c;c++)if(b[c]==a){this.setAttachment(a.attachmentName?this.skeleton.getAttachmentBySlotIndex(c,a.attachmentName):null);break}}},l.Skin=function(a){this.name=a,this.attachments={}},l.Skin.prototype={addAttachment:function(a,b,c){this.attachments[a+":"+b]=c},getAttachment:function(a,b){return this.attachments[a+":"+b]},_attachAll:function(a,b){for(var c in b.attachments){var d=c.indexOf(":"),e=parseInt(c.substring(0,d)),f=c.substring(d+1),g=a.slots[e];if(g.attachment&&g.attachment.name==f){var h=this.getAttachment(e,f);h&&g.setAttachment(h)}}}},l.Animation=function(a,b,c){this.name=a,this.timelines=b,this.duration=c},l.Animation.prototype={apply:function(a,b,c){c&&0!=this.duration&&(b%=this.duration);for(var d=this.timelines,e=0,f=d.length;f>e;e++)d[e].apply(a,b,1)},mix:function(a,b,c,d){c&&0!=this.duration&&(b%=this.duration);for(var e=this.timelines,f=0,g=e.length;g>f;f++)e[f].apply(a,b,d)}},l.binarySearch=function(a,b,c){var d=0,e=Math.floor(a.length/c)-2;if(0==e)return c;for(var f=e>>>1;;){if(a[(f+1)*c]<=b?d=f+1:e=f,d==e)return(d+1)*c;f=d+e>>>1}},l.linearSearch=function(a,b,c){for(var d=0,e=a.length-c;e>=d;d+=c)if(a[d]>b)return d;return-1},l.Curves=function(a){this.curves=[],this.curves.length=6*(a-1)},l.Curves.prototype={setLinear:function(a){this.curves[6*a]=0},setStepped:function(a){this.curves[6*a]=-1},setCurve:function(a,b,c,d,e){var f=.1,g=f*f,h=g*f,i=3*f,j=3*g,k=6*g,l=6*h,m=2*-b+d,n=2*-c+e,o=3*(b-d)+1,p=3*(c-e)+1,q=6*a,r=this.curves;r[q]=b*i+m*j+o*h,r[q+1]=c*i+n*j+p*h,r[q+2]=m*k+o*l,r[q+3]=n*k+p*l,r[q+4]=o*l,r[q+5]=p*l},getCurvePercent:function(a,b){b=0>b?0:b>1?1:b;var c=6*a,d=this.curves,e=d[c];if(!e)return b;if(-1==e)return 0;for(var f=d[c+1],g=d[c+2],h=d[c+3],i=d[c+4],j=d[c+5],k=e,l=f,m=8;;){if(k>=b){var n=k-e,o=l-f;return o+(l-o)*(b-n)/(k-n)}if(0==m)break;m--,e+=g,f+=h,g+=i,h+=j,k+=e,l+=f}return l+(1-l)*(b-k)/(1-k)}},l.RotateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=2*a},l.RotateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(a,b,c){a*=2,this.frames[a]=b,this.frames[a+1]=c},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-2]){for(var f=e.data.rotation+d[d.length-1]-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;return e.rotation+=f*c,void 0}var g=l.binarySearch(d,b,2),h=d[g-1],i=d[g],j=1-(b-i)/(d[g-2]-i);j=this.curves.getCurvePercent(g/2-1,j);for(var f=d[g+1]-h;f>180;)f-=360;for(;-180>f;)f+=360;for(f=e.data.rotation+(h+f*j)-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;e.rotation+=f*c}}},l.TranslateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.TranslateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.x+=(e.data.x+d[d.length-2]-e.x)*c,e.y+=(e.data.y+d[d.length-1]-e.y)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.x+=(e.data.x+g+(d[f+1]-g)*j-e.x)*c,e.y+=(e.data.y+h+(d[f+2]-h)*j-e.y)*c}}},l.ScaleTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.ScaleTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.scaleX+=(e.data.scaleX-1+d[d.length-2]-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+d[d.length-1]-e.scaleY)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.scaleX+=(e.data.scaleX-1+g+(d[f+1]-g)*j-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+h+(d[f+2]-h)*j-e.scaleY)*c}}},l.ColorTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=5*a},l.ColorTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(c,d){c*=5,this.frames[c]=d,this.frames[c+1]=r,this.frames[c+2]=g,this.frames[c+3]=b,this.frames[c+4]=a},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-5]){var f=d.length-1;return e.r=d[f-3],e.g=d[f-2],e.b=d[f-1],e.a=d[f],void 0}var g=l.binarySearch(d,b,5),h=d[g-4],i=d[g-3],j=d[g-2],k=d[g-1],m=d[g],n=1-(b-m)/(d[g-5]-m);n=this.curves.getCurvePercent(g/5-1,n);var o=h+(d[g+1]-h)*n,p=i+(d[g+2]-i)*n,q=j+(d[g+3]-j)*n,r=k+(d[g+4]-k)*n;1>c?(e.r+=(o-e.r)*c,e.g+=(p-e.g)*c,e.b+=(q-e.b)*c,e.a+=(r-e.a)*c):(e.r=o,e.g=p,e.b=q,e.a=r)}}},l.AttachmentTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=a,this.attachmentNames=[],this.attachmentNames.length=a},l.AttachmentTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length},setFrame:function(a,b,c){this.frames[a]=b,this.attachmentNames[a]=c},apply:function(a,b){var c=this.frames;if(!(b=c[c.length-1]?c.length-1:l.binarySearch(c,b,1)-1;var e=this.attachmentNames[d];a.slots[this.slotIndex].setAttachment(e?a.getAttachmentBySlotIndex(this.slotIndex,e):null)}}},l.SkeletonData=function(){this.bones=[],this.slots=[],this.skins=[],this.animations=[]},l.SkeletonData.prototype={defaultSkin:null,findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return slot[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSkin:function(a){for(var b=this.skins,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findAnimation:function(a){for(var b=this.animations,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null}},l.Skeleton=function(a){this.data=a,this.bones=[];for(var b=0,c=a.bones.length;c>b;b++){var d=a.bones[b],e=d.parent?this.bones[a.bones.indexOf(d.parent)]:null;this.bones.push(new l.Bone(d,e))}this.slots=[],this.drawOrder=[];for(var b=0,c=a.slots.length;c>b;b++){var f=a.slots[b],g=this.bones[a.bones.indexOf(f.boneData)],h=new l.Slot(f,this,g);this.slots.push(h),this.drawOrder.push(h)}},l.Skeleton.prototype={x:0,y:0,skin:null,r:1,g:1,b:1,a:1,time:0,flipX:!1,flipY:!1,updateWorldTransform:function(){for(var a=this.flipX,b=this.flipY,c=this.bones,d=0,e=c.length;e>d;d++)c[d].updateWorldTransform(a,b)},setToSetupPose:function(){this.setBonesToSetupPose(),this.setSlotsToSetupPose()},setBonesToSetupPose:function(){for(var a=this.bones,b=0,c=a.length;c>b;b++)a[b].setToSetupPose()},setSlotsToSetupPose:function(){for(var a=this.slots,b=0,c=a.length;c>b;b++)a[b].setToSetupPose(b)},getRootBone:function(){return 0==this.bones.length?null:this.bones[0]},findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},setSkinByName:function(a){var b=this.data.findSkin(a);if(!b)throw"Skin not found: "+a;this.setSkin(b)},setSkin:function(a){this.skin&&a&&a._attachAll(this,this.skin),this.skin=a},getAttachmentBySlotName:function(a,b){return this.getAttachmentBySlotIndex(this.data.findSlotIndex(a),b)},getAttachmentBySlotIndex:function(a,b){if(this.skin){var c=this.skin.getAttachment(a,b);if(c)return c}return this.data.defaultSkin?this.data.defaultSkin.getAttachment(a,b):null},setAttachment:function(a,b){for(var c=this.slots,d=0,e=c.size;e>d;d++){var f=c[d];if(f.data.name==a){var g=null;if(b&&(g=this.getAttachment(d,b),null==g))throw"Attachment not found: "+b+", for slot: "+a;return f.setAttachment(g),void 0}}throw"Slot not found: "+a},update:function(a){time+=a}},l.AttachmentType={region:0},l.RegionAttachment=function(){this.offset=[],this.offset.length=8,this.uvs=[],this.uvs.length=8},l.RegionAttachment.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,width:0,height:0,rendererObject:null,regionOffsetX:0,regionOffsetY:0,regionWidth:0,regionHeight:0,regionOriginalWidth:0,regionOriginalHeight:0,setUVs:function(a,b,c,d,e){var f=this.uvs;e?(f[2]=a,f[3]=d,f[4]=a,f[5]=b,f[6]=c,f[7]=b,f[0]=c,f[1]=d):(f[0]=a,f[1]=d,f[2]=a,f[3]=b,f[4]=c,f[5]=b,f[6]=c,f[7]=d)},updateOffset:function(){var a=this.width/this.regionOriginalWidth*this.scaleX,b=this.height/this.regionOriginalHeight*this.scaleY,c=-this.width/2*this.scaleX+this.regionOffsetX*a,d=-this.height/2*this.scaleY+this.regionOffsetY*b,e=c+this.regionWidth*a,f=d+this.regionHeight*b,g=this.rotation*Math.PI/180,h=Math.cos(g),i=Math.sin(g),j=c*h+this.x,k=c*i,l=d*h+this.y,m=d*i,n=e*h+this.x,o=e*i,p=f*h+this.y,q=f*i,r=this.offset;r[0]=j-m,r[1]=l+k,r[2]=j-q,r[3]=p+k,r[4]=n-q,r[5]=p+o,r[6]=n-m,r[7]=l+o},computeVertices:function(a,b,c,d){a+=c.worldX,b+=c.worldY;var e=c.m00,f=c.m01,g=c.m10,h=c.m11,i=this.offset;d[0]=i[0]*e+i[1]*f+a,d[1]=i[0]*g+i[1]*h+b,d[2]=i[2]*e+i[3]*f+a,d[3]=i[2]*g+i[3]*h+b,d[4]=i[4]*e+i[5]*f+a,d[5]=i[4]*g+i[5]*h+b,d[6]=i[6]*e+i[7]*f+a,d[7]=i[6]*g+i[7]*h+b}},l.AnimationStateData=function(a){this.skeletonData=a,this.animationToMixTime={}},l.AnimationStateData.prototype={defaultMix:0,setMixByName:function(a,b,c){var d=this.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;var e=this.skeletonData.findAnimation(b);if(!e)throw"Animation not found: "+b;this.setMix(d,e,c)},setMix:function(a,b,c){this.animationToMixTime[a.name+":"+b.name]=c},getMix:function(a,b){var c=this.animationToMixTime[a.name+":"+b.name];return c?c:this.defaultMix}},l.AnimationState=function(a){this.data=a,this.queue=[]},l.AnimationState.prototype={current:null,previous:null,currentTime:0,previousTime:0,currentLoop:!1,previousLoop:!1,mixTime:0,mixDuration:0,update:function(a){if(this.currentTime+=a,this.previousTime+=a,this.mixTime+=a,this.queue.length>0){var b=this.queue[0];this.currentTime>=b.delay&&(this._setAnimation(b.animation,b.loop),this.queue.shift())}},apply:function(a){if(this.current)if(this.previous){this.previous.apply(a,this.previousTime,this.previousLoop);var b=this.mixTime/this.mixDuration;b>=1&&(b=1,this.previous=null),this.current.mix(a,this.currentTime,this.currentLoop,b)}else this.current.apply(a,this.currentTime,this.currentLoop)},clearAnimation:function(){this.previous=null,this.current=null,this.queue.length=0},_setAnimation:function(a,b){this.previous=null,a&&this.current&&(this.mixDuration=this.data.getMix(this.current,a),this.mixDuration>0&&(this.mixTime=0,this.previous=this.current,this.previousTime=this.currentTime,this.previousLoop=this.currentLoop)),this.current=a,this.currentLoop=b,this.currentTime=0},setAnimationByName:function(a,b){var c=this.data.skeletonData.findAnimation(a);if(!c)throw"Animation not found: "+a;this.setAnimation(c,b)},setAnimation:function(a,b){this.queue.length=0,this._setAnimation(a,b)},addAnimationByName:function(a,b,c){var d=this.data.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;this.addAnimation(d,b,c)},addAnimation:function(a,b,c){var d={};if(d.animation=a,d.loop=b,!c||0>=c){var e=0==this.queue.length?this.current:this.queue[this.queue.length-1].animation;c=null!=e?e.duration-this.data.getMix(e,a)+(c||0):0}d.delay=c,this.queue.push(d)},isComplete:function(){return!this.current||this.currentTime>=this.current.duration}},l.SkeletonJson=function(a){this.attachmentLoader=a},l.SkeletonJson.prototype={scale:1,readSkeletonData:function(a){for(var b=new l.SkeletonData,c=a.bones,d=0,e=c.length;e>d;d++){var f=c[d],g=null;if(f.parent&&(g=b.findBone(f.parent),!g))throw"Parent bone not found: "+f.parent;var h=new l.BoneData(f.name,g);h.length=(f.length||0)*this.scale,h.x=(f.x||0)*this.scale,h.y=(f.y||0)*this.scale,h.rotation=f.rotation||0,h.scaleX=f.scaleX||1,h.scaleY=f.scaleY||1,b.bones.push(h)}for(var i=a.slots,d=0,e=i.length;e>d;d++){var j=i[d],h=b.findBone(j.bone);if(!h)throw"Slot bone not found: "+j.bone;var k=new l.SlotData(j.name,h),m=j.color;m&&(k.r=l.SkeletonJson.toColor(m,0),k.g=l.SkeletonJson.toColor(m,1),k.b=l.SkeletonJson.toColor(m,2),k.a=l.SkeletonJson.toColor(m,3)),k.attachmentName=j.attachment,b.slots.push(k)}var n=a.skins;for(var o in n)if(n.hasOwnProperty(o)){var p=n[o],q=new l.Skin(o);for(var r in p)if(p.hasOwnProperty(r)){var s=b.findSlotIndex(r),t=p[r];for(var u in t)if(t.hasOwnProperty(u)){var v=this.readAttachment(q,u,t[u]);null!=v&&q.addAttachment(s,u,v)}}b.skins.push(q),"default"==q.name&&(b.defaultSkin=q)}var w=a.animations;for(var x in w)w.hasOwnProperty(x)&&this.readAnimation(x,w[x],b);return b},readAttachment:function(a,b,c){b=c.name||b;var d=l.AttachmentType[c.type||"region"];if(d==l.AttachmentType.region){var e=new l.RegionAttachment; +return e.x=(c.x||0)*this.scale,e.y=(c.y||0)*this.scale,e.scaleX=c.scaleX||1,e.scaleY=c.scaleY||1,e.rotation=c.rotation||0,e.width=(c.width||32)*this.scale,e.height=(c.height||32)*this.scale,e.updateOffset(),e.rendererObject={},e.rendererObject.name=b,e.rendererObject.scale={},e.rendererObject.scale.x=e.scaleX,e.rendererObject.scale.y=e.scaleY,e.rendererObject.rotation=-e.rotation*Math.PI/180,e}throw"Unknown attachment type: "+d},readAnimation:function(a,b,c){var d=[],e=0,f=b.bones;for(var g in f)if(f.hasOwnProperty(g)){var h=c.findBoneIndex(g);if(-1==h)throw"Bone not found: "+g;var i=f[g];for(var j in i)if(i.hasOwnProperty(j)){var k=i[j];if("rotate"==j){var m=new l.RotateTimeline(k.length);m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n,q.time,q.angle),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[2*m.getFrameCount()-2])}else{if("translate"!=j&&"scale"!=j)throw"Invalid timeline type for a bone: "+j+" ("+g+")";var m,r=1;"scale"==j?m=new l.ScaleTimeline(k.length):(m=new l.TranslateTimeline(k.length),r=this.scale),m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],s=(q.x||0)*r,t=(q.y||0)*r;m.setFrame(n,q.time,s,t),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[3*m.getFrameCount()-3])}}}var u=b.slots;for(var v in u)if(u.hasOwnProperty(v)){var w=u[v],x=c.findSlotIndex(v);for(var j in w)if(w.hasOwnProperty(j)){var k=w[j];if("color"==j){var m=new l.ColorTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],y=q.color,z=l.SkeletonJson.toColor(y,0),A=l.SkeletonJson.toColor(y,1),B=l.SkeletonJson.toColor(y,2),C=l.SkeletonJson.toColor(y,3);m.setFrame(n,q.time,z,A,B,C),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[5*m.getFrameCount()-5])}else{if("attachment"!=j)throw"Invalid timeline type for a slot: "+j+" ("+v+")";var m=new l.AttachmentTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n++,q.time,q.name)}d.push(m),e=Math.max(e,m.frames[m.getFrameCount()-1])}}}c.animations.push(new l.Animation(a,d,e))}},l.SkeletonJson.readCurve=function(a,b,c){var d=c.curve;d&&("stepped"==d?a.curves.setStepped(b):d instanceof Array&&a.curves.setCurve(b,d[0],d[1],d[2],d[3]))},l.SkeletonJson.toColor=function(a,b){if(8!=a.length)throw"Color hexidecimal length must be 8, recieved: "+a;return parseInt(a.substring(2*b,2),16)/255},l.Atlas=function(a,b){this.textureLoader=b,this.pages=[],this.regions=[];var c=new l.AtlasReader(a),d=[];d.length=4;for(var e=null;;){var f=c.readLine();if(null==f)break;if(f=c.trim(f),0==f.length)e=null;else if(e){var g=new l.AtlasRegion;g.name=f,g.page=e,g.rotate="true"==c.readValue(),c.readTuple(d);var h=parseInt(d[0]),i=parseInt(d[1]);c.readTuple(d);var j=parseInt(d[0]),k=parseInt(d[1]);g.u=h/e.width,g.v=i/e.height,g.rotate?(g.u2=(h+k)/e.width,g.v2=(i+j)/e.height):(g.u2=(h+j)/e.width,g.v2=(i+k)/e.height),g.x=h,g.y=i,g.width=Math.abs(j),g.height=Math.abs(k),4==c.readTuple(d)&&(g.splits=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],4==c.readTuple(d)&&(g.pads=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],c.readTuple(d))),g.originalWidth=parseInt(d[0]),g.originalHeight=parseInt(d[1]),c.readTuple(d),g.offsetX=parseInt(d[0]),g.offsetY=parseInt(d[1]),g.index=parseInt(c.readValue()),this.regions.push(g)}else{e=new l.AtlasPage,e.name=f,e.format=l.Atlas.Format[c.readValue()],c.readTuple(d),e.minFilter=l.Atlas.TextureFilter[d[0]],e.magFilter=l.Atlas.TextureFilter[d[1]];var m=c.readValue();e.uWrap=l.Atlas.TextureWrap.clampToEdge,e.vWrap=l.Atlas.TextureWrap.clampToEdge,"x"==m?e.uWrap=l.Atlas.TextureWrap.repeat:"y"==m?e.vWrap=l.Atlas.TextureWrap.repeat:"xy"==m&&(e.uWrap=e.vWrap=l.Atlas.TextureWrap.repeat),b.load(e,f),this.pages.push(e)}}},l.Atlas.prototype={findRegion:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},dispose:function(){for(var a=this.pages,b=0,c=a.length;c>b;b++)this.textureLoader.unload(a[b].rendererObject)},updateUVs:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++){var e=b[c];e.page==a&&(e.u=e.x/a.width,e.v=e.y/a.height,e.rotate?(e.u2=(e.x+e.height)/a.width,e.v2=(e.y+e.width)/a.height):(e.u2=(e.x+e.width)/a.width,e.v2=(e.y+e.height)/a.height))}}},l.Atlas.Format={alpha:0,intensity:1,luminanceAlpha:2,rgb565:3,rgba4444:4,rgb888:5,rgba8888:6},l.Atlas.TextureFilter={nearest:0,linear:1,mipMap:2,mipMapNearestNearest:3,mipMapLinearNearest:4,mipMapNearestLinear:5,mipMapLinearLinear:6},l.Atlas.TextureWrap={mirroredRepeat:0,clampToEdge:1,repeat:2},l.AtlasPage=function(){},l.AtlasPage.prototype={name:null,format:null,minFilter:null,magFilter:null,uWrap:null,vWrap:null,rendererObject:null,width:0,height:0},l.AtlasRegion=function(){},l.AtlasRegion.prototype={page:null,name:null,x:0,y:0,width:0,height:0,u:0,v:0,u2:0,v2:0,offsetX:0,offsetY:0,originalWidth:0,originalHeight:0,index:0,rotate:!1,splits:null,pads:null},l.AtlasReader=function(a){this.lines=a.split(/\r\n|\r|\n/)},l.AtlasReader.prototype={index:0,trim:function(a){return a.replace(/^\s+|\s+$/g,"")},readLine:function(){return this.index>=this.lines.length?null:this.lines[this.index++]},readValue:function(){var a=this.readLine(),b=a.indexOf(":");if(-1==b)throw"Invalid line: "+a;return this.trim(a.substring(b+1))},readTuple:function(a){var b=this.readLine(),c=b.indexOf(":");if(-1==c)throw"Invalid line: "+b;for(var d=0,e=c+1;3>d;d++){var f=b.indexOf(",",e);if(-1==f){if(0==d)throw"Invalid line: "+b;break}a[d]=this.trim(b.substr(e,f-e)),e=f+1}return a[d]=this.trim(b.substring(e)),d+1}},l.AtlasAttachmentLoader=function(a){this.atlas=a},l.AtlasAttachmentLoader.prototype={newAttachment:function(a,b,c){switch(b){case l.AttachmentType.region:var d=this.atlas.findRegion(c);if(!d)throw"Region not found in atlas: "+c+" ("+b+")";var e=new l.RegionAttachment(c);return e.rendererObject=d,e.setUVs(d.u,d.v,d.u2,d.v2,d.rotate),e.regionOffsetX=d.offsetX,e.regionOffsetY=d.offsetY,e.regionWidth=d.width,e.regionHeight=d.height,e.regionOriginalWidth=d.originalWidth,e.regionOriginalHeight=d.originalHeight,e}throw"Unknown attachment type: "+b}},f.AnimCache={},l.Bone.yDown=!0,f.CustomRenderable=function(){f.DisplayObject.call(this),this.renderable=!0},f.CustomRenderable.prototype=Object.create(f.DisplayObject.prototype),f.CustomRenderable.prototype.constructor=f.CustomRenderable,f.CustomRenderable.prototype.renderCanvas=function(){},f.CustomRenderable.prototype.initWebGL=function(){},f.CustomRenderable.prototype.renderWebGL=function(){},f.BaseTextureCache={},f.texturesToUpdate=[],f.texturesToDestroy=[],f.BaseTexture=function(a){if(f.EventTarget.call(this),this.width=100,this.height=100,this.hasLoaded=!1,this.source=a,a){if(this.source instanceof Image||this.source instanceof HTMLImageElement)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);else{var b=this;this.source.onload=function(){b.hasLoaded=!0,b.width=b.source.width,b.height=b.source.height,f.texturesToUpdate.push(b),b.dispatchEvent({type:"loaded",content:b})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);this._powerOf2=!1}},f.BaseTexture.prototype.constructor=f.BaseTexture,f.BaseTexture.prototype.destroy=function(){this.source instanceof Image&&(this.source.src=null),this.source=null,f.texturesToDestroy.push(this)},f.BaseTexture.fromImage=function(a,b){var c=f.BaseTextureCache[a];if(!c){var d=new Image;b&&(d.crossOrigin=""),d.src=a,c=new f.BaseTexture(d),f.BaseTextureCache[a]=c}return c},f.TextureCache={},f.FrameCache={},f.Texture=function(a,b){if(f.EventTarget.call(this),b||(this.noFrame=!0,b=new f.Rectangle(0,0,1,1)),a instanceof f.Texture&&(a=a.baseTexture),this.baseTexture=a,this.frame=b,this.trim=new f.Point,this.scope=this,a.hasLoaded)this.noFrame&&(b=new f.Rectangle(0,0,a.width,a.height)),this.setFrame(b);else{var c=this;a.addEventListener("loaded",function(){c.onBaseTextureLoaded()})}},f.Texture.prototype.constructor=f.Texture,f.Texture.prototype.onBaseTextureLoaded=function(){var a=this.baseTexture;a.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new f.Rectangle(0,0,a.width,a.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},f.Texture.prototype.destroy=function(a){a&&this.baseTexture.destroy()},f.Texture.prototype.setFrame=function(a){if(this.frame=a,this.width=a.width,this.height=a.height,a.x+a.width>this.baseTexture.width||a.y+a.height>this.baseTexture.height)throw new Error("Texture Error: frame does not fit inside the base Texture dimensions "+this);this.updateFrame=!0,f.Texture.frameUpdates.push(this)},f.Texture.fromImage=function(a,b){var c=f.TextureCache[a];return c||(c=new f.Texture(f.BaseTexture.fromImage(a,b)),f.TextureCache[a]=c),c},f.Texture.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache "+this);return b},f.Texture.fromCanvas=function(a){var b=new f.BaseTexture(a);return new f.Texture(b)},f.Texture.addTextureToCache=function(a,b){f.TextureCache[b]=a},f.Texture.removeTextureFromCache=function(a){var b=f.TextureCache[a];return f.TextureCache[a]=null,b},f.Texture.frameUpdates=[],f.RenderTexture=function(a,b){f.EventTarget.call(this),this.width=a||100,this.height=b||100,this.indetityMatrix=f.mat3.create(),this.frame=new f.Rectangle(0,0,this.width,this.height),f.gl?this.initWebGL():this.initCanvas()},f.RenderTexture.prototype=Object.create(f.Texture.prototype),f.RenderTexture.prototype.constructor=f.RenderTexture,f.RenderTexture.prototype.initWebGL=function(){var a=f.gl;this.glFramebuffer=a.createFramebuffer(),a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),this.glFramebuffer.width=this.width,this.glFramebuffer.height=this.height,this.baseTexture=new f.BaseTexture,this.baseTexture.width=this.width,this.baseTexture.height=this.height,this.baseTexture._glTexture=a.createTexture(),a.bindTexture(a.TEXTURE_2D,this.baseTexture._glTexture),a.texImage2D(a.TEXTURE_2D,0,a.RGBA,this.width,this.height,0,a.RGBA,a.UNSIGNED_BYTE,null),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MAG_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MIN_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_S,a.CLAMP_TO_EDGE),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_T,a.CLAMP_TO_EDGE),this.baseTexture.isRender=!0,a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),a.framebufferTexture2D(a.FRAMEBUFFER,a.COLOR_ATTACHMENT0,a.TEXTURE_2D,this.baseTexture._glTexture,0),this.projection=new f.Point(this.width/2,-this.height/2),this.render=this.renderWebGL},f.RenderTexture.prototype.resize=function(a,b){if(this.width=a,this.height=b,f.gl){this.projection.x=this.width/2,this.projection.y=-this.height/2;var c=f.gl;c.bindTexture(c.TEXTURE_2D,this.baseTexture._glTexture),c.texImage2D(c.TEXTURE_2D,0,c.RGBA,this.width,this.height,0,c.RGBA,c.UNSIGNED_BYTE,null)}else this.frame.width=this.width,this.frame.height=this.height,this.renderer.resize(this.width,this.height)},f.RenderTexture.prototype.initCanvas=function(){this.renderer=new f.CanvasRenderer(this.width,this.height,null,0),this.baseTexture=new f.BaseTexture(this.renderer.view),this.frame=new f.Rectangle(0,0,this.width,this.height),this.render=this.renderCanvas},f.RenderTexture.prototype.renderWebGL=function(a,b,c){var d=f.gl;d.colorMask(!0,!0,!0,!0),d.viewport(0,0,this.width,this.height),d.bindFramebuffer(d.FRAMEBUFFER,this.glFramebuffer),c&&(d.clearColor(0,0,0,0),d.clear(d.COLOR_BUFFER_BIT));var e=a.children,g=a.worldTransform;a.worldTransform=f.mat3.create(),a.worldTransform[4]=-1,a.worldTransform[5]=-2*this.projection.y,b&&(a.worldTransform[2]=b.x,a.worldTransform[5]-=b.y),f.visibleCount++,a.vcount=f.visibleCount;for(var h=0,i=e.length;i>h;h++)e[h].updateTransform();var j=a.__renderGroup;j?a==j.root?j.render(this.projection,this.glFramebuffer):j.renderSpecific(a,this.projection,this.glFramebuffer):(this.renderGroup||(this.renderGroup=new f.WebGLRenderGroup(d)),this.renderGroup.setRenderable(a),this.renderGroup.render(this.projection,this.glFramebuffer)),a.worldTransform=g},f.RenderTexture.prototype.renderCanvas=function(a,b,c){var d=a.children;a.worldTransform=f.mat3.create(),b&&(a.worldTransform[2]=b.x,a.worldTransform[5]=b.y);for(var e=0,g=d.length;g>e;e++)d[e].updateTransform();c&&this.renderer.context.clearRect(0,0,this.width,this.height),this.renderer.renderDisplayObject(a),this.renderer.context.setTransform(1,0,0,1,0,0)},f.AssetLoader=function(a,b){f.EventTarget.call(this),this.assetURLs=a,this.crossorigin=b,this.loadersByType={jpg:f.ImageLoader,jpeg:f.ImageLoader,png:f.ImageLoader,gif:f.ImageLoader,json:f.JsonLoader,anim:f.SpineLoader,xml:f.BitmapFontLoader,fnt:f.BitmapFontLoader}},f.AssetLoader.prototype.constructor=f.AssetLoader,f.AssetLoader.prototype.load=function(){var a=this;this.loadCount=this.assetURLs.length;for(var b=0;bh;h++)for(var i=0;d>i;i++,g++){var j=new f.Texture(this.texture,{x:i*a,y:h*b,width:a,height:b});this.frames.push(j),c&&(f.TextureCache[c+"-"+g]=j)}if(this.texture.baseTexture.hasLoaded)this.onLoaded();else{var k=this;this.texture.baseTexture.addEventListener("loaded",function(){k.onLoaded()})}},f.BitmapFontLoader=function(a,b){f.EventTarget.call(this),this.url=a,this.crossorigin=b,this.baseUrl=a.replace(/[^\/]*$/,""),this.texture=null},f.BitmapFontLoader.prototype.constructor=f.BitmapFontLoader,f.BitmapFontLoader.prototype.load=function(){this.ajaxRequest=new XMLHttpRequest;var a=this;this.ajaxRequest.onreadystatechange=function(){a.onXMLLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/xml"),this.ajaxRequest.send(null)},f.BitmapFontLoader.prototype.onXMLLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var a=this.baseUrl+this.ajaxRequest.responseXML.getElementsByTagName("page")[0].attributes.getNamedItem("file").nodeValue,b=new f.ImageLoader(a,this.crossorigin);this.texture=b.texture.baseTexture;var c={},d=this.ajaxRequest.responseXML.getElementsByTagName("info")[0],e=this.ajaxRequest.responseXML.getElementsByTagName("common")[0];c.font=d.attributes.getNamedItem("face").nodeValue,c.size=parseInt(d.attributes.getNamedItem("size").nodeValue,10),c.lineHeight=parseInt(e.attributes.getNamedItem("lineHeight").nodeValue,10),c.chars={};for(var g=this.ajaxRequest.responseXML.getElementsByTagName("char"),h=0;h>>") var gl = PIXI.gl; + gl.colorMask(true, true, true, true); + gl.viewport(0, 0, this.width, this.height); + gl.clearColor(0,0,0, 0); + gl.clear(gl.COLOR_BUFFER_BIT); + + PIXI.shaderStack.push(shader); + var shaderProgram = shader.program; + // flip! the texture.. + // set the texture! + // map uniforms.. gl.useProgram(shaderProgram); @@ -3923,7 +3932,6 @@ PIXI.popShader = function() { var gl = PIXI.gl; - // activate last program.. var lastProgram = PIXI.shaderStack.pop(); var shaderProgram = PIXI.shaderStack[ PIXI.shaderStack.length-1 ].program; @@ -3938,13 +3946,7 @@ var gl = PIXI.gl; gl.useProgram(PIXI.primitiveProgram); - - //gl.disableVertexAttribArray(PIXI.currentShader.vertexPositionAttribute); - //gl.disableVertexAttribArray(PIXI.currentShader.colorAttribute); gl.disableVertexAttribArray(PIXI.currentShader.textureCoordAttribute); - - //gl.enableVertexAttribArray(PIXI.primitiveProgram.vertexPositionAttribute); - //gl.enableVertexAttribArray(PIXI.primitiveProgram.colorAttribute); } PIXI.deactivatePrimitiveShader = function() @@ -3952,10 +3954,7 @@ var gl = PIXI.gl; gl.useProgram(PIXI.currentShader); - gl.enableVertexAttribArray(PIXI.currentShader.textureCoordAttribute); - //gl.enableVertexAttribArray(PIXI.currentShader.vertexPositionAttribute); - //gl.enableVertexAttribArray(PIXI.currentShader.colorAttribute); } /** * @author Mat Groves http://matgroves.com/ @Doormat23 @@ -3987,6 +3986,16 @@ gl.useProgram(program); + // get and store the uniforms for the shader + this.uSampler = gl.getUniformLocation(program, "uSampler"); + this.projectionVector = gl.getUniformLocation(program, "projectionVector"); + this.offsetVector = gl.getUniformLocation(program, "offsetVector"); + //this.dimensions = gl.getUniformLocation(this.program, "dimensions"); + + // get and store the attributes + this.aVertexPosition = gl.getAttribLocation(program, "aVertexPosition"); + this.aTextureCoord = gl.getAttribLocation(program, "aTextureCoord"); + // get the default shader bits! program.vertexPositionAttribute = gl.getAttribLocation(program, "aVertexPosition"); program.colorAttribute = gl.getAttribLocation(program, "aColor"); @@ -3994,6 +4003,7 @@ program.projectionVector = gl.getUniformLocation(program, "projectionVector"); program.samplerUniform = gl.getUniformLocation(program, "uSampler"); + program.offsetVector = gl.getUniformLocation(program, "offsetVector"); // add those custom shaders! for (var key in this.uniforms) @@ -4019,10 +4029,28 @@ { gl.uniform1f(this.program[key], this.uniforms[key].value); } + if(type == "f2") + { + gl.uniform2f(this.program[key], this.uniforms[key].value.x, this.uniforms[key].value.y); + } else if(type == "mat4") { gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); } + else if(type == "sampler2D") + { + // first texture... + var texture = this.uniforms[key].value; + + gl.activeTexture(gl.TEXTURE1); + gl.bindTexture(gl.TEXTURE_2D, texture.baseTexture._glTexture); + + gl.uniform1i(this.program[key], 1); + + // activate texture.. + // gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); + // gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); + } } } @@ -4076,7 +4104,6 @@ PIXI.WebGLGraphics.updateGraphics(graphics); } - PIXI.activatePrimitiveShader(); // This could be speeded up fo sure! @@ -4089,7 +4116,8 @@ gl.uniformMatrix3fv(PIXI.primitiveProgram.translationMatrix, false, m); - gl.uniform2f(PIXI.primitiveProgram.projectionVector, projection.x, projection.y); + gl.uniform2f(PIXI.primitiveProgram.projectionVector, projection.x, -projection.y); + gl.uniform2f(PIXI.primitiveProgram.offsetVector, -PIXI.offset.x, -PIXI.offset.y); gl.uniform1f(PIXI.primitiveProgram.alpha, graphics.worldAlpha); @@ -4590,25 +4618,33 @@ this.batchs = []; - try - { - PIXI.gl = this.gl = this.view.getContext("experimental-webgl", { - alpha: this.transparent, - antialias:!!antialias, // SPEED UP?? - premultipliedAlpha:false, - stencil:true - }); - } - catch (e) - { - throw new Error(" This browser does not support webGL. Try using the canvas renderer" + this); - } + var options = { + alpha: this.transparent, + antialias:!!antialias, // SPEED UP?? + premultipliedAlpha:false, + stencil:true + } + + //try 'experimental-webgl' + try { + PIXI.gl = this.gl = this.view.getContext("experimental-webgl", options); + } catch (e) { + //try 'webgl' + try { + PIXI.gl = this.gl = this.view.getContext("webgl", options); + } catch (e) { + // fail, not able to get a context + throw new Error(" This browser does not support webGL. Try using the canvas renderer" + this); + } + } PIXI.initDefaultShader(); PIXI.initPrimitiveShader(); PIXI.initDefaultStripShader(); + + // PIXI.activateDefaultShader(); var gl = this.gl; @@ -4622,11 +4658,14 @@ gl.colorMask(true, true, true, this.transparent); PIXI.projection = new PIXI.Point(400, 300); + PIXI.offset = new PIXI.Point(0, 0); + + // TODO remove thease globals.. this.resize(this.width, this.height); this.contextLost = false; - PIXI.activateShader(PIXI.defaultShader); + PIXI.pushShader(PIXI.defaultShader); this.stageRenderGroup = new PIXI.WebGLRenderGroup(this.gl); @@ -4719,6 +4758,10 @@ // HACK TO TEST this.stageRenderGroup.backgroundColor = stage.backgroundColorSplit; + + PIXI.projection.x = this.width/2; + PIXI.projection.y = -this.height/2; + this.stageRenderGroup.render(PIXI.projection); // interaction @@ -4844,7 +4887,10 @@ //var projectionMatrix = this.projectionMatrix; PIXI.projection.x = this.width/2; - PIXI.projection.y = this.height/2; + PIXI.projection.y = -this.height/2; + + //PIXI.size.x = this.width/2; + //PIXI.size.y = -this.height/2; // projectionMatrix[0] = 2/this.width; // projectionMatrix[5] = -2/this.height; @@ -5315,7 +5361,10 @@ var indexRun = 0; var displayObject = this.head; - + var verticies = this.verticies; + var uvs = this.uvs; + var colors = this.colors; + while(displayObject) { if(displayObject.vcount === PIXI.visibleCount) @@ -5343,17 +5392,17 @@ tx = worldTransform[2]; ty = worldTransform[5]; - this.verticies[index + 0 ] = a * w1 + c * h1 + tx; - this.verticies[index + 1 ] = d * h1 + b * w1 + ty; + verticies[index + 0 ] = a * w1 + c * h1 + tx; + verticies[index + 1 ] = d * h1 + b * w1 + ty; - this.verticies[index + 2 ] = a * w0 + c * h1 + tx; - this.verticies[index + 3 ] = d * h1 + b * w0 + ty; + verticies[index + 2 ] = a * w0 + c * h1 + tx; + verticies[index + 3 ] = d * h1 + b * w0 + ty; - this.verticies[index + 4 ] = a * w0 + c * h0 + tx; - this.verticies[index + 5 ] = d * h0 + b * w0 + ty; + verticies[index + 4 ] = a * w0 + c * h0 + tx; + verticies[index + 5 ] = d * h0 + b * w0 + ty; - this.verticies[index + 6] = a * w1 + c * h0 + tx; - this.verticies[index + 7] = d * h0 + b * w1 + ty; + verticies[index + 6] = a * w1 + c * h0 + tx; + verticies[index + 7] = d * h0 + b * w1 + ty; if(displayObject.updateFrame || displayObject.texture.updateFrame) { @@ -5365,17 +5414,17 @@ var tw = texture.baseTexture.width; var th = texture.baseTexture.height; - this.uvs[index + 0] = frame.x / tw; - this.uvs[index +1] = frame.y / th; + uvs[index + 0] = frame.x / tw; + uvs[index +1] = frame.y / th; - this.uvs[index +2] = (frame.x + frame.width) / tw; - this.uvs[index +3] = frame.y / th; + uvs[index +2] = (frame.x + frame.width) / tw; + uvs[index +3] = frame.y / th; - this.uvs[index +4] = (frame.x + frame.width) / tw; - this.uvs[index +5] = (frame.y + frame.height) / th; + uvs[index +4] = (frame.x + frame.width) / tw; + uvs[index +5] = (frame.y + frame.height) / th; - this.uvs[index +6] = frame.x / tw; - this.uvs[index +7] = (frame.y + frame.height) / th; + uvs[index +6] = frame.x / tw; + uvs[index +7] = (frame.y + frame.height) / th; displayObject.updateFrame = false; } @@ -5386,7 +5435,7 @@ displayObject.cacheAlpha = displayObject.worldAlpha; var colorIndex = indexRun * 4; - this.colors[colorIndex] = this.colors[colorIndex + 1] = this.colors[colorIndex + 2] = this.colors[colorIndex + 3] = displayObject.worldAlpha; + colors[colorIndex] = colors[colorIndex + 1] = colors[colorIndex + 2] = colors[colorIndex + 3] = displayObject.worldAlpha; this.dirtyColors = true; } } @@ -5394,17 +5443,7 @@ { index = indexRun * 8; - this.verticies[index + 0 ] = 0; - this.verticies[index + 1 ] = 0; - - this.verticies[index + 2 ] = 0; - this.verticies[index + 3 ] = 0; - - this.verticies[index + 4 ] = 0; - this.verticies[index + 5 ] = 0; - - this.verticies[index + 6] = 0; - this.verticies[index + 7] = 0; + verticies[index + 0 ] = verticies[index + 1 ] = verticies[index + 2 ] = verticies[index + 3 ] = verticies[index + 4 ] = verticies[index + 5 ] = verticies[index + 6] = verticies[index + 7] = 0; } indexRun++; @@ -5446,7 +5485,7 @@ gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.verticies) gl.vertexAttribPointer(shaderProgram.vertexPositionAttribute, 2, gl.FLOAT, false, 0, 0); // update the uvs - var isDefault = (shaderProgram == PIXI.shaderProgram) + //var isDefault = (shaderProgram == PIXI.shaderProgram) gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); @@ -5505,6 +5544,8 @@ this.backgroundColor; this.batchs = []; this.toRemove = []; + + this.filterManager = new PIXI.WebGLFilterManager(); } // constructor @@ -5538,17 +5579,20 @@ * @method render * @param projection {Object} */ -PIXI.WebGLRenderGroup.prototype.render = function(projection) +PIXI.WebGLRenderGroup.prototype.render = function(projection, buffer) { PIXI.WebGLRenderer.updateTextures(); var gl = this.gl; - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + + this.filterManager.begin(projection, buffer); + gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_ALPHA); // will render all the elements in the group var renderable; + for (var i=0; i < this.batchs.length; i++) { @@ -5559,25 +5603,8 @@ continue; } - // non sprite batch.. - var worldVisible = renderable.vcount === PIXI.visibleCount; - - if(renderable instanceof PIXI.TilingSprite) - { - if(worldVisible)this.renderTilingSprite(renderable, projection); - } - else if(renderable instanceof PIXI.Strip) - { - if(worldVisible)this.renderStrip(renderable, projection); - } - else if(renderable instanceof PIXI.Graphics) - { - if(worldVisible && renderable.renderable) PIXI.WebGLGraphics.renderGraphics(renderable, projection);//, projectionMatrix); - } - else if(renderable instanceof PIXI.FilterBlock) - { - this.handleFilterBlock(renderable, projection); - } + // render special + this.renderSpecial(renderable, projection); } } @@ -5590,12 +5617,18 @@ * @param projection {Object} * @private */ -PIXI.WebGLRenderGroup.prototype.renderSpecific = function(displayObject, projection) +PIXI.WebGLRenderGroup.prototype.renderSpecific = function(displayObject, projection, buffer) { PIXI.WebGLRenderer.updateTextures(); - var gl = this.gl; + gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + + this.filterManager.begin(projection, buffer); + + //console.log(buffer) + + //gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); // to do! // render part of the scene... @@ -5615,11 +5648,13 @@ var nextRenderable = displayObject.first; while(nextRenderable._iNext) { - nextRenderable = nextRenderable._iNext; if(nextRenderable.renderable && nextRenderable.__renderGroup)break; + nextRenderable = nextRenderable._iNext; } var startBatch = nextRenderable.batch; + //console.log(nextRenderable); + //console.log(renderable) if(nextRenderable instanceof PIXI.Sprite) { startBatch = nextRenderable.batch; @@ -5649,13 +5684,11 @@ } // Get the LAST renderable object - var lastRenderable = displayObject; - var endBatch; - var lastItem = displayObject; - while(lastItem.children.length > 0) + var lastRenderable = displayObject.last; + while(lastRenderable._iPrev) { - lastItem = lastItem.children[lastItem.children.length-1]; - if(lastItem.renderable)lastRenderable = lastItem.last; + if(lastRenderable.renderable && lastRenderable.__renderGroup)break; + lastRenderable = lastRenderable._iNext; } if(lastRenderable instanceof PIXI.Sprite) @@ -5684,6 +5717,7 @@ endBatch = lastRenderable; } + console.log(endBatch); // TODO - need to fold this up a bit! if(startBatch == endBatch) @@ -5753,6 +5787,7 @@ var worldVisible = renderable.vcount === PIXI.visibleCount + if(renderable instanceof PIXI.TilingSprite) { if(worldVisible)this.renderTilingSprite(renderable, projection); @@ -5775,41 +5810,32 @@ } } -PIXI.WebGLRenderGroup.prototype.handleFilterBlock = function(renderable, projection) +PIXI.WebGLRenderGroup.prototype.handleFilterBlock = function(filterBlock, projection) { /* * for now only masks are supported.. */ var gl = PIXI.gl; - - if(renderable.open) + + if(filterBlock.open) { - if(renderable.data instanceof Array) + if(filterBlock.data instanceof Array) { - var filter = renderable.data[0]; + //var filter = filterBlock.data[0]; + //console.log(filter) + this.filterManager.pushFilter(filterBlock);//filter); + // ok so.. - if(!filter.shader) - { - var shader = new PIXI.PixiShader(); - - shader.fragmentSrc = filter.fragmentSrc; - shader.uniforms = filter.uniforms; - shader.init(); - - filter.shader = shader - } - - PIXI.activateShader(filter.shader); - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); } else { + gl.enable(gl.STENCIL_TEST); gl.colorMask(false, false, false, false); gl.stencilFunc(gl.ALWAYS,1,0xff); gl.stencilOp(gl.KEEP,gl.KEEP,gl.REPLACE); - PIXI.WebGLGraphics.renderGraphics(renderable.data, projection); + PIXI.WebGLGraphics.renderGraphics(filterBlock.data, projection); gl.colorMask(true, true, true, true); gl.stencilFunc(gl.NOTEQUAL,0,0xff); @@ -5818,10 +5844,11 @@ } else { - if(renderable.data instanceof Array) + if(filterBlock.data instanceof Array) { - PIXI.popShader(); - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + this.filterManager.popFilter(); + // PIXI.popShader(); + // gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); } else { @@ -6501,6 +6528,488 @@ */ +PIXI.WebGLFilterManager = function() +{ + this.filterStack = []; + this.texturePool = []; + + this.offsetX = 0; + this.offsetY = 0; + + this.initShaderBuffers(); +} + +// API + +PIXI.WebGLFilterManager.prototype.begin = function(projection, buffer) +{ + this.width = projection.x * 2; + this.height = -projection.y * 2; + this.buffer = buffer; +} + +PIXI.WebGLFilterManager.prototype.pushFilter = function(filterBlock) +{ + var gl = PIXI.gl; + + // filter program + // OPTIMISATION - the first filter is free if its a simple color change? + this.filterStack.push(filterBlock); + + var filter = filterBlock.filterPasses[0]; + + + + this.offsetX += filterBlock.target.filterArea.x; + this.offsetY += filterBlock.target.filterArea.y; + + + + + + var texture = this.texturePool.pop(); + if(!texture)texture = new PIXI.FilterTexture(this.width, this.height); + + gl.bindTexture(gl.TEXTURE_2D, texture.texture); + + this.getBounds(filterBlock.target); + + var filterArea = filterBlock.target.filterArea; + //gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, filterArea.width, filterArea.height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); + gl.bindFramebuffer(gl.FRAMEBUFFER, texture.frameBuffer); + + // set view port + gl.viewport(0, 0, filterArea.width, filterArea.height); + + PIXI.projection.x = filterArea.width/2; + PIXI.projection.y = -filterArea.height/2; + + PIXI.offset.x = -filterArea.x; + PIXI.offset.y = -filterArea.y; + + // update projection + gl.uniform2f(PIXI.currentShader.projectionVector, filterArea.width/2, -filterArea.height/2); + gl.uniform2f(PIXI.currentShader.offsetVector, -filterArea.x, -filterArea.y); + //PIXI.primitiveProgram + + gl.colorMask(true, true, true, true); + gl.clearColor(0,0,0, 0); + gl.clear(gl.COLOR_BUFFER_BIT); + + //filter.texture = texture; + filterBlock._glFilterTexture = texture; + + //console.log("PUSH") +} + + +PIXI.WebGLFilterManager.prototype.popFilter = function() +{ + + var gl = PIXI.gl; + + var filterBlock = this.filterStack.pop(); + + + + var filterArea = filterBlock.target.filterArea; + + var texture = filterBlock._glFilterTexture; + + if(filterBlock.filterPasses.length > 1) + { + gl.viewport(0, 0, filterArea.width, filterArea.height); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + + this.vertexArray[0] = 0; + this.vertexArray[1] = filterArea.height; + + this.vertexArray[2] = filterArea.width; + this.vertexArray[3] = filterArea.height; + + this.vertexArray[4] = 0; + this.vertexArray[5] = 0; + + this.vertexArray[6] = filterArea.width; + this.vertexArray[7] = 0; + + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.vertexArray); + + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + // nnow set the uvs.. + this.uvArray[2] = filterArea.width/this.width; + this.uvArray[5] = filterArea.height/this.height; + this.uvArray[6] = filterArea.width/this.width; + this.uvArray[7] = filterArea.height/this.height; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.uvArray); + + var inputTexture = texture; + var outputTexture = this.texturePool.pop(); + if(!outputTexture)outputTexture = new PIXI.FilterTexture(this.width, this.height); + + // need to clear this FBO as it may have some left over elements from a prvious filter. + gl.bindFramebuffer(gl.FRAMEBUFFER, outputTexture.frameBuffer ); + gl.clear(gl.COLOR_BUFFER_BIT); + + gl.disable(gl.BLEND); + + for (var i = 0; i < filterBlock.filterPasses.length-1; i++) + { + var filterPass = filterBlock.filterPasses[i]; + + gl.bindFramebuffer(gl.FRAMEBUFFER, outputTexture.frameBuffer ); + + // set texture + gl.activeTexture(gl.TEXTURE0); + gl.bindTexture(gl.TEXTURE_2D, inputTexture.texture); + + // draw texture.. + this.applyFilterPass(filterPass, filterArea.width, filterArea.height); + // swap the textures.. + var temp = inputTexture; + inputTexture = outputTexture; + outputTexture = temp; + + }; + + gl.enable(gl.BLEND); + + texture = inputTexture; + this.texturePool.push(outputTexture); + } + + var filter = filterBlock.filterPasses[filterBlock.filterPasses.length-1]; + + this.offsetX -= filterArea.x; + this.offsetY -= filterArea.y; + + + var sizeX = this.width; + var sizeY = this.height; + + var offsetX = 0; + var offsetY = 0; + + var buffer = this.buffer; + + // time to render the filters texture to the previous scene + if(this.filterStack.length === 0) + { + gl.colorMask(true, true, true, this.buffer); + } + else + { + var currentFilter = this.filterStack[this.filterStack.length-1]; + var filterArea = currentFilter.target.filterArea; + + sizeX = filterArea.width; + sizeY = filterArea.height; + + offsetX = filterArea.x; + offsetY = filterArea.y; + + buffer = currentFilter._glFilterTexture.frameBuffer; + } + + + + // TODO need toremove thease global elements.. + PIXI.projection.x = sizeX/2; + PIXI.projection.y = -sizeY/2; + + PIXI.offset.x = offsetX; + PIXI.offset.y = offsetY; + + + var filterArea = filterBlock.target.filterArea; + var x = filterArea.x-offsetX; + var y = filterArea.y-offsetY; + + // update the buffers.. + // make sure to flip the y! + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + + this.vertexArray[0] = x; + this.vertexArray[1] = y + filterArea.height; + + this.vertexArray[2] = x + filterArea.width; + this.vertexArray[3] = y + filterArea.height; + + this.vertexArray[4] = x; + this.vertexArray[5] = y; + + this.vertexArray[6] = x + filterArea.width; + this.vertexArray[7] = y; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.vertexArray); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + + this.uvArray[2] = filterArea.width/this.width; + this.uvArray[5] = filterArea.height/this.height; + this.uvArray[6] = filterArea.width/this.width; + this.uvArray[7] = filterArea.height/this.height; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.uvArray); + + gl.viewport(0, 0, sizeX, sizeY); + // bind the buffer + gl.bindFramebuffer(gl.FRAMEBUFFER, buffer ); + + // set texture + gl.activeTexture(gl.TEXTURE0); + gl.bindTexture(gl.TEXTURE_2D, texture.texture); + + // apply! + this.applyFilterPass(filter, sizeX, sizeY); + + // now restore the regular shader.. + gl.useProgram(PIXI.defaultShader.program); + gl.uniform2f(PIXI.currentShader.projectionVector, sizeX/2, -sizeY/2); + gl.uniform2f(PIXI.currentShader.offsetVector, -offsetX, -offsetY); + + // return the texture to the pool + this.texturePool.push(texture); + filterBlock._glFilterTexture = null; +} + +PIXI.WebGLFilterManager.prototype.applyFilterPass = function(filter, width, height) +{ + // use program + var gl = PIXI.gl; + + if(!filter.shader) + { + var shader = new PIXI.PixiShader(); + + shader.fragmentSrc = filter.fragmentSrc; + shader.uniforms = filter.uniforms; + shader.init(); + + filter.shader = shader; + } + + var shader = filter.shader; + + // set the shader + gl.useProgram(shader.program); + + gl.uniform2f(shader.projectionVector, width/2, -height/2); + gl.uniform2f(shader.offsetVector, 0,0) + + shader.syncUniforms(); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + gl.vertexAttribPointer(shader.aVertexPosition, 2, gl.FLOAT, false, 0, 0); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + gl.vertexAttribPointer(shader.aTextureCoord, 2, gl.FLOAT, false, 0, 0); + + gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer); + + // draw the filter... + gl.drawElements(gl.TRIANGLES, 6, gl.UNSIGNED_SHORT, 0 ); +} + +PIXI.WebGLFilterManager.prototype.initShaderBuffers = function() +{ + var gl = PIXI.gl; + + // create some buffers + this.vertexBuffer = gl.createBuffer(); + this.uvBuffer = gl.createBuffer(); + this.indexBuffer = gl.createBuffer(); + + // bind and upload the vertexs.. + // keep a refferance to the vertexFloatData.. + this.vertexArray = new Float32Array([0.0, 0.0, + 1.0, 0.0, + 0.0, 1.0, + 1.0, 1.0]); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + gl.bufferData( + gl.ARRAY_BUFFER, + this.vertexArray, + gl.STATIC_DRAW); + + + // bind and upload the uv buffer + this.uvArray = new Float32Array([0.0, 0.0, + 1.0, 0.0, + 0.0, 1.0, + 1.0, 1.0]); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + gl.bufferData( + gl.ARRAY_BUFFER, + this.uvArray, + gl.STATIC_DRAW); + + // bind and upload the index + gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer); + gl.bufferData( + gl.ELEMENT_ARRAY_BUFFER, + new Uint16Array([0, 1, 2, 1, 3, 2]), + gl.STATIC_DRAW); +} + +PIXI.WebGLFilterManager.prototype.getBounds = function(displayObject) +{ + // time to get the width and height of the object! + var worldTransform, width, height, aX, aY, w0, w1, h0, h1, index, doTest; + var a, b, c, d, tx, ty, x1, x2, x3, x4, y1, y2, y3, y4; + + var tempObject = displayObject.first; + var testObject = displayObject.last._iNext; + + var maxX = -Infinity; + var maxY = -Infinity; + + var minX = Infinity; + var minY = Infinity; + + do + { + // TODO can be optimized! - what if there is no scale / rotation? + + if(tempObject instanceof PIXI.Sprite) + { + width = tempObject.texture.frame.width; + height = tempObject.texture.frame.height; + + // TODO trim?? + aX = tempObject.anchor.x; + aY = tempObject.anchor.y; + w0 = width * (1-aX); + w1 = width * -aX; + + h0 = height * (1-aY); + h1 = height * -aY; + + doTest = true; + } + else if(tempObject instanceof PIXI.Graphics) + { + tempObject.updateFilterBounds(); + + var bounds = tempObject.bounds; + + width = bounds.width; + height = bounds.height; + + w0 = bounds.x + w1 = bounds.x + bounds.width; + + h0 = bounds.y + h1 = bounds.y + bounds.height; + + doTest = true; + } + + if(doTest) + { + worldTransform = tempObject.worldTransform; + + a = worldTransform[0]; + b = worldTransform[3]; + c = worldTransform[1]; + d = worldTransform[4]; + tx = worldTransform[2]; + ty = worldTransform[5]; + + x1 = a * w1 + c * h1 + tx; + y1 = d * h1 + b * w1 + ty; + + x2 = a * w0 + c * h1 + tx; + y2 = d * h1 + b * w0 + ty; + + x3 = a * w0 + c * h0 + tx; + y3 = d * h0 + b * w0 + ty; + + x4 = a * w1 + c * h0 + tx; + y4 = d * h0 + b * w1 + ty; + + minX = x1 < minX ? x1 : minX; + minX = x2 < minX ? x2 : minX; + minX = x3 < minX ? x3 : minX; + minX = x4 < minX ? x4 : minX; + + minY = y1 < minY ? y1 : minY; + minY = y2 < minY ? y2 : minY; + minY = y3 < minY ? y3 : minY; + minY = y4 < minY ? y4 : minY; + + maxX = x1 > maxX ? x1 : maxX; + maxX = x2 > maxX ? x2 : maxX; + maxX = x3 > maxX ? x3 : maxX; + maxX = x4 > maxX ? x4 : maxX; + + maxY = y1 > maxY ? y1 : maxY; + maxY = y2 > maxY ? y2 : maxY; + maxY = y3 > maxY ? y3 : maxY; + maxY = y4 > maxY ? y4 : maxY; + } + + doTest = false; + tempObject = tempObject._iNext; + } + while(tempObject != testObject) + + // maximum bounds is the size of the screen.. + minX = minX > 0 ? minX : 0; + minY = minY > 0 ? minY : 0; + + maxX = maxX < this.width ? maxX : this.width; + maxY = maxY < this.height ? maxY : this.height; + + displayObject.filterArea.x = minX; + displayObject.filterArea.y = minY; + displayObject.filterArea.width = maxX - minX; + displayObject.filterArea.height = maxY - minY; +} + +PIXI.FilterTexture = function(width, height) +{ + var gl = PIXI.gl; + + // next time to create a frame buffer and texture + this.frameBuffer = gl.createFramebuffer(); + this.texture = gl.createTexture(); + + gl.bindTexture(gl.TEXTURE_2D, this.texture); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); + gl.bindFramebuffer(gl.FRAMEBUFFER, this.framebuffer ); + + gl.bindFramebuffer(gl.FRAMEBUFFER, this.frameBuffer ); + gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this.texture, 0); + + this.resize(width, height); +} + +PIXI.FilterTexture.prototype.resize = function(width, height) +{ + this.width = width; + this.height = height; + + var gl = PIXI.gl; + + gl.bindTexture(gl.TEXTURE_2D, this.texture); + gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, width, height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); + +} +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + /** * the CanvasRenderer draws the stage and all its content onto a 2d canvas. This renderer should be used for browsers that do not support webGL. * Dont forget to add the view to your DOM or you will not see anything :) @@ -6693,6 +7202,7 @@ } else if(displayObject instanceof PIXI.CustomRenderable) { + context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5]); displayObject.renderCanvas(this); } else if(displayObject instanceof PIXI.Graphics) @@ -6702,25 +7212,27 @@ } else if(displayObject instanceof PIXI.FilterBlock) { - if(PIXI.FilterBlock.data instanceof PIXI.Graphics) - { + if(displayObject.data instanceof PIXI.Graphics) + { + var mask = displayObject.data; + if(displayObject.open) { context.save(); - var cacheAlpha = displayObject.mask.alpha; - var maskTransform = displayObject.mask.worldTransform; + var cacheAlpha = mask.alpha; + var maskTransform = mask.worldTransform; context.setTransform(maskTransform[0], maskTransform[3], maskTransform[1], maskTransform[4], maskTransform[2], maskTransform[5]) - displayObject.mask.worldAlpha = 0.5; + mask.worldAlpha = 0.5; context.worldAlpha = 0; - PIXI.CanvasGraphics.renderGraphicsMask(displayObject.mask, context); + PIXI.CanvasGraphics.renderGraphicsMask(mask, context); context.clip(); - displayObject.mask.worldAlpha = cacheAlpha; + mask.worldAlpha = cacheAlpha; } else { @@ -7336,6 +7848,81 @@ this.dirty = true; this.clearDirty = true; this.graphicsData = []; + + this.bounds = null//new PIXI.Rectangle(); +} + + +PIXI.Graphics.prototype.updateFilterBounds = function() +{ + if(!this.bounds) + { + var minX = Infinity; + var maxX = -Infinity; + + var minY = Infinity; + var maxY = -Infinity; + + var points, x, y; + + for (var i = 0; i < this.graphicsData.length; i++) { + + + var data = this.graphicsData[i]; + var type = data.type; + var lineWidth = data.lineWidth; + + points = data.points; + + if(type === PIXI.Graphics.RECT) + { + x = points.x - lineWidth/2; + y = points.y - lineWidth/2; + var width = points.width + lineWidth; + var height = points.height + lineWidth; + + minX = x < minX ? x : minX; + maxX = x + width > maxX ? x + width : maxX; + + minY = y < minY ? x : minY; + maxY = y + height > maxY ? y + height : maxY; + } + else if(type === PIXI.Graphics.CIRC || type === PIXI.Graphics.ELIP) + { + x = points.x; + y = points.y; + var radius = points.radius + lineWidth/2; + + minX = x - radius < minX ? x - radius : minX; + maxX = x + radius > maxX ? x + radius : maxX; + + minY = y - radius < minY ? y - radius : minY; + maxY = y + radius > maxY ? y + radius : maxY; + } + else + { + // POLY + for (var j = 0; j < points.length; j+=2) + { + + x = points[j]; + y = points[j+1]; + + minX = x-lineWidth < minX ? x-lineWidth : minX; + maxX = x+lineWidth > maxX ? x+lineWidth : maxX; + + minY = y-lineWidth < minY ? y-lineWidth : minY; + maxY = y+lineWidth > maxY ? y+lineWidth : maxY; + }; + } + + }; + + this.bounds = new PIXI.Rectangle(minX, minY, maxX - minX, maxY - minY); + + } + +// console.log(this.bounds); } // SOME TYPES: @@ -9182,7 +9769,8 @@ PIXI.CustomRenderable = function() { PIXI.DisplayObject.call( this ); - + + this.renderable = true; } // constructor @@ -9672,12 +10260,10 @@ gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this.baseTexture._glTexture, 0); // create a projection matrix.. - this.projection = new PIXI.Point(this.width/2 , this.height/2); + this.projection = new PIXI.Point(this.width/2 , -this.height/2); // set the correct render function.. this.render = this.renderWebGL; - - } @@ -9690,7 +10276,7 @@ if(PIXI.gl) { this.projection.x = this.width/2 - this.projection.y = this.height/2; + this.projection.y = -this.height/2; var gl = PIXI.gl; gl.bindTexture(gl.TEXTURE_2D, this.baseTexture._glTexture); @@ -9754,9 +10340,8 @@ displayObject.worldTransform = PIXI.mat3.create();//sthis.indetityMatrix; // modify to flip... displayObject.worldTransform[4] = -1; - displayObject.worldTransform[5] = this.projection.y * 2; + displayObject.worldTransform[5] = this.projection.y * -2; - if(position) { displayObject.worldTransform[2] = position.x; @@ -9777,18 +10362,18 @@ { if(displayObject == renderGroup.root) { - renderGroup.render(this.projection); + renderGroup.render(this.projection, this.glFramebuffer); } else { - renderGroup.renderSpecific(displayObject, this.projection); + renderGroup.renderSpecific(displayObject, this.projection, this.glFramebuffer); } } else { if(!this.renderGroup)this.renderGroup = new PIXI.WebGLRenderGroup(gl); this.renderGroup.setRenderable(displayObject); - this.renderGroup.render(this.projection); + this.renderGroup.render(this.projection, this.glFramebuffer); } displayObject.worldTransform = originalWorldTransform; @@ -10636,6 +11221,369 @@ * @author Mat Groves http://matgroves.com/ @Doormat23 */ +PIXI.ColorMatrixFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + matrix: {type: 'mat4', value: [1,0,0,0, + 0,1,0,0, + 0,0,1,0, + 0,0,0,1]}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float invert;", + "uniform mat4 matrix;", + "uniform sampler2D uSampler;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord) * matrix;", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + + +Object.defineProperty(PIXI.ColorMatrixFilter.prototype, 'matrix', { + get: function() { + return this.uniforms.matrix.value; + }, + set: function(value) { + this.uniforms.matrix.value = value; + } +}); +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.GreyFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + grey: {type: 'f', value: 1}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform sampler2D uSampler;", + "uniform float grey;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix(gl_FragColor.rgb, vec3(0.2126*gl_FragColor.r + 0.7152*gl_FragColor.g + 0.0722*gl_FragColor.b), grey);", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; +} + +Object.defineProperty(PIXI.GreyFilter.prototype, 'grey', { + get: function() { + return this.uniforms.grey.value; + }, + set: function(value) { + this.uniforms.grey.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.DisplacementFilter = function(texture) +{ + this.passes = [this]; + + // set the uniforms + + this.uniforms = { + displacementMap: {type: 'sampler2D', value:texture}, + scale: {type: 'f2', value:{x:30, y:30}}, + mapDimensions: {type: 'f2', value:{x:texture.width, y:texture.height}} + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform sampler2D displacementMap;", + "uniform sampler2D uSampler;", + "uniform vec2 scale;", + "uniform vec2 mapDimensions;",// = vec2(256.0, 256.0);", + "const vec2 textureDimensions = vec2(800.0, 600.0);", + + "void main(void) {", + "vec2 mapCords = vTextureCoord.xy;", +// "mapCords -= ;", + // "mapCords.y *= -1.0;", + // "mapCords.y += 1.0;", + "vec2 matSample = texture2D(displacementMap, mapCords).xy;", + "matSample -= 0.5;", + "matSample *= scale;", + "matSample /= textureDimensions;", + "gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x + matSample.x, vTextureCoord.y + matSample.y));", + "gl_FragColor.rgb = mix( gl_FragColor.rgb, gl_FragColor.rgb, 1.0);", + "gl_FragColor = gl_FragColor * vColor;", + + "}" + ]; + +} + +Object.defineProperty(PIXI.DisplacementFilter.prototype, 'map', { + get: function() { + return this.uniforms.displacementMap.value; + }, + set: function(value) { + this.uniforms.displacementMap.value = value; + } +}); + +Object.defineProperty(PIXI.DisplacementFilter.prototype, 'scale', { + get: function() { + return this.uniforms.scale.value; + }, + set: function(value) { + this.uniforms.scale.value = value; + } +}); +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurXFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + blur: {type: 'f', value: 1/512}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float blur;", + "uniform sampler2D uSampler;", + "void main(void) {", + "vec4 sum = vec4(0.0);", + + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 4.0*blur, vTextureCoord.y)) * 0.05;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 3.0*blur, vTextureCoord.y)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 2.0*blur, vTextureCoord.y)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - blur, vTextureCoord.y)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y)) * 0.16;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + blur, vTextureCoord.y)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 2.0*blur, vTextureCoord.y)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 3.0*blur, vTextureCoord.y)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 4.0*blur, vTextureCoord.y)) * 0.05;", + + "gl_FragColor = sum;", + + "}" + ]; +} + +Object.defineProperty(PIXI.BlurXFilter.prototype, 'blur', { + get: function() { + return this.uniforms.blur.value; + }, + set: function(value) { + this.uniforms.blur.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurYFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + blur: {type: 'f', value: 1/512}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float blur;", + "uniform sampler2D uSampler;", + "void main(void) {", + "vec4 sum = vec4(0.0);", + + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 4.0*blur)) * 0.05;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 3.0*blur)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 2.0*blur)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - blur)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y)) * 0.16;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + blur)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 2.0*blur)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 3.0*blur)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 4.0*blur)) * 0.05;", + + "gl_FragColor = sum;", + + "}" + ]; +} + +Object.defineProperty(PIXI.BlurYFilter.prototype, 'blur', { + get: function() { + return this.uniforms.blur.value; + }, + set: function(value) { + this.uniforms.blur.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurFilter = function() +{ + + this.blurXFilter = new PIXI.BlurXFilter(); + this.blurYFilter = new PIXI.BlurYFilter(); + + this.passes =[this.blurXFilter, this.blurYFilter]; + +} + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blur', { + get: function() { + return this.blurX.blur; + }, + set: function(value) { + this.blurXFilter.blur = this.blurYFilter.blur = value; + } +}); + + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blurX', { + get: function() { + return this.blurXFilter.blur; + }, + set: function(value) { + this.blurXFilter.blur = value; + } +}); + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blurY', { + get: function() { + return this.blurYFilter.blur; + }, + set: function(value) { + this.blurYFilter.blur = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + +PIXI.InvertFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + invert: {type: 'f', value: 0}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float invert;", + "uniform sampler2D uSampler;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix( (vec3(1)-gl_FragColor.rgb) * gl_FragColor.a, gl_FragColor.rgb, invert);", + //"gl_FragColor.rgb = gl_FragColor.rgb * gl_FragColor.a;", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + + +Object.defineProperty(PIXI.InvertFilter.prototype, 'invert', { + get: function() { + return this.uniforms.invert.value; + }, + set: function(value) { + this.uniforms.invert.value = value; + } +}); +/** +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.SepiaFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + sepia: {type: 'f', value: 1}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float sepia;", + "uniform sampler2D uSampler;", + + "const mat3 sepiaMatrix = mat3(0.3588, 0.7044, 0.1368, 0.2990, 0.5870, 0.1140, 0.2392, 0.4696, 0.0912);", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix( gl_FragColor.rgb, gl_FragColor.rgb * sepiaMatrix, sepia);", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + +Object.defineProperty(PIXI.SepiaFilter.prototype, 'sepia', { + get: function() { + return this.uniforms.sepia.value; + }, + set: function(value) { + this.uniforms.sepia.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + if (typeof exports !== 'undefined') { if (typeof module !== 'undefined' && module.exports) { exports = module.exports = PIXI; @@ -10646,4 +11594,5 @@ } else { root.PIXI = PIXI; } -}).call(this); \ No newline at end of file +}).call(this); +//@ sourceMappingURL=pixi.dev.js.map \ No newline at end of file diff --git a/bin/pixi.dev.js.map b/bin/pixi.dev.js.map new file mode 100644 index 0000000..4df448c --- /dev/null +++ b/bin/pixi.dev.js.map @@ -0,0 +1,63 @@ +{ + "version": 3, + "file": "pixi.dev.js", + "sources": [ + "src/pixi/Intro.js", + "src/pixi/Pixi.js", + "src/pixi/core/Point.js", + "src/pixi/core/Rectangle.js", + "src/pixi/core/Polygon.js", + "src/pixi/core/Circle.js", + "src/pixi/core/Ellipse.js", + "src/pixi/core/Matrix.js", + "src/pixi/display/DisplayObject.js", + "src/pixi/display/DisplayObjectContainer.js", + "src/pixi/display/Sprite.js", + "src/pixi/display/MovieClip.js", + "src/pixi/filters/FilterBlock.js", + "src/pixi/text/Text.js", + "src/pixi/text/BitmapText.js", + "src/pixi/InteractionManager.js", + "src/pixi/display/Stage.js", + "src/pixi/utils/Utils.js", + "src/pixi/utils/EventTarget.js", + "src/pixi/utils/Detector.js", + "src/pixi/utils/Polyk.js", + "src/pixi/renderers/webgl/WebGLShaders.js", + "src/pixi/renderers/webgl/PixiShader.js", + "src/pixi/renderers/webgl/WebGLGraphics.js", + "src/pixi/renderers/webgl/WebGLRenderer.js", + "src/pixi/renderers/webgl/WebGLBatch.js", + "src/pixi/renderers/webgl/WebGLRenderGroup.js", + "src/pixi/renderers/webgl/WebGLFilterManager.js", + "src/pixi/renderers/canvas/CanvasRenderer.js", + "src/pixi/renderers/canvas/CanvasGraphics.js", + "src/pixi/primitives/Graphics.js", + "src/pixi/extras/Strip.js", + "src/pixi/extras/Rope.js", + "src/pixi/extras/TilingSprite.js", + "src/pixi/extras/Spine.js", + "src/pixi/extras/CustomRenderable.js", + "src/pixi/textures/BaseTexture.js", + "src/pixi/textures/Texture.js", + "src/pixi/textures/RenderTexture.js", + "src/pixi/loaders/AssetLoader.js", + "src/pixi/loaders/JsonLoader.js", + "src/pixi/loaders/SpriteSheetLoader.js", + "src/pixi/loaders/ImageLoader.js", + "src/pixi/loaders/BitmapFontLoader.js", + "src/pixi/loaders/SpineLoader.js", + "src/pixi/filters/ColorMatrixFilter.js", + "src/pixi/filters/GreyFilter.js", + "src/pixi/filters/DisplacementFilter.js", + "src/pixi/filters/BlurXFilter.js", + "src/pixi/filters/BlurYFilter.js", + "src/pixi/filters/BlurFilter.js", + "src/pixi/filters/InvertFilter.js", + "src/pixi/filters/SepiaFilter.js", + "src/pixi/Outro.js" + ], + "names": [], + "mappings": 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+ "sourceRoot": "../" +} \ No newline at end of file diff --git a/bin/pixi.js b/bin/pixi.js index 8bd8c45..f89ea8c 100644 --- a/bin/pixi.js +++ b/bin/pixi.js @@ -4,12 +4,12 @@ * Copyright (c) 2012, Mat Groves * http://goodboydigital.com/ * - * Compiled: 2013-09-30 + * Compiled: 2013-10-30 * * Pixi.JS is licensed under the MIT License. * http://www.opensource.org/licenses/mit-license.php */ -!function(){function c(){return f.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,f.Matrix}function d(a){return[(255&a>>16)/255,(255&a>>8)/255,(255&a)/255]}function d(a){return[(255&a>>16)/255,(255&a>>8)/255,(255&a)/255]}var e=this,f=f||{};f.Point=function(a,b){this.x=a||0,this.y=b||0},f.Point.prototype.clone=function(){return new f.Point(this.x,this.y)},f.Point.prototype.constructor=f.Point,f.Rectangle=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},f.Rectangle.prototype.clone=function(){return new f.Rectangle(this.x,this.y,this.width,this.height)},f.Rectangle.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=this.x;if(a>=c&&a<=c+this.width){var d=this.y;if(b>=d&&b<=d+this.height)return!0}return!1},f.Rectangle.prototype.constructor=f.Rectangle,f.Polygon=function(a){if(a instanceof Array||(a=Array.prototype.slice.call(arguments)),"number"==typeof a[0]){for(var b=[],c=0,d=a.length;d>c;c+=2)b.push(new f.Point(a[c],a[c+1]));a=b}this.points=a},f.Polygon.prototype.clone=function(){for(var a=[],b=0;bb!=i>b&&(h-f)*(b-g)/(i-g)+f>a;j&&(c=!c)}return c},f.Polygon.prototype.constructor=f.Polygon,f.Circle=function(a,b,c){this.x=a||0,this.y=b||0,this.radius=c||0},f.Circle.prototype.clone=function(){return new f.Circle(this.x,this.y,this.radius)},f.Circle.prototype.contains=function(a,b){if(this.radius<=0)return!1;var c=this.x-a,d=this.y-b,e=this.radius*this.radius;return 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c[0]=t*d+u*h+v*l+w*p,c[1]=t*e+u*i+v*m+w*q,c[2]=t*f+u*j+v*n+w*r,c[3]=t*g+u*k+v*o+w*s,t=b[4],u=b[5],v=b[6],w=b[7],c[4]=t*d+u*h+v*l+w*p,c[5]=t*e+u*i+v*m+w*q,c[6]=t*f+u*j+v*n+w*r,c[7]=t*g+u*k+v*o+w*s,t=b[8],u=b[9],v=b[10],w=b[11],c[8]=t*d+u*h+v*l+w*p,c[9]=t*e+u*i+v*m+w*q,c[10]=t*f+u*j+v*n+w*r,c[11]=t*g+u*k+v*o+w*s,t=b[12],u=b[13],v=b[14],w=b[15],c[12]=t*d+u*h+v*l+w*p,c[13]=t*e+u*i+v*m+w*q,c[14]=t*f+u*j+v*n+w*r,c[15]=t*g+u*k+v*o+w*s,c},f.DisplayObject=function(){this.last=this,this.first=this,this.position=new f.Point,this.scale=new f.Point(1,1),this.pivot=new f.Point(0,0),this.rotation=0,this.alpha=1,this.visible=!0,this.hitArea=null,this.buttonMode=!1,this.renderable=!1,this.parent=null,this.stage=null,this.worldAlpha=1,this._interactive=!1,this.worldTransform=f.mat3.create(),this.localTransform=f.mat3.create(),this.color=[],this.dynamic=!0,this._sr=0,this._cr=1},f.DisplayObject.prototype.constructor=f.DisplayObject,f.DisplayObject.prototype.setInteractive=function(a){this.interactive=a},Object.defineProperty(f.DisplayObject.prototype,"interactive",{get:function(){return this._interactive},set:function(a){this._interactive=a,this.stage&&(this.stage.dirty=!0)}}),Object.defineProperty(f.DisplayObject.prototype,"mask",{get:function(){return this._mask},set:function(a){a?this._mask?(a.start=this._mask.start,a.end=this._mask.end):(this.addFilter(a),a.renderable=!1):(this.removeFilter(this._mask),this._mask.renderable=!0),this._mask=a}}),Object.defineProperty(f.DisplayObject.prototype,"filters",{get:function(){return this._filters},set:function(a){a?(this._filters&&this.removeFilter(this._filters),this.addFilter(a)):this._filters&&this.removeFilter(this._filters),this._filters=a}}),f.DisplayObject.prototype.addFilter=function(a){var b=new f.FilterBlock,c=new f.FilterBlock;a.start=b,a.end=c,b.data=a,c.data=a,b.first=b.last=this,c.first=c.last=this,b.open=!0;var d,e,g=b,h=b;e=this.first._iPrev,e?(d=e._iNext,g._iPrev=e,e._iNext=g):d=this,d&&(d._iPrev=h,h._iNext=d);var g=c,h=c,d=null,e=null;e=this.last,d=e._iNext,d&&(d._iPrev=h,h._iNext=d),g._iPrev=e,e._iNext=g;for(var i=this,j=this.last;i;)i.last==j&&(i.last=c),i=i.parent;this.first=b,this.__renderGroup&&this.__renderGroup.addFilterBlocks(b,c)},f.DisplayObject.prototype.removeFilter=function(a){console.log("YUOIO");var b=a.start,c=b._iNext,d=b._iPrev;c&&(c._iPrev=d),d&&(d._iNext=c),this.first=b._iNext;var e=a.end,c=e._iNext,d=e._iPrev;c&&(c._iPrev=d),d._iNext=c;for(var f=e._iPrev,g=this;g.last==e&&(g.last=f,g=g.parent););this.__renderGroup&&this.__renderGroup.removeFilterBlocks(b,e)},f.DisplayObject.prototype.updateTransform=function(){this.rotation!==this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var a=this.localTransform,b=this.parent.worldTransform,c=this.worldTransform;a[0]=this._cr*this.scale.x,a[1]=-this._sr*this.scale.y,a[3]=this._sr*this.scale.x,a[4]=this._cr*this.scale.y;var d=this.pivot.x,e=this.pivot.y,g=a[0],h=a[1],i=this.position.x-a[0]*d-e*a[1],j=a[3],k=a[4],l=this.position.y-a[4]*e-d*a[3],m=b[0],n=b[1],o=b[2],p=b[3],q=b[4],r=b[5];a[2]=i,a[5]=l,c[0]=m*g+n*j,c[1]=m*h+n*k,c[2]=m*i+n*l+o,c[3]=p*g+q*j,c[4]=p*h+q*k,c[5]=p*i+q*l+r,this.worldAlpha=this.alpha*this.parent.worldAlpha,this.vcount=f.visibleCount},f.visibleCount=0,f.DisplayObjectContainer=function(){f.DisplayObject.call(this),this.children=[]},f.DisplayObjectContainer.prototype=Object.create(f.DisplayObject.prototype),f.DisplayObjectContainer.prototype.constructor=f.DisplayObjectContainer,f.DisplayObjectContainer.prototype.addChild=function(a){if(void 0!=a.parent&&a.parent.removeChild(a),a.parent=this,this.children.push(a),this.stage){var b=a;do b.interactive&&(this.stage.dirty=!0),b.stage=this.stage,b=b._iNext;while(b)}var c,d,e=a.first,f=a.last;d=this._filters?this.last._iPrev:this.last,c=d._iNext;for(var g=this,h=d;g;)g.last==h&&(g.last=a.last),g=g.parent;c&&(c._iPrev=f,f._iNext=c),e._iPrev=d,d._iNext=e,this.__renderGroup&&(a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),this.__renderGroup.addDisplayObjectAndChildren(a))},f.DisplayObjectContainer.prototype.addChildAt=function(a,b){if(!(b>=0&&b<=this.children.length))throw new Error(a+" The index "+b+" supplied is out of bounds "+this.children.length);if(void 0!=a.parent&&a.parent.removeChild(a),a.parent=this,this.stage){var c=a;do c.interactive&&(this.stage.dirty=!0),c.stage=this.stage,c=c._iNext;while(c)}var d,e,f=a.first,g=a.last;if(b==this.children.length){e=this.last;for(var h=this,i=this.last;h;)h.last==i&&(h.last=a.last),h=h.parent}else e=0==b?this:this.children[b-1].last;d=e._iNext,d&&(d._iPrev=g,g._iNext=d),f._iPrev=e,e._iNext=f,this.children.splice(b,0,a),this.__renderGroup&&(a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),this.__renderGroup.addDisplayObjectAndChildren(a))},f.DisplayObjectContainer.prototype.swapChildren=function(){},f.DisplayObjectContainer.prototype.getChildAt=function(a){if(a>=0&&aa;a++)this.children[a].updateTransform()}},f.blendModes={},f.blendModes.NORMAL=0,f.blendModes.SCREEN=1,f.Sprite=function(a){f.DisplayObjectContainer.call(this),this.anchor=new f.Point,this.texture=a,this.blendMode=f.blendModes.NORMAL,this._width=0,this._height=0,a.baseTexture.hasLoaded?this.updateFrame=!0:(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},f.Sprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Sprite.prototype.constructor=f.Sprite,Object.defineProperty(f.Sprite.prototype,"width",{get:function(){return this.scale.x*this.texture.frame.width},set:function(a){this.scale.x=a/this.texture.frame.width,this._width=a}}),Object.defineProperty(f.Sprite.prototype,"height",{get:function(){return this.scale.y*this.texture.frame.height},set:function(a){this.scale.y=a/this.texture.frame.height,this._height=a}}),f.Sprite.prototype.setTexture=function(a){this.texture.baseTexture!=a.baseTexture?(this.textureChange=!0,this.texture=a,this.__renderGroup&&this.__renderGroup.updateTexture(this)):this.texture=a,this.updateFrame=!0},f.Sprite.prototype.onTextureUpdate=function(){this._width&&(this.scale.x=this._width/this.texture.frame.width),this._height&&(this.scale.y=this._height/this.texture.frame.height),this.updateFrame=!0},f.Sprite.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache"+this);return new f.Sprite(b)},f.Sprite.fromImage=function(a){var b=f.Texture.fromImage(a);return new f.Sprite(b)},f.MovieClip=function(a){f.Sprite.call(this,a[0]),this.textures=a,this.animationSpeed=1,this.loop=!0,this.onComplete=null,this.currentFrame=0,this.playing=!1},f.MovieClip.prototype=Object.create(f.Sprite.prototype),f.MovieClip.prototype.constructor=f.MovieClip,Object.defineProperty(f.MovieClip.prototype,"totalFrames",{get:function(){return this.textures.length}}),f.MovieClip.prototype.stop=function(){this.playing=!1},f.MovieClip.prototype.play=function(){this.playing=!0},f.MovieClip.prototype.gotoAndStop=function(a){this.playing=!1,this.currentFrame=a;var b=0|this.currentFrame+.5;this.setTexture(this.textures[b%this.textures.length])},f.MovieClip.prototype.gotoAndPlay=function(a){this.currentFrame=a,this.playing=!0},f.MovieClip.prototype.updateTransform=function(){if(f.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var a=0|this.currentFrame+.5;this.loop||a=this.textures.length&&(this.gotoAndStop(this.textures.length-1),this.onComplete&&this.onComplete())}},f.FilterBlock=function(){this.visible=!0,this.renderable=!0},f.ColorMatrixFilter=function(){this.uniforms={matrix:{type:"mat4",value:[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]}},this.fragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float invert;","uniform mat4 matrix;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vTextureCoord) * matrix;","gl_FragColor = gl_FragColor * vColor;","}"]},Object.defineProperty(f.ColorMatrixFilter.prototype,"matrix",{get:function(){return this.uniforms.matrix.value},set:function(a){this.uniforms.matrix.value=a}}),f.Text=function(a,b){this.canvas=document.createElement("canvas"),this.context=this.canvas.getContext("2d"),f.Sprite.call(this,f.Texture.fromCanvas(this.canvas)),this.setText(a),this.setStyle(b),this.updateText(),this.dirty=!1},f.Text.prototype=Object.create(f.Sprite.prototype),f.Text.prototype.constructor=f.Text,f.Text.prototype.setStyle=function(a){a=a||{},a.font=a.font||"bold 20pt Arial",a.fill=a.fill||"black",a.align=a.align||"left",a.stroke=a.stroke||"black",a.strokeThickness=a.strokeThickness||0,a.wordWrap=a.wordWrap||!1,a.wordWrapWidth=a.wordWrapWidth||100,this.style=a,this.dirty=!0},f.Text.prototype.setText=function(a){this.text=a.toString()||" ",this.dirty=!0},f.Text.prototype.updateText=function(){this.context.font=this.style.font;var a=this.text;this.style.wordWrap&&(a=this.wordWrap(this.text));for(var b=a.split(/(?:\r\n|\r|\n)/),c=[],d=0,e=0;ee?f:arguments.callee(a,b,f,d,e):arguments.callee(a,b,c,f,e)},c=function(a,c,d){if(a.measureText(c).width<=d||c.length<1)return c;var e=b(a,c,0,c.length,d);return c.substring(0,e)+"\n"+arguments.callee(a,c.substring(e),d)},d="",e=a.split("\n"),f=0;f=2?parseInt(b[b.length-2],10):f.BitmapText.fonts[this.fontName].size,this.dirty=!0},f.BitmapText.prototype.updateText=function(){for(var a=f.BitmapText.fonts[this.fontName],b=new f.Point,c=null,d=[],e=0,g=[],h=0,i=this.fontSize/a.size,j=0;j=j;j++){var n=0;"right"==this.style.align?n=e-g[j]:"center"==this.style.align&&(n=(e-g[j])/2),m.push(n)}for(j=0;j0;)this.removeChild(this.getChildAt(0));this.updateText(),this.dirty=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.BitmapText.fonts={},f.InteractionManager=function(a){this.stage=a,this.mouse=new f.InteractionData,this.touchs={},this.tempPoint=new f.Point,this.mouseoverEnabled=!0,this.pool=[],this.interactiveItems=[],this.interactionDOMElement=null,this.onMouseMove=this.onMouseMove.bind(this),this.onMouseDown=this.onMouseDown.bind(this),this.onMouseOut=this.onMouseOut.bind(this),this.onMouseUp=this.onMouseUp.bind(this),this.onTouchStart=this.onTouchStart.bind(this),this.onTouchEnd=this.onTouchEnd.bind(this),this.onTouchMove=this.onTouchMove.bind(this),this.last=0},f.InteractionManager.prototype.constructor=f.InteractionManager,f.InteractionManager.prototype.collectInteractiveSprite=function(a,b){for(var c=a.children,d=c.length,e=d-1;e>=0;e--){var f=c[e];f.interactive?(b.interactiveChildren=!0,this.interactiveItems.push(f),f.children.length>0&&this.collectInteractiveSprite(f,f)):(f.__iParent=null,f.children.length>0&&this.collectInteractiveSprite(f,b))}},f.InteractionManager.prototype.setTarget=function(a){this.target=a,null===this.interactionDOMElement&&this.setTargetDomElement(a.view),document.body.addEventListener("mouseup",this.onMouseUp,!0)},f.InteractionManager.prototype.setTargetDomElement=function(a){null!==this.interactionDOMElement&&(this.interactionDOMElement.style["-ms-content-zooming"]="",this.interactionDOMElement.style["-ms-touch-action"]="",this.interactionDOMElement.removeEventListener("mousemove",this.onMouseMove,!0),this.interactionDOMElement.removeEventListener("mousedown",this.onMouseDown,!0),this.interactionDOMElement.removeEventListener("mouseout",this.onMouseOut,!0),this.interactionDOMElement.removeEventListener("touchstart",this.onTouchStart,!0),this.interactionDOMElement.removeEventListener("touchend",this.onTouchEnd,!0),this.interactionDOMElement.removeEventListener("touchmove",this.onTouchMove,!0)),window.navigator.msPointerEnabled&&(a.style["-ms-content-zooming"]="none",a.style["-ms-touch-action"]="none"),this.interactionDOMElement=a,a.addEventListener("mousemove",this.onMouseMove,!0),a.addEventListener("mousedown",this.onMouseDown,!0),a.addEventListener("mouseout",this.onMouseOut,!0),a.addEventListener("touchstart",this.onTouchStart,!0),a.addEventListener("touchend",this.onTouchEnd,!0),a.addEventListener("touchmove",this.onTouchMove,!0)},f.InteractionManager.prototype.update=function(){if(this.target){var a=Date.now(),b=a-this.last;if(b=30*b/1e3,!(1>b)){if(this.last=a,this.dirty){this.dirty=!1;for(var c=this.interactiveItems.length,d=0;c>d;d++)this.interactiveItems[d].interactiveChildren=!1;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}var e=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var d=0;e>d;d++){var f=this.interactiveItems[d];(f.mouseover||f.mouseout||f.buttonMode)&&(f.__hit=this.hitTest(f,this.mouse),this.mouse.target=f,f.__hit?(f.buttonMode&&(this.interactionDOMElement.style.cursor="pointer"),f.__isOver||(f.mouseover&&f.mouseover(this.mouse),f.__isOver=!0)):f.__isOver&&(f.mouseout&&f.mouseout(this.mouse),f.__isOver=!1))}}}},f.InteractionManager.prototype.onMouseMove=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactionDOMElement.getBoundingClientRect();this.mouse.global.x=(a.clientX-b.left)*(this.target.width/b.width),this.mouse.global.y=(a.clientY-b.top)*(this.target.height/b.height);var c=this.interactiveItems.length;this.mouse.global;for(var d=0;c>d;d++){var e=this.interactiveItems[d];e.mousemove&&e.mousemove(this.mouse)}},f.InteractionManager.prototype.onMouseDown=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactiveItems.length;this.mouse.global,this.stage;for(var c=0;b>c;c++){var d=this.interactiveItems[c];if((d.mousedown||d.click)&&(d.__mouseIsDown=!0,d.__hit=this.hitTest(d,this.mouse),d.__hit&&(d.mousedown&&d.mousedown(this.mouse),d.__isDown=!0,!d.interactiveChildren)))break}},f.InteractionManager.prototype.onMouseOut=function(){var a=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var b=0;a>b;b++){var c=this.interactiveItems[b];c.__isOver&&(this.mouse.target=c,c.mouseout&&c.mouseout(this.mouse),c.__isOver=!1)}},f.InteractionManager.prototype.onMouseUp=function(a){this.mouse.originalEvent=a||window.event,this.mouse.global;for(var b=this.interactiveItems.length,c=!1,d=0;b>d;d++){var e=this.interactiveItems[d];(e.mouseup||e.mouseupoutside||e.click)&&(e.__hit=this.hitTest(e,this.mouse),e.__hit&&!c?(e.mouseup&&e.mouseup(this.mouse),e.__isDown&&e.click&&e.click(this.mouse),e.interactiveChildren||(c=!0)):e.__isDown&&e.mouseupoutside&&e.mouseupoutside(this.mouse),e.__isDown=!1)}},f.InteractionManager.prototype.hitTest=function(a,b){var c=b.global;if(a.vcount!==f.visibleCount)return!1;var d=a instanceof f.Sprite,e=a.worldTransform,g=e[0],h=e[1],i=e[2],j=e[3],k=e[4],l=e[5],m=1/(g*k+h*-j),n=k*m*c.x+-h*m*c.y+(l*h-i*k)*m,o=g*m*c.y+-j*m*c.x+(-l*g+i*j)*m;if(b.target=a,a.hitArea&&a.hitArea.contains)return a.hitArea.contains(n,o)?(b.target=a,!0):!1;if(d){var p,q=a.texture.frame.width,r=a.texture.frame.height,s=-q*a.anchor.x;if(n>s&&s+q>n&&(p=-r*a.anchor.y,o>p&&p+r>o))return b.target=a,!0}for(var t=a.children.length,u=0;t>u;u++){var v=a.children[u],w=this.hitTest(v,b);if(w)return b.target=a,!0}return!1},f.InteractionManager.prototype.onTouchMove=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;dd;d++){var h=this.interactiveItems[d];h.touchmove&&h.touchmove(f)}},f.InteractionManager.prototype.onTouchStart=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i];if((j.touchstart||j.tap)&&(j.__hit=this.hitTest(j,g),j.__hit&&(j.touchstart&&j.touchstart(g),j.__isDown=!0,j.__touchData=g,!j.interactiveChildren)))break}}},f.InteractionManager.prototype.onTouchEnd=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i],k=j.__touchData;j.__hit=this.hitTest(j,f),k==f&&(f.originalEvent=a||window.event,(j.touchend||j.tap)&&(j.__hit&&!g?(j.touchend&&j.touchend(f),j.__isDown&&j.tap&&j.tap(f),j.interactiveChildren||(g=!0)):j.__isDown&&j.touchendoutside&&j.touchendoutside(f),j.__isDown=!1),j.__touchData=null)}this.pool.push(f),this.touchs[e.identifier]=null}},f.InteractionData=function(){this.global=new f.Point,this.local=new f.Point,this.target,this.originalEvent},f.InteractionData.prototype.getLocalPosition=function(a){var b=a.worldTransform,c=this.global,d=b[0],e=b[1],g=b[2],h=b[3],i=b[4],j=b[5],k=1/(d*i+e*-h);return new f.Point(i*k*c.x+-e*k*c.y+(j*e-g*i)*k,d*k*c.y+-h*k*c.x+(-j*d+g*h)*k)},f.InteractionData.prototype.constructor=f.InteractionData,f.Stage=function(a){f.DisplayObjectContainer.call(this),this.worldTransform=f.mat3.create(),this.interactive=!0,this.interactionManager=new f.InteractionManager(this),this.dirty=!0,this.__childrenAdded=[],this.__childrenRemoved=[],this.stage=this,this.stage.hitArea=new f.Rectangle(0,0,1e5,1e5),this.setBackgroundColor(a),this.worldVisible=!0},f.Stage.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Stage.prototype.constructor=f.Stage,f.Stage.prototype.setInteractionDelegate=function(a){this.interactionManager.setTargetDomElement(a)},f.Stage.prototype.updateTransform=function(){this.worldAlpha=1,this.vcount=f.visibleCount;for(var a=0,b=this.children.length;b>a;a++)this.children[a].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},f.Stage.prototype.setBackgroundColor=function(a){this.backgroundColor=a||0,this.backgroundColorSplit=d(this.backgroundColor);var b=this.backgroundColor.toString(16);b="000000".substr(0,6-b.length)+b,this.backgroundColorString="#"+b},f.Stage.prototype.getMousePosition=function(){return this.interactionManager.mouse.global};for(var h=0,i=["ms","moz","webkit","o"],j=0;j>>>>>>>>"),console.log("_");var b=0,c=a.first;for(console.log(c);c._iNext;)if(b++,c=c._iNext,console.log(c),b>100){console.log("BREAK");break}},f.EventTarget=function(){var a={};this.addEventListener=this.on=function(b,c){void 0===a[b]&&(a[b]=[]),-1===a[b].indexOf(c)&&a[b].push(c)},this.dispatchEvent=this.emit=function(b){if(a[b.type]&&a[b.type].length)for(var c=0,d=a[b.type].length;d>c;c++)a[b.type][c](b)},this.removeEventListener=this.off=function(b,c){var d=a[b].indexOf(c);-1!==d&&a[b].splice(d,1)}},f.autoDetectRenderer=function(a,b,c,d,e){a||(a=800),b||(b=600);var g=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(a){return!1}}();return g?new f.WebGLRenderer(a,b,c,d,e):new f.CanvasRenderer(a,b,c,d)},f.PolyK={},f.PolyK.Triangulate=function(a){var b=!0,c=a.length>>1;if(3>c)return[];for(var d=[],e=[],g=0;c>g;g++)e.push(g);for(var g=0,h=c;h>3;){var i=e[(g+0)%h],j=e[(g+1)%h],k=e[(g+2)%h],l=a[2*i],m=a[2*i+1],n=a[2*j],o=a[2*j+1],p=a[2*k],q=a[2*k+1],r=!1;if(f.PolyK._convex(l,m,n,o,p,q,b)){r=!0;for(var s=0;h>s;s++){var t=e[s];if(t!=i&&t!=j&&t!=k&&f.PolyK._PointInTriangle(a[2*t],a[2*t+1],l,m,n,o,p,q)){r=!1;break}}}if(r)d.push(i,j,k),e.splice((g+1)%h,1),h--,g=0;else if(g++>3*h){if(!b)return console.log("PIXI Warning: shape too complex to fill"),[];var d=[];e=[];for(var g=0;c>g;g++)e.push(g);g=0,h=c,b=!1}}return d.push(e[0],e[1],e[2]),d},f.PolyK._PointInTriangle=function(a,b,c,d,e,f,g,h){var i=g-c,j=h-d,k=e-c,l=f-d,m=a-c,n=b-d,o=i*i+j*j,p=i*k+j*l,q=i*m+j*n,r=k*k+l*l,s=k*m+l*n,t=1/(o*r-p*p),u=(r*q-p*s)*t,v=(o*s-p*q)*t;return u>=0&&v>=0&&1>u+v},f.PolyK._convex=function(a,b,c,d,e,f,g){return(b-d)*(e-c)+(c-a)*(f-d)>=0==g},f.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],f.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = vec4( aVertexPosition.x / projectionVector.x -1.0, aVertexPosition.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.stripShaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float alpha;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * alpha;","}"],f.stripShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.primitiveShaderFragmentSrc=["precision mediump float;","varying vec4 vColor;","void main(void) {","gl_FragColor = vColor;","}"],f.primitiveShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec4 aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","uniform float alpha;","varying vec4 vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vColor = aColor * alpha;","}"],f.shaderStack=[],f.initPrimitiveShader=function(){var a=f.gl,b=f.compileProgram(f.primitiveShaderVertexSrc,f.primitiveShaderFragmentSrc); -a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),f.primitiveProgram=b},f.initDefaultShader=function(){f.defaultShader=new f.PixiShader,f.defaultShader.init(),f.activateShader(f.defaultShader)},f.initDefaultStripShader=function(){var a=this.gl,b=f.compileProgram(f.stripShaderVertexSrc,f.stripShaderFragmentSrc);a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.textureCoordAttribute=a.getAttribLocation(b,"aTextureCoord"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.samplerUniform=a.getUniformLocation(b,"uSampler"),f.stripShaderProgram=b},f.CompileVertexShader=function(a,b){return f._CompileShader(a,b,a.VERTEX_SHADER)},f.CompileFragmentShader=function(a,b){return f._CompileShader(a,b,a.FRAGMENT_SHADER)},f._CompileShader=function(a,b,c){var d=b.join("\n"),e=a.createShader(c);return a.shaderSource(e,d),a.compileShader(e),a.getShaderParameter(e,a.COMPILE_STATUS)?e:(alert(a.getShaderInfoLog(e)),null)},f.compileProgram=function(a,b){var c=f.gl,d=f.CompileFragmentShader(c,b),e=f.CompileVertexShader(c,a),g=c.createProgram();return c.attachShader(g,e),c.attachShader(g,d),c.linkProgram(g),c.getProgramParameter(g,c.LINK_STATUS)||alert("Could not initialise shaders"),g},f.activateShader=function(a){f.shaderStack.push(a);var b=f.gl,c=a.program;b.useProgram(c),b.enableVertexAttribArray(c.vertexPositionAttribute),b.enableVertexAttribArray(c.colorAttribute),b.enableVertexAttribArray(c.textureCoordAttribute),a.syncUniforms(),f.currentShader=c},f.popShader=function(){var a=f.gl;f.shaderStack.pop();var b=f.shaderStack[f.shaderStack.length-1].program;a.useProgram(b),f.currentShader=b},f.activatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.primitiveProgram),a.disableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.deactivatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.currentShader),a.enableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.PixiShader=function(){this.program,this.fragmentSrc=["precision lowp float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vTextureCoord) * vColor;","}"]},f.PixiShader.prototype.init=function(){var a=f.compileProgram(this.vertexSrc||f.shaderVertexSrc,this.fragmentSrc),b=f.gl;b.useProgram(a),a.vertexPositionAttribute=b.getAttribLocation(a,"aVertexPosition"),a.colorAttribute=b.getAttribLocation(a,"aColor"),a.textureCoordAttribute=b.getAttribLocation(a,"aTextureCoord"),a.projectionVector=b.getUniformLocation(a,"projectionVector"),a.samplerUniform=b.getUniformLocation(a,"uSampler");for(var c in this.uniforms)a[c]=b.getUniformLocation(a,c);this.program=a},f.PixiShader.prototype.syncUniforms=function(){var a=f.gl;for(var b in this.uniforms){var c=this.uniforms[b].type;"f"==c?a.uniform1f(this.program[b],this.uniforms[b].value):"mat4"==c&&a.uniformMatrix4fv(this.program[b],!1,this.uniforms[b].value)}},f.WebGLGraphics=function(){},f.WebGLGraphics.renderGraphics=function(a,b){var c=f.gl;a._webGL||(a._webGL={points:[],indices:[],lastIndex:0,buffer:c.createBuffer(),indexBuffer:c.createBuffer()}),a.dirty&&(a.dirty=!1,a.clearDirty&&(a.clearDirty=!1,a._webGL.lastIndex=0,a._webGL.points=[],a._webGL.indices=[]),f.WebGLGraphics.updateGraphics(a)),f.activatePrimitiveShader();var d=f.mat3.clone(a.worldTransform);f.mat3.transpose(d),c.blendFunc(c.ONE,c.ONE_MINUS_SRC_ALPHA),c.uniformMatrix3fv(f.primitiveProgram.translationMatrix,!1,d),c.uniform2f(f.primitiveProgram.projectionVector,b.x,b.y),c.uniform1f(f.primitiveProgram.alpha,a.worldAlpha),c.bindBuffer(c.ARRAY_BUFFER,a._webGL.buffer),c.vertexAttribPointer(f.primitiveProgram.vertexPositionAttribute,2,c.FLOAT,!1,24,0),c.vertexAttribPointer(f.primitiveProgram.colorAttribute,4,c.FLOAT,!1,24,8),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),c.drawElements(c.TRIANGLE_STRIP,a._webGL.indices.length,c.UNSIGNED_SHORT,0),f.deactivatePrimitiveShader()},f.WebGLGraphics.updateGraphics=function(a){for(var b=a._webGL.lastIndex;b3&&f.WebGLGraphics.buildPoly(c,a._webGL),c.lineWidth>0&&f.WebGLGraphics.buildLine(c,a._webGL)):c.type==f.Graphics.RECT?f.WebGLGraphics.buildRectangle(c,a._webGL):(c.type==f.Graphics.CIRC||c.type==f.Graphics.ELIP)&&f.WebGLGraphics.buildCircle(c,a._webGL)}a._webGL.lastIndex=a.graphicsData.length;var d=f.gl;a._webGL.glPoints=new Float32Array(a._webGL.points),d.bindBuffer(d.ARRAY_BUFFER,a._webGL.buffer),d.bufferData(d.ARRAY_BUFFER,a._webGL.glPoints,d.STATIC_DRAW),a._webGL.glIndicies=new Uint16Array(a._webGL.indices),d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),d.bufferData(d.ELEMENT_ARRAY_BUFFER,a._webGL.glIndicies,d.STATIC_DRAW)},f.WebGLGraphics.buildRectangle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3];if(a.fill){var j=d(a.fillColor),k=a.fillAlpha,l=j[0]*k,m=j[1]*k,n=j[2]*k,o=b.points,p=b.indices,q=o.length/6;o.push(e,g),o.push(l,m,n,k),o.push(e+h,g),o.push(l,m,n,k),o.push(e,g+i),o.push(l,m,n,k),o.push(e+h,g+i),o.push(l,m,n,k),p.push(q,q,q+1,q+2,q+3,q+3)}a.lineWidth&&(a.points=[e,g,e+h,g,e+h,g+i,e,g+i,e,g],f.WebGLGraphics.buildLine(a,b))},f.WebGLGraphics.buildCircle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3],j=40,k=2*Math.PI/j;if(a.fill){var l=d(a.fillColor),m=a.fillAlpha,n=l[0]*m,o=l[1]*m,p=l[2]*m,q=b.points,r=b.indices,s=q.length/6;r.push(s);for(var t=0;j+1>t;t++)q.push(e,g,n,o,p,m),q.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i,n,o,p,m),r.push(s++,s++);r.push(s-1)}if(a.lineWidth){a.points=[];for(var t=0;j+1>t;t++)a.points.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i);f.WebGLGraphics.buildLine(a,b)}},f.WebGLGraphics.buildLine=function(a,b){var c=a.points;if(0!=c.length){var e=new f.Point(c[0],c[1]),g=new f.Point(c[c.length-2],c[c.length-1]);if(e.x==g.x&&e.y==g.y){c.pop(),c.pop(),g=new f.Point(c[c.length-2],c[c.length-1]);var h=g.x+.5*(e.x-g.x),i=g.y+.5*(e.y-g.y);c.unshift(h,i),c.push(h,i)}var j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,A,B,C,D,E=b.points,F=b.indices,G=c.length/2,H=c.length,I=E.length/6,J=a.lineWidth/2,K=d(a.lineColor),L=a.lineAlpha,M=K[0]*L,N=K[1]*L,O=K[2]*L;j=c[0],k=c[1],l=c[2],m=c[3],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(j-p,k-q,M,N,O,L),E.push(j+p,k+q,M,N,O,L);for(var P=1;G-1>P;P++)j=c[2*(P-1)],k=c[2*(P-1)+1],l=c[2*P],m=c[2*P+1],n=c[2*(P+1)],o=c[2*(P+1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,r=-(m-o),s=l-n,D=Math.sqrt(r*r+s*s),r/=D,s/=D,r*=J,s*=J,v=-q+k-(-q+m),w=-p+l-(-p+j),x=(-p+j)*(-q+m)-(-p+l)*(-q+k),y=-s+o-(-s+m),z=-r+l-(-r+n),A=(-r+n)*(-s+m)-(-r+l)*(-s+o),B=v*z-y*w,0==B&&(B+=1),px=(w*A-z*x)/B,py=(y*x-v*A)/B,C=(px-l)*(px-l)+(py-m)+(py-m),C>19600?(t=p-r,u=q-s,D=Math.sqrt(t*t+u*u),t/=D,u/=D,t*=J,u*=J,E.push(l-t,m-u),E.push(M,N,O,L),E.push(l+t,m+u),E.push(M,N,O,L),E.push(l-t,m-u),E.push(M,N,O,L),H++):(E.push(px,py),E.push(M,N,O,L),E.push(l-(px-l),m-(py-m)),E.push(M,N,O,L));j=c[2*(G-2)],k=c[2*(G-2)+1],l=c[2*(G-1)],m=c[2*(G-1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(l-p,m-q),E.push(M,N,O,L),E.push(l+p,m+q),E.push(M,N,O,L),F.push(I);for(var P=0;H>P;P++)F.push(I++);F.push(I-1)}},f.WebGLGraphics.buildPoly=function(a,b){var c=a.points;if(!(c.length<6)){for(var e=b.points,g=b.indices,h=c.length/2,i=d(a.fillColor),j=a.fillAlpha,k=i[0]*j,l=i[1]*j,m=i[2]*j,n=f.PolyK.Triangulate(c),o=e.length/6,p=0;pp;p++)e.push(c[2*p],c[2*p+1],k,l,m,j)}},f._defaultFrame=new f.Rectangle(0,0,1,1),f.gl,f.WebGLRenderer=function(a,b,c,d,e){this.transparent=!!d,this.width=a||800,this.height=b||600,this.view=c||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var g=this;this.view.addEventListener("webglcontextlost",function(a){g.handleContextLost(a)},!1),this.view.addEventListener("webglcontextrestored",function(a){g.handleContextRestored(a)},!1),this.batchs=[];try{f.gl=this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!!e,premultipliedAlpha:!1,stencil:!0})}catch(h){throw new Error(" This browser does not support webGL. Try using the canvas renderer"+this)}f.initDefaultShader(),f.initPrimitiveShader(),f.initDefaultStripShader();var i=this.gl;f.WebGLRenderer.gl=i,this.batch=new f.WebGLBatch(i),i.disable(i.DEPTH_TEST),i.disable(i.CULL_FACE),i.enable(i.BLEND),i.colorMask(!0,!0,!0,this.transparent),f.projection=new f.Point(400,300),this.resize(this.width,this.height),this.contextLost=!1,f.activateShader(f.defaultShader),this.stageRenderGroup=new f.WebGLRenderGroup(this.gl)},f.WebGLRenderer.prototype.constructor=f.WebGLRenderer,f.WebGLRenderer.getBatch=function(){return 0==f._batchs.length?new f.WebGLBatch(f.WebGLRenderer.gl):f._batchs.pop()},f.WebGLRenderer.returnBatch=function(a){a.clean(),f._batchs.push(a)},f.WebGLRenderer.prototype.render=function(a){if(!this.contextLost){this.__stage!==a&&(this.__stage=a,this.stageRenderGroup.setRenderable(a)),f.WebGLRenderer.updateTextures(),f.visibleCount++,a.updateTransform();var b=this.gl;if(b.colorMask(!0,!0,!0,this.transparent),b.viewport(0,0,this.width,this.height),b.bindFramebuffer(b.FRAMEBUFFER,null),b.clearColor(a.backgroundColorSplit[0],a.backgroundColorSplit[1],a.backgroundColorSplit[2],!this.transparent),b.clear(b.COLOR_BUFFER_BIT),this.stageRenderGroup.backgroundColor=a.backgroundColorSplit,this.stageRenderGroup.render(f.projection),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),f.Texture.frameUpdates.length>0){for(var c=0;cc;c++){var d=6*c,e=4*c;this.indices[d+0]=e+0,this.indices[d+1]=e+1,this.indices[d+2]=e+2,this.indices[d+3]=e+0,this.indices[d+4]=e+2,this.indices[d+5]=e+3}a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a.bufferData(a.ELEMENT_ARRAY_BUFFER,this.indices,a.STATIC_DRAW)},f.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSize0;)n=n.children[n.children.length-1],n.renderable&&(m=n.last);if(m instanceof f.Sprite){l=m.batch;var k=l.head;if(k==m)g=0;else for(g=1;k.__next!=m;)g++,k=k.__next}else l=m;if(j==l)return j instanceof f.WebGLBatch?j.render(d,g+1):this.renderSpecial(j,b),void 0;e=this.batchs.indexOf(j),h=this.batchs.indexOf(l),j instanceof f.WebGLBatch?j.render(d):this.renderSpecial(j,b);for(var o=e+1;h>o;o++)renderable=this.batchs[o],renderable instanceof f.WebGLBatch?this.batchs[o].render():this.renderSpecial(renderable,b);l instanceof f.WebGLBatch?l.render(0,g+1):this.renderSpecial(l,b)},f.WebGLRenderGroup.prototype.renderSpecial=function(a,b){f.shaderStack.length;var c=a.vcount===f.visibleCount;a instanceof f.TilingSprite?c&&this.renderTilingSprite(a,b):a instanceof f.Strip?c&&this.renderStrip(a,b):a instanceof f.CustomRenderable?c&&a.renderWebGL(this,b):a instanceof f.Graphics?c&&a.renderable&&f.WebGLGraphics.renderGraphics(a,b):a instanceof f.FilterBlock&&this.handleFilterBlock(a,b)},f.WebGLRenderGroup.prototype.handleFilterBlock=function(a,b){var c=f.gl;if(a.open)if(a.data instanceof Array){var d=a.data[0];if(!d.shader){var e=new f.PixiShader;e.fragmentSrc=d.fragmentSrc,e.uniforms=d.uniforms,e.init(),d.shader=e}f.activateShader(d.shader),c.uniform2f(f.currentShader.projectionVector,b.x,b.y)}else c.enable(c.STENCIL_TEST),c.colorMask(!1,!1,!1,!1),c.stencilFunc(c.ALWAYS,1,255),c.stencilOp(c.KEEP,c.KEEP,c.REPLACE),f.WebGLGraphics.renderGraphics(a.data,b),c.colorMask(!0,!0,!0,!0),c.stencilFunc(c.NOTEQUAL,0,255),c.stencilOp(c.KEEP,c.KEEP,c.KEEP);else a.data instanceof Array?(f.popShader(),c.uniform2f(f.currentShader.projectionVector,b.x,b.y)):c.disable(c.STENCIL_TEST)},f.WebGLRenderGroup.prototype.updateTexture=function(a){this.removeObject(a);for(var b=a.first;b!=this.root&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););this.insertObject(a,b,c)},f.WebGLRenderGroup.prototype.addFilterBlocks=function(a,b){a.__renderGroup=this,b.__renderGroup=this;for(var c=a;c!=this.root.first&&(c=c._iPrev,!c.renderable||!c.__renderGroup););this.insertAfter(a,c);for(var d=b;d!=this.root.first&&(d=d._iPrev,!d.renderable||!d.__renderGroup););this.insertAfter(b,d)},f.WebGLRenderGroup.prototype.removeFilterBlocks=function(a,b){this.removeObject(a),this.removeObject(b)},f.WebGLRenderGroup.prototype.addDisplayObjectAndChildren=function(a){a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a);for(var b=a.first;b!=this.root.first&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););var d=a.first,e=a.last._iNext;do d.__renderGroup=this,d.renderable&&(this.insertObject(d,b,c),b=d),d=d._iNext;while(d!=e)},f.WebGLRenderGroup.prototype.removeDisplayObjectAndChildren=function(a){if(a.__renderGroup==this){a.last;do a.__renderGroup=null,a.renderable&&this.removeObject(a),a=a._iNext;while(a)}},f.WebGLRenderGroup.prototype.insertObject=function(a,b,c){var d=b,e=c;if(a instanceof f.Sprite){var g,h;if(d instanceof f.Sprite){if(g=d.batch,g&&g.texture==a.texture.baseTexture&&g.blendMode==a.blendMode)return g.insertAfter(a,d),void 0}else g=d;if(e)if(e instanceof f.Sprite){if(h=e.batch){if(h.texture==a.texture.baseTexture&&h.blendMode==a.blendMode)return h.insertBefore(a,e),void 0;if(h==g){var i=g.split(e),j=f.WebGLRenderer.getBatch(),k=this.batchs.indexOf(g);return j.init(a),this.batchs.splice(k+1,0,j,i),void 0}}}else h=e;var j=f.WebGLRenderer.getBatch();if(j.init(a),g){var k=this.batchs.indexOf(g);this.batchs.splice(k+1,0,j)}else this.batchs.push(j)}else a instanceof f.TilingSprite?this.initTilingSprite(a):a instanceof f.Strip&&this.initStrip(a),this.insertAfter(a,d)},f.WebGLRenderGroup.prototype.insertAfter=function(a,b){if(b instanceof f.Sprite){var c=b.batch;if(c)if(c.tail==b){var d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a)}else{var e=c.split(b.__next),d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a,e)}else this.batchs.push(a)}else{var d=this.batchs.indexOf(b);this.batchs.splice(d+1,0,a)}},f.WebGLRenderGroup.prototype.removeObject=function(a){var b;if(a instanceof f.Sprite){var c=a.batch;if(!c)return;c.remove(a),0==c.size&&(b=c)}else b=a;if(b){var d=this.batchs.indexOf(b);if(-1==d)return;if(0==d||d==this.batchs.length-1)return this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),void 0;if(this.batchs[d-1]instanceof f.WebGLBatch&&this.batchs[d+1]instanceof f.WebGLBatch&&this.batchs[d-1].texture==this.batchs[d+1].texture&&this.batchs[d-1].blendMode==this.batchs[d+1].blendMode)return this.batchs[d-1].merge(this.batchs[d+1]),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),f.WebGLRenderer.returnBatch(this.batchs[d+1]),this.batchs.splice(d,2),void 0;this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b)}},f.WebGLRenderGroup.prototype.initTilingSprite=function(a){var b=this.gl;a.verticies=new Float32Array([0,0,a.width,0,a.width,a.height,0,a.height]),a.uvs=new Float32Array([0,0,1,0,1,1,0,1]),a.colors=new Float32Array([1,1,1,1]),a.indices=new Uint16Array([0,1,3,2]),a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW),a.texture.baseTexture._glTexture?(b.bindTexture(b.TEXTURE_2D,a.texture.baseTexture._glTexture),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.REPEAT),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.REPEAT),a.texture.baseTexture._powerOf2=!0):a.texture.baseTexture._powerOf2=!0},f.WebGLRenderGroup.prototype.renderStrip=function(a,b){var c=this.gl,d=f.stripShaderProgram;c.useProgram(d);var e=f.mat3.clone(a.worldTransform);f.mat3.transpose(e),c.uniformMatrix3fv(d.translationMatrix,!1,e),c.uniform2f(d.projectionVector,b.x,b.y),c.uniform1f(d.alpha,a.worldAlpha),a.dirty?(a.dirty=!1,c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferData(c.ARRAY_BUFFER,a.verticies,c.STATIC_DRAW),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferData(c.ARRAY_BUFFER,a.uvs,c.STATIC_DRAW),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.bufferData(c.ARRAY_BUFFER,a.colors,c.STATIC_DRAW),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer),c.bufferData(c.ELEMENT_ARRAY_BUFFER,a.indices,c.STATIC_DRAW)):(c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.verticies),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer)),c.drawElements(c.TRIANGLE_STRIP,a.indices.length,c.UNSIGNED_SHORT,0),c.useProgram(f.currentProgram)},f.WebGLRenderGroup.prototype.renderTilingSprite=function(a,b){var c=this.gl;f.shaderProgram;var d=a.tilePosition,e=a.tileScale,g=d.x/a.texture.baseTexture.width,h=d.y/a.texture.baseTexture.height,i=a.width/a.texture.baseTexture.width/e.x,j=a.height/a.texture.baseTexture.height/e.y;a.uvs[0]=0-g,a.uvs[1]=0-h,a.uvs[2]=1*i-g,a.uvs[3]=0-h,a.uvs[4]=1*i-g,a.uvs[5]=1*j-h,a.uvs[6]=0-g,a.uvs[7]=1*j-h,c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.uvs),this.renderStrip(a,b)},f.WebGLRenderGroup.prototype.initStrip=function(a){var b=this.gl;this.shaderProgram,a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW)},f.CanvasRenderer=function(a,b,c,d){this.transparent=d,this.width=a||800,this.height=b||600,this.view=c||document.createElement("canvas"),this.context=this.view.getContext("2d"),this.refresh=!0,this.view.width=this.width,this.view.height=this.height,this.count=0},f.CanvasRenderer.prototype.constructor=f.CanvasRenderer,f.CanvasRenderer.prototype.render=function(a){f.texturesToUpdate=[],f.texturesToDestroy=[],f.visibleCount++,a.updateTransform(),this.view.style.backgroundColor==a.backgroundColorString||this.transparent||(this.view.style.backgroundColor=a.backgroundColorString),this.context.setTransform(1,0,0,1,0,0),this.context.clearRect(0,0,this.width,this.height),this.renderDisplayObject(a),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),f.Texture.frameUpdates.length>0&&(f.Texture.frameUpdates=[])},f.CanvasRenderer.prototype.resize=function(a,b){this.width=a,this.height=b,this.view.width=a,this.view.height=b},f.CanvasRenderer.prototype.renderDisplayObject=function(a){var b,c=this.context;c.globalCompositeOperation="source-over";var d=a.last._iNext;a=a.first;do if(b=a.worldTransform,a.visible)if(a.renderable){if(a instanceof f.Sprite){var e=a.texture.frame;e&&e.width&&e.height&&(c.globalAlpha=a.worldAlpha,c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),c.drawImage(a.texture.baseTexture.source,e.x,e.y,e.width,e.height,a.anchor.x*-e.width,a.anchor.y*-e.height,e.width,e.height))}else if(a instanceof f.Strip)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderStrip(a);else if(a instanceof f.TilingSprite)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderTilingSprite(a);else if(a instanceof f.CustomRenderable)a.renderCanvas(this);else if(a instanceof f.Graphics)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),f.CanvasGraphics.renderGraphics(a,c);else if(a instanceof f.FilterBlock&&f.FilterBlock.data instanceof f.Graphics)if(a.open){c.save();var g=a.mask.alpha,h=a.mask.worldTransform;c.setTransform(h[0],h[3],h[1],h[4],h[2],h[5]),a.mask.worldAlpha=.5,c.worldAlpha=0,f.CanvasGraphics.renderGraphicsMask(a.mask,c),c.clip(),a.mask.worldAlpha=g}else c.restore();a=a._iNext}else a=a._iNext;else a=a.last._iNext;while(a!=d)},f.CanvasRenderer.prototype.renderStripFlat=function(a){var b=this.context,c=a.verticies;a.uvs;var d=c.length/2;this.count++,b.beginPath();for(var e=1;d-2>e;e++){var f=2*e,g=c[f],h=c[f+2],i=c[f+4],j=c[f+1],k=c[f+3],l=c[f+5];b.moveTo(g,j),b.lineTo(h,k),b.lineTo(i,l)}b.fillStyle="#FF0000",b.fill(),b.closePath()},f.CanvasRenderer.prototype.renderTilingSprite=function(a){var b=this.context;b.globalAlpha=a.worldAlpha,a.__tilePattern||(a.__tilePattern=b.createPattern(a.texture.baseTexture.source,"repeat")),b.beginPath();var c=a.tilePosition,d=a.tileScale;b.scale(d.x,d.y),b.translate(c.x,c.y),b.fillStyle=a.__tilePattern,b.fillRect(-c.x,-c.y,a.width/d.x,a.height/d.y),b.scale(1/d.x,1/d.y),b.translate(-c.x,-c.y),b.closePath()},f.CanvasRenderer.prototype.renderStrip=function(a){var b=this.context,c=a.verticies,d=a.uvs,e=c.length/2;this.count++;for(var f=1;e-2>f;f++){var g=2*f,h=c[g],i=c[g+2],j=c[g+4],k=c[g+1],l=c[g+3],m=c[g+5],n=d[g]*a.texture.width,o=d[g+2]*a.texture.width,p=d[g+4]*a.texture.width,q=d[g+1]*a.texture.height,r=d[g+3]*a.texture.height,s=d[g+5]*a.texture.height;b.save(),b.beginPath(),b.moveTo(h,k),b.lineTo(i,l),b.lineTo(j,m),b.closePath(),b.clip();var t=n*r+q*p+o*s-r*p-q*o-n*s,u=h*r+q*j+i*s-r*j-q*i-h*s,v=n*i+h*p+o*j-i*p-h*o-n*j,w=n*r*j+q*i*p+h*o*s-h*r*p-q*o*j-n*i*s,x=k*r+q*m+l*s-r*m-q*l-k*s,y=n*l+k*p+o*m-l*p-k*o-n*m,z=n*r*m+q*l*p+k*o*s-k*r*p-q*o*m-n*l*s;b.transform(u/t,x/t,v/t,y/t,w/t,z/t),b.drawImage(a.texture.baseTexture.source,0,0),b.restore()}},f.CanvasGraphics=function(){},f.CanvasGraphics.renderGraphics=function(a,b){for(var c=a.worldAlpha,d=0;d1&&(c=1,console.log("Pixi.js warning: masks in canvas can only mask using the first path in the graphics object"));for(var d=0;1>d;d++){var e=a.graphicsData[d],g=e.points;if(e.type==f.Graphics.POLY){b.beginPath(),b.moveTo(g[0],g[1]);for(var h=1;hh;h++){var f=a[h],i=4*h,j=h/(g-1);h%2?(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1):(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1),i=2*h,d[i]=1,d[i+1]=1,i=2*h,c[i]=i,c[i+1]=i+1,e=f}}},f.Rope.prototype.updateTransform=function(){var a=this.points;if(!(a.length<1)){var b,c=this.verticies,d=a[0],e={x:0,y:0},g=a[0];this.count-=.2,c[0]=g.x+e.x,c[1]=g.y+e.y,c[2]=g.x-e.x,c[3]=g.y-e.y;for(var h=a.length,i=1;h>i;i++){var g=a[i],j=4*i;b=i1&&(k=1);var l=Math.sqrt(e.x*e.x+e.y*e.y),m=this.texture.height/2;e.x/=l,e.y/=l,e.x*=m,e.y*=m,c[j]=g.x+e.x,c[j+1]=g.y+e.y,c[j+2]=g.x-e.x,c[j+3]=g.y-e.y,d=g}f.DisplayObjectContainer.prototype.updateTransform.call(this)}},f.Rope.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite=function(a,b,c){f.DisplayObjectContainer.call(this),this.texture=a,this.width=b,this.height=c,this.tileScale=new f.Point(1,1),this.tilePosition=new f.Point(0,0),this.renderable=!0,this.blendMode=f.blendModes.NORMAL},f.TilingSprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.TilingSprite.prototype.constructor=f.TilingSprite,f.TilingSprite.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},f.Spine=function(a){if(f.DisplayObjectContainer.call(this),this.spineData=f.AnimCache[a],!this.spineData)throw new Error("Spine data must be preloaded using PIXI.SpineLoader or PIXI.AssetLoader: "+a);this.skeleton=new l.Skeleton(this.spineData),this.skeleton.updateWorldTransform(),this.stateData=new l.AnimationStateData(this.spineData),this.state=new l.AnimationState(this.stateData),this.slotContainers=[];for(var b=0,c=this.skeleton.drawOrder.length;c>b;b++){var d=this.skeleton.drawOrder[b],e=d.attachment,g=new f.DisplayObjectContainer;if(this.slotContainers.push(g),this.addChild(g),e instanceof l.RegionAttachment){var h=e.rendererObject.name,i=this.createSprite(d,e.rendererObject);d.currentSprite=i,d.currentSpriteName=h,g.addChild(i)}}},f.Spine.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Spine.prototype.constructor=f.Spine,f.Spine.prototype.updateTransform=function(){this.lastTime=this.lastTime||Date.now();var a=.001*(Date.now()-this.lastTime);this.lastTime=Date.now(),this.state.update(a),this.state.apply(this.skeleton),this.skeleton.updateWorldTransform();for(var b=this.skeleton.drawOrder,c=0,d=b.length;d>c;c++){var e=b[c],g=e.attachment,h=this.slotContainers[c];if(g instanceof l.RegionAttachment){if(g.rendererObject&&(!e.currentSpriteName||e.currentSpriteName!=g.name)){var i=g.rendererObject.name;if(void 0!==e.currentSprite&&(e.currentSprite.visible=!1),e.sprites=e.sprites||{},void 0!==e.sprites[i])e.sprites[i].visible=!0;else{var j=this.createSprite(e,g.rendererObject);h.addChild(j)}e.currentSprite=e.sprites[i],e.currentSpriteName=i}h.visible=!0;var k=e.bone;h.position.x=k.worldX+g.x*k.m00+g.y*k.m01,h.position.y=k.worldY+g.x*k.m10+g.y*k.m11,h.scale.x=k.worldScaleX,h.scale.y=k.worldScaleY,h.rotation=-(e.bone.worldRotation*Math.PI/180)}else h.visible=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.Spine.prototype.createSprite=function(a,b){var c=f.TextureCache[b.name]?b.name:b.name+".png",d=new f.Sprite(f.Texture.fromFrame(c));return d.scale=b.scale,d.rotation=b.rotation,d.anchor.x=d.anchor.y=.5,a.sprites=a.sprites||{},a.sprites[b.name]=d,d};var l={};l.BoneData=function(a,b){this.name=a,this.parent=b},l.BoneData.prototype={length:0,x:0,y:0,rotation:0,scaleX:1,scaleY:1},l.SlotData=function(a,b){this.name=a,this.boneData=b},l.SlotData.prototype={r:1,g:1,b:1,a:1,attachmentName:null},l.Bone=function(a,b){this.data=a,this.parent=b,this.setToSetupPose()},l.Bone.yDown=!1,l.Bone.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,m00:0,m01:0,worldX:0,m10:0,m11:0,worldY:0,worldRotation:0,worldScaleX:1,worldScaleY:1,updateWorldTransform:function(a,b){var c=this.parent;null!=c?(this.worldX=this.x*c.m00+this.y*c.m01+c.worldX,this.worldY=this.x*c.m10+this.y*c.m11+c.worldY,this.worldScaleX=c.worldScaleX*this.scaleX,this.worldScaleY=c.worldScaleY*this.scaleY,this.worldRotation=c.worldRotation+this.rotation):(this.worldX=this.x,this.worldY=this.y,this.worldScaleX=this.scaleX,this.worldScaleY=this.scaleY,this.worldRotation=this.rotation);var d=this.worldRotation*Math.PI/180,e=Math.cos(d),f=Math.sin(d);this.m00=e*this.worldScaleX,this.m10=f*this.worldScaleX,this.m01=-f*this.worldScaleY,this.m11=e*this.worldScaleY,a&&(this.m00=-this.m00,this.m01=-this.m01),b&&(this.m10=-this.m10,this.m11=-this.m11),l.Bone.yDown&&(this.m10=-this.m10,this.m11=-this.m11)},setToSetupPose:function(){var a=this.data;this.x=a.x,this.y=a.y,this.rotation=a.rotation,this.scaleX=a.scaleX,this.scaleY=a.scaleY}},l.Slot=function(a,b,c){this.data=a,this.skeleton=b,this.bone=c,this.setToSetupPose()},l.Slot.prototype={r:1,g:1,b:1,a:1,_attachmentTime:0,attachment:null,setAttachment:function(a){this.attachment=a,this._attachmentTime=this.skeleton.time},setAttachmentTime:function(a){this._attachmentTime=this.skeleton.time-a},getAttachmentTime:function(){return this.skeleton.time-this._attachmentTime},setToSetupPose:function(){var a=this.data;this.r=a.r,this.g=a.g,this.b=a.b,this.a=a.a;for(var b=this.skeleton.data.slots,c=0,d=b.length;d>c;c++)if(b[c]==a){this.setAttachment(a.attachmentName?this.skeleton.getAttachmentBySlotIndex(c,a.attachmentName):null);break}}},l.Skin=function(a){this.name=a,this.attachments={}},l.Skin.prototype={addAttachment:function(a,b,c){this.attachments[a+":"+b]=c},getAttachment:function(a,b){return this.attachments[a+":"+b]},_attachAll:function(a,b){for(var c in b.attachments){var d=c.indexOf(":"),e=parseInt(c.substring(0,d)),f=c.substring(d+1),g=a.slots[e];if(g.attachment&&g.attachment.name==f){var h=this.getAttachment(e,f);h&&g.setAttachment(h)}}}},l.Animation=function(a,b,c){this.name=a,this.timelines=b,this.duration=c},l.Animation.prototype={apply:function(a,b,c){c&&0!=this.duration&&(b%=this.duration);for(var d=this.timelines,e=0,f=d.length;f>e;e++)d[e].apply(a,b,1)},mix:function(a,b,c,d){c&&0!=this.duration&&(b%=this.duration);for(var e=this.timelines,f=0,g=e.length;g>f;f++)e[f].apply(a,b,d)}},l.binarySearch=function(a,b,c){var d=0,e=Math.floor(a.length/c)-2;if(0==e)return c;for(var f=e>>>1;;){if(a[(f+1)*c]<=b?d=f+1:e=f,d==e)return(d+1)*c;f=d+e>>>1}},l.linearSearch=function(a,b,c){for(var d=0,e=a.length-c;e>=d;d+=c)if(a[d]>b)return d;return-1},l.Curves=function(a){this.curves=[],this.curves.length=6*(a-1)},l.Curves.prototype={setLinear:function(a){this.curves[6*a]=0},setStepped:function(a){this.curves[6*a]=-1},setCurve:function(a,b,c,d,e){var f=.1,g=f*f,h=g*f,i=3*f,j=3*g,k=6*g,l=6*h,m=2*-b+d,n=2*-c+e,o=3*(b-d)+1,p=3*(c-e)+1,q=6*a,r=this.curves;r[q]=b*i+m*j+o*h,r[q+1]=c*i+n*j+p*h,r[q+2]=m*k+o*l,r[q+3]=n*k+p*l,r[q+4]=o*l,r[q+5]=p*l},getCurvePercent:function(a,b){b=0>b?0:b>1?1:b;var c=6*a,d=this.curves,e=d[c];if(!e)return b;if(-1==e)return 0;for(var f=d[c+1],g=d[c+2],h=d[c+3],i=d[c+4],j=d[c+5],k=e,l=f,m=8;;){if(k>=b){var n=k-e,o=l-f;return o+(l-o)*(b-n)/(k-n)}if(0==m)break;m--,e+=g,f+=h,g+=i,h+=j,k+=e,l+=f}return l+(1-l)*(b-k)/(1-k)}},l.RotateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=2*a},l.RotateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(a,b,c){a*=2,this.frames[a]=b,this.frames[a+1]=c},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-2]){for(var f=e.data.rotation+d[d.length-1]-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;return e.rotation+=f*c,void 0}var g=l.binarySearch(d,b,2),h=d[g-1],i=d[g],j=1-(b-i)/(d[g-2]-i);j=this.curves.getCurvePercent(g/2-1,j);for(var f=d[g+1]-h;f>180;)f-=360;for(;-180>f;)f+=360;for(f=e.data.rotation+(h+f*j)-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;e.rotation+=f*c}}},l.TranslateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.TranslateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.x+=(e.data.x+d[d.length-2]-e.x)*c,e.y+=(e.data.y+d[d.length-1]-e.y)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.x+=(e.data.x+g+(d[f+1]-g)*j-e.x)*c,e.y+=(e.data.y+h+(d[f+2]-h)*j-e.y)*c}}},l.ScaleTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.ScaleTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.scaleX+=(e.data.scaleX-1+d[d.length-2]-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+d[d.length-1]-e.scaleY)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.scaleX+=(e.data.scaleX-1+g+(d[f+1]-g)*j-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+h+(d[f+2]-h)*j-e.scaleY)*c}}},l.ColorTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=5*a},l.ColorTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(c,d){c*=5,this.frames[c]=d,this.frames[c+1]=r,this.frames[c+2]=g,this.frames[c+3]=b,this.frames[c+4]=a},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-5]){var f=d.length-1;return e.r=d[f-3],e.g=d[f-2],e.b=d[f-1],e.a=d[f],void 0}var g=l.binarySearch(d,b,5),h=d[g-4],i=d[g-3],j=d[g-2],k=d[g-1],m=d[g],n=1-(b-m)/(d[g-5]-m);n=this.curves.getCurvePercent(g/5-1,n);var o=h+(d[g+1]-h)*n,p=i+(d[g+2]-i)*n,q=j+(d[g+3]-j)*n,r=k+(d[g+4]-k)*n;1>c?(e.r+=(o-e.r)*c,e.g+=(p-e.g)*c,e.b+=(q-e.b)*c,e.a+=(r-e.a)*c):(e.r=o,e.g=p,e.b=q,e.a=r)}}},l.AttachmentTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=a,this.attachmentNames=[],this.attachmentNames.length=a},l.AttachmentTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length},setFrame:function(a,b,c){this.frames[a]=b,this.attachmentNames[a]=c},apply:function(a,b){var c=this.frames;if(!(b=c[c.length-1]?c.length-1:l.binarySearch(c,b,1)-1;var e=this.attachmentNames[d];a.slots[this.slotIndex].setAttachment(e?a.getAttachmentBySlotIndex(this.slotIndex,e):null)}}},l.SkeletonData=function(){this.bones=[],this.slots=[],this.skins=[],this.animations=[]},l.SkeletonData.prototype={defaultSkin:null,findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return slot[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSkin:function(a){for(var b=this.skins,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findAnimation:function(a){for(var b=this.animations,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null}},l.Skeleton=function(a){this.data=a,this.bones=[];for(var b=0,c=a.bones.length;c>b;b++){var d=a.bones[b],e=d.parent?this.bones[a.bones.indexOf(d.parent)]:null;this.bones.push(new l.Bone(d,e))}this.slots=[],this.drawOrder=[];for(var b=0,c=a.slots.length;c>b;b++){var f=a.slots[b],g=this.bones[a.bones.indexOf(f.boneData)],h=new l.Slot(f,this,g);this.slots.push(h),this.drawOrder.push(h)}},l.Skeleton.prototype={x:0,y:0,skin:null,r:1,g:1,b:1,a:1,time:0,flipX:!1,flipY:!1,updateWorldTransform:function(){for(var a=this.flipX,b=this.flipY,c=this.bones,d=0,e=c.length;e>d;d++)c[d].updateWorldTransform(a,b)},setToSetupPose:function(){this.setBonesToSetupPose(),this.setSlotsToSetupPose()},setBonesToSetupPose:function(){for(var a=this.bones,b=0,c=a.length;c>b;b++)a[b].setToSetupPose()},setSlotsToSetupPose:function(){for(var a=this.slots,b=0,c=a.length;c>b;b++)a[b].setToSetupPose(b)},getRootBone:function(){return 0==this.bones.length?null:this.bones[0]},findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},setSkinByName:function(a){var b=this.data.findSkin(a);if(!b)throw"Skin not found: "+a;this.setSkin(b)},setSkin:function(a){this.skin&&a&&a._attachAll(this,this.skin),this.skin=a},getAttachmentBySlotName:function(a,b){return this.getAttachmentBySlotIndex(this.data.findSlotIndex(a),b)},getAttachmentBySlotIndex:function(a,b){if(this.skin){var c=this.skin.getAttachment(a,b);if(c)return c}return this.data.defaultSkin?this.data.defaultSkin.getAttachment(a,b):null},setAttachment:function(a,b){for(var c=this.slots,d=0,e=c.size;e>d;d++){var f=c[d];if(f.data.name==a){var g=null;if(b&&(g=this.getAttachment(d,b),null==g))throw"Attachment not found: "+b+", for slot: "+a;return f.setAttachment(g),void 0}}throw"Slot not found: "+a},update:function(a){time+=a}},l.AttachmentType={region:0},l.RegionAttachment=function(){this.offset=[],this.offset.length=8,this.uvs=[],this.uvs.length=8},l.RegionAttachment.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,width:0,height:0,rendererObject:null,regionOffsetX:0,regionOffsetY:0,regionWidth:0,regionHeight:0,regionOriginalWidth:0,regionOriginalHeight:0,setUVs:function(a,b,c,d,e){var f=this.uvs;e?(f[2]=a,f[3]=d,f[4]=a,f[5]=b,f[6]=c,f[7]=b,f[0]=c,f[1]=d):(f[0]=a,f[1]=d,f[2]=a,f[3]=b,f[4]=c,f[5]=b,f[6]=c,f[7]=d)},updateOffset:function(){var a=this.width/this.regionOriginalWidth*this.scaleX,b=this.height/this.regionOriginalHeight*this.scaleY,c=-this.width/2*this.scaleX+this.regionOffsetX*a,d=-this.height/2*this.scaleY+this.regionOffsetY*b,e=c+this.regionWidth*a,f=d+this.regionHeight*b,g=this.rotation*Math.PI/180,h=Math.cos(g),i=Math.sin(g),j=c*h+this.x,k=c*i,l=d*h+this.y,m=d*i,n=e*h+this.x,o=e*i,p=f*h+this.y,q=f*i,r=this.offset;r[0]=j-m,r[1]=l+k,r[2]=j-q,r[3]=p+k,r[4]=n-q,r[5]=p+o,r[6]=n-m,r[7]=l+o},computeVertices:function(a,b,c,d){a+=c.worldX,b+=c.worldY;var e=c.m00,f=c.m01,g=c.m10,h=c.m11,i=this.offset;d[0]=i[0]*e+i[1]*f+a,d[1]=i[0]*g+i[1]*h+b,d[2]=i[2]*e+i[3]*f+a,d[3]=i[2]*g+i[3]*h+b,d[4]=i[4]*e+i[5]*f+a,d[5]=i[4]*g+i[5]*h+b,d[6]=i[6]*e+i[7]*f+a,d[7]=i[6]*g+i[7]*h+b}},l.AnimationStateData=function(a){this.skeletonData=a,this.animationToMixTime={}},l.AnimationStateData.prototype={defaultMix:0,setMixByName:function(a,b,c){var d=this.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;var e=this.skeletonData.findAnimation(b);if(!e)throw"Animation not found: "+b;this.setMix(d,e,c)},setMix:function(a,b,c){this.animationToMixTime[a.name+":"+b.name]=c},getMix:function(a,b){var c=this.animationToMixTime[a.name+":"+b.name];return c?c:this.defaultMix}},l.AnimationState=function(a){this.data=a,this.queue=[]},l.AnimationState.prototype={current:null,previous:null,currentTime:0,previousTime:0,currentLoop:!1,previousLoop:!1,mixTime:0,mixDuration:0,update:function(a){if(this.currentTime+=a,this.previousTime+=a,this.mixTime+=a,this.queue.length>0){var b=this.queue[0];this.currentTime>=b.delay&&(this._setAnimation(b.animation,b.loop),this.queue.shift())}},apply:function(a){if(this.current)if(this.previous){this.previous.apply(a,this.previousTime,this.previousLoop);var b=this.mixTime/this.mixDuration;b>=1&&(b=1,this.previous=null),this.current.mix(a,this.currentTime,this.currentLoop,b)}else this.current.apply(a,this.currentTime,this.currentLoop)},clearAnimation:function(){this.previous=null,this.current=null,this.queue.length=0},_setAnimation:function(a,b){this.previous=null,a&&this.current&&(this.mixDuration=this.data.getMix(this.current,a),this.mixDuration>0&&(this.mixTime=0,this.previous=this.current,this.previousTime=this.currentTime,this.previousLoop=this.currentLoop)),this.current=a,this.currentLoop=b,this.currentTime=0},setAnimationByName:function(a,b){var c=this.data.skeletonData.findAnimation(a);if(!c)throw"Animation not found: "+a;this.setAnimation(c,b)},setAnimation:function(a,b){this.queue.length=0,this._setAnimation(a,b)},addAnimationByName:function(a,b,c){var d=this.data.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;this.addAnimation(d,b,c)},addAnimation:function(a,b,c){var d={};if(d.animation=a,d.loop=b,!c||0>=c){var e=0==this.queue.length?this.current:this.queue[this.queue.length-1].animation;c=null!=e?e.duration-this.data.getMix(e,a)+(c||0):0}d.delay=c,this.queue.push(d)},isComplete:function(){return!this.current||this.currentTime>=this.current.duration}},l.SkeletonJson=function(a){this.attachmentLoader=a},l.SkeletonJson.prototype={scale:1,readSkeletonData:function(a){for(var b=new l.SkeletonData,c=a.bones,d=0,e=c.length;e>d;d++){var f=c[d],g=null;if(f.parent&&(g=b.findBone(f.parent),!g))throw"Parent bone not found: "+f.parent;var h=new l.BoneData(f.name,g);h.length=(f.length||0)*this.scale,h.x=(f.x||0)*this.scale,h.y=(f.y||0)*this.scale,h.rotation=f.rotation||0,h.scaleX=f.scaleX||1,h.scaleY=f.scaleY||1,b.bones.push(h)}for(var i=a.slots,d=0,e=i.length;e>d;d++){var j=i[d],h=b.findBone(j.bone);if(!h)throw"Slot bone not found: "+j.bone;var k=new l.SlotData(j.name,h),m=j.color;m&&(k.r=l.SkeletonJson.toColor(m,0),k.g=l.SkeletonJson.toColor(m,1),k.b=l.SkeletonJson.toColor(m,2),k.a=l.SkeletonJson.toColor(m,3)),k.attachmentName=j.attachment,b.slots.push(k)}var n=a.skins;for(var o in n)if(n.hasOwnProperty(o)){var p=n[o],q=new l.Skin(o);for(var r in p)if(p.hasOwnProperty(r)){var s=b.findSlotIndex(r),t=p[r];for(var u in t)if(t.hasOwnProperty(u)){var v=this.readAttachment(q,u,t[u]);null!=v&&q.addAttachment(s,u,v)}}b.skins.push(q),"default"==q.name&&(b.defaultSkin=q)}var w=a.animations;for(var x in w)w.hasOwnProperty(x)&&this.readAnimation(x,w[x],b);return b},readAttachment:function(a,b,c){b=c.name||b;var d=l.AttachmentType[c.type||"region"];if(d==l.AttachmentType.region){var e=new l.RegionAttachment;return e.x=(c.x||0)*this.scale,e.y=(c.y||0)*this.scale,e.scaleX=c.scaleX||1,e.scaleY=c.scaleY||1,e.rotation=c.rotation||0,e.width=(c.width||32)*this.scale,e.height=(c.height||32)*this.scale,e.updateOffset(),e.rendererObject={},e.rendererObject.name=b,e.rendererObject.scale={},e.rendererObject.scale.x=e.scaleX,e.rendererObject.scale.y=e.scaleY,e.rendererObject.rotation=-e.rotation*Math.PI/180,e}throw"Unknown attachment type: "+d},readAnimation:function(a,b,c){var d=[],e=0,f=b.bones;for(var g in f)if(f.hasOwnProperty(g)){var h=c.findBoneIndex(g);if(-1==h)throw"Bone not found: "+g;var i=f[g];for(var j in i)if(i.hasOwnProperty(j)){var k=i[j];if("rotate"==j){var m=new l.RotateTimeline(k.length);m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n,q.time,q.angle),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[2*m.getFrameCount()-2])}else{if("translate"!=j&&"scale"!=j)throw"Invalid timeline type for a bone: "+j+" ("+g+")";var m,r=1;"scale"==j?m=new l.ScaleTimeline(k.length):(m=new l.TranslateTimeline(k.length),r=this.scale),m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],s=(q.x||0)*r,t=(q.y||0)*r;m.setFrame(n,q.time,s,t),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[3*m.getFrameCount()-3])}}}var u=b.slots;for(var v in u)if(u.hasOwnProperty(v)){var w=u[v],x=c.findSlotIndex(v);for(var j in w)if(w.hasOwnProperty(j)){var k=w[j];if("color"==j){var m=new l.ColorTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],y=q.color,z=l.SkeletonJson.toColor(y,0),A=l.SkeletonJson.toColor(y,1),B=l.SkeletonJson.toColor(y,2),C=l.SkeletonJson.toColor(y,3);m.setFrame(n,q.time,z,A,B,C),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[5*m.getFrameCount()-5])}else{if("attachment"!=j)throw"Invalid timeline type for a slot: "+j+" ("+v+")";var m=new l.AttachmentTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n++,q.time,q.name)}d.push(m),e=Math.max(e,m.frames[m.getFrameCount()-1])}}}c.animations.push(new l.Animation(a,d,e))}},l.SkeletonJson.readCurve=function(a,b,c){var d=c.curve;d&&("stepped"==d?a.curves.setStepped(b):d instanceof Array&&a.curves.setCurve(b,d[0],d[1],d[2],d[3]))},l.SkeletonJson.toColor=function(a,b){if(8!=a.length)throw"Color hexidecimal length must be 8, recieved: "+a;return parseInt(a.substring(2*b,2),16)/255},l.Atlas=function(a,b){this.textureLoader=b,this.pages=[],this.regions=[];var c=new l.AtlasReader(a),d=[];d.length=4;for(var e=null;;){var f=c.readLine();if(null==f)break;if(f=c.trim(f),0==f.length)e=null;else if(e){var g=new l.AtlasRegion;g.name=f,g.page=e,g.rotate="true"==c.readValue(),c.readTuple(d);var h=parseInt(d[0]),i=parseInt(d[1]);c.readTuple(d);var j=parseInt(d[0]),k=parseInt(d[1]);g.u=h/e.width,g.v=i/e.height,g.rotate?(g.u2=(h+k)/e.width,g.v2=(i+j)/e.height):(g.u2=(h+j)/e.width,g.v2=(i+k)/e.height),g.x=h,g.y=i,g.width=Math.abs(j),g.height=Math.abs(k),4==c.readTuple(d)&&(g.splits=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],4==c.readTuple(d)&&(g.pads=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],c.readTuple(d))),g.originalWidth=parseInt(d[0]),g.originalHeight=parseInt(d[1]),c.readTuple(d),g.offsetX=parseInt(d[0]),g.offsetY=parseInt(d[1]),g.index=parseInt(c.readValue()),this.regions.push(g)}else{e=new l.AtlasPage,e.name=f,e.format=l.Atlas.Format[c.readValue()],c.readTuple(d),e.minFilter=l.Atlas.TextureFilter[d[0]],e.magFilter=l.Atlas.TextureFilter[d[1]];var m=c.readValue();e.uWrap=l.Atlas.TextureWrap.clampToEdge,e.vWrap=l.Atlas.TextureWrap.clampToEdge,"x"==m?e.uWrap=l.Atlas.TextureWrap.repeat:"y"==m?e.vWrap=l.Atlas.TextureWrap.repeat:"xy"==m&&(e.uWrap=e.vWrap=l.Atlas.TextureWrap.repeat),b.load(e,f),this.pages.push(e)}}},l.Atlas.prototype={findRegion:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},dispose:function(){for(var a=this.pages,b=0,c=a.length;c>b;b++)this.textureLoader.unload(a[b].rendererObject)},updateUVs:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++){var e=b[c];e.page==a&&(e.u=e.x/a.width,e.v=e.y/a.height,e.rotate?(e.u2=(e.x+e.height)/a.width,e.v2=(e.y+e.width)/a.height):(e.u2=(e.x+e.width)/a.width,e.v2=(e.y+e.height)/a.height))}}},l.Atlas.Format={alpha:0,intensity:1,luminanceAlpha:2,rgb565:3,rgba4444:4,rgb888:5,rgba8888:6},l.Atlas.TextureFilter={nearest:0,linear:1,mipMap:2,mipMapNearestNearest:3,mipMapLinearNearest:4,mipMapNearestLinear:5,mipMapLinearLinear:6},l.Atlas.TextureWrap={mirroredRepeat:0,clampToEdge:1,repeat:2},l.AtlasPage=function(){},l.AtlasPage.prototype={name:null,format:null,minFilter:null,magFilter:null,uWrap:null,vWrap:null,rendererObject:null,width:0,height:0},l.AtlasRegion=function(){},l.AtlasRegion.prototype={page:null,name:null,x:0,y:0,width:0,height:0,u:0,v:0,u2:0,v2:0,offsetX:0,offsetY:0,originalWidth:0,originalHeight:0,index:0,rotate:!1,splits:null,pads:null},l.AtlasReader=function(a){this.lines=a.split(/\r\n|\r|\n/)},l.AtlasReader.prototype={index:0,trim:function(a){return a.replace(/^\s+|\s+$/g,"")},readLine:function(){return this.index>=this.lines.length?null:this.lines[this.index++]},readValue:function(){var a=this.readLine(),b=a.indexOf(":");if(-1==b)throw"Invalid line: "+a;return this.trim(a.substring(b+1))},readTuple:function(a){var b=this.readLine(),c=b.indexOf(":");if(-1==c)throw"Invalid line: "+b;for(var d=0,e=c+1;3>d;d++){var f=b.indexOf(",",e);if(-1==f){if(0==d)throw"Invalid line: "+b;break}a[d]=this.trim(b.substr(e,f-e)),e=f+1}return a[d]=this.trim(b.substring(e)),d+1}},l.AtlasAttachmentLoader=function(a){this.atlas=a},l.AtlasAttachmentLoader.prototype={newAttachment:function(a,b,c){switch(b){case l.AttachmentType.region:var d=this.atlas.findRegion(c);if(!d)throw"Region not found in atlas: "+c+" ("+b+")";var e=new l.RegionAttachment(c);return e.rendererObject=d,e.setUVs(d.u,d.v,d.u2,d.v2,d.rotate),e.regionOffsetX=d.offsetX,e.regionOffsetY=d.offsetY,e.regionWidth=d.width,e.regionHeight=d.height,e.regionOriginalWidth=d.originalWidth,e.regionOriginalHeight=d.originalHeight,e}throw"Unknown attachment type: "+b}},f.AnimCache={},l.Bone.yDown=!0,f.CustomRenderable=function(){f.DisplayObject.call(this)},f.CustomRenderable.prototype=Object.create(f.DisplayObject.prototype),f.CustomRenderable.prototype.constructor=f.CustomRenderable,f.CustomRenderable.prototype.renderCanvas=function(){},f.CustomRenderable.prototype.initWebGL=function(){},f.CustomRenderable.prototype.renderWebGL=function(){},f.BaseTextureCache={},f.texturesToUpdate=[],f.texturesToDestroy=[],f.BaseTexture=function(a){if(f.EventTarget.call(this),this.width=100,this.height=100,this.hasLoaded=!1,this.source=a,a){if(this.source instanceof Image||this.source instanceof HTMLImageElement)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);else{var b=this;this.source.onload=function(){b.hasLoaded=!0,b.width=b.source.width,b.height=b.source.height,f.texturesToUpdate.push(b),b.dispatchEvent({type:"loaded",content:b}) -}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);this._powerOf2=!1}},f.BaseTexture.prototype.constructor=f.BaseTexture,f.BaseTexture.prototype.destroy=function(){this.source instanceof Image&&(this.source.src=null),this.source=null,f.texturesToDestroy.push(this)},f.BaseTexture.fromImage=function(a,b){var c=f.BaseTextureCache[a];if(!c){var d=new Image;b&&(d.crossOrigin=""),d.src=a,c=new f.BaseTexture(d),f.BaseTextureCache[a]=c}return c},f.TextureCache={},f.FrameCache={},f.Texture=function(a,b){if(f.EventTarget.call(this),b||(this.noFrame=!0,b=new f.Rectangle(0,0,1,1)),a instanceof f.Texture&&(a=a.baseTexture),this.baseTexture=a,this.frame=b,this.trim=new f.Point,this.scope=this,a.hasLoaded)this.noFrame&&(b=new f.Rectangle(0,0,a.width,a.height)),this.setFrame(b);else{var c=this;a.addEventListener("loaded",function(){c.onBaseTextureLoaded()})}},f.Texture.prototype.constructor=f.Texture,f.Texture.prototype.onBaseTextureLoaded=function(){var a=this.baseTexture;a.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new f.Rectangle(0,0,a.width,a.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},f.Texture.prototype.destroy=function(a){a&&this.baseTexture.destroy()},f.Texture.prototype.setFrame=function(a){if(this.frame=a,this.width=a.width,this.height=a.height,a.x+a.width>this.baseTexture.width||a.y+a.height>this.baseTexture.height)throw new Error("Texture Error: frame does not fit inside the base Texture dimensions "+this);this.updateFrame=!0,f.Texture.frameUpdates.push(this)},f.Texture.fromImage=function(a,b){var c=f.TextureCache[a];return c||(c=new f.Texture(f.BaseTexture.fromImage(a,b)),f.TextureCache[a]=c),c},f.Texture.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache "+this);return b},f.Texture.fromCanvas=function(a){var b=new f.BaseTexture(a);return new f.Texture(b)},f.Texture.addTextureToCache=function(a,b){f.TextureCache[b]=a},f.Texture.removeTextureFromCache=function(a){var b=f.TextureCache[a];return f.TextureCache[a]=null,b},f.Texture.frameUpdates=[],f.RenderTexture=function(a,b){f.EventTarget.call(this),this.width=a||100,this.height=b||100,this.indetityMatrix=f.mat3.create(),this.frame=new f.Rectangle(0,0,this.width,this.height),f.gl?this.initWebGL():this.initCanvas()},f.RenderTexture.prototype=Object.create(f.Texture.prototype),f.RenderTexture.prototype.constructor=f.RenderTexture,f.RenderTexture.prototype.initWebGL=function(){var a=f.gl;this.glFramebuffer=a.createFramebuffer(),a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),this.glFramebuffer.width=this.width,this.glFramebuffer.height=this.height,this.baseTexture=new f.BaseTexture,this.baseTexture.width=this.width,this.baseTexture.height=this.height,this.baseTexture._glTexture=a.createTexture(),a.bindTexture(a.TEXTURE_2D,this.baseTexture._glTexture),a.texImage2D(a.TEXTURE_2D,0,a.RGBA,this.width,this.height,0,a.RGBA,a.UNSIGNED_BYTE,null),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MAG_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MIN_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_S,a.CLAMP_TO_EDGE),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_T,a.CLAMP_TO_EDGE),this.baseTexture.isRender=!0,a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),a.framebufferTexture2D(a.FRAMEBUFFER,a.COLOR_ATTACHMENT0,a.TEXTURE_2D,this.baseTexture._glTexture,0),this.projection=new f.Point(this.width/2,this.height/2),this.render=this.renderWebGL},f.RenderTexture.prototype.resize=function(a,b){if(this.width=a,this.height=b,f.gl){this.projection.x=this.width/2,this.projection.y=this.height/2;var c=f.gl;c.bindTexture(c.TEXTURE_2D,this.baseTexture._glTexture),c.texImage2D(c.TEXTURE_2D,0,c.RGBA,this.width,this.height,0,c.RGBA,c.UNSIGNED_BYTE,null)}else this.frame.width=this.width,this.frame.height=this.height,this.renderer.resize(this.width,this.height)},f.RenderTexture.prototype.initCanvas=function(){this.renderer=new f.CanvasRenderer(this.width,this.height,null,0),this.baseTexture=new f.BaseTexture(this.renderer.view),this.frame=new f.Rectangle(0,0,this.width,this.height),this.render=this.renderCanvas},f.RenderTexture.prototype.renderWebGL=function(a,b,c){var d=f.gl;d.colorMask(!0,!0,!0,!0),d.viewport(0,0,this.width,this.height),d.bindFramebuffer(d.FRAMEBUFFER,this.glFramebuffer),c&&(d.clearColor(0,0,0,0),d.clear(d.COLOR_BUFFER_BIT));var e=a.children,g=a.worldTransform;a.worldTransform=f.mat3.create(),a.worldTransform[4]=-1,a.worldTransform[5]=2*this.projection.y,b&&(a.worldTransform[2]=b.x,a.worldTransform[5]-=b.y),f.visibleCount++,a.vcount=f.visibleCount;for(var h=0,i=e.length;i>h;h++)e[h].updateTransform();var j=a.__renderGroup;j?a==j.root?j.render(this.projection):j.renderSpecific(a,this.projection):(this.renderGroup||(this.renderGroup=new f.WebGLRenderGroup(d)),this.renderGroup.setRenderable(a),this.renderGroup.render(this.projection)),a.worldTransform=g},f.RenderTexture.prototype.renderCanvas=function(a,b,c){var d=a.children;a.worldTransform=f.mat3.create(),b&&(a.worldTransform[2]=b.x,a.worldTransform[5]=b.y);for(var e=0,g=d.length;g>e;e++)d[e].updateTransform();c&&this.renderer.context.clearRect(0,0,this.width,this.height),this.renderer.renderDisplayObject(a),this.renderer.context.setTransform(1,0,0,1,0,0)},f.AssetLoader=function(a,b){f.EventTarget.call(this),this.assetURLs=a,this.crossorigin=b,this.loadersByType={jpg:f.ImageLoader,jpeg:f.ImageLoader,png:f.ImageLoader,gif:f.ImageLoader,json:f.JsonLoader,anim:f.SpineLoader,xml:f.BitmapFontLoader,fnt:f.BitmapFontLoader}},f.AssetLoader.prototype.constructor=f.AssetLoader,f.AssetLoader.prototype.load=function(){var a=this;this.loadCount=this.assetURLs.length;for(var b=0;bh;h++)for(var i=0;d>i;i++,g++){var j=new f.Texture(this.texture,{x:i*a,y:h*b,width:a,height:b});this.frames.push(j),c&&(f.TextureCache[c+"-"+g]=j)}if(this.texture.baseTexture.hasLoaded)this.onLoaded();else{var k=this;this.texture.baseTexture.addEventListener("loaded",function(){k.onLoaded()})}},f.BitmapFontLoader=function(a,b){f.EventTarget.call(this),this.url=a,this.crossorigin=b,this.baseUrl=a.replace(/[^\/]*$/,""),this.texture=null},f.BitmapFontLoader.prototype.constructor=f.BitmapFontLoader,f.BitmapFontLoader.prototype.load=function(){this.ajaxRequest=new XMLHttpRequest;var a=this;this.ajaxRequest.onreadystatechange=function(){a.onXMLLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/xml"),this.ajaxRequest.send(null)},f.BitmapFontLoader.prototype.onXMLLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var a=this.baseUrl+this.ajaxRequest.responseXML.getElementsByTagName("page")[0].attributes.getNamedItem("file").nodeValue,b=new f.ImageLoader(a,this.crossorigin);this.texture=b.texture.baseTexture;var c={},d=this.ajaxRequest.responseXML.getElementsByTagName("info")[0],e=this.ajaxRequest.responseXML.getElementsByTagName("common")[0];c.font=d.attributes.getNamedItem("face").nodeValue,c.size=parseInt(d.attributes.getNamedItem("size").nodeValue,10),c.lineHeight=parseInt(e.attributes.getNamedItem("lineHeight").nodeValue,10),c.chars={};for(var g=this.ajaxRequest.responseXML.getElementsByTagName("char"),h=0;h>16)/255,(255&a>>8)/255,(255&a)/255]}function d(a){return[(255&a>>16)/255,(255&a>>8)/255,(255&a)/255]}var e=this,f=f||{};f.Point=function(a,b){this.x=a||0,this.y=b||0},f.Point.prototype.clone=function(){return new f.Point(this.x,this.y)},f.Point.prototype.constructor=f.Point,f.Rectangle=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},f.Rectangle.prototype.clone=function(){return new f.Rectangle(this.x,this.y,this.width,this.height)},f.Rectangle.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=this.x;if(a>=c&&a<=c+this.width){var d=this.y;if(b>=d&&b<=d+this.height)return!0}return!1},f.Rectangle.prototype.constructor=f.Rectangle,f.Polygon=function(a){if(a instanceof Array||(a=Array.prototype.slice.call(arguments)),"number"==typeof a[0]){for(var b=[],c=0,d=a.length;d>c;c+=2)b.push(new f.Point(a[c],a[c+1]));a=b}this.points=a},f.Polygon.prototype.clone=function(){for(var a=[],b=0;bb!=i>b&&(h-f)*(b-g)/(i-g)+f>a;j&&(c=!c)}return c},f.Polygon.prototype.constructor=f.Polygon,f.Circle=function(a,b,c){this.x=a||0,this.y=b||0,this.radius=c||0},f.Circle.prototype.clone=function(){return new f.Circle(this.x,this.y,this.radius)},f.Circle.prototype.contains=function(a,b){if(this.radius<=0)return!1;var c=this.x-a,d=this.y-b,e=this.radius*this.radius;return c*=c,d*=d,e>=c+d},f.Circle.prototype.constructor=f.Circle,f.Ellipse=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},f.Ellipse.prototype.clone=function(){return new f.Ellipse(this.x,this.y,this.width,this.height)},f.Ellipse.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=(a-this.x)/this.width-.5,d=(b-this.y)/this.height-.5;return c*=c,d*=d,.25>c+d},f.Ellipse.getBounds=function(){return new f.Rectangle(this.x,this.y,this.width,this.height)},f.Ellipse.prototype.constructor=f.Ellipse,c(),f.mat3={},f.mat3.create=function(){var a=new f.Matrix(9);return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=1,a[5]=0,a[6]=0,a[7]=0,a[8]=1,a},f.mat3.identity=function(a){return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=1,a[5]=0,a[6]=0,a[7]=0,a[8]=1,a},f.mat4={},f.mat4.create=function(){var a=new f.Matrix(16);return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=0,a[5]=1,a[6]=0,a[7]=0,a[8]=0,a[9]=0,a[10]=1,a[11]=0,a[12]=0,a[13]=0,a[14]=0,a[15]=1,a},f.mat3.multiply=function(a,b,c){c||(c=a);var d=a[0],e=a[1],f=a[2],g=a[3],h=a[4],i=a[5],j=a[6],k=a[7],l=a[8],m=b[0],n=b[1],o=b[2],p=b[3],q=b[4],r=b[5],s=b[6],t=b[7],u=b[8];return c[0]=m*d+n*g+o*j,c[1]=m*e+n*h+o*k,c[2]=m*f+n*i+o*l,c[3]=p*d+q*g+r*j,c[4]=p*e+q*h+r*k,c[5]=p*f+q*i+r*l,c[6]=s*d+t*g+u*j,c[7]=s*e+t*h+u*k,c[8]=s*f+t*i+u*l,c},f.mat3.clone=function(a){var b=new f.Matrix(9);return b[0]=a[0],b[1]=a[1],b[2]=a[2],b[3]=a[3],b[4]=a[4],b[5]=a[5],b[6]=a[6],b[7]=a[7],b[8]=a[8],b},f.mat3.transpose=function(a,b){if(!b||a===b){var c=a[1],d=a[2],e=a[5];return a[1]=a[3],a[2]=a[6],a[3]=c,a[5]=a[7],a[6]=d,a[7]=e,a}return b[0]=a[0],b[1]=a[3],b[2]=a[6],b[3]=a[1],b[4]=a[4],b[5]=a[7],b[6]=a[2],b[7]=a[5],b[8]=a[8],b},f.mat3.toMat4=function(a,b){return b||(b=f.mat4.create()),b[15]=1,b[14]=0,b[13]=0,b[12]=0,b[11]=0,b[10]=a[8],b[9]=a[7],b[8]=a[6],b[7]=0,b[6]=a[5],b[5]=a[4],b[4]=a[3],b[3]=0,b[2]=a[2],b[1]=a[1],b[0]=a[0],b},f.mat4.create=function(){var a=new f.Matrix(16);return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=0,a[5]=1,a[6]=0,a[7]=0,a[8]=0,a[9]=0,a[10]=1,a[11]=0,a[12]=0,a[13]=0,a[14]=0,a[15]=1,a},f.mat4.transpose=function(a,b){if(!b||a===b){var c=a[1],d=a[2],e=a[3],f=a[6],g=a[7],h=a[11];return a[1]=a[4],a[2]=a[8],a[3]=a[12],a[4]=c,a[6]=a[9],a[7]=a[13],a[8]=d,a[9]=f,a[11]=a[14],a[12]=e,a[13]=g,a[14]=h,a}return b[0]=a[0],b[1]=a[4],b[2]=a[8],b[3]=a[12],b[4]=a[1],b[5]=a[5],b[6]=a[9],b[7]=a[13],b[8]=a[2],b[9]=a[6],b[10]=a[10],b[11]=a[14],b[12]=a[3],b[13]=a[7],b[14]=a[11],b[15]=a[15],b},f.mat4.multiply=function(a,b,c){c||(c=a);var d=a[0],e=a[1],f=a[2],g=a[3],h=a[4],i=a[5],j=a[6],k=a[7],l=a[8],m=a[9],n=a[10],o=a[11],p=a[12],q=a[13],r=a[14],s=a[15],t=b[0],u=b[1],v=b[2],w=b[3];return c[0]=t*d+u*h+v*l+w*p,c[1]=t*e+u*i+v*m+w*q,c[2]=t*f+u*j+v*n+w*r,c[3]=t*g+u*k+v*o+w*s,t=b[4],u=b[5],v=b[6],w=b[7],c[4]=t*d+u*h+v*l+w*p,c[5]=t*e+u*i+v*m+w*q,c[6]=t*f+u*j+v*n+w*r,c[7]=t*g+u*k+v*o+w*s,t=b[8],u=b[9],v=b[10],w=b[11],c[8]=t*d+u*h+v*l+w*p,c[9]=t*e+u*i+v*m+w*q,c[10]=t*f+u*j+v*n+w*r,c[11]=t*g+u*k+v*o+w*s,t=b[12],u=b[13],v=b[14],w=b[15],c[12]=t*d+u*h+v*l+w*p,c[13]=t*e+u*i+v*m+w*q,c[14]=t*f+u*j+v*n+w*r,c[15]=t*g+u*k+v*o+w*s,c},f.DisplayObject=function(){this.last=this,this.first=this,this.position=new f.Point,this.scale=new f.Point(1,1),this.pivot=new f.Point(0,0),this.rotation=0,this.alpha=1,this.visible=!0,this.hitArea=null,this.buttonMode=!1,this.renderable=!1,this.parent=null,this.stage=null,this.worldAlpha=1,this._interactive=!1,this.worldTransform=f.mat3.create(),this.localTransform=f.mat3.create(),this.color=[],this.dynamic=!0,this._sr=0,this._cr=1,this.filterArea=new f.Rectangle(0,0,1,1)},f.DisplayObject.prototype.constructor=f.DisplayObject,f.DisplayObject.prototype.setInteractive=function(a){this.interactive=a},Object.defineProperty(f.DisplayObject.prototype,"interactive",{get:function(){return this._interactive},set:function(a){this._interactive=a,this.stage&&(this.stage.dirty=!0)}}),Object.defineProperty(f.DisplayObject.prototype,"mask",{get:function(){return this._mask},set:function(a){a?this._mask?(a.start=this._mask.start,a.end=this._mask.end):(this.addFilter(a),a.renderable=!1):(this.removeFilter(this._mask),this._mask.renderable=!0),this._mask=a}}),Object.defineProperty(f.DisplayObject.prototype,"filters",{get:function(){return this._filters},set:function(a){if(a){this._filters&&this.removeFilter(this._filters),this.addFilter(a);for(var b=[],c=0;c=0&&b<=this.children.length))throw new Error(a+" The index "+b+" supplied is out of bounds "+this.children.length);if(void 0!=a.parent&&a.parent.removeChild(a),a.parent=this,this.stage){var c=a;do c.interactive&&(this.stage.dirty=!0),c.stage=this.stage,c=c._iNext;while(c)}var d,e,f=a.first,g=a.last;if(b==this.children.length){e=this.last;for(var h=this,i=this.last;h;)h.last==i&&(h.last=a.last),h=h.parent}else e=0==b?this:this.children[b-1].last;d=e._iNext,d&&(d._iPrev=g,g._iNext=d),f._iPrev=e,e._iNext=f,this.children.splice(b,0,a),this.__renderGroup&&(a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),this.__renderGroup.addDisplayObjectAndChildren(a))},f.DisplayObjectContainer.prototype.swapChildren=function(){},f.DisplayObjectContainer.prototype.getChildAt=function(a){if(a>=0&&aa;a++)this.children[a].updateTransform()}},f.blendModes={},f.blendModes.NORMAL=0,f.blendModes.SCREEN=1,f.Sprite=function(a){f.DisplayObjectContainer.call(this),this.anchor=new f.Point,this.texture=a,this.blendMode=f.blendModes.NORMAL,this._width=0,this._height=0,a.baseTexture.hasLoaded?this.updateFrame=!0:(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},f.Sprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Sprite.prototype.constructor=f.Sprite,Object.defineProperty(f.Sprite.prototype,"width",{get:function(){return this.scale.x*this.texture.frame.width},set:function(a){this.scale.x=a/this.texture.frame.width,this._width=a}}),Object.defineProperty(f.Sprite.prototype,"height",{get:function(){return this.scale.y*this.texture.frame.height},set:function(a){this.scale.y=a/this.texture.frame.height,this._height=a}}),f.Sprite.prototype.setTexture=function(a){this.texture.baseTexture!=a.baseTexture?(this.textureChange=!0,this.texture=a,this.__renderGroup&&this.__renderGroup.updateTexture(this)):this.texture=a,this.updateFrame=!0},f.Sprite.prototype.onTextureUpdate=function(){this._width&&(this.scale.x=this._width/this.texture.frame.width),this._height&&(this.scale.y=this._height/this.texture.frame.height),this.updateFrame=!0},f.Sprite.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache"+this);return new f.Sprite(b)},f.Sprite.fromImage=function(a){var b=f.Texture.fromImage(a);return new f.Sprite(b)},f.MovieClip=function(a){f.Sprite.call(this,a[0]),this.textures=a,this.animationSpeed=1,this.loop=!0,this.onComplete=null,this.currentFrame=0,this.playing=!1},f.MovieClip.prototype=Object.create(f.Sprite.prototype),f.MovieClip.prototype.constructor=f.MovieClip,Object.defineProperty(f.MovieClip.prototype,"totalFrames",{get:function(){return this.textures.length}}),f.MovieClip.prototype.stop=function(){this.playing=!1},f.MovieClip.prototype.play=function(){this.playing=!0},f.MovieClip.prototype.gotoAndStop=function(a){this.playing=!1,this.currentFrame=a;var b=0|this.currentFrame+.5;this.setTexture(this.textures[b%this.textures.length])},f.MovieClip.prototype.gotoAndPlay=function(a){this.currentFrame=a,this.playing=!0},f.MovieClip.prototype.updateTransform=function(){if(f.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var a=0|this.currentFrame+.5;this.loop||a=this.textures.length&&(this.gotoAndStop(this.textures.length-1),this.onComplete&&this.onComplete())}},f.FilterBlock=function(){this.visible=!0,this.renderable=!0},f.Text=function(a,b){this.canvas=document.createElement("canvas"),this.context=this.canvas.getContext("2d"),f.Sprite.call(this,f.Texture.fromCanvas(this.canvas)),this.setText(a),this.setStyle(b),this.updateText(),this.dirty=!1},f.Text.prototype=Object.create(f.Sprite.prototype),f.Text.prototype.constructor=f.Text,f.Text.prototype.setStyle=function(a){a=a||{},a.font=a.font||"bold 20pt Arial",a.fill=a.fill||"black",a.align=a.align||"left",a.stroke=a.stroke||"black",a.strokeThickness=a.strokeThickness||0,a.wordWrap=a.wordWrap||!1,a.wordWrapWidth=a.wordWrapWidth||100,this.style=a,this.dirty=!0},f.Text.prototype.setText=function(a){this.text=a.toString()||" ",this.dirty=!0},f.Text.prototype.updateText=function(){this.context.font=this.style.font;var a=this.text;this.style.wordWrap&&(a=this.wordWrap(this.text));for(var b=a.split(/(?:\r\n|\r|\n)/),c=[],d=0,e=0;ee?f:arguments.callee(a,b,f,d,e):arguments.callee(a,b,c,f,e)},c=function(a,c,d){if(a.measureText(c).width<=d||c.length<1)return c;var e=b(a,c,0,c.length,d);return c.substring(0,e)+"\n"+arguments.callee(a,c.substring(e),d)},d="",e=a.split("\n"),f=0;f=2?parseInt(b[b.length-2],10):f.BitmapText.fonts[this.fontName].size,this.dirty=!0},f.BitmapText.prototype.updateText=function(){for(var a=f.BitmapText.fonts[this.fontName],b=new f.Point,c=null,d=[],e=0,g=[],h=0,i=this.fontSize/a.size,j=0;j=j;j++){var n=0;"right"==this.style.align?n=e-g[j]:"center"==this.style.align&&(n=(e-g[j])/2),m.push(n)}for(j=0;j0;)this.removeChild(this.getChildAt(0));this.updateText(),this.dirty=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.BitmapText.fonts={},f.InteractionManager=function(a){this.stage=a,this.mouse=new f.InteractionData,this.touchs={},this.tempPoint=new f.Point,this.mouseoverEnabled=!0,this.pool=[],this.interactiveItems=[],this.interactionDOMElement=null,this.onMouseMove=this.onMouseMove.bind(this),this.onMouseDown=this.onMouseDown.bind(this),this.onMouseOut=this.onMouseOut.bind(this),this.onMouseUp=this.onMouseUp.bind(this),this.onTouchStart=this.onTouchStart.bind(this),this.onTouchEnd=this.onTouchEnd.bind(this),this.onTouchMove=this.onTouchMove.bind(this),this.last=0},f.InteractionManager.prototype.constructor=f.InteractionManager,f.InteractionManager.prototype.collectInteractiveSprite=function(a,b){for(var c=a.children,d=c.length,e=d-1;e>=0;e--){var f=c[e];f.interactive?(b.interactiveChildren=!0,this.interactiveItems.push(f),f.children.length>0&&this.collectInteractiveSprite(f,f)):(f.__iParent=null,f.children.length>0&&this.collectInteractiveSprite(f,b))}},f.InteractionManager.prototype.setTarget=function(a){this.target=a,null===this.interactionDOMElement&&this.setTargetDomElement(a.view),document.body.addEventListener("mouseup",this.onMouseUp,!0)},f.InteractionManager.prototype.setTargetDomElement=function(a){null!==this.interactionDOMElement&&(this.interactionDOMElement.style["-ms-content-zooming"]="",this.interactionDOMElement.style["-ms-touch-action"]="",this.interactionDOMElement.removeEventListener("mousemove",this.onMouseMove,!0),this.interactionDOMElement.removeEventListener("mousedown",this.onMouseDown,!0),this.interactionDOMElement.removeEventListener("mouseout",this.onMouseOut,!0),this.interactionDOMElement.removeEventListener("touchstart",this.onTouchStart,!0),this.interactionDOMElement.removeEventListener("touchend",this.onTouchEnd,!0),this.interactionDOMElement.removeEventListener("touchmove",this.onTouchMove,!0)),window.navigator.msPointerEnabled&&(a.style["-ms-content-zooming"]="none",a.style["-ms-touch-action"]="none"),this.interactionDOMElement=a,a.addEventListener("mousemove",this.onMouseMove,!0),a.addEventListener("mousedown",this.onMouseDown,!0),a.addEventListener("mouseout",this.onMouseOut,!0),a.addEventListener("touchstart",this.onTouchStart,!0),a.addEventListener("touchend",this.onTouchEnd,!0),a.addEventListener("touchmove",this.onTouchMove,!0)},f.InteractionManager.prototype.update=function(){if(this.target){var a=Date.now(),b=a-this.last;if(b=30*b/1e3,!(1>b)){if(this.last=a,this.dirty){this.dirty=!1;for(var c=this.interactiveItems.length,d=0;c>d;d++)this.interactiveItems[d].interactiveChildren=!1;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}var e=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var d=0;e>d;d++){var f=this.interactiveItems[d];(f.mouseover||f.mouseout||f.buttonMode)&&(f.__hit=this.hitTest(f,this.mouse),this.mouse.target=f,f.__hit?(f.buttonMode&&(this.interactionDOMElement.style.cursor="pointer"),f.__isOver||(f.mouseover&&f.mouseover(this.mouse),f.__isOver=!0)):f.__isOver&&(f.mouseout&&f.mouseout(this.mouse),f.__isOver=!1))}}}},f.InteractionManager.prototype.onMouseMove=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactionDOMElement.getBoundingClientRect();this.mouse.global.x=(a.clientX-b.left)*(this.target.width/b.width),this.mouse.global.y=(a.clientY-b.top)*(this.target.height/b.height);var c=this.interactiveItems.length;this.mouse.global;for(var d=0;c>d;d++){var e=this.interactiveItems[d];e.mousemove&&e.mousemove(this.mouse)}},f.InteractionManager.prototype.onMouseDown=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactiveItems.length;this.mouse.global,this.stage;for(var c=0;b>c;c++){var d=this.interactiveItems[c];if((d.mousedown||d.click)&&(d.__mouseIsDown=!0,d.__hit=this.hitTest(d,this.mouse),d.__hit&&(d.mousedown&&d.mousedown(this.mouse),d.__isDown=!0,!d.interactiveChildren)))break}},f.InteractionManager.prototype.onMouseOut=function(){var a=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var b=0;a>b;b++){var c=this.interactiveItems[b];c.__isOver&&(this.mouse.target=c,c.mouseout&&c.mouseout(this.mouse),c.__isOver=!1)}},f.InteractionManager.prototype.onMouseUp=function(a){this.mouse.originalEvent=a||window.event,this.mouse.global;for(var b=this.interactiveItems.length,c=!1,d=0;b>d;d++){var e=this.interactiveItems[d];(e.mouseup||e.mouseupoutside||e.click)&&(e.__hit=this.hitTest(e,this.mouse),e.__hit&&!c?(e.mouseup&&e.mouseup(this.mouse),e.__isDown&&e.click&&e.click(this.mouse),e.interactiveChildren||(c=!0)):e.__isDown&&e.mouseupoutside&&e.mouseupoutside(this.mouse),e.__isDown=!1)}},f.InteractionManager.prototype.hitTest=function(a,b){var c=b.global;if(a.vcount!==f.visibleCount)return!1;var d=a instanceof f.Sprite,e=a.worldTransform,g=e[0],h=e[1],i=e[2],j=e[3],k=e[4],l=e[5],m=1/(g*k+h*-j),n=k*m*c.x+-h*m*c.y+(l*h-i*k)*m,o=g*m*c.y+-j*m*c.x+(-l*g+i*j)*m;if(b.target=a,a.hitArea&&a.hitArea.contains)return a.hitArea.contains(n,o)?(b.target=a,!0):!1;if(d){var p,q=a.texture.frame.width,r=a.texture.frame.height,s=-q*a.anchor.x;if(n>s&&s+q>n&&(p=-r*a.anchor.y,o>p&&p+r>o))return b.target=a,!0}for(var t=a.children.length,u=0;t>u;u++){var v=a.children[u],w=this.hitTest(v,b);if(w)return b.target=a,!0}return!1},f.InteractionManager.prototype.onTouchMove=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;dd;d++){var h=this.interactiveItems[d];h.touchmove&&h.touchmove(f)}},f.InteractionManager.prototype.onTouchStart=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i];if((j.touchstart||j.tap)&&(j.__hit=this.hitTest(j,g),j.__hit&&(j.touchstart&&j.touchstart(g),j.__isDown=!0,j.__touchData=g,!j.interactiveChildren)))break}}},f.InteractionManager.prototype.onTouchEnd=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i],k=j.__touchData;j.__hit=this.hitTest(j,f),k==f&&(f.originalEvent=a||window.event,(j.touchend||j.tap)&&(j.__hit&&!g?(j.touchend&&j.touchend(f),j.__isDown&&j.tap&&j.tap(f),j.interactiveChildren||(g=!0)):j.__isDown&&j.touchendoutside&&j.touchendoutside(f),j.__isDown=!1),j.__touchData=null)}this.pool.push(f),this.touchs[e.identifier]=null}},f.InteractionData=function(){this.global=new f.Point,this.local=new f.Point,this.target,this.originalEvent},f.InteractionData.prototype.getLocalPosition=function(a){var b=a.worldTransform,c=this.global,d=b[0],e=b[1],g=b[2],h=b[3],i=b[4],j=b[5],k=1/(d*i+e*-h);return new f.Point(i*k*c.x+-e*k*c.y+(j*e-g*i)*k,d*k*c.y+-h*k*c.x+(-j*d+g*h)*k)},f.InteractionData.prototype.constructor=f.InteractionData,f.Stage=function(a){f.DisplayObjectContainer.call(this),this.worldTransform=f.mat3.create(),this.interactive=!0,this.interactionManager=new f.InteractionManager(this),this.dirty=!0,this.__childrenAdded=[],this.__childrenRemoved=[],this.stage=this,this.stage.hitArea=new f.Rectangle(0,0,1e5,1e5),this.setBackgroundColor(a),this.worldVisible=!0},f.Stage.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Stage.prototype.constructor=f.Stage,f.Stage.prototype.setInteractionDelegate=function(a){this.interactionManager.setTargetDomElement(a)},f.Stage.prototype.updateTransform=function(){this.worldAlpha=1,this.vcount=f.visibleCount;for(var a=0,b=this.children.length;b>a;a++)this.children[a].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},f.Stage.prototype.setBackgroundColor=function(a){this.backgroundColor=a||0,this.backgroundColorSplit=d(this.backgroundColor);var b=this.backgroundColor.toString(16);b="000000".substr(0,6-b.length)+b,this.backgroundColorString="#"+b},f.Stage.prototype.getMousePosition=function(){return this.interactionManager.mouse.global};for(var h=0,i=["ms","moz","webkit","o"],j=0;j>>>>>>>>"),console.log("_");var b=0,c=a.first;for(console.log(c);c._iNext;)if(b++,c=c._iNext,console.log(c),b>100){console.log("BREAK");break}},f.EventTarget=function(){var a={};this.addEventListener=this.on=function(b,c){void 0===a[b]&&(a[b]=[]),-1===a[b].indexOf(c)&&a[b].push(c)},this.dispatchEvent=this.emit=function(b){if(a[b.type]&&a[b.type].length)for(var c=0,d=a[b.type].length;d>c;c++)a[b.type][c](b)},this.removeEventListener=this.off=function(b,c){var d=a[b].indexOf(c);-1!==d&&a[b].splice(d,1)}},f.autoDetectRenderer=function(a,b,c,d,e){a||(a=800),b||(b=600);var g=function(){try{var a=document.createElement("canvas");return!!window.WebGLRenderingContext&&(a.getContext("webgl")||a.getContext("experimental-webgl"))}catch(b){return!1}}();if(g){var h=-1!=navigator.userAgent.toLowerCase().indexOf("msie");g=!h}return g?new f.WebGLRenderer(a,b,c,d,e):new f.CanvasRenderer(a,b,c,d)},f.PolyK={},f.PolyK.Triangulate=function(a){var b=!0,c=a.length>>1;if(3>c)return[];for(var d=[],e=[],g=0;c>g;g++)e.push(g);for(var g=0,h=c;h>3;){var i=e[(g+0)%h],j=e[(g+1)%h],k=e[(g+2)%h],l=a[2*i],m=a[2*i+1],n=a[2*j],o=a[2*j+1],p=a[2*k],q=a[2*k+1],r=!1;if(f.PolyK._convex(l,m,n,o,p,q,b)){r=!0;for(var s=0;h>s;s++){var t=e[s];if(t!=i&&t!=j&&t!=k&&f.PolyK._PointInTriangle(a[2*t],a[2*t+1],l,m,n,o,p,q)){r=!1;break}}}if(r)d.push(i,j,k),e.splice((g+1)%h,1),h--,g=0;else if(g++>3*h){if(!b)return console.log("PIXI Warning: shape too complex to fill"),[];var d=[];e=[];for(var g=0;c>g;g++)e.push(g);g=0,h=c,b=!1}}return d.push(e[0],e[1],e[2]),d},f.PolyK._PointInTriangle=function(a,b,c,d,e,f,g,h){var i=g-c,j=h-d,k=e-c,l=f-d,m=a-c,n=b-d,o=i*i+j*j,p=i*k+j*l,q=i*m+j*n,r=k*k+l*l,s=k*m+l*n,t=1/(o*r-p*p),u=(r*q-p*s)*t,v=(o*s-p*q)*t;return u>=0&&v>=0&&1>u+v},f.PolyK._convex=function(a,b,c,d,e,f,g){return(b-d)*(e-c)+(c-a)*(f-d)>=0==g},f.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],f.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","varying vec2 vTextureCoord;","varying float vColor;","const vec2 center = vec2(-1.0, 1.0);","void main(void) {","gl_Position = vec4( ((aVertexPosition + offsetVector) / projectionVector) + center , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.stripShaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float alpha;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * alpha;","}"],f.stripShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.primitiveShaderFragmentSrc=["precision mediump float;","varying vec4 vColor;","void main(void) {","gl_FragColor = vColor;","}"],f.primitiveShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec4 aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","uniform float alpha;","varying vec4 vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition , 1.0);","v -= offsetVector.xyx;","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vColor = aColor * alpha;","}"],f.shaderStack=[],f.initPrimitiveShader=function(){var a=f.gl,b=f.compileProgram(f.primitiveShaderVertexSrc,f.primitiveShaderFragmentSrc);a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.offsetVector=a.getUniformLocation(b,"offsetVector"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),f.primitiveProgram=b +},f.initDefaultShader=function(){f.frameBufferStack=[],f.frameBufferPool=[],f.defaultShader=new f.PixiShader,f.defaultShader.init(),f.pushShader(f.defaultShader)},f.initDefaultStripShader=function(){var a=this.gl,b=f.compileProgram(f.stripShaderVertexSrc,f.stripShaderFragmentSrc);a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.textureCoordAttribute=a.getAttribLocation(b,"aTextureCoord"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.samplerUniform=a.getUniformLocation(b,"uSampler"),f.stripShaderProgram=b},f.CompileVertexShader=function(a,b){return f._CompileShader(a,b,a.VERTEX_SHADER)},f.CompileFragmentShader=function(a,b){return f._CompileShader(a,b,a.FRAGMENT_SHADER)},f._CompileShader=function(a,b,c){var d=b.join("\n"),e=a.createShader(c);return a.shaderSource(e,d),a.compileShader(e),a.getShaderParameter(e,a.COMPILE_STATUS)?e:(alert(a.getShaderInfoLog(e)),null)},f.compileProgram=function(a,b){var c=f.gl,d=f.CompileFragmentShader(c,b),e=f.CompileVertexShader(c,a),g=c.createProgram();return c.attachShader(g,e),c.attachShader(g,d),c.linkProgram(g),c.getProgramParameter(g,c.LINK_STATUS)||alert("Could not initialise shaders"),g},f.pushShader=function(a){var b=f.gl;b.colorMask(!0,!0,!0,!0),b.viewport(0,0,this.width,this.height),b.clearColor(0,0,0,0),b.clear(b.COLOR_BUFFER_BIT),f.shaderStack.push(a);var c=a.program;b.useProgram(c),b.enableVertexAttribArray(c.vertexPositionAttribute),b.enableVertexAttribArray(c.colorAttribute),b.enableVertexAttribArray(c.textureCoordAttribute),a.syncUniforms(),f.currentShader=c},f.popShader=function(){var a=f.gl;f.shaderStack.pop();var b=f.shaderStack[f.shaderStack.length-1].program;a.useProgram(b),f.currentShader=b},f.activatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.primitiveProgram),a.disableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.deactivatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.currentShader),a.enableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.PixiShader=function(){this.program,this.fragmentSrc=["precision lowp float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vTextureCoord) * vColor;","}"]},f.PixiShader.prototype.init=function(){var a=f.compileProgram(this.vertexSrc||f.shaderVertexSrc,this.fragmentSrc),b=f.gl;b.useProgram(a),this.uSampler=b.getUniformLocation(a,"uSampler"),this.projectionVector=b.getUniformLocation(a,"projectionVector"),this.offsetVector=b.getUniformLocation(a,"offsetVector"),this.aVertexPosition=b.getAttribLocation(a,"aVertexPosition"),this.aTextureCoord=b.getAttribLocation(a,"aTextureCoord"),a.vertexPositionAttribute=b.getAttribLocation(a,"aVertexPosition"),a.colorAttribute=b.getAttribLocation(a,"aColor"),a.textureCoordAttribute=b.getAttribLocation(a,"aTextureCoord"),a.projectionVector=b.getUniformLocation(a,"projectionVector"),a.samplerUniform=b.getUniformLocation(a,"uSampler"),a.offsetVector=b.getUniformLocation(a,"offsetVector");for(var c in this.uniforms)a[c]=b.getUniformLocation(a,c);this.program=a},f.PixiShader.prototype.syncUniforms=function(){var a=f.gl;for(var b in this.uniforms){var c=this.uniforms[b].type;if("f"==c&&a.uniform1f(this.program[b],this.uniforms[b].value),"f2"==c)a.uniform2f(this.program[b],this.uniforms[b].value.x,this.uniforms[b].value.y);else if("mat4"==c)a.uniformMatrix4fv(this.program[b],!1,this.uniforms[b].value);else if("sampler2D"==c){var d=this.uniforms[b].value;a.activeTexture(a.TEXTURE1),a.bindTexture(a.TEXTURE_2D,d.baseTexture._glTexture),a.uniform1i(this.program[b],1)}}},f.WebGLGraphics=function(){},f.WebGLGraphics.renderGraphics=function(a,b){var c=f.gl;a._webGL||(a._webGL={points:[],indices:[],lastIndex:0,buffer:c.createBuffer(),indexBuffer:c.createBuffer()}),a.dirty&&(a.dirty=!1,a.clearDirty&&(a.clearDirty=!1,a._webGL.lastIndex=0,a._webGL.points=[],a._webGL.indices=[]),f.WebGLGraphics.updateGraphics(a)),f.activatePrimitiveShader();var d=f.mat3.clone(a.worldTransform);f.mat3.transpose(d),c.blendFunc(c.ONE,c.ONE_MINUS_SRC_ALPHA),c.uniformMatrix3fv(f.primitiveProgram.translationMatrix,!1,d),c.uniform2f(f.primitiveProgram.projectionVector,b.x,-b.y),c.uniform2f(f.primitiveProgram.offsetVector,-f.offset.x,-f.offset.y),c.uniform1f(f.primitiveProgram.alpha,a.worldAlpha),c.bindBuffer(c.ARRAY_BUFFER,a._webGL.buffer),c.vertexAttribPointer(f.primitiveProgram.vertexPositionAttribute,2,c.FLOAT,!1,24,0),c.vertexAttribPointer(f.primitiveProgram.colorAttribute,4,c.FLOAT,!1,24,8),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),c.drawElements(c.TRIANGLE_STRIP,a._webGL.indices.length,c.UNSIGNED_SHORT,0),f.deactivatePrimitiveShader()},f.WebGLGraphics.updateGraphics=function(a){for(var b=a._webGL.lastIndex;b3&&f.WebGLGraphics.buildPoly(c,a._webGL),c.lineWidth>0&&f.WebGLGraphics.buildLine(c,a._webGL)):c.type==f.Graphics.RECT?f.WebGLGraphics.buildRectangle(c,a._webGL):(c.type==f.Graphics.CIRC||c.type==f.Graphics.ELIP)&&f.WebGLGraphics.buildCircle(c,a._webGL)}a._webGL.lastIndex=a.graphicsData.length;var d=f.gl;a._webGL.glPoints=new Float32Array(a._webGL.points),d.bindBuffer(d.ARRAY_BUFFER,a._webGL.buffer),d.bufferData(d.ARRAY_BUFFER,a._webGL.glPoints,d.STATIC_DRAW),a._webGL.glIndicies=new Uint16Array(a._webGL.indices),d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),d.bufferData(d.ELEMENT_ARRAY_BUFFER,a._webGL.glIndicies,d.STATIC_DRAW)},f.WebGLGraphics.buildRectangle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3];if(a.fill){var j=d(a.fillColor),k=a.fillAlpha,l=j[0]*k,m=j[1]*k,n=j[2]*k,o=b.points,p=b.indices,q=o.length/6;o.push(e,g),o.push(l,m,n,k),o.push(e+h,g),o.push(l,m,n,k),o.push(e,g+i),o.push(l,m,n,k),o.push(e+h,g+i),o.push(l,m,n,k),p.push(q,q,q+1,q+2,q+3,q+3)}a.lineWidth&&(a.points=[e,g,e+h,g,e+h,g+i,e,g+i,e,g],f.WebGLGraphics.buildLine(a,b))},f.WebGLGraphics.buildCircle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3],j=40,k=2*Math.PI/j;if(a.fill){var l=d(a.fillColor),m=a.fillAlpha,n=l[0]*m,o=l[1]*m,p=l[2]*m,q=b.points,r=b.indices,s=q.length/6;r.push(s);for(var t=0;j+1>t;t++)q.push(e,g,n,o,p,m),q.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i,n,o,p,m),r.push(s++,s++);r.push(s-1)}if(a.lineWidth){a.points=[];for(var t=0;j+1>t;t++)a.points.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i);f.WebGLGraphics.buildLine(a,b)}},f.WebGLGraphics.buildLine=function(a,b){var c=a.points;if(0!=c.length){var e=new f.Point(c[0],c[1]),g=new f.Point(c[c.length-2],c[c.length-1]);if(e.x==g.x&&e.y==g.y){c.pop(),c.pop(),g=new f.Point(c[c.length-2],c[c.length-1]);var h=g.x+.5*(e.x-g.x),i=g.y+.5*(e.y-g.y);c.unshift(h,i),c.push(h,i)}var j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,A,B,C,D,E=b.points,F=b.indices,G=c.length/2,H=c.length,I=E.length/6,J=a.lineWidth/2,K=d(a.lineColor),L=a.lineAlpha,M=K[0]*L,N=K[1]*L,O=K[2]*L;j=c[0],k=c[1],l=c[2],m=c[3],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(j-p,k-q,M,N,O,L),E.push(j+p,k+q,M,N,O,L);for(var P=1;G-1>P;P++)j=c[2*(P-1)],k=c[2*(P-1)+1],l=c[2*P],m=c[2*P+1],n=c[2*(P+1)],o=c[2*(P+1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,r=-(m-o),s=l-n,D=Math.sqrt(r*r+s*s),r/=D,s/=D,r*=J,s*=J,v=-q+k-(-q+m),w=-p+l-(-p+j),x=(-p+j)*(-q+m)-(-p+l)*(-q+k),y=-s+o-(-s+m),z=-r+l-(-r+n),A=(-r+n)*(-s+m)-(-r+l)*(-s+o),B=v*z-y*w,0==B&&(B+=1),px=(w*A-z*x)/B,py=(y*x-v*A)/B,C=(px-l)*(px-l)+(py-m)+(py-m),C>19600?(t=p-r,u=q-s,D=Math.sqrt(t*t+u*u),t/=D,u/=D,t*=J,u*=J,E.push(l-t,m-u),E.push(M,N,O,L),E.push(l+t,m+u),E.push(M,N,O,L),E.push(l-t,m-u),E.push(M,N,O,L),H++):(E.push(px,py),E.push(M,N,O,L),E.push(l-(px-l),m-(py-m)),E.push(M,N,O,L));j=c[2*(G-2)],k=c[2*(G-2)+1],l=c[2*(G-1)],m=c[2*(G-1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(l-p,m-q),E.push(M,N,O,L),E.push(l+p,m+q),E.push(M,N,O,L),F.push(I);for(var P=0;H>P;P++)F.push(I++);F.push(I-1)}},f.WebGLGraphics.buildPoly=function(a,b){var c=a.points;if(!(c.length<6)){for(var e=b.points,g=b.indices,h=c.length/2,i=d(a.fillColor),j=a.fillAlpha,k=i[0]*j,l=i[1]*j,m=i[2]*j,n=f.PolyK.Triangulate(c),o=e.length/6,p=0;pp;p++)e.push(c[2*p],c[2*p+1],k,l,m,j)}},f._defaultFrame=new f.Rectangle(0,0,1,1),f.gl,f.WebGLRenderer=function(a,b,c,d,e){this.transparent=!!d,this.width=a||800,this.height=b||600,this.view=c||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var g=this;this.view.addEventListener("webglcontextlost",function(a){g.handleContextLost(a)},!1),this.view.addEventListener("webglcontextrestored",function(a){g.handleContextRestored(a)},!1),this.batchs=[];var h={alpha:this.transparent,antialias:!!e,premultipliedAlpha:!1,stencil:!0};try{f.gl=this.gl=this.view.getContext("experimental-webgl",h)}catch(i){try{f.gl=this.gl=this.view.getContext("webgl",h)}catch(i){throw new Error(" This browser does not support webGL. Try using the canvas renderer"+this)}}f.initDefaultShader(),f.initPrimitiveShader(),f.initDefaultStripShader();var j=this.gl;f.WebGLRenderer.gl=j,this.batch=new f.WebGLBatch(j),j.disable(j.DEPTH_TEST),j.disable(j.CULL_FACE),j.enable(j.BLEND),j.colorMask(!0,!0,!0,this.transparent),f.projection=new f.Point(400,300),f.offset=new f.Point(0,0),this.resize(this.width,this.height),this.contextLost=!1,f.pushShader(f.defaultShader),this.stageRenderGroup=new f.WebGLRenderGroup(this.gl)},f.WebGLRenderer.prototype.constructor=f.WebGLRenderer,f.WebGLRenderer.getBatch=function(){return 0==f._batchs.length?new f.WebGLBatch(f.WebGLRenderer.gl):f._batchs.pop()},f.WebGLRenderer.returnBatch=function(a){a.clean(),f._batchs.push(a)},f.WebGLRenderer.prototype.render=function(a){if(!this.contextLost){this.__stage!==a&&(this.__stage=a,this.stageRenderGroup.setRenderable(a)),f.WebGLRenderer.updateTextures(),f.visibleCount++,a.updateTransform();var b=this.gl;if(b.colorMask(!0,!0,!0,this.transparent),b.viewport(0,0,this.width,this.height),b.bindFramebuffer(b.FRAMEBUFFER,null),b.clearColor(a.backgroundColorSplit[0],a.backgroundColorSplit[1],a.backgroundColorSplit[2],!this.transparent),b.clear(b.COLOR_BUFFER_BIT),this.stageRenderGroup.backgroundColor=a.backgroundColorSplit,f.projection.x=this.width/2,f.projection.y=-this.height/2,this.stageRenderGroup.render(f.projection),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),f.Texture.frameUpdates.length>0){for(var c=0;cc;c++){var d=6*c,e=4*c;this.indices[d+0]=e+0,this.indices[d+1]=e+1,this.indices[d+2]=e+2,this.indices[d+3]=e+0,this.indices[d+4]=e+2,this.indices[d+5]=e+3}a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a.bufferData(a.ELEMENT_ARRAY_BUFFER,this.indices,a.STATIC_DRAW)},f.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)renderable=this.batchs[n],renderable instanceof f.WebGLBatch?this.batchs[n].render():this.renderSpecial(renderable,b);endBatch instanceof f.WebGLBatch?endBatch.render(0,h+1):this.renderSpecial(endBatch,b)},f.WebGLRenderGroup.prototype.renderSpecial=function(a,b){f.shaderStack.length;var c=a.vcount===f.visibleCount;a instanceof f.TilingSprite?c&&this.renderTilingSprite(a,b):a instanceof f.Strip?c&&this.renderStrip(a,b):a instanceof f.CustomRenderable?c&&a.renderWebGL(this,b):a instanceof f.Graphics?c&&a.renderable&&f.WebGLGraphics.renderGraphics(a,b):a instanceof f.FilterBlock&&this.handleFilterBlock(a,b)},f.WebGLRenderGroup.prototype.handleFilterBlock=function(a,b){var c=f.gl;a.open?a.data instanceof Array?this.filterManager.pushFilter(a):(c.enable(c.STENCIL_TEST),c.colorMask(!1,!1,!1,!1),c.stencilFunc(c.ALWAYS,1,255),c.stencilOp(c.KEEP,c.KEEP,c.REPLACE),f.WebGLGraphics.renderGraphics(a.data,b),c.colorMask(!0,!0,!0,!0),c.stencilFunc(c.NOTEQUAL,0,255),c.stencilOp(c.KEEP,c.KEEP,c.KEEP)):a.data instanceof Array?this.filterManager.popFilter():c.disable(c.STENCIL_TEST)},f.WebGLRenderGroup.prototype.updateTexture=function(a){this.removeObject(a);for(var b=a.first;b!=this.root&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););this.insertObject(a,b,c)},f.WebGLRenderGroup.prototype.addFilterBlocks=function(a,b){a.__renderGroup=this,b.__renderGroup=this;for(var c=a;c!=this.root.first&&(c=c._iPrev,!c.renderable||!c.__renderGroup););this.insertAfter(a,c);for(var d=b;d!=this.root.first&&(d=d._iPrev,!d.renderable||!d.__renderGroup););this.insertAfter(b,d)},f.WebGLRenderGroup.prototype.removeFilterBlocks=function(a,b){this.removeObject(a),this.removeObject(b)},f.WebGLRenderGroup.prototype.addDisplayObjectAndChildren=function(a){a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a);for(var b=a.first;b!=this.root.first&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););var d=a.first,e=a.last._iNext;do d.__renderGroup=this,d.renderable&&(this.insertObject(d,b,c),b=d),d=d._iNext;while(d!=e)},f.WebGLRenderGroup.prototype.removeDisplayObjectAndChildren=function(a){if(a.__renderGroup==this){a.last;do a.__renderGroup=null,a.renderable&&this.removeObject(a),a=a._iNext;while(a)}},f.WebGLRenderGroup.prototype.insertObject=function(a,b,c){var d=b,e=c;if(a instanceof f.Sprite){var g,h;if(d instanceof f.Sprite){if(g=d.batch,g&&g.texture==a.texture.baseTexture&&g.blendMode==a.blendMode)return g.insertAfter(a,d),void 0}else g=d;if(e)if(e instanceof f.Sprite){if(h=e.batch){if(h.texture==a.texture.baseTexture&&h.blendMode==a.blendMode)return h.insertBefore(a,e),void 0;if(h==g){var i=g.split(e),j=f.WebGLRenderer.getBatch(),k=this.batchs.indexOf(g);return j.init(a),this.batchs.splice(k+1,0,j,i),void 0}}}else h=e;var j=f.WebGLRenderer.getBatch();if(j.init(a),g){var k=this.batchs.indexOf(g);this.batchs.splice(k+1,0,j)}else this.batchs.push(j)}else a instanceof f.TilingSprite?this.initTilingSprite(a):a instanceof f.Strip&&this.initStrip(a),this.insertAfter(a,d)},f.WebGLRenderGroup.prototype.insertAfter=function(a,b){if(b instanceof f.Sprite){var c=b.batch;if(c)if(c.tail==b){var d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a)}else{var e=c.split(b.__next),d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a,e)}else this.batchs.push(a)}else{var d=this.batchs.indexOf(b);this.batchs.splice(d+1,0,a)}},f.WebGLRenderGroup.prototype.removeObject=function(a){var b;if(a instanceof f.Sprite){var c=a.batch;if(!c)return;c.remove(a),0==c.size&&(b=c)}else b=a;if(b){var d=this.batchs.indexOf(b);if(-1==d)return;if(0==d||d==this.batchs.length-1)return this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),void 0;if(this.batchs[d-1]instanceof f.WebGLBatch&&this.batchs[d+1]instanceof f.WebGLBatch&&this.batchs[d-1].texture==this.batchs[d+1].texture&&this.batchs[d-1].blendMode==this.batchs[d+1].blendMode)return this.batchs[d-1].merge(this.batchs[d+1]),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),f.WebGLRenderer.returnBatch(this.batchs[d+1]),this.batchs.splice(d,2),void 0;this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b)}},f.WebGLRenderGroup.prototype.initTilingSprite=function(a){var b=this.gl;a.verticies=new Float32Array([0,0,a.width,0,a.width,a.height,0,a.height]),a.uvs=new Float32Array([0,0,1,0,1,1,0,1]),a.colors=new Float32Array([1,1,1,1]),a.indices=new Uint16Array([0,1,3,2]),a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW),a.texture.baseTexture._glTexture?(b.bindTexture(b.TEXTURE_2D,a.texture.baseTexture._glTexture),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.REPEAT),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.REPEAT),a.texture.baseTexture._powerOf2=!0):a.texture.baseTexture._powerOf2=!0},f.WebGLRenderGroup.prototype.renderStrip=function(a,b){var c=this.gl,d=f.stripShaderProgram;c.useProgram(d);var e=f.mat3.clone(a.worldTransform);f.mat3.transpose(e),c.uniformMatrix3fv(d.translationMatrix,!1,e),c.uniform2f(d.projectionVector,b.x,b.y),c.uniform1f(d.alpha,a.worldAlpha),a.dirty?(a.dirty=!1,c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferData(c.ARRAY_BUFFER,a.verticies,c.STATIC_DRAW),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferData(c.ARRAY_BUFFER,a.uvs,c.STATIC_DRAW),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.bufferData(c.ARRAY_BUFFER,a.colors,c.STATIC_DRAW),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer),c.bufferData(c.ELEMENT_ARRAY_BUFFER,a.indices,c.STATIC_DRAW)):(c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.verticies),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer)),c.drawElements(c.TRIANGLE_STRIP,a.indices.length,c.UNSIGNED_SHORT,0),c.useProgram(f.currentProgram)},f.WebGLRenderGroup.prototype.renderTilingSprite=function(a,b){var c=this.gl;f.shaderProgram;var d=a.tilePosition,e=a.tileScale,g=d.x/a.texture.baseTexture.width,h=d.y/a.texture.baseTexture.height,i=a.width/a.texture.baseTexture.width/e.x,j=a.height/a.texture.baseTexture.height/e.y;a.uvs[0]=0-g,a.uvs[1]=0-h,a.uvs[2]=1*i-g,a.uvs[3]=0-h,a.uvs[4]=1*i-g,a.uvs[5]=1*j-h,a.uvs[6]=0-g,a.uvs[7]=1*j-h,c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.uvs),this.renderStrip(a,b)},f.WebGLRenderGroup.prototype.initStrip=function(a){var b=this.gl;this.shaderProgram,a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW)},f.WebGLFilterManager=function(){this.filterStack=[],this.texturePool=[],this.offsetX=0,this.offsetY=0,this.initShaderBuffers()},f.WebGLFilterManager.prototype.begin=function(a,b){this.width=2*a.x,this.height=2*-a.y,this.buffer=b},f.WebGLFilterManager.prototype.pushFilter=function(a){var b=f.gl;this.filterStack.push(a),a.filterPasses[0],this.offsetX+=a.target.filterArea.x,this.offsetY+=a.target.filterArea.y;var c=this.texturePool.pop();c||(c=new f.FilterTexture(this.width,this.height)),b.bindTexture(b.TEXTURE_2D,c.texture),this.getBounds(a.target);var d=a.target.filterArea;b.bindFramebuffer(b.FRAMEBUFFER,c.frameBuffer),b.viewport(0,0,d.width,d.height),f.projection.x=d.width/2,f.projection.y=-d.height/2,f.offset.x=-d.x,f.offset.y=-d.y,b.uniform2f(f.currentShader.projectionVector,d.width/2,-d.height/2),b.uniform2f(f.currentShader.offsetVector,-d.x,-d.y),b.colorMask(!0,!0,!0,!0),b.clearColor(0,0,0,0),b.clear(b.COLOR_BUFFER_BIT),a._glFilterTexture=c},f.WebGLFilterManager.prototype.popFilter=function(){var a=f.gl,b=this.filterStack.pop(),c=b.target.filterArea,d=b._glFilterTexture;if(b.filterPasses.length>1){a.viewport(0,0,c.width,c.height),a.bindBuffer(a.ARRAY_BUFFER,this.vertexBuffer),this.vertexArray[0]=0,this.vertexArray[1]=c.height,this.vertexArray[2]=c.width,this.vertexArray[3]=c.height,this.vertexArray[4]=0,this.vertexArray[5]=0,this.vertexArray[6]=c.width,this.vertexArray[7]=0,a.bufferSubData(a.ARRAY_BUFFER,0,this.vertexArray),a.bindBuffer(a.ARRAY_BUFFER,this.uvBuffer),this.uvArray[2]=c.width/this.width,this.uvArray[5]=c.height/this.height,this.uvArray[6]=c.width/this.width,this.uvArray[7]=c.height/this.height,a.bufferSubData(a.ARRAY_BUFFER,0,this.uvArray);var e=d,g=this.texturePool.pop();g||(g=new f.FilterTexture(this.width,this.height)),a.bindFramebuffer(a.FRAMEBUFFER,g.frameBuffer),a.clear(a.COLOR_BUFFER_BIT),a.disable(a.BLEND);for(var h=0;hs?s:E,E=E>t?t:E,E=E>u?u:E,E=E>v?v:E,F=F>w?w:F,F=F>x?x:F,F=F>y?y:F,F=F>z?z:F,C=s>C?s:C,C=t>C?t:C,C=u>C?u:C,C=v>C?v:C,D=w>D?w:D,D=x>D?x:D,D=y>D?y:D,D=z>D?z:D),l=!1,A=A._iNext}while(A!=B);E=E>0?E:0,F=F>0?F:0,C=C0&&(f.Texture.frameUpdates=[])},f.CanvasRenderer.prototype.resize=function(a,b){this.width=a,this.height=b,this.view.width=a,this.view.height=b},f.CanvasRenderer.prototype.renderDisplayObject=function(a){var b,c=this.context;c.globalCompositeOperation="source-over";var d=a.last._iNext;a=a.first;do if(b=a.worldTransform,a.visible)if(a.renderable){if(a instanceof f.Sprite){var e=a.texture.frame;e&&e.width&&e.height&&(c.globalAlpha=a.worldAlpha,c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),c.drawImage(a.texture.baseTexture.source,e.x,e.y,e.width,e.height,a.anchor.x*-e.width,a.anchor.y*-e.height,e.width,e.height))}else if(a instanceof f.Strip)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderStrip(a);else if(a instanceof f.TilingSprite)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderTilingSprite(a);else if(a instanceof f.CustomRenderable)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),a.renderCanvas(this);else if(a instanceof f.Graphics)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),f.CanvasGraphics.renderGraphics(a,c);else if(a instanceof f.FilterBlock&&a.data instanceof f.Graphics){var g=a.data;if(a.open){c.save();var h=g.alpha,i=g.worldTransform;c.setTransform(i[0],i[3],i[1],i[4],i[2],i[5]),g.worldAlpha=.5,c.worldAlpha=0,f.CanvasGraphics.renderGraphicsMask(g,c),c.clip(),g.worldAlpha=h}else c.restore()}a=a._iNext}else a=a._iNext;else a=a.last._iNext;while(a!=d)},f.CanvasRenderer.prototype.renderStripFlat=function(a){var b=this.context,c=a.verticies;a.uvs;var d=c.length/2;this.count++,b.beginPath();for(var e=1;d-2>e;e++){var f=2*e,g=c[f],h=c[f+2],i=c[f+4],j=c[f+1],k=c[f+3],l=c[f+5];b.moveTo(g,j),b.lineTo(h,k),b.lineTo(i,l)}b.fillStyle="#FF0000",b.fill(),b.closePath()},f.CanvasRenderer.prototype.renderTilingSprite=function(a){var b=this.context;b.globalAlpha=a.worldAlpha,a.__tilePattern||(a.__tilePattern=b.createPattern(a.texture.baseTexture.source,"repeat")),b.beginPath();var c=a.tilePosition,d=a.tileScale;b.scale(d.x,d.y),b.translate(c.x,c.y),b.fillStyle=a.__tilePattern,b.fillRect(-c.x,-c.y,a.width/d.x,a.height/d.y),b.scale(1/d.x,1/d.y),b.translate(-c.x,-c.y),b.closePath()},f.CanvasRenderer.prototype.renderStrip=function(a){var b=this.context,c=a.verticies,d=a.uvs,e=c.length/2;this.count++;for(var f=1;e-2>f;f++){var g=2*f,h=c[g],i=c[g+2],j=c[g+4],k=c[g+1],l=c[g+3],m=c[g+5],n=d[g]*a.texture.width,o=d[g+2]*a.texture.width,p=d[g+4]*a.texture.width,q=d[g+1]*a.texture.height,r=d[g+3]*a.texture.height,s=d[g+5]*a.texture.height;b.save(),b.beginPath(),b.moveTo(h,k),b.lineTo(i,l),b.lineTo(j,m),b.closePath(),b.clip();var t=n*r+q*p+o*s-r*p-q*o-n*s,u=h*r+q*j+i*s-r*j-q*i-h*s,v=n*i+h*p+o*j-i*p-h*o-n*j,w=n*r*j+q*i*p+h*o*s-h*r*p-q*o*j-n*i*s,x=k*r+q*m+l*s-r*m-q*l-k*s,y=n*l+k*p+o*m-l*p-k*o-n*m,z=n*r*m+q*l*p+k*o*s-k*r*p-q*o*m-n*l*s;b.transform(u/t,x/t,v/t,y/t,w/t,z/t),b.drawImage(a.texture.baseTexture.source,0,0),b.restore()}},f.CanvasGraphics=function(){},f.CanvasGraphics.renderGraphics=function(a,b){for(var c=a.worldAlpha,d=0;d1&&(c=1,console.log("Pixi.js warning: masks in canvas can only mask using the first path in the graphics object"));for(var d=0;1>d;d++){var e=a.graphicsData[d],g=e.points;if(e.type==f.Graphics.POLY){b.beginPath(),b.moveTo(g[0],g[1]);for(var h=1;hb?b:d,e=b+m>e?b+m:e,g=g>c?b:g,h=c+n>h?c+n:h}else if(k===f.Graphics.CIRC||k===f.Graphics.ELIP){b=a.x,c=a.y;var o=a.radius+l/2;d=d>b-o?b-o:d,e=b+o>e?b+o:e,g=g>c-o?c-o:g,h=c+o>h?c+o:h}else for(var p=0;pb-l?b-l:d,e=b+l>e?b+l:e,g=g>c-l?c-l:g,h=c+l>h?c+l:h}this.bounds=new f.Rectangle(d,g,e-d,h-g)}},f.Graphics.POLY=0,f.Graphics.RECT=1,f.Graphics.CIRC=2,f.Graphics.ELIP=3,f.Strip=function(a,b,c){f.DisplayObjectContainer.call(this),this.texture=a,this.blendMode=f.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(d){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=b,this.height=c,a.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},f.Strip.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Strip.prototype.constructor=f.Strip,f.Strip.prototype.setTexture=function(a){this.texture=a,this.width=a.frame.width,this.height=a.frame.height,this.updateFrame=!0},f.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},f.Rope=function(a,b){f.Strip.call(this,a),this.points=b;try{this.verticies=new Float32Array(4*b.length),this.uvs=new Float32Array(4*b.length),this.colors=new Float32Array(2*b.length),this.indices=new Uint16Array(2*b.length)}catch(c){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},f.Rope.prototype=Object.create(f.Strip.prototype),f.Rope.prototype.constructor=f.Rope,f.Rope.prototype.refresh=function(){var a=this.points;if(!(a.length<1)){var b=this.uvs,c=this.indices,d=this.colors,e=a[0],f=a[0];this.count-=.2,b[0]=0,b[1]=1,b[2]=0,b[3]=1,d[0]=1,d[1]=1,c[0]=0,c[1]=1;for(var g=a.length,h=1;g>h;h++){var f=a[h],i=4*h,j=h/(g-1);h%2?(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1):(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1),i=2*h,d[i]=1,d[i+1]=1,i=2*h,c[i]=i,c[i+1]=i+1,e=f}}},f.Rope.prototype.updateTransform=function(){var a=this.points;if(!(a.length<1)){var b,c=this.verticies,d=a[0],e={x:0,y:0},g=a[0];this.count-=.2,c[0]=g.x+e.x,c[1]=g.y+e.y,c[2]=g.x-e.x,c[3]=g.y-e.y;for(var h=a.length,i=1;h>i;i++){var g=a[i],j=4*i;b=i1&&(k=1);var l=Math.sqrt(e.x*e.x+e.y*e.y),m=this.texture.height/2;e.x/=l,e.y/=l,e.x*=m,e.y*=m,c[j]=g.x+e.x,c[j+1]=g.y+e.y,c[j+2]=g.x-e.x,c[j+3]=g.y-e.y,d=g}f.DisplayObjectContainer.prototype.updateTransform.call(this)}},f.Rope.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite=function(a,b,c){f.DisplayObjectContainer.call(this),this.texture=a,this.width=b,this.height=c,this.tileScale=new f.Point(1,1),this.tilePosition=new f.Point(0,0),this.renderable=!0,this.blendMode=f.blendModes.NORMAL},f.TilingSprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.TilingSprite.prototype.constructor=f.TilingSprite,f.TilingSprite.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},f.Spine=function(a){if(f.DisplayObjectContainer.call(this),this.spineData=f.AnimCache[a],!this.spineData)throw new Error("Spine data must be preloaded using PIXI.SpineLoader or PIXI.AssetLoader: "+a);this.skeleton=new l.Skeleton(this.spineData),this.skeleton.updateWorldTransform(),this.stateData=new l.AnimationStateData(this.spineData),this.state=new l.AnimationState(this.stateData),this.slotContainers=[];for(var b=0,c=this.skeleton.drawOrder.length;c>b;b++){var d=this.skeleton.drawOrder[b],e=d.attachment,g=new f.DisplayObjectContainer;if(this.slotContainers.push(g),this.addChild(g),e instanceof l.RegionAttachment){var h=e.rendererObject.name,i=this.createSprite(d,e.rendererObject);d.currentSprite=i,d.currentSpriteName=h,g.addChild(i)}}},f.Spine.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Spine.prototype.constructor=f.Spine,f.Spine.prototype.updateTransform=function(){this.lastTime=this.lastTime||Date.now();var a=.001*(Date.now()-this.lastTime);this.lastTime=Date.now(),this.state.update(a),this.state.apply(this.skeleton),this.skeleton.updateWorldTransform();for(var b=this.skeleton.drawOrder,c=0,d=b.length;d>c;c++){var e=b[c],g=e.attachment,h=this.slotContainers[c];if(g instanceof l.RegionAttachment){if(g.rendererObject&&(!e.currentSpriteName||e.currentSpriteName!=g.name)){var i=g.rendererObject.name;if(void 0!==e.currentSprite&&(e.currentSprite.visible=!1),e.sprites=e.sprites||{},void 0!==e.sprites[i])e.sprites[i].visible=!0;else{var j=this.createSprite(e,g.rendererObject);h.addChild(j)}e.currentSprite=e.sprites[i],e.currentSpriteName=i}h.visible=!0;var k=e.bone;h.position.x=k.worldX+g.x*k.m00+g.y*k.m01,h.position.y=k.worldY+g.x*k.m10+g.y*k.m11,h.scale.x=k.worldScaleX,h.scale.y=k.worldScaleY,h.rotation=-(e.bone.worldRotation*Math.PI/180)}else h.visible=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.Spine.prototype.createSprite=function(a,b){var c=f.TextureCache[b.name]?b.name:b.name+".png",d=new f.Sprite(f.Texture.fromFrame(c));return d.scale=b.scale,d.rotation=b.rotation,d.anchor.x=d.anchor.y=.5,a.sprites=a.sprites||{},a.sprites[b.name]=d,d};var l={};l.BoneData=function(a,b){this.name=a,this.parent=b},l.BoneData.prototype={length:0,x:0,y:0,rotation:0,scaleX:1,scaleY:1},l.SlotData=function(a,b){this.name=a,this.boneData=b},l.SlotData.prototype={r:1,g:1,b:1,a:1,attachmentName:null},l.Bone=function(a,b){this.data=a,this.parent=b,this.setToSetupPose()},l.Bone.yDown=!1,l.Bone.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,m00:0,m01:0,worldX:0,m10:0,m11:0,worldY:0,worldRotation:0,worldScaleX:1,worldScaleY:1,updateWorldTransform:function(a,b){var c=this.parent;null!=c?(this.worldX=this.x*c.m00+this.y*c.m01+c.worldX,this.worldY=this.x*c.m10+this.y*c.m11+c.worldY,this.worldScaleX=c.worldScaleX*this.scaleX,this.worldScaleY=c.worldScaleY*this.scaleY,this.worldRotation=c.worldRotation+this.rotation):(this.worldX=this.x,this.worldY=this.y,this.worldScaleX=this.scaleX,this.worldScaleY=this.scaleY,this.worldRotation=this.rotation);var d=this.worldRotation*Math.PI/180,e=Math.cos(d),f=Math.sin(d);this.m00=e*this.worldScaleX,this.m10=f*this.worldScaleX,this.m01=-f*this.worldScaleY,this.m11=e*this.worldScaleY,a&&(this.m00=-this.m00,this.m01=-this.m01),b&&(this.m10=-this.m10,this.m11=-this.m11),l.Bone.yDown&&(this.m10=-this.m10,this.m11=-this.m11)},setToSetupPose:function(){var a=this.data;this.x=a.x,this.y=a.y,this.rotation=a.rotation,this.scaleX=a.scaleX,this.scaleY=a.scaleY}},l.Slot=function(a,b,c){this.data=a,this.skeleton=b,this.bone=c,this.setToSetupPose()},l.Slot.prototype={r:1,g:1,b:1,a:1,_attachmentTime:0,attachment:null,setAttachment:function(a){this.attachment=a,this._attachmentTime=this.skeleton.time},setAttachmentTime:function(a){this._attachmentTime=this.skeleton.time-a},getAttachmentTime:function(){return this.skeleton.time-this._attachmentTime},setToSetupPose:function(){var a=this.data;this.r=a.r,this.g=a.g,this.b=a.b,this.a=a.a;for(var b=this.skeleton.data.slots,c=0,d=b.length;d>c;c++)if(b[c]==a){this.setAttachment(a.attachmentName?this.skeleton.getAttachmentBySlotIndex(c,a.attachmentName):null);break}}},l.Skin=function(a){this.name=a,this.attachments={}},l.Skin.prototype={addAttachment:function(a,b,c){this.attachments[a+":"+b]=c},getAttachment:function(a,b){return this.attachments[a+":"+b]},_attachAll:function(a,b){for(var c in b.attachments){var d=c.indexOf(":"),e=parseInt(c.substring(0,d)),f=c.substring(d+1),g=a.slots[e];if(g.attachment&&g.attachment.name==f){var h=this.getAttachment(e,f);h&&g.setAttachment(h)}}}},l.Animation=function(a,b,c){this.name=a,this.timelines=b,this.duration=c},l.Animation.prototype={apply:function(a,b,c){c&&0!=this.duration&&(b%=this.duration);for(var d=this.timelines,e=0,f=d.length;f>e;e++)d[e].apply(a,b,1)},mix:function(a,b,c,d){c&&0!=this.duration&&(b%=this.duration);for(var e=this.timelines,f=0,g=e.length;g>f;f++)e[f].apply(a,b,d)}},l.binarySearch=function(a,b,c){var d=0,e=Math.floor(a.length/c)-2;if(0==e)return c;for(var f=e>>>1;;){if(a[(f+1)*c]<=b?d=f+1:e=f,d==e)return(d+1)*c;f=d+e>>>1}},l.linearSearch=function(a,b,c){for(var d=0,e=a.length-c;e>=d;d+=c)if(a[d]>b)return d;return-1},l.Curves=function(a){this.curves=[],this.curves.length=6*(a-1)},l.Curves.prototype={setLinear:function(a){this.curves[6*a]=0},setStepped:function(a){this.curves[6*a]=-1},setCurve:function(a,b,c,d,e){var f=.1,g=f*f,h=g*f,i=3*f,j=3*g,k=6*g,l=6*h,m=2*-b+d,n=2*-c+e,o=3*(b-d)+1,p=3*(c-e)+1,q=6*a,r=this.curves;r[q]=b*i+m*j+o*h,r[q+1]=c*i+n*j+p*h,r[q+2]=m*k+o*l,r[q+3]=n*k+p*l,r[q+4]=o*l,r[q+5]=p*l},getCurvePercent:function(a,b){b=0>b?0:b>1?1:b;var c=6*a,d=this.curves,e=d[c];if(!e)return b;if(-1==e)return 0;for(var f=d[c+1],g=d[c+2],h=d[c+3],i=d[c+4],j=d[c+5],k=e,l=f,m=8;;){if(k>=b){var n=k-e,o=l-f;return o+(l-o)*(b-n)/(k-n)}if(0==m)break;m--,e+=g,f+=h,g+=i,h+=j,k+=e,l+=f}return l+(1-l)*(b-k)/(1-k)}},l.RotateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=2*a},l.RotateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(a,b,c){a*=2,this.frames[a]=b,this.frames[a+1]=c},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-2]){for(var f=e.data.rotation+d[d.length-1]-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;return e.rotation+=f*c,void 0}var g=l.binarySearch(d,b,2),h=d[g-1],i=d[g],j=1-(b-i)/(d[g-2]-i);j=this.curves.getCurvePercent(g/2-1,j);for(var f=d[g+1]-h;f>180;)f-=360;for(;-180>f;)f+=360;for(f=e.data.rotation+(h+f*j)-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;e.rotation+=f*c}}},l.TranslateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.TranslateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.x+=(e.data.x+d[d.length-2]-e.x)*c,e.y+=(e.data.y+d[d.length-1]-e.y)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.x+=(e.data.x+g+(d[f+1]-g)*j-e.x)*c,e.y+=(e.data.y+h+(d[f+2]-h)*j-e.y)*c}}},l.ScaleTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.ScaleTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.scaleX+=(e.data.scaleX-1+d[d.length-2]-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+d[d.length-1]-e.scaleY)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.scaleX+=(e.data.scaleX-1+g+(d[f+1]-g)*j-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+h+(d[f+2]-h)*j-e.scaleY)*c}}},l.ColorTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=5*a},l.ColorTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(c,d){c*=5,this.frames[c]=d,this.frames[c+1]=r,this.frames[c+2]=g,this.frames[c+3]=b,this.frames[c+4]=a},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-5]){var f=d.length-1;return e.r=d[f-3],e.g=d[f-2],e.b=d[f-1],e.a=d[f],void 0}var g=l.binarySearch(d,b,5),h=d[g-4],i=d[g-3],j=d[g-2],k=d[g-1],m=d[g],n=1-(b-m)/(d[g-5]-m);n=this.curves.getCurvePercent(g/5-1,n);var o=h+(d[g+1]-h)*n,p=i+(d[g+2]-i)*n,q=j+(d[g+3]-j)*n,r=k+(d[g+4]-k)*n;1>c?(e.r+=(o-e.r)*c,e.g+=(p-e.g)*c,e.b+=(q-e.b)*c,e.a+=(r-e.a)*c):(e.r=o,e.g=p,e.b=q,e.a=r)}}},l.AttachmentTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=a,this.attachmentNames=[],this.attachmentNames.length=a},l.AttachmentTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length},setFrame:function(a,b,c){this.frames[a]=b,this.attachmentNames[a]=c},apply:function(a,b){var c=this.frames;if(!(b=c[c.length-1]?c.length-1:l.binarySearch(c,b,1)-1;var e=this.attachmentNames[d];a.slots[this.slotIndex].setAttachment(e?a.getAttachmentBySlotIndex(this.slotIndex,e):null)}}},l.SkeletonData=function(){this.bones=[],this.slots=[],this.skins=[],this.animations=[]},l.SkeletonData.prototype={defaultSkin:null,findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return slot[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSkin:function(a){for(var b=this.skins,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findAnimation:function(a){for(var b=this.animations,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null}},l.Skeleton=function(a){this.data=a,this.bones=[];for(var b=0,c=a.bones.length;c>b;b++){var d=a.bones[b],e=d.parent?this.bones[a.bones.indexOf(d.parent)]:null;this.bones.push(new l.Bone(d,e))}this.slots=[],this.drawOrder=[];for(var b=0,c=a.slots.length;c>b;b++){var f=a.slots[b],g=this.bones[a.bones.indexOf(f.boneData)],h=new l.Slot(f,this,g);this.slots.push(h),this.drawOrder.push(h)}},l.Skeleton.prototype={x:0,y:0,skin:null,r:1,g:1,b:1,a:1,time:0,flipX:!1,flipY:!1,updateWorldTransform:function(){for(var a=this.flipX,b=this.flipY,c=this.bones,d=0,e=c.length;e>d;d++)c[d].updateWorldTransform(a,b)},setToSetupPose:function(){this.setBonesToSetupPose(),this.setSlotsToSetupPose()},setBonesToSetupPose:function(){for(var a=this.bones,b=0,c=a.length;c>b;b++)a[b].setToSetupPose()},setSlotsToSetupPose:function(){for(var a=this.slots,b=0,c=a.length;c>b;b++)a[b].setToSetupPose(b)},getRootBone:function(){return 0==this.bones.length?null:this.bones[0]},findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},setSkinByName:function(a){var b=this.data.findSkin(a);if(!b)throw"Skin not found: "+a;this.setSkin(b)},setSkin:function(a){this.skin&&a&&a._attachAll(this,this.skin),this.skin=a},getAttachmentBySlotName:function(a,b){return this.getAttachmentBySlotIndex(this.data.findSlotIndex(a),b)},getAttachmentBySlotIndex:function(a,b){if(this.skin){var c=this.skin.getAttachment(a,b);if(c)return c}return this.data.defaultSkin?this.data.defaultSkin.getAttachment(a,b):null},setAttachment:function(a,b){for(var c=this.slots,d=0,e=c.size;e>d;d++){var f=c[d];if(f.data.name==a){var g=null;if(b&&(g=this.getAttachment(d,b),null==g))throw"Attachment not found: "+b+", for slot: "+a;return f.setAttachment(g),void 0}}throw"Slot not found: "+a},update:function(a){time+=a}},l.AttachmentType={region:0},l.RegionAttachment=function(){this.offset=[],this.offset.length=8,this.uvs=[],this.uvs.length=8},l.RegionAttachment.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,width:0,height:0,rendererObject:null,regionOffsetX:0,regionOffsetY:0,regionWidth:0,regionHeight:0,regionOriginalWidth:0,regionOriginalHeight:0,setUVs:function(a,b,c,d,e){var f=this.uvs;e?(f[2]=a,f[3]=d,f[4]=a,f[5]=b,f[6]=c,f[7]=b,f[0]=c,f[1]=d):(f[0]=a,f[1]=d,f[2]=a,f[3]=b,f[4]=c,f[5]=b,f[6]=c,f[7]=d)},updateOffset:function(){var a=this.width/this.regionOriginalWidth*this.scaleX,b=this.height/this.regionOriginalHeight*this.scaleY,c=-this.width/2*this.scaleX+this.regionOffsetX*a,d=-this.height/2*this.scaleY+this.regionOffsetY*b,e=c+this.regionWidth*a,f=d+this.regionHeight*b,g=this.rotation*Math.PI/180,h=Math.cos(g),i=Math.sin(g),j=c*h+this.x,k=c*i,l=d*h+this.y,m=d*i,n=e*h+this.x,o=e*i,p=f*h+this.y,q=f*i,r=this.offset;r[0]=j-m,r[1]=l+k,r[2]=j-q,r[3]=p+k,r[4]=n-q,r[5]=p+o,r[6]=n-m,r[7]=l+o},computeVertices:function(a,b,c,d){a+=c.worldX,b+=c.worldY;var e=c.m00,f=c.m01,g=c.m10,h=c.m11,i=this.offset;d[0]=i[0]*e+i[1]*f+a,d[1]=i[0]*g+i[1]*h+b,d[2]=i[2]*e+i[3]*f+a,d[3]=i[2]*g+i[3]*h+b,d[4]=i[4]*e+i[5]*f+a,d[5]=i[4]*g+i[5]*h+b,d[6]=i[6]*e+i[7]*f+a,d[7]=i[6]*g+i[7]*h+b}},l.AnimationStateData=function(a){this.skeletonData=a,this.animationToMixTime={}},l.AnimationStateData.prototype={defaultMix:0,setMixByName:function(a,b,c){var d=this.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;var e=this.skeletonData.findAnimation(b);if(!e)throw"Animation not found: "+b;this.setMix(d,e,c)},setMix:function(a,b,c){this.animationToMixTime[a.name+":"+b.name]=c},getMix:function(a,b){var c=this.animationToMixTime[a.name+":"+b.name];return c?c:this.defaultMix}},l.AnimationState=function(a){this.data=a,this.queue=[]},l.AnimationState.prototype={current:null,previous:null,currentTime:0,previousTime:0,currentLoop:!1,previousLoop:!1,mixTime:0,mixDuration:0,update:function(a){if(this.currentTime+=a,this.previousTime+=a,this.mixTime+=a,this.queue.length>0){var b=this.queue[0];this.currentTime>=b.delay&&(this._setAnimation(b.animation,b.loop),this.queue.shift())}},apply:function(a){if(this.current)if(this.previous){this.previous.apply(a,this.previousTime,this.previousLoop);var b=this.mixTime/this.mixDuration;b>=1&&(b=1,this.previous=null),this.current.mix(a,this.currentTime,this.currentLoop,b)}else this.current.apply(a,this.currentTime,this.currentLoop)},clearAnimation:function(){this.previous=null,this.current=null,this.queue.length=0},_setAnimation:function(a,b){this.previous=null,a&&this.current&&(this.mixDuration=this.data.getMix(this.current,a),this.mixDuration>0&&(this.mixTime=0,this.previous=this.current,this.previousTime=this.currentTime,this.previousLoop=this.currentLoop)),this.current=a,this.currentLoop=b,this.currentTime=0},setAnimationByName:function(a,b){var c=this.data.skeletonData.findAnimation(a);if(!c)throw"Animation not found: "+a;this.setAnimation(c,b)},setAnimation:function(a,b){this.queue.length=0,this._setAnimation(a,b)},addAnimationByName:function(a,b,c){var d=this.data.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;this.addAnimation(d,b,c)},addAnimation:function(a,b,c){var d={};if(d.animation=a,d.loop=b,!c||0>=c){var e=0==this.queue.length?this.current:this.queue[this.queue.length-1].animation;c=null!=e?e.duration-this.data.getMix(e,a)+(c||0):0}d.delay=c,this.queue.push(d)},isComplete:function(){return!this.current||this.currentTime>=this.current.duration}},l.SkeletonJson=function(a){this.attachmentLoader=a},l.SkeletonJson.prototype={scale:1,readSkeletonData:function(a){for(var b=new l.SkeletonData,c=a.bones,d=0,e=c.length;e>d;d++){var f=c[d],g=null;if(f.parent&&(g=b.findBone(f.parent),!g))throw"Parent bone not found: "+f.parent;var h=new l.BoneData(f.name,g);h.length=(f.length||0)*this.scale,h.x=(f.x||0)*this.scale,h.y=(f.y||0)*this.scale,h.rotation=f.rotation||0,h.scaleX=f.scaleX||1,h.scaleY=f.scaleY||1,b.bones.push(h)}for(var i=a.slots,d=0,e=i.length;e>d;d++){var j=i[d],h=b.findBone(j.bone);if(!h)throw"Slot bone not found: "+j.bone;var k=new l.SlotData(j.name,h),m=j.color;m&&(k.r=l.SkeletonJson.toColor(m,0),k.g=l.SkeletonJson.toColor(m,1),k.b=l.SkeletonJson.toColor(m,2),k.a=l.SkeletonJson.toColor(m,3)),k.attachmentName=j.attachment,b.slots.push(k)}var n=a.skins;for(var o in n)if(n.hasOwnProperty(o)){var p=n[o],q=new l.Skin(o);for(var r in p)if(p.hasOwnProperty(r)){var s=b.findSlotIndex(r),t=p[r];for(var u in t)if(t.hasOwnProperty(u)){var v=this.readAttachment(q,u,t[u]);null!=v&&q.addAttachment(s,u,v)}}b.skins.push(q),"default"==q.name&&(b.defaultSkin=q)}var w=a.animations;for(var x in w)w.hasOwnProperty(x)&&this.readAnimation(x,w[x],b);return b},readAttachment:function(a,b,c){b=c.name||b;var d=l.AttachmentType[c.type||"region"];if(d==l.AttachmentType.region){var e=new l.RegionAttachment; +return e.x=(c.x||0)*this.scale,e.y=(c.y||0)*this.scale,e.scaleX=c.scaleX||1,e.scaleY=c.scaleY||1,e.rotation=c.rotation||0,e.width=(c.width||32)*this.scale,e.height=(c.height||32)*this.scale,e.updateOffset(),e.rendererObject={},e.rendererObject.name=b,e.rendererObject.scale={},e.rendererObject.scale.x=e.scaleX,e.rendererObject.scale.y=e.scaleY,e.rendererObject.rotation=-e.rotation*Math.PI/180,e}throw"Unknown attachment type: "+d},readAnimation:function(a,b,c){var d=[],e=0,f=b.bones;for(var g in f)if(f.hasOwnProperty(g)){var h=c.findBoneIndex(g);if(-1==h)throw"Bone not found: "+g;var i=f[g];for(var j in i)if(i.hasOwnProperty(j)){var k=i[j];if("rotate"==j){var m=new l.RotateTimeline(k.length);m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n,q.time,q.angle),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[2*m.getFrameCount()-2])}else{if("translate"!=j&&"scale"!=j)throw"Invalid timeline type for a bone: "+j+" ("+g+")";var m,r=1;"scale"==j?m=new l.ScaleTimeline(k.length):(m=new l.TranslateTimeline(k.length),r=this.scale),m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],s=(q.x||0)*r,t=(q.y||0)*r;m.setFrame(n,q.time,s,t),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[3*m.getFrameCount()-3])}}}var u=b.slots;for(var v in u)if(u.hasOwnProperty(v)){var w=u[v],x=c.findSlotIndex(v);for(var j in w)if(w.hasOwnProperty(j)){var k=w[j];if("color"==j){var m=new l.ColorTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],y=q.color,z=l.SkeletonJson.toColor(y,0),A=l.SkeletonJson.toColor(y,1),B=l.SkeletonJson.toColor(y,2),C=l.SkeletonJson.toColor(y,3);m.setFrame(n,q.time,z,A,B,C),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[5*m.getFrameCount()-5])}else{if("attachment"!=j)throw"Invalid timeline type for a slot: "+j+" ("+v+")";var m=new l.AttachmentTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n++,q.time,q.name)}d.push(m),e=Math.max(e,m.frames[m.getFrameCount()-1])}}}c.animations.push(new l.Animation(a,d,e))}},l.SkeletonJson.readCurve=function(a,b,c){var d=c.curve;d&&("stepped"==d?a.curves.setStepped(b):d instanceof Array&&a.curves.setCurve(b,d[0],d[1],d[2],d[3]))},l.SkeletonJson.toColor=function(a,b){if(8!=a.length)throw"Color hexidecimal length must be 8, recieved: "+a;return parseInt(a.substring(2*b,2),16)/255},l.Atlas=function(a,b){this.textureLoader=b,this.pages=[],this.regions=[];var c=new l.AtlasReader(a),d=[];d.length=4;for(var e=null;;){var f=c.readLine();if(null==f)break;if(f=c.trim(f),0==f.length)e=null;else if(e){var g=new l.AtlasRegion;g.name=f,g.page=e,g.rotate="true"==c.readValue(),c.readTuple(d);var h=parseInt(d[0]),i=parseInt(d[1]);c.readTuple(d);var j=parseInt(d[0]),k=parseInt(d[1]);g.u=h/e.width,g.v=i/e.height,g.rotate?(g.u2=(h+k)/e.width,g.v2=(i+j)/e.height):(g.u2=(h+j)/e.width,g.v2=(i+k)/e.height),g.x=h,g.y=i,g.width=Math.abs(j),g.height=Math.abs(k),4==c.readTuple(d)&&(g.splits=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],4==c.readTuple(d)&&(g.pads=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],c.readTuple(d))),g.originalWidth=parseInt(d[0]),g.originalHeight=parseInt(d[1]),c.readTuple(d),g.offsetX=parseInt(d[0]),g.offsetY=parseInt(d[1]),g.index=parseInt(c.readValue()),this.regions.push(g)}else{e=new l.AtlasPage,e.name=f,e.format=l.Atlas.Format[c.readValue()],c.readTuple(d),e.minFilter=l.Atlas.TextureFilter[d[0]],e.magFilter=l.Atlas.TextureFilter[d[1]];var m=c.readValue();e.uWrap=l.Atlas.TextureWrap.clampToEdge,e.vWrap=l.Atlas.TextureWrap.clampToEdge,"x"==m?e.uWrap=l.Atlas.TextureWrap.repeat:"y"==m?e.vWrap=l.Atlas.TextureWrap.repeat:"xy"==m&&(e.uWrap=e.vWrap=l.Atlas.TextureWrap.repeat),b.load(e,f),this.pages.push(e)}}},l.Atlas.prototype={findRegion:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},dispose:function(){for(var a=this.pages,b=0,c=a.length;c>b;b++)this.textureLoader.unload(a[b].rendererObject)},updateUVs:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++){var e=b[c];e.page==a&&(e.u=e.x/a.width,e.v=e.y/a.height,e.rotate?(e.u2=(e.x+e.height)/a.width,e.v2=(e.y+e.width)/a.height):(e.u2=(e.x+e.width)/a.width,e.v2=(e.y+e.height)/a.height))}}},l.Atlas.Format={alpha:0,intensity:1,luminanceAlpha:2,rgb565:3,rgba4444:4,rgb888:5,rgba8888:6},l.Atlas.TextureFilter={nearest:0,linear:1,mipMap:2,mipMapNearestNearest:3,mipMapLinearNearest:4,mipMapNearestLinear:5,mipMapLinearLinear:6},l.Atlas.TextureWrap={mirroredRepeat:0,clampToEdge:1,repeat:2},l.AtlasPage=function(){},l.AtlasPage.prototype={name:null,format:null,minFilter:null,magFilter:null,uWrap:null,vWrap:null,rendererObject:null,width:0,height:0},l.AtlasRegion=function(){},l.AtlasRegion.prototype={page:null,name:null,x:0,y:0,width:0,height:0,u:0,v:0,u2:0,v2:0,offsetX:0,offsetY:0,originalWidth:0,originalHeight:0,index:0,rotate:!1,splits:null,pads:null},l.AtlasReader=function(a){this.lines=a.split(/\r\n|\r|\n/)},l.AtlasReader.prototype={index:0,trim:function(a){return a.replace(/^\s+|\s+$/g,"")},readLine:function(){return this.index>=this.lines.length?null:this.lines[this.index++]},readValue:function(){var a=this.readLine(),b=a.indexOf(":");if(-1==b)throw"Invalid line: "+a;return this.trim(a.substring(b+1))},readTuple:function(a){var b=this.readLine(),c=b.indexOf(":");if(-1==c)throw"Invalid line: "+b;for(var d=0,e=c+1;3>d;d++){var f=b.indexOf(",",e);if(-1==f){if(0==d)throw"Invalid line: "+b;break}a[d]=this.trim(b.substr(e,f-e)),e=f+1}return a[d]=this.trim(b.substring(e)),d+1}},l.AtlasAttachmentLoader=function(a){this.atlas=a},l.AtlasAttachmentLoader.prototype={newAttachment:function(a,b,c){switch(b){case l.AttachmentType.region:var d=this.atlas.findRegion(c);if(!d)throw"Region not found in atlas: "+c+" ("+b+")";var e=new l.RegionAttachment(c);return e.rendererObject=d,e.setUVs(d.u,d.v,d.u2,d.v2,d.rotate),e.regionOffsetX=d.offsetX,e.regionOffsetY=d.offsetY,e.regionWidth=d.width,e.regionHeight=d.height,e.regionOriginalWidth=d.originalWidth,e.regionOriginalHeight=d.originalHeight,e}throw"Unknown attachment type: "+b}},f.AnimCache={},l.Bone.yDown=!0,f.CustomRenderable=function(){f.DisplayObject.call(this),this.renderable=!0},f.CustomRenderable.prototype=Object.create(f.DisplayObject.prototype),f.CustomRenderable.prototype.constructor=f.CustomRenderable,f.CustomRenderable.prototype.renderCanvas=function(){},f.CustomRenderable.prototype.initWebGL=function(){},f.CustomRenderable.prototype.renderWebGL=function(){},f.BaseTextureCache={},f.texturesToUpdate=[],f.texturesToDestroy=[],f.BaseTexture=function(a){if(f.EventTarget.call(this),this.width=100,this.height=100,this.hasLoaded=!1,this.source=a,a){if(this.source instanceof Image||this.source instanceof HTMLImageElement)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);else{var b=this;this.source.onload=function(){b.hasLoaded=!0,b.width=b.source.width,b.height=b.source.height,f.texturesToUpdate.push(b),b.dispatchEvent({type:"loaded",content:b})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);this._powerOf2=!1}},f.BaseTexture.prototype.constructor=f.BaseTexture,f.BaseTexture.prototype.destroy=function(){this.source instanceof Image&&(this.source.src=null),this.source=null,f.texturesToDestroy.push(this)},f.BaseTexture.fromImage=function(a,b){var c=f.BaseTextureCache[a];if(!c){var d=new Image;b&&(d.crossOrigin=""),d.src=a,c=new f.BaseTexture(d),f.BaseTextureCache[a]=c}return c},f.TextureCache={},f.FrameCache={},f.Texture=function(a,b){if(f.EventTarget.call(this),b||(this.noFrame=!0,b=new f.Rectangle(0,0,1,1)),a instanceof f.Texture&&(a=a.baseTexture),this.baseTexture=a,this.frame=b,this.trim=new f.Point,this.scope=this,a.hasLoaded)this.noFrame&&(b=new f.Rectangle(0,0,a.width,a.height)),this.setFrame(b);else{var c=this;a.addEventListener("loaded",function(){c.onBaseTextureLoaded()})}},f.Texture.prototype.constructor=f.Texture,f.Texture.prototype.onBaseTextureLoaded=function(){var a=this.baseTexture;a.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new f.Rectangle(0,0,a.width,a.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},f.Texture.prototype.destroy=function(a){a&&this.baseTexture.destroy()},f.Texture.prototype.setFrame=function(a){if(this.frame=a,this.width=a.width,this.height=a.height,a.x+a.width>this.baseTexture.width||a.y+a.height>this.baseTexture.height)throw new Error("Texture Error: frame does not fit inside the base Texture dimensions "+this);this.updateFrame=!0,f.Texture.frameUpdates.push(this)},f.Texture.fromImage=function(a,b){var c=f.TextureCache[a];return c||(c=new f.Texture(f.BaseTexture.fromImage(a,b)),f.TextureCache[a]=c),c},f.Texture.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache "+this);return b},f.Texture.fromCanvas=function(a){var b=new f.BaseTexture(a);return new f.Texture(b)},f.Texture.addTextureToCache=function(a,b){f.TextureCache[b]=a},f.Texture.removeTextureFromCache=function(a){var b=f.TextureCache[a];return f.TextureCache[a]=null,b},f.Texture.frameUpdates=[],f.RenderTexture=function(a,b){f.EventTarget.call(this),this.width=a||100,this.height=b||100,this.indetityMatrix=f.mat3.create(),this.frame=new f.Rectangle(0,0,this.width,this.height),f.gl?this.initWebGL():this.initCanvas()},f.RenderTexture.prototype=Object.create(f.Texture.prototype),f.RenderTexture.prototype.constructor=f.RenderTexture,f.RenderTexture.prototype.initWebGL=function(){var a=f.gl;this.glFramebuffer=a.createFramebuffer(),a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),this.glFramebuffer.width=this.width,this.glFramebuffer.height=this.height,this.baseTexture=new f.BaseTexture,this.baseTexture.width=this.width,this.baseTexture.height=this.height,this.baseTexture._glTexture=a.createTexture(),a.bindTexture(a.TEXTURE_2D,this.baseTexture._glTexture),a.texImage2D(a.TEXTURE_2D,0,a.RGBA,this.width,this.height,0,a.RGBA,a.UNSIGNED_BYTE,null),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MAG_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MIN_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_S,a.CLAMP_TO_EDGE),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_T,a.CLAMP_TO_EDGE),this.baseTexture.isRender=!0,a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),a.framebufferTexture2D(a.FRAMEBUFFER,a.COLOR_ATTACHMENT0,a.TEXTURE_2D,this.baseTexture._glTexture,0),this.projection=new f.Point(this.width/2,-this.height/2),this.render=this.renderWebGL},f.RenderTexture.prototype.resize=function(a,b){if(this.width=a,this.height=b,f.gl){this.projection.x=this.width/2,this.projection.y=-this.height/2;var c=f.gl;c.bindTexture(c.TEXTURE_2D,this.baseTexture._glTexture),c.texImage2D(c.TEXTURE_2D,0,c.RGBA,this.width,this.height,0,c.RGBA,c.UNSIGNED_BYTE,null)}else this.frame.width=this.width,this.frame.height=this.height,this.renderer.resize(this.width,this.height)},f.RenderTexture.prototype.initCanvas=function(){this.renderer=new f.CanvasRenderer(this.width,this.height,null,0),this.baseTexture=new f.BaseTexture(this.renderer.view),this.frame=new f.Rectangle(0,0,this.width,this.height),this.render=this.renderCanvas},f.RenderTexture.prototype.renderWebGL=function(a,b,c){var d=f.gl;d.colorMask(!0,!0,!0,!0),d.viewport(0,0,this.width,this.height),d.bindFramebuffer(d.FRAMEBUFFER,this.glFramebuffer),c&&(d.clearColor(0,0,0,0),d.clear(d.COLOR_BUFFER_BIT));var e=a.children,g=a.worldTransform;a.worldTransform=f.mat3.create(),a.worldTransform[4]=-1,a.worldTransform[5]=-2*this.projection.y,b&&(a.worldTransform[2]=b.x,a.worldTransform[5]-=b.y),f.visibleCount++,a.vcount=f.visibleCount;for(var h=0,i=e.length;i>h;h++)e[h].updateTransform();var j=a.__renderGroup;j?a==j.root?j.render(this.projection,this.glFramebuffer):j.renderSpecific(a,this.projection,this.glFramebuffer):(this.renderGroup||(this.renderGroup=new f.WebGLRenderGroup(d)),this.renderGroup.setRenderable(a),this.renderGroup.render(this.projection,this.glFramebuffer)),a.worldTransform=g},f.RenderTexture.prototype.renderCanvas=function(a,b,c){var d=a.children;a.worldTransform=f.mat3.create(),b&&(a.worldTransform[2]=b.x,a.worldTransform[5]=b.y);for(var e=0,g=d.length;g>e;e++)d[e].updateTransform();c&&this.renderer.context.clearRect(0,0,this.width,this.height),this.renderer.renderDisplayObject(a),this.renderer.context.setTransform(1,0,0,1,0,0)},f.AssetLoader=function(a,b){f.EventTarget.call(this),this.assetURLs=a,this.crossorigin=b,this.loadersByType={jpg:f.ImageLoader,jpeg:f.ImageLoader,png:f.ImageLoader,gif:f.ImageLoader,json:f.JsonLoader,anim:f.SpineLoader,xml:f.BitmapFontLoader,fnt:f.BitmapFontLoader}},f.AssetLoader.prototype.constructor=f.AssetLoader,f.AssetLoader.prototype.load=function(){var a=this;this.loadCount=this.assetURLs.length;for(var b=0;bh;h++)for(var i=0;d>i;i++,g++){var j=new f.Texture(this.texture,{x:i*a,y:h*b,width:a,height:b});this.frames.push(j),c&&(f.TextureCache[c+"-"+g]=j)}if(this.texture.baseTexture.hasLoaded)this.onLoaded();else{var k=this;this.texture.baseTexture.addEventListener("loaded",function(){k.onLoaded()})}},f.BitmapFontLoader=function(a,b){f.EventTarget.call(this),this.url=a,this.crossorigin=b,this.baseUrl=a.replace(/[^\/]*$/,""),this.texture=null},f.BitmapFontLoader.prototype.constructor=f.BitmapFontLoader,f.BitmapFontLoader.prototype.load=function(){this.ajaxRequest=new XMLHttpRequest;var a=this;this.ajaxRequest.onreadystatechange=function(){a.onXMLLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/xml"),this.ajaxRequest.send(null)},f.BitmapFontLoader.prototype.onXMLLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var a=this.baseUrl+this.ajaxRequest.responseXML.getElementsByTagName("page")[0].attributes.getNamedItem("file").nodeValue,b=new f.ImageLoader(a,this.crossorigin);this.texture=b.texture.baseTexture;var c={},d=this.ajaxRequest.responseXML.getElementsByTagName("info")[0],e=this.ajaxRequest.responseXML.getElementsByTagName("common")[0];c.font=d.attributes.getNamedItem("face").nodeValue,c.size=parseInt(d.attributes.getNamedItem("size").nodeValue,10),c.lineHeight=parseInt(e.attributes.getNamedItem("lineHeight").nodeValue,10),c.chars={};for(var g=this.ajaxRequest.responseXML.getElementsByTagName("char"),h=0;h>>") var gl = PIXI.gl; + gl.colorMask(true, true, true, true); + gl.viewport(0, 0, this.width, this.height); + gl.clearColor(0,0,0, 0); + gl.clear(gl.COLOR_BUFFER_BIT); + + PIXI.shaderStack.push(shader); + var shaderProgram = shader.program; + // flip! the texture.. + // set the texture! + // map uniforms.. gl.useProgram(shaderProgram); @@ -3923,7 +3932,6 @@ PIXI.popShader = function() { var gl = PIXI.gl; - // activate last program.. var lastProgram = PIXI.shaderStack.pop(); var shaderProgram = PIXI.shaderStack[ PIXI.shaderStack.length-1 ].program; @@ -3938,13 +3946,7 @@ var gl = PIXI.gl; gl.useProgram(PIXI.primitiveProgram); - - //gl.disableVertexAttribArray(PIXI.currentShader.vertexPositionAttribute); - //gl.disableVertexAttribArray(PIXI.currentShader.colorAttribute); gl.disableVertexAttribArray(PIXI.currentShader.textureCoordAttribute); - - //gl.enableVertexAttribArray(PIXI.primitiveProgram.vertexPositionAttribute); - //gl.enableVertexAttribArray(PIXI.primitiveProgram.colorAttribute); } PIXI.deactivatePrimitiveShader = function() @@ -3952,10 +3954,7 @@ var gl = PIXI.gl; gl.useProgram(PIXI.currentShader); - gl.enableVertexAttribArray(PIXI.currentShader.textureCoordAttribute); - //gl.enableVertexAttribArray(PIXI.currentShader.vertexPositionAttribute); - //gl.enableVertexAttribArray(PIXI.currentShader.colorAttribute); } /** * @author Mat Groves http://matgroves.com/ @Doormat23 @@ -3987,6 +3986,16 @@ gl.useProgram(program); + // get and store the uniforms for the shader + this.uSampler = gl.getUniformLocation(program, "uSampler"); + this.projectionVector = gl.getUniformLocation(program, "projectionVector"); + this.offsetVector = gl.getUniformLocation(program, "offsetVector"); + //this.dimensions = gl.getUniformLocation(this.program, "dimensions"); + + // get and store the attributes + this.aVertexPosition = gl.getAttribLocation(program, "aVertexPosition"); + this.aTextureCoord = gl.getAttribLocation(program, "aTextureCoord"); + // get the default shader bits! program.vertexPositionAttribute = gl.getAttribLocation(program, "aVertexPosition"); program.colorAttribute = gl.getAttribLocation(program, "aColor"); @@ -3994,6 +4003,7 @@ program.projectionVector = gl.getUniformLocation(program, "projectionVector"); program.samplerUniform = gl.getUniformLocation(program, "uSampler"); + program.offsetVector = gl.getUniformLocation(program, "offsetVector"); // add those custom shaders! for (var key in this.uniforms) @@ -4019,10 +4029,28 @@ { gl.uniform1f(this.program[key], this.uniforms[key].value); } + if(type == "f2") + { + gl.uniform2f(this.program[key], this.uniforms[key].value.x, this.uniforms[key].value.y); + } else if(type == "mat4") { gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); } + else if(type == "sampler2D") + { + // first texture... + var texture = this.uniforms[key].value; + + gl.activeTexture(gl.TEXTURE1); + gl.bindTexture(gl.TEXTURE_2D, texture.baseTexture._glTexture); + + gl.uniform1i(this.program[key], 1); + + // activate texture.. + // gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); + // gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); + } } } @@ -4076,7 +4104,6 @@ PIXI.WebGLGraphics.updateGraphics(graphics); } - PIXI.activatePrimitiveShader(); // This could be speeded up fo sure! @@ -4089,7 +4116,8 @@ gl.uniformMatrix3fv(PIXI.primitiveProgram.translationMatrix, false, m); - gl.uniform2f(PIXI.primitiveProgram.projectionVector, projection.x, projection.y); + gl.uniform2f(PIXI.primitiveProgram.projectionVector, projection.x, -projection.y); + gl.uniform2f(PIXI.primitiveProgram.offsetVector, -PIXI.offset.x, -PIXI.offset.y); gl.uniform1f(PIXI.primitiveProgram.alpha, graphics.worldAlpha); @@ -4590,25 +4618,33 @@ this.batchs = []; - try - { - PIXI.gl = this.gl = this.view.getContext("experimental-webgl", { - alpha: this.transparent, - antialias:!!antialias, // SPEED UP?? - premultipliedAlpha:false, - stencil:true - }); - } - catch (e) - { - throw new Error(" This browser does not support webGL. Try using the canvas renderer" + this); - } + var options = { + alpha: this.transparent, + antialias:!!antialias, // SPEED UP?? + premultipliedAlpha:false, + stencil:true + } + + //try 'experimental-webgl' + try { + PIXI.gl = this.gl = this.view.getContext("experimental-webgl", options); + } catch (e) { + //try 'webgl' + try { + PIXI.gl = this.gl = this.view.getContext("webgl", options); + } catch (e) { + // fail, not able to get a context + throw new Error(" This browser does not support webGL. Try using the canvas renderer" + this); + } + } PIXI.initDefaultShader(); PIXI.initPrimitiveShader(); PIXI.initDefaultStripShader(); + + // PIXI.activateDefaultShader(); var gl = this.gl; @@ -4622,11 +4658,14 @@ gl.colorMask(true, true, true, this.transparent); PIXI.projection = new PIXI.Point(400, 300); + PIXI.offset = new PIXI.Point(0, 0); + + // TODO remove thease globals.. this.resize(this.width, this.height); this.contextLost = false; - PIXI.activateShader(PIXI.defaultShader); + PIXI.pushShader(PIXI.defaultShader); this.stageRenderGroup = new PIXI.WebGLRenderGroup(this.gl); @@ -4719,6 +4758,10 @@ // HACK TO TEST this.stageRenderGroup.backgroundColor = stage.backgroundColorSplit; + + PIXI.projection.x = this.width/2; + PIXI.projection.y = -this.height/2; + this.stageRenderGroup.render(PIXI.projection); // interaction @@ -4844,7 +4887,10 @@ //var projectionMatrix = this.projectionMatrix; PIXI.projection.x = this.width/2; - PIXI.projection.y = this.height/2; + PIXI.projection.y = -this.height/2; + + //PIXI.size.x = this.width/2; + //PIXI.size.y = -this.height/2; // projectionMatrix[0] = 2/this.width; // projectionMatrix[5] = -2/this.height; @@ -5315,7 +5361,10 @@ var indexRun = 0; var displayObject = this.head; - + var verticies = this.verticies; + var uvs = this.uvs; + var colors = this.colors; + while(displayObject) { if(displayObject.vcount === PIXI.visibleCount) @@ -5343,17 +5392,17 @@ tx = worldTransform[2]; ty = worldTransform[5]; - this.verticies[index + 0 ] = a * w1 + c * h1 + tx; - this.verticies[index + 1 ] = d * h1 + b * w1 + ty; + verticies[index + 0 ] = a * w1 + c * h1 + tx; + verticies[index + 1 ] = d * h1 + b * w1 + ty; - this.verticies[index + 2 ] = a * w0 + c * h1 + tx; - this.verticies[index + 3 ] = d * h1 + b * w0 + ty; + verticies[index + 2 ] = a * w0 + c * h1 + tx; + verticies[index + 3 ] = d * h1 + b * w0 + ty; - this.verticies[index + 4 ] = a * w0 + c * h0 + tx; - this.verticies[index + 5 ] = d * h0 + b * w0 + ty; + verticies[index + 4 ] = a * w0 + c * h0 + tx; + verticies[index + 5 ] = d * h0 + b * w0 + ty; - this.verticies[index + 6] = a * w1 + c * h0 + tx; - this.verticies[index + 7] = d * h0 + b * w1 + ty; + verticies[index + 6] = a * w1 + c * h0 + tx; + verticies[index + 7] = d * h0 + b * w1 + ty; if(displayObject.updateFrame || displayObject.texture.updateFrame) { @@ -5365,17 +5414,17 @@ var tw = texture.baseTexture.width; var th = texture.baseTexture.height; - this.uvs[index + 0] = frame.x / tw; - this.uvs[index +1] = frame.y / th; + uvs[index + 0] = frame.x / tw; + uvs[index +1] = frame.y / th; - this.uvs[index +2] = (frame.x + frame.width) / tw; - this.uvs[index +3] = frame.y / th; + uvs[index +2] = (frame.x + frame.width) / tw; + uvs[index +3] = frame.y / th; - this.uvs[index +4] = (frame.x + frame.width) / tw; - this.uvs[index +5] = (frame.y + frame.height) / th; + uvs[index +4] = (frame.x + frame.width) / tw; + uvs[index +5] = (frame.y + frame.height) / th; - this.uvs[index +6] = frame.x / tw; - this.uvs[index +7] = (frame.y + frame.height) / th; + uvs[index +6] = frame.x / tw; + uvs[index +7] = (frame.y + frame.height) / th; displayObject.updateFrame = false; } @@ -5386,7 +5435,7 @@ displayObject.cacheAlpha = displayObject.worldAlpha; var colorIndex = indexRun * 4; - this.colors[colorIndex] = this.colors[colorIndex + 1] = this.colors[colorIndex + 2] = this.colors[colorIndex + 3] = displayObject.worldAlpha; + colors[colorIndex] = colors[colorIndex + 1] = colors[colorIndex + 2] = colors[colorIndex + 3] = displayObject.worldAlpha; this.dirtyColors = true; } } @@ -5394,17 +5443,7 @@ { index = indexRun * 8; - this.verticies[index + 0 ] = 0; - this.verticies[index + 1 ] = 0; - - this.verticies[index + 2 ] = 0; - this.verticies[index + 3 ] = 0; - - this.verticies[index + 4 ] = 0; - this.verticies[index + 5 ] = 0; - - this.verticies[index + 6] = 0; - this.verticies[index + 7] = 0; + verticies[index + 0 ] = verticies[index + 1 ] = verticies[index + 2 ] = verticies[index + 3 ] = verticies[index + 4 ] = verticies[index + 5 ] = verticies[index + 6] = verticies[index + 7] = 0; } indexRun++; @@ -5446,7 +5485,7 @@ gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.verticies) gl.vertexAttribPointer(shaderProgram.vertexPositionAttribute, 2, gl.FLOAT, false, 0, 0); // update the uvs - var isDefault = (shaderProgram == PIXI.shaderProgram) + //var isDefault = (shaderProgram == PIXI.shaderProgram) gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); @@ -5505,6 +5544,8 @@ this.backgroundColor; this.batchs = []; this.toRemove = []; + + this.filterManager = new PIXI.WebGLFilterManager(); } // constructor @@ -5538,17 +5579,20 @@ * @method render * @param projection {Object} */ -PIXI.WebGLRenderGroup.prototype.render = function(projection) +PIXI.WebGLRenderGroup.prototype.render = function(projection, buffer) { PIXI.WebGLRenderer.updateTextures(); var gl = this.gl; - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + + this.filterManager.begin(projection, buffer); + gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_ALPHA); // will render all the elements in the group var renderable; + for (var i=0; i < this.batchs.length; i++) { @@ -5559,25 +5603,8 @@ continue; } - // non sprite batch.. - var worldVisible = renderable.vcount === PIXI.visibleCount; - - if(renderable instanceof PIXI.TilingSprite) - { - if(worldVisible)this.renderTilingSprite(renderable, projection); - } - else if(renderable instanceof PIXI.Strip) - { - if(worldVisible)this.renderStrip(renderable, projection); - } - else if(renderable instanceof PIXI.Graphics) - { - if(worldVisible && renderable.renderable) PIXI.WebGLGraphics.renderGraphics(renderable, projection);//, projectionMatrix); - } - else if(renderable instanceof PIXI.FilterBlock) - { - this.handleFilterBlock(renderable, projection); - } + // render special + this.renderSpecial(renderable, projection); } } @@ -5590,12 +5617,18 @@ * @param projection {Object} * @private */ -PIXI.WebGLRenderGroup.prototype.renderSpecific = function(displayObject, projection) +PIXI.WebGLRenderGroup.prototype.renderSpecific = function(displayObject, projection, buffer) { PIXI.WebGLRenderer.updateTextures(); - var gl = this.gl; + gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + + this.filterManager.begin(projection, buffer); + + //console.log(buffer) + + //gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); // to do! // render part of the scene... @@ -5615,11 +5648,13 @@ var nextRenderable = displayObject.first; while(nextRenderable._iNext) { - nextRenderable = nextRenderable._iNext; if(nextRenderable.renderable && nextRenderable.__renderGroup)break; + nextRenderable = nextRenderable._iNext; } var startBatch = nextRenderable.batch; + //console.log(nextRenderable); + //console.log(renderable) if(nextRenderable instanceof PIXI.Sprite) { startBatch = nextRenderable.batch; @@ -5649,13 +5684,11 @@ } // Get the LAST renderable object - var lastRenderable = displayObject; - var endBatch; - var lastItem = displayObject; - while(lastItem.children.length > 0) + var lastRenderable = displayObject.last; + while(lastRenderable._iPrev) { - lastItem = lastItem.children[lastItem.children.length-1]; - if(lastItem.renderable)lastRenderable = lastItem.last; + if(lastRenderable.renderable && lastRenderable.__renderGroup)break; + lastRenderable = lastRenderable._iNext; } if(lastRenderable instanceof PIXI.Sprite) @@ -5684,6 +5717,7 @@ endBatch = lastRenderable; } + console.log(endBatch); // TODO - need to fold this up a bit! if(startBatch == endBatch) @@ -5753,6 +5787,7 @@ var worldVisible = renderable.vcount === PIXI.visibleCount + if(renderable instanceof PIXI.TilingSprite) { if(worldVisible)this.renderTilingSprite(renderable, projection); @@ -5775,41 +5810,32 @@ } } -PIXI.WebGLRenderGroup.prototype.handleFilterBlock = function(renderable, projection) +PIXI.WebGLRenderGroup.prototype.handleFilterBlock = function(filterBlock, projection) { /* * for now only masks are supported.. */ var gl = PIXI.gl; - - if(renderable.open) + + if(filterBlock.open) { - if(renderable.data instanceof Array) + if(filterBlock.data instanceof Array) { - var filter = renderable.data[0]; + //var filter = filterBlock.data[0]; + //console.log(filter) + this.filterManager.pushFilter(filterBlock);//filter); + // ok so.. - if(!filter.shader) - { - var shader = new PIXI.PixiShader(); - - shader.fragmentSrc = filter.fragmentSrc; - shader.uniforms = filter.uniforms; - shader.init(); - - filter.shader = shader - } - - PIXI.activateShader(filter.shader); - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); } else { + gl.enable(gl.STENCIL_TEST); gl.colorMask(false, false, false, false); gl.stencilFunc(gl.ALWAYS,1,0xff); gl.stencilOp(gl.KEEP,gl.KEEP,gl.REPLACE); - PIXI.WebGLGraphics.renderGraphics(renderable.data, projection); + PIXI.WebGLGraphics.renderGraphics(filterBlock.data, projection); gl.colorMask(true, true, true, true); gl.stencilFunc(gl.NOTEQUAL,0,0xff); @@ -5818,10 +5844,11 @@ } else { - if(renderable.data instanceof Array) + if(filterBlock.data instanceof Array) { - PIXI.popShader(); - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + this.filterManager.popFilter(); + // PIXI.popShader(); + // gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); } else { @@ -6501,6 +6528,488 @@ */ +PIXI.WebGLFilterManager = function() +{ + this.filterStack = []; + this.texturePool = []; + + this.offsetX = 0; + this.offsetY = 0; + + this.initShaderBuffers(); +} + +// API + +PIXI.WebGLFilterManager.prototype.begin = function(projection, buffer) +{ + this.width = projection.x * 2; + this.height = -projection.y * 2; + this.buffer = buffer; +} + +PIXI.WebGLFilterManager.prototype.pushFilter = function(filterBlock) +{ + var gl = PIXI.gl; + + // filter program + // OPTIMISATION - the first filter is free if its a simple color change? + this.filterStack.push(filterBlock); + + var filter = filterBlock.filterPasses[0]; + + + + this.offsetX += filterBlock.target.filterArea.x; + this.offsetY += filterBlock.target.filterArea.y; + + + + + + var texture = this.texturePool.pop(); + if(!texture)texture = new PIXI.FilterTexture(this.width, this.height); + + gl.bindTexture(gl.TEXTURE_2D, texture.texture); + + this.getBounds(filterBlock.target); + + var filterArea = filterBlock.target.filterArea; + //gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, filterArea.width, filterArea.height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); + gl.bindFramebuffer(gl.FRAMEBUFFER, texture.frameBuffer); + + // set view port + gl.viewport(0, 0, filterArea.width, filterArea.height); + + PIXI.projection.x = filterArea.width/2; + PIXI.projection.y = -filterArea.height/2; + + PIXI.offset.x = -filterArea.x; + PIXI.offset.y = -filterArea.y; + + // update projection + gl.uniform2f(PIXI.currentShader.projectionVector, filterArea.width/2, -filterArea.height/2); + gl.uniform2f(PIXI.currentShader.offsetVector, -filterArea.x, -filterArea.y); + //PIXI.primitiveProgram + + gl.colorMask(true, true, true, true); + gl.clearColor(0,0,0, 0); + gl.clear(gl.COLOR_BUFFER_BIT); + + //filter.texture = texture; + filterBlock._glFilterTexture = texture; + + //console.log("PUSH") +} + + +PIXI.WebGLFilterManager.prototype.popFilter = function() +{ + + var gl = PIXI.gl; + + var filterBlock = this.filterStack.pop(); + + + + var filterArea = filterBlock.target.filterArea; + + var texture = filterBlock._glFilterTexture; + + if(filterBlock.filterPasses.length > 1) + { + gl.viewport(0, 0, filterArea.width, filterArea.height); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + + this.vertexArray[0] = 0; + this.vertexArray[1] = filterArea.height; + + this.vertexArray[2] = filterArea.width; + this.vertexArray[3] = filterArea.height; + + this.vertexArray[4] = 0; + this.vertexArray[5] = 0; + + this.vertexArray[6] = filterArea.width; + this.vertexArray[7] = 0; + + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.vertexArray); + + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + // nnow set the uvs.. + this.uvArray[2] = filterArea.width/this.width; + this.uvArray[5] = filterArea.height/this.height; + this.uvArray[6] = filterArea.width/this.width; + this.uvArray[7] = filterArea.height/this.height; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.uvArray); + + var inputTexture = texture; + var outputTexture = this.texturePool.pop(); + if(!outputTexture)outputTexture = new PIXI.FilterTexture(this.width, this.height); + + // need to clear this FBO as it may have some left over elements from a prvious filter. + gl.bindFramebuffer(gl.FRAMEBUFFER, outputTexture.frameBuffer ); + gl.clear(gl.COLOR_BUFFER_BIT); + + gl.disable(gl.BLEND); + + for (var i = 0; i < filterBlock.filterPasses.length-1; i++) + { + var filterPass = filterBlock.filterPasses[i]; + + gl.bindFramebuffer(gl.FRAMEBUFFER, outputTexture.frameBuffer ); + + // set texture + gl.activeTexture(gl.TEXTURE0); + gl.bindTexture(gl.TEXTURE_2D, inputTexture.texture); + + // draw texture.. + this.applyFilterPass(filterPass, filterArea.width, filterArea.height); + // swap the textures.. + var temp = inputTexture; + inputTexture = outputTexture; + outputTexture = temp; + + }; + + gl.enable(gl.BLEND); + + texture = inputTexture; + this.texturePool.push(outputTexture); + } + + var filter = filterBlock.filterPasses[filterBlock.filterPasses.length-1]; + + this.offsetX -= filterArea.x; + this.offsetY -= filterArea.y; + + + var sizeX = this.width; + var sizeY = this.height; + + var offsetX = 0; + var offsetY = 0; + + var buffer = this.buffer; + + // time to render the filters texture to the previous scene + if(this.filterStack.length === 0) + { + gl.colorMask(true, true, true, this.buffer); + } + else + { + var currentFilter = this.filterStack[this.filterStack.length-1]; + var filterArea = currentFilter.target.filterArea; + + sizeX = filterArea.width; + sizeY = filterArea.height; + + offsetX = filterArea.x; + offsetY = filterArea.y; + + buffer = currentFilter._glFilterTexture.frameBuffer; + } + + + + // TODO need toremove thease global elements.. + PIXI.projection.x = sizeX/2; + PIXI.projection.y = -sizeY/2; + + PIXI.offset.x = offsetX; + PIXI.offset.y = offsetY; + + + var filterArea = filterBlock.target.filterArea; + var x = filterArea.x-offsetX; + var y = filterArea.y-offsetY; + + // update the buffers.. + // make sure to flip the y! + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + + this.vertexArray[0] = x; + this.vertexArray[1] = y + filterArea.height; + + this.vertexArray[2] = x + filterArea.width; + this.vertexArray[3] = y + filterArea.height; + + this.vertexArray[4] = x; + this.vertexArray[5] = y; + + this.vertexArray[6] = x + filterArea.width; + this.vertexArray[7] = y; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.vertexArray); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + + this.uvArray[2] = filterArea.width/this.width; + this.uvArray[5] = filterArea.height/this.height; + this.uvArray[6] = filterArea.width/this.width; + this.uvArray[7] = filterArea.height/this.height; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.uvArray); + + gl.viewport(0, 0, sizeX, sizeY); + // bind the buffer + gl.bindFramebuffer(gl.FRAMEBUFFER, buffer ); + + // set texture + gl.activeTexture(gl.TEXTURE0); + gl.bindTexture(gl.TEXTURE_2D, texture.texture); + + // apply! + this.applyFilterPass(filter, sizeX, sizeY); + + // now restore the regular shader.. + gl.useProgram(PIXI.defaultShader.program); + gl.uniform2f(PIXI.currentShader.projectionVector, sizeX/2, -sizeY/2); + gl.uniform2f(PIXI.currentShader.offsetVector, -offsetX, -offsetY); + + // return the texture to the pool + this.texturePool.push(texture); + filterBlock._glFilterTexture = null; +} + +PIXI.WebGLFilterManager.prototype.applyFilterPass = function(filter, width, height) +{ + // use program + var gl = PIXI.gl; + + if(!filter.shader) + { + var shader = new PIXI.PixiShader(); + + shader.fragmentSrc = filter.fragmentSrc; + shader.uniforms = filter.uniforms; + shader.init(); + + filter.shader = shader; + } + + var shader = filter.shader; + + // set the shader + gl.useProgram(shader.program); + + gl.uniform2f(shader.projectionVector, width/2, -height/2); + gl.uniform2f(shader.offsetVector, 0,0) + + shader.syncUniforms(); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + gl.vertexAttribPointer(shader.aVertexPosition, 2, gl.FLOAT, false, 0, 0); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + gl.vertexAttribPointer(shader.aTextureCoord, 2, gl.FLOAT, false, 0, 0); + + gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer); + + // draw the filter... + gl.drawElements(gl.TRIANGLES, 6, gl.UNSIGNED_SHORT, 0 ); +} + +PIXI.WebGLFilterManager.prototype.initShaderBuffers = function() +{ + var gl = PIXI.gl; + + // create some buffers + this.vertexBuffer = gl.createBuffer(); + this.uvBuffer = gl.createBuffer(); + this.indexBuffer = gl.createBuffer(); + + // bind and upload the vertexs.. + // keep a refferance to the vertexFloatData.. + this.vertexArray = new Float32Array([0.0, 0.0, + 1.0, 0.0, + 0.0, 1.0, + 1.0, 1.0]); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + gl.bufferData( + gl.ARRAY_BUFFER, + this.vertexArray, + gl.STATIC_DRAW); + + + // bind and upload the uv buffer + this.uvArray = new Float32Array([0.0, 0.0, + 1.0, 0.0, + 0.0, 1.0, + 1.0, 1.0]); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + gl.bufferData( + gl.ARRAY_BUFFER, + this.uvArray, + gl.STATIC_DRAW); + + // bind and upload the index + gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer); + gl.bufferData( + gl.ELEMENT_ARRAY_BUFFER, + new Uint16Array([0, 1, 2, 1, 3, 2]), + gl.STATIC_DRAW); +} + +PIXI.WebGLFilterManager.prototype.getBounds = function(displayObject) +{ + // time to get the width and height of the object! + var worldTransform, width, height, aX, aY, w0, w1, h0, h1, index, doTest; + var a, b, c, d, tx, ty, x1, x2, x3, x4, y1, y2, y3, y4; + + var tempObject = displayObject.first; + var testObject = displayObject.last._iNext; + + var maxX = -Infinity; + var maxY = -Infinity; + + var minX = Infinity; + var minY = Infinity; + + do + { + // TODO can be optimized! - what if there is no scale / rotation? + + if(tempObject instanceof PIXI.Sprite) + { + width = tempObject.texture.frame.width; + height = tempObject.texture.frame.height; + + // TODO trim?? + aX = tempObject.anchor.x; + aY = tempObject.anchor.y; + w0 = width * (1-aX); + w1 = width * -aX; + + h0 = height * (1-aY); + h1 = height * -aY; + + doTest = true; + } + else if(tempObject instanceof PIXI.Graphics) + { + tempObject.updateFilterBounds(); + + var bounds = tempObject.bounds; + + width = bounds.width; + height = bounds.height; + + w0 = bounds.x + w1 = bounds.x + bounds.width; + + h0 = bounds.y + h1 = bounds.y + bounds.height; + + doTest = true; + } + + if(doTest) + { + worldTransform = tempObject.worldTransform; + + a = worldTransform[0]; + b = worldTransform[3]; + c = worldTransform[1]; + d = worldTransform[4]; + tx = worldTransform[2]; + ty = worldTransform[5]; + + x1 = a * w1 + c * h1 + tx; + y1 = d * h1 + b * w1 + ty; + + x2 = a * w0 + c * h1 + tx; + y2 = d * h1 + b * w0 + ty; + + x3 = a * w0 + c * h0 + tx; + y3 = d * h0 + b * w0 + ty; + + x4 = a * w1 + c * h0 + tx; + y4 = d * h0 + b * w1 + ty; + + minX = x1 < minX ? x1 : minX; + minX = x2 < minX ? x2 : minX; + minX = x3 < minX ? x3 : minX; + minX = x4 < minX ? x4 : minX; + + minY = y1 < minY ? y1 : minY; + minY = y2 < minY ? y2 : minY; + minY = y3 < minY ? y3 : minY; + minY = y4 < minY ? y4 : minY; + + maxX = x1 > maxX ? x1 : maxX; + maxX = x2 > maxX ? x2 : maxX; + maxX = x3 > maxX ? x3 : maxX; + maxX = x4 > maxX ? x4 : maxX; + + maxY = y1 > maxY ? y1 : maxY; + maxY = y2 > maxY ? y2 : maxY; + maxY = y3 > maxY ? y3 : maxY; + maxY = y4 > maxY ? y4 : maxY; + } + + doTest = false; + tempObject = tempObject._iNext; + } + while(tempObject != testObject) + + // maximum bounds is the size of the screen.. + minX = minX > 0 ? minX : 0; + minY = minY > 0 ? minY : 0; + + maxX = maxX < this.width ? maxX : this.width; + maxY = maxY < this.height ? maxY : this.height; + + displayObject.filterArea.x = minX; + displayObject.filterArea.y = minY; + displayObject.filterArea.width = maxX - minX; + displayObject.filterArea.height = maxY - minY; +} + +PIXI.FilterTexture = function(width, height) +{ + var gl = PIXI.gl; + + // next time to create a frame buffer and texture + this.frameBuffer = gl.createFramebuffer(); + this.texture = gl.createTexture(); + + gl.bindTexture(gl.TEXTURE_2D, this.texture); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); + gl.bindFramebuffer(gl.FRAMEBUFFER, this.framebuffer ); + + gl.bindFramebuffer(gl.FRAMEBUFFER, this.frameBuffer ); + gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this.texture, 0); + + this.resize(width, height); +} + +PIXI.FilterTexture.prototype.resize = function(width, height) +{ + this.width = width; + this.height = height; + + var gl = PIXI.gl; + + gl.bindTexture(gl.TEXTURE_2D, this.texture); + gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, width, height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); + +} +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + /** * the CanvasRenderer draws the stage and all its content onto a 2d canvas. This renderer should be used for browsers that do not support webGL. * Dont forget to add the view to your DOM or you will not see anything :) @@ -6693,6 +7202,7 @@ } else if(displayObject instanceof PIXI.CustomRenderable) { + context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5]); displayObject.renderCanvas(this); } else if(displayObject instanceof PIXI.Graphics) @@ -6702,25 +7212,27 @@ } else if(displayObject instanceof PIXI.FilterBlock) { - if(PIXI.FilterBlock.data instanceof PIXI.Graphics) - { + if(displayObject.data instanceof PIXI.Graphics) + { + var mask = displayObject.data; + if(displayObject.open) { context.save(); - var cacheAlpha = displayObject.mask.alpha; - var maskTransform = displayObject.mask.worldTransform; + var cacheAlpha = mask.alpha; + var maskTransform = mask.worldTransform; context.setTransform(maskTransform[0], maskTransform[3], maskTransform[1], maskTransform[4], maskTransform[2], maskTransform[5]) - displayObject.mask.worldAlpha = 0.5; + mask.worldAlpha = 0.5; context.worldAlpha = 0; - PIXI.CanvasGraphics.renderGraphicsMask(displayObject.mask, context); + PIXI.CanvasGraphics.renderGraphicsMask(mask, context); context.clip(); - displayObject.mask.worldAlpha = cacheAlpha; + mask.worldAlpha = cacheAlpha; } else { @@ -7336,6 +7848,81 @@ this.dirty = true; this.clearDirty = true; this.graphicsData = []; + + this.bounds = null//new PIXI.Rectangle(); +} + + +PIXI.Graphics.prototype.updateFilterBounds = function() +{ + if(!this.bounds) + { + var minX = Infinity; + var maxX = -Infinity; + + var minY = Infinity; + var maxY = -Infinity; + + var points, x, y; + + for (var i = 0; i < this.graphicsData.length; i++) { + + + var data = this.graphicsData[i]; + var type = data.type; + var lineWidth = data.lineWidth; + + points = data.points; + + if(type === PIXI.Graphics.RECT) + { + x = points.x - lineWidth/2; + y = points.y - lineWidth/2; + var width = points.width + lineWidth; + var height = points.height + lineWidth; + + minX = x < minX ? x : minX; + maxX = x + width > maxX ? x + width : maxX; + + minY = y < minY ? x : minY; + maxY = y + height > maxY ? y + height : maxY; + } + else if(type === PIXI.Graphics.CIRC || type === PIXI.Graphics.ELIP) + { + x = points.x; + y = points.y; + var radius = points.radius + lineWidth/2; + + minX = x - radius < minX ? x - radius : minX; + maxX = x + radius > maxX ? x + radius : maxX; + + minY = y - radius < minY ? y - radius : minY; + maxY = y + radius > maxY ? y + radius : maxY; + } + else + { + // POLY + for (var j = 0; j < points.length; j+=2) + { + + x = points[j]; + y = points[j+1]; + + minX = x-lineWidth < minX ? x-lineWidth : minX; + maxX = x+lineWidth > maxX ? x+lineWidth : maxX; + + minY = y-lineWidth < minY ? y-lineWidth : minY; + maxY = y+lineWidth > maxY ? y+lineWidth : maxY; + }; + } + + }; + + this.bounds = new PIXI.Rectangle(minX, minY, maxX - minX, maxY - minY); + + } + +// console.log(this.bounds); } // SOME TYPES: @@ -9182,7 +9769,8 @@ PIXI.CustomRenderable = function() { PIXI.DisplayObject.call( this ); - + + this.renderable = true; } // constructor @@ -9672,12 +10260,10 @@ gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this.baseTexture._glTexture, 0); // create a projection matrix.. - this.projection = new PIXI.Point(this.width/2 , this.height/2); + this.projection = new PIXI.Point(this.width/2 , -this.height/2); // set the correct render function.. this.render = this.renderWebGL; - - } @@ -9690,7 +10276,7 @@ if(PIXI.gl) { this.projection.x = this.width/2 - this.projection.y = this.height/2; + this.projection.y = -this.height/2; var gl = PIXI.gl; gl.bindTexture(gl.TEXTURE_2D, this.baseTexture._glTexture); @@ -9754,9 +10340,8 @@ displayObject.worldTransform = PIXI.mat3.create();//sthis.indetityMatrix; // modify to flip... displayObject.worldTransform[4] = -1; - displayObject.worldTransform[5] = this.projection.y * 2; + displayObject.worldTransform[5] = this.projection.y * -2; - if(position) { displayObject.worldTransform[2] = position.x; @@ -9777,18 +10362,18 @@ { if(displayObject == renderGroup.root) { - renderGroup.render(this.projection); + renderGroup.render(this.projection, this.glFramebuffer); } else { - renderGroup.renderSpecific(displayObject, this.projection); + renderGroup.renderSpecific(displayObject, this.projection, this.glFramebuffer); } } else { if(!this.renderGroup)this.renderGroup = new PIXI.WebGLRenderGroup(gl); this.renderGroup.setRenderable(displayObject); - this.renderGroup.render(this.projection); + this.renderGroup.render(this.projection, this.glFramebuffer); } displayObject.worldTransform = originalWorldTransform; @@ -10636,6 +11221,369 @@ * @author Mat Groves http://matgroves.com/ @Doormat23 */ +PIXI.ColorMatrixFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + matrix: {type: 'mat4', value: [1,0,0,0, + 0,1,0,0, + 0,0,1,0, + 0,0,0,1]}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float invert;", + "uniform mat4 matrix;", + "uniform sampler2D uSampler;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord) * matrix;", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + + +Object.defineProperty(PIXI.ColorMatrixFilter.prototype, 'matrix', { + get: function() { + return this.uniforms.matrix.value; + }, + set: function(value) { + this.uniforms.matrix.value = value; + } +}); +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.GreyFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + grey: {type: 'f', value: 1}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform sampler2D uSampler;", + "uniform float grey;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix(gl_FragColor.rgb, vec3(0.2126*gl_FragColor.r + 0.7152*gl_FragColor.g + 0.0722*gl_FragColor.b), grey);", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; +} + +Object.defineProperty(PIXI.GreyFilter.prototype, 'grey', { + get: function() { + return this.uniforms.grey.value; + }, + set: function(value) { + this.uniforms.grey.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.DisplacementFilter = function(texture) +{ + this.passes = [this]; + + // set the uniforms + + this.uniforms = { + displacementMap: {type: 'sampler2D', value:texture}, + scale: {type: 'f2', value:{x:30, y:30}}, + mapDimensions: {type: 'f2', value:{x:texture.width, y:texture.height}} + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform sampler2D displacementMap;", + "uniform sampler2D uSampler;", + "uniform vec2 scale;", + "uniform vec2 mapDimensions;",// = vec2(256.0, 256.0);", + "const vec2 textureDimensions = vec2(800.0, 600.0);", + + "void main(void) {", + "vec2 mapCords = vTextureCoord.xy;", +// "mapCords -= ;", + // "mapCords.y *= -1.0;", + // "mapCords.y += 1.0;", + "vec2 matSample = texture2D(displacementMap, mapCords).xy;", + "matSample -= 0.5;", + "matSample *= scale;", + "matSample /= textureDimensions;", + "gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x + matSample.x, vTextureCoord.y + matSample.y));", + "gl_FragColor.rgb = mix( gl_FragColor.rgb, gl_FragColor.rgb, 1.0);", + "gl_FragColor = gl_FragColor * vColor;", + + "}" + ]; + +} + +Object.defineProperty(PIXI.DisplacementFilter.prototype, 'map', { + get: function() { + return this.uniforms.displacementMap.value; + }, + set: function(value) { + this.uniforms.displacementMap.value = value; + } +}); + +Object.defineProperty(PIXI.DisplacementFilter.prototype, 'scale', { + get: function() { + return this.uniforms.scale.value; + }, + set: function(value) { + this.uniforms.scale.value = value; + } +}); +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurXFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + blur: {type: 'f', value: 1/512}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float blur;", + "uniform sampler2D uSampler;", + "void main(void) {", + "vec4 sum = vec4(0.0);", + + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 4.0*blur, vTextureCoord.y)) * 0.05;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 3.0*blur, vTextureCoord.y)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 2.0*blur, vTextureCoord.y)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - blur, vTextureCoord.y)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y)) * 0.16;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + blur, vTextureCoord.y)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 2.0*blur, vTextureCoord.y)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 3.0*blur, vTextureCoord.y)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 4.0*blur, vTextureCoord.y)) * 0.05;", + + "gl_FragColor = sum;", + + "}" + ]; +} + +Object.defineProperty(PIXI.BlurXFilter.prototype, 'blur', { + get: function() { + return this.uniforms.blur.value; + }, + set: function(value) { + this.uniforms.blur.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurYFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + blur: {type: 'f', value: 1/512}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float blur;", + "uniform sampler2D uSampler;", + "void main(void) {", + "vec4 sum = vec4(0.0);", + + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 4.0*blur)) * 0.05;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 3.0*blur)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 2.0*blur)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - blur)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y)) * 0.16;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + blur)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 2.0*blur)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 3.0*blur)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 4.0*blur)) * 0.05;", + + "gl_FragColor = sum;", + + "}" + ]; +} + +Object.defineProperty(PIXI.BlurYFilter.prototype, 'blur', { + get: function() { + return this.uniforms.blur.value; + }, + set: function(value) { + this.uniforms.blur.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurFilter = function() +{ + + this.blurXFilter = new PIXI.BlurXFilter(); + this.blurYFilter = new PIXI.BlurYFilter(); + + this.passes =[this.blurXFilter, this.blurYFilter]; + +} + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blur', { + get: function() { + return this.blurX.blur; + }, + set: function(value) { + this.blurXFilter.blur = this.blurYFilter.blur = value; + } +}); + + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blurX', { + get: function() { + return this.blurXFilter.blur; + }, + set: function(value) { + this.blurXFilter.blur = value; + } +}); + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blurY', { + get: function() { + return this.blurYFilter.blur; + }, + set: function(value) { + this.blurYFilter.blur = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + +PIXI.InvertFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + invert: {type: 'f', value: 0}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float invert;", + "uniform sampler2D uSampler;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix( (vec3(1)-gl_FragColor.rgb) * gl_FragColor.a, gl_FragColor.rgb, invert);", + //"gl_FragColor.rgb = gl_FragColor.rgb * gl_FragColor.a;", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + + +Object.defineProperty(PIXI.InvertFilter.prototype, 'invert', { + get: function() { + return this.uniforms.invert.value; + }, + set: function(value) { + this.uniforms.invert.value = value; + } +}); +/** +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.SepiaFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + sepia: {type: 'f', value: 1}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float sepia;", + "uniform sampler2D uSampler;", + + "const mat3 sepiaMatrix = mat3(0.3588, 0.7044, 0.1368, 0.2990, 0.5870, 0.1140, 0.2392, 0.4696, 0.0912);", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix( gl_FragColor.rgb, gl_FragColor.rgb * sepiaMatrix, sepia);", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + +Object.defineProperty(PIXI.SepiaFilter.prototype, 'sepia', { + get: function() { + return this.uniforms.sepia.value; + }, + set: function(value) { + this.uniforms.sepia.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + if (typeof exports !== 'undefined') { if (typeof module !== 'undefined' && module.exports) { exports = module.exports = PIXI; @@ -10646,4 +11594,5 @@ } else { root.PIXI = PIXI; } -}).call(this); \ No newline at end of file +}).call(this); +//@ sourceMappingURL=pixi.dev.js.map \ No newline at end of file diff --git a/bin/pixi.dev.js.map b/bin/pixi.dev.js.map new file mode 100644 index 0000000..4df448c --- /dev/null +++ b/bin/pixi.dev.js.map @@ -0,0 +1,63 @@ +{ + "version": 3, + "file": "pixi.dev.js", + "sources": [ + "src/pixi/Intro.js", + "src/pixi/Pixi.js", + "src/pixi/core/Point.js", + "src/pixi/core/Rectangle.js", + "src/pixi/core/Polygon.js", + "src/pixi/core/Circle.js", + "src/pixi/core/Ellipse.js", + "src/pixi/core/Matrix.js", + "src/pixi/display/DisplayObject.js", + "src/pixi/display/DisplayObjectContainer.js", + "src/pixi/display/Sprite.js", + "src/pixi/display/MovieClip.js", + "src/pixi/filters/FilterBlock.js", + "src/pixi/text/Text.js", + "src/pixi/text/BitmapText.js", + "src/pixi/InteractionManager.js", + "src/pixi/display/Stage.js", + "src/pixi/utils/Utils.js", + "src/pixi/utils/EventTarget.js", + "src/pixi/utils/Detector.js", + "src/pixi/utils/Polyk.js", + "src/pixi/renderers/webgl/WebGLShaders.js", + "src/pixi/renderers/webgl/PixiShader.js", + "src/pixi/renderers/webgl/WebGLGraphics.js", + "src/pixi/renderers/webgl/WebGLRenderer.js", + "src/pixi/renderers/webgl/WebGLBatch.js", + "src/pixi/renderers/webgl/WebGLRenderGroup.js", + "src/pixi/renderers/webgl/WebGLFilterManager.js", + "src/pixi/renderers/canvas/CanvasRenderer.js", + "src/pixi/renderers/canvas/CanvasGraphics.js", + "src/pixi/primitives/Graphics.js", + "src/pixi/extras/Strip.js", + "src/pixi/extras/Rope.js", + "src/pixi/extras/TilingSprite.js", + "src/pixi/extras/Spine.js", + "src/pixi/extras/CustomRenderable.js", + "src/pixi/textures/BaseTexture.js", + "src/pixi/textures/Texture.js", + "src/pixi/textures/RenderTexture.js", + "src/pixi/loaders/AssetLoader.js", + "src/pixi/loaders/JsonLoader.js", + "src/pixi/loaders/SpriteSheetLoader.js", + "src/pixi/loaders/ImageLoader.js", + "src/pixi/loaders/BitmapFontLoader.js", + "src/pixi/loaders/SpineLoader.js", + "src/pixi/filters/ColorMatrixFilter.js", + "src/pixi/filters/GreyFilter.js", + "src/pixi/filters/DisplacementFilter.js", + "src/pixi/filters/BlurXFilter.js", + "src/pixi/filters/BlurYFilter.js", + "src/pixi/filters/BlurFilter.js", + "src/pixi/filters/InvertFilter.js", + "src/pixi/filters/SepiaFilter.js", + "src/pixi/Outro.js" + ], + "names": [], + "mappings": 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+ "sourceRoot": "../" +} \ No newline at end of file diff --git a/bin/pixi.js b/bin/pixi.js index 8bd8c45..f89ea8c 100644 --- a/bin/pixi.js +++ b/bin/pixi.js @@ -4,12 +4,12 @@ * Copyright (c) 2012, Mat Groves * http://goodboydigital.com/ * - * Compiled: 2013-09-30 + * Compiled: 2013-10-30 * * Pixi.JS is licensed under the MIT License. * http://www.opensource.org/licenses/mit-license.php */ -!function(){function c(){return f.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,f.Matrix}function d(a){return[(255&a>>16)/255,(255&a>>8)/255,(255&a)/255]}function d(a){return[(255&a>>16)/255,(255&a>>8)/255,(255&a)/255]}var e=this,f=f||{};f.Point=function(a,b){this.x=a||0,this.y=b||0},f.Point.prototype.clone=function(){return new f.Point(this.x,this.y)},f.Point.prototype.constructor=f.Point,f.Rectangle=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},f.Rectangle.prototype.clone=function(){return new f.Rectangle(this.x,this.y,this.width,this.height)},f.Rectangle.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=this.x;if(a>=c&&a<=c+this.width){var d=this.y;if(b>=d&&b<=d+this.height)return!0}return!1},f.Rectangle.prototype.constructor=f.Rectangle,f.Polygon=function(a){if(a instanceof Array||(a=Array.prototype.slice.call(arguments)),"number"==typeof a[0]){for(var b=[],c=0,d=a.length;d>c;c+=2)b.push(new f.Point(a[c],a[c+1]));a=b}this.points=a},f.Polygon.prototype.clone=function(){for(var a=[],b=0;bb!=i>b&&(h-f)*(b-g)/(i-g)+f>a;j&&(c=!c)}return c},f.Polygon.prototype.constructor=f.Polygon,f.Circle=function(a,b,c){this.x=a||0,this.y=b||0,this.radius=c||0},f.Circle.prototype.clone=function(){return new f.Circle(this.x,this.y,this.radius)},f.Circle.prototype.contains=function(a,b){if(this.radius<=0)return!1;var c=this.x-a,d=this.y-b,e=this.radius*this.radius;return 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c[0]=t*d+u*h+v*l+w*p,c[1]=t*e+u*i+v*m+w*q,c[2]=t*f+u*j+v*n+w*r,c[3]=t*g+u*k+v*o+w*s,t=b[4],u=b[5],v=b[6],w=b[7],c[4]=t*d+u*h+v*l+w*p,c[5]=t*e+u*i+v*m+w*q,c[6]=t*f+u*j+v*n+w*r,c[7]=t*g+u*k+v*o+w*s,t=b[8],u=b[9],v=b[10],w=b[11],c[8]=t*d+u*h+v*l+w*p,c[9]=t*e+u*i+v*m+w*q,c[10]=t*f+u*j+v*n+w*r,c[11]=t*g+u*k+v*o+w*s,t=b[12],u=b[13],v=b[14],w=b[15],c[12]=t*d+u*h+v*l+w*p,c[13]=t*e+u*i+v*m+w*q,c[14]=t*f+u*j+v*n+w*r,c[15]=t*g+u*k+v*o+w*s,c},f.DisplayObject=function(){this.last=this,this.first=this,this.position=new f.Point,this.scale=new f.Point(1,1),this.pivot=new f.Point(0,0),this.rotation=0,this.alpha=1,this.visible=!0,this.hitArea=null,this.buttonMode=!1,this.renderable=!1,this.parent=null,this.stage=null,this.worldAlpha=1,this._interactive=!1,this.worldTransform=f.mat3.create(),this.localTransform=f.mat3.create(),this.color=[],this.dynamic=!0,this._sr=0,this._cr=1},f.DisplayObject.prototype.constructor=f.DisplayObject,f.DisplayObject.prototype.setInteractive=function(a){this.interactive=a},Object.defineProperty(f.DisplayObject.prototype,"interactive",{get:function(){return this._interactive},set:function(a){this._interactive=a,this.stage&&(this.stage.dirty=!0)}}),Object.defineProperty(f.DisplayObject.prototype,"mask",{get:function(){return this._mask},set:function(a){a?this._mask?(a.start=this._mask.start,a.end=this._mask.end):(this.addFilter(a),a.renderable=!1):(this.removeFilter(this._mask),this._mask.renderable=!0),this._mask=a}}),Object.defineProperty(f.DisplayObject.prototype,"filters",{get:function(){return this._filters},set:function(a){a?(this._filters&&this.removeFilter(this._filters),this.addFilter(a)):this._filters&&this.removeFilter(this._filters),this._filters=a}}),f.DisplayObject.prototype.addFilter=function(a){var b=new f.FilterBlock,c=new f.FilterBlock;a.start=b,a.end=c,b.data=a,c.data=a,b.first=b.last=this,c.first=c.last=this,b.open=!0;var d,e,g=b,h=b;e=this.first._iPrev,e?(d=e._iNext,g._iPrev=e,e._iNext=g):d=this,d&&(d._iPrev=h,h._iNext=d);var g=c,h=c,d=null,e=null;e=this.last,d=e._iNext,d&&(d._iPrev=h,h._iNext=d),g._iPrev=e,e._iNext=g;for(var i=this,j=this.last;i;)i.last==j&&(i.last=c),i=i.parent;this.first=b,this.__renderGroup&&this.__renderGroup.addFilterBlocks(b,c)},f.DisplayObject.prototype.removeFilter=function(a){console.log("YUOIO");var b=a.start,c=b._iNext,d=b._iPrev;c&&(c._iPrev=d),d&&(d._iNext=c),this.first=b._iNext;var e=a.end,c=e._iNext,d=e._iPrev;c&&(c._iPrev=d),d._iNext=c;for(var f=e._iPrev,g=this;g.last==e&&(g.last=f,g=g.parent););this.__renderGroup&&this.__renderGroup.removeFilterBlocks(b,e)},f.DisplayObject.prototype.updateTransform=function(){this.rotation!==this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var a=this.localTransform,b=this.parent.worldTransform,c=this.worldTransform;a[0]=this._cr*this.scale.x,a[1]=-this._sr*this.scale.y,a[3]=this._sr*this.scale.x,a[4]=this._cr*this.scale.y;var d=this.pivot.x,e=this.pivot.y,g=a[0],h=a[1],i=this.position.x-a[0]*d-e*a[1],j=a[3],k=a[4],l=this.position.y-a[4]*e-d*a[3],m=b[0],n=b[1],o=b[2],p=b[3],q=b[4],r=b[5];a[2]=i,a[5]=l,c[0]=m*g+n*j,c[1]=m*h+n*k,c[2]=m*i+n*l+o,c[3]=p*g+q*j,c[4]=p*h+q*k,c[5]=p*i+q*l+r,this.worldAlpha=this.alpha*this.parent.worldAlpha,this.vcount=f.visibleCount},f.visibleCount=0,f.DisplayObjectContainer=function(){f.DisplayObject.call(this),this.children=[]},f.DisplayObjectContainer.prototype=Object.create(f.DisplayObject.prototype),f.DisplayObjectContainer.prototype.constructor=f.DisplayObjectContainer,f.DisplayObjectContainer.prototype.addChild=function(a){if(void 0!=a.parent&&a.parent.removeChild(a),a.parent=this,this.children.push(a),this.stage){var b=a;do b.interactive&&(this.stage.dirty=!0),b.stage=this.stage,b=b._iNext;while(b)}var c,d,e=a.first,f=a.last;d=this._filters?this.last._iPrev:this.last,c=d._iNext;for(var g=this,h=d;g;)g.last==h&&(g.last=a.last),g=g.parent;c&&(c._iPrev=f,f._iNext=c),e._iPrev=d,d._iNext=e,this.__renderGroup&&(a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),this.__renderGroup.addDisplayObjectAndChildren(a))},f.DisplayObjectContainer.prototype.addChildAt=function(a,b){if(!(b>=0&&b<=this.children.length))throw new Error(a+" The index "+b+" supplied is out of bounds "+this.children.length);if(void 0!=a.parent&&a.parent.removeChild(a),a.parent=this,this.stage){var c=a;do c.interactive&&(this.stage.dirty=!0),c.stage=this.stage,c=c._iNext;while(c)}var d,e,f=a.first,g=a.last;if(b==this.children.length){e=this.last;for(var h=this,i=this.last;h;)h.last==i&&(h.last=a.last),h=h.parent}else e=0==b?this:this.children[b-1].last;d=e._iNext,d&&(d._iPrev=g,g._iNext=d),f._iPrev=e,e._iNext=f,this.children.splice(b,0,a),this.__renderGroup&&(a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),this.__renderGroup.addDisplayObjectAndChildren(a))},f.DisplayObjectContainer.prototype.swapChildren=function(){},f.DisplayObjectContainer.prototype.getChildAt=function(a){if(a>=0&&aa;a++)this.children[a].updateTransform()}},f.blendModes={},f.blendModes.NORMAL=0,f.blendModes.SCREEN=1,f.Sprite=function(a){f.DisplayObjectContainer.call(this),this.anchor=new f.Point,this.texture=a,this.blendMode=f.blendModes.NORMAL,this._width=0,this._height=0,a.baseTexture.hasLoaded?this.updateFrame=!0:(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},f.Sprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Sprite.prototype.constructor=f.Sprite,Object.defineProperty(f.Sprite.prototype,"width",{get:function(){return this.scale.x*this.texture.frame.width},set:function(a){this.scale.x=a/this.texture.frame.width,this._width=a}}),Object.defineProperty(f.Sprite.prototype,"height",{get:function(){return this.scale.y*this.texture.frame.height},set:function(a){this.scale.y=a/this.texture.frame.height,this._height=a}}),f.Sprite.prototype.setTexture=function(a){this.texture.baseTexture!=a.baseTexture?(this.textureChange=!0,this.texture=a,this.__renderGroup&&this.__renderGroup.updateTexture(this)):this.texture=a,this.updateFrame=!0},f.Sprite.prototype.onTextureUpdate=function(){this._width&&(this.scale.x=this._width/this.texture.frame.width),this._height&&(this.scale.y=this._height/this.texture.frame.height),this.updateFrame=!0},f.Sprite.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache"+this);return new f.Sprite(b)},f.Sprite.fromImage=function(a){var b=f.Texture.fromImage(a);return new f.Sprite(b)},f.MovieClip=function(a){f.Sprite.call(this,a[0]),this.textures=a,this.animationSpeed=1,this.loop=!0,this.onComplete=null,this.currentFrame=0,this.playing=!1},f.MovieClip.prototype=Object.create(f.Sprite.prototype),f.MovieClip.prototype.constructor=f.MovieClip,Object.defineProperty(f.MovieClip.prototype,"totalFrames",{get:function(){return this.textures.length}}),f.MovieClip.prototype.stop=function(){this.playing=!1},f.MovieClip.prototype.play=function(){this.playing=!0},f.MovieClip.prototype.gotoAndStop=function(a){this.playing=!1,this.currentFrame=a;var b=0|this.currentFrame+.5;this.setTexture(this.textures[b%this.textures.length])},f.MovieClip.prototype.gotoAndPlay=function(a){this.currentFrame=a,this.playing=!0},f.MovieClip.prototype.updateTransform=function(){if(f.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var a=0|this.currentFrame+.5;this.loop||a=this.textures.length&&(this.gotoAndStop(this.textures.length-1),this.onComplete&&this.onComplete())}},f.FilterBlock=function(){this.visible=!0,this.renderable=!0},f.ColorMatrixFilter=function(){this.uniforms={matrix:{type:"mat4",value:[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]}},this.fragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float invert;","uniform mat4 matrix;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vTextureCoord) * matrix;","gl_FragColor = gl_FragColor * vColor;","}"]},Object.defineProperty(f.ColorMatrixFilter.prototype,"matrix",{get:function(){return this.uniforms.matrix.value},set:function(a){this.uniforms.matrix.value=a}}),f.Text=function(a,b){this.canvas=document.createElement("canvas"),this.context=this.canvas.getContext("2d"),f.Sprite.call(this,f.Texture.fromCanvas(this.canvas)),this.setText(a),this.setStyle(b),this.updateText(),this.dirty=!1},f.Text.prototype=Object.create(f.Sprite.prototype),f.Text.prototype.constructor=f.Text,f.Text.prototype.setStyle=function(a){a=a||{},a.font=a.font||"bold 20pt Arial",a.fill=a.fill||"black",a.align=a.align||"left",a.stroke=a.stroke||"black",a.strokeThickness=a.strokeThickness||0,a.wordWrap=a.wordWrap||!1,a.wordWrapWidth=a.wordWrapWidth||100,this.style=a,this.dirty=!0},f.Text.prototype.setText=function(a){this.text=a.toString()||" ",this.dirty=!0},f.Text.prototype.updateText=function(){this.context.font=this.style.font;var a=this.text;this.style.wordWrap&&(a=this.wordWrap(this.text));for(var b=a.split(/(?:\r\n|\r|\n)/),c=[],d=0,e=0;ee?f:arguments.callee(a,b,f,d,e):arguments.callee(a,b,c,f,e)},c=function(a,c,d){if(a.measureText(c).width<=d||c.length<1)return c;var e=b(a,c,0,c.length,d);return c.substring(0,e)+"\n"+arguments.callee(a,c.substring(e),d)},d="",e=a.split("\n"),f=0;f=2?parseInt(b[b.length-2],10):f.BitmapText.fonts[this.fontName].size,this.dirty=!0},f.BitmapText.prototype.updateText=function(){for(var a=f.BitmapText.fonts[this.fontName],b=new f.Point,c=null,d=[],e=0,g=[],h=0,i=this.fontSize/a.size,j=0;j=j;j++){var n=0;"right"==this.style.align?n=e-g[j]:"center"==this.style.align&&(n=(e-g[j])/2),m.push(n)}for(j=0;j0;)this.removeChild(this.getChildAt(0));this.updateText(),this.dirty=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.BitmapText.fonts={},f.InteractionManager=function(a){this.stage=a,this.mouse=new f.InteractionData,this.touchs={},this.tempPoint=new f.Point,this.mouseoverEnabled=!0,this.pool=[],this.interactiveItems=[],this.interactionDOMElement=null,this.onMouseMove=this.onMouseMove.bind(this),this.onMouseDown=this.onMouseDown.bind(this),this.onMouseOut=this.onMouseOut.bind(this),this.onMouseUp=this.onMouseUp.bind(this),this.onTouchStart=this.onTouchStart.bind(this),this.onTouchEnd=this.onTouchEnd.bind(this),this.onTouchMove=this.onTouchMove.bind(this),this.last=0},f.InteractionManager.prototype.constructor=f.InteractionManager,f.InteractionManager.prototype.collectInteractiveSprite=function(a,b){for(var c=a.children,d=c.length,e=d-1;e>=0;e--){var f=c[e];f.interactive?(b.interactiveChildren=!0,this.interactiveItems.push(f),f.children.length>0&&this.collectInteractiveSprite(f,f)):(f.__iParent=null,f.children.length>0&&this.collectInteractiveSprite(f,b))}},f.InteractionManager.prototype.setTarget=function(a){this.target=a,null===this.interactionDOMElement&&this.setTargetDomElement(a.view),document.body.addEventListener("mouseup",this.onMouseUp,!0)},f.InteractionManager.prototype.setTargetDomElement=function(a){null!==this.interactionDOMElement&&(this.interactionDOMElement.style["-ms-content-zooming"]="",this.interactionDOMElement.style["-ms-touch-action"]="",this.interactionDOMElement.removeEventListener("mousemove",this.onMouseMove,!0),this.interactionDOMElement.removeEventListener("mousedown",this.onMouseDown,!0),this.interactionDOMElement.removeEventListener("mouseout",this.onMouseOut,!0),this.interactionDOMElement.removeEventListener("touchstart",this.onTouchStart,!0),this.interactionDOMElement.removeEventListener("touchend",this.onTouchEnd,!0),this.interactionDOMElement.removeEventListener("touchmove",this.onTouchMove,!0)),window.navigator.msPointerEnabled&&(a.style["-ms-content-zooming"]="none",a.style["-ms-touch-action"]="none"),this.interactionDOMElement=a,a.addEventListener("mousemove",this.onMouseMove,!0),a.addEventListener("mousedown",this.onMouseDown,!0),a.addEventListener("mouseout",this.onMouseOut,!0),a.addEventListener("touchstart",this.onTouchStart,!0),a.addEventListener("touchend",this.onTouchEnd,!0),a.addEventListener("touchmove",this.onTouchMove,!0)},f.InteractionManager.prototype.update=function(){if(this.target){var a=Date.now(),b=a-this.last;if(b=30*b/1e3,!(1>b)){if(this.last=a,this.dirty){this.dirty=!1;for(var c=this.interactiveItems.length,d=0;c>d;d++)this.interactiveItems[d].interactiveChildren=!1;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}var e=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var d=0;e>d;d++){var f=this.interactiveItems[d];(f.mouseover||f.mouseout||f.buttonMode)&&(f.__hit=this.hitTest(f,this.mouse),this.mouse.target=f,f.__hit?(f.buttonMode&&(this.interactionDOMElement.style.cursor="pointer"),f.__isOver||(f.mouseover&&f.mouseover(this.mouse),f.__isOver=!0)):f.__isOver&&(f.mouseout&&f.mouseout(this.mouse),f.__isOver=!1))}}}},f.InteractionManager.prototype.onMouseMove=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactionDOMElement.getBoundingClientRect();this.mouse.global.x=(a.clientX-b.left)*(this.target.width/b.width),this.mouse.global.y=(a.clientY-b.top)*(this.target.height/b.height);var c=this.interactiveItems.length;this.mouse.global;for(var d=0;c>d;d++){var e=this.interactiveItems[d];e.mousemove&&e.mousemove(this.mouse)}},f.InteractionManager.prototype.onMouseDown=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactiveItems.length;this.mouse.global,this.stage;for(var c=0;b>c;c++){var d=this.interactiveItems[c];if((d.mousedown||d.click)&&(d.__mouseIsDown=!0,d.__hit=this.hitTest(d,this.mouse),d.__hit&&(d.mousedown&&d.mousedown(this.mouse),d.__isDown=!0,!d.interactiveChildren)))break}},f.InteractionManager.prototype.onMouseOut=function(){var a=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var b=0;a>b;b++){var c=this.interactiveItems[b];c.__isOver&&(this.mouse.target=c,c.mouseout&&c.mouseout(this.mouse),c.__isOver=!1)}},f.InteractionManager.prototype.onMouseUp=function(a){this.mouse.originalEvent=a||window.event,this.mouse.global;for(var b=this.interactiveItems.length,c=!1,d=0;b>d;d++){var e=this.interactiveItems[d];(e.mouseup||e.mouseupoutside||e.click)&&(e.__hit=this.hitTest(e,this.mouse),e.__hit&&!c?(e.mouseup&&e.mouseup(this.mouse),e.__isDown&&e.click&&e.click(this.mouse),e.interactiveChildren||(c=!0)):e.__isDown&&e.mouseupoutside&&e.mouseupoutside(this.mouse),e.__isDown=!1)}},f.InteractionManager.prototype.hitTest=function(a,b){var c=b.global;if(a.vcount!==f.visibleCount)return!1;var d=a instanceof f.Sprite,e=a.worldTransform,g=e[0],h=e[1],i=e[2],j=e[3],k=e[4],l=e[5],m=1/(g*k+h*-j),n=k*m*c.x+-h*m*c.y+(l*h-i*k)*m,o=g*m*c.y+-j*m*c.x+(-l*g+i*j)*m;if(b.target=a,a.hitArea&&a.hitArea.contains)return a.hitArea.contains(n,o)?(b.target=a,!0):!1;if(d){var p,q=a.texture.frame.width,r=a.texture.frame.height,s=-q*a.anchor.x;if(n>s&&s+q>n&&(p=-r*a.anchor.y,o>p&&p+r>o))return b.target=a,!0}for(var t=a.children.length,u=0;t>u;u++){var v=a.children[u],w=this.hitTest(v,b);if(w)return b.target=a,!0}return!1},f.InteractionManager.prototype.onTouchMove=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;dd;d++){var h=this.interactiveItems[d];h.touchmove&&h.touchmove(f)}},f.InteractionManager.prototype.onTouchStart=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i];if((j.touchstart||j.tap)&&(j.__hit=this.hitTest(j,g),j.__hit&&(j.touchstart&&j.touchstart(g),j.__isDown=!0,j.__touchData=g,!j.interactiveChildren)))break}}},f.InteractionManager.prototype.onTouchEnd=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i],k=j.__touchData;j.__hit=this.hitTest(j,f),k==f&&(f.originalEvent=a||window.event,(j.touchend||j.tap)&&(j.__hit&&!g?(j.touchend&&j.touchend(f),j.__isDown&&j.tap&&j.tap(f),j.interactiveChildren||(g=!0)):j.__isDown&&j.touchendoutside&&j.touchendoutside(f),j.__isDown=!1),j.__touchData=null)}this.pool.push(f),this.touchs[e.identifier]=null}},f.InteractionData=function(){this.global=new f.Point,this.local=new f.Point,this.target,this.originalEvent},f.InteractionData.prototype.getLocalPosition=function(a){var b=a.worldTransform,c=this.global,d=b[0],e=b[1],g=b[2],h=b[3],i=b[4],j=b[5],k=1/(d*i+e*-h);return new f.Point(i*k*c.x+-e*k*c.y+(j*e-g*i)*k,d*k*c.y+-h*k*c.x+(-j*d+g*h)*k)},f.InteractionData.prototype.constructor=f.InteractionData,f.Stage=function(a){f.DisplayObjectContainer.call(this),this.worldTransform=f.mat3.create(),this.interactive=!0,this.interactionManager=new f.InteractionManager(this),this.dirty=!0,this.__childrenAdded=[],this.__childrenRemoved=[],this.stage=this,this.stage.hitArea=new f.Rectangle(0,0,1e5,1e5),this.setBackgroundColor(a),this.worldVisible=!0},f.Stage.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Stage.prototype.constructor=f.Stage,f.Stage.prototype.setInteractionDelegate=function(a){this.interactionManager.setTargetDomElement(a)},f.Stage.prototype.updateTransform=function(){this.worldAlpha=1,this.vcount=f.visibleCount;for(var a=0,b=this.children.length;b>a;a++)this.children[a].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},f.Stage.prototype.setBackgroundColor=function(a){this.backgroundColor=a||0,this.backgroundColorSplit=d(this.backgroundColor);var b=this.backgroundColor.toString(16);b="000000".substr(0,6-b.length)+b,this.backgroundColorString="#"+b},f.Stage.prototype.getMousePosition=function(){return this.interactionManager.mouse.global};for(var h=0,i=["ms","moz","webkit","o"],j=0;j>>>>>>>>"),console.log("_");var b=0,c=a.first;for(console.log(c);c._iNext;)if(b++,c=c._iNext,console.log(c),b>100){console.log("BREAK");break}},f.EventTarget=function(){var a={};this.addEventListener=this.on=function(b,c){void 0===a[b]&&(a[b]=[]),-1===a[b].indexOf(c)&&a[b].push(c)},this.dispatchEvent=this.emit=function(b){if(a[b.type]&&a[b.type].length)for(var c=0,d=a[b.type].length;d>c;c++)a[b.type][c](b)},this.removeEventListener=this.off=function(b,c){var d=a[b].indexOf(c);-1!==d&&a[b].splice(d,1)}},f.autoDetectRenderer=function(a,b,c,d,e){a||(a=800),b||(b=600);var g=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(a){return!1}}();return g?new f.WebGLRenderer(a,b,c,d,e):new f.CanvasRenderer(a,b,c,d)},f.PolyK={},f.PolyK.Triangulate=function(a){var b=!0,c=a.length>>1;if(3>c)return[];for(var d=[],e=[],g=0;c>g;g++)e.push(g);for(var g=0,h=c;h>3;){var i=e[(g+0)%h],j=e[(g+1)%h],k=e[(g+2)%h],l=a[2*i],m=a[2*i+1],n=a[2*j],o=a[2*j+1],p=a[2*k],q=a[2*k+1],r=!1;if(f.PolyK._convex(l,m,n,o,p,q,b)){r=!0;for(var s=0;h>s;s++){var t=e[s];if(t!=i&&t!=j&&t!=k&&f.PolyK._PointInTriangle(a[2*t],a[2*t+1],l,m,n,o,p,q)){r=!1;break}}}if(r)d.push(i,j,k),e.splice((g+1)%h,1),h--,g=0;else if(g++>3*h){if(!b)return console.log("PIXI Warning: shape too complex to fill"),[];var d=[];e=[];for(var g=0;c>g;g++)e.push(g);g=0,h=c,b=!1}}return d.push(e[0],e[1],e[2]),d},f.PolyK._PointInTriangle=function(a,b,c,d,e,f,g,h){var i=g-c,j=h-d,k=e-c,l=f-d,m=a-c,n=b-d,o=i*i+j*j,p=i*k+j*l,q=i*m+j*n,r=k*k+l*l,s=k*m+l*n,t=1/(o*r-p*p),u=(r*q-p*s)*t,v=(o*s-p*q)*t;return u>=0&&v>=0&&1>u+v},f.PolyK._convex=function(a,b,c,d,e,f,g){return(b-d)*(e-c)+(c-a)*(f-d)>=0==g},f.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],f.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = vec4( aVertexPosition.x / projectionVector.x -1.0, aVertexPosition.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.stripShaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float alpha;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * alpha;","}"],f.stripShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.primitiveShaderFragmentSrc=["precision mediump float;","varying vec4 vColor;","void main(void) {","gl_FragColor = vColor;","}"],f.primitiveShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec4 aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","uniform float alpha;","varying vec4 vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vColor = aColor * alpha;","}"],f.shaderStack=[],f.initPrimitiveShader=function(){var a=f.gl,b=f.compileProgram(f.primitiveShaderVertexSrc,f.primitiveShaderFragmentSrc); -a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),f.primitiveProgram=b},f.initDefaultShader=function(){f.defaultShader=new f.PixiShader,f.defaultShader.init(),f.activateShader(f.defaultShader)},f.initDefaultStripShader=function(){var a=this.gl,b=f.compileProgram(f.stripShaderVertexSrc,f.stripShaderFragmentSrc);a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.textureCoordAttribute=a.getAttribLocation(b,"aTextureCoord"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.samplerUniform=a.getUniformLocation(b,"uSampler"),f.stripShaderProgram=b},f.CompileVertexShader=function(a,b){return f._CompileShader(a,b,a.VERTEX_SHADER)},f.CompileFragmentShader=function(a,b){return f._CompileShader(a,b,a.FRAGMENT_SHADER)},f._CompileShader=function(a,b,c){var d=b.join("\n"),e=a.createShader(c);return a.shaderSource(e,d),a.compileShader(e),a.getShaderParameter(e,a.COMPILE_STATUS)?e:(alert(a.getShaderInfoLog(e)),null)},f.compileProgram=function(a,b){var c=f.gl,d=f.CompileFragmentShader(c,b),e=f.CompileVertexShader(c,a),g=c.createProgram();return c.attachShader(g,e),c.attachShader(g,d),c.linkProgram(g),c.getProgramParameter(g,c.LINK_STATUS)||alert("Could not initialise shaders"),g},f.activateShader=function(a){f.shaderStack.push(a);var b=f.gl,c=a.program;b.useProgram(c),b.enableVertexAttribArray(c.vertexPositionAttribute),b.enableVertexAttribArray(c.colorAttribute),b.enableVertexAttribArray(c.textureCoordAttribute),a.syncUniforms(),f.currentShader=c},f.popShader=function(){var a=f.gl;f.shaderStack.pop();var b=f.shaderStack[f.shaderStack.length-1].program;a.useProgram(b),f.currentShader=b},f.activatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.primitiveProgram),a.disableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.deactivatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.currentShader),a.enableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.PixiShader=function(){this.program,this.fragmentSrc=["precision lowp float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vTextureCoord) * vColor;","}"]},f.PixiShader.prototype.init=function(){var a=f.compileProgram(this.vertexSrc||f.shaderVertexSrc,this.fragmentSrc),b=f.gl;b.useProgram(a),a.vertexPositionAttribute=b.getAttribLocation(a,"aVertexPosition"),a.colorAttribute=b.getAttribLocation(a,"aColor"),a.textureCoordAttribute=b.getAttribLocation(a,"aTextureCoord"),a.projectionVector=b.getUniformLocation(a,"projectionVector"),a.samplerUniform=b.getUniformLocation(a,"uSampler");for(var c in this.uniforms)a[c]=b.getUniformLocation(a,c);this.program=a},f.PixiShader.prototype.syncUniforms=function(){var a=f.gl;for(var b in this.uniforms){var c=this.uniforms[b].type;"f"==c?a.uniform1f(this.program[b],this.uniforms[b].value):"mat4"==c&&a.uniformMatrix4fv(this.program[b],!1,this.uniforms[b].value)}},f.WebGLGraphics=function(){},f.WebGLGraphics.renderGraphics=function(a,b){var c=f.gl;a._webGL||(a._webGL={points:[],indices:[],lastIndex:0,buffer:c.createBuffer(),indexBuffer:c.createBuffer()}),a.dirty&&(a.dirty=!1,a.clearDirty&&(a.clearDirty=!1,a._webGL.lastIndex=0,a._webGL.points=[],a._webGL.indices=[]),f.WebGLGraphics.updateGraphics(a)),f.activatePrimitiveShader();var d=f.mat3.clone(a.worldTransform);f.mat3.transpose(d),c.blendFunc(c.ONE,c.ONE_MINUS_SRC_ALPHA),c.uniformMatrix3fv(f.primitiveProgram.translationMatrix,!1,d),c.uniform2f(f.primitiveProgram.projectionVector,b.x,b.y),c.uniform1f(f.primitiveProgram.alpha,a.worldAlpha),c.bindBuffer(c.ARRAY_BUFFER,a._webGL.buffer),c.vertexAttribPointer(f.primitiveProgram.vertexPositionAttribute,2,c.FLOAT,!1,24,0),c.vertexAttribPointer(f.primitiveProgram.colorAttribute,4,c.FLOAT,!1,24,8),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),c.drawElements(c.TRIANGLE_STRIP,a._webGL.indices.length,c.UNSIGNED_SHORT,0),f.deactivatePrimitiveShader()},f.WebGLGraphics.updateGraphics=function(a){for(var b=a._webGL.lastIndex;b3&&f.WebGLGraphics.buildPoly(c,a._webGL),c.lineWidth>0&&f.WebGLGraphics.buildLine(c,a._webGL)):c.type==f.Graphics.RECT?f.WebGLGraphics.buildRectangle(c,a._webGL):(c.type==f.Graphics.CIRC||c.type==f.Graphics.ELIP)&&f.WebGLGraphics.buildCircle(c,a._webGL)}a._webGL.lastIndex=a.graphicsData.length;var d=f.gl;a._webGL.glPoints=new Float32Array(a._webGL.points),d.bindBuffer(d.ARRAY_BUFFER,a._webGL.buffer),d.bufferData(d.ARRAY_BUFFER,a._webGL.glPoints,d.STATIC_DRAW),a._webGL.glIndicies=new Uint16Array(a._webGL.indices),d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),d.bufferData(d.ELEMENT_ARRAY_BUFFER,a._webGL.glIndicies,d.STATIC_DRAW)},f.WebGLGraphics.buildRectangle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3];if(a.fill){var j=d(a.fillColor),k=a.fillAlpha,l=j[0]*k,m=j[1]*k,n=j[2]*k,o=b.points,p=b.indices,q=o.length/6;o.push(e,g),o.push(l,m,n,k),o.push(e+h,g),o.push(l,m,n,k),o.push(e,g+i),o.push(l,m,n,k),o.push(e+h,g+i),o.push(l,m,n,k),p.push(q,q,q+1,q+2,q+3,q+3)}a.lineWidth&&(a.points=[e,g,e+h,g,e+h,g+i,e,g+i,e,g],f.WebGLGraphics.buildLine(a,b))},f.WebGLGraphics.buildCircle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3],j=40,k=2*Math.PI/j;if(a.fill){var l=d(a.fillColor),m=a.fillAlpha,n=l[0]*m,o=l[1]*m,p=l[2]*m,q=b.points,r=b.indices,s=q.length/6;r.push(s);for(var t=0;j+1>t;t++)q.push(e,g,n,o,p,m),q.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i,n,o,p,m),r.push(s++,s++);r.push(s-1)}if(a.lineWidth){a.points=[];for(var t=0;j+1>t;t++)a.points.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i);f.WebGLGraphics.buildLine(a,b)}},f.WebGLGraphics.buildLine=function(a,b){var c=a.points;if(0!=c.length){var e=new f.Point(c[0],c[1]),g=new f.Point(c[c.length-2],c[c.length-1]);if(e.x==g.x&&e.y==g.y){c.pop(),c.pop(),g=new f.Point(c[c.length-2],c[c.length-1]);var h=g.x+.5*(e.x-g.x),i=g.y+.5*(e.y-g.y);c.unshift(h,i),c.push(h,i)}var j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,A,B,C,D,E=b.points,F=b.indices,G=c.length/2,H=c.length,I=E.length/6,J=a.lineWidth/2,K=d(a.lineColor),L=a.lineAlpha,M=K[0]*L,N=K[1]*L,O=K[2]*L;j=c[0],k=c[1],l=c[2],m=c[3],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(j-p,k-q,M,N,O,L),E.push(j+p,k+q,M,N,O,L);for(var P=1;G-1>P;P++)j=c[2*(P-1)],k=c[2*(P-1)+1],l=c[2*P],m=c[2*P+1],n=c[2*(P+1)],o=c[2*(P+1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,r=-(m-o),s=l-n,D=Math.sqrt(r*r+s*s),r/=D,s/=D,r*=J,s*=J,v=-q+k-(-q+m),w=-p+l-(-p+j),x=(-p+j)*(-q+m)-(-p+l)*(-q+k),y=-s+o-(-s+m),z=-r+l-(-r+n),A=(-r+n)*(-s+m)-(-r+l)*(-s+o),B=v*z-y*w,0==B&&(B+=1),px=(w*A-z*x)/B,py=(y*x-v*A)/B,C=(px-l)*(px-l)+(py-m)+(py-m),C>19600?(t=p-r,u=q-s,D=Math.sqrt(t*t+u*u),t/=D,u/=D,t*=J,u*=J,E.push(l-t,m-u),E.push(M,N,O,L),E.push(l+t,m+u),E.push(M,N,O,L),E.push(l-t,m-u),E.push(M,N,O,L),H++):(E.push(px,py),E.push(M,N,O,L),E.push(l-(px-l),m-(py-m)),E.push(M,N,O,L));j=c[2*(G-2)],k=c[2*(G-2)+1],l=c[2*(G-1)],m=c[2*(G-1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(l-p,m-q),E.push(M,N,O,L),E.push(l+p,m+q),E.push(M,N,O,L),F.push(I);for(var P=0;H>P;P++)F.push(I++);F.push(I-1)}},f.WebGLGraphics.buildPoly=function(a,b){var c=a.points;if(!(c.length<6)){for(var e=b.points,g=b.indices,h=c.length/2,i=d(a.fillColor),j=a.fillAlpha,k=i[0]*j,l=i[1]*j,m=i[2]*j,n=f.PolyK.Triangulate(c),o=e.length/6,p=0;pp;p++)e.push(c[2*p],c[2*p+1],k,l,m,j)}},f._defaultFrame=new f.Rectangle(0,0,1,1),f.gl,f.WebGLRenderer=function(a,b,c,d,e){this.transparent=!!d,this.width=a||800,this.height=b||600,this.view=c||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var g=this;this.view.addEventListener("webglcontextlost",function(a){g.handleContextLost(a)},!1),this.view.addEventListener("webglcontextrestored",function(a){g.handleContextRestored(a)},!1),this.batchs=[];try{f.gl=this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!!e,premultipliedAlpha:!1,stencil:!0})}catch(h){throw new Error(" This browser does not support webGL. Try using the canvas renderer"+this)}f.initDefaultShader(),f.initPrimitiveShader(),f.initDefaultStripShader();var i=this.gl;f.WebGLRenderer.gl=i,this.batch=new f.WebGLBatch(i),i.disable(i.DEPTH_TEST),i.disable(i.CULL_FACE),i.enable(i.BLEND),i.colorMask(!0,!0,!0,this.transparent),f.projection=new f.Point(400,300),this.resize(this.width,this.height),this.contextLost=!1,f.activateShader(f.defaultShader),this.stageRenderGroup=new f.WebGLRenderGroup(this.gl)},f.WebGLRenderer.prototype.constructor=f.WebGLRenderer,f.WebGLRenderer.getBatch=function(){return 0==f._batchs.length?new f.WebGLBatch(f.WebGLRenderer.gl):f._batchs.pop()},f.WebGLRenderer.returnBatch=function(a){a.clean(),f._batchs.push(a)},f.WebGLRenderer.prototype.render=function(a){if(!this.contextLost){this.__stage!==a&&(this.__stage=a,this.stageRenderGroup.setRenderable(a)),f.WebGLRenderer.updateTextures(),f.visibleCount++,a.updateTransform();var b=this.gl;if(b.colorMask(!0,!0,!0,this.transparent),b.viewport(0,0,this.width,this.height),b.bindFramebuffer(b.FRAMEBUFFER,null),b.clearColor(a.backgroundColorSplit[0],a.backgroundColorSplit[1],a.backgroundColorSplit[2],!this.transparent),b.clear(b.COLOR_BUFFER_BIT),this.stageRenderGroup.backgroundColor=a.backgroundColorSplit,this.stageRenderGroup.render(f.projection),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),f.Texture.frameUpdates.length>0){for(var c=0;cc;c++){var d=6*c,e=4*c;this.indices[d+0]=e+0,this.indices[d+1]=e+1,this.indices[d+2]=e+2,this.indices[d+3]=e+0,this.indices[d+4]=e+2,this.indices[d+5]=e+3}a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a.bufferData(a.ELEMENT_ARRAY_BUFFER,this.indices,a.STATIC_DRAW)},f.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSize0;)n=n.children[n.children.length-1],n.renderable&&(m=n.last);if(m instanceof f.Sprite){l=m.batch;var k=l.head;if(k==m)g=0;else for(g=1;k.__next!=m;)g++,k=k.__next}else l=m;if(j==l)return j instanceof f.WebGLBatch?j.render(d,g+1):this.renderSpecial(j,b),void 0;e=this.batchs.indexOf(j),h=this.batchs.indexOf(l),j instanceof f.WebGLBatch?j.render(d):this.renderSpecial(j,b);for(var o=e+1;h>o;o++)renderable=this.batchs[o],renderable instanceof f.WebGLBatch?this.batchs[o].render():this.renderSpecial(renderable,b);l instanceof f.WebGLBatch?l.render(0,g+1):this.renderSpecial(l,b)},f.WebGLRenderGroup.prototype.renderSpecial=function(a,b){f.shaderStack.length;var c=a.vcount===f.visibleCount;a instanceof f.TilingSprite?c&&this.renderTilingSprite(a,b):a instanceof f.Strip?c&&this.renderStrip(a,b):a instanceof f.CustomRenderable?c&&a.renderWebGL(this,b):a instanceof f.Graphics?c&&a.renderable&&f.WebGLGraphics.renderGraphics(a,b):a instanceof f.FilterBlock&&this.handleFilterBlock(a,b)},f.WebGLRenderGroup.prototype.handleFilterBlock=function(a,b){var c=f.gl;if(a.open)if(a.data instanceof Array){var d=a.data[0];if(!d.shader){var e=new f.PixiShader;e.fragmentSrc=d.fragmentSrc,e.uniforms=d.uniforms,e.init(),d.shader=e}f.activateShader(d.shader),c.uniform2f(f.currentShader.projectionVector,b.x,b.y)}else c.enable(c.STENCIL_TEST),c.colorMask(!1,!1,!1,!1),c.stencilFunc(c.ALWAYS,1,255),c.stencilOp(c.KEEP,c.KEEP,c.REPLACE),f.WebGLGraphics.renderGraphics(a.data,b),c.colorMask(!0,!0,!0,!0),c.stencilFunc(c.NOTEQUAL,0,255),c.stencilOp(c.KEEP,c.KEEP,c.KEEP);else a.data instanceof Array?(f.popShader(),c.uniform2f(f.currentShader.projectionVector,b.x,b.y)):c.disable(c.STENCIL_TEST)},f.WebGLRenderGroup.prototype.updateTexture=function(a){this.removeObject(a);for(var b=a.first;b!=this.root&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););this.insertObject(a,b,c)},f.WebGLRenderGroup.prototype.addFilterBlocks=function(a,b){a.__renderGroup=this,b.__renderGroup=this;for(var c=a;c!=this.root.first&&(c=c._iPrev,!c.renderable||!c.__renderGroup););this.insertAfter(a,c);for(var d=b;d!=this.root.first&&(d=d._iPrev,!d.renderable||!d.__renderGroup););this.insertAfter(b,d)},f.WebGLRenderGroup.prototype.removeFilterBlocks=function(a,b){this.removeObject(a),this.removeObject(b)},f.WebGLRenderGroup.prototype.addDisplayObjectAndChildren=function(a){a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a);for(var b=a.first;b!=this.root.first&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););var d=a.first,e=a.last._iNext;do d.__renderGroup=this,d.renderable&&(this.insertObject(d,b,c),b=d),d=d._iNext;while(d!=e)},f.WebGLRenderGroup.prototype.removeDisplayObjectAndChildren=function(a){if(a.__renderGroup==this){a.last;do a.__renderGroup=null,a.renderable&&this.removeObject(a),a=a._iNext;while(a)}},f.WebGLRenderGroup.prototype.insertObject=function(a,b,c){var d=b,e=c;if(a instanceof f.Sprite){var g,h;if(d instanceof f.Sprite){if(g=d.batch,g&&g.texture==a.texture.baseTexture&&g.blendMode==a.blendMode)return g.insertAfter(a,d),void 0}else g=d;if(e)if(e instanceof f.Sprite){if(h=e.batch){if(h.texture==a.texture.baseTexture&&h.blendMode==a.blendMode)return h.insertBefore(a,e),void 0;if(h==g){var i=g.split(e),j=f.WebGLRenderer.getBatch(),k=this.batchs.indexOf(g);return j.init(a),this.batchs.splice(k+1,0,j,i),void 0}}}else h=e;var j=f.WebGLRenderer.getBatch();if(j.init(a),g){var k=this.batchs.indexOf(g);this.batchs.splice(k+1,0,j)}else this.batchs.push(j)}else a instanceof f.TilingSprite?this.initTilingSprite(a):a instanceof f.Strip&&this.initStrip(a),this.insertAfter(a,d)},f.WebGLRenderGroup.prototype.insertAfter=function(a,b){if(b instanceof f.Sprite){var c=b.batch;if(c)if(c.tail==b){var d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a)}else{var e=c.split(b.__next),d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a,e)}else this.batchs.push(a)}else{var d=this.batchs.indexOf(b);this.batchs.splice(d+1,0,a)}},f.WebGLRenderGroup.prototype.removeObject=function(a){var b;if(a instanceof f.Sprite){var c=a.batch;if(!c)return;c.remove(a),0==c.size&&(b=c)}else b=a;if(b){var d=this.batchs.indexOf(b);if(-1==d)return;if(0==d||d==this.batchs.length-1)return this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),void 0;if(this.batchs[d-1]instanceof f.WebGLBatch&&this.batchs[d+1]instanceof f.WebGLBatch&&this.batchs[d-1].texture==this.batchs[d+1].texture&&this.batchs[d-1].blendMode==this.batchs[d+1].blendMode)return this.batchs[d-1].merge(this.batchs[d+1]),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),f.WebGLRenderer.returnBatch(this.batchs[d+1]),this.batchs.splice(d,2),void 0;this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b)}},f.WebGLRenderGroup.prototype.initTilingSprite=function(a){var b=this.gl;a.verticies=new Float32Array([0,0,a.width,0,a.width,a.height,0,a.height]),a.uvs=new Float32Array([0,0,1,0,1,1,0,1]),a.colors=new Float32Array([1,1,1,1]),a.indices=new Uint16Array([0,1,3,2]),a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW),a.texture.baseTexture._glTexture?(b.bindTexture(b.TEXTURE_2D,a.texture.baseTexture._glTexture),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.REPEAT),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.REPEAT),a.texture.baseTexture._powerOf2=!0):a.texture.baseTexture._powerOf2=!0},f.WebGLRenderGroup.prototype.renderStrip=function(a,b){var c=this.gl,d=f.stripShaderProgram;c.useProgram(d);var e=f.mat3.clone(a.worldTransform);f.mat3.transpose(e),c.uniformMatrix3fv(d.translationMatrix,!1,e),c.uniform2f(d.projectionVector,b.x,b.y),c.uniform1f(d.alpha,a.worldAlpha),a.dirty?(a.dirty=!1,c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferData(c.ARRAY_BUFFER,a.verticies,c.STATIC_DRAW),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferData(c.ARRAY_BUFFER,a.uvs,c.STATIC_DRAW),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.bufferData(c.ARRAY_BUFFER,a.colors,c.STATIC_DRAW),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer),c.bufferData(c.ELEMENT_ARRAY_BUFFER,a.indices,c.STATIC_DRAW)):(c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.verticies),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer)),c.drawElements(c.TRIANGLE_STRIP,a.indices.length,c.UNSIGNED_SHORT,0),c.useProgram(f.currentProgram)},f.WebGLRenderGroup.prototype.renderTilingSprite=function(a,b){var c=this.gl;f.shaderProgram;var d=a.tilePosition,e=a.tileScale,g=d.x/a.texture.baseTexture.width,h=d.y/a.texture.baseTexture.height,i=a.width/a.texture.baseTexture.width/e.x,j=a.height/a.texture.baseTexture.height/e.y;a.uvs[0]=0-g,a.uvs[1]=0-h,a.uvs[2]=1*i-g,a.uvs[3]=0-h,a.uvs[4]=1*i-g,a.uvs[5]=1*j-h,a.uvs[6]=0-g,a.uvs[7]=1*j-h,c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.uvs),this.renderStrip(a,b)},f.WebGLRenderGroup.prototype.initStrip=function(a){var b=this.gl;this.shaderProgram,a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW)},f.CanvasRenderer=function(a,b,c,d){this.transparent=d,this.width=a||800,this.height=b||600,this.view=c||document.createElement("canvas"),this.context=this.view.getContext("2d"),this.refresh=!0,this.view.width=this.width,this.view.height=this.height,this.count=0},f.CanvasRenderer.prototype.constructor=f.CanvasRenderer,f.CanvasRenderer.prototype.render=function(a){f.texturesToUpdate=[],f.texturesToDestroy=[],f.visibleCount++,a.updateTransform(),this.view.style.backgroundColor==a.backgroundColorString||this.transparent||(this.view.style.backgroundColor=a.backgroundColorString),this.context.setTransform(1,0,0,1,0,0),this.context.clearRect(0,0,this.width,this.height),this.renderDisplayObject(a),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),f.Texture.frameUpdates.length>0&&(f.Texture.frameUpdates=[])},f.CanvasRenderer.prototype.resize=function(a,b){this.width=a,this.height=b,this.view.width=a,this.view.height=b},f.CanvasRenderer.prototype.renderDisplayObject=function(a){var b,c=this.context;c.globalCompositeOperation="source-over";var d=a.last._iNext;a=a.first;do if(b=a.worldTransform,a.visible)if(a.renderable){if(a instanceof f.Sprite){var e=a.texture.frame;e&&e.width&&e.height&&(c.globalAlpha=a.worldAlpha,c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),c.drawImage(a.texture.baseTexture.source,e.x,e.y,e.width,e.height,a.anchor.x*-e.width,a.anchor.y*-e.height,e.width,e.height))}else if(a instanceof f.Strip)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderStrip(a);else if(a instanceof f.TilingSprite)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderTilingSprite(a);else if(a instanceof f.CustomRenderable)a.renderCanvas(this);else if(a instanceof f.Graphics)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),f.CanvasGraphics.renderGraphics(a,c);else if(a instanceof f.FilterBlock&&f.FilterBlock.data instanceof f.Graphics)if(a.open){c.save();var g=a.mask.alpha,h=a.mask.worldTransform;c.setTransform(h[0],h[3],h[1],h[4],h[2],h[5]),a.mask.worldAlpha=.5,c.worldAlpha=0,f.CanvasGraphics.renderGraphicsMask(a.mask,c),c.clip(),a.mask.worldAlpha=g}else c.restore();a=a._iNext}else a=a._iNext;else a=a.last._iNext;while(a!=d)},f.CanvasRenderer.prototype.renderStripFlat=function(a){var b=this.context,c=a.verticies;a.uvs;var d=c.length/2;this.count++,b.beginPath();for(var e=1;d-2>e;e++){var f=2*e,g=c[f],h=c[f+2],i=c[f+4],j=c[f+1],k=c[f+3],l=c[f+5];b.moveTo(g,j),b.lineTo(h,k),b.lineTo(i,l)}b.fillStyle="#FF0000",b.fill(),b.closePath()},f.CanvasRenderer.prototype.renderTilingSprite=function(a){var b=this.context;b.globalAlpha=a.worldAlpha,a.__tilePattern||(a.__tilePattern=b.createPattern(a.texture.baseTexture.source,"repeat")),b.beginPath();var c=a.tilePosition,d=a.tileScale;b.scale(d.x,d.y),b.translate(c.x,c.y),b.fillStyle=a.__tilePattern,b.fillRect(-c.x,-c.y,a.width/d.x,a.height/d.y),b.scale(1/d.x,1/d.y),b.translate(-c.x,-c.y),b.closePath()},f.CanvasRenderer.prototype.renderStrip=function(a){var b=this.context,c=a.verticies,d=a.uvs,e=c.length/2;this.count++;for(var f=1;e-2>f;f++){var g=2*f,h=c[g],i=c[g+2],j=c[g+4],k=c[g+1],l=c[g+3],m=c[g+5],n=d[g]*a.texture.width,o=d[g+2]*a.texture.width,p=d[g+4]*a.texture.width,q=d[g+1]*a.texture.height,r=d[g+3]*a.texture.height,s=d[g+5]*a.texture.height;b.save(),b.beginPath(),b.moveTo(h,k),b.lineTo(i,l),b.lineTo(j,m),b.closePath(),b.clip();var t=n*r+q*p+o*s-r*p-q*o-n*s,u=h*r+q*j+i*s-r*j-q*i-h*s,v=n*i+h*p+o*j-i*p-h*o-n*j,w=n*r*j+q*i*p+h*o*s-h*r*p-q*o*j-n*i*s,x=k*r+q*m+l*s-r*m-q*l-k*s,y=n*l+k*p+o*m-l*p-k*o-n*m,z=n*r*m+q*l*p+k*o*s-k*r*p-q*o*m-n*l*s;b.transform(u/t,x/t,v/t,y/t,w/t,z/t),b.drawImage(a.texture.baseTexture.source,0,0),b.restore()}},f.CanvasGraphics=function(){},f.CanvasGraphics.renderGraphics=function(a,b){for(var c=a.worldAlpha,d=0;d1&&(c=1,console.log("Pixi.js warning: masks in canvas can only mask using the first path in the graphics object"));for(var d=0;1>d;d++){var e=a.graphicsData[d],g=e.points;if(e.type==f.Graphics.POLY){b.beginPath(),b.moveTo(g[0],g[1]);for(var h=1;hh;h++){var f=a[h],i=4*h,j=h/(g-1);h%2?(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1):(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1),i=2*h,d[i]=1,d[i+1]=1,i=2*h,c[i]=i,c[i+1]=i+1,e=f}}},f.Rope.prototype.updateTransform=function(){var a=this.points;if(!(a.length<1)){var b,c=this.verticies,d=a[0],e={x:0,y:0},g=a[0];this.count-=.2,c[0]=g.x+e.x,c[1]=g.y+e.y,c[2]=g.x-e.x,c[3]=g.y-e.y;for(var h=a.length,i=1;h>i;i++){var g=a[i],j=4*i;b=i1&&(k=1);var l=Math.sqrt(e.x*e.x+e.y*e.y),m=this.texture.height/2;e.x/=l,e.y/=l,e.x*=m,e.y*=m,c[j]=g.x+e.x,c[j+1]=g.y+e.y,c[j+2]=g.x-e.x,c[j+3]=g.y-e.y,d=g}f.DisplayObjectContainer.prototype.updateTransform.call(this)}},f.Rope.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite=function(a,b,c){f.DisplayObjectContainer.call(this),this.texture=a,this.width=b,this.height=c,this.tileScale=new f.Point(1,1),this.tilePosition=new f.Point(0,0),this.renderable=!0,this.blendMode=f.blendModes.NORMAL},f.TilingSprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.TilingSprite.prototype.constructor=f.TilingSprite,f.TilingSprite.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},f.Spine=function(a){if(f.DisplayObjectContainer.call(this),this.spineData=f.AnimCache[a],!this.spineData)throw new Error("Spine data must be preloaded using PIXI.SpineLoader or PIXI.AssetLoader: "+a);this.skeleton=new l.Skeleton(this.spineData),this.skeleton.updateWorldTransform(),this.stateData=new l.AnimationStateData(this.spineData),this.state=new l.AnimationState(this.stateData),this.slotContainers=[];for(var b=0,c=this.skeleton.drawOrder.length;c>b;b++){var d=this.skeleton.drawOrder[b],e=d.attachment,g=new f.DisplayObjectContainer;if(this.slotContainers.push(g),this.addChild(g),e instanceof l.RegionAttachment){var h=e.rendererObject.name,i=this.createSprite(d,e.rendererObject);d.currentSprite=i,d.currentSpriteName=h,g.addChild(i)}}},f.Spine.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Spine.prototype.constructor=f.Spine,f.Spine.prototype.updateTransform=function(){this.lastTime=this.lastTime||Date.now();var a=.001*(Date.now()-this.lastTime);this.lastTime=Date.now(),this.state.update(a),this.state.apply(this.skeleton),this.skeleton.updateWorldTransform();for(var b=this.skeleton.drawOrder,c=0,d=b.length;d>c;c++){var e=b[c],g=e.attachment,h=this.slotContainers[c];if(g instanceof l.RegionAttachment){if(g.rendererObject&&(!e.currentSpriteName||e.currentSpriteName!=g.name)){var i=g.rendererObject.name;if(void 0!==e.currentSprite&&(e.currentSprite.visible=!1),e.sprites=e.sprites||{},void 0!==e.sprites[i])e.sprites[i].visible=!0;else{var j=this.createSprite(e,g.rendererObject);h.addChild(j)}e.currentSprite=e.sprites[i],e.currentSpriteName=i}h.visible=!0;var k=e.bone;h.position.x=k.worldX+g.x*k.m00+g.y*k.m01,h.position.y=k.worldY+g.x*k.m10+g.y*k.m11,h.scale.x=k.worldScaleX,h.scale.y=k.worldScaleY,h.rotation=-(e.bone.worldRotation*Math.PI/180)}else h.visible=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.Spine.prototype.createSprite=function(a,b){var c=f.TextureCache[b.name]?b.name:b.name+".png",d=new f.Sprite(f.Texture.fromFrame(c));return d.scale=b.scale,d.rotation=b.rotation,d.anchor.x=d.anchor.y=.5,a.sprites=a.sprites||{},a.sprites[b.name]=d,d};var l={};l.BoneData=function(a,b){this.name=a,this.parent=b},l.BoneData.prototype={length:0,x:0,y:0,rotation:0,scaleX:1,scaleY:1},l.SlotData=function(a,b){this.name=a,this.boneData=b},l.SlotData.prototype={r:1,g:1,b:1,a:1,attachmentName:null},l.Bone=function(a,b){this.data=a,this.parent=b,this.setToSetupPose()},l.Bone.yDown=!1,l.Bone.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,m00:0,m01:0,worldX:0,m10:0,m11:0,worldY:0,worldRotation:0,worldScaleX:1,worldScaleY:1,updateWorldTransform:function(a,b){var c=this.parent;null!=c?(this.worldX=this.x*c.m00+this.y*c.m01+c.worldX,this.worldY=this.x*c.m10+this.y*c.m11+c.worldY,this.worldScaleX=c.worldScaleX*this.scaleX,this.worldScaleY=c.worldScaleY*this.scaleY,this.worldRotation=c.worldRotation+this.rotation):(this.worldX=this.x,this.worldY=this.y,this.worldScaleX=this.scaleX,this.worldScaleY=this.scaleY,this.worldRotation=this.rotation);var d=this.worldRotation*Math.PI/180,e=Math.cos(d),f=Math.sin(d);this.m00=e*this.worldScaleX,this.m10=f*this.worldScaleX,this.m01=-f*this.worldScaleY,this.m11=e*this.worldScaleY,a&&(this.m00=-this.m00,this.m01=-this.m01),b&&(this.m10=-this.m10,this.m11=-this.m11),l.Bone.yDown&&(this.m10=-this.m10,this.m11=-this.m11)},setToSetupPose:function(){var a=this.data;this.x=a.x,this.y=a.y,this.rotation=a.rotation,this.scaleX=a.scaleX,this.scaleY=a.scaleY}},l.Slot=function(a,b,c){this.data=a,this.skeleton=b,this.bone=c,this.setToSetupPose()},l.Slot.prototype={r:1,g:1,b:1,a:1,_attachmentTime:0,attachment:null,setAttachment:function(a){this.attachment=a,this._attachmentTime=this.skeleton.time},setAttachmentTime:function(a){this._attachmentTime=this.skeleton.time-a},getAttachmentTime:function(){return this.skeleton.time-this._attachmentTime},setToSetupPose:function(){var a=this.data;this.r=a.r,this.g=a.g,this.b=a.b,this.a=a.a;for(var b=this.skeleton.data.slots,c=0,d=b.length;d>c;c++)if(b[c]==a){this.setAttachment(a.attachmentName?this.skeleton.getAttachmentBySlotIndex(c,a.attachmentName):null);break}}},l.Skin=function(a){this.name=a,this.attachments={}},l.Skin.prototype={addAttachment:function(a,b,c){this.attachments[a+":"+b]=c},getAttachment:function(a,b){return this.attachments[a+":"+b]},_attachAll:function(a,b){for(var c in b.attachments){var d=c.indexOf(":"),e=parseInt(c.substring(0,d)),f=c.substring(d+1),g=a.slots[e];if(g.attachment&&g.attachment.name==f){var h=this.getAttachment(e,f);h&&g.setAttachment(h)}}}},l.Animation=function(a,b,c){this.name=a,this.timelines=b,this.duration=c},l.Animation.prototype={apply:function(a,b,c){c&&0!=this.duration&&(b%=this.duration);for(var d=this.timelines,e=0,f=d.length;f>e;e++)d[e].apply(a,b,1)},mix:function(a,b,c,d){c&&0!=this.duration&&(b%=this.duration);for(var e=this.timelines,f=0,g=e.length;g>f;f++)e[f].apply(a,b,d)}},l.binarySearch=function(a,b,c){var d=0,e=Math.floor(a.length/c)-2;if(0==e)return c;for(var f=e>>>1;;){if(a[(f+1)*c]<=b?d=f+1:e=f,d==e)return(d+1)*c;f=d+e>>>1}},l.linearSearch=function(a,b,c){for(var d=0,e=a.length-c;e>=d;d+=c)if(a[d]>b)return d;return-1},l.Curves=function(a){this.curves=[],this.curves.length=6*(a-1)},l.Curves.prototype={setLinear:function(a){this.curves[6*a]=0},setStepped:function(a){this.curves[6*a]=-1},setCurve:function(a,b,c,d,e){var f=.1,g=f*f,h=g*f,i=3*f,j=3*g,k=6*g,l=6*h,m=2*-b+d,n=2*-c+e,o=3*(b-d)+1,p=3*(c-e)+1,q=6*a,r=this.curves;r[q]=b*i+m*j+o*h,r[q+1]=c*i+n*j+p*h,r[q+2]=m*k+o*l,r[q+3]=n*k+p*l,r[q+4]=o*l,r[q+5]=p*l},getCurvePercent:function(a,b){b=0>b?0:b>1?1:b;var c=6*a,d=this.curves,e=d[c];if(!e)return b;if(-1==e)return 0;for(var f=d[c+1],g=d[c+2],h=d[c+3],i=d[c+4],j=d[c+5],k=e,l=f,m=8;;){if(k>=b){var n=k-e,o=l-f;return o+(l-o)*(b-n)/(k-n)}if(0==m)break;m--,e+=g,f+=h,g+=i,h+=j,k+=e,l+=f}return l+(1-l)*(b-k)/(1-k)}},l.RotateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=2*a},l.RotateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(a,b,c){a*=2,this.frames[a]=b,this.frames[a+1]=c},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-2]){for(var f=e.data.rotation+d[d.length-1]-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;return e.rotation+=f*c,void 0}var g=l.binarySearch(d,b,2),h=d[g-1],i=d[g],j=1-(b-i)/(d[g-2]-i);j=this.curves.getCurvePercent(g/2-1,j);for(var f=d[g+1]-h;f>180;)f-=360;for(;-180>f;)f+=360;for(f=e.data.rotation+(h+f*j)-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;e.rotation+=f*c}}},l.TranslateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.TranslateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.x+=(e.data.x+d[d.length-2]-e.x)*c,e.y+=(e.data.y+d[d.length-1]-e.y)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.x+=(e.data.x+g+(d[f+1]-g)*j-e.x)*c,e.y+=(e.data.y+h+(d[f+2]-h)*j-e.y)*c}}},l.ScaleTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.ScaleTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.scaleX+=(e.data.scaleX-1+d[d.length-2]-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+d[d.length-1]-e.scaleY)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.scaleX+=(e.data.scaleX-1+g+(d[f+1]-g)*j-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+h+(d[f+2]-h)*j-e.scaleY)*c}}},l.ColorTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=5*a},l.ColorTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(c,d){c*=5,this.frames[c]=d,this.frames[c+1]=r,this.frames[c+2]=g,this.frames[c+3]=b,this.frames[c+4]=a},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-5]){var f=d.length-1;return e.r=d[f-3],e.g=d[f-2],e.b=d[f-1],e.a=d[f],void 0}var g=l.binarySearch(d,b,5),h=d[g-4],i=d[g-3],j=d[g-2],k=d[g-1],m=d[g],n=1-(b-m)/(d[g-5]-m);n=this.curves.getCurvePercent(g/5-1,n);var o=h+(d[g+1]-h)*n,p=i+(d[g+2]-i)*n,q=j+(d[g+3]-j)*n,r=k+(d[g+4]-k)*n;1>c?(e.r+=(o-e.r)*c,e.g+=(p-e.g)*c,e.b+=(q-e.b)*c,e.a+=(r-e.a)*c):(e.r=o,e.g=p,e.b=q,e.a=r)}}},l.AttachmentTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=a,this.attachmentNames=[],this.attachmentNames.length=a},l.AttachmentTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length},setFrame:function(a,b,c){this.frames[a]=b,this.attachmentNames[a]=c},apply:function(a,b){var c=this.frames;if(!(b=c[c.length-1]?c.length-1:l.binarySearch(c,b,1)-1;var e=this.attachmentNames[d];a.slots[this.slotIndex].setAttachment(e?a.getAttachmentBySlotIndex(this.slotIndex,e):null)}}},l.SkeletonData=function(){this.bones=[],this.slots=[],this.skins=[],this.animations=[]},l.SkeletonData.prototype={defaultSkin:null,findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return slot[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSkin:function(a){for(var b=this.skins,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findAnimation:function(a){for(var b=this.animations,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null}},l.Skeleton=function(a){this.data=a,this.bones=[];for(var b=0,c=a.bones.length;c>b;b++){var d=a.bones[b],e=d.parent?this.bones[a.bones.indexOf(d.parent)]:null;this.bones.push(new l.Bone(d,e))}this.slots=[],this.drawOrder=[];for(var b=0,c=a.slots.length;c>b;b++){var f=a.slots[b],g=this.bones[a.bones.indexOf(f.boneData)],h=new l.Slot(f,this,g);this.slots.push(h),this.drawOrder.push(h)}},l.Skeleton.prototype={x:0,y:0,skin:null,r:1,g:1,b:1,a:1,time:0,flipX:!1,flipY:!1,updateWorldTransform:function(){for(var a=this.flipX,b=this.flipY,c=this.bones,d=0,e=c.length;e>d;d++)c[d].updateWorldTransform(a,b)},setToSetupPose:function(){this.setBonesToSetupPose(),this.setSlotsToSetupPose()},setBonesToSetupPose:function(){for(var a=this.bones,b=0,c=a.length;c>b;b++)a[b].setToSetupPose()},setSlotsToSetupPose:function(){for(var a=this.slots,b=0,c=a.length;c>b;b++)a[b].setToSetupPose(b)},getRootBone:function(){return 0==this.bones.length?null:this.bones[0]},findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},setSkinByName:function(a){var b=this.data.findSkin(a);if(!b)throw"Skin not found: "+a;this.setSkin(b)},setSkin:function(a){this.skin&&a&&a._attachAll(this,this.skin),this.skin=a},getAttachmentBySlotName:function(a,b){return this.getAttachmentBySlotIndex(this.data.findSlotIndex(a),b)},getAttachmentBySlotIndex:function(a,b){if(this.skin){var c=this.skin.getAttachment(a,b);if(c)return c}return this.data.defaultSkin?this.data.defaultSkin.getAttachment(a,b):null},setAttachment:function(a,b){for(var c=this.slots,d=0,e=c.size;e>d;d++){var f=c[d];if(f.data.name==a){var g=null;if(b&&(g=this.getAttachment(d,b),null==g))throw"Attachment not found: "+b+", for slot: "+a;return f.setAttachment(g),void 0}}throw"Slot not found: "+a},update:function(a){time+=a}},l.AttachmentType={region:0},l.RegionAttachment=function(){this.offset=[],this.offset.length=8,this.uvs=[],this.uvs.length=8},l.RegionAttachment.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,width:0,height:0,rendererObject:null,regionOffsetX:0,regionOffsetY:0,regionWidth:0,regionHeight:0,regionOriginalWidth:0,regionOriginalHeight:0,setUVs:function(a,b,c,d,e){var f=this.uvs;e?(f[2]=a,f[3]=d,f[4]=a,f[5]=b,f[6]=c,f[7]=b,f[0]=c,f[1]=d):(f[0]=a,f[1]=d,f[2]=a,f[3]=b,f[4]=c,f[5]=b,f[6]=c,f[7]=d)},updateOffset:function(){var a=this.width/this.regionOriginalWidth*this.scaleX,b=this.height/this.regionOriginalHeight*this.scaleY,c=-this.width/2*this.scaleX+this.regionOffsetX*a,d=-this.height/2*this.scaleY+this.regionOffsetY*b,e=c+this.regionWidth*a,f=d+this.regionHeight*b,g=this.rotation*Math.PI/180,h=Math.cos(g),i=Math.sin(g),j=c*h+this.x,k=c*i,l=d*h+this.y,m=d*i,n=e*h+this.x,o=e*i,p=f*h+this.y,q=f*i,r=this.offset;r[0]=j-m,r[1]=l+k,r[2]=j-q,r[3]=p+k,r[4]=n-q,r[5]=p+o,r[6]=n-m,r[7]=l+o},computeVertices:function(a,b,c,d){a+=c.worldX,b+=c.worldY;var e=c.m00,f=c.m01,g=c.m10,h=c.m11,i=this.offset;d[0]=i[0]*e+i[1]*f+a,d[1]=i[0]*g+i[1]*h+b,d[2]=i[2]*e+i[3]*f+a,d[3]=i[2]*g+i[3]*h+b,d[4]=i[4]*e+i[5]*f+a,d[5]=i[4]*g+i[5]*h+b,d[6]=i[6]*e+i[7]*f+a,d[7]=i[6]*g+i[7]*h+b}},l.AnimationStateData=function(a){this.skeletonData=a,this.animationToMixTime={}},l.AnimationStateData.prototype={defaultMix:0,setMixByName:function(a,b,c){var d=this.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;var e=this.skeletonData.findAnimation(b);if(!e)throw"Animation not found: "+b;this.setMix(d,e,c)},setMix:function(a,b,c){this.animationToMixTime[a.name+":"+b.name]=c},getMix:function(a,b){var c=this.animationToMixTime[a.name+":"+b.name];return c?c:this.defaultMix}},l.AnimationState=function(a){this.data=a,this.queue=[]},l.AnimationState.prototype={current:null,previous:null,currentTime:0,previousTime:0,currentLoop:!1,previousLoop:!1,mixTime:0,mixDuration:0,update:function(a){if(this.currentTime+=a,this.previousTime+=a,this.mixTime+=a,this.queue.length>0){var b=this.queue[0];this.currentTime>=b.delay&&(this._setAnimation(b.animation,b.loop),this.queue.shift())}},apply:function(a){if(this.current)if(this.previous){this.previous.apply(a,this.previousTime,this.previousLoop);var b=this.mixTime/this.mixDuration;b>=1&&(b=1,this.previous=null),this.current.mix(a,this.currentTime,this.currentLoop,b)}else this.current.apply(a,this.currentTime,this.currentLoop)},clearAnimation:function(){this.previous=null,this.current=null,this.queue.length=0},_setAnimation:function(a,b){this.previous=null,a&&this.current&&(this.mixDuration=this.data.getMix(this.current,a),this.mixDuration>0&&(this.mixTime=0,this.previous=this.current,this.previousTime=this.currentTime,this.previousLoop=this.currentLoop)),this.current=a,this.currentLoop=b,this.currentTime=0},setAnimationByName:function(a,b){var c=this.data.skeletonData.findAnimation(a);if(!c)throw"Animation not found: "+a;this.setAnimation(c,b)},setAnimation:function(a,b){this.queue.length=0,this._setAnimation(a,b)},addAnimationByName:function(a,b,c){var d=this.data.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;this.addAnimation(d,b,c)},addAnimation:function(a,b,c){var d={};if(d.animation=a,d.loop=b,!c||0>=c){var e=0==this.queue.length?this.current:this.queue[this.queue.length-1].animation;c=null!=e?e.duration-this.data.getMix(e,a)+(c||0):0}d.delay=c,this.queue.push(d)},isComplete:function(){return!this.current||this.currentTime>=this.current.duration}},l.SkeletonJson=function(a){this.attachmentLoader=a},l.SkeletonJson.prototype={scale:1,readSkeletonData:function(a){for(var b=new l.SkeletonData,c=a.bones,d=0,e=c.length;e>d;d++){var f=c[d],g=null;if(f.parent&&(g=b.findBone(f.parent),!g))throw"Parent bone not found: "+f.parent;var h=new l.BoneData(f.name,g);h.length=(f.length||0)*this.scale,h.x=(f.x||0)*this.scale,h.y=(f.y||0)*this.scale,h.rotation=f.rotation||0,h.scaleX=f.scaleX||1,h.scaleY=f.scaleY||1,b.bones.push(h)}for(var i=a.slots,d=0,e=i.length;e>d;d++){var j=i[d],h=b.findBone(j.bone);if(!h)throw"Slot bone not found: "+j.bone;var k=new l.SlotData(j.name,h),m=j.color;m&&(k.r=l.SkeletonJson.toColor(m,0),k.g=l.SkeletonJson.toColor(m,1),k.b=l.SkeletonJson.toColor(m,2),k.a=l.SkeletonJson.toColor(m,3)),k.attachmentName=j.attachment,b.slots.push(k)}var n=a.skins;for(var o in n)if(n.hasOwnProperty(o)){var p=n[o],q=new l.Skin(o);for(var r in p)if(p.hasOwnProperty(r)){var s=b.findSlotIndex(r),t=p[r];for(var u in t)if(t.hasOwnProperty(u)){var v=this.readAttachment(q,u,t[u]);null!=v&&q.addAttachment(s,u,v)}}b.skins.push(q),"default"==q.name&&(b.defaultSkin=q)}var w=a.animations;for(var x in w)w.hasOwnProperty(x)&&this.readAnimation(x,w[x],b);return b},readAttachment:function(a,b,c){b=c.name||b;var d=l.AttachmentType[c.type||"region"];if(d==l.AttachmentType.region){var e=new l.RegionAttachment;return e.x=(c.x||0)*this.scale,e.y=(c.y||0)*this.scale,e.scaleX=c.scaleX||1,e.scaleY=c.scaleY||1,e.rotation=c.rotation||0,e.width=(c.width||32)*this.scale,e.height=(c.height||32)*this.scale,e.updateOffset(),e.rendererObject={},e.rendererObject.name=b,e.rendererObject.scale={},e.rendererObject.scale.x=e.scaleX,e.rendererObject.scale.y=e.scaleY,e.rendererObject.rotation=-e.rotation*Math.PI/180,e}throw"Unknown attachment type: "+d},readAnimation:function(a,b,c){var d=[],e=0,f=b.bones;for(var g in f)if(f.hasOwnProperty(g)){var h=c.findBoneIndex(g);if(-1==h)throw"Bone not found: "+g;var i=f[g];for(var j in i)if(i.hasOwnProperty(j)){var k=i[j];if("rotate"==j){var m=new l.RotateTimeline(k.length);m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n,q.time,q.angle),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[2*m.getFrameCount()-2])}else{if("translate"!=j&&"scale"!=j)throw"Invalid timeline type for a bone: "+j+" ("+g+")";var m,r=1;"scale"==j?m=new l.ScaleTimeline(k.length):(m=new l.TranslateTimeline(k.length),r=this.scale),m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],s=(q.x||0)*r,t=(q.y||0)*r;m.setFrame(n,q.time,s,t),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[3*m.getFrameCount()-3])}}}var u=b.slots;for(var v in u)if(u.hasOwnProperty(v)){var w=u[v],x=c.findSlotIndex(v);for(var j in w)if(w.hasOwnProperty(j)){var k=w[j];if("color"==j){var m=new l.ColorTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],y=q.color,z=l.SkeletonJson.toColor(y,0),A=l.SkeletonJson.toColor(y,1),B=l.SkeletonJson.toColor(y,2),C=l.SkeletonJson.toColor(y,3);m.setFrame(n,q.time,z,A,B,C),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[5*m.getFrameCount()-5])}else{if("attachment"!=j)throw"Invalid timeline type for a slot: "+j+" ("+v+")";var m=new l.AttachmentTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n++,q.time,q.name)}d.push(m),e=Math.max(e,m.frames[m.getFrameCount()-1])}}}c.animations.push(new l.Animation(a,d,e))}},l.SkeletonJson.readCurve=function(a,b,c){var d=c.curve;d&&("stepped"==d?a.curves.setStepped(b):d instanceof Array&&a.curves.setCurve(b,d[0],d[1],d[2],d[3]))},l.SkeletonJson.toColor=function(a,b){if(8!=a.length)throw"Color hexidecimal length must be 8, recieved: "+a;return parseInt(a.substring(2*b,2),16)/255},l.Atlas=function(a,b){this.textureLoader=b,this.pages=[],this.regions=[];var c=new l.AtlasReader(a),d=[];d.length=4;for(var e=null;;){var f=c.readLine();if(null==f)break;if(f=c.trim(f),0==f.length)e=null;else if(e){var g=new l.AtlasRegion;g.name=f,g.page=e,g.rotate="true"==c.readValue(),c.readTuple(d);var h=parseInt(d[0]),i=parseInt(d[1]);c.readTuple(d);var j=parseInt(d[0]),k=parseInt(d[1]);g.u=h/e.width,g.v=i/e.height,g.rotate?(g.u2=(h+k)/e.width,g.v2=(i+j)/e.height):(g.u2=(h+j)/e.width,g.v2=(i+k)/e.height),g.x=h,g.y=i,g.width=Math.abs(j),g.height=Math.abs(k),4==c.readTuple(d)&&(g.splits=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],4==c.readTuple(d)&&(g.pads=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],c.readTuple(d))),g.originalWidth=parseInt(d[0]),g.originalHeight=parseInt(d[1]),c.readTuple(d),g.offsetX=parseInt(d[0]),g.offsetY=parseInt(d[1]),g.index=parseInt(c.readValue()),this.regions.push(g)}else{e=new l.AtlasPage,e.name=f,e.format=l.Atlas.Format[c.readValue()],c.readTuple(d),e.minFilter=l.Atlas.TextureFilter[d[0]],e.magFilter=l.Atlas.TextureFilter[d[1]];var m=c.readValue();e.uWrap=l.Atlas.TextureWrap.clampToEdge,e.vWrap=l.Atlas.TextureWrap.clampToEdge,"x"==m?e.uWrap=l.Atlas.TextureWrap.repeat:"y"==m?e.vWrap=l.Atlas.TextureWrap.repeat:"xy"==m&&(e.uWrap=e.vWrap=l.Atlas.TextureWrap.repeat),b.load(e,f),this.pages.push(e)}}},l.Atlas.prototype={findRegion:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},dispose:function(){for(var a=this.pages,b=0,c=a.length;c>b;b++)this.textureLoader.unload(a[b].rendererObject)},updateUVs:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++){var e=b[c];e.page==a&&(e.u=e.x/a.width,e.v=e.y/a.height,e.rotate?(e.u2=(e.x+e.height)/a.width,e.v2=(e.y+e.width)/a.height):(e.u2=(e.x+e.width)/a.width,e.v2=(e.y+e.height)/a.height))}}},l.Atlas.Format={alpha:0,intensity:1,luminanceAlpha:2,rgb565:3,rgba4444:4,rgb888:5,rgba8888:6},l.Atlas.TextureFilter={nearest:0,linear:1,mipMap:2,mipMapNearestNearest:3,mipMapLinearNearest:4,mipMapNearestLinear:5,mipMapLinearLinear:6},l.Atlas.TextureWrap={mirroredRepeat:0,clampToEdge:1,repeat:2},l.AtlasPage=function(){},l.AtlasPage.prototype={name:null,format:null,minFilter:null,magFilter:null,uWrap:null,vWrap:null,rendererObject:null,width:0,height:0},l.AtlasRegion=function(){},l.AtlasRegion.prototype={page:null,name:null,x:0,y:0,width:0,height:0,u:0,v:0,u2:0,v2:0,offsetX:0,offsetY:0,originalWidth:0,originalHeight:0,index:0,rotate:!1,splits:null,pads:null},l.AtlasReader=function(a){this.lines=a.split(/\r\n|\r|\n/)},l.AtlasReader.prototype={index:0,trim:function(a){return a.replace(/^\s+|\s+$/g,"")},readLine:function(){return this.index>=this.lines.length?null:this.lines[this.index++]},readValue:function(){var a=this.readLine(),b=a.indexOf(":");if(-1==b)throw"Invalid line: "+a;return this.trim(a.substring(b+1))},readTuple:function(a){var b=this.readLine(),c=b.indexOf(":");if(-1==c)throw"Invalid line: "+b;for(var d=0,e=c+1;3>d;d++){var f=b.indexOf(",",e);if(-1==f){if(0==d)throw"Invalid line: "+b;break}a[d]=this.trim(b.substr(e,f-e)),e=f+1}return a[d]=this.trim(b.substring(e)),d+1}},l.AtlasAttachmentLoader=function(a){this.atlas=a},l.AtlasAttachmentLoader.prototype={newAttachment:function(a,b,c){switch(b){case l.AttachmentType.region:var d=this.atlas.findRegion(c);if(!d)throw"Region not found in atlas: "+c+" ("+b+")";var e=new l.RegionAttachment(c);return e.rendererObject=d,e.setUVs(d.u,d.v,d.u2,d.v2,d.rotate),e.regionOffsetX=d.offsetX,e.regionOffsetY=d.offsetY,e.regionWidth=d.width,e.regionHeight=d.height,e.regionOriginalWidth=d.originalWidth,e.regionOriginalHeight=d.originalHeight,e}throw"Unknown attachment type: "+b}},f.AnimCache={},l.Bone.yDown=!0,f.CustomRenderable=function(){f.DisplayObject.call(this)},f.CustomRenderable.prototype=Object.create(f.DisplayObject.prototype),f.CustomRenderable.prototype.constructor=f.CustomRenderable,f.CustomRenderable.prototype.renderCanvas=function(){},f.CustomRenderable.prototype.initWebGL=function(){},f.CustomRenderable.prototype.renderWebGL=function(){},f.BaseTextureCache={},f.texturesToUpdate=[],f.texturesToDestroy=[],f.BaseTexture=function(a){if(f.EventTarget.call(this),this.width=100,this.height=100,this.hasLoaded=!1,this.source=a,a){if(this.source instanceof Image||this.source instanceof HTMLImageElement)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);else{var b=this;this.source.onload=function(){b.hasLoaded=!0,b.width=b.source.width,b.height=b.source.height,f.texturesToUpdate.push(b),b.dispatchEvent({type:"loaded",content:b}) -}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);this._powerOf2=!1}},f.BaseTexture.prototype.constructor=f.BaseTexture,f.BaseTexture.prototype.destroy=function(){this.source instanceof Image&&(this.source.src=null),this.source=null,f.texturesToDestroy.push(this)},f.BaseTexture.fromImage=function(a,b){var c=f.BaseTextureCache[a];if(!c){var d=new Image;b&&(d.crossOrigin=""),d.src=a,c=new f.BaseTexture(d),f.BaseTextureCache[a]=c}return c},f.TextureCache={},f.FrameCache={},f.Texture=function(a,b){if(f.EventTarget.call(this),b||(this.noFrame=!0,b=new f.Rectangle(0,0,1,1)),a instanceof f.Texture&&(a=a.baseTexture),this.baseTexture=a,this.frame=b,this.trim=new f.Point,this.scope=this,a.hasLoaded)this.noFrame&&(b=new f.Rectangle(0,0,a.width,a.height)),this.setFrame(b);else{var c=this;a.addEventListener("loaded",function(){c.onBaseTextureLoaded()})}},f.Texture.prototype.constructor=f.Texture,f.Texture.prototype.onBaseTextureLoaded=function(){var a=this.baseTexture;a.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new f.Rectangle(0,0,a.width,a.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},f.Texture.prototype.destroy=function(a){a&&this.baseTexture.destroy()},f.Texture.prototype.setFrame=function(a){if(this.frame=a,this.width=a.width,this.height=a.height,a.x+a.width>this.baseTexture.width||a.y+a.height>this.baseTexture.height)throw new Error("Texture Error: frame does not fit inside the base Texture dimensions "+this);this.updateFrame=!0,f.Texture.frameUpdates.push(this)},f.Texture.fromImage=function(a,b){var c=f.TextureCache[a];return c||(c=new f.Texture(f.BaseTexture.fromImage(a,b)),f.TextureCache[a]=c),c},f.Texture.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache "+this);return b},f.Texture.fromCanvas=function(a){var b=new f.BaseTexture(a);return new f.Texture(b)},f.Texture.addTextureToCache=function(a,b){f.TextureCache[b]=a},f.Texture.removeTextureFromCache=function(a){var b=f.TextureCache[a];return f.TextureCache[a]=null,b},f.Texture.frameUpdates=[],f.RenderTexture=function(a,b){f.EventTarget.call(this),this.width=a||100,this.height=b||100,this.indetityMatrix=f.mat3.create(),this.frame=new f.Rectangle(0,0,this.width,this.height),f.gl?this.initWebGL():this.initCanvas()},f.RenderTexture.prototype=Object.create(f.Texture.prototype),f.RenderTexture.prototype.constructor=f.RenderTexture,f.RenderTexture.prototype.initWebGL=function(){var a=f.gl;this.glFramebuffer=a.createFramebuffer(),a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),this.glFramebuffer.width=this.width,this.glFramebuffer.height=this.height,this.baseTexture=new f.BaseTexture,this.baseTexture.width=this.width,this.baseTexture.height=this.height,this.baseTexture._glTexture=a.createTexture(),a.bindTexture(a.TEXTURE_2D,this.baseTexture._glTexture),a.texImage2D(a.TEXTURE_2D,0,a.RGBA,this.width,this.height,0,a.RGBA,a.UNSIGNED_BYTE,null),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MAG_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MIN_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_S,a.CLAMP_TO_EDGE),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_T,a.CLAMP_TO_EDGE),this.baseTexture.isRender=!0,a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),a.framebufferTexture2D(a.FRAMEBUFFER,a.COLOR_ATTACHMENT0,a.TEXTURE_2D,this.baseTexture._glTexture,0),this.projection=new f.Point(this.width/2,this.height/2),this.render=this.renderWebGL},f.RenderTexture.prototype.resize=function(a,b){if(this.width=a,this.height=b,f.gl){this.projection.x=this.width/2,this.projection.y=this.height/2;var c=f.gl;c.bindTexture(c.TEXTURE_2D,this.baseTexture._glTexture),c.texImage2D(c.TEXTURE_2D,0,c.RGBA,this.width,this.height,0,c.RGBA,c.UNSIGNED_BYTE,null)}else this.frame.width=this.width,this.frame.height=this.height,this.renderer.resize(this.width,this.height)},f.RenderTexture.prototype.initCanvas=function(){this.renderer=new f.CanvasRenderer(this.width,this.height,null,0),this.baseTexture=new f.BaseTexture(this.renderer.view),this.frame=new f.Rectangle(0,0,this.width,this.height),this.render=this.renderCanvas},f.RenderTexture.prototype.renderWebGL=function(a,b,c){var d=f.gl;d.colorMask(!0,!0,!0,!0),d.viewport(0,0,this.width,this.height),d.bindFramebuffer(d.FRAMEBUFFER,this.glFramebuffer),c&&(d.clearColor(0,0,0,0),d.clear(d.COLOR_BUFFER_BIT));var e=a.children,g=a.worldTransform;a.worldTransform=f.mat3.create(),a.worldTransform[4]=-1,a.worldTransform[5]=2*this.projection.y,b&&(a.worldTransform[2]=b.x,a.worldTransform[5]-=b.y),f.visibleCount++,a.vcount=f.visibleCount;for(var h=0,i=e.length;i>h;h++)e[h].updateTransform();var j=a.__renderGroup;j?a==j.root?j.render(this.projection):j.renderSpecific(a,this.projection):(this.renderGroup||(this.renderGroup=new f.WebGLRenderGroup(d)),this.renderGroup.setRenderable(a),this.renderGroup.render(this.projection)),a.worldTransform=g},f.RenderTexture.prototype.renderCanvas=function(a,b,c){var d=a.children;a.worldTransform=f.mat3.create(),b&&(a.worldTransform[2]=b.x,a.worldTransform[5]=b.y);for(var e=0,g=d.length;g>e;e++)d[e].updateTransform();c&&this.renderer.context.clearRect(0,0,this.width,this.height),this.renderer.renderDisplayObject(a),this.renderer.context.setTransform(1,0,0,1,0,0)},f.AssetLoader=function(a,b){f.EventTarget.call(this),this.assetURLs=a,this.crossorigin=b,this.loadersByType={jpg:f.ImageLoader,jpeg:f.ImageLoader,png:f.ImageLoader,gif:f.ImageLoader,json:f.JsonLoader,anim:f.SpineLoader,xml:f.BitmapFontLoader,fnt:f.BitmapFontLoader}},f.AssetLoader.prototype.constructor=f.AssetLoader,f.AssetLoader.prototype.load=function(){var a=this;this.loadCount=this.assetURLs.length;for(var b=0;bh;h++)for(var i=0;d>i;i++,g++){var j=new f.Texture(this.texture,{x:i*a,y:h*b,width:a,height:b});this.frames.push(j),c&&(f.TextureCache[c+"-"+g]=j)}if(this.texture.baseTexture.hasLoaded)this.onLoaded();else{var k=this;this.texture.baseTexture.addEventListener("loaded",function(){k.onLoaded()})}},f.BitmapFontLoader=function(a,b){f.EventTarget.call(this),this.url=a,this.crossorigin=b,this.baseUrl=a.replace(/[^\/]*$/,""),this.texture=null},f.BitmapFontLoader.prototype.constructor=f.BitmapFontLoader,f.BitmapFontLoader.prototype.load=function(){this.ajaxRequest=new XMLHttpRequest;var a=this;this.ajaxRequest.onreadystatechange=function(){a.onXMLLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/xml"),this.ajaxRequest.send(null)},f.BitmapFontLoader.prototype.onXMLLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var a=this.baseUrl+this.ajaxRequest.responseXML.getElementsByTagName("page")[0].attributes.getNamedItem("file").nodeValue,b=new f.ImageLoader(a,this.crossorigin);this.texture=b.texture.baseTexture;var c={},d=this.ajaxRequest.responseXML.getElementsByTagName("info")[0],e=this.ajaxRequest.responseXML.getElementsByTagName("common")[0];c.font=d.attributes.getNamedItem("face").nodeValue,c.size=parseInt(d.attributes.getNamedItem("size").nodeValue,10),c.lineHeight=parseInt(e.attributes.getNamedItem("lineHeight").nodeValue,10),c.chars={};for(var g=this.ajaxRequest.responseXML.getElementsByTagName("char"),h=0;h>16)/255,(255&a>>8)/255,(255&a)/255]}function d(a){return[(255&a>>16)/255,(255&a>>8)/255,(255&a)/255]}var e=this,f=f||{};f.Point=function(a,b){this.x=a||0,this.y=b||0},f.Point.prototype.clone=function(){return new f.Point(this.x,this.y)},f.Point.prototype.constructor=f.Point,f.Rectangle=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},f.Rectangle.prototype.clone=function(){return new f.Rectangle(this.x,this.y,this.width,this.height)},f.Rectangle.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=this.x;if(a>=c&&a<=c+this.width){var d=this.y;if(b>=d&&b<=d+this.height)return!0}return!1},f.Rectangle.prototype.constructor=f.Rectangle,f.Polygon=function(a){if(a instanceof Array||(a=Array.prototype.slice.call(arguments)),"number"==typeof a[0]){for(var b=[],c=0,d=a.length;d>c;c+=2)b.push(new f.Point(a[c],a[c+1]));a=b}this.points=a},f.Polygon.prototype.clone=function(){for(var a=[],b=0;bb!=i>b&&(h-f)*(b-g)/(i-g)+f>a;j&&(c=!c)}return c},f.Polygon.prototype.constructor=f.Polygon,f.Circle=function(a,b,c){this.x=a||0,this.y=b||0,this.radius=c||0},f.Circle.prototype.clone=function(){return new f.Circle(this.x,this.y,this.radius)},f.Circle.prototype.contains=function(a,b){if(this.radius<=0)return!1;var c=this.x-a,d=this.y-b,e=this.radius*this.radius;return c*=c,d*=d,e>=c+d},f.Circle.prototype.constructor=f.Circle,f.Ellipse=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},f.Ellipse.prototype.clone=function(){return new f.Ellipse(this.x,this.y,this.width,this.height)},f.Ellipse.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=(a-this.x)/this.width-.5,d=(b-this.y)/this.height-.5;return c*=c,d*=d,.25>c+d},f.Ellipse.getBounds=function(){return new f.Rectangle(this.x,this.y,this.width,this.height)},f.Ellipse.prototype.constructor=f.Ellipse,c(),f.mat3={},f.mat3.create=function(){var a=new f.Matrix(9);return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=1,a[5]=0,a[6]=0,a[7]=0,a[8]=1,a},f.mat3.identity=function(a){return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=1,a[5]=0,a[6]=0,a[7]=0,a[8]=1,a},f.mat4={},f.mat4.create=function(){var a=new f.Matrix(16);return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=0,a[5]=1,a[6]=0,a[7]=0,a[8]=0,a[9]=0,a[10]=1,a[11]=0,a[12]=0,a[13]=0,a[14]=0,a[15]=1,a},f.mat3.multiply=function(a,b,c){c||(c=a);var d=a[0],e=a[1],f=a[2],g=a[3],h=a[4],i=a[5],j=a[6],k=a[7],l=a[8],m=b[0],n=b[1],o=b[2],p=b[3],q=b[4],r=b[5],s=b[6],t=b[7],u=b[8];return c[0]=m*d+n*g+o*j,c[1]=m*e+n*h+o*k,c[2]=m*f+n*i+o*l,c[3]=p*d+q*g+r*j,c[4]=p*e+q*h+r*k,c[5]=p*f+q*i+r*l,c[6]=s*d+t*g+u*j,c[7]=s*e+t*h+u*k,c[8]=s*f+t*i+u*l,c},f.mat3.clone=function(a){var b=new f.Matrix(9);return b[0]=a[0],b[1]=a[1],b[2]=a[2],b[3]=a[3],b[4]=a[4],b[5]=a[5],b[6]=a[6],b[7]=a[7],b[8]=a[8],b},f.mat3.transpose=function(a,b){if(!b||a===b){var c=a[1],d=a[2],e=a[5];return a[1]=a[3],a[2]=a[6],a[3]=c,a[5]=a[7],a[6]=d,a[7]=e,a}return b[0]=a[0],b[1]=a[3],b[2]=a[6],b[3]=a[1],b[4]=a[4],b[5]=a[7],b[6]=a[2],b[7]=a[5],b[8]=a[8],b},f.mat3.toMat4=function(a,b){return b||(b=f.mat4.create()),b[15]=1,b[14]=0,b[13]=0,b[12]=0,b[11]=0,b[10]=a[8],b[9]=a[7],b[8]=a[6],b[7]=0,b[6]=a[5],b[5]=a[4],b[4]=a[3],b[3]=0,b[2]=a[2],b[1]=a[1],b[0]=a[0],b},f.mat4.create=function(){var a=new f.Matrix(16);return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=0,a[5]=1,a[6]=0,a[7]=0,a[8]=0,a[9]=0,a[10]=1,a[11]=0,a[12]=0,a[13]=0,a[14]=0,a[15]=1,a},f.mat4.transpose=function(a,b){if(!b||a===b){var c=a[1],d=a[2],e=a[3],f=a[6],g=a[7],h=a[11];return a[1]=a[4],a[2]=a[8],a[3]=a[12],a[4]=c,a[6]=a[9],a[7]=a[13],a[8]=d,a[9]=f,a[11]=a[14],a[12]=e,a[13]=g,a[14]=h,a}return b[0]=a[0],b[1]=a[4],b[2]=a[8],b[3]=a[12],b[4]=a[1],b[5]=a[5],b[6]=a[9],b[7]=a[13],b[8]=a[2],b[9]=a[6],b[10]=a[10],b[11]=a[14],b[12]=a[3],b[13]=a[7],b[14]=a[11],b[15]=a[15],b},f.mat4.multiply=function(a,b,c){c||(c=a);var d=a[0],e=a[1],f=a[2],g=a[3],h=a[4],i=a[5],j=a[6],k=a[7],l=a[8],m=a[9],n=a[10],o=a[11],p=a[12],q=a[13],r=a[14],s=a[15],t=b[0],u=b[1],v=b[2],w=b[3];return c[0]=t*d+u*h+v*l+w*p,c[1]=t*e+u*i+v*m+w*q,c[2]=t*f+u*j+v*n+w*r,c[3]=t*g+u*k+v*o+w*s,t=b[4],u=b[5],v=b[6],w=b[7],c[4]=t*d+u*h+v*l+w*p,c[5]=t*e+u*i+v*m+w*q,c[6]=t*f+u*j+v*n+w*r,c[7]=t*g+u*k+v*o+w*s,t=b[8],u=b[9],v=b[10],w=b[11],c[8]=t*d+u*h+v*l+w*p,c[9]=t*e+u*i+v*m+w*q,c[10]=t*f+u*j+v*n+w*r,c[11]=t*g+u*k+v*o+w*s,t=b[12],u=b[13],v=b[14],w=b[15],c[12]=t*d+u*h+v*l+w*p,c[13]=t*e+u*i+v*m+w*q,c[14]=t*f+u*j+v*n+w*r,c[15]=t*g+u*k+v*o+w*s,c},f.DisplayObject=function(){this.last=this,this.first=this,this.position=new f.Point,this.scale=new f.Point(1,1),this.pivot=new f.Point(0,0),this.rotation=0,this.alpha=1,this.visible=!0,this.hitArea=null,this.buttonMode=!1,this.renderable=!1,this.parent=null,this.stage=null,this.worldAlpha=1,this._interactive=!1,this.worldTransform=f.mat3.create(),this.localTransform=f.mat3.create(),this.color=[],this.dynamic=!0,this._sr=0,this._cr=1,this.filterArea=new f.Rectangle(0,0,1,1)},f.DisplayObject.prototype.constructor=f.DisplayObject,f.DisplayObject.prototype.setInteractive=function(a){this.interactive=a},Object.defineProperty(f.DisplayObject.prototype,"interactive",{get:function(){return this._interactive},set:function(a){this._interactive=a,this.stage&&(this.stage.dirty=!0)}}),Object.defineProperty(f.DisplayObject.prototype,"mask",{get:function(){return this._mask},set:function(a){a?this._mask?(a.start=this._mask.start,a.end=this._mask.end):(this.addFilter(a),a.renderable=!1):(this.removeFilter(this._mask),this._mask.renderable=!0),this._mask=a}}),Object.defineProperty(f.DisplayObject.prototype,"filters",{get:function(){return this._filters},set:function(a){if(a){this._filters&&this.removeFilter(this._filters),this.addFilter(a);for(var b=[],c=0;c=0&&b<=this.children.length))throw new Error(a+" The index "+b+" supplied is out of bounds "+this.children.length);if(void 0!=a.parent&&a.parent.removeChild(a),a.parent=this,this.stage){var c=a;do c.interactive&&(this.stage.dirty=!0),c.stage=this.stage,c=c._iNext;while(c)}var d,e,f=a.first,g=a.last;if(b==this.children.length){e=this.last;for(var h=this,i=this.last;h;)h.last==i&&(h.last=a.last),h=h.parent}else e=0==b?this:this.children[b-1].last;d=e._iNext,d&&(d._iPrev=g,g._iNext=d),f._iPrev=e,e._iNext=f,this.children.splice(b,0,a),this.__renderGroup&&(a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),this.__renderGroup.addDisplayObjectAndChildren(a))},f.DisplayObjectContainer.prototype.swapChildren=function(){},f.DisplayObjectContainer.prototype.getChildAt=function(a){if(a>=0&&aa;a++)this.children[a].updateTransform()}},f.blendModes={},f.blendModes.NORMAL=0,f.blendModes.SCREEN=1,f.Sprite=function(a){f.DisplayObjectContainer.call(this),this.anchor=new f.Point,this.texture=a,this.blendMode=f.blendModes.NORMAL,this._width=0,this._height=0,a.baseTexture.hasLoaded?this.updateFrame=!0:(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},f.Sprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Sprite.prototype.constructor=f.Sprite,Object.defineProperty(f.Sprite.prototype,"width",{get:function(){return this.scale.x*this.texture.frame.width},set:function(a){this.scale.x=a/this.texture.frame.width,this._width=a}}),Object.defineProperty(f.Sprite.prototype,"height",{get:function(){return this.scale.y*this.texture.frame.height},set:function(a){this.scale.y=a/this.texture.frame.height,this._height=a}}),f.Sprite.prototype.setTexture=function(a){this.texture.baseTexture!=a.baseTexture?(this.textureChange=!0,this.texture=a,this.__renderGroup&&this.__renderGroup.updateTexture(this)):this.texture=a,this.updateFrame=!0},f.Sprite.prototype.onTextureUpdate=function(){this._width&&(this.scale.x=this._width/this.texture.frame.width),this._height&&(this.scale.y=this._height/this.texture.frame.height),this.updateFrame=!0},f.Sprite.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache"+this);return new f.Sprite(b)},f.Sprite.fromImage=function(a){var b=f.Texture.fromImage(a);return new f.Sprite(b)},f.MovieClip=function(a){f.Sprite.call(this,a[0]),this.textures=a,this.animationSpeed=1,this.loop=!0,this.onComplete=null,this.currentFrame=0,this.playing=!1},f.MovieClip.prototype=Object.create(f.Sprite.prototype),f.MovieClip.prototype.constructor=f.MovieClip,Object.defineProperty(f.MovieClip.prototype,"totalFrames",{get:function(){return this.textures.length}}),f.MovieClip.prototype.stop=function(){this.playing=!1},f.MovieClip.prototype.play=function(){this.playing=!0},f.MovieClip.prototype.gotoAndStop=function(a){this.playing=!1,this.currentFrame=a;var b=0|this.currentFrame+.5;this.setTexture(this.textures[b%this.textures.length])},f.MovieClip.prototype.gotoAndPlay=function(a){this.currentFrame=a,this.playing=!0},f.MovieClip.prototype.updateTransform=function(){if(f.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var a=0|this.currentFrame+.5;this.loop||a=this.textures.length&&(this.gotoAndStop(this.textures.length-1),this.onComplete&&this.onComplete())}},f.FilterBlock=function(){this.visible=!0,this.renderable=!0},f.Text=function(a,b){this.canvas=document.createElement("canvas"),this.context=this.canvas.getContext("2d"),f.Sprite.call(this,f.Texture.fromCanvas(this.canvas)),this.setText(a),this.setStyle(b),this.updateText(),this.dirty=!1},f.Text.prototype=Object.create(f.Sprite.prototype),f.Text.prototype.constructor=f.Text,f.Text.prototype.setStyle=function(a){a=a||{},a.font=a.font||"bold 20pt Arial",a.fill=a.fill||"black",a.align=a.align||"left",a.stroke=a.stroke||"black",a.strokeThickness=a.strokeThickness||0,a.wordWrap=a.wordWrap||!1,a.wordWrapWidth=a.wordWrapWidth||100,this.style=a,this.dirty=!0},f.Text.prototype.setText=function(a){this.text=a.toString()||" ",this.dirty=!0},f.Text.prototype.updateText=function(){this.context.font=this.style.font;var a=this.text;this.style.wordWrap&&(a=this.wordWrap(this.text));for(var b=a.split(/(?:\r\n|\r|\n)/),c=[],d=0,e=0;ee?f:arguments.callee(a,b,f,d,e):arguments.callee(a,b,c,f,e)},c=function(a,c,d){if(a.measureText(c).width<=d||c.length<1)return c;var e=b(a,c,0,c.length,d);return c.substring(0,e)+"\n"+arguments.callee(a,c.substring(e),d)},d="",e=a.split("\n"),f=0;f=2?parseInt(b[b.length-2],10):f.BitmapText.fonts[this.fontName].size,this.dirty=!0},f.BitmapText.prototype.updateText=function(){for(var a=f.BitmapText.fonts[this.fontName],b=new f.Point,c=null,d=[],e=0,g=[],h=0,i=this.fontSize/a.size,j=0;j=j;j++){var n=0;"right"==this.style.align?n=e-g[j]:"center"==this.style.align&&(n=(e-g[j])/2),m.push(n)}for(j=0;j0;)this.removeChild(this.getChildAt(0));this.updateText(),this.dirty=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.BitmapText.fonts={},f.InteractionManager=function(a){this.stage=a,this.mouse=new f.InteractionData,this.touchs={},this.tempPoint=new f.Point,this.mouseoverEnabled=!0,this.pool=[],this.interactiveItems=[],this.interactionDOMElement=null,this.onMouseMove=this.onMouseMove.bind(this),this.onMouseDown=this.onMouseDown.bind(this),this.onMouseOut=this.onMouseOut.bind(this),this.onMouseUp=this.onMouseUp.bind(this),this.onTouchStart=this.onTouchStart.bind(this),this.onTouchEnd=this.onTouchEnd.bind(this),this.onTouchMove=this.onTouchMove.bind(this),this.last=0},f.InteractionManager.prototype.constructor=f.InteractionManager,f.InteractionManager.prototype.collectInteractiveSprite=function(a,b){for(var c=a.children,d=c.length,e=d-1;e>=0;e--){var f=c[e];f.interactive?(b.interactiveChildren=!0,this.interactiveItems.push(f),f.children.length>0&&this.collectInteractiveSprite(f,f)):(f.__iParent=null,f.children.length>0&&this.collectInteractiveSprite(f,b))}},f.InteractionManager.prototype.setTarget=function(a){this.target=a,null===this.interactionDOMElement&&this.setTargetDomElement(a.view),document.body.addEventListener("mouseup",this.onMouseUp,!0)},f.InteractionManager.prototype.setTargetDomElement=function(a){null!==this.interactionDOMElement&&(this.interactionDOMElement.style["-ms-content-zooming"]="",this.interactionDOMElement.style["-ms-touch-action"]="",this.interactionDOMElement.removeEventListener("mousemove",this.onMouseMove,!0),this.interactionDOMElement.removeEventListener("mousedown",this.onMouseDown,!0),this.interactionDOMElement.removeEventListener("mouseout",this.onMouseOut,!0),this.interactionDOMElement.removeEventListener("touchstart",this.onTouchStart,!0),this.interactionDOMElement.removeEventListener("touchend",this.onTouchEnd,!0),this.interactionDOMElement.removeEventListener("touchmove",this.onTouchMove,!0)),window.navigator.msPointerEnabled&&(a.style["-ms-content-zooming"]="none",a.style["-ms-touch-action"]="none"),this.interactionDOMElement=a,a.addEventListener("mousemove",this.onMouseMove,!0),a.addEventListener("mousedown",this.onMouseDown,!0),a.addEventListener("mouseout",this.onMouseOut,!0),a.addEventListener("touchstart",this.onTouchStart,!0),a.addEventListener("touchend",this.onTouchEnd,!0),a.addEventListener("touchmove",this.onTouchMove,!0)},f.InteractionManager.prototype.update=function(){if(this.target){var a=Date.now(),b=a-this.last;if(b=30*b/1e3,!(1>b)){if(this.last=a,this.dirty){this.dirty=!1;for(var c=this.interactiveItems.length,d=0;c>d;d++)this.interactiveItems[d].interactiveChildren=!1;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}var e=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var d=0;e>d;d++){var f=this.interactiveItems[d];(f.mouseover||f.mouseout||f.buttonMode)&&(f.__hit=this.hitTest(f,this.mouse),this.mouse.target=f,f.__hit?(f.buttonMode&&(this.interactionDOMElement.style.cursor="pointer"),f.__isOver||(f.mouseover&&f.mouseover(this.mouse),f.__isOver=!0)):f.__isOver&&(f.mouseout&&f.mouseout(this.mouse),f.__isOver=!1))}}}},f.InteractionManager.prototype.onMouseMove=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactionDOMElement.getBoundingClientRect();this.mouse.global.x=(a.clientX-b.left)*(this.target.width/b.width),this.mouse.global.y=(a.clientY-b.top)*(this.target.height/b.height);var c=this.interactiveItems.length;this.mouse.global;for(var d=0;c>d;d++){var e=this.interactiveItems[d];e.mousemove&&e.mousemove(this.mouse)}},f.InteractionManager.prototype.onMouseDown=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactiveItems.length;this.mouse.global,this.stage;for(var c=0;b>c;c++){var d=this.interactiveItems[c];if((d.mousedown||d.click)&&(d.__mouseIsDown=!0,d.__hit=this.hitTest(d,this.mouse),d.__hit&&(d.mousedown&&d.mousedown(this.mouse),d.__isDown=!0,!d.interactiveChildren)))break}},f.InteractionManager.prototype.onMouseOut=function(){var a=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var b=0;a>b;b++){var c=this.interactiveItems[b];c.__isOver&&(this.mouse.target=c,c.mouseout&&c.mouseout(this.mouse),c.__isOver=!1)}},f.InteractionManager.prototype.onMouseUp=function(a){this.mouse.originalEvent=a||window.event,this.mouse.global;for(var b=this.interactiveItems.length,c=!1,d=0;b>d;d++){var e=this.interactiveItems[d];(e.mouseup||e.mouseupoutside||e.click)&&(e.__hit=this.hitTest(e,this.mouse),e.__hit&&!c?(e.mouseup&&e.mouseup(this.mouse),e.__isDown&&e.click&&e.click(this.mouse),e.interactiveChildren||(c=!0)):e.__isDown&&e.mouseupoutside&&e.mouseupoutside(this.mouse),e.__isDown=!1)}},f.InteractionManager.prototype.hitTest=function(a,b){var c=b.global;if(a.vcount!==f.visibleCount)return!1;var d=a instanceof f.Sprite,e=a.worldTransform,g=e[0],h=e[1],i=e[2],j=e[3],k=e[4],l=e[5],m=1/(g*k+h*-j),n=k*m*c.x+-h*m*c.y+(l*h-i*k)*m,o=g*m*c.y+-j*m*c.x+(-l*g+i*j)*m;if(b.target=a,a.hitArea&&a.hitArea.contains)return a.hitArea.contains(n,o)?(b.target=a,!0):!1;if(d){var p,q=a.texture.frame.width,r=a.texture.frame.height,s=-q*a.anchor.x;if(n>s&&s+q>n&&(p=-r*a.anchor.y,o>p&&p+r>o))return b.target=a,!0}for(var t=a.children.length,u=0;t>u;u++){var v=a.children[u],w=this.hitTest(v,b);if(w)return b.target=a,!0}return!1},f.InteractionManager.prototype.onTouchMove=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;dd;d++){var h=this.interactiveItems[d];h.touchmove&&h.touchmove(f)}},f.InteractionManager.prototype.onTouchStart=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i];if((j.touchstart||j.tap)&&(j.__hit=this.hitTest(j,g),j.__hit&&(j.touchstart&&j.touchstart(g),j.__isDown=!0,j.__touchData=g,!j.interactiveChildren)))break}}},f.InteractionManager.prototype.onTouchEnd=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i],k=j.__touchData;j.__hit=this.hitTest(j,f),k==f&&(f.originalEvent=a||window.event,(j.touchend||j.tap)&&(j.__hit&&!g?(j.touchend&&j.touchend(f),j.__isDown&&j.tap&&j.tap(f),j.interactiveChildren||(g=!0)):j.__isDown&&j.touchendoutside&&j.touchendoutside(f),j.__isDown=!1),j.__touchData=null)}this.pool.push(f),this.touchs[e.identifier]=null}},f.InteractionData=function(){this.global=new f.Point,this.local=new f.Point,this.target,this.originalEvent},f.InteractionData.prototype.getLocalPosition=function(a){var b=a.worldTransform,c=this.global,d=b[0],e=b[1],g=b[2],h=b[3],i=b[4],j=b[5],k=1/(d*i+e*-h);return new f.Point(i*k*c.x+-e*k*c.y+(j*e-g*i)*k,d*k*c.y+-h*k*c.x+(-j*d+g*h)*k)},f.InteractionData.prototype.constructor=f.InteractionData,f.Stage=function(a){f.DisplayObjectContainer.call(this),this.worldTransform=f.mat3.create(),this.interactive=!0,this.interactionManager=new f.InteractionManager(this),this.dirty=!0,this.__childrenAdded=[],this.__childrenRemoved=[],this.stage=this,this.stage.hitArea=new f.Rectangle(0,0,1e5,1e5),this.setBackgroundColor(a),this.worldVisible=!0},f.Stage.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Stage.prototype.constructor=f.Stage,f.Stage.prototype.setInteractionDelegate=function(a){this.interactionManager.setTargetDomElement(a)},f.Stage.prototype.updateTransform=function(){this.worldAlpha=1,this.vcount=f.visibleCount;for(var a=0,b=this.children.length;b>a;a++)this.children[a].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},f.Stage.prototype.setBackgroundColor=function(a){this.backgroundColor=a||0,this.backgroundColorSplit=d(this.backgroundColor);var b=this.backgroundColor.toString(16);b="000000".substr(0,6-b.length)+b,this.backgroundColorString="#"+b},f.Stage.prototype.getMousePosition=function(){return this.interactionManager.mouse.global};for(var h=0,i=["ms","moz","webkit","o"],j=0;j>>>>>>>>"),console.log("_");var b=0,c=a.first;for(console.log(c);c._iNext;)if(b++,c=c._iNext,console.log(c),b>100){console.log("BREAK");break}},f.EventTarget=function(){var a={};this.addEventListener=this.on=function(b,c){void 0===a[b]&&(a[b]=[]),-1===a[b].indexOf(c)&&a[b].push(c)},this.dispatchEvent=this.emit=function(b){if(a[b.type]&&a[b.type].length)for(var c=0,d=a[b.type].length;d>c;c++)a[b.type][c](b)},this.removeEventListener=this.off=function(b,c){var d=a[b].indexOf(c);-1!==d&&a[b].splice(d,1)}},f.autoDetectRenderer=function(a,b,c,d,e){a||(a=800),b||(b=600);var g=function(){try{var a=document.createElement("canvas");return!!window.WebGLRenderingContext&&(a.getContext("webgl")||a.getContext("experimental-webgl"))}catch(b){return!1}}();if(g){var h=-1!=navigator.userAgent.toLowerCase().indexOf("msie");g=!h}return g?new f.WebGLRenderer(a,b,c,d,e):new f.CanvasRenderer(a,b,c,d)},f.PolyK={},f.PolyK.Triangulate=function(a){var b=!0,c=a.length>>1;if(3>c)return[];for(var d=[],e=[],g=0;c>g;g++)e.push(g);for(var g=0,h=c;h>3;){var i=e[(g+0)%h],j=e[(g+1)%h],k=e[(g+2)%h],l=a[2*i],m=a[2*i+1],n=a[2*j],o=a[2*j+1],p=a[2*k],q=a[2*k+1],r=!1;if(f.PolyK._convex(l,m,n,o,p,q,b)){r=!0;for(var s=0;h>s;s++){var t=e[s];if(t!=i&&t!=j&&t!=k&&f.PolyK._PointInTriangle(a[2*t],a[2*t+1],l,m,n,o,p,q)){r=!1;break}}}if(r)d.push(i,j,k),e.splice((g+1)%h,1),h--,g=0;else if(g++>3*h){if(!b)return console.log("PIXI Warning: shape too complex to fill"),[];var d=[];e=[];for(var g=0;c>g;g++)e.push(g);g=0,h=c,b=!1}}return d.push(e[0],e[1],e[2]),d},f.PolyK._PointInTriangle=function(a,b,c,d,e,f,g,h){var i=g-c,j=h-d,k=e-c,l=f-d,m=a-c,n=b-d,o=i*i+j*j,p=i*k+j*l,q=i*m+j*n,r=k*k+l*l,s=k*m+l*n,t=1/(o*r-p*p),u=(r*q-p*s)*t,v=(o*s-p*q)*t;return u>=0&&v>=0&&1>u+v},f.PolyK._convex=function(a,b,c,d,e,f,g){return(b-d)*(e-c)+(c-a)*(f-d)>=0==g},f.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],f.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","varying vec2 vTextureCoord;","varying float vColor;","const vec2 center = vec2(-1.0, 1.0);","void main(void) {","gl_Position = vec4( ((aVertexPosition + offsetVector) / projectionVector) + center , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.stripShaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float alpha;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * alpha;","}"],f.stripShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.primitiveShaderFragmentSrc=["precision mediump float;","varying vec4 vColor;","void main(void) {","gl_FragColor = vColor;","}"],f.primitiveShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec4 aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","uniform float alpha;","varying vec4 vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition , 1.0);","v -= offsetVector.xyx;","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vColor = aColor * alpha;","}"],f.shaderStack=[],f.initPrimitiveShader=function(){var a=f.gl,b=f.compileProgram(f.primitiveShaderVertexSrc,f.primitiveShaderFragmentSrc);a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.offsetVector=a.getUniformLocation(b,"offsetVector"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),f.primitiveProgram=b +},f.initDefaultShader=function(){f.frameBufferStack=[],f.frameBufferPool=[],f.defaultShader=new f.PixiShader,f.defaultShader.init(),f.pushShader(f.defaultShader)},f.initDefaultStripShader=function(){var a=this.gl,b=f.compileProgram(f.stripShaderVertexSrc,f.stripShaderFragmentSrc);a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.textureCoordAttribute=a.getAttribLocation(b,"aTextureCoord"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.samplerUniform=a.getUniformLocation(b,"uSampler"),f.stripShaderProgram=b},f.CompileVertexShader=function(a,b){return f._CompileShader(a,b,a.VERTEX_SHADER)},f.CompileFragmentShader=function(a,b){return f._CompileShader(a,b,a.FRAGMENT_SHADER)},f._CompileShader=function(a,b,c){var d=b.join("\n"),e=a.createShader(c);return a.shaderSource(e,d),a.compileShader(e),a.getShaderParameter(e,a.COMPILE_STATUS)?e:(alert(a.getShaderInfoLog(e)),null)},f.compileProgram=function(a,b){var c=f.gl,d=f.CompileFragmentShader(c,b),e=f.CompileVertexShader(c,a),g=c.createProgram();return c.attachShader(g,e),c.attachShader(g,d),c.linkProgram(g),c.getProgramParameter(g,c.LINK_STATUS)||alert("Could not initialise shaders"),g},f.pushShader=function(a){var b=f.gl;b.colorMask(!0,!0,!0,!0),b.viewport(0,0,this.width,this.height),b.clearColor(0,0,0,0),b.clear(b.COLOR_BUFFER_BIT),f.shaderStack.push(a);var c=a.program;b.useProgram(c),b.enableVertexAttribArray(c.vertexPositionAttribute),b.enableVertexAttribArray(c.colorAttribute),b.enableVertexAttribArray(c.textureCoordAttribute),a.syncUniforms(),f.currentShader=c},f.popShader=function(){var a=f.gl;f.shaderStack.pop();var b=f.shaderStack[f.shaderStack.length-1].program;a.useProgram(b),f.currentShader=b},f.activatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.primitiveProgram),a.disableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.deactivatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.currentShader),a.enableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.PixiShader=function(){this.program,this.fragmentSrc=["precision lowp float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vTextureCoord) * vColor;","}"]},f.PixiShader.prototype.init=function(){var a=f.compileProgram(this.vertexSrc||f.shaderVertexSrc,this.fragmentSrc),b=f.gl;b.useProgram(a),this.uSampler=b.getUniformLocation(a,"uSampler"),this.projectionVector=b.getUniformLocation(a,"projectionVector"),this.offsetVector=b.getUniformLocation(a,"offsetVector"),this.aVertexPosition=b.getAttribLocation(a,"aVertexPosition"),this.aTextureCoord=b.getAttribLocation(a,"aTextureCoord"),a.vertexPositionAttribute=b.getAttribLocation(a,"aVertexPosition"),a.colorAttribute=b.getAttribLocation(a,"aColor"),a.textureCoordAttribute=b.getAttribLocation(a,"aTextureCoord"),a.projectionVector=b.getUniformLocation(a,"projectionVector"),a.samplerUniform=b.getUniformLocation(a,"uSampler"),a.offsetVector=b.getUniformLocation(a,"offsetVector");for(var c in this.uniforms)a[c]=b.getUniformLocation(a,c);this.program=a},f.PixiShader.prototype.syncUniforms=function(){var a=f.gl;for(var b in this.uniforms){var c=this.uniforms[b].type;if("f"==c&&a.uniform1f(this.program[b],this.uniforms[b].value),"f2"==c)a.uniform2f(this.program[b],this.uniforms[b].value.x,this.uniforms[b].value.y);else if("mat4"==c)a.uniformMatrix4fv(this.program[b],!1,this.uniforms[b].value);else if("sampler2D"==c){var d=this.uniforms[b].value;a.activeTexture(a.TEXTURE1),a.bindTexture(a.TEXTURE_2D,d.baseTexture._glTexture),a.uniform1i(this.program[b],1)}}},f.WebGLGraphics=function(){},f.WebGLGraphics.renderGraphics=function(a,b){var c=f.gl;a._webGL||(a._webGL={points:[],indices:[],lastIndex:0,buffer:c.createBuffer(),indexBuffer:c.createBuffer()}),a.dirty&&(a.dirty=!1,a.clearDirty&&(a.clearDirty=!1,a._webGL.lastIndex=0,a._webGL.points=[],a._webGL.indices=[]),f.WebGLGraphics.updateGraphics(a)),f.activatePrimitiveShader();var d=f.mat3.clone(a.worldTransform);f.mat3.transpose(d),c.blendFunc(c.ONE,c.ONE_MINUS_SRC_ALPHA),c.uniformMatrix3fv(f.primitiveProgram.translationMatrix,!1,d),c.uniform2f(f.primitiveProgram.projectionVector,b.x,-b.y),c.uniform2f(f.primitiveProgram.offsetVector,-f.offset.x,-f.offset.y),c.uniform1f(f.primitiveProgram.alpha,a.worldAlpha),c.bindBuffer(c.ARRAY_BUFFER,a._webGL.buffer),c.vertexAttribPointer(f.primitiveProgram.vertexPositionAttribute,2,c.FLOAT,!1,24,0),c.vertexAttribPointer(f.primitiveProgram.colorAttribute,4,c.FLOAT,!1,24,8),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),c.drawElements(c.TRIANGLE_STRIP,a._webGL.indices.length,c.UNSIGNED_SHORT,0),f.deactivatePrimitiveShader()},f.WebGLGraphics.updateGraphics=function(a){for(var b=a._webGL.lastIndex;b3&&f.WebGLGraphics.buildPoly(c,a._webGL),c.lineWidth>0&&f.WebGLGraphics.buildLine(c,a._webGL)):c.type==f.Graphics.RECT?f.WebGLGraphics.buildRectangle(c,a._webGL):(c.type==f.Graphics.CIRC||c.type==f.Graphics.ELIP)&&f.WebGLGraphics.buildCircle(c,a._webGL)}a._webGL.lastIndex=a.graphicsData.length;var d=f.gl;a._webGL.glPoints=new Float32Array(a._webGL.points),d.bindBuffer(d.ARRAY_BUFFER,a._webGL.buffer),d.bufferData(d.ARRAY_BUFFER,a._webGL.glPoints,d.STATIC_DRAW),a._webGL.glIndicies=new Uint16Array(a._webGL.indices),d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),d.bufferData(d.ELEMENT_ARRAY_BUFFER,a._webGL.glIndicies,d.STATIC_DRAW)},f.WebGLGraphics.buildRectangle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3];if(a.fill){var j=d(a.fillColor),k=a.fillAlpha,l=j[0]*k,m=j[1]*k,n=j[2]*k,o=b.points,p=b.indices,q=o.length/6;o.push(e,g),o.push(l,m,n,k),o.push(e+h,g),o.push(l,m,n,k),o.push(e,g+i),o.push(l,m,n,k),o.push(e+h,g+i),o.push(l,m,n,k),p.push(q,q,q+1,q+2,q+3,q+3)}a.lineWidth&&(a.points=[e,g,e+h,g,e+h,g+i,e,g+i,e,g],f.WebGLGraphics.buildLine(a,b))},f.WebGLGraphics.buildCircle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3],j=40,k=2*Math.PI/j;if(a.fill){var l=d(a.fillColor),m=a.fillAlpha,n=l[0]*m,o=l[1]*m,p=l[2]*m,q=b.points,r=b.indices,s=q.length/6;r.push(s);for(var t=0;j+1>t;t++)q.push(e,g,n,o,p,m),q.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i,n,o,p,m),r.push(s++,s++);r.push(s-1)}if(a.lineWidth){a.points=[];for(var t=0;j+1>t;t++)a.points.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i);f.WebGLGraphics.buildLine(a,b)}},f.WebGLGraphics.buildLine=function(a,b){var c=a.points;if(0!=c.length){var e=new f.Point(c[0],c[1]),g=new f.Point(c[c.length-2],c[c.length-1]);if(e.x==g.x&&e.y==g.y){c.pop(),c.pop(),g=new f.Point(c[c.length-2],c[c.length-1]);var h=g.x+.5*(e.x-g.x),i=g.y+.5*(e.y-g.y);c.unshift(h,i),c.push(h,i)}var j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,A,B,C,D,E=b.points,F=b.indices,G=c.length/2,H=c.length,I=E.length/6,J=a.lineWidth/2,K=d(a.lineColor),L=a.lineAlpha,M=K[0]*L,N=K[1]*L,O=K[2]*L;j=c[0],k=c[1],l=c[2],m=c[3],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(j-p,k-q,M,N,O,L),E.push(j+p,k+q,M,N,O,L);for(var P=1;G-1>P;P++)j=c[2*(P-1)],k=c[2*(P-1)+1],l=c[2*P],m=c[2*P+1],n=c[2*(P+1)],o=c[2*(P+1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,r=-(m-o),s=l-n,D=Math.sqrt(r*r+s*s),r/=D,s/=D,r*=J,s*=J,v=-q+k-(-q+m),w=-p+l-(-p+j),x=(-p+j)*(-q+m)-(-p+l)*(-q+k),y=-s+o-(-s+m),z=-r+l-(-r+n),A=(-r+n)*(-s+m)-(-r+l)*(-s+o),B=v*z-y*w,0==B&&(B+=1),px=(w*A-z*x)/B,py=(y*x-v*A)/B,C=(px-l)*(px-l)+(py-m)+(py-m),C>19600?(t=p-r,u=q-s,D=Math.sqrt(t*t+u*u),t/=D,u/=D,t*=J,u*=J,E.push(l-t,m-u),E.push(M,N,O,L),E.push(l+t,m+u),E.push(M,N,O,L),E.push(l-t,m-u),E.push(M,N,O,L),H++):(E.push(px,py),E.push(M,N,O,L),E.push(l-(px-l),m-(py-m)),E.push(M,N,O,L));j=c[2*(G-2)],k=c[2*(G-2)+1],l=c[2*(G-1)],m=c[2*(G-1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(l-p,m-q),E.push(M,N,O,L),E.push(l+p,m+q),E.push(M,N,O,L),F.push(I);for(var P=0;H>P;P++)F.push(I++);F.push(I-1)}},f.WebGLGraphics.buildPoly=function(a,b){var c=a.points;if(!(c.length<6)){for(var e=b.points,g=b.indices,h=c.length/2,i=d(a.fillColor),j=a.fillAlpha,k=i[0]*j,l=i[1]*j,m=i[2]*j,n=f.PolyK.Triangulate(c),o=e.length/6,p=0;pp;p++)e.push(c[2*p],c[2*p+1],k,l,m,j)}},f._defaultFrame=new f.Rectangle(0,0,1,1),f.gl,f.WebGLRenderer=function(a,b,c,d,e){this.transparent=!!d,this.width=a||800,this.height=b||600,this.view=c||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var g=this;this.view.addEventListener("webglcontextlost",function(a){g.handleContextLost(a)},!1),this.view.addEventListener("webglcontextrestored",function(a){g.handleContextRestored(a)},!1),this.batchs=[];var h={alpha:this.transparent,antialias:!!e,premultipliedAlpha:!1,stencil:!0};try{f.gl=this.gl=this.view.getContext("experimental-webgl",h)}catch(i){try{f.gl=this.gl=this.view.getContext("webgl",h)}catch(i){throw new Error(" This browser does not support webGL. Try using the canvas renderer"+this)}}f.initDefaultShader(),f.initPrimitiveShader(),f.initDefaultStripShader();var j=this.gl;f.WebGLRenderer.gl=j,this.batch=new f.WebGLBatch(j),j.disable(j.DEPTH_TEST),j.disable(j.CULL_FACE),j.enable(j.BLEND),j.colorMask(!0,!0,!0,this.transparent),f.projection=new f.Point(400,300),f.offset=new f.Point(0,0),this.resize(this.width,this.height),this.contextLost=!1,f.pushShader(f.defaultShader),this.stageRenderGroup=new f.WebGLRenderGroup(this.gl)},f.WebGLRenderer.prototype.constructor=f.WebGLRenderer,f.WebGLRenderer.getBatch=function(){return 0==f._batchs.length?new f.WebGLBatch(f.WebGLRenderer.gl):f._batchs.pop()},f.WebGLRenderer.returnBatch=function(a){a.clean(),f._batchs.push(a)},f.WebGLRenderer.prototype.render=function(a){if(!this.contextLost){this.__stage!==a&&(this.__stage=a,this.stageRenderGroup.setRenderable(a)),f.WebGLRenderer.updateTextures(),f.visibleCount++,a.updateTransform();var b=this.gl;if(b.colorMask(!0,!0,!0,this.transparent),b.viewport(0,0,this.width,this.height),b.bindFramebuffer(b.FRAMEBUFFER,null),b.clearColor(a.backgroundColorSplit[0],a.backgroundColorSplit[1],a.backgroundColorSplit[2],!this.transparent),b.clear(b.COLOR_BUFFER_BIT),this.stageRenderGroup.backgroundColor=a.backgroundColorSplit,f.projection.x=this.width/2,f.projection.y=-this.height/2,this.stageRenderGroup.render(f.projection),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),f.Texture.frameUpdates.length>0){for(var c=0;cc;c++){var d=6*c,e=4*c;this.indices[d+0]=e+0,this.indices[d+1]=e+1,this.indices[d+2]=e+2,this.indices[d+3]=e+0,this.indices[d+4]=e+2,this.indices[d+5]=e+3}a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a.bufferData(a.ELEMENT_ARRAY_BUFFER,this.indices,a.STATIC_DRAW)},f.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)renderable=this.batchs[n],renderable instanceof f.WebGLBatch?this.batchs[n].render():this.renderSpecial(renderable,b);endBatch instanceof f.WebGLBatch?endBatch.render(0,h+1):this.renderSpecial(endBatch,b)},f.WebGLRenderGroup.prototype.renderSpecial=function(a,b){f.shaderStack.length;var c=a.vcount===f.visibleCount;a instanceof f.TilingSprite?c&&this.renderTilingSprite(a,b):a instanceof f.Strip?c&&this.renderStrip(a,b):a instanceof f.CustomRenderable?c&&a.renderWebGL(this,b):a instanceof f.Graphics?c&&a.renderable&&f.WebGLGraphics.renderGraphics(a,b):a instanceof f.FilterBlock&&this.handleFilterBlock(a,b)},f.WebGLRenderGroup.prototype.handleFilterBlock=function(a,b){var c=f.gl;a.open?a.data instanceof Array?this.filterManager.pushFilter(a):(c.enable(c.STENCIL_TEST),c.colorMask(!1,!1,!1,!1),c.stencilFunc(c.ALWAYS,1,255),c.stencilOp(c.KEEP,c.KEEP,c.REPLACE),f.WebGLGraphics.renderGraphics(a.data,b),c.colorMask(!0,!0,!0,!0),c.stencilFunc(c.NOTEQUAL,0,255),c.stencilOp(c.KEEP,c.KEEP,c.KEEP)):a.data instanceof Array?this.filterManager.popFilter():c.disable(c.STENCIL_TEST)},f.WebGLRenderGroup.prototype.updateTexture=function(a){this.removeObject(a);for(var b=a.first;b!=this.root&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););this.insertObject(a,b,c)},f.WebGLRenderGroup.prototype.addFilterBlocks=function(a,b){a.__renderGroup=this,b.__renderGroup=this;for(var c=a;c!=this.root.first&&(c=c._iPrev,!c.renderable||!c.__renderGroup););this.insertAfter(a,c);for(var d=b;d!=this.root.first&&(d=d._iPrev,!d.renderable||!d.__renderGroup););this.insertAfter(b,d)},f.WebGLRenderGroup.prototype.removeFilterBlocks=function(a,b){this.removeObject(a),this.removeObject(b)},f.WebGLRenderGroup.prototype.addDisplayObjectAndChildren=function(a){a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a);for(var b=a.first;b!=this.root.first&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););var d=a.first,e=a.last._iNext;do d.__renderGroup=this,d.renderable&&(this.insertObject(d,b,c),b=d),d=d._iNext;while(d!=e)},f.WebGLRenderGroup.prototype.removeDisplayObjectAndChildren=function(a){if(a.__renderGroup==this){a.last;do a.__renderGroup=null,a.renderable&&this.removeObject(a),a=a._iNext;while(a)}},f.WebGLRenderGroup.prototype.insertObject=function(a,b,c){var d=b,e=c;if(a instanceof f.Sprite){var g,h;if(d instanceof f.Sprite){if(g=d.batch,g&&g.texture==a.texture.baseTexture&&g.blendMode==a.blendMode)return g.insertAfter(a,d),void 0}else g=d;if(e)if(e instanceof f.Sprite){if(h=e.batch){if(h.texture==a.texture.baseTexture&&h.blendMode==a.blendMode)return h.insertBefore(a,e),void 0;if(h==g){var i=g.split(e),j=f.WebGLRenderer.getBatch(),k=this.batchs.indexOf(g);return j.init(a),this.batchs.splice(k+1,0,j,i),void 0}}}else h=e;var j=f.WebGLRenderer.getBatch();if(j.init(a),g){var k=this.batchs.indexOf(g);this.batchs.splice(k+1,0,j)}else this.batchs.push(j)}else a instanceof f.TilingSprite?this.initTilingSprite(a):a instanceof f.Strip&&this.initStrip(a),this.insertAfter(a,d)},f.WebGLRenderGroup.prototype.insertAfter=function(a,b){if(b instanceof f.Sprite){var c=b.batch;if(c)if(c.tail==b){var d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a)}else{var e=c.split(b.__next),d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a,e)}else this.batchs.push(a)}else{var d=this.batchs.indexOf(b);this.batchs.splice(d+1,0,a)}},f.WebGLRenderGroup.prototype.removeObject=function(a){var b;if(a instanceof f.Sprite){var c=a.batch;if(!c)return;c.remove(a),0==c.size&&(b=c)}else b=a;if(b){var d=this.batchs.indexOf(b);if(-1==d)return;if(0==d||d==this.batchs.length-1)return this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),void 0;if(this.batchs[d-1]instanceof f.WebGLBatch&&this.batchs[d+1]instanceof f.WebGLBatch&&this.batchs[d-1].texture==this.batchs[d+1].texture&&this.batchs[d-1].blendMode==this.batchs[d+1].blendMode)return this.batchs[d-1].merge(this.batchs[d+1]),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),f.WebGLRenderer.returnBatch(this.batchs[d+1]),this.batchs.splice(d,2),void 0;this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b)}},f.WebGLRenderGroup.prototype.initTilingSprite=function(a){var b=this.gl;a.verticies=new Float32Array([0,0,a.width,0,a.width,a.height,0,a.height]),a.uvs=new Float32Array([0,0,1,0,1,1,0,1]),a.colors=new Float32Array([1,1,1,1]),a.indices=new Uint16Array([0,1,3,2]),a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW),a.texture.baseTexture._glTexture?(b.bindTexture(b.TEXTURE_2D,a.texture.baseTexture._glTexture),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.REPEAT),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.REPEAT),a.texture.baseTexture._powerOf2=!0):a.texture.baseTexture._powerOf2=!0},f.WebGLRenderGroup.prototype.renderStrip=function(a,b){var c=this.gl,d=f.stripShaderProgram;c.useProgram(d);var e=f.mat3.clone(a.worldTransform);f.mat3.transpose(e),c.uniformMatrix3fv(d.translationMatrix,!1,e),c.uniform2f(d.projectionVector,b.x,b.y),c.uniform1f(d.alpha,a.worldAlpha),a.dirty?(a.dirty=!1,c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferData(c.ARRAY_BUFFER,a.verticies,c.STATIC_DRAW),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferData(c.ARRAY_BUFFER,a.uvs,c.STATIC_DRAW),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.bufferData(c.ARRAY_BUFFER,a.colors,c.STATIC_DRAW),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer),c.bufferData(c.ELEMENT_ARRAY_BUFFER,a.indices,c.STATIC_DRAW)):(c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.verticies),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer)),c.drawElements(c.TRIANGLE_STRIP,a.indices.length,c.UNSIGNED_SHORT,0),c.useProgram(f.currentProgram)},f.WebGLRenderGroup.prototype.renderTilingSprite=function(a,b){var c=this.gl;f.shaderProgram;var d=a.tilePosition,e=a.tileScale,g=d.x/a.texture.baseTexture.width,h=d.y/a.texture.baseTexture.height,i=a.width/a.texture.baseTexture.width/e.x,j=a.height/a.texture.baseTexture.height/e.y;a.uvs[0]=0-g,a.uvs[1]=0-h,a.uvs[2]=1*i-g,a.uvs[3]=0-h,a.uvs[4]=1*i-g,a.uvs[5]=1*j-h,a.uvs[6]=0-g,a.uvs[7]=1*j-h,c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.uvs),this.renderStrip(a,b)},f.WebGLRenderGroup.prototype.initStrip=function(a){var b=this.gl;this.shaderProgram,a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW)},f.WebGLFilterManager=function(){this.filterStack=[],this.texturePool=[],this.offsetX=0,this.offsetY=0,this.initShaderBuffers()},f.WebGLFilterManager.prototype.begin=function(a,b){this.width=2*a.x,this.height=2*-a.y,this.buffer=b},f.WebGLFilterManager.prototype.pushFilter=function(a){var b=f.gl;this.filterStack.push(a),a.filterPasses[0],this.offsetX+=a.target.filterArea.x,this.offsetY+=a.target.filterArea.y;var c=this.texturePool.pop();c||(c=new f.FilterTexture(this.width,this.height)),b.bindTexture(b.TEXTURE_2D,c.texture),this.getBounds(a.target);var d=a.target.filterArea;b.bindFramebuffer(b.FRAMEBUFFER,c.frameBuffer),b.viewport(0,0,d.width,d.height),f.projection.x=d.width/2,f.projection.y=-d.height/2,f.offset.x=-d.x,f.offset.y=-d.y,b.uniform2f(f.currentShader.projectionVector,d.width/2,-d.height/2),b.uniform2f(f.currentShader.offsetVector,-d.x,-d.y),b.colorMask(!0,!0,!0,!0),b.clearColor(0,0,0,0),b.clear(b.COLOR_BUFFER_BIT),a._glFilterTexture=c},f.WebGLFilterManager.prototype.popFilter=function(){var a=f.gl,b=this.filterStack.pop(),c=b.target.filterArea,d=b._glFilterTexture;if(b.filterPasses.length>1){a.viewport(0,0,c.width,c.height),a.bindBuffer(a.ARRAY_BUFFER,this.vertexBuffer),this.vertexArray[0]=0,this.vertexArray[1]=c.height,this.vertexArray[2]=c.width,this.vertexArray[3]=c.height,this.vertexArray[4]=0,this.vertexArray[5]=0,this.vertexArray[6]=c.width,this.vertexArray[7]=0,a.bufferSubData(a.ARRAY_BUFFER,0,this.vertexArray),a.bindBuffer(a.ARRAY_BUFFER,this.uvBuffer),this.uvArray[2]=c.width/this.width,this.uvArray[5]=c.height/this.height,this.uvArray[6]=c.width/this.width,this.uvArray[7]=c.height/this.height,a.bufferSubData(a.ARRAY_BUFFER,0,this.uvArray);var e=d,g=this.texturePool.pop();g||(g=new f.FilterTexture(this.width,this.height)),a.bindFramebuffer(a.FRAMEBUFFER,g.frameBuffer),a.clear(a.COLOR_BUFFER_BIT),a.disable(a.BLEND);for(var h=0;hs?s:E,E=E>t?t:E,E=E>u?u:E,E=E>v?v:E,F=F>w?w:F,F=F>x?x:F,F=F>y?y:F,F=F>z?z:F,C=s>C?s:C,C=t>C?t:C,C=u>C?u:C,C=v>C?v:C,D=w>D?w:D,D=x>D?x:D,D=y>D?y:D,D=z>D?z:D),l=!1,A=A._iNext}while(A!=B);E=E>0?E:0,F=F>0?F:0,C=C0&&(f.Texture.frameUpdates=[])},f.CanvasRenderer.prototype.resize=function(a,b){this.width=a,this.height=b,this.view.width=a,this.view.height=b},f.CanvasRenderer.prototype.renderDisplayObject=function(a){var b,c=this.context;c.globalCompositeOperation="source-over";var d=a.last._iNext;a=a.first;do if(b=a.worldTransform,a.visible)if(a.renderable){if(a instanceof f.Sprite){var e=a.texture.frame;e&&e.width&&e.height&&(c.globalAlpha=a.worldAlpha,c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),c.drawImage(a.texture.baseTexture.source,e.x,e.y,e.width,e.height,a.anchor.x*-e.width,a.anchor.y*-e.height,e.width,e.height))}else if(a instanceof f.Strip)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderStrip(a);else if(a instanceof f.TilingSprite)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderTilingSprite(a);else if(a instanceof f.CustomRenderable)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),a.renderCanvas(this);else if(a instanceof f.Graphics)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),f.CanvasGraphics.renderGraphics(a,c);else if(a instanceof f.FilterBlock&&a.data instanceof f.Graphics){var g=a.data;if(a.open){c.save();var h=g.alpha,i=g.worldTransform;c.setTransform(i[0],i[3],i[1],i[4],i[2],i[5]),g.worldAlpha=.5,c.worldAlpha=0,f.CanvasGraphics.renderGraphicsMask(g,c),c.clip(),g.worldAlpha=h}else c.restore()}a=a._iNext}else a=a._iNext;else a=a.last._iNext;while(a!=d)},f.CanvasRenderer.prototype.renderStripFlat=function(a){var b=this.context,c=a.verticies;a.uvs;var d=c.length/2;this.count++,b.beginPath();for(var e=1;d-2>e;e++){var f=2*e,g=c[f],h=c[f+2],i=c[f+4],j=c[f+1],k=c[f+3],l=c[f+5];b.moveTo(g,j),b.lineTo(h,k),b.lineTo(i,l)}b.fillStyle="#FF0000",b.fill(),b.closePath()},f.CanvasRenderer.prototype.renderTilingSprite=function(a){var b=this.context;b.globalAlpha=a.worldAlpha,a.__tilePattern||(a.__tilePattern=b.createPattern(a.texture.baseTexture.source,"repeat")),b.beginPath();var c=a.tilePosition,d=a.tileScale;b.scale(d.x,d.y),b.translate(c.x,c.y),b.fillStyle=a.__tilePattern,b.fillRect(-c.x,-c.y,a.width/d.x,a.height/d.y),b.scale(1/d.x,1/d.y),b.translate(-c.x,-c.y),b.closePath()},f.CanvasRenderer.prototype.renderStrip=function(a){var b=this.context,c=a.verticies,d=a.uvs,e=c.length/2;this.count++;for(var f=1;e-2>f;f++){var g=2*f,h=c[g],i=c[g+2],j=c[g+4],k=c[g+1],l=c[g+3],m=c[g+5],n=d[g]*a.texture.width,o=d[g+2]*a.texture.width,p=d[g+4]*a.texture.width,q=d[g+1]*a.texture.height,r=d[g+3]*a.texture.height,s=d[g+5]*a.texture.height;b.save(),b.beginPath(),b.moveTo(h,k),b.lineTo(i,l),b.lineTo(j,m),b.closePath(),b.clip();var t=n*r+q*p+o*s-r*p-q*o-n*s,u=h*r+q*j+i*s-r*j-q*i-h*s,v=n*i+h*p+o*j-i*p-h*o-n*j,w=n*r*j+q*i*p+h*o*s-h*r*p-q*o*j-n*i*s,x=k*r+q*m+l*s-r*m-q*l-k*s,y=n*l+k*p+o*m-l*p-k*o-n*m,z=n*r*m+q*l*p+k*o*s-k*r*p-q*o*m-n*l*s;b.transform(u/t,x/t,v/t,y/t,w/t,z/t),b.drawImage(a.texture.baseTexture.source,0,0),b.restore()}},f.CanvasGraphics=function(){},f.CanvasGraphics.renderGraphics=function(a,b){for(var c=a.worldAlpha,d=0;d1&&(c=1,console.log("Pixi.js warning: masks in canvas can only mask using the first path in the graphics object"));for(var d=0;1>d;d++){var e=a.graphicsData[d],g=e.points;if(e.type==f.Graphics.POLY){b.beginPath(),b.moveTo(g[0],g[1]);for(var h=1;hb?b:d,e=b+m>e?b+m:e,g=g>c?b:g,h=c+n>h?c+n:h}else if(k===f.Graphics.CIRC||k===f.Graphics.ELIP){b=a.x,c=a.y;var o=a.radius+l/2;d=d>b-o?b-o:d,e=b+o>e?b+o:e,g=g>c-o?c-o:g,h=c+o>h?c+o:h}else for(var p=0;pb-l?b-l:d,e=b+l>e?b+l:e,g=g>c-l?c-l:g,h=c+l>h?c+l:h}this.bounds=new f.Rectangle(d,g,e-d,h-g)}},f.Graphics.POLY=0,f.Graphics.RECT=1,f.Graphics.CIRC=2,f.Graphics.ELIP=3,f.Strip=function(a,b,c){f.DisplayObjectContainer.call(this),this.texture=a,this.blendMode=f.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(d){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=b,this.height=c,a.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},f.Strip.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Strip.prototype.constructor=f.Strip,f.Strip.prototype.setTexture=function(a){this.texture=a,this.width=a.frame.width,this.height=a.frame.height,this.updateFrame=!0},f.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},f.Rope=function(a,b){f.Strip.call(this,a),this.points=b;try{this.verticies=new Float32Array(4*b.length),this.uvs=new Float32Array(4*b.length),this.colors=new Float32Array(2*b.length),this.indices=new Uint16Array(2*b.length)}catch(c){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},f.Rope.prototype=Object.create(f.Strip.prototype),f.Rope.prototype.constructor=f.Rope,f.Rope.prototype.refresh=function(){var a=this.points;if(!(a.length<1)){var b=this.uvs,c=this.indices,d=this.colors,e=a[0],f=a[0];this.count-=.2,b[0]=0,b[1]=1,b[2]=0,b[3]=1,d[0]=1,d[1]=1,c[0]=0,c[1]=1;for(var g=a.length,h=1;g>h;h++){var f=a[h],i=4*h,j=h/(g-1);h%2?(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1):(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1),i=2*h,d[i]=1,d[i+1]=1,i=2*h,c[i]=i,c[i+1]=i+1,e=f}}},f.Rope.prototype.updateTransform=function(){var a=this.points;if(!(a.length<1)){var b,c=this.verticies,d=a[0],e={x:0,y:0},g=a[0];this.count-=.2,c[0]=g.x+e.x,c[1]=g.y+e.y,c[2]=g.x-e.x,c[3]=g.y-e.y;for(var h=a.length,i=1;h>i;i++){var g=a[i],j=4*i;b=i1&&(k=1);var l=Math.sqrt(e.x*e.x+e.y*e.y),m=this.texture.height/2;e.x/=l,e.y/=l,e.x*=m,e.y*=m,c[j]=g.x+e.x,c[j+1]=g.y+e.y,c[j+2]=g.x-e.x,c[j+3]=g.y-e.y,d=g}f.DisplayObjectContainer.prototype.updateTransform.call(this)}},f.Rope.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite=function(a,b,c){f.DisplayObjectContainer.call(this),this.texture=a,this.width=b,this.height=c,this.tileScale=new f.Point(1,1),this.tilePosition=new f.Point(0,0),this.renderable=!0,this.blendMode=f.blendModes.NORMAL},f.TilingSprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.TilingSprite.prototype.constructor=f.TilingSprite,f.TilingSprite.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},f.Spine=function(a){if(f.DisplayObjectContainer.call(this),this.spineData=f.AnimCache[a],!this.spineData)throw new Error("Spine data must be preloaded using PIXI.SpineLoader or PIXI.AssetLoader: "+a);this.skeleton=new l.Skeleton(this.spineData),this.skeleton.updateWorldTransform(),this.stateData=new l.AnimationStateData(this.spineData),this.state=new l.AnimationState(this.stateData),this.slotContainers=[];for(var b=0,c=this.skeleton.drawOrder.length;c>b;b++){var d=this.skeleton.drawOrder[b],e=d.attachment,g=new f.DisplayObjectContainer;if(this.slotContainers.push(g),this.addChild(g),e instanceof l.RegionAttachment){var h=e.rendererObject.name,i=this.createSprite(d,e.rendererObject);d.currentSprite=i,d.currentSpriteName=h,g.addChild(i)}}},f.Spine.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Spine.prototype.constructor=f.Spine,f.Spine.prototype.updateTransform=function(){this.lastTime=this.lastTime||Date.now();var a=.001*(Date.now()-this.lastTime);this.lastTime=Date.now(),this.state.update(a),this.state.apply(this.skeleton),this.skeleton.updateWorldTransform();for(var b=this.skeleton.drawOrder,c=0,d=b.length;d>c;c++){var e=b[c],g=e.attachment,h=this.slotContainers[c];if(g instanceof l.RegionAttachment){if(g.rendererObject&&(!e.currentSpriteName||e.currentSpriteName!=g.name)){var i=g.rendererObject.name;if(void 0!==e.currentSprite&&(e.currentSprite.visible=!1),e.sprites=e.sprites||{},void 0!==e.sprites[i])e.sprites[i].visible=!0;else{var j=this.createSprite(e,g.rendererObject);h.addChild(j)}e.currentSprite=e.sprites[i],e.currentSpriteName=i}h.visible=!0;var k=e.bone;h.position.x=k.worldX+g.x*k.m00+g.y*k.m01,h.position.y=k.worldY+g.x*k.m10+g.y*k.m11,h.scale.x=k.worldScaleX,h.scale.y=k.worldScaleY,h.rotation=-(e.bone.worldRotation*Math.PI/180)}else h.visible=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.Spine.prototype.createSprite=function(a,b){var c=f.TextureCache[b.name]?b.name:b.name+".png",d=new f.Sprite(f.Texture.fromFrame(c));return d.scale=b.scale,d.rotation=b.rotation,d.anchor.x=d.anchor.y=.5,a.sprites=a.sprites||{},a.sprites[b.name]=d,d};var l={};l.BoneData=function(a,b){this.name=a,this.parent=b},l.BoneData.prototype={length:0,x:0,y:0,rotation:0,scaleX:1,scaleY:1},l.SlotData=function(a,b){this.name=a,this.boneData=b},l.SlotData.prototype={r:1,g:1,b:1,a:1,attachmentName:null},l.Bone=function(a,b){this.data=a,this.parent=b,this.setToSetupPose()},l.Bone.yDown=!1,l.Bone.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,m00:0,m01:0,worldX:0,m10:0,m11:0,worldY:0,worldRotation:0,worldScaleX:1,worldScaleY:1,updateWorldTransform:function(a,b){var c=this.parent;null!=c?(this.worldX=this.x*c.m00+this.y*c.m01+c.worldX,this.worldY=this.x*c.m10+this.y*c.m11+c.worldY,this.worldScaleX=c.worldScaleX*this.scaleX,this.worldScaleY=c.worldScaleY*this.scaleY,this.worldRotation=c.worldRotation+this.rotation):(this.worldX=this.x,this.worldY=this.y,this.worldScaleX=this.scaleX,this.worldScaleY=this.scaleY,this.worldRotation=this.rotation);var d=this.worldRotation*Math.PI/180,e=Math.cos(d),f=Math.sin(d);this.m00=e*this.worldScaleX,this.m10=f*this.worldScaleX,this.m01=-f*this.worldScaleY,this.m11=e*this.worldScaleY,a&&(this.m00=-this.m00,this.m01=-this.m01),b&&(this.m10=-this.m10,this.m11=-this.m11),l.Bone.yDown&&(this.m10=-this.m10,this.m11=-this.m11)},setToSetupPose:function(){var a=this.data;this.x=a.x,this.y=a.y,this.rotation=a.rotation,this.scaleX=a.scaleX,this.scaleY=a.scaleY}},l.Slot=function(a,b,c){this.data=a,this.skeleton=b,this.bone=c,this.setToSetupPose()},l.Slot.prototype={r:1,g:1,b:1,a:1,_attachmentTime:0,attachment:null,setAttachment:function(a){this.attachment=a,this._attachmentTime=this.skeleton.time},setAttachmentTime:function(a){this._attachmentTime=this.skeleton.time-a},getAttachmentTime:function(){return this.skeleton.time-this._attachmentTime},setToSetupPose:function(){var a=this.data;this.r=a.r,this.g=a.g,this.b=a.b,this.a=a.a;for(var b=this.skeleton.data.slots,c=0,d=b.length;d>c;c++)if(b[c]==a){this.setAttachment(a.attachmentName?this.skeleton.getAttachmentBySlotIndex(c,a.attachmentName):null);break}}},l.Skin=function(a){this.name=a,this.attachments={}},l.Skin.prototype={addAttachment:function(a,b,c){this.attachments[a+":"+b]=c},getAttachment:function(a,b){return this.attachments[a+":"+b]},_attachAll:function(a,b){for(var c in b.attachments){var d=c.indexOf(":"),e=parseInt(c.substring(0,d)),f=c.substring(d+1),g=a.slots[e];if(g.attachment&&g.attachment.name==f){var h=this.getAttachment(e,f);h&&g.setAttachment(h)}}}},l.Animation=function(a,b,c){this.name=a,this.timelines=b,this.duration=c},l.Animation.prototype={apply:function(a,b,c){c&&0!=this.duration&&(b%=this.duration);for(var d=this.timelines,e=0,f=d.length;f>e;e++)d[e].apply(a,b,1)},mix:function(a,b,c,d){c&&0!=this.duration&&(b%=this.duration);for(var e=this.timelines,f=0,g=e.length;g>f;f++)e[f].apply(a,b,d)}},l.binarySearch=function(a,b,c){var d=0,e=Math.floor(a.length/c)-2;if(0==e)return c;for(var f=e>>>1;;){if(a[(f+1)*c]<=b?d=f+1:e=f,d==e)return(d+1)*c;f=d+e>>>1}},l.linearSearch=function(a,b,c){for(var d=0,e=a.length-c;e>=d;d+=c)if(a[d]>b)return d;return-1},l.Curves=function(a){this.curves=[],this.curves.length=6*(a-1)},l.Curves.prototype={setLinear:function(a){this.curves[6*a]=0},setStepped:function(a){this.curves[6*a]=-1},setCurve:function(a,b,c,d,e){var f=.1,g=f*f,h=g*f,i=3*f,j=3*g,k=6*g,l=6*h,m=2*-b+d,n=2*-c+e,o=3*(b-d)+1,p=3*(c-e)+1,q=6*a,r=this.curves;r[q]=b*i+m*j+o*h,r[q+1]=c*i+n*j+p*h,r[q+2]=m*k+o*l,r[q+3]=n*k+p*l,r[q+4]=o*l,r[q+5]=p*l},getCurvePercent:function(a,b){b=0>b?0:b>1?1:b;var c=6*a,d=this.curves,e=d[c];if(!e)return b;if(-1==e)return 0;for(var f=d[c+1],g=d[c+2],h=d[c+3],i=d[c+4],j=d[c+5],k=e,l=f,m=8;;){if(k>=b){var n=k-e,o=l-f;return o+(l-o)*(b-n)/(k-n)}if(0==m)break;m--,e+=g,f+=h,g+=i,h+=j,k+=e,l+=f}return l+(1-l)*(b-k)/(1-k)}},l.RotateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=2*a},l.RotateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(a,b,c){a*=2,this.frames[a]=b,this.frames[a+1]=c},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-2]){for(var f=e.data.rotation+d[d.length-1]-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;return e.rotation+=f*c,void 0}var g=l.binarySearch(d,b,2),h=d[g-1],i=d[g],j=1-(b-i)/(d[g-2]-i);j=this.curves.getCurvePercent(g/2-1,j);for(var f=d[g+1]-h;f>180;)f-=360;for(;-180>f;)f+=360;for(f=e.data.rotation+(h+f*j)-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;e.rotation+=f*c}}},l.TranslateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.TranslateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.x+=(e.data.x+d[d.length-2]-e.x)*c,e.y+=(e.data.y+d[d.length-1]-e.y)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.x+=(e.data.x+g+(d[f+1]-g)*j-e.x)*c,e.y+=(e.data.y+h+(d[f+2]-h)*j-e.y)*c}}},l.ScaleTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.ScaleTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.scaleX+=(e.data.scaleX-1+d[d.length-2]-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+d[d.length-1]-e.scaleY)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.scaleX+=(e.data.scaleX-1+g+(d[f+1]-g)*j-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+h+(d[f+2]-h)*j-e.scaleY)*c}}},l.ColorTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=5*a},l.ColorTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(c,d){c*=5,this.frames[c]=d,this.frames[c+1]=r,this.frames[c+2]=g,this.frames[c+3]=b,this.frames[c+4]=a},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-5]){var f=d.length-1;return e.r=d[f-3],e.g=d[f-2],e.b=d[f-1],e.a=d[f],void 0}var g=l.binarySearch(d,b,5),h=d[g-4],i=d[g-3],j=d[g-2],k=d[g-1],m=d[g],n=1-(b-m)/(d[g-5]-m);n=this.curves.getCurvePercent(g/5-1,n);var o=h+(d[g+1]-h)*n,p=i+(d[g+2]-i)*n,q=j+(d[g+3]-j)*n,r=k+(d[g+4]-k)*n;1>c?(e.r+=(o-e.r)*c,e.g+=(p-e.g)*c,e.b+=(q-e.b)*c,e.a+=(r-e.a)*c):(e.r=o,e.g=p,e.b=q,e.a=r)}}},l.AttachmentTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=a,this.attachmentNames=[],this.attachmentNames.length=a},l.AttachmentTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length},setFrame:function(a,b,c){this.frames[a]=b,this.attachmentNames[a]=c},apply:function(a,b){var c=this.frames;if(!(b=c[c.length-1]?c.length-1:l.binarySearch(c,b,1)-1;var e=this.attachmentNames[d];a.slots[this.slotIndex].setAttachment(e?a.getAttachmentBySlotIndex(this.slotIndex,e):null)}}},l.SkeletonData=function(){this.bones=[],this.slots=[],this.skins=[],this.animations=[]},l.SkeletonData.prototype={defaultSkin:null,findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return slot[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSkin:function(a){for(var b=this.skins,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findAnimation:function(a){for(var b=this.animations,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null}},l.Skeleton=function(a){this.data=a,this.bones=[];for(var b=0,c=a.bones.length;c>b;b++){var d=a.bones[b],e=d.parent?this.bones[a.bones.indexOf(d.parent)]:null;this.bones.push(new l.Bone(d,e))}this.slots=[],this.drawOrder=[];for(var b=0,c=a.slots.length;c>b;b++){var f=a.slots[b],g=this.bones[a.bones.indexOf(f.boneData)],h=new l.Slot(f,this,g);this.slots.push(h),this.drawOrder.push(h)}},l.Skeleton.prototype={x:0,y:0,skin:null,r:1,g:1,b:1,a:1,time:0,flipX:!1,flipY:!1,updateWorldTransform:function(){for(var a=this.flipX,b=this.flipY,c=this.bones,d=0,e=c.length;e>d;d++)c[d].updateWorldTransform(a,b)},setToSetupPose:function(){this.setBonesToSetupPose(),this.setSlotsToSetupPose()},setBonesToSetupPose:function(){for(var a=this.bones,b=0,c=a.length;c>b;b++)a[b].setToSetupPose()},setSlotsToSetupPose:function(){for(var a=this.slots,b=0,c=a.length;c>b;b++)a[b].setToSetupPose(b)},getRootBone:function(){return 0==this.bones.length?null:this.bones[0]},findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},setSkinByName:function(a){var b=this.data.findSkin(a);if(!b)throw"Skin not found: "+a;this.setSkin(b)},setSkin:function(a){this.skin&&a&&a._attachAll(this,this.skin),this.skin=a},getAttachmentBySlotName:function(a,b){return this.getAttachmentBySlotIndex(this.data.findSlotIndex(a),b)},getAttachmentBySlotIndex:function(a,b){if(this.skin){var c=this.skin.getAttachment(a,b);if(c)return c}return this.data.defaultSkin?this.data.defaultSkin.getAttachment(a,b):null},setAttachment:function(a,b){for(var c=this.slots,d=0,e=c.size;e>d;d++){var f=c[d];if(f.data.name==a){var g=null;if(b&&(g=this.getAttachment(d,b),null==g))throw"Attachment not found: "+b+", for slot: "+a;return f.setAttachment(g),void 0}}throw"Slot not found: "+a},update:function(a){time+=a}},l.AttachmentType={region:0},l.RegionAttachment=function(){this.offset=[],this.offset.length=8,this.uvs=[],this.uvs.length=8},l.RegionAttachment.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,width:0,height:0,rendererObject:null,regionOffsetX:0,regionOffsetY:0,regionWidth:0,regionHeight:0,regionOriginalWidth:0,regionOriginalHeight:0,setUVs:function(a,b,c,d,e){var f=this.uvs;e?(f[2]=a,f[3]=d,f[4]=a,f[5]=b,f[6]=c,f[7]=b,f[0]=c,f[1]=d):(f[0]=a,f[1]=d,f[2]=a,f[3]=b,f[4]=c,f[5]=b,f[6]=c,f[7]=d)},updateOffset:function(){var a=this.width/this.regionOriginalWidth*this.scaleX,b=this.height/this.regionOriginalHeight*this.scaleY,c=-this.width/2*this.scaleX+this.regionOffsetX*a,d=-this.height/2*this.scaleY+this.regionOffsetY*b,e=c+this.regionWidth*a,f=d+this.regionHeight*b,g=this.rotation*Math.PI/180,h=Math.cos(g),i=Math.sin(g),j=c*h+this.x,k=c*i,l=d*h+this.y,m=d*i,n=e*h+this.x,o=e*i,p=f*h+this.y,q=f*i,r=this.offset;r[0]=j-m,r[1]=l+k,r[2]=j-q,r[3]=p+k,r[4]=n-q,r[5]=p+o,r[6]=n-m,r[7]=l+o},computeVertices:function(a,b,c,d){a+=c.worldX,b+=c.worldY;var e=c.m00,f=c.m01,g=c.m10,h=c.m11,i=this.offset;d[0]=i[0]*e+i[1]*f+a,d[1]=i[0]*g+i[1]*h+b,d[2]=i[2]*e+i[3]*f+a,d[3]=i[2]*g+i[3]*h+b,d[4]=i[4]*e+i[5]*f+a,d[5]=i[4]*g+i[5]*h+b,d[6]=i[6]*e+i[7]*f+a,d[7]=i[6]*g+i[7]*h+b}},l.AnimationStateData=function(a){this.skeletonData=a,this.animationToMixTime={}},l.AnimationStateData.prototype={defaultMix:0,setMixByName:function(a,b,c){var d=this.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;var e=this.skeletonData.findAnimation(b);if(!e)throw"Animation not found: "+b;this.setMix(d,e,c)},setMix:function(a,b,c){this.animationToMixTime[a.name+":"+b.name]=c},getMix:function(a,b){var c=this.animationToMixTime[a.name+":"+b.name];return c?c:this.defaultMix}},l.AnimationState=function(a){this.data=a,this.queue=[]},l.AnimationState.prototype={current:null,previous:null,currentTime:0,previousTime:0,currentLoop:!1,previousLoop:!1,mixTime:0,mixDuration:0,update:function(a){if(this.currentTime+=a,this.previousTime+=a,this.mixTime+=a,this.queue.length>0){var b=this.queue[0];this.currentTime>=b.delay&&(this._setAnimation(b.animation,b.loop),this.queue.shift())}},apply:function(a){if(this.current)if(this.previous){this.previous.apply(a,this.previousTime,this.previousLoop);var b=this.mixTime/this.mixDuration;b>=1&&(b=1,this.previous=null),this.current.mix(a,this.currentTime,this.currentLoop,b)}else this.current.apply(a,this.currentTime,this.currentLoop)},clearAnimation:function(){this.previous=null,this.current=null,this.queue.length=0},_setAnimation:function(a,b){this.previous=null,a&&this.current&&(this.mixDuration=this.data.getMix(this.current,a),this.mixDuration>0&&(this.mixTime=0,this.previous=this.current,this.previousTime=this.currentTime,this.previousLoop=this.currentLoop)),this.current=a,this.currentLoop=b,this.currentTime=0},setAnimationByName:function(a,b){var c=this.data.skeletonData.findAnimation(a);if(!c)throw"Animation not found: "+a;this.setAnimation(c,b)},setAnimation:function(a,b){this.queue.length=0,this._setAnimation(a,b)},addAnimationByName:function(a,b,c){var d=this.data.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;this.addAnimation(d,b,c)},addAnimation:function(a,b,c){var d={};if(d.animation=a,d.loop=b,!c||0>=c){var e=0==this.queue.length?this.current:this.queue[this.queue.length-1].animation;c=null!=e?e.duration-this.data.getMix(e,a)+(c||0):0}d.delay=c,this.queue.push(d)},isComplete:function(){return!this.current||this.currentTime>=this.current.duration}},l.SkeletonJson=function(a){this.attachmentLoader=a},l.SkeletonJson.prototype={scale:1,readSkeletonData:function(a){for(var b=new l.SkeletonData,c=a.bones,d=0,e=c.length;e>d;d++){var f=c[d],g=null;if(f.parent&&(g=b.findBone(f.parent),!g))throw"Parent bone not found: "+f.parent;var h=new l.BoneData(f.name,g);h.length=(f.length||0)*this.scale,h.x=(f.x||0)*this.scale,h.y=(f.y||0)*this.scale,h.rotation=f.rotation||0,h.scaleX=f.scaleX||1,h.scaleY=f.scaleY||1,b.bones.push(h)}for(var i=a.slots,d=0,e=i.length;e>d;d++){var j=i[d],h=b.findBone(j.bone);if(!h)throw"Slot bone not found: "+j.bone;var k=new l.SlotData(j.name,h),m=j.color;m&&(k.r=l.SkeletonJson.toColor(m,0),k.g=l.SkeletonJson.toColor(m,1),k.b=l.SkeletonJson.toColor(m,2),k.a=l.SkeletonJson.toColor(m,3)),k.attachmentName=j.attachment,b.slots.push(k)}var n=a.skins;for(var o in n)if(n.hasOwnProperty(o)){var p=n[o],q=new l.Skin(o);for(var r in p)if(p.hasOwnProperty(r)){var s=b.findSlotIndex(r),t=p[r];for(var u in t)if(t.hasOwnProperty(u)){var v=this.readAttachment(q,u,t[u]);null!=v&&q.addAttachment(s,u,v)}}b.skins.push(q),"default"==q.name&&(b.defaultSkin=q)}var w=a.animations;for(var x in w)w.hasOwnProperty(x)&&this.readAnimation(x,w[x],b);return b},readAttachment:function(a,b,c){b=c.name||b;var d=l.AttachmentType[c.type||"region"];if(d==l.AttachmentType.region){var e=new l.RegionAttachment; +return e.x=(c.x||0)*this.scale,e.y=(c.y||0)*this.scale,e.scaleX=c.scaleX||1,e.scaleY=c.scaleY||1,e.rotation=c.rotation||0,e.width=(c.width||32)*this.scale,e.height=(c.height||32)*this.scale,e.updateOffset(),e.rendererObject={},e.rendererObject.name=b,e.rendererObject.scale={},e.rendererObject.scale.x=e.scaleX,e.rendererObject.scale.y=e.scaleY,e.rendererObject.rotation=-e.rotation*Math.PI/180,e}throw"Unknown attachment type: "+d},readAnimation:function(a,b,c){var d=[],e=0,f=b.bones;for(var g in f)if(f.hasOwnProperty(g)){var h=c.findBoneIndex(g);if(-1==h)throw"Bone not found: "+g;var i=f[g];for(var j in i)if(i.hasOwnProperty(j)){var k=i[j];if("rotate"==j){var m=new l.RotateTimeline(k.length);m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n,q.time,q.angle),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[2*m.getFrameCount()-2])}else{if("translate"!=j&&"scale"!=j)throw"Invalid timeline type for a bone: "+j+" ("+g+")";var m,r=1;"scale"==j?m=new l.ScaleTimeline(k.length):(m=new l.TranslateTimeline(k.length),r=this.scale),m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],s=(q.x||0)*r,t=(q.y||0)*r;m.setFrame(n,q.time,s,t),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[3*m.getFrameCount()-3])}}}var u=b.slots;for(var v in u)if(u.hasOwnProperty(v)){var w=u[v],x=c.findSlotIndex(v);for(var j in w)if(w.hasOwnProperty(j)){var k=w[j];if("color"==j){var m=new l.ColorTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],y=q.color,z=l.SkeletonJson.toColor(y,0),A=l.SkeletonJson.toColor(y,1),B=l.SkeletonJson.toColor(y,2),C=l.SkeletonJson.toColor(y,3);m.setFrame(n,q.time,z,A,B,C),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[5*m.getFrameCount()-5])}else{if("attachment"!=j)throw"Invalid timeline type for a slot: "+j+" ("+v+")";var m=new l.AttachmentTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n++,q.time,q.name)}d.push(m),e=Math.max(e,m.frames[m.getFrameCount()-1])}}}c.animations.push(new l.Animation(a,d,e))}},l.SkeletonJson.readCurve=function(a,b,c){var d=c.curve;d&&("stepped"==d?a.curves.setStepped(b):d instanceof Array&&a.curves.setCurve(b,d[0],d[1],d[2],d[3]))},l.SkeletonJson.toColor=function(a,b){if(8!=a.length)throw"Color hexidecimal length must be 8, recieved: "+a;return parseInt(a.substring(2*b,2),16)/255},l.Atlas=function(a,b){this.textureLoader=b,this.pages=[],this.regions=[];var c=new l.AtlasReader(a),d=[];d.length=4;for(var e=null;;){var f=c.readLine();if(null==f)break;if(f=c.trim(f),0==f.length)e=null;else if(e){var g=new l.AtlasRegion;g.name=f,g.page=e,g.rotate="true"==c.readValue(),c.readTuple(d);var h=parseInt(d[0]),i=parseInt(d[1]);c.readTuple(d);var j=parseInt(d[0]),k=parseInt(d[1]);g.u=h/e.width,g.v=i/e.height,g.rotate?(g.u2=(h+k)/e.width,g.v2=(i+j)/e.height):(g.u2=(h+j)/e.width,g.v2=(i+k)/e.height),g.x=h,g.y=i,g.width=Math.abs(j),g.height=Math.abs(k),4==c.readTuple(d)&&(g.splits=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],4==c.readTuple(d)&&(g.pads=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],c.readTuple(d))),g.originalWidth=parseInt(d[0]),g.originalHeight=parseInt(d[1]),c.readTuple(d),g.offsetX=parseInt(d[0]),g.offsetY=parseInt(d[1]),g.index=parseInt(c.readValue()),this.regions.push(g)}else{e=new l.AtlasPage,e.name=f,e.format=l.Atlas.Format[c.readValue()],c.readTuple(d),e.minFilter=l.Atlas.TextureFilter[d[0]],e.magFilter=l.Atlas.TextureFilter[d[1]];var m=c.readValue();e.uWrap=l.Atlas.TextureWrap.clampToEdge,e.vWrap=l.Atlas.TextureWrap.clampToEdge,"x"==m?e.uWrap=l.Atlas.TextureWrap.repeat:"y"==m?e.vWrap=l.Atlas.TextureWrap.repeat:"xy"==m&&(e.uWrap=e.vWrap=l.Atlas.TextureWrap.repeat),b.load(e,f),this.pages.push(e)}}},l.Atlas.prototype={findRegion:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},dispose:function(){for(var a=this.pages,b=0,c=a.length;c>b;b++)this.textureLoader.unload(a[b].rendererObject)},updateUVs:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++){var e=b[c];e.page==a&&(e.u=e.x/a.width,e.v=e.y/a.height,e.rotate?(e.u2=(e.x+e.height)/a.width,e.v2=(e.y+e.width)/a.height):(e.u2=(e.x+e.width)/a.width,e.v2=(e.y+e.height)/a.height))}}},l.Atlas.Format={alpha:0,intensity:1,luminanceAlpha:2,rgb565:3,rgba4444:4,rgb888:5,rgba8888:6},l.Atlas.TextureFilter={nearest:0,linear:1,mipMap:2,mipMapNearestNearest:3,mipMapLinearNearest:4,mipMapNearestLinear:5,mipMapLinearLinear:6},l.Atlas.TextureWrap={mirroredRepeat:0,clampToEdge:1,repeat:2},l.AtlasPage=function(){},l.AtlasPage.prototype={name:null,format:null,minFilter:null,magFilter:null,uWrap:null,vWrap:null,rendererObject:null,width:0,height:0},l.AtlasRegion=function(){},l.AtlasRegion.prototype={page:null,name:null,x:0,y:0,width:0,height:0,u:0,v:0,u2:0,v2:0,offsetX:0,offsetY:0,originalWidth:0,originalHeight:0,index:0,rotate:!1,splits:null,pads:null},l.AtlasReader=function(a){this.lines=a.split(/\r\n|\r|\n/)},l.AtlasReader.prototype={index:0,trim:function(a){return a.replace(/^\s+|\s+$/g,"")},readLine:function(){return this.index>=this.lines.length?null:this.lines[this.index++]},readValue:function(){var a=this.readLine(),b=a.indexOf(":");if(-1==b)throw"Invalid line: "+a;return this.trim(a.substring(b+1))},readTuple:function(a){var b=this.readLine(),c=b.indexOf(":");if(-1==c)throw"Invalid line: "+b;for(var d=0,e=c+1;3>d;d++){var f=b.indexOf(",",e);if(-1==f){if(0==d)throw"Invalid line: "+b;break}a[d]=this.trim(b.substr(e,f-e)),e=f+1}return a[d]=this.trim(b.substring(e)),d+1}},l.AtlasAttachmentLoader=function(a){this.atlas=a},l.AtlasAttachmentLoader.prototype={newAttachment:function(a,b,c){switch(b){case l.AttachmentType.region:var d=this.atlas.findRegion(c);if(!d)throw"Region not found in atlas: "+c+" ("+b+")";var e=new l.RegionAttachment(c);return e.rendererObject=d,e.setUVs(d.u,d.v,d.u2,d.v2,d.rotate),e.regionOffsetX=d.offsetX,e.regionOffsetY=d.offsetY,e.regionWidth=d.width,e.regionHeight=d.height,e.regionOriginalWidth=d.originalWidth,e.regionOriginalHeight=d.originalHeight,e}throw"Unknown attachment type: "+b}},f.AnimCache={},l.Bone.yDown=!0,f.CustomRenderable=function(){f.DisplayObject.call(this),this.renderable=!0},f.CustomRenderable.prototype=Object.create(f.DisplayObject.prototype),f.CustomRenderable.prototype.constructor=f.CustomRenderable,f.CustomRenderable.prototype.renderCanvas=function(){},f.CustomRenderable.prototype.initWebGL=function(){},f.CustomRenderable.prototype.renderWebGL=function(){},f.BaseTextureCache={},f.texturesToUpdate=[],f.texturesToDestroy=[],f.BaseTexture=function(a){if(f.EventTarget.call(this),this.width=100,this.height=100,this.hasLoaded=!1,this.source=a,a){if(this.source instanceof Image||this.source instanceof HTMLImageElement)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);else{var b=this;this.source.onload=function(){b.hasLoaded=!0,b.width=b.source.width,b.height=b.source.height,f.texturesToUpdate.push(b),b.dispatchEvent({type:"loaded",content:b})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);this._powerOf2=!1}},f.BaseTexture.prototype.constructor=f.BaseTexture,f.BaseTexture.prototype.destroy=function(){this.source instanceof Image&&(this.source.src=null),this.source=null,f.texturesToDestroy.push(this)},f.BaseTexture.fromImage=function(a,b){var c=f.BaseTextureCache[a];if(!c){var d=new Image;b&&(d.crossOrigin=""),d.src=a,c=new f.BaseTexture(d),f.BaseTextureCache[a]=c}return c},f.TextureCache={},f.FrameCache={},f.Texture=function(a,b){if(f.EventTarget.call(this),b||(this.noFrame=!0,b=new f.Rectangle(0,0,1,1)),a instanceof f.Texture&&(a=a.baseTexture),this.baseTexture=a,this.frame=b,this.trim=new f.Point,this.scope=this,a.hasLoaded)this.noFrame&&(b=new f.Rectangle(0,0,a.width,a.height)),this.setFrame(b);else{var c=this;a.addEventListener("loaded",function(){c.onBaseTextureLoaded()})}},f.Texture.prototype.constructor=f.Texture,f.Texture.prototype.onBaseTextureLoaded=function(){var a=this.baseTexture;a.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new f.Rectangle(0,0,a.width,a.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},f.Texture.prototype.destroy=function(a){a&&this.baseTexture.destroy()},f.Texture.prototype.setFrame=function(a){if(this.frame=a,this.width=a.width,this.height=a.height,a.x+a.width>this.baseTexture.width||a.y+a.height>this.baseTexture.height)throw new Error("Texture Error: frame does not fit inside the base Texture dimensions "+this);this.updateFrame=!0,f.Texture.frameUpdates.push(this)},f.Texture.fromImage=function(a,b){var c=f.TextureCache[a];return c||(c=new f.Texture(f.BaseTexture.fromImage(a,b)),f.TextureCache[a]=c),c},f.Texture.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache "+this);return b},f.Texture.fromCanvas=function(a){var b=new f.BaseTexture(a);return new f.Texture(b)},f.Texture.addTextureToCache=function(a,b){f.TextureCache[b]=a},f.Texture.removeTextureFromCache=function(a){var b=f.TextureCache[a];return f.TextureCache[a]=null,b},f.Texture.frameUpdates=[],f.RenderTexture=function(a,b){f.EventTarget.call(this),this.width=a||100,this.height=b||100,this.indetityMatrix=f.mat3.create(),this.frame=new f.Rectangle(0,0,this.width,this.height),f.gl?this.initWebGL():this.initCanvas()},f.RenderTexture.prototype=Object.create(f.Texture.prototype),f.RenderTexture.prototype.constructor=f.RenderTexture,f.RenderTexture.prototype.initWebGL=function(){var a=f.gl;this.glFramebuffer=a.createFramebuffer(),a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),this.glFramebuffer.width=this.width,this.glFramebuffer.height=this.height,this.baseTexture=new f.BaseTexture,this.baseTexture.width=this.width,this.baseTexture.height=this.height,this.baseTexture._glTexture=a.createTexture(),a.bindTexture(a.TEXTURE_2D,this.baseTexture._glTexture),a.texImage2D(a.TEXTURE_2D,0,a.RGBA,this.width,this.height,0,a.RGBA,a.UNSIGNED_BYTE,null),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MAG_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MIN_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_S,a.CLAMP_TO_EDGE),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_T,a.CLAMP_TO_EDGE),this.baseTexture.isRender=!0,a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),a.framebufferTexture2D(a.FRAMEBUFFER,a.COLOR_ATTACHMENT0,a.TEXTURE_2D,this.baseTexture._glTexture,0),this.projection=new f.Point(this.width/2,-this.height/2),this.render=this.renderWebGL},f.RenderTexture.prototype.resize=function(a,b){if(this.width=a,this.height=b,f.gl){this.projection.x=this.width/2,this.projection.y=-this.height/2;var c=f.gl;c.bindTexture(c.TEXTURE_2D,this.baseTexture._glTexture),c.texImage2D(c.TEXTURE_2D,0,c.RGBA,this.width,this.height,0,c.RGBA,c.UNSIGNED_BYTE,null)}else this.frame.width=this.width,this.frame.height=this.height,this.renderer.resize(this.width,this.height)},f.RenderTexture.prototype.initCanvas=function(){this.renderer=new f.CanvasRenderer(this.width,this.height,null,0),this.baseTexture=new f.BaseTexture(this.renderer.view),this.frame=new f.Rectangle(0,0,this.width,this.height),this.render=this.renderCanvas},f.RenderTexture.prototype.renderWebGL=function(a,b,c){var d=f.gl;d.colorMask(!0,!0,!0,!0),d.viewport(0,0,this.width,this.height),d.bindFramebuffer(d.FRAMEBUFFER,this.glFramebuffer),c&&(d.clearColor(0,0,0,0),d.clear(d.COLOR_BUFFER_BIT));var e=a.children,g=a.worldTransform;a.worldTransform=f.mat3.create(),a.worldTransform[4]=-1,a.worldTransform[5]=-2*this.projection.y,b&&(a.worldTransform[2]=b.x,a.worldTransform[5]-=b.y),f.visibleCount++,a.vcount=f.visibleCount;for(var h=0,i=e.length;i>h;h++)e[h].updateTransform();var j=a.__renderGroup;j?a==j.root?j.render(this.projection,this.glFramebuffer):j.renderSpecific(a,this.projection,this.glFramebuffer):(this.renderGroup||(this.renderGroup=new f.WebGLRenderGroup(d)),this.renderGroup.setRenderable(a),this.renderGroup.render(this.projection,this.glFramebuffer)),a.worldTransform=g},f.RenderTexture.prototype.renderCanvas=function(a,b,c){var d=a.children;a.worldTransform=f.mat3.create(),b&&(a.worldTransform[2]=b.x,a.worldTransform[5]=b.y);for(var e=0,g=d.length;g>e;e++)d[e].updateTransform();c&&this.renderer.context.clearRect(0,0,this.width,this.height),this.renderer.renderDisplayObject(a),this.renderer.context.setTransform(1,0,0,1,0,0)},f.AssetLoader=function(a,b){f.EventTarget.call(this),this.assetURLs=a,this.crossorigin=b,this.loadersByType={jpg:f.ImageLoader,jpeg:f.ImageLoader,png:f.ImageLoader,gif:f.ImageLoader,json:f.JsonLoader,anim:f.SpineLoader,xml:f.BitmapFontLoader,fnt:f.BitmapFontLoader}},f.AssetLoader.prototype.constructor=f.AssetLoader,f.AssetLoader.prototype.load=function(){var a=this;this.loadCount=this.assetURLs.length;for(var b=0;bh;h++)for(var i=0;d>i;i++,g++){var j=new f.Texture(this.texture,{x:i*a,y:h*b,width:a,height:b});this.frames.push(j),c&&(f.TextureCache[c+"-"+g]=j)}if(this.texture.baseTexture.hasLoaded)this.onLoaded();else{var k=this;this.texture.baseTexture.addEventListener("loaded",function(){k.onLoaded()})}},f.BitmapFontLoader=function(a,b){f.EventTarget.call(this),this.url=a,this.crossorigin=b,this.baseUrl=a.replace(/[^\/]*$/,""),this.texture=null},f.BitmapFontLoader.prototype.constructor=f.BitmapFontLoader,f.BitmapFontLoader.prototype.load=function(){this.ajaxRequest=new XMLHttpRequest;var a=this;this.ajaxRequest.onreadystatechange=function(){a.onXMLLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/xml"),this.ajaxRequest.send(null)},f.BitmapFontLoader.prototype.onXMLLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var a=this.baseUrl+this.ajaxRequest.responseXML.getElementsByTagName("page")[0].attributes.getNamedItem("file").nodeValue,b=new f.ImageLoader(a,this.crossorigin);this.texture=b.texture.baseTexture;var c={},d=this.ajaxRequest.responseXML.getElementsByTagName("info")[0],e=this.ajaxRequest.responseXML.getElementsByTagName("common")[0];c.font=d.attributes.getNamedItem("face").nodeValue,c.size=parseInt(d.attributes.getNamedItem("size").nodeValue,10),c.lineHeight=parseInt(e.attributes.getNamedItem("lineHeight").nodeValue,10),c.chars={};for(var g=this.ajaxRequest.responseXML.getElementsByTagName("char"),h=0;h>>") var gl = PIXI.gl; + gl.colorMask(true, true, true, true); + gl.viewport(0, 0, this.width, this.height); + gl.clearColor(0,0,0, 0); + gl.clear(gl.COLOR_BUFFER_BIT); + + PIXI.shaderStack.push(shader); + var shaderProgram = shader.program; + // flip! the texture.. + // set the texture! + // map uniforms.. gl.useProgram(shaderProgram); @@ -3923,7 +3932,6 @@ PIXI.popShader = function() { var gl = PIXI.gl; - // activate last program.. var lastProgram = PIXI.shaderStack.pop(); var shaderProgram = PIXI.shaderStack[ PIXI.shaderStack.length-1 ].program; @@ -3938,13 +3946,7 @@ var gl = PIXI.gl; gl.useProgram(PIXI.primitiveProgram); - - //gl.disableVertexAttribArray(PIXI.currentShader.vertexPositionAttribute); - //gl.disableVertexAttribArray(PIXI.currentShader.colorAttribute); gl.disableVertexAttribArray(PIXI.currentShader.textureCoordAttribute); - - //gl.enableVertexAttribArray(PIXI.primitiveProgram.vertexPositionAttribute); - //gl.enableVertexAttribArray(PIXI.primitiveProgram.colorAttribute); } PIXI.deactivatePrimitiveShader = function() @@ -3952,10 +3954,7 @@ var gl = PIXI.gl; gl.useProgram(PIXI.currentShader); - gl.enableVertexAttribArray(PIXI.currentShader.textureCoordAttribute); - //gl.enableVertexAttribArray(PIXI.currentShader.vertexPositionAttribute); - //gl.enableVertexAttribArray(PIXI.currentShader.colorAttribute); } /** * @author Mat Groves http://matgroves.com/ @Doormat23 @@ -3987,6 +3986,16 @@ gl.useProgram(program); + // get and store the uniforms for the shader + this.uSampler = gl.getUniformLocation(program, "uSampler"); + this.projectionVector = gl.getUniformLocation(program, "projectionVector"); + this.offsetVector = gl.getUniformLocation(program, "offsetVector"); + //this.dimensions = gl.getUniformLocation(this.program, "dimensions"); + + // get and store the attributes + this.aVertexPosition = gl.getAttribLocation(program, "aVertexPosition"); + this.aTextureCoord = gl.getAttribLocation(program, "aTextureCoord"); + // get the default shader bits! program.vertexPositionAttribute = gl.getAttribLocation(program, "aVertexPosition"); program.colorAttribute = gl.getAttribLocation(program, "aColor"); @@ -3994,6 +4003,7 @@ program.projectionVector = gl.getUniformLocation(program, "projectionVector"); program.samplerUniform = gl.getUniformLocation(program, "uSampler"); + program.offsetVector = gl.getUniformLocation(program, "offsetVector"); // add those custom shaders! for (var key in this.uniforms) @@ -4019,10 +4029,28 @@ { gl.uniform1f(this.program[key], this.uniforms[key].value); } + if(type == "f2") + { + gl.uniform2f(this.program[key], this.uniforms[key].value.x, this.uniforms[key].value.y); + } else if(type == "mat4") { gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); } + else if(type == "sampler2D") + { + // first texture... + var texture = this.uniforms[key].value; + + gl.activeTexture(gl.TEXTURE1); + gl.bindTexture(gl.TEXTURE_2D, texture.baseTexture._glTexture); + + gl.uniform1i(this.program[key], 1); + + // activate texture.. + // gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); + // gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); + } } } @@ -4076,7 +4104,6 @@ PIXI.WebGLGraphics.updateGraphics(graphics); } - PIXI.activatePrimitiveShader(); // This could be speeded up fo sure! @@ -4089,7 +4116,8 @@ gl.uniformMatrix3fv(PIXI.primitiveProgram.translationMatrix, false, m); - gl.uniform2f(PIXI.primitiveProgram.projectionVector, projection.x, projection.y); + gl.uniform2f(PIXI.primitiveProgram.projectionVector, projection.x, -projection.y); + gl.uniform2f(PIXI.primitiveProgram.offsetVector, -PIXI.offset.x, -PIXI.offset.y); gl.uniform1f(PIXI.primitiveProgram.alpha, graphics.worldAlpha); @@ -4590,25 +4618,33 @@ this.batchs = []; - try - { - PIXI.gl = this.gl = this.view.getContext("experimental-webgl", { - alpha: this.transparent, - antialias:!!antialias, // SPEED UP?? - premultipliedAlpha:false, - stencil:true - }); - } - catch (e) - { - throw new Error(" This browser does not support webGL. Try using the canvas renderer" + this); - } + var options = { + alpha: this.transparent, + antialias:!!antialias, // SPEED UP?? + premultipliedAlpha:false, + stencil:true + } + + //try 'experimental-webgl' + try { + PIXI.gl = this.gl = this.view.getContext("experimental-webgl", options); + } catch (e) { + //try 'webgl' + try { + PIXI.gl = this.gl = this.view.getContext("webgl", options); + } catch (e) { + // fail, not able to get a context + throw new Error(" This browser does not support webGL. Try using the canvas renderer" + this); + } + } PIXI.initDefaultShader(); PIXI.initPrimitiveShader(); PIXI.initDefaultStripShader(); + + // PIXI.activateDefaultShader(); var gl = this.gl; @@ -4622,11 +4658,14 @@ gl.colorMask(true, true, true, this.transparent); PIXI.projection = new PIXI.Point(400, 300); + PIXI.offset = new PIXI.Point(0, 0); + + // TODO remove thease globals.. this.resize(this.width, this.height); this.contextLost = false; - PIXI.activateShader(PIXI.defaultShader); + PIXI.pushShader(PIXI.defaultShader); this.stageRenderGroup = new PIXI.WebGLRenderGroup(this.gl); @@ -4719,6 +4758,10 @@ // HACK TO TEST this.stageRenderGroup.backgroundColor = stage.backgroundColorSplit; + + PIXI.projection.x = this.width/2; + PIXI.projection.y = -this.height/2; + this.stageRenderGroup.render(PIXI.projection); // interaction @@ -4844,7 +4887,10 @@ //var projectionMatrix = this.projectionMatrix; PIXI.projection.x = this.width/2; - PIXI.projection.y = this.height/2; + PIXI.projection.y = -this.height/2; + + //PIXI.size.x = this.width/2; + //PIXI.size.y = -this.height/2; // projectionMatrix[0] = 2/this.width; // projectionMatrix[5] = -2/this.height; @@ -5315,7 +5361,10 @@ var indexRun = 0; var displayObject = this.head; - + var verticies = this.verticies; + var uvs = this.uvs; + var colors = this.colors; + while(displayObject) { if(displayObject.vcount === PIXI.visibleCount) @@ -5343,17 +5392,17 @@ tx = worldTransform[2]; ty = worldTransform[5]; - this.verticies[index + 0 ] = a * w1 + c * h1 + tx; - this.verticies[index + 1 ] = d * h1 + b * w1 + ty; + verticies[index + 0 ] = a * w1 + c * h1 + tx; + verticies[index + 1 ] = d * h1 + b * w1 + ty; - this.verticies[index + 2 ] = a * w0 + c * h1 + tx; - this.verticies[index + 3 ] = d * h1 + b * w0 + ty; + verticies[index + 2 ] = a * w0 + c * h1 + tx; + verticies[index + 3 ] = d * h1 + b * w0 + ty; - this.verticies[index + 4 ] = a * w0 + c * h0 + tx; - this.verticies[index + 5 ] = d * h0 + b * w0 + ty; + verticies[index + 4 ] = a * w0 + c * h0 + tx; + verticies[index + 5 ] = d * h0 + b * w0 + ty; - this.verticies[index + 6] = a * w1 + c * h0 + tx; - this.verticies[index + 7] = d * h0 + b * w1 + ty; + verticies[index + 6] = a * w1 + c * h0 + tx; + verticies[index + 7] = d * h0 + b * w1 + ty; if(displayObject.updateFrame || displayObject.texture.updateFrame) { @@ -5365,17 +5414,17 @@ var tw = texture.baseTexture.width; var th = texture.baseTexture.height; - this.uvs[index + 0] = frame.x / tw; - this.uvs[index +1] = frame.y / th; + uvs[index + 0] = frame.x / tw; + uvs[index +1] = frame.y / th; - this.uvs[index +2] = (frame.x + frame.width) / tw; - this.uvs[index +3] = frame.y / th; + uvs[index +2] = (frame.x + frame.width) / tw; + uvs[index +3] = frame.y / th; - this.uvs[index +4] = (frame.x + frame.width) / tw; - this.uvs[index +5] = (frame.y + frame.height) / th; + uvs[index +4] = (frame.x + frame.width) / tw; + uvs[index +5] = (frame.y + frame.height) / th; - this.uvs[index +6] = frame.x / tw; - this.uvs[index +7] = (frame.y + frame.height) / th; + uvs[index +6] = frame.x / tw; + uvs[index +7] = (frame.y + frame.height) / th; displayObject.updateFrame = false; } @@ -5386,7 +5435,7 @@ displayObject.cacheAlpha = displayObject.worldAlpha; var colorIndex = indexRun * 4; - this.colors[colorIndex] = this.colors[colorIndex + 1] = this.colors[colorIndex + 2] = this.colors[colorIndex + 3] = displayObject.worldAlpha; + colors[colorIndex] = colors[colorIndex + 1] = colors[colorIndex + 2] = colors[colorIndex + 3] = displayObject.worldAlpha; this.dirtyColors = true; } } @@ -5394,17 +5443,7 @@ { index = indexRun * 8; - this.verticies[index + 0 ] = 0; - this.verticies[index + 1 ] = 0; - - this.verticies[index + 2 ] = 0; - this.verticies[index + 3 ] = 0; - - this.verticies[index + 4 ] = 0; - this.verticies[index + 5 ] = 0; - - this.verticies[index + 6] = 0; - this.verticies[index + 7] = 0; + verticies[index + 0 ] = verticies[index + 1 ] = verticies[index + 2 ] = verticies[index + 3 ] = verticies[index + 4 ] = verticies[index + 5 ] = verticies[index + 6] = verticies[index + 7] = 0; } indexRun++; @@ -5446,7 +5485,7 @@ gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.verticies) gl.vertexAttribPointer(shaderProgram.vertexPositionAttribute, 2, gl.FLOAT, false, 0, 0); // update the uvs - var isDefault = (shaderProgram == PIXI.shaderProgram) + //var isDefault = (shaderProgram == PIXI.shaderProgram) gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); @@ -5505,6 +5544,8 @@ this.backgroundColor; this.batchs = []; this.toRemove = []; + + this.filterManager = new PIXI.WebGLFilterManager(); } // constructor @@ -5538,17 +5579,20 @@ * @method render * @param projection {Object} */ -PIXI.WebGLRenderGroup.prototype.render = function(projection) +PIXI.WebGLRenderGroup.prototype.render = function(projection, buffer) { PIXI.WebGLRenderer.updateTextures(); var gl = this.gl; - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + + this.filterManager.begin(projection, buffer); + gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_ALPHA); // will render all the elements in the group var renderable; + for (var i=0; i < this.batchs.length; i++) { @@ -5559,25 +5603,8 @@ continue; } - // non sprite batch.. - var worldVisible = renderable.vcount === PIXI.visibleCount; - - if(renderable instanceof PIXI.TilingSprite) - { - if(worldVisible)this.renderTilingSprite(renderable, projection); - } - else if(renderable instanceof PIXI.Strip) - { - if(worldVisible)this.renderStrip(renderable, projection); - } - else if(renderable instanceof PIXI.Graphics) - { - if(worldVisible && renderable.renderable) PIXI.WebGLGraphics.renderGraphics(renderable, projection);//, projectionMatrix); - } - else if(renderable instanceof PIXI.FilterBlock) - { - this.handleFilterBlock(renderable, projection); - } + // render special + this.renderSpecial(renderable, projection); } } @@ -5590,12 +5617,18 @@ * @param projection {Object} * @private */ -PIXI.WebGLRenderGroup.prototype.renderSpecific = function(displayObject, projection) +PIXI.WebGLRenderGroup.prototype.renderSpecific = function(displayObject, projection, buffer) { PIXI.WebGLRenderer.updateTextures(); - var gl = this.gl; + gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + + this.filterManager.begin(projection, buffer); + + //console.log(buffer) + + //gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); // to do! // render part of the scene... @@ -5615,11 +5648,13 @@ var nextRenderable = displayObject.first; while(nextRenderable._iNext) { - nextRenderable = nextRenderable._iNext; if(nextRenderable.renderable && nextRenderable.__renderGroup)break; + nextRenderable = nextRenderable._iNext; } var startBatch = nextRenderable.batch; + //console.log(nextRenderable); + //console.log(renderable) if(nextRenderable instanceof PIXI.Sprite) { startBatch = nextRenderable.batch; @@ -5649,13 +5684,11 @@ } // Get the LAST renderable object - var lastRenderable = displayObject; - var endBatch; - var lastItem = displayObject; - while(lastItem.children.length > 0) + var lastRenderable = displayObject.last; + while(lastRenderable._iPrev) { - lastItem = lastItem.children[lastItem.children.length-1]; - if(lastItem.renderable)lastRenderable = lastItem.last; + if(lastRenderable.renderable && lastRenderable.__renderGroup)break; + lastRenderable = lastRenderable._iNext; } if(lastRenderable instanceof PIXI.Sprite) @@ -5684,6 +5717,7 @@ endBatch = lastRenderable; } + console.log(endBatch); // TODO - need to fold this up a bit! if(startBatch == endBatch) @@ -5753,6 +5787,7 @@ var worldVisible = renderable.vcount === PIXI.visibleCount + if(renderable instanceof PIXI.TilingSprite) { if(worldVisible)this.renderTilingSprite(renderable, projection); @@ -5775,41 +5810,32 @@ } } -PIXI.WebGLRenderGroup.prototype.handleFilterBlock = function(renderable, projection) +PIXI.WebGLRenderGroup.prototype.handleFilterBlock = function(filterBlock, projection) { /* * for now only masks are supported.. */ var gl = PIXI.gl; - - if(renderable.open) + + if(filterBlock.open) { - if(renderable.data instanceof Array) + if(filterBlock.data instanceof Array) { - var filter = renderable.data[0]; + //var filter = filterBlock.data[0]; + //console.log(filter) + this.filterManager.pushFilter(filterBlock);//filter); + // ok so.. - if(!filter.shader) - { - var shader = new PIXI.PixiShader(); - - shader.fragmentSrc = filter.fragmentSrc; - shader.uniforms = filter.uniforms; - shader.init(); - - filter.shader = shader - } - - PIXI.activateShader(filter.shader); - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); } else { + gl.enable(gl.STENCIL_TEST); gl.colorMask(false, false, false, false); gl.stencilFunc(gl.ALWAYS,1,0xff); gl.stencilOp(gl.KEEP,gl.KEEP,gl.REPLACE); - PIXI.WebGLGraphics.renderGraphics(renderable.data, projection); + PIXI.WebGLGraphics.renderGraphics(filterBlock.data, projection); gl.colorMask(true, true, true, true); gl.stencilFunc(gl.NOTEQUAL,0,0xff); @@ -5818,10 +5844,11 @@ } else { - if(renderable.data instanceof Array) + if(filterBlock.data instanceof Array) { - PIXI.popShader(); - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + this.filterManager.popFilter(); + // PIXI.popShader(); + // gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); } else { @@ -6501,6 +6528,488 @@ */ +PIXI.WebGLFilterManager = function() +{ + this.filterStack = []; + this.texturePool = []; + + this.offsetX = 0; + this.offsetY = 0; + + this.initShaderBuffers(); +} + +// API + +PIXI.WebGLFilterManager.prototype.begin = function(projection, buffer) +{ + this.width = projection.x * 2; + this.height = -projection.y * 2; + this.buffer = buffer; +} + +PIXI.WebGLFilterManager.prototype.pushFilter = function(filterBlock) +{ + var gl = PIXI.gl; + + // filter program + // OPTIMISATION - the first filter is free if its a simple color change? + this.filterStack.push(filterBlock); + + var filter = filterBlock.filterPasses[0]; + + + + this.offsetX += filterBlock.target.filterArea.x; + this.offsetY += filterBlock.target.filterArea.y; + + + + + + var texture = this.texturePool.pop(); + if(!texture)texture = new PIXI.FilterTexture(this.width, this.height); + + gl.bindTexture(gl.TEXTURE_2D, texture.texture); + + this.getBounds(filterBlock.target); + + var filterArea = filterBlock.target.filterArea; + //gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, filterArea.width, filterArea.height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); + gl.bindFramebuffer(gl.FRAMEBUFFER, texture.frameBuffer); + + // set view port + gl.viewport(0, 0, filterArea.width, filterArea.height); + + PIXI.projection.x = filterArea.width/2; + PIXI.projection.y = -filterArea.height/2; + + PIXI.offset.x = -filterArea.x; + PIXI.offset.y = -filterArea.y; + + // update projection + gl.uniform2f(PIXI.currentShader.projectionVector, filterArea.width/2, -filterArea.height/2); + gl.uniform2f(PIXI.currentShader.offsetVector, -filterArea.x, -filterArea.y); + //PIXI.primitiveProgram + + gl.colorMask(true, true, true, true); + gl.clearColor(0,0,0, 0); + gl.clear(gl.COLOR_BUFFER_BIT); + + //filter.texture = texture; + filterBlock._glFilterTexture = texture; + + //console.log("PUSH") +} + + +PIXI.WebGLFilterManager.prototype.popFilter = function() +{ + + var gl = PIXI.gl; + + var filterBlock = this.filterStack.pop(); + + + + var filterArea = filterBlock.target.filterArea; + + var texture = filterBlock._glFilterTexture; + + if(filterBlock.filterPasses.length > 1) + { + gl.viewport(0, 0, filterArea.width, filterArea.height); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + + this.vertexArray[0] = 0; + this.vertexArray[1] = filterArea.height; + + this.vertexArray[2] = filterArea.width; + this.vertexArray[3] = filterArea.height; + + this.vertexArray[4] = 0; + this.vertexArray[5] = 0; + + this.vertexArray[6] = filterArea.width; + this.vertexArray[7] = 0; + + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.vertexArray); + + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + // nnow set the uvs.. + this.uvArray[2] = filterArea.width/this.width; + this.uvArray[5] = filterArea.height/this.height; + this.uvArray[6] = filterArea.width/this.width; + this.uvArray[7] = filterArea.height/this.height; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.uvArray); + + var inputTexture = texture; + var outputTexture = this.texturePool.pop(); + if(!outputTexture)outputTexture = new PIXI.FilterTexture(this.width, this.height); + + // need to clear this FBO as it may have some left over elements from a prvious filter. + gl.bindFramebuffer(gl.FRAMEBUFFER, outputTexture.frameBuffer ); + gl.clear(gl.COLOR_BUFFER_BIT); + + gl.disable(gl.BLEND); + + for (var i = 0; i < filterBlock.filterPasses.length-1; i++) + { + var filterPass = filterBlock.filterPasses[i]; + + gl.bindFramebuffer(gl.FRAMEBUFFER, outputTexture.frameBuffer ); + + // set texture + gl.activeTexture(gl.TEXTURE0); + gl.bindTexture(gl.TEXTURE_2D, inputTexture.texture); + + // draw texture.. + this.applyFilterPass(filterPass, filterArea.width, filterArea.height); + // swap the textures.. + var temp = inputTexture; + inputTexture = outputTexture; + outputTexture = temp; + + }; + + gl.enable(gl.BLEND); + + texture = inputTexture; + this.texturePool.push(outputTexture); + } + + var filter = filterBlock.filterPasses[filterBlock.filterPasses.length-1]; + + this.offsetX -= filterArea.x; + this.offsetY -= filterArea.y; + + + var sizeX = this.width; + var sizeY = this.height; + + var offsetX = 0; + var offsetY = 0; + + var buffer = this.buffer; + + // time to render the filters texture to the previous scene + if(this.filterStack.length === 0) + { + gl.colorMask(true, true, true, this.buffer); + } + else + { + var currentFilter = this.filterStack[this.filterStack.length-1]; + var filterArea = currentFilter.target.filterArea; + + sizeX = filterArea.width; + sizeY = filterArea.height; + + offsetX = filterArea.x; + offsetY = filterArea.y; + + buffer = currentFilter._glFilterTexture.frameBuffer; + } + + + + // TODO need toremove thease global elements.. + PIXI.projection.x = sizeX/2; + PIXI.projection.y = -sizeY/2; + + PIXI.offset.x = offsetX; + PIXI.offset.y = offsetY; + + + var filterArea = filterBlock.target.filterArea; + var x = filterArea.x-offsetX; + var y = filterArea.y-offsetY; + + // update the buffers.. + // make sure to flip the y! + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + + this.vertexArray[0] = x; + this.vertexArray[1] = y + filterArea.height; + + this.vertexArray[2] = x + filterArea.width; + this.vertexArray[3] = y + filterArea.height; + + this.vertexArray[4] = x; + this.vertexArray[5] = y; + + this.vertexArray[6] = x + filterArea.width; + this.vertexArray[7] = y; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.vertexArray); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + + this.uvArray[2] = filterArea.width/this.width; + this.uvArray[5] = filterArea.height/this.height; + this.uvArray[6] = filterArea.width/this.width; + this.uvArray[7] = filterArea.height/this.height; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.uvArray); + + gl.viewport(0, 0, sizeX, sizeY); + // bind the buffer + gl.bindFramebuffer(gl.FRAMEBUFFER, buffer ); + + // set texture + gl.activeTexture(gl.TEXTURE0); + gl.bindTexture(gl.TEXTURE_2D, texture.texture); + + // apply! + this.applyFilterPass(filter, sizeX, sizeY); + + // now restore the regular shader.. + gl.useProgram(PIXI.defaultShader.program); + gl.uniform2f(PIXI.currentShader.projectionVector, sizeX/2, -sizeY/2); + gl.uniform2f(PIXI.currentShader.offsetVector, -offsetX, -offsetY); + + // return the texture to the pool + this.texturePool.push(texture); + filterBlock._glFilterTexture = null; +} + +PIXI.WebGLFilterManager.prototype.applyFilterPass = function(filter, width, height) +{ + // use program + var gl = PIXI.gl; + + if(!filter.shader) + { + var shader = new PIXI.PixiShader(); + + shader.fragmentSrc = filter.fragmentSrc; + shader.uniforms = filter.uniforms; + shader.init(); + + filter.shader = shader; + } + + var shader = filter.shader; + + // set the shader + gl.useProgram(shader.program); + + gl.uniform2f(shader.projectionVector, width/2, -height/2); + gl.uniform2f(shader.offsetVector, 0,0) + + shader.syncUniforms(); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + gl.vertexAttribPointer(shader.aVertexPosition, 2, gl.FLOAT, false, 0, 0); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + gl.vertexAttribPointer(shader.aTextureCoord, 2, gl.FLOAT, false, 0, 0); + + gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer); + + // draw the filter... + gl.drawElements(gl.TRIANGLES, 6, gl.UNSIGNED_SHORT, 0 ); +} + +PIXI.WebGLFilterManager.prototype.initShaderBuffers = function() +{ + var gl = PIXI.gl; + + // create some buffers + this.vertexBuffer = gl.createBuffer(); + this.uvBuffer = gl.createBuffer(); + this.indexBuffer = gl.createBuffer(); + + // bind and upload the vertexs.. + // keep a refferance to the vertexFloatData.. + this.vertexArray = new Float32Array([0.0, 0.0, + 1.0, 0.0, + 0.0, 1.0, + 1.0, 1.0]); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + gl.bufferData( + gl.ARRAY_BUFFER, + this.vertexArray, + gl.STATIC_DRAW); + + + // bind and upload the uv buffer + this.uvArray = new Float32Array([0.0, 0.0, + 1.0, 0.0, + 0.0, 1.0, + 1.0, 1.0]); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + gl.bufferData( + gl.ARRAY_BUFFER, + this.uvArray, + gl.STATIC_DRAW); + + // bind and upload the index + gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer); + gl.bufferData( + gl.ELEMENT_ARRAY_BUFFER, + new Uint16Array([0, 1, 2, 1, 3, 2]), + gl.STATIC_DRAW); +} + +PIXI.WebGLFilterManager.prototype.getBounds = function(displayObject) +{ + // time to get the width and height of the object! + var worldTransform, width, height, aX, aY, w0, w1, h0, h1, index, doTest; + var a, b, c, d, tx, ty, x1, x2, x3, x4, y1, y2, y3, y4; + + var tempObject = displayObject.first; + var testObject = displayObject.last._iNext; + + var maxX = -Infinity; + var maxY = -Infinity; + + var minX = Infinity; + var minY = Infinity; + + do + { + // TODO can be optimized! - what if there is no scale / rotation? + + if(tempObject instanceof PIXI.Sprite) + { + width = tempObject.texture.frame.width; + height = tempObject.texture.frame.height; + + // TODO trim?? + aX = tempObject.anchor.x; + aY = tempObject.anchor.y; + w0 = width * (1-aX); + w1 = width * -aX; + + h0 = height * (1-aY); + h1 = height * -aY; + + doTest = true; + } + else if(tempObject instanceof PIXI.Graphics) + { + tempObject.updateFilterBounds(); + + var bounds = tempObject.bounds; + + width = bounds.width; + height = bounds.height; + + w0 = bounds.x + w1 = bounds.x + bounds.width; + + h0 = bounds.y + h1 = bounds.y + bounds.height; + + doTest = true; + } + + if(doTest) + { + worldTransform = tempObject.worldTransform; + + a = worldTransform[0]; + b = worldTransform[3]; + c = worldTransform[1]; + d = worldTransform[4]; + tx = worldTransform[2]; + ty = worldTransform[5]; + + x1 = a * w1 + c * h1 + tx; + y1 = d * h1 + b * w1 + ty; + + x2 = a * w0 + c * h1 + tx; + y2 = d * h1 + b * w0 + ty; + + x3 = a * w0 + c * h0 + tx; + y3 = d * h0 + b * w0 + ty; + + x4 = a * w1 + c * h0 + tx; + y4 = d * h0 + b * w1 + ty; + + minX = x1 < minX ? x1 : minX; + minX = x2 < minX ? x2 : minX; + minX = x3 < minX ? x3 : minX; + minX = x4 < minX ? x4 : minX; + + minY = y1 < minY ? y1 : minY; + minY = y2 < minY ? y2 : minY; + minY = y3 < minY ? y3 : minY; + minY = y4 < minY ? y4 : minY; + + maxX = x1 > maxX ? x1 : maxX; + maxX = x2 > maxX ? x2 : maxX; + maxX = x3 > maxX ? x3 : maxX; + maxX = x4 > maxX ? x4 : maxX; + + maxY = y1 > maxY ? y1 : maxY; + maxY = y2 > maxY ? y2 : maxY; + maxY = y3 > maxY ? y3 : maxY; + maxY = y4 > maxY ? y4 : maxY; + } + + doTest = false; + tempObject = tempObject._iNext; + } + while(tempObject != testObject) + + // maximum bounds is the size of the screen.. + minX = minX > 0 ? minX : 0; + minY = minY > 0 ? minY : 0; + + maxX = maxX < this.width ? maxX : this.width; + maxY = maxY < this.height ? maxY : this.height; + + displayObject.filterArea.x = minX; + displayObject.filterArea.y = minY; + displayObject.filterArea.width = maxX - minX; + displayObject.filterArea.height = maxY - minY; +} + +PIXI.FilterTexture = function(width, height) +{ + var gl = PIXI.gl; + + // next time to create a frame buffer and texture + this.frameBuffer = gl.createFramebuffer(); + this.texture = gl.createTexture(); + + gl.bindTexture(gl.TEXTURE_2D, this.texture); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); + gl.bindFramebuffer(gl.FRAMEBUFFER, this.framebuffer ); + + gl.bindFramebuffer(gl.FRAMEBUFFER, this.frameBuffer ); + gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this.texture, 0); + + this.resize(width, height); +} + +PIXI.FilterTexture.prototype.resize = function(width, height) +{ + this.width = width; + this.height = height; + + var gl = PIXI.gl; + + gl.bindTexture(gl.TEXTURE_2D, this.texture); + gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, width, height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); + +} +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + /** * the CanvasRenderer draws the stage and all its content onto a 2d canvas. This renderer should be used for browsers that do not support webGL. * Dont forget to add the view to your DOM or you will not see anything :) @@ -6693,6 +7202,7 @@ } else if(displayObject instanceof PIXI.CustomRenderable) { + context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5]); displayObject.renderCanvas(this); } else if(displayObject instanceof PIXI.Graphics) @@ -6702,25 +7212,27 @@ } else if(displayObject instanceof PIXI.FilterBlock) { - if(PIXI.FilterBlock.data instanceof PIXI.Graphics) - { + if(displayObject.data instanceof PIXI.Graphics) + { + var mask = displayObject.data; + if(displayObject.open) { context.save(); - var cacheAlpha = displayObject.mask.alpha; - var maskTransform = displayObject.mask.worldTransform; + var cacheAlpha = mask.alpha; + var maskTransform = mask.worldTransform; context.setTransform(maskTransform[0], maskTransform[3], maskTransform[1], maskTransform[4], maskTransform[2], maskTransform[5]) - displayObject.mask.worldAlpha = 0.5; + mask.worldAlpha = 0.5; context.worldAlpha = 0; - PIXI.CanvasGraphics.renderGraphicsMask(displayObject.mask, context); + PIXI.CanvasGraphics.renderGraphicsMask(mask, context); context.clip(); - displayObject.mask.worldAlpha = cacheAlpha; + mask.worldAlpha = cacheAlpha; } else { @@ -7336,6 +7848,81 @@ this.dirty = true; this.clearDirty = true; this.graphicsData = []; + + this.bounds = null//new PIXI.Rectangle(); +} + + +PIXI.Graphics.prototype.updateFilterBounds = function() +{ + if(!this.bounds) + { + var minX = Infinity; + var maxX = -Infinity; + + var minY = Infinity; + var maxY = -Infinity; + + var points, x, y; + + for (var i = 0; i < this.graphicsData.length; i++) { + + + var data = this.graphicsData[i]; + var type = data.type; + var lineWidth = data.lineWidth; + + points = data.points; + + if(type === PIXI.Graphics.RECT) + { + x = points.x - lineWidth/2; + y = points.y - lineWidth/2; + var width = points.width + lineWidth; + var height = points.height + lineWidth; + + minX = x < minX ? x : minX; + maxX = x + width > maxX ? x + width : maxX; + + minY = y < minY ? x : minY; + maxY = y + height > maxY ? y + height : maxY; + } + else if(type === PIXI.Graphics.CIRC || type === PIXI.Graphics.ELIP) + { + x = points.x; + y = points.y; + var radius = points.radius + lineWidth/2; + + minX = x - radius < minX ? x - radius : minX; + maxX = x + radius > maxX ? x + radius : maxX; + + minY = y - radius < minY ? y - radius : minY; + maxY = y + radius > maxY ? y + radius : maxY; + } + else + { + // POLY + for (var j = 0; j < points.length; j+=2) + { + + x = points[j]; + y = points[j+1]; + + minX = x-lineWidth < minX ? x-lineWidth : minX; + maxX = x+lineWidth > maxX ? x+lineWidth : maxX; + + minY = y-lineWidth < minY ? y-lineWidth : minY; + maxY = y+lineWidth > maxY ? y+lineWidth : maxY; + }; + } + + }; + + this.bounds = new PIXI.Rectangle(minX, minY, maxX - minX, maxY - minY); + + } + +// console.log(this.bounds); } // SOME TYPES: @@ -9182,7 +9769,8 @@ PIXI.CustomRenderable = function() { PIXI.DisplayObject.call( this ); - + + this.renderable = true; } // constructor @@ -9672,12 +10260,10 @@ gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this.baseTexture._glTexture, 0); // create a projection matrix.. - this.projection = new PIXI.Point(this.width/2 , this.height/2); + this.projection = new PIXI.Point(this.width/2 , -this.height/2); // set the correct render function.. this.render = this.renderWebGL; - - } @@ -9690,7 +10276,7 @@ if(PIXI.gl) { this.projection.x = this.width/2 - this.projection.y = this.height/2; + this.projection.y = -this.height/2; var gl = PIXI.gl; gl.bindTexture(gl.TEXTURE_2D, this.baseTexture._glTexture); @@ -9754,9 +10340,8 @@ displayObject.worldTransform = PIXI.mat3.create();//sthis.indetityMatrix; // modify to flip... displayObject.worldTransform[4] = -1; - displayObject.worldTransform[5] = this.projection.y * 2; + displayObject.worldTransform[5] = this.projection.y * -2; - if(position) { displayObject.worldTransform[2] = position.x; @@ -9777,18 +10362,18 @@ { if(displayObject == renderGroup.root) { - renderGroup.render(this.projection); + renderGroup.render(this.projection, this.glFramebuffer); } else { - renderGroup.renderSpecific(displayObject, this.projection); + renderGroup.renderSpecific(displayObject, this.projection, this.glFramebuffer); } } else { if(!this.renderGroup)this.renderGroup = new PIXI.WebGLRenderGroup(gl); this.renderGroup.setRenderable(displayObject); - this.renderGroup.render(this.projection); + this.renderGroup.render(this.projection, this.glFramebuffer); } displayObject.worldTransform = originalWorldTransform; @@ -10636,6 +11221,369 @@ * @author Mat Groves http://matgroves.com/ @Doormat23 */ +PIXI.ColorMatrixFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + matrix: {type: 'mat4', value: [1,0,0,0, + 0,1,0,0, + 0,0,1,0, + 0,0,0,1]}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float invert;", + "uniform mat4 matrix;", + "uniform sampler2D uSampler;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord) * matrix;", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + + +Object.defineProperty(PIXI.ColorMatrixFilter.prototype, 'matrix', { + get: function() { + return this.uniforms.matrix.value; + }, + set: function(value) { + this.uniforms.matrix.value = value; + } +}); +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.GreyFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + grey: {type: 'f', value: 1}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform sampler2D uSampler;", + "uniform float grey;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix(gl_FragColor.rgb, vec3(0.2126*gl_FragColor.r + 0.7152*gl_FragColor.g + 0.0722*gl_FragColor.b), grey);", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; +} + +Object.defineProperty(PIXI.GreyFilter.prototype, 'grey', { + get: function() { + return this.uniforms.grey.value; + }, + set: function(value) { + this.uniforms.grey.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.DisplacementFilter = function(texture) +{ + this.passes = [this]; + + // set the uniforms + + this.uniforms = { + displacementMap: {type: 'sampler2D', value:texture}, + scale: {type: 'f2', value:{x:30, y:30}}, + mapDimensions: {type: 'f2', value:{x:texture.width, y:texture.height}} + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform sampler2D displacementMap;", + "uniform sampler2D uSampler;", + "uniform vec2 scale;", + "uniform vec2 mapDimensions;",// = vec2(256.0, 256.0);", + "const vec2 textureDimensions = vec2(800.0, 600.0);", + + "void main(void) {", + "vec2 mapCords = vTextureCoord.xy;", +// "mapCords -= ;", + // "mapCords.y *= -1.0;", + // "mapCords.y += 1.0;", + "vec2 matSample = texture2D(displacementMap, mapCords).xy;", + "matSample -= 0.5;", + "matSample *= scale;", + "matSample /= textureDimensions;", + "gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x + matSample.x, vTextureCoord.y + matSample.y));", + "gl_FragColor.rgb = mix( gl_FragColor.rgb, gl_FragColor.rgb, 1.0);", + "gl_FragColor = gl_FragColor * vColor;", + + "}" + ]; + +} + +Object.defineProperty(PIXI.DisplacementFilter.prototype, 'map', { + get: function() { + return this.uniforms.displacementMap.value; + }, + set: function(value) { + this.uniforms.displacementMap.value = value; + } +}); + +Object.defineProperty(PIXI.DisplacementFilter.prototype, 'scale', { + get: function() { + return this.uniforms.scale.value; + }, + set: function(value) { + this.uniforms.scale.value = value; + } +}); +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurXFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + blur: {type: 'f', value: 1/512}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float blur;", + "uniform sampler2D uSampler;", + "void main(void) {", + "vec4 sum = vec4(0.0);", + + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 4.0*blur, vTextureCoord.y)) * 0.05;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 3.0*blur, vTextureCoord.y)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 2.0*blur, vTextureCoord.y)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - blur, vTextureCoord.y)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y)) * 0.16;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + blur, vTextureCoord.y)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 2.0*blur, vTextureCoord.y)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 3.0*blur, vTextureCoord.y)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 4.0*blur, vTextureCoord.y)) * 0.05;", + + "gl_FragColor = sum;", + + "}" + ]; +} + +Object.defineProperty(PIXI.BlurXFilter.prototype, 'blur', { + get: function() { + return this.uniforms.blur.value; + }, + set: function(value) { + this.uniforms.blur.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurYFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + blur: {type: 'f', value: 1/512}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float blur;", + "uniform sampler2D uSampler;", + "void main(void) {", + "vec4 sum = vec4(0.0);", + + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 4.0*blur)) * 0.05;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 3.0*blur)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 2.0*blur)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - blur)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y)) * 0.16;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + blur)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 2.0*blur)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 3.0*blur)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 4.0*blur)) * 0.05;", + + "gl_FragColor = sum;", + + "}" + ]; +} + +Object.defineProperty(PIXI.BlurYFilter.prototype, 'blur', { + get: function() { + return this.uniforms.blur.value; + }, + set: function(value) { + this.uniforms.blur.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurFilter = function() +{ + + this.blurXFilter = new PIXI.BlurXFilter(); + this.blurYFilter = new PIXI.BlurYFilter(); + + this.passes =[this.blurXFilter, this.blurYFilter]; + +} + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blur', { + get: function() { + return this.blurX.blur; + }, + set: function(value) { + this.blurXFilter.blur = this.blurYFilter.blur = value; + } +}); + + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blurX', { + get: function() { + return this.blurXFilter.blur; + }, + set: function(value) { + this.blurXFilter.blur = value; + } +}); + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blurY', { + get: function() { + return this.blurYFilter.blur; + }, + set: function(value) { + this.blurYFilter.blur = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + +PIXI.InvertFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + invert: {type: 'f', value: 0}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float invert;", + "uniform sampler2D uSampler;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix( (vec3(1)-gl_FragColor.rgb) * gl_FragColor.a, gl_FragColor.rgb, invert);", + //"gl_FragColor.rgb = gl_FragColor.rgb * gl_FragColor.a;", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + + +Object.defineProperty(PIXI.InvertFilter.prototype, 'invert', { + get: function() { + return this.uniforms.invert.value; + }, + set: function(value) { + this.uniforms.invert.value = value; + } +}); +/** +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.SepiaFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + sepia: {type: 'f', value: 1}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float sepia;", + "uniform sampler2D uSampler;", + + "const mat3 sepiaMatrix = mat3(0.3588, 0.7044, 0.1368, 0.2990, 0.5870, 0.1140, 0.2392, 0.4696, 0.0912);", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix( gl_FragColor.rgb, gl_FragColor.rgb * sepiaMatrix, sepia);", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + +Object.defineProperty(PIXI.SepiaFilter.prototype, 'sepia', { + get: function() { + return this.uniforms.sepia.value; + }, + set: function(value) { + this.uniforms.sepia.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + if (typeof exports !== 'undefined') { if (typeof module !== 'undefined' && module.exports) { exports = module.exports = PIXI; @@ -10646,4 +11594,5 @@ } else { root.PIXI = PIXI; } -}).call(this); \ No newline at end of file +}).call(this); +//@ sourceMappingURL=pixi.dev.js.map \ No newline at end of file diff --git a/bin/pixi.dev.js.map b/bin/pixi.dev.js.map new file mode 100644 index 0000000..4df448c --- /dev/null +++ b/bin/pixi.dev.js.map @@ -0,0 +1,63 @@ +{ + "version": 3, + "file": "pixi.dev.js", + "sources": [ + "src/pixi/Intro.js", + "src/pixi/Pixi.js", + "src/pixi/core/Point.js", + "src/pixi/core/Rectangle.js", + "src/pixi/core/Polygon.js", + "src/pixi/core/Circle.js", + "src/pixi/core/Ellipse.js", + "src/pixi/core/Matrix.js", + "src/pixi/display/DisplayObject.js", + "src/pixi/display/DisplayObjectContainer.js", + "src/pixi/display/Sprite.js", + "src/pixi/display/MovieClip.js", + "src/pixi/filters/FilterBlock.js", + "src/pixi/text/Text.js", + "src/pixi/text/BitmapText.js", + "src/pixi/InteractionManager.js", + "src/pixi/display/Stage.js", + "src/pixi/utils/Utils.js", + "src/pixi/utils/EventTarget.js", + "src/pixi/utils/Detector.js", + "src/pixi/utils/Polyk.js", + "src/pixi/renderers/webgl/WebGLShaders.js", + "src/pixi/renderers/webgl/PixiShader.js", + "src/pixi/renderers/webgl/WebGLGraphics.js", + "src/pixi/renderers/webgl/WebGLRenderer.js", + "src/pixi/renderers/webgl/WebGLBatch.js", + "src/pixi/renderers/webgl/WebGLRenderGroup.js", + "src/pixi/renderers/webgl/WebGLFilterManager.js", + "src/pixi/renderers/canvas/CanvasRenderer.js", + "src/pixi/renderers/canvas/CanvasGraphics.js", + "src/pixi/primitives/Graphics.js", + "src/pixi/extras/Strip.js", + "src/pixi/extras/Rope.js", + "src/pixi/extras/TilingSprite.js", + "src/pixi/extras/Spine.js", + "src/pixi/extras/CustomRenderable.js", + "src/pixi/textures/BaseTexture.js", + "src/pixi/textures/Texture.js", + "src/pixi/textures/RenderTexture.js", + "src/pixi/loaders/AssetLoader.js", + "src/pixi/loaders/JsonLoader.js", + "src/pixi/loaders/SpriteSheetLoader.js", + "src/pixi/loaders/ImageLoader.js", + "src/pixi/loaders/BitmapFontLoader.js", + "src/pixi/loaders/SpineLoader.js", + "src/pixi/filters/ColorMatrixFilter.js", + "src/pixi/filters/GreyFilter.js", + "src/pixi/filters/DisplacementFilter.js", + "src/pixi/filters/BlurXFilter.js", + "src/pixi/filters/BlurYFilter.js", + "src/pixi/filters/BlurFilter.js", + "src/pixi/filters/InvertFilter.js", + "src/pixi/filters/SepiaFilter.js", + "src/pixi/Outro.js" + ], + "names": [], + "mappings": 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+ "sourceRoot": "../" +} \ No newline at end of file diff --git a/bin/pixi.js b/bin/pixi.js index 8bd8c45..f89ea8c 100644 --- a/bin/pixi.js +++ b/bin/pixi.js @@ -4,12 +4,12 @@ * Copyright (c) 2012, Mat Groves * http://goodboydigital.com/ * - * Compiled: 2013-09-30 + * Compiled: 2013-10-30 * * Pixi.JS is licensed under the MIT License. * http://www.opensource.org/licenses/mit-license.php */ -!function(){function c(){return f.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,f.Matrix}function d(a){return[(255&a>>16)/255,(255&a>>8)/255,(255&a)/255]}function d(a){return[(255&a>>16)/255,(255&a>>8)/255,(255&a)/255]}var e=this,f=f||{};f.Point=function(a,b){this.x=a||0,this.y=b||0},f.Point.prototype.clone=function(){return new f.Point(this.x,this.y)},f.Point.prototype.constructor=f.Point,f.Rectangle=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},f.Rectangle.prototype.clone=function(){return new f.Rectangle(this.x,this.y,this.width,this.height)},f.Rectangle.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=this.x;if(a>=c&&a<=c+this.width){var d=this.y;if(b>=d&&b<=d+this.height)return!0}return!1},f.Rectangle.prototype.constructor=f.Rectangle,f.Polygon=function(a){if(a instanceof Array||(a=Array.prototype.slice.call(arguments)),"number"==typeof a[0]){for(var b=[],c=0,d=a.length;d>c;c+=2)b.push(new f.Point(a[c],a[c+1]));a=b}this.points=a},f.Polygon.prototype.clone=function(){for(var a=[],b=0;bb!=i>b&&(h-f)*(b-g)/(i-g)+f>a;j&&(c=!c)}return c},f.Polygon.prototype.constructor=f.Polygon,f.Circle=function(a,b,c){this.x=a||0,this.y=b||0,this.radius=c||0},f.Circle.prototype.clone=function(){return new f.Circle(this.x,this.y,this.radius)},f.Circle.prototype.contains=function(a,b){if(this.radius<=0)return!1;var c=this.x-a,d=this.y-b,e=this.radius*this.radius;return 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c[0]=t*d+u*h+v*l+w*p,c[1]=t*e+u*i+v*m+w*q,c[2]=t*f+u*j+v*n+w*r,c[3]=t*g+u*k+v*o+w*s,t=b[4],u=b[5],v=b[6],w=b[7],c[4]=t*d+u*h+v*l+w*p,c[5]=t*e+u*i+v*m+w*q,c[6]=t*f+u*j+v*n+w*r,c[7]=t*g+u*k+v*o+w*s,t=b[8],u=b[9],v=b[10],w=b[11],c[8]=t*d+u*h+v*l+w*p,c[9]=t*e+u*i+v*m+w*q,c[10]=t*f+u*j+v*n+w*r,c[11]=t*g+u*k+v*o+w*s,t=b[12],u=b[13],v=b[14],w=b[15],c[12]=t*d+u*h+v*l+w*p,c[13]=t*e+u*i+v*m+w*q,c[14]=t*f+u*j+v*n+w*r,c[15]=t*g+u*k+v*o+w*s,c},f.DisplayObject=function(){this.last=this,this.first=this,this.position=new f.Point,this.scale=new f.Point(1,1),this.pivot=new f.Point(0,0),this.rotation=0,this.alpha=1,this.visible=!0,this.hitArea=null,this.buttonMode=!1,this.renderable=!1,this.parent=null,this.stage=null,this.worldAlpha=1,this._interactive=!1,this.worldTransform=f.mat3.create(),this.localTransform=f.mat3.create(),this.color=[],this.dynamic=!0,this._sr=0,this._cr=1},f.DisplayObject.prototype.constructor=f.DisplayObject,f.DisplayObject.prototype.setInteractive=function(a){this.interactive=a},Object.defineProperty(f.DisplayObject.prototype,"interactive",{get:function(){return this._interactive},set:function(a){this._interactive=a,this.stage&&(this.stage.dirty=!0)}}),Object.defineProperty(f.DisplayObject.prototype,"mask",{get:function(){return this._mask},set:function(a){a?this._mask?(a.start=this._mask.start,a.end=this._mask.end):(this.addFilter(a),a.renderable=!1):(this.removeFilter(this._mask),this._mask.renderable=!0),this._mask=a}}),Object.defineProperty(f.DisplayObject.prototype,"filters",{get:function(){return this._filters},set:function(a){a?(this._filters&&this.removeFilter(this._filters),this.addFilter(a)):this._filters&&this.removeFilter(this._filters),this._filters=a}}),f.DisplayObject.prototype.addFilter=function(a){var b=new f.FilterBlock,c=new f.FilterBlock;a.start=b,a.end=c,b.data=a,c.data=a,b.first=b.last=this,c.first=c.last=this,b.open=!0;var d,e,g=b,h=b;e=this.first._iPrev,e?(d=e._iNext,g._iPrev=e,e._iNext=g):d=this,d&&(d._iPrev=h,h._iNext=d);var g=c,h=c,d=null,e=null;e=this.last,d=e._iNext,d&&(d._iPrev=h,h._iNext=d),g._iPrev=e,e._iNext=g;for(var i=this,j=this.last;i;)i.last==j&&(i.last=c),i=i.parent;this.first=b,this.__renderGroup&&this.__renderGroup.addFilterBlocks(b,c)},f.DisplayObject.prototype.removeFilter=function(a){console.log("YUOIO");var b=a.start,c=b._iNext,d=b._iPrev;c&&(c._iPrev=d),d&&(d._iNext=c),this.first=b._iNext;var e=a.end,c=e._iNext,d=e._iPrev;c&&(c._iPrev=d),d._iNext=c;for(var f=e._iPrev,g=this;g.last==e&&(g.last=f,g=g.parent););this.__renderGroup&&this.__renderGroup.removeFilterBlocks(b,e)},f.DisplayObject.prototype.updateTransform=function(){this.rotation!==this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var a=this.localTransform,b=this.parent.worldTransform,c=this.worldTransform;a[0]=this._cr*this.scale.x,a[1]=-this._sr*this.scale.y,a[3]=this._sr*this.scale.x,a[4]=this._cr*this.scale.y;var d=this.pivot.x,e=this.pivot.y,g=a[0],h=a[1],i=this.position.x-a[0]*d-e*a[1],j=a[3],k=a[4],l=this.position.y-a[4]*e-d*a[3],m=b[0],n=b[1],o=b[2],p=b[3],q=b[4],r=b[5];a[2]=i,a[5]=l,c[0]=m*g+n*j,c[1]=m*h+n*k,c[2]=m*i+n*l+o,c[3]=p*g+q*j,c[4]=p*h+q*k,c[5]=p*i+q*l+r,this.worldAlpha=this.alpha*this.parent.worldAlpha,this.vcount=f.visibleCount},f.visibleCount=0,f.DisplayObjectContainer=function(){f.DisplayObject.call(this),this.children=[]},f.DisplayObjectContainer.prototype=Object.create(f.DisplayObject.prototype),f.DisplayObjectContainer.prototype.constructor=f.DisplayObjectContainer,f.DisplayObjectContainer.prototype.addChild=function(a){if(void 0!=a.parent&&a.parent.removeChild(a),a.parent=this,this.children.push(a),this.stage){var b=a;do b.interactive&&(this.stage.dirty=!0),b.stage=this.stage,b=b._iNext;while(b)}var c,d,e=a.first,f=a.last;d=this._filters?this.last._iPrev:this.last,c=d._iNext;for(var g=this,h=d;g;)g.last==h&&(g.last=a.last),g=g.parent;c&&(c._iPrev=f,f._iNext=c),e._iPrev=d,d._iNext=e,this.__renderGroup&&(a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),this.__renderGroup.addDisplayObjectAndChildren(a))},f.DisplayObjectContainer.prototype.addChildAt=function(a,b){if(!(b>=0&&b<=this.children.length))throw new Error(a+" The index "+b+" supplied is out of bounds "+this.children.length);if(void 0!=a.parent&&a.parent.removeChild(a),a.parent=this,this.stage){var c=a;do c.interactive&&(this.stage.dirty=!0),c.stage=this.stage,c=c._iNext;while(c)}var d,e,f=a.first,g=a.last;if(b==this.children.length){e=this.last;for(var h=this,i=this.last;h;)h.last==i&&(h.last=a.last),h=h.parent}else e=0==b?this:this.children[b-1].last;d=e._iNext,d&&(d._iPrev=g,g._iNext=d),f._iPrev=e,e._iNext=f,this.children.splice(b,0,a),this.__renderGroup&&(a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),this.__renderGroup.addDisplayObjectAndChildren(a))},f.DisplayObjectContainer.prototype.swapChildren=function(){},f.DisplayObjectContainer.prototype.getChildAt=function(a){if(a>=0&&aa;a++)this.children[a].updateTransform()}},f.blendModes={},f.blendModes.NORMAL=0,f.blendModes.SCREEN=1,f.Sprite=function(a){f.DisplayObjectContainer.call(this),this.anchor=new f.Point,this.texture=a,this.blendMode=f.blendModes.NORMAL,this._width=0,this._height=0,a.baseTexture.hasLoaded?this.updateFrame=!0:(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},f.Sprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Sprite.prototype.constructor=f.Sprite,Object.defineProperty(f.Sprite.prototype,"width",{get:function(){return this.scale.x*this.texture.frame.width},set:function(a){this.scale.x=a/this.texture.frame.width,this._width=a}}),Object.defineProperty(f.Sprite.prototype,"height",{get:function(){return this.scale.y*this.texture.frame.height},set:function(a){this.scale.y=a/this.texture.frame.height,this._height=a}}),f.Sprite.prototype.setTexture=function(a){this.texture.baseTexture!=a.baseTexture?(this.textureChange=!0,this.texture=a,this.__renderGroup&&this.__renderGroup.updateTexture(this)):this.texture=a,this.updateFrame=!0},f.Sprite.prototype.onTextureUpdate=function(){this._width&&(this.scale.x=this._width/this.texture.frame.width),this._height&&(this.scale.y=this._height/this.texture.frame.height),this.updateFrame=!0},f.Sprite.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache"+this);return new f.Sprite(b)},f.Sprite.fromImage=function(a){var b=f.Texture.fromImage(a);return new f.Sprite(b)},f.MovieClip=function(a){f.Sprite.call(this,a[0]),this.textures=a,this.animationSpeed=1,this.loop=!0,this.onComplete=null,this.currentFrame=0,this.playing=!1},f.MovieClip.prototype=Object.create(f.Sprite.prototype),f.MovieClip.prototype.constructor=f.MovieClip,Object.defineProperty(f.MovieClip.prototype,"totalFrames",{get:function(){return this.textures.length}}),f.MovieClip.prototype.stop=function(){this.playing=!1},f.MovieClip.prototype.play=function(){this.playing=!0},f.MovieClip.prototype.gotoAndStop=function(a){this.playing=!1,this.currentFrame=a;var b=0|this.currentFrame+.5;this.setTexture(this.textures[b%this.textures.length])},f.MovieClip.prototype.gotoAndPlay=function(a){this.currentFrame=a,this.playing=!0},f.MovieClip.prototype.updateTransform=function(){if(f.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var a=0|this.currentFrame+.5;this.loop||a=this.textures.length&&(this.gotoAndStop(this.textures.length-1),this.onComplete&&this.onComplete())}},f.FilterBlock=function(){this.visible=!0,this.renderable=!0},f.ColorMatrixFilter=function(){this.uniforms={matrix:{type:"mat4",value:[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]}},this.fragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float invert;","uniform mat4 matrix;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vTextureCoord) * matrix;","gl_FragColor = gl_FragColor * vColor;","}"]},Object.defineProperty(f.ColorMatrixFilter.prototype,"matrix",{get:function(){return this.uniforms.matrix.value},set:function(a){this.uniforms.matrix.value=a}}),f.Text=function(a,b){this.canvas=document.createElement("canvas"),this.context=this.canvas.getContext("2d"),f.Sprite.call(this,f.Texture.fromCanvas(this.canvas)),this.setText(a),this.setStyle(b),this.updateText(),this.dirty=!1},f.Text.prototype=Object.create(f.Sprite.prototype),f.Text.prototype.constructor=f.Text,f.Text.prototype.setStyle=function(a){a=a||{},a.font=a.font||"bold 20pt Arial",a.fill=a.fill||"black",a.align=a.align||"left",a.stroke=a.stroke||"black",a.strokeThickness=a.strokeThickness||0,a.wordWrap=a.wordWrap||!1,a.wordWrapWidth=a.wordWrapWidth||100,this.style=a,this.dirty=!0},f.Text.prototype.setText=function(a){this.text=a.toString()||" ",this.dirty=!0},f.Text.prototype.updateText=function(){this.context.font=this.style.font;var a=this.text;this.style.wordWrap&&(a=this.wordWrap(this.text));for(var b=a.split(/(?:\r\n|\r|\n)/),c=[],d=0,e=0;ee?f:arguments.callee(a,b,f,d,e):arguments.callee(a,b,c,f,e)},c=function(a,c,d){if(a.measureText(c).width<=d||c.length<1)return c;var e=b(a,c,0,c.length,d);return c.substring(0,e)+"\n"+arguments.callee(a,c.substring(e),d)},d="",e=a.split("\n"),f=0;f=2?parseInt(b[b.length-2],10):f.BitmapText.fonts[this.fontName].size,this.dirty=!0},f.BitmapText.prototype.updateText=function(){for(var a=f.BitmapText.fonts[this.fontName],b=new f.Point,c=null,d=[],e=0,g=[],h=0,i=this.fontSize/a.size,j=0;j=j;j++){var n=0;"right"==this.style.align?n=e-g[j]:"center"==this.style.align&&(n=(e-g[j])/2),m.push(n)}for(j=0;j0;)this.removeChild(this.getChildAt(0));this.updateText(),this.dirty=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.BitmapText.fonts={},f.InteractionManager=function(a){this.stage=a,this.mouse=new f.InteractionData,this.touchs={},this.tempPoint=new f.Point,this.mouseoverEnabled=!0,this.pool=[],this.interactiveItems=[],this.interactionDOMElement=null,this.onMouseMove=this.onMouseMove.bind(this),this.onMouseDown=this.onMouseDown.bind(this),this.onMouseOut=this.onMouseOut.bind(this),this.onMouseUp=this.onMouseUp.bind(this),this.onTouchStart=this.onTouchStart.bind(this),this.onTouchEnd=this.onTouchEnd.bind(this),this.onTouchMove=this.onTouchMove.bind(this),this.last=0},f.InteractionManager.prototype.constructor=f.InteractionManager,f.InteractionManager.prototype.collectInteractiveSprite=function(a,b){for(var c=a.children,d=c.length,e=d-1;e>=0;e--){var f=c[e];f.interactive?(b.interactiveChildren=!0,this.interactiveItems.push(f),f.children.length>0&&this.collectInteractiveSprite(f,f)):(f.__iParent=null,f.children.length>0&&this.collectInteractiveSprite(f,b))}},f.InteractionManager.prototype.setTarget=function(a){this.target=a,null===this.interactionDOMElement&&this.setTargetDomElement(a.view),document.body.addEventListener("mouseup",this.onMouseUp,!0)},f.InteractionManager.prototype.setTargetDomElement=function(a){null!==this.interactionDOMElement&&(this.interactionDOMElement.style["-ms-content-zooming"]="",this.interactionDOMElement.style["-ms-touch-action"]="",this.interactionDOMElement.removeEventListener("mousemove",this.onMouseMove,!0),this.interactionDOMElement.removeEventListener("mousedown",this.onMouseDown,!0),this.interactionDOMElement.removeEventListener("mouseout",this.onMouseOut,!0),this.interactionDOMElement.removeEventListener("touchstart",this.onTouchStart,!0),this.interactionDOMElement.removeEventListener("touchend",this.onTouchEnd,!0),this.interactionDOMElement.removeEventListener("touchmove",this.onTouchMove,!0)),window.navigator.msPointerEnabled&&(a.style["-ms-content-zooming"]="none",a.style["-ms-touch-action"]="none"),this.interactionDOMElement=a,a.addEventListener("mousemove",this.onMouseMove,!0),a.addEventListener("mousedown",this.onMouseDown,!0),a.addEventListener("mouseout",this.onMouseOut,!0),a.addEventListener("touchstart",this.onTouchStart,!0),a.addEventListener("touchend",this.onTouchEnd,!0),a.addEventListener("touchmove",this.onTouchMove,!0)},f.InteractionManager.prototype.update=function(){if(this.target){var a=Date.now(),b=a-this.last;if(b=30*b/1e3,!(1>b)){if(this.last=a,this.dirty){this.dirty=!1;for(var c=this.interactiveItems.length,d=0;c>d;d++)this.interactiveItems[d].interactiveChildren=!1;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}var e=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var d=0;e>d;d++){var f=this.interactiveItems[d];(f.mouseover||f.mouseout||f.buttonMode)&&(f.__hit=this.hitTest(f,this.mouse),this.mouse.target=f,f.__hit?(f.buttonMode&&(this.interactionDOMElement.style.cursor="pointer"),f.__isOver||(f.mouseover&&f.mouseover(this.mouse),f.__isOver=!0)):f.__isOver&&(f.mouseout&&f.mouseout(this.mouse),f.__isOver=!1))}}}},f.InteractionManager.prototype.onMouseMove=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactionDOMElement.getBoundingClientRect();this.mouse.global.x=(a.clientX-b.left)*(this.target.width/b.width),this.mouse.global.y=(a.clientY-b.top)*(this.target.height/b.height);var c=this.interactiveItems.length;this.mouse.global;for(var d=0;c>d;d++){var e=this.interactiveItems[d];e.mousemove&&e.mousemove(this.mouse)}},f.InteractionManager.prototype.onMouseDown=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactiveItems.length;this.mouse.global,this.stage;for(var c=0;b>c;c++){var d=this.interactiveItems[c];if((d.mousedown||d.click)&&(d.__mouseIsDown=!0,d.__hit=this.hitTest(d,this.mouse),d.__hit&&(d.mousedown&&d.mousedown(this.mouse),d.__isDown=!0,!d.interactiveChildren)))break}},f.InteractionManager.prototype.onMouseOut=function(){var a=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var b=0;a>b;b++){var c=this.interactiveItems[b];c.__isOver&&(this.mouse.target=c,c.mouseout&&c.mouseout(this.mouse),c.__isOver=!1)}},f.InteractionManager.prototype.onMouseUp=function(a){this.mouse.originalEvent=a||window.event,this.mouse.global;for(var b=this.interactiveItems.length,c=!1,d=0;b>d;d++){var e=this.interactiveItems[d];(e.mouseup||e.mouseupoutside||e.click)&&(e.__hit=this.hitTest(e,this.mouse),e.__hit&&!c?(e.mouseup&&e.mouseup(this.mouse),e.__isDown&&e.click&&e.click(this.mouse),e.interactiveChildren||(c=!0)):e.__isDown&&e.mouseupoutside&&e.mouseupoutside(this.mouse),e.__isDown=!1)}},f.InteractionManager.prototype.hitTest=function(a,b){var c=b.global;if(a.vcount!==f.visibleCount)return!1;var d=a instanceof f.Sprite,e=a.worldTransform,g=e[0],h=e[1],i=e[2],j=e[3],k=e[4],l=e[5],m=1/(g*k+h*-j),n=k*m*c.x+-h*m*c.y+(l*h-i*k)*m,o=g*m*c.y+-j*m*c.x+(-l*g+i*j)*m;if(b.target=a,a.hitArea&&a.hitArea.contains)return a.hitArea.contains(n,o)?(b.target=a,!0):!1;if(d){var p,q=a.texture.frame.width,r=a.texture.frame.height,s=-q*a.anchor.x;if(n>s&&s+q>n&&(p=-r*a.anchor.y,o>p&&p+r>o))return b.target=a,!0}for(var t=a.children.length,u=0;t>u;u++){var v=a.children[u],w=this.hitTest(v,b);if(w)return b.target=a,!0}return!1},f.InteractionManager.prototype.onTouchMove=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;dd;d++){var h=this.interactiveItems[d];h.touchmove&&h.touchmove(f)}},f.InteractionManager.prototype.onTouchStart=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i];if((j.touchstart||j.tap)&&(j.__hit=this.hitTest(j,g),j.__hit&&(j.touchstart&&j.touchstart(g),j.__isDown=!0,j.__touchData=g,!j.interactiveChildren)))break}}},f.InteractionManager.prototype.onTouchEnd=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i],k=j.__touchData;j.__hit=this.hitTest(j,f),k==f&&(f.originalEvent=a||window.event,(j.touchend||j.tap)&&(j.__hit&&!g?(j.touchend&&j.touchend(f),j.__isDown&&j.tap&&j.tap(f),j.interactiveChildren||(g=!0)):j.__isDown&&j.touchendoutside&&j.touchendoutside(f),j.__isDown=!1),j.__touchData=null)}this.pool.push(f),this.touchs[e.identifier]=null}},f.InteractionData=function(){this.global=new f.Point,this.local=new f.Point,this.target,this.originalEvent},f.InteractionData.prototype.getLocalPosition=function(a){var b=a.worldTransform,c=this.global,d=b[0],e=b[1],g=b[2],h=b[3],i=b[4],j=b[5],k=1/(d*i+e*-h);return new f.Point(i*k*c.x+-e*k*c.y+(j*e-g*i)*k,d*k*c.y+-h*k*c.x+(-j*d+g*h)*k)},f.InteractionData.prototype.constructor=f.InteractionData,f.Stage=function(a){f.DisplayObjectContainer.call(this),this.worldTransform=f.mat3.create(),this.interactive=!0,this.interactionManager=new f.InteractionManager(this),this.dirty=!0,this.__childrenAdded=[],this.__childrenRemoved=[],this.stage=this,this.stage.hitArea=new f.Rectangle(0,0,1e5,1e5),this.setBackgroundColor(a),this.worldVisible=!0},f.Stage.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Stage.prototype.constructor=f.Stage,f.Stage.prototype.setInteractionDelegate=function(a){this.interactionManager.setTargetDomElement(a)},f.Stage.prototype.updateTransform=function(){this.worldAlpha=1,this.vcount=f.visibleCount;for(var a=0,b=this.children.length;b>a;a++)this.children[a].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},f.Stage.prototype.setBackgroundColor=function(a){this.backgroundColor=a||0,this.backgroundColorSplit=d(this.backgroundColor);var b=this.backgroundColor.toString(16);b="000000".substr(0,6-b.length)+b,this.backgroundColorString="#"+b},f.Stage.prototype.getMousePosition=function(){return this.interactionManager.mouse.global};for(var h=0,i=["ms","moz","webkit","o"],j=0;j>>>>>>>>"),console.log("_");var b=0,c=a.first;for(console.log(c);c._iNext;)if(b++,c=c._iNext,console.log(c),b>100){console.log("BREAK");break}},f.EventTarget=function(){var a={};this.addEventListener=this.on=function(b,c){void 0===a[b]&&(a[b]=[]),-1===a[b].indexOf(c)&&a[b].push(c)},this.dispatchEvent=this.emit=function(b){if(a[b.type]&&a[b.type].length)for(var c=0,d=a[b.type].length;d>c;c++)a[b.type][c](b)},this.removeEventListener=this.off=function(b,c){var d=a[b].indexOf(c);-1!==d&&a[b].splice(d,1)}},f.autoDetectRenderer=function(a,b,c,d,e){a||(a=800),b||(b=600);var g=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(a){return!1}}();return g?new f.WebGLRenderer(a,b,c,d,e):new f.CanvasRenderer(a,b,c,d)},f.PolyK={},f.PolyK.Triangulate=function(a){var b=!0,c=a.length>>1;if(3>c)return[];for(var d=[],e=[],g=0;c>g;g++)e.push(g);for(var g=0,h=c;h>3;){var i=e[(g+0)%h],j=e[(g+1)%h],k=e[(g+2)%h],l=a[2*i],m=a[2*i+1],n=a[2*j],o=a[2*j+1],p=a[2*k],q=a[2*k+1],r=!1;if(f.PolyK._convex(l,m,n,o,p,q,b)){r=!0;for(var s=0;h>s;s++){var t=e[s];if(t!=i&&t!=j&&t!=k&&f.PolyK._PointInTriangle(a[2*t],a[2*t+1],l,m,n,o,p,q)){r=!1;break}}}if(r)d.push(i,j,k),e.splice((g+1)%h,1),h--,g=0;else if(g++>3*h){if(!b)return console.log("PIXI Warning: shape too complex to fill"),[];var d=[];e=[];for(var g=0;c>g;g++)e.push(g);g=0,h=c,b=!1}}return d.push(e[0],e[1],e[2]),d},f.PolyK._PointInTriangle=function(a,b,c,d,e,f,g,h){var i=g-c,j=h-d,k=e-c,l=f-d,m=a-c,n=b-d,o=i*i+j*j,p=i*k+j*l,q=i*m+j*n,r=k*k+l*l,s=k*m+l*n,t=1/(o*r-p*p),u=(r*q-p*s)*t,v=(o*s-p*q)*t;return u>=0&&v>=0&&1>u+v},f.PolyK._convex=function(a,b,c,d,e,f,g){return(b-d)*(e-c)+(c-a)*(f-d)>=0==g},f.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],f.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = vec4( aVertexPosition.x / projectionVector.x -1.0, aVertexPosition.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.stripShaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float alpha;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * alpha;","}"],f.stripShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.primitiveShaderFragmentSrc=["precision mediump float;","varying vec4 vColor;","void main(void) {","gl_FragColor = vColor;","}"],f.primitiveShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec4 aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","uniform float alpha;","varying vec4 vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vColor = aColor * alpha;","}"],f.shaderStack=[],f.initPrimitiveShader=function(){var a=f.gl,b=f.compileProgram(f.primitiveShaderVertexSrc,f.primitiveShaderFragmentSrc); -a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),f.primitiveProgram=b},f.initDefaultShader=function(){f.defaultShader=new f.PixiShader,f.defaultShader.init(),f.activateShader(f.defaultShader)},f.initDefaultStripShader=function(){var a=this.gl,b=f.compileProgram(f.stripShaderVertexSrc,f.stripShaderFragmentSrc);a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.textureCoordAttribute=a.getAttribLocation(b,"aTextureCoord"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.samplerUniform=a.getUniformLocation(b,"uSampler"),f.stripShaderProgram=b},f.CompileVertexShader=function(a,b){return f._CompileShader(a,b,a.VERTEX_SHADER)},f.CompileFragmentShader=function(a,b){return f._CompileShader(a,b,a.FRAGMENT_SHADER)},f._CompileShader=function(a,b,c){var d=b.join("\n"),e=a.createShader(c);return a.shaderSource(e,d),a.compileShader(e),a.getShaderParameter(e,a.COMPILE_STATUS)?e:(alert(a.getShaderInfoLog(e)),null)},f.compileProgram=function(a,b){var c=f.gl,d=f.CompileFragmentShader(c,b),e=f.CompileVertexShader(c,a),g=c.createProgram();return c.attachShader(g,e),c.attachShader(g,d),c.linkProgram(g),c.getProgramParameter(g,c.LINK_STATUS)||alert("Could not initialise shaders"),g},f.activateShader=function(a){f.shaderStack.push(a);var b=f.gl,c=a.program;b.useProgram(c),b.enableVertexAttribArray(c.vertexPositionAttribute),b.enableVertexAttribArray(c.colorAttribute),b.enableVertexAttribArray(c.textureCoordAttribute),a.syncUniforms(),f.currentShader=c},f.popShader=function(){var a=f.gl;f.shaderStack.pop();var b=f.shaderStack[f.shaderStack.length-1].program;a.useProgram(b),f.currentShader=b},f.activatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.primitiveProgram),a.disableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.deactivatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.currentShader),a.enableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.PixiShader=function(){this.program,this.fragmentSrc=["precision lowp float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vTextureCoord) * vColor;","}"]},f.PixiShader.prototype.init=function(){var a=f.compileProgram(this.vertexSrc||f.shaderVertexSrc,this.fragmentSrc),b=f.gl;b.useProgram(a),a.vertexPositionAttribute=b.getAttribLocation(a,"aVertexPosition"),a.colorAttribute=b.getAttribLocation(a,"aColor"),a.textureCoordAttribute=b.getAttribLocation(a,"aTextureCoord"),a.projectionVector=b.getUniformLocation(a,"projectionVector"),a.samplerUniform=b.getUniformLocation(a,"uSampler");for(var c in this.uniforms)a[c]=b.getUniformLocation(a,c);this.program=a},f.PixiShader.prototype.syncUniforms=function(){var a=f.gl;for(var b in this.uniforms){var c=this.uniforms[b].type;"f"==c?a.uniform1f(this.program[b],this.uniforms[b].value):"mat4"==c&&a.uniformMatrix4fv(this.program[b],!1,this.uniforms[b].value)}},f.WebGLGraphics=function(){},f.WebGLGraphics.renderGraphics=function(a,b){var c=f.gl;a._webGL||(a._webGL={points:[],indices:[],lastIndex:0,buffer:c.createBuffer(),indexBuffer:c.createBuffer()}),a.dirty&&(a.dirty=!1,a.clearDirty&&(a.clearDirty=!1,a._webGL.lastIndex=0,a._webGL.points=[],a._webGL.indices=[]),f.WebGLGraphics.updateGraphics(a)),f.activatePrimitiveShader();var d=f.mat3.clone(a.worldTransform);f.mat3.transpose(d),c.blendFunc(c.ONE,c.ONE_MINUS_SRC_ALPHA),c.uniformMatrix3fv(f.primitiveProgram.translationMatrix,!1,d),c.uniform2f(f.primitiveProgram.projectionVector,b.x,b.y),c.uniform1f(f.primitiveProgram.alpha,a.worldAlpha),c.bindBuffer(c.ARRAY_BUFFER,a._webGL.buffer),c.vertexAttribPointer(f.primitiveProgram.vertexPositionAttribute,2,c.FLOAT,!1,24,0),c.vertexAttribPointer(f.primitiveProgram.colorAttribute,4,c.FLOAT,!1,24,8),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),c.drawElements(c.TRIANGLE_STRIP,a._webGL.indices.length,c.UNSIGNED_SHORT,0),f.deactivatePrimitiveShader()},f.WebGLGraphics.updateGraphics=function(a){for(var b=a._webGL.lastIndex;b3&&f.WebGLGraphics.buildPoly(c,a._webGL),c.lineWidth>0&&f.WebGLGraphics.buildLine(c,a._webGL)):c.type==f.Graphics.RECT?f.WebGLGraphics.buildRectangle(c,a._webGL):(c.type==f.Graphics.CIRC||c.type==f.Graphics.ELIP)&&f.WebGLGraphics.buildCircle(c,a._webGL)}a._webGL.lastIndex=a.graphicsData.length;var d=f.gl;a._webGL.glPoints=new Float32Array(a._webGL.points),d.bindBuffer(d.ARRAY_BUFFER,a._webGL.buffer),d.bufferData(d.ARRAY_BUFFER,a._webGL.glPoints,d.STATIC_DRAW),a._webGL.glIndicies=new Uint16Array(a._webGL.indices),d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),d.bufferData(d.ELEMENT_ARRAY_BUFFER,a._webGL.glIndicies,d.STATIC_DRAW)},f.WebGLGraphics.buildRectangle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3];if(a.fill){var j=d(a.fillColor),k=a.fillAlpha,l=j[0]*k,m=j[1]*k,n=j[2]*k,o=b.points,p=b.indices,q=o.length/6;o.push(e,g),o.push(l,m,n,k),o.push(e+h,g),o.push(l,m,n,k),o.push(e,g+i),o.push(l,m,n,k),o.push(e+h,g+i),o.push(l,m,n,k),p.push(q,q,q+1,q+2,q+3,q+3)}a.lineWidth&&(a.points=[e,g,e+h,g,e+h,g+i,e,g+i,e,g],f.WebGLGraphics.buildLine(a,b))},f.WebGLGraphics.buildCircle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3],j=40,k=2*Math.PI/j;if(a.fill){var l=d(a.fillColor),m=a.fillAlpha,n=l[0]*m,o=l[1]*m,p=l[2]*m,q=b.points,r=b.indices,s=q.length/6;r.push(s);for(var t=0;j+1>t;t++)q.push(e,g,n,o,p,m),q.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i,n,o,p,m),r.push(s++,s++);r.push(s-1)}if(a.lineWidth){a.points=[];for(var t=0;j+1>t;t++)a.points.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i);f.WebGLGraphics.buildLine(a,b)}},f.WebGLGraphics.buildLine=function(a,b){var c=a.points;if(0!=c.length){var e=new f.Point(c[0],c[1]),g=new f.Point(c[c.length-2],c[c.length-1]);if(e.x==g.x&&e.y==g.y){c.pop(),c.pop(),g=new f.Point(c[c.length-2],c[c.length-1]);var h=g.x+.5*(e.x-g.x),i=g.y+.5*(e.y-g.y);c.unshift(h,i),c.push(h,i)}var j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,A,B,C,D,E=b.points,F=b.indices,G=c.length/2,H=c.length,I=E.length/6,J=a.lineWidth/2,K=d(a.lineColor),L=a.lineAlpha,M=K[0]*L,N=K[1]*L,O=K[2]*L;j=c[0],k=c[1],l=c[2],m=c[3],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(j-p,k-q,M,N,O,L),E.push(j+p,k+q,M,N,O,L);for(var P=1;G-1>P;P++)j=c[2*(P-1)],k=c[2*(P-1)+1],l=c[2*P],m=c[2*P+1],n=c[2*(P+1)],o=c[2*(P+1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,r=-(m-o),s=l-n,D=Math.sqrt(r*r+s*s),r/=D,s/=D,r*=J,s*=J,v=-q+k-(-q+m),w=-p+l-(-p+j),x=(-p+j)*(-q+m)-(-p+l)*(-q+k),y=-s+o-(-s+m),z=-r+l-(-r+n),A=(-r+n)*(-s+m)-(-r+l)*(-s+o),B=v*z-y*w,0==B&&(B+=1),px=(w*A-z*x)/B,py=(y*x-v*A)/B,C=(px-l)*(px-l)+(py-m)+(py-m),C>19600?(t=p-r,u=q-s,D=Math.sqrt(t*t+u*u),t/=D,u/=D,t*=J,u*=J,E.push(l-t,m-u),E.push(M,N,O,L),E.push(l+t,m+u),E.push(M,N,O,L),E.push(l-t,m-u),E.push(M,N,O,L),H++):(E.push(px,py),E.push(M,N,O,L),E.push(l-(px-l),m-(py-m)),E.push(M,N,O,L));j=c[2*(G-2)],k=c[2*(G-2)+1],l=c[2*(G-1)],m=c[2*(G-1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(l-p,m-q),E.push(M,N,O,L),E.push(l+p,m+q),E.push(M,N,O,L),F.push(I);for(var P=0;H>P;P++)F.push(I++);F.push(I-1)}},f.WebGLGraphics.buildPoly=function(a,b){var c=a.points;if(!(c.length<6)){for(var e=b.points,g=b.indices,h=c.length/2,i=d(a.fillColor),j=a.fillAlpha,k=i[0]*j,l=i[1]*j,m=i[2]*j,n=f.PolyK.Triangulate(c),o=e.length/6,p=0;pp;p++)e.push(c[2*p],c[2*p+1],k,l,m,j)}},f._defaultFrame=new f.Rectangle(0,0,1,1),f.gl,f.WebGLRenderer=function(a,b,c,d,e){this.transparent=!!d,this.width=a||800,this.height=b||600,this.view=c||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var g=this;this.view.addEventListener("webglcontextlost",function(a){g.handleContextLost(a)},!1),this.view.addEventListener("webglcontextrestored",function(a){g.handleContextRestored(a)},!1),this.batchs=[];try{f.gl=this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!!e,premultipliedAlpha:!1,stencil:!0})}catch(h){throw new Error(" This browser does not support webGL. Try using the canvas renderer"+this)}f.initDefaultShader(),f.initPrimitiveShader(),f.initDefaultStripShader();var i=this.gl;f.WebGLRenderer.gl=i,this.batch=new f.WebGLBatch(i),i.disable(i.DEPTH_TEST),i.disable(i.CULL_FACE),i.enable(i.BLEND),i.colorMask(!0,!0,!0,this.transparent),f.projection=new f.Point(400,300),this.resize(this.width,this.height),this.contextLost=!1,f.activateShader(f.defaultShader),this.stageRenderGroup=new f.WebGLRenderGroup(this.gl)},f.WebGLRenderer.prototype.constructor=f.WebGLRenderer,f.WebGLRenderer.getBatch=function(){return 0==f._batchs.length?new f.WebGLBatch(f.WebGLRenderer.gl):f._batchs.pop()},f.WebGLRenderer.returnBatch=function(a){a.clean(),f._batchs.push(a)},f.WebGLRenderer.prototype.render=function(a){if(!this.contextLost){this.__stage!==a&&(this.__stage=a,this.stageRenderGroup.setRenderable(a)),f.WebGLRenderer.updateTextures(),f.visibleCount++,a.updateTransform();var b=this.gl;if(b.colorMask(!0,!0,!0,this.transparent),b.viewport(0,0,this.width,this.height),b.bindFramebuffer(b.FRAMEBUFFER,null),b.clearColor(a.backgroundColorSplit[0],a.backgroundColorSplit[1],a.backgroundColorSplit[2],!this.transparent),b.clear(b.COLOR_BUFFER_BIT),this.stageRenderGroup.backgroundColor=a.backgroundColorSplit,this.stageRenderGroup.render(f.projection),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),f.Texture.frameUpdates.length>0){for(var c=0;cc;c++){var d=6*c,e=4*c;this.indices[d+0]=e+0,this.indices[d+1]=e+1,this.indices[d+2]=e+2,this.indices[d+3]=e+0,this.indices[d+4]=e+2,this.indices[d+5]=e+3}a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a.bufferData(a.ELEMENT_ARRAY_BUFFER,this.indices,a.STATIC_DRAW)},f.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSize0;)n=n.children[n.children.length-1],n.renderable&&(m=n.last);if(m instanceof f.Sprite){l=m.batch;var k=l.head;if(k==m)g=0;else for(g=1;k.__next!=m;)g++,k=k.__next}else l=m;if(j==l)return j instanceof f.WebGLBatch?j.render(d,g+1):this.renderSpecial(j,b),void 0;e=this.batchs.indexOf(j),h=this.batchs.indexOf(l),j instanceof f.WebGLBatch?j.render(d):this.renderSpecial(j,b);for(var o=e+1;h>o;o++)renderable=this.batchs[o],renderable instanceof f.WebGLBatch?this.batchs[o].render():this.renderSpecial(renderable,b);l instanceof f.WebGLBatch?l.render(0,g+1):this.renderSpecial(l,b)},f.WebGLRenderGroup.prototype.renderSpecial=function(a,b){f.shaderStack.length;var c=a.vcount===f.visibleCount;a instanceof f.TilingSprite?c&&this.renderTilingSprite(a,b):a instanceof f.Strip?c&&this.renderStrip(a,b):a instanceof f.CustomRenderable?c&&a.renderWebGL(this,b):a instanceof f.Graphics?c&&a.renderable&&f.WebGLGraphics.renderGraphics(a,b):a instanceof f.FilterBlock&&this.handleFilterBlock(a,b)},f.WebGLRenderGroup.prototype.handleFilterBlock=function(a,b){var c=f.gl;if(a.open)if(a.data instanceof Array){var d=a.data[0];if(!d.shader){var e=new f.PixiShader;e.fragmentSrc=d.fragmentSrc,e.uniforms=d.uniforms,e.init(),d.shader=e}f.activateShader(d.shader),c.uniform2f(f.currentShader.projectionVector,b.x,b.y)}else c.enable(c.STENCIL_TEST),c.colorMask(!1,!1,!1,!1),c.stencilFunc(c.ALWAYS,1,255),c.stencilOp(c.KEEP,c.KEEP,c.REPLACE),f.WebGLGraphics.renderGraphics(a.data,b),c.colorMask(!0,!0,!0,!0),c.stencilFunc(c.NOTEQUAL,0,255),c.stencilOp(c.KEEP,c.KEEP,c.KEEP);else a.data instanceof Array?(f.popShader(),c.uniform2f(f.currentShader.projectionVector,b.x,b.y)):c.disable(c.STENCIL_TEST)},f.WebGLRenderGroup.prototype.updateTexture=function(a){this.removeObject(a);for(var b=a.first;b!=this.root&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););this.insertObject(a,b,c)},f.WebGLRenderGroup.prototype.addFilterBlocks=function(a,b){a.__renderGroup=this,b.__renderGroup=this;for(var c=a;c!=this.root.first&&(c=c._iPrev,!c.renderable||!c.__renderGroup););this.insertAfter(a,c);for(var d=b;d!=this.root.first&&(d=d._iPrev,!d.renderable||!d.__renderGroup););this.insertAfter(b,d)},f.WebGLRenderGroup.prototype.removeFilterBlocks=function(a,b){this.removeObject(a),this.removeObject(b)},f.WebGLRenderGroup.prototype.addDisplayObjectAndChildren=function(a){a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a);for(var b=a.first;b!=this.root.first&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););var d=a.first,e=a.last._iNext;do d.__renderGroup=this,d.renderable&&(this.insertObject(d,b,c),b=d),d=d._iNext;while(d!=e)},f.WebGLRenderGroup.prototype.removeDisplayObjectAndChildren=function(a){if(a.__renderGroup==this){a.last;do a.__renderGroup=null,a.renderable&&this.removeObject(a),a=a._iNext;while(a)}},f.WebGLRenderGroup.prototype.insertObject=function(a,b,c){var d=b,e=c;if(a instanceof f.Sprite){var g,h;if(d instanceof f.Sprite){if(g=d.batch,g&&g.texture==a.texture.baseTexture&&g.blendMode==a.blendMode)return g.insertAfter(a,d),void 0}else g=d;if(e)if(e instanceof f.Sprite){if(h=e.batch){if(h.texture==a.texture.baseTexture&&h.blendMode==a.blendMode)return h.insertBefore(a,e),void 0;if(h==g){var i=g.split(e),j=f.WebGLRenderer.getBatch(),k=this.batchs.indexOf(g);return j.init(a),this.batchs.splice(k+1,0,j,i),void 0}}}else h=e;var j=f.WebGLRenderer.getBatch();if(j.init(a),g){var k=this.batchs.indexOf(g);this.batchs.splice(k+1,0,j)}else this.batchs.push(j)}else a instanceof f.TilingSprite?this.initTilingSprite(a):a instanceof f.Strip&&this.initStrip(a),this.insertAfter(a,d)},f.WebGLRenderGroup.prototype.insertAfter=function(a,b){if(b instanceof f.Sprite){var c=b.batch;if(c)if(c.tail==b){var d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a)}else{var e=c.split(b.__next),d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a,e)}else this.batchs.push(a)}else{var d=this.batchs.indexOf(b);this.batchs.splice(d+1,0,a)}},f.WebGLRenderGroup.prototype.removeObject=function(a){var b;if(a instanceof f.Sprite){var c=a.batch;if(!c)return;c.remove(a),0==c.size&&(b=c)}else b=a;if(b){var d=this.batchs.indexOf(b);if(-1==d)return;if(0==d||d==this.batchs.length-1)return this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),void 0;if(this.batchs[d-1]instanceof f.WebGLBatch&&this.batchs[d+1]instanceof f.WebGLBatch&&this.batchs[d-1].texture==this.batchs[d+1].texture&&this.batchs[d-1].blendMode==this.batchs[d+1].blendMode)return this.batchs[d-1].merge(this.batchs[d+1]),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),f.WebGLRenderer.returnBatch(this.batchs[d+1]),this.batchs.splice(d,2),void 0;this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b)}},f.WebGLRenderGroup.prototype.initTilingSprite=function(a){var b=this.gl;a.verticies=new Float32Array([0,0,a.width,0,a.width,a.height,0,a.height]),a.uvs=new Float32Array([0,0,1,0,1,1,0,1]),a.colors=new Float32Array([1,1,1,1]),a.indices=new Uint16Array([0,1,3,2]),a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW),a.texture.baseTexture._glTexture?(b.bindTexture(b.TEXTURE_2D,a.texture.baseTexture._glTexture),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.REPEAT),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.REPEAT),a.texture.baseTexture._powerOf2=!0):a.texture.baseTexture._powerOf2=!0},f.WebGLRenderGroup.prototype.renderStrip=function(a,b){var c=this.gl,d=f.stripShaderProgram;c.useProgram(d);var e=f.mat3.clone(a.worldTransform);f.mat3.transpose(e),c.uniformMatrix3fv(d.translationMatrix,!1,e),c.uniform2f(d.projectionVector,b.x,b.y),c.uniform1f(d.alpha,a.worldAlpha),a.dirty?(a.dirty=!1,c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferData(c.ARRAY_BUFFER,a.verticies,c.STATIC_DRAW),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferData(c.ARRAY_BUFFER,a.uvs,c.STATIC_DRAW),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.bufferData(c.ARRAY_BUFFER,a.colors,c.STATIC_DRAW),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer),c.bufferData(c.ELEMENT_ARRAY_BUFFER,a.indices,c.STATIC_DRAW)):(c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.verticies),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer)),c.drawElements(c.TRIANGLE_STRIP,a.indices.length,c.UNSIGNED_SHORT,0),c.useProgram(f.currentProgram)},f.WebGLRenderGroup.prototype.renderTilingSprite=function(a,b){var c=this.gl;f.shaderProgram;var d=a.tilePosition,e=a.tileScale,g=d.x/a.texture.baseTexture.width,h=d.y/a.texture.baseTexture.height,i=a.width/a.texture.baseTexture.width/e.x,j=a.height/a.texture.baseTexture.height/e.y;a.uvs[0]=0-g,a.uvs[1]=0-h,a.uvs[2]=1*i-g,a.uvs[3]=0-h,a.uvs[4]=1*i-g,a.uvs[5]=1*j-h,a.uvs[6]=0-g,a.uvs[7]=1*j-h,c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.uvs),this.renderStrip(a,b)},f.WebGLRenderGroup.prototype.initStrip=function(a){var b=this.gl;this.shaderProgram,a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW)},f.CanvasRenderer=function(a,b,c,d){this.transparent=d,this.width=a||800,this.height=b||600,this.view=c||document.createElement("canvas"),this.context=this.view.getContext("2d"),this.refresh=!0,this.view.width=this.width,this.view.height=this.height,this.count=0},f.CanvasRenderer.prototype.constructor=f.CanvasRenderer,f.CanvasRenderer.prototype.render=function(a){f.texturesToUpdate=[],f.texturesToDestroy=[],f.visibleCount++,a.updateTransform(),this.view.style.backgroundColor==a.backgroundColorString||this.transparent||(this.view.style.backgroundColor=a.backgroundColorString),this.context.setTransform(1,0,0,1,0,0),this.context.clearRect(0,0,this.width,this.height),this.renderDisplayObject(a),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),f.Texture.frameUpdates.length>0&&(f.Texture.frameUpdates=[])},f.CanvasRenderer.prototype.resize=function(a,b){this.width=a,this.height=b,this.view.width=a,this.view.height=b},f.CanvasRenderer.prototype.renderDisplayObject=function(a){var b,c=this.context;c.globalCompositeOperation="source-over";var d=a.last._iNext;a=a.first;do if(b=a.worldTransform,a.visible)if(a.renderable){if(a instanceof f.Sprite){var e=a.texture.frame;e&&e.width&&e.height&&(c.globalAlpha=a.worldAlpha,c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),c.drawImage(a.texture.baseTexture.source,e.x,e.y,e.width,e.height,a.anchor.x*-e.width,a.anchor.y*-e.height,e.width,e.height))}else if(a instanceof f.Strip)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderStrip(a);else if(a instanceof f.TilingSprite)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderTilingSprite(a);else if(a instanceof f.CustomRenderable)a.renderCanvas(this);else if(a instanceof f.Graphics)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),f.CanvasGraphics.renderGraphics(a,c);else if(a instanceof f.FilterBlock&&f.FilterBlock.data instanceof f.Graphics)if(a.open){c.save();var g=a.mask.alpha,h=a.mask.worldTransform;c.setTransform(h[0],h[3],h[1],h[4],h[2],h[5]),a.mask.worldAlpha=.5,c.worldAlpha=0,f.CanvasGraphics.renderGraphicsMask(a.mask,c),c.clip(),a.mask.worldAlpha=g}else c.restore();a=a._iNext}else a=a._iNext;else a=a.last._iNext;while(a!=d)},f.CanvasRenderer.prototype.renderStripFlat=function(a){var b=this.context,c=a.verticies;a.uvs;var d=c.length/2;this.count++,b.beginPath();for(var e=1;d-2>e;e++){var f=2*e,g=c[f],h=c[f+2],i=c[f+4],j=c[f+1],k=c[f+3],l=c[f+5];b.moveTo(g,j),b.lineTo(h,k),b.lineTo(i,l)}b.fillStyle="#FF0000",b.fill(),b.closePath()},f.CanvasRenderer.prototype.renderTilingSprite=function(a){var b=this.context;b.globalAlpha=a.worldAlpha,a.__tilePattern||(a.__tilePattern=b.createPattern(a.texture.baseTexture.source,"repeat")),b.beginPath();var c=a.tilePosition,d=a.tileScale;b.scale(d.x,d.y),b.translate(c.x,c.y),b.fillStyle=a.__tilePattern,b.fillRect(-c.x,-c.y,a.width/d.x,a.height/d.y),b.scale(1/d.x,1/d.y),b.translate(-c.x,-c.y),b.closePath()},f.CanvasRenderer.prototype.renderStrip=function(a){var b=this.context,c=a.verticies,d=a.uvs,e=c.length/2;this.count++;for(var f=1;e-2>f;f++){var g=2*f,h=c[g],i=c[g+2],j=c[g+4],k=c[g+1],l=c[g+3],m=c[g+5],n=d[g]*a.texture.width,o=d[g+2]*a.texture.width,p=d[g+4]*a.texture.width,q=d[g+1]*a.texture.height,r=d[g+3]*a.texture.height,s=d[g+5]*a.texture.height;b.save(),b.beginPath(),b.moveTo(h,k),b.lineTo(i,l),b.lineTo(j,m),b.closePath(),b.clip();var t=n*r+q*p+o*s-r*p-q*o-n*s,u=h*r+q*j+i*s-r*j-q*i-h*s,v=n*i+h*p+o*j-i*p-h*o-n*j,w=n*r*j+q*i*p+h*o*s-h*r*p-q*o*j-n*i*s,x=k*r+q*m+l*s-r*m-q*l-k*s,y=n*l+k*p+o*m-l*p-k*o-n*m,z=n*r*m+q*l*p+k*o*s-k*r*p-q*o*m-n*l*s;b.transform(u/t,x/t,v/t,y/t,w/t,z/t),b.drawImage(a.texture.baseTexture.source,0,0),b.restore()}},f.CanvasGraphics=function(){},f.CanvasGraphics.renderGraphics=function(a,b){for(var c=a.worldAlpha,d=0;d1&&(c=1,console.log("Pixi.js warning: masks in canvas can only mask using the first path in the graphics object"));for(var d=0;1>d;d++){var e=a.graphicsData[d],g=e.points;if(e.type==f.Graphics.POLY){b.beginPath(),b.moveTo(g[0],g[1]);for(var h=1;hh;h++){var f=a[h],i=4*h,j=h/(g-1);h%2?(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1):(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1),i=2*h,d[i]=1,d[i+1]=1,i=2*h,c[i]=i,c[i+1]=i+1,e=f}}},f.Rope.prototype.updateTransform=function(){var a=this.points;if(!(a.length<1)){var b,c=this.verticies,d=a[0],e={x:0,y:0},g=a[0];this.count-=.2,c[0]=g.x+e.x,c[1]=g.y+e.y,c[2]=g.x-e.x,c[3]=g.y-e.y;for(var h=a.length,i=1;h>i;i++){var g=a[i],j=4*i;b=i1&&(k=1);var l=Math.sqrt(e.x*e.x+e.y*e.y),m=this.texture.height/2;e.x/=l,e.y/=l,e.x*=m,e.y*=m,c[j]=g.x+e.x,c[j+1]=g.y+e.y,c[j+2]=g.x-e.x,c[j+3]=g.y-e.y,d=g}f.DisplayObjectContainer.prototype.updateTransform.call(this)}},f.Rope.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite=function(a,b,c){f.DisplayObjectContainer.call(this),this.texture=a,this.width=b,this.height=c,this.tileScale=new f.Point(1,1),this.tilePosition=new f.Point(0,0),this.renderable=!0,this.blendMode=f.blendModes.NORMAL},f.TilingSprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.TilingSprite.prototype.constructor=f.TilingSprite,f.TilingSprite.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},f.Spine=function(a){if(f.DisplayObjectContainer.call(this),this.spineData=f.AnimCache[a],!this.spineData)throw new Error("Spine data must be preloaded using PIXI.SpineLoader or PIXI.AssetLoader: "+a);this.skeleton=new l.Skeleton(this.spineData),this.skeleton.updateWorldTransform(),this.stateData=new l.AnimationStateData(this.spineData),this.state=new l.AnimationState(this.stateData),this.slotContainers=[];for(var b=0,c=this.skeleton.drawOrder.length;c>b;b++){var d=this.skeleton.drawOrder[b],e=d.attachment,g=new f.DisplayObjectContainer;if(this.slotContainers.push(g),this.addChild(g),e instanceof l.RegionAttachment){var h=e.rendererObject.name,i=this.createSprite(d,e.rendererObject);d.currentSprite=i,d.currentSpriteName=h,g.addChild(i)}}},f.Spine.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Spine.prototype.constructor=f.Spine,f.Spine.prototype.updateTransform=function(){this.lastTime=this.lastTime||Date.now();var a=.001*(Date.now()-this.lastTime);this.lastTime=Date.now(),this.state.update(a),this.state.apply(this.skeleton),this.skeleton.updateWorldTransform();for(var b=this.skeleton.drawOrder,c=0,d=b.length;d>c;c++){var e=b[c],g=e.attachment,h=this.slotContainers[c];if(g instanceof l.RegionAttachment){if(g.rendererObject&&(!e.currentSpriteName||e.currentSpriteName!=g.name)){var i=g.rendererObject.name;if(void 0!==e.currentSprite&&(e.currentSprite.visible=!1),e.sprites=e.sprites||{},void 0!==e.sprites[i])e.sprites[i].visible=!0;else{var j=this.createSprite(e,g.rendererObject);h.addChild(j)}e.currentSprite=e.sprites[i],e.currentSpriteName=i}h.visible=!0;var k=e.bone;h.position.x=k.worldX+g.x*k.m00+g.y*k.m01,h.position.y=k.worldY+g.x*k.m10+g.y*k.m11,h.scale.x=k.worldScaleX,h.scale.y=k.worldScaleY,h.rotation=-(e.bone.worldRotation*Math.PI/180)}else h.visible=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.Spine.prototype.createSprite=function(a,b){var c=f.TextureCache[b.name]?b.name:b.name+".png",d=new f.Sprite(f.Texture.fromFrame(c));return d.scale=b.scale,d.rotation=b.rotation,d.anchor.x=d.anchor.y=.5,a.sprites=a.sprites||{},a.sprites[b.name]=d,d};var l={};l.BoneData=function(a,b){this.name=a,this.parent=b},l.BoneData.prototype={length:0,x:0,y:0,rotation:0,scaleX:1,scaleY:1},l.SlotData=function(a,b){this.name=a,this.boneData=b},l.SlotData.prototype={r:1,g:1,b:1,a:1,attachmentName:null},l.Bone=function(a,b){this.data=a,this.parent=b,this.setToSetupPose()},l.Bone.yDown=!1,l.Bone.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,m00:0,m01:0,worldX:0,m10:0,m11:0,worldY:0,worldRotation:0,worldScaleX:1,worldScaleY:1,updateWorldTransform:function(a,b){var c=this.parent;null!=c?(this.worldX=this.x*c.m00+this.y*c.m01+c.worldX,this.worldY=this.x*c.m10+this.y*c.m11+c.worldY,this.worldScaleX=c.worldScaleX*this.scaleX,this.worldScaleY=c.worldScaleY*this.scaleY,this.worldRotation=c.worldRotation+this.rotation):(this.worldX=this.x,this.worldY=this.y,this.worldScaleX=this.scaleX,this.worldScaleY=this.scaleY,this.worldRotation=this.rotation);var d=this.worldRotation*Math.PI/180,e=Math.cos(d),f=Math.sin(d);this.m00=e*this.worldScaleX,this.m10=f*this.worldScaleX,this.m01=-f*this.worldScaleY,this.m11=e*this.worldScaleY,a&&(this.m00=-this.m00,this.m01=-this.m01),b&&(this.m10=-this.m10,this.m11=-this.m11),l.Bone.yDown&&(this.m10=-this.m10,this.m11=-this.m11)},setToSetupPose:function(){var a=this.data;this.x=a.x,this.y=a.y,this.rotation=a.rotation,this.scaleX=a.scaleX,this.scaleY=a.scaleY}},l.Slot=function(a,b,c){this.data=a,this.skeleton=b,this.bone=c,this.setToSetupPose()},l.Slot.prototype={r:1,g:1,b:1,a:1,_attachmentTime:0,attachment:null,setAttachment:function(a){this.attachment=a,this._attachmentTime=this.skeleton.time},setAttachmentTime:function(a){this._attachmentTime=this.skeleton.time-a},getAttachmentTime:function(){return this.skeleton.time-this._attachmentTime},setToSetupPose:function(){var a=this.data;this.r=a.r,this.g=a.g,this.b=a.b,this.a=a.a;for(var b=this.skeleton.data.slots,c=0,d=b.length;d>c;c++)if(b[c]==a){this.setAttachment(a.attachmentName?this.skeleton.getAttachmentBySlotIndex(c,a.attachmentName):null);break}}},l.Skin=function(a){this.name=a,this.attachments={}},l.Skin.prototype={addAttachment:function(a,b,c){this.attachments[a+":"+b]=c},getAttachment:function(a,b){return this.attachments[a+":"+b]},_attachAll:function(a,b){for(var c in b.attachments){var d=c.indexOf(":"),e=parseInt(c.substring(0,d)),f=c.substring(d+1),g=a.slots[e];if(g.attachment&&g.attachment.name==f){var h=this.getAttachment(e,f);h&&g.setAttachment(h)}}}},l.Animation=function(a,b,c){this.name=a,this.timelines=b,this.duration=c},l.Animation.prototype={apply:function(a,b,c){c&&0!=this.duration&&(b%=this.duration);for(var d=this.timelines,e=0,f=d.length;f>e;e++)d[e].apply(a,b,1)},mix:function(a,b,c,d){c&&0!=this.duration&&(b%=this.duration);for(var e=this.timelines,f=0,g=e.length;g>f;f++)e[f].apply(a,b,d)}},l.binarySearch=function(a,b,c){var d=0,e=Math.floor(a.length/c)-2;if(0==e)return c;for(var f=e>>>1;;){if(a[(f+1)*c]<=b?d=f+1:e=f,d==e)return(d+1)*c;f=d+e>>>1}},l.linearSearch=function(a,b,c){for(var d=0,e=a.length-c;e>=d;d+=c)if(a[d]>b)return d;return-1},l.Curves=function(a){this.curves=[],this.curves.length=6*(a-1)},l.Curves.prototype={setLinear:function(a){this.curves[6*a]=0},setStepped:function(a){this.curves[6*a]=-1},setCurve:function(a,b,c,d,e){var f=.1,g=f*f,h=g*f,i=3*f,j=3*g,k=6*g,l=6*h,m=2*-b+d,n=2*-c+e,o=3*(b-d)+1,p=3*(c-e)+1,q=6*a,r=this.curves;r[q]=b*i+m*j+o*h,r[q+1]=c*i+n*j+p*h,r[q+2]=m*k+o*l,r[q+3]=n*k+p*l,r[q+4]=o*l,r[q+5]=p*l},getCurvePercent:function(a,b){b=0>b?0:b>1?1:b;var c=6*a,d=this.curves,e=d[c];if(!e)return b;if(-1==e)return 0;for(var f=d[c+1],g=d[c+2],h=d[c+3],i=d[c+4],j=d[c+5],k=e,l=f,m=8;;){if(k>=b){var n=k-e,o=l-f;return o+(l-o)*(b-n)/(k-n)}if(0==m)break;m--,e+=g,f+=h,g+=i,h+=j,k+=e,l+=f}return l+(1-l)*(b-k)/(1-k)}},l.RotateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=2*a},l.RotateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(a,b,c){a*=2,this.frames[a]=b,this.frames[a+1]=c},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-2]){for(var f=e.data.rotation+d[d.length-1]-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;return e.rotation+=f*c,void 0}var g=l.binarySearch(d,b,2),h=d[g-1],i=d[g],j=1-(b-i)/(d[g-2]-i);j=this.curves.getCurvePercent(g/2-1,j);for(var f=d[g+1]-h;f>180;)f-=360;for(;-180>f;)f+=360;for(f=e.data.rotation+(h+f*j)-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;e.rotation+=f*c}}},l.TranslateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.TranslateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.x+=(e.data.x+d[d.length-2]-e.x)*c,e.y+=(e.data.y+d[d.length-1]-e.y)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.x+=(e.data.x+g+(d[f+1]-g)*j-e.x)*c,e.y+=(e.data.y+h+(d[f+2]-h)*j-e.y)*c}}},l.ScaleTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.ScaleTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.scaleX+=(e.data.scaleX-1+d[d.length-2]-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+d[d.length-1]-e.scaleY)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.scaleX+=(e.data.scaleX-1+g+(d[f+1]-g)*j-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+h+(d[f+2]-h)*j-e.scaleY)*c}}},l.ColorTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=5*a},l.ColorTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(c,d){c*=5,this.frames[c]=d,this.frames[c+1]=r,this.frames[c+2]=g,this.frames[c+3]=b,this.frames[c+4]=a},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-5]){var f=d.length-1;return e.r=d[f-3],e.g=d[f-2],e.b=d[f-1],e.a=d[f],void 0}var g=l.binarySearch(d,b,5),h=d[g-4],i=d[g-3],j=d[g-2],k=d[g-1],m=d[g],n=1-(b-m)/(d[g-5]-m);n=this.curves.getCurvePercent(g/5-1,n);var o=h+(d[g+1]-h)*n,p=i+(d[g+2]-i)*n,q=j+(d[g+3]-j)*n,r=k+(d[g+4]-k)*n;1>c?(e.r+=(o-e.r)*c,e.g+=(p-e.g)*c,e.b+=(q-e.b)*c,e.a+=(r-e.a)*c):(e.r=o,e.g=p,e.b=q,e.a=r)}}},l.AttachmentTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=a,this.attachmentNames=[],this.attachmentNames.length=a},l.AttachmentTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length},setFrame:function(a,b,c){this.frames[a]=b,this.attachmentNames[a]=c},apply:function(a,b){var c=this.frames;if(!(b=c[c.length-1]?c.length-1:l.binarySearch(c,b,1)-1;var e=this.attachmentNames[d];a.slots[this.slotIndex].setAttachment(e?a.getAttachmentBySlotIndex(this.slotIndex,e):null)}}},l.SkeletonData=function(){this.bones=[],this.slots=[],this.skins=[],this.animations=[]},l.SkeletonData.prototype={defaultSkin:null,findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return slot[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSkin:function(a){for(var b=this.skins,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findAnimation:function(a){for(var b=this.animations,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null}},l.Skeleton=function(a){this.data=a,this.bones=[];for(var b=0,c=a.bones.length;c>b;b++){var d=a.bones[b],e=d.parent?this.bones[a.bones.indexOf(d.parent)]:null;this.bones.push(new l.Bone(d,e))}this.slots=[],this.drawOrder=[];for(var b=0,c=a.slots.length;c>b;b++){var f=a.slots[b],g=this.bones[a.bones.indexOf(f.boneData)],h=new l.Slot(f,this,g);this.slots.push(h),this.drawOrder.push(h)}},l.Skeleton.prototype={x:0,y:0,skin:null,r:1,g:1,b:1,a:1,time:0,flipX:!1,flipY:!1,updateWorldTransform:function(){for(var a=this.flipX,b=this.flipY,c=this.bones,d=0,e=c.length;e>d;d++)c[d].updateWorldTransform(a,b)},setToSetupPose:function(){this.setBonesToSetupPose(),this.setSlotsToSetupPose()},setBonesToSetupPose:function(){for(var a=this.bones,b=0,c=a.length;c>b;b++)a[b].setToSetupPose()},setSlotsToSetupPose:function(){for(var a=this.slots,b=0,c=a.length;c>b;b++)a[b].setToSetupPose(b)},getRootBone:function(){return 0==this.bones.length?null:this.bones[0]},findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},setSkinByName:function(a){var b=this.data.findSkin(a);if(!b)throw"Skin not found: "+a;this.setSkin(b)},setSkin:function(a){this.skin&&a&&a._attachAll(this,this.skin),this.skin=a},getAttachmentBySlotName:function(a,b){return this.getAttachmentBySlotIndex(this.data.findSlotIndex(a),b)},getAttachmentBySlotIndex:function(a,b){if(this.skin){var c=this.skin.getAttachment(a,b);if(c)return c}return this.data.defaultSkin?this.data.defaultSkin.getAttachment(a,b):null},setAttachment:function(a,b){for(var c=this.slots,d=0,e=c.size;e>d;d++){var f=c[d];if(f.data.name==a){var g=null;if(b&&(g=this.getAttachment(d,b),null==g))throw"Attachment not found: "+b+", for slot: "+a;return f.setAttachment(g),void 0}}throw"Slot not found: "+a},update:function(a){time+=a}},l.AttachmentType={region:0},l.RegionAttachment=function(){this.offset=[],this.offset.length=8,this.uvs=[],this.uvs.length=8},l.RegionAttachment.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,width:0,height:0,rendererObject:null,regionOffsetX:0,regionOffsetY:0,regionWidth:0,regionHeight:0,regionOriginalWidth:0,regionOriginalHeight:0,setUVs:function(a,b,c,d,e){var f=this.uvs;e?(f[2]=a,f[3]=d,f[4]=a,f[5]=b,f[6]=c,f[7]=b,f[0]=c,f[1]=d):(f[0]=a,f[1]=d,f[2]=a,f[3]=b,f[4]=c,f[5]=b,f[6]=c,f[7]=d)},updateOffset:function(){var a=this.width/this.regionOriginalWidth*this.scaleX,b=this.height/this.regionOriginalHeight*this.scaleY,c=-this.width/2*this.scaleX+this.regionOffsetX*a,d=-this.height/2*this.scaleY+this.regionOffsetY*b,e=c+this.regionWidth*a,f=d+this.regionHeight*b,g=this.rotation*Math.PI/180,h=Math.cos(g),i=Math.sin(g),j=c*h+this.x,k=c*i,l=d*h+this.y,m=d*i,n=e*h+this.x,o=e*i,p=f*h+this.y,q=f*i,r=this.offset;r[0]=j-m,r[1]=l+k,r[2]=j-q,r[3]=p+k,r[4]=n-q,r[5]=p+o,r[6]=n-m,r[7]=l+o},computeVertices:function(a,b,c,d){a+=c.worldX,b+=c.worldY;var e=c.m00,f=c.m01,g=c.m10,h=c.m11,i=this.offset;d[0]=i[0]*e+i[1]*f+a,d[1]=i[0]*g+i[1]*h+b,d[2]=i[2]*e+i[3]*f+a,d[3]=i[2]*g+i[3]*h+b,d[4]=i[4]*e+i[5]*f+a,d[5]=i[4]*g+i[5]*h+b,d[6]=i[6]*e+i[7]*f+a,d[7]=i[6]*g+i[7]*h+b}},l.AnimationStateData=function(a){this.skeletonData=a,this.animationToMixTime={}},l.AnimationStateData.prototype={defaultMix:0,setMixByName:function(a,b,c){var d=this.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;var e=this.skeletonData.findAnimation(b);if(!e)throw"Animation not found: "+b;this.setMix(d,e,c)},setMix:function(a,b,c){this.animationToMixTime[a.name+":"+b.name]=c},getMix:function(a,b){var c=this.animationToMixTime[a.name+":"+b.name];return c?c:this.defaultMix}},l.AnimationState=function(a){this.data=a,this.queue=[]},l.AnimationState.prototype={current:null,previous:null,currentTime:0,previousTime:0,currentLoop:!1,previousLoop:!1,mixTime:0,mixDuration:0,update:function(a){if(this.currentTime+=a,this.previousTime+=a,this.mixTime+=a,this.queue.length>0){var b=this.queue[0];this.currentTime>=b.delay&&(this._setAnimation(b.animation,b.loop),this.queue.shift())}},apply:function(a){if(this.current)if(this.previous){this.previous.apply(a,this.previousTime,this.previousLoop);var b=this.mixTime/this.mixDuration;b>=1&&(b=1,this.previous=null),this.current.mix(a,this.currentTime,this.currentLoop,b)}else this.current.apply(a,this.currentTime,this.currentLoop)},clearAnimation:function(){this.previous=null,this.current=null,this.queue.length=0},_setAnimation:function(a,b){this.previous=null,a&&this.current&&(this.mixDuration=this.data.getMix(this.current,a),this.mixDuration>0&&(this.mixTime=0,this.previous=this.current,this.previousTime=this.currentTime,this.previousLoop=this.currentLoop)),this.current=a,this.currentLoop=b,this.currentTime=0},setAnimationByName:function(a,b){var c=this.data.skeletonData.findAnimation(a);if(!c)throw"Animation not found: "+a;this.setAnimation(c,b)},setAnimation:function(a,b){this.queue.length=0,this._setAnimation(a,b)},addAnimationByName:function(a,b,c){var d=this.data.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;this.addAnimation(d,b,c)},addAnimation:function(a,b,c){var d={};if(d.animation=a,d.loop=b,!c||0>=c){var e=0==this.queue.length?this.current:this.queue[this.queue.length-1].animation;c=null!=e?e.duration-this.data.getMix(e,a)+(c||0):0}d.delay=c,this.queue.push(d)},isComplete:function(){return!this.current||this.currentTime>=this.current.duration}},l.SkeletonJson=function(a){this.attachmentLoader=a},l.SkeletonJson.prototype={scale:1,readSkeletonData:function(a){for(var b=new l.SkeletonData,c=a.bones,d=0,e=c.length;e>d;d++){var f=c[d],g=null;if(f.parent&&(g=b.findBone(f.parent),!g))throw"Parent bone not found: "+f.parent;var h=new l.BoneData(f.name,g);h.length=(f.length||0)*this.scale,h.x=(f.x||0)*this.scale,h.y=(f.y||0)*this.scale,h.rotation=f.rotation||0,h.scaleX=f.scaleX||1,h.scaleY=f.scaleY||1,b.bones.push(h)}for(var i=a.slots,d=0,e=i.length;e>d;d++){var j=i[d],h=b.findBone(j.bone);if(!h)throw"Slot bone not found: "+j.bone;var k=new l.SlotData(j.name,h),m=j.color;m&&(k.r=l.SkeletonJson.toColor(m,0),k.g=l.SkeletonJson.toColor(m,1),k.b=l.SkeletonJson.toColor(m,2),k.a=l.SkeletonJson.toColor(m,3)),k.attachmentName=j.attachment,b.slots.push(k)}var n=a.skins;for(var o in n)if(n.hasOwnProperty(o)){var p=n[o],q=new l.Skin(o);for(var r in p)if(p.hasOwnProperty(r)){var s=b.findSlotIndex(r),t=p[r];for(var u in t)if(t.hasOwnProperty(u)){var v=this.readAttachment(q,u,t[u]);null!=v&&q.addAttachment(s,u,v)}}b.skins.push(q),"default"==q.name&&(b.defaultSkin=q)}var w=a.animations;for(var x in w)w.hasOwnProperty(x)&&this.readAnimation(x,w[x],b);return b},readAttachment:function(a,b,c){b=c.name||b;var d=l.AttachmentType[c.type||"region"];if(d==l.AttachmentType.region){var e=new l.RegionAttachment;return e.x=(c.x||0)*this.scale,e.y=(c.y||0)*this.scale,e.scaleX=c.scaleX||1,e.scaleY=c.scaleY||1,e.rotation=c.rotation||0,e.width=(c.width||32)*this.scale,e.height=(c.height||32)*this.scale,e.updateOffset(),e.rendererObject={},e.rendererObject.name=b,e.rendererObject.scale={},e.rendererObject.scale.x=e.scaleX,e.rendererObject.scale.y=e.scaleY,e.rendererObject.rotation=-e.rotation*Math.PI/180,e}throw"Unknown attachment type: "+d},readAnimation:function(a,b,c){var d=[],e=0,f=b.bones;for(var g in f)if(f.hasOwnProperty(g)){var h=c.findBoneIndex(g);if(-1==h)throw"Bone not found: "+g;var i=f[g];for(var j in i)if(i.hasOwnProperty(j)){var k=i[j];if("rotate"==j){var m=new l.RotateTimeline(k.length);m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n,q.time,q.angle),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[2*m.getFrameCount()-2])}else{if("translate"!=j&&"scale"!=j)throw"Invalid timeline type for a bone: "+j+" ("+g+")";var m,r=1;"scale"==j?m=new l.ScaleTimeline(k.length):(m=new l.TranslateTimeline(k.length),r=this.scale),m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],s=(q.x||0)*r,t=(q.y||0)*r;m.setFrame(n,q.time,s,t),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[3*m.getFrameCount()-3])}}}var u=b.slots;for(var v in u)if(u.hasOwnProperty(v)){var w=u[v],x=c.findSlotIndex(v);for(var j in w)if(w.hasOwnProperty(j)){var k=w[j];if("color"==j){var m=new l.ColorTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],y=q.color,z=l.SkeletonJson.toColor(y,0),A=l.SkeletonJson.toColor(y,1),B=l.SkeletonJson.toColor(y,2),C=l.SkeletonJson.toColor(y,3);m.setFrame(n,q.time,z,A,B,C),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[5*m.getFrameCount()-5])}else{if("attachment"!=j)throw"Invalid timeline type for a slot: "+j+" ("+v+")";var m=new l.AttachmentTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n++,q.time,q.name)}d.push(m),e=Math.max(e,m.frames[m.getFrameCount()-1])}}}c.animations.push(new l.Animation(a,d,e))}},l.SkeletonJson.readCurve=function(a,b,c){var d=c.curve;d&&("stepped"==d?a.curves.setStepped(b):d instanceof Array&&a.curves.setCurve(b,d[0],d[1],d[2],d[3]))},l.SkeletonJson.toColor=function(a,b){if(8!=a.length)throw"Color hexidecimal length must be 8, recieved: "+a;return parseInt(a.substring(2*b,2),16)/255},l.Atlas=function(a,b){this.textureLoader=b,this.pages=[],this.regions=[];var c=new l.AtlasReader(a),d=[];d.length=4;for(var e=null;;){var f=c.readLine();if(null==f)break;if(f=c.trim(f),0==f.length)e=null;else if(e){var g=new l.AtlasRegion;g.name=f,g.page=e,g.rotate="true"==c.readValue(),c.readTuple(d);var h=parseInt(d[0]),i=parseInt(d[1]);c.readTuple(d);var j=parseInt(d[0]),k=parseInt(d[1]);g.u=h/e.width,g.v=i/e.height,g.rotate?(g.u2=(h+k)/e.width,g.v2=(i+j)/e.height):(g.u2=(h+j)/e.width,g.v2=(i+k)/e.height),g.x=h,g.y=i,g.width=Math.abs(j),g.height=Math.abs(k),4==c.readTuple(d)&&(g.splits=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],4==c.readTuple(d)&&(g.pads=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],c.readTuple(d))),g.originalWidth=parseInt(d[0]),g.originalHeight=parseInt(d[1]),c.readTuple(d),g.offsetX=parseInt(d[0]),g.offsetY=parseInt(d[1]),g.index=parseInt(c.readValue()),this.regions.push(g)}else{e=new l.AtlasPage,e.name=f,e.format=l.Atlas.Format[c.readValue()],c.readTuple(d),e.minFilter=l.Atlas.TextureFilter[d[0]],e.magFilter=l.Atlas.TextureFilter[d[1]];var m=c.readValue();e.uWrap=l.Atlas.TextureWrap.clampToEdge,e.vWrap=l.Atlas.TextureWrap.clampToEdge,"x"==m?e.uWrap=l.Atlas.TextureWrap.repeat:"y"==m?e.vWrap=l.Atlas.TextureWrap.repeat:"xy"==m&&(e.uWrap=e.vWrap=l.Atlas.TextureWrap.repeat),b.load(e,f),this.pages.push(e)}}},l.Atlas.prototype={findRegion:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},dispose:function(){for(var a=this.pages,b=0,c=a.length;c>b;b++)this.textureLoader.unload(a[b].rendererObject)},updateUVs:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++){var e=b[c];e.page==a&&(e.u=e.x/a.width,e.v=e.y/a.height,e.rotate?(e.u2=(e.x+e.height)/a.width,e.v2=(e.y+e.width)/a.height):(e.u2=(e.x+e.width)/a.width,e.v2=(e.y+e.height)/a.height))}}},l.Atlas.Format={alpha:0,intensity:1,luminanceAlpha:2,rgb565:3,rgba4444:4,rgb888:5,rgba8888:6},l.Atlas.TextureFilter={nearest:0,linear:1,mipMap:2,mipMapNearestNearest:3,mipMapLinearNearest:4,mipMapNearestLinear:5,mipMapLinearLinear:6},l.Atlas.TextureWrap={mirroredRepeat:0,clampToEdge:1,repeat:2},l.AtlasPage=function(){},l.AtlasPage.prototype={name:null,format:null,minFilter:null,magFilter:null,uWrap:null,vWrap:null,rendererObject:null,width:0,height:0},l.AtlasRegion=function(){},l.AtlasRegion.prototype={page:null,name:null,x:0,y:0,width:0,height:0,u:0,v:0,u2:0,v2:0,offsetX:0,offsetY:0,originalWidth:0,originalHeight:0,index:0,rotate:!1,splits:null,pads:null},l.AtlasReader=function(a){this.lines=a.split(/\r\n|\r|\n/)},l.AtlasReader.prototype={index:0,trim:function(a){return a.replace(/^\s+|\s+$/g,"")},readLine:function(){return this.index>=this.lines.length?null:this.lines[this.index++]},readValue:function(){var a=this.readLine(),b=a.indexOf(":");if(-1==b)throw"Invalid line: "+a;return this.trim(a.substring(b+1))},readTuple:function(a){var b=this.readLine(),c=b.indexOf(":");if(-1==c)throw"Invalid line: "+b;for(var d=0,e=c+1;3>d;d++){var f=b.indexOf(",",e);if(-1==f){if(0==d)throw"Invalid line: "+b;break}a[d]=this.trim(b.substr(e,f-e)),e=f+1}return a[d]=this.trim(b.substring(e)),d+1}},l.AtlasAttachmentLoader=function(a){this.atlas=a},l.AtlasAttachmentLoader.prototype={newAttachment:function(a,b,c){switch(b){case l.AttachmentType.region:var d=this.atlas.findRegion(c);if(!d)throw"Region not found in atlas: "+c+" ("+b+")";var e=new l.RegionAttachment(c);return e.rendererObject=d,e.setUVs(d.u,d.v,d.u2,d.v2,d.rotate),e.regionOffsetX=d.offsetX,e.regionOffsetY=d.offsetY,e.regionWidth=d.width,e.regionHeight=d.height,e.regionOriginalWidth=d.originalWidth,e.regionOriginalHeight=d.originalHeight,e}throw"Unknown attachment type: "+b}},f.AnimCache={},l.Bone.yDown=!0,f.CustomRenderable=function(){f.DisplayObject.call(this)},f.CustomRenderable.prototype=Object.create(f.DisplayObject.prototype),f.CustomRenderable.prototype.constructor=f.CustomRenderable,f.CustomRenderable.prototype.renderCanvas=function(){},f.CustomRenderable.prototype.initWebGL=function(){},f.CustomRenderable.prototype.renderWebGL=function(){},f.BaseTextureCache={},f.texturesToUpdate=[],f.texturesToDestroy=[],f.BaseTexture=function(a){if(f.EventTarget.call(this),this.width=100,this.height=100,this.hasLoaded=!1,this.source=a,a){if(this.source instanceof Image||this.source instanceof HTMLImageElement)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);else{var b=this;this.source.onload=function(){b.hasLoaded=!0,b.width=b.source.width,b.height=b.source.height,f.texturesToUpdate.push(b),b.dispatchEvent({type:"loaded",content:b}) -}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);this._powerOf2=!1}},f.BaseTexture.prototype.constructor=f.BaseTexture,f.BaseTexture.prototype.destroy=function(){this.source instanceof Image&&(this.source.src=null),this.source=null,f.texturesToDestroy.push(this)},f.BaseTexture.fromImage=function(a,b){var c=f.BaseTextureCache[a];if(!c){var d=new Image;b&&(d.crossOrigin=""),d.src=a,c=new f.BaseTexture(d),f.BaseTextureCache[a]=c}return c},f.TextureCache={},f.FrameCache={},f.Texture=function(a,b){if(f.EventTarget.call(this),b||(this.noFrame=!0,b=new f.Rectangle(0,0,1,1)),a instanceof f.Texture&&(a=a.baseTexture),this.baseTexture=a,this.frame=b,this.trim=new f.Point,this.scope=this,a.hasLoaded)this.noFrame&&(b=new f.Rectangle(0,0,a.width,a.height)),this.setFrame(b);else{var c=this;a.addEventListener("loaded",function(){c.onBaseTextureLoaded()})}},f.Texture.prototype.constructor=f.Texture,f.Texture.prototype.onBaseTextureLoaded=function(){var a=this.baseTexture;a.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new f.Rectangle(0,0,a.width,a.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},f.Texture.prototype.destroy=function(a){a&&this.baseTexture.destroy()},f.Texture.prototype.setFrame=function(a){if(this.frame=a,this.width=a.width,this.height=a.height,a.x+a.width>this.baseTexture.width||a.y+a.height>this.baseTexture.height)throw new Error("Texture Error: frame does not fit inside the base Texture dimensions "+this);this.updateFrame=!0,f.Texture.frameUpdates.push(this)},f.Texture.fromImage=function(a,b){var c=f.TextureCache[a];return c||(c=new f.Texture(f.BaseTexture.fromImage(a,b)),f.TextureCache[a]=c),c},f.Texture.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache "+this);return b},f.Texture.fromCanvas=function(a){var b=new f.BaseTexture(a);return new f.Texture(b)},f.Texture.addTextureToCache=function(a,b){f.TextureCache[b]=a},f.Texture.removeTextureFromCache=function(a){var b=f.TextureCache[a];return f.TextureCache[a]=null,b},f.Texture.frameUpdates=[],f.RenderTexture=function(a,b){f.EventTarget.call(this),this.width=a||100,this.height=b||100,this.indetityMatrix=f.mat3.create(),this.frame=new f.Rectangle(0,0,this.width,this.height),f.gl?this.initWebGL():this.initCanvas()},f.RenderTexture.prototype=Object.create(f.Texture.prototype),f.RenderTexture.prototype.constructor=f.RenderTexture,f.RenderTexture.prototype.initWebGL=function(){var a=f.gl;this.glFramebuffer=a.createFramebuffer(),a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),this.glFramebuffer.width=this.width,this.glFramebuffer.height=this.height,this.baseTexture=new f.BaseTexture,this.baseTexture.width=this.width,this.baseTexture.height=this.height,this.baseTexture._glTexture=a.createTexture(),a.bindTexture(a.TEXTURE_2D,this.baseTexture._glTexture),a.texImage2D(a.TEXTURE_2D,0,a.RGBA,this.width,this.height,0,a.RGBA,a.UNSIGNED_BYTE,null),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MAG_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MIN_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_S,a.CLAMP_TO_EDGE),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_T,a.CLAMP_TO_EDGE),this.baseTexture.isRender=!0,a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),a.framebufferTexture2D(a.FRAMEBUFFER,a.COLOR_ATTACHMENT0,a.TEXTURE_2D,this.baseTexture._glTexture,0),this.projection=new f.Point(this.width/2,this.height/2),this.render=this.renderWebGL},f.RenderTexture.prototype.resize=function(a,b){if(this.width=a,this.height=b,f.gl){this.projection.x=this.width/2,this.projection.y=this.height/2;var c=f.gl;c.bindTexture(c.TEXTURE_2D,this.baseTexture._glTexture),c.texImage2D(c.TEXTURE_2D,0,c.RGBA,this.width,this.height,0,c.RGBA,c.UNSIGNED_BYTE,null)}else this.frame.width=this.width,this.frame.height=this.height,this.renderer.resize(this.width,this.height)},f.RenderTexture.prototype.initCanvas=function(){this.renderer=new f.CanvasRenderer(this.width,this.height,null,0),this.baseTexture=new f.BaseTexture(this.renderer.view),this.frame=new f.Rectangle(0,0,this.width,this.height),this.render=this.renderCanvas},f.RenderTexture.prototype.renderWebGL=function(a,b,c){var d=f.gl;d.colorMask(!0,!0,!0,!0),d.viewport(0,0,this.width,this.height),d.bindFramebuffer(d.FRAMEBUFFER,this.glFramebuffer),c&&(d.clearColor(0,0,0,0),d.clear(d.COLOR_BUFFER_BIT));var e=a.children,g=a.worldTransform;a.worldTransform=f.mat3.create(),a.worldTransform[4]=-1,a.worldTransform[5]=2*this.projection.y,b&&(a.worldTransform[2]=b.x,a.worldTransform[5]-=b.y),f.visibleCount++,a.vcount=f.visibleCount;for(var h=0,i=e.length;i>h;h++)e[h].updateTransform();var j=a.__renderGroup;j?a==j.root?j.render(this.projection):j.renderSpecific(a,this.projection):(this.renderGroup||(this.renderGroup=new f.WebGLRenderGroup(d)),this.renderGroup.setRenderable(a),this.renderGroup.render(this.projection)),a.worldTransform=g},f.RenderTexture.prototype.renderCanvas=function(a,b,c){var d=a.children;a.worldTransform=f.mat3.create(),b&&(a.worldTransform[2]=b.x,a.worldTransform[5]=b.y);for(var e=0,g=d.length;g>e;e++)d[e].updateTransform();c&&this.renderer.context.clearRect(0,0,this.width,this.height),this.renderer.renderDisplayObject(a),this.renderer.context.setTransform(1,0,0,1,0,0)},f.AssetLoader=function(a,b){f.EventTarget.call(this),this.assetURLs=a,this.crossorigin=b,this.loadersByType={jpg:f.ImageLoader,jpeg:f.ImageLoader,png:f.ImageLoader,gif:f.ImageLoader,json:f.JsonLoader,anim:f.SpineLoader,xml:f.BitmapFontLoader,fnt:f.BitmapFontLoader}},f.AssetLoader.prototype.constructor=f.AssetLoader,f.AssetLoader.prototype.load=function(){var a=this;this.loadCount=this.assetURLs.length;for(var b=0;bh;h++)for(var i=0;d>i;i++,g++){var j=new f.Texture(this.texture,{x:i*a,y:h*b,width:a,height:b});this.frames.push(j),c&&(f.TextureCache[c+"-"+g]=j)}if(this.texture.baseTexture.hasLoaded)this.onLoaded();else{var k=this;this.texture.baseTexture.addEventListener("loaded",function(){k.onLoaded()})}},f.BitmapFontLoader=function(a,b){f.EventTarget.call(this),this.url=a,this.crossorigin=b,this.baseUrl=a.replace(/[^\/]*$/,""),this.texture=null},f.BitmapFontLoader.prototype.constructor=f.BitmapFontLoader,f.BitmapFontLoader.prototype.load=function(){this.ajaxRequest=new XMLHttpRequest;var a=this;this.ajaxRequest.onreadystatechange=function(){a.onXMLLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/xml"),this.ajaxRequest.send(null)},f.BitmapFontLoader.prototype.onXMLLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var a=this.baseUrl+this.ajaxRequest.responseXML.getElementsByTagName("page")[0].attributes.getNamedItem("file").nodeValue,b=new f.ImageLoader(a,this.crossorigin);this.texture=b.texture.baseTexture;var c={},d=this.ajaxRequest.responseXML.getElementsByTagName("info")[0],e=this.ajaxRequest.responseXML.getElementsByTagName("common")[0];c.font=d.attributes.getNamedItem("face").nodeValue,c.size=parseInt(d.attributes.getNamedItem("size").nodeValue,10),c.lineHeight=parseInt(e.attributes.getNamedItem("lineHeight").nodeValue,10),c.chars={};for(var g=this.ajaxRequest.responseXML.getElementsByTagName("char"),h=0;h>16)/255,(255&a>>8)/255,(255&a)/255]}function d(a){return[(255&a>>16)/255,(255&a>>8)/255,(255&a)/255]}var e=this,f=f||{};f.Point=function(a,b){this.x=a||0,this.y=b||0},f.Point.prototype.clone=function(){return new f.Point(this.x,this.y)},f.Point.prototype.constructor=f.Point,f.Rectangle=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},f.Rectangle.prototype.clone=function(){return new f.Rectangle(this.x,this.y,this.width,this.height)},f.Rectangle.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=this.x;if(a>=c&&a<=c+this.width){var d=this.y;if(b>=d&&b<=d+this.height)return!0}return!1},f.Rectangle.prototype.constructor=f.Rectangle,f.Polygon=function(a){if(a instanceof Array||(a=Array.prototype.slice.call(arguments)),"number"==typeof a[0]){for(var b=[],c=0,d=a.length;d>c;c+=2)b.push(new f.Point(a[c],a[c+1]));a=b}this.points=a},f.Polygon.prototype.clone=function(){for(var a=[],b=0;bb!=i>b&&(h-f)*(b-g)/(i-g)+f>a;j&&(c=!c)}return c},f.Polygon.prototype.constructor=f.Polygon,f.Circle=function(a,b,c){this.x=a||0,this.y=b||0,this.radius=c||0},f.Circle.prototype.clone=function(){return new f.Circle(this.x,this.y,this.radius)},f.Circle.prototype.contains=function(a,b){if(this.radius<=0)return!1;var c=this.x-a,d=this.y-b,e=this.radius*this.radius;return c*=c,d*=d,e>=c+d},f.Circle.prototype.constructor=f.Circle,f.Ellipse=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},f.Ellipse.prototype.clone=function(){return new f.Ellipse(this.x,this.y,this.width,this.height)},f.Ellipse.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=(a-this.x)/this.width-.5,d=(b-this.y)/this.height-.5;return c*=c,d*=d,.25>c+d},f.Ellipse.getBounds=function(){return new f.Rectangle(this.x,this.y,this.width,this.height)},f.Ellipse.prototype.constructor=f.Ellipse,c(),f.mat3={},f.mat3.create=function(){var a=new f.Matrix(9);return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=1,a[5]=0,a[6]=0,a[7]=0,a[8]=1,a},f.mat3.identity=function(a){return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=1,a[5]=0,a[6]=0,a[7]=0,a[8]=1,a},f.mat4={},f.mat4.create=function(){var a=new f.Matrix(16);return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=0,a[5]=1,a[6]=0,a[7]=0,a[8]=0,a[9]=0,a[10]=1,a[11]=0,a[12]=0,a[13]=0,a[14]=0,a[15]=1,a},f.mat3.multiply=function(a,b,c){c||(c=a);var d=a[0],e=a[1],f=a[2],g=a[3],h=a[4],i=a[5],j=a[6],k=a[7],l=a[8],m=b[0],n=b[1],o=b[2],p=b[3],q=b[4],r=b[5],s=b[6],t=b[7],u=b[8];return c[0]=m*d+n*g+o*j,c[1]=m*e+n*h+o*k,c[2]=m*f+n*i+o*l,c[3]=p*d+q*g+r*j,c[4]=p*e+q*h+r*k,c[5]=p*f+q*i+r*l,c[6]=s*d+t*g+u*j,c[7]=s*e+t*h+u*k,c[8]=s*f+t*i+u*l,c},f.mat3.clone=function(a){var b=new f.Matrix(9);return b[0]=a[0],b[1]=a[1],b[2]=a[2],b[3]=a[3],b[4]=a[4],b[5]=a[5],b[6]=a[6],b[7]=a[7],b[8]=a[8],b},f.mat3.transpose=function(a,b){if(!b||a===b){var c=a[1],d=a[2],e=a[5];return a[1]=a[3],a[2]=a[6],a[3]=c,a[5]=a[7],a[6]=d,a[7]=e,a}return b[0]=a[0],b[1]=a[3],b[2]=a[6],b[3]=a[1],b[4]=a[4],b[5]=a[7],b[6]=a[2],b[7]=a[5],b[8]=a[8],b},f.mat3.toMat4=function(a,b){return b||(b=f.mat4.create()),b[15]=1,b[14]=0,b[13]=0,b[12]=0,b[11]=0,b[10]=a[8],b[9]=a[7],b[8]=a[6],b[7]=0,b[6]=a[5],b[5]=a[4],b[4]=a[3],b[3]=0,b[2]=a[2],b[1]=a[1],b[0]=a[0],b},f.mat4.create=function(){var a=new f.Matrix(16);return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=0,a[5]=1,a[6]=0,a[7]=0,a[8]=0,a[9]=0,a[10]=1,a[11]=0,a[12]=0,a[13]=0,a[14]=0,a[15]=1,a},f.mat4.transpose=function(a,b){if(!b||a===b){var c=a[1],d=a[2],e=a[3],f=a[6],g=a[7],h=a[11];return a[1]=a[4],a[2]=a[8],a[3]=a[12],a[4]=c,a[6]=a[9],a[7]=a[13],a[8]=d,a[9]=f,a[11]=a[14],a[12]=e,a[13]=g,a[14]=h,a}return b[0]=a[0],b[1]=a[4],b[2]=a[8],b[3]=a[12],b[4]=a[1],b[5]=a[5],b[6]=a[9],b[7]=a[13],b[8]=a[2],b[9]=a[6],b[10]=a[10],b[11]=a[14],b[12]=a[3],b[13]=a[7],b[14]=a[11],b[15]=a[15],b},f.mat4.multiply=function(a,b,c){c||(c=a);var d=a[0],e=a[1],f=a[2],g=a[3],h=a[4],i=a[5],j=a[6],k=a[7],l=a[8],m=a[9],n=a[10],o=a[11],p=a[12],q=a[13],r=a[14],s=a[15],t=b[0],u=b[1],v=b[2],w=b[3];return c[0]=t*d+u*h+v*l+w*p,c[1]=t*e+u*i+v*m+w*q,c[2]=t*f+u*j+v*n+w*r,c[3]=t*g+u*k+v*o+w*s,t=b[4],u=b[5],v=b[6],w=b[7],c[4]=t*d+u*h+v*l+w*p,c[5]=t*e+u*i+v*m+w*q,c[6]=t*f+u*j+v*n+w*r,c[7]=t*g+u*k+v*o+w*s,t=b[8],u=b[9],v=b[10],w=b[11],c[8]=t*d+u*h+v*l+w*p,c[9]=t*e+u*i+v*m+w*q,c[10]=t*f+u*j+v*n+w*r,c[11]=t*g+u*k+v*o+w*s,t=b[12],u=b[13],v=b[14],w=b[15],c[12]=t*d+u*h+v*l+w*p,c[13]=t*e+u*i+v*m+w*q,c[14]=t*f+u*j+v*n+w*r,c[15]=t*g+u*k+v*o+w*s,c},f.DisplayObject=function(){this.last=this,this.first=this,this.position=new f.Point,this.scale=new f.Point(1,1),this.pivot=new f.Point(0,0),this.rotation=0,this.alpha=1,this.visible=!0,this.hitArea=null,this.buttonMode=!1,this.renderable=!1,this.parent=null,this.stage=null,this.worldAlpha=1,this._interactive=!1,this.worldTransform=f.mat3.create(),this.localTransform=f.mat3.create(),this.color=[],this.dynamic=!0,this._sr=0,this._cr=1,this.filterArea=new f.Rectangle(0,0,1,1)},f.DisplayObject.prototype.constructor=f.DisplayObject,f.DisplayObject.prototype.setInteractive=function(a){this.interactive=a},Object.defineProperty(f.DisplayObject.prototype,"interactive",{get:function(){return this._interactive},set:function(a){this._interactive=a,this.stage&&(this.stage.dirty=!0)}}),Object.defineProperty(f.DisplayObject.prototype,"mask",{get:function(){return this._mask},set:function(a){a?this._mask?(a.start=this._mask.start,a.end=this._mask.end):(this.addFilter(a),a.renderable=!1):(this.removeFilter(this._mask),this._mask.renderable=!0),this._mask=a}}),Object.defineProperty(f.DisplayObject.prototype,"filters",{get:function(){return this._filters},set:function(a){if(a){this._filters&&this.removeFilter(this._filters),this.addFilter(a);for(var b=[],c=0;c=0&&b<=this.children.length))throw new Error(a+" The index "+b+" supplied is out of bounds "+this.children.length);if(void 0!=a.parent&&a.parent.removeChild(a),a.parent=this,this.stage){var c=a;do c.interactive&&(this.stage.dirty=!0),c.stage=this.stage,c=c._iNext;while(c)}var d,e,f=a.first,g=a.last;if(b==this.children.length){e=this.last;for(var h=this,i=this.last;h;)h.last==i&&(h.last=a.last),h=h.parent}else e=0==b?this:this.children[b-1].last;d=e._iNext,d&&(d._iPrev=g,g._iNext=d),f._iPrev=e,e._iNext=f,this.children.splice(b,0,a),this.__renderGroup&&(a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),this.__renderGroup.addDisplayObjectAndChildren(a))},f.DisplayObjectContainer.prototype.swapChildren=function(){},f.DisplayObjectContainer.prototype.getChildAt=function(a){if(a>=0&&aa;a++)this.children[a].updateTransform()}},f.blendModes={},f.blendModes.NORMAL=0,f.blendModes.SCREEN=1,f.Sprite=function(a){f.DisplayObjectContainer.call(this),this.anchor=new f.Point,this.texture=a,this.blendMode=f.blendModes.NORMAL,this._width=0,this._height=0,a.baseTexture.hasLoaded?this.updateFrame=!0:(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},f.Sprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Sprite.prototype.constructor=f.Sprite,Object.defineProperty(f.Sprite.prototype,"width",{get:function(){return this.scale.x*this.texture.frame.width},set:function(a){this.scale.x=a/this.texture.frame.width,this._width=a}}),Object.defineProperty(f.Sprite.prototype,"height",{get:function(){return this.scale.y*this.texture.frame.height},set:function(a){this.scale.y=a/this.texture.frame.height,this._height=a}}),f.Sprite.prototype.setTexture=function(a){this.texture.baseTexture!=a.baseTexture?(this.textureChange=!0,this.texture=a,this.__renderGroup&&this.__renderGroup.updateTexture(this)):this.texture=a,this.updateFrame=!0},f.Sprite.prototype.onTextureUpdate=function(){this._width&&(this.scale.x=this._width/this.texture.frame.width),this._height&&(this.scale.y=this._height/this.texture.frame.height),this.updateFrame=!0},f.Sprite.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache"+this);return new f.Sprite(b)},f.Sprite.fromImage=function(a){var b=f.Texture.fromImage(a);return new f.Sprite(b)},f.MovieClip=function(a){f.Sprite.call(this,a[0]),this.textures=a,this.animationSpeed=1,this.loop=!0,this.onComplete=null,this.currentFrame=0,this.playing=!1},f.MovieClip.prototype=Object.create(f.Sprite.prototype),f.MovieClip.prototype.constructor=f.MovieClip,Object.defineProperty(f.MovieClip.prototype,"totalFrames",{get:function(){return this.textures.length}}),f.MovieClip.prototype.stop=function(){this.playing=!1},f.MovieClip.prototype.play=function(){this.playing=!0},f.MovieClip.prototype.gotoAndStop=function(a){this.playing=!1,this.currentFrame=a;var b=0|this.currentFrame+.5;this.setTexture(this.textures[b%this.textures.length])},f.MovieClip.prototype.gotoAndPlay=function(a){this.currentFrame=a,this.playing=!0},f.MovieClip.prototype.updateTransform=function(){if(f.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var a=0|this.currentFrame+.5;this.loop||a=this.textures.length&&(this.gotoAndStop(this.textures.length-1),this.onComplete&&this.onComplete())}},f.FilterBlock=function(){this.visible=!0,this.renderable=!0},f.Text=function(a,b){this.canvas=document.createElement("canvas"),this.context=this.canvas.getContext("2d"),f.Sprite.call(this,f.Texture.fromCanvas(this.canvas)),this.setText(a),this.setStyle(b),this.updateText(),this.dirty=!1},f.Text.prototype=Object.create(f.Sprite.prototype),f.Text.prototype.constructor=f.Text,f.Text.prototype.setStyle=function(a){a=a||{},a.font=a.font||"bold 20pt Arial",a.fill=a.fill||"black",a.align=a.align||"left",a.stroke=a.stroke||"black",a.strokeThickness=a.strokeThickness||0,a.wordWrap=a.wordWrap||!1,a.wordWrapWidth=a.wordWrapWidth||100,this.style=a,this.dirty=!0},f.Text.prototype.setText=function(a){this.text=a.toString()||" ",this.dirty=!0},f.Text.prototype.updateText=function(){this.context.font=this.style.font;var a=this.text;this.style.wordWrap&&(a=this.wordWrap(this.text));for(var b=a.split(/(?:\r\n|\r|\n)/),c=[],d=0,e=0;ee?f:arguments.callee(a,b,f,d,e):arguments.callee(a,b,c,f,e)},c=function(a,c,d){if(a.measureText(c).width<=d||c.length<1)return c;var e=b(a,c,0,c.length,d);return c.substring(0,e)+"\n"+arguments.callee(a,c.substring(e),d)},d="",e=a.split("\n"),f=0;f=2?parseInt(b[b.length-2],10):f.BitmapText.fonts[this.fontName].size,this.dirty=!0},f.BitmapText.prototype.updateText=function(){for(var a=f.BitmapText.fonts[this.fontName],b=new f.Point,c=null,d=[],e=0,g=[],h=0,i=this.fontSize/a.size,j=0;j=j;j++){var n=0;"right"==this.style.align?n=e-g[j]:"center"==this.style.align&&(n=(e-g[j])/2),m.push(n)}for(j=0;j0;)this.removeChild(this.getChildAt(0));this.updateText(),this.dirty=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.BitmapText.fonts={},f.InteractionManager=function(a){this.stage=a,this.mouse=new f.InteractionData,this.touchs={},this.tempPoint=new f.Point,this.mouseoverEnabled=!0,this.pool=[],this.interactiveItems=[],this.interactionDOMElement=null,this.onMouseMove=this.onMouseMove.bind(this),this.onMouseDown=this.onMouseDown.bind(this),this.onMouseOut=this.onMouseOut.bind(this),this.onMouseUp=this.onMouseUp.bind(this),this.onTouchStart=this.onTouchStart.bind(this),this.onTouchEnd=this.onTouchEnd.bind(this),this.onTouchMove=this.onTouchMove.bind(this),this.last=0},f.InteractionManager.prototype.constructor=f.InteractionManager,f.InteractionManager.prototype.collectInteractiveSprite=function(a,b){for(var c=a.children,d=c.length,e=d-1;e>=0;e--){var f=c[e];f.interactive?(b.interactiveChildren=!0,this.interactiveItems.push(f),f.children.length>0&&this.collectInteractiveSprite(f,f)):(f.__iParent=null,f.children.length>0&&this.collectInteractiveSprite(f,b))}},f.InteractionManager.prototype.setTarget=function(a){this.target=a,null===this.interactionDOMElement&&this.setTargetDomElement(a.view),document.body.addEventListener("mouseup",this.onMouseUp,!0)},f.InteractionManager.prototype.setTargetDomElement=function(a){null!==this.interactionDOMElement&&(this.interactionDOMElement.style["-ms-content-zooming"]="",this.interactionDOMElement.style["-ms-touch-action"]="",this.interactionDOMElement.removeEventListener("mousemove",this.onMouseMove,!0),this.interactionDOMElement.removeEventListener("mousedown",this.onMouseDown,!0),this.interactionDOMElement.removeEventListener("mouseout",this.onMouseOut,!0),this.interactionDOMElement.removeEventListener("touchstart",this.onTouchStart,!0),this.interactionDOMElement.removeEventListener("touchend",this.onTouchEnd,!0),this.interactionDOMElement.removeEventListener("touchmove",this.onTouchMove,!0)),window.navigator.msPointerEnabled&&(a.style["-ms-content-zooming"]="none",a.style["-ms-touch-action"]="none"),this.interactionDOMElement=a,a.addEventListener("mousemove",this.onMouseMove,!0),a.addEventListener("mousedown",this.onMouseDown,!0),a.addEventListener("mouseout",this.onMouseOut,!0),a.addEventListener("touchstart",this.onTouchStart,!0),a.addEventListener("touchend",this.onTouchEnd,!0),a.addEventListener("touchmove",this.onTouchMove,!0)},f.InteractionManager.prototype.update=function(){if(this.target){var a=Date.now(),b=a-this.last;if(b=30*b/1e3,!(1>b)){if(this.last=a,this.dirty){this.dirty=!1;for(var c=this.interactiveItems.length,d=0;c>d;d++)this.interactiveItems[d].interactiveChildren=!1;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}var e=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var d=0;e>d;d++){var f=this.interactiveItems[d];(f.mouseover||f.mouseout||f.buttonMode)&&(f.__hit=this.hitTest(f,this.mouse),this.mouse.target=f,f.__hit?(f.buttonMode&&(this.interactionDOMElement.style.cursor="pointer"),f.__isOver||(f.mouseover&&f.mouseover(this.mouse),f.__isOver=!0)):f.__isOver&&(f.mouseout&&f.mouseout(this.mouse),f.__isOver=!1))}}}},f.InteractionManager.prototype.onMouseMove=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactionDOMElement.getBoundingClientRect();this.mouse.global.x=(a.clientX-b.left)*(this.target.width/b.width),this.mouse.global.y=(a.clientY-b.top)*(this.target.height/b.height);var c=this.interactiveItems.length;this.mouse.global;for(var d=0;c>d;d++){var e=this.interactiveItems[d];e.mousemove&&e.mousemove(this.mouse)}},f.InteractionManager.prototype.onMouseDown=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactiveItems.length;this.mouse.global,this.stage;for(var c=0;b>c;c++){var d=this.interactiveItems[c];if((d.mousedown||d.click)&&(d.__mouseIsDown=!0,d.__hit=this.hitTest(d,this.mouse),d.__hit&&(d.mousedown&&d.mousedown(this.mouse),d.__isDown=!0,!d.interactiveChildren)))break}},f.InteractionManager.prototype.onMouseOut=function(){var a=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var b=0;a>b;b++){var c=this.interactiveItems[b];c.__isOver&&(this.mouse.target=c,c.mouseout&&c.mouseout(this.mouse),c.__isOver=!1)}},f.InteractionManager.prototype.onMouseUp=function(a){this.mouse.originalEvent=a||window.event,this.mouse.global;for(var b=this.interactiveItems.length,c=!1,d=0;b>d;d++){var e=this.interactiveItems[d];(e.mouseup||e.mouseupoutside||e.click)&&(e.__hit=this.hitTest(e,this.mouse),e.__hit&&!c?(e.mouseup&&e.mouseup(this.mouse),e.__isDown&&e.click&&e.click(this.mouse),e.interactiveChildren||(c=!0)):e.__isDown&&e.mouseupoutside&&e.mouseupoutside(this.mouse),e.__isDown=!1)}},f.InteractionManager.prototype.hitTest=function(a,b){var c=b.global;if(a.vcount!==f.visibleCount)return!1;var d=a instanceof f.Sprite,e=a.worldTransform,g=e[0],h=e[1],i=e[2],j=e[3],k=e[4],l=e[5],m=1/(g*k+h*-j),n=k*m*c.x+-h*m*c.y+(l*h-i*k)*m,o=g*m*c.y+-j*m*c.x+(-l*g+i*j)*m;if(b.target=a,a.hitArea&&a.hitArea.contains)return a.hitArea.contains(n,o)?(b.target=a,!0):!1;if(d){var p,q=a.texture.frame.width,r=a.texture.frame.height,s=-q*a.anchor.x;if(n>s&&s+q>n&&(p=-r*a.anchor.y,o>p&&p+r>o))return b.target=a,!0}for(var t=a.children.length,u=0;t>u;u++){var v=a.children[u],w=this.hitTest(v,b);if(w)return b.target=a,!0}return!1},f.InteractionManager.prototype.onTouchMove=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;dd;d++){var h=this.interactiveItems[d];h.touchmove&&h.touchmove(f)}},f.InteractionManager.prototype.onTouchStart=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i];if((j.touchstart||j.tap)&&(j.__hit=this.hitTest(j,g),j.__hit&&(j.touchstart&&j.touchstart(g),j.__isDown=!0,j.__touchData=g,!j.interactiveChildren)))break}}},f.InteractionManager.prototype.onTouchEnd=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i],k=j.__touchData;j.__hit=this.hitTest(j,f),k==f&&(f.originalEvent=a||window.event,(j.touchend||j.tap)&&(j.__hit&&!g?(j.touchend&&j.touchend(f),j.__isDown&&j.tap&&j.tap(f),j.interactiveChildren||(g=!0)):j.__isDown&&j.touchendoutside&&j.touchendoutside(f),j.__isDown=!1),j.__touchData=null)}this.pool.push(f),this.touchs[e.identifier]=null}},f.InteractionData=function(){this.global=new f.Point,this.local=new f.Point,this.target,this.originalEvent},f.InteractionData.prototype.getLocalPosition=function(a){var b=a.worldTransform,c=this.global,d=b[0],e=b[1],g=b[2],h=b[3],i=b[4],j=b[5],k=1/(d*i+e*-h);return new f.Point(i*k*c.x+-e*k*c.y+(j*e-g*i)*k,d*k*c.y+-h*k*c.x+(-j*d+g*h)*k)},f.InteractionData.prototype.constructor=f.InteractionData,f.Stage=function(a){f.DisplayObjectContainer.call(this),this.worldTransform=f.mat3.create(),this.interactive=!0,this.interactionManager=new f.InteractionManager(this),this.dirty=!0,this.__childrenAdded=[],this.__childrenRemoved=[],this.stage=this,this.stage.hitArea=new f.Rectangle(0,0,1e5,1e5),this.setBackgroundColor(a),this.worldVisible=!0},f.Stage.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Stage.prototype.constructor=f.Stage,f.Stage.prototype.setInteractionDelegate=function(a){this.interactionManager.setTargetDomElement(a)},f.Stage.prototype.updateTransform=function(){this.worldAlpha=1,this.vcount=f.visibleCount;for(var a=0,b=this.children.length;b>a;a++)this.children[a].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},f.Stage.prototype.setBackgroundColor=function(a){this.backgroundColor=a||0,this.backgroundColorSplit=d(this.backgroundColor);var b=this.backgroundColor.toString(16);b="000000".substr(0,6-b.length)+b,this.backgroundColorString="#"+b},f.Stage.prototype.getMousePosition=function(){return this.interactionManager.mouse.global};for(var h=0,i=["ms","moz","webkit","o"],j=0;j>>>>>>>>"),console.log("_");var b=0,c=a.first;for(console.log(c);c._iNext;)if(b++,c=c._iNext,console.log(c),b>100){console.log("BREAK");break}},f.EventTarget=function(){var a={};this.addEventListener=this.on=function(b,c){void 0===a[b]&&(a[b]=[]),-1===a[b].indexOf(c)&&a[b].push(c)},this.dispatchEvent=this.emit=function(b){if(a[b.type]&&a[b.type].length)for(var c=0,d=a[b.type].length;d>c;c++)a[b.type][c](b)},this.removeEventListener=this.off=function(b,c){var d=a[b].indexOf(c);-1!==d&&a[b].splice(d,1)}},f.autoDetectRenderer=function(a,b,c,d,e){a||(a=800),b||(b=600);var g=function(){try{var a=document.createElement("canvas");return!!window.WebGLRenderingContext&&(a.getContext("webgl")||a.getContext("experimental-webgl"))}catch(b){return!1}}();if(g){var h=-1!=navigator.userAgent.toLowerCase().indexOf("msie");g=!h}return g?new f.WebGLRenderer(a,b,c,d,e):new f.CanvasRenderer(a,b,c,d)},f.PolyK={},f.PolyK.Triangulate=function(a){var b=!0,c=a.length>>1;if(3>c)return[];for(var d=[],e=[],g=0;c>g;g++)e.push(g);for(var g=0,h=c;h>3;){var i=e[(g+0)%h],j=e[(g+1)%h],k=e[(g+2)%h],l=a[2*i],m=a[2*i+1],n=a[2*j],o=a[2*j+1],p=a[2*k],q=a[2*k+1],r=!1;if(f.PolyK._convex(l,m,n,o,p,q,b)){r=!0;for(var s=0;h>s;s++){var t=e[s];if(t!=i&&t!=j&&t!=k&&f.PolyK._PointInTriangle(a[2*t],a[2*t+1],l,m,n,o,p,q)){r=!1;break}}}if(r)d.push(i,j,k),e.splice((g+1)%h,1),h--,g=0;else if(g++>3*h){if(!b)return console.log("PIXI Warning: shape too complex to fill"),[];var d=[];e=[];for(var g=0;c>g;g++)e.push(g);g=0,h=c,b=!1}}return d.push(e[0],e[1],e[2]),d},f.PolyK._PointInTriangle=function(a,b,c,d,e,f,g,h){var i=g-c,j=h-d,k=e-c,l=f-d,m=a-c,n=b-d,o=i*i+j*j,p=i*k+j*l,q=i*m+j*n,r=k*k+l*l,s=k*m+l*n,t=1/(o*r-p*p),u=(r*q-p*s)*t,v=(o*s-p*q)*t;return u>=0&&v>=0&&1>u+v},f.PolyK._convex=function(a,b,c,d,e,f,g){return(b-d)*(e-c)+(c-a)*(f-d)>=0==g},f.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],f.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","varying vec2 vTextureCoord;","varying float vColor;","const vec2 center = vec2(-1.0, 1.0);","void main(void) {","gl_Position = vec4( ((aVertexPosition + offsetVector) / projectionVector) + center , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.stripShaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float alpha;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * alpha;","}"],f.stripShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.primitiveShaderFragmentSrc=["precision mediump float;","varying vec4 vColor;","void main(void) {","gl_FragColor = vColor;","}"],f.primitiveShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec4 aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","uniform float alpha;","varying vec4 vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition , 1.0);","v -= offsetVector.xyx;","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vColor = aColor * alpha;","}"],f.shaderStack=[],f.initPrimitiveShader=function(){var a=f.gl,b=f.compileProgram(f.primitiveShaderVertexSrc,f.primitiveShaderFragmentSrc);a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.offsetVector=a.getUniformLocation(b,"offsetVector"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),f.primitiveProgram=b +},f.initDefaultShader=function(){f.frameBufferStack=[],f.frameBufferPool=[],f.defaultShader=new f.PixiShader,f.defaultShader.init(),f.pushShader(f.defaultShader)},f.initDefaultStripShader=function(){var a=this.gl,b=f.compileProgram(f.stripShaderVertexSrc,f.stripShaderFragmentSrc);a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.textureCoordAttribute=a.getAttribLocation(b,"aTextureCoord"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.samplerUniform=a.getUniformLocation(b,"uSampler"),f.stripShaderProgram=b},f.CompileVertexShader=function(a,b){return f._CompileShader(a,b,a.VERTEX_SHADER)},f.CompileFragmentShader=function(a,b){return f._CompileShader(a,b,a.FRAGMENT_SHADER)},f._CompileShader=function(a,b,c){var d=b.join("\n"),e=a.createShader(c);return a.shaderSource(e,d),a.compileShader(e),a.getShaderParameter(e,a.COMPILE_STATUS)?e:(alert(a.getShaderInfoLog(e)),null)},f.compileProgram=function(a,b){var c=f.gl,d=f.CompileFragmentShader(c,b),e=f.CompileVertexShader(c,a),g=c.createProgram();return c.attachShader(g,e),c.attachShader(g,d),c.linkProgram(g),c.getProgramParameter(g,c.LINK_STATUS)||alert("Could not initialise shaders"),g},f.pushShader=function(a){var b=f.gl;b.colorMask(!0,!0,!0,!0),b.viewport(0,0,this.width,this.height),b.clearColor(0,0,0,0),b.clear(b.COLOR_BUFFER_BIT),f.shaderStack.push(a);var c=a.program;b.useProgram(c),b.enableVertexAttribArray(c.vertexPositionAttribute),b.enableVertexAttribArray(c.colorAttribute),b.enableVertexAttribArray(c.textureCoordAttribute),a.syncUniforms(),f.currentShader=c},f.popShader=function(){var a=f.gl;f.shaderStack.pop();var b=f.shaderStack[f.shaderStack.length-1].program;a.useProgram(b),f.currentShader=b},f.activatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.primitiveProgram),a.disableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.deactivatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.currentShader),a.enableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.PixiShader=function(){this.program,this.fragmentSrc=["precision lowp float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vTextureCoord) * vColor;","}"]},f.PixiShader.prototype.init=function(){var a=f.compileProgram(this.vertexSrc||f.shaderVertexSrc,this.fragmentSrc),b=f.gl;b.useProgram(a),this.uSampler=b.getUniformLocation(a,"uSampler"),this.projectionVector=b.getUniformLocation(a,"projectionVector"),this.offsetVector=b.getUniformLocation(a,"offsetVector"),this.aVertexPosition=b.getAttribLocation(a,"aVertexPosition"),this.aTextureCoord=b.getAttribLocation(a,"aTextureCoord"),a.vertexPositionAttribute=b.getAttribLocation(a,"aVertexPosition"),a.colorAttribute=b.getAttribLocation(a,"aColor"),a.textureCoordAttribute=b.getAttribLocation(a,"aTextureCoord"),a.projectionVector=b.getUniformLocation(a,"projectionVector"),a.samplerUniform=b.getUniformLocation(a,"uSampler"),a.offsetVector=b.getUniformLocation(a,"offsetVector");for(var c in this.uniforms)a[c]=b.getUniformLocation(a,c);this.program=a},f.PixiShader.prototype.syncUniforms=function(){var a=f.gl;for(var b in this.uniforms){var c=this.uniforms[b].type;if("f"==c&&a.uniform1f(this.program[b],this.uniforms[b].value),"f2"==c)a.uniform2f(this.program[b],this.uniforms[b].value.x,this.uniforms[b].value.y);else if("mat4"==c)a.uniformMatrix4fv(this.program[b],!1,this.uniforms[b].value);else if("sampler2D"==c){var d=this.uniforms[b].value;a.activeTexture(a.TEXTURE1),a.bindTexture(a.TEXTURE_2D,d.baseTexture._glTexture),a.uniform1i(this.program[b],1)}}},f.WebGLGraphics=function(){},f.WebGLGraphics.renderGraphics=function(a,b){var c=f.gl;a._webGL||(a._webGL={points:[],indices:[],lastIndex:0,buffer:c.createBuffer(),indexBuffer:c.createBuffer()}),a.dirty&&(a.dirty=!1,a.clearDirty&&(a.clearDirty=!1,a._webGL.lastIndex=0,a._webGL.points=[],a._webGL.indices=[]),f.WebGLGraphics.updateGraphics(a)),f.activatePrimitiveShader();var d=f.mat3.clone(a.worldTransform);f.mat3.transpose(d),c.blendFunc(c.ONE,c.ONE_MINUS_SRC_ALPHA),c.uniformMatrix3fv(f.primitiveProgram.translationMatrix,!1,d),c.uniform2f(f.primitiveProgram.projectionVector,b.x,-b.y),c.uniform2f(f.primitiveProgram.offsetVector,-f.offset.x,-f.offset.y),c.uniform1f(f.primitiveProgram.alpha,a.worldAlpha),c.bindBuffer(c.ARRAY_BUFFER,a._webGL.buffer),c.vertexAttribPointer(f.primitiveProgram.vertexPositionAttribute,2,c.FLOAT,!1,24,0),c.vertexAttribPointer(f.primitiveProgram.colorAttribute,4,c.FLOAT,!1,24,8),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),c.drawElements(c.TRIANGLE_STRIP,a._webGL.indices.length,c.UNSIGNED_SHORT,0),f.deactivatePrimitiveShader()},f.WebGLGraphics.updateGraphics=function(a){for(var b=a._webGL.lastIndex;b3&&f.WebGLGraphics.buildPoly(c,a._webGL),c.lineWidth>0&&f.WebGLGraphics.buildLine(c,a._webGL)):c.type==f.Graphics.RECT?f.WebGLGraphics.buildRectangle(c,a._webGL):(c.type==f.Graphics.CIRC||c.type==f.Graphics.ELIP)&&f.WebGLGraphics.buildCircle(c,a._webGL)}a._webGL.lastIndex=a.graphicsData.length;var d=f.gl;a._webGL.glPoints=new Float32Array(a._webGL.points),d.bindBuffer(d.ARRAY_BUFFER,a._webGL.buffer),d.bufferData(d.ARRAY_BUFFER,a._webGL.glPoints,d.STATIC_DRAW),a._webGL.glIndicies=new Uint16Array(a._webGL.indices),d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),d.bufferData(d.ELEMENT_ARRAY_BUFFER,a._webGL.glIndicies,d.STATIC_DRAW)},f.WebGLGraphics.buildRectangle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3];if(a.fill){var j=d(a.fillColor),k=a.fillAlpha,l=j[0]*k,m=j[1]*k,n=j[2]*k,o=b.points,p=b.indices,q=o.length/6;o.push(e,g),o.push(l,m,n,k),o.push(e+h,g),o.push(l,m,n,k),o.push(e,g+i),o.push(l,m,n,k),o.push(e+h,g+i),o.push(l,m,n,k),p.push(q,q,q+1,q+2,q+3,q+3)}a.lineWidth&&(a.points=[e,g,e+h,g,e+h,g+i,e,g+i,e,g],f.WebGLGraphics.buildLine(a,b))},f.WebGLGraphics.buildCircle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3],j=40,k=2*Math.PI/j;if(a.fill){var l=d(a.fillColor),m=a.fillAlpha,n=l[0]*m,o=l[1]*m,p=l[2]*m,q=b.points,r=b.indices,s=q.length/6;r.push(s);for(var t=0;j+1>t;t++)q.push(e,g,n,o,p,m),q.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i,n,o,p,m),r.push(s++,s++);r.push(s-1)}if(a.lineWidth){a.points=[];for(var t=0;j+1>t;t++)a.points.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i);f.WebGLGraphics.buildLine(a,b)}},f.WebGLGraphics.buildLine=function(a,b){var c=a.points;if(0!=c.length){var e=new f.Point(c[0],c[1]),g=new f.Point(c[c.length-2],c[c.length-1]);if(e.x==g.x&&e.y==g.y){c.pop(),c.pop(),g=new f.Point(c[c.length-2],c[c.length-1]);var h=g.x+.5*(e.x-g.x),i=g.y+.5*(e.y-g.y);c.unshift(h,i),c.push(h,i)}var j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,A,B,C,D,E=b.points,F=b.indices,G=c.length/2,H=c.length,I=E.length/6,J=a.lineWidth/2,K=d(a.lineColor),L=a.lineAlpha,M=K[0]*L,N=K[1]*L,O=K[2]*L;j=c[0],k=c[1],l=c[2],m=c[3],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(j-p,k-q,M,N,O,L),E.push(j+p,k+q,M,N,O,L);for(var P=1;G-1>P;P++)j=c[2*(P-1)],k=c[2*(P-1)+1],l=c[2*P],m=c[2*P+1],n=c[2*(P+1)],o=c[2*(P+1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,r=-(m-o),s=l-n,D=Math.sqrt(r*r+s*s),r/=D,s/=D,r*=J,s*=J,v=-q+k-(-q+m),w=-p+l-(-p+j),x=(-p+j)*(-q+m)-(-p+l)*(-q+k),y=-s+o-(-s+m),z=-r+l-(-r+n),A=(-r+n)*(-s+m)-(-r+l)*(-s+o),B=v*z-y*w,0==B&&(B+=1),px=(w*A-z*x)/B,py=(y*x-v*A)/B,C=(px-l)*(px-l)+(py-m)+(py-m),C>19600?(t=p-r,u=q-s,D=Math.sqrt(t*t+u*u),t/=D,u/=D,t*=J,u*=J,E.push(l-t,m-u),E.push(M,N,O,L),E.push(l+t,m+u),E.push(M,N,O,L),E.push(l-t,m-u),E.push(M,N,O,L),H++):(E.push(px,py),E.push(M,N,O,L),E.push(l-(px-l),m-(py-m)),E.push(M,N,O,L));j=c[2*(G-2)],k=c[2*(G-2)+1],l=c[2*(G-1)],m=c[2*(G-1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(l-p,m-q),E.push(M,N,O,L),E.push(l+p,m+q),E.push(M,N,O,L),F.push(I);for(var P=0;H>P;P++)F.push(I++);F.push(I-1)}},f.WebGLGraphics.buildPoly=function(a,b){var c=a.points;if(!(c.length<6)){for(var e=b.points,g=b.indices,h=c.length/2,i=d(a.fillColor),j=a.fillAlpha,k=i[0]*j,l=i[1]*j,m=i[2]*j,n=f.PolyK.Triangulate(c),o=e.length/6,p=0;pp;p++)e.push(c[2*p],c[2*p+1],k,l,m,j)}},f._defaultFrame=new f.Rectangle(0,0,1,1),f.gl,f.WebGLRenderer=function(a,b,c,d,e){this.transparent=!!d,this.width=a||800,this.height=b||600,this.view=c||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var g=this;this.view.addEventListener("webglcontextlost",function(a){g.handleContextLost(a)},!1),this.view.addEventListener("webglcontextrestored",function(a){g.handleContextRestored(a)},!1),this.batchs=[];var h={alpha:this.transparent,antialias:!!e,premultipliedAlpha:!1,stencil:!0};try{f.gl=this.gl=this.view.getContext("experimental-webgl",h)}catch(i){try{f.gl=this.gl=this.view.getContext("webgl",h)}catch(i){throw new Error(" This browser does not support webGL. Try using the canvas renderer"+this)}}f.initDefaultShader(),f.initPrimitiveShader(),f.initDefaultStripShader();var j=this.gl;f.WebGLRenderer.gl=j,this.batch=new f.WebGLBatch(j),j.disable(j.DEPTH_TEST),j.disable(j.CULL_FACE),j.enable(j.BLEND),j.colorMask(!0,!0,!0,this.transparent),f.projection=new f.Point(400,300),f.offset=new f.Point(0,0),this.resize(this.width,this.height),this.contextLost=!1,f.pushShader(f.defaultShader),this.stageRenderGroup=new f.WebGLRenderGroup(this.gl)},f.WebGLRenderer.prototype.constructor=f.WebGLRenderer,f.WebGLRenderer.getBatch=function(){return 0==f._batchs.length?new f.WebGLBatch(f.WebGLRenderer.gl):f._batchs.pop()},f.WebGLRenderer.returnBatch=function(a){a.clean(),f._batchs.push(a)},f.WebGLRenderer.prototype.render=function(a){if(!this.contextLost){this.__stage!==a&&(this.__stage=a,this.stageRenderGroup.setRenderable(a)),f.WebGLRenderer.updateTextures(),f.visibleCount++,a.updateTransform();var b=this.gl;if(b.colorMask(!0,!0,!0,this.transparent),b.viewport(0,0,this.width,this.height),b.bindFramebuffer(b.FRAMEBUFFER,null),b.clearColor(a.backgroundColorSplit[0],a.backgroundColorSplit[1],a.backgroundColorSplit[2],!this.transparent),b.clear(b.COLOR_BUFFER_BIT),this.stageRenderGroup.backgroundColor=a.backgroundColorSplit,f.projection.x=this.width/2,f.projection.y=-this.height/2,this.stageRenderGroup.render(f.projection),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),f.Texture.frameUpdates.length>0){for(var c=0;cc;c++){var d=6*c,e=4*c;this.indices[d+0]=e+0,this.indices[d+1]=e+1,this.indices[d+2]=e+2,this.indices[d+3]=e+0,this.indices[d+4]=e+2,this.indices[d+5]=e+3}a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a.bufferData(a.ELEMENT_ARRAY_BUFFER,this.indices,a.STATIC_DRAW)},f.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)renderable=this.batchs[n],renderable instanceof f.WebGLBatch?this.batchs[n].render():this.renderSpecial(renderable,b);endBatch instanceof f.WebGLBatch?endBatch.render(0,h+1):this.renderSpecial(endBatch,b)},f.WebGLRenderGroup.prototype.renderSpecial=function(a,b){f.shaderStack.length;var c=a.vcount===f.visibleCount;a instanceof f.TilingSprite?c&&this.renderTilingSprite(a,b):a instanceof f.Strip?c&&this.renderStrip(a,b):a instanceof f.CustomRenderable?c&&a.renderWebGL(this,b):a instanceof f.Graphics?c&&a.renderable&&f.WebGLGraphics.renderGraphics(a,b):a instanceof f.FilterBlock&&this.handleFilterBlock(a,b)},f.WebGLRenderGroup.prototype.handleFilterBlock=function(a,b){var c=f.gl;a.open?a.data instanceof Array?this.filterManager.pushFilter(a):(c.enable(c.STENCIL_TEST),c.colorMask(!1,!1,!1,!1),c.stencilFunc(c.ALWAYS,1,255),c.stencilOp(c.KEEP,c.KEEP,c.REPLACE),f.WebGLGraphics.renderGraphics(a.data,b),c.colorMask(!0,!0,!0,!0),c.stencilFunc(c.NOTEQUAL,0,255),c.stencilOp(c.KEEP,c.KEEP,c.KEEP)):a.data instanceof Array?this.filterManager.popFilter():c.disable(c.STENCIL_TEST)},f.WebGLRenderGroup.prototype.updateTexture=function(a){this.removeObject(a);for(var b=a.first;b!=this.root&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););this.insertObject(a,b,c)},f.WebGLRenderGroup.prototype.addFilterBlocks=function(a,b){a.__renderGroup=this,b.__renderGroup=this;for(var c=a;c!=this.root.first&&(c=c._iPrev,!c.renderable||!c.__renderGroup););this.insertAfter(a,c);for(var d=b;d!=this.root.first&&(d=d._iPrev,!d.renderable||!d.__renderGroup););this.insertAfter(b,d)},f.WebGLRenderGroup.prototype.removeFilterBlocks=function(a,b){this.removeObject(a),this.removeObject(b)},f.WebGLRenderGroup.prototype.addDisplayObjectAndChildren=function(a){a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a);for(var b=a.first;b!=this.root.first&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););var d=a.first,e=a.last._iNext;do d.__renderGroup=this,d.renderable&&(this.insertObject(d,b,c),b=d),d=d._iNext;while(d!=e)},f.WebGLRenderGroup.prototype.removeDisplayObjectAndChildren=function(a){if(a.__renderGroup==this){a.last;do a.__renderGroup=null,a.renderable&&this.removeObject(a),a=a._iNext;while(a)}},f.WebGLRenderGroup.prototype.insertObject=function(a,b,c){var d=b,e=c;if(a instanceof f.Sprite){var g,h;if(d instanceof f.Sprite){if(g=d.batch,g&&g.texture==a.texture.baseTexture&&g.blendMode==a.blendMode)return g.insertAfter(a,d),void 0}else g=d;if(e)if(e instanceof f.Sprite){if(h=e.batch){if(h.texture==a.texture.baseTexture&&h.blendMode==a.blendMode)return h.insertBefore(a,e),void 0;if(h==g){var i=g.split(e),j=f.WebGLRenderer.getBatch(),k=this.batchs.indexOf(g);return j.init(a),this.batchs.splice(k+1,0,j,i),void 0}}}else h=e;var j=f.WebGLRenderer.getBatch();if(j.init(a),g){var k=this.batchs.indexOf(g);this.batchs.splice(k+1,0,j)}else this.batchs.push(j)}else a instanceof f.TilingSprite?this.initTilingSprite(a):a instanceof f.Strip&&this.initStrip(a),this.insertAfter(a,d)},f.WebGLRenderGroup.prototype.insertAfter=function(a,b){if(b instanceof f.Sprite){var c=b.batch;if(c)if(c.tail==b){var d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a)}else{var e=c.split(b.__next),d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a,e)}else this.batchs.push(a)}else{var d=this.batchs.indexOf(b);this.batchs.splice(d+1,0,a)}},f.WebGLRenderGroup.prototype.removeObject=function(a){var b;if(a instanceof f.Sprite){var c=a.batch;if(!c)return;c.remove(a),0==c.size&&(b=c)}else b=a;if(b){var d=this.batchs.indexOf(b);if(-1==d)return;if(0==d||d==this.batchs.length-1)return this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),void 0;if(this.batchs[d-1]instanceof f.WebGLBatch&&this.batchs[d+1]instanceof f.WebGLBatch&&this.batchs[d-1].texture==this.batchs[d+1].texture&&this.batchs[d-1].blendMode==this.batchs[d+1].blendMode)return this.batchs[d-1].merge(this.batchs[d+1]),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),f.WebGLRenderer.returnBatch(this.batchs[d+1]),this.batchs.splice(d,2),void 0;this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b)}},f.WebGLRenderGroup.prototype.initTilingSprite=function(a){var b=this.gl;a.verticies=new Float32Array([0,0,a.width,0,a.width,a.height,0,a.height]),a.uvs=new Float32Array([0,0,1,0,1,1,0,1]),a.colors=new Float32Array([1,1,1,1]),a.indices=new Uint16Array([0,1,3,2]),a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW),a.texture.baseTexture._glTexture?(b.bindTexture(b.TEXTURE_2D,a.texture.baseTexture._glTexture),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.REPEAT),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.REPEAT),a.texture.baseTexture._powerOf2=!0):a.texture.baseTexture._powerOf2=!0},f.WebGLRenderGroup.prototype.renderStrip=function(a,b){var c=this.gl,d=f.stripShaderProgram;c.useProgram(d);var e=f.mat3.clone(a.worldTransform);f.mat3.transpose(e),c.uniformMatrix3fv(d.translationMatrix,!1,e),c.uniform2f(d.projectionVector,b.x,b.y),c.uniform1f(d.alpha,a.worldAlpha),a.dirty?(a.dirty=!1,c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferData(c.ARRAY_BUFFER,a.verticies,c.STATIC_DRAW),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferData(c.ARRAY_BUFFER,a.uvs,c.STATIC_DRAW),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.bufferData(c.ARRAY_BUFFER,a.colors,c.STATIC_DRAW),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer),c.bufferData(c.ELEMENT_ARRAY_BUFFER,a.indices,c.STATIC_DRAW)):(c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.verticies),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer)),c.drawElements(c.TRIANGLE_STRIP,a.indices.length,c.UNSIGNED_SHORT,0),c.useProgram(f.currentProgram)},f.WebGLRenderGroup.prototype.renderTilingSprite=function(a,b){var c=this.gl;f.shaderProgram;var d=a.tilePosition,e=a.tileScale,g=d.x/a.texture.baseTexture.width,h=d.y/a.texture.baseTexture.height,i=a.width/a.texture.baseTexture.width/e.x,j=a.height/a.texture.baseTexture.height/e.y;a.uvs[0]=0-g,a.uvs[1]=0-h,a.uvs[2]=1*i-g,a.uvs[3]=0-h,a.uvs[4]=1*i-g,a.uvs[5]=1*j-h,a.uvs[6]=0-g,a.uvs[7]=1*j-h,c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.uvs),this.renderStrip(a,b)},f.WebGLRenderGroup.prototype.initStrip=function(a){var b=this.gl;this.shaderProgram,a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW)},f.WebGLFilterManager=function(){this.filterStack=[],this.texturePool=[],this.offsetX=0,this.offsetY=0,this.initShaderBuffers()},f.WebGLFilterManager.prototype.begin=function(a,b){this.width=2*a.x,this.height=2*-a.y,this.buffer=b},f.WebGLFilterManager.prototype.pushFilter=function(a){var b=f.gl;this.filterStack.push(a),a.filterPasses[0],this.offsetX+=a.target.filterArea.x,this.offsetY+=a.target.filterArea.y;var c=this.texturePool.pop();c||(c=new f.FilterTexture(this.width,this.height)),b.bindTexture(b.TEXTURE_2D,c.texture),this.getBounds(a.target);var d=a.target.filterArea;b.bindFramebuffer(b.FRAMEBUFFER,c.frameBuffer),b.viewport(0,0,d.width,d.height),f.projection.x=d.width/2,f.projection.y=-d.height/2,f.offset.x=-d.x,f.offset.y=-d.y,b.uniform2f(f.currentShader.projectionVector,d.width/2,-d.height/2),b.uniform2f(f.currentShader.offsetVector,-d.x,-d.y),b.colorMask(!0,!0,!0,!0),b.clearColor(0,0,0,0),b.clear(b.COLOR_BUFFER_BIT),a._glFilterTexture=c},f.WebGLFilterManager.prototype.popFilter=function(){var a=f.gl,b=this.filterStack.pop(),c=b.target.filterArea,d=b._glFilterTexture;if(b.filterPasses.length>1){a.viewport(0,0,c.width,c.height),a.bindBuffer(a.ARRAY_BUFFER,this.vertexBuffer),this.vertexArray[0]=0,this.vertexArray[1]=c.height,this.vertexArray[2]=c.width,this.vertexArray[3]=c.height,this.vertexArray[4]=0,this.vertexArray[5]=0,this.vertexArray[6]=c.width,this.vertexArray[7]=0,a.bufferSubData(a.ARRAY_BUFFER,0,this.vertexArray),a.bindBuffer(a.ARRAY_BUFFER,this.uvBuffer),this.uvArray[2]=c.width/this.width,this.uvArray[5]=c.height/this.height,this.uvArray[6]=c.width/this.width,this.uvArray[7]=c.height/this.height,a.bufferSubData(a.ARRAY_BUFFER,0,this.uvArray);var e=d,g=this.texturePool.pop();g||(g=new f.FilterTexture(this.width,this.height)),a.bindFramebuffer(a.FRAMEBUFFER,g.frameBuffer),a.clear(a.COLOR_BUFFER_BIT),a.disable(a.BLEND);for(var h=0;hs?s:E,E=E>t?t:E,E=E>u?u:E,E=E>v?v:E,F=F>w?w:F,F=F>x?x:F,F=F>y?y:F,F=F>z?z:F,C=s>C?s:C,C=t>C?t:C,C=u>C?u:C,C=v>C?v:C,D=w>D?w:D,D=x>D?x:D,D=y>D?y:D,D=z>D?z:D),l=!1,A=A._iNext}while(A!=B);E=E>0?E:0,F=F>0?F:0,C=C0&&(f.Texture.frameUpdates=[])},f.CanvasRenderer.prototype.resize=function(a,b){this.width=a,this.height=b,this.view.width=a,this.view.height=b},f.CanvasRenderer.prototype.renderDisplayObject=function(a){var b,c=this.context;c.globalCompositeOperation="source-over";var d=a.last._iNext;a=a.first;do if(b=a.worldTransform,a.visible)if(a.renderable){if(a instanceof f.Sprite){var e=a.texture.frame;e&&e.width&&e.height&&(c.globalAlpha=a.worldAlpha,c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),c.drawImage(a.texture.baseTexture.source,e.x,e.y,e.width,e.height,a.anchor.x*-e.width,a.anchor.y*-e.height,e.width,e.height))}else if(a instanceof f.Strip)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderStrip(a);else if(a instanceof f.TilingSprite)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderTilingSprite(a);else if(a instanceof f.CustomRenderable)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),a.renderCanvas(this);else if(a instanceof f.Graphics)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),f.CanvasGraphics.renderGraphics(a,c);else if(a instanceof f.FilterBlock&&a.data instanceof f.Graphics){var g=a.data;if(a.open){c.save();var h=g.alpha,i=g.worldTransform;c.setTransform(i[0],i[3],i[1],i[4],i[2],i[5]),g.worldAlpha=.5,c.worldAlpha=0,f.CanvasGraphics.renderGraphicsMask(g,c),c.clip(),g.worldAlpha=h}else c.restore()}a=a._iNext}else a=a._iNext;else a=a.last._iNext;while(a!=d)},f.CanvasRenderer.prototype.renderStripFlat=function(a){var b=this.context,c=a.verticies;a.uvs;var d=c.length/2;this.count++,b.beginPath();for(var e=1;d-2>e;e++){var f=2*e,g=c[f],h=c[f+2],i=c[f+4],j=c[f+1],k=c[f+3],l=c[f+5];b.moveTo(g,j),b.lineTo(h,k),b.lineTo(i,l)}b.fillStyle="#FF0000",b.fill(),b.closePath()},f.CanvasRenderer.prototype.renderTilingSprite=function(a){var b=this.context;b.globalAlpha=a.worldAlpha,a.__tilePattern||(a.__tilePattern=b.createPattern(a.texture.baseTexture.source,"repeat")),b.beginPath();var c=a.tilePosition,d=a.tileScale;b.scale(d.x,d.y),b.translate(c.x,c.y),b.fillStyle=a.__tilePattern,b.fillRect(-c.x,-c.y,a.width/d.x,a.height/d.y),b.scale(1/d.x,1/d.y),b.translate(-c.x,-c.y),b.closePath()},f.CanvasRenderer.prototype.renderStrip=function(a){var b=this.context,c=a.verticies,d=a.uvs,e=c.length/2;this.count++;for(var f=1;e-2>f;f++){var g=2*f,h=c[g],i=c[g+2],j=c[g+4],k=c[g+1],l=c[g+3],m=c[g+5],n=d[g]*a.texture.width,o=d[g+2]*a.texture.width,p=d[g+4]*a.texture.width,q=d[g+1]*a.texture.height,r=d[g+3]*a.texture.height,s=d[g+5]*a.texture.height;b.save(),b.beginPath(),b.moveTo(h,k),b.lineTo(i,l),b.lineTo(j,m),b.closePath(),b.clip();var t=n*r+q*p+o*s-r*p-q*o-n*s,u=h*r+q*j+i*s-r*j-q*i-h*s,v=n*i+h*p+o*j-i*p-h*o-n*j,w=n*r*j+q*i*p+h*o*s-h*r*p-q*o*j-n*i*s,x=k*r+q*m+l*s-r*m-q*l-k*s,y=n*l+k*p+o*m-l*p-k*o-n*m,z=n*r*m+q*l*p+k*o*s-k*r*p-q*o*m-n*l*s;b.transform(u/t,x/t,v/t,y/t,w/t,z/t),b.drawImage(a.texture.baseTexture.source,0,0),b.restore()}},f.CanvasGraphics=function(){},f.CanvasGraphics.renderGraphics=function(a,b){for(var c=a.worldAlpha,d=0;d1&&(c=1,console.log("Pixi.js warning: masks in canvas can only mask using the first path in the graphics object"));for(var d=0;1>d;d++){var e=a.graphicsData[d],g=e.points;if(e.type==f.Graphics.POLY){b.beginPath(),b.moveTo(g[0],g[1]);for(var h=1;hb?b:d,e=b+m>e?b+m:e,g=g>c?b:g,h=c+n>h?c+n:h}else if(k===f.Graphics.CIRC||k===f.Graphics.ELIP){b=a.x,c=a.y;var o=a.radius+l/2;d=d>b-o?b-o:d,e=b+o>e?b+o:e,g=g>c-o?c-o:g,h=c+o>h?c+o:h}else for(var p=0;pb-l?b-l:d,e=b+l>e?b+l:e,g=g>c-l?c-l:g,h=c+l>h?c+l:h}this.bounds=new f.Rectangle(d,g,e-d,h-g)}},f.Graphics.POLY=0,f.Graphics.RECT=1,f.Graphics.CIRC=2,f.Graphics.ELIP=3,f.Strip=function(a,b,c){f.DisplayObjectContainer.call(this),this.texture=a,this.blendMode=f.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(d){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=b,this.height=c,a.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},f.Strip.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Strip.prototype.constructor=f.Strip,f.Strip.prototype.setTexture=function(a){this.texture=a,this.width=a.frame.width,this.height=a.frame.height,this.updateFrame=!0},f.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},f.Rope=function(a,b){f.Strip.call(this,a),this.points=b;try{this.verticies=new Float32Array(4*b.length),this.uvs=new Float32Array(4*b.length),this.colors=new Float32Array(2*b.length),this.indices=new Uint16Array(2*b.length)}catch(c){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},f.Rope.prototype=Object.create(f.Strip.prototype),f.Rope.prototype.constructor=f.Rope,f.Rope.prototype.refresh=function(){var a=this.points;if(!(a.length<1)){var b=this.uvs,c=this.indices,d=this.colors,e=a[0],f=a[0];this.count-=.2,b[0]=0,b[1]=1,b[2]=0,b[3]=1,d[0]=1,d[1]=1,c[0]=0,c[1]=1;for(var g=a.length,h=1;g>h;h++){var f=a[h],i=4*h,j=h/(g-1);h%2?(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1):(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1),i=2*h,d[i]=1,d[i+1]=1,i=2*h,c[i]=i,c[i+1]=i+1,e=f}}},f.Rope.prototype.updateTransform=function(){var a=this.points;if(!(a.length<1)){var b,c=this.verticies,d=a[0],e={x:0,y:0},g=a[0];this.count-=.2,c[0]=g.x+e.x,c[1]=g.y+e.y,c[2]=g.x-e.x,c[3]=g.y-e.y;for(var h=a.length,i=1;h>i;i++){var g=a[i],j=4*i;b=i1&&(k=1);var l=Math.sqrt(e.x*e.x+e.y*e.y),m=this.texture.height/2;e.x/=l,e.y/=l,e.x*=m,e.y*=m,c[j]=g.x+e.x,c[j+1]=g.y+e.y,c[j+2]=g.x-e.x,c[j+3]=g.y-e.y,d=g}f.DisplayObjectContainer.prototype.updateTransform.call(this)}},f.Rope.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite=function(a,b,c){f.DisplayObjectContainer.call(this),this.texture=a,this.width=b,this.height=c,this.tileScale=new f.Point(1,1),this.tilePosition=new f.Point(0,0),this.renderable=!0,this.blendMode=f.blendModes.NORMAL},f.TilingSprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.TilingSprite.prototype.constructor=f.TilingSprite,f.TilingSprite.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},f.Spine=function(a){if(f.DisplayObjectContainer.call(this),this.spineData=f.AnimCache[a],!this.spineData)throw new Error("Spine data must be preloaded using PIXI.SpineLoader or PIXI.AssetLoader: "+a);this.skeleton=new l.Skeleton(this.spineData),this.skeleton.updateWorldTransform(),this.stateData=new l.AnimationStateData(this.spineData),this.state=new l.AnimationState(this.stateData),this.slotContainers=[];for(var b=0,c=this.skeleton.drawOrder.length;c>b;b++){var d=this.skeleton.drawOrder[b],e=d.attachment,g=new f.DisplayObjectContainer;if(this.slotContainers.push(g),this.addChild(g),e instanceof l.RegionAttachment){var h=e.rendererObject.name,i=this.createSprite(d,e.rendererObject);d.currentSprite=i,d.currentSpriteName=h,g.addChild(i)}}},f.Spine.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Spine.prototype.constructor=f.Spine,f.Spine.prototype.updateTransform=function(){this.lastTime=this.lastTime||Date.now();var a=.001*(Date.now()-this.lastTime);this.lastTime=Date.now(),this.state.update(a),this.state.apply(this.skeleton),this.skeleton.updateWorldTransform();for(var b=this.skeleton.drawOrder,c=0,d=b.length;d>c;c++){var e=b[c],g=e.attachment,h=this.slotContainers[c];if(g instanceof l.RegionAttachment){if(g.rendererObject&&(!e.currentSpriteName||e.currentSpriteName!=g.name)){var i=g.rendererObject.name;if(void 0!==e.currentSprite&&(e.currentSprite.visible=!1),e.sprites=e.sprites||{},void 0!==e.sprites[i])e.sprites[i].visible=!0;else{var j=this.createSprite(e,g.rendererObject);h.addChild(j)}e.currentSprite=e.sprites[i],e.currentSpriteName=i}h.visible=!0;var k=e.bone;h.position.x=k.worldX+g.x*k.m00+g.y*k.m01,h.position.y=k.worldY+g.x*k.m10+g.y*k.m11,h.scale.x=k.worldScaleX,h.scale.y=k.worldScaleY,h.rotation=-(e.bone.worldRotation*Math.PI/180)}else h.visible=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.Spine.prototype.createSprite=function(a,b){var c=f.TextureCache[b.name]?b.name:b.name+".png",d=new f.Sprite(f.Texture.fromFrame(c));return d.scale=b.scale,d.rotation=b.rotation,d.anchor.x=d.anchor.y=.5,a.sprites=a.sprites||{},a.sprites[b.name]=d,d};var l={};l.BoneData=function(a,b){this.name=a,this.parent=b},l.BoneData.prototype={length:0,x:0,y:0,rotation:0,scaleX:1,scaleY:1},l.SlotData=function(a,b){this.name=a,this.boneData=b},l.SlotData.prototype={r:1,g:1,b:1,a:1,attachmentName:null},l.Bone=function(a,b){this.data=a,this.parent=b,this.setToSetupPose()},l.Bone.yDown=!1,l.Bone.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,m00:0,m01:0,worldX:0,m10:0,m11:0,worldY:0,worldRotation:0,worldScaleX:1,worldScaleY:1,updateWorldTransform:function(a,b){var c=this.parent;null!=c?(this.worldX=this.x*c.m00+this.y*c.m01+c.worldX,this.worldY=this.x*c.m10+this.y*c.m11+c.worldY,this.worldScaleX=c.worldScaleX*this.scaleX,this.worldScaleY=c.worldScaleY*this.scaleY,this.worldRotation=c.worldRotation+this.rotation):(this.worldX=this.x,this.worldY=this.y,this.worldScaleX=this.scaleX,this.worldScaleY=this.scaleY,this.worldRotation=this.rotation);var d=this.worldRotation*Math.PI/180,e=Math.cos(d),f=Math.sin(d);this.m00=e*this.worldScaleX,this.m10=f*this.worldScaleX,this.m01=-f*this.worldScaleY,this.m11=e*this.worldScaleY,a&&(this.m00=-this.m00,this.m01=-this.m01),b&&(this.m10=-this.m10,this.m11=-this.m11),l.Bone.yDown&&(this.m10=-this.m10,this.m11=-this.m11)},setToSetupPose:function(){var a=this.data;this.x=a.x,this.y=a.y,this.rotation=a.rotation,this.scaleX=a.scaleX,this.scaleY=a.scaleY}},l.Slot=function(a,b,c){this.data=a,this.skeleton=b,this.bone=c,this.setToSetupPose()},l.Slot.prototype={r:1,g:1,b:1,a:1,_attachmentTime:0,attachment:null,setAttachment:function(a){this.attachment=a,this._attachmentTime=this.skeleton.time},setAttachmentTime:function(a){this._attachmentTime=this.skeleton.time-a},getAttachmentTime:function(){return this.skeleton.time-this._attachmentTime},setToSetupPose:function(){var a=this.data;this.r=a.r,this.g=a.g,this.b=a.b,this.a=a.a;for(var b=this.skeleton.data.slots,c=0,d=b.length;d>c;c++)if(b[c]==a){this.setAttachment(a.attachmentName?this.skeleton.getAttachmentBySlotIndex(c,a.attachmentName):null);break}}},l.Skin=function(a){this.name=a,this.attachments={}},l.Skin.prototype={addAttachment:function(a,b,c){this.attachments[a+":"+b]=c},getAttachment:function(a,b){return this.attachments[a+":"+b]},_attachAll:function(a,b){for(var c in b.attachments){var d=c.indexOf(":"),e=parseInt(c.substring(0,d)),f=c.substring(d+1),g=a.slots[e];if(g.attachment&&g.attachment.name==f){var h=this.getAttachment(e,f);h&&g.setAttachment(h)}}}},l.Animation=function(a,b,c){this.name=a,this.timelines=b,this.duration=c},l.Animation.prototype={apply:function(a,b,c){c&&0!=this.duration&&(b%=this.duration);for(var d=this.timelines,e=0,f=d.length;f>e;e++)d[e].apply(a,b,1)},mix:function(a,b,c,d){c&&0!=this.duration&&(b%=this.duration);for(var e=this.timelines,f=0,g=e.length;g>f;f++)e[f].apply(a,b,d)}},l.binarySearch=function(a,b,c){var d=0,e=Math.floor(a.length/c)-2;if(0==e)return c;for(var f=e>>>1;;){if(a[(f+1)*c]<=b?d=f+1:e=f,d==e)return(d+1)*c;f=d+e>>>1}},l.linearSearch=function(a,b,c){for(var d=0,e=a.length-c;e>=d;d+=c)if(a[d]>b)return d;return-1},l.Curves=function(a){this.curves=[],this.curves.length=6*(a-1)},l.Curves.prototype={setLinear:function(a){this.curves[6*a]=0},setStepped:function(a){this.curves[6*a]=-1},setCurve:function(a,b,c,d,e){var f=.1,g=f*f,h=g*f,i=3*f,j=3*g,k=6*g,l=6*h,m=2*-b+d,n=2*-c+e,o=3*(b-d)+1,p=3*(c-e)+1,q=6*a,r=this.curves;r[q]=b*i+m*j+o*h,r[q+1]=c*i+n*j+p*h,r[q+2]=m*k+o*l,r[q+3]=n*k+p*l,r[q+4]=o*l,r[q+5]=p*l},getCurvePercent:function(a,b){b=0>b?0:b>1?1:b;var c=6*a,d=this.curves,e=d[c];if(!e)return b;if(-1==e)return 0;for(var f=d[c+1],g=d[c+2],h=d[c+3],i=d[c+4],j=d[c+5],k=e,l=f,m=8;;){if(k>=b){var n=k-e,o=l-f;return o+(l-o)*(b-n)/(k-n)}if(0==m)break;m--,e+=g,f+=h,g+=i,h+=j,k+=e,l+=f}return l+(1-l)*(b-k)/(1-k)}},l.RotateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=2*a},l.RotateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(a,b,c){a*=2,this.frames[a]=b,this.frames[a+1]=c},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-2]){for(var f=e.data.rotation+d[d.length-1]-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;return e.rotation+=f*c,void 0}var g=l.binarySearch(d,b,2),h=d[g-1],i=d[g],j=1-(b-i)/(d[g-2]-i);j=this.curves.getCurvePercent(g/2-1,j);for(var f=d[g+1]-h;f>180;)f-=360;for(;-180>f;)f+=360;for(f=e.data.rotation+(h+f*j)-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;e.rotation+=f*c}}},l.TranslateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.TranslateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.x+=(e.data.x+d[d.length-2]-e.x)*c,e.y+=(e.data.y+d[d.length-1]-e.y)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.x+=(e.data.x+g+(d[f+1]-g)*j-e.x)*c,e.y+=(e.data.y+h+(d[f+2]-h)*j-e.y)*c}}},l.ScaleTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.ScaleTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.scaleX+=(e.data.scaleX-1+d[d.length-2]-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+d[d.length-1]-e.scaleY)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.scaleX+=(e.data.scaleX-1+g+(d[f+1]-g)*j-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+h+(d[f+2]-h)*j-e.scaleY)*c}}},l.ColorTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=5*a},l.ColorTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(c,d){c*=5,this.frames[c]=d,this.frames[c+1]=r,this.frames[c+2]=g,this.frames[c+3]=b,this.frames[c+4]=a},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-5]){var f=d.length-1;return e.r=d[f-3],e.g=d[f-2],e.b=d[f-1],e.a=d[f],void 0}var g=l.binarySearch(d,b,5),h=d[g-4],i=d[g-3],j=d[g-2],k=d[g-1],m=d[g],n=1-(b-m)/(d[g-5]-m);n=this.curves.getCurvePercent(g/5-1,n);var o=h+(d[g+1]-h)*n,p=i+(d[g+2]-i)*n,q=j+(d[g+3]-j)*n,r=k+(d[g+4]-k)*n;1>c?(e.r+=(o-e.r)*c,e.g+=(p-e.g)*c,e.b+=(q-e.b)*c,e.a+=(r-e.a)*c):(e.r=o,e.g=p,e.b=q,e.a=r)}}},l.AttachmentTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=a,this.attachmentNames=[],this.attachmentNames.length=a},l.AttachmentTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length},setFrame:function(a,b,c){this.frames[a]=b,this.attachmentNames[a]=c},apply:function(a,b){var c=this.frames;if(!(b=c[c.length-1]?c.length-1:l.binarySearch(c,b,1)-1;var e=this.attachmentNames[d];a.slots[this.slotIndex].setAttachment(e?a.getAttachmentBySlotIndex(this.slotIndex,e):null)}}},l.SkeletonData=function(){this.bones=[],this.slots=[],this.skins=[],this.animations=[]},l.SkeletonData.prototype={defaultSkin:null,findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return slot[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSkin:function(a){for(var b=this.skins,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findAnimation:function(a){for(var b=this.animations,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null}},l.Skeleton=function(a){this.data=a,this.bones=[];for(var b=0,c=a.bones.length;c>b;b++){var d=a.bones[b],e=d.parent?this.bones[a.bones.indexOf(d.parent)]:null;this.bones.push(new l.Bone(d,e))}this.slots=[],this.drawOrder=[];for(var b=0,c=a.slots.length;c>b;b++){var f=a.slots[b],g=this.bones[a.bones.indexOf(f.boneData)],h=new l.Slot(f,this,g);this.slots.push(h),this.drawOrder.push(h)}},l.Skeleton.prototype={x:0,y:0,skin:null,r:1,g:1,b:1,a:1,time:0,flipX:!1,flipY:!1,updateWorldTransform:function(){for(var a=this.flipX,b=this.flipY,c=this.bones,d=0,e=c.length;e>d;d++)c[d].updateWorldTransform(a,b)},setToSetupPose:function(){this.setBonesToSetupPose(),this.setSlotsToSetupPose()},setBonesToSetupPose:function(){for(var a=this.bones,b=0,c=a.length;c>b;b++)a[b].setToSetupPose()},setSlotsToSetupPose:function(){for(var a=this.slots,b=0,c=a.length;c>b;b++)a[b].setToSetupPose(b)},getRootBone:function(){return 0==this.bones.length?null:this.bones[0]},findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},setSkinByName:function(a){var b=this.data.findSkin(a);if(!b)throw"Skin not found: "+a;this.setSkin(b)},setSkin:function(a){this.skin&&a&&a._attachAll(this,this.skin),this.skin=a},getAttachmentBySlotName:function(a,b){return this.getAttachmentBySlotIndex(this.data.findSlotIndex(a),b)},getAttachmentBySlotIndex:function(a,b){if(this.skin){var c=this.skin.getAttachment(a,b);if(c)return c}return this.data.defaultSkin?this.data.defaultSkin.getAttachment(a,b):null},setAttachment:function(a,b){for(var c=this.slots,d=0,e=c.size;e>d;d++){var f=c[d];if(f.data.name==a){var g=null;if(b&&(g=this.getAttachment(d,b),null==g))throw"Attachment not found: "+b+", for slot: "+a;return f.setAttachment(g),void 0}}throw"Slot not found: "+a},update:function(a){time+=a}},l.AttachmentType={region:0},l.RegionAttachment=function(){this.offset=[],this.offset.length=8,this.uvs=[],this.uvs.length=8},l.RegionAttachment.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,width:0,height:0,rendererObject:null,regionOffsetX:0,regionOffsetY:0,regionWidth:0,regionHeight:0,regionOriginalWidth:0,regionOriginalHeight:0,setUVs:function(a,b,c,d,e){var f=this.uvs;e?(f[2]=a,f[3]=d,f[4]=a,f[5]=b,f[6]=c,f[7]=b,f[0]=c,f[1]=d):(f[0]=a,f[1]=d,f[2]=a,f[3]=b,f[4]=c,f[5]=b,f[6]=c,f[7]=d)},updateOffset:function(){var a=this.width/this.regionOriginalWidth*this.scaleX,b=this.height/this.regionOriginalHeight*this.scaleY,c=-this.width/2*this.scaleX+this.regionOffsetX*a,d=-this.height/2*this.scaleY+this.regionOffsetY*b,e=c+this.regionWidth*a,f=d+this.regionHeight*b,g=this.rotation*Math.PI/180,h=Math.cos(g),i=Math.sin(g),j=c*h+this.x,k=c*i,l=d*h+this.y,m=d*i,n=e*h+this.x,o=e*i,p=f*h+this.y,q=f*i,r=this.offset;r[0]=j-m,r[1]=l+k,r[2]=j-q,r[3]=p+k,r[4]=n-q,r[5]=p+o,r[6]=n-m,r[7]=l+o},computeVertices:function(a,b,c,d){a+=c.worldX,b+=c.worldY;var e=c.m00,f=c.m01,g=c.m10,h=c.m11,i=this.offset;d[0]=i[0]*e+i[1]*f+a,d[1]=i[0]*g+i[1]*h+b,d[2]=i[2]*e+i[3]*f+a,d[3]=i[2]*g+i[3]*h+b,d[4]=i[4]*e+i[5]*f+a,d[5]=i[4]*g+i[5]*h+b,d[6]=i[6]*e+i[7]*f+a,d[7]=i[6]*g+i[7]*h+b}},l.AnimationStateData=function(a){this.skeletonData=a,this.animationToMixTime={}},l.AnimationStateData.prototype={defaultMix:0,setMixByName:function(a,b,c){var d=this.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;var e=this.skeletonData.findAnimation(b);if(!e)throw"Animation not found: "+b;this.setMix(d,e,c)},setMix:function(a,b,c){this.animationToMixTime[a.name+":"+b.name]=c},getMix:function(a,b){var c=this.animationToMixTime[a.name+":"+b.name];return c?c:this.defaultMix}},l.AnimationState=function(a){this.data=a,this.queue=[]},l.AnimationState.prototype={current:null,previous:null,currentTime:0,previousTime:0,currentLoop:!1,previousLoop:!1,mixTime:0,mixDuration:0,update:function(a){if(this.currentTime+=a,this.previousTime+=a,this.mixTime+=a,this.queue.length>0){var b=this.queue[0];this.currentTime>=b.delay&&(this._setAnimation(b.animation,b.loop),this.queue.shift())}},apply:function(a){if(this.current)if(this.previous){this.previous.apply(a,this.previousTime,this.previousLoop);var b=this.mixTime/this.mixDuration;b>=1&&(b=1,this.previous=null),this.current.mix(a,this.currentTime,this.currentLoop,b)}else this.current.apply(a,this.currentTime,this.currentLoop)},clearAnimation:function(){this.previous=null,this.current=null,this.queue.length=0},_setAnimation:function(a,b){this.previous=null,a&&this.current&&(this.mixDuration=this.data.getMix(this.current,a),this.mixDuration>0&&(this.mixTime=0,this.previous=this.current,this.previousTime=this.currentTime,this.previousLoop=this.currentLoop)),this.current=a,this.currentLoop=b,this.currentTime=0},setAnimationByName:function(a,b){var c=this.data.skeletonData.findAnimation(a);if(!c)throw"Animation not found: "+a;this.setAnimation(c,b)},setAnimation:function(a,b){this.queue.length=0,this._setAnimation(a,b)},addAnimationByName:function(a,b,c){var d=this.data.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;this.addAnimation(d,b,c)},addAnimation:function(a,b,c){var d={};if(d.animation=a,d.loop=b,!c||0>=c){var e=0==this.queue.length?this.current:this.queue[this.queue.length-1].animation;c=null!=e?e.duration-this.data.getMix(e,a)+(c||0):0}d.delay=c,this.queue.push(d)},isComplete:function(){return!this.current||this.currentTime>=this.current.duration}},l.SkeletonJson=function(a){this.attachmentLoader=a},l.SkeletonJson.prototype={scale:1,readSkeletonData:function(a){for(var b=new l.SkeletonData,c=a.bones,d=0,e=c.length;e>d;d++){var f=c[d],g=null;if(f.parent&&(g=b.findBone(f.parent),!g))throw"Parent bone not found: "+f.parent;var h=new l.BoneData(f.name,g);h.length=(f.length||0)*this.scale,h.x=(f.x||0)*this.scale,h.y=(f.y||0)*this.scale,h.rotation=f.rotation||0,h.scaleX=f.scaleX||1,h.scaleY=f.scaleY||1,b.bones.push(h)}for(var i=a.slots,d=0,e=i.length;e>d;d++){var j=i[d],h=b.findBone(j.bone);if(!h)throw"Slot bone not found: "+j.bone;var k=new l.SlotData(j.name,h),m=j.color;m&&(k.r=l.SkeletonJson.toColor(m,0),k.g=l.SkeletonJson.toColor(m,1),k.b=l.SkeletonJson.toColor(m,2),k.a=l.SkeletonJson.toColor(m,3)),k.attachmentName=j.attachment,b.slots.push(k)}var n=a.skins;for(var o in n)if(n.hasOwnProperty(o)){var p=n[o],q=new l.Skin(o);for(var r in p)if(p.hasOwnProperty(r)){var s=b.findSlotIndex(r),t=p[r];for(var u in t)if(t.hasOwnProperty(u)){var v=this.readAttachment(q,u,t[u]);null!=v&&q.addAttachment(s,u,v)}}b.skins.push(q),"default"==q.name&&(b.defaultSkin=q)}var w=a.animations;for(var x in w)w.hasOwnProperty(x)&&this.readAnimation(x,w[x],b);return b},readAttachment:function(a,b,c){b=c.name||b;var d=l.AttachmentType[c.type||"region"];if(d==l.AttachmentType.region){var e=new l.RegionAttachment; +return e.x=(c.x||0)*this.scale,e.y=(c.y||0)*this.scale,e.scaleX=c.scaleX||1,e.scaleY=c.scaleY||1,e.rotation=c.rotation||0,e.width=(c.width||32)*this.scale,e.height=(c.height||32)*this.scale,e.updateOffset(),e.rendererObject={},e.rendererObject.name=b,e.rendererObject.scale={},e.rendererObject.scale.x=e.scaleX,e.rendererObject.scale.y=e.scaleY,e.rendererObject.rotation=-e.rotation*Math.PI/180,e}throw"Unknown attachment type: "+d},readAnimation:function(a,b,c){var d=[],e=0,f=b.bones;for(var g in f)if(f.hasOwnProperty(g)){var h=c.findBoneIndex(g);if(-1==h)throw"Bone not found: "+g;var i=f[g];for(var j in i)if(i.hasOwnProperty(j)){var k=i[j];if("rotate"==j){var m=new l.RotateTimeline(k.length);m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n,q.time,q.angle),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[2*m.getFrameCount()-2])}else{if("translate"!=j&&"scale"!=j)throw"Invalid timeline type for a bone: "+j+" ("+g+")";var m,r=1;"scale"==j?m=new l.ScaleTimeline(k.length):(m=new l.TranslateTimeline(k.length),r=this.scale),m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],s=(q.x||0)*r,t=(q.y||0)*r;m.setFrame(n,q.time,s,t),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[3*m.getFrameCount()-3])}}}var u=b.slots;for(var v in u)if(u.hasOwnProperty(v)){var w=u[v],x=c.findSlotIndex(v);for(var j in w)if(w.hasOwnProperty(j)){var k=w[j];if("color"==j){var m=new l.ColorTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],y=q.color,z=l.SkeletonJson.toColor(y,0),A=l.SkeletonJson.toColor(y,1),B=l.SkeletonJson.toColor(y,2),C=l.SkeletonJson.toColor(y,3);m.setFrame(n,q.time,z,A,B,C),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[5*m.getFrameCount()-5])}else{if("attachment"!=j)throw"Invalid timeline type for a slot: "+j+" ("+v+")";var m=new l.AttachmentTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n++,q.time,q.name)}d.push(m),e=Math.max(e,m.frames[m.getFrameCount()-1])}}}c.animations.push(new l.Animation(a,d,e))}},l.SkeletonJson.readCurve=function(a,b,c){var d=c.curve;d&&("stepped"==d?a.curves.setStepped(b):d instanceof Array&&a.curves.setCurve(b,d[0],d[1],d[2],d[3]))},l.SkeletonJson.toColor=function(a,b){if(8!=a.length)throw"Color hexidecimal length must be 8, recieved: "+a;return parseInt(a.substring(2*b,2),16)/255},l.Atlas=function(a,b){this.textureLoader=b,this.pages=[],this.regions=[];var c=new l.AtlasReader(a),d=[];d.length=4;for(var e=null;;){var f=c.readLine();if(null==f)break;if(f=c.trim(f),0==f.length)e=null;else if(e){var g=new l.AtlasRegion;g.name=f,g.page=e,g.rotate="true"==c.readValue(),c.readTuple(d);var h=parseInt(d[0]),i=parseInt(d[1]);c.readTuple(d);var j=parseInt(d[0]),k=parseInt(d[1]);g.u=h/e.width,g.v=i/e.height,g.rotate?(g.u2=(h+k)/e.width,g.v2=(i+j)/e.height):(g.u2=(h+j)/e.width,g.v2=(i+k)/e.height),g.x=h,g.y=i,g.width=Math.abs(j),g.height=Math.abs(k),4==c.readTuple(d)&&(g.splits=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],4==c.readTuple(d)&&(g.pads=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],c.readTuple(d))),g.originalWidth=parseInt(d[0]),g.originalHeight=parseInt(d[1]),c.readTuple(d),g.offsetX=parseInt(d[0]),g.offsetY=parseInt(d[1]),g.index=parseInt(c.readValue()),this.regions.push(g)}else{e=new l.AtlasPage,e.name=f,e.format=l.Atlas.Format[c.readValue()],c.readTuple(d),e.minFilter=l.Atlas.TextureFilter[d[0]],e.magFilter=l.Atlas.TextureFilter[d[1]];var m=c.readValue();e.uWrap=l.Atlas.TextureWrap.clampToEdge,e.vWrap=l.Atlas.TextureWrap.clampToEdge,"x"==m?e.uWrap=l.Atlas.TextureWrap.repeat:"y"==m?e.vWrap=l.Atlas.TextureWrap.repeat:"xy"==m&&(e.uWrap=e.vWrap=l.Atlas.TextureWrap.repeat),b.load(e,f),this.pages.push(e)}}},l.Atlas.prototype={findRegion:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},dispose:function(){for(var a=this.pages,b=0,c=a.length;c>b;b++)this.textureLoader.unload(a[b].rendererObject)},updateUVs:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++){var e=b[c];e.page==a&&(e.u=e.x/a.width,e.v=e.y/a.height,e.rotate?(e.u2=(e.x+e.height)/a.width,e.v2=(e.y+e.width)/a.height):(e.u2=(e.x+e.width)/a.width,e.v2=(e.y+e.height)/a.height))}}},l.Atlas.Format={alpha:0,intensity:1,luminanceAlpha:2,rgb565:3,rgba4444:4,rgb888:5,rgba8888:6},l.Atlas.TextureFilter={nearest:0,linear:1,mipMap:2,mipMapNearestNearest:3,mipMapLinearNearest:4,mipMapNearestLinear:5,mipMapLinearLinear:6},l.Atlas.TextureWrap={mirroredRepeat:0,clampToEdge:1,repeat:2},l.AtlasPage=function(){},l.AtlasPage.prototype={name:null,format:null,minFilter:null,magFilter:null,uWrap:null,vWrap:null,rendererObject:null,width:0,height:0},l.AtlasRegion=function(){},l.AtlasRegion.prototype={page:null,name:null,x:0,y:0,width:0,height:0,u:0,v:0,u2:0,v2:0,offsetX:0,offsetY:0,originalWidth:0,originalHeight:0,index:0,rotate:!1,splits:null,pads:null},l.AtlasReader=function(a){this.lines=a.split(/\r\n|\r|\n/)},l.AtlasReader.prototype={index:0,trim:function(a){return a.replace(/^\s+|\s+$/g,"")},readLine:function(){return this.index>=this.lines.length?null:this.lines[this.index++]},readValue:function(){var a=this.readLine(),b=a.indexOf(":");if(-1==b)throw"Invalid line: "+a;return this.trim(a.substring(b+1))},readTuple:function(a){var b=this.readLine(),c=b.indexOf(":");if(-1==c)throw"Invalid line: "+b;for(var d=0,e=c+1;3>d;d++){var f=b.indexOf(",",e);if(-1==f){if(0==d)throw"Invalid line: "+b;break}a[d]=this.trim(b.substr(e,f-e)),e=f+1}return a[d]=this.trim(b.substring(e)),d+1}},l.AtlasAttachmentLoader=function(a){this.atlas=a},l.AtlasAttachmentLoader.prototype={newAttachment:function(a,b,c){switch(b){case l.AttachmentType.region:var d=this.atlas.findRegion(c);if(!d)throw"Region not found in atlas: "+c+" ("+b+")";var e=new l.RegionAttachment(c);return e.rendererObject=d,e.setUVs(d.u,d.v,d.u2,d.v2,d.rotate),e.regionOffsetX=d.offsetX,e.regionOffsetY=d.offsetY,e.regionWidth=d.width,e.regionHeight=d.height,e.regionOriginalWidth=d.originalWidth,e.regionOriginalHeight=d.originalHeight,e}throw"Unknown attachment type: "+b}},f.AnimCache={},l.Bone.yDown=!0,f.CustomRenderable=function(){f.DisplayObject.call(this),this.renderable=!0},f.CustomRenderable.prototype=Object.create(f.DisplayObject.prototype),f.CustomRenderable.prototype.constructor=f.CustomRenderable,f.CustomRenderable.prototype.renderCanvas=function(){},f.CustomRenderable.prototype.initWebGL=function(){},f.CustomRenderable.prototype.renderWebGL=function(){},f.BaseTextureCache={},f.texturesToUpdate=[],f.texturesToDestroy=[],f.BaseTexture=function(a){if(f.EventTarget.call(this),this.width=100,this.height=100,this.hasLoaded=!1,this.source=a,a){if(this.source instanceof Image||this.source instanceof HTMLImageElement)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);else{var b=this;this.source.onload=function(){b.hasLoaded=!0,b.width=b.source.width,b.height=b.source.height,f.texturesToUpdate.push(b),b.dispatchEvent({type:"loaded",content:b})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);this._powerOf2=!1}},f.BaseTexture.prototype.constructor=f.BaseTexture,f.BaseTexture.prototype.destroy=function(){this.source instanceof Image&&(this.source.src=null),this.source=null,f.texturesToDestroy.push(this)},f.BaseTexture.fromImage=function(a,b){var c=f.BaseTextureCache[a];if(!c){var d=new Image;b&&(d.crossOrigin=""),d.src=a,c=new f.BaseTexture(d),f.BaseTextureCache[a]=c}return c},f.TextureCache={},f.FrameCache={},f.Texture=function(a,b){if(f.EventTarget.call(this),b||(this.noFrame=!0,b=new f.Rectangle(0,0,1,1)),a instanceof f.Texture&&(a=a.baseTexture),this.baseTexture=a,this.frame=b,this.trim=new f.Point,this.scope=this,a.hasLoaded)this.noFrame&&(b=new f.Rectangle(0,0,a.width,a.height)),this.setFrame(b);else{var c=this;a.addEventListener("loaded",function(){c.onBaseTextureLoaded()})}},f.Texture.prototype.constructor=f.Texture,f.Texture.prototype.onBaseTextureLoaded=function(){var a=this.baseTexture;a.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new f.Rectangle(0,0,a.width,a.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},f.Texture.prototype.destroy=function(a){a&&this.baseTexture.destroy()},f.Texture.prototype.setFrame=function(a){if(this.frame=a,this.width=a.width,this.height=a.height,a.x+a.width>this.baseTexture.width||a.y+a.height>this.baseTexture.height)throw new Error("Texture Error: frame does not fit inside the base Texture dimensions "+this);this.updateFrame=!0,f.Texture.frameUpdates.push(this)},f.Texture.fromImage=function(a,b){var c=f.TextureCache[a];return c||(c=new f.Texture(f.BaseTexture.fromImage(a,b)),f.TextureCache[a]=c),c},f.Texture.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache "+this);return b},f.Texture.fromCanvas=function(a){var b=new f.BaseTexture(a);return new f.Texture(b)},f.Texture.addTextureToCache=function(a,b){f.TextureCache[b]=a},f.Texture.removeTextureFromCache=function(a){var b=f.TextureCache[a];return f.TextureCache[a]=null,b},f.Texture.frameUpdates=[],f.RenderTexture=function(a,b){f.EventTarget.call(this),this.width=a||100,this.height=b||100,this.indetityMatrix=f.mat3.create(),this.frame=new f.Rectangle(0,0,this.width,this.height),f.gl?this.initWebGL():this.initCanvas()},f.RenderTexture.prototype=Object.create(f.Texture.prototype),f.RenderTexture.prototype.constructor=f.RenderTexture,f.RenderTexture.prototype.initWebGL=function(){var a=f.gl;this.glFramebuffer=a.createFramebuffer(),a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),this.glFramebuffer.width=this.width,this.glFramebuffer.height=this.height,this.baseTexture=new f.BaseTexture,this.baseTexture.width=this.width,this.baseTexture.height=this.height,this.baseTexture._glTexture=a.createTexture(),a.bindTexture(a.TEXTURE_2D,this.baseTexture._glTexture),a.texImage2D(a.TEXTURE_2D,0,a.RGBA,this.width,this.height,0,a.RGBA,a.UNSIGNED_BYTE,null),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MAG_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MIN_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_S,a.CLAMP_TO_EDGE),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_T,a.CLAMP_TO_EDGE),this.baseTexture.isRender=!0,a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),a.framebufferTexture2D(a.FRAMEBUFFER,a.COLOR_ATTACHMENT0,a.TEXTURE_2D,this.baseTexture._glTexture,0),this.projection=new f.Point(this.width/2,-this.height/2),this.render=this.renderWebGL},f.RenderTexture.prototype.resize=function(a,b){if(this.width=a,this.height=b,f.gl){this.projection.x=this.width/2,this.projection.y=-this.height/2;var c=f.gl;c.bindTexture(c.TEXTURE_2D,this.baseTexture._glTexture),c.texImage2D(c.TEXTURE_2D,0,c.RGBA,this.width,this.height,0,c.RGBA,c.UNSIGNED_BYTE,null)}else this.frame.width=this.width,this.frame.height=this.height,this.renderer.resize(this.width,this.height)},f.RenderTexture.prototype.initCanvas=function(){this.renderer=new f.CanvasRenderer(this.width,this.height,null,0),this.baseTexture=new f.BaseTexture(this.renderer.view),this.frame=new f.Rectangle(0,0,this.width,this.height),this.render=this.renderCanvas},f.RenderTexture.prototype.renderWebGL=function(a,b,c){var d=f.gl;d.colorMask(!0,!0,!0,!0),d.viewport(0,0,this.width,this.height),d.bindFramebuffer(d.FRAMEBUFFER,this.glFramebuffer),c&&(d.clearColor(0,0,0,0),d.clear(d.COLOR_BUFFER_BIT));var e=a.children,g=a.worldTransform;a.worldTransform=f.mat3.create(),a.worldTransform[4]=-1,a.worldTransform[5]=-2*this.projection.y,b&&(a.worldTransform[2]=b.x,a.worldTransform[5]-=b.y),f.visibleCount++,a.vcount=f.visibleCount;for(var h=0,i=e.length;i>h;h++)e[h].updateTransform();var j=a.__renderGroup;j?a==j.root?j.render(this.projection,this.glFramebuffer):j.renderSpecific(a,this.projection,this.glFramebuffer):(this.renderGroup||(this.renderGroup=new f.WebGLRenderGroup(d)),this.renderGroup.setRenderable(a),this.renderGroup.render(this.projection,this.glFramebuffer)),a.worldTransform=g},f.RenderTexture.prototype.renderCanvas=function(a,b,c){var d=a.children;a.worldTransform=f.mat3.create(),b&&(a.worldTransform[2]=b.x,a.worldTransform[5]=b.y);for(var e=0,g=d.length;g>e;e++)d[e].updateTransform();c&&this.renderer.context.clearRect(0,0,this.width,this.height),this.renderer.renderDisplayObject(a),this.renderer.context.setTransform(1,0,0,1,0,0)},f.AssetLoader=function(a,b){f.EventTarget.call(this),this.assetURLs=a,this.crossorigin=b,this.loadersByType={jpg:f.ImageLoader,jpeg:f.ImageLoader,png:f.ImageLoader,gif:f.ImageLoader,json:f.JsonLoader,anim:f.SpineLoader,xml:f.BitmapFontLoader,fnt:f.BitmapFontLoader}},f.AssetLoader.prototype.constructor=f.AssetLoader,f.AssetLoader.prototype.load=function(){var a=this;this.loadCount=this.assetURLs.length;for(var b=0;bh;h++)for(var i=0;d>i;i++,g++){var j=new f.Texture(this.texture,{x:i*a,y:h*b,width:a,height:b});this.frames.push(j),c&&(f.TextureCache[c+"-"+g]=j)}if(this.texture.baseTexture.hasLoaded)this.onLoaded();else{var k=this;this.texture.baseTexture.addEventListener("loaded",function(){k.onLoaded()})}},f.BitmapFontLoader=function(a,b){f.EventTarget.call(this),this.url=a,this.crossorigin=b,this.baseUrl=a.replace(/[^\/]*$/,""),this.texture=null},f.BitmapFontLoader.prototype.constructor=f.BitmapFontLoader,f.BitmapFontLoader.prototype.load=function(){this.ajaxRequest=new XMLHttpRequest;var a=this;this.ajaxRequest.onreadystatechange=function(){a.onXMLLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/xml"),this.ajaxRequest.send(null)},f.BitmapFontLoader.prototype.onXMLLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var a=this.baseUrl+this.ajaxRequest.responseXML.getElementsByTagName("page")[0].attributes.getNamedItem("file").nodeValue,b=new f.ImageLoader(a,this.crossorigin);this.texture=b.texture.baseTexture;var c={},d=this.ajaxRequest.responseXML.getElementsByTagName("info")[0],e=this.ajaxRequest.responseXML.getElementsByTagName("common")[0];c.font=d.attributes.getNamedItem("face").nodeValue,c.size=parseInt(d.attributes.getNamedItem("size").nodeValue,10),c.lineHeight=parseInt(e.attributes.getNamedItem("lineHeight").nodeValue,10),c.chars={};for(var g=this.ajaxRequest.responseXML.getElementsByTagName("char"),h=0;h>>") var gl = PIXI.gl; + gl.colorMask(true, true, true, true); + gl.viewport(0, 0, this.width, this.height); + gl.clearColor(0,0,0, 0); + gl.clear(gl.COLOR_BUFFER_BIT); + + PIXI.shaderStack.push(shader); + var shaderProgram = shader.program; + // flip! the texture.. + // set the texture! + // map uniforms.. gl.useProgram(shaderProgram); @@ -3923,7 +3932,6 @@ PIXI.popShader = function() { var gl = PIXI.gl; - // activate last program.. var lastProgram = PIXI.shaderStack.pop(); var shaderProgram = PIXI.shaderStack[ PIXI.shaderStack.length-1 ].program; @@ -3938,13 +3946,7 @@ var gl = PIXI.gl; gl.useProgram(PIXI.primitiveProgram); - - //gl.disableVertexAttribArray(PIXI.currentShader.vertexPositionAttribute); - //gl.disableVertexAttribArray(PIXI.currentShader.colorAttribute); gl.disableVertexAttribArray(PIXI.currentShader.textureCoordAttribute); - - //gl.enableVertexAttribArray(PIXI.primitiveProgram.vertexPositionAttribute); - //gl.enableVertexAttribArray(PIXI.primitiveProgram.colorAttribute); } PIXI.deactivatePrimitiveShader = function() @@ -3952,10 +3954,7 @@ var gl = PIXI.gl; gl.useProgram(PIXI.currentShader); - gl.enableVertexAttribArray(PIXI.currentShader.textureCoordAttribute); - //gl.enableVertexAttribArray(PIXI.currentShader.vertexPositionAttribute); - //gl.enableVertexAttribArray(PIXI.currentShader.colorAttribute); } /** * @author Mat Groves http://matgroves.com/ @Doormat23 @@ -3987,6 +3986,16 @@ gl.useProgram(program); + // get and store the uniforms for the shader + this.uSampler = gl.getUniformLocation(program, "uSampler"); + this.projectionVector = gl.getUniformLocation(program, "projectionVector"); + this.offsetVector = gl.getUniformLocation(program, "offsetVector"); + //this.dimensions = gl.getUniformLocation(this.program, "dimensions"); + + // get and store the attributes + this.aVertexPosition = gl.getAttribLocation(program, "aVertexPosition"); + this.aTextureCoord = gl.getAttribLocation(program, "aTextureCoord"); + // get the default shader bits! program.vertexPositionAttribute = gl.getAttribLocation(program, "aVertexPosition"); program.colorAttribute = gl.getAttribLocation(program, "aColor"); @@ -3994,6 +4003,7 @@ program.projectionVector = gl.getUniformLocation(program, "projectionVector"); program.samplerUniform = gl.getUniformLocation(program, "uSampler"); + program.offsetVector = gl.getUniformLocation(program, "offsetVector"); // add those custom shaders! for (var key in this.uniforms) @@ -4019,10 +4029,28 @@ { gl.uniform1f(this.program[key], this.uniforms[key].value); } + if(type == "f2") + { + gl.uniform2f(this.program[key], this.uniforms[key].value.x, this.uniforms[key].value.y); + } else if(type == "mat4") { gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); } + else if(type == "sampler2D") + { + // first texture... + var texture = this.uniforms[key].value; + + gl.activeTexture(gl.TEXTURE1); + gl.bindTexture(gl.TEXTURE_2D, texture.baseTexture._glTexture); + + gl.uniform1i(this.program[key], 1); + + // activate texture.. + // gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); + // gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); + } } } @@ -4076,7 +4104,6 @@ PIXI.WebGLGraphics.updateGraphics(graphics); } - PIXI.activatePrimitiveShader(); // This could be speeded up fo sure! @@ -4089,7 +4116,8 @@ gl.uniformMatrix3fv(PIXI.primitiveProgram.translationMatrix, false, m); - gl.uniform2f(PIXI.primitiveProgram.projectionVector, projection.x, projection.y); + gl.uniform2f(PIXI.primitiveProgram.projectionVector, projection.x, -projection.y); + gl.uniform2f(PIXI.primitiveProgram.offsetVector, -PIXI.offset.x, -PIXI.offset.y); gl.uniform1f(PIXI.primitiveProgram.alpha, graphics.worldAlpha); @@ -4590,25 +4618,33 @@ this.batchs = []; - try - { - PIXI.gl = this.gl = this.view.getContext("experimental-webgl", { - alpha: this.transparent, - antialias:!!antialias, // SPEED UP?? - premultipliedAlpha:false, - stencil:true - }); - } - catch (e) - { - throw new Error(" This browser does not support webGL. Try using the canvas renderer" + this); - } + var options = { + alpha: this.transparent, + antialias:!!antialias, // SPEED UP?? + premultipliedAlpha:false, + stencil:true + } + + //try 'experimental-webgl' + try { + PIXI.gl = this.gl = this.view.getContext("experimental-webgl", options); + } catch (e) { + //try 'webgl' + try { + PIXI.gl = this.gl = this.view.getContext("webgl", options); + } catch (e) { + // fail, not able to get a context + throw new Error(" This browser does not support webGL. Try using the canvas renderer" + this); + } + } PIXI.initDefaultShader(); PIXI.initPrimitiveShader(); PIXI.initDefaultStripShader(); + + // PIXI.activateDefaultShader(); var gl = this.gl; @@ -4622,11 +4658,14 @@ gl.colorMask(true, true, true, this.transparent); PIXI.projection = new PIXI.Point(400, 300); + PIXI.offset = new PIXI.Point(0, 0); + + // TODO remove thease globals.. this.resize(this.width, this.height); this.contextLost = false; - PIXI.activateShader(PIXI.defaultShader); + PIXI.pushShader(PIXI.defaultShader); this.stageRenderGroup = new PIXI.WebGLRenderGroup(this.gl); @@ -4719,6 +4758,10 @@ // HACK TO TEST this.stageRenderGroup.backgroundColor = stage.backgroundColorSplit; + + PIXI.projection.x = this.width/2; + PIXI.projection.y = -this.height/2; + this.stageRenderGroup.render(PIXI.projection); // interaction @@ -4844,7 +4887,10 @@ //var projectionMatrix = this.projectionMatrix; PIXI.projection.x = this.width/2; - PIXI.projection.y = this.height/2; + PIXI.projection.y = -this.height/2; + + //PIXI.size.x = this.width/2; + //PIXI.size.y = -this.height/2; // projectionMatrix[0] = 2/this.width; // projectionMatrix[5] = -2/this.height; @@ -5315,7 +5361,10 @@ var indexRun = 0; var displayObject = this.head; - + var verticies = this.verticies; + var uvs = this.uvs; + var colors = this.colors; + while(displayObject) { if(displayObject.vcount === PIXI.visibleCount) @@ -5343,17 +5392,17 @@ tx = worldTransform[2]; ty = worldTransform[5]; - this.verticies[index + 0 ] = a * w1 + c * h1 + tx; - this.verticies[index + 1 ] = d * h1 + b * w1 + ty; + verticies[index + 0 ] = a * w1 + c * h1 + tx; + verticies[index + 1 ] = d * h1 + b * w1 + ty; - this.verticies[index + 2 ] = a * w0 + c * h1 + tx; - this.verticies[index + 3 ] = d * h1 + b * w0 + ty; + verticies[index + 2 ] = a * w0 + c * h1 + tx; + verticies[index + 3 ] = d * h1 + b * w0 + ty; - this.verticies[index + 4 ] = a * w0 + c * h0 + tx; - this.verticies[index + 5 ] = d * h0 + b * w0 + ty; + verticies[index + 4 ] = a * w0 + c * h0 + tx; + verticies[index + 5 ] = d * h0 + b * w0 + ty; - this.verticies[index + 6] = a * w1 + c * h0 + tx; - this.verticies[index + 7] = d * h0 + b * w1 + ty; + verticies[index + 6] = a * w1 + c * h0 + tx; + verticies[index + 7] = d * h0 + b * w1 + ty; if(displayObject.updateFrame || displayObject.texture.updateFrame) { @@ -5365,17 +5414,17 @@ var tw = texture.baseTexture.width; var th = texture.baseTexture.height; - this.uvs[index + 0] = frame.x / tw; - this.uvs[index +1] = frame.y / th; + uvs[index + 0] = frame.x / tw; + uvs[index +1] = frame.y / th; - this.uvs[index +2] = (frame.x + frame.width) / tw; - this.uvs[index +3] = frame.y / th; + uvs[index +2] = (frame.x + frame.width) / tw; + uvs[index +3] = frame.y / th; - this.uvs[index +4] = (frame.x + frame.width) / tw; - this.uvs[index +5] = (frame.y + frame.height) / th; + uvs[index +4] = (frame.x + frame.width) / tw; + uvs[index +5] = (frame.y + frame.height) / th; - this.uvs[index +6] = frame.x / tw; - this.uvs[index +7] = (frame.y + frame.height) / th; + uvs[index +6] = frame.x / tw; + uvs[index +7] = (frame.y + frame.height) / th; displayObject.updateFrame = false; } @@ -5386,7 +5435,7 @@ displayObject.cacheAlpha = displayObject.worldAlpha; var colorIndex = indexRun * 4; - this.colors[colorIndex] = this.colors[colorIndex + 1] = this.colors[colorIndex + 2] = this.colors[colorIndex + 3] = displayObject.worldAlpha; + colors[colorIndex] = colors[colorIndex + 1] = colors[colorIndex + 2] = colors[colorIndex + 3] = displayObject.worldAlpha; this.dirtyColors = true; } } @@ -5394,17 +5443,7 @@ { index = indexRun * 8; - this.verticies[index + 0 ] = 0; - this.verticies[index + 1 ] = 0; - - this.verticies[index + 2 ] = 0; - this.verticies[index + 3 ] = 0; - - this.verticies[index + 4 ] = 0; - this.verticies[index + 5 ] = 0; - - this.verticies[index + 6] = 0; - this.verticies[index + 7] = 0; + verticies[index + 0 ] = verticies[index + 1 ] = verticies[index + 2 ] = verticies[index + 3 ] = verticies[index + 4 ] = verticies[index + 5 ] = verticies[index + 6] = verticies[index + 7] = 0; } indexRun++; @@ -5446,7 +5485,7 @@ gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.verticies) gl.vertexAttribPointer(shaderProgram.vertexPositionAttribute, 2, gl.FLOAT, false, 0, 0); // update the uvs - var isDefault = (shaderProgram == PIXI.shaderProgram) + //var isDefault = (shaderProgram == PIXI.shaderProgram) gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); @@ -5505,6 +5544,8 @@ this.backgroundColor; this.batchs = []; this.toRemove = []; + + this.filterManager = new PIXI.WebGLFilterManager(); } // constructor @@ -5538,17 +5579,20 @@ * @method render * @param projection {Object} */ -PIXI.WebGLRenderGroup.prototype.render = function(projection) +PIXI.WebGLRenderGroup.prototype.render = function(projection, buffer) { PIXI.WebGLRenderer.updateTextures(); var gl = this.gl; - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + + this.filterManager.begin(projection, buffer); + gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_ALPHA); // will render all the elements in the group var renderable; + for (var i=0; i < this.batchs.length; i++) { @@ -5559,25 +5603,8 @@ continue; } - // non sprite batch.. - var worldVisible = renderable.vcount === PIXI.visibleCount; - - if(renderable instanceof PIXI.TilingSprite) - { - if(worldVisible)this.renderTilingSprite(renderable, projection); - } - else if(renderable instanceof PIXI.Strip) - { - if(worldVisible)this.renderStrip(renderable, projection); - } - else if(renderable instanceof PIXI.Graphics) - { - if(worldVisible && renderable.renderable) PIXI.WebGLGraphics.renderGraphics(renderable, projection);//, projectionMatrix); - } - else if(renderable instanceof PIXI.FilterBlock) - { - this.handleFilterBlock(renderable, projection); - } + // render special + this.renderSpecial(renderable, projection); } } @@ -5590,12 +5617,18 @@ * @param projection {Object} * @private */ -PIXI.WebGLRenderGroup.prototype.renderSpecific = function(displayObject, projection) +PIXI.WebGLRenderGroup.prototype.renderSpecific = function(displayObject, projection, buffer) { PIXI.WebGLRenderer.updateTextures(); - var gl = this.gl; + gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + + this.filterManager.begin(projection, buffer); + + //console.log(buffer) + + //gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); // to do! // render part of the scene... @@ -5615,11 +5648,13 @@ var nextRenderable = displayObject.first; while(nextRenderable._iNext) { - nextRenderable = nextRenderable._iNext; if(nextRenderable.renderable && nextRenderable.__renderGroup)break; + nextRenderable = nextRenderable._iNext; } var startBatch = nextRenderable.batch; + //console.log(nextRenderable); + //console.log(renderable) if(nextRenderable instanceof PIXI.Sprite) { startBatch = nextRenderable.batch; @@ -5649,13 +5684,11 @@ } // Get the LAST renderable object - var lastRenderable = displayObject; - var endBatch; - var lastItem = displayObject; - while(lastItem.children.length > 0) + var lastRenderable = displayObject.last; + while(lastRenderable._iPrev) { - lastItem = lastItem.children[lastItem.children.length-1]; - if(lastItem.renderable)lastRenderable = lastItem.last; + if(lastRenderable.renderable && lastRenderable.__renderGroup)break; + lastRenderable = lastRenderable._iNext; } if(lastRenderable instanceof PIXI.Sprite) @@ -5684,6 +5717,7 @@ endBatch = lastRenderable; } + console.log(endBatch); // TODO - need to fold this up a bit! if(startBatch == endBatch) @@ -5753,6 +5787,7 @@ var worldVisible = renderable.vcount === PIXI.visibleCount + if(renderable instanceof PIXI.TilingSprite) { if(worldVisible)this.renderTilingSprite(renderable, projection); @@ -5775,41 +5810,32 @@ } } -PIXI.WebGLRenderGroup.prototype.handleFilterBlock = function(renderable, projection) +PIXI.WebGLRenderGroup.prototype.handleFilterBlock = function(filterBlock, projection) { /* * for now only masks are supported.. */ var gl = PIXI.gl; - - if(renderable.open) + + if(filterBlock.open) { - if(renderable.data instanceof Array) + if(filterBlock.data instanceof Array) { - var filter = renderable.data[0]; + //var filter = filterBlock.data[0]; + //console.log(filter) + this.filterManager.pushFilter(filterBlock);//filter); + // ok so.. - if(!filter.shader) - { - var shader = new PIXI.PixiShader(); - - shader.fragmentSrc = filter.fragmentSrc; - shader.uniforms = filter.uniforms; - shader.init(); - - filter.shader = shader - } - - PIXI.activateShader(filter.shader); - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); } else { + gl.enable(gl.STENCIL_TEST); gl.colorMask(false, false, false, false); gl.stencilFunc(gl.ALWAYS,1,0xff); gl.stencilOp(gl.KEEP,gl.KEEP,gl.REPLACE); - PIXI.WebGLGraphics.renderGraphics(renderable.data, projection); + PIXI.WebGLGraphics.renderGraphics(filterBlock.data, projection); gl.colorMask(true, true, true, true); gl.stencilFunc(gl.NOTEQUAL,0,0xff); @@ -5818,10 +5844,11 @@ } else { - if(renderable.data instanceof Array) + if(filterBlock.data instanceof Array) { - PIXI.popShader(); - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + this.filterManager.popFilter(); + // PIXI.popShader(); + // gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); } else { @@ -6501,6 +6528,488 @@ */ +PIXI.WebGLFilterManager = function() +{ + this.filterStack = []; + this.texturePool = []; + + this.offsetX = 0; + this.offsetY = 0; + + this.initShaderBuffers(); +} + +// API + +PIXI.WebGLFilterManager.prototype.begin = function(projection, buffer) +{ + this.width = projection.x * 2; + this.height = -projection.y * 2; + this.buffer = buffer; +} + +PIXI.WebGLFilterManager.prototype.pushFilter = function(filterBlock) +{ + var gl = PIXI.gl; + + // filter program + // OPTIMISATION - the first filter is free if its a simple color change? + this.filterStack.push(filterBlock); + + var filter = filterBlock.filterPasses[0]; + + + + this.offsetX += filterBlock.target.filterArea.x; + this.offsetY += filterBlock.target.filterArea.y; + + + + + + var texture = this.texturePool.pop(); + if(!texture)texture = new PIXI.FilterTexture(this.width, this.height); + + gl.bindTexture(gl.TEXTURE_2D, texture.texture); + + this.getBounds(filterBlock.target); + + var filterArea = filterBlock.target.filterArea; + //gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, filterArea.width, filterArea.height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); + gl.bindFramebuffer(gl.FRAMEBUFFER, texture.frameBuffer); + + // set view port + gl.viewport(0, 0, filterArea.width, filterArea.height); + + PIXI.projection.x = filterArea.width/2; + PIXI.projection.y = -filterArea.height/2; + + PIXI.offset.x = -filterArea.x; + PIXI.offset.y = -filterArea.y; + + // update projection + gl.uniform2f(PIXI.currentShader.projectionVector, filterArea.width/2, -filterArea.height/2); + gl.uniform2f(PIXI.currentShader.offsetVector, -filterArea.x, -filterArea.y); + //PIXI.primitiveProgram + + gl.colorMask(true, true, true, true); + gl.clearColor(0,0,0, 0); + gl.clear(gl.COLOR_BUFFER_BIT); + + //filter.texture = texture; + filterBlock._glFilterTexture = texture; + + //console.log("PUSH") +} + + +PIXI.WebGLFilterManager.prototype.popFilter = function() +{ + + var gl = PIXI.gl; + + var filterBlock = this.filterStack.pop(); + + + + var filterArea = filterBlock.target.filterArea; + + var texture = filterBlock._glFilterTexture; + + if(filterBlock.filterPasses.length > 1) + { + gl.viewport(0, 0, filterArea.width, filterArea.height); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + + this.vertexArray[0] = 0; + this.vertexArray[1] = filterArea.height; + + this.vertexArray[2] = filterArea.width; + this.vertexArray[3] = filterArea.height; + + this.vertexArray[4] = 0; + this.vertexArray[5] = 0; + + this.vertexArray[6] = filterArea.width; + this.vertexArray[7] = 0; + + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.vertexArray); + + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + // nnow set the uvs.. + this.uvArray[2] = filterArea.width/this.width; + this.uvArray[5] = filterArea.height/this.height; + this.uvArray[6] = filterArea.width/this.width; + this.uvArray[7] = filterArea.height/this.height; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.uvArray); + + var inputTexture = texture; + var outputTexture = this.texturePool.pop(); + if(!outputTexture)outputTexture = new PIXI.FilterTexture(this.width, this.height); + + // need to clear this FBO as it may have some left over elements from a prvious filter. + gl.bindFramebuffer(gl.FRAMEBUFFER, outputTexture.frameBuffer ); + gl.clear(gl.COLOR_BUFFER_BIT); + + gl.disable(gl.BLEND); + + for (var i = 0; i < filterBlock.filterPasses.length-1; i++) + { + var filterPass = filterBlock.filterPasses[i]; + + gl.bindFramebuffer(gl.FRAMEBUFFER, outputTexture.frameBuffer ); + + // set texture + gl.activeTexture(gl.TEXTURE0); + gl.bindTexture(gl.TEXTURE_2D, inputTexture.texture); + + // draw texture.. + this.applyFilterPass(filterPass, filterArea.width, filterArea.height); + // swap the textures.. + var temp = inputTexture; + inputTexture = outputTexture; + outputTexture = temp; + + }; + + gl.enable(gl.BLEND); + + texture = inputTexture; + this.texturePool.push(outputTexture); + } + + var filter = filterBlock.filterPasses[filterBlock.filterPasses.length-1]; + + this.offsetX -= filterArea.x; + this.offsetY -= filterArea.y; + + + var sizeX = this.width; + var sizeY = this.height; + + var offsetX = 0; + var offsetY = 0; + + var buffer = this.buffer; + + // time to render the filters texture to the previous scene + if(this.filterStack.length === 0) + { + gl.colorMask(true, true, true, this.buffer); + } + else + { + var currentFilter = this.filterStack[this.filterStack.length-1]; + var filterArea = currentFilter.target.filterArea; + + sizeX = filterArea.width; + sizeY = filterArea.height; + + offsetX = filterArea.x; + offsetY = filterArea.y; + + buffer = currentFilter._glFilterTexture.frameBuffer; + } + + + + // TODO need toremove thease global elements.. + PIXI.projection.x = sizeX/2; + PIXI.projection.y = -sizeY/2; + + PIXI.offset.x = offsetX; + PIXI.offset.y = offsetY; + + + var filterArea = filterBlock.target.filterArea; + var x = filterArea.x-offsetX; + var y = filterArea.y-offsetY; + + // update the buffers.. + // make sure to flip the y! + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + + this.vertexArray[0] = x; + this.vertexArray[1] = y + filterArea.height; + + this.vertexArray[2] = x + filterArea.width; + this.vertexArray[3] = y + filterArea.height; + + this.vertexArray[4] = x; + this.vertexArray[5] = y; + + this.vertexArray[6] = x + filterArea.width; + this.vertexArray[7] = y; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.vertexArray); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + + this.uvArray[2] = filterArea.width/this.width; + this.uvArray[5] = filterArea.height/this.height; + this.uvArray[6] = filterArea.width/this.width; + this.uvArray[7] = filterArea.height/this.height; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.uvArray); + + gl.viewport(0, 0, sizeX, sizeY); + // bind the buffer + gl.bindFramebuffer(gl.FRAMEBUFFER, buffer ); + + // set texture + gl.activeTexture(gl.TEXTURE0); + gl.bindTexture(gl.TEXTURE_2D, texture.texture); + + // apply! + this.applyFilterPass(filter, sizeX, sizeY); + + // now restore the regular shader.. + gl.useProgram(PIXI.defaultShader.program); + gl.uniform2f(PIXI.currentShader.projectionVector, sizeX/2, -sizeY/2); + gl.uniform2f(PIXI.currentShader.offsetVector, -offsetX, -offsetY); + + // return the texture to the pool + this.texturePool.push(texture); + filterBlock._glFilterTexture = null; +} + +PIXI.WebGLFilterManager.prototype.applyFilterPass = function(filter, width, height) +{ + // use program + var gl = PIXI.gl; + + if(!filter.shader) + { + var shader = new PIXI.PixiShader(); + + shader.fragmentSrc = filter.fragmentSrc; + shader.uniforms = filter.uniforms; + shader.init(); + + filter.shader = shader; + } + + var shader = filter.shader; + + // set the shader + gl.useProgram(shader.program); + + gl.uniform2f(shader.projectionVector, width/2, -height/2); + gl.uniform2f(shader.offsetVector, 0,0) + + shader.syncUniforms(); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + gl.vertexAttribPointer(shader.aVertexPosition, 2, gl.FLOAT, false, 0, 0); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + gl.vertexAttribPointer(shader.aTextureCoord, 2, gl.FLOAT, false, 0, 0); + + gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer); + + // draw the filter... + gl.drawElements(gl.TRIANGLES, 6, gl.UNSIGNED_SHORT, 0 ); +} + +PIXI.WebGLFilterManager.prototype.initShaderBuffers = function() +{ + var gl = PIXI.gl; + + // create some buffers + this.vertexBuffer = gl.createBuffer(); + this.uvBuffer = gl.createBuffer(); + this.indexBuffer = gl.createBuffer(); + + // bind and upload the vertexs.. + // keep a refferance to the vertexFloatData.. + this.vertexArray = new Float32Array([0.0, 0.0, + 1.0, 0.0, + 0.0, 1.0, + 1.0, 1.0]); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + gl.bufferData( + gl.ARRAY_BUFFER, + this.vertexArray, + gl.STATIC_DRAW); + + + // bind and upload the uv buffer + this.uvArray = new Float32Array([0.0, 0.0, + 1.0, 0.0, + 0.0, 1.0, + 1.0, 1.0]); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + gl.bufferData( + gl.ARRAY_BUFFER, + this.uvArray, + gl.STATIC_DRAW); + + // bind and upload the index + gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer); + gl.bufferData( + gl.ELEMENT_ARRAY_BUFFER, + new Uint16Array([0, 1, 2, 1, 3, 2]), + gl.STATIC_DRAW); +} + +PIXI.WebGLFilterManager.prototype.getBounds = function(displayObject) +{ + // time to get the width and height of the object! + var worldTransform, width, height, aX, aY, w0, w1, h0, h1, index, doTest; + var a, b, c, d, tx, ty, x1, x2, x3, x4, y1, y2, y3, y4; + + var tempObject = displayObject.first; + var testObject = displayObject.last._iNext; + + var maxX = -Infinity; + var maxY = -Infinity; + + var minX = Infinity; + var minY = Infinity; + + do + { + // TODO can be optimized! - what if there is no scale / rotation? + + if(tempObject instanceof PIXI.Sprite) + { + width = tempObject.texture.frame.width; + height = tempObject.texture.frame.height; + + // TODO trim?? + aX = tempObject.anchor.x; + aY = tempObject.anchor.y; + w0 = width * (1-aX); + w1 = width * -aX; + + h0 = height * (1-aY); + h1 = height * -aY; + + doTest = true; + } + else if(tempObject instanceof PIXI.Graphics) + { + tempObject.updateFilterBounds(); + + var bounds = tempObject.bounds; + + width = bounds.width; + height = bounds.height; + + w0 = bounds.x + w1 = bounds.x + bounds.width; + + h0 = bounds.y + h1 = bounds.y + bounds.height; + + doTest = true; + } + + if(doTest) + { + worldTransform = tempObject.worldTransform; + + a = worldTransform[0]; + b = worldTransform[3]; + c = worldTransform[1]; + d = worldTransform[4]; + tx = worldTransform[2]; + ty = worldTransform[5]; + + x1 = a * w1 + c * h1 + tx; + y1 = d * h1 + b * w1 + ty; + + x2 = a * w0 + c * h1 + tx; + y2 = d * h1 + b * w0 + ty; + + x3 = a * w0 + c * h0 + tx; + y3 = d * h0 + b * w0 + ty; + + x4 = a * w1 + c * h0 + tx; + y4 = d * h0 + b * w1 + ty; + + minX = x1 < minX ? x1 : minX; + minX = x2 < minX ? x2 : minX; + minX = x3 < minX ? x3 : minX; + minX = x4 < minX ? x4 : minX; + + minY = y1 < minY ? y1 : minY; + minY = y2 < minY ? y2 : minY; + minY = y3 < minY ? y3 : minY; + minY = y4 < minY ? y4 : minY; + + maxX = x1 > maxX ? x1 : maxX; + maxX = x2 > maxX ? x2 : maxX; + maxX = x3 > maxX ? x3 : maxX; + maxX = x4 > maxX ? x4 : maxX; + + maxY = y1 > maxY ? y1 : maxY; + maxY = y2 > maxY ? y2 : maxY; + maxY = y3 > maxY ? y3 : maxY; + maxY = y4 > maxY ? y4 : maxY; + } + + doTest = false; + tempObject = tempObject._iNext; + } + while(tempObject != testObject) + + // maximum bounds is the size of the screen.. + minX = minX > 0 ? minX : 0; + minY = minY > 0 ? minY : 0; + + maxX = maxX < this.width ? maxX : this.width; + maxY = maxY < this.height ? maxY : this.height; + + displayObject.filterArea.x = minX; + displayObject.filterArea.y = minY; + displayObject.filterArea.width = maxX - minX; + displayObject.filterArea.height = maxY - minY; +} + +PIXI.FilterTexture = function(width, height) +{ + var gl = PIXI.gl; + + // next time to create a frame buffer and texture + this.frameBuffer = gl.createFramebuffer(); + this.texture = gl.createTexture(); + + gl.bindTexture(gl.TEXTURE_2D, this.texture); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); + gl.bindFramebuffer(gl.FRAMEBUFFER, this.framebuffer ); + + gl.bindFramebuffer(gl.FRAMEBUFFER, this.frameBuffer ); + gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this.texture, 0); + + this.resize(width, height); +} + +PIXI.FilterTexture.prototype.resize = function(width, height) +{ + this.width = width; + this.height = height; + + var gl = PIXI.gl; + + gl.bindTexture(gl.TEXTURE_2D, this.texture); + gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, width, height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); + +} +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + /** * the CanvasRenderer draws the stage and all its content onto a 2d canvas. This renderer should be used for browsers that do not support webGL. * Dont forget to add the view to your DOM or you will not see anything :) @@ -6693,6 +7202,7 @@ } else if(displayObject instanceof PIXI.CustomRenderable) { + context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5]); displayObject.renderCanvas(this); } else if(displayObject instanceof PIXI.Graphics) @@ -6702,25 +7212,27 @@ } else if(displayObject instanceof PIXI.FilterBlock) { - if(PIXI.FilterBlock.data instanceof PIXI.Graphics) - { + if(displayObject.data instanceof PIXI.Graphics) + { + var mask = displayObject.data; + if(displayObject.open) { context.save(); - var cacheAlpha = displayObject.mask.alpha; - var maskTransform = displayObject.mask.worldTransform; + var cacheAlpha = mask.alpha; + var maskTransform = mask.worldTransform; context.setTransform(maskTransform[0], maskTransform[3], maskTransform[1], maskTransform[4], maskTransform[2], maskTransform[5]) - displayObject.mask.worldAlpha = 0.5; + mask.worldAlpha = 0.5; context.worldAlpha = 0; - PIXI.CanvasGraphics.renderGraphicsMask(displayObject.mask, context); + PIXI.CanvasGraphics.renderGraphicsMask(mask, context); context.clip(); - displayObject.mask.worldAlpha = cacheAlpha; + mask.worldAlpha = cacheAlpha; } else { @@ -7336,6 +7848,81 @@ this.dirty = true; this.clearDirty = true; this.graphicsData = []; + + this.bounds = null//new PIXI.Rectangle(); +} + + +PIXI.Graphics.prototype.updateFilterBounds = function() +{ + if(!this.bounds) + { + var minX = Infinity; + var maxX = -Infinity; + + var minY = Infinity; + var maxY = -Infinity; + + var points, x, y; + + for (var i = 0; i < this.graphicsData.length; i++) { + + + var data = this.graphicsData[i]; + var type = data.type; + var lineWidth = data.lineWidth; + + points = data.points; + + if(type === PIXI.Graphics.RECT) + { + x = points.x - lineWidth/2; + y = points.y - lineWidth/2; + var width = points.width + lineWidth; + var height = points.height + lineWidth; + + minX = x < minX ? x : minX; + maxX = x + width > maxX ? x + width : maxX; + + minY = y < minY ? x : minY; + maxY = y + height > maxY ? y + height : maxY; + } + else if(type === PIXI.Graphics.CIRC || type === PIXI.Graphics.ELIP) + { + x = points.x; + y = points.y; + var radius = points.radius + lineWidth/2; + + minX = x - radius < minX ? x - radius : minX; + maxX = x + radius > maxX ? x + radius : maxX; + + minY = y - radius < minY ? y - radius : minY; + maxY = y + radius > maxY ? y + radius : maxY; + } + else + { + // POLY + for (var j = 0; j < points.length; j+=2) + { + + x = points[j]; + y = points[j+1]; + + minX = x-lineWidth < minX ? x-lineWidth : minX; + maxX = x+lineWidth > maxX ? x+lineWidth : maxX; + + minY = y-lineWidth < minY ? y-lineWidth : minY; + maxY = y+lineWidth > maxY ? y+lineWidth : maxY; + }; + } + + }; + + this.bounds = new PIXI.Rectangle(minX, minY, maxX - minX, maxY - minY); + + } + +// console.log(this.bounds); } // SOME TYPES: @@ -9182,7 +9769,8 @@ PIXI.CustomRenderable = function() { PIXI.DisplayObject.call( this ); - + + this.renderable = true; } // constructor @@ -9672,12 +10260,10 @@ gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this.baseTexture._glTexture, 0); // create a projection matrix.. - this.projection = new PIXI.Point(this.width/2 , this.height/2); + this.projection = new PIXI.Point(this.width/2 , -this.height/2); // set the correct render function.. this.render = this.renderWebGL; - - } @@ -9690,7 +10276,7 @@ if(PIXI.gl) { this.projection.x = this.width/2 - this.projection.y = this.height/2; + this.projection.y = -this.height/2; var gl = PIXI.gl; gl.bindTexture(gl.TEXTURE_2D, this.baseTexture._glTexture); @@ -9754,9 +10340,8 @@ displayObject.worldTransform = PIXI.mat3.create();//sthis.indetityMatrix; // modify to flip... displayObject.worldTransform[4] = -1; - displayObject.worldTransform[5] = this.projection.y * 2; + displayObject.worldTransform[5] = this.projection.y * -2; - if(position) { displayObject.worldTransform[2] = position.x; @@ -9777,18 +10362,18 @@ { if(displayObject == renderGroup.root) { - renderGroup.render(this.projection); + renderGroup.render(this.projection, this.glFramebuffer); } else { - renderGroup.renderSpecific(displayObject, this.projection); + renderGroup.renderSpecific(displayObject, this.projection, this.glFramebuffer); } } else { if(!this.renderGroup)this.renderGroup = new PIXI.WebGLRenderGroup(gl); this.renderGroup.setRenderable(displayObject); - this.renderGroup.render(this.projection); + this.renderGroup.render(this.projection, this.glFramebuffer); } displayObject.worldTransform = originalWorldTransform; @@ -10636,6 +11221,369 @@ * @author Mat Groves http://matgroves.com/ @Doormat23 */ +PIXI.ColorMatrixFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + matrix: {type: 'mat4', value: [1,0,0,0, + 0,1,0,0, + 0,0,1,0, + 0,0,0,1]}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float invert;", + "uniform mat4 matrix;", + "uniform sampler2D uSampler;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord) * matrix;", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + + +Object.defineProperty(PIXI.ColorMatrixFilter.prototype, 'matrix', { + get: function() { + return this.uniforms.matrix.value; + }, + set: function(value) { + this.uniforms.matrix.value = value; + } +}); +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.GreyFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + grey: {type: 'f', value: 1}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform sampler2D uSampler;", + "uniform float grey;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix(gl_FragColor.rgb, vec3(0.2126*gl_FragColor.r + 0.7152*gl_FragColor.g + 0.0722*gl_FragColor.b), grey);", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; +} + +Object.defineProperty(PIXI.GreyFilter.prototype, 'grey', { + get: function() { + return this.uniforms.grey.value; + }, + set: function(value) { + this.uniforms.grey.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.DisplacementFilter = function(texture) +{ + this.passes = [this]; + + // set the uniforms + + this.uniforms = { + displacementMap: {type: 'sampler2D', value:texture}, + scale: {type: 'f2', value:{x:30, y:30}}, + mapDimensions: {type: 'f2', value:{x:texture.width, y:texture.height}} + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform sampler2D displacementMap;", + "uniform sampler2D uSampler;", + "uniform vec2 scale;", + "uniform vec2 mapDimensions;",// = vec2(256.0, 256.0);", + "const vec2 textureDimensions = vec2(800.0, 600.0);", + + "void main(void) {", + "vec2 mapCords = vTextureCoord.xy;", +// "mapCords -= ;", + // "mapCords.y *= -1.0;", + // "mapCords.y += 1.0;", + "vec2 matSample = texture2D(displacementMap, mapCords).xy;", + "matSample -= 0.5;", + "matSample *= scale;", + "matSample /= textureDimensions;", + "gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x + matSample.x, vTextureCoord.y + matSample.y));", + "gl_FragColor.rgb = mix( gl_FragColor.rgb, gl_FragColor.rgb, 1.0);", + "gl_FragColor = gl_FragColor * vColor;", + + "}" + ]; + +} + +Object.defineProperty(PIXI.DisplacementFilter.prototype, 'map', { + get: function() { + return this.uniforms.displacementMap.value; + }, + set: function(value) { + this.uniforms.displacementMap.value = value; + } +}); + +Object.defineProperty(PIXI.DisplacementFilter.prototype, 'scale', { + get: function() { + return this.uniforms.scale.value; + }, + set: function(value) { + this.uniforms.scale.value = value; + } +}); +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurXFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + blur: {type: 'f', value: 1/512}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float blur;", + "uniform sampler2D uSampler;", + "void main(void) {", + "vec4 sum = vec4(0.0);", + + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 4.0*blur, vTextureCoord.y)) * 0.05;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 3.0*blur, vTextureCoord.y)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 2.0*blur, vTextureCoord.y)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - blur, vTextureCoord.y)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y)) * 0.16;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + blur, vTextureCoord.y)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 2.0*blur, vTextureCoord.y)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 3.0*blur, vTextureCoord.y)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 4.0*blur, vTextureCoord.y)) * 0.05;", + + "gl_FragColor = sum;", + + "}" + ]; +} + +Object.defineProperty(PIXI.BlurXFilter.prototype, 'blur', { + get: function() { + return this.uniforms.blur.value; + }, + set: function(value) { + this.uniforms.blur.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurYFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + blur: {type: 'f', value: 1/512}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float blur;", + "uniform sampler2D uSampler;", + "void main(void) {", + "vec4 sum = vec4(0.0);", + + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 4.0*blur)) * 0.05;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 3.0*blur)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 2.0*blur)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - blur)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y)) * 0.16;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + blur)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 2.0*blur)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 3.0*blur)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 4.0*blur)) * 0.05;", + + "gl_FragColor = sum;", + + "}" + ]; +} + +Object.defineProperty(PIXI.BlurYFilter.prototype, 'blur', { + get: function() { + return this.uniforms.blur.value; + }, + set: function(value) { + this.uniforms.blur.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurFilter = function() +{ + + this.blurXFilter = new PIXI.BlurXFilter(); + this.blurYFilter = new PIXI.BlurYFilter(); + + this.passes =[this.blurXFilter, this.blurYFilter]; + +} + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blur', { + get: function() { + return this.blurX.blur; + }, + set: function(value) { + this.blurXFilter.blur = this.blurYFilter.blur = value; + } +}); + + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blurX', { + get: function() { + return this.blurXFilter.blur; + }, + set: function(value) { + this.blurXFilter.blur = value; + } +}); + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blurY', { + get: function() { + return this.blurYFilter.blur; + }, + set: function(value) { + this.blurYFilter.blur = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + +PIXI.InvertFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + invert: {type: 'f', value: 0}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float invert;", + "uniform sampler2D uSampler;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix( (vec3(1)-gl_FragColor.rgb) * gl_FragColor.a, gl_FragColor.rgb, invert);", + //"gl_FragColor.rgb = gl_FragColor.rgb * gl_FragColor.a;", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + + +Object.defineProperty(PIXI.InvertFilter.prototype, 'invert', { + get: function() { + return this.uniforms.invert.value; + }, + set: function(value) { + this.uniforms.invert.value = value; + } +}); +/** +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.SepiaFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + sepia: {type: 'f', value: 1}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float sepia;", + "uniform sampler2D uSampler;", + + "const mat3 sepiaMatrix = mat3(0.3588, 0.7044, 0.1368, 0.2990, 0.5870, 0.1140, 0.2392, 0.4696, 0.0912);", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix( gl_FragColor.rgb, gl_FragColor.rgb * sepiaMatrix, sepia);", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + +Object.defineProperty(PIXI.SepiaFilter.prototype, 'sepia', { + get: function() { + return this.uniforms.sepia.value; + }, + set: function(value) { + this.uniforms.sepia.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + if (typeof exports !== 'undefined') { if (typeof module !== 'undefined' && module.exports) { exports = module.exports = PIXI; @@ -10646,4 +11594,5 @@ } else { root.PIXI = PIXI; } -}).call(this); \ No newline at end of file +}).call(this); +//@ sourceMappingURL=pixi.dev.js.map \ No newline at end of file diff --git a/bin/pixi.dev.js.map b/bin/pixi.dev.js.map new file mode 100644 index 0000000..4df448c --- /dev/null +++ b/bin/pixi.dev.js.map @@ -0,0 +1,63 @@ +{ + "version": 3, + "file": "pixi.dev.js", + "sources": [ + "src/pixi/Intro.js", + "src/pixi/Pixi.js", + "src/pixi/core/Point.js", + "src/pixi/core/Rectangle.js", + "src/pixi/core/Polygon.js", + "src/pixi/core/Circle.js", + "src/pixi/core/Ellipse.js", + "src/pixi/core/Matrix.js", + "src/pixi/display/DisplayObject.js", + "src/pixi/display/DisplayObjectContainer.js", + "src/pixi/display/Sprite.js", + "src/pixi/display/MovieClip.js", + "src/pixi/filters/FilterBlock.js", + "src/pixi/text/Text.js", + "src/pixi/text/BitmapText.js", + "src/pixi/InteractionManager.js", + "src/pixi/display/Stage.js", + "src/pixi/utils/Utils.js", + "src/pixi/utils/EventTarget.js", + "src/pixi/utils/Detector.js", + "src/pixi/utils/Polyk.js", + "src/pixi/renderers/webgl/WebGLShaders.js", + "src/pixi/renderers/webgl/PixiShader.js", + "src/pixi/renderers/webgl/WebGLGraphics.js", + "src/pixi/renderers/webgl/WebGLRenderer.js", + "src/pixi/renderers/webgl/WebGLBatch.js", + "src/pixi/renderers/webgl/WebGLRenderGroup.js", + "src/pixi/renderers/webgl/WebGLFilterManager.js", + "src/pixi/renderers/canvas/CanvasRenderer.js", + "src/pixi/renderers/canvas/CanvasGraphics.js", + "src/pixi/primitives/Graphics.js", + "src/pixi/extras/Strip.js", + "src/pixi/extras/Rope.js", + "src/pixi/extras/TilingSprite.js", + "src/pixi/extras/Spine.js", + "src/pixi/extras/CustomRenderable.js", + "src/pixi/textures/BaseTexture.js", + "src/pixi/textures/Texture.js", + "src/pixi/textures/RenderTexture.js", + "src/pixi/loaders/AssetLoader.js", + "src/pixi/loaders/JsonLoader.js", + "src/pixi/loaders/SpriteSheetLoader.js", + "src/pixi/loaders/ImageLoader.js", + "src/pixi/loaders/BitmapFontLoader.js", + "src/pixi/loaders/SpineLoader.js", + "src/pixi/filters/ColorMatrixFilter.js", + "src/pixi/filters/GreyFilter.js", + "src/pixi/filters/DisplacementFilter.js", + "src/pixi/filters/BlurXFilter.js", + "src/pixi/filters/BlurYFilter.js", + "src/pixi/filters/BlurFilter.js", + "src/pixi/filters/InvertFilter.js", + "src/pixi/filters/SepiaFilter.js", + "src/pixi/Outro.js" + ], + "names": [], + "mappings": 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+ "sourceRoot": "../" +} \ No newline at end of file diff --git a/bin/pixi.js b/bin/pixi.js index 8bd8c45..f89ea8c 100644 --- a/bin/pixi.js +++ b/bin/pixi.js @@ -4,12 +4,12 @@ * Copyright (c) 2012, Mat Groves * http://goodboydigital.com/ * - * Compiled: 2013-09-30 + * Compiled: 2013-10-30 * * Pixi.JS is licensed under the MIT License. * http://www.opensource.org/licenses/mit-license.php */ -!function(){function c(){return f.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,f.Matrix}function d(a){return[(255&a>>16)/255,(255&a>>8)/255,(255&a)/255]}function d(a){return[(255&a>>16)/255,(255&a>>8)/255,(255&a)/255]}var e=this,f=f||{};f.Point=function(a,b){this.x=a||0,this.y=b||0},f.Point.prototype.clone=function(){return new f.Point(this.x,this.y)},f.Point.prototype.constructor=f.Point,f.Rectangle=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},f.Rectangle.prototype.clone=function(){return new f.Rectangle(this.x,this.y,this.width,this.height)},f.Rectangle.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=this.x;if(a>=c&&a<=c+this.width){var d=this.y;if(b>=d&&b<=d+this.height)return!0}return!1},f.Rectangle.prototype.constructor=f.Rectangle,f.Polygon=function(a){if(a instanceof Array||(a=Array.prototype.slice.call(arguments)),"number"==typeof a[0]){for(var b=[],c=0,d=a.length;d>c;c+=2)b.push(new f.Point(a[c],a[c+1]));a=b}this.points=a},f.Polygon.prototype.clone=function(){for(var a=[],b=0;bb!=i>b&&(h-f)*(b-g)/(i-g)+f>a;j&&(c=!c)}return c},f.Polygon.prototype.constructor=f.Polygon,f.Circle=function(a,b,c){this.x=a||0,this.y=b||0,this.radius=c||0},f.Circle.prototype.clone=function(){return new f.Circle(this.x,this.y,this.radius)},f.Circle.prototype.contains=function(a,b){if(this.radius<=0)return!1;var c=this.x-a,d=this.y-b,e=this.radius*this.radius;return 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c[0]=t*d+u*h+v*l+w*p,c[1]=t*e+u*i+v*m+w*q,c[2]=t*f+u*j+v*n+w*r,c[3]=t*g+u*k+v*o+w*s,t=b[4],u=b[5],v=b[6],w=b[7],c[4]=t*d+u*h+v*l+w*p,c[5]=t*e+u*i+v*m+w*q,c[6]=t*f+u*j+v*n+w*r,c[7]=t*g+u*k+v*o+w*s,t=b[8],u=b[9],v=b[10],w=b[11],c[8]=t*d+u*h+v*l+w*p,c[9]=t*e+u*i+v*m+w*q,c[10]=t*f+u*j+v*n+w*r,c[11]=t*g+u*k+v*o+w*s,t=b[12],u=b[13],v=b[14],w=b[15],c[12]=t*d+u*h+v*l+w*p,c[13]=t*e+u*i+v*m+w*q,c[14]=t*f+u*j+v*n+w*r,c[15]=t*g+u*k+v*o+w*s,c},f.DisplayObject=function(){this.last=this,this.first=this,this.position=new f.Point,this.scale=new f.Point(1,1),this.pivot=new f.Point(0,0),this.rotation=0,this.alpha=1,this.visible=!0,this.hitArea=null,this.buttonMode=!1,this.renderable=!1,this.parent=null,this.stage=null,this.worldAlpha=1,this._interactive=!1,this.worldTransform=f.mat3.create(),this.localTransform=f.mat3.create(),this.color=[],this.dynamic=!0,this._sr=0,this._cr=1},f.DisplayObject.prototype.constructor=f.DisplayObject,f.DisplayObject.prototype.setInteractive=function(a){this.interactive=a},Object.defineProperty(f.DisplayObject.prototype,"interactive",{get:function(){return this._interactive},set:function(a){this._interactive=a,this.stage&&(this.stage.dirty=!0)}}),Object.defineProperty(f.DisplayObject.prototype,"mask",{get:function(){return this._mask},set:function(a){a?this._mask?(a.start=this._mask.start,a.end=this._mask.end):(this.addFilter(a),a.renderable=!1):(this.removeFilter(this._mask),this._mask.renderable=!0),this._mask=a}}),Object.defineProperty(f.DisplayObject.prototype,"filters",{get:function(){return this._filters},set:function(a){a?(this._filters&&this.removeFilter(this._filters),this.addFilter(a)):this._filters&&this.removeFilter(this._filters),this._filters=a}}),f.DisplayObject.prototype.addFilter=function(a){var b=new f.FilterBlock,c=new f.FilterBlock;a.start=b,a.end=c,b.data=a,c.data=a,b.first=b.last=this,c.first=c.last=this,b.open=!0;var d,e,g=b,h=b;e=this.first._iPrev,e?(d=e._iNext,g._iPrev=e,e._iNext=g):d=this,d&&(d._iPrev=h,h._iNext=d);var g=c,h=c,d=null,e=null;e=this.last,d=e._iNext,d&&(d._iPrev=h,h._iNext=d),g._iPrev=e,e._iNext=g;for(var i=this,j=this.last;i;)i.last==j&&(i.last=c),i=i.parent;this.first=b,this.__renderGroup&&this.__renderGroup.addFilterBlocks(b,c)},f.DisplayObject.prototype.removeFilter=function(a){console.log("YUOIO");var b=a.start,c=b._iNext,d=b._iPrev;c&&(c._iPrev=d),d&&(d._iNext=c),this.first=b._iNext;var e=a.end,c=e._iNext,d=e._iPrev;c&&(c._iPrev=d),d._iNext=c;for(var f=e._iPrev,g=this;g.last==e&&(g.last=f,g=g.parent););this.__renderGroup&&this.__renderGroup.removeFilterBlocks(b,e)},f.DisplayObject.prototype.updateTransform=function(){this.rotation!==this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var a=this.localTransform,b=this.parent.worldTransform,c=this.worldTransform;a[0]=this._cr*this.scale.x,a[1]=-this._sr*this.scale.y,a[3]=this._sr*this.scale.x,a[4]=this._cr*this.scale.y;var d=this.pivot.x,e=this.pivot.y,g=a[0],h=a[1],i=this.position.x-a[0]*d-e*a[1],j=a[3],k=a[4],l=this.position.y-a[4]*e-d*a[3],m=b[0],n=b[1],o=b[2],p=b[3],q=b[4],r=b[5];a[2]=i,a[5]=l,c[0]=m*g+n*j,c[1]=m*h+n*k,c[2]=m*i+n*l+o,c[3]=p*g+q*j,c[4]=p*h+q*k,c[5]=p*i+q*l+r,this.worldAlpha=this.alpha*this.parent.worldAlpha,this.vcount=f.visibleCount},f.visibleCount=0,f.DisplayObjectContainer=function(){f.DisplayObject.call(this),this.children=[]},f.DisplayObjectContainer.prototype=Object.create(f.DisplayObject.prototype),f.DisplayObjectContainer.prototype.constructor=f.DisplayObjectContainer,f.DisplayObjectContainer.prototype.addChild=function(a){if(void 0!=a.parent&&a.parent.removeChild(a),a.parent=this,this.children.push(a),this.stage){var b=a;do b.interactive&&(this.stage.dirty=!0),b.stage=this.stage,b=b._iNext;while(b)}var c,d,e=a.first,f=a.last;d=this._filters?this.last._iPrev:this.last,c=d._iNext;for(var g=this,h=d;g;)g.last==h&&(g.last=a.last),g=g.parent;c&&(c._iPrev=f,f._iNext=c),e._iPrev=d,d._iNext=e,this.__renderGroup&&(a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),this.__renderGroup.addDisplayObjectAndChildren(a))},f.DisplayObjectContainer.prototype.addChildAt=function(a,b){if(!(b>=0&&b<=this.children.length))throw new Error(a+" The index "+b+" supplied is out of bounds "+this.children.length);if(void 0!=a.parent&&a.parent.removeChild(a),a.parent=this,this.stage){var c=a;do c.interactive&&(this.stage.dirty=!0),c.stage=this.stage,c=c._iNext;while(c)}var d,e,f=a.first,g=a.last;if(b==this.children.length){e=this.last;for(var h=this,i=this.last;h;)h.last==i&&(h.last=a.last),h=h.parent}else e=0==b?this:this.children[b-1].last;d=e._iNext,d&&(d._iPrev=g,g._iNext=d),f._iPrev=e,e._iNext=f,this.children.splice(b,0,a),this.__renderGroup&&(a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),this.__renderGroup.addDisplayObjectAndChildren(a))},f.DisplayObjectContainer.prototype.swapChildren=function(){},f.DisplayObjectContainer.prototype.getChildAt=function(a){if(a>=0&&aa;a++)this.children[a].updateTransform()}},f.blendModes={},f.blendModes.NORMAL=0,f.blendModes.SCREEN=1,f.Sprite=function(a){f.DisplayObjectContainer.call(this),this.anchor=new f.Point,this.texture=a,this.blendMode=f.blendModes.NORMAL,this._width=0,this._height=0,a.baseTexture.hasLoaded?this.updateFrame=!0:(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},f.Sprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Sprite.prototype.constructor=f.Sprite,Object.defineProperty(f.Sprite.prototype,"width",{get:function(){return this.scale.x*this.texture.frame.width},set:function(a){this.scale.x=a/this.texture.frame.width,this._width=a}}),Object.defineProperty(f.Sprite.prototype,"height",{get:function(){return this.scale.y*this.texture.frame.height},set:function(a){this.scale.y=a/this.texture.frame.height,this._height=a}}),f.Sprite.prototype.setTexture=function(a){this.texture.baseTexture!=a.baseTexture?(this.textureChange=!0,this.texture=a,this.__renderGroup&&this.__renderGroup.updateTexture(this)):this.texture=a,this.updateFrame=!0},f.Sprite.prototype.onTextureUpdate=function(){this._width&&(this.scale.x=this._width/this.texture.frame.width),this._height&&(this.scale.y=this._height/this.texture.frame.height),this.updateFrame=!0},f.Sprite.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache"+this);return new f.Sprite(b)},f.Sprite.fromImage=function(a){var b=f.Texture.fromImage(a);return new f.Sprite(b)},f.MovieClip=function(a){f.Sprite.call(this,a[0]),this.textures=a,this.animationSpeed=1,this.loop=!0,this.onComplete=null,this.currentFrame=0,this.playing=!1},f.MovieClip.prototype=Object.create(f.Sprite.prototype),f.MovieClip.prototype.constructor=f.MovieClip,Object.defineProperty(f.MovieClip.prototype,"totalFrames",{get:function(){return this.textures.length}}),f.MovieClip.prototype.stop=function(){this.playing=!1},f.MovieClip.prototype.play=function(){this.playing=!0},f.MovieClip.prototype.gotoAndStop=function(a){this.playing=!1,this.currentFrame=a;var b=0|this.currentFrame+.5;this.setTexture(this.textures[b%this.textures.length])},f.MovieClip.prototype.gotoAndPlay=function(a){this.currentFrame=a,this.playing=!0},f.MovieClip.prototype.updateTransform=function(){if(f.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var a=0|this.currentFrame+.5;this.loop||a=this.textures.length&&(this.gotoAndStop(this.textures.length-1),this.onComplete&&this.onComplete())}},f.FilterBlock=function(){this.visible=!0,this.renderable=!0},f.ColorMatrixFilter=function(){this.uniforms={matrix:{type:"mat4",value:[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]}},this.fragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float invert;","uniform mat4 matrix;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vTextureCoord) * matrix;","gl_FragColor = gl_FragColor * vColor;","}"]},Object.defineProperty(f.ColorMatrixFilter.prototype,"matrix",{get:function(){return this.uniforms.matrix.value},set:function(a){this.uniforms.matrix.value=a}}),f.Text=function(a,b){this.canvas=document.createElement("canvas"),this.context=this.canvas.getContext("2d"),f.Sprite.call(this,f.Texture.fromCanvas(this.canvas)),this.setText(a),this.setStyle(b),this.updateText(),this.dirty=!1},f.Text.prototype=Object.create(f.Sprite.prototype),f.Text.prototype.constructor=f.Text,f.Text.prototype.setStyle=function(a){a=a||{},a.font=a.font||"bold 20pt Arial",a.fill=a.fill||"black",a.align=a.align||"left",a.stroke=a.stroke||"black",a.strokeThickness=a.strokeThickness||0,a.wordWrap=a.wordWrap||!1,a.wordWrapWidth=a.wordWrapWidth||100,this.style=a,this.dirty=!0},f.Text.prototype.setText=function(a){this.text=a.toString()||" ",this.dirty=!0},f.Text.prototype.updateText=function(){this.context.font=this.style.font;var a=this.text;this.style.wordWrap&&(a=this.wordWrap(this.text));for(var b=a.split(/(?:\r\n|\r|\n)/),c=[],d=0,e=0;ee?f:arguments.callee(a,b,f,d,e):arguments.callee(a,b,c,f,e)},c=function(a,c,d){if(a.measureText(c).width<=d||c.length<1)return c;var e=b(a,c,0,c.length,d);return c.substring(0,e)+"\n"+arguments.callee(a,c.substring(e),d)},d="",e=a.split("\n"),f=0;f=2?parseInt(b[b.length-2],10):f.BitmapText.fonts[this.fontName].size,this.dirty=!0},f.BitmapText.prototype.updateText=function(){for(var a=f.BitmapText.fonts[this.fontName],b=new f.Point,c=null,d=[],e=0,g=[],h=0,i=this.fontSize/a.size,j=0;j=j;j++){var n=0;"right"==this.style.align?n=e-g[j]:"center"==this.style.align&&(n=(e-g[j])/2),m.push(n)}for(j=0;j0;)this.removeChild(this.getChildAt(0));this.updateText(),this.dirty=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.BitmapText.fonts={},f.InteractionManager=function(a){this.stage=a,this.mouse=new f.InteractionData,this.touchs={},this.tempPoint=new f.Point,this.mouseoverEnabled=!0,this.pool=[],this.interactiveItems=[],this.interactionDOMElement=null,this.onMouseMove=this.onMouseMove.bind(this),this.onMouseDown=this.onMouseDown.bind(this),this.onMouseOut=this.onMouseOut.bind(this),this.onMouseUp=this.onMouseUp.bind(this),this.onTouchStart=this.onTouchStart.bind(this),this.onTouchEnd=this.onTouchEnd.bind(this),this.onTouchMove=this.onTouchMove.bind(this),this.last=0},f.InteractionManager.prototype.constructor=f.InteractionManager,f.InteractionManager.prototype.collectInteractiveSprite=function(a,b){for(var c=a.children,d=c.length,e=d-1;e>=0;e--){var f=c[e];f.interactive?(b.interactiveChildren=!0,this.interactiveItems.push(f),f.children.length>0&&this.collectInteractiveSprite(f,f)):(f.__iParent=null,f.children.length>0&&this.collectInteractiveSprite(f,b))}},f.InteractionManager.prototype.setTarget=function(a){this.target=a,null===this.interactionDOMElement&&this.setTargetDomElement(a.view),document.body.addEventListener("mouseup",this.onMouseUp,!0)},f.InteractionManager.prototype.setTargetDomElement=function(a){null!==this.interactionDOMElement&&(this.interactionDOMElement.style["-ms-content-zooming"]="",this.interactionDOMElement.style["-ms-touch-action"]="",this.interactionDOMElement.removeEventListener("mousemove",this.onMouseMove,!0),this.interactionDOMElement.removeEventListener("mousedown",this.onMouseDown,!0),this.interactionDOMElement.removeEventListener("mouseout",this.onMouseOut,!0),this.interactionDOMElement.removeEventListener("touchstart",this.onTouchStart,!0),this.interactionDOMElement.removeEventListener("touchend",this.onTouchEnd,!0),this.interactionDOMElement.removeEventListener("touchmove",this.onTouchMove,!0)),window.navigator.msPointerEnabled&&(a.style["-ms-content-zooming"]="none",a.style["-ms-touch-action"]="none"),this.interactionDOMElement=a,a.addEventListener("mousemove",this.onMouseMove,!0),a.addEventListener("mousedown",this.onMouseDown,!0),a.addEventListener("mouseout",this.onMouseOut,!0),a.addEventListener("touchstart",this.onTouchStart,!0),a.addEventListener("touchend",this.onTouchEnd,!0),a.addEventListener("touchmove",this.onTouchMove,!0)},f.InteractionManager.prototype.update=function(){if(this.target){var a=Date.now(),b=a-this.last;if(b=30*b/1e3,!(1>b)){if(this.last=a,this.dirty){this.dirty=!1;for(var c=this.interactiveItems.length,d=0;c>d;d++)this.interactiveItems[d].interactiveChildren=!1;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}var e=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var d=0;e>d;d++){var f=this.interactiveItems[d];(f.mouseover||f.mouseout||f.buttonMode)&&(f.__hit=this.hitTest(f,this.mouse),this.mouse.target=f,f.__hit?(f.buttonMode&&(this.interactionDOMElement.style.cursor="pointer"),f.__isOver||(f.mouseover&&f.mouseover(this.mouse),f.__isOver=!0)):f.__isOver&&(f.mouseout&&f.mouseout(this.mouse),f.__isOver=!1))}}}},f.InteractionManager.prototype.onMouseMove=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactionDOMElement.getBoundingClientRect();this.mouse.global.x=(a.clientX-b.left)*(this.target.width/b.width),this.mouse.global.y=(a.clientY-b.top)*(this.target.height/b.height);var c=this.interactiveItems.length;this.mouse.global;for(var d=0;c>d;d++){var e=this.interactiveItems[d];e.mousemove&&e.mousemove(this.mouse)}},f.InteractionManager.prototype.onMouseDown=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactiveItems.length;this.mouse.global,this.stage;for(var c=0;b>c;c++){var d=this.interactiveItems[c];if((d.mousedown||d.click)&&(d.__mouseIsDown=!0,d.__hit=this.hitTest(d,this.mouse),d.__hit&&(d.mousedown&&d.mousedown(this.mouse),d.__isDown=!0,!d.interactiveChildren)))break}},f.InteractionManager.prototype.onMouseOut=function(){var a=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var b=0;a>b;b++){var c=this.interactiveItems[b];c.__isOver&&(this.mouse.target=c,c.mouseout&&c.mouseout(this.mouse),c.__isOver=!1)}},f.InteractionManager.prototype.onMouseUp=function(a){this.mouse.originalEvent=a||window.event,this.mouse.global;for(var b=this.interactiveItems.length,c=!1,d=0;b>d;d++){var e=this.interactiveItems[d];(e.mouseup||e.mouseupoutside||e.click)&&(e.__hit=this.hitTest(e,this.mouse),e.__hit&&!c?(e.mouseup&&e.mouseup(this.mouse),e.__isDown&&e.click&&e.click(this.mouse),e.interactiveChildren||(c=!0)):e.__isDown&&e.mouseupoutside&&e.mouseupoutside(this.mouse),e.__isDown=!1)}},f.InteractionManager.prototype.hitTest=function(a,b){var c=b.global;if(a.vcount!==f.visibleCount)return!1;var d=a instanceof f.Sprite,e=a.worldTransform,g=e[0],h=e[1],i=e[2],j=e[3],k=e[4],l=e[5],m=1/(g*k+h*-j),n=k*m*c.x+-h*m*c.y+(l*h-i*k)*m,o=g*m*c.y+-j*m*c.x+(-l*g+i*j)*m;if(b.target=a,a.hitArea&&a.hitArea.contains)return a.hitArea.contains(n,o)?(b.target=a,!0):!1;if(d){var p,q=a.texture.frame.width,r=a.texture.frame.height,s=-q*a.anchor.x;if(n>s&&s+q>n&&(p=-r*a.anchor.y,o>p&&p+r>o))return b.target=a,!0}for(var t=a.children.length,u=0;t>u;u++){var v=a.children[u],w=this.hitTest(v,b);if(w)return b.target=a,!0}return!1},f.InteractionManager.prototype.onTouchMove=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;dd;d++){var h=this.interactiveItems[d];h.touchmove&&h.touchmove(f)}},f.InteractionManager.prototype.onTouchStart=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i];if((j.touchstart||j.tap)&&(j.__hit=this.hitTest(j,g),j.__hit&&(j.touchstart&&j.touchstart(g),j.__isDown=!0,j.__touchData=g,!j.interactiveChildren)))break}}},f.InteractionManager.prototype.onTouchEnd=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i],k=j.__touchData;j.__hit=this.hitTest(j,f),k==f&&(f.originalEvent=a||window.event,(j.touchend||j.tap)&&(j.__hit&&!g?(j.touchend&&j.touchend(f),j.__isDown&&j.tap&&j.tap(f),j.interactiveChildren||(g=!0)):j.__isDown&&j.touchendoutside&&j.touchendoutside(f),j.__isDown=!1),j.__touchData=null)}this.pool.push(f),this.touchs[e.identifier]=null}},f.InteractionData=function(){this.global=new f.Point,this.local=new f.Point,this.target,this.originalEvent},f.InteractionData.prototype.getLocalPosition=function(a){var b=a.worldTransform,c=this.global,d=b[0],e=b[1],g=b[2],h=b[3],i=b[4],j=b[5],k=1/(d*i+e*-h);return new f.Point(i*k*c.x+-e*k*c.y+(j*e-g*i)*k,d*k*c.y+-h*k*c.x+(-j*d+g*h)*k)},f.InteractionData.prototype.constructor=f.InteractionData,f.Stage=function(a){f.DisplayObjectContainer.call(this),this.worldTransform=f.mat3.create(),this.interactive=!0,this.interactionManager=new f.InteractionManager(this),this.dirty=!0,this.__childrenAdded=[],this.__childrenRemoved=[],this.stage=this,this.stage.hitArea=new f.Rectangle(0,0,1e5,1e5),this.setBackgroundColor(a),this.worldVisible=!0},f.Stage.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Stage.prototype.constructor=f.Stage,f.Stage.prototype.setInteractionDelegate=function(a){this.interactionManager.setTargetDomElement(a)},f.Stage.prototype.updateTransform=function(){this.worldAlpha=1,this.vcount=f.visibleCount;for(var a=0,b=this.children.length;b>a;a++)this.children[a].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},f.Stage.prototype.setBackgroundColor=function(a){this.backgroundColor=a||0,this.backgroundColorSplit=d(this.backgroundColor);var b=this.backgroundColor.toString(16);b="000000".substr(0,6-b.length)+b,this.backgroundColorString="#"+b},f.Stage.prototype.getMousePosition=function(){return this.interactionManager.mouse.global};for(var h=0,i=["ms","moz","webkit","o"],j=0;j>>>>>>>>"),console.log("_");var b=0,c=a.first;for(console.log(c);c._iNext;)if(b++,c=c._iNext,console.log(c),b>100){console.log("BREAK");break}},f.EventTarget=function(){var a={};this.addEventListener=this.on=function(b,c){void 0===a[b]&&(a[b]=[]),-1===a[b].indexOf(c)&&a[b].push(c)},this.dispatchEvent=this.emit=function(b){if(a[b.type]&&a[b.type].length)for(var c=0,d=a[b.type].length;d>c;c++)a[b.type][c](b)},this.removeEventListener=this.off=function(b,c){var d=a[b].indexOf(c);-1!==d&&a[b].splice(d,1)}},f.autoDetectRenderer=function(a,b,c,d,e){a||(a=800),b||(b=600);var g=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(a){return!1}}();return g?new f.WebGLRenderer(a,b,c,d,e):new f.CanvasRenderer(a,b,c,d)},f.PolyK={},f.PolyK.Triangulate=function(a){var b=!0,c=a.length>>1;if(3>c)return[];for(var d=[],e=[],g=0;c>g;g++)e.push(g);for(var g=0,h=c;h>3;){var i=e[(g+0)%h],j=e[(g+1)%h],k=e[(g+2)%h],l=a[2*i],m=a[2*i+1],n=a[2*j],o=a[2*j+1],p=a[2*k],q=a[2*k+1],r=!1;if(f.PolyK._convex(l,m,n,o,p,q,b)){r=!0;for(var s=0;h>s;s++){var t=e[s];if(t!=i&&t!=j&&t!=k&&f.PolyK._PointInTriangle(a[2*t],a[2*t+1],l,m,n,o,p,q)){r=!1;break}}}if(r)d.push(i,j,k),e.splice((g+1)%h,1),h--,g=0;else if(g++>3*h){if(!b)return console.log("PIXI Warning: shape too complex to fill"),[];var d=[];e=[];for(var g=0;c>g;g++)e.push(g);g=0,h=c,b=!1}}return d.push(e[0],e[1],e[2]),d},f.PolyK._PointInTriangle=function(a,b,c,d,e,f,g,h){var i=g-c,j=h-d,k=e-c,l=f-d,m=a-c,n=b-d,o=i*i+j*j,p=i*k+j*l,q=i*m+j*n,r=k*k+l*l,s=k*m+l*n,t=1/(o*r-p*p),u=(r*q-p*s)*t,v=(o*s-p*q)*t;return u>=0&&v>=0&&1>u+v},f.PolyK._convex=function(a,b,c,d,e,f,g){return(b-d)*(e-c)+(c-a)*(f-d)>=0==g},f.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],f.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = vec4( aVertexPosition.x / projectionVector.x -1.0, aVertexPosition.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.stripShaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float alpha;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * alpha;","}"],f.stripShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.primitiveShaderFragmentSrc=["precision mediump float;","varying vec4 vColor;","void main(void) {","gl_FragColor = vColor;","}"],f.primitiveShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec4 aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","uniform float alpha;","varying vec4 vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vColor = aColor * alpha;","}"],f.shaderStack=[],f.initPrimitiveShader=function(){var a=f.gl,b=f.compileProgram(f.primitiveShaderVertexSrc,f.primitiveShaderFragmentSrc); -a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),f.primitiveProgram=b},f.initDefaultShader=function(){f.defaultShader=new f.PixiShader,f.defaultShader.init(),f.activateShader(f.defaultShader)},f.initDefaultStripShader=function(){var a=this.gl,b=f.compileProgram(f.stripShaderVertexSrc,f.stripShaderFragmentSrc);a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.textureCoordAttribute=a.getAttribLocation(b,"aTextureCoord"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.samplerUniform=a.getUniformLocation(b,"uSampler"),f.stripShaderProgram=b},f.CompileVertexShader=function(a,b){return f._CompileShader(a,b,a.VERTEX_SHADER)},f.CompileFragmentShader=function(a,b){return f._CompileShader(a,b,a.FRAGMENT_SHADER)},f._CompileShader=function(a,b,c){var d=b.join("\n"),e=a.createShader(c);return a.shaderSource(e,d),a.compileShader(e),a.getShaderParameter(e,a.COMPILE_STATUS)?e:(alert(a.getShaderInfoLog(e)),null)},f.compileProgram=function(a,b){var c=f.gl,d=f.CompileFragmentShader(c,b),e=f.CompileVertexShader(c,a),g=c.createProgram();return c.attachShader(g,e),c.attachShader(g,d),c.linkProgram(g),c.getProgramParameter(g,c.LINK_STATUS)||alert("Could not initialise shaders"),g},f.activateShader=function(a){f.shaderStack.push(a);var b=f.gl,c=a.program;b.useProgram(c),b.enableVertexAttribArray(c.vertexPositionAttribute),b.enableVertexAttribArray(c.colorAttribute),b.enableVertexAttribArray(c.textureCoordAttribute),a.syncUniforms(),f.currentShader=c},f.popShader=function(){var a=f.gl;f.shaderStack.pop();var b=f.shaderStack[f.shaderStack.length-1].program;a.useProgram(b),f.currentShader=b},f.activatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.primitiveProgram),a.disableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.deactivatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.currentShader),a.enableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.PixiShader=function(){this.program,this.fragmentSrc=["precision lowp float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vTextureCoord) * vColor;","}"]},f.PixiShader.prototype.init=function(){var a=f.compileProgram(this.vertexSrc||f.shaderVertexSrc,this.fragmentSrc),b=f.gl;b.useProgram(a),a.vertexPositionAttribute=b.getAttribLocation(a,"aVertexPosition"),a.colorAttribute=b.getAttribLocation(a,"aColor"),a.textureCoordAttribute=b.getAttribLocation(a,"aTextureCoord"),a.projectionVector=b.getUniformLocation(a,"projectionVector"),a.samplerUniform=b.getUniformLocation(a,"uSampler");for(var c in this.uniforms)a[c]=b.getUniformLocation(a,c);this.program=a},f.PixiShader.prototype.syncUniforms=function(){var a=f.gl;for(var b in this.uniforms){var c=this.uniforms[b].type;"f"==c?a.uniform1f(this.program[b],this.uniforms[b].value):"mat4"==c&&a.uniformMatrix4fv(this.program[b],!1,this.uniforms[b].value)}},f.WebGLGraphics=function(){},f.WebGLGraphics.renderGraphics=function(a,b){var c=f.gl;a._webGL||(a._webGL={points:[],indices:[],lastIndex:0,buffer:c.createBuffer(),indexBuffer:c.createBuffer()}),a.dirty&&(a.dirty=!1,a.clearDirty&&(a.clearDirty=!1,a._webGL.lastIndex=0,a._webGL.points=[],a._webGL.indices=[]),f.WebGLGraphics.updateGraphics(a)),f.activatePrimitiveShader();var d=f.mat3.clone(a.worldTransform);f.mat3.transpose(d),c.blendFunc(c.ONE,c.ONE_MINUS_SRC_ALPHA),c.uniformMatrix3fv(f.primitiveProgram.translationMatrix,!1,d),c.uniform2f(f.primitiveProgram.projectionVector,b.x,b.y),c.uniform1f(f.primitiveProgram.alpha,a.worldAlpha),c.bindBuffer(c.ARRAY_BUFFER,a._webGL.buffer),c.vertexAttribPointer(f.primitiveProgram.vertexPositionAttribute,2,c.FLOAT,!1,24,0),c.vertexAttribPointer(f.primitiveProgram.colorAttribute,4,c.FLOAT,!1,24,8),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),c.drawElements(c.TRIANGLE_STRIP,a._webGL.indices.length,c.UNSIGNED_SHORT,0),f.deactivatePrimitiveShader()},f.WebGLGraphics.updateGraphics=function(a){for(var b=a._webGL.lastIndex;b3&&f.WebGLGraphics.buildPoly(c,a._webGL),c.lineWidth>0&&f.WebGLGraphics.buildLine(c,a._webGL)):c.type==f.Graphics.RECT?f.WebGLGraphics.buildRectangle(c,a._webGL):(c.type==f.Graphics.CIRC||c.type==f.Graphics.ELIP)&&f.WebGLGraphics.buildCircle(c,a._webGL)}a._webGL.lastIndex=a.graphicsData.length;var d=f.gl;a._webGL.glPoints=new Float32Array(a._webGL.points),d.bindBuffer(d.ARRAY_BUFFER,a._webGL.buffer),d.bufferData(d.ARRAY_BUFFER,a._webGL.glPoints,d.STATIC_DRAW),a._webGL.glIndicies=new Uint16Array(a._webGL.indices),d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),d.bufferData(d.ELEMENT_ARRAY_BUFFER,a._webGL.glIndicies,d.STATIC_DRAW)},f.WebGLGraphics.buildRectangle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3];if(a.fill){var j=d(a.fillColor),k=a.fillAlpha,l=j[0]*k,m=j[1]*k,n=j[2]*k,o=b.points,p=b.indices,q=o.length/6;o.push(e,g),o.push(l,m,n,k),o.push(e+h,g),o.push(l,m,n,k),o.push(e,g+i),o.push(l,m,n,k),o.push(e+h,g+i),o.push(l,m,n,k),p.push(q,q,q+1,q+2,q+3,q+3)}a.lineWidth&&(a.points=[e,g,e+h,g,e+h,g+i,e,g+i,e,g],f.WebGLGraphics.buildLine(a,b))},f.WebGLGraphics.buildCircle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3],j=40,k=2*Math.PI/j;if(a.fill){var l=d(a.fillColor),m=a.fillAlpha,n=l[0]*m,o=l[1]*m,p=l[2]*m,q=b.points,r=b.indices,s=q.length/6;r.push(s);for(var t=0;j+1>t;t++)q.push(e,g,n,o,p,m),q.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i,n,o,p,m),r.push(s++,s++);r.push(s-1)}if(a.lineWidth){a.points=[];for(var t=0;j+1>t;t++)a.points.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i);f.WebGLGraphics.buildLine(a,b)}},f.WebGLGraphics.buildLine=function(a,b){var c=a.points;if(0!=c.length){var e=new f.Point(c[0],c[1]),g=new f.Point(c[c.length-2],c[c.length-1]);if(e.x==g.x&&e.y==g.y){c.pop(),c.pop(),g=new f.Point(c[c.length-2],c[c.length-1]);var h=g.x+.5*(e.x-g.x),i=g.y+.5*(e.y-g.y);c.unshift(h,i),c.push(h,i)}var j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,A,B,C,D,E=b.points,F=b.indices,G=c.length/2,H=c.length,I=E.length/6,J=a.lineWidth/2,K=d(a.lineColor),L=a.lineAlpha,M=K[0]*L,N=K[1]*L,O=K[2]*L;j=c[0],k=c[1],l=c[2],m=c[3],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(j-p,k-q,M,N,O,L),E.push(j+p,k+q,M,N,O,L);for(var P=1;G-1>P;P++)j=c[2*(P-1)],k=c[2*(P-1)+1],l=c[2*P],m=c[2*P+1],n=c[2*(P+1)],o=c[2*(P+1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,r=-(m-o),s=l-n,D=Math.sqrt(r*r+s*s),r/=D,s/=D,r*=J,s*=J,v=-q+k-(-q+m),w=-p+l-(-p+j),x=(-p+j)*(-q+m)-(-p+l)*(-q+k),y=-s+o-(-s+m),z=-r+l-(-r+n),A=(-r+n)*(-s+m)-(-r+l)*(-s+o),B=v*z-y*w,0==B&&(B+=1),px=(w*A-z*x)/B,py=(y*x-v*A)/B,C=(px-l)*(px-l)+(py-m)+(py-m),C>19600?(t=p-r,u=q-s,D=Math.sqrt(t*t+u*u),t/=D,u/=D,t*=J,u*=J,E.push(l-t,m-u),E.push(M,N,O,L),E.push(l+t,m+u),E.push(M,N,O,L),E.push(l-t,m-u),E.push(M,N,O,L),H++):(E.push(px,py),E.push(M,N,O,L),E.push(l-(px-l),m-(py-m)),E.push(M,N,O,L));j=c[2*(G-2)],k=c[2*(G-2)+1],l=c[2*(G-1)],m=c[2*(G-1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(l-p,m-q),E.push(M,N,O,L),E.push(l+p,m+q),E.push(M,N,O,L),F.push(I);for(var P=0;H>P;P++)F.push(I++);F.push(I-1)}},f.WebGLGraphics.buildPoly=function(a,b){var c=a.points;if(!(c.length<6)){for(var e=b.points,g=b.indices,h=c.length/2,i=d(a.fillColor),j=a.fillAlpha,k=i[0]*j,l=i[1]*j,m=i[2]*j,n=f.PolyK.Triangulate(c),o=e.length/6,p=0;pp;p++)e.push(c[2*p],c[2*p+1],k,l,m,j)}},f._defaultFrame=new f.Rectangle(0,0,1,1),f.gl,f.WebGLRenderer=function(a,b,c,d,e){this.transparent=!!d,this.width=a||800,this.height=b||600,this.view=c||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var g=this;this.view.addEventListener("webglcontextlost",function(a){g.handleContextLost(a)},!1),this.view.addEventListener("webglcontextrestored",function(a){g.handleContextRestored(a)},!1),this.batchs=[];try{f.gl=this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!!e,premultipliedAlpha:!1,stencil:!0})}catch(h){throw new Error(" This browser does not support webGL. Try using the canvas renderer"+this)}f.initDefaultShader(),f.initPrimitiveShader(),f.initDefaultStripShader();var i=this.gl;f.WebGLRenderer.gl=i,this.batch=new f.WebGLBatch(i),i.disable(i.DEPTH_TEST),i.disable(i.CULL_FACE),i.enable(i.BLEND),i.colorMask(!0,!0,!0,this.transparent),f.projection=new f.Point(400,300),this.resize(this.width,this.height),this.contextLost=!1,f.activateShader(f.defaultShader),this.stageRenderGroup=new f.WebGLRenderGroup(this.gl)},f.WebGLRenderer.prototype.constructor=f.WebGLRenderer,f.WebGLRenderer.getBatch=function(){return 0==f._batchs.length?new f.WebGLBatch(f.WebGLRenderer.gl):f._batchs.pop()},f.WebGLRenderer.returnBatch=function(a){a.clean(),f._batchs.push(a)},f.WebGLRenderer.prototype.render=function(a){if(!this.contextLost){this.__stage!==a&&(this.__stage=a,this.stageRenderGroup.setRenderable(a)),f.WebGLRenderer.updateTextures(),f.visibleCount++,a.updateTransform();var b=this.gl;if(b.colorMask(!0,!0,!0,this.transparent),b.viewport(0,0,this.width,this.height),b.bindFramebuffer(b.FRAMEBUFFER,null),b.clearColor(a.backgroundColorSplit[0],a.backgroundColorSplit[1],a.backgroundColorSplit[2],!this.transparent),b.clear(b.COLOR_BUFFER_BIT),this.stageRenderGroup.backgroundColor=a.backgroundColorSplit,this.stageRenderGroup.render(f.projection),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),f.Texture.frameUpdates.length>0){for(var c=0;cc;c++){var d=6*c,e=4*c;this.indices[d+0]=e+0,this.indices[d+1]=e+1,this.indices[d+2]=e+2,this.indices[d+3]=e+0,this.indices[d+4]=e+2,this.indices[d+5]=e+3}a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a.bufferData(a.ELEMENT_ARRAY_BUFFER,this.indices,a.STATIC_DRAW)},f.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSize0;)n=n.children[n.children.length-1],n.renderable&&(m=n.last);if(m instanceof f.Sprite){l=m.batch;var k=l.head;if(k==m)g=0;else for(g=1;k.__next!=m;)g++,k=k.__next}else l=m;if(j==l)return j instanceof f.WebGLBatch?j.render(d,g+1):this.renderSpecial(j,b),void 0;e=this.batchs.indexOf(j),h=this.batchs.indexOf(l),j instanceof f.WebGLBatch?j.render(d):this.renderSpecial(j,b);for(var o=e+1;h>o;o++)renderable=this.batchs[o],renderable instanceof f.WebGLBatch?this.batchs[o].render():this.renderSpecial(renderable,b);l instanceof f.WebGLBatch?l.render(0,g+1):this.renderSpecial(l,b)},f.WebGLRenderGroup.prototype.renderSpecial=function(a,b){f.shaderStack.length;var c=a.vcount===f.visibleCount;a instanceof f.TilingSprite?c&&this.renderTilingSprite(a,b):a instanceof f.Strip?c&&this.renderStrip(a,b):a instanceof f.CustomRenderable?c&&a.renderWebGL(this,b):a instanceof f.Graphics?c&&a.renderable&&f.WebGLGraphics.renderGraphics(a,b):a instanceof f.FilterBlock&&this.handleFilterBlock(a,b)},f.WebGLRenderGroup.prototype.handleFilterBlock=function(a,b){var c=f.gl;if(a.open)if(a.data instanceof Array){var d=a.data[0];if(!d.shader){var e=new f.PixiShader;e.fragmentSrc=d.fragmentSrc,e.uniforms=d.uniforms,e.init(),d.shader=e}f.activateShader(d.shader),c.uniform2f(f.currentShader.projectionVector,b.x,b.y)}else c.enable(c.STENCIL_TEST),c.colorMask(!1,!1,!1,!1),c.stencilFunc(c.ALWAYS,1,255),c.stencilOp(c.KEEP,c.KEEP,c.REPLACE),f.WebGLGraphics.renderGraphics(a.data,b),c.colorMask(!0,!0,!0,!0),c.stencilFunc(c.NOTEQUAL,0,255),c.stencilOp(c.KEEP,c.KEEP,c.KEEP);else a.data instanceof Array?(f.popShader(),c.uniform2f(f.currentShader.projectionVector,b.x,b.y)):c.disable(c.STENCIL_TEST)},f.WebGLRenderGroup.prototype.updateTexture=function(a){this.removeObject(a);for(var b=a.first;b!=this.root&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););this.insertObject(a,b,c)},f.WebGLRenderGroup.prototype.addFilterBlocks=function(a,b){a.__renderGroup=this,b.__renderGroup=this;for(var c=a;c!=this.root.first&&(c=c._iPrev,!c.renderable||!c.__renderGroup););this.insertAfter(a,c);for(var d=b;d!=this.root.first&&(d=d._iPrev,!d.renderable||!d.__renderGroup););this.insertAfter(b,d)},f.WebGLRenderGroup.prototype.removeFilterBlocks=function(a,b){this.removeObject(a),this.removeObject(b)},f.WebGLRenderGroup.prototype.addDisplayObjectAndChildren=function(a){a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a);for(var b=a.first;b!=this.root.first&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););var d=a.first,e=a.last._iNext;do d.__renderGroup=this,d.renderable&&(this.insertObject(d,b,c),b=d),d=d._iNext;while(d!=e)},f.WebGLRenderGroup.prototype.removeDisplayObjectAndChildren=function(a){if(a.__renderGroup==this){a.last;do a.__renderGroup=null,a.renderable&&this.removeObject(a),a=a._iNext;while(a)}},f.WebGLRenderGroup.prototype.insertObject=function(a,b,c){var d=b,e=c;if(a instanceof f.Sprite){var g,h;if(d instanceof f.Sprite){if(g=d.batch,g&&g.texture==a.texture.baseTexture&&g.blendMode==a.blendMode)return g.insertAfter(a,d),void 0}else g=d;if(e)if(e instanceof f.Sprite){if(h=e.batch){if(h.texture==a.texture.baseTexture&&h.blendMode==a.blendMode)return h.insertBefore(a,e),void 0;if(h==g){var i=g.split(e),j=f.WebGLRenderer.getBatch(),k=this.batchs.indexOf(g);return j.init(a),this.batchs.splice(k+1,0,j,i),void 0}}}else h=e;var j=f.WebGLRenderer.getBatch();if(j.init(a),g){var k=this.batchs.indexOf(g);this.batchs.splice(k+1,0,j)}else this.batchs.push(j)}else a instanceof f.TilingSprite?this.initTilingSprite(a):a instanceof f.Strip&&this.initStrip(a),this.insertAfter(a,d)},f.WebGLRenderGroup.prototype.insertAfter=function(a,b){if(b instanceof f.Sprite){var c=b.batch;if(c)if(c.tail==b){var d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a)}else{var e=c.split(b.__next),d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a,e)}else this.batchs.push(a)}else{var d=this.batchs.indexOf(b);this.batchs.splice(d+1,0,a)}},f.WebGLRenderGroup.prototype.removeObject=function(a){var b;if(a instanceof f.Sprite){var c=a.batch;if(!c)return;c.remove(a),0==c.size&&(b=c)}else b=a;if(b){var d=this.batchs.indexOf(b);if(-1==d)return;if(0==d||d==this.batchs.length-1)return this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),void 0;if(this.batchs[d-1]instanceof f.WebGLBatch&&this.batchs[d+1]instanceof f.WebGLBatch&&this.batchs[d-1].texture==this.batchs[d+1].texture&&this.batchs[d-1].blendMode==this.batchs[d+1].blendMode)return this.batchs[d-1].merge(this.batchs[d+1]),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),f.WebGLRenderer.returnBatch(this.batchs[d+1]),this.batchs.splice(d,2),void 0;this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b)}},f.WebGLRenderGroup.prototype.initTilingSprite=function(a){var b=this.gl;a.verticies=new Float32Array([0,0,a.width,0,a.width,a.height,0,a.height]),a.uvs=new Float32Array([0,0,1,0,1,1,0,1]),a.colors=new Float32Array([1,1,1,1]),a.indices=new Uint16Array([0,1,3,2]),a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW),a.texture.baseTexture._glTexture?(b.bindTexture(b.TEXTURE_2D,a.texture.baseTexture._glTexture),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.REPEAT),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.REPEAT),a.texture.baseTexture._powerOf2=!0):a.texture.baseTexture._powerOf2=!0},f.WebGLRenderGroup.prototype.renderStrip=function(a,b){var c=this.gl,d=f.stripShaderProgram;c.useProgram(d);var e=f.mat3.clone(a.worldTransform);f.mat3.transpose(e),c.uniformMatrix3fv(d.translationMatrix,!1,e),c.uniform2f(d.projectionVector,b.x,b.y),c.uniform1f(d.alpha,a.worldAlpha),a.dirty?(a.dirty=!1,c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferData(c.ARRAY_BUFFER,a.verticies,c.STATIC_DRAW),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferData(c.ARRAY_BUFFER,a.uvs,c.STATIC_DRAW),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.bufferData(c.ARRAY_BUFFER,a.colors,c.STATIC_DRAW),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer),c.bufferData(c.ELEMENT_ARRAY_BUFFER,a.indices,c.STATIC_DRAW)):(c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.verticies),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer)),c.drawElements(c.TRIANGLE_STRIP,a.indices.length,c.UNSIGNED_SHORT,0),c.useProgram(f.currentProgram)},f.WebGLRenderGroup.prototype.renderTilingSprite=function(a,b){var c=this.gl;f.shaderProgram;var d=a.tilePosition,e=a.tileScale,g=d.x/a.texture.baseTexture.width,h=d.y/a.texture.baseTexture.height,i=a.width/a.texture.baseTexture.width/e.x,j=a.height/a.texture.baseTexture.height/e.y;a.uvs[0]=0-g,a.uvs[1]=0-h,a.uvs[2]=1*i-g,a.uvs[3]=0-h,a.uvs[4]=1*i-g,a.uvs[5]=1*j-h,a.uvs[6]=0-g,a.uvs[7]=1*j-h,c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.uvs),this.renderStrip(a,b)},f.WebGLRenderGroup.prototype.initStrip=function(a){var b=this.gl;this.shaderProgram,a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW)},f.CanvasRenderer=function(a,b,c,d){this.transparent=d,this.width=a||800,this.height=b||600,this.view=c||document.createElement("canvas"),this.context=this.view.getContext("2d"),this.refresh=!0,this.view.width=this.width,this.view.height=this.height,this.count=0},f.CanvasRenderer.prototype.constructor=f.CanvasRenderer,f.CanvasRenderer.prototype.render=function(a){f.texturesToUpdate=[],f.texturesToDestroy=[],f.visibleCount++,a.updateTransform(),this.view.style.backgroundColor==a.backgroundColorString||this.transparent||(this.view.style.backgroundColor=a.backgroundColorString),this.context.setTransform(1,0,0,1,0,0),this.context.clearRect(0,0,this.width,this.height),this.renderDisplayObject(a),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),f.Texture.frameUpdates.length>0&&(f.Texture.frameUpdates=[])},f.CanvasRenderer.prototype.resize=function(a,b){this.width=a,this.height=b,this.view.width=a,this.view.height=b},f.CanvasRenderer.prototype.renderDisplayObject=function(a){var b,c=this.context;c.globalCompositeOperation="source-over";var d=a.last._iNext;a=a.first;do if(b=a.worldTransform,a.visible)if(a.renderable){if(a instanceof f.Sprite){var e=a.texture.frame;e&&e.width&&e.height&&(c.globalAlpha=a.worldAlpha,c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),c.drawImage(a.texture.baseTexture.source,e.x,e.y,e.width,e.height,a.anchor.x*-e.width,a.anchor.y*-e.height,e.width,e.height))}else if(a instanceof f.Strip)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderStrip(a);else if(a instanceof f.TilingSprite)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderTilingSprite(a);else if(a instanceof f.CustomRenderable)a.renderCanvas(this);else if(a instanceof f.Graphics)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),f.CanvasGraphics.renderGraphics(a,c);else if(a instanceof f.FilterBlock&&f.FilterBlock.data instanceof f.Graphics)if(a.open){c.save();var g=a.mask.alpha,h=a.mask.worldTransform;c.setTransform(h[0],h[3],h[1],h[4],h[2],h[5]),a.mask.worldAlpha=.5,c.worldAlpha=0,f.CanvasGraphics.renderGraphicsMask(a.mask,c),c.clip(),a.mask.worldAlpha=g}else c.restore();a=a._iNext}else a=a._iNext;else a=a.last._iNext;while(a!=d)},f.CanvasRenderer.prototype.renderStripFlat=function(a){var b=this.context,c=a.verticies;a.uvs;var d=c.length/2;this.count++,b.beginPath();for(var e=1;d-2>e;e++){var f=2*e,g=c[f],h=c[f+2],i=c[f+4],j=c[f+1],k=c[f+3],l=c[f+5];b.moveTo(g,j),b.lineTo(h,k),b.lineTo(i,l)}b.fillStyle="#FF0000",b.fill(),b.closePath()},f.CanvasRenderer.prototype.renderTilingSprite=function(a){var b=this.context;b.globalAlpha=a.worldAlpha,a.__tilePattern||(a.__tilePattern=b.createPattern(a.texture.baseTexture.source,"repeat")),b.beginPath();var c=a.tilePosition,d=a.tileScale;b.scale(d.x,d.y),b.translate(c.x,c.y),b.fillStyle=a.__tilePattern,b.fillRect(-c.x,-c.y,a.width/d.x,a.height/d.y),b.scale(1/d.x,1/d.y),b.translate(-c.x,-c.y),b.closePath()},f.CanvasRenderer.prototype.renderStrip=function(a){var b=this.context,c=a.verticies,d=a.uvs,e=c.length/2;this.count++;for(var f=1;e-2>f;f++){var g=2*f,h=c[g],i=c[g+2],j=c[g+4],k=c[g+1],l=c[g+3],m=c[g+5],n=d[g]*a.texture.width,o=d[g+2]*a.texture.width,p=d[g+4]*a.texture.width,q=d[g+1]*a.texture.height,r=d[g+3]*a.texture.height,s=d[g+5]*a.texture.height;b.save(),b.beginPath(),b.moveTo(h,k),b.lineTo(i,l),b.lineTo(j,m),b.closePath(),b.clip();var t=n*r+q*p+o*s-r*p-q*o-n*s,u=h*r+q*j+i*s-r*j-q*i-h*s,v=n*i+h*p+o*j-i*p-h*o-n*j,w=n*r*j+q*i*p+h*o*s-h*r*p-q*o*j-n*i*s,x=k*r+q*m+l*s-r*m-q*l-k*s,y=n*l+k*p+o*m-l*p-k*o-n*m,z=n*r*m+q*l*p+k*o*s-k*r*p-q*o*m-n*l*s;b.transform(u/t,x/t,v/t,y/t,w/t,z/t),b.drawImage(a.texture.baseTexture.source,0,0),b.restore()}},f.CanvasGraphics=function(){},f.CanvasGraphics.renderGraphics=function(a,b){for(var c=a.worldAlpha,d=0;d1&&(c=1,console.log("Pixi.js warning: masks in canvas can only mask using the first path in the graphics object"));for(var d=0;1>d;d++){var e=a.graphicsData[d],g=e.points;if(e.type==f.Graphics.POLY){b.beginPath(),b.moveTo(g[0],g[1]);for(var h=1;hh;h++){var f=a[h],i=4*h,j=h/(g-1);h%2?(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1):(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1),i=2*h,d[i]=1,d[i+1]=1,i=2*h,c[i]=i,c[i+1]=i+1,e=f}}},f.Rope.prototype.updateTransform=function(){var a=this.points;if(!(a.length<1)){var b,c=this.verticies,d=a[0],e={x:0,y:0},g=a[0];this.count-=.2,c[0]=g.x+e.x,c[1]=g.y+e.y,c[2]=g.x-e.x,c[3]=g.y-e.y;for(var h=a.length,i=1;h>i;i++){var g=a[i],j=4*i;b=i1&&(k=1);var l=Math.sqrt(e.x*e.x+e.y*e.y),m=this.texture.height/2;e.x/=l,e.y/=l,e.x*=m,e.y*=m,c[j]=g.x+e.x,c[j+1]=g.y+e.y,c[j+2]=g.x-e.x,c[j+3]=g.y-e.y,d=g}f.DisplayObjectContainer.prototype.updateTransform.call(this)}},f.Rope.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite=function(a,b,c){f.DisplayObjectContainer.call(this),this.texture=a,this.width=b,this.height=c,this.tileScale=new f.Point(1,1),this.tilePosition=new f.Point(0,0),this.renderable=!0,this.blendMode=f.blendModes.NORMAL},f.TilingSprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.TilingSprite.prototype.constructor=f.TilingSprite,f.TilingSprite.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},f.Spine=function(a){if(f.DisplayObjectContainer.call(this),this.spineData=f.AnimCache[a],!this.spineData)throw new Error("Spine data must be preloaded using PIXI.SpineLoader or PIXI.AssetLoader: "+a);this.skeleton=new l.Skeleton(this.spineData),this.skeleton.updateWorldTransform(),this.stateData=new l.AnimationStateData(this.spineData),this.state=new l.AnimationState(this.stateData),this.slotContainers=[];for(var b=0,c=this.skeleton.drawOrder.length;c>b;b++){var d=this.skeleton.drawOrder[b],e=d.attachment,g=new f.DisplayObjectContainer;if(this.slotContainers.push(g),this.addChild(g),e instanceof l.RegionAttachment){var h=e.rendererObject.name,i=this.createSprite(d,e.rendererObject);d.currentSprite=i,d.currentSpriteName=h,g.addChild(i)}}},f.Spine.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Spine.prototype.constructor=f.Spine,f.Spine.prototype.updateTransform=function(){this.lastTime=this.lastTime||Date.now();var a=.001*(Date.now()-this.lastTime);this.lastTime=Date.now(),this.state.update(a),this.state.apply(this.skeleton),this.skeleton.updateWorldTransform();for(var b=this.skeleton.drawOrder,c=0,d=b.length;d>c;c++){var e=b[c],g=e.attachment,h=this.slotContainers[c];if(g instanceof l.RegionAttachment){if(g.rendererObject&&(!e.currentSpriteName||e.currentSpriteName!=g.name)){var i=g.rendererObject.name;if(void 0!==e.currentSprite&&(e.currentSprite.visible=!1),e.sprites=e.sprites||{},void 0!==e.sprites[i])e.sprites[i].visible=!0;else{var j=this.createSprite(e,g.rendererObject);h.addChild(j)}e.currentSprite=e.sprites[i],e.currentSpriteName=i}h.visible=!0;var k=e.bone;h.position.x=k.worldX+g.x*k.m00+g.y*k.m01,h.position.y=k.worldY+g.x*k.m10+g.y*k.m11,h.scale.x=k.worldScaleX,h.scale.y=k.worldScaleY,h.rotation=-(e.bone.worldRotation*Math.PI/180)}else h.visible=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.Spine.prototype.createSprite=function(a,b){var c=f.TextureCache[b.name]?b.name:b.name+".png",d=new f.Sprite(f.Texture.fromFrame(c));return d.scale=b.scale,d.rotation=b.rotation,d.anchor.x=d.anchor.y=.5,a.sprites=a.sprites||{},a.sprites[b.name]=d,d};var l={};l.BoneData=function(a,b){this.name=a,this.parent=b},l.BoneData.prototype={length:0,x:0,y:0,rotation:0,scaleX:1,scaleY:1},l.SlotData=function(a,b){this.name=a,this.boneData=b},l.SlotData.prototype={r:1,g:1,b:1,a:1,attachmentName:null},l.Bone=function(a,b){this.data=a,this.parent=b,this.setToSetupPose()},l.Bone.yDown=!1,l.Bone.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,m00:0,m01:0,worldX:0,m10:0,m11:0,worldY:0,worldRotation:0,worldScaleX:1,worldScaleY:1,updateWorldTransform:function(a,b){var c=this.parent;null!=c?(this.worldX=this.x*c.m00+this.y*c.m01+c.worldX,this.worldY=this.x*c.m10+this.y*c.m11+c.worldY,this.worldScaleX=c.worldScaleX*this.scaleX,this.worldScaleY=c.worldScaleY*this.scaleY,this.worldRotation=c.worldRotation+this.rotation):(this.worldX=this.x,this.worldY=this.y,this.worldScaleX=this.scaleX,this.worldScaleY=this.scaleY,this.worldRotation=this.rotation);var d=this.worldRotation*Math.PI/180,e=Math.cos(d),f=Math.sin(d);this.m00=e*this.worldScaleX,this.m10=f*this.worldScaleX,this.m01=-f*this.worldScaleY,this.m11=e*this.worldScaleY,a&&(this.m00=-this.m00,this.m01=-this.m01),b&&(this.m10=-this.m10,this.m11=-this.m11),l.Bone.yDown&&(this.m10=-this.m10,this.m11=-this.m11)},setToSetupPose:function(){var a=this.data;this.x=a.x,this.y=a.y,this.rotation=a.rotation,this.scaleX=a.scaleX,this.scaleY=a.scaleY}},l.Slot=function(a,b,c){this.data=a,this.skeleton=b,this.bone=c,this.setToSetupPose()},l.Slot.prototype={r:1,g:1,b:1,a:1,_attachmentTime:0,attachment:null,setAttachment:function(a){this.attachment=a,this._attachmentTime=this.skeleton.time},setAttachmentTime:function(a){this._attachmentTime=this.skeleton.time-a},getAttachmentTime:function(){return this.skeleton.time-this._attachmentTime},setToSetupPose:function(){var a=this.data;this.r=a.r,this.g=a.g,this.b=a.b,this.a=a.a;for(var b=this.skeleton.data.slots,c=0,d=b.length;d>c;c++)if(b[c]==a){this.setAttachment(a.attachmentName?this.skeleton.getAttachmentBySlotIndex(c,a.attachmentName):null);break}}},l.Skin=function(a){this.name=a,this.attachments={}},l.Skin.prototype={addAttachment:function(a,b,c){this.attachments[a+":"+b]=c},getAttachment:function(a,b){return this.attachments[a+":"+b]},_attachAll:function(a,b){for(var c in b.attachments){var d=c.indexOf(":"),e=parseInt(c.substring(0,d)),f=c.substring(d+1),g=a.slots[e];if(g.attachment&&g.attachment.name==f){var h=this.getAttachment(e,f);h&&g.setAttachment(h)}}}},l.Animation=function(a,b,c){this.name=a,this.timelines=b,this.duration=c},l.Animation.prototype={apply:function(a,b,c){c&&0!=this.duration&&(b%=this.duration);for(var d=this.timelines,e=0,f=d.length;f>e;e++)d[e].apply(a,b,1)},mix:function(a,b,c,d){c&&0!=this.duration&&(b%=this.duration);for(var e=this.timelines,f=0,g=e.length;g>f;f++)e[f].apply(a,b,d)}},l.binarySearch=function(a,b,c){var d=0,e=Math.floor(a.length/c)-2;if(0==e)return c;for(var f=e>>>1;;){if(a[(f+1)*c]<=b?d=f+1:e=f,d==e)return(d+1)*c;f=d+e>>>1}},l.linearSearch=function(a,b,c){for(var d=0,e=a.length-c;e>=d;d+=c)if(a[d]>b)return d;return-1},l.Curves=function(a){this.curves=[],this.curves.length=6*(a-1)},l.Curves.prototype={setLinear:function(a){this.curves[6*a]=0},setStepped:function(a){this.curves[6*a]=-1},setCurve:function(a,b,c,d,e){var f=.1,g=f*f,h=g*f,i=3*f,j=3*g,k=6*g,l=6*h,m=2*-b+d,n=2*-c+e,o=3*(b-d)+1,p=3*(c-e)+1,q=6*a,r=this.curves;r[q]=b*i+m*j+o*h,r[q+1]=c*i+n*j+p*h,r[q+2]=m*k+o*l,r[q+3]=n*k+p*l,r[q+4]=o*l,r[q+5]=p*l},getCurvePercent:function(a,b){b=0>b?0:b>1?1:b;var c=6*a,d=this.curves,e=d[c];if(!e)return b;if(-1==e)return 0;for(var f=d[c+1],g=d[c+2],h=d[c+3],i=d[c+4],j=d[c+5],k=e,l=f,m=8;;){if(k>=b){var n=k-e,o=l-f;return o+(l-o)*(b-n)/(k-n)}if(0==m)break;m--,e+=g,f+=h,g+=i,h+=j,k+=e,l+=f}return l+(1-l)*(b-k)/(1-k)}},l.RotateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=2*a},l.RotateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(a,b,c){a*=2,this.frames[a]=b,this.frames[a+1]=c},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-2]){for(var f=e.data.rotation+d[d.length-1]-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;return e.rotation+=f*c,void 0}var g=l.binarySearch(d,b,2),h=d[g-1],i=d[g],j=1-(b-i)/(d[g-2]-i);j=this.curves.getCurvePercent(g/2-1,j);for(var f=d[g+1]-h;f>180;)f-=360;for(;-180>f;)f+=360;for(f=e.data.rotation+(h+f*j)-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;e.rotation+=f*c}}},l.TranslateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.TranslateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.x+=(e.data.x+d[d.length-2]-e.x)*c,e.y+=(e.data.y+d[d.length-1]-e.y)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.x+=(e.data.x+g+(d[f+1]-g)*j-e.x)*c,e.y+=(e.data.y+h+(d[f+2]-h)*j-e.y)*c}}},l.ScaleTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.ScaleTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.scaleX+=(e.data.scaleX-1+d[d.length-2]-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+d[d.length-1]-e.scaleY)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.scaleX+=(e.data.scaleX-1+g+(d[f+1]-g)*j-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+h+(d[f+2]-h)*j-e.scaleY)*c}}},l.ColorTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=5*a},l.ColorTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(c,d){c*=5,this.frames[c]=d,this.frames[c+1]=r,this.frames[c+2]=g,this.frames[c+3]=b,this.frames[c+4]=a},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-5]){var f=d.length-1;return e.r=d[f-3],e.g=d[f-2],e.b=d[f-1],e.a=d[f],void 0}var g=l.binarySearch(d,b,5),h=d[g-4],i=d[g-3],j=d[g-2],k=d[g-1],m=d[g],n=1-(b-m)/(d[g-5]-m);n=this.curves.getCurvePercent(g/5-1,n);var o=h+(d[g+1]-h)*n,p=i+(d[g+2]-i)*n,q=j+(d[g+3]-j)*n,r=k+(d[g+4]-k)*n;1>c?(e.r+=(o-e.r)*c,e.g+=(p-e.g)*c,e.b+=(q-e.b)*c,e.a+=(r-e.a)*c):(e.r=o,e.g=p,e.b=q,e.a=r)}}},l.AttachmentTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=a,this.attachmentNames=[],this.attachmentNames.length=a},l.AttachmentTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length},setFrame:function(a,b,c){this.frames[a]=b,this.attachmentNames[a]=c},apply:function(a,b){var c=this.frames;if(!(b=c[c.length-1]?c.length-1:l.binarySearch(c,b,1)-1;var e=this.attachmentNames[d];a.slots[this.slotIndex].setAttachment(e?a.getAttachmentBySlotIndex(this.slotIndex,e):null)}}},l.SkeletonData=function(){this.bones=[],this.slots=[],this.skins=[],this.animations=[]},l.SkeletonData.prototype={defaultSkin:null,findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return slot[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSkin:function(a){for(var b=this.skins,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findAnimation:function(a){for(var b=this.animations,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null}},l.Skeleton=function(a){this.data=a,this.bones=[];for(var b=0,c=a.bones.length;c>b;b++){var d=a.bones[b],e=d.parent?this.bones[a.bones.indexOf(d.parent)]:null;this.bones.push(new l.Bone(d,e))}this.slots=[],this.drawOrder=[];for(var b=0,c=a.slots.length;c>b;b++){var f=a.slots[b],g=this.bones[a.bones.indexOf(f.boneData)],h=new l.Slot(f,this,g);this.slots.push(h),this.drawOrder.push(h)}},l.Skeleton.prototype={x:0,y:0,skin:null,r:1,g:1,b:1,a:1,time:0,flipX:!1,flipY:!1,updateWorldTransform:function(){for(var a=this.flipX,b=this.flipY,c=this.bones,d=0,e=c.length;e>d;d++)c[d].updateWorldTransform(a,b)},setToSetupPose:function(){this.setBonesToSetupPose(),this.setSlotsToSetupPose()},setBonesToSetupPose:function(){for(var a=this.bones,b=0,c=a.length;c>b;b++)a[b].setToSetupPose()},setSlotsToSetupPose:function(){for(var a=this.slots,b=0,c=a.length;c>b;b++)a[b].setToSetupPose(b)},getRootBone:function(){return 0==this.bones.length?null:this.bones[0]},findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},setSkinByName:function(a){var b=this.data.findSkin(a);if(!b)throw"Skin not found: "+a;this.setSkin(b)},setSkin:function(a){this.skin&&a&&a._attachAll(this,this.skin),this.skin=a},getAttachmentBySlotName:function(a,b){return this.getAttachmentBySlotIndex(this.data.findSlotIndex(a),b)},getAttachmentBySlotIndex:function(a,b){if(this.skin){var c=this.skin.getAttachment(a,b);if(c)return c}return this.data.defaultSkin?this.data.defaultSkin.getAttachment(a,b):null},setAttachment:function(a,b){for(var c=this.slots,d=0,e=c.size;e>d;d++){var f=c[d];if(f.data.name==a){var g=null;if(b&&(g=this.getAttachment(d,b),null==g))throw"Attachment not found: "+b+", for slot: "+a;return f.setAttachment(g),void 0}}throw"Slot not found: "+a},update:function(a){time+=a}},l.AttachmentType={region:0},l.RegionAttachment=function(){this.offset=[],this.offset.length=8,this.uvs=[],this.uvs.length=8},l.RegionAttachment.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,width:0,height:0,rendererObject:null,regionOffsetX:0,regionOffsetY:0,regionWidth:0,regionHeight:0,regionOriginalWidth:0,regionOriginalHeight:0,setUVs:function(a,b,c,d,e){var f=this.uvs;e?(f[2]=a,f[3]=d,f[4]=a,f[5]=b,f[6]=c,f[7]=b,f[0]=c,f[1]=d):(f[0]=a,f[1]=d,f[2]=a,f[3]=b,f[4]=c,f[5]=b,f[6]=c,f[7]=d)},updateOffset:function(){var a=this.width/this.regionOriginalWidth*this.scaleX,b=this.height/this.regionOriginalHeight*this.scaleY,c=-this.width/2*this.scaleX+this.regionOffsetX*a,d=-this.height/2*this.scaleY+this.regionOffsetY*b,e=c+this.regionWidth*a,f=d+this.regionHeight*b,g=this.rotation*Math.PI/180,h=Math.cos(g),i=Math.sin(g),j=c*h+this.x,k=c*i,l=d*h+this.y,m=d*i,n=e*h+this.x,o=e*i,p=f*h+this.y,q=f*i,r=this.offset;r[0]=j-m,r[1]=l+k,r[2]=j-q,r[3]=p+k,r[4]=n-q,r[5]=p+o,r[6]=n-m,r[7]=l+o},computeVertices:function(a,b,c,d){a+=c.worldX,b+=c.worldY;var e=c.m00,f=c.m01,g=c.m10,h=c.m11,i=this.offset;d[0]=i[0]*e+i[1]*f+a,d[1]=i[0]*g+i[1]*h+b,d[2]=i[2]*e+i[3]*f+a,d[3]=i[2]*g+i[3]*h+b,d[4]=i[4]*e+i[5]*f+a,d[5]=i[4]*g+i[5]*h+b,d[6]=i[6]*e+i[7]*f+a,d[7]=i[6]*g+i[7]*h+b}},l.AnimationStateData=function(a){this.skeletonData=a,this.animationToMixTime={}},l.AnimationStateData.prototype={defaultMix:0,setMixByName:function(a,b,c){var d=this.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;var e=this.skeletonData.findAnimation(b);if(!e)throw"Animation not found: "+b;this.setMix(d,e,c)},setMix:function(a,b,c){this.animationToMixTime[a.name+":"+b.name]=c},getMix:function(a,b){var c=this.animationToMixTime[a.name+":"+b.name];return c?c:this.defaultMix}},l.AnimationState=function(a){this.data=a,this.queue=[]},l.AnimationState.prototype={current:null,previous:null,currentTime:0,previousTime:0,currentLoop:!1,previousLoop:!1,mixTime:0,mixDuration:0,update:function(a){if(this.currentTime+=a,this.previousTime+=a,this.mixTime+=a,this.queue.length>0){var b=this.queue[0];this.currentTime>=b.delay&&(this._setAnimation(b.animation,b.loop),this.queue.shift())}},apply:function(a){if(this.current)if(this.previous){this.previous.apply(a,this.previousTime,this.previousLoop);var b=this.mixTime/this.mixDuration;b>=1&&(b=1,this.previous=null),this.current.mix(a,this.currentTime,this.currentLoop,b)}else this.current.apply(a,this.currentTime,this.currentLoop)},clearAnimation:function(){this.previous=null,this.current=null,this.queue.length=0},_setAnimation:function(a,b){this.previous=null,a&&this.current&&(this.mixDuration=this.data.getMix(this.current,a),this.mixDuration>0&&(this.mixTime=0,this.previous=this.current,this.previousTime=this.currentTime,this.previousLoop=this.currentLoop)),this.current=a,this.currentLoop=b,this.currentTime=0},setAnimationByName:function(a,b){var c=this.data.skeletonData.findAnimation(a);if(!c)throw"Animation not found: "+a;this.setAnimation(c,b)},setAnimation:function(a,b){this.queue.length=0,this._setAnimation(a,b)},addAnimationByName:function(a,b,c){var d=this.data.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;this.addAnimation(d,b,c)},addAnimation:function(a,b,c){var d={};if(d.animation=a,d.loop=b,!c||0>=c){var e=0==this.queue.length?this.current:this.queue[this.queue.length-1].animation;c=null!=e?e.duration-this.data.getMix(e,a)+(c||0):0}d.delay=c,this.queue.push(d)},isComplete:function(){return!this.current||this.currentTime>=this.current.duration}},l.SkeletonJson=function(a){this.attachmentLoader=a},l.SkeletonJson.prototype={scale:1,readSkeletonData:function(a){for(var b=new l.SkeletonData,c=a.bones,d=0,e=c.length;e>d;d++){var f=c[d],g=null;if(f.parent&&(g=b.findBone(f.parent),!g))throw"Parent bone not found: "+f.parent;var h=new l.BoneData(f.name,g);h.length=(f.length||0)*this.scale,h.x=(f.x||0)*this.scale,h.y=(f.y||0)*this.scale,h.rotation=f.rotation||0,h.scaleX=f.scaleX||1,h.scaleY=f.scaleY||1,b.bones.push(h)}for(var i=a.slots,d=0,e=i.length;e>d;d++){var j=i[d],h=b.findBone(j.bone);if(!h)throw"Slot bone not found: "+j.bone;var k=new l.SlotData(j.name,h),m=j.color;m&&(k.r=l.SkeletonJson.toColor(m,0),k.g=l.SkeletonJson.toColor(m,1),k.b=l.SkeletonJson.toColor(m,2),k.a=l.SkeletonJson.toColor(m,3)),k.attachmentName=j.attachment,b.slots.push(k)}var n=a.skins;for(var o in n)if(n.hasOwnProperty(o)){var p=n[o],q=new l.Skin(o);for(var r in p)if(p.hasOwnProperty(r)){var s=b.findSlotIndex(r),t=p[r];for(var u in t)if(t.hasOwnProperty(u)){var v=this.readAttachment(q,u,t[u]);null!=v&&q.addAttachment(s,u,v)}}b.skins.push(q),"default"==q.name&&(b.defaultSkin=q)}var w=a.animations;for(var x in w)w.hasOwnProperty(x)&&this.readAnimation(x,w[x],b);return b},readAttachment:function(a,b,c){b=c.name||b;var d=l.AttachmentType[c.type||"region"];if(d==l.AttachmentType.region){var e=new l.RegionAttachment;return e.x=(c.x||0)*this.scale,e.y=(c.y||0)*this.scale,e.scaleX=c.scaleX||1,e.scaleY=c.scaleY||1,e.rotation=c.rotation||0,e.width=(c.width||32)*this.scale,e.height=(c.height||32)*this.scale,e.updateOffset(),e.rendererObject={},e.rendererObject.name=b,e.rendererObject.scale={},e.rendererObject.scale.x=e.scaleX,e.rendererObject.scale.y=e.scaleY,e.rendererObject.rotation=-e.rotation*Math.PI/180,e}throw"Unknown attachment type: "+d},readAnimation:function(a,b,c){var d=[],e=0,f=b.bones;for(var g in f)if(f.hasOwnProperty(g)){var h=c.findBoneIndex(g);if(-1==h)throw"Bone not found: "+g;var i=f[g];for(var j in i)if(i.hasOwnProperty(j)){var k=i[j];if("rotate"==j){var m=new l.RotateTimeline(k.length);m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n,q.time,q.angle),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[2*m.getFrameCount()-2])}else{if("translate"!=j&&"scale"!=j)throw"Invalid timeline type for a bone: "+j+" ("+g+")";var m,r=1;"scale"==j?m=new l.ScaleTimeline(k.length):(m=new l.TranslateTimeline(k.length),r=this.scale),m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],s=(q.x||0)*r,t=(q.y||0)*r;m.setFrame(n,q.time,s,t),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[3*m.getFrameCount()-3])}}}var u=b.slots;for(var v in u)if(u.hasOwnProperty(v)){var w=u[v],x=c.findSlotIndex(v);for(var j in w)if(w.hasOwnProperty(j)){var k=w[j];if("color"==j){var m=new l.ColorTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],y=q.color,z=l.SkeletonJson.toColor(y,0),A=l.SkeletonJson.toColor(y,1),B=l.SkeletonJson.toColor(y,2),C=l.SkeletonJson.toColor(y,3);m.setFrame(n,q.time,z,A,B,C),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[5*m.getFrameCount()-5])}else{if("attachment"!=j)throw"Invalid timeline type for a slot: "+j+" ("+v+")";var m=new l.AttachmentTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n++,q.time,q.name)}d.push(m),e=Math.max(e,m.frames[m.getFrameCount()-1])}}}c.animations.push(new l.Animation(a,d,e))}},l.SkeletonJson.readCurve=function(a,b,c){var d=c.curve;d&&("stepped"==d?a.curves.setStepped(b):d instanceof Array&&a.curves.setCurve(b,d[0],d[1],d[2],d[3]))},l.SkeletonJson.toColor=function(a,b){if(8!=a.length)throw"Color hexidecimal length must be 8, recieved: "+a;return parseInt(a.substring(2*b,2),16)/255},l.Atlas=function(a,b){this.textureLoader=b,this.pages=[],this.regions=[];var c=new l.AtlasReader(a),d=[];d.length=4;for(var e=null;;){var f=c.readLine();if(null==f)break;if(f=c.trim(f),0==f.length)e=null;else if(e){var g=new l.AtlasRegion;g.name=f,g.page=e,g.rotate="true"==c.readValue(),c.readTuple(d);var h=parseInt(d[0]),i=parseInt(d[1]);c.readTuple(d);var j=parseInt(d[0]),k=parseInt(d[1]);g.u=h/e.width,g.v=i/e.height,g.rotate?(g.u2=(h+k)/e.width,g.v2=(i+j)/e.height):(g.u2=(h+j)/e.width,g.v2=(i+k)/e.height),g.x=h,g.y=i,g.width=Math.abs(j),g.height=Math.abs(k),4==c.readTuple(d)&&(g.splits=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],4==c.readTuple(d)&&(g.pads=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],c.readTuple(d))),g.originalWidth=parseInt(d[0]),g.originalHeight=parseInt(d[1]),c.readTuple(d),g.offsetX=parseInt(d[0]),g.offsetY=parseInt(d[1]),g.index=parseInt(c.readValue()),this.regions.push(g)}else{e=new l.AtlasPage,e.name=f,e.format=l.Atlas.Format[c.readValue()],c.readTuple(d),e.minFilter=l.Atlas.TextureFilter[d[0]],e.magFilter=l.Atlas.TextureFilter[d[1]];var m=c.readValue();e.uWrap=l.Atlas.TextureWrap.clampToEdge,e.vWrap=l.Atlas.TextureWrap.clampToEdge,"x"==m?e.uWrap=l.Atlas.TextureWrap.repeat:"y"==m?e.vWrap=l.Atlas.TextureWrap.repeat:"xy"==m&&(e.uWrap=e.vWrap=l.Atlas.TextureWrap.repeat),b.load(e,f),this.pages.push(e)}}},l.Atlas.prototype={findRegion:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},dispose:function(){for(var a=this.pages,b=0,c=a.length;c>b;b++)this.textureLoader.unload(a[b].rendererObject)},updateUVs:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++){var e=b[c];e.page==a&&(e.u=e.x/a.width,e.v=e.y/a.height,e.rotate?(e.u2=(e.x+e.height)/a.width,e.v2=(e.y+e.width)/a.height):(e.u2=(e.x+e.width)/a.width,e.v2=(e.y+e.height)/a.height))}}},l.Atlas.Format={alpha:0,intensity:1,luminanceAlpha:2,rgb565:3,rgba4444:4,rgb888:5,rgba8888:6},l.Atlas.TextureFilter={nearest:0,linear:1,mipMap:2,mipMapNearestNearest:3,mipMapLinearNearest:4,mipMapNearestLinear:5,mipMapLinearLinear:6},l.Atlas.TextureWrap={mirroredRepeat:0,clampToEdge:1,repeat:2},l.AtlasPage=function(){},l.AtlasPage.prototype={name:null,format:null,minFilter:null,magFilter:null,uWrap:null,vWrap:null,rendererObject:null,width:0,height:0},l.AtlasRegion=function(){},l.AtlasRegion.prototype={page:null,name:null,x:0,y:0,width:0,height:0,u:0,v:0,u2:0,v2:0,offsetX:0,offsetY:0,originalWidth:0,originalHeight:0,index:0,rotate:!1,splits:null,pads:null},l.AtlasReader=function(a){this.lines=a.split(/\r\n|\r|\n/)},l.AtlasReader.prototype={index:0,trim:function(a){return a.replace(/^\s+|\s+$/g,"")},readLine:function(){return this.index>=this.lines.length?null:this.lines[this.index++]},readValue:function(){var a=this.readLine(),b=a.indexOf(":");if(-1==b)throw"Invalid line: "+a;return this.trim(a.substring(b+1))},readTuple:function(a){var b=this.readLine(),c=b.indexOf(":");if(-1==c)throw"Invalid line: "+b;for(var d=0,e=c+1;3>d;d++){var f=b.indexOf(",",e);if(-1==f){if(0==d)throw"Invalid line: "+b;break}a[d]=this.trim(b.substr(e,f-e)),e=f+1}return a[d]=this.trim(b.substring(e)),d+1}},l.AtlasAttachmentLoader=function(a){this.atlas=a},l.AtlasAttachmentLoader.prototype={newAttachment:function(a,b,c){switch(b){case l.AttachmentType.region:var d=this.atlas.findRegion(c);if(!d)throw"Region not found in atlas: "+c+" ("+b+")";var e=new l.RegionAttachment(c);return e.rendererObject=d,e.setUVs(d.u,d.v,d.u2,d.v2,d.rotate),e.regionOffsetX=d.offsetX,e.regionOffsetY=d.offsetY,e.regionWidth=d.width,e.regionHeight=d.height,e.regionOriginalWidth=d.originalWidth,e.regionOriginalHeight=d.originalHeight,e}throw"Unknown attachment type: "+b}},f.AnimCache={},l.Bone.yDown=!0,f.CustomRenderable=function(){f.DisplayObject.call(this)},f.CustomRenderable.prototype=Object.create(f.DisplayObject.prototype),f.CustomRenderable.prototype.constructor=f.CustomRenderable,f.CustomRenderable.prototype.renderCanvas=function(){},f.CustomRenderable.prototype.initWebGL=function(){},f.CustomRenderable.prototype.renderWebGL=function(){},f.BaseTextureCache={},f.texturesToUpdate=[],f.texturesToDestroy=[],f.BaseTexture=function(a){if(f.EventTarget.call(this),this.width=100,this.height=100,this.hasLoaded=!1,this.source=a,a){if(this.source instanceof Image||this.source instanceof HTMLImageElement)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);else{var b=this;this.source.onload=function(){b.hasLoaded=!0,b.width=b.source.width,b.height=b.source.height,f.texturesToUpdate.push(b),b.dispatchEvent({type:"loaded",content:b}) -}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);this._powerOf2=!1}},f.BaseTexture.prototype.constructor=f.BaseTexture,f.BaseTexture.prototype.destroy=function(){this.source instanceof Image&&(this.source.src=null),this.source=null,f.texturesToDestroy.push(this)},f.BaseTexture.fromImage=function(a,b){var c=f.BaseTextureCache[a];if(!c){var d=new Image;b&&(d.crossOrigin=""),d.src=a,c=new f.BaseTexture(d),f.BaseTextureCache[a]=c}return c},f.TextureCache={},f.FrameCache={},f.Texture=function(a,b){if(f.EventTarget.call(this),b||(this.noFrame=!0,b=new f.Rectangle(0,0,1,1)),a instanceof f.Texture&&(a=a.baseTexture),this.baseTexture=a,this.frame=b,this.trim=new f.Point,this.scope=this,a.hasLoaded)this.noFrame&&(b=new f.Rectangle(0,0,a.width,a.height)),this.setFrame(b);else{var c=this;a.addEventListener("loaded",function(){c.onBaseTextureLoaded()})}},f.Texture.prototype.constructor=f.Texture,f.Texture.prototype.onBaseTextureLoaded=function(){var a=this.baseTexture;a.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new f.Rectangle(0,0,a.width,a.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},f.Texture.prototype.destroy=function(a){a&&this.baseTexture.destroy()},f.Texture.prototype.setFrame=function(a){if(this.frame=a,this.width=a.width,this.height=a.height,a.x+a.width>this.baseTexture.width||a.y+a.height>this.baseTexture.height)throw new Error("Texture Error: frame does not fit inside the base Texture dimensions "+this);this.updateFrame=!0,f.Texture.frameUpdates.push(this)},f.Texture.fromImage=function(a,b){var c=f.TextureCache[a];return c||(c=new f.Texture(f.BaseTexture.fromImage(a,b)),f.TextureCache[a]=c),c},f.Texture.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache "+this);return b},f.Texture.fromCanvas=function(a){var b=new f.BaseTexture(a);return new f.Texture(b)},f.Texture.addTextureToCache=function(a,b){f.TextureCache[b]=a},f.Texture.removeTextureFromCache=function(a){var b=f.TextureCache[a];return f.TextureCache[a]=null,b},f.Texture.frameUpdates=[],f.RenderTexture=function(a,b){f.EventTarget.call(this),this.width=a||100,this.height=b||100,this.indetityMatrix=f.mat3.create(),this.frame=new f.Rectangle(0,0,this.width,this.height),f.gl?this.initWebGL():this.initCanvas()},f.RenderTexture.prototype=Object.create(f.Texture.prototype),f.RenderTexture.prototype.constructor=f.RenderTexture,f.RenderTexture.prototype.initWebGL=function(){var a=f.gl;this.glFramebuffer=a.createFramebuffer(),a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),this.glFramebuffer.width=this.width,this.glFramebuffer.height=this.height,this.baseTexture=new f.BaseTexture,this.baseTexture.width=this.width,this.baseTexture.height=this.height,this.baseTexture._glTexture=a.createTexture(),a.bindTexture(a.TEXTURE_2D,this.baseTexture._glTexture),a.texImage2D(a.TEXTURE_2D,0,a.RGBA,this.width,this.height,0,a.RGBA,a.UNSIGNED_BYTE,null),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MAG_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MIN_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_S,a.CLAMP_TO_EDGE),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_T,a.CLAMP_TO_EDGE),this.baseTexture.isRender=!0,a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),a.framebufferTexture2D(a.FRAMEBUFFER,a.COLOR_ATTACHMENT0,a.TEXTURE_2D,this.baseTexture._glTexture,0),this.projection=new f.Point(this.width/2,this.height/2),this.render=this.renderWebGL},f.RenderTexture.prototype.resize=function(a,b){if(this.width=a,this.height=b,f.gl){this.projection.x=this.width/2,this.projection.y=this.height/2;var c=f.gl;c.bindTexture(c.TEXTURE_2D,this.baseTexture._glTexture),c.texImage2D(c.TEXTURE_2D,0,c.RGBA,this.width,this.height,0,c.RGBA,c.UNSIGNED_BYTE,null)}else this.frame.width=this.width,this.frame.height=this.height,this.renderer.resize(this.width,this.height)},f.RenderTexture.prototype.initCanvas=function(){this.renderer=new f.CanvasRenderer(this.width,this.height,null,0),this.baseTexture=new f.BaseTexture(this.renderer.view),this.frame=new f.Rectangle(0,0,this.width,this.height),this.render=this.renderCanvas},f.RenderTexture.prototype.renderWebGL=function(a,b,c){var d=f.gl;d.colorMask(!0,!0,!0,!0),d.viewport(0,0,this.width,this.height),d.bindFramebuffer(d.FRAMEBUFFER,this.glFramebuffer),c&&(d.clearColor(0,0,0,0),d.clear(d.COLOR_BUFFER_BIT));var e=a.children,g=a.worldTransform;a.worldTransform=f.mat3.create(),a.worldTransform[4]=-1,a.worldTransform[5]=2*this.projection.y,b&&(a.worldTransform[2]=b.x,a.worldTransform[5]-=b.y),f.visibleCount++,a.vcount=f.visibleCount;for(var h=0,i=e.length;i>h;h++)e[h].updateTransform();var j=a.__renderGroup;j?a==j.root?j.render(this.projection):j.renderSpecific(a,this.projection):(this.renderGroup||(this.renderGroup=new f.WebGLRenderGroup(d)),this.renderGroup.setRenderable(a),this.renderGroup.render(this.projection)),a.worldTransform=g},f.RenderTexture.prototype.renderCanvas=function(a,b,c){var d=a.children;a.worldTransform=f.mat3.create(),b&&(a.worldTransform[2]=b.x,a.worldTransform[5]=b.y);for(var e=0,g=d.length;g>e;e++)d[e].updateTransform();c&&this.renderer.context.clearRect(0,0,this.width,this.height),this.renderer.renderDisplayObject(a),this.renderer.context.setTransform(1,0,0,1,0,0)},f.AssetLoader=function(a,b){f.EventTarget.call(this),this.assetURLs=a,this.crossorigin=b,this.loadersByType={jpg:f.ImageLoader,jpeg:f.ImageLoader,png:f.ImageLoader,gif:f.ImageLoader,json:f.JsonLoader,anim:f.SpineLoader,xml:f.BitmapFontLoader,fnt:f.BitmapFontLoader}},f.AssetLoader.prototype.constructor=f.AssetLoader,f.AssetLoader.prototype.load=function(){var a=this;this.loadCount=this.assetURLs.length;for(var b=0;bh;h++)for(var i=0;d>i;i++,g++){var j=new f.Texture(this.texture,{x:i*a,y:h*b,width:a,height:b});this.frames.push(j),c&&(f.TextureCache[c+"-"+g]=j)}if(this.texture.baseTexture.hasLoaded)this.onLoaded();else{var k=this;this.texture.baseTexture.addEventListener("loaded",function(){k.onLoaded()})}},f.BitmapFontLoader=function(a,b){f.EventTarget.call(this),this.url=a,this.crossorigin=b,this.baseUrl=a.replace(/[^\/]*$/,""),this.texture=null},f.BitmapFontLoader.prototype.constructor=f.BitmapFontLoader,f.BitmapFontLoader.prototype.load=function(){this.ajaxRequest=new XMLHttpRequest;var a=this;this.ajaxRequest.onreadystatechange=function(){a.onXMLLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/xml"),this.ajaxRequest.send(null)},f.BitmapFontLoader.prototype.onXMLLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var a=this.baseUrl+this.ajaxRequest.responseXML.getElementsByTagName("page")[0].attributes.getNamedItem("file").nodeValue,b=new f.ImageLoader(a,this.crossorigin);this.texture=b.texture.baseTexture;var c={},d=this.ajaxRequest.responseXML.getElementsByTagName("info")[0],e=this.ajaxRequest.responseXML.getElementsByTagName("common")[0];c.font=d.attributes.getNamedItem("face").nodeValue,c.size=parseInt(d.attributes.getNamedItem("size").nodeValue,10),c.lineHeight=parseInt(e.attributes.getNamedItem("lineHeight").nodeValue,10),c.chars={};for(var g=this.ajaxRequest.responseXML.getElementsByTagName("char"),h=0;h>16)/255,(255&a>>8)/255,(255&a)/255]}function d(a){return[(255&a>>16)/255,(255&a>>8)/255,(255&a)/255]}var e=this,f=f||{};f.Point=function(a,b){this.x=a||0,this.y=b||0},f.Point.prototype.clone=function(){return new f.Point(this.x,this.y)},f.Point.prototype.constructor=f.Point,f.Rectangle=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},f.Rectangle.prototype.clone=function(){return new f.Rectangle(this.x,this.y,this.width,this.height)},f.Rectangle.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=this.x;if(a>=c&&a<=c+this.width){var d=this.y;if(b>=d&&b<=d+this.height)return!0}return!1},f.Rectangle.prototype.constructor=f.Rectangle,f.Polygon=function(a){if(a instanceof Array||(a=Array.prototype.slice.call(arguments)),"number"==typeof a[0]){for(var b=[],c=0,d=a.length;d>c;c+=2)b.push(new f.Point(a[c],a[c+1]));a=b}this.points=a},f.Polygon.prototype.clone=function(){for(var a=[],b=0;bb!=i>b&&(h-f)*(b-g)/(i-g)+f>a;j&&(c=!c)}return c},f.Polygon.prototype.constructor=f.Polygon,f.Circle=function(a,b,c){this.x=a||0,this.y=b||0,this.radius=c||0},f.Circle.prototype.clone=function(){return new f.Circle(this.x,this.y,this.radius)},f.Circle.prototype.contains=function(a,b){if(this.radius<=0)return!1;var c=this.x-a,d=this.y-b,e=this.radius*this.radius;return c*=c,d*=d,e>=c+d},f.Circle.prototype.constructor=f.Circle,f.Ellipse=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},f.Ellipse.prototype.clone=function(){return new f.Ellipse(this.x,this.y,this.width,this.height)},f.Ellipse.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=(a-this.x)/this.width-.5,d=(b-this.y)/this.height-.5;return c*=c,d*=d,.25>c+d},f.Ellipse.getBounds=function(){return new f.Rectangle(this.x,this.y,this.width,this.height)},f.Ellipse.prototype.constructor=f.Ellipse,c(),f.mat3={},f.mat3.create=function(){var a=new f.Matrix(9);return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=1,a[5]=0,a[6]=0,a[7]=0,a[8]=1,a},f.mat3.identity=function(a){return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=1,a[5]=0,a[6]=0,a[7]=0,a[8]=1,a},f.mat4={},f.mat4.create=function(){var a=new f.Matrix(16);return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=0,a[5]=1,a[6]=0,a[7]=0,a[8]=0,a[9]=0,a[10]=1,a[11]=0,a[12]=0,a[13]=0,a[14]=0,a[15]=1,a},f.mat3.multiply=function(a,b,c){c||(c=a);var d=a[0],e=a[1],f=a[2],g=a[3],h=a[4],i=a[5],j=a[6],k=a[7],l=a[8],m=b[0],n=b[1],o=b[2],p=b[3],q=b[4],r=b[5],s=b[6],t=b[7],u=b[8];return c[0]=m*d+n*g+o*j,c[1]=m*e+n*h+o*k,c[2]=m*f+n*i+o*l,c[3]=p*d+q*g+r*j,c[4]=p*e+q*h+r*k,c[5]=p*f+q*i+r*l,c[6]=s*d+t*g+u*j,c[7]=s*e+t*h+u*k,c[8]=s*f+t*i+u*l,c},f.mat3.clone=function(a){var b=new f.Matrix(9);return b[0]=a[0],b[1]=a[1],b[2]=a[2],b[3]=a[3],b[4]=a[4],b[5]=a[5],b[6]=a[6],b[7]=a[7],b[8]=a[8],b},f.mat3.transpose=function(a,b){if(!b||a===b){var c=a[1],d=a[2],e=a[5];return a[1]=a[3],a[2]=a[6],a[3]=c,a[5]=a[7],a[6]=d,a[7]=e,a}return b[0]=a[0],b[1]=a[3],b[2]=a[6],b[3]=a[1],b[4]=a[4],b[5]=a[7],b[6]=a[2],b[7]=a[5],b[8]=a[8],b},f.mat3.toMat4=function(a,b){return b||(b=f.mat4.create()),b[15]=1,b[14]=0,b[13]=0,b[12]=0,b[11]=0,b[10]=a[8],b[9]=a[7],b[8]=a[6],b[7]=0,b[6]=a[5],b[5]=a[4],b[4]=a[3],b[3]=0,b[2]=a[2],b[1]=a[1],b[0]=a[0],b},f.mat4.create=function(){var a=new f.Matrix(16);return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=0,a[5]=1,a[6]=0,a[7]=0,a[8]=0,a[9]=0,a[10]=1,a[11]=0,a[12]=0,a[13]=0,a[14]=0,a[15]=1,a},f.mat4.transpose=function(a,b){if(!b||a===b){var c=a[1],d=a[2],e=a[3],f=a[6],g=a[7],h=a[11];return a[1]=a[4],a[2]=a[8],a[3]=a[12],a[4]=c,a[6]=a[9],a[7]=a[13],a[8]=d,a[9]=f,a[11]=a[14],a[12]=e,a[13]=g,a[14]=h,a}return b[0]=a[0],b[1]=a[4],b[2]=a[8],b[3]=a[12],b[4]=a[1],b[5]=a[5],b[6]=a[9],b[7]=a[13],b[8]=a[2],b[9]=a[6],b[10]=a[10],b[11]=a[14],b[12]=a[3],b[13]=a[7],b[14]=a[11],b[15]=a[15],b},f.mat4.multiply=function(a,b,c){c||(c=a);var d=a[0],e=a[1],f=a[2],g=a[3],h=a[4],i=a[5],j=a[6],k=a[7],l=a[8],m=a[9],n=a[10],o=a[11],p=a[12],q=a[13],r=a[14],s=a[15],t=b[0],u=b[1],v=b[2],w=b[3];return c[0]=t*d+u*h+v*l+w*p,c[1]=t*e+u*i+v*m+w*q,c[2]=t*f+u*j+v*n+w*r,c[3]=t*g+u*k+v*o+w*s,t=b[4],u=b[5],v=b[6],w=b[7],c[4]=t*d+u*h+v*l+w*p,c[5]=t*e+u*i+v*m+w*q,c[6]=t*f+u*j+v*n+w*r,c[7]=t*g+u*k+v*o+w*s,t=b[8],u=b[9],v=b[10],w=b[11],c[8]=t*d+u*h+v*l+w*p,c[9]=t*e+u*i+v*m+w*q,c[10]=t*f+u*j+v*n+w*r,c[11]=t*g+u*k+v*o+w*s,t=b[12],u=b[13],v=b[14],w=b[15],c[12]=t*d+u*h+v*l+w*p,c[13]=t*e+u*i+v*m+w*q,c[14]=t*f+u*j+v*n+w*r,c[15]=t*g+u*k+v*o+w*s,c},f.DisplayObject=function(){this.last=this,this.first=this,this.position=new f.Point,this.scale=new f.Point(1,1),this.pivot=new f.Point(0,0),this.rotation=0,this.alpha=1,this.visible=!0,this.hitArea=null,this.buttonMode=!1,this.renderable=!1,this.parent=null,this.stage=null,this.worldAlpha=1,this._interactive=!1,this.worldTransform=f.mat3.create(),this.localTransform=f.mat3.create(),this.color=[],this.dynamic=!0,this._sr=0,this._cr=1,this.filterArea=new f.Rectangle(0,0,1,1)},f.DisplayObject.prototype.constructor=f.DisplayObject,f.DisplayObject.prototype.setInteractive=function(a){this.interactive=a},Object.defineProperty(f.DisplayObject.prototype,"interactive",{get:function(){return this._interactive},set:function(a){this._interactive=a,this.stage&&(this.stage.dirty=!0)}}),Object.defineProperty(f.DisplayObject.prototype,"mask",{get:function(){return this._mask},set:function(a){a?this._mask?(a.start=this._mask.start,a.end=this._mask.end):(this.addFilter(a),a.renderable=!1):(this.removeFilter(this._mask),this._mask.renderable=!0),this._mask=a}}),Object.defineProperty(f.DisplayObject.prototype,"filters",{get:function(){return this._filters},set:function(a){if(a){this._filters&&this.removeFilter(this._filters),this.addFilter(a);for(var b=[],c=0;c=0&&b<=this.children.length))throw new Error(a+" The index "+b+" supplied is out of bounds "+this.children.length);if(void 0!=a.parent&&a.parent.removeChild(a),a.parent=this,this.stage){var c=a;do c.interactive&&(this.stage.dirty=!0),c.stage=this.stage,c=c._iNext;while(c)}var d,e,f=a.first,g=a.last;if(b==this.children.length){e=this.last;for(var h=this,i=this.last;h;)h.last==i&&(h.last=a.last),h=h.parent}else e=0==b?this:this.children[b-1].last;d=e._iNext,d&&(d._iPrev=g,g._iNext=d),f._iPrev=e,e._iNext=f,this.children.splice(b,0,a),this.__renderGroup&&(a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),this.__renderGroup.addDisplayObjectAndChildren(a))},f.DisplayObjectContainer.prototype.swapChildren=function(){},f.DisplayObjectContainer.prototype.getChildAt=function(a){if(a>=0&&aa;a++)this.children[a].updateTransform()}},f.blendModes={},f.blendModes.NORMAL=0,f.blendModes.SCREEN=1,f.Sprite=function(a){f.DisplayObjectContainer.call(this),this.anchor=new f.Point,this.texture=a,this.blendMode=f.blendModes.NORMAL,this._width=0,this._height=0,a.baseTexture.hasLoaded?this.updateFrame=!0:(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},f.Sprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Sprite.prototype.constructor=f.Sprite,Object.defineProperty(f.Sprite.prototype,"width",{get:function(){return this.scale.x*this.texture.frame.width},set:function(a){this.scale.x=a/this.texture.frame.width,this._width=a}}),Object.defineProperty(f.Sprite.prototype,"height",{get:function(){return this.scale.y*this.texture.frame.height},set:function(a){this.scale.y=a/this.texture.frame.height,this._height=a}}),f.Sprite.prototype.setTexture=function(a){this.texture.baseTexture!=a.baseTexture?(this.textureChange=!0,this.texture=a,this.__renderGroup&&this.__renderGroup.updateTexture(this)):this.texture=a,this.updateFrame=!0},f.Sprite.prototype.onTextureUpdate=function(){this._width&&(this.scale.x=this._width/this.texture.frame.width),this._height&&(this.scale.y=this._height/this.texture.frame.height),this.updateFrame=!0},f.Sprite.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache"+this);return new f.Sprite(b)},f.Sprite.fromImage=function(a){var b=f.Texture.fromImage(a);return new f.Sprite(b)},f.MovieClip=function(a){f.Sprite.call(this,a[0]),this.textures=a,this.animationSpeed=1,this.loop=!0,this.onComplete=null,this.currentFrame=0,this.playing=!1},f.MovieClip.prototype=Object.create(f.Sprite.prototype),f.MovieClip.prototype.constructor=f.MovieClip,Object.defineProperty(f.MovieClip.prototype,"totalFrames",{get:function(){return this.textures.length}}),f.MovieClip.prototype.stop=function(){this.playing=!1},f.MovieClip.prototype.play=function(){this.playing=!0},f.MovieClip.prototype.gotoAndStop=function(a){this.playing=!1,this.currentFrame=a;var b=0|this.currentFrame+.5;this.setTexture(this.textures[b%this.textures.length])},f.MovieClip.prototype.gotoAndPlay=function(a){this.currentFrame=a,this.playing=!0},f.MovieClip.prototype.updateTransform=function(){if(f.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var a=0|this.currentFrame+.5;this.loop||a=this.textures.length&&(this.gotoAndStop(this.textures.length-1),this.onComplete&&this.onComplete())}},f.FilterBlock=function(){this.visible=!0,this.renderable=!0},f.Text=function(a,b){this.canvas=document.createElement("canvas"),this.context=this.canvas.getContext("2d"),f.Sprite.call(this,f.Texture.fromCanvas(this.canvas)),this.setText(a),this.setStyle(b),this.updateText(),this.dirty=!1},f.Text.prototype=Object.create(f.Sprite.prototype),f.Text.prototype.constructor=f.Text,f.Text.prototype.setStyle=function(a){a=a||{},a.font=a.font||"bold 20pt Arial",a.fill=a.fill||"black",a.align=a.align||"left",a.stroke=a.stroke||"black",a.strokeThickness=a.strokeThickness||0,a.wordWrap=a.wordWrap||!1,a.wordWrapWidth=a.wordWrapWidth||100,this.style=a,this.dirty=!0},f.Text.prototype.setText=function(a){this.text=a.toString()||" ",this.dirty=!0},f.Text.prototype.updateText=function(){this.context.font=this.style.font;var a=this.text;this.style.wordWrap&&(a=this.wordWrap(this.text));for(var b=a.split(/(?:\r\n|\r|\n)/),c=[],d=0,e=0;ee?f:arguments.callee(a,b,f,d,e):arguments.callee(a,b,c,f,e)},c=function(a,c,d){if(a.measureText(c).width<=d||c.length<1)return c;var e=b(a,c,0,c.length,d);return c.substring(0,e)+"\n"+arguments.callee(a,c.substring(e),d)},d="",e=a.split("\n"),f=0;f=2?parseInt(b[b.length-2],10):f.BitmapText.fonts[this.fontName].size,this.dirty=!0},f.BitmapText.prototype.updateText=function(){for(var a=f.BitmapText.fonts[this.fontName],b=new f.Point,c=null,d=[],e=0,g=[],h=0,i=this.fontSize/a.size,j=0;j=j;j++){var n=0;"right"==this.style.align?n=e-g[j]:"center"==this.style.align&&(n=(e-g[j])/2),m.push(n)}for(j=0;j0;)this.removeChild(this.getChildAt(0));this.updateText(),this.dirty=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.BitmapText.fonts={},f.InteractionManager=function(a){this.stage=a,this.mouse=new f.InteractionData,this.touchs={},this.tempPoint=new f.Point,this.mouseoverEnabled=!0,this.pool=[],this.interactiveItems=[],this.interactionDOMElement=null,this.onMouseMove=this.onMouseMove.bind(this),this.onMouseDown=this.onMouseDown.bind(this),this.onMouseOut=this.onMouseOut.bind(this),this.onMouseUp=this.onMouseUp.bind(this),this.onTouchStart=this.onTouchStart.bind(this),this.onTouchEnd=this.onTouchEnd.bind(this),this.onTouchMove=this.onTouchMove.bind(this),this.last=0},f.InteractionManager.prototype.constructor=f.InteractionManager,f.InteractionManager.prototype.collectInteractiveSprite=function(a,b){for(var c=a.children,d=c.length,e=d-1;e>=0;e--){var f=c[e];f.interactive?(b.interactiveChildren=!0,this.interactiveItems.push(f),f.children.length>0&&this.collectInteractiveSprite(f,f)):(f.__iParent=null,f.children.length>0&&this.collectInteractiveSprite(f,b))}},f.InteractionManager.prototype.setTarget=function(a){this.target=a,null===this.interactionDOMElement&&this.setTargetDomElement(a.view),document.body.addEventListener("mouseup",this.onMouseUp,!0)},f.InteractionManager.prototype.setTargetDomElement=function(a){null!==this.interactionDOMElement&&(this.interactionDOMElement.style["-ms-content-zooming"]="",this.interactionDOMElement.style["-ms-touch-action"]="",this.interactionDOMElement.removeEventListener("mousemove",this.onMouseMove,!0),this.interactionDOMElement.removeEventListener("mousedown",this.onMouseDown,!0),this.interactionDOMElement.removeEventListener("mouseout",this.onMouseOut,!0),this.interactionDOMElement.removeEventListener("touchstart",this.onTouchStart,!0),this.interactionDOMElement.removeEventListener("touchend",this.onTouchEnd,!0),this.interactionDOMElement.removeEventListener("touchmove",this.onTouchMove,!0)),window.navigator.msPointerEnabled&&(a.style["-ms-content-zooming"]="none",a.style["-ms-touch-action"]="none"),this.interactionDOMElement=a,a.addEventListener("mousemove",this.onMouseMove,!0),a.addEventListener("mousedown",this.onMouseDown,!0),a.addEventListener("mouseout",this.onMouseOut,!0),a.addEventListener("touchstart",this.onTouchStart,!0),a.addEventListener("touchend",this.onTouchEnd,!0),a.addEventListener("touchmove",this.onTouchMove,!0)},f.InteractionManager.prototype.update=function(){if(this.target){var a=Date.now(),b=a-this.last;if(b=30*b/1e3,!(1>b)){if(this.last=a,this.dirty){this.dirty=!1;for(var c=this.interactiveItems.length,d=0;c>d;d++)this.interactiveItems[d].interactiveChildren=!1;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}var e=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var d=0;e>d;d++){var f=this.interactiveItems[d];(f.mouseover||f.mouseout||f.buttonMode)&&(f.__hit=this.hitTest(f,this.mouse),this.mouse.target=f,f.__hit?(f.buttonMode&&(this.interactionDOMElement.style.cursor="pointer"),f.__isOver||(f.mouseover&&f.mouseover(this.mouse),f.__isOver=!0)):f.__isOver&&(f.mouseout&&f.mouseout(this.mouse),f.__isOver=!1))}}}},f.InteractionManager.prototype.onMouseMove=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactionDOMElement.getBoundingClientRect();this.mouse.global.x=(a.clientX-b.left)*(this.target.width/b.width),this.mouse.global.y=(a.clientY-b.top)*(this.target.height/b.height);var c=this.interactiveItems.length;this.mouse.global;for(var d=0;c>d;d++){var e=this.interactiveItems[d];e.mousemove&&e.mousemove(this.mouse)}},f.InteractionManager.prototype.onMouseDown=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactiveItems.length;this.mouse.global,this.stage;for(var c=0;b>c;c++){var d=this.interactiveItems[c];if((d.mousedown||d.click)&&(d.__mouseIsDown=!0,d.__hit=this.hitTest(d,this.mouse),d.__hit&&(d.mousedown&&d.mousedown(this.mouse),d.__isDown=!0,!d.interactiveChildren)))break}},f.InteractionManager.prototype.onMouseOut=function(){var a=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var b=0;a>b;b++){var c=this.interactiveItems[b];c.__isOver&&(this.mouse.target=c,c.mouseout&&c.mouseout(this.mouse),c.__isOver=!1)}},f.InteractionManager.prototype.onMouseUp=function(a){this.mouse.originalEvent=a||window.event,this.mouse.global;for(var b=this.interactiveItems.length,c=!1,d=0;b>d;d++){var e=this.interactiveItems[d];(e.mouseup||e.mouseupoutside||e.click)&&(e.__hit=this.hitTest(e,this.mouse),e.__hit&&!c?(e.mouseup&&e.mouseup(this.mouse),e.__isDown&&e.click&&e.click(this.mouse),e.interactiveChildren||(c=!0)):e.__isDown&&e.mouseupoutside&&e.mouseupoutside(this.mouse),e.__isDown=!1)}},f.InteractionManager.prototype.hitTest=function(a,b){var c=b.global;if(a.vcount!==f.visibleCount)return!1;var d=a instanceof f.Sprite,e=a.worldTransform,g=e[0],h=e[1],i=e[2],j=e[3],k=e[4],l=e[5],m=1/(g*k+h*-j),n=k*m*c.x+-h*m*c.y+(l*h-i*k)*m,o=g*m*c.y+-j*m*c.x+(-l*g+i*j)*m;if(b.target=a,a.hitArea&&a.hitArea.contains)return a.hitArea.contains(n,o)?(b.target=a,!0):!1;if(d){var p,q=a.texture.frame.width,r=a.texture.frame.height,s=-q*a.anchor.x;if(n>s&&s+q>n&&(p=-r*a.anchor.y,o>p&&p+r>o))return b.target=a,!0}for(var t=a.children.length,u=0;t>u;u++){var v=a.children[u],w=this.hitTest(v,b);if(w)return b.target=a,!0}return!1},f.InteractionManager.prototype.onTouchMove=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;dd;d++){var h=this.interactiveItems[d];h.touchmove&&h.touchmove(f)}},f.InteractionManager.prototype.onTouchStart=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i];if((j.touchstart||j.tap)&&(j.__hit=this.hitTest(j,g),j.__hit&&(j.touchstart&&j.touchstart(g),j.__isDown=!0,j.__touchData=g,!j.interactiveChildren)))break}}},f.InteractionManager.prototype.onTouchEnd=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i],k=j.__touchData;j.__hit=this.hitTest(j,f),k==f&&(f.originalEvent=a||window.event,(j.touchend||j.tap)&&(j.__hit&&!g?(j.touchend&&j.touchend(f),j.__isDown&&j.tap&&j.tap(f),j.interactiveChildren||(g=!0)):j.__isDown&&j.touchendoutside&&j.touchendoutside(f),j.__isDown=!1),j.__touchData=null)}this.pool.push(f),this.touchs[e.identifier]=null}},f.InteractionData=function(){this.global=new f.Point,this.local=new f.Point,this.target,this.originalEvent},f.InteractionData.prototype.getLocalPosition=function(a){var b=a.worldTransform,c=this.global,d=b[0],e=b[1],g=b[2],h=b[3],i=b[4],j=b[5],k=1/(d*i+e*-h);return new f.Point(i*k*c.x+-e*k*c.y+(j*e-g*i)*k,d*k*c.y+-h*k*c.x+(-j*d+g*h)*k)},f.InteractionData.prototype.constructor=f.InteractionData,f.Stage=function(a){f.DisplayObjectContainer.call(this),this.worldTransform=f.mat3.create(),this.interactive=!0,this.interactionManager=new f.InteractionManager(this),this.dirty=!0,this.__childrenAdded=[],this.__childrenRemoved=[],this.stage=this,this.stage.hitArea=new f.Rectangle(0,0,1e5,1e5),this.setBackgroundColor(a),this.worldVisible=!0},f.Stage.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Stage.prototype.constructor=f.Stage,f.Stage.prototype.setInteractionDelegate=function(a){this.interactionManager.setTargetDomElement(a)},f.Stage.prototype.updateTransform=function(){this.worldAlpha=1,this.vcount=f.visibleCount;for(var a=0,b=this.children.length;b>a;a++)this.children[a].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},f.Stage.prototype.setBackgroundColor=function(a){this.backgroundColor=a||0,this.backgroundColorSplit=d(this.backgroundColor);var b=this.backgroundColor.toString(16);b="000000".substr(0,6-b.length)+b,this.backgroundColorString="#"+b},f.Stage.prototype.getMousePosition=function(){return this.interactionManager.mouse.global};for(var h=0,i=["ms","moz","webkit","o"],j=0;j>>>>>>>>"),console.log("_");var b=0,c=a.first;for(console.log(c);c._iNext;)if(b++,c=c._iNext,console.log(c),b>100){console.log("BREAK");break}},f.EventTarget=function(){var a={};this.addEventListener=this.on=function(b,c){void 0===a[b]&&(a[b]=[]),-1===a[b].indexOf(c)&&a[b].push(c)},this.dispatchEvent=this.emit=function(b){if(a[b.type]&&a[b.type].length)for(var c=0,d=a[b.type].length;d>c;c++)a[b.type][c](b)},this.removeEventListener=this.off=function(b,c){var d=a[b].indexOf(c);-1!==d&&a[b].splice(d,1)}},f.autoDetectRenderer=function(a,b,c,d,e){a||(a=800),b||(b=600);var g=function(){try{var a=document.createElement("canvas");return!!window.WebGLRenderingContext&&(a.getContext("webgl")||a.getContext("experimental-webgl"))}catch(b){return!1}}();if(g){var h=-1!=navigator.userAgent.toLowerCase().indexOf("msie");g=!h}return g?new f.WebGLRenderer(a,b,c,d,e):new f.CanvasRenderer(a,b,c,d)},f.PolyK={},f.PolyK.Triangulate=function(a){var b=!0,c=a.length>>1;if(3>c)return[];for(var d=[],e=[],g=0;c>g;g++)e.push(g);for(var g=0,h=c;h>3;){var i=e[(g+0)%h],j=e[(g+1)%h],k=e[(g+2)%h],l=a[2*i],m=a[2*i+1],n=a[2*j],o=a[2*j+1],p=a[2*k],q=a[2*k+1],r=!1;if(f.PolyK._convex(l,m,n,o,p,q,b)){r=!0;for(var s=0;h>s;s++){var t=e[s];if(t!=i&&t!=j&&t!=k&&f.PolyK._PointInTriangle(a[2*t],a[2*t+1],l,m,n,o,p,q)){r=!1;break}}}if(r)d.push(i,j,k),e.splice((g+1)%h,1),h--,g=0;else if(g++>3*h){if(!b)return console.log("PIXI Warning: shape too complex to fill"),[];var d=[];e=[];for(var g=0;c>g;g++)e.push(g);g=0,h=c,b=!1}}return d.push(e[0],e[1],e[2]),d},f.PolyK._PointInTriangle=function(a,b,c,d,e,f,g,h){var i=g-c,j=h-d,k=e-c,l=f-d,m=a-c,n=b-d,o=i*i+j*j,p=i*k+j*l,q=i*m+j*n,r=k*k+l*l,s=k*m+l*n,t=1/(o*r-p*p),u=(r*q-p*s)*t,v=(o*s-p*q)*t;return u>=0&&v>=0&&1>u+v},f.PolyK._convex=function(a,b,c,d,e,f,g){return(b-d)*(e-c)+(c-a)*(f-d)>=0==g},f.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],f.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","varying vec2 vTextureCoord;","varying float vColor;","const vec2 center = vec2(-1.0, 1.0);","void main(void) {","gl_Position = vec4( ((aVertexPosition + offsetVector) / projectionVector) + center , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.stripShaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float alpha;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * alpha;","}"],f.stripShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.primitiveShaderFragmentSrc=["precision mediump float;","varying vec4 vColor;","void main(void) {","gl_FragColor = vColor;","}"],f.primitiveShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec4 aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","uniform float alpha;","varying vec4 vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition , 1.0);","v -= offsetVector.xyx;","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vColor = aColor * alpha;","}"],f.shaderStack=[],f.initPrimitiveShader=function(){var a=f.gl,b=f.compileProgram(f.primitiveShaderVertexSrc,f.primitiveShaderFragmentSrc);a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.offsetVector=a.getUniformLocation(b,"offsetVector"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),f.primitiveProgram=b +},f.initDefaultShader=function(){f.frameBufferStack=[],f.frameBufferPool=[],f.defaultShader=new f.PixiShader,f.defaultShader.init(),f.pushShader(f.defaultShader)},f.initDefaultStripShader=function(){var a=this.gl,b=f.compileProgram(f.stripShaderVertexSrc,f.stripShaderFragmentSrc);a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.textureCoordAttribute=a.getAttribLocation(b,"aTextureCoord"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.samplerUniform=a.getUniformLocation(b,"uSampler"),f.stripShaderProgram=b},f.CompileVertexShader=function(a,b){return f._CompileShader(a,b,a.VERTEX_SHADER)},f.CompileFragmentShader=function(a,b){return f._CompileShader(a,b,a.FRAGMENT_SHADER)},f._CompileShader=function(a,b,c){var d=b.join("\n"),e=a.createShader(c);return a.shaderSource(e,d),a.compileShader(e),a.getShaderParameter(e,a.COMPILE_STATUS)?e:(alert(a.getShaderInfoLog(e)),null)},f.compileProgram=function(a,b){var c=f.gl,d=f.CompileFragmentShader(c,b),e=f.CompileVertexShader(c,a),g=c.createProgram();return c.attachShader(g,e),c.attachShader(g,d),c.linkProgram(g),c.getProgramParameter(g,c.LINK_STATUS)||alert("Could not initialise shaders"),g},f.pushShader=function(a){var b=f.gl;b.colorMask(!0,!0,!0,!0),b.viewport(0,0,this.width,this.height),b.clearColor(0,0,0,0),b.clear(b.COLOR_BUFFER_BIT),f.shaderStack.push(a);var c=a.program;b.useProgram(c),b.enableVertexAttribArray(c.vertexPositionAttribute),b.enableVertexAttribArray(c.colorAttribute),b.enableVertexAttribArray(c.textureCoordAttribute),a.syncUniforms(),f.currentShader=c},f.popShader=function(){var a=f.gl;f.shaderStack.pop();var b=f.shaderStack[f.shaderStack.length-1].program;a.useProgram(b),f.currentShader=b},f.activatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.primitiveProgram),a.disableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.deactivatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.currentShader),a.enableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.PixiShader=function(){this.program,this.fragmentSrc=["precision lowp float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vTextureCoord) * vColor;","}"]},f.PixiShader.prototype.init=function(){var a=f.compileProgram(this.vertexSrc||f.shaderVertexSrc,this.fragmentSrc),b=f.gl;b.useProgram(a),this.uSampler=b.getUniformLocation(a,"uSampler"),this.projectionVector=b.getUniformLocation(a,"projectionVector"),this.offsetVector=b.getUniformLocation(a,"offsetVector"),this.aVertexPosition=b.getAttribLocation(a,"aVertexPosition"),this.aTextureCoord=b.getAttribLocation(a,"aTextureCoord"),a.vertexPositionAttribute=b.getAttribLocation(a,"aVertexPosition"),a.colorAttribute=b.getAttribLocation(a,"aColor"),a.textureCoordAttribute=b.getAttribLocation(a,"aTextureCoord"),a.projectionVector=b.getUniformLocation(a,"projectionVector"),a.samplerUniform=b.getUniformLocation(a,"uSampler"),a.offsetVector=b.getUniformLocation(a,"offsetVector");for(var c in this.uniforms)a[c]=b.getUniformLocation(a,c);this.program=a},f.PixiShader.prototype.syncUniforms=function(){var a=f.gl;for(var b in this.uniforms){var c=this.uniforms[b].type;if("f"==c&&a.uniform1f(this.program[b],this.uniforms[b].value),"f2"==c)a.uniform2f(this.program[b],this.uniforms[b].value.x,this.uniforms[b].value.y);else if("mat4"==c)a.uniformMatrix4fv(this.program[b],!1,this.uniforms[b].value);else if("sampler2D"==c){var d=this.uniforms[b].value;a.activeTexture(a.TEXTURE1),a.bindTexture(a.TEXTURE_2D,d.baseTexture._glTexture),a.uniform1i(this.program[b],1)}}},f.WebGLGraphics=function(){},f.WebGLGraphics.renderGraphics=function(a,b){var c=f.gl;a._webGL||(a._webGL={points:[],indices:[],lastIndex:0,buffer:c.createBuffer(),indexBuffer:c.createBuffer()}),a.dirty&&(a.dirty=!1,a.clearDirty&&(a.clearDirty=!1,a._webGL.lastIndex=0,a._webGL.points=[],a._webGL.indices=[]),f.WebGLGraphics.updateGraphics(a)),f.activatePrimitiveShader();var d=f.mat3.clone(a.worldTransform);f.mat3.transpose(d),c.blendFunc(c.ONE,c.ONE_MINUS_SRC_ALPHA),c.uniformMatrix3fv(f.primitiveProgram.translationMatrix,!1,d),c.uniform2f(f.primitiveProgram.projectionVector,b.x,-b.y),c.uniform2f(f.primitiveProgram.offsetVector,-f.offset.x,-f.offset.y),c.uniform1f(f.primitiveProgram.alpha,a.worldAlpha),c.bindBuffer(c.ARRAY_BUFFER,a._webGL.buffer),c.vertexAttribPointer(f.primitiveProgram.vertexPositionAttribute,2,c.FLOAT,!1,24,0),c.vertexAttribPointer(f.primitiveProgram.colorAttribute,4,c.FLOAT,!1,24,8),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),c.drawElements(c.TRIANGLE_STRIP,a._webGL.indices.length,c.UNSIGNED_SHORT,0),f.deactivatePrimitiveShader()},f.WebGLGraphics.updateGraphics=function(a){for(var b=a._webGL.lastIndex;b3&&f.WebGLGraphics.buildPoly(c,a._webGL),c.lineWidth>0&&f.WebGLGraphics.buildLine(c,a._webGL)):c.type==f.Graphics.RECT?f.WebGLGraphics.buildRectangle(c,a._webGL):(c.type==f.Graphics.CIRC||c.type==f.Graphics.ELIP)&&f.WebGLGraphics.buildCircle(c,a._webGL)}a._webGL.lastIndex=a.graphicsData.length;var d=f.gl;a._webGL.glPoints=new Float32Array(a._webGL.points),d.bindBuffer(d.ARRAY_BUFFER,a._webGL.buffer),d.bufferData(d.ARRAY_BUFFER,a._webGL.glPoints,d.STATIC_DRAW),a._webGL.glIndicies=new Uint16Array(a._webGL.indices),d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),d.bufferData(d.ELEMENT_ARRAY_BUFFER,a._webGL.glIndicies,d.STATIC_DRAW)},f.WebGLGraphics.buildRectangle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3];if(a.fill){var j=d(a.fillColor),k=a.fillAlpha,l=j[0]*k,m=j[1]*k,n=j[2]*k,o=b.points,p=b.indices,q=o.length/6;o.push(e,g),o.push(l,m,n,k),o.push(e+h,g),o.push(l,m,n,k),o.push(e,g+i),o.push(l,m,n,k),o.push(e+h,g+i),o.push(l,m,n,k),p.push(q,q,q+1,q+2,q+3,q+3)}a.lineWidth&&(a.points=[e,g,e+h,g,e+h,g+i,e,g+i,e,g],f.WebGLGraphics.buildLine(a,b))},f.WebGLGraphics.buildCircle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3],j=40,k=2*Math.PI/j;if(a.fill){var l=d(a.fillColor),m=a.fillAlpha,n=l[0]*m,o=l[1]*m,p=l[2]*m,q=b.points,r=b.indices,s=q.length/6;r.push(s);for(var t=0;j+1>t;t++)q.push(e,g,n,o,p,m),q.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i,n,o,p,m),r.push(s++,s++);r.push(s-1)}if(a.lineWidth){a.points=[];for(var t=0;j+1>t;t++)a.points.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i);f.WebGLGraphics.buildLine(a,b)}},f.WebGLGraphics.buildLine=function(a,b){var c=a.points;if(0!=c.length){var e=new f.Point(c[0],c[1]),g=new f.Point(c[c.length-2],c[c.length-1]);if(e.x==g.x&&e.y==g.y){c.pop(),c.pop(),g=new f.Point(c[c.length-2],c[c.length-1]);var h=g.x+.5*(e.x-g.x),i=g.y+.5*(e.y-g.y);c.unshift(h,i),c.push(h,i)}var j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,A,B,C,D,E=b.points,F=b.indices,G=c.length/2,H=c.length,I=E.length/6,J=a.lineWidth/2,K=d(a.lineColor),L=a.lineAlpha,M=K[0]*L,N=K[1]*L,O=K[2]*L;j=c[0],k=c[1],l=c[2],m=c[3],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(j-p,k-q,M,N,O,L),E.push(j+p,k+q,M,N,O,L);for(var P=1;G-1>P;P++)j=c[2*(P-1)],k=c[2*(P-1)+1],l=c[2*P],m=c[2*P+1],n=c[2*(P+1)],o=c[2*(P+1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,r=-(m-o),s=l-n,D=Math.sqrt(r*r+s*s),r/=D,s/=D,r*=J,s*=J,v=-q+k-(-q+m),w=-p+l-(-p+j),x=(-p+j)*(-q+m)-(-p+l)*(-q+k),y=-s+o-(-s+m),z=-r+l-(-r+n),A=(-r+n)*(-s+m)-(-r+l)*(-s+o),B=v*z-y*w,0==B&&(B+=1),px=(w*A-z*x)/B,py=(y*x-v*A)/B,C=(px-l)*(px-l)+(py-m)+(py-m),C>19600?(t=p-r,u=q-s,D=Math.sqrt(t*t+u*u),t/=D,u/=D,t*=J,u*=J,E.push(l-t,m-u),E.push(M,N,O,L),E.push(l+t,m+u),E.push(M,N,O,L),E.push(l-t,m-u),E.push(M,N,O,L),H++):(E.push(px,py),E.push(M,N,O,L),E.push(l-(px-l),m-(py-m)),E.push(M,N,O,L));j=c[2*(G-2)],k=c[2*(G-2)+1],l=c[2*(G-1)],m=c[2*(G-1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(l-p,m-q),E.push(M,N,O,L),E.push(l+p,m+q),E.push(M,N,O,L),F.push(I);for(var P=0;H>P;P++)F.push(I++);F.push(I-1)}},f.WebGLGraphics.buildPoly=function(a,b){var c=a.points;if(!(c.length<6)){for(var e=b.points,g=b.indices,h=c.length/2,i=d(a.fillColor),j=a.fillAlpha,k=i[0]*j,l=i[1]*j,m=i[2]*j,n=f.PolyK.Triangulate(c),o=e.length/6,p=0;pp;p++)e.push(c[2*p],c[2*p+1],k,l,m,j)}},f._defaultFrame=new f.Rectangle(0,0,1,1),f.gl,f.WebGLRenderer=function(a,b,c,d,e){this.transparent=!!d,this.width=a||800,this.height=b||600,this.view=c||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var g=this;this.view.addEventListener("webglcontextlost",function(a){g.handleContextLost(a)},!1),this.view.addEventListener("webglcontextrestored",function(a){g.handleContextRestored(a)},!1),this.batchs=[];var h={alpha:this.transparent,antialias:!!e,premultipliedAlpha:!1,stencil:!0};try{f.gl=this.gl=this.view.getContext("experimental-webgl",h)}catch(i){try{f.gl=this.gl=this.view.getContext("webgl",h)}catch(i){throw new Error(" This browser does not support webGL. Try using the canvas renderer"+this)}}f.initDefaultShader(),f.initPrimitiveShader(),f.initDefaultStripShader();var j=this.gl;f.WebGLRenderer.gl=j,this.batch=new f.WebGLBatch(j),j.disable(j.DEPTH_TEST),j.disable(j.CULL_FACE),j.enable(j.BLEND),j.colorMask(!0,!0,!0,this.transparent),f.projection=new f.Point(400,300),f.offset=new f.Point(0,0),this.resize(this.width,this.height),this.contextLost=!1,f.pushShader(f.defaultShader),this.stageRenderGroup=new f.WebGLRenderGroup(this.gl)},f.WebGLRenderer.prototype.constructor=f.WebGLRenderer,f.WebGLRenderer.getBatch=function(){return 0==f._batchs.length?new f.WebGLBatch(f.WebGLRenderer.gl):f._batchs.pop()},f.WebGLRenderer.returnBatch=function(a){a.clean(),f._batchs.push(a)},f.WebGLRenderer.prototype.render=function(a){if(!this.contextLost){this.__stage!==a&&(this.__stage=a,this.stageRenderGroup.setRenderable(a)),f.WebGLRenderer.updateTextures(),f.visibleCount++,a.updateTransform();var b=this.gl;if(b.colorMask(!0,!0,!0,this.transparent),b.viewport(0,0,this.width,this.height),b.bindFramebuffer(b.FRAMEBUFFER,null),b.clearColor(a.backgroundColorSplit[0],a.backgroundColorSplit[1],a.backgroundColorSplit[2],!this.transparent),b.clear(b.COLOR_BUFFER_BIT),this.stageRenderGroup.backgroundColor=a.backgroundColorSplit,f.projection.x=this.width/2,f.projection.y=-this.height/2,this.stageRenderGroup.render(f.projection),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),f.Texture.frameUpdates.length>0){for(var c=0;cc;c++){var d=6*c,e=4*c;this.indices[d+0]=e+0,this.indices[d+1]=e+1,this.indices[d+2]=e+2,this.indices[d+3]=e+0,this.indices[d+4]=e+2,this.indices[d+5]=e+3}a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a.bufferData(a.ELEMENT_ARRAY_BUFFER,this.indices,a.STATIC_DRAW)},f.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)renderable=this.batchs[n],renderable instanceof f.WebGLBatch?this.batchs[n].render():this.renderSpecial(renderable,b);endBatch instanceof f.WebGLBatch?endBatch.render(0,h+1):this.renderSpecial(endBatch,b)},f.WebGLRenderGroup.prototype.renderSpecial=function(a,b){f.shaderStack.length;var c=a.vcount===f.visibleCount;a instanceof f.TilingSprite?c&&this.renderTilingSprite(a,b):a instanceof f.Strip?c&&this.renderStrip(a,b):a instanceof f.CustomRenderable?c&&a.renderWebGL(this,b):a instanceof f.Graphics?c&&a.renderable&&f.WebGLGraphics.renderGraphics(a,b):a instanceof f.FilterBlock&&this.handleFilterBlock(a,b)},f.WebGLRenderGroup.prototype.handleFilterBlock=function(a,b){var c=f.gl;a.open?a.data instanceof Array?this.filterManager.pushFilter(a):(c.enable(c.STENCIL_TEST),c.colorMask(!1,!1,!1,!1),c.stencilFunc(c.ALWAYS,1,255),c.stencilOp(c.KEEP,c.KEEP,c.REPLACE),f.WebGLGraphics.renderGraphics(a.data,b),c.colorMask(!0,!0,!0,!0),c.stencilFunc(c.NOTEQUAL,0,255),c.stencilOp(c.KEEP,c.KEEP,c.KEEP)):a.data instanceof Array?this.filterManager.popFilter():c.disable(c.STENCIL_TEST)},f.WebGLRenderGroup.prototype.updateTexture=function(a){this.removeObject(a);for(var b=a.first;b!=this.root&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););this.insertObject(a,b,c)},f.WebGLRenderGroup.prototype.addFilterBlocks=function(a,b){a.__renderGroup=this,b.__renderGroup=this;for(var c=a;c!=this.root.first&&(c=c._iPrev,!c.renderable||!c.__renderGroup););this.insertAfter(a,c);for(var d=b;d!=this.root.first&&(d=d._iPrev,!d.renderable||!d.__renderGroup););this.insertAfter(b,d)},f.WebGLRenderGroup.prototype.removeFilterBlocks=function(a,b){this.removeObject(a),this.removeObject(b)},f.WebGLRenderGroup.prototype.addDisplayObjectAndChildren=function(a){a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a);for(var b=a.first;b!=this.root.first&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););var d=a.first,e=a.last._iNext;do d.__renderGroup=this,d.renderable&&(this.insertObject(d,b,c),b=d),d=d._iNext;while(d!=e)},f.WebGLRenderGroup.prototype.removeDisplayObjectAndChildren=function(a){if(a.__renderGroup==this){a.last;do a.__renderGroup=null,a.renderable&&this.removeObject(a),a=a._iNext;while(a)}},f.WebGLRenderGroup.prototype.insertObject=function(a,b,c){var d=b,e=c;if(a instanceof f.Sprite){var g,h;if(d instanceof f.Sprite){if(g=d.batch,g&&g.texture==a.texture.baseTexture&&g.blendMode==a.blendMode)return g.insertAfter(a,d),void 0}else g=d;if(e)if(e instanceof f.Sprite){if(h=e.batch){if(h.texture==a.texture.baseTexture&&h.blendMode==a.blendMode)return h.insertBefore(a,e),void 0;if(h==g){var i=g.split(e),j=f.WebGLRenderer.getBatch(),k=this.batchs.indexOf(g);return j.init(a),this.batchs.splice(k+1,0,j,i),void 0}}}else h=e;var j=f.WebGLRenderer.getBatch();if(j.init(a),g){var k=this.batchs.indexOf(g);this.batchs.splice(k+1,0,j)}else this.batchs.push(j)}else a instanceof f.TilingSprite?this.initTilingSprite(a):a instanceof f.Strip&&this.initStrip(a),this.insertAfter(a,d)},f.WebGLRenderGroup.prototype.insertAfter=function(a,b){if(b instanceof f.Sprite){var c=b.batch;if(c)if(c.tail==b){var d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a)}else{var e=c.split(b.__next),d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a,e)}else this.batchs.push(a)}else{var d=this.batchs.indexOf(b);this.batchs.splice(d+1,0,a)}},f.WebGLRenderGroup.prototype.removeObject=function(a){var b;if(a instanceof f.Sprite){var c=a.batch;if(!c)return;c.remove(a),0==c.size&&(b=c)}else b=a;if(b){var d=this.batchs.indexOf(b);if(-1==d)return;if(0==d||d==this.batchs.length-1)return this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),void 0;if(this.batchs[d-1]instanceof f.WebGLBatch&&this.batchs[d+1]instanceof f.WebGLBatch&&this.batchs[d-1].texture==this.batchs[d+1].texture&&this.batchs[d-1].blendMode==this.batchs[d+1].blendMode)return this.batchs[d-1].merge(this.batchs[d+1]),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),f.WebGLRenderer.returnBatch(this.batchs[d+1]),this.batchs.splice(d,2),void 0;this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b)}},f.WebGLRenderGroup.prototype.initTilingSprite=function(a){var b=this.gl;a.verticies=new Float32Array([0,0,a.width,0,a.width,a.height,0,a.height]),a.uvs=new Float32Array([0,0,1,0,1,1,0,1]),a.colors=new Float32Array([1,1,1,1]),a.indices=new Uint16Array([0,1,3,2]),a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW),a.texture.baseTexture._glTexture?(b.bindTexture(b.TEXTURE_2D,a.texture.baseTexture._glTexture),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.REPEAT),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.REPEAT),a.texture.baseTexture._powerOf2=!0):a.texture.baseTexture._powerOf2=!0},f.WebGLRenderGroup.prototype.renderStrip=function(a,b){var c=this.gl,d=f.stripShaderProgram;c.useProgram(d);var e=f.mat3.clone(a.worldTransform);f.mat3.transpose(e),c.uniformMatrix3fv(d.translationMatrix,!1,e),c.uniform2f(d.projectionVector,b.x,b.y),c.uniform1f(d.alpha,a.worldAlpha),a.dirty?(a.dirty=!1,c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferData(c.ARRAY_BUFFER,a.verticies,c.STATIC_DRAW),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferData(c.ARRAY_BUFFER,a.uvs,c.STATIC_DRAW),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.bufferData(c.ARRAY_BUFFER,a.colors,c.STATIC_DRAW),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer),c.bufferData(c.ELEMENT_ARRAY_BUFFER,a.indices,c.STATIC_DRAW)):(c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.verticies),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer)),c.drawElements(c.TRIANGLE_STRIP,a.indices.length,c.UNSIGNED_SHORT,0),c.useProgram(f.currentProgram)},f.WebGLRenderGroup.prototype.renderTilingSprite=function(a,b){var c=this.gl;f.shaderProgram;var d=a.tilePosition,e=a.tileScale,g=d.x/a.texture.baseTexture.width,h=d.y/a.texture.baseTexture.height,i=a.width/a.texture.baseTexture.width/e.x,j=a.height/a.texture.baseTexture.height/e.y;a.uvs[0]=0-g,a.uvs[1]=0-h,a.uvs[2]=1*i-g,a.uvs[3]=0-h,a.uvs[4]=1*i-g,a.uvs[5]=1*j-h,a.uvs[6]=0-g,a.uvs[7]=1*j-h,c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.uvs),this.renderStrip(a,b)},f.WebGLRenderGroup.prototype.initStrip=function(a){var b=this.gl;this.shaderProgram,a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW)},f.WebGLFilterManager=function(){this.filterStack=[],this.texturePool=[],this.offsetX=0,this.offsetY=0,this.initShaderBuffers()},f.WebGLFilterManager.prototype.begin=function(a,b){this.width=2*a.x,this.height=2*-a.y,this.buffer=b},f.WebGLFilterManager.prototype.pushFilter=function(a){var b=f.gl;this.filterStack.push(a),a.filterPasses[0],this.offsetX+=a.target.filterArea.x,this.offsetY+=a.target.filterArea.y;var c=this.texturePool.pop();c||(c=new f.FilterTexture(this.width,this.height)),b.bindTexture(b.TEXTURE_2D,c.texture),this.getBounds(a.target);var d=a.target.filterArea;b.bindFramebuffer(b.FRAMEBUFFER,c.frameBuffer),b.viewport(0,0,d.width,d.height),f.projection.x=d.width/2,f.projection.y=-d.height/2,f.offset.x=-d.x,f.offset.y=-d.y,b.uniform2f(f.currentShader.projectionVector,d.width/2,-d.height/2),b.uniform2f(f.currentShader.offsetVector,-d.x,-d.y),b.colorMask(!0,!0,!0,!0),b.clearColor(0,0,0,0),b.clear(b.COLOR_BUFFER_BIT),a._glFilterTexture=c},f.WebGLFilterManager.prototype.popFilter=function(){var a=f.gl,b=this.filterStack.pop(),c=b.target.filterArea,d=b._glFilterTexture;if(b.filterPasses.length>1){a.viewport(0,0,c.width,c.height),a.bindBuffer(a.ARRAY_BUFFER,this.vertexBuffer),this.vertexArray[0]=0,this.vertexArray[1]=c.height,this.vertexArray[2]=c.width,this.vertexArray[3]=c.height,this.vertexArray[4]=0,this.vertexArray[5]=0,this.vertexArray[6]=c.width,this.vertexArray[7]=0,a.bufferSubData(a.ARRAY_BUFFER,0,this.vertexArray),a.bindBuffer(a.ARRAY_BUFFER,this.uvBuffer),this.uvArray[2]=c.width/this.width,this.uvArray[5]=c.height/this.height,this.uvArray[6]=c.width/this.width,this.uvArray[7]=c.height/this.height,a.bufferSubData(a.ARRAY_BUFFER,0,this.uvArray);var e=d,g=this.texturePool.pop();g||(g=new f.FilterTexture(this.width,this.height)),a.bindFramebuffer(a.FRAMEBUFFER,g.frameBuffer),a.clear(a.COLOR_BUFFER_BIT),a.disable(a.BLEND);for(var h=0;hs?s:E,E=E>t?t:E,E=E>u?u:E,E=E>v?v:E,F=F>w?w:F,F=F>x?x:F,F=F>y?y:F,F=F>z?z:F,C=s>C?s:C,C=t>C?t:C,C=u>C?u:C,C=v>C?v:C,D=w>D?w:D,D=x>D?x:D,D=y>D?y:D,D=z>D?z:D),l=!1,A=A._iNext}while(A!=B);E=E>0?E:0,F=F>0?F:0,C=C0&&(f.Texture.frameUpdates=[])},f.CanvasRenderer.prototype.resize=function(a,b){this.width=a,this.height=b,this.view.width=a,this.view.height=b},f.CanvasRenderer.prototype.renderDisplayObject=function(a){var b,c=this.context;c.globalCompositeOperation="source-over";var d=a.last._iNext;a=a.first;do if(b=a.worldTransform,a.visible)if(a.renderable){if(a instanceof f.Sprite){var e=a.texture.frame;e&&e.width&&e.height&&(c.globalAlpha=a.worldAlpha,c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),c.drawImage(a.texture.baseTexture.source,e.x,e.y,e.width,e.height,a.anchor.x*-e.width,a.anchor.y*-e.height,e.width,e.height))}else if(a instanceof f.Strip)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderStrip(a);else if(a instanceof f.TilingSprite)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderTilingSprite(a);else if(a instanceof f.CustomRenderable)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),a.renderCanvas(this);else if(a instanceof f.Graphics)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),f.CanvasGraphics.renderGraphics(a,c);else if(a instanceof f.FilterBlock&&a.data instanceof f.Graphics){var g=a.data;if(a.open){c.save();var h=g.alpha,i=g.worldTransform;c.setTransform(i[0],i[3],i[1],i[4],i[2],i[5]),g.worldAlpha=.5,c.worldAlpha=0,f.CanvasGraphics.renderGraphicsMask(g,c),c.clip(),g.worldAlpha=h}else c.restore()}a=a._iNext}else a=a._iNext;else a=a.last._iNext;while(a!=d)},f.CanvasRenderer.prototype.renderStripFlat=function(a){var b=this.context,c=a.verticies;a.uvs;var d=c.length/2;this.count++,b.beginPath();for(var e=1;d-2>e;e++){var f=2*e,g=c[f],h=c[f+2],i=c[f+4],j=c[f+1],k=c[f+3],l=c[f+5];b.moveTo(g,j),b.lineTo(h,k),b.lineTo(i,l)}b.fillStyle="#FF0000",b.fill(),b.closePath()},f.CanvasRenderer.prototype.renderTilingSprite=function(a){var b=this.context;b.globalAlpha=a.worldAlpha,a.__tilePattern||(a.__tilePattern=b.createPattern(a.texture.baseTexture.source,"repeat")),b.beginPath();var c=a.tilePosition,d=a.tileScale;b.scale(d.x,d.y),b.translate(c.x,c.y),b.fillStyle=a.__tilePattern,b.fillRect(-c.x,-c.y,a.width/d.x,a.height/d.y),b.scale(1/d.x,1/d.y),b.translate(-c.x,-c.y),b.closePath()},f.CanvasRenderer.prototype.renderStrip=function(a){var b=this.context,c=a.verticies,d=a.uvs,e=c.length/2;this.count++;for(var f=1;e-2>f;f++){var g=2*f,h=c[g],i=c[g+2],j=c[g+4],k=c[g+1],l=c[g+3],m=c[g+5],n=d[g]*a.texture.width,o=d[g+2]*a.texture.width,p=d[g+4]*a.texture.width,q=d[g+1]*a.texture.height,r=d[g+3]*a.texture.height,s=d[g+5]*a.texture.height;b.save(),b.beginPath(),b.moveTo(h,k),b.lineTo(i,l),b.lineTo(j,m),b.closePath(),b.clip();var t=n*r+q*p+o*s-r*p-q*o-n*s,u=h*r+q*j+i*s-r*j-q*i-h*s,v=n*i+h*p+o*j-i*p-h*o-n*j,w=n*r*j+q*i*p+h*o*s-h*r*p-q*o*j-n*i*s,x=k*r+q*m+l*s-r*m-q*l-k*s,y=n*l+k*p+o*m-l*p-k*o-n*m,z=n*r*m+q*l*p+k*o*s-k*r*p-q*o*m-n*l*s;b.transform(u/t,x/t,v/t,y/t,w/t,z/t),b.drawImage(a.texture.baseTexture.source,0,0),b.restore()}},f.CanvasGraphics=function(){},f.CanvasGraphics.renderGraphics=function(a,b){for(var c=a.worldAlpha,d=0;d1&&(c=1,console.log("Pixi.js warning: masks in canvas can only mask using the first path in the graphics object"));for(var d=0;1>d;d++){var e=a.graphicsData[d],g=e.points;if(e.type==f.Graphics.POLY){b.beginPath(),b.moveTo(g[0],g[1]);for(var h=1;hb?b:d,e=b+m>e?b+m:e,g=g>c?b:g,h=c+n>h?c+n:h}else if(k===f.Graphics.CIRC||k===f.Graphics.ELIP){b=a.x,c=a.y;var o=a.radius+l/2;d=d>b-o?b-o:d,e=b+o>e?b+o:e,g=g>c-o?c-o:g,h=c+o>h?c+o:h}else for(var p=0;pb-l?b-l:d,e=b+l>e?b+l:e,g=g>c-l?c-l:g,h=c+l>h?c+l:h}this.bounds=new f.Rectangle(d,g,e-d,h-g)}},f.Graphics.POLY=0,f.Graphics.RECT=1,f.Graphics.CIRC=2,f.Graphics.ELIP=3,f.Strip=function(a,b,c){f.DisplayObjectContainer.call(this),this.texture=a,this.blendMode=f.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(d){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=b,this.height=c,a.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},f.Strip.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Strip.prototype.constructor=f.Strip,f.Strip.prototype.setTexture=function(a){this.texture=a,this.width=a.frame.width,this.height=a.frame.height,this.updateFrame=!0},f.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},f.Rope=function(a,b){f.Strip.call(this,a),this.points=b;try{this.verticies=new Float32Array(4*b.length),this.uvs=new Float32Array(4*b.length),this.colors=new Float32Array(2*b.length),this.indices=new Uint16Array(2*b.length)}catch(c){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},f.Rope.prototype=Object.create(f.Strip.prototype),f.Rope.prototype.constructor=f.Rope,f.Rope.prototype.refresh=function(){var a=this.points;if(!(a.length<1)){var b=this.uvs,c=this.indices,d=this.colors,e=a[0],f=a[0];this.count-=.2,b[0]=0,b[1]=1,b[2]=0,b[3]=1,d[0]=1,d[1]=1,c[0]=0,c[1]=1;for(var g=a.length,h=1;g>h;h++){var f=a[h],i=4*h,j=h/(g-1);h%2?(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1):(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1),i=2*h,d[i]=1,d[i+1]=1,i=2*h,c[i]=i,c[i+1]=i+1,e=f}}},f.Rope.prototype.updateTransform=function(){var a=this.points;if(!(a.length<1)){var b,c=this.verticies,d=a[0],e={x:0,y:0},g=a[0];this.count-=.2,c[0]=g.x+e.x,c[1]=g.y+e.y,c[2]=g.x-e.x,c[3]=g.y-e.y;for(var h=a.length,i=1;h>i;i++){var g=a[i],j=4*i;b=i1&&(k=1);var l=Math.sqrt(e.x*e.x+e.y*e.y),m=this.texture.height/2;e.x/=l,e.y/=l,e.x*=m,e.y*=m,c[j]=g.x+e.x,c[j+1]=g.y+e.y,c[j+2]=g.x-e.x,c[j+3]=g.y-e.y,d=g}f.DisplayObjectContainer.prototype.updateTransform.call(this)}},f.Rope.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite=function(a,b,c){f.DisplayObjectContainer.call(this),this.texture=a,this.width=b,this.height=c,this.tileScale=new f.Point(1,1),this.tilePosition=new f.Point(0,0),this.renderable=!0,this.blendMode=f.blendModes.NORMAL},f.TilingSprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.TilingSprite.prototype.constructor=f.TilingSprite,f.TilingSprite.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},f.Spine=function(a){if(f.DisplayObjectContainer.call(this),this.spineData=f.AnimCache[a],!this.spineData)throw new Error("Spine data must be preloaded using PIXI.SpineLoader or PIXI.AssetLoader: "+a);this.skeleton=new l.Skeleton(this.spineData),this.skeleton.updateWorldTransform(),this.stateData=new l.AnimationStateData(this.spineData),this.state=new l.AnimationState(this.stateData),this.slotContainers=[];for(var b=0,c=this.skeleton.drawOrder.length;c>b;b++){var d=this.skeleton.drawOrder[b],e=d.attachment,g=new f.DisplayObjectContainer;if(this.slotContainers.push(g),this.addChild(g),e instanceof l.RegionAttachment){var h=e.rendererObject.name,i=this.createSprite(d,e.rendererObject);d.currentSprite=i,d.currentSpriteName=h,g.addChild(i)}}},f.Spine.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Spine.prototype.constructor=f.Spine,f.Spine.prototype.updateTransform=function(){this.lastTime=this.lastTime||Date.now();var a=.001*(Date.now()-this.lastTime);this.lastTime=Date.now(),this.state.update(a),this.state.apply(this.skeleton),this.skeleton.updateWorldTransform();for(var b=this.skeleton.drawOrder,c=0,d=b.length;d>c;c++){var e=b[c],g=e.attachment,h=this.slotContainers[c];if(g instanceof l.RegionAttachment){if(g.rendererObject&&(!e.currentSpriteName||e.currentSpriteName!=g.name)){var i=g.rendererObject.name;if(void 0!==e.currentSprite&&(e.currentSprite.visible=!1),e.sprites=e.sprites||{},void 0!==e.sprites[i])e.sprites[i].visible=!0;else{var j=this.createSprite(e,g.rendererObject);h.addChild(j)}e.currentSprite=e.sprites[i],e.currentSpriteName=i}h.visible=!0;var k=e.bone;h.position.x=k.worldX+g.x*k.m00+g.y*k.m01,h.position.y=k.worldY+g.x*k.m10+g.y*k.m11,h.scale.x=k.worldScaleX,h.scale.y=k.worldScaleY,h.rotation=-(e.bone.worldRotation*Math.PI/180)}else h.visible=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.Spine.prototype.createSprite=function(a,b){var c=f.TextureCache[b.name]?b.name:b.name+".png",d=new f.Sprite(f.Texture.fromFrame(c));return d.scale=b.scale,d.rotation=b.rotation,d.anchor.x=d.anchor.y=.5,a.sprites=a.sprites||{},a.sprites[b.name]=d,d};var l={};l.BoneData=function(a,b){this.name=a,this.parent=b},l.BoneData.prototype={length:0,x:0,y:0,rotation:0,scaleX:1,scaleY:1},l.SlotData=function(a,b){this.name=a,this.boneData=b},l.SlotData.prototype={r:1,g:1,b:1,a:1,attachmentName:null},l.Bone=function(a,b){this.data=a,this.parent=b,this.setToSetupPose()},l.Bone.yDown=!1,l.Bone.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,m00:0,m01:0,worldX:0,m10:0,m11:0,worldY:0,worldRotation:0,worldScaleX:1,worldScaleY:1,updateWorldTransform:function(a,b){var c=this.parent;null!=c?(this.worldX=this.x*c.m00+this.y*c.m01+c.worldX,this.worldY=this.x*c.m10+this.y*c.m11+c.worldY,this.worldScaleX=c.worldScaleX*this.scaleX,this.worldScaleY=c.worldScaleY*this.scaleY,this.worldRotation=c.worldRotation+this.rotation):(this.worldX=this.x,this.worldY=this.y,this.worldScaleX=this.scaleX,this.worldScaleY=this.scaleY,this.worldRotation=this.rotation);var d=this.worldRotation*Math.PI/180,e=Math.cos(d),f=Math.sin(d);this.m00=e*this.worldScaleX,this.m10=f*this.worldScaleX,this.m01=-f*this.worldScaleY,this.m11=e*this.worldScaleY,a&&(this.m00=-this.m00,this.m01=-this.m01),b&&(this.m10=-this.m10,this.m11=-this.m11),l.Bone.yDown&&(this.m10=-this.m10,this.m11=-this.m11)},setToSetupPose:function(){var a=this.data;this.x=a.x,this.y=a.y,this.rotation=a.rotation,this.scaleX=a.scaleX,this.scaleY=a.scaleY}},l.Slot=function(a,b,c){this.data=a,this.skeleton=b,this.bone=c,this.setToSetupPose()},l.Slot.prototype={r:1,g:1,b:1,a:1,_attachmentTime:0,attachment:null,setAttachment:function(a){this.attachment=a,this._attachmentTime=this.skeleton.time},setAttachmentTime:function(a){this._attachmentTime=this.skeleton.time-a},getAttachmentTime:function(){return this.skeleton.time-this._attachmentTime},setToSetupPose:function(){var a=this.data;this.r=a.r,this.g=a.g,this.b=a.b,this.a=a.a;for(var b=this.skeleton.data.slots,c=0,d=b.length;d>c;c++)if(b[c]==a){this.setAttachment(a.attachmentName?this.skeleton.getAttachmentBySlotIndex(c,a.attachmentName):null);break}}},l.Skin=function(a){this.name=a,this.attachments={}},l.Skin.prototype={addAttachment:function(a,b,c){this.attachments[a+":"+b]=c},getAttachment:function(a,b){return this.attachments[a+":"+b]},_attachAll:function(a,b){for(var c in b.attachments){var d=c.indexOf(":"),e=parseInt(c.substring(0,d)),f=c.substring(d+1),g=a.slots[e];if(g.attachment&&g.attachment.name==f){var h=this.getAttachment(e,f);h&&g.setAttachment(h)}}}},l.Animation=function(a,b,c){this.name=a,this.timelines=b,this.duration=c},l.Animation.prototype={apply:function(a,b,c){c&&0!=this.duration&&(b%=this.duration);for(var d=this.timelines,e=0,f=d.length;f>e;e++)d[e].apply(a,b,1)},mix:function(a,b,c,d){c&&0!=this.duration&&(b%=this.duration);for(var e=this.timelines,f=0,g=e.length;g>f;f++)e[f].apply(a,b,d)}},l.binarySearch=function(a,b,c){var d=0,e=Math.floor(a.length/c)-2;if(0==e)return c;for(var f=e>>>1;;){if(a[(f+1)*c]<=b?d=f+1:e=f,d==e)return(d+1)*c;f=d+e>>>1}},l.linearSearch=function(a,b,c){for(var d=0,e=a.length-c;e>=d;d+=c)if(a[d]>b)return d;return-1},l.Curves=function(a){this.curves=[],this.curves.length=6*(a-1)},l.Curves.prototype={setLinear:function(a){this.curves[6*a]=0},setStepped:function(a){this.curves[6*a]=-1},setCurve:function(a,b,c,d,e){var f=.1,g=f*f,h=g*f,i=3*f,j=3*g,k=6*g,l=6*h,m=2*-b+d,n=2*-c+e,o=3*(b-d)+1,p=3*(c-e)+1,q=6*a,r=this.curves;r[q]=b*i+m*j+o*h,r[q+1]=c*i+n*j+p*h,r[q+2]=m*k+o*l,r[q+3]=n*k+p*l,r[q+4]=o*l,r[q+5]=p*l},getCurvePercent:function(a,b){b=0>b?0:b>1?1:b;var c=6*a,d=this.curves,e=d[c];if(!e)return b;if(-1==e)return 0;for(var f=d[c+1],g=d[c+2],h=d[c+3],i=d[c+4],j=d[c+5],k=e,l=f,m=8;;){if(k>=b){var n=k-e,o=l-f;return o+(l-o)*(b-n)/(k-n)}if(0==m)break;m--,e+=g,f+=h,g+=i,h+=j,k+=e,l+=f}return l+(1-l)*(b-k)/(1-k)}},l.RotateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=2*a},l.RotateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(a,b,c){a*=2,this.frames[a]=b,this.frames[a+1]=c},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-2]){for(var f=e.data.rotation+d[d.length-1]-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;return e.rotation+=f*c,void 0}var g=l.binarySearch(d,b,2),h=d[g-1],i=d[g],j=1-(b-i)/(d[g-2]-i);j=this.curves.getCurvePercent(g/2-1,j);for(var f=d[g+1]-h;f>180;)f-=360;for(;-180>f;)f+=360;for(f=e.data.rotation+(h+f*j)-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;e.rotation+=f*c}}},l.TranslateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.TranslateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.x+=(e.data.x+d[d.length-2]-e.x)*c,e.y+=(e.data.y+d[d.length-1]-e.y)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.x+=(e.data.x+g+(d[f+1]-g)*j-e.x)*c,e.y+=(e.data.y+h+(d[f+2]-h)*j-e.y)*c}}},l.ScaleTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.ScaleTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.scaleX+=(e.data.scaleX-1+d[d.length-2]-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+d[d.length-1]-e.scaleY)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.scaleX+=(e.data.scaleX-1+g+(d[f+1]-g)*j-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+h+(d[f+2]-h)*j-e.scaleY)*c}}},l.ColorTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=5*a},l.ColorTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(c,d){c*=5,this.frames[c]=d,this.frames[c+1]=r,this.frames[c+2]=g,this.frames[c+3]=b,this.frames[c+4]=a},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-5]){var f=d.length-1;return e.r=d[f-3],e.g=d[f-2],e.b=d[f-1],e.a=d[f],void 0}var g=l.binarySearch(d,b,5),h=d[g-4],i=d[g-3],j=d[g-2],k=d[g-1],m=d[g],n=1-(b-m)/(d[g-5]-m);n=this.curves.getCurvePercent(g/5-1,n);var o=h+(d[g+1]-h)*n,p=i+(d[g+2]-i)*n,q=j+(d[g+3]-j)*n,r=k+(d[g+4]-k)*n;1>c?(e.r+=(o-e.r)*c,e.g+=(p-e.g)*c,e.b+=(q-e.b)*c,e.a+=(r-e.a)*c):(e.r=o,e.g=p,e.b=q,e.a=r)}}},l.AttachmentTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=a,this.attachmentNames=[],this.attachmentNames.length=a},l.AttachmentTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length},setFrame:function(a,b,c){this.frames[a]=b,this.attachmentNames[a]=c},apply:function(a,b){var c=this.frames;if(!(b=c[c.length-1]?c.length-1:l.binarySearch(c,b,1)-1;var e=this.attachmentNames[d];a.slots[this.slotIndex].setAttachment(e?a.getAttachmentBySlotIndex(this.slotIndex,e):null)}}},l.SkeletonData=function(){this.bones=[],this.slots=[],this.skins=[],this.animations=[]},l.SkeletonData.prototype={defaultSkin:null,findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return slot[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSkin:function(a){for(var b=this.skins,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findAnimation:function(a){for(var b=this.animations,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null}},l.Skeleton=function(a){this.data=a,this.bones=[];for(var b=0,c=a.bones.length;c>b;b++){var d=a.bones[b],e=d.parent?this.bones[a.bones.indexOf(d.parent)]:null;this.bones.push(new l.Bone(d,e))}this.slots=[],this.drawOrder=[];for(var b=0,c=a.slots.length;c>b;b++){var f=a.slots[b],g=this.bones[a.bones.indexOf(f.boneData)],h=new l.Slot(f,this,g);this.slots.push(h),this.drawOrder.push(h)}},l.Skeleton.prototype={x:0,y:0,skin:null,r:1,g:1,b:1,a:1,time:0,flipX:!1,flipY:!1,updateWorldTransform:function(){for(var a=this.flipX,b=this.flipY,c=this.bones,d=0,e=c.length;e>d;d++)c[d].updateWorldTransform(a,b)},setToSetupPose:function(){this.setBonesToSetupPose(),this.setSlotsToSetupPose()},setBonesToSetupPose:function(){for(var a=this.bones,b=0,c=a.length;c>b;b++)a[b].setToSetupPose()},setSlotsToSetupPose:function(){for(var a=this.slots,b=0,c=a.length;c>b;b++)a[b].setToSetupPose(b)},getRootBone:function(){return 0==this.bones.length?null:this.bones[0]},findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},setSkinByName:function(a){var b=this.data.findSkin(a);if(!b)throw"Skin not found: "+a;this.setSkin(b)},setSkin:function(a){this.skin&&a&&a._attachAll(this,this.skin),this.skin=a},getAttachmentBySlotName:function(a,b){return this.getAttachmentBySlotIndex(this.data.findSlotIndex(a),b)},getAttachmentBySlotIndex:function(a,b){if(this.skin){var c=this.skin.getAttachment(a,b);if(c)return c}return this.data.defaultSkin?this.data.defaultSkin.getAttachment(a,b):null},setAttachment:function(a,b){for(var c=this.slots,d=0,e=c.size;e>d;d++){var f=c[d];if(f.data.name==a){var g=null;if(b&&(g=this.getAttachment(d,b),null==g))throw"Attachment not found: "+b+", for slot: "+a;return f.setAttachment(g),void 0}}throw"Slot not found: "+a},update:function(a){time+=a}},l.AttachmentType={region:0},l.RegionAttachment=function(){this.offset=[],this.offset.length=8,this.uvs=[],this.uvs.length=8},l.RegionAttachment.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,width:0,height:0,rendererObject:null,regionOffsetX:0,regionOffsetY:0,regionWidth:0,regionHeight:0,regionOriginalWidth:0,regionOriginalHeight:0,setUVs:function(a,b,c,d,e){var f=this.uvs;e?(f[2]=a,f[3]=d,f[4]=a,f[5]=b,f[6]=c,f[7]=b,f[0]=c,f[1]=d):(f[0]=a,f[1]=d,f[2]=a,f[3]=b,f[4]=c,f[5]=b,f[6]=c,f[7]=d)},updateOffset:function(){var a=this.width/this.regionOriginalWidth*this.scaleX,b=this.height/this.regionOriginalHeight*this.scaleY,c=-this.width/2*this.scaleX+this.regionOffsetX*a,d=-this.height/2*this.scaleY+this.regionOffsetY*b,e=c+this.regionWidth*a,f=d+this.regionHeight*b,g=this.rotation*Math.PI/180,h=Math.cos(g),i=Math.sin(g),j=c*h+this.x,k=c*i,l=d*h+this.y,m=d*i,n=e*h+this.x,o=e*i,p=f*h+this.y,q=f*i,r=this.offset;r[0]=j-m,r[1]=l+k,r[2]=j-q,r[3]=p+k,r[4]=n-q,r[5]=p+o,r[6]=n-m,r[7]=l+o},computeVertices:function(a,b,c,d){a+=c.worldX,b+=c.worldY;var e=c.m00,f=c.m01,g=c.m10,h=c.m11,i=this.offset;d[0]=i[0]*e+i[1]*f+a,d[1]=i[0]*g+i[1]*h+b,d[2]=i[2]*e+i[3]*f+a,d[3]=i[2]*g+i[3]*h+b,d[4]=i[4]*e+i[5]*f+a,d[5]=i[4]*g+i[5]*h+b,d[6]=i[6]*e+i[7]*f+a,d[7]=i[6]*g+i[7]*h+b}},l.AnimationStateData=function(a){this.skeletonData=a,this.animationToMixTime={}},l.AnimationStateData.prototype={defaultMix:0,setMixByName:function(a,b,c){var d=this.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;var e=this.skeletonData.findAnimation(b);if(!e)throw"Animation not found: "+b;this.setMix(d,e,c)},setMix:function(a,b,c){this.animationToMixTime[a.name+":"+b.name]=c},getMix:function(a,b){var c=this.animationToMixTime[a.name+":"+b.name];return c?c:this.defaultMix}},l.AnimationState=function(a){this.data=a,this.queue=[]},l.AnimationState.prototype={current:null,previous:null,currentTime:0,previousTime:0,currentLoop:!1,previousLoop:!1,mixTime:0,mixDuration:0,update:function(a){if(this.currentTime+=a,this.previousTime+=a,this.mixTime+=a,this.queue.length>0){var b=this.queue[0];this.currentTime>=b.delay&&(this._setAnimation(b.animation,b.loop),this.queue.shift())}},apply:function(a){if(this.current)if(this.previous){this.previous.apply(a,this.previousTime,this.previousLoop);var b=this.mixTime/this.mixDuration;b>=1&&(b=1,this.previous=null),this.current.mix(a,this.currentTime,this.currentLoop,b)}else this.current.apply(a,this.currentTime,this.currentLoop)},clearAnimation:function(){this.previous=null,this.current=null,this.queue.length=0},_setAnimation:function(a,b){this.previous=null,a&&this.current&&(this.mixDuration=this.data.getMix(this.current,a),this.mixDuration>0&&(this.mixTime=0,this.previous=this.current,this.previousTime=this.currentTime,this.previousLoop=this.currentLoop)),this.current=a,this.currentLoop=b,this.currentTime=0},setAnimationByName:function(a,b){var c=this.data.skeletonData.findAnimation(a);if(!c)throw"Animation not found: "+a;this.setAnimation(c,b)},setAnimation:function(a,b){this.queue.length=0,this._setAnimation(a,b)},addAnimationByName:function(a,b,c){var d=this.data.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;this.addAnimation(d,b,c)},addAnimation:function(a,b,c){var d={};if(d.animation=a,d.loop=b,!c||0>=c){var e=0==this.queue.length?this.current:this.queue[this.queue.length-1].animation;c=null!=e?e.duration-this.data.getMix(e,a)+(c||0):0}d.delay=c,this.queue.push(d)},isComplete:function(){return!this.current||this.currentTime>=this.current.duration}},l.SkeletonJson=function(a){this.attachmentLoader=a},l.SkeletonJson.prototype={scale:1,readSkeletonData:function(a){for(var b=new l.SkeletonData,c=a.bones,d=0,e=c.length;e>d;d++){var f=c[d],g=null;if(f.parent&&(g=b.findBone(f.parent),!g))throw"Parent bone not found: "+f.parent;var h=new l.BoneData(f.name,g);h.length=(f.length||0)*this.scale,h.x=(f.x||0)*this.scale,h.y=(f.y||0)*this.scale,h.rotation=f.rotation||0,h.scaleX=f.scaleX||1,h.scaleY=f.scaleY||1,b.bones.push(h)}for(var i=a.slots,d=0,e=i.length;e>d;d++){var j=i[d],h=b.findBone(j.bone);if(!h)throw"Slot bone not found: "+j.bone;var k=new l.SlotData(j.name,h),m=j.color;m&&(k.r=l.SkeletonJson.toColor(m,0),k.g=l.SkeletonJson.toColor(m,1),k.b=l.SkeletonJson.toColor(m,2),k.a=l.SkeletonJson.toColor(m,3)),k.attachmentName=j.attachment,b.slots.push(k)}var n=a.skins;for(var o in n)if(n.hasOwnProperty(o)){var p=n[o],q=new l.Skin(o);for(var r in p)if(p.hasOwnProperty(r)){var s=b.findSlotIndex(r),t=p[r];for(var u in t)if(t.hasOwnProperty(u)){var v=this.readAttachment(q,u,t[u]);null!=v&&q.addAttachment(s,u,v)}}b.skins.push(q),"default"==q.name&&(b.defaultSkin=q)}var w=a.animations;for(var x in w)w.hasOwnProperty(x)&&this.readAnimation(x,w[x],b);return b},readAttachment:function(a,b,c){b=c.name||b;var d=l.AttachmentType[c.type||"region"];if(d==l.AttachmentType.region){var e=new l.RegionAttachment; +return e.x=(c.x||0)*this.scale,e.y=(c.y||0)*this.scale,e.scaleX=c.scaleX||1,e.scaleY=c.scaleY||1,e.rotation=c.rotation||0,e.width=(c.width||32)*this.scale,e.height=(c.height||32)*this.scale,e.updateOffset(),e.rendererObject={},e.rendererObject.name=b,e.rendererObject.scale={},e.rendererObject.scale.x=e.scaleX,e.rendererObject.scale.y=e.scaleY,e.rendererObject.rotation=-e.rotation*Math.PI/180,e}throw"Unknown attachment type: "+d},readAnimation:function(a,b,c){var d=[],e=0,f=b.bones;for(var g in f)if(f.hasOwnProperty(g)){var h=c.findBoneIndex(g);if(-1==h)throw"Bone not found: "+g;var i=f[g];for(var j in i)if(i.hasOwnProperty(j)){var k=i[j];if("rotate"==j){var m=new l.RotateTimeline(k.length);m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n,q.time,q.angle),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[2*m.getFrameCount()-2])}else{if("translate"!=j&&"scale"!=j)throw"Invalid timeline type for a bone: "+j+" ("+g+")";var m,r=1;"scale"==j?m=new l.ScaleTimeline(k.length):(m=new l.TranslateTimeline(k.length),r=this.scale),m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],s=(q.x||0)*r,t=(q.y||0)*r;m.setFrame(n,q.time,s,t),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[3*m.getFrameCount()-3])}}}var u=b.slots;for(var v in u)if(u.hasOwnProperty(v)){var w=u[v],x=c.findSlotIndex(v);for(var j in w)if(w.hasOwnProperty(j)){var k=w[j];if("color"==j){var m=new l.ColorTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],y=q.color,z=l.SkeletonJson.toColor(y,0),A=l.SkeletonJson.toColor(y,1),B=l.SkeletonJson.toColor(y,2),C=l.SkeletonJson.toColor(y,3);m.setFrame(n,q.time,z,A,B,C),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[5*m.getFrameCount()-5])}else{if("attachment"!=j)throw"Invalid timeline type for a slot: "+j+" ("+v+")";var m=new l.AttachmentTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n++,q.time,q.name)}d.push(m),e=Math.max(e,m.frames[m.getFrameCount()-1])}}}c.animations.push(new l.Animation(a,d,e))}},l.SkeletonJson.readCurve=function(a,b,c){var d=c.curve;d&&("stepped"==d?a.curves.setStepped(b):d instanceof Array&&a.curves.setCurve(b,d[0],d[1],d[2],d[3]))},l.SkeletonJson.toColor=function(a,b){if(8!=a.length)throw"Color hexidecimal length must be 8, recieved: "+a;return parseInt(a.substring(2*b,2),16)/255},l.Atlas=function(a,b){this.textureLoader=b,this.pages=[],this.regions=[];var c=new l.AtlasReader(a),d=[];d.length=4;for(var e=null;;){var f=c.readLine();if(null==f)break;if(f=c.trim(f),0==f.length)e=null;else if(e){var g=new l.AtlasRegion;g.name=f,g.page=e,g.rotate="true"==c.readValue(),c.readTuple(d);var h=parseInt(d[0]),i=parseInt(d[1]);c.readTuple(d);var j=parseInt(d[0]),k=parseInt(d[1]);g.u=h/e.width,g.v=i/e.height,g.rotate?(g.u2=(h+k)/e.width,g.v2=(i+j)/e.height):(g.u2=(h+j)/e.width,g.v2=(i+k)/e.height),g.x=h,g.y=i,g.width=Math.abs(j),g.height=Math.abs(k),4==c.readTuple(d)&&(g.splits=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],4==c.readTuple(d)&&(g.pads=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],c.readTuple(d))),g.originalWidth=parseInt(d[0]),g.originalHeight=parseInt(d[1]),c.readTuple(d),g.offsetX=parseInt(d[0]),g.offsetY=parseInt(d[1]),g.index=parseInt(c.readValue()),this.regions.push(g)}else{e=new l.AtlasPage,e.name=f,e.format=l.Atlas.Format[c.readValue()],c.readTuple(d),e.minFilter=l.Atlas.TextureFilter[d[0]],e.magFilter=l.Atlas.TextureFilter[d[1]];var m=c.readValue();e.uWrap=l.Atlas.TextureWrap.clampToEdge,e.vWrap=l.Atlas.TextureWrap.clampToEdge,"x"==m?e.uWrap=l.Atlas.TextureWrap.repeat:"y"==m?e.vWrap=l.Atlas.TextureWrap.repeat:"xy"==m&&(e.uWrap=e.vWrap=l.Atlas.TextureWrap.repeat),b.load(e,f),this.pages.push(e)}}},l.Atlas.prototype={findRegion:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},dispose:function(){for(var a=this.pages,b=0,c=a.length;c>b;b++)this.textureLoader.unload(a[b].rendererObject)},updateUVs:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++){var e=b[c];e.page==a&&(e.u=e.x/a.width,e.v=e.y/a.height,e.rotate?(e.u2=(e.x+e.height)/a.width,e.v2=(e.y+e.width)/a.height):(e.u2=(e.x+e.width)/a.width,e.v2=(e.y+e.height)/a.height))}}},l.Atlas.Format={alpha:0,intensity:1,luminanceAlpha:2,rgb565:3,rgba4444:4,rgb888:5,rgba8888:6},l.Atlas.TextureFilter={nearest:0,linear:1,mipMap:2,mipMapNearestNearest:3,mipMapLinearNearest:4,mipMapNearestLinear:5,mipMapLinearLinear:6},l.Atlas.TextureWrap={mirroredRepeat:0,clampToEdge:1,repeat:2},l.AtlasPage=function(){},l.AtlasPage.prototype={name:null,format:null,minFilter:null,magFilter:null,uWrap:null,vWrap:null,rendererObject:null,width:0,height:0},l.AtlasRegion=function(){},l.AtlasRegion.prototype={page:null,name:null,x:0,y:0,width:0,height:0,u:0,v:0,u2:0,v2:0,offsetX:0,offsetY:0,originalWidth:0,originalHeight:0,index:0,rotate:!1,splits:null,pads:null},l.AtlasReader=function(a){this.lines=a.split(/\r\n|\r|\n/)},l.AtlasReader.prototype={index:0,trim:function(a){return a.replace(/^\s+|\s+$/g,"")},readLine:function(){return this.index>=this.lines.length?null:this.lines[this.index++]},readValue:function(){var a=this.readLine(),b=a.indexOf(":");if(-1==b)throw"Invalid line: "+a;return this.trim(a.substring(b+1))},readTuple:function(a){var b=this.readLine(),c=b.indexOf(":");if(-1==c)throw"Invalid line: "+b;for(var d=0,e=c+1;3>d;d++){var f=b.indexOf(",",e);if(-1==f){if(0==d)throw"Invalid line: "+b;break}a[d]=this.trim(b.substr(e,f-e)),e=f+1}return a[d]=this.trim(b.substring(e)),d+1}},l.AtlasAttachmentLoader=function(a){this.atlas=a},l.AtlasAttachmentLoader.prototype={newAttachment:function(a,b,c){switch(b){case l.AttachmentType.region:var d=this.atlas.findRegion(c);if(!d)throw"Region not found in atlas: "+c+" ("+b+")";var e=new l.RegionAttachment(c);return e.rendererObject=d,e.setUVs(d.u,d.v,d.u2,d.v2,d.rotate),e.regionOffsetX=d.offsetX,e.regionOffsetY=d.offsetY,e.regionWidth=d.width,e.regionHeight=d.height,e.regionOriginalWidth=d.originalWidth,e.regionOriginalHeight=d.originalHeight,e}throw"Unknown attachment type: "+b}},f.AnimCache={},l.Bone.yDown=!0,f.CustomRenderable=function(){f.DisplayObject.call(this),this.renderable=!0},f.CustomRenderable.prototype=Object.create(f.DisplayObject.prototype),f.CustomRenderable.prototype.constructor=f.CustomRenderable,f.CustomRenderable.prototype.renderCanvas=function(){},f.CustomRenderable.prototype.initWebGL=function(){},f.CustomRenderable.prototype.renderWebGL=function(){},f.BaseTextureCache={},f.texturesToUpdate=[],f.texturesToDestroy=[],f.BaseTexture=function(a){if(f.EventTarget.call(this),this.width=100,this.height=100,this.hasLoaded=!1,this.source=a,a){if(this.source instanceof Image||this.source instanceof HTMLImageElement)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);else{var b=this;this.source.onload=function(){b.hasLoaded=!0,b.width=b.source.width,b.height=b.source.height,f.texturesToUpdate.push(b),b.dispatchEvent({type:"loaded",content:b})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);this._powerOf2=!1}},f.BaseTexture.prototype.constructor=f.BaseTexture,f.BaseTexture.prototype.destroy=function(){this.source instanceof Image&&(this.source.src=null),this.source=null,f.texturesToDestroy.push(this)},f.BaseTexture.fromImage=function(a,b){var c=f.BaseTextureCache[a];if(!c){var d=new Image;b&&(d.crossOrigin=""),d.src=a,c=new f.BaseTexture(d),f.BaseTextureCache[a]=c}return c},f.TextureCache={},f.FrameCache={},f.Texture=function(a,b){if(f.EventTarget.call(this),b||(this.noFrame=!0,b=new f.Rectangle(0,0,1,1)),a instanceof f.Texture&&(a=a.baseTexture),this.baseTexture=a,this.frame=b,this.trim=new f.Point,this.scope=this,a.hasLoaded)this.noFrame&&(b=new f.Rectangle(0,0,a.width,a.height)),this.setFrame(b);else{var c=this;a.addEventListener("loaded",function(){c.onBaseTextureLoaded()})}},f.Texture.prototype.constructor=f.Texture,f.Texture.prototype.onBaseTextureLoaded=function(){var a=this.baseTexture;a.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new f.Rectangle(0,0,a.width,a.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},f.Texture.prototype.destroy=function(a){a&&this.baseTexture.destroy()},f.Texture.prototype.setFrame=function(a){if(this.frame=a,this.width=a.width,this.height=a.height,a.x+a.width>this.baseTexture.width||a.y+a.height>this.baseTexture.height)throw new Error("Texture Error: frame does not fit inside the base Texture dimensions "+this);this.updateFrame=!0,f.Texture.frameUpdates.push(this)},f.Texture.fromImage=function(a,b){var c=f.TextureCache[a];return c||(c=new f.Texture(f.BaseTexture.fromImage(a,b)),f.TextureCache[a]=c),c},f.Texture.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache "+this);return b},f.Texture.fromCanvas=function(a){var b=new f.BaseTexture(a);return new f.Texture(b)},f.Texture.addTextureToCache=function(a,b){f.TextureCache[b]=a},f.Texture.removeTextureFromCache=function(a){var b=f.TextureCache[a];return f.TextureCache[a]=null,b},f.Texture.frameUpdates=[],f.RenderTexture=function(a,b){f.EventTarget.call(this),this.width=a||100,this.height=b||100,this.indetityMatrix=f.mat3.create(),this.frame=new f.Rectangle(0,0,this.width,this.height),f.gl?this.initWebGL():this.initCanvas()},f.RenderTexture.prototype=Object.create(f.Texture.prototype),f.RenderTexture.prototype.constructor=f.RenderTexture,f.RenderTexture.prototype.initWebGL=function(){var a=f.gl;this.glFramebuffer=a.createFramebuffer(),a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),this.glFramebuffer.width=this.width,this.glFramebuffer.height=this.height,this.baseTexture=new f.BaseTexture,this.baseTexture.width=this.width,this.baseTexture.height=this.height,this.baseTexture._glTexture=a.createTexture(),a.bindTexture(a.TEXTURE_2D,this.baseTexture._glTexture),a.texImage2D(a.TEXTURE_2D,0,a.RGBA,this.width,this.height,0,a.RGBA,a.UNSIGNED_BYTE,null),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MAG_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MIN_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_S,a.CLAMP_TO_EDGE),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_T,a.CLAMP_TO_EDGE),this.baseTexture.isRender=!0,a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),a.framebufferTexture2D(a.FRAMEBUFFER,a.COLOR_ATTACHMENT0,a.TEXTURE_2D,this.baseTexture._glTexture,0),this.projection=new f.Point(this.width/2,-this.height/2),this.render=this.renderWebGL},f.RenderTexture.prototype.resize=function(a,b){if(this.width=a,this.height=b,f.gl){this.projection.x=this.width/2,this.projection.y=-this.height/2;var c=f.gl;c.bindTexture(c.TEXTURE_2D,this.baseTexture._glTexture),c.texImage2D(c.TEXTURE_2D,0,c.RGBA,this.width,this.height,0,c.RGBA,c.UNSIGNED_BYTE,null)}else this.frame.width=this.width,this.frame.height=this.height,this.renderer.resize(this.width,this.height)},f.RenderTexture.prototype.initCanvas=function(){this.renderer=new f.CanvasRenderer(this.width,this.height,null,0),this.baseTexture=new f.BaseTexture(this.renderer.view),this.frame=new f.Rectangle(0,0,this.width,this.height),this.render=this.renderCanvas},f.RenderTexture.prototype.renderWebGL=function(a,b,c){var d=f.gl;d.colorMask(!0,!0,!0,!0),d.viewport(0,0,this.width,this.height),d.bindFramebuffer(d.FRAMEBUFFER,this.glFramebuffer),c&&(d.clearColor(0,0,0,0),d.clear(d.COLOR_BUFFER_BIT));var e=a.children,g=a.worldTransform;a.worldTransform=f.mat3.create(),a.worldTransform[4]=-1,a.worldTransform[5]=-2*this.projection.y,b&&(a.worldTransform[2]=b.x,a.worldTransform[5]-=b.y),f.visibleCount++,a.vcount=f.visibleCount;for(var h=0,i=e.length;i>h;h++)e[h].updateTransform();var j=a.__renderGroup;j?a==j.root?j.render(this.projection,this.glFramebuffer):j.renderSpecific(a,this.projection,this.glFramebuffer):(this.renderGroup||(this.renderGroup=new f.WebGLRenderGroup(d)),this.renderGroup.setRenderable(a),this.renderGroup.render(this.projection,this.glFramebuffer)),a.worldTransform=g},f.RenderTexture.prototype.renderCanvas=function(a,b,c){var d=a.children;a.worldTransform=f.mat3.create(),b&&(a.worldTransform[2]=b.x,a.worldTransform[5]=b.y);for(var e=0,g=d.length;g>e;e++)d[e].updateTransform();c&&this.renderer.context.clearRect(0,0,this.width,this.height),this.renderer.renderDisplayObject(a),this.renderer.context.setTransform(1,0,0,1,0,0)},f.AssetLoader=function(a,b){f.EventTarget.call(this),this.assetURLs=a,this.crossorigin=b,this.loadersByType={jpg:f.ImageLoader,jpeg:f.ImageLoader,png:f.ImageLoader,gif:f.ImageLoader,json:f.JsonLoader,anim:f.SpineLoader,xml:f.BitmapFontLoader,fnt:f.BitmapFontLoader}},f.AssetLoader.prototype.constructor=f.AssetLoader,f.AssetLoader.prototype.load=function(){var a=this;this.loadCount=this.assetURLs.length;for(var b=0;bh;h++)for(var i=0;d>i;i++,g++){var j=new f.Texture(this.texture,{x:i*a,y:h*b,width:a,height:b});this.frames.push(j),c&&(f.TextureCache[c+"-"+g]=j)}if(this.texture.baseTexture.hasLoaded)this.onLoaded();else{var k=this;this.texture.baseTexture.addEventListener("loaded",function(){k.onLoaded()})}},f.BitmapFontLoader=function(a,b){f.EventTarget.call(this),this.url=a,this.crossorigin=b,this.baseUrl=a.replace(/[^\/]*$/,""),this.texture=null},f.BitmapFontLoader.prototype.constructor=f.BitmapFontLoader,f.BitmapFontLoader.prototype.load=function(){this.ajaxRequest=new XMLHttpRequest;var a=this;this.ajaxRequest.onreadystatechange=function(){a.onXMLLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/xml"),this.ajaxRequest.send(null)},f.BitmapFontLoader.prototype.onXMLLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var a=this.baseUrl+this.ajaxRequest.responseXML.getElementsByTagName("page")[0].attributes.getNamedItem("file").nodeValue,b=new f.ImageLoader(a,this.crossorigin);this.texture=b.texture.baseTexture;var c={},d=this.ajaxRequest.responseXML.getElementsByTagName("info")[0],e=this.ajaxRequest.responseXML.getElementsByTagName("common")[0];c.font=d.attributes.getNamedItem("face").nodeValue,c.size=parseInt(d.attributes.getNamedItem("size").nodeValue,10),c.lineHeight=parseInt(e.attributes.getNamedItem("lineHeight").nodeValue,10),c.chars={};for(var g=this.ajaxRequest.responseXML.getElementsByTagName("char"),h=0;h>>") var gl = PIXI.gl; + gl.colorMask(true, true, true, true); + gl.viewport(0, 0, this.width, this.height); + gl.clearColor(0,0,0, 0); + gl.clear(gl.COLOR_BUFFER_BIT); + + PIXI.shaderStack.push(shader); + var shaderProgram = shader.program; + // flip! the texture.. + // set the texture! + // map uniforms.. gl.useProgram(shaderProgram); @@ -3923,7 +3932,6 @@ PIXI.popShader = function() { var gl = PIXI.gl; - // activate last program.. var lastProgram = PIXI.shaderStack.pop(); var shaderProgram = PIXI.shaderStack[ PIXI.shaderStack.length-1 ].program; @@ -3938,13 +3946,7 @@ var gl = PIXI.gl; gl.useProgram(PIXI.primitiveProgram); - - //gl.disableVertexAttribArray(PIXI.currentShader.vertexPositionAttribute); - //gl.disableVertexAttribArray(PIXI.currentShader.colorAttribute); gl.disableVertexAttribArray(PIXI.currentShader.textureCoordAttribute); - - //gl.enableVertexAttribArray(PIXI.primitiveProgram.vertexPositionAttribute); - //gl.enableVertexAttribArray(PIXI.primitiveProgram.colorAttribute); } PIXI.deactivatePrimitiveShader = function() @@ -3952,10 +3954,7 @@ var gl = PIXI.gl; gl.useProgram(PIXI.currentShader); - gl.enableVertexAttribArray(PIXI.currentShader.textureCoordAttribute); - //gl.enableVertexAttribArray(PIXI.currentShader.vertexPositionAttribute); - //gl.enableVertexAttribArray(PIXI.currentShader.colorAttribute); } /** * @author Mat Groves http://matgroves.com/ @Doormat23 @@ -3987,6 +3986,16 @@ gl.useProgram(program); + // get and store the uniforms for the shader + this.uSampler = gl.getUniformLocation(program, "uSampler"); + this.projectionVector = gl.getUniformLocation(program, "projectionVector"); + this.offsetVector = gl.getUniformLocation(program, "offsetVector"); + //this.dimensions = gl.getUniformLocation(this.program, "dimensions"); + + // get and store the attributes + this.aVertexPosition = gl.getAttribLocation(program, "aVertexPosition"); + this.aTextureCoord = gl.getAttribLocation(program, "aTextureCoord"); + // get the default shader bits! program.vertexPositionAttribute = gl.getAttribLocation(program, "aVertexPosition"); program.colorAttribute = gl.getAttribLocation(program, "aColor"); @@ -3994,6 +4003,7 @@ program.projectionVector = gl.getUniformLocation(program, "projectionVector"); program.samplerUniform = gl.getUniformLocation(program, "uSampler"); + program.offsetVector = gl.getUniformLocation(program, "offsetVector"); // add those custom shaders! for (var key in this.uniforms) @@ -4019,10 +4029,28 @@ { gl.uniform1f(this.program[key], this.uniforms[key].value); } + if(type == "f2") + { + gl.uniform2f(this.program[key], this.uniforms[key].value.x, this.uniforms[key].value.y); + } else if(type == "mat4") { gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); } + else if(type == "sampler2D") + { + // first texture... + var texture = this.uniforms[key].value; + + gl.activeTexture(gl.TEXTURE1); + gl.bindTexture(gl.TEXTURE_2D, texture.baseTexture._glTexture); + + gl.uniform1i(this.program[key], 1); + + // activate texture.. + // gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); + // gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); + } } } @@ -4076,7 +4104,6 @@ PIXI.WebGLGraphics.updateGraphics(graphics); } - PIXI.activatePrimitiveShader(); // This could be speeded up fo sure! @@ -4089,7 +4116,8 @@ gl.uniformMatrix3fv(PIXI.primitiveProgram.translationMatrix, false, m); - gl.uniform2f(PIXI.primitiveProgram.projectionVector, projection.x, projection.y); + gl.uniform2f(PIXI.primitiveProgram.projectionVector, projection.x, -projection.y); + gl.uniform2f(PIXI.primitiveProgram.offsetVector, -PIXI.offset.x, -PIXI.offset.y); gl.uniform1f(PIXI.primitiveProgram.alpha, graphics.worldAlpha); @@ -4590,25 +4618,33 @@ this.batchs = []; - try - { - PIXI.gl = this.gl = this.view.getContext("experimental-webgl", { - alpha: this.transparent, - antialias:!!antialias, // SPEED UP?? - premultipliedAlpha:false, - stencil:true - }); - } - catch (e) - { - throw new Error(" This browser does not support webGL. Try using the canvas renderer" + this); - } + var options = { + alpha: this.transparent, + antialias:!!antialias, // SPEED UP?? + premultipliedAlpha:false, + stencil:true + } + + //try 'experimental-webgl' + try { + PIXI.gl = this.gl = this.view.getContext("experimental-webgl", options); + } catch (e) { + //try 'webgl' + try { + PIXI.gl = this.gl = this.view.getContext("webgl", options); + } catch (e) { + // fail, not able to get a context + throw new Error(" This browser does not support webGL. Try using the canvas renderer" + this); + } + } PIXI.initDefaultShader(); PIXI.initPrimitiveShader(); PIXI.initDefaultStripShader(); + + // PIXI.activateDefaultShader(); var gl = this.gl; @@ -4622,11 +4658,14 @@ gl.colorMask(true, true, true, this.transparent); PIXI.projection = new PIXI.Point(400, 300); + PIXI.offset = new PIXI.Point(0, 0); + + // TODO remove thease globals.. this.resize(this.width, this.height); this.contextLost = false; - PIXI.activateShader(PIXI.defaultShader); + PIXI.pushShader(PIXI.defaultShader); this.stageRenderGroup = new PIXI.WebGLRenderGroup(this.gl); @@ -4719,6 +4758,10 @@ // HACK TO TEST this.stageRenderGroup.backgroundColor = stage.backgroundColorSplit; + + PIXI.projection.x = this.width/2; + PIXI.projection.y = -this.height/2; + this.stageRenderGroup.render(PIXI.projection); // interaction @@ -4844,7 +4887,10 @@ //var projectionMatrix = this.projectionMatrix; PIXI.projection.x = this.width/2; - PIXI.projection.y = this.height/2; + PIXI.projection.y = -this.height/2; + + //PIXI.size.x = this.width/2; + //PIXI.size.y = -this.height/2; // projectionMatrix[0] = 2/this.width; // projectionMatrix[5] = -2/this.height; @@ -5315,7 +5361,10 @@ var indexRun = 0; var displayObject = this.head; - + var verticies = this.verticies; + var uvs = this.uvs; + var colors = this.colors; + while(displayObject) { if(displayObject.vcount === PIXI.visibleCount) @@ -5343,17 +5392,17 @@ tx = worldTransform[2]; ty = worldTransform[5]; - this.verticies[index + 0 ] = a * w1 + c * h1 + tx; - this.verticies[index + 1 ] = d * h1 + b * w1 + ty; + verticies[index + 0 ] = a * w1 + c * h1 + tx; + verticies[index + 1 ] = d * h1 + b * w1 + ty; - this.verticies[index + 2 ] = a * w0 + c * h1 + tx; - this.verticies[index + 3 ] = d * h1 + b * w0 + ty; + verticies[index + 2 ] = a * w0 + c * h1 + tx; + verticies[index + 3 ] = d * h1 + b * w0 + ty; - this.verticies[index + 4 ] = a * w0 + c * h0 + tx; - this.verticies[index + 5 ] = d * h0 + b * w0 + ty; + verticies[index + 4 ] = a * w0 + c * h0 + tx; + verticies[index + 5 ] = d * h0 + b * w0 + ty; - this.verticies[index + 6] = a * w1 + c * h0 + tx; - this.verticies[index + 7] = d * h0 + b * w1 + ty; + verticies[index + 6] = a * w1 + c * h0 + tx; + verticies[index + 7] = d * h0 + b * w1 + ty; if(displayObject.updateFrame || displayObject.texture.updateFrame) { @@ -5365,17 +5414,17 @@ var tw = texture.baseTexture.width; var th = texture.baseTexture.height; - this.uvs[index + 0] = frame.x / tw; - this.uvs[index +1] = frame.y / th; + uvs[index + 0] = frame.x / tw; + uvs[index +1] = frame.y / th; - this.uvs[index +2] = (frame.x + frame.width) / tw; - this.uvs[index +3] = frame.y / th; + uvs[index +2] = (frame.x + frame.width) / tw; + uvs[index +3] = frame.y / th; - this.uvs[index +4] = (frame.x + frame.width) / tw; - this.uvs[index +5] = (frame.y + frame.height) / th; + uvs[index +4] = (frame.x + frame.width) / tw; + uvs[index +5] = (frame.y + frame.height) / th; - this.uvs[index +6] = frame.x / tw; - this.uvs[index +7] = (frame.y + frame.height) / th; + uvs[index +6] = frame.x / tw; + uvs[index +7] = (frame.y + frame.height) / th; displayObject.updateFrame = false; } @@ -5386,7 +5435,7 @@ displayObject.cacheAlpha = displayObject.worldAlpha; var colorIndex = indexRun * 4; - this.colors[colorIndex] = this.colors[colorIndex + 1] = this.colors[colorIndex + 2] = this.colors[colorIndex + 3] = displayObject.worldAlpha; + colors[colorIndex] = colors[colorIndex + 1] = colors[colorIndex + 2] = colors[colorIndex + 3] = displayObject.worldAlpha; this.dirtyColors = true; } } @@ -5394,17 +5443,7 @@ { index = indexRun * 8; - this.verticies[index + 0 ] = 0; - this.verticies[index + 1 ] = 0; - - this.verticies[index + 2 ] = 0; - this.verticies[index + 3 ] = 0; - - this.verticies[index + 4 ] = 0; - this.verticies[index + 5 ] = 0; - - this.verticies[index + 6] = 0; - this.verticies[index + 7] = 0; + verticies[index + 0 ] = verticies[index + 1 ] = verticies[index + 2 ] = verticies[index + 3 ] = verticies[index + 4 ] = verticies[index + 5 ] = verticies[index + 6] = verticies[index + 7] = 0; } indexRun++; @@ -5446,7 +5485,7 @@ gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.verticies) gl.vertexAttribPointer(shaderProgram.vertexPositionAttribute, 2, gl.FLOAT, false, 0, 0); // update the uvs - var isDefault = (shaderProgram == PIXI.shaderProgram) + //var isDefault = (shaderProgram == PIXI.shaderProgram) gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); @@ -5505,6 +5544,8 @@ this.backgroundColor; this.batchs = []; this.toRemove = []; + + this.filterManager = new PIXI.WebGLFilterManager(); } // constructor @@ -5538,17 +5579,20 @@ * @method render * @param projection {Object} */ -PIXI.WebGLRenderGroup.prototype.render = function(projection) +PIXI.WebGLRenderGroup.prototype.render = function(projection, buffer) { PIXI.WebGLRenderer.updateTextures(); var gl = this.gl; - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + + this.filterManager.begin(projection, buffer); + gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_ALPHA); // will render all the elements in the group var renderable; + for (var i=0; i < this.batchs.length; i++) { @@ -5559,25 +5603,8 @@ continue; } - // non sprite batch.. - var worldVisible = renderable.vcount === PIXI.visibleCount; - - if(renderable instanceof PIXI.TilingSprite) - { - if(worldVisible)this.renderTilingSprite(renderable, projection); - } - else if(renderable instanceof PIXI.Strip) - { - if(worldVisible)this.renderStrip(renderable, projection); - } - else if(renderable instanceof PIXI.Graphics) - { - if(worldVisible && renderable.renderable) PIXI.WebGLGraphics.renderGraphics(renderable, projection);//, projectionMatrix); - } - else if(renderable instanceof PIXI.FilterBlock) - { - this.handleFilterBlock(renderable, projection); - } + // render special + this.renderSpecial(renderable, projection); } } @@ -5590,12 +5617,18 @@ * @param projection {Object} * @private */ -PIXI.WebGLRenderGroup.prototype.renderSpecific = function(displayObject, projection) +PIXI.WebGLRenderGroup.prototype.renderSpecific = function(displayObject, projection, buffer) { PIXI.WebGLRenderer.updateTextures(); - var gl = this.gl; + gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + + this.filterManager.begin(projection, buffer); + + //console.log(buffer) + + //gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); // to do! // render part of the scene... @@ -5615,11 +5648,13 @@ var nextRenderable = displayObject.first; while(nextRenderable._iNext) { - nextRenderable = nextRenderable._iNext; if(nextRenderable.renderable && nextRenderable.__renderGroup)break; + nextRenderable = nextRenderable._iNext; } var startBatch = nextRenderable.batch; + //console.log(nextRenderable); + //console.log(renderable) if(nextRenderable instanceof PIXI.Sprite) { startBatch = nextRenderable.batch; @@ -5649,13 +5684,11 @@ } // Get the LAST renderable object - var lastRenderable = displayObject; - var endBatch; - var lastItem = displayObject; - while(lastItem.children.length > 0) + var lastRenderable = displayObject.last; + while(lastRenderable._iPrev) { - lastItem = lastItem.children[lastItem.children.length-1]; - if(lastItem.renderable)lastRenderable = lastItem.last; + if(lastRenderable.renderable && lastRenderable.__renderGroup)break; + lastRenderable = lastRenderable._iNext; } if(lastRenderable instanceof PIXI.Sprite) @@ -5684,6 +5717,7 @@ endBatch = lastRenderable; } + console.log(endBatch); // TODO - need to fold this up a bit! if(startBatch == endBatch) @@ -5753,6 +5787,7 @@ var worldVisible = renderable.vcount === PIXI.visibleCount + if(renderable instanceof PIXI.TilingSprite) { if(worldVisible)this.renderTilingSprite(renderable, projection); @@ -5775,41 +5810,32 @@ } } -PIXI.WebGLRenderGroup.prototype.handleFilterBlock = function(renderable, projection) +PIXI.WebGLRenderGroup.prototype.handleFilterBlock = function(filterBlock, projection) { /* * for now only masks are supported.. */ var gl = PIXI.gl; - - if(renderable.open) + + if(filterBlock.open) { - if(renderable.data instanceof Array) + if(filterBlock.data instanceof Array) { - var filter = renderable.data[0]; + //var filter = filterBlock.data[0]; + //console.log(filter) + this.filterManager.pushFilter(filterBlock);//filter); + // ok so.. - if(!filter.shader) - { - var shader = new PIXI.PixiShader(); - - shader.fragmentSrc = filter.fragmentSrc; - shader.uniforms = filter.uniforms; - shader.init(); - - filter.shader = shader - } - - PIXI.activateShader(filter.shader); - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); } else { + gl.enable(gl.STENCIL_TEST); gl.colorMask(false, false, false, false); gl.stencilFunc(gl.ALWAYS,1,0xff); gl.stencilOp(gl.KEEP,gl.KEEP,gl.REPLACE); - PIXI.WebGLGraphics.renderGraphics(renderable.data, projection); + PIXI.WebGLGraphics.renderGraphics(filterBlock.data, projection); gl.colorMask(true, true, true, true); gl.stencilFunc(gl.NOTEQUAL,0,0xff); @@ -5818,10 +5844,11 @@ } else { - if(renderable.data instanceof Array) + if(filterBlock.data instanceof Array) { - PIXI.popShader(); - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + this.filterManager.popFilter(); + // PIXI.popShader(); + // gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); } else { @@ -6501,6 +6528,488 @@ */ +PIXI.WebGLFilterManager = function() +{ + this.filterStack = []; + this.texturePool = []; + + this.offsetX = 0; + this.offsetY = 0; + + this.initShaderBuffers(); +} + +// API + +PIXI.WebGLFilterManager.prototype.begin = function(projection, buffer) +{ + this.width = projection.x * 2; + this.height = -projection.y * 2; + this.buffer = buffer; +} + +PIXI.WebGLFilterManager.prototype.pushFilter = function(filterBlock) +{ + var gl = PIXI.gl; + + // filter program + // OPTIMISATION - the first filter is free if its a simple color change? + this.filterStack.push(filterBlock); + + var filter = filterBlock.filterPasses[0]; + + + + this.offsetX += filterBlock.target.filterArea.x; + this.offsetY += filterBlock.target.filterArea.y; + + + + + + var texture = this.texturePool.pop(); + if(!texture)texture = new PIXI.FilterTexture(this.width, this.height); + + gl.bindTexture(gl.TEXTURE_2D, texture.texture); + + this.getBounds(filterBlock.target); + + var filterArea = filterBlock.target.filterArea; + //gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, filterArea.width, filterArea.height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); + gl.bindFramebuffer(gl.FRAMEBUFFER, texture.frameBuffer); + + // set view port + gl.viewport(0, 0, filterArea.width, filterArea.height); + + PIXI.projection.x = filterArea.width/2; + PIXI.projection.y = -filterArea.height/2; + + PIXI.offset.x = -filterArea.x; + PIXI.offset.y = -filterArea.y; + + // update projection + gl.uniform2f(PIXI.currentShader.projectionVector, filterArea.width/2, -filterArea.height/2); + gl.uniform2f(PIXI.currentShader.offsetVector, -filterArea.x, -filterArea.y); + //PIXI.primitiveProgram + + gl.colorMask(true, true, true, true); + gl.clearColor(0,0,0, 0); + gl.clear(gl.COLOR_BUFFER_BIT); + + //filter.texture = texture; + filterBlock._glFilterTexture = texture; + + //console.log("PUSH") +} + + +PIXI.WebGLFilterManager.prototype.popFilter = function() +{ + + var gl = PIXI.gl; + + var filterBlock = this.filterStack.pop(); + + + + var filterArea = filterBlock.target.filterArea; + + var texture = filterBlock._glFilterTexture; + + if(filterBlock.filterPasses.length > 1) + { + gl.viewport(0, 0, filterArea.width, filterArea.height); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + + this.vertexArray[0] = 0; + this.vertexArray[1] = filterArea.height; + + this.vertexArray[2] = filterArea.width; + this.vertexArray[3] = filterArea.height; + + this.vertexArray[4] = 0; + this.vertexArray[5] = 0; + + this.vertexArray[6] = filterArea.width; + this.vertexArray[7] = 0; + + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.vertexArray); + + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + // nnow set the uvs.. + this.uvArray[2] = filterArea.width/this.width; + this.uvArray[5] = filterArea.height/this.height; + this.uvArray[6] = filterArea.width/this.width; + this.uvArray[7] = filterArea.height/this.height; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.uvArray); + + var inputTexture = texture; + var outputTexture = this.texturePool.pop(); + if(!outputTexture)outputTexture = new PIXI.FilterTexture(this.width, this.height); + + // need to clear this FBO as it may have some left over elements from a prvious filter. + gl.bindFramebuffer(gl.FRAMEBUFFER, outputTexture.frameBuffer ); + gl.clear(gl.COLOR_BUFFER_BIT); + + gl.disable(gl.BLEND); + + for (var i = 0; i < filterBlock.filterPasses.length-1; i++) + { + var filterPass = filterBlock.filterPasses[i]; + + gl.bindFramebuffer(gl.FRAMEBUFFER, outputTexture.frameBuffer ); + + // set texture + gl.activeTexture(gl.TEXTURE0); + gl.bindTexture(gl.TEXTURE_2D, inputTexture.texture); + + // draw texture.. + this.applyFilterPass(filterPass, filterArea.width, filterArea.height); + // swap the textures.. + var temp = inputTexture; + inputTexture = outputTexture; + outputTexture = temp; + + }; + + gl.enable(gl.BLEND); + + texture = inputTexture; + this.texturePool.push(outputTexture); + } + + var filter = filterBlock.filterPasses[filterBlock.filterPasses.length-1]; + + this.offsetX -= filterArea.x; + this.offsetY -= filterArea.y; + + + var sizeX = this.width; + var sizeY = this.height; + + var offsetX = 0; + var offsetY = 0; + + var buffer = this.buffer; + + // time to render the filters texture to the previous scene + if(this.filterStack.length === 0) + { + gl.colorMask(true, true, true, this.buffer); + } + else + { + var currentFilter = this.filterStack[this.filterStack.length-1]; + var filterArea = currentFilter.target.filterArea; + + sizeX = filterArea.width; + sizeY = filterArea.height; + + offsetX = filterArea.x; + offsetY = filterArea.y; + + buffer = currentFilter._glFilterTexture.frameBuffer; + } + + + + // TODO need toremove thease global elements.. + PIXI.projection.x = sizeX/2; + PIXI.projection.y = -sizeY/2; + + PIXI.offset.x = offsetX; + PIXI.offset.y = offsetY; + + + var filterArea = filterBlock.target.filterArea; + var x = filterArea.x-offsetX; + var y = filterArea.y-offsetY; + + // update the buffers.. + // make sure to flip the y! + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + + this.vertexArray[0] = x; + this.vertexArray[1] = y + filterArea.height; + + this.vertexArray[2] = x + filterArea.width; + this.vertexArray[3] = y + filterArea.height; + + this.vertexArray[4] = x; + this.vertexArray[5] = y; + + this.vertexArray[6] = x + filterArea.width; + this.vertexArray[7] = y; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.vertexArray); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + + this.uvArray[2] = filterArea.width/this.width; + this.uvArray[5] = filterArea.height/this.height; + this.uvArray[6] = filterArea.width/this.width; + this.uvArray[7] = filterArea.height/this.height; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.uvArray); + + gl.viewport(0, 0, sizeX, sizeY); + // bind the buffer + gl.bindFramebuffer(gl.FRAMEBUFFER, buffer ); + + // set texture + gl.activeTexture(gl.TEXTURE0); + gl.bindTexture(gl.TEXTURE_2D, texture.texture); + + // apply! + this.applyFilterPass(filter, sizeX, sizeY); + + // now restore the regular shader.. + gl.useProgram(PIXI.defaultShader.program); + gl.uniform2f(PIXI.currentShader.projectionVector, sizeX/2, -sizeY/2); + gl.uniform2f(PIXI.currentShader.offsetVector, -offsetX, -offsetY); + + // return the texture to the pool + this.texturePool.push(texture); + filterBlock._glFilterTexture = null; +} + +PIXI.WebGLFilterManager.prototype.applyFilterPass = function(filter, width, height) +{ + // use program + var gl = PIXI.gl; + + if(!filter.shader) + { + var shader = new PIXI.PixiShader(); + + shader.fragmentSrc = filter.fragmentSrc; + shader.uniforms = filter.uniforms; + shader.init(); + + filter.shader = shader; + } + + var shader = filter.shader; + + // set the shader + gl.useProgram(shader.program); + + gl.uniform2f(shader.projectionVector, width/2, -height/2); + gl.uniform2f(shader.offsetVector, 0,0) + + shader.syncUniforms(); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + gl.vertexAttribPointer(shader.aVertexPosition, 2, gl.FLOAT, false, 0, 0); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + gl.vertexAttribPointer(shader.aTextureCoord, 2, gl.FLOAT, false, 0, 0); + + gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer); + + // draw the filter... + gl.drawElements(gl.TRIANGLES, 6, gl.UNSIGNED_SHORT, 0 ); +} + +PIXI.WebGLFilterManager.prototype.initShaderBuffers = function() +{ + var gl = PIXI.gl; + + // create some buffers + this.vertexBuffer = gl.createBuffer(); + this.uvBuffer = gl.createBuffer(); + this.indexBuffer = gl.createBuffer(); + + // bind and upload the vertexs.. + // keep a refferance to the vertexFloatData.. + this.vertexArray = new Float32Array([0.0, 0.0, + 1.0, 0.0, + 0.0, 1.0, + 1.0, 1.0]); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + gl.bufferData( + gl.ARRAY_BUFFER, + this.vertexArray, + gl.STATIC_DRAW); + + + // bind and upload the uv buffer + this.uvArray = new Float32Array([0.0, 0.0, + 1.0, 0.0, + 0.0, 1.0, + 1.0, 1.0]); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + gl.bufferData( + gl.ARRAY_BUFFER, + this.uvArray, + gl.STATIC_DRAW); + + // bind and upload the index + gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer); + gl.bufferData( + gl.ELEMENT_ARRAY_BUFFER, + new Uint16Array([0, 1, 2, 1, 3, 2]), + gl.STATIC_DRAW); +} + +PIXI.WebGLFilterManager.prototype.getBounds = function(displayObject) +{ + // time to get the width and height of the object! + var worldTransform, width, height, aX, aY, w0, w1, h0, h1, index, doTest; + var a, b, c, d, tx, ty, x1, x2, x3, x4, y1, y2, y3, y4; + + var tempObject = displayObject.first; + var testObject = displayObject.last._iNext; + + var maxX = -Infinity; + var maxY = -Infinity; + + var minX = Infinity; + var minY = Infinity; + + do + { + // TODO can be optimized! - what if there is no scale / rotation? + + if(tempObject instanceof PIXI.Sprite) + { + width = tempObject.texture.frame.width; + height = tempObject.texture.frame.height; + + // TODO trim?? + aX = tempObject.anchor.x; + aY = tempObject.anchor.y; + w0 = width * (1-aX); + w1 = width * -aX; + + h0 = height * (1-aY); + h1 = height * -aY; + + doTest = true; + } + else if(tempObject instanceof PIXI.Graphics) + { + tempObject.updateFilterBounds(); + + var bounds = tempObject.bounds; + + width = bounds.width; + height = bounds.height; + + w0 = bounds.x + w1 = bounds.x + bounds.width; + + h0 = bounds.y + h1 = bounds.y + bounds.height; + + doTest = true; + } + + if(doTest) + { + worldTransform = tempObject.worldTransform; + + a = worldTransform[0]; + b = worldTransform[3]; + c = worldTransform[1]; + d = worldTransform[4]; + tx = worldTransform[2]; + ty = worldTransform[5]; + + x1 = a * w1 + c * h1 + tx; + y1 = d * h1 + b * w1 + ty; + + x2 = a * w0 + c * h1 + tx; + y2 = d * h1 + b * w0 + ty; + + x3 = a * w0 + c * h0 + tx; + y3 = d * h0 + b * w0 + ty; + + x4 = a * w1 + c * h0 + tx; + y4 = d * h0 + b * w1 + ty; + + minX = x1 < minX ? x1 : minX; + minX = x2 < minX ? x2 : minX; + minX = x3 < minX ? x3 : minX; + minX = x4 < minX ? x4 : minX; + + minY = y1 < minY ? y1 : minY; + minY = y2 < minY ? y2 : minY; + minY = y3 < minY ? y3 : minY; + minY = y4 < minY ? y4 : minY; + + maxX = x1 > maxX ? x1 : maxX; + maxX = x2 > maxX ? x2 : maxX; + maxX = x3 > maxX ? x3 : maxX; + maxX = x4 > maxX ? x4 : maxX; + + maxY = y1 > maxY ? y1 : maxY; + maxY = y2 > maxY ? y2 : maxY; + maxY = y3 > maxY ? y3 : maxY; + maxY = y4 > maxY ? y4 : maxY; + } + + doTest = false; + tempObject = tempObject._iNext; + } + while(tempObject != testObject) + + // maximum bounds is the size of the screen.. + minX = minX > 0 ? minX : 0; + minY = minY > 0 ? minY : 0; + + maxX = maxX < this.width ? maxX : this.width; + maxY = maxY < this.height ? maxY : this.height; + + displayObject.filterArea.x = minX; + displayObject.filterArea.y = minY; + displayObject.filterArea.width = maxX - minX; + displayObject.filterArea.height = maxY - minY; +} + +PIXI.FilterTexture = function(width, height) +{ + var gl = PIXI.gl; + + // next time to create a frame buffer and texture + this.frameBuffer = gl.createFramebuffer(); + this.texture = gl.createTexture(); + + gl.bindTexture(gl.TEXTURE_2D, this.texture); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); + gl.bindFramebuffer(gl.FRAMEBUFFER, this.framebuffer ); + + gl.bindFramebuffer(gl.FRAMEBUFFER, this.frameBuffer ); + gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this.texture, 0); + + this.resize(width, height); +} + +PIXI.FilterTexture.prototype.resize = function(width, height) +{ + this.width = width; + this.height = height; + + var gl = PIXI.gl; + + gl.bindTexture(gl.TEXTURE_2D, this.texture); + gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, width, height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); + +} +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + /** * the CanvasRenderer draws the stage and all its content onto a 2d canvas. This renderer should be used for browsers that do not support webGL. * Dont forget to add the view to your DOM or you will not see anything :) @@ -6693,6 +7202,7 @@ } else if(displayObject instanceof PIXI.CustomRenderable) { + context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5]); displayObject.renderCanvas(this); } else if(displayObject instanceof PIXI.Graphics) @@ -6702,25 +7212,27 @@ } else if(displayObject instanceof PIXI.FilterBlock) { - if(PIXI.FilterBlock.data instanceof PIXI.Graphics) - { + if(displayObject.data instanceof PIXI.Graphics) + { + var mask = displayObject.data; + if(displayObject.open) { context.save(); - var cacheAlpha = displayObject.mask.alpha; - var maskTransform = displayObject.mask.worldTransform; + var cacheAlpha = mask.alpha; + var maskTransform = mask.worldTransform; context.setTransform(maskTransform[0], maskTransform[3], maskTransform[1], maskTransform[4], maskTransform[2], maskTransform[5]) - displayObject.mask.worldAlpha = 0.5; + mask.worldAlpha = 0.5; context.worldAlpha = 0; - PIXI.CanvasGraphics.renderGraphicsMask(displayObject.mask, context); + PIXI.CanvasGraphics.renderGraphicsMask(mask, context); context.clip(); - displayObject.mask.worldAlpha = cacheAlpha; + mask.worldAlpha = cacheAlpha; } else { @@ -7336,6 +7848,81 @@ this.dirty = true; this.clearDirty = true; this.graphicsData = []; + + this.bounds = null//new PIXI.Rectangle(); +} + + +PIXI.Graphics.prototype.updateFilterBounds = function() +{ + if(!this.bounds) + { + var minX = Infinity; + var maxX = -Infinity; + + var minY = Infinity; + var maxY = -Infinity; + + var points, x, y; + + for (var i = 0; i < this.graphicsData.length; i++) { + + + var data = this.graphicsData[i]; + var type = data.type; + var lineWidth = data.lineWidth; + + points = data.points; + + if(type === PIXI.Graphics.RECT) + { + x = points.x - lineWidth/2; + y = points.y - lineWidth/2; + var width = points.width + lineWidth; + var height = points.height + lineWidth; + + minX = x < minX ? x : minX; + maxX = x + width > maxX ? x + width : maxX; + + minY = y < minY ? x : minY; + maxY = y + height > maxY ? y + height : maxY; + } + else if(type === PIXI.Graphics.CIRC || type === PIXI.Graphics.ELIP) + { + x = points.x; + y = points.y; + var radius = points.radius + lineWidth/2; + + minX = x - radius < minX ? x - radius : minX; + maxX = x + radius > maxX ? x + radius : maxX; + + minY = y - radius < minY ? y - radius : minY; + maxY = y + radius > maxY ? y + radius : maxY; + } + else + { + // POLY + for (var j = 0; j < points.length; j+=2) + { + + x = points[j]; + y = points[j+1]; + + minX = x-lineWidth < minX ? x-lineWidth : minX; + maxX = x+lineWidth > maxX ? x+lineWidth : maxX; + + minY = y-lineWidth < minY ? y-lineWidth : minY; + maxY = y+lineWidth > maxY ? y+lineWidth : maxY; + }; + } + + }; + + this.bounds = new PIXI.Rectangle(minX, minY, maxX - minX, maxY - minY); + + } + +// console.log(this.bounds); } // SOME TYPES: @@ -9182,7 +9769,8 @@ PIXI.CustomRenderable = function() { PIXI.DisplayObject.call( this ); - + + this.renderable = true; } // constructor @@ -9672,12 +10260,10 @@ gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this.baseTexture._glTexture, 0); // create a projection matrix.. - this.projection = new PIXI.Point(this.width/2 , this.height/2); + this.projection = new PIXI.Point(this.width/2 , -this.height/2); // set the correct render function.. this.render = this.renderWebGL; - - } @@ -9690,7 +10276,7 @@ if(PIXI.gl) { this.projection.x = this.width/2 - this.projection.y = this.height/2; + this.projection.y = -this.height/2; var gl = PIXI.gl; gl.bindTexture(gl.TEXTURE_2D, this.baseTexture._glTexture); @@ -9754,9 +10340,8 @@ displayObject.worldTransform = PIXI.mat3.create();//sthis.indetityMatrix; // modify to flip... displayObject.worldTransform[4] = -1; - displayObject.worldTransform[5] = this.projection.y * 2; + displayObject.worldTransform[5] = this.projection.y * -2; - if(position) { displayObject.worldTransform[2] = position.x; @@ -9777,18 +10362,18 @@ { if(displayObject == renderGroup.root) { - renderGroup.render(this.projection); + renderGroup.render(this.projection, this.glFramebuffer); } else { - renderGroup.renderSpecific(displayObject, this.projection); + renderGroup.renderSpecific(displayObject, this.projection, this.glFramebuffer); } } else { if(!this.renderGroup)this.renderGroup = new PIXI.WebGLRenderGroup(gl); this.renderGroup.setRenderable(displayObject); - this.renderGroup.render(this.projection); + this.renderGroup.render(this.projection, this.glFramebuffer); } displayObject.worldTransform = originalWorldTransform; @@ -10636,6 +11221,369 @@ * @author Mat Groves http://matgroves.com/ @Doormat23 */ +PIXI.ColorMatrixFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + matrix: {type: 'mat4', value: [1,0,0,0, + 0,1,0,0, + 0,0,1,0, + 0,0,0,1]}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float invert;", + "uniform mat4 matrix;", + "uniform sampler2D uSampler;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord) * matrix;", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + + +Object.defineProperty(PIXI.ColorMatrixFilter.prototype, 'matrix', { + get: function() { + return this.uniforms.matrix.value; + }, + set: function(value) { + this.uniforms.matrix.value = value; + } +}); +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.GreyFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + grey: {type: 'f', value: 1}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform sampler2D uSampler;", + "uniform float grey;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix(gl_FragColor.rgb, vec3(0.2126*gl_FragColor.r + 0.7152*gl_FragColor.g + 0.0722*gl_FragColor.b), grey);", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; +} + +Object.defineProperty(PIXI.GreyFilter.prototype, 'grey', { + get: function() { + return this.uniforms.grey.value; + }, + set: function(value) { + this.uniforms.grey.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.DisplacementFilter = function(texture) +{ + this.passes = [this]; + + // set the uniforms + + this.uniforms = { + displacementMap: {type: 'sampler2D', value:texture}, + scale: {type: 'f2', value:{x:30, y:30}}, + mapDimensions: {type: 'f2', value:{x:texture.width, y:texture.height}} + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform sampler2D displacementMap;", + "uniform sampler2D uSampler;", + "uniform vec2 scale;", + "uniform vec2 mapDimensions;",// = vec2(256.0, 256.0);", + "const vec2 textureDimensions = vec2(800.0, 600.0);", + + "void main(void) {", + "vec2 mapCords = vTextureCoord.xy;", +// "mapCords -= ;", + // "mapCords.y *= -1.0;", + // "mapCords.y += 1.0;", + "vec2 matSample = texture2D(displacementMap, mapCords).xy;", + "matSample -= 0.5;", + "matSample *= scale;", + "matSample /= textureDimensions;", + "gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x + matSample.x, vTextureCoord.y + matSample.y));", + "gl_FragColor.rgb = mix( gl_FragColor.rgb, gl_FragColor.rgb, 1.0);", + "gl_FragColor = gl_FragColor * vColor;", + + "}" + ]; + +} + +Object.defineProperty(PIXI.DisplacementFilter.prototype, 'map', { + get: function() { + return this.uniforms.displacementMap.value; + }, + set: function(value) { + this.uniforms.displacementMap.value = value; + } +}); + +Object.defineProperty(PIXI.DisplacementFilter.prototype, 'scale', { + get: function() { + return this.uniforms.scale.value; + }, + set: function(value) { + this.uniforms.scale.value = value; + } +}); +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurXFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + blur: {type: 'f', value: 1/512}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float blur;", + "uniform sampler2D uSampler;", + "void main(void) {", + "vec4 sum = vec4(0.0);", + + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 4.0*blur, vTextureCoord.y)) * 0.05;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 3.0*blur, vTextureCoord.y)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 2.0*blur, vTextureCoord.y)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - blur, vTextureCoord.y)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y)) * 0.16;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + blur, vTextureCoord.y)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 2.0*blur, vTextureCoord.y)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 3.0*blur, vTextureCoord.y)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 4.0*blur, vTextureCoord.y)) * 0.05;", + + "gl_FragColor = sum;", + + "}" + ]; +} + +Object.defineProperty(PIXI.BlurXFilter.prototype, 'blur', { + get: function() { + return this.uniforms.blur.value; + }, + set: function(value) { + this.uniforms.blur.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurYFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + blur: {type: 'f', value: 1/512}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float blur;", + "uniform sampler2D uSampler;", + "void main(void) {", + "vec4 sum = vec4(0.0);", + + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 4.0*blur)) * 0.05;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 3.0*blur)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 2.0*blur)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - blur)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y)) * 0.16;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + blur)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 2.0*blur)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 3.0*blur)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 4.0*blur)) * 0.05;", + + "gl_FragColor = sum;", + + "}" + ]; +} + +Object.defineProperty(PIXI.BlurYFilter.prototype, 'blur', { + get: function() { + return this.uniforms.blur.value; + }, + set: function(value) { + this.uniforms.blur.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurFilter = function() +{ + + this.blurXFilter = new PIXI.BlurXFilter(); + this.blurYFilter = new PIXI.BlurYFilter(); + + this.passes =[this.blurXFilter, this.blurYFilter]; + +} + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blur', { + get: function() { + return this.blurX.blur; + }, + set: function(value) { + this.blurXFilter.blur = this.blurYFilter.blur = value; + } +}); + + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blurX', { + get: function() { + return this.blurXFilter.blur; + }, + set: function(value) { + this.blurXFilter.blur = value; + } +}); + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blurY', { + get: function() { + return this.blurYFilter.blur; + }, + set: function(value) { + this.blurYFilter.blur = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + +PIXI.InvertFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + invert: {type: 'f', value: 0}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float invert;", + "uniform sampler2D uSampler;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix( (vec3(1)-gl_FragColor.rgb) * gl_FragColor.a, gl_FragColor.rgb, invert);", + //"gl_FragColor.rgb = gl_FragColor.rgb * gl_FragColor.a;", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + + +Object.defineProperty(PIXI.InvertFilter.prototype, 'invert', { + get: function() { + return this.uniforms.invert.value; + }, + set: function(value) { + this.uniforms.invert.value = value; + } +}); +/** +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.SepiaFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + sepia: {type: 'f', value: 1}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float sepia;", + "uniform sampler2D uSampler;", + + "const mat3 sepiaMatrix = mat3(0.3588, 0.7044, 0.1368, 0.2990, 0.5870, 0.1140, 0.2392, 0.4696, 0.0912);", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix( gl_FragColor.rgb, gl_FragColor.rgb * sepiaMatrix, sepia);", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + +Object.defineProperty(PIXI.SepiaFilter.prototype, 'sepia', { + get: function() { + return this.uniforms.sepia.value; + }, + set: function(value) { + this.uniforms.sepia.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + if (typeof exports !== 'undefined') { if (typeof module !== 'undefined' && module.exports) { exports = module.exports = PIXI; @@ -10646,4 +11594,5 @@ } else { root.PIXI = PIXI; } -}).call(this); \ No newline at end of file +}).call(this); +//@ sourceMappingURL=pixi.dev.js.map \ No newline at end of file diff --git a/bin/pixi.dev.js.map b/bin/pixi.dev.js.map new file mode 100644 index 0000000..4df448c --- /dev/null +++ b/bin/pixi.dev.js.map @@ -0,0 +1,63 @@ +{ + "version": 3, + "file": "pixi.dev.js", + "sources": [ + "src/pixi/Intro.js", + "src/pixi/Pixi.js", + "src/pixi/core/Point.js", + "src/pixi/core/Rectangle.js", + "src/pixi/core/Polygon.js", + "src/pixi/core/Circle.js", + "src/pixi/core/Ellipse.js", + "src/pixi/core/Matrix.js", + "src/pixi/display/DisplayObject.js", + "src/pixi/display/DisplayObjectContainer.js", + "src/pixi/display/Sprite.js", + "src/pixi/display/MovieClip.js", + "src/pixi/filters/FilterBlock.js", + "src/pixi/text/Text.js", + "src/pixi/text/BitmapText.js", + "src/pixi/InteractionManager.js", + "src/pixi/display/Stage.js", + "src/pixi/utils/Utils.js", + "src/pixi/utils/EventTarget.js", + "src/pixi/utils/Detector.js", + "src/pixi/utils/Polyk.js", + "src/pixi/renderers/webgl/WebGLShaders.js", + "src/pixi/renderers/webgl/PixiShader.js", + "src/pixi/renderers/webgl/WebGLGraphics.js", + "src/pixi/renderers/webgl/WebGLRenderer.js", + "src/pixi/renderers/webgl/WebGLBatch.js", + "src/pixi/renderers/webgl/WebGLRenderGroup.js", + "src/pixi/renderers/webgl/WebGLFilterManager.js", + "src/pixi/renderers/canvas/CanvasRenderer.js", + "src/pixi/renderers/canvas/CanvasGraphics.js", + "src/pixi/primitives/Graphics.js", + "src/pixi/extras/Strip.js", + "src/pixi/extras/Rope.js", + "src/pixi/extras/TilingSprite.js", + "src/pixi/extras/Spine.js", + "src/pixi/extras/CustomRenderable.js", + "src/pixi/textures/BaseTexture.js", + "src/pixi/textures/Texture.js", + "src/pixi/textures/RenderTexture.js", + "src/pixi/loaders/AssetLoader.js", + "src/pixi/loaders/JsonLoader.js", + "src/pixi/loaders/SpriteSheetLoader.js", + "src/pixi/loaders/ImageLoader.js", + "src/pixi/loaders/BitmapFontLoader.js", + "src/pixi/loaders/SpineLoader.js", + "src/pixi/filters/ColorMatrixFilter.js", + "src/pixi/filters/GreyFilter.js", + "src/pixi/filters/DisplacementFilter.js", + "src/pixi/filters/BlurXFilter.js", + "src/pixi/filters/BlurYFilter.js", + "src/pixi/filters/BlurFilter.js", + "src/pixi/filters/InvertFilter.js", + "src/pixi/filters/SepiaFilter.js", + "src/pixi/Outro.js" + ], + "names": [], + "mappings": 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+ "sourceRoot": "../" +} \ No newline at end of file diff --git a/bin/pixi.js b/bin/pixi.js index 8bd8c45..f89ea8c 100644 --- a/bin/pixi.js +++ b/bin/pixi.js @@ -4,12 +4,12 @@ * Copyright (c) 2012, Mat Groves * http://goodboydigital.com/ * - * Compiled: 2013-09-30 + * Compiled: 2013-10-30 * * Pixi.JS is licensed under the MIT License. * http://www.opensource.org/licenses/mit-license.php */ -!function(){function c(){return f.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,f.Matrix}function d(a){return[(255&a>>16)/255,(255&a>>8)/255,(255&a)/255]}function d(a){return[(255&a>>16)/255,(255&a>>8)/255,(255&a)/255]}var e=this,f=f||{};f.Point=function(a,b){this.x=a||0,this.y=b||0},f.Point.prototype.clone=function(){return new f.Point(this.x,this.y)},f.Point.prototype.constructor=f.Point,f.Rectangle=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},f.Rectangle.prototype.clone=function(){return new f.Rectangle(this.x,this.y,this.width,this.height)},f.Rectangle.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=this.x;if(a>=c&&a<=c+this.width){var d=this.y;if(b>=d&&b<=d+this.height)return!0}return!1},f.Rectangle.prototype.constructor=f.Rectangle,f.Polygon=function(a){if(a instanceof Array||(a=Array.prototype.slice.call(arguments)),"number"==typeof a[0]){for(var b=[],c=0,d=a.length;d>c;c+=2)b.push(new f.Point(a[c],a[c+1]));a=b}this.points=a},f.Polygon.prototype.clone=function(){for(var a=[],b=0;bb!=i>b&&(h-f)*(b-g)/(i-g)+f>a;j&&(c=!c)}return c},f.Polygon.prototype.constructor=f.Polygon,f.Circle=function(a,b,c){this.x=a||0,this.y=b||0,this.radius=c||0},f.Circle.prototype.clone=function(){return new f.Circle(this.x,this.y,this.radius)},f.Circle.prototype.contains=function(a,b){if(this.radius<=0)return!1;var c=this.x-a,d=this.y-b,e=this.radius*this.radius;return 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c[0]=t*d+u*h+v*l+w*p,c[1]=t*e+u*i+v*m+w*q,c[2]=t*f+u*j+v*n+w*r,c[3]=t*g+u*k+v*o+w*s,t=b[4],u=b[5],v=b[6],w=b[7],c[4]=t*d+u*h+v*l+w*p,c[5]=t*e+u*i+v*m+w*q,c[6]=t*f+u*j+v*n+w*r,c[7]=t*g+u*k+v*o+w*s,t=b[8],u=b[9],v=b[10],w=b[11],c[8]=t*d+u*h+v*l+w*p,c[9]=t*e+u*i+v*m+w*q,c[10]=t*f+u*j+v*n+w*r,c[11]=t*g+u*k+v*o+w*s,t=b[12],u=b[13],v=b[14],w=b[15],c[12]=t*d+u*h+v*l+w*p,c[13]=t*e+u*i+v*m+w*q,c[14]=t*f+u*j+v*n+w*r,c[15]=t*g+u*k+v*o+w*s,c},f.DisplayObject=function(){this.last=this,this.first=this,this.position=new f.Point,this.scale=new f.Point(1,1),this.pivot=new f.Point(0,0),this.rotation=0,this.alpha=1,this.visible=!0,this.hitArea=null,this.buttonMode=!1,this.renderable=!1,this.parent=null,this.stage=null,this.worldAlpha=1,this._interactive=!1,this.worldTransform=f.mat3.create(),this.localTransform=f.mat3.create(),this.color=[],this.dynamic=!0,this._sr=0,this._cr=1},f.DisplayObject.prototype.constructor=f.DisplayObject,f.DisplayObject.prototype.setInteractive=function(a){this.interactive=a},Object.defineProperty(f.DisplayObject.prototype,"interactive",{get:function(){return this._interactive},set:function(a){this._interactive=a,this.stage&&(this.stage.dirty=!0)}}),Object.defineProperty(f.DisplayObject.prototype,"mask",{get:function(){return this._mask},set:function(a){a?this._mask?(a.start=this._mask.start,a.end=this._mask.end):(this.addFilter(a),a.renderable=!1):(this.removeFilter(this._mask),this._mask.renderable=!0),this._mask=a}}),Object.defineProperty(f.DisplayObject.prototype,"filters",{get:function(){return this._filters},set:function(a){a?(this._filters&&this.removeFilter(this._filters),this.addFilter(a)):this._filters&&this.removeFilter(this._filters),this._filters=a}}),f.DisplayObject.prototype.addFilter=function(a){var b=new f.FilterBlock,c=new f.FilterBlock;a.start=b,a.end=c,b.data=a,c.data=a,b.first=b.last=this,c.first=c.last=this,b.open=!0;var d,e,g=b,h=b;e=this.first._iPrev,e?(d=e._iNext,g._iPrev=e,e._iNext=g):d=this,d&&(d._iPrev=h,h._iNext=d);var g=c,h=c,d=null,e=null;e=this.last,d=e._iNext,d&&(d._iPrev=h,h._iNext=d),g._iPrev=e,e._iNext=g;for(var i=this,j=this.last;i;)i.last==j&&(i.last=c),i=i.parent;this.first=b,this.__renderGroup&&this.__renderGroup.addFilterBlocks(b,c)},f.DisplayObject.prototype.removeFilter=function(a){console.log("YUOIO");var b=a.start,c=b._iNext,d=b._iPrev;c&&(c._iPrev=d),d&&(d._iNext=c),this.first=b._iNext;var e=a.end,c=e._iNext,d=e._iPrev;c&&(c._iPrev=d),d._iNext=c;for(var f=e._iPrev,g=this;g.last==e&&(g.last=f,g=g.parent););this.__renderGroup&&this.__renderGroup.removeFilterBlocks(b,e)},f.DisplayObject.prototype.updateTransform=function(){this.rotation!==this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var a=this.localTransform,b=this.parent.worldTransform,c=this.worldTransform;a[0]=this._cr*this.scale.x,a[1]=-this._sr*this.scale.y,a[3]=this._sr*this.scale.x,a[4]=this._cr*this.scale.y;var d=this.pivot.x,e=this.pivot.y,g=a[0],h=a[1],i=this.position.x-a[0]*d-e*a[1],j=a[3],k=a[4],l=this.position.y-a[4]*e-d*a[3],m=b[0],n=b[1],o=b[2],p=b[3],q=b[4],r=b[5];a[2]=i,a[5]=l,c[0]=m*g+n*j,c[1]=m*h+n*k,c[2]=m*i+n*l+o,c[3]=p*g+q*j,c[4]=p*h+q*k,c[5]=p*i+q*l+r,this.worldAlpha=this.alpha*this.parent.worldAlpha,this.vcount=f.visibleCount},f.visibleCount=0,f.DisplayObjectContainer=function(){f.DisplayObject.call(this),this.children=[]},f.DisplayObjectContainer.prototype=Object.create(f.DisplayObject.prototype),f.DisplayObjectContainer.prototype.constructor=f.DisplayObjectContainer,f.DisplayObjectContainer.prototype.addChild=function(a){if(void 0!=a.parent&&a.parent.removeChild(a),a.parent=this,this.children.push(a),this.stage){var b=a;do b.interactive&&(this.stage.dirty=!0),b.stage=this.stage,b=b._iNext;while(b)}var c,d,e=a.first,f=a.last;d=this._filters?this.last._iPrev:this.last,c=d._iNext;for(var g=this,h=d;g;)g.last==h&&(g.last=a.last),g=g.parent;c&&(c._iPrev=f,f._iNext=c),e._iPrev=d,d._iNext=e,this.__renderGroup&&(a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),this.__renderGroup.addDisplayObjectAndChildren(a))},f.DisplayObjectContainer.prototype.addChildAt=function(a,b){if(!(b>=0&&b<=this.children.length))throw new Error(a+" The index "+b+" supplied is out of bounds "+this.children.length);if(void 0!=a.parent&&a.parent.removeChild(a),a.parent=this,this.stage){var c=a;do c.interactive&&(this.stage.dirty=!0),c.stage=this.stage,c=c._iNext;while(c)}var d,e,f=a.first,g=a.last;if(b==this.children.length){e=this.last;for(var h=this,i=this.last;h;)h.last==i&&(h.last=a.last),h=h.parent}else e=0==b?this:this.children[b-1].last;d=e._iNext,d&&(d._iPrev=g,g._iNext=d),f._iPrev=e,e._iNext=f,this.children.splice(b,0,a),this.__renderGroup&&(a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),this.__renderGroup.addDisplayObjectAndChildren(a))},f.DisplayObjectContainer.prototype.swapChildren=function(){},f.DisplayObjectContainer.prototype.getChildAt=function(a){if(a>=0&&aa;a++)this.children[a].updateTransform()}},f.blendModes={},f.blendModes.NORMAL=0,f.blendModes.SCREEN=1,f.Sprite=function(a){f.DisplayObjectContainer.call(this),this.anchor=new f.Point,this.texture=a,this.blendMode=f.blendModes.NORMAL,this._width=0,this._height=0,a.baseTexture.hasLoaded?this.updateFrame=!0:(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},f.Sprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Sprite.prototype.constructor=f.Sprite,Object.defineProperty(f.Sprite.prototype,"width",{get:function(){return this.scale.x*this.texture.frame.width},set:function(a){this.scale.x=a/this.texture.frame.width,this._width=a}}),Object.defineProperty(f.Sprite.prototype,"height",{get:function(){return this.scale.y*this.texture.frame.height},set:function(a){this.scale.y=a/this.texture.frame.height,this._height=a}}),f.Sprite.prototype.setTexture=function(a){this.texture.baseTexture!=a.baseTexture?(this.textureChange=!0,this.texture=a,this.__renderGroup&&this.__renderGroup.updateTexture(this)):this.texture=a,this.updateFrame=!0},f.Sprite.prototype.onTextureUpdate=function(){this._width&&(this.scale.x=this._width/this.texture.frame.width),this._height&&(this.scale.y=this._height/this.texture.frame.height),this.updateFrame=!0},f.Sprite.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache"+this);return new f.Sprite(b)},f.Sprite.fromImage=function(a){var b=f.Texture.fromImage(a);return new f.Sprite(b)},f.MovieClip=function(a){f.Sprite.call(this,a[0]),this.textures=a,this.animationSpeed=1,this.loop=!0,this.onComplete=null,this.currentFrame=0,this.playing=!1},f.MovieClip.prototype=Object.create(f.Sprite.prototype),f.MovieClip.prototype.constructor=f.MovieClip,Object.defineProperty(f.MovieClip.prototype,"totalFrames",{get:function(){return this.textures.length}}),f.MovieClip.prototype.stop=function(){this.playing=!1},f.MovieClip.prototype.play=function(){this.playing=!0},f.MovieClip.prototype.gotoAndStop=function(a){this.playing=!1,this.currentFrame=a;var b=0|this.currentFrame+.5;this.setTexture(this.textures[b%this.textures.length])},f.MovieClip.prototype.gotoAndPlay=function(a){this.currentFrame=a,this.playing=!0},f.MovieClip.prototype.updateTransform=function(){if(f.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var a=0|this.currentFrame+.5;this.loop||a=this.textures.length&&(this.gotoAndStop(this.textures.length-1),this.onComplete&&this.onComplete())}},f.FilterBlock=function(){this.visible=!0,this.renderable=!0},f.ColorMatrixFilter=function(){this.uniforms={matrix:{type:"mat4",value:[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]}},this.fragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float invert;","uniform mat4 matrix;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vTextureCoord) * matrix;","gl_FragColor = gl_FragColor * vColor;","}"]},Object.defineProperty(f.ColorMatrixFilter.prototype,"matrix",{get:function(){return this.uniforms.matrix.value},set:function(a){this.uniforms.matrix.value=a}}),f.Text=function(a,b){this.canvas=document.createElement("canvas"),this.context=this.canvas.getContext("2d"),f.Sprite.call(this,f.Texture.fromCanvas(this.canvas)),this.setText(a),this.setStyle(b),this.updateText(),this.dirty=!1},f.Text.prototype=Object.create(f.Sprite.prototype),f.Text.prototype.constructor=f.Text,f.Text.prototype.setStyle=function(a){a=a||{},a.font=a.font||"bold 20pt Arial",a.fill=a.fill||"black",a.align=a.align||"left",a.stroke=a.stroke||"black",a.strokeThickness=a.strokeThickness||0,a.wordWrap=a.wordWrap||!1,a.wordWrapWidth=a.wordWrapWidth||100,this.style=a,this.dirty=!0},f.Text.prototype.setText=function(a){this.text=a.toString()||" ",this.dirty=!0},f.Text.prototype.updateText=function(){this.context.font=this.style.font;var a=this.text;this.style.wordWrap&&(a=this.wordWrap(this.text));for(var b=a.split(/(?:\r\n|\r|\n)/),c=[],d=0,e=0;ee?f:arguments.callee(a,b,f,d,e):arguments.callee(a,b,c,f,e)},c=function(a,c,d){if(a.measureText(c).width<=d||c.length<1)return c;var e=b(a,c,0,c.length,d);return c.substring(0,e)+"\n"+arguments.callee(a,c.substring(e),d)},d="",e=a.split("\n"),f=0;f=2?parseInt(b[b.length-2],10):f.BitmapText.fonts[this.fontName].size,this.dirty=!0},f.BitmapText.prototype.updateText=function(){for(var a=f.BitmapText.fonts[this.fontName],b=new f.Point,c=null,d=[],e=0,g=[],h=0,i=this.fontSize/a.size,j=0;j=j;j++){var n=0;"right"==this.style.align?n=e-g[j]:"center"==this.style.align&&(n=(e-g[j])/2),m.push(n)}for(j=0;j0;)this.removeChild(this.getChildAt(0));this.updateText(),this.dirty=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.BitmapText.fonts={},f.InteractionManager=function(a){this.stage=a,this.mouse=new f.InteractionData,this.touchs={},this.tempPoint=new f.Point,this.mouseoverEnabled=!0,this.pool=[],this.interactiveItems=[],this.interactionDOMElement=null,this.onMouseMove=this.onMouseMove.bind(this),this.onMouseDown=this.onMouseDown.bind(this),this.onMouseOut=this.onMouseOut.bind(this),this.onMouseUp=this.onMouseUp.bind(this),this.onTouchStart=this.onTouchStart.bind(this),this.onTouchEnd=this.onTouchEnd.bind(this),this.onTouchMove=this.onTouchMove.bind(this),this.last=0},f.InteractionManager.prototype.constructor=f.InteractionManager,f.InteractionManager.prototype.collectInteractiveSprite=function(a,b){for(var c=a.children,d=c.length,e=d-1;e>=0;e--){var f=c[e];f.interactive?(b.interactiveChildren=!0,this.interactiveItems.push(f),f.children.length>0&&this.collectInteractiveSprite(f,f)):(f.__iParent=null,f.children.length>0&&this.collectInteractiveSprite(f,b))}},f.InteractionManager.prototype.setTarget=function(a){this.target=a,null===this.interactionDOMElement&&this.setTargetDomElement(a.view),document.body.addEventListener("mouseup",this.onMouseUp,!0)},f.InteractionManager.prototype.setTargetDomElement=function(a){null!==this.interactionDOMElement&&(this.interactionDOMElement.style["-ms-content-zooming"]="",this.interactionDOMElement.style["-ms-touch-action"]="",this.interactionDOMElement.removeEventListener("mousemove",this.onMouseMove,!0),this.interactionDOMElement.removeEventListener("mousedown",this.onMouseDown,!0),this.interactionDOMElement.removeEventListener("mouseout",this.onMouseOut,!0),this.interactionDOMElement.removeEventListener("touchstart",this.onTouchStart,!0),this.interactionDOMElement.removeEventListener("touchend",this.onTouchEnd,!0),this.interactionDOMElement.removeEventListener("touchmove",this.onTouchMove,!0)),window.navigator.msPointerEnabled&&(a.style["-ms-content-zooming"]="none",a.style["-ms-touch-action"]="none"),this.interactionDOMElement=a,a.addEventListener("mousemove",this.onMouseMove,!0),a.addEventListener("mousedown",this.onMouseDown,!0),a.addEventListener("mouseout",this.onMouseOut,!0),a.addEventListener("touchstart",this.onTouchStart,!0),a.addEventListener("touchend",this.onTouchEnd,!0),a.addEventListener("touchmove",this.onTouchMove,!0)},f.InteractionManager.prototype.update=function(){if(this.target){var a=Date.now(),b=a-this.last;if(b=30*b/1e3,!(1>b)){if(this.last=a,this.dirty){this.dirty=!1;for(var c=this.interactiveItems.length,d=0;c>d;d++)this.interactiveItems[d].interactiveChildren=!1;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}var e=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var d=0;e>d;d++){var f=this.interactiveItems[d];(f.mouseover||f.mouseout||f.buttonMode)&&(f.__hit=this.hitTest(f,this.mouse),this.mouse.target=f,f.__hit?(f.buttonMode&&(this.interactionDOMElement.style.cursor="pointer"),f.__isOver||(f.mouseover&&f.mouseover(this.mouse),f.__isOver=!0)):f.__isOver&&(f.mouseout&&f.mouseout(this.mouse),f.__isOver=!1))}}}},f.InteractionManager.prototype.onMouseMove=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactionDOMElement.getBoundingClientRect();this.mouse.global.x=(a.clientX-b.left)*(this.target.width/b.width),this.mouse.global.y=(a.clientY-b.top)*(this.target.height/b.height);var c=this.interactiveItems.length;this.mouse.global;for(var d=0;c>d;d++){var e=this.interactiveItems[d];e.mousemove&&e.mousemove(this.mouse)}},f.InteractionManager.prototype.onMouseDown=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactiveItems.length;this.mouse.global,this.stage;for(var c=0;b>c;c++){var d=this.interactiveItems[c];if((d.mousedown||d.click)&&(d.__mouseIsDown=!0,d.__hit=this.hitTest(d,this.mouse),d.__hit&&(d.mousedown&&d.mousedown(this.mouse),d.__isDown=!0,!d.interactiveChildren)))break}},f.InteractionManager.prototype.onMouseOut=function(){var a=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var b=0;a>b;b++){var c=this.interactiveItems[b];c.__isOver&&(this.mouse.target=c,c.mouseout&&c.mouseout(this.mouse),c.__isOver=!1)}},f.InteractionManager.prototype.onMouseUp=function(a){this.mouse.originalEvent=a||window.event,this.mouse.global;for(var b=this.interactiveItems.length,c=!1,d=0;b>d;d++){var e=this.interactiveItems[d];(e.mouseup||e.mouseupoutside||e.click)&&(e.__hit=this.hitTest(e,this.mouse),e.__hit&&!c?(e.mouseup&&e.mouseup(this.mouse),e.__isDown&&e.click&&e.click(this.mouse),e.interactiveChildren||(c=!0)):e.__isDown&&e.mouseupoutside&&e.mouseupoutside(this.mouse),e.__isDown=!1)}},f.InteractionManager.prototype.hitTest=function(a,b){var c=b.global;if(a.vcount!==f.visibleCount)return!1;var d=a instanceof f.Sprite,e=a.worldTransform,g=e[0],h=e[1],i=e[2],j=e[3],k=e[4],l=e[5],m=1/(g*k+h*-j),n=k*m*c.x+-h*m*c.y+(l*h-i*k)*m,o=g*m*c.y+-j*m*c.x+(-l*g+i*j)*m;if(b.target=a,a.hitArea&&a.hitArea.contains)return a.hitArea.contains(n,o)?(b.target=a,!0):!1;if(d){var p,q=a.texture.frame.width,r=a.texture.frame.height,s=-q*a.anchor.x;if(n>s&&s+q>n&&(p=-r*a.anchor.y,o>p&&p+r>o))return b.target=a,!0}for(var t=a.children.length,u=0;t>u;u++){var v=a.children[u],w=this.hitTest(v,b);if(w)return b.target=a,!0}return!1},f.InteractionManager.prototype.onTouchMove=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;dd;d++){var h=this.interactiveItems[d];h.touchmove&&h.touchmove(f)}},f.InteractionManager.prototype.onTouchStart=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i];if((j.touchstart||j.tap)&&(j.__hit=this.hitTest(j,g),j.__hit&&(j.touchstart&&j.touchstart(g),j.__isDown=!0,j.__touchData=g,!j.interactiveChildren)))break}}},f.InteractionManager.prototype.onTouchEnd=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i],k=j.__touchData;j.__hit=this.hitTest(j,f),k==f&&(f.originalEvent=a||window.event,(j.touchend||j.tap)&&(j.__hit&&!g?(j.touchend&&j.touchend(f),j.__isDown&&j.tap&&j.tap(f),j.interactiveChildren||(g=!0)):j.__isDown&&j.touchendoutside&&j.touchendoutside(f),j.__isDown=!1),j.__touchData=null)}this.pool.push(f),this.touchs[e.identifier]=null}},f.InteractionData=function(){this.global=new f.Point,this.local=new f.Point,this.target,this.originalEvent},f.InteractionData.prototype.getLocalPosition=function(a){var b=a.worldTransform,c=this.global,d=b[0],e=b[1],g=b[2],h=b[3],i=b[4],j=b[5],k=1/(d*i+e*-h);return new f.Point(i*k*c.x+-e*k*c.y+(j*e-g*i)*k,d*k*c.y+-h*k*c.x+(-j*d+g*h)*k)},f.InteractionData.prototype.constructor=f.InteractionData,f.Stage=function(a){f.DisplayObjectContainer.call(this),this.worldTransform=f.mat3.create(),this.interactive=!0,this.interactionManager=new f.InteractionManager(this),this.dirty=!0,this.__childrenAdded=[],this.__childrenRemoved=[],this.stage=this,this.stage.hitArea=new f.Rectangle(0,0,1e5,1e5),this.setBackgroundColor(a),this.worldVisible=!0},f.Stage.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Stage.prototype.constructor=f.Stage,f.Stage.prototype.setInteractionDelegate=function(a){this.interactionManager.setTargetDomElement(a)},f.Stage.prototype.updateTransform=function(){this.worldAlpha=1,this.vcount=f.visibleCount;for(var a=0,b=this.children.length;b>a;a++)this.children[a].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},f.Stage.prototype.setBackgroundColor=function(a){this.backgroundColor=a||0,this.backgroundColorSplit=d(this.backgroundColor);var b=this.backgroundColor.toString(16);b="000000".substr(0,6-b.length)+b,this.backgroundColorString="#"+b},f.Stage.prototype.getMousePosition=function(){return this.interactionManager.mouse.global};for(var h=0,i=["ms","moz","webkit","o"],j=0;j>>>>>>>>"),console.log("_");var b=0,c=a.first;for(console.log(c);c._iNext;)if(b++,c=c._iNext,console.log(c),b>100){console.log("BREAK");break}},f.EventTarget=function(){var a={};this.addEventListener=this.on=function(b,c){void 0===a[b]&&(a[b]=[]),-1===a[b].indexOf(c)&&a[b].push(c)},this.dispatchEvent=this.emit=function(b){if(a[b.type]&&a[b.type].length)for(var c=0,d=a[b.type].length;d>c;c++)a[b.type][c](b)},this.removeEventListener=this.off=function(b,c){var d=a[b].indexOf(c);-1!==d&&a[b].splice(d,1)}},f.autoDetectRenderer=function(a,b,c,d,e){a||(a=800),b||(b=600);var g=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(a){return!1}}();return g?new f.WebGLRenderer(a,b,c,d,e):new f.CanvasRenderer(a,b,c,d)},f.PolyK={},f.PolyK.Triangulate=function(a){var b=!0,c=a.length>>1;if(3>c)return[];for(var d=[],e=[],g=0;c>g;g++)e.push(g);for(var g=0,h=c;h>3;){var i=e[(g+0)%h],j=e[(g+1)%h],k=e[(g+2)%h],l=a[2*i],m=a[2*i+1],n=a[2*j],o=a[2*j+1],p=a[2*k],q=a[2*k+1],r=!1;if(f.PolyK._convex(l,m,n,o,p,q,b)){r=!0;for(var s=0;h>s;s++){var t=e[s];if(t!=i&&t!=j&&t!=k&&f.PolyK._PointInTriangle(a[2*t],a[2*t+1],l,m,n,o,p,q)){r=!1;break}}}if(r)d.push(i,j,k),e.splice((g+1)%h,1),h--,g=0;else if(g++>3*h){if(!b)return console.log("PIXI Warning: shape too complex to fill"),[];var d=[];e=[];for(var g=0;c>g;g++)e.push(g);g=0,h=c,b=!1}}return d.push(e[0],e[1],e[2]),d},f.PolyK._PointInTriangle=function(a,b,c,d,e,f,g,h){var i=g-c,j=h-d,k=e-c,l=f-d,m=a-c,n=b-d,o=i*i+j*j,p=i*k+j*l,q=i*m+j*n,r=k*k+l*l,s=k*m+l*n,t=1/(o*r-p*p),u=(r*q-p*s)*t,v=(o*s-p*q)*t;return u>=0&&v>=0&&1>u+v},f.PolyK._convex=function(a,b,c,d,e,f,g){return(b-d)*(e-c)+(c-a)*(f-d)>=0==g},f.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],f.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = vec4( aVertexPosition.x / projectionVector.x -1.0, aVertexPosition.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.stripShaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float alpha;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * alpha;","}"],f.stripShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.primitiveShaderFragmentSrc=["precision mediump float;","varying vec4 vColor;","void main(void) {","gl_FragColor = vColor;","}"],f.primitiveShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec4 aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","uniform float alpha;","varying vec4 vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vColor = aColor * alpha;","}"],f.shaderStack=[],f.initPrimitiveShader=function(){var a=f.gl,b=f.compileProgram(f.primitiveShaderVertexSrc,f.primitiveShaderFragmentSrc); -a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),f.primitiveProgram=b},f.initDefaultShader=function(){f.defaultShader=new f.PixiShader,f.defaultShader.init(),f.activateShader(f.defaultShader)},f.initDefaultStripShader=function(){var a=this.gl,b=f.compileProgram(f.stripShaderVertexSrc,f.stripShaderFragmentSrc);a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.textureCoordAttribute=a.getAttribLocation(b,"aTextureCoord"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.samplerUniform=a.getUniformLocation(b,"uSampler"),f.stripShaderProgram=b},f.CompileVertexShader=function(a,b){return f._CompileShader(a,b,a.VERTEX_SHADER)},f.CompileFragmentShader=function(a,b){return f._CompileShader(a,b,a.FRAGMENT_SHADER)},f._CompileShader=function(a,b,c){var d=b.join("\n"),e=a.createShader(c);return a.shaderSource(e,d),a.compileShader(e),a.getShaderParameter(e,a.COMPILE_STATUS)?e:(alert(a.getShaderInfoLog(e)),null)},f.compileProgram=function(a,b){var c=f.gl,d=f.CompileFragmentShader(c,b),e=f.CompileVertexShader(c,a),g=c.createProgram();return c.attachShader(g,e),c.attachShader(g,d),c.linkProgram(g),c.getProgramParameter(g,c.LINK_STATUS)||alert("Could not initialise shaders"),g},f.activateShader=function(a){f.shaderStack.push(a);var b=f.gl,c=a.program;b.useProgram(c),b.enableVertexAttribArray(c.vertexPositionAttribute),b.enableVertexAttribArray(c.colorAttribute),b.enableVertexAttribArray(c.textureCoordAttribute),a.syncUniforms(),f.currentShader=c},f.popShader=function(){var a=f.gl;f.shaderStack.pop();var b=f.shaderStack[f.shaderStack.length-1].program;a.useProgram(b),f.currentShader=b},f.activatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.primitiveProgram),a.disableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.deactivatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.currentShader),a.enableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.PixiShader=function(){this.program,this.fragmentSrc=["precision lowp float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vTextureCoord) * vColor;","}"]},f.PixiShader.prototype.init=function(){var a=f.compileProgram(this.vertexSrc||f.shaderVertexSrc,this.fragmentSrc),b=f.gl;b.useProgram(a),a.vertexPositionAttribute=b.getAttribLocation(a,"aVertexPosition"),a.colorAttribute=b.getAttribLocation(a,"aColor"),a.textureCoordAttribute=b.getAttribLocation(a,"aTextureCoord"),a.projectionVector=b.getUniformLocation(a,"projectionVector"),a.samplerUniform=b.getUniformLocation(a,"uSampler");for(var c in this.uniforms)a[c]=b.getUniformLocation(a,c);this.program=a},f.PixiShader.prototype.syncUniforms=function(){var a=f.gl;for(var b in this.uniforms){var c=this.uniforms[b].type;"f"==c?a.uniform1f(this.program[b],this.uniforms[b].value):"mat4"==c&&a.uniformMatrix4fv(this.program[b],!1,this.uniforms[b].value)}},f.WebGLGraphics=function(){},f.WebGLGraphics.renderGraphics=function(a,b){var c=f.gl;a._webGL||(a._webGL={points:[],indices:[],lastIndex:0,buffer:c.createBuffer(),indexBuffer:c.createBuffer()}),a.dirty&&(a.dirty=!1,a.clearDirty&&(a.clearDirty=!1,a._webGL.lastIndex=0,a._webGL.points=[],a._webGL.indices=[]),f.WebGLGraphics.updateGraphics(a)),f.activatePrimitiveShader();var d=f.mat3.clone(a.worldTransform);f.mat3.transpose(d),c.blendFunc(c.ONE,c.ONE_MINUS_SRC_ALPHA),c.uniformMatrix3fv(f.primitiveProgram.translationMatrix,!1,d),c.uniform2f(f.primitiveProgram.projectionVector,b.x,b.y),c.uniform1f(f.primitiveProgram.alpha,a.worldAlpha),c.bindBuffer(c.ARRAY_BUFFER,a._webGL.buffer),c.vertexAttribPointer(f.primitiveProgram.vertexPositionAttribute,2,c.FLOAT,!1,24,0),c.vertexAttribPointer(f.primitiveProgram.colorAttribute,4,c.FLOAT,!1,24,8),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),c.drawElements(c.TRIANGLE_STRIP,a._webGL.indices.length,c.UNSIGNED_SHORT,0),f.deactivatePrimitiveShader()},f.WebGLGraphics.updateGraphics=function(a){for(var b=a._webGL.lastIndex;b3&&f.WebGLGraphics.buildPoly(c,a._webGL),c.lineWidth>0&&f.WebGLGraphics.buildLine(c,a._webGL)):c.type==f.Graphics.RECT?f.WebGLGraphics.buildRectangle(c,a._webGL):(c.type==f.Graphics.CIRC||c.type==f.Graphics.ELIP)&&f.WebGLGraphics.buildCircle(c,a._webGL)}a._webGL.lastIndex=a.graphicsData.length;var d=f.gl;a._webGL.glPoints=new Float32Array(a._webGL.points),d.bindBuffer(d.ARRAY_BUFFER,a._webGL.buffer),d.bufferData(d.ARRAY_BUFFER,a._webGL.glPoints,d.STATIC_DRAW),a._webGL.glIndicies=new Uint16Array(a._webGL.indices),d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),d.bufferData(d.ELEMENT_ARRAY_BUFFER,a._webGL.glIndicies,d.STATIC_DRAW)},f.WebGLGraphics.buildRectangle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3];if(a.fill){var j=d(a.fillColor),k=a.fillAlpha,l=j[0]*k,m=j[1]*k,n=j[2]*k,o=b.points,p=b.indices,q=o.length/6;o.push(e,g),o.push(l,m,n,k),o.push(e+h,g),o.push(l,m,n,k),o.push(e,g+i),o.push(l,m,n,k),o.push(e+h,g+i),o.push(l,m,n,k),p.push(q,q,q+1,q+2,q+3,q+3)}a.lineWidth&&(a.points=[e,g,e+h,g,e+h,g+i,e,g+i,e,g],f.WebGLGraphics.buildLine(a,b))},f.WebGLGraphics.buildCircle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3],j=40,k=2*Math.PI/j;if(a.fill){var l=d(a.fillColor),m=a.fillAlpha,n=l[0]*m,o=l[1]*m,p=l[2]*m,q=b.points,r=b.indices,s=q.length/6;r.push(s);for(var t=0;j+1>t;t++)q.push(e,g,n,o,p,m),q.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i,n,o,p,m),r.push(s++,s++);r.push(s-1)}if(a.lineWidth){a.points=[];for(var t=0;j+1>t;t++)a.points.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i);f.WebGLGraphics.buildLine(a,b)}},f.WebGLGraphics.buildLine=function(a,b){var c=a.points;if(0!=c.length){var e=new f.Point(c[0],c[1]),g=new f.Point(c[c.length-2],c[c.length-1]);if(e.x==g.x&&e.y==g.y){c.pop(),c.pop(),g=new f.Point(c[c.length-2],c[c.length-1]);var h=g.x+.5*(e.x-g.x),i=g.y+.5*(e.y-g.y);c.unshift(h,i),c.push(h,i)}var j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,A,B,C,D,E=b.points,F=b.indices,G=c.length/2,H=c.length,I=E.length/6,J=a.lineWidth/2,K=d(a.lineColor),L=a.lineAlpha,M=K[0]*L,N=K[1]*L,O=K[2]*L;j=c[0],k=c[1],l=c[2],m=c[3],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(j-p,k-q,M,N,O,L),E.push(j+p,k+q,M,N,O,L);for(var P=1;G-1>P;P++)j=c[2*(P-1)],k=c[2*(P-1)+1],l=c[2*P],m=c[2*P+1],n=c[2*(P+1)],o=c[2*(P+1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,r=-(m-o),s=l-n,D=Math.sqrt(r*r+s*s),r/=D,s/=D,r*=J,s*=J,v=-q+k-(-q+m),w=-p+l-(-p+j),x=(-p+j)*(-q+m)-(-p+l)*(-q+k),y=-s+o-(-s+m),z=-r+l-(-r+n),A=(-r+n)*(-s+m)-(-r+l)*(-s+o),B=v*z-y*w,0==B&&(B+=1),px=(w*A-z*x)/B,py=(y*x-v*A)/B,C=(px-l)*(px-l)+(py-m)+(py-m),C>19600?(t=p-r,u=q-s,D=Math.sqrt(t*t+u*u),t/=D,u/=D,t*=J,u*=J,E.push(l-t,m-u),E.push(M,N,O,L),E.push(l+t,m+u),E.push(M,N,O,L),E.push(l-t,m-u),E.push(M,N,O,L),H++):(E.push(px,py),E.push(M,N,O,L),E.push(l-(px-l),m-(py-m)),E.push(M,N,O,L));j=c[2*(G-2)],k=c[2*(G-2)+1],l=c[2*(G-1)],m=c[2*(G-1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(l-p,m-q),E.push(M,N,O,L),E.push(l+p,m+q),E.push(M,N,O,L),F.push(I);for(var P=0;H>P;P++)F.push(I++);F.push(I-1)}},f.WebGLGraphics.buildPoly=function(a,b){var c=a.points;if(!(c.length<6)){for(var e=b.points,g=b.indices,h=c.length/2,i=d(a.fillColor),j=a.fillAlpha,k=i[0]*j,l=i[1]*j,m=i[2]*j,n=f.PolyK.Triangulate(c),o=e.length/6,p=0;pp;p++)e.push(c[2*p],c[2*p+1],k,l,m,j)}},f._defaultFrame=new f.Rectangle(0,0,1,1),f.gl,f.WebGLRenderer=function(a,b,c,d,e){this.transparent=!!d,this.width=a||800,this.height=b||600,this.view=c||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var g=this;this.view.addEventListener("webglcontextlost",function(a){g.handleContextLost(a)},!1),this.view.addEventListener("webglcontextrestored",function(a){g.handleContextRestored(a)},!1),this.batchs=[];try{f.gl=this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!!e,premultipliedAlpha:!1,stencil:!0})}catch(h){throw new Error(" This browser does not support webGL. Try using the canvas renderer"+this)}f.initDefaultShader(),f.initPrimitiveShader(),f.initDefaultStripShader();var i=this.gl;f.WebGLRenderer.gl=i,this.batch=new f.WebGLBatch(i),i.disable(i.DEPTH_TEST),i.disable(i.CULL_FACE),i.enable(i.BLEND),i.colorMask(!0,!0,!0,this.transparent),f.projection=new f.Point(400,300),this.resize(this.width,this.height),this.contextLost=!1,f.activateShader(f.defaultShader),this.stageRenderGroup=new f.WebGLRenderGroup(this.gl)},f.WebGLRenderer.prototype.constructor=f.WebGLRenderer,f.WebGLRenderer.getBatch=function(){return 0==f._batchs.length?new f.WebGLBatch(f.WebGLRenderer.gl):f._batchs.pop()},f.WebGLRenderer.returnBatch=function(a){a.clean(),f._batchs.push(a)},f.WebGLRenderer.prototype.render=function(a){if(!this.contextLost){this.__stage!==a&&(this.__stage=a,this.stageRenderGroup.setRenderable(a)),f.WebGLRenderer.updateTextures(),f.visibleCount++,a.updateTransform();var b=this.gl;if(b.colorMask(!0,!0,!0,this.transparent),b.viewport(0,0,this.width,this.height),b.bindFramebuffer(b.FRAMEBUFFER,null),b.clearColor(a.backgroundColorSplit[0],a.backgroundColorSplit[1],a.backgroundColorSplit[2],!this.transparent),b.clear(b.COLOR_BUFFER_BIT),this.stageRenderGroup.backgroundColor=a.backgroundColorSplit,this.stageRenderGroup.render(f.projection),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),f.Texture.frameUpdates.length>0){for(var c=0;cc;c++){var d=6*c,e=4*c;this.indices[d+0]=e+0,this.indices[d+1]=e+1,this.indices[d+2]=e+2,this.indices[d+3]=e+0,this.indices[d+4]=e+2,this.indices[d+5]=e+3}a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a.bufferData(a.ELEMENT_ARRAY_BUFFER,this.indices,a.STATIC_DRAW)},f.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSize0;)n=n.children[n.children.length-1],n.renderable&&(m=n.last);if(m instanceof f.Sprite){l=m.batch;var k=l.head;if(k==m)g=0;else for(g=1;k.__next!=m;)g++,k=k.__next}else l=m;if(j==l)return j instanceof f.WebGLBatch?j.render(d,g+1):this.renderSpecial(j,b),void 0;e=this.batchs.indexOf(j),h=this.batchs.indexOf(l),j instanceof f.WebGLBatch?j.render(d):this.renderSpecial(j,b);for(var o=e+1;h>o;o++)renderable=this.batchs[o],renderable instanceof f.WebGLBatch?this.batchs[o].render():this.renderSpecial(renderable,b);l instanceof f.WebGLBatch?l.render(0,g+1):this.renderSpecial(l,b)},f.WebGLRenderGroup.prototype.renderSpecial=function(a,b){f.shaderStack.length;var c=a.vcount===f.visibleCount;a instanceof f.TilingSprite?c&&this.renderTilingSprite(a,b):a instanceof f.Strip?c&&this.renderStrip(a,b):a instanceof f.CustomRenderable?c&&a.renderWebGL(this,b):a instanceof f.Graphics?c&&a.renderable&&f.WebGLGraphics.renderGraphics(a,b):a instanceof f.FilterBlock&&this.handleFilterBlock(a,b)},f.WebGLRenderGroup.prototype.handleFilterBlock=function(a,b){var c=f.gl;if(a.open)if(a.data instanceof Array){var d=a.data[0];if(!d.shader){var e=new f.PixiShader;e.fragmentSrc=d.fragmentSrc,e.uniforms=d.uniforms,e.init(),d.shader=e}f.activateShader(d.shader),c.uniform2f(f.currentShader.projectionVector,b.x,b.y)}else c.enable(c.STENCIL_TEST),c.colorMask(!1,!1,!1,!1),c.stencilFunc(c.ALWAYS,1,255),c.stencilOp(c.KEEP,c.KEEP,c.REPLACE),f.WebGLGraphics.renderGraphics(a.data,b),c.colorMask(!0,!0,!0,!0),c.stencilFunc(c.NOTEQUAL,0,255),c.stencilOp(c.KEEP,c.KEEP,c.KEEP);else a.data instanceof Array?(f.popShader(),c.uniform2f(f.currentShader.projectionVector,b.x,b.y)):c.disable(c.STENCIL_TEST)},f.WebGLRenderGroup.prototype.updateTexture=function(a){this.removeObject(a);for(var b=a.first;b!=this.root&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););this.insertObject(a,b,c)},f.WebGLRenderGroup.prototype.addFilterBlocks=function(a,b){a.__renderGroup=this,b.__renderGroup=this;for(var c=a;c!=this.root.first&&(c=c._iPrev,!c.renderable||!c.__renderGroup););this.insertAfter(a,c);for(var d=b;d!=this.root.first&&(d=d._iPrev,!d.renderable||!d.__renderGroup););this.insertAfter(b,d)},f.WebGLRenderGroup.prototype.removeFilterBlocks=function(a,b){this.removeObject(a),this.removeObject(b)},f.WebGLRenderGroup.prototype.addDisplayObjectAndChildren=function(a){a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a);for(var b=a.first;b!=this.root.first&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););var d=a.first,e=a.last._iNext;do d.__renderGroup=this,d.renderable&&(this.insertObject(d,b,c),b=d),d=d._iNext;while(d!=e)},f.WebGLRenderGroup.prototype.removeDisplayObjectAndChildren=function(a){if(a.__renderGroup==this){a.last;do a.__renderGroup=null,a.renderable&&this.removeObject(a),a=a._iNext;while(a)}},f.WebGLRenderGroup.prototype.insertObject=function(a,b,c){var d=b,e=c;if(a instanceof f.Sprite){var g,h;if(d instanceof f.Sprite){if(g=d.batch,g&&g.texture==a.texture.baseTexture&&g.blendMode==a.blendMode)return g.insertAfter(a,d),void 0}else g=d;if(e)if(e instanceof f.Sprite){if(h=e.batch){if(h.texture==a.texture.baseTexture&&h.blendMode==a.blendMode)return h.insertBefore(a,e),void 0;if(h==g){var i=g.split(e),j=f.WebGLRenderer.getBatch(),k=this.batchs.indexOf(g);return j.init(a),this.batchs.splice(k+1,0,j,i),void 0}}}else h=e;var j=f.WebGLRenderer.getBatch();if(j.init(a),g){var k=this.batchs.indexOf(g);this.batchs.splice(k+1,0,j)}else this.batchs.push(j)}else a instanceof f.TilingSprite?this.initTilingSprite(a):a instanceof f.Strip&&this.initStrip(a),this.insertAfter(a,d)},f.WebGLRenderGroup.prototype.insertAfter=function(a,b){if(b instanceof f.Sprite){var c=b.batch;if(c)if(c.tail==b){var d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a)}else{var e=c.split(b.__next),d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a,e)}else this.batchs.push(a)}else{var d=this.batchs.indexOf(b);this.batchs.splice(d+1,0,a)}},f.WebGLRenderGroup.prototype.removeObject=function(a){var b;if(a instanceof f.Sprite){var c=a.batch;if(!c)return;c.remove(a),0==c.size&&(b=c)}else b=a;if(b){var d=this.batchs.indexOf(b);if(-1==d)return;if(0==d||d==this.batchs.length-1)return this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),void 0;if(this.batchs[d-1]instanceof f.WebGLBatch&&this.batchs[d+1]instanceof f.WebGLBatch&&this.batchs[d-1].texture==this.batchs[d+1].texture&&this.batchs[d-1].blendMode==this.batchs[d+1].blendMode)return this.batchs[d-1].merge(this.batchs[d+1]),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),f.WebGLRenderer.returnBatch(this.batchs[d+1]),this.batchs.splice(d,2),void 0;this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b)}},f.WebGLRenderGroup.prototype.initTilingSprite=function(a){var b=this.gl;a.verticies=new Float32Array([0,0,a.width,0,a.width,a.height,0,a.height]),a.uvs=new Float32Array([0,0,1,0,1,1,0,1]),a.colors=new Float32Array([1,1,1,1]),a.indices=new Uint16Array([0,1,3,2]),a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW),a.texture.baseTexture._glTexture?(b.bindTexture(b.TEXTURE_2D,a.texture.baseTexture._glTexture),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.REPEAT),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.REPEAT),a.texture.baseTexture._powerOf2=!0):a.texture.baseTexture._powerOf2=!0},f.WebGLRenderGroup.prototype.renderStrip=function(a,b){var c=this.gl,d=f.stripShaderProgram;c.useProgram(d);var e=f.mat3.clone(a.worldTransform);f.mat3.transpose(e),c.uniformMatrix3fv(d.translationMatrix,!1,e),c.uniform2f(d.projectionVector,b.x,b.y),c.uniform1f(d.alpha,a.worldAlpha),a.dirty?(a.dirty=!1,c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferData(c.ARRAY_BUFFER,a.verticies,c.STATIC_DRAW),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferData(c.ARRAY_BUFFER,a.uvs,c.STATIC_DRAW),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.bufferData(c.ARRAY_BUFFER,a.colors,c.STATIC_DRAW),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer),c.bufferData(c.ELEMENT_ARRAY_BUFFER,a.indices,c.STATIC_DRAW)):(c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.verticies),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer)),c.drawElements(c.TRIANGLE_STRIP,a.indices.length,c.UNSIGNED_SHORT,0),c.useProgram(f.currentProgram)},f.WebGLRenderGroup.prototype.renderTilingSprite=function(a,b){var c=this.gl;f.shaderProgram;var d=a.tilePosition,e=a.tileScale,g=d.x/a.texture.baseTexture.width,h=d.y/a.texture.baseTexture.height,i=a.width/a.texture.baseTexture.width/e.x,j=a.height/a.texture.baseTexture.height/e.y;a.uvs[0]=0-g,a.uvs[1]=0-h,a.uvs[2]=1*i-g,a.uvs[3]=0-h,a.uvs[4]=1*i-g,a.uvs[5]=1*j-h,a.uvs[6]=0-g,a.uvs[7]=1*j-h,c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.uvs),this.renderStrip(a,b)},f.WebGLRenderGroup.prototype.initStrip=function(a){var b=this.gl;this.shaderProgram,a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW)},f.CanvasRenderer=function(a,b,c,d){this.transparent=d,this.width=a||800,this.height=b||600,this.view=c||document.createElement("canvas"),this.context=this.view.getContext("2d"),this.refresh=!0,this.view.width=this.width,this.view.height=this.height,this.count=0},f.CanvasRenderer.prototype.constructor=f.CanvasRenderer,f.CanvasRenderer.prototype.render=function(a){f.texturesToUpdate=[],f.texturesToDestroy=[],f.visibleCount++,a.updateTransform(),this.view.style.backgroundColor==a.backgroundColorString||this.transparent||(this.view.style.backgroundColor=a.backgroundColorString),this.context.setTransform(1,0,0,1,0,0),this.context.clearRect(0,0,this.width,this.height),this.renderDisplayObject(a),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),f.Texture.frameUpdates.length>0&&(f.Texture.frameUpdates=[])},f.CanvasRenderer.prototype.resize=function(a,b){this.width=a,this.height=b,this.view.width=a,this.view.height=b},f.CanvasRenderer.prototype.renderDisplayObject=function(a){var b,c=this.context;c.globalCompositeOperation="source-over";var d=a.last._iNext;a=a.first;do if(b=a.worldTransform,a.visible)if(a.renderable){if(a instanceof f.Sprite){var e=a.texture.frame;e&&e.width&&e.height&&(c.globalAlpha=a.worldAlpha,c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),c.drawImage(a.texture.baseTexture.source,e.x,e.y,e.width,e.height,a.anchor.x*-e.width,a.anchor.y*-e.height,e.width,e.height))}else if(a instanceof f.Strip)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderStrip(a);else if(a instanceof f.TilingSprite)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderTilingSprite(a);else if(a instanceof f.CustomRenderable)a.renderCanvas(this);else if(a instanceof f.Graphics)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),f.CanvasGraphics.renderGraphics(a,c);else if(a instanceof f.FilterBlock&&f.FilterBlock.data instanceof f.Graphics)if(a.open){c.save();var g=a.mask.alpha,h=a.mask.worldTransform;c.setTransform(h[0],h[3],h[1],h[4],h[2],h[5]),a.mask.worldAlpha=.5,c.worldAlpha=0,f.CanvasGraphics.renderGraphicsMask(a.mask,c),c.clip(),a.mask.worldAlpha=g}else c.restore();a=a._iNext}else a=a._iNext;else a=a.last._iNext;while(a!=d)},f.CanvasRenderer.prototype.renderStripFlat=function(a){var b=this.context,c=a.verticies;a.uvs;var d=c.length/2;this.count++,b.beginPath();for(var e=1;d-2>e;e++){var f=2*e,g=c[f],h=c[f+2],i=c[f+4],j=c[f+1],k=c[f+3],l=c[f+5];b.moveTo(g,j),b.lineTo(h,k),b.lineTo(i,l)}b.fillStyle="#FF0000",b.fill(),b.closePath()},f.CanvasRenderer.prototype.renderTilingSprite=function(a){var b=this.context;b.globalAlpha=a.worldAlpha,a.__tilePattern||(a.__tilePattern=b.createPattern(a.texture.baseTexture.source,"repeat")),b.beginPath();var c=a.tilePosition,d=a.tileScale;b.scale(d.x,d.y),b.translate(c.x,c.y),b.fillStyle=a.__tilePattern,b.fillRect(-c.x,-c.y,a.width/d.x,a.height/d.y),b.scale(1/d.x,1/d.y),b.translate(-c.x,-c.y),b.closePath()},f.CanvasRenderer.prototype.renderStrip=function(a){var b=this.context,c=a.verticies,d=a.uvs,e=c.length/2;this.count++;for(var f=1;e-2>f;f++){var g=2*f,h=c[g],i=c[g+2],j=c[g+4],k=c[g+1],l=c[g+3],m=c[g+5],n=d[g]*a.texture.width,o=d[g+2]*a.texture.width,p=d[g+4]*a.texture.width,q=d[g+1]*a.texture.height,r=d[g+3]*a.texture.height,s=d[g+5]*a.texture.height;b.save(),b.beginPath(),b.moveTo(h,k),b.lineTo(i,l),b.lineTo(j,m),b.closePath(),b.clip();var t=n*r+q*p+o*s-r*p-q*o-n*s,u=h*r+q*j+i*s-r*j-q*i-h*s,v=n*i+h*p+o*j-i*p-h*o-n*j,w=n*r*j+q*i*p+h*o*s-h*r*p-q*o*j-n*i*s,x=k*r+q*m+l*s-r*m-q*l-k*s,y=n*l+k*p+o*m-l*p-k*o-n*m,z=n*r*m+q*l*p+k*o*s-k*r*p-q*o*m-n*l*s;b.transform(u/t,x/t,v/t,y/t,w/t,z/t),b.drawImage(a.texture.baseTexture.source,0,0),b.restore()}},f.CanvasGraphics=function(){},f.CanvasGraphics.renderGraphics=function(a,b){for(var c=a.worldAlpha,d=0;d1&&(c=1,console.log("Pixi.js warning: masks in canvas can only mask using the first path in the graphics object"));for(var d=0;1>d;d++){var e=a.graphicsData[d],g=e.points;if(e.type==f.Graphics.POLY){b.beginPath(),b.moveTo(g[0],g[1]);for(var h=1;hh;h++){var f=a[h],i=4*h,j=h/(g-1);h%2?(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1):(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1),i=2*h,d[i]=1,d[i+1]=1,i=2*h,c[i]=i,c[i+1]=i+1,e=f}}},f.Rope.prototype.updateTransform=function(){var a=this.points;if(!(a.length<1)){var b,c=this.verticies,d=a[0],e={x:0,y:0},g=a[0];this.count-=.2,c[0]=g.x+e.x,c[1]=g.y+e.y,c[2]=g.x-e.x,c[3]=g.y-e.y;for(var h=a.length,i=1;h>i;i++){var g=a[i],j=4*i;b=i1&&(k=1);var l=Math.sqrt(e.x*e.x+e.y*e.y),m=this.texture.height/2;e.x/=l,e.y/=l,e.x*=m,e.y*=m,c[j]=g.x+e.x,c[j+1]=g.y+e.y,c[j+2]=g.x-e.x,c[j+3]=g.y-e.y,d=g}f.DisplayObjectContainer.prototype.updateTransform.call(this)}},f.Rope.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite=function(a,b,c){f.DisplayObjectContainer.call(this),this.texture=a,this.width=b,this.height=c,this.tileScale=new f.Point(1,1),this.tilePosition=new f.Point(0,0),this.renderable=!0,this.blendMode=f.blendModes.NORMAL},f.TilingSprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.TilingSprite.prototype.constructor=f.TilingSprite,f.TilingSprite.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},f.Spine=function(a){if(f.DisplayObjectContainer.call(this),this.spineData=f.AnimCache[a],!this.spineData)throw new Error("Spine data must be preloaded using PIXI.SpineLoader or PIXI.AssetLoader: "+a);this.skeleton=new l.Skeleton(this.spineData),this.skeleton.updateWorldTransform(),this.stateData=new l.AnimationStateData(this.spineData),this.state=new l.AnimationState(this.stateData),this.slotContainers=[];for(var b=0,c=this.skeleton.drawOrder.length;c>b;b++){var d=this.skeleton.drawOrder[b],e=d.attachment,g=new f.DisplayObjectContainer;if(this.slotContainers.push(g),this.addChild(g),e instanceof l.RegionAttachment){var h=e.rendererObject.name,i=this.createSprite(d,e.rendererObject);d.currentSprite=i,d.currentSpriteName=h,g.addChild(i)}}},f.Spine.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Spine.prototype.constructor=f.Spine,f.Spine.prototype.updateTransform=function(){this.lastTime=this.lastTime||Date.now();var a=.001*(Date.now()-this.lastTime);this.lastTime=Date.now(),this.state.update(a),this.state.apply(this.skeleton),this.skeleton.updateWorldTransform();for(var b=this.skeleton.drawOrder,c=0,d=b.length;d>c;c++){var e=b[c],g=e.attachment,h=this.slotContainers[c];if(g instanceof l.RegionAttachment){if(g.rendererObject&&(!e.currentSpriteName||e.currentSpriteName!=g.name)){var i=g.rendererObject.name;if(void 0!==e.currentSprite&&(e.currentSprite.visible=!1),e.sprites=e.sprites||{},void 0!==e.sprites[i])e.sprites[i].visible=!0;else{var j=this.createSprite(e,g.rendererObject);h.addChild(j)}e.currentSprite=e.sprites[i],e.currentSpriteName=i}h.visible=!0;var k=e.bone;h.position.x=k.worldX+g.x*k.m00+g.y*k.m01,h.position.y=k.worldY+g.x*k.m10+g.y*k.m11,h.scale.x=k.worldScaleX,h.scale.y=k.worldScaleY,h.rotation=-(e.bone.worldRotation*Math.PI/180)}else h.visible=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.Spine.prototype.createSprite=function(a,b){var c=f.TextureCache[b.name]?b.name:b.name+".png",d=new f.Sprite(f.Texture.fromFrame(c));return d.scale=b.scale,d.rotation=b.rotation,d.anchor.x=d.anchor.y=.5,a.sprites=a.sprites||{},a.sprites[b.name]=d,d};var l={};l.BoneData=function(a,b){this.name=a,this.parent=b},l.BoneData.prototype={length:0,x:0,y:0,rotation:0,scaleX:1,scaleY:1},l.SlotData=function(a,b){this.name=a,this.boneData=b},l.SlotData.prototype={r:1,g:1,b:1,a:1,attachmentName:null},l.Bone=function(a,b){this.data=a,this.parent=b,this.setToSetupPose()},l.Bone.yDown=!1,l.Bone.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,m00:0,m01:0,worldX:0,m10:0,m11:0,worldY:0,worldRotation:0,worldScaleX:1,worldScaleY:1,updateWorldTransform:function(a,b){var c=this.parent;null!=c?(this.worldX=this.x*c.m00+this.y*c.m01+c.worldX,this.worldY=this.x*c.m10+this.y*c.m11+c.worldY,this.worldScaleX=c.worldScaleX*this.scaleX,this.worldScaleY=c.worldScaleY*this.scaleY,this.worldRotation=c.worldRotation+this.rotation):(this.worldX=this.x,this.worldY=this.y,this.worldScaleX=this.scaleX,this.worldScaleY=this.scaleY,this.worldRotation=this.rotation);var d=this.worldRotation*Math.PI/180,e=Math.cos(d),f=Math.sin(d);this.m00=e*this.worldScaleX,this.m10=f*this.worldScaleX,this.m01=-f*this.worldScaleY,this.m11=e*this.worldScaleY,a&&(this.m00=-this.m00,this.m01=-this.m01),b&&(this.m10=-this.m10,this.m11=-this.m11),l.Bone.yDown&&(this.m10=-this.m10,this.m11=-this.m11)},setToSetupPose:function(){var a=this.data;this.x=a.x,this.y=a.y,this.rotation=a.rotation,this.scaleX=a.scaleX,this.scaleY=a.scaleY}},l.Slot=function(a,b,c){this.data=a,this.skeleton=b,this.bone=c,this.setToSetupPose()},l.Slot.prototype={r:1,g:1,b:1,a:1,_attachmentTime:0,attachment:null,setAttachment:function(a){this.attachment=a,this._attachmentTime=this.skeleton.time},setAttachmentTime:function(a){this._attachmentTime=this.skeleton.time-a},getAttachmentTime:function(){return this.skeleton.time-this._attachmentTime},setToSetupPose:function(){var a=this.data;this.r=a.r,this.g=a.g,this.b=a.b,this.a=a.a;for(var b=this.skeleton.data.slots,c=0,d=b.length;d>c;c++)if(b[c]==a){this.setAttachment(a.attachmentName?this.skeleton.getAttachmentBySlotIndex(c,a.attachmentName):null);break}}},l.Skin=function(a){this.name=a,this.attachments={}},l.Skin.prototype={addAttachment:function(a,b,c){this.attachments[a+":"+b]=c},getAttachment:function(a,b){return this.attachments[a+":"+b]},_attachAll:function(a,b){for(var c in b.attachments){var d=c.indexOf(":"),e=parseInt(c.substring(0,d)),f=c.substring(d+1),g=a.slots[e];if(g.attachment&&g.attachment.name==f){var h=this.getAttachment(e,f);h&&g.setAttachment(h)}}}},l.Animation=function(a,b,c){this.name=a,this.timelines=b,this.duration=c},l.Animation.prototype={apply:function(a,b,c){c&&0!=this.duration&&(b%=this.duration);for(var d=this.timelines,e=0,f=d.length;f>e;e++)d[e].apply(a,b,1)},mix:function(a,b,c,d){c&&0!=this.duration&&(b%=this.duration);for(var e=this.timelines,f=0,g=e.length;g>f;f++)e[f].apply(a,b,d)}},l.binarySearch=function(a,b,c){var d=0,e=Math.floor(a.length/c)-2;if(0==e)return c;for(var f=e>>>1;;){if(a[(f+1)*c]<=b?d=f+1:e=f,d==e)return(d+1)*c;f=d+e>>>1}},l.linearSearch=function(a,b,c){for(var d=0,e=a.length-c;e>=d;d+=c)if(a[d]>b)return d;return-1},l.Curves=function(a){this.curves=[],this.curves.length=6*(a-1)},l.Curves.prototype={setLinear:function(a){this.curves[6*a]=0},setStepped:function(a){this.curves[6*a]=-1},setCurve:function(a,b,c,d,e){var f=.1,g=f*f,h=g*f,i=3*f,j=3*g,k=6*g,l=6*h,m=2*-b+d,n=2*-c+e,o=3*(b-d)+1,p=3*(c-e)+1,q=6*a,r=this.curves;r[q]=b*i+m*j+o*h,r[q+1]=c*i+n*j+p*h,r[q+2]=m*k+o*l,r[q+3]=n*k+p*l,r[q+4]=o*l,r[q+5]=p*l},getCurvePercent:function(a,b){b=0>b?0:b>1?1:b;var c=6*a,d=this.curves,e=d[c];if(!e)return b;if(-1==e)return 0;for(var f=d[c+1],g=d[c+2],h=d[c+3],i=d[c+4],j=d[c+5],k=e,l=f,m=8;;){if(k>=b){var n=k-e,o=l-f;return o+(l-o)*(b-n)/(k-n)}if(0==m)break;m--,e+=g,f+=h,g+=i,h+=j,k+=e,l+=f}return l+(1-l)*(b-k)/(1-k)}},l.RotateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=2*a},l.RotateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(a,b,c){a*=2,this.frames[a]=b,this.frames[a+1]=c},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-2]){for(var f=e.data.rotation+d[d.length-1]-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;return e.rotation+=f*c,void 0}var g=l.binarySearch(d,b,2),h=d[g-1],i=d[g],j=1-(b-i)/(d[g-2]-i);j=this.curves.getCurvePercent(g/2-1,j);for(var f=d[g+1]-h;f>180;)f-=360;for(;-180>f;)f+=360;for(f=e.data.rotation+(h+f*j)-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;e.rotation+=f*c}}},l.TranslateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.TranslateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.x+=(e.data.x+d[d.length-2]-e.x)*c,e.y+=(e.data.y+d[d.length-1]-e.y)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.x+=(e.data.x+g+(d[f+1]-g)*j-e.x)*c,e.y+=(e.data.y+h+(d[f+2]-h)*j-e.y)*c}}},l.ScaleTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.ScaleTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.scaleX+=(e.data.scaleX-1+d[d.length-2]-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+d[d.length-1]-e.scaleY)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.scaleX+=(e.data.scaleX-1+g+(d[f+1]-g)*j-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+h+(d[f+2]-h)*j-e.scaleY)*c}}},l.ColorTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=5*a},l.ColorTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(c,d){c*=5,this.frames[c]=d,this.frames[c+1]=r,this.frames[c+2]=g,this.frames[c+3]=b,this.frames[c+4]=a},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-5]){var f=d.length-1;return e.r=d[f-3],e.g=d[f-2],e.b=d[f-1],e.a=d[f],void 0}var g=l.binarySearch(d,b,5),h=d[g-4],i=d[g-3],j=d[g-2],k=d[g-1],m=d[g],n=1-(b-m)/(d[g-5]-m);n=this.curves.getCurvePercent(g/5-1,n);var o=h+(d[g+1]-h)*n,p=i+(d[g+2]-i)*n,q=j+(d[g+3]-j)*n,r=k+(d[g+4]-k)*n;1>c?(e.r+=(o-e.r)*c,e.g+=(p-e.g)*c,e.b+=(q-e.b)*c,e.a+=(r-e.a)*c):(e.r=o,e.g=p,e.b=q,e.a=r)}}},l.AttachmentTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=a,this.attachmentNames=[],this.attachmentNames.length=a},l.AttachmentTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length},setFrame:function(a,b,c){this.frames[a]=b,this.attachmentNames[a]=c},apply:function(a,b){var c=this.frames;if(!(b=c[c.length-1]?c.length-1:l.binarySearch(c,b,1)-1;var e=this.attachmentNames[d];a.slots[this.slotIndex].setAttachment(e?a.getAttachmentBySlotIndex(this.slotIndex,e):null)}}},l.SkeletonData=function(){this.bones=[],this.slots=[],this.skins=[],this.animations=[]},l.SkeletonData.prototype={defaultSkin:null,findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return slot[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSkin:function(a){for(var b=this.skins,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findAnimation:function(a){for(var b=this.animations,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null}},l.Skeleton=function(a){this.data=a,this.bones=[];for(var b=0,c=a.bones.length;c>b;b++){var d=a.bones[b],e=d.parent?this.bones[a.bones.indexOf(d.parent)]:null;this.bones.push(new l.Bone(d,e))}this.slots=[],this.drawOrder=[];for(var b=0,c=a.slots.length;c>b;b++){var f=a.slots[b],g=this.bones[a.bones.indexOf(f.boneData)],h=new l.Slot(f,this,g);this.slots.push(h),this.drawOrder.push(h)}},l.Skeleton.prototype={x:0,y:0,skin:null,r:1,g:1,b:1,a:1,time:0,flipX:!1,flipY:!1,updateWorldTransform:function(){for(var a=this.flipX,b=this.flipY,c=this.bones,d=0,e=c.length;e>d;d++)c[d].updateWorldTransform(a,b)},setToSetupPose:function(){this.setBonesToSetupPose(),this.setSlotsToSetupPose()},setBonesToSetupPose:function(){for(var a=this.bones,b=0,c=a.length;c>b;b++)a[b].setToSetupPose()},setSlotsToSetupPose:function(){for(var a=this.slots,b=0,c=a.length;c>b;b++)a[b].setToSetupPose(b)},getRootBone:function(){return 0==this.bones.length?null:this.bones[0]},findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},setSkinByName:function(a){var b=this.data.findSkin(a);if(!b)throw"Skin not found: "+a;this.setSkin(b)},setSkin:function(a){this.skin&&a&&a._attachAll(this,this.skin),this.skin=a},getAttachmentBySlotName:function(a,b){return this.getAttachmentBySlotIndex(this.data.findSlotIndex(a),b)},getAttachmentBySlotIndex:function(a,b){if(this.skin){var c=this.skin.getAttachment(a,b);if(c)return c}return this.data.defaultSkin?this.data.defaultSkin.getAttachment(a,b):null},setAttachment:function(a,b){for(var c=this.slots,d=0,e=c.size;e>d;d++){var f=c[d];if(f.data.name==a){var g=null;if(b&&(g=this.getAttachment(d,b),null==g))throw"Attachment not found: "+b+", for slot: "+a;return f.setAttachment(g),void 0}}throw"Slot not found: "+a},update:function(a){time+=a}},l.AttachmentType={region:0},l.RegionAttachment=function(){this.offset=[],this.offset.length=8,this.uvs=[],this.uvs.length=8},l.RegionAttachment.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,width:0,height:0,rendererObject:null,regionOffsetX:0,regionOffsetY:0,regionWidth:0,regionHeight:0,regionOriginalWidth:0,regionOriginalHeight:0,setUVs:function(a,b,c,d,e){var f=this.uvs;e?(f[2]=a,f[3]=d,f[4]=a,f[5]=b,f[6]=c,f[7]=b,f[0]=c,f[1]=d):(f[0]=a,f[1]=d,f[2]=a,f[3]=b,f[4]=c,f[5]=b,f[6]=c,f[7]=d)},updateOffset:function(){var a=this.width/this.regionOriginalWidth*this.scaleX,b=this.height/this.regionOriginalHeight*this.scaleY,c=-this.width/2*this.scaleX+this.regionOffsetX*a,d=-this.height/2*this.scaleY+this.regionOffsetY*b,e=c+this.regionWidth*a,f=d+this.regionHeight*b,g=this.rotation*Math.PI/180,h=Math.cos(g),i=Math.sin(g),j=c*h+this.x,k=c*i,l=d*h+this.y,m=d*i,n=e*h+this.x,o=e*i,p=f*h+this.y,q=f*i,r=this.offset;r[0]=j-m,r[1]=l+k,r[2]=j-q,r[3]=p+k,r[4]=n-q,r[5]=p+o,r[6]=n-m,r[7]=l+o},computeVertices:function(a,b,c,d){a+=c.worldX,b+=c.worldY;var e=c.m00,f=c.m01,g=c.m10,h=c.m11,i=this.offset;d[0]=i[0]*e+i[1]*f+a,d[1]=i[0]*g+i[1]*h+b,d[2]=i[2]*e+i[3]*f+a,d[3]=i[2]*g+i[3]*h+b,d[4]=i[4]*e+i[5]*f+a,d[5]=i[4]*g+i[5]*h+b,d[6]=i[6]*e+i[7]*f+a,d[7]=i[6]*g+i[7]*h+b}},l.AnimationStateData=function(a){this.skeletonData=a,this.animationToMixTime={}},l.AnimationStateData.prototype={defaultMix:0,setMixByName:function(a,b,c){var d=this.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;var e=this.skeletonData.findAnimation(b);if(!e)throw"Animation not found: "+b;this.setMix(d,e,c)},setMix:function(a,b,c){this.animationToMixTime[a.name+":"+b.name]=c},getMix:function(a,b){var c=this.animationToMixTime[a.name+":"+b.name];return c?c:this.defaultMix}},l.AnimationState=function(a){this.data=a,this.queue=[]},l.AnimationState.prototype={current:null,previous:null,currentTime:0,previousTime:0,currentLoop:!1,previousLoop:!1,mixTime:0,mixDuration:0,update:function(a){if(this.currentTime+=a,this.previousTime+=a,this.mixTime+=a,this.queue.length>0){var b=this.queue[0];this.currentTime>=b.delay&&(this._setAnimation(b.animation,b.loop),this.queue.shift())}},apply:function(a){if(this.current)if(this.previous){this.previous.apply(a,this.previousTime,this.previousLoop);var b=this.mixTime/this.mixDuration;b>=1&&(b=1,this.previous=null),this.current.mix(a,this.currentTime,this.currentLoop,b)}else this.current.apply(a,this.currentTime,this.currentLoop)},clearAnimation:function(){this.previous=null,this.current=null,this.queue.length=0},_setAnimation:function(a,b){this.previous=null,a&&this.current&&(this.mixDuration=this.data.getMix(this.current,a),this.mixDuration>0&&(this.mixTime=0,this.previous=this.current,this.previousTime=this.currentTime,this.previousLoop=this.currentLoop)),this.current=a,this.currentLoop=b,this.currentTime=0},setAnimationByName:function(a,b){var c=this.data.skeletonData.findAnimation(a);if(!c)throw"Animation not found: "+a;this.setAnimation(c,b)},setAnimation:function(a,b){this.queue.length=0,this._setAnimation(a,b)},addAnimationByName:function(a,b,c){var d=this.data.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;this.addAnimation(d,b,c)},addAnimation:function(a,b,c){var d={};if(d.animation=a,d.loop=b,!c||0>=c){var e=0==this.queue.length?this.current:this.queue[this.queue.length-1].animation;c=null!=e?e.duration-this.data.getMix(e,a)+(c||0):0}d.delay=c,this.queue.push(d)},isComplete:function(){return!this.current||this.currentTime>=this.current.duration}},l.SkeletonJson=function(a){this.attachmentLoader=a},l.SkeletonJson.prototype={scale:1,readSkeletonData:function(a){for(var b=new l.SkeletonData,c=a.bones,d=0,e=c.length;e>d;d++){var f=c[d],g=null;if(f.parent&&(g=b.findBone(f.parent),!g))throw"Parent bone not found: "+f.parent;var h=new l.BoneData(f.name,g);h.length=(f.length||0)*this.scale,h.x=(f.x||0)*this.scale,h.y=(f.y||0)*this.scale,h.rotation=f.rotation||0,h.scaleX=f.scaleX||1,h.scaleY=f.scaleY||1,b.bones.push(h)}for(var i=a.slots,d=0,e=i.length;e>d;d++){var j=i[d],h=b.findBone(j.bone);if(!h)throw"Slot bone not found: "+j.bone;var k=new l.SlotData(j.name,h),m=j.color;m&&(k.r=l.SkeletonJson.toColor(m,0),k.g=l.SkeletonJson.toColor(m,1),k.b=l.SkeletonJson.toColor(m,2),k.a=l.SkeletonJson.toColor(m,3)),k.attachmentName=j.attachment,b.slots.push(k)}var n=a.skins;for(var o in n)if(n.hasOwnProperty(o)){var p=n[o],q=new l.Skin(o);for(var r in p)if(p.hasOwnProperty(r)){var s=b.findSlotIndex(r),t=p[r];for(var u in t)if(t.hasOwnProperty(u)){var v=this.readAttachment(q,u,t[u]);null!=v&&q.addAttachment(s,u,v)}}b.skins.push(q),"default"==q.name&&(b.defaultSkin=q)}var w=a.animations;for(var x in w)w.hasOwnProperty(x)&&this.readAnimation(x,w[x],b);return b},readAttachment:function(a,b,c){b=c.name||b;var d=l.AttachmentType[c.type||"region"];if(d==l.AttachmentType.region){var e=new l.RegionAttachment;return e.x=(c.x||0)*this.scale,e.y=(c.y||0)*this.scale,e.scaleX=c.scaleX||1,e.scaleY=c.scaleY||1,e.rotation=c.rotation||0,e.width=(c.width||32)*this.scale,e.height=(c.height||32)*this.scale,e.updateOffset(),e.rendererObject={},e.rendererObject.name=b,e.rendererObject.scale={},e.rendererObject.scale.x=e.scaleX,e.rendererObject.scale.y=e.scaleY,e.rendererObject.rotation=-e.rotation*Math.PI/180,e}throw"Unknown attachment type: "+d},readAnimation:function(a,b,c){var d=[],e=0,f=b.bones;for(var g in f)if(f.hasOwnProperty(g)){var h=c.findBoneIndex(g);if(-1==h)throw"Bone not found: "+g;var i=f[g];for(var j in i)if(i.hasOwnProperty(j)){var k=i[j];if("rotate"==j){var m=new l.RotateTimeline(k.length);m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n,q.time,q.angle),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[2*m.getFrameCount()-2])}else{if("translate"!=j&&"scale"!=j)throw"Invalid timeline type for a bone: "+j+" ("+g+")";var m,r=1;"scale"==j?m=new l.ScaleTimeline(k.length):(m=new l.TranslateTimeline(k.length),r=this.scale),m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],s=(q.x||0)*r,t=(q.y||0)*r;m.setFrame(n,q.time,s,t),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[3*m.getFrameCount()-3])}}}var u=b.slots;for(var v in u)if(u.hasOwnProperty(v)){var w=u[v],x=c.findSlotIndex(v);for(var j in w)if(w.hasOwnProperty(j)){var k=w[j];if("color"==j){var m=new l.ColorTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],y=q.color,z=l.SkeletonJson.toColor(y,0),A=l.SkeletonJson.toColor(y,1),B=l.SkeletonJson.toColor(y,2),C=l.SkeletonJson.toColor(y,3);m.setFrame(n,q.time,z,A,B,C),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[5*m.getFrameCount()-5])}else{if("attachment"!=j)throw"Invalid timeline type for a slot: "+j+" ("+v+")";var m=new l.AttachmentTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n++,q.time,q.name)}d.push(m),e=Math.max(e,m.frames[m.getFrameCount()-1])}}}c.animations.push(new l.Animation(a,d,e))}},l.SkeletonJson.readCurve=function(a,b,c){var d=c.curve;d&&("stepped"==d?a.curves.setStepped(b):d instanceof Array&&a.curves.setCurve(b,d[0],d[1],d[2],d[3]))},l.SkeletonJson.toColor=function(a,b){if(8!=a.length)throw"Color hexidecimal length must be 8, recieved: "+a;return parseInt(a.substring(2*b,2),16)/255},l.Atlas=function(a,b){this.textureLoader=b,this.pages=[],this.regions=[];var c=new l.AtlasReader(a),d=[];d.length=4;for(var e=null;;){var f=c.readLine();if(null==f)break;if(f=c.trim(f),0==f.length)e=null;else if(e){var g=new l.AtlasRegion;g.name=f,g.page=e,g.rotate="true"==c.readValue(),c.readTuple(d);var h=parseInt(d[0]),i=parseInt(d[1]);c.readTuple(d);var j=parseInt(d[0]),k=parseInt(d[1]);g.u=h/e.width,g.v=i/e.height,g.rotate?(g.u2=(h+k)/e.width,g.v2=(i+j)/e.height):(g.u2=(h+j)/e.width,g.v2=(i+k)/e.height),g.x=h,g.y=i,g.width=Math.abs(j),g.height=Math.abs(k),4==c.readTuple(d)&&(g.splits=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],4==c.readTuple(d)&&(g.pads=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],c.readTuple(d))),g.originalWidth=parseInt(d[0]),g.originalHeight=parseInt(d[1]),c.readTuple(d),g.offsetX=parseInt(d[0]),g.offsetY=parseInt(d[1]),g.index=parseInt(c.readValue()),this.regions.push(g)}else{e=new l.AtlasPage,e.name=f,e.format=l.Atlas.Format[c.readValue()],c.readTuple(d),e.minFilter=l.Atlas.TextureFilter[d[0]],e.magFilter=l.Atlas.TextureFilter[d[1]];var m=c.readValue();e.uWrap=l.Atlas.TextureWrap.clampToEdge,e.vWrap=l.Atlas.TextureWrap.clampToEdge,"x"==m?e.uWrap=l.Atlas.TextureWrap.repeat:"y"==m?e.vWrap=l.Atlas.TextureWrap.repeat:"xy"==m&&(e.uWrap=e.vWrap=l.Atlas.TextureWrap.repeat),b.load(e,f),this.pages.push(e)}}},l.Atlas.prototype={findRegion:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},dispose:function(){for(var a=this.pages,b=0,c=a.length;c>b;b++)this.textureLoader.unload(a[b].rendererObject)},updateUVs:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++){var e=b[c];e.page==a&&(e.u=e.x/a.width,e.v=e.y/a.height,e.rotate?(e.u2=(e.x+e.height)/a.width,e.v2=(e.y+e.width)/a.height):(e.u2=(e.x+e.width)/a.width,e.v2=(e.y+e.height)/a.height))}}},l.Atlas.Format={alpha:0,intensity:1,luminanceAlpha:2,rgb565:3,rgba4444:4,rgb888:5,rgba8888:6},l.Atlas.TextureFilter={nearest:0,linear:1,mipMap:2,mipMapNearestNearest:3,mipMapLinearNearest:4,mipMapNearestLinear:5,mipMapLinearLinear:6},l.Atlas.TextureWrap={mirroredRepeat:0,clampToEdge:1,repeat:2},l.AtlasPage=function(){},l.AtlasPage.prototype={name:null,format:null,minFilter:null,magFilter:null,uWrap:null,vWrap:null,rendererObject:null,width:0,height:0},l.AtlasRegion=function(){},l.AtlasRegion.prototype={page:null,name:null,x:0,y:0,width:0,height:0,u:0,v:0,u2:0,v2:0,offsetX:0,offsetY:0,originalWidth:0,originalHeight:0,index:0,rotate:!1,splits:null,pads:null},l.AtlasReader=function(a){this.lines=a.split(/\r\n|\r|\n/)},l.AtlasReader.prototype={index:0,trim:function(a){return a.replace(/^\s+|\s+$/g,"")},readLine:function(){return this.index>=this.lines.length?null:this.lines[this.index++]},readValue:function(){var a=this.readLine(),b=a.indexOf(":");if(-1==b)throw"Invalid line: "+a;return this.trim(a.substring(b+1))},readTuple:function(a){var b=this.readLine(),c=b.indexOf(":");if(-1==c)throw"Invalid line: "+b;for(var d=0,e=c+1;3>d;d++){var f=b.indexOf(",",e);if(-1==f){if(0==d)throw"Invalid line: "+b;break}a[d]=this.trim(b.substr(e,f-e)),e=f+1}return a[d]=this.trim(b.substring(e)),d+1}},l.AtlasAttachmentLoader=function(a){this.atlas=a},l.AtlasAttachmentLoader.prototype={newAttachment:function(a,b,c){switch(b){case l.AttachmentType.region:var d=this.atlas.findRegion(c);if(!d)throw"Region not found in atlas: "+c+" ("+b+")";var e=new l.RegionAttachment(c);return e.rendererObject=d,e.setUVs(d.u,d.v,d.u2,d.v2,d.rotate),e.regionOffsetX=d.offsetX,e.regionOffsetY=d.offsetY,e.regionWidth=d.width,e.regionHeight=d.height,e.regionOriginalWidth=d.originalWidth,e.regionOriginalHeight=d.originalHeight,e}throw"Unknown attachment type: "+b}},f.AnimCache={},l.Bone.yDown=!0,f.CustomRenderable=function(){f.DisplayObject.call(this)},f.CustomRenderable.prototype=Object.create(f.DisplayObject.prototype),f.CustomRenderable.prototype.constructor=f.CustomRenderable,f.CustomRenderable.prototype.renderCanvas=function(){},f.CustomRenderable.prototype.initWebGL=function(){},f.CustomRenderable.prototype.renderWebGL=function(){},f.BaseTextureCache={},f.texturesToUpdate=[],f.texturesToDestroy=[],f.BaseTexture=function(a){if(f.EventTarget.call(this),this.width=100,this.height=100,this.hasLoaded=!1,this.source=a,a){if(this.source instanceof Image||this.source instanceof HTMLImageElement)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);else{var b=this;this.source.onload=function(){b.hasLoaded=!0,b.width=b.source.width,b.height=b.source.height,f.texturesToUpdate.push(b),b.dispatchEvent({type:"loaded",content:b}) -}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);this._powerOf2=!1}},f.BaseTexture.prototype.constructor=f.BaseTexture,f.BaseTexture.prototype.destroy=function(){this.source instanceof Image&&(this.source.src=null),this.source=null,f.texturesToDestroy.push(this)},f.BaseTexture.fromImage=function(a,b){var c=f.BaseTextureCache[a];if(!c){var d=new Image;b&&(d.crossOrigin=""),d.src=a,c=new f.BaseTexture(d),f.BaseTextureCache[a]=c}return c},f.TextureCache={},f.FrameCache={},f.Texture=function(a,b){if(f.EventTarget.call(this),b||(this.noFrame=!0,b=new f.Rectangle(0,0,1,1)),a instanceof f.Texture&&(a=a.baseTexture),this.baseTexture=a,this.frame=b,this.trim=new f.Point,this.scope=this,a.hasLoaded)this.noFrame&&(b=new f.Rectangle(0,0,a.width,a.height)),this.setFrame(b);else{var c=this;a.addEventListener("loaded",function(){c.onBaseTextureLoaded()})}},f.Texture.prototype.constructor=f.Texture,f.Texture.prototype.onBaseTextureLoaded=function(){var a=this.baseTexture;a.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new f.Rectangle(0,0,a.width,a.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},f.Texture.prototype.destroy=function(a){a&&this.baseTexture.destroy()},f.Texture.prototype.setFrame=function(a){if(this.frame=a,this.width=a.width,this.height=a.height,a.x+a.width>this.baseTexture.width||a.y+a.height>this.baseTexture.height)throw new Error("Texture Error: frame does not fit inside the base Texture dimensions "+this);this.updateFrame=!0,f.Texture.frameUpdates.push(this)},f.Texture.fromImage=function(a,b){var c=f.TextureCache[a];return c||(c=new f.Texture(f.BaseTexture.fromImage(a,b)),f.TextureCache[a]=c),c},f.Texture.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache "+this);return b},f.Texture.fromCanvas=function(a){var b=new f.BaseTexture(a);return new f.Texture(b)},f.Texture.addTextureToCache=function(a,b){f.TextureCache[b]=a},f.Texture.removeTextureFromCache=function(a){var b=f.TextureCache[a];return f.TextureCache[a]=null,b},f.Texture.frameUpdates=[],f.RenderTexture=function(a,b){f.EventTarget.call(this),this.width=a||100,this.height=b||100,this.indetityMatrix=f.mat3.create(),this.frame=new f.Rectangle(0,0,this.width,this.height),f.gl?this.initWebGL():this.initCanvas()},f.RenderTexture.prototype=Object.create(f.Texture.prototype),f.RenderTexture.prototype.constructor=f.RenderTexture,f.RenderTexture.prototype.initWebGL=function(){var a=f.gl;this.glFramebuffer=a.createFramebuffer(),a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),this.glFramebuffer.width=this.width,this.glFramebuffer.height=this.height,this.baseTexture=new f.BaseTexture,this.baseTexture.width=this.width,this.baseTexture.height=this.height,this.baseTexture._glTexture=a.createTexture(),a.bindTexture(a.TEXTURE_2D,this.baseTexture._glTexture),a.texImage2D(a.TEXTURE_2D,0,a.RGBA,this.width,this.height,0,a.RGBA,a.UNSIGNED_BYTE,null),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MAG_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MIN_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_S,a.CLAMP_TO_EDGE),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_T,a.CLAMP_TO_EDGE),this.baseTexture.isRender=!0,a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),a.framebufferTexture2D(a.FRAMEBUFFER,a.COLOR_ATTACHMENT0,a.TEXTURE_2D,this.baseTexture._glTexture,0),this.projection=new f.Point(this.width/2,this.height/2),this.render=this.renderWebGL},f.RenderTexture.prototype.resize=function(a,b){if(this.width=a,this.height=b,f.gl){this.projection.x=this.width/2,this.projection.y=this.height/2;var c=f.gl;c.bindTexture(c.TEXTURE_2D,this.baseTexture._glTexture),c.texImage2D(c.TEXTURE_2D,0,c.RGBA,this.width,this.height,0,c.RGBA,c.UNSIGNED_BYTE,null)}else this.frame.width=this.width,this.frame.height=this.height,this.renderer.resize(this.width,this.height)},f.RenderTexture.prototype.initCanvas=function(){this.renderer=new f.CanvasRenderer(this.width,this.height,null,0),this.baseTexture=new f.BaseTexture(this.renderer.view),this.frame=new f.Rectangle(0,0,this.width,this.height),this.render=this.renderCanvas},f.RenderTexture.prototype.renderWebGL=function(a,b,c){var d=f.gl;d.colorMask(!0,!0,!0,!0),d.viewport(0,0,this.width,this.height),d.bindFramebuffer(d.FRAMEBUFFER,this.glFramebuffer),c&&(d.clearColor(0,0,0,0),d.clear(d.COLOR_BUFFER_BIT));var e=a.children,g=a.worldTransform;a.worldTransform=f.mat3.create(),a.worldTransform[4]=-1,a.worldTransform[5]=2*this.projection.y,b&&(a.worldTransform[2]=b.x,a.worldTransform[5]-=b.y),f.visibleCount++,a.vcount=f.visibleCount;for(var h=0,i=e.length;i>h;h++)e[h].updateTransform();var j=a.__renderGroup;j?a==j.root?j.render(this.projection):j.renderSpecific(a,this.projection):(this.renderGroup||(this.renderGroup=new f.WebGLRenderGroup(d)),this.renderGroup.setRenderable(a),this.renderGroup.render(this.projection)),a.worldTransform=g},f.RenderTexture.prototype.renderCanvas=function(a,b,c){var d=a.children;a.worldTransform=f.mat3.create(),b&&(a.worldTransform[2]=b.x,a.worldTransform[5]=b.y);for(var e=0,g=d.length;g>e;e++)d[e].updateTransform();c&&this.renderer.context.clearRect(0,0,this.width,this.height),this.renderer.renderDisplayObject(a),this.renderer.context.setTransform(1,0,0,1,0,0)},f.AssetLoader=function(a,b){f.EventTarget.call(this),this.assetURLs=a,this.crossorigin=b,this.loadersByType={jpg:f.ImageLoader,jpeg:f.ImageLoader,png:f.ImageLoader,gif:f.ImageLoader,json:f.JsonLoader,anim:f.SpineLoader,xml:f.BitmapFontLoader,fnt:f.BitmapFontLoader}},f.AssetLoader.prototype.constructor=f.AssetLoader,f.AssetLoader.prototype.load=function(){var a=this;this.loadCount=this.assetURLs.length;for(var b=0;bh;h++)for(var i=0;d>i;i++,g++){var j=new f.Texture(this.texture,{x:i*a,y:h*b,width:a,height:b});this.frames.push(j),c&&(f.TextureCache[c+"-"+g]=j)}if(this.texture.baseTexture.hasLoaded)this.onLoaded();else{var k=this;this.texture.baseTexture.addEventListener("loaded",function(){k.onLoaded()})}},f.BitmapFontLoader=function(a,b){f.EventTarget.call(this),this.url=a,this.crossorigin=b,this.baseUrl=a.replace(/[^\/]*$/,""),this.texture=null},f.BitmapFontLoader.prototype.constructor=f.BitmapFontLoader,f.BitmapFontLoader.prototype.load=function(){this.ajaxRequest=new XMLHttpRequest;var a=this;this.ajaxRequest.onreadystatechange=function(){a.onXMLLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/xml"),this.ajaxRequest.send(null)},f.BitmapFontLoader.prototype.onXMLLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var a=this.baseUrl+this.ajaxRequest.responseXML.getElementsByTagName("page")[0].attributes.getNamedItem("file").nodeValue,b=new f.ImageLoader(a,this.crossorigin);this.texture=b.texture.baseTexture;var c={},d=this.ajaxRequest.responseXML.getElementsByTagName("info")[0],e=this.ajaxRequest.responseXML.getElementsByTagName("common")[0];c.font=d.attributes.getNamedItem("face").nodeValue,c.size=parseInt(d.attributes.getNamedItem("size").nodeValue,10),c.lineHeight=parseInt(e.attributes.getNamedItem("lineHeight").nodeValue,10),c.chars={};for(var g=this.ajaxRequest.responseXML.getElementsByTagName("char"),h=0;h>16)/255,(255&a>>8)/255,(255&a)/255]}function d(a){return[(255&a>>16)/255,(255&a>>8)/255,(255&a)/255]}var e=this,f=f||{};f.Point=function(a,b){this.x=a||0,this.y=b||0},f.Point.prototype.clone=function(){return new f.Point(this.x,this.y)},f.Point.prototype.constructor=f.Point,f.Rectangle=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},f.Rectangle.prototype.clone=function(){return new f.Rectangle(this.x,this.y,this.width,this.height)},f.Rectangle.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=this.x;if(a>=c&&a<=c+this.width){var d=this.y;if(b>=d&&b<=d+this.height)return!0}return!1},f.Rectangle.prototype.constructor=f.Rectangle,f.Polygon=function(a){if(a instanceof Array||(a=Array.prototype.slice.call(arguments)),"number"==typeof a[0]){for(var b=[],c=0,d=a.length;d>c;c+=2)b.push(new f.Point(a[c],a[c+1]));a=b}this.points=a},f.Polygon.prototype.clone=function(){for(var a=[],b=0;bb!=i>b&&(h-f)*(b-g)/(i-g)+f>a;j&&(c=!c)}return c},f.Polygon.prototype.constructor=f.Polygon,f.Circle=function(a,b,c){this.x=a||0,this.y=b||0,this.radius=c||0},f.Circle.prototype.clone=function(){return new f.Circle(this.x,this.y,this.radius)},f.Circle.prototype.contains=function(a,b){if(this.radius<=0)return!1;var c=this.x-a,d=this.y-b,e=this.radius*this.radius;return c*=c,d*=d,e>=c+d},f.Circle.prototype.constructor=f.Circle,f.Ellipse=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},f.Ellipse.prototype.clone=function(){return new f.Ellipse(this.x,this.y,this.width,this.height)},f.Ellipse.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=(a-this.x)/this.width-.5,d=(b-this.y)/this.height-.5;return c*=c,d*=d,.25>c+d},f.Ellipse.getBounds=function(){return new f.Rectangle(this.x,this.y,this.width,this.height)},f.Ellipse.prototype.constructor=f.Ellipse,c(),f.mat3={},f.mat3.create=function(){var a=new f.Matrix(9);return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=1,a[5]=0,a[6]=0,a[7]=0,a[8]=1,a},f.mat3.identity=function(a){return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=1,a[5]=0,a[6]=0,a[7]=0,a[8]=1,a},f.mat4={},f.mat4.create=function(){var a=new f.Matrix(16);return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=0,a[5]=1,a[6]=0,a[7]=0,a[8]=0,a[9]=0,a[10]=1,a[11]=0,a[12]=0,a[13]=0,a[14]=0,a[15]=1,a},f.mat3.multiply=function(a,b,c){c||(c=a);var d=a[0],e=a[1],f=a[2],g=a[3],h=a[4],i=a[5],j=a[6],k=a[7],l=a[8],m=b[0],n=b[1],o=b[2],p=b[3],q=b[4],r=b[5],s=b[6],t=b[7],u=b[8];return c[0]=m*d+n*g+o*j,c[1]=m*e+n*h+o*k,c[2]=m*f+n*i+o*l,c[3]=p*d+q*g+r*j,c[4]=p*e+q*h+r*k,c[5]=p*f+q*i+r*l,c[6]=s*d+t*g+u*j,c[7]=s*e+t*h+u*k,c[8]=s*f+t*i+u*l,c},f.mat3.clone=function(a){var b=new f.Matrix(9);return b[0]=a[0],b[1]=a[1],b[2]=a[2],b[3]=a[3],b[4]=a[4],b[5]=a[5],b[6]=a[6],b[7]=a[7],b[8]=a[8],b},f.mat3.transpose=function(a,b){if(!b||a===b){var c=a[1],d=a[2],e=a[5];return a[1]=a[3],a[2]=a[6],a[3]=c,a[5]=a[7],a[6]=d,a[7]=e,a}return b[0]=a[0],b[1]=a[3],b[2]=a[6],b[3]=a[1],b[4]=a[4],b[5]=a[7],b[6]=a[2],b[7]=a[5],b[8]=a[8],b},f.mat3.toMat4=function(a,b){return b||(b=f.mat4.create()),b[15]=1,b[14]=0,b[13]=0,b[12]=0,b[11]=0,b[10]=a[8],b[9]=a[7],b[8]=a[6],b[7]=0,b[6]=a[5],b[5]=a[4],b[4]=a[3],b[3]=0,b[2]=a[2],b[1]=a[1],b[0]=a[0],b},f.mat4.create=function(){var a=new f.Matrix(16);return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=0,a[5]=1,a[6]=0,a[7]=0,a[8]=0,a[9]=0,a[10]=1,a[11]=0,a[12]=0,a[13]=0,a[14]=0,a[15]=1,a},f.mat4.transpose=function(a,b){if(!b||a===b){var c=a[1],d=a[2],e=a[3],f=a[6],g=a[7],h=a[11];return a[1]=a[4],a[2]=a[8],a[3]=a[12],a[4]=c,a[6]=a[9],a[7]=a[13],a[8]=d,a[9]=f,a[11]=a[14],a[12]=e,a[13]=g,a[14]=h,a}return b[0]=a[0],b[1]=a[4],b[2]=a[8],b[3]=a[12],b[4]=a[1],b[5]=a[5],b[6]=a[9],b[7]=a[13],b[8]=a[2],b[9]=a[6],b[10]=a[10],b[11]=a[14],b[12]=a[3],b[13]=a[7],b[14]=a[11],b[15]=a[15],b},f.mat4.multiply=function(a,b,c){c||(c=a);var d=a[0],e=a[1],f=a[2],g=a[3],h=a[4],i=a[5],j=a[6],k=a[7],l=a[8],m=a[9],n=a[10],o=a[11],p=a[12],q=a[13],r=a[14],s=a[15],t=b[0],u=b[1],v=b[2],w=b[3];return c[0]=t*d+u*h+v*l+w*p,c[1]=t*e+u*i+v*m+w*q,c[2]=t*f+u*j+v*n+w*r,c[3]=t*g+u*k+v*o+w*s,t=b[4],u=b[5],v=b[6],w=b[7],c[4]=t*d+u*h+v*l+w*p,c[5]=t*e+u*i+v*m+w*q,c[6]=t*f+u*j+v*n+w*r,c[7]=t*g+u*k+v*o+w*s,t=b[8],u=b[9],v=b[10],w=b[11],c[8]=t*d+u*h+v*l+w*p,c[9]=t*e+u*i+v*m+w*q,c[10]=t*f+u*j+v*n+w*r,c[11]=t*g+u*k+v*o+w*s,t=b[12],u=b[13],v=b[14],w=b[15],c[12]=t*d+u*h+v*l+w*p,c[13]=t*e+u*i+v*m+w*q,c[14]=t*f+u*j+v*n+w*r,c[15]=t*g+u*k+v*o+w*s,c},f.DisplayObject=function(){this.last=this,this.first=this,this.position=new f.Point,this.scale=new f.Point(1,1),this.pivot=new f.Point(0,0),this.rotation=0,this.alpha=1,this.visible=!0,this.hitArea=null,this.buttonMode=!1,this.renderable=!1,this.parent=null,this.stage=null,this.worldAlpha=1,this._interactive=!1,this.worldTransform=f.mat3.create(),this.localTransform=f.mat3.create(),this.color=[],this.dynamic=!0,this._sr=0,this._cr=1,this.filterArea=new f.Rectangle(0,0,1,1)},f.DisplayObject.prototype.constructor=f.DisplayObject,f.DisplayObject.prototype.setInteractive=function(a){this.interactive=a},Object.defineProperty(f.DisplayObject.prototype,"interactive",{get:function(){return this._interactive},set:function(a){this._interactive=a,this.stage&&(this.stage.dirty=!0)}}),Object.defineProperty(f.DisplayObject.prototype,"mask",{get:function(){return this._mask},set:function(a){a?this._mask?(a.start=this._mask.start,a.end=this._mask.end):(this.addFilter(a),a.renderable=!1):(this.removeFilter(this._mask),this._mask.renderable=!0),this._mask=a}}),Object.defineProperty(f.DisplayObject.prototype,"filters",{get:function(){return this._filters},set:function(a){if(a){this._filters&&this.removeFilter(this._filters),this.addFilter(a);for(var b=[],c=0;c=0&&b<=this.children.length))throw new Error(a+" The index "+b+" supplied is out of bounds "+this.children.length);if(void 0!=a.parent&&a.parent.removeChild(a),a.parent=this,this.stage){var c=a;do c.interactive&&(this.stage.dirty=!0),c.stage=this.stage,c=c._iNext;while(c)}var d,e,f=a.first,g=a.last;if(b==this.children.length){e=this.last;for(var h=this,i=this.last;h;)h.last==i&&(h.last=a.last),h=h.parent}else e=0==b?this:this.children[b-1].last;d=e._iNext,d&&(d._iPrev=g,g._iNext=d),f._iPrev=e,e._iNext=f,this.children.splice(b,0,a),this.__renderGroup&&(a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),this.__renderGroup.addDisplayObjectAndChildren(a))},f.DisplayObjectContainer.prototype.swapChildren=function(){},f.DisplayObjectContainer.prototype.getChildAt=function(a){if(a>=0&&aa;a++)this.children[a].updateTransform()}},f.blendModes={},f.blendModes.NORMAL=0,f.blendModes.SCREEN=1,f.Sprite=function(a){f.DisplayObjectContainer.call(this),this.anchor=new f.Point,this.texture=a,this.blendMode=f.blendModes.NORMAL,this._width=0,this._height=0,a.baseTexture.hasLoaded?this.updateFrame=!0:(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},f.Sprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Sprite.prototype.constructor=f.Sprite,Object.defineProperty(f.Sprite.prototype,"width",{get:function(){return this.scale.x*this.texture.frame.width},set:function(a){this.scale.x=a/this.texture.frame.width,this._width=a}}),Object.defineProperty(f.Sprite.prototype,"height",{get:function(){return this.scale.y*this.texture.frame.height},set:function(a){this.scale.y=a/this.texture.frame.height,this._height=a}}),f.Sprite.prototype.setTexture=function(a){this.texture.baseTexture!=a.baseTexture?(this.textureChange=!0,this.texture=a,this.__renderGroup&&this.__renderGroup.updateTexture(this)):this.texture=a,this.updateFrame=!0},f.Sprite.prototype.onTextureUpdate=function(){this._width&&(this.scale.x=this._width/this.texture.frame.width),this._height&&(this.scale.y=this._height/this.texture.frame.height),this.updateFrame=!0},f.Sprite.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache"+this);return new f.Sprite(b)},f.Sprite.fromImage=function(a){var b=f.Texture.fromImage(a);return new f.Sprite(b)},f.MovieClip=function(a){f.Sprite.call(this,a[0]),this.textures=a,this.animationSpeed=1,this.loop=!0,this.onComplete=null,this.currentFrame=0,this.playing=!1},f.MovieClip.prototype=Object.create(f.Sprite.prototype),f.MovieClip.prototype.constructor=f.MovieClip,Object.defineProperty(f.MovieClip.prototype,"totalFrames",{get:function(){return this.textures.length}}),f.MovieClip.prototype.stop=function(){this.playing=!1},f.MovieClip.prototype.play=function(){this.playing=!0},f.MovieClip.prototype.gotoAndStop=function(a){this.playing=!1,this.currentFrame=a;var b=0|this.currentFrame+.5;this.setTexture(this.textures[b%this.textures.length])},f.MovieClip.prototype.gotoAndPlay=function(a){this.currentFrame=a,this.playing=!0},f.MovieClip.prototype.updateTransform=function(){if(f.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var a=0|this.currentFrame+.5;this.loop||a=this.textures.length&&(this.gotoAndStop(this.textures.length-1),this.onComplete&&this.onComplete())}},f.FilterBlock=function(){this.visible=!0,this.renderable=!0},f.Text=function(a,b){this.canvas=document.createElement("canvas"),this.context=this.canvas.getContext("2d"),f.Sprite.call(this,f.Texture.fromCanvas(this.canvas)),this.setText(a),this.setStyle(b),this.updateText(),this.dirty=!1},f.Text.prototype=Object.create(f.Sprite.prototype),f.Text.prototype.constructor=f.Text,f.Text.prototype.setStyle=function(a){a=a||{},a.font=a.font||"bold 20pt Arial",a.fill=a.fill||"black",a.align=a.align||"left",a.stroke=a.stroke||"black",a.strokeThickness=a.strokeThickness||0,a.wordWrap=a.wordWrap||!1,a.wordWrapWidth=a.wordWrapWidth||100,this.style=a,this.dirty=!0},f.Text.prototype.setText=function(a){this.text=a.toString()||" ",this.dirty=!0},f.Text.prototype.updateText=function(){this.context.font=this.style.font;var a=this.text;this.style.wordWrap&&(a=this.wordWrap(this.text));for(var b=a.split(/(?:\r\n|\r|\n)/),c=[],d=0,e=0;ee?f:arguments.callee(a,b,f,d,e):arguments.callee(a,b,c,f,e)},c=function(a,c,d){if(a.measureText(c).width<=d||c.length<1)return c;var e=b(a,c,0,c.length,d);return c.substring(0,e)+"\n"+arguments.callee(a,c.substring(e),d)},d="",e=a.split("\n"),f=0;f=2?parseInt(b[b.length-2],10):f.BitmapText.fonts[this.fontName].size,this.dirty=!0},f.BitmapText.prototype.updateText=function(){for(var a=f.BitmapText.fonts[this.fontName],b=new f.Point,c=null,d=[],e=0,g=[],h=0,i=this.fontSize/a.size,j=0;j=j;j++){var n=0;"right"==this.style.align?n=e-g[j]:"center"==this.style.align&&(n=(e-g[j])/2),m.push(n)}for(j=0;j0;)this.removeChild(this.getChildAt(0));this.updateText(),this.dirty=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.BitmapText.fonts={},f.InteractionManager=function(a){this.stage=a,this.mouse=new f.InteractionData,this.touchs={},this.tempPoint=new f.Point,this.mouseoverEnabled=!0,this.pool=[],this.interactiveItems=[],this.interactionDOMElement=null,this.onMouseMove=this.onMouseMove.bind(this),this.onMouseDown=this.onMouseDown.bind(this),this.onMouseOut=this.onMouseOut.bind(this),this.onMouseUp=this.onMouseUp.bind(this),this.onTouchStart=this.onTouchStart.bind(this),this.onTouchEnd=this.onTouchEnd.bind(this),this.onTouchMove=this.onTouchMove.bind(this),this.last=0},f.InteractionManager.prototype.constructor=f.InteractionManager,f.InteractionManager.prototype.collectInteractiveSprite=function(a,b){for(var c=a.children,d=c.length,e=d-1;e>=0;e--){var f=c[e];f.interactive?(b.interactiveChildren=!0,this.interactiveItems.push(f),f.children.length>0&&this.collectInteractiveSprite(f,f)):(f.__iParent=null,f.children.length>0&&this.collectInteractiveSprite(f,b))}},f.InteractionManager.prototype.setTarget=function(a){this.target=a,null===this.interactionDOMElement&&this.setTargetDomElement(a.view),document.body.addEventListener("mouseup",this.onMouseUp,!0)},f.InteractionManager.prototype.setTargetDomElement=function(a){null!==this.interactionDOMElement&&(this.interactionDOMElement.style["-ms-content-zooming"]="",this.interactionDOMElement.style["-ms-touch-action"]="",this.interactionDOMElement.removeEventListener("mousemove",this.onMouseMove,!0),this.interactionDOMElement.removeEventListener("mousedown",this.onMouseDown,!0),this.interactionDOMElement.removeEventListener("mouseout",this.onMouseOut,!0),this.interactionDOMElement.removeEventListener("touchstart",this.onTouchStart,!0),this.interactionDOMElement.removeEventListener("touchend",this.onTouchEnd,!0),this.interactionDOMElement.removeEventListener("touchmove",this.onTouchMove,!0)),window.navigator.msPointerEnabled&&(a.style["-ms-content-zooming"]="none",a.style["-ms-touch-action"]="none"),this.interactionDOMElement=a,a.addEventListener("mousemove",this.onMouseMove,!0),a.addEventListener("mousedown",this.onMouseDown,!0),a.addEventListener("mouseout",this.onMouseOut,!0),a.addEventListener("touchstart",this.onTouchStart,!0),a.addEventListener("touchend",this.onTouchEnd,!0),a.addEventListener("touchmove",this.onTouchMove,!0)},f.InteractionManager.prototype.update=function(){if(this.target){var a=Date.now(),b=a-this.last;if(b=30*b/1e3,!(1>b)){if(this.last=a,this.dirty){this.dirty=!1;for(var c=this.interactiveItems.length,d=0;c>d;d++)this.interactiveItems[d].interactiveChildren=!1;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}var e=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var d=0;e>d;d++){var f=this.interactiveItems[d];(f.mouseover||f.mouseout||f.buttonMode)&&(f.__hit=this.hitTest(f,this.mouse),this.mouse.target=f,f.__hit?(f.buttonMode&&(this.interactionDOMElement.style.cursor="pointer"),f.__isOver||(f.mouseover&&f.mouseover(this.mouse),f.__isOver=!0)):f.__isOver&&(f.mouseout&&f.mouseout(this.mouse),f.__isOver=!1))}}}},f.InteractionManager.prototype.onMouseMove=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactionDOMElement.getBoundingClientRect();this.mouse.global.x=(a.clientX-b.left)*(this.target.width/b.width),this.mouse.global.y=(a.clientY-b.top)*(this.target.height/b.height);var c=this.interactiveItems.length;this.mouse.global;for(var d=0;c>d;d++){var e=this.interactiveItems[d];e.mousemove&&e.mousemove(this.mouse)}},f.InteractionManager.prototype.onMouseDown=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactiveItems.length;this.mouse.global,this.stage;for(var c=0;b>c;c++){var d=this.interactiveItems[c];if((d.mousedown||d.click)&&(d.__mouseIsDown=!0,d.__hit=this.hitTest(d,this.mouse),d.__hit&&(d.mousedown&&d.mousedown(this.mouse),d.__isDown=!0,!d.interactiveChildren)))break}},f.InteractionManager.prototype.onMouseOut=function(){var a=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var b=0;a>b;b++){var c=this.interactiveItems[b];c.__isOver&&(this.mouse.target=c,c.mouseout&&c.mouseout(this.mouse),c.__isOver=!1)}},f.InteractionManager.prototype.onMouseUp=function(a){this.mouse.originalEvent=a||window.event,this.mouse.global;for(var b=this.interactiveItems.length,c=!1,d=0;b>d;d++){var e=this.interactiveItems[d];(e.mouseup||e.mouseupoutside||e.click)&&(e.__hit=this.hitTest(e,this.mouse),e.__hit&&!c?(e.mouseup&&e.mouseup(this.mouse),e.__isDown&&e.click&&e.click(this.mouse),e.interactiveChildren||(c=!0)):e.__isDown&&e.mouseupoutside&&e.mouseupoutside(this.mouse),e.__isDown=!1)}},f.InteractionManager.prototype.hitTest=function(a,b){var c=b.global;if(a.vcount!==f.visibleCount)return!1;var d=a instanceof f.Sprite,e=a.worldTransform,g=e[0],h=e[1],i=e[2],j=e[3],k=e[4],l=e[5],m=1/(g*k+h*-j),n=k*m*c.x+-h*m*c.y+(l*h-i*k)*m,o=g*m*c.y+-j*m*c.x+(-l*g+i*j)*m;if(b.target=a,a.hitArea&&a.hitArea.contains)return a.hitArea.contains(n,o)?(b.target=a,!0):!1;if(d){var p,q=a.texture.frame.width,r=a.texture.frame.height,s=-q*a.anchor.x;if(n>s&&s+q>n&&(p=-r*a.anchor.y,o>p&&p+r>o))return b.target=a,!0}for(var t=a.children.length,u=0;t>u;u++){var v=a.children[u],w=this.hitTest(v,b);if(w)return b.target=a,!0}return!1},f.InteractionManager.prototype.onTouchMove=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;dd;d++){var h=this.interactiveItems[d];h.touchmove&&h.touchmove(f)}},f.InteractionManager.prototype.onTouchStart=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i];if((j.touchstart||j.tap)&&(j.__hit=this.hitTest(j,g),j.__hit&&(j.touchstart&&j.touchstart(g),j.__isDown=!0,j.__touchData=g,!j.interactiveChildren)))break}}},f.InteractionManager.prototype.onTouchEnd=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i],k=j.__touchData;j.__hit=this.hitTest(j,f),k==f&&(f.originalEvent=a||window.event,(j.touchend||j.tap)&&(j.__hit&&!g?(j.touchend&&j.touchend(f),j.__isDown&&j.tap&&j.tap(f),j.interactiveChildren||(g=!0)):j.__isDown&&j.touchendoutside&&j.touchendoutside(f),j.__isDown=!1),j.__touchData=null)}this.pool.push(f),this.touchs[e.identifier]=null}},f.InteractionData=function(){this.global=new f.Point,this.local=new f.Point,this.target,this.originalEvent},f.InteractionData.prototype.getLocalPosition=function(a){var b=a.worldTransform,c=this.global,d=b[0],e=b[1],g=b[2],h=b[3],i=b[4],j=b[5],k=1/(d*i+e*-h);return new f.Point(i*k*c.x+-e*k*c.y+(j*e-g*i)*k,d*k*c.y+-h*k*c.x+(-j*d+g*h)*k)},f.InteractionData.prototype.constructor=f.InteractionData,f.Stage=function(a){f.DisplayObjectContainer.call(this),this.worldTransform=f.mat3.create(),this.interactive=!0,this.interactionManager=new f.InteractionManager(this),this.dirty=!0,this.__childrenAdded=[],this.__childrenRemoved=[],this.stage=this,this.stage.hitArea=new f.Rectangle(0,0,1e5,1e5),this.setBackgroundColor(a),this.worldVisible=!0},f.Stage.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Stage.prototype.constructor=f.Stage,f.Stage.prototype.setInteractionDelegate=function(a){this.interactionManager.setTargetDomElement(a)},f.Stage.prototype.updateTransform=function(){this.worldAlpha=1,this.vcount=f.visibleCount;for(var a=0,b=this.children.length;b>a;a++)this.children[a].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},f.Stage.prototype.setBackgroundColor=function(a){this.backgroundColor=a||0,this.backgroundColorSplit=d(this.backgroundColor);var b=this.backgroundColor.toString(16);b="000000".substr(0,6-b.length)+b,this.backgroundColorString="#"+b},f.Stage.prototype.getMousePosition=function(){return this.interactionManager.mouse.global};for(var h=0,i=["ms","moz","webkit","o"],j=0;j>>>>>>>>"),console.log("_");var b=0,c=a.first;for(console.log(c);c._iNext;)if(b++,c=c._iNext,console.log(c),b>100){console.log("BREAK");break}},f.EventTarget=function(){var a={};this.addEventListener=this.on=function(b,c){void 0===a[b]&&(a[b]=[]),-1===a[b].indexOf(c)&&a[b].push(c)},this.dispatchEvent=this.emit=function(b){if(a[b.type]&&a[b.type].length)for(var c=0,d=a[b.type].length;d>c;c++)a[b.type][c](b)},this.removeEventListener=this.off=function(b,c){var d=a[b].indexOf(c);-1!==d&&a[b].splice(d,1)}},f.autoDetectRenderer=function(a,b,c,d,e){a||(a=800),b||(b=600);var g=function(){try{var a=document.createElement("canvas");return!!window.WebGLRenderingContext&&(a.getContext("webgl")||a.getContext("experimental-webgl"))}catch(b){return!1}}();if(g){var h=-1!=navigator.userAgent.toLowerCase().indexOf("msie");g=!h}return g?new f.WebGLRenderer(a,b,c,d,e):new f.CanvasRenderer(a,b,c,d)},f.PolyK={},f.PolyK.Triangulate=function(a){var b=!0,c=a.length>>1;if(3>c)return[];for(var d=[],e=[],g=0;c>g;g++)e.push(g);for(var g=0,h=c;h>3;){var i=e[(g+0)%h],j=e[(g+1)%h],k=e[(g+2)%h],l=a[2*i],m=a[2*i+1],n=a[2*j],o=a[2*j+1],p=a[2*k],q=a[2*k+1],r=!1;if(f.PolyK._convex(l,m,n,o,p,q,b)){r=!0;for(var s=0;h>s;s++){var t=e[s];if(t!=i&&t!=j&&t!=k&&f.PolyK._PointInTriangle(a[2*t],a[2*t+1],l,m,n,o,p,q)){r=!1;break}}}if(r)d.push(i,j,k),e.splice((g+1)%h,1),h--,g=0;else if(g++>3*h){if(!b)return console.log("PIXI Warning: shape too complex to fill"),[];var d=[];e=[];for(var g=0;c>g;g++)e.push(g);g=0,h=c,b=!1}}return d.push(e[0],e[1],e[2]),d},f.PolyK._PointInTriangle=function(a,b,c,d,e,f,g,h){var i=g-c,j=h-d,k=e-c,l=f-d,m=a-c,n=b-d,o=i*i+j*j,p=i*k+j*l,q=i*m+j*n,r=k*k+l*l,s=k*m+l*n,t=1/(o*r-p*p),u=(r*q-p*s)*t,v=(o*s-p*q)*t;return u>=0&&v>=0&&1>u+v},f.PolyK._convex=function(a,b,c,d,e,f,g){return(b-d)*(e-c)+(c-a)*(f-d)>=0==g},f.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],f.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","varying vec2 vTextureCoord;","varying float vColor;","const vec2 center = vec2(-1.0, 1.0);","void main(void) {","gl_Position = vec4( ((aVertexPosition + offsetVector) / projectionVector) + center , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.stripShaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float alpha;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * alpha;","}"],f.stripShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.primitiveShaderFragmentSrc=["precision mediump float;","varying vec4 vColor;","void main(void) {","gl_FragColor = vColor;","}"],f.primitiveShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec4 aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","uniform float alpha;","varying vec4 vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition , 1.0);","v -= offsetVector.xyx;","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vColor = aColor * alpha;","}"],f.shaderStack=[],f.initPrimitiveShader=function(){var a=f.gl,b=f.compileProgram(f.primitiveShaderVertexSrc,f.primitiveShaderFragmentSrc);a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.offsetVector=a.getUniformLocation(b,"offsetVector"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),f.primitiveProgram=b +},f.initDefaultShader=function(){f.frameBufferStack=[],f.frameBufferPool=[],f.defaultShader=new f.PixiShader,f.defaultShader.init(),f.pushShader(f.defaultShader)},f.initDefaultStripShader=function(){var a=this.gl,b=f.compileProgram(f.stripShaderVertexSrc,f.stripShaderFragmentSrc);a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.textureCoordAttribute=a.getAttribLocation(b,"aTextureCoord"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.samplerUniform=a.getUniformLocation(b,"uSampler"),f.stripShaderProgram=b},f.CompileVertexShader=function(a,b){return f._CompileShader(a,b,a.VERTEX_SHADER)},f.CompileFragmentShader=function(a,b){return f._CompileShader(a,b,a.FRAGMENT_SHADER)},f._CompileShader=function(a,b,c){var d=b.join("\n"),e=a.createShader(c);return a.shaderSource(e,d),a.compileShader(e),a.getShaderParameter(e,a.COMPILE_STATUS)?e:(alert(a.getShaderInfoLog(e)),null)},f.compileProgram=function(a,b){var c=f.gl,d=f.CompileFragmentShader(c,b),e=f.CompileVertexShader(c,a),g=c.createProgram();return c.attachShader(g,e),c.attachShader(g,d),c.linkProgram(g),c.getProgramParameter(g,c.LINK_STATUS)||alert("Could not initialise shaders"),g},f.pushShader=function(a){var b=f.gl;b.colorMask(!0,!0,!0,!0),b.viewport(0,0,this.width,this.height),b.clearColor(0,0,0,0),b.clear(b.COLOR_BUFFER_BIT),f.shaderStack.push(a);var c=a.program;b.useProgram(c),b.enableVertexAttribArray(c.vertexPositionAttribute),b.enableVertexAttribArray(c.colorAttribute),b.enableVertexAttribArray(c.textureCoordAttribute),a.syncUniforms(),f.currentShader=c},f.popShader=function(){var a=f.gl;f.shaderStack.pop();var b=f.shaderStack[f.shaderStack.length-1].program;a.useProgram(b),f.currentShader=b},f.activatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.primitiveProgram),a.disableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.deactivatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.currentShader),a.enableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.PixiShader=function(){this.program,this.fragmentSrc=["precision lowp float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vTextureCoord) * vColor;","}"]},f.PixiShader.prototype.init=function(){var a=f.compileProgram(this.vertexSrc||f.shaderVertexSrc,this.fragmentSrc),b=f.gl;b.useProgram(a),this.uSampler=b.getUniformLocation(a,"uSampler"),this.projectionVector=b.getUniformLocation(a,"projectionVector"),this.offsetVector=b.getUniformLocation(a,"offsetVector"),this.aVertexPosition=b.getAttribLocation(a,"aVertexPosition"),this.aTextureCoord=b.getAttribLocation(a,"aTextureCoord"),a.vertexPositionAttribute=b.getAttribLocation(a,"aVertexPosition"),a.colorAttribute=b.getAttribLocation(a,"aColor"),a.textureCoordAttribute=b.getAttribLocation(a,"aTextureCoord"),a.projectionVector=b.getUniformLocation(a,"projectionVector"),a.samplerUniform=b.getUniformLocation(a,"uSampler"),a.offsetVector=b.getUniformLocation(a,"offsetVector");for(var c in this.uniforms)a[c]=b.getUniformLocation(a,c);this.program=a},f.PixiShader.prototype.syncUniforms=function(){var a=f.gl;for(var b in this.uniforms){var c=this.uniforms[b].type;if("f"==c&&a.uniform1f(this.program[b],this.uniforms[b].value),"f2"==c)a.uniform2f(this.program[b],this.uniforms[b].value.x,this.uniforms[b].value.y);else if("mat4"==c)a.uniformMatrix4fv(this.program[b],!1,this.uniforms[b].value);else if("sampler2D"==c){var d=this.uniforms[b].value;a.activeTexture(a.TEXTURE1),a.bindTexture(a.TEXTURE_2D,d.baseTexture._glTexture),a.uniform1i(this.program[b],1)}}},f.WebGLGraphics=function(){},f.WebGLGraphics.renderGraphics=function(a,b){var c=f.gl;a._webGL||(a._webGL={points:[],indices:[],lastIndex:0,buffer:c.createBuffer(),indexBuffer:c.createBuffer()}),a.dirty&&(a.dirty=!1,a.clearDirty&&(a.clearDirty=!1,a._webGL.lastIndex=0,a._webGL.points=[],a._webGL.indices=[]),f.WebGLGraphics.updateGraphics(a)),f.activatePrimitiveShader();var d=f.mat3.clone(a.worldTransform);f.mat3.transpose(d),c.blendFunc(c.ONE,c.ONE_MINUS_SRC_ALPHA),c.uniformMatrix3fv(f.primitiveProgram.translationMatrix,!1,d),c.uniform2f(f.primitiveProgram.projectionVector,b.x,-b.y),c.uniform2f(f.primitiveProgram.offsetVector,-f.offset.x,-f.offset.y),c.uniform1f(f.primitiveProgram.alpha,a.worldAlpha),c.bindBuffer(c.ARRAY_BUFFER,a._webGL.buffer),c.vertexAttribPointer(f.primitiveProgram.vertexPositionAttribute,2,c.FLOAT,!1,24,0),c.vertexAttribPointer(f.primitiveProgram.colorAttribute,4,c.FLOAT,!1,24,8),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),c.drawElements(c.TRIANGLE_STRIP,a._webGL.indices.length,c.UNSIGNED_SHORT,0),f.deactivatePrimitiveShader()},f.WebGLGraphics.updateGraphics=function(a){for(var b=a._webGL.lastIndex;b3&&f.WebGLGraphics.buildPoly(c,a._webGL),c.lineWidth>0&&f.WebGLGraphics.buildLine(c,a._webGL)):c.type==f.Graphics.RECT?f.WebGLGraphics.buildRectangle(c,a._webGL):(c.type==f.Graphics.CIRC||c.type==f.Graphics.ELIP)&&f.WebGLGraphics.buildCircle(c,a._webGL)}a._webGL.lastIndex=a.graphicsData.length;var d=f.gl;a._webGL.glPoints=new Float32Array(a._webGL.points),d.bindBuffer(d.ARRAY_BUFFER,a._webGL.buffer),d.bufferData(d.ARRAY_BUFFER,a._webGL.glPoints,d.STATIC_DRAW),a._webGL.glIndicies=new Uint16Array(a._webGL.indices),d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),d.bufferData(d.ELEMENT_ARRAY_BUFFER,a._webGL.glIndicies,d.STATIC_DRAW)},f.WebGLGraphics.buildRectangle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3];if(a.fill){var j=d(a.fillColor),k=a.fillAlpha,l=j[0]*k,m=j[1]*k,n=j[2]*k,o=b.points,p=b.indices,q=o.length/6;o.push(e,g),o.push(l,m,n,k),o.push(e+h,g),o.push(l,m,n,k),o.push(e,g+i),o.push(l,m,n,k),o.push(e+h,g+i),o.push(l,m,n,k),p.push(q,q,q+1,q+2,q+3,q+3)}a.lineWidth&&(a.points=[e,g,e+h,g,e+h,g+i,e,g+i,e,g],f.WebGLGraphics.buildLine(a,b))},f.WebGLGraphics.buildCircle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3],j=40,k=2*Math.PI/j;if(a.fill){var l=d(a.fillColor),m=a.fillAlpha,n=l[0]*m,o=l[1]*m,p=l[2]*m,q=b.points,r=b.indices,s=q.length/6;r.push(s);for(var t=0;j+1>t;t++)q.push(e,g,n,o,p,m),q.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i,n,o,p,m),r.push(s++,s++);r.push(s-1)}if(a.lineWidth){a.points=[];for(var t=0;j+1>t;t++)a.points.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i);f.WebGLGraphics.buildLine(a,b)}},f.WebGLGraphics.buildLine=function(a,b){var c=a.points;if(0!=c.length){var e=new f.Point(c[0],c[1]),g=new f.Point(c[c.length-2],c[c.length-1]);if(e.x==g.x&&e.y==g.y){c.pop(),c.pop(),g=new f.Point(c[c.length-2],c[c.length-1]);var h=g.x+.5*(e.x-g.x),i=g.y+.5*(e.y-g.y);c.unshift(h,i),c.push(h,i)}var j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,A,B,C,D,E=b.points,F=b.indices,G=c.length/2,H=c.length,I=E.length/6,J=a.lineWidth/2,K=d(a.lineColor),L=a.lineAlpha,M=K[0]*L,N=K[1]*L,O=K[2]*L;j=c[0],k=c[1],l=c[2],m=c[3],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(j-p,k-q,M,N,O,L),E.push(j+p,k+q,M,N,O,L);for(var P=1;G-1>P;P++)j=c[2*(P-1)],k=c[2*(P-1)+1],l=c[2*P],m=c[2*P+1],n=c[2*(P+1)],o=c[2*(P+1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,r=-(m-o),s=l-n,D=Math.sqrt(r*r+s*s),r/=D,s/=D,r*=J,s*=J,v=-q+k-(-q+m),w=-p+l-(-p+j),x=(-p+j)*(-q+m)-(-p+l)*(-q+k),y=-s+o-(-s+m),z=-r+l-(-r+n),A=(-r+n)*(-s+m)-(-r+l)*(-s+o),B=v*z-y*w,0==B&&(B+=1),px=(w*A-z*x)/B,py=(y*x-v*A)/B,C=(px-l)*(px-l)+(py-m)+(py-m),C>19600?(t=p-r,u=q-s,D=Math.sqrt(t*t+u*u),t/=D,u/=D,t*=J,u*=J,E.push(l-t,m-u),E.push(M,N,O,L),E.push(l+t,m+u),E.push(M,N,O,L),E.push(l-t,m-u),E.push(M,N,O,L),H++):(E.push(px,py),E.push(M,N,O,L),E.push(l-(px-l),m-(py-m)),E.push(M,N,O,L));j=c[2*(G-2)],k=c[2*(G-2)+1],l=c[2*(G-1)],m=c[2*(G-1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(l-p,m-q),E.push(M,N,O,L),E.push(l+p,m+q),E.push(M,N,O,L),F.push(I);for(var P=0;H>P;P++)F.push(I++);F.push(I-1)}},f.WebGLGraphics.buildPoly=function(a,b){var c=a.points;if(!(c.length<6)){for(var e=b.points,g=b.indices,h=c.length/2,i=d(a.fillColor),j=a.fillAlpha,k=i[0]*j,l=i[1]*j,m=i[2]*j,n=f.PolyK.Triangulate(c),o=e.length/6,p=0;pp;p++)e.push(c[2*p],c[2*p+1],k,l,m,j)}},f._defaultFrame=new f.Rectangle(0,0,1,1),f.gl,f.WebGLRenderer=function(a,b,c,d,e){this.transparent=!!d,this.width=a||800,this.height=b||600,this.view=c||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var g=this;this.view.addEventListener("webglcontextlost",function(a){g.handleContextLost(a)},!1),this.view.addEventListener("webglcontextrestored",function(a){g.handleContextRestored(a)},!1),this.batchs=[];var h={alpha:this.transparent,antialias:!!e,premultipliedAlpha:!1,stencil:!0};try{f.gl=this.gl=this.view.getContext("experimental-webgl",h)}catch(i){try{f.gl=this.gl=this.view.getContext("webgl",h)}catch(i){throw new Error(" This browser does not support webGL. Try using the canvas renderer"+this)}}f.initDefaultShader(),f.initPrimitiveShader(),f.initDefaultStripShader();var j=this.gl;f.WebGLRenderer.gl=j,this.batch=new f.WebGLBatch(j),j.disable(j.DEPTH_TEST),j.disable(j.CULL_FACE),j.enable(j.BLEND),j.colorMask(!0,!0,!0,this.transparent),f.projection=new f.Point(400,300),f.offset=new f.Point(0,0),this.resize(this.width,this.height),this.contextLost=!1,f.pushShader(f.defaultShader),this.stageRenderGroup=new f.WebGLRenderGroup(this.gl)},f.WebGLRenderer.prototype.constructor=f.WebGLRenderer,f.WebGLRenderer.getBatch=function(){return 0==f._batchs.length?new f.WebGLBatch(f.WebGLRenderer.gl):f._batchs.pop()},f.WebGLRenderer.returnBatch=function(a){a.clean(),f._batchs.push(a)},f.WebGLRenderer.prototype.render=function(a){if(!this.contextLost){this.__stage!==a&&(this.__stage=a,this.stageRenderGroup.setRenderable(a)),f.WebGLRenderer.updateTextures(),f.visibleCount++,a.updateTransform();var b=this.gl;if(b.colorMask(!0,!0,!0,this.transparent),b.viewport(0,0,this.width,this.height),b.bindFramebuffer(b.FRAMEBUFFER,null),b.clearColor(a.backgroundColorSplit[0],a.backgroundColorSplit[1],a.backgroundColorSplit[2],!this.transparent),b.clear(b.COLOR_BUFFER_BIT),this.stageRenderGroup.backgroundColor=a.backgroundColorSplit,f.projection.x=this.width/2,f.projection.y=-this.height/2,this.stageRenderGroup.render(f.projection),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),f.Texture.frameUpdates.length>0){for(var c=0;cc;c++){var d=6*c,e=4*c;this.indices[d+0]=e+0,this.indices[d+1]=e+1,this.indices[d+2]=e+2,this.indices[d+3]=e+0,this.indices[d+4]=e+2,this.indices[d+5]=e+3}a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a.bufferData(a.ELEMENT_ARRAY_BUFFER,this.indices,a.STATIC_DRAW)},f.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)renderable=this.batchs[n],renderable instanceof f.WebGLBatch?this.batchs[n].render():this.renderSpecial(renderable,b);endBatch instanceof f.WebGLBatch?endBatch.render(0,h+1):this.renderSpecial(endBatch,b)},f.WebGLRenderGroup.prototype.renderSpecial=function(a,b){f.shaderStack.length;var c=a.vcount===f.visibleCount;a instanceof f.TilingSprite?c&&this.renderTilingSprite(a,b):a instanceof f.Strip?c&&this.renderStrip(a,b):a instanceof f.CustomRenderable?c&&a.renderWebGL(this,b):a instanceof f.Graphics?c&&a.renderable&&f.WebGLGraphics.renderGraphics(a,b):a instanceof f.FilterBlock&&this.handleFilterBlock(a,b)},f.WebGLRenderGroup.prototype.handleFilterBlock=function(a,b){var c=f.gl;a.open?a.data instanceof Array?this.filterManager.pushFilter(a):(c.enable(c.STENCIL_TEST),c.colorMask(!1,!1,!1,!1),c.stencilFunc(c.ALWAYS,1,255),c.stencilOp(c.KEEP,c.KEEP,c.REPLACE),f.WebGLGraphics.renderGraphics(a.data,b),c.colorMask(!0,!0,!0,!0),c.stencilFunc(c.NOTEQUAL,0,255),c.stencilOp(c.KEEP,c.KEEP,c.KEEP)):a.data instanceof Array?this.filterManager.popFilter():c.disable(c.STENCIL_TEST)},f.WebGLRenderGroup.prototype.updateTexture=function(a){this.removeObject(a);for(var b=a.first;b!=this.root&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););this.insertObject(a,b,c)},f.WebGLRenderGroup.prototype.addFilterBlocks=function(a,b){a.__renderGroup=this,b.__renderGroup=this;for(var c=a;c!=this.root.first&&(c=c._iPrev,!c.renderable||!c.__renderGroup););this.insertAfter(a,c);for(var d=b;d!=this.root.first&&(d=d._iPrev,!d.renderable||!d.__renderGroup););this.insertAfter(b,d)},f.WebGLRenderGroup.prototype.removeFilterBlocks=function(a,b){this.removeObject(a),this.removeObject(b)},f.WebGLRenderGroup.prototype.addDisplayObjectAndChildren=function(a){a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a);for(var b=a.first;b!=this.root.first&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););var d=a.first,e=a.last._iNext;do d.__renderGroup=this,d.renderable&&(this.insertObject(d,b,c),b=d),d=d._iNext;while(d!=e)},f.WebGLRenderGroup.prototype.removeDisplayObjectAndChildren=function(a){if(a.__renderGroup==this){a.last;do a.__renderGroup=null,a.renderable&&this.removeObject(a),a=a._iNext;while(a)}},f.WebGLRenderGroup.prototype.insertObject=function(a,b,c){var d=b,e=c;if(a instanceof f.Sprite){var g,h;if(d instanceof f.Sprite){if(g=d.batch,g&&g.texture==a.texture.baseTexture&&g.blendMode==a.blendMode)return g.insertAfter(a,d),void 0}else g=d;if(e)if(e instanceof f.Sprite){if(h=e.batch){if(h.texture==a.texture.baseTexture&&h.blendMode==a.blendMode)return h.insertBefore(a,e),void 0;if(h==g){var i=g.split(e),j=f.WebGLRenderer.getBatch(),k=this.batchs.indexOf(g);return j.init(a),this.batchs.splice(k+1,0,j,i),void 0}}}else h=e;var j=f.WebGLRenderer.getBatch();if(j.init(a),g){var k=this.batchs.indexOf(g);this.batchs.splice(k+1,0,j)}else this.batchs.push(j)}else a instanceof f.TilingSprite?this.initTilingSprite(a):a instanceof f.Strip&&this.initStrip(a),this.insertAfter(a,d)},f.WebGLRenderGroup.prototype.insertAfter=function(a,b){if(b instanceof f.Sprite){var c=b.batch;if(c)if(c.tail==b){var d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a)}else{var e=c.split(b.__next),d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a,e)}else this.batchs.push(a)}else{var d=this.batchs.indexOf(b);this.batchs.splice(d+1,0,a)}},f.WebGLRenderGroup.prototype.removeObject=function(a){var b;if(a instanceof f.Sprite){var c=a.batch;if(!c)return;c.remove(a),0==c.size&&(b=c)}else b=a;if(b){var d=this.batchs.indexOf(b);if(-1==d)return;if(0==d||d==this.batchs.length-1)return this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),void 0;if(this.batchs[d-1]instanceof f.WebGLBatch&&this.batchs[d+1]instanceof f.WebGLBatch&&this.batchs[d-1].texture==this.batchs[d+1].texture&&this.batchs[d-1].blendMode==this.batchs[d+1].blendMode)return this.batchs[d-1].merge(this.batchs[d+1]),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),f.WebGLRenderer.returnBatch(this.batchs[d+1]),this.batchs.splice(d,2),void 0;this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b)}},f.WebGLRenderGroup.prototype.initTilingSprite=function(a){var b=this.gl;a.verticies=new Float32Array([0,0,a.width,0,a.width,a.height,0,a.height]),a.uvs=new Float32Array([0,0,1,0,1,1,0,1]),a.colors=new Float32Array([1,1,1,1]),a.indices=new Uint16Array([0,1,3,2]),a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW),a.texture.baseTexture._glTexture?(b.bindTexture(b.TEXTURE_2D,a.texture.baseTexture._glTexture),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.REPEAT),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.REPEAT),a.texture.baseTexture._powerOf2=!0):a.texture.baseTexture._powerOf2=!0},f.WebGLRenderGroup.prototype.renderStrip=function(a,b){var c=this.gl,d=f.stripShaderProgram;c.useProgram(d);var e=f.mat3.clone(a.worldTransform);f.mat3.transpose(e),c.uniformMatrix3fv(d.translationMatrix,!1,e),c.uniform2f(d.projectionVector,b.x,b.y),c.uniform1f(d.alpha,a.worldAlpha),a.dirty?(a.dirty=!1,c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferData(c.ARRAY_BUFFER,a.verticies,c.STATIC_DRAW),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferData(c.ARRAY_BUFFER,a.uvs,c.STATIC_DRAW),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.bufferData(c.ARRAY_BUFFER,a.colors,c.STATIC_DRAW),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer),c.bufferData(c.ELEMENT_ARRAY_BUFFER,a.indices,c.STATIC_DRAW)):(c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.verticies),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer)),c.drawElements(c.TRIANGLE_STRIP,a.indices.length,c.UNSIGNED_SHORT,0),c.useProgram(f.currentProgram)},f.WebGLRenderGroup.prototype.renderTilingSprite=function(a,b){var c=this.gl;f.shaderProgram;var d=a.tilePosition,e=a.tileScale,g=d.x/a.texture.baseTexture.width,h=d.y/a.texture.baseTexture.height,i=a.width/a.texture.baseTexture.width/e.x,j=a.height/a.texture.baseTexture.height/e.y;a.uvs[0]=0-g,a.uvs[1]=0-h,a.uvs[2]=1*i-g,a.uvs[3]=0-h,a.uvs[4]=1*i-g,a.uvs[5]=1*j-h,a.uvs[6]=0-g,a.uvs[7]=1*j-h,c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.uvs),this.renderStrip(a,b)},f.WebGLRenderGroup.prototype.initStrip=function(a){var b=this.gl;this.shaderProgram,a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW)},f.WebGLFilterManager=function(){this.filterStack=[],this.texturePool=[],this.offsetX=0,this.offsetY=0,this.initShaderBuffers()},f.WebGLFilterManager.prototype.begin=function(a,b){this.width=2*a.x,this.height=2*-a.y,this.buffer=b},f.WebGLFilterManager.prototype.pushFilter=function(a){var b=f.gl;this.filterStack.push(a),a.filterPasses[0],this.offsetX+=a.target.filterArea.x,this.offsetY+=a.target.filterArea.y;var c=this.texturePool.pop();c||(c=new f.FilterTexture(this.width,this.height)),b.bindTexture(b.TEXTURE_2D,c.texture),this.getBounds(a.target);var d=a.target.filterArea;b.bindFramebuffer(b.FRAMEBUFFER,c.frameBuffer),b.viewport(0,0,d.width,d.height),f.projection.x=d.width/2,f.projection.y=-d.height/2,f.offset.x=-d.x,f.offset.y=-d.y,b.uniform2f(f.currentShader.projectionVector,d.width/2,-d.height/2),b.uniform2f(f.currentShader.offsetVector,-d.x,-d.y),b.colorMask(!0,!0,!0,!0),b.clearColor(0,0,0,0),b.clear(b.COLOR_BUFFER_BIT),a._glFilterTexture=c},f.WebGLFilterManager.prototype.popFilter=function(){var a=f.gl,b=this.filterStack.pop(),c=b.target.filterArea,d=b._glFilterTexture;if(b.filterPasses.length>1){a.viewport(0,0,c.width,c.height),a.bindBuffer(a.ARRAY_BUFFER,this.vertexBuffer),this.vertexArray[0]=0,this.vertexArray[1]=c.height,this.vertexArray[2]=c.width,this.vertexArray[3]=c.height,this.vertexArray[4]=0,this.vertexArray[5]=0,this.vertexArray[6]=c.width,this.vertexArray[7]=0,a.bufferSubData(a.ARRAY_BUFFER,0,this.vertexArray),a.bindBuffer(a.ARRAY_BUFFER,this.uvBuffer),this.uvArray[2]=c.width/this.width,this.uvArray[5]=c.height/this.height,this.uvArray[6]=c.width/this.width,this.uvArray[7]=c.height/this.height,a.bufferSubData(a.ARRAY_BUFFER,0,this.uvArray);var e=d,g=this.texturePool.pop();g||(g=new f.FilterTexture(this.width,this.height)),a.bindFramebuffer(a.FRAMEBUFFER,g.frameBuffer),a.clear(a.COLOR_BUFFER_BIT),a.disable(a.BLEND);for(var h=0;hs?s:E,E=E>t?t:E,E=E>u?u:E,E=E>v?v:E,F=F>w?w:F,F=F>x?x:F,F=F>y?y:F,F=F>z?z:F,C=s>C?s:C,C=t>C?t:C,C=u>C?u:C,C=v>C?v:C,D=w>D?w:D,D=x>D?x:D,D=y>D?y:D,D=z>D?z:D),l=!1,A=A._iNext}while(A!=B);E=E>0?E:0,F=F>0?F:0,C=C0&&(f.Texture.frameUpdates=[])},f.CanvasRenderer.prototype.resize=function(a,b){this.width=a,this.height=b,this.view.width=a,this.view.height=b},f.CanvasRenderer.prototype.renderDisplayObject=function(a){var b,c=this.context;c.globalCompositeOperation="source-over";var d=a.last._iNext;a=a.first;do if(b=a.worldTransform,a.visible)if(a.renderable){if(a instanceof f.Sprite){var e=a.texture.frame;e&&e.width&&e.height&&(c.globalAlpha=a.worldAlpha,c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),c.drawImage(a.texture.baseTexture.source,e.x,e.y,e.width,e.height,a.anchor.x*-e.width,a.anchor.y*-e.height,e.width,e.height))}else if(a instanceof f.Strip)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderStrip(a);else if(a instanceof f.TilingSprite)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderTilingSprite(a);else if(a instanceof f.CustomRenderable)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),a.renderCanvas(this);else if(a instanceof f.Graphics)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),f.CanvasGraphics.renderGraphics(a,c);else if(a instanceof f.FilterBlock&&a.data instanceof f.Graphics){var g=a.data;if(a.open){c.save();var h=g.alpha,i=g.worldTransform;c.setTransform(i[0],i[3],i[1],i[4],i[2],i[5]),g.worldAlpha=.5,c.worldAlpha=0,f.CanvasGraphics.renderGraphicsMask(g,c),c.clip(),g.worldAlpha=h}else c.restore()}a=a._iNext}else a=a._iNext;else a=a.last._iNext;while(a!=d)},f.CanvasRenderer.prototype.renderStripFlat=function(a){var b=this.context,c=a.verticies;a.uvs;var d=c.length/2;this.count++,b.beginPath();for(var e=1;d-2>e;e++){var f=2*e,g=c[f],h=c[f+2],i=c[f+4],j=c[f+1],k=c[f+3],l=c[f+5];b.moveTo(g,j),b.lineTo(h,k),b.lineTo(i,l)}b.fillStyle="#FF0000",b.fill(),b.closePath()},f.CanvasRenderer.prototype.renderTilingSprite=function(a){var b=this.context;b.globalAlpha=a.worldAlpha,a.__tilePattern||(a.__tilePattern=b.createPattern(a.texture.baseTexture.source,"repeat")),b.beginPath();var c=a.tilePosition,d=a.tileScale;b.scale(d.x,d.y),b.translate(c.x,c.y),b.fillStyle=a.__tilePattern,b.fillRect(-c.x,-c.y,a.width/d.x,a.height/d.y),b.scale(1/d.x,1/d.y),b.translate(-c.x,-c.y),b.closePath()},f.CanvasRenderer.prototype.renderStrip=function(a){var b=this.context,c=a.verticies,d=a.uvs,e=c.length/2;this.count++;for(var f=1;e-2>f;f++){var g=2*f,h=c[g],i=c[g+2],j=c[g+4],k=c[g+1],l=c[g+3],m=c[g+5],n=d[g]*a.texture.width,o=d[g+2]*a.texture.width,p=d[g+4]*a.texture.width,q=d[g+1]*a.texture.height,r=d[g+3]*a.texture.height,s=d[g+5]*a.texture.height;b.save(),b.beginPath(),b.moveTo(h,k),b.lineTo(i,l),b.lineTo(j,m),b.closePath(),b.clip();var t=n*r+q*p+o*s-r*p-q*o-n*s,u=h*r+q*j+i*s-r*j-q*i-h*s,v=n*i+h*p+o*j-i*p-h*o-n*j,w=n*r*j+q*i*p+h*o*s-h*r*p-q*o*j-n*i*s,x=k*r+q*m+l*s-r*m-q*l-k*s,y=n*l+k*p+o*m-l*p-k*o-n*m,z=n*r*m+q*l*p+k*o*s-k*r*p-q*o*m-n*l*s;b.transform(u/t,x/t,v/t,y/t,w/t,z/t),b.drawImage(a.texture.baseTexture.source,0,0),b.restore()}},f.CanvasGraphics=function(){},f.CanvasGraphics.renderGraphics=function(a,b){for(var c=a.worldAlpha,d=0;d1&&(c=1,console.log("Pixi.js warning: masks in canvas can only mask using the first path in the graphics object"));for(var d=0;1>d;d++){var e=a.graphicsData[d],g=e.points;if(e.type==f.Graphics.POLY){b.beginPath(),b.moveTo(g[0],g[1]);for(var h=1;hb?b:d,e=b+m>e?b+m:e,g=g>c?b:g,h=c+n>h?c+n:h}else if(k===f.Graphics.CIRC||k===f.Graphics.ELIP){b=a.x,c=a.y;var o=a.radius+l/2;d=d>b-o?b-o:d,e=b+o>e?b+o:e,g=g>c-o?c-o:g,h=c+o>h?c+o:h}else for(var p=0;pb-l?b-l:d,e=b+l>e?b+l:e,g=g>c-l?c-l:g,h=c+l>h?c+l:h}this.bounds=new f.Rectangle(d,g,e-d,h-g)}},f.Graphics.POLY=0,f.Graphics.RECT=1,f.Graphics.CIRC=2,f.Graphics.ELIP=3,f.Strip=function(a,b,c){f.DisplayObjectContainer.call(this),this.texture=a,this.blendMode=f.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(d){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=b,this.height=c,a.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},f.Strip.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Strip.prototype.constructor=f.Strip,f.Strip.prototype.setTexture=function(a){this.texture=a,this.width=a.frame.width,this.height=a.frame.height,this.updateFrame=!0},f.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},f.Rope=function(a,b){f.Strip.call(this,a),this.points=b;try{this.verticies=new Float32Array(4*b.length),this.uvs=new Float32Array(4*b.length),this.colors=new Float32Array(2*b.length),this.indices=new Uint16Array(2*b.length)}catch(c){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},f.Rope.prototype=Object.create(f.Strip.prototype),f.Rope.prototype.constructor=f.Rope,f.Rope.prototype.refresh=function(){var a=this.points;if(!(a.length<1)){var b=this.uvs,c=this.indices,d=this.colors,e=a[0],f=a[0];this.count-=.2,b[0]=0,b[1]=1,b[2]=0,b[3]=1,d[0]=1,d[1]=1,c[0]=0,c[1]=1;for(var g=a.length,h=1;g>h;h++){var f=a[h],i=4*h,j=h/(g-1);h%2?(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1):(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1),i=2*h,d[i]=1,d[i+1]=1,i=2*h,c[i]=i,c[i+1]=i+1,e=f}}},f.Rope.prototype.updateTransform=function(){var a=this.points;if(!(a.length<1)){var b,c=this.verticies,d=a[0],e={x:0,y:0},g=a[0];this.count-=.2,c[0]=g.x+e.x,c[1]=g.y+e.y,c[2]=g.x-e.x,c[3]=g.y-e.y;for(var h=a.length,i=1;h>i;i++){var g=a[i],j=4*i;b=i1&&(k=1);var l=Math.sqrt(e.x*e.x+e.y*e.y),m=this.texture.height/2;e.x/=l,e.y/=l,e.x*=m,e.y*=m,c[j]=g.x+e.x,c[j+1]=g.y+e.y,c[j+2]=g.x-e.x,c[j+3]=g.y-e.y,d=g}f.DisplayObjectContainer.prototype.updateTransform.call(this)}},f.Rope.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite=function(a,b,c){f.DisplayObjectContainer.call(this),this.texture=a,this.width=b,this.height=c,this.tileScale=new f.Point(1,1),this.tilePosition=new f.Point(0,0),this.renderable=!0,this.blendMode=f.blendModes.NORMAL},f.TilingSprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.TilingSprite.prototype.constructor=f.TilingSprite,f.TilingSprite.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},f.Spine=function(a){if(f.DisplayObjectContainer.call(this),this.spineData=f.AnimCache[a],!this.spineData)throw new Error("Spine data must be preloaded using PIXI.SpineLoader or PIXI.AssetLoader: "+a);this.skeleton=new l.Skeleton(this.spineData),this.skeleton.updateWorldTransform(),this.stateData=new l.AnimationStateData(this.spineData),this.state=new l.AnimationState(this.stateData),this.slotContainers=[];for(var b=0,c=this.skeleton.drawOrder.length;c>b;b++){var d=this.skeleton.drawOrder[b],e=d.attachment,g=new f.DisplayObjectContainer;if(this.slotContainers.push(g),this.addChild(g),e instanceof l.RegionAttachment){var h=e.rendererObject.name,i=this.createSprite(d,e.rendererObject);d.currentSprite=i,d.currentSpriteName=h,g.addChild(i)}}},f.Spine.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Spine.prototype.constructor=f.Spine,f.Spine.prototype.updateTransform=function(){this.lastTime=this.lastTime||Date.now();var a=.001*(Date.now()-this.lastTime);this.lastTime=Date.now(),this.state.update(a),this.state.apply(this.skeleton),this.skeleton.updateWorldTransform();for(var b=this.skeleton.drawOrder,c=0,d=b.length;d>c;c++){var e=b[c],g=e.attachment,h=this.slotContainers[c];if(g instanceof l.RegionAttachment){if(g.rendererObject&&(!e.currentSpriteName||e.currentSpriteName!=g.name)){var i=g.rendererObject.name;if(void 0!==e.currentSprite&&(e.currentSprite.visible=!1),e.sprites=e.sprites||{},void 0!==e.sprites[i])e.sprites[i].visible=!0;else{var j=this.createSprite(e,g.rendererObject);h.addChild(j)}e.currentSprite=e.sprites[i],e.currentSpriteName=i}h.visible=!0;var k=e.bone;h.position.x=k.worldX+g.x*k.m00+g.y*k.m01,h.position.y=k.worldY+g.x*k.m10+g.y*k.m11,h.scale.x=k.worldScaleX,h.scale.y=k.worldScaleY,h.rotation=-(e.bone.worldRotation*Math.PI/180)}else h.visible=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.Spine.prototype.createSprite=function(a,b){var c=f.TextureCache[b.name]?b.name:b.name+".png",d=new f.Sprite(f.Texture.fromFrame(c));return d.scale=b.scale,d.rotation=b.rotation,d.anchor.x=d.anchor.y=.5,a.sprites=a.sprites||{},a.sprites[b.name]=d,d};var l={};l.BoneData=function(a,b){this.name=a,this.parent=b},l.BoneData.prototype={length:0,x:0,y:0,rotation:0,scaleX:1,scaleY:1},l.SlotData=function(a,b){this.name=a,this.boneData=b},l.SlotData.prototype={r:1,g:1,b:1,a:1,attachmentName:null},l.Bone=function(a,b){this.data=a,this.parent=b,this.setToSetupPose()},l.Bone.yDown=!1,l.Bone.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,m00:0,m01:0,worldX:0,m10:0,m11:0,worldY:0,worldRotation:0,worldScaleX:1,worldScaleY:1,updateWorldTransform:function(a,b){var c=this.parent;null!=c?(this.worldX=this.x*c.m00+this.y*c.m01+c.worldX,this.worldY=this.x*c.m10+this.y*c.m11+c.worldY,this.worldScaleX=c.worldScaleX*this.scaleX,this.worldScaleY=c.worldScaleY*this.scaleY,this.worldRotation=c.worldRotation+this.rotation):(this.worldX=this.x,this.worldY=this.y,this.worldScaleX=this.scaleX,this.worldScaleY=this.scaleY,this.worldRotation=this.rotation);var d=this.worldRotation*Math.PI/180,e=Math.cos(d),f=Math.sin(d);this.m00=e*this.worldScaleX,this.m10=f*this.worldScaleX,this.m01=-f*this.worldScaleY,this.m11=e*this.worldScaleY,a&&(this.m00=-this.m00,this.m01=-this.m01),b&&(this.m10=-this.m10,this.m11=-this.m11),l.Bone.yDown&&(this.m10=-this.m10,this.m11=-this.m11)},setToSetupPose:function(){var a=this.data;this.x=a.x,this.y=a.y,this.rotation=a.rotation,this.scaleX=a.scaleX,this.scaleY=a.scaleY}},l.Slot=function(a,b,c){this.data=a,this.skeleton=b,this.bone=c,this.setToSetupPose()},l.Slot.prototype={r:1,g:1,b:1,a:1,_attachmentTime:0,attachment:null,setAttachment:function(a){this.attachment=a,this._attachmentTime=this.skeleton.time},setAttachmentTime:function(a){this._attachmentTime=this.skeleton.time-a},getAttachmentTime:function(){return this.skeleton.time-this._attachmentTime},setToSetupPose:function(){var a=this.data;this.r=a.r,this.g=a.g,this.b=a.b,this.a=a.a;for(var b=this.skeleton.data.slots,c=0,d=b.length;d>c;c++)if(b[c]==a){this.setAttachment(a.attachmentName?this.skeleton.getAttachmentBySlotIndex(c,a.attachmentName):null);break}}},l.Skin=function(a){this.name=a,this.attachments={}},l.Skin.prototype={addAttachment:function(a,b,c){this.attachments[a+":"+b]=c},getAttachment:function(a,b){return this.attachments[a+":"+b]},_attachAll:function(a,b){for(var c in b.attachments){var d=c.indexOf(":"),e=parseInt(c.substring(0,d)),f=c.substring(d+1),g=a.slots[e];if(g.attachment&&g.attachment.name==f){var h=this.getAttachment(e,f);h&&g.setAttachment(h)}}}},l.Animation=function(a,b,c){this.name=a,this.timelines=b,this.duration=c},l.Animation.prototype={apply:function(a,b,c){c&&0!=this.duration&&(b%=this.duration);for(var d=this.timelines,e=0,f=d.length;f>e;e++)d[e].apply(a,b,1)},mix:function(a,b,c,d){c&&0!=this.duration&&(b%=this.duration);for(var e=this.timelines,f=0,g=e.length;g>f;f++)e[f].apply(a,b,d)}},l.binarySearch=function(a,b,c){var d=0,e=Math.floor(a.length/c)-2;if(0==e)return c;for(var f=e>>>1;;){if(a[(f+1)*c]<=b?d=f+1:e=f,d==e)return(d+1)*c;f=d+e>>>1}},l.linearSearch=function(a,b,c){for(var d=0,e=a.length-c;e>=d;d+=c)if(a[d]>b)return d;return-1},l.Curves=function(a){this.curves=[],this.curves.length=6*(a-1)},l.Curves.prototype={setLinear:function(a){this.curves[6*a]=0},setStepped:function(a){this.curves[6*a]=-1},setCurve:function(a,b,c,d,e){var f=.1,g=f*f,h=g*f,i=3*f,j=3*g,k=6*g,l=6*h,m=2*-b+d,n=2*-c+e,o=3*(b-d)+1,p=3*(c-e)+1,q=6*a,r=this.curves;r[q]=b*i+m*j+o*h,r[q+1]=c*i+n*j+p*h,r[q+2]=m*k+o*l,r[q+3]=n*k+p*l,r[q+4]=o*l,r[q+5]=p*l},getCurvePercent:function(a,b){b=0>b?0:b>1?1:b;var c=6*a,d=this.curves,e=d[c];if(!e)return b;if(-1==e)return 0;for(var f=d[c+1],g=d[c+2],h=d[c+3],i=d[c+4],j=d[c+5],k=e,l=f,m=8;;){if(k>=b){var n=k-e,o=l-f;return o+(l-o)*(b-n)/(k-n)}if(0==m)break;m--,e+=g,f+=h,g+=i,h+=j,k+=e,l+=f}return l+(1-l)*(b-k)/(1-k)}},l.RotateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=2*a},l.RotateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(a,b,c){a*=2,this.frames[a]=b,this.frames[a+1]=c},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-2]){for(var f=e.data.rotation+d[d.length-1]-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;return e.rotation+=f*c,void 0}var g=l.binarySearch(d,b,2),h=d[g-1],i=d[g],j=1-(b-i)/(d[g-2]-i);j=this.curves.getCurvePercent(g/2-1,j);for(var f=d[g+1]-h;f>180;)f-=360;for(;-180>f;)f+=360;for(f=e.data.rotation+(h+f*j)-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;e.rotation+=f*c}}},l.TranslateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.TranslateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.x+=(e.data.x+d[d.length-2]-e.x)*c,e.y+=(e.data.y+d[d.length-1]-e.y)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.x+=(e.data.x+g+(d[f+1]-g)*j-e.x)*c,e.y+=(e.data.y+h+(d[f+2]-h)*j-e.y)*c}}},l.ScaleTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.ScaleTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.scaleX+=(e.data.scaleX-1+d[d.length-2]-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+d[d.length-1]-e.scaleY)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.scaleX+=(e.data.scaleX-1+g+(d[f+1]-g)*j-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+h+(d[f+2]-h)*j-e.scaleY)*c}}},l.ColorTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=5*a},l.ColorTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(c,d){c*=5,this.frames[c]=d,this.frames[c+1]=r,this.frames[c+2]=g,this.frames[c+3]=b,this.frames[c+4]=a},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-5]){var f=d.length-1;return e.r=d[f-3],e.g=d[f-2],e.b=d[f-1],e.a=d[f],void 0}var g=l.binarySearch(d,b,5),h=d[g-4],i=d[g-3],j=d[g-2],k=d[g-1],m=d[g],n=1-(b-m)/(d[g-5]-m);n=this.curves.getCurvePercent(g/5-1,n);var o=h+(d[g+1]-h)*n,p=i+(d[g+2]-i)*n,q=j+(d[g+3]-j)*n,r=k+(d[g+4]-k)*n;1>c?(e.r+=(o-e.r)*c,e.g+=(p-e.g)*c,e.b+=(q-e.b)*c,e.a+=(r-e.a)*c):(e.r=o,e.g=p,e.b=q,e.a=r)}}},l.AttachmentTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=a,this.attachmentNames=[],this.attachmentNames.length=a},l.AttachmentTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length},setFrame:function(a,b,c){this.frames[a]=b,this.attachmentNames[a]=c},apply:function(a,b){var c=this.frames;if(!(b=c[c.length-1]?c.length-1:l.binarySearch(c,b,1)-1;var e=this.attachmentNames[d];a.slots[this.slotIndex].setAttachment(e?a.getAttachmentBySlotIndex(this.slotIndex,e):null)}}},l.SkeletonData=function(){this.bones=[],this.slots=[],this.skins=[],this.animations=[]},l.SkeletonData.prototype={defaultSkin:null,findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return slot[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSkin:function(a){for(var b=this.skins,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findAnimation:function(a){for(var b=this.animations,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null}},l.Skeleton=function(a){this.data=a,this.bones=[];for(var b=0,c=a.bones.length;c>b;b++){var d=a.bones[b],e=d.parent?this.bones[a.bones.indexOf(d.parent)]:null;this.bones.push(new l.Bone(d,e))}this.slots=[],this.drawOrder=[];for(var b=0,c=a.slots.length;c>b;b++){var f=a.slots[b],g=this.bones[a.bones.indexOf(f.boneData)],h=new l.Slot(f,this,g);this.slots.push(h),this.drawOrder.push(h)}},l.Skeleton.prototype={x:0,y:0,skin:null,r:1,g:1,b:1,a:1,time:0,flipX:!1,flipY:!1,updateWorldTransform:function(){for(var a=this.flipX,b=this.flipY,c=this.bones,d=0,e=c.length;e>d;d++)c[d].updateWorldTransform(a,b)},setToSetupPose:function(){this.setBonesToSetupPose(),this.setSlotsToSetupPose()},setBonesToSetupPose:function(){for(var a=this.bones,b=0,c=a.length;c>b;b++)a[b].setToSetupPose()},setSlotsToSetupPose:function(){for(var a=this.slots,b=0,c=a.length;c>b;b++)a[b].setToSetupPose(b)},getRootBone:function(){return 0==this.bones.length?null:this.bones[0]},findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},setSkinByName:function(a){var b=this.data.findSkin(a);if(!b)throw"Skin not found: "+a;this.setSkin(b)},setSkin:function(a){this.skin&&a&&a._attachAll(this,this.skin),this.skin=a},getAttachmentBySlotName:function(a,b){return this.getAttachmentBySlotIndex(this.data.findSlotIndex(a),b)},getAttachmentBySlotIndex:function(a,b){if(this.skin){var c=this.skin.getAttachment(a,b);if(c)return c}return this.data.defaultSkin?this.data.defaultSkin.getAttachment(a,b):null},setAttachment:function(a,b){for(var c=this.slots,d=0,e=c.size;e>d;d++){var f=c[d];if(f.data.name==a){var g=null;if(b&&(g=this.getAttachment(d,b),null==g))throw"Attachment not found: "+b+", for slot: "+a;return f.setAttachment(g),void 0}}throw"Slot not found: "+a},update:function(a){time+=a}},l.AttachmentType={region:0},l.RegionAttachment=function(){this.offset=[],this.offset.length=8,this.uvs=[],this.uvs.length=8},l.RegionAttachment.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,width:0,height:0,rendererObject:null,regionOffsetX:0,regionOffsetY:0,regionWidth:0,regionHeight:0,regionOriginalWidth:0,regionOriginalHeight:0,setUVs:function(a,b,c,d,e){var f=this.uvs;e?(f[2]=a,f[3]=d,f[4]=a,f[5]=b,f[6]=c,f[7]=b,f[0]=c,f[1]=d):(f[0]=a,f[1]=d,f[2]=a,f[3]=b,f[4]=c,f[5]=b,f[6]=c,f[7]=d)},updateOffset:function(){var a=this.width/this.regionOriginalWidth*this.scaleX,b=this.height/this.regionOriginalHeight*this.scaleY,c=-this.width/2*this.scaleX+this.regionOffsetX*a,d=-this.height/2*this.scaleY+this.regionOffsetY*b,e=c+this.regionWidth*a,f=d+this.regionHeight*b,g=this.rotation*Math.PI/180,h=Math.cos(g),i=Math.sin(g),j=c*h+this.x,k=c*i,l=d*h+this.y,m=d*i,n=e*h+this.x,o=e*i,p=f*h+this.y,q=f*i,r=this.offset;r[0]=j-m,r[1]=l+k,r[2]=j-q,r[3]=p+k,r[4]=n-q,r[5]=p+o,r[6]=n-m,r[7]=l+o},computeVertices:function(a,b,c,d){a+=c.worldX,b+=c.worldY;var e=c.m00,f=c.m01,g=c.m10,h=c.m11,i=this.offset;d[0]=i[0]*e+i[1]*f+a,d[1]=i[0]*g+i[1]*h+b,d[2]=i[2]*e+i[3]*f+a,d[3]=i[2]*g+i[3]*h+b,d[4]=i[4]*e+i[5]*f+a,d[5]=i[4]*g+i[5]*h+b,d[6]=i[6]*e+i[7]*f+a,d[7]=i[6]*g+i[7]*h+b}},l.AnimationStateData=function(a){this.skeletonData=a,this.animationToMixTime={}},l.AnimationStateData.prototype={defaultMix:0,setMixByName:function(a,b,c){var d=this.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;var e=this.skeletonData.findAnimation(b);if(!e)throw"Animation not found: "+b;this.setMix(d,e,c)},setMix:function(a,b,c){this.animationToMixTime[a.name+":"+b.name]=c},getMix:function(a,b){var c=this.animationToMixTime[a.name+":"+b.name];return c?c:this.defaultMix}},l.AnimationState=function(a){this.data=a,this.queue=[]},l.AnimationState.prototype={current:null,previous:null,currentTime:0,previousTime:0,currentLoop:!1,previousLoop:!1,mixTime:0,mixDuration:0,update:function(a){if(this.currentTime+=a,this.previousTime+=a,this.mixTime+=a,this.queue.length>0){var b=this.queue[0];this.currentTime>=b.delay&&(this._setAnimation(b.animation,b.loop),this.queue.shift())}},apply:function(a){if(this.current)if(this.previous){this.previous.apply(a,this.previousTime,this.previousLoop);var b=this.mixTime/this.mixDuration;b>=1&&(b=1,this.previous=null),this.current.mix(a,this.currentTime,this.currentLoop,b)}else this.current.apply(a,this.currentTime,this.currentLoop)},clearAnimation:function(){this.previous=null,this.current=null,this.queue.length=0},_setAnimation:function(a,b){this.previous=null,a&&this.current&&(this.mixDuration=this.data.getMix(this.current,a),this.mixDuration>0&&(this.mixTime=0,this.previous=this.current,this.previousTime=this.currentTime,this.previousLoop=this.currentLoop)),this.current=a,this.currentLoop=b,this.currentTime=0},setAnimationByName:function(a,b){var c=this.data.skeletonData.findAnimation(a);if(!c)throw"Animation not found: "+a;this.setAnimation(c,b)},setAnimation:function(a,b){this.queue.length=0,this._setAnimation(a,b)},addAnimationByName:function(a,b,c){var d=this.data.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;this.addAnimation(d,b,c)},addAnimation:function(a,b,c){var d={};if(d.animation=a,d.loop=b,!c||0>=c){var e=0==this.queue.length?this.current:this.queue[this.queue.length-1].animation;c=null!=e?e.duration-this.data.getMix(e,a)+(c||0):0}d.delay=c,this.queue.push(d)},isComplete:function(){return!this.current||this.currentTime>=this.current.duration}},l.SkeletonJson=function(a){this.attachmentLoader=a},l.SkeletonJson.prototype={scale:1,readSkeletonData:function(a){for(var b=new l.SkeletonData,c=a.bones,d=0,e=c.length;e>d;d++){var f=c[d],g=null;if(f.parent&&(g=b.findBone(f.parent),!g))throw"Parent bone not found: "+f.parent;var h=new l.BoneData(f.name,g);h.length=(f.length||0)*this.scale,h.x=(f.x||0)*this.scale,h.y=(f.y||0)*this.scale,h.rotation=f.rotation||0,h.scaleX=f.scaleX||1,h.scaleY=f.scaleY||1,b.bones.push(h)}for(var i=a.slots,d=0,e=i.length;e>d;d++){var j=i[d],h=b.findBone(j.bone);if(!h)throw"Slot bone not found: "+j.bone;var k=new l.SlotData(j.name,h),m=j.color;m&&(k.r=l.SkeletonJson.toColor(m,0),k.g=l.SkeletonJson.toColor(m,1),k.b=l.SkeletonJson.toColor(m,2),k.a=l.SkeletonJson.toColor(m,3)),k.attachmentName=j.attachment,b.slots.push(k)}var n=a.skins;for(var o in n)if(n.hasOwnProperty(o)){var p=n[o],q=new l.Skin(o);for(var r in p)if(p.hasOwnProperty(r)){var s=b.findSlotIndex(r),t=p[r];for(var u in t)if(t.hasOwnProperty(u)){var v=this.readAttachment(q,u,t[u]);null!=v&&q.addAttachment(s,u,v)}}b.skins.push(q),"default"==q.name&&(b.defaultSkin=q)}var w=a.animations;for(var x in w)w.hasOwnProperty(x)&&this.readAnimation(x,w[x],b);return b},readAttachment:function(a,b,c){b=c.name||b;var d=l.AttachmentType[c.type||"region"];if(d==l.AttachmentType.region){var e=new l.RegionAttachment; +return e.x=(c.x||0)*this.scale,e.y=(c.y||0)*this.scale,e.scaleX=c.scaleX||1,e.scaleY=c.scaleY||1,e.rotation=c.rotation||0,e.width=(c.width||32)*this.scale,e.height=(c.height||32)*this.scale,e.updateOffset(),e.rendererObject={},e.rendererObject.name=b,e.rendererObject.scale={},e.rendererObject.scale.x=e.scaleX,e.rendererObject.scale.y=e.scaleY,e.rendererObject.rotation=-e.rotation*Math.PI/180,e}throw"Unknown attachment type: "+d},readAnimation:function(a,b,c){var d=[],e=0,f=b.bones;for(var g in f)if(f.hasOwnProperty(g)){var h=c.findBoneIndex(g);if(-1==h)throw"Bone not found: "+g;var i=f[g];for(var j in i)if(i.hasOwnProperty(j)){var k=i[j];if("rotate"==j){var m=new l.RotateTimeline(k.length);m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n,q.time,q.angle),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[2*m.getFrameCount()-2])}else{if("translate"!=j&&"scale"!=j)throw"Invalid timeline type for a bone: "+j+" ("+g+")";var m,r=1;"scale"==j?m=new l.ScaleTimeline(k.length):(m=new l.TranslateTimeline(k.length),r=this.scale),m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],s=(q.x||0)*r,t=(q.y||0)*r;m.setFrame(n,q.time,s,t),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[3*m.getFrameCount()-3])}}}var u=b.slots;for(var v in u)if(u.hasOwnProperty(v)){var w=u[v],x=c.findSlotIndex(v);for(var j in w)if(w.hasOwnProperty(j)){var k=w[j];if("color"==j){var m=new l.ColorTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],y=q.color,z=l.SkeletonJson.toColor(y,0),A=l.SkeletonJson.toColor(y,1),B=l.SkeletonJson.toColor(y,2),C=l.SkeletonJson.toColor(y,3);m.setFrame(n,q.time,z,A,B,C),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[5*m.getFrameCount()-5])}else{if("attachment"!=j)throw"Invalid timeline type for a slot: "+j+" ("+v+")";var m=new l.AttachmentTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n++,q.time,q.name)}d.push(m),e=Math.max(e,m.frames[m.getFrameCount()-1])}}}c.animations.push(new l.Animation(a,d,e))}},l.SkeletonJson.readCurve=function(a,b,c){var d=c.curve;d&&("stepped"==d?a.curves.setStepped(b):d instanceof Array&&a.curves.setCurve(b,d[0],d[1],d[2],d[3]))},l.SkeletonJson.toColor=function(a,b){if(8!=a.length)throw"Color hexidecimal length must be 8, recieved: "+a;return parseInt(a.substring(2*b,2),16)/255},l.Atlas=function(a,b){this.textureLoader=b,this.pages=[],this.regions=[];var c=new l.AtlasReader(a),d=[];d.length=4;for(var e=null;;){var f=c.readLine();if(null==f)break;if(f=c.trim(f),0==f.length)e=null;else if(e){var g=new l.AtlasRegion;g.name=f,g.page=e,g.rotate="true"==c.readValue(),c.readTuple(d);var h=parseInt(d[0]),i=parseInt(d[1]);c.readTuple(d);var j=parseInt(d[0]),k=parseInt(d[1]);g.u=h/e.width,g.v=i/e.height,g.rotate?(g.u2=(h+k)/e.width,g.v2=(i+j)/e.height):(g.u2=(h+j)/e.width,g.v2=(i+k)/e.height),g.x=h,g.y=i,g.width=Math.abs(j),g.height=Math.abs(k),4==c.readTuple(d)&&(g.splits=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],4==c.readTuple(d)&&(g.pads=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],c.readTuple(d))),g.originalWidth=parseInt(d[0]),g.originalHeight=parseInt(d[1]),c.readTuple(d),g.offsetX=parseInt(d[0]),g.offsetY=parseInt(d[1]),g.index=parseInt(c.readValue()),this.regions.push(g)}else{e=new l.AtlasPage,e.name=f,e.format=l.Atlas.Format[c.readValue()],c.readTuple(d),e.minFilter=l.Atlas.TextureFilter[d[0]],e.magFilter=l.Atlas.TextureFilter[d[1]];var m=c.readValue();e.uWrap=l.Atlas.TextureWrap.clampToEdge,e.vWrap=l.Atlas.TextureWrap.clampToEdge,"x"==m?e.uWrap=l.Atlas.TextureWrap.repeat:"y"==m?e.vWrap=l.Atlas.TextureWrap.repeat:"xy"==m&&(e.uWrap=e.vWrap=l.Atlas.TextureWrap.repeat),b.load(e,f),this.pages.push(e)}}},l.Atlas.prototype={findRegion:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},dispose:function(){for(var a=this.pages,b=0,c=a.length;c>b;b++)this.textureLoader.unload(a[b].rendererObject)},updateUVs:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++){var e=b[c];e.page==a&&(e.u=e.x/a.width,e.v=e.y/a.height,e.rotate?(e.u2=(e.x+e.height)/a.width,e.v2=(e.y+e.width)/a.height):(e.u2=(e.x+e.width)/a.width,e.v2=(e.y+e.height)/a.height))}}},l.Atlas.Format={alpha:0,intensity:1,luminanceAlpha:2,rgb565:3,rgba4444:4,rgb888:5,rgba8888:6},l.Atlas.TextureFilter={nearest:0,linear:1,mipMap:2,mipMapNearestNearest:3,mipMapLinearNearest:4,mipMapNearestLinear:5,mipMapLinearLinear:6},l.Atlas.TextureWrap={mirroredRepeat:0,clampToEdge:1,repeat:2},l.AtlasPage=function(){},l.AtlasPage.prototype={name:null,format:null,minFilter:null,magFilter:null,uWrap:null,vWrap:null,rendererObject:null,width:0,height:0},l.AtlasRegion=function(){},l.AtlasRegion.prototype={page:null,name:null,x:0,y:0,width:0,height:0,u:0,v:0,u2:0,v2:0,offsetX:0,offsetY:0,originalWidth:0,originalHeight:0,index:0,rotate:!1,splits:null,pads:null},l.AtlasReader=function(a){this.lines=a.split(/\r\n|\r|\n/)},l.AtlasReader.prototype={index:0,trim:function(a){return a.replace(/^\s+|\s+$/g,"")},readLine:function(){return this.index>=this.lines.length?null:this.lines[this.index++]},readValue:function(){var a=this.readLine(),b=a.indexOf(":");if(-1==b)throw"Invalid line: "+a;return this.trim(a.substring(b+1))},readTuple:function(a){var b=this.readLine(),c=b.indexOf(":");if(-1==c)throw"Invalid line: "+b;for(var d=0,e=c+1;3>d;d++){var f=b.indexOf(",",e);if(-1==f){if(0==d)throw"Invalid line: "+b;break}a[d]=this.trim(b.substr(e,f-e)),e=f+1}return a[d]=this.trim(b.substring(e)),d+1}},l.AtlasAttachmentLoader=function(a){this.atlas=a},l.AtlasAttachmentLoader.prototype={newAttachment:function(a,b,c){switch(b){case l.AttachmentType.region:var d=this.atlas.findRegion(c);if(!d)throw"Region not found in atlas: "+c+" ("+b+")";var e=new l.RegionAttachment(c);return e.rendererObject=d,e.setUVs(d.u,d.v,d.u2,d.v2,d.rotate),e.regionOffsetX=d.offsetX,e.regionOffsetY=d.offsetY,e.regionWidth=d.width,e.regionHeight=d.height,e.regionOriginalWidth=d.originalWidth,e.regionOriginalHeight=d.originalHeight,e}throw"Unknown attachment type: "+b}},f.AnimCache={},l.Bone.yDown=!0,f.CustomRenderable=function(){f.DisplayObject.call(this),this.renderable=!0},f.CustomRenderable.prototype=Object.create(f.DisplayObject.prototype),f.CustomRenderable.prototype.constructor=f.CustomRenderable,f.CustomRenderable.prototype.renderCanvas=function(){},f.CustomRenderable.prototype.initWebGL=function(){},f.CustomRenderable.prototype.renderWebGL=function(){},f.BaseTextureCache={},f.texturesToUpdate=[],f.texturesToDestroy=[],f.BaseTexture=function(a){if(f.EventTarget.call(this),this.width=100,this.height=100,this.hasLoaded=!1,this.source=a,a){if(this.source instanceof Image||this.source instanceof HTMLImageElement)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);else{var b=this;this.source.onload=function(){b.hasLoaded=!0,b.width=b.source.width,b.height=b.source.height,f.texturesToUpdate.push(b),b.dispatchEvent({type:"loaded",content:b})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);this._powerOf2=!1}},f.BaseTexture.prototype.constructor=f.BaseTexture,f.BaseTexture.prototype.destroy=function(){this.source instanceof Image&&(this.source.src=null),this.source=null,f.texturesToDestroy.push(this)},f.BaseTexture.fromImage=function(a,b){var c=f.BaseTextureCache[a];if(!c){var d=new Image;b&&(d.crossOrigin=""),d.src=a,c=new f.BaseTexture(d),f.BaseTextureCache[a]=c}return c},f.TextureCache={},f.FrameCache={},f.Texture=function(a,b){if(f.EventTarget.call(this),b||(this.noFrame=!0,b=new f.Rectangle(0,0,1,1)),a instanceof f.Texture&&(a=a.baseTexture),this.baseTexture=a,this.frame=b,this.trim=new f.Point,this.scope=this,a.hasLoaded)this.noFrame&&(b=new f.Rectangle(0,0,a.width,a.height)),this.setFrame(b);else{var c=this;a.addEventListener("loaded",function(){c.onBaseTextureLoaded()})}},f.Texture.prototype.constructor=f.Texture,f.Texture.prototype.onBaseTextureLoaded=function(){var a=this.baseTexture;a.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new f.Rectangle(0,0,a.width,a.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},f.Texture.prototype.destroy=function(a){a&&this.baseTexture.destroy()},f.Texture.prototype.setFrame=function(a){if(this.frame=a,this.width=a.width,this.height=a.height,a.x+a.width>this.baseTexture.width||a.y+a.height>this.baseTexture.height)throw new Error("Texture Error: frame does not fit inside the base Texture dimensions "+this);this.updateFrame=!0,f.Texture.frameUpdates.push(this)},f.Texture.fromImage=function(a,b){var c=f.TextureCache[a];return c||(c=new f.Texture(f.BaseTexture.fromImage(a,b)),f.TextureCache[a]=c),c},f.Texture.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache "+this);return b},f.Texture.fromCanvas=function(a){var b=new f.BaseTexture(a);return new f.Texture(b)},f.Texture.addTextureToCache=function(a,b){f.TextureCache[b]=a},f.Texture.removeTextureFromCache=function(a){var b=f.TextureCache[a];return f.TextureCache[a]=null,b},f.Texture.frameUpdates=[],f.RenderTexture=function(a,b){f.EventTarget.call(this),this.width=a||100,this.height=b||100,this.indetityMatrix=f.mat3.create(),this.frame=new f.Rectangle(0,0,this.width,this.height),f.gl?this.initWebGL():this.initCanvas()},f.RenderTexture.prototype=Object.create(f.Texture.prototype),f.RenderTexture.prototype.constructor=f.RenderTexture,f.RenderTexture.prototype.initWebGL=function(){var a=f.gl;this.glFramebuffer=a.createFramebuffer(),a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),this.glFramebuffer.width=this.width,this.glFramebuffer.height=this.height,this.baseTexture=new f.BaseTexture,this.baseTexture.width=this.width,this.baseTexture.height=this.height,this.baseTexture._glTexture=a.createTexture(),a.bindTexture(a.TEXTURE_2D,this.baseTexture._glTexture),a.texImage2D(a.TEXTURE_2D,0,a.RGBA,this.width,this.height,0,a.RGBA,a.UNSIGNED_BYTE,null),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MAG_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MIN_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_S,a.CLAMP_TO_EDGE),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_T,a.CLAMP_TO_EDGE),this.baseTexture.isRender=!0,a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),a.framebufferTexture2D(a.FRAMEBUFFER,a.COLOR_ATTACHMENT0,a.TEXTURE_2D,this.baseTexture._glTexture,0),this.projection=new f.Point(this.width/2,-this.height/2),this.render=this.renderWebGL},f.RenderTexture.prototype.resize=function(a,b){if(this.width=a,this.height=b,f.gl){this.projection.x=this.width/2,this.projection.y=-this.height/2;var c=f.gl;c.bindTexture(c.TEXTURE_2D,this.baseTexture._glTexture),c.texImage2D(c.TEXTURE_2D,0,c.RGBA,this.width,this.height,0,c.RGBA,c.UNSIGNED_BYTE,null)}else this.frame.width=this.width,this.frame.height=this.height,this.renderer.resize(this.width,this.height)},f.RenderTexture.prototype.initCanvas=function(){this.renderer=new f.CanvasRenderer(this.width,this.height,null,0),this.baseTexture=new f.BaseTexture(this.renderer.view),this.frame=new f.Rectangle(0,0,this.width,this.height),this.render=this.renderCanvas},f.RenderTexture.prototype.renderWebGL=function(a,b,c){var d=f.gl;d.colorMask(!0,!0,!0,!0),d.viewport(0,0,this.width,this.height),d.bindFramebuffer(d.FRAMEBUFFER,this.glFramebuffer),c&&(d.clearColor(0,0,0,0),d.clear(d.COLOR_BUFFER_BIT));var e=a.children,g=a.worldTransform;a.worldTransform=f.mat3.create(),a.worldTransform[4]=-1,a.worldTransform[5]=-2*this.projection.y,b&&(a.worldTransform[2]=b.x,a.worldTransform[5]-=b.y),f.visibleCount++,a.vcount=f.visibleCount;for(var h=0,i=e.length;i>h;h++)e[h].updateTransform();var j=a.__renderGroup;j?a==j.root?j.render(this.projection,this.glFramebuffer):j.renderSpecific(a,this.projection,this.glFramebuffer):(this.renderGroup||(this.renderGroup=new f.WebGLRenderGroup(d)),this.renderGroup.setRenderable(a),this.renderGroup.render(this.projection,this.glFramebuffer)),a.worldTransform=g},f.RenderTexture.prototype.renderCanvas=function(a,b,c){var d=a.children;a.worldTransform=f.mat3.create(),b&&(a.worldTransform[2]=b.x,a.worldTransform[5]=b.y);for(var e=0,g=d.length;g>e;e++)d[e].updateTransform();c&&this.renderer.context.clearRect(0,0,this.width,this.height),this.renderer.renderDisplayObject(a),this.renderer.context.setTransform(1,0,0,1,0,0)},f.AssetLoader=function(a,b){f.EventTarget.call(this),this.assetURLs=a,this.crossorigin=b,this.loadersByType={jpg:f.ImageLoader,jpeg:f.ImageLoader,png:f.ImageLoader,gif:f.ImageLoader,json:f.JsonLoader,anim:f.SpineLoader,xml:f.BitmapFontLoader,fnt:f.BitmapFontLoader}},f.AssetLoader.prototype.constructor=f.AssetLoader,f.AssetLoader.prototype.load=function(){var a=this;this.loadCount=this.assetURLs.length;for(var b=0;bh;h++)for(var i=0;d>i;i++,g++){var j=new f.Texture(this.texture,{x:i*a,y:h*b,width:a,height:b});this.frames.push(j),c&&(f.TextureCache[c+"-"+g]=j)}if(this.texture.baseTexture.hasLoaded)this.onLoaded();else{var k=this;this.texture.baseTexture.addEventListener("loaded",function(){k.onLoaded()})}},f.BitmapFontLoader=function(a,b){f.EventTarget.call(this),this.url=a,this.crossorigin=b,this.baseUrl=a.replace(/[^\/]*$/,""),this.texture=null},f.BitmapFontLoader.prototype.constructor=f.BitmapFontLoader,f.BitmapFontLoader.prototype.load=function(){this.ajaxRequest=new XMLHttpRequest;var a=this;this.ajaxRequest.onreadystatechange=function(){a.onXMLLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/xml"),this.ajaxRequest.send(null)},f.BitmapFontLoader.prototype.onXMLLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var a=this.baseUrl+this.ajaxRequest.responseXML.getElementsByTagName("page")[0].attributes.getNamedItem("file").nodeValue,b=new f.ImageLoader(a,this.crossorigin);this.texture=b.texture.baseTexture;var c={},d=this.ajaxRequest.responseXML.getElementsByTagName("info")[0],e=this.ajaxRequest.responseXML.getElementsByTagName("common")[0];c.font=d.attributes.getNamedItem("face").nodeValue,c.size=parseInt(d.attributes.getNamedItem("size").nodeValue,10),c.lineHeight=parseInt(e.attributes.getNamedItem("lineHeight").nodeValue,10),c.chars={};for(var g=this.ajaxRequest.responseXML.getElementsByTagName("char"),h=0;h>>") var gl = PIXI.gl; + gl.colorMask(true, true, true, true); + gl.viewport(0, 0, this.width, this.height); + gl.clearColor(0,0,0, 0); + gl.clear(gl.COLOR_BUFFER_BIT); + + PIXI.shaderStack.push(shader); + var shaderProgram = shader.program; + // flip! the texture.. + // set the texture! + // map uniforms.. gl.useProgram(shaderProgram); @@ -3923,7 +3932,6 @@ PIXI.popShader = function() { var gl = PIXI.gl; - // activate last program.. var lastProgram = PIXI.shaderStack.pop(); var shaderProgram = PIXI.shaderStack[ PIXI.shaderStack.length-1 ].program; @@ -3938,13 +3946,7 @@ var gl = PIXI.gl; gl.useProgram(PIXI.primitiveProgram); - - //gl.disableVertexAttribArray(PIXI.currentShader.vertexPositionAttribute); - //gl.disableVertexAttribArray(PIXI.currentShader.colorAttribute); gl.disableVertexAttribArray(PIXI.currentShader.textureCoordAttribute); - - //gl.enableVertexAttribArray(PIXI.primitiveProgram.vertexPositionAttribute); - //gl.enableVertexAttribArray(PIXI.primitiveProgram.colorAttribute); } PIXI.deactivatePrimitiveShader = function() @@ -3952,10 +3954,7 @@ var gl = PIXI.gl; gl.useProgram(PIXI.currentShader); - gl.enableVertexAttribArray(PIXI.currentShader.textureCoordAttribute); - //gl.enableVertexAttribArray(PIXI.currentShader.vertexPositionAttribute); - //gl.enableVertexAttribArray(PIXI.currentShader.colorAttribute); } /** * @author Mat Groves http://matgroves.com/ @Doormat23 @@ -3987,6 +3986,16 @@ gl.useProgram(program); + // get and store the uniforms for the shader + this.uSampler = gl.getUniformLocation(program, "uSampler"); + this.projectionVector = gl.getUniformLocation(program, "projectionVector"); + this.offsetVector = gl.getUniformLocation(program, "offsetVector"); + //this.dimensions = gl.getUniformLocation(this.program, "dimensions"); + + // get and store the attributes + this.aVertexPosition = gl.getAttribLocation(program, "aVertexPosition"); + this.aTextureCoord = gl.getAttribLocation(program, "aTextureCoord"); + // get the default shader bits! program.vertexPositionAttribute = gl.getAttribLocation(program, "aVertexPosition"); program.colorAttribute = gl.getAttribLocation(program, "aColor"); @@ -3994,6 +4003,7 @@ program.projectionVector = gl.getUniformLocation(program, "projectionVector"); program.samplerUniform = gl.getUniformLocation(program, "uSampler"); + program.offsetVector = gl.getUniformLocation(program, "offsetVector"); // add those custom shaders! for (var key in this.uniforms) @@ -4019,10 +4029,28 @@ { gl.uniform1f(this.program[key], this.uniforms[key].value); } + if(type == "f2") + { + gl.uniform2f(this.program[key], this.uniforms[key].value.x, this.uniforms[key].value.y); + } else if(type == "mat4") { gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); } + else if(type == "sampler2D") + { + // first texture... + var texture = this.uniforms[key].value; + + gl.activeTexture(gl.TEXTURE1); + gl.bindTexture(gl.TEXTURE_2D, texture.baseTexture._glTexture); + + gl.uniform1i(this.program[key], 1); + + // activate texture.. + // gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); + // gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); + } } } @@ -4076,7 +4104,6 @@ PIXI.WebGLGraphics.updateGraphics(graphics); } - PIXI.activatePrimitiveShader(); // This could be speeded up fo sure! @@ -4089,7 +4116,8 @@ gl.uniformMatrix3fv(PIXI.primitiveProgram.translationMatrix, false, m); - gl.uniform2f(PIXI.primitiveProgram.projectionVector, projection.x, projection.y); + gl.uniform2f(PIXI.primitiveProgram.projectionVector, projection.x, -projection.y); + gl.uniform2f(PIXI.primitiveProgram.offsetVector, -PIXI.offset.x, -PIXI.offset.y); gl.uniform1f(PIXI.primitiveProgram.alpha, graphics.worldAlpha); @@ -4590,25 +4618,33 @@ this.batchs = []; - try - { - PIXI.gl = this.gl = this.view.getContext("experimental-webgl", { - alpha: this.transparent, - antialias:!!antialias, // SPEED UP?? - premultipliedAlpha:false, - stencil:true - }); - } - catch (e) - { - throw new Error(" This browser does not support webGL. Try using the canvas renderer" + this); - } + var options = { + alpha: this.transparent, + antialias:!!antialias, // SPEED UP?? + premultipliedAlpha:false, + stencil:true + } + + //try 'experimental-webgl' + try { + PIXI.gl = this.gl = this.view.getContext("experimental-webgl", options); + } catch (e) { + //try 'webgl' + try { + PIXI.gl = this.gl = this.view.getContext("webgl", options); + } catch (e) { + // fail, not able to get a context + throw new Error(" This browser does not support webGL. Try using the canvas renderer" + this); + } + } PIXI.initDefaultShader(); PIXI.initPrimitiveShader(); PIXI.initDefaultStripShader(); + + // PIXI.activateDefaultShader(); var gl = this.gl; @@ -4622,11 +4658,14 @@ gl.colorMask(true, true, true, this.transparent); PIXI.projection = new PIXI.Point(400, 300); + PIXI.offset = new PIXI.Point(0, 0); + + // TODO remove thease globals.. this.resize(this.width, this.height); this.contextLost = false; - PIXI.activateShader(PIXI.defaultShader); + PIXI.pushShader(PIXI.defaultShader); this.stageRenderGroup = new PIXI.WebGLRenderGroup(this.gl); @@ -4719,6 +4758,10 @@ // HACK TO TEST this.stageRenderGroup.backgroundColor = stage.backgroundColorSplit; + + PIXI.projection.x = this.width/2; + PIXI.projection.y = -this.height/2; + this.stageRenderGroup.render(PIXI.projection); // interaction @@ -4844,7 +4887,10 @@ //var projectionMatrix = this.projectionMatrix; PIXI.projection.x = this.width/2; - PIXI.projection.y = this.height/2; + PIXI.projection.y = -this.height/2; + + //PIXI.size.x = this.width/2; + //PIXI.size.y = -this.height/2; // projectionMatrix[0] = 2/this.width; // projectionMatrix[5] = -2/this.height; @@ -5315,7 +5361,10 @@ var indexRun = 0; var displayObject = this.head; - + var verticies = this.verticies; + var uvs = this.uvs; + var colors = this.colors; + while(displayObject) { if(displayObject.vcount === PIXI.visibleCount) @@ -5343,17 +5392,17 @@ tx = worldTransform[2]; ty = worldTransform[5]; - this.verticies[index + 0 ] = a * w1 + c * h1 + tx; - this.verticies[index + 1 ] = d * h1 + b * w1 + ty; + verticies[index + 0 ] = a * w1 + c * h1 + tx; + verticies[index + 1 ] = d * h1 + b * w1 + ty; - this.verticies[index + 2 ] = a * w0 + c * h1 + tx; - this.verticies[index + 3 ] = d * h1 + b * w0 + ty; + verticies[index + 2 ] = a * w0 + c * h1 + tx; + verticies[index + 3 ] = d * h1 + b * w0 + ty; - this.verticies[index + 4 ] = a * w0 + c * h0 + tx; - this.verticies[index + 5 ] = d * h0 + b * w0 + ty; + verticies[index + 4 ] = a * w0 + c * h0 + tx; + verticies[index + 5 ] = d * h0 + b * w0 + ty; - this.verticies[index + 6] = a * w1 + c * h0 + tx; - this.verticies[index + 7] = d * h0 + b * w1 + ty; + verticies[index + 6] = a * w1 + c * h0 + tx; + verticies[index + 7] = d * h0 + b * w1 + ty; if(displayObject.updateFrame || displayObject.texture.updateFrame) { @@ -5365,17 +5414,17 @@ var tw = texture.baseTexture.width; var th = texture.baseTexture.height; - this.uvs[index + 0] = frame.x / tw; - this.uvs[index +1] = frame.y / th; + uvs[index + 0] = frame.x / tw; + uvs[index +1] = frame.y / th; - this.uvs[index +2] = (frame.x + frame.width) / tw; - this.uvs[index +3] = frame.y / th; + uvs[index +2] = (frame.x + frame.width) / tw; + uvs[index +3] = frame.y / th; - this.uvs[index +4] = (frame.x + frame.width) / tw; - this.uvs[index +5] = (frame.y + frame.height) / th; + uvs[index +4] = (frame.x + frame.width) / tw; + uvs[index +5] = (frame.y + frame.height) / th; - this.uvs[index +6] = frame.x / tw; - this.uvs[index +7] = (frame.y + frame.height) / th; + uvs[index +6] = frame.x / tw; + uvs[index +7] = (frame.y + frame.height) / th; displayObject.updateFrame = false; } @@ -5386,7 +5435,7 @@ displayObject.cacheAlpha = displayObject.worldAlpha; var colorIndex = indexRun * 4; - this.colors[colorIndex] = this.colors[colorIndex + 1] = this.colors[colorIndex + 2] = this.colors[colorIndex + 3] = displayObject.worldAlpha; + colors[colorIndex] = colors[colorIndex + 1] = colors[colorIndex + 2] = colors[colorIndex + 3] = displayObject.worldAlpha; this.dirtyColors = true; } } @@ -5394,17 +5443,7 @@ { index = indexRun * 8; - this.verticies[index + 0 ] = 0; - this.verticies[index + 1 ] = 0; - - this.verticies[index + 2 ] = 0; - this.verticies[index + 3 ] = 0; - - this.verticies[index + 4 ] = 0; - this.verticies[index + 5 ] = 0; - - this.verticies[index + 6] = 0; - this.verticies[index + 7] = 0; + verticies[index + 0 ] = verticies[index + 1 ] = verticies[index + 2 ] = verticies[index + 3 ] = verticies[index + 4 ] = verticies[index + 5 ] = verticies[index + 6] = verticies[index + 7] = 0; } indexRun++; @@ -5446,7 +5485,7 @@ gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.verticies) gl.vertexAttribPointer(shaderProgram.vertexPositionAttribute, 2, gl.FLOAT, false, 0, 0); // update the uvs - var isDefault = (shaderProgram == PIXI.shaderProgram) + //var isDefault = (shaderProgram == PIXI.shaderProgram) gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); @@ -5505,6 +5544,8 @@ this.backgroundColor; this.batchs = []; this.toRemove = []; + + this.filterManager = new PIXI.WebGLFilterManager(); } // constructor @@ -5538,17 +5579,20 @@ * @method render * @param projection {Object} */ -PIXI.WebGLRenderGroup.prototype.render = function(projection) +PIXI.WebGLRenderGroup.prototype.render = function(projection, buffer) { PIXI.WebGLRenderer.updateTextures(); var gl = this.gl; - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + + this.filterManager.begin(projection, buffer); + gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_ALPHA); // will render all the elements in the group var renderable; + for (var i=0; i < this.batchs.length; i++) { @@ -5559,25 +5603,8 @@ continue; } - // non sprite batch.. - var worldVisible = renderable.vcount === PIXI.visibleCount; - - if(renderable instanceof PIXI.TilingSprite) - { - if(worldVisible)this.renderTilingSprite(renderable, projection); - } - else if(renderable instanceof PIXI.Strip) - { - if(worldVisible)this.renderStrip(renderable, projection); - } - else if(renderable instanceof PIXI.Graphics) - { - if(worldVisible && renderable.renderable) PIXI.WebGLGraphics.renderGraphics(renderable, projection);//, projectionMatrix); - } - else if(renderable instanceof PIXI.FilterBlock) - { - this.handleFilterBlock(renderable, projection); - } + // render special + this.renderSpecial(renderable, projection); } } @@ -5590,12 +5617,18 @@ * @param projection {Object} * @private */ -PIXI.WebGLRenderGroup.prototype.renderSpecific = function(displayObject, projection) +PIXI.WebGLRenderGroup.prototype.renderSpecific = function(displayObject, projection, buffer) { PIXI.WebGLRenderer.updateTextures(); - var gl = this.gl; + gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + + this.filterManager.begin(projection, buffer); + + //console.log(buffer) + + //gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); // to do! // render part of the scene... @@ -5615,11 +5648,13 @@ var nextRenderable = displayObject.first; while(nextRenderable._iNext) { - nextRenderable = nextRenderable._iNext; if(nextRenderable.renderable && nextRenderable.__renderGroup)break; + nextRenderable = nextRenderable._iNext; } var startBatch = nextRenderable.batch; + //console.log(nextRenderable); + //console.log(renderable) if(nextRenderable instanceof PIXI.Sprite) { startBatch = nextRenderable.batch; @@ -5649,13 +5684,11 @@ } // Get the LAST renderable object - var lastRenderable = displayObject; - var endBatch; - var lastItem = displayObject; - while(lastItem.children.length > 0) + var lastRenderable = displayObject.last; + while(lastRenderable._iPrev) { - lastItem = lastItem.children[lastItem.children.length-1]; - if(lastItem.renderable)lastRenderable = lastItem.last; + if(lastRenderable.renderable && lastRenderable.__renderGroup)break; + lastRenderable = lastRenderable._iNext; } if(lastRenderable instanceof PIXI.Sprite) @@ -5684,6 +5717,7 @@ endBatch = lastRenderable; } + console.log(endBatch); // TODO - need to fold this up a bit! if(startBatch == endBatch) @@ -5753,6 +5787,7 @@ var worldVisible = renderable.vcount === PIXI.visibleCount + if(renderable instanceof PIXI.TilingSprite) { if(worldVisible)this.renderTilingSprite(renderable, projection); @@ -5775,41 +5810,32 @@ } } -PIXI.WebGLRenderGroup.prototype.handleFilterBlock = function(renderable, projection) +PIXI.WebGLRenderGroup.prototype.handleFilterBlock = function(filterBlock, projection) { /* * for now only masks are supported.. */ var gl = PIXI.gl; - - if(renderable.open) + + if(filterBlock.open) { - if(renderable.data instanceof Array) + if(filterBlock.data instanceof Array) { - var filter = renderable.data[0]; + //var filter = filterBlock.data[0]; + //console.log(filter) + this.filterManager.pushFilter(filterBlock);//filter); + // ok so.. - if(!filter.shader) - { - var shader = new PIXI.PixiShader(); - - shader.fragmentSrc = filter.fragmentSrc; - shader.uniforms = filter.uniforms; - shader.init(); - - filter.shader = shader - } - - PIXI.activateShader(filter.shader); - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); } else { + gl.enable(gl.STENCIL_TEST); gl.colorMask(false, false, false, false); gl.stencilFunc(gl.ALWAYS,1,0xff); gl.stencilOp(gl.KEEP,gl.KEEP,gl.REPLACE); - PIXI.WebGLGraphics.renderGraphics(renderable.data, projection); + PIXI.WebGLGraphics.renderGraphics(filterBlock.data, projection); gl.colorMask(true, true, true, true); gl.stencilFunc(gl.NOTEQUAL,0,0xff); @@ -5818,10 +5844,11 @@ } else { - if(renderable.data instanceof Array) + if(filterBlock.data instanceof Array) { - PIXI.popShader(); - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + this.filterManager.popFilter(); + // PIXI.popShader(); + // gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); } else { @@ -6501,6 +6528,488 @@ */ +PIXI.WebGLFilterManager = function() +{ + this.filterStack = []; + this.texturePool = []; + + this.offsetX = 0; + this.offsetY = 0; + + this.initShaderBuffers(); +} + +// API + +PIXI.WebGLFilterManager.prototype.begin = function(projection, buffer) +{ + this.width = projection.x * 2; + this.height = -projection.y * 2; + this.buffer = buffer; +} + +PIXI.WebGLFilterManager.prototype.pushFilter = function(filterBlock) +{ + var gl = PIXI.gl; + + // filter program + // OPTIMISATION - the first filter is free if its a simple color change? + this.filterStack.push(filterBlock); + + var filter = filterBlock.filterPasses[0]; + + + + this.offsetX += filterBlock.target.filterArea.x; + this.offsetY += filterBlock.target.filterArea.y; + + + + + + var texture = this.texturePool.pop(); + if(!texture)texture = new PIXI.FilterTexture(this.width, this.height); + + gl.bindTexture(gl.TEXTURE_2D, texture.texture); + + this.getBounds(filterBlock.target); + + var filterArea = filterBlock.target.filterArea; + //gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, filterArea.width, filterArea.height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); + gl.bindFramebuffer(gl.FRAMEBUFFER, texture.frameBuffer); + + // set view port + gl.viewport(0, 0, filterArea.width, filterArea.height); + + PIXI.projection.x = filterArea.width/2; + PIXI.projection.y = -filterArea.height/2; + + PIXI.offset.x = -filterArea.x; + PIXI.offset.y = -filterArea.y; + + // update projection + gl.uniform2f(PIXI.currentShader.projectionVector, filterArea.width/2, -filterArea.height/2); + gl.uniform2f(PIXI.currentShader.offsetVector, -filterArea.x, -filterArea.y); + //PIXI.primitiveProgram + + gl.colorMask(true, true, true, true); + gl.clearColor(0,0,0, 0); + gl.clear(gl.COLOR_BUFFER_BIT); + + //filter.texture = texture; + filterBlock._glFilterTexture = texture; + + //console.log("PUSH") +} + + +PIXI.WebGLFilterManager.prototype.popFilter = function() +{ + + var gl = PIXI.gl; + + var filterBlock = this.filterStack.pop(); + + + + var filterArea = filterBlock.target.filterArea; + + var texture = filterBlock._glFilterTexture; + + if(filterBlock.filterPasses.length > 1) + { + gl.viewport(0, 0, filterArea.width, filterArea.height); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + + this.vertexArray[0] = 0; + this.vertexArray[1] = filterArea.height; + + this.vertexArray[2] = filterArea.width; + this.vertexArray[3] = filterArea.height; + + this.vertexArray[4] = 0; + this.vertexArray[5] = 0; + + this.vertexArray[6] = filterArea.width; + this.vertexArray[7] = 0; + + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.vertexArray); + + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + // nnow set the uvs.. + this.uvArray[2] = filterArea.width/this.width; + this.uvArray[5] = filterArea.height/this.height; + this.uvArray[6] = filterArea.width/this.width; + this.uvArray[7] = filterArea.height/this.height; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.uvArray); + + var inputTexture = texture; + var outputTexture = this.texturePool.pop(); + if(!outputTexture)outputTexture = new PIXI.FilterTexture(this.width, this.height); + + // need to clear this FBO as it may have some left over elements from a prvious filter. + gl.bindFramebuffer(gl.FRAMEBUFFER, outputTexture.frameBuffer ); + gl.clear(gl.COLOR_BUFFER_BIT); + + gl.disable(gl.BLEND); + + for (var i = 0; i < filterBlock.filterPasses.length-1; i++) + { + var filterPass = filterBlock.filterPasses[i]; + + gl.bindFramebuffer(gl.FRAMEBUFFER, outputTexture.frameBuffer ); + + // set texture + gl.activeTexture(gl.TEXTURE0); + gl.bindTexture(gl.TEXTURE_2D, inputTexture.texture); + + // draw texture.. + this.applyFilterPass(filterPass, filterArea.width, filterArea.height); + // swap the textures.. + var temp = inputTexture; + inputTexture = outputTexture; + outputTexture = temp; + + }; + + gl.enable(gl.BLEND); + + texture = inputTexture; + this.texturePool.push(outputTexture); + } + + var filter = filterBlock.filterPasses[filterBlock.filterPasses.length-1]; + + this.offsetX -= filterArea.x; + this.offsetY -= filterArea.y; + + + var sizeX = this.width; + var sizeY = this.height; + + var offsetX = 0; + var offsetY = 0; + + var buffer = this.buffer; + + // time to render the filters texture to the previous scene + if(this.filterStack.length === 0) + { + gl.colorMask(true, true, true, this.buffer); + } + else + { + var currentFilter = this.filterStack[this.filterStack.length-1]; + var filterArea = currentFilter.target.filterArea; + + sizeX = filterArea.width; + sizeY = filterArea.height; + + offsetX = filterArea.x; + offsetY = filterArea.y; + + buffer = currentFilter._glFilterTexture.frameBuffer; + } + + + + // TODO need toremove thease global elements.. + PIXI.projection.x = sizeX/2; + PIXI.projection.y = -sizeY/2; + + PIXI.offset.x = offsetX; + PIXI.offset.y = offsetY; + + + var filterArea = filterBlock.target.filterArea; + var x = filterArea.x-offsetX; + var y = filterArea.y-offsetY; + + // update the buffers.. + // make sure to flip the y! + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + + this.vertexArray[0] = x; + this.vertexArray[1] = y + filterArea.height; + + this.vertexArray[2] = x + filterArea.width; + this.vertexArray[3] = y + filterArea.height; + + this.vertexArray[4] = x; + this.vertexArray[5] = y; + + this.vertexArray[6] = x + filterArea.width; + this.vertexArray[7] = y; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.vertexArray); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + + this.uvArray[2] = filterArea.width/this.width; + this.uvArray[5] = filterArea.height/this.height; + this.uvArray[6] = filterArea.width/this.width; + this.uvArray[7] = filterArea.height/this.height; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.uvArray); + + gl.viewport(0, 0, sizeX, sizeY); + // bind the buffer + gl.bindFramebuffer(gl.FRAMEBUFFER, buffer ); + + // set texture + gl.activeTexture(gl.TEXTURE0); + gl.bindTexture(gl.TEXTURE_2D, texture.texture); + + // apply! + this.applyFilterPass(filter, sizeX, sizeY); + + // now restore the regular shader.. + gl.useProgram(PIXI.defaultShader.program); + gl.uniform2f(PIXI.currentShader.projectionVector, sizeX/2, -sizeY/2); + gl.uniform2f(PIXI.currentShader.offsetVector, -offsetX, -offsetY); + + // return the texture to the pool + this.texturePool.push(texture); + filterBlock._glFilterTexture = null; +} + +PIXI.WebGLFilterManager.prototype.applyFilterPass = function(filter, width, height) +{ + // use program + var gl = PIXI.gl; + + if(!filter.shader) + { + var shader = new PIXI.PixiShader(); + + shader.fragmentSrc = filter.fragmentSrc; + shader.uniforms = filter.uniforms; + shader.init(); + + filter.shader = shader; + } + + var shader = filter.shader; + + // set the shader + gl.useProgram(shader.program); + + gl.uniform2f(shader.projectionVector, width/2, -height/2); + gl.uniform2f(shader.offsetVector, 0,0) + + shader.syncUniforms(); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + gl.vertexAttribPointer(shader.aVertexPosition, 2, gl.FLOAT, false, 0, 0); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + gl.vertexAttribPointer(shader.aTextureCoord, 2, gl.FLOAT, false, 0, 0); + + gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer); + + // draw the filter... + gl.drawElements(gl.TRIANGLES, 6, gl.UNSIGNED_SHORT, 0 ); +} + +PIXI.WebGLFilterManager.prototype.initShaderBuffers = function() +{ + var gl = PIXI.gl; + + // create some buffers + this.vertexBuffer = gl.createBuffer(); + this.uvBuffer = gl.createBuffer(); + this.indexBuffer = gl.createBuffer(); + + // bind and upload the vertexs.. + // keep a refferance to the vertexFloatData.. + this.vertexArray = new Float32Array([0.0, 0.0, + 1.0, 0.0, + 0.0, 1.0, + 1.0, 1.0]); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + gl.bufferData( + gl.ARRAY_BUFFER, + this.vertexArray, + gl.STATIC_DRAW); + + + // bind and upload the uv buffer + this.uvArray = new Float32Array([0.0, 0.0, + 1.0, 0.0, + 0.0, 1.0, + 1.0, 1.0]); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + gl.bufferData( + gl.ARRAY_BUFFER, + this.uvArray, + gl.STATIC_DRAW); + + // bind and upload the index + gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer); + gl.bufferData( + gl.ELEMENT_ARRAY_BUFFER, + new Uint16Array([0, 1, 2, 1, 3, 2]), + gl.STATIC_DRAW); +} + +PIXI.WebGLFilterManager.prototype.getBounds = function(displayObject) +{ + // time to get the width and height of the object! + var worldTransform, width, height, aX, aY, w0, w1, h0, h1, index, doTest; + var a, b, c, d, tx, ty, x1, x2, x3, x4, y1, y2, y3, y4; + + var tempObject = displayObject.first; + var testObject = displayObject.last._iNext; + + var maxX = -Infinity; + var maxY = -Infinity; + + var minX = Infinity; + var minY = Infinity; + + do + { + // TODO can be optimized! - what if there is no scale / rotation? + + if(tempObject instanceof PIXI.Sprite) + { + width = tempObject.texture.frame.width; + height = tempObject.texture.frame.height; + + // TODO trim?? + aX = tempObject.anchor.x; + aY = tempObject.anchor.y; + w0 = width * (1-aX); + w1 = width * -aX; + + h0 = height * (1-aY); + h1 = height * -aY; + + doTest = true; + } + else if(tempObject instanceof PIXI.Graphics) + { + tempObject.updateFilterBounds(); + + var bounds = tempObject.bounds; + + width = bounds.width; + height = bounds.height; + + w0 = bounds.x + w1 = bounds.x + bounds.width; + + h0 = bounds.y + h1 = bounds.y + bounds.height; + + doTest = true; + } + + if(doTest) + { + worldTransform = tempObject.worldTransform; + + a = worldTransform[0]; + b = worldTransform[3]; + c = worldTransform[1]; + d = worldTransform[4]; + tx = worldTransform[2]; + ty = worldTransform[5]; + + x1 = a * w1 + c * h1 + tx; + y1 = d * h1 + b * w1 + ty; + + x2 = a * w0 + c * h1 + tx; + y2 = d * h1 + b * w0 + ty; + + x3 = a * w0 + c * h0 + tx; + y3 = d * h0 + b * w0 + ty; + + x4 = a * w1 + c * h0 + tx; + y4 = d * h0 + b * w1 + ty; + + minX = x1 < minX ? x1 : minX; + minX = x2 < minX ? x2 : minX; + minX = x3 < minX ? x3 : minX; + minX = x4 < minX ? x4 : minX; + + minY = y1 < minY ? y1 : minY; + minY = y2 < minY ? y2 : minY; + minY = y3 < minY ? y3 : minY; + minY = y4 < minY ? y4 : minY; + + maxX = x1 > maxX ? x1 : maxX; + maxX = x2 > maxX ? x2 : maxX; + maxX = x3 > maxX ? x3 : maxX; + maxX = x4 > maxX ? x4 : maxX; + + maxY = y1 > maxY ? y1 : maxY; + maxY = y2 > maxY ? y2 : maxY; + maxY = y3 > maxY ? y3 : maxY; + maxY = y4 > maxY ? y4 : maxY; + } + + doTest = false; + tempObject = tempObject._iNext; + } + while(tempObject != testObject) + + // maximum bounds is the size of the screen.. + minX = minX > 0 ? minX : 0; + minY = minY > 0 ? minY : 0; + + maxX = maxX < this.width ? maxX : this.width; + maxY = maxY < this.height ? maxY : this.height; + + displayObject.filterArea.x = minX; + displayObject.filterArea.y = minY; + displayObject.filterArea.width = maxX - minX; + displayObject.filterArea.height = maxY - minY; +} + +PIXI.FilterTexture = function(width, height) +{ + var gl = PIXI.gl; + + // next time to create a frame buffer and texture + this.frameBuffer = gl.createFramebuffer(); + this.texture = gl.createTexture(); + + gl.bindTexture(gl.TEXTURE_2D, this.texture); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); + gl.bindFramebuffer(gl.FRAMEBUFFER, this.framebuffer ); + + gl.bindFramebuffer(gl.FRAMEBUFFER, this.frameBuffer ); + gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this.texture, 0); + + this.resize(width, height); +} + +PIXI.FilterTexture.prototype.resize = function(width, height) +{ + this.width = width; + this.height = height; + + var gl = PIXI.gl; + + gl.bindTexture(gl.TEXTURE_2D, this.texture); + gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, width, height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); + +} +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + /** * the CanvasRenderer draws the stage and all its content onto a 2d canvas. This renderer should be used for browsers that do not support webGL. * Dont forget to add the view to your DOM or you will not see anything :) @@ -6693,6 +7202,7 @@ } else if(displayObject instanceof PIXI.CustomRenderable) { + context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5]); displayObject.renderCanvas(this); } else if(displayObject instanceof PIXI.Graphics) @@ -6702,25 +7212,27 @@ } else if(displayObject instanceof PIXI.FilterBlock) { - if(PIXI.FilterBlock.data instanceof PIXI.Graphics) - { + if(displayObject.data instanceof PIXI.Graphics) + { + var mask = displayObject.data; + if(displayObject.open) { context.save(); - var cacheAlpha = displayObject.mask.alpha; - var maskTransform = displayObject.mask.worldTransform; + var cacheAlpha = mask.alpha; + var maskTransform = mask.worldTransform; context.setTransform(maskTransform[0], maskTransform[3], maskTransform[1], maskTransform[4], maskTransform[2], maskTransform[5]) - displayObject.mask.worldAlpha = 0.5; + mask.worldAlpha = 0.5; context.worldAlpha = 0; - PIXI.CanvasGraphics.renderGraphicsMask(displayObject.mask, context); + PIXI.CanvasGraphics.renderGraphicsMask(mask, context); context.clip(); - displayObject.mask.worldAlpha = cacheAlpha; + mask.worldAlpha = cacheAlpha; } else { @@ -7336,6 +7848,81 @@ this.dirty = true; this.clearDirty = true; this.graphicsData = []; + + this.bounds = null//new PIXI.Rectangle(); +} + + +PIXI.Graphics.prototype.updateFilterBounds = function() +{ + if(!this.bounds) + { + var minX = Infinity; + var maxX = -Infinity; + + var minY = Infinity; + var maxY = -Infinity; + + var points, x, y; + + for (var i = 0; i < this.graphicsData.length; i++) { + + + var data = this.graphicsData[i]; + var type = data.type; + var lineWidth = data.lineWidth; + + points = data.points; + + if(type === PIXI.Graphics.RECT) + { + x = points.x - lineWidth/2; + y = points.y - lineWidth/2; + var width = points.width + lineWidth; + var height = points.height + lineWidth; + + minX = x < minX ? x : minX; + maxX = x + width > maxX ? x + width : maxX; + + minY = y < minY ? x : minY; + maxY = y + height > maxY ? y + height : maxY; + } + else if(type === PIXI.Graphics.CIRC || type === PIXI.Graphics.ELIP) + { + x = points.x; + y = points.y; + var radius = points.radius + lineWidth/2; + + minX = x - radius < minX ? x - radius : minX; + maxX = x + radius > maxX ? x + radius : maxX; + + minY = y - radius < minY ? y - radius : minY; + maxY = y + radius > maxY ? y + radius : maxY; + } + else + { + // POLY + for (var j = 0; j < points.length; j+=2) + { + + x = points[j]; + y = points[j+1]; + + minX = x-lineWidth < minX ? x-lineWidth : minX; + maxX = x+lineWidth > maxX ? x+lineWidth : maxX; + + minY = y-lineWidth < minY ? y-lineWidth : minY; + maxY = y+lineWidth > maxY ? y+lineWidth : maxY; + }; + } + + }; + + this.bounds = new PIXI.Rectangle(minX, minY, maxX - minX, maxY - minY); + + } + +// console.log(this.bounds); } // SOME TYPES: @@ -9182,7 +9769,8 @@ PIXI.CustomRenderable = function() { PIXI.DisplayObject.call( this ); - + + this.renderable = true; } // constructor @@ -9672,12 +10260,10 @@ gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this.baseTexture._glTexture, 0); // create a projection matrix.. - this.projection = new PIXI.Point(this.width/2 , this.height/2); + this.projection = new PIXI.Point(this.width/2 , -this.height/2); // set the correct render function.. this.render = this.renderWebGL; - - } @@ -9690,7 +10276,7 @@ if(PIXI.gl) { this.projection.x = this.width/2 - this.projection.y = this.height/2; + this.projection.y = -this.height/2; var gl = PIXI.gl; gl.bindTexture(gl.TEXTURE_2D, this.baseTexture._glTexture); @@ -9754,9 +10340,8 @@ displayObject.worldTransform = PIXI.mat3.create();//sthis.indetityMatrix; // modify to flip... displayObject.worldTransform[4] = -1; - displayObject.worldTransform[5] = this.projection.y * 2; + displayObject.worldTransform[5] = this.projection.y * -2; - if(position) { displayObject.worldTransform[2] = position.x; @@ -9777,18 +10362,18 @@ { if(displayObject == renderGroup.root) { - renderGroup.render(this.projection); + renderGroup.render(this.projection, this.glFramebuffer); } else { - renderGroup.renderSpecific(displayObject, this.projection); + renderGroup.renderSpecific(displayObject, this.projection, this.glFramebuffer); } } else { if(!this.renderGroup)this.renderGroup = new PIXI.WebGLRenderGroup(gl); this.renderGroup.setRenderable(displayObject); - this.renderGroup.render(this.projection); + this.renderGroup.render(this.projection, this.glFramebuffer); } displayObject.worldTransform = originalWorldTransform; @@ -10636,6 +11221,369 @@ * @author Mat Groves http://matgroves.com/ @Doormat23 */ +PIXI.ColorMatrixFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + matrix: {type: 'mat4', value: [1,0,0,0, + 0,1,0,0, + 0,0,1,0, + 0,0,0,1]}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float invert;", + "uniform mat4 matrix;", + "uniform sampler2D uSampler;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord) * matrix;", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + + +Object.defineProperty(PIXI.ColorMatrixFilter.prototype, 'matrix', { + get: function() { + return this.uniforms.matrix.value; + }, + set: function(value) { + this.uniforms.matrix.value = value; + } +}); +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.GreyFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + grey: {type: 'f', value: 1}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform sampler2D uSampler;", + "uniform float grey;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix(gl_FragColor.rgb, vec3(0.2126*gl_FragColor.r + 0.7152*gl_FragColor.g + 0.0722*gl_FragColor.b), grey);", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; +} + +Object.defineProperty(PIXI.GreyFilter.prototype, 'grey', { + get: function() { + return this.uniforms.grey.value; + }, + set: function(value) { + this.uniforms.grey.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.DisplacementFilter = function(texture) +{ + this.passes = [this]; + + // set the uniforms + + this.uniforms = { + displacementMap: {type: 'sampler2D', value:texture}, + scale: {type: 'f2', value:{x:30, y:30}}, + mapDimensions: {type: 'f2', value:{x:texture.width, y:texture.height}} + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform sampler2D displacementMap;", + "uniform sampler2D uSampler;", + "uniform vec2 scale;", + "uniform vec2 mapDimensions;",// = vec2(256.0, 256.0);", + "const vec2 textureDimensions = vec2(800.0, 600.0);", + + "void main(void) {", + "vec2 mapCords = vTextureCoord.xy;", +// "mapCords -= ;", + // "mapCords.y *= -1.0;", + // "mapCords.y += 1.0;", + "vec2 matSample = texture2D(displacementMap, mapCords).xy;", + "matSample -= 0.5;", + "matSample *= scale;", + "matSample /= textureDimensions;", + "gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x + matSample.x, vTextureCoord.y + matSample.y));", + "gl_FragColor.rgb = mix( gl_FragColor.rgb, gl_FragColor.rgb, 1.0);", + "gl_FragColor = gl_FragColor * vColor;", + + "}" + ]; + +} + +Object.defineProperty(PIXI.DisplacementFilter.prototype, 'map', { + get: function() { + return this.uniforms.displacementMap.value; + }, + set: function(value) { + this.uniforms.displacementMap.value = value; + } +}); + +Object.defineProperty(PIXI.DisplacementFilter.prototype, 'scale', { + get: function() { + return this.uniforms.scale.value; + }, + set: function(value) { + this.uniforms.scale.value = value; + } +}); +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurXFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + blur: {type: 'f', value: 1/512}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float blur;", + "uniform sampler2D uSampler;", + "void main(void) {", + "vec4 sum = vec4(0.0);", + + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 4.0*blur, vTextureCoord.y)) * 0.05;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 3.0*blur, vTextureCoord.y)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 2.0*blur, vTextureCoord.y)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - blur, vTextureCoord.y)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y)) * 0.16;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + blur, vTextureCoord.y)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 2.0*blur, vTextureCoord.y)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 3.0*blur, vTextureCoord.y)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 4.0*blur, vTextureCoord.y)) * 0.05;", + + "gl_FragColor = sum;", + + "}" + ]; +} + +Object.defineProperty(PIXI.BlurXFilter.prototype, 'blur', { + get: function() { + return this.uniforms.blur.value; + }, + set: function(value) { + this.uniforms.blur.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurYFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + blur: {type: 'f', value: 1/512}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float blur;", + "uniform sampler2D uSampler;", + "void main(void) {", + "vec4 sum = vec4(0.0);", + + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 4.0*blur)) * 0.05;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 3.0*blur)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 2.0*blur)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - blur)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y)) * 0.16;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + blur)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 2.0*blur)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 3.0*blur)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 4.0*blur)) * 0.05;", + + "gl_FragColor = sum;", + + "}" + ]; +} + +Object.defineProperty(PIXI.BlurYFilter.prototype, 'blur', { + get: function() { + return this.uniforms.blur.value; + }, + set: function(value) { + this.uniforms.blur.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurFilter = function() +{ + + this.blurXFilter = new PIXI.BlurXFilter(); + this.blurYFilter = new PIXI.BlurYFilter(); + + this.passes =[this.blurXFilter, this.blurYFilter]; + +} + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blur', { + get: function() { + return this.blurX.blur; + }, + set: function(value) { + this.blurXFilter.blur = this.blurYFilter.blur = value; + } +}); + + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blurX', { + get: function() { + return this.blurXFilter.blur; + }, + set: function(value) { + this.blurXFilter.blur = value; + } +}); + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blurY', { + get: function() { + return this.blurYFilter.blur; + }, + set: function(value) { + this.blurYFilter.blur = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + +PIXI.InvertFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + invert: {type: 'f', value: 0}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float invert;", + "uniform sampler2D uSampler;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix( (vec3(1)-gl_FragColor.rgb) * gl_FragColor.a, gl_FragColor.rgb, invert);", + //"gl_FragColor.rgb = gl_FragColor.rgb * gl_FragColor.a;", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + + +Object.defineProperty(PIXI.InvertFilter.prototype, 'invert', { + get: function() { + return this.uniforms.invert.value; + }, + set: function(value) { + this.uniforms.invert.value = value; + } +}); +/** +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.SepiaFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + sepia: {type: 'f', value: 1}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float sepia;", + "uniform sampler2D uSampler;", + + "const mat3 sepiaMatrix = mat3(0.3588, 0.7044, 0.1368, 0.2990, 0.5870, 0.1140, 0.2392, 0.4696, 0.0912);", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix( gl_FragColor.rgb, gl_FragColor.rgb * sepiaMatrix, sepia);", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + +Object.defineProperty(PIXI.SepiaFilter.prototype, 'sepia', { + get: function() { + return this.uniforms.sepia.value; + }, + set: function(value) { + this.uniforms.sepia.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + if (typeof exports !== 'undefined') { if (typeof module !== 'undefined' && module.exports) { exports = module.exports = PIXI; @@ -10646,4 +11594,5 @@ } else { root.PIXI = PIXI; } -}).call(this); \ No newline at end of file +}).call(this); +//@ sourceMappingURL=pixi.dev.js.map \ No newline at end of file diff --git a/bin/pixi.dev.js.map b/bin/pixi.dev.js.map new file mode 100644 index 0000000..4df448c --- /dev/null +++ b/bin/pixi.dev.js.map @@ -0,0 +1,63 @@ +{ + "version": 3, + "file": "pixi.dev.js", + "sources": [ + "src/pixi/Intro.js", + "src/pixi/Pixi.js", + "src/pixi/core/Point.js", + "src/pixi/core/Rectangle.js", + "src/pixi/core/Polygon.js", + "src/pixi/core/Circle.js", + "src/pixi/core/Ellipse.js", + "src/pixi/core/Matrix.js", + "src/pixi/display/DisplayObject.js", + "src/pixi/display/DisplayObjectContainer.js", + "src/pixi/display/Sprite.js", + "src/pixi/display/MovieClip.js", + "src/pixi/filters/FilterBlock.js", + "src/pixi/text/Text.js", + "src/pixi/text/BitmapText.js", + "src/pixi/InteractionManager.js", + "src/pixi/display/Stage.js", + "src/pixi/utils/Utils.js", + "src/pixi/utils/EventTarget.js", + "src/pixi/utils/Detector.js", + "src/pixi/utils/Polyk.js", + "src/pixi/renderers/webgl/WebGLShaders.js", + "src/pixi/renderers/webgl/PixiShader.js", + "src/pixi/renderers/webgl/WebGLGraphics.js", + "src/pixi/renderers/webgl/WebGLRenderer.js", + "src/pixi/renderers/webgl/WebGLBatch.js", + "src/pixi/renderers/webgl/WebGLRenderGroup.js", + "src/pixi/renderers/webgl/WebGLFilterManager.js", + "src/pixi/renderers/canvas/CanvasRenderer.js", + "src/pixi/renderers/canvas/CanvasGraphics.js", + "src/pixi/primitives/Graphics.js", + "src/pixi/extras/Strip.js", + "src/pixi/extras/Rope.js", + "src/pixi/extras/TilingSprite.js", + "src/pixi/extras/Spine.js", + "src/pixi/extras/CustomRenderable.js", + "src/pixi/textures/BaseTexture.js", + "src/pixi/textures/Texture.js", + "src/pixi/textures/RenderTexture.js", + "src/pixi/loaders/AssetLoader.js", + "src/pixi/loaders/JsonLoader.js", + "src/pixi/loaders/SpriteSheetLoader.js", + "src/pixi/loaders/ImageLoader.js", + "src/pixi/loaders/BitmapFontLoader.js", + "src/pixi/loaders/SpineLoader.js", + "src/pixi/filters/ColorMatrixFilter.js", + "src/pixi/filters/GreyFilter.js", + "src/pixi/filters/DisplacementFilter.js", + "src/pixi/filters/BlurXFilter.js", + "src/pixi/filters/BlurYFilter.js", + "src/pixi/filters/BlurFilter.js", + "src/pixi/filters/InvertFilter.js", + "src/pixi/filters/SepiaFilter.js", + "src/pixi/Outro.js" + ], + "names": [], + "mappings": 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+ "sourceRoot": "../" +} \ No newline at end of file diff --git a/bin/pixi.js b/bin/pixi.js index 8bd8c45..f89ea8c 100644 --- a/bin/pixi.js +++ b/bin/pixi.js @@ -4,12 +4,12 @@ * Copyright (c) 2012, Mat Groves * http://goodboydigital.com/ * - * Compiled: 2013-09-30 + * Compiled: 2013-10-30 * * Pixi.JS is licensed under the MIT License. * http://www.opensource.org/licenses/mit-license.php */ -!function(){function c(){return f.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,f.Matrix}function d(a){return[(255&a>>16)/255,(255&a>>8)/255,(255&a)/255]}function d(a){return[(255&a>>16)/255,(255&a>>8)/255,(255&a)/255]}var e=this,f=f||{};f.Point=function(a,b){this.x=a||0,this.y=b||0},f.Point.prototype.clone=function(){return new f.Point(this.x,this.y)},f.Point.prototype.constructor=f.Point,f.Rectangle=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},f.Rectangle.prototype.clone=function(){return new f.Rectangle(this.x,this.y,this.width,this.height)},f.Rectangle.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=this.x;if(a>=c&&a<=c+this.width){var d=this.y;if(b>=d&&b<=d+this.height)return!0}return!1},f.Rectangle.prototype.constructor=f.Rectangle,f.Polygon=function(a){if(a instanceof Array||(a=Array.prototype.slice.call(arguments)),"number"==typeof a[0]){for(var b=[],c=0,d=a.length;d>c;c+=2)b.push(new f.Point(a[c],a[c+1]));a=b}this.points=a},f.Polygon.prototype.clone=function(){for(var a=[],b=0;bb!=i>b&&(h-f)*(b-g)/(i-g)+f>a;j&&(c=!c)}return c},f.Polygon.prototype.constructor=f.Polygon,f.Circle=function(a,b,c){this.x=a||0,this.y=b||0,this.radius=c||0},f.Circle.prototype.clone=function(){return new f.Circle(this.x,this.y,this.radius)},f.Circle.prototype.contains=function(a,b){if(this.radius<=0)return!1;var c=this.x-a,d=this.y-b,e=this.radius*this.radius;return 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c[0]=t*d+u*h+v*l+w*p,c[1]=t*e+u*i+v*m+w*q,c[2]=t*f+u*j+v*n+w*r,c[3]=t*g+u*k+v*o+w*s,t=b[4],u=b[5],v=b[6],w=b[7],c[4]=t*d+u*h+v*l+w*p,c[5]=t*e+u*i+v*m+w*q,c[6]=t*f+u*j+v*n+w*r,c[7]=t*g+u*k+v*o+w*s,t=b[8],u=b[9],v=b[10],w=b[11],c[8]=t*d+u*h+v*l+w*p,c[9]=t*e+u*i+v*m+w*q,c[10]=t*f+u*j+v*n+w*r,c[11]=t*g+u*k+v*o+w*s,t=b[12],u=b[13],v=b[14],w=b[15],c[12]=t*d+u*h+v*l+w*p,c[13]=t*e+u*i+v*m+w*q,c[14]=t*f+u*j+v*n+w*r,c[15]=t*g+u*k+v*o+w*s,c},f.DisplayObject=function(){this.last=this,this.first=this,this.position=new f.Point,this.scale=new f.Point(1,1),this.pivot=new f.Point(0,0),this.rotation=0,this.alpha=1,this.visible=!0,this.hitArea=null,this.buttonMode=!1,this.renderable=!1,this.parent=null,this.stage=null,this.worldAlpha=1,this._interactive=!1,this.worldTransform=f.mat3.create(),this.localTransform=f.mat3.create(),this.color=[],this.dynamic=!0,this._sr=0,this._cr=1},f.DisplayObject.prototype.constructor=f.DisplayObject,f.DisplayObject.prototype.setInteractive=function(a){this.interactive=a},Object.defineProperty(f.DisplayObject.prototype,"interactive",{get:function(){return this._interactive},set:function(a){this._interactive=a,this.stage&&(this.stage.dirty=!0)}}),Object.defineProperty(f.DisplayObject.prototype,"mask",{get:function(){return this._mask},set:function(a){a?this._mask?(a.start=this._mask.start,a.end=this._mask.end):(this.addFilter(a),a.renderable=!1):(this.removeFilter(this._mask),this._mask.renderable=!0),this._mask=a}}),Object.defineProperty(f.DisplayObject.prototype,"filters",{get:function(){return this._filters},set:function(a){a?(this._filters&&this.removeFilter(this._filters),this.addFilter(a)):this._filters&&this.removeFilter(this._filters),this._filters=a}}),f.DisplayObject.prototype.addFilter=function(a){var b=new f.FilterBlock,c=new f.FilterBlock;a.start=b,a.end=c,b.data=a,c.data=a,b.first=b.last=this,c.first=c.last=this,b.open=!0;var d,e,g=b,h=b;e=this.first._iPrev,e?(d=e._iNext,g._iPrev=e,e._iNext=g):d=this,d&&(d._iPrev=h,h._iNext=d);var g=c,h=c,d=null,e=null;e=this.last,d=e._iNext,d&&(d._iPrev=h,h._iNext=d),g._iPrev=e,e._iNext=g;for(var i=this,j=this.last;i;)i.last==j&&(i.last=c),i=i.parent;this.first=b,this.__renderGroup&&this.__renderGroup.addFilterBlocks(b,c)},f.DisplayObject.prototype.removeFilter=function(a){console.log("YUOIO");var b=a.start,c=b._iNext,d=b._iPrev;c&&(c._iPrev=d),d&&(d._iNext=c),this.first=b._iNext;var e=a.end,c=e._iNext,d=e._iPrev;c&&(c._iPrev=d),d._iNext=c;for(var f=e._iPrev,g=this;g.last==e&&(g.last=f,g=g.parent););this.__renderGroup&&this.__renderGroup.removeFilterBlocks(b,e)},f.DisplayObject.prototype.updateTransform=function(){this.rotation!==this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var a=this.localTransform,b=this.parent.worldTransform,c=this.worldTransform;a[0]=this._cr*this.scale.x,a[1]=-this._sr*this.scale.y,a[3]=this._sr*this.scale.x,a[4]=this._cr*this.scale.y;var d=this.pivot.x,e=this.pivot.y,g=a[0],h=a[1],i=this.position.x-a[0]*d-e*a[1],j=a[3],k=a[4],l=this.position.y-a[4]*e-d*a[3],m=b[0],n=b[1],o=b[2],p=b[3],q=b[4],r=b[5];a[2]=i,a[5]=l,c[0]=m*g+n*j,c[1]=m*h+n*k,c[2]=m*i+n*l+o,c[3]=p*g+q*j,c[4]=p*h+q*k,c[5]=p*i+q*l+r,this.worldAlpha=this.alpha*this.parent.worldAlpha,this.vcount=f.visibleCount},f.visibleCount=0,f.DisplayObjectContainer=function(){f.DisplayObject.call(this),this.children=[]},f.DisplayObjectContainer.prototype=Object.create(f.DisplayObject.prototype),f.DisplayObjectContainer.prototype.constructor=f.DisplayObjectContainer,f.DisplayObjectContainer.prototype.addChild=function(a){if(void 0!=a.parent&&a.parent.removeChild(a),a.parent=this,this.children.push(a),this.stage){var b=a;do b.interactive&&(this.stage.dirty=!0),b.stage=this.stage,b=b._iNext;while(b)}var c,d,e=a.first,f=a.last;d=this._filters?this.last._iPrev:this.last,c=d._iNext;for(var g=this,h=d;g;)g.last==h&&(g.last=a.last),g=g.parent;c&&(c._iPrev=f,f._iNext=c),e._iPrev=d,d._iNext=e,this.__renderGroup&&(a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),this.__renderGroup.addDisplayObjectAndChildren(a))},f.DisplayObjectContainer.prototype.addChildAt=function(a,b){if(!(b>=0&&b<=this.children.length))throw new Error(a+" The index "+b+" supplied is out of bounds "+this.children.length);if(void 0!=a.parent&&a.parent.removeChild(a),a.parent=this,this.stage){var c=a;do c.interactive&&(this.stage.dirty=!0),c.stage=this.stage,c=c._iNext;while(c)}var d,e,f=a.first,g=a.last;if(b==this.children.length){e=this.last;for(var h=this,i=this.last;h;)h.last==i&&(h.last=a.last),h=h.parent}else e=0==b?this:this.children[b-1].last;d=e._iNext,d&&(d._iPrev=g,g._iNext=d),f._iPrev=e,e._iNext=f,this.children.splice(b,0,a),this.__renderGroup&&(a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),this.__renderGroup.addDisplayObjectAndChildren(a))},f.DisplayObjectContainer.prototype.swapChildren=function(){},f.DisplayObjectContainer.prototype.getChildAt=function(a){if(a>=0&&aa;a++)this.children[a].updateTransform()}},f.blendModes={},f.blendModes.NORMAL=0,f.blendModes.SCREEN=1,f.Sprite=function(a){f.DisplayObjectContainer.call(this),this.anchor=new f.Point,this.texture=a,this.blendMode=f.blendModes.NORMAL,this._width=0,this._height=0,a.baseTexture.hasLoaded?this.updateFrame=!0:(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},f.Sprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Sprite.prototype.constructor=f.Sprite,Object.defineProperty(f.Sprite.prototype,"width",{get:function(){return this.scale.x*this.texture.frame.width},set:function(a){this.scale.x=a/this.texture.frame.width,this._width=a}}),Object.defineProperty(f.Sprite.prototype,"height",{get:function(){return this.scale.y*this.texture.frame.height},set:function(a){this.scale.y=a/this.texture.frame.height,this._height=a}}),f.Sprite.prototype.setTexture=function(a){this.texture.baseTexture!=a.baseTexture?(this.textureChange=!0,this.texture=a,this.__renderGroup&&this.__renderGroup.updateTexture(this)):this.texture=a,this.updateFrame=!0},f.Sprite.prototype.onTextureUpdate=function(){this._width&&(this.scale.x=this._width/this.texture.frame.width),this._height&&(this.scale.y=this._height/this.texture.frame.height),this.updateFrame=!0},f.Sprite.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache"+this);return new f.Sprite(b)},f.Sprite.fromImage=function(a){var b=f.Texture.fromImage(a);return new f.Sprite(b)},f.MovieClip=function(a){f.Sprite.call(this,a[0]),this.textures=a,this.animationSpeed=1,this.loop=!0,this.onComplete=null,this.currentFrame=0,this.playing=!1},f.MovieClip.prototype=Object.create(f.Sprite.prototype),f.MovieClip.prototype.constructor=f.MovieClip,Object.defineProperty(f.MovieClip.prototype,"totalFrames",{get:function(){return this.textures.length}}),f.MovieClip.prototype.stop=function(){this.playing=!1},f.MovieClip.prototype.play=function(){this.playing=!0},f.MovieClip.prototype.gotoAndStop=function(a){this.playing=!1,this.currentFrame=a;var b=0|this.currentFrame+.5;this.setTexture(this.textures[b%this.textures.length])},f.MovieClip.prototype.gotoAndPlay=function(a){this.currentFrame=a,this.playing=!0},f.MovieClip.prototype.updateTransform=function(){if(f.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var a=0|this.currentFrame+.5;this.loop||a=this.textures.length&&(this.gotoAndStop(this.textures.length-1),this.onComplete&&this.onComplete())}},f.FilterBlock=function(){this.visible=!0,this.renderable=!0},f.ColorMatrixFilter=function(){this.uniforms={matrix:{type:"mat4",value:[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]}},this.fragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float invert;","uniform mat4 matrix;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vTextureCoord) * matrix;","gl_FragColor = gl_FragColor * vColor;","}"]},Object.defineProperty(f.ColorMatrixFilter.prototype,"matrix",{get:function(){return this.uniforms.matrix.value},set:function(a){this.uniforms.matrix.value=a}}),f.Text=function(a,b){this.canvas=document.createElement("canvas"),this.context=this.canvas.getContext("2d"),f.Sprite.call(this,f.Texture.fromCanvas(this.canvas)),this.setText(a),this.setStyle(b),this.updateText(),this.dirty=!1},f.Text.prototype=Object.create(f.Sprite.prototype),f.Text.prototype.constructor=f.Text,f.Text.prototype.setStyle=function(a){a=a||{},a.font=a.font||"bold 20pt Arial",a.fill=a.fill||"black",a.align=a.align||"left",a.stroke=a.stroke||"black",a.strokeThickness=a.strokeThickness||0,a.wordWrap=a.wordWrap||!1,a.wordWrapWidth=a.wordWrapWidth||100,this.style=a,this.dirty=!0},f.Text.prototype.setText=function(a){this.text=a.toString()||" ",this.dirty=!0},f.Text.prototype.updateText=function(){this.context.font=this.style.font;var a=this.text;this.style.wordWrap&&(a=this.wordWrap(this.text));for(var b=a.split(/(?:\r\n|\r|\n)/),c=[],d=0,e=0;ee?f:arguments.callee(a,b,f,d,e):arguments.callee(a,b,c,f,e)},c=function(a,c,d){if(a.measureText(c).width<=d||c.length<1)return c;var e=b(a,c,0,c.length,d);return c.substring(0,e)+"\n"+arguments.callee(a,c.substring(e),d)},d="",e=a.split("\n"),f=0;f=2?parseInt(b[b.length-2],10):f.BitmapText.fonts[this.fontName].size,this.dirty=!0},f.BitmapText.prototype.updateText=function(){for(var a=f.BitmapText.fonts[this.fontName],b=new f.Point,c=null,d=[],e=0,g=[],h=0,i=this.fontSize/a.size,j=0;j=j;j++){var n=0;"right"==this.style.align?n=e-g[j]:"center"==this.style.align&&(n=(e-g[j])/2),m.push(n)}for(j=0;j0;)this.removeChild(this.getChildAt(0));this.updateText(),this.dirty=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.BitmapText.fonts={},f.InteractionManager=function(a){this.stage=a,this.mouse=new f.InteractionData,this.touchs={},this.tempPoint=new f.Point,this.mouseoverEnabled=!0,this.pool=[],this.interactiveItems=[],this.interactionDOMElement=null,this.onMouseMove=this.onMouseMove.bind(this),this.onMouseDown=this.onMouseDown.bind(this),this.onMouseOut=this.onMouseOut.bind(this),this.onMouseUp=this.onMouseUp.bind(this),this.onTouchStart=this.onTouchStart.bind(this),this.onTouchEnd=this.onTouchEnd.bind(this),this.onTouchMove=this.onTouchMove.bind(this),this.last=0},f.InteractionManager.prototype.constructor=f.InteractionManager,f.InteractionManager.prototype.collectInteractiveSprite=function(a,b){for(var c=a.children,d=c.length,e=d-1;e>=0;e--){var f=c[e];f.interactive?(b.interactiveChildren=!0,this.interactiveItems.push(f),f.children.length>0&&this.collectInteractiveSprite(f,f)):(f.__iParent=null,f.children.length>0&&this.collectInteractiveSprite(f,b))}},f.InteractionManager.prototype.setTarget=function(a){this.target=a,null===this.interactionDOMElement&&this.setTargetDomElement(a.view),document.body.addEventListener("mouseup",this.onMouseUp,!0)},f.InteractionManager.prototype.setTargetDomElement=function(a){null!==this.interactionDOMElement&&(this.interactionDOMElement.style["-ms-content-zooming"]="",this.interactionDOMElement.style["-ms-touch-action"]="",this.interactionDOMElement.removeEventListener("mousemove",this.onMouseMove,!0),this.interactionDOMElement.removeEventListener("mousedown",this.onMouseDown,!0),this.interactionDOMElement.removeEventListener("mouseout",this.onMouseOut,!0),this.interactionDOMElement.removeEventListener("touchstart",this.onTouchStart,!0),this.interactionDOMElement.removeEventListener("touchend",this.onTouchEnd,!0),this.interactionDOMElement.removeEventListener("touchmove",this.onTouchMove,!0)),window.navigator.msPointerEnabled&&(a.style["-ms-content-zooming"]="none",a.style["-ms-touch-action"]="none"),this.interactionDOMElement=a,a.addEventListener("mousemove",this.onMouseMove,!0),a.addEventListener("mousedown",this.onMouseDown,!0),a.addEventListener("mouseout",this.onMouseOut,!0),a.addEventListener("touchstart",this.onTouchStart,!0),a.addEventListener("touchend",this.onTouchEnd,!0),a.addEventListener("touchmove",this.onTouchMove,!0)},f.InteractionManager.prototype.update=function(){if(this.target){var a=Date.now(),b=a-this.last;if(b=30*b/1e3,!(1>b)){if(this.last=a,this.dirty){this.dirty=!1;for(var c=this.interactiveItems.length,d=0;c>d;d++)this.interactiveItems[d].interactiveChildren=!1;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}var e=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var d=0;e>d;d++){var f=this.interactiveItems[d];(f.mouseover||f.mouseout||f.buttonMode)&&(f.__hit=this.hitTest(f,this.mouse),this.mouse.target=f,f.__hit?(f.buttonMode&&(this.interactionDOMElement.style.cursor="pointer"),f.__isOver||(f.mouseover&&f.mouseover(this.mouse),f.__isOver=!0)):f.__isOver&&(f.mouseout&&f.mouseout(this.mouse),f.__isOver=!1))}}}},f.InteractionManager.prototype.onMouseMove=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactionDOMElement.getBoundingClientRect();this.mouse.global.x=(a.clientX-b.left)*(this.target.width/b.width),this.mouse.global.y=(a.clientY-b.top)*(this.target.height/b.height);var c=this.interactiveItems.length;this.mouse.global;for(var d=0;c>d;d++){var e=this.interactiveItems[d];e.mousemove&&e.mousemove(this.mouse)}},f.InteractionManager.prototype.onMouseDown=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactiveItems.length;this.mouse.global,this.stage;for(var c=0;b>c;c++){var d=this.interactiveItems[c];if((d.mousedown||d.click)&&(d.__mouseIsDown=!0,d.__hit=this.hitTest(d,this.mouse),d.__hit&&(d.mousedown&&d.mousedown(this.mouse),d.__isDown=!0,!d.interactiveChildren)))break}},f.InteractionManager.prototype.onMouseOut=function(){var a=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var b=0;a>b;b++){var c=this.interactiveItems[b];c.__isOver&&(this.mouse.target=c,c.mouseout&&c.mouseout(this.mouse),c.__isOver=!1)}},f.InteractionManager.prototype.onMouseUp=function(a){this.mouse.originalEvent=a||window.event,this.mouse.global;for(var b=this.interactiveItems.length,c=!1,d=0;b>d;d++){var e=this.interactiveItems[d];(e.mouseup||e.mouseupoutside||e.click)&&(e.__hit=this.hitTest(e,this.mouse),e.__hit&&!c?(e.mouseup&&e.mouseup(this.mouse),e.__isDown&&e.click&&e.click(this.mouse),e.interactiveChildren||(c=!0)):e.__isDown&&e.mouseupoutside&&e.mouseupoutside(this.mouse),e.__isDown=!1)}},f.InteractionManager.prototype.hitTest=function(a,b){var c=b.global;if(a.vcount!==f.visibleCount)return!1;var d=a instanceof f.Sprite,e=a.worldTransform,g=e[0],h=e[1],i=e[2],j=e[3],k=e[4],l=e[5],m=1/(g*k+h*-j),n=k*m*c.x+-h*m*c.y+(l*h-i*k)*m,o=g*m*c.y+-j*m*c.x+(-l*g+i*j)*m;if(b.target=a,a.hitArea&&a.hitArea.contains)return a.hitArea.contains(n,o)?(b.target=a,!0):!1;if(d){var p,q=a.texture.frame.width,r=a.texture.frame.height,s=-q*a.anchor.x;if(n>s&&s+q>n&&(p=-r*a.anchor.y,o>p&&p+r>o))return b.target=a,!0}for(var t=a.children.length,u=0;t>u;u++){var v=a.children[u],w=this.hitTest(v,b);if(w)return b.target=a,!0}return!1},f.InteractionManager.prototype.onTouchMove=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;dd;d++){var h=this.interactiveItems[d];h.touchmove&&h.touchmove(f)}},f.InteractionManager.prototype.onTouchStart=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i];if((j.touchstart||j.tap)&&(j.__hit=this.hitTest(j,g),j.__hit&&(j.touchstart&&j.touchstart(g),j.__isDown=!0,j.__touchData=g,!j.interactiveChildren)))break}}},f.InteractionManager.prototype.onTouchEnd=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i],k=j.__touchData;j.__hit=this.hitTest(j,f),k==f&&(f.originalEvent=a||window.event,(j.touchend||j.tap)&&(j.__hit&&!g?(j.touchend&&j.touchend(f),j.__isDown&&j.tap&&j.tap(f),j.interactiveChildren||(g=!0)):j.__isDown&&j.touchendoutside&&j.touchendoutside(f),j.__isDown=!1),j.__touchData=null)}this.pool.push(f),this.touchs[e.identifier]=null}},f.InteractionData=function(){this.global=new f.Point,this.local=new f.Point,this.target,this.originalEvent},f.InteractionData.prototype.getLocalPosition=function(a){var b=a.worldTransform,c=this.global,d=b[0],e=b[1],g=b[2],h=b[3],i=b[4],j=b[5],k=1/(d*i+e*-h);return new f.Point(i*k*c.x+-e*k*c.y+(j*e-g*i)*k,d*k*c.y+-h*k*c.x+(-j*d+g*h)*k)},f.InteractionData.prototype.constructor=f.InteractionData,f.Stage=function(a){f.DisplayObjectContainer.call(this),this.worldTransform=f.mat3.create(),this.interactive=!0,this.interactionManager=new f.InteractionManager(this),this.dirty=!0,this.__childrenAdded=[],this.__childrenRemoved=[],this.stage=this,this.stage.hitArea=new f.Rectangle(0,0,1e5,1e5),this.setBackgroundColor(a),this.worldVisible=!0},f.Stage.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Stage.prototype.constructor=f.Stage,f.Stage.prototype.setInteractionDelegate=function(a){this.interactionManager.setTargetDomElement(a)},f.Stage.prototype.updateTransform=function(){this.worldAlpha=1,this.vcount=f.visibleCount;for(var a=0,b=this.children.length;b>a;a++)this.children[a].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},f.Stage.prototype.setBackgroundColor=function(a){this.backgroundColor=a||0,this.backgroundColorSplit=d(this.backgroundColor);var b=this.backgroundColor.toString(16);b="000000".substr(0,6-b.length)+b,this.backgroundColorString="#"+b},f.Stage.prototype.getMousePosition=function(){return this.interactionManager.mouse.global};for(var h=0,i=["ms","moz","webkit","o"],j=0;j>>>>>>>>"),console.log("_");var b=0,c=a.first;for(console.log(c);c._iNext;)if(b++,c=c._iNext,console.log(c),b>100){console.log("BREAK");break}},f.EventTarget=function(){var a={};this.addEventListener=this.on=function(b,c){void 0===a[b]&&(a[b]=[]),-1===a[b].indexOf(c)&&a[b].push(c)},this.dispatchEvent=this.emit=function(b){if(a[b.type]&&a[b.type].length)for(var c=0,d=a[b.type].length;d>c;c++)a[b.type][c](b)},this.removeEventListener=this.off=function(b,c){var d=a[b].indexOf(c);-1!==d&&a[b].splice(d,1)}},f.autoDetectRenderer=function(a,b,c,d,e){a||(a=800),b||(b=600);var g=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(a){return!1}}();return g?new f.WebGLRenderer(a,b,c,d,e):new f.CanvasRenderer(a,b,c,d)},f.PolyK={},f.PolyK.Triangulate=function(a){var b=!0,c=a.length>>1;if(3>c)return[];for(var d=[],e=[],g=0;c>g;g++)e.push(g);for(var g=0,h=c;h>3;){var i=e[(g+0)%h],j=e[(g+1)%h],k=e[(g+2)%h],l=a[2*i],m=a[2*i+1],n=a[2*j],o=a[2*j+1],p=a[2*k],q=a[2*k+1],r=!1;if(f.PolyK._convex(l,m,n,o,p,q,b)){r=!0;for(var s=0;h>s;s++){var t=e[s];if(t!=i&&t!=j&&t!=k&&f.PolyK._PointInTriangle(a[2*t],a[2*t+1],l,m,n,o,p,q)){r=!1;break}}}if(r)d.push(i,j,k),e.splice((g+1)%h,1),h--,g=0;else if(g++>3*h){if(!b)return console.log("PIXI Warning: shape too complex to fill"),[];var d=[];e=[];for(var g=0;c>g;g++)e.push(g);g=0,h=c,b=!1}}return d.push(e[0],e[1],e[2]),d},f.PolyK._PointInTriangle=function(a,b,c,d,e,f,g,h){var i=g-c,j=h-d,k=e-c,l=f-d,m=a-c,n=b-d,o=i*i+j*j,p=i*k+j*l,q=i*m+j*n,r=k*k+l*l,s=k*m+l*n,t=1/(o*r-p*p),u=(r*q-p*s)*t,v=(o*s-p*q)*t;return u>=0&&v>=0&&1>u+v},f.PolyK._convex=function(a,b,c,d,e,f,g){return(b-d)*(e-c)+(c-a)*(f-d)>=0==g},f.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],f.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = vec4( aVertexPosition.x / projectionVector.x -1.0, aVertexPosition.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.stripShaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float alpha;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * alpha;","}"],f.stripShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.primitiveShaderFragmentSrc=["precision mediump float;","varying vec4 vColor;","void main(void) {","gl_FragColor = vColor;","}"],f.primitiveShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec4 aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","uniform float alpha;","varying vec4 vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vColor = aColor * alpha;","}"],f.shaderStack=[],f.initPrimitiveShader=function(){var a=f.gl,b=f.compileProgram(f.primitiveShaderVertexSrc,f.primitiveShaderFragmentSrc); -a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),f.primitiveProgram=b},f.initDefaultShader=function(){f.defaultShader=new f.PixiShader,f.defaultShader.init(),f.activateShader(f.defaultShader)},f.initDefaultStripShader=function(){var a=this.gl,b=f.compileProgram(f.stripShaderVertexSrc,f.stripShaderFragmentSrc);a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.textureCoordAttribute=a.getAttribLocation(b,"aTextureCoord"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.samplerUniform=a.getUniformLocation(b,"uSampler"),f.stripShaderProgram=b},f.CompileVertexShader=function(a,b){return f._CompileShader(a,b,a.VERTEX_SHADER)},f.CompileFragmentShader=function(a,b){return f._CompileShader(a,b,a.FRAGMENT_SHADER)},f._CompileShader=function(a,b,c){var d=b.join("\n"),e=a.createShader(c);return a.shaderSource(e,d),a.compileShader(e),a.getShaderParameter(e,a.COMPILE_STATUS)?e:(alert(a.getShaderInfoLog(e)),null)},f.compileProgram=function(a,b){var c=f.gl,d=f.CompileFragmentShader(c,b),e=f.CompileVertexShader(c,a),g=c.createProgram();return c.attachShader(g,e),c.attachShader(g,d),c.linkProgram(g),c.getProgramParameter(g,c.LINK_STATUS)||alert("Could not initialise shaders"),g},f.activateShader=function(a){f.shaderStack.push(a);var b=f.gl,c=a.program;b.useProgram(c),b.enableVertexAttribArray(c.vertexPositionAttribute),b.enableVertexAttribArray(c.colorAttribute),b.enableVertexAttribArray(c.textureCoordAttribute),a.syncUniforms(),f.currentShader=c},f.popShader=function(){var a=f.gl;f.shaderStack.pop();var b=f.shaderStack[f.shaderStack.length-1].program;a.useProgram(b),f.currentShader=b},f.activatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.primitiveProgram),a.disableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.deactivatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.currentShader),a.enableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.PixiShader=function(){this.program,this.fragmentSrc=["precision lowp float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vTextureCoord) * vColor;","}"]},f.PixiShader.prototype.init=function(){var a=f.compileProgram(this.vertexSrc||f.shaderVertexSrc,this.fragmentSrc),b=f.gl;b.useProgram(a),a.vertexPositionAttribute=b.getAttribLocation(a,"aVertexPosition"),a.colorAttribute=b.getAttribLocation(a,"aColor"),a.textureCoordAttribute=b.getAttribLocation(a,"aTextureCoord"),a.projectionVector=b.getUniformLocation(a,"projectionVector"),a.samplerUniform=b.getUniformLocation(a,"uSampler");for(var c in this.uniforms)a[c]=b.getUniformLocation(a,c);this.program=a},f.PixiShader.prototype.syncUniforms=function(){var a=f.gl;for(var b in this.uniforms){var c=this.uniforms[b].type;"f"==c?a.uniform1f(this.program[b],this.uniforms[b].value):"mat4"==c&&a.uniformMatrix4fv(this.program[b],!1,this.uniforms[b].value)}},f.WebGLGraphics=function(){},f.WebGLGraphics.renderGraphics=function(a,b){var c=f.gl;a._webGL||(a._webGL={points:[],indices:[],lastIndex:0,buffer:c.createBuffer(),indexBuffer:c.createBuffer()}),a.dirty&&(a.dirty=!1,a.clearDirty&&(a.clearDirty=!1,a._webGL.lastIndex=0,a._webGL.points=[],a._webGL.indices=[]),f.WebGLGraphics.updateGraphics(a)),f.activatePrimitiveShader();var d=f.mat3.clone(a.worldTransform);f.mat3.transpose(d),c.blendFunc(c.ONE,c.ONE_MINUS_SRC_ALPHA),c.uniformMatrix3fv(f.primitiveProgram.translationMatrix,!1,d),c.uniform2f(f.primitiveProgram.projectionVector,b.x,b.y),c.uniform1f(f.primitiveProgram.alpha,a.worldAlpha),c.bindBuffer(c.ARRAY_BUFFER,a._webGL.buffer),c.vertexAttribPointer(f.primitiveProgram.vertexPositionAttribute,2,c.FLOAT,!1,24,0),c.vertexAttribPointer(f.primitiveProgram.colorAttribute,4,c.FLOAT,!1,24,8),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),c.drawElements(c.TRIANGLE_STRIP,a._webGL.indices.length,c.UNSIGNED_SHORT,0),f.deactivatePrimitiveShader()},f.WebGLGraphics.updateGraphics=function(a){for(var b=a._webGL.lastIndex;b3&&f.WebGLGraphics.buildPoly(c,a._webGL),c.lineWidth>0&&f.WebGLGraphics.buildLine(c,a._webGL)):c.type==f.Graphics.RECT?f.WebGLGraphics.buildRectangle(c,a._webGL):(c.type==f.Graphics.CIRC||c.type==f.Graphics.ELIP)&&f.WebGLGraphics.buildCircle(c,a._webGL)}a._webGL.lastIndex=a.graphicsData.length;var d=f.gl;a._webGL.glPoints=new Float32Array(a._webGL.points),d.bindBuffer(d.ARRAY_BUFFER,a._webGL.buffer),d.bufferData(d.ARRAY_BUFFER,a._webGL.glPoints,d.STATIC_DRAW),a._webGL.glIndicies=new Uint16Array(a._webGL.indices),d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),d.bufferData(d.ELEMENT_ARRAY_BUFFER,a._webGL.glIndicies,d.STATIC_DRAW)},f.WebGLGraphics.buildRectangle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3];if(a.fill){var j=d(a.fillColor),k=a.fillAlpha,l=j[0]*k,m=j[1]*k,n=j[2]*k,o=b.points,p=b.indices,q=o.length/6;o.push(e,g),o.push(l,m,n,k),o.push(e+h,g),o.push(l,m,n,k),o.push(e,g+i),o.push(l,m,n,k),o.push(e+h,g+i),o.push(l,m,n,k),p.push(q,q,q+1,q+2,q+3,q+3)}a.lineWidth&&(a.points=[e,g,e+h,g,e+h,g+i,e,g+i,e,g],f.WebGLGraphics.buildLine(a,b))},f.WebGLGraphics.buildCircle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3],j=40,k=2*Math.PI/j;if(a.fill){var l=d(a.fillColor),m=a.fillAlpha,n=l[0]*m,o=l[1]*m,p=l[2]*m,q=b.points,r=b.indices,s=q.length/6;r.push(s);for(var t=0;j+1>t;t++)q.push(e,g,n,o,p,m),q.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i,n,o,p,m),r.push(s++,s++);r.push(s-1)}if(a.lineWidth){a.points=[];for(var t=0;j+1>t;t++)a.points.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i);f.WebGLGraphics.buildLine(a,b)}},f.WebGLGraphics.buildLine=function(a,b){var c=a.points;if(0!=c.length){var e=new f.Point(c[0],c[1]),g=new f.Point(c[c.length-2],c[c.length-1]);if(e.x==g.x&&e.y==g.y){c.pop(),c.pop(),g=new f.Point(c[c.length-2],c[c.length-1]);var h=g.x+.5*(e.x-g.x),i=g.y+.5*(e.y-g.y);c.unshift(h,i),c.push(h,i)}var j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,A,B,C,D,E=b.points,F=b.indices,G=c.length/2,H=c.length,I=E.length/6,J=a.lineWidth/2,K=d(a.lineColor),L=a.lineAlpha,M=K[0]*L,N=K[1]*L,O=K[2]*L;j=c[0],k=c[1],l=c[2],m=c[3],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(j-p,k-q,M,N,O,L),E.push(j+p,k+q,M,N,O,L);for(var P=1;G-1>P;P++)j=c[2*(P-1)],k=c[2*(P-1)+1],l=c[2*P],m=c[2*P+1],n=c[2*(P+1)],o=c[2*(P+1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,r=-(m-o),s=l-n,D=Math.sqrt(r*r+s*s),r/=D,s/=D,r*=J,s*=J,v=-q+k-(-q+m),w=-p+l-(-p+j),x=(-p+j)*(-q+m)-(-p+l)*(-q+k),y=-s+o-(-s+m),z=-r+l-(-r+n),A=(-r+n)*(-s+m)-(-r+l)*(-s+o),B=v*z-y*w,0==B&&(B+=1),px=(w*A-z*x)/B,py=(y*x-v*A)/B,C=(px-l)*(px-l)+(py-m)+(py-m),C>19600?(t=p-r,u=q-s,D=Math.sqrt(t*t+u*u),t/=D,u/=D,t*=J,u*=J,E.push(l-t,m-u),E.push(M,N,O,L),E.push(l+t,m+u),E.push(M,N,O,L),E.push(l-t,m-u),E.push(M,N,O,L),H++):(E.push(px,py),E.push(M,N,O,L),E.push(l-(px-l),m-(py-m)),E.push(M,N,O,L));j=c[2*(G-2)],k=c[2*(G-2)+1],l=c[2*(G-1)],m=c[2*(G-1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(l-p,m-q),E.push(M,N,O,L),E.push(l+p,m+q),E.push(M,N,O,L),F.push(I);for(var P=0;H>P;P++)F.push(I++);F.push(I-1)}},f.WebGLGraphics.buildPoly=function(a,b){var c=a.points;if(!(c.length<6)){for(var e=b.points,g=b.indices,h=c.length/2,i=d(a.fillColor),j=a.fillAlpha,k=i[0]*j,l=i[1]*j,m=i[2]*j,n=f.PolyK.Triangulate(c),o=e.length/6,p=0;pp;p++)e.push(c[2*p],c[2*p+1],k,l,m,j)}},f._defaultFrame=new f.Rectangle(0,0,1,1),f.gl,f.WebGLRenderer=function(a,b,c,d,e){this.transparent=!!d,this.width=a||800,this.height=b||600,this.view=c||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var g=this;this.view.addEventListener("webglcontextlost",function(a){g.handleContextLost(a)},!1),this.view.addEventListener("webglcontextrestored",function(a){g.handleContextRestored(a)},!1),this.batchs=[];try{f.gl=this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!!e,premultipliedAlpha:!1,stencil:!0})}catch(h){throw new Error(" This browser does not support webGL. Try using the canvas renderer"+this)}f.initDefaultShader(),f.initPrimitiveShader(),f.initDefaultStripShader();var i=this.gl;f.WebGLRenderer.gl=i,this.batch=new f.WebGLBatch(i),i.disable(i.DEPTH_TEST),i.disable(i.CULL_FACE),i.enable(i.BLEND),i.colorMask(!0,!0,!0,this.transparent),f.projection=new f.Point(400,300),this.resize(this.width,this.height),this.contextLost=!1,f.activateShader(f.defaultShader),this.stageRenderGroup=new f.WebGLRenderGroup(this.gl)},f.WebGLRenderer.prototype.constructor=f.WebGLRenderer,f.WebGLRenderer.getBatch=function(){return 0==f._batchs.length?new f.WebGLBatch(f.WebGLRenderer.gl):f._batchs.pop()},f.WebGLRenderer.returnBatch=function(a){a.clean(),f._batchs.push(a)},f.WebGLRenderer.prototype.render=function(a){if(!this.contextLost){this.__stage!==a&&(this.__stage=a,this.stageRenderGroup.setRenderable(a)),f.WebGLRenderer.updateTextures(),f.visibleCount++,a.updateTransform();var b=this.gl;if(b.colorMask(!0,!0,!0,this.transparent),b.viewport(0,0,this.width,this.height),b.bindFramebuffer(b.FRAMEBUFFER,null),b.clearColor(a.backgroundColorSplit[0],a.backgroundColorSplit[1],a.backgroundColorSplit[2],!this.transparent),b.clear(b.COLOR_BUFFER_BIT),this.stageRenderGroup.backgroundColor=a.backgroundColorSplit,this.stageRenderGroup.render(f.projection),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),f.Texture.frameUpdates.length>0){for(var c=0;cc;c++){var d=6*c,e=4*c;this.indices[d+0]=e+0,this.indices[d+1]=e+1,this.indices[d+2]=e+2,this.indices[d+3]=e+0,this.indices[d+4]=e+2,this.indices[d+5]=e+3}a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a.bufferData(a.ELEMENT_ARRAY_BUFFER,this.indices,a.STATIC_DRAW)},f.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSize0;)n=n.children[n.children.length-1],n.renderable&&(m=n.last);if(m instanceof f.Sprite){l=m.batch;var k=l.head;if(k==m)g=0;else for(g=1;k.__next!=m;)g++,k=k.__next}else l=m;if(j==l)return j instanceof f.WebGLBatch?j.render(d,g+1):this.renderSpecial(j,b),void 0;e=this.batchs.indexOf(j),h=this.batchs.indexOf(l),j instanceof f.WebGLBatch?j.render(d):this.renderSpecial(j,b);for(var o=e+1;h>o;o++)renderable=this.batchs[o],renderable instanceof f.WebGLBatch?this.batchs[o].render():this.renderSpecial(renderable,b);l instanceof f.WebGLBatch?l.render(0,g+1):this.renderSpecial(l,b)},f.WebGLRenderGroup.prototype.renderSpecial=function(a,b){f.shaderStack.length;var c=a.vcount===f.visibleCount;a instanceof f.TilingSprite?c&&this.renderTilingSprite(a,b):a instanceof f.Strip?c&&this.renderStrip(a,b):a instanceof f.CustomRenderable?c&&a.renderWebGL(this,b):a instanceof f.Graphics?c&&a.renderable&&f.WebGLGraphics.renderGraphics(a,b):a instanceof f.FilterBlock&&this.handleFilterBlock(a,b)},f.WebGLRenderGroup.prototype.handleFilterBlock=function(a,b){var c=f.gl;if(a.open)if(a.data instanceof Array){var d=a.data[0];if(!d.shader){var e=new f.PixiShader;e.fragmentSrc=d.fragmentSrc,e.uniforms=d.uniforms,e.init(),d.shader=e}f.activateShader(d.shader),c.uniform2f(f.currentShader.projectionVector,b.x,b.y)}else c.enable(c.STENCIL_TEST),c.colorMask(!1,!1,!1,!1),c.stencilFunc(c.ALWAYS,1,255),c.stencilOp(c.KEEP,c.KEEP,c.REPLACE),f.WebGLGraphics.renderGraphics(a.data,b),c.colorMask(!0,!0,!0,!0),c.stencilFunc(c.NOTEQUAL,0,255),c.stencilOp(c.KEEP,c.KEEP,c.KEEP);else a.data instanceof Array?(f.popShader(),c.uniform2f(f.currentShader.projectionVector,b.x,b.y)):c.disable(c.STENCIL_TEST)},f.WebGLRenderGroup.prototype.updateTexture=function(a){this.removeObject(a);for(var b=a.first;b!=this.root&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););this.insertObject(a,b,c)},f.WebGLRenderGroup.prototype.addFilterBlocks=function(a,b){a.__renderGroup=this,b.__renderGroup=this;for(var c=a;c!=this.root.first&&(c=c._iPrev,!c.renderable||!c.__renderGroup););this.insertAfter(a,c);for(var d=b;d!=this.root.first&&(d=d._iPrev,!d.renderable||!d.__renderGroup););this.insertAfter(b,d)},f.WebGLRenderGroup.prototype.removeFilterBlocks=function(a,b){this.removeObject(a),this.removeObject(b)},f.WebGLRenderGroup.prototype.addDisplayObjectAndChildren=function(a){a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a);for(var b=a.first;b!=this.root.first&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););var d=a.first,e=a.last._iNext;do d.__renderGroup=this,d.renderable&&(this.insertObject(d,b,c),b=d),d=d._iNext;while(d!=e)},f.WebGLRenderGroup.prototype.removeDisplayObjectAndChildren=function(a){if(a.__renderGroup==this){a.last;do a.__renderGroup=null,a.renderable&&this.removeObject(a),a=a._iNext;while(a)}},f.WebGLRenderGroup.prototype.insertObject=function(a,b,c){var d=b,e=c;if(a instanceof f.Sprite){var g,h;if(d instanceof f.Sprite){if(g=d.batch,g&&g.texture==a.texture.baseTexture&&g.blendMode==a.blendMode)return g.insertAfter(a,d),void 0}else g=d;if(e)if(e instanceof f.Sprite){if(h=e.batch){if(h.texture==a.texture.baseTexture&&h.blendMode==a.blendMode)return h.insertBefore(a,e),void 0;if(h==g){var i=g.split(e),j=f.WebGLRenderer.getBatch(),k=this.batchs.indexOf(g);return j.init(a),this.batchs.splice(k+1,0,j,i),void 0}}}else h=e;var j=f.WebGLRenderer.getBatch();if(j.init(a),g){var k=this.batchs.indexOf(g);this.batchs.splice(k+1,0,j)}else this.batchs.push(j)}else a instanceof f.TilingSprite?this.initTilingSprite(a):a instanceof f.Strip&&this.initStrip(a),this.insertAfter(a,d)},f.WebGLRenderGroup.prototype.insertAfter=function(a,b){if(b instanceof f.Sprite){var c=b.batch;if(c)if(c.tail==b){var d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a)}else{var e=c.split(b.__next),d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a,e)}else this.batchs.push(a)}else{var d=this.batchs.indexOf(b);this.batchs.splice(d+1,0,a)}},f.WebGLRenderGroup.prototype.removeObject=function(a){var b;if(a instanceof f.Sprite){var c=a.batch;if(!c)return;c.remove(a),0==c.size&&(b=c)}else b=a;if(b){var d=this.batchs.indexOf(b);if(-1==d)return;if(0==d||d==this.batchs.length-1)return this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),void 0;if(this.batchs[d-1]instanceof f.WebGLBatch&&this.batchs[d+1]instanceof f.WebGLBatch&&this.batchs[d-1].texture==this.batchs[d+1].texture&&this.batchs[d-1].blendMode==this.batchs[d+1].blendMode)return this.batchs[d-1].merge(this.batchs[d+1]),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),f.WebGLRenderer.returnBatch(this.batchs[d+1]),this.batchs.splice(d,2),void 0;this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b)}},f.WebGLRenderGroup.prototype.initTilingSprite=function(a){var b=this.gl;a.verticies=new Float32Array([0,0,a.width,0,a.width,a.height,0,a.height]),a.uvs=new Float32Array([0,0,1,0,1,1,0,1]),a.colors=new Float32Array([1,1,1,1]),a.indices=new Uint16Array([0,1,3,2]),a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW),a.texture.baseTexture._glTexture?(b.bindTexture(b.TEXTURE_2D,a.texture.baseTexture._glTexture),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.REPEAT),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.REPEAT),a.texture.baseTexture._powerOf2=!0):a.texture.baseTexture._powerOf2=!0},f.WebGLRenderGroup.prototype.renderStrip=function(a,b){var c=this.gl,d=f.stripShaderProgram;c.useProgram(d);var e=f.mat3.clone(a.worldTransform);f.mat3.transpose(e),c.uniformMatrix3fv(d.translationMatrix,!1,e),c.uniform2f(d.projectionVector,b.x,b.y),c.uniform1f(d.alpha,a.worldAlpha),a.dirty?(a.dirty=!1,c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferData(c.ARRAY_BUFFER,a.verticies,c.STATIC_DRAW),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferData(c.ARRAY_BUFFER,a.uvs,c.STATIC_DRAW),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.bufferData(c.ARRAY_BUFFER,a.colors,c.STATIC_DRAW),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer),c.bufferData(c.ELEMENT_ARRAY_BUFFER,a.indices,c.STATIC_DRAW)):(c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.verticies),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer)),c.drawElements(c.TRIANGLE_STRIP,a.indices.length,c.UNSIGNED_SHORT,0),c.useProgram(f.currentProgram)},f.WebGLRenderGroup.prototype.renderTilingSprite=function(a,b){var c=this.gl;f.shaderProgram;var d=a.tilePosition,e=a.tileScale,g=d.x/a.texture.baseTexture.width,h=d.y/a.texture.baseTexture.height,i=a.width/a.texture.baseTexture.width/e.x,j=a.height/a.texture.baseTexture.height/e.y;a.uvs[0]=0-g,a.uvs[1]=0-h,a.uvs[2]=1*i-g,a.uvs[3]=0-h,a.uvs[4]=1*i-g,a.uvs[5]=1*j-h,a.uvs[6]=0-g,a.uvs[7]=1*j-h,c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.uvs),this.renderStrip(a,b)},f.WebGLRenderGroup.prototype.initStrip=function(a){var b=this.gl;this.shaderProgram,a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW)},f.CanvasRenderer=function(a,b,c,d){this.transparent=d,this.width=a||800,this.height=b||600,this.view=c||document.createElement("canvas"),this.context=this.view.getContext("2d"),this.refresh=!0,this.view.width=this.width,this.view.height=this.height,this.count=0},f.CanvasRenderer.prototype.constructor=f.CanvasRenderer,f.CanvasRenderer.prototype.render=function(a){f.texturesToUpdate=[],f.texturesToDestroy=[],f.visibleCount++,a.updateTransform(),this.view.style.backgroundColor==a.backgroundColorString||this.transparent||(this.view.style.backgroundColor=a.backgroundColorString),this.context.setTransform(1,0,0,1,0,0),this.context.clearRect(0,0,this.width,this.height),this.renderDisplayObject(a),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),f.Texture.frameUpdates.length>0&&(f.Texture.frameUpdates=[])},f.CanvasRenderer.prototype.resize=function(a,b){this.width=a,this.height=b,this.view.width=a,this.view.height=b},f.CanvasRenderer.prototype.renderDisplayObject=function(a){var b,c=this.context;c.globalCompositeOperation="source-over";var d=a.last._iNext;a=a.first;do if(b=a.worldTransform,a.visible)if(a.renderable){if(a instanceof f.Sprite){var e=a.texture.frame;e&&e.width&&e.height&&(c.globalAlpha=a.worldAlpha,c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),c.drawImage(a.texture.baseTexture.source,e.x,e.y,e.width,e.height,a.anchor.x*-e.width,a.anchor.y*-e.height,e.width,e.height))}else if(a instanceof f.Strip)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderStrip(a);else if(a instanceof f.TilingSprite)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderTilingSprite(a);else if(a instanceof f.CustomRenderable)a.renderCanvas(this);else if(a instanceof f.Graphics)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),f.CanvasGraphics.renderGraphics(a,c);else if(a instanceof f.FilterBlock&&f.FilterBlock.data instanceof f.Graphics)if(a.open){c.save();var g=a.mask.alpha,h=a.mask.worldTransform;c.setTransform(h[0],h[3],h[1],h[4],h[2],h[5]),a.mask.worldAlpha=.5,c.worldAlpha=0,f.CanvasGraphics.renderGraphicsMask(a.mask,c),c.clip(),a.mask.worldAlpha=g}else c.restore();a=a._iNext}else a=a._iNext;else a=a.last._iNext;while(a!=d)},f.CanvasRenderer.prototype.renderStripFlat=function(a){var b=this.context,c=a.verticies;a.uvs;var d=c.length/2;this.count++,b.beginPath();for(var e=1;d-2>e;e++){var f=2*e,g=c[f],h=c[f+2],i=c[f+4],j=c[f+1],k=c[f+3],l=c[f+5];b.moveTo(g,j),b.lineTo(h,k),b.lineTo(i,l)}b.fillStyle="#FF0000",b.fill(),b.closePath()},f.CanvasRenderer.prototype.renderTilingSprite=function(a){var b=this.context;b.globalAlpha=a.worldAlpha,a.__tilePattern||(a.__tilePattern=b.createPattern(a.texture.baseTexture.source,"repeat")),b.beginPath();var c=a.tilePosition,d=a.tileScale;b.scale(d.x,d.y),b.translate(c.x,c.y),b.fillStyle=a.__tilePattern,b.fillRect(-c.x,-c.y,a.width/d.x,a.height/d.y),b.scale(1/d.x,1/d.y),b.translate(-c.x,-c.y),b.closePath()},f.CanvasRenderer.prototype.renderStrip=function(a){var b=this.context,c=a.verticies,d=a.uvs,e=c.length/2;this.count++;for(var f=1;e-2>f;f++){var g=2*f,h=c[g],i=c[g+2],j=c[g+4],k=c[g+1],l=c[g+3],m=c[g+5],n=d[g]*a.texture.width,o=d[g+2]*a.texture.width,p=d[g+4]*a.texture.width,q=d[g+1]*a.texture.height,r=d[g+3]*a.texture.height,s=d[g+5]*a.texture.height;b.save(),b.beginPath(),b.moveTo(h,k),b.lineTo(i,l),b.lineTo(j,m),b.closePath(),b.clip();var t=n*r+q*p+o*s-r*p-q*o-n*s,u=h*r+q*j+i*s-r*j-q*i-h*s,v=n*i+h*p+o*j-i*p-h*o-n*j,w=n*r*j+q*i*p+h*o*s-h*r*p-q*o*j-n*i*s,x=k*r+q*m+l*s-r*m-q*l-k*s,y=n*l+k*p+o*m-l*p-k*o-n*m,z=n*r*m+q*l*p+k*o*s-k*r*p-q*o*m-n*l*s;b.transform(u/t,x/t,v/t,y/t,w/t,z/t),b.drawImage(a.texture.baseTexture.source,0,0),b.restore()}},f.CanvasGraphics=function(){},f.CanvasGraphics.renderGraphics=function(a,b){for(var c=a.worldAlpha,d=0;d1&&(c=1,console.log("Pixi.js warning: masks in canvas can only mask using the first path in the graphics object"));for(var d=0;1>d;d++){var e=a.graphicsData[d],g=e.points;if(e.type==f.Graphics.POLY){b.beginPath(),b.moveTo(g[0],g[1]);for(var h=1;hh;h++){var f=a[h],i=4*h,j=h/(g-1);h%2?(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1):(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1),i=2*h,d[i]=1,d[i+1]=1,i=2*h,c[i]=i,c[i+1]=i+1,e=f}}},f.Rope.prototype.updateTransform=function(){var a=this.points;if(!(a.length<1)){var b,c=this.verticies,d=a[0],e={x:0,y:0},g=a[0];this.count-=.2,c[0]=g.x+e.x,c[1]=g.y+e.y,c[2]=g.x-e.x,c[3]=g.y-e.y;for(var h=a.length,i=1;h>i;i++){var g=a[i],j=4*i;b=i1&&(k=1);var l=Math.sqrt(e.x*e.x+e.y*e.y),m=this.texture.height/2;e.x/=l,e.y/=l,e.x*=m,e.y*=m,c[j]=g.x+e.x,c[j+1]=g.y+e.y,c[j+2]=g.x-e.x,c[j+3]=g.y-e.y,d=g}f.DisplayObjectContainer.prototype.updateTransform.call(this)}},f.Rope.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite=function(a,b,c){f.DisplayObjectContainer.call(this),this.texture=a,this.width=b,this.height=c,this.tileScale=new f.Point(1,1),this.tilePosition=new f.Point(0,0),this.renderable=!0,this.blendMode=f.blendModes.NORMAL},f.TilingSprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.TilingSprite.prototype.constructor=f.TilingSprite,f.TilingSprite.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},f.Spine=function(a){if(f.DisplayObjectContainer.call(this),this.spineData=f.AnimCache[a],!this.spineData)throw new Error("Spine data must be preloaded using PIXI.SpineLoader or PIXI.AssetLoader: "+a);this.skeleton=new l.Skeleton(this.spineData),this.skeleton.updateWorldTransform(),this.stateData=new l.AnimationStateData(this.spineData),this.state=new l.AnimationState(this.stateData),this.slotContainers=[];for(var b=0,c=this.skeleton.drawOrder.length;c>b;b++){var d=this.skeleton.drawOrder[b],e=d.attachment,g=new f.DisplayObjectContainer;if(this.slotContainers.push(g),this.addChild(g),e instanceof l.RegionAttachment){var h=e.rendererObject.name,i=this.createSprite(d,e.rendererObject);d.currentSprite=i,d.currentSpriteName=h,g.addChild(i)}}},f.Spine.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Spine.prototype.constructor=f.Spine,f.Spine.prototype.updateTransform=function(){this.lastTime=this.lastTime||Date.now();var a=.001*(Date.now()-this.lastTime);this.lastTime=Date.now(),this.state.update(a),this.state.apply(this.skeleton),this.skeleton.updateWorldTransform();for(var b=this.skeleton.drawOrder,c=0,d=b.length;d>c;c++){var e=b[c],g=e.attachment,h=this.slotContainers[c];if(g instanceof l.RegionAttachment){if(g.rendererObject&&(!e.currentSpriteName||e.currentSpriteName!=g.name)){var i=g.rendererObject.name;if(void 0!==e.currentSprite&&(e.currentSprite.visible=!1),e.sprites=e.sprites||{},void 0!==e.sprites[i])e.sprites[i].visible=!0;else{var j=this.createSprite(e,g.rendererObject);h.addChild(j)}e.currentSprite=e.sprites[i],e.currentSpriteName=i}h.visible=!0;var k=e.bone;h.position.x=k.worldX+g.x*k.m00+g.y*k.m01,h.position.y=k.worldY+g.x*k.m10+g.y*k.m11,h.scale.x=k.worldScaleX,h.scale.y=k.worldScaleY,h.rotation=-(e.bone.worldRotation*Math.PI/180)}else h.visible=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.Spine.prototype.createSprite=function(a,b){var c=f.TextureCache[b.name]?b.name:b.name+".png",d=new f.Sprite(f.Texture.fromFrame(c));return d.scale=b.scale,d.rotation=b.rotation,d.anchor.x=d.anchor.y=.5,a.sprites=a.sprites||{},a.sprites[b.name]=d,d};var l={};l.BoneData=function(a,b){this.name=a,this.parent=b},l.BoneData.prototype={length:0,x:0,y:0,rotation:0,scaleX:1,scaleY:1},l.SlotData=function(a,b){this.name=a,this.boneData=b},l.SlotData.prototype={r:1,g:1,b:1,a:1,attachmentName:null},l.Bone=function(a,b){this.data=a,this.parent=b,this.setToSetupPose()},l.Bone.yDown=!1,l.Bone.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,m00:0,m01:0,worldX:0,m10:0,m11:0,worldY:0,worldRotation:0,worldScaleX:1,worldScaleY:1,updateWorldTransform:function(a,b){var c=this.parent;null!=c?(this.worldX=this.x*c.m00+this.y*c.m01+c.worldX,this.worldY=this.x*c.m10+this.y*c.m11+c.worldY,this.worldScaleX=c.worldScaleX*this.scaleX,this.worldScaleY=c.worldScaleY*this.scaleY,this.worldRotation=c.worldRotation+this.rotation):(this.worldX=this.x,this.worldY=this.y,this.worldScaleX=this.scaleX,this.worldScaleY=this.scaleY,this.worldRotation=this.rotation);var d=this.worldRotation*Math.PI/180,e=Math.cos(d),f=Math.sin(d);this.m00=e*this.worldScaleX,this.m10=f*this.worldScaleX,this.m01=-f*this.worldScaleY,this.m11=e*this.worldScaleY,a&&(this.m00=-this.m00,this.m01=-this.m01),b&&(this.m10=-this.m10,this.m11=-this.m11),l.Bone.yDown&&(this.m10=-this.m10,this.m11=-this.m11)},setToSetupPose:function(){var a=this.data;this.x=a.x,this.y=a.y,this.rotation=a.rotation,this.scaleX=a.scaleX,this.scaleY=a.scaleY}},l.Slot=function(a,b,c){this.data=a,this.skeleton=b,this.bone=c,this.setToSetupPose()},l.Slot.prototype={r:1,g:1,b:1,a:1,_attachmentTime:0,attachment:null,setAttachment:function(a){this.attachment=a,this._attachmentTime=this.skeleton.time},setAttachmentTime:function(a){this._attachmentTime=this.skeleton.time-a},getAttachmentTime:function(){return this.skeleton.time-this._attachmentTime},setToSetupPose:function(){var a=this.data;this.r=a.r,this.g=a.g,this.b=a.b,this.a=a.a;for(var b=this.skeleton.data.slots,c=0,d=b.length;d>c;c++)if(b[c]==a){this.setAttachment(a.attachmentName?this.skeleton.getAttachmentBySlotIndex(c,a.attachmentName):null);break}}},l.Skin=function(a){this.name=a,this.attachments={}},l.Skin.prototype={addAttachment:function(a,b,c){this.attachments[a+":"+b]=c},getAttachment:function(a,b){return this.attachments[a+":"+b]},_attachAll:function(a,b){for(var c in b.attachments){var d=c.indexOf(":"),e=parseInt(c.substring(0,d)),f=c.substring(d+1),g=a.slots[e];if(g.attachment&&g.attachment.name==f){var h=this.getAttachment(e,f);h&&g.setAttachment(h)}}}},l.Animation=function(a,b,c){this.name=a,this.timelines=b,this.duration=c},l.Animation.prototype={apply:function(a,b,c){c&&0!=this.duration&&(b%=this.duration);for(var d=this.timelines,e=0,f=d.length;f>e;e++)d[e].apply(a,b,1)},mix:function(a,b,c,d){c&&0!=this.duration&&(b%=this.duration);for(var e=this.timelines,f=0,g=e.length;g>f;f++)e[f].apply(a,b,d)}},l.binarySearch=function(a,b,c){var d=0,e=Math.floor(a.length/c)-2;if(0==e)return c;for(var f=e>>>1;;){if(a[(f+1)*c]<=b?d=f+1:e=f,d==e)return(d+1)*c;f=d+e>>>1}},l.linearSearch=function(a,b,c){for(var d=0,e=a.length-c;e>=d;d+=c)if(a[d]>b)return d;return-1},l.Curves=function(a){this.curves=[],this.curves.length=6*(a-1)},l.Curves.prototype={setLinear:function(a){this.curves[6*a]=0},setStepped:function(a){this.curves[6*a]=-1},setCurve:function(a,b,c,d,e){var f=.1,g=f*f,h=g*f,i=3*f,j=3*g,k=6*g,l=6*h,m=2*-b+d,n=2*-c+e,o=3*(b-d)+1,p=3*(c-e)+1,q=6*a,r=this.curves;r[q]=b*i+m*j+o*h,r[q+1]=c*i+n*j+p*h,r[q+2]=m*k+o*l,r[q+3]=n*k+p*l,r[q+4]=o*l,r[q+5]=p*l},getCurvePercent:function(a,b){b=0>b?0:b>1?1:b;var c=6*a,d=this.curves,e=d[c];if(!e)return b;if(-1==e)return 0;for(var f=d[c+1],g=d[c+2],h=d[c+3],i=d[c+4],j=d[c+5],k=e,l=f,m=8;;){if(k>=b){var n=k-e,o=l-f;return o+(l-o)*(b-n)/(k-n)}if(0==m)break;m--,e+=g,f+=h,g+=i,h+=j,k+=e,l+=f}return l+(1-l)*(b-k)/(1-k)}},l.RotateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=2*a},l.RotateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(a,b,c){a*=2,this.frames[a]=b,this.frames[a+1]=c},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-2]){for(var f=e.data.rotation+d[d.length-1]-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;return e.rotation+=f*c,void 0}var g=l.binarySearch(d,b,2),h=d[g-1],i=d[g],j=1-(b-i)/(d[g-2]-i);j=this.curves.getCurvePercent(g/2-1,j);for(var f=d[g+1]-h;f>180;)f-=360;for(;-180>f;)f+=360;for(f=e.data.rotation+(h+f*j)-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;e.rotation+=f*c}}},l.TranslateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.TranslateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.x+=(e.data.x+d[d.length-2]-e.x)*c,e.y+=(e.data.y+d[d.length-1]-e.y)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.x+=(e.data.x+g+(d[f+1]-g)*j-e.x)*c,e.y+=(e.data.y+h+(d[f+2]-h)*j-e.y)*c}}},l.ScaleTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.ScaleTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.scaleX+=(e.data.scaleX-1+d[d.length-2]-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+d[d.length-1]-e.scaleY)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.scaleX+=(e.data.scaleX-1+g+(d[f+1]-g)*j-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+h+(d[f+2]-h)*j-e.scaleY)*c}}},l.ColorTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=5*a},l.ColorTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(c,d){c*=5,this.frames[c]=d,this.frames[c+1]=r,this.frames[c+2]=g,this.frames[c+3]=b,this.frames[c+4]=a},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-5]){var f=d.length-1;return e.r=d[f-3],e.g=d[f-2],e.b=d[f-1],e.a=d[f],void 0}var g=l.binarySearch(d,b,5),h=d[g-4],i=d[g-3],j=d[g-2],k=d[g-1],m=d[g],n=1-(b-m)/(d[g-5]-m);n=this.curves.getCurvePercent(g/5-1,n);var o=h+(d[g+1]-h)*n,p=i+(d[g+2]-i)*n,q=j+(d[g+3]-j)*n,r=k+(d[g+4]-k)*n;1>c?(e.r+=(o-e.r)*c,e.g+=(p-e.g)*c,e.b+=(q-e.b)*c,e.a+=(r-e.a)*c):(e.r=o,e.g=p,e.b=q,e.a=r)}}},l.AttachmentTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=a,this.attachmentNames=[],this.attachmentNames.length=a},l.AttachmentTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length},setFrame:function(a,b,c){this.frames[a]=b,this.attachmentNames[a]=c},apply:function(a,b){var c=this.frames;if(!(b=c[c.length-1]?c.length-1:l.binarySearch(c,b,1)-1;var e=this.attachmentNames[d];a.slots[this.slotIndex].setAttachment(e?a.getAttachmentBySlotIndex(this.slotIndex,e):null)}}},l.SkeletonData=function(){this.bones=[],this.slots=[],this.skins=[],this.animations=[]},l.SkeletonData.prototype={defaultSkin:null,findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return slot[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSkin:function(a){for(var b=this.skins,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findAnimation:function(a){for(var b=this.animations,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null}},l.Skeleton=function(a){this.data=a,this.bones=[];for(var b=0,c=a.bones.length;c>b;b++){var d=a.bones[b],e=d.parent?this.bones[a.bones.indexOf(d.parent)]:null;this.bones.push(new l.Bone(d,e))}this.slots=[],this.drawOrder=[];for(var b=0,c=a.slots.length;c>b;b++){var f=a.slots[b],g=this.bones[a.bones.indexOf(f.boneData)],h=new l.Slot(f,this,g);this.slots.push(h),this.drawOrder.push(h)}},l.Skeleton.prototype={x:0,y:0,skin:null,r:1,g:1,b:1,a:1,time:0,flipX:!1,flipY:!1,updateWorldTransform:function(){for(var a=this.flipX,b=this.flipY,c=this.bones,d=0,e=c.length;e>d;d++)c[d].updateWorldTransform(a,b)},setToSetupPose:function(){this.setBonesToSetupPose(),this.setSlotsToSetupPose()},setBonesToSetupPose:function(){for(var a=this.bones,b=0,c=a.length;c>b;b++)a[b].setToSetupPose()},setSlotsToSetupPose:function(){for(var a=this.slots,b=0,c=a.length;c>b;b++)a[b].setToSetupPose(b)},getRootBone:function(){return 0==this.bones.length?null:this.bones[0]},findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},setSkinByName:function(a){var b=this.data.findSkin(a);if(!b)throw"Skin not found: "+a;this.setSkin(b)},setSkin:function(a){this.skin&&a&&a._attachAll(this,this.skin),this.skin=a},getAttachmentBySlotName:function(a,b){return this.getAttachmentBySlotIndex(this.data.findSlotIndex(a),b)},getAttachmentBySlotIndex:function(a,b){if(this.skin){var c=this.skin.getAttachment(a,b);if(c)return c}return this.data.defaultSkin?this.data.defaultSkin.getAttachment(a,b):null},setAttachment:function(a,b){for(var c=this.slots,d=0,e=c.size;e>d;d++){var f=c[d];if(f.data.name==a){var g=null;if(b&&(g=this.getAttachment(d,b),null==g))throw"Attachment not found: "+b+", for slot: "+a;return f.setAttachment(g),void 0}}throw"Slot not found: "+a},update:function(a){time+=a}},l.AttachmentType={region:0},l.RegionAttachment=function(){this.offset=[],this.offset.length=8,this.uvs=[],this.uvs.length=8},l.RegionAttachment.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,width:0,height:0,rendererObject:null,regionOffsetX:0,regionOffsetY:0,regionWidth:0,regionHeight:0,regionOriginalWidth:0,regionOriginalHeight:0,setUVs:function(a,b,c,d,e){var f=this.uvs;e?(f[2]=a,f[3]=d,f[4]=a,f[5]=b,f[6]=c,f[7]=b,f[0]=c,f[1]=d):(f[0]=a,f[1]=d,f[2]=a,f[3]=b,f[4]=c,f[5]=b,f[6]=c,f[7]=d)},updateOffset:function(){var a=this.width/this.regionOriginalWidth*this.scaleX,b=this.height/this.regionOriginalHeight*this.scaleY,c=-this.width/2*this.scaleX+this.regionOffsetX*a,d=-this.height/2*this.scaleY+this.regionOffsetY*b,e=c+this.regionWidth*a,f=d+this.regionHeight*b,g=this.rotation*Math.PI/180,h=Math.cos(g),i=Math.sin(g),j=c*h+this.x,k=c*i,l=d*h+this.y,m=d*i,n=e*h+this.x,o=e*i,p=f*h+this.y,q=f*i,r=this.offset;r[0]=j-m,r[1]=l+k,r[2]=j-q,r[3]=p+k,r[4]=n-q,r[5]=p+o,r[6]=n-m,r[7]=l+o},computeVertices:function(a,b,c,d){a+=c.worldX,b+=c.worldY;var e=c.m00,f=c.m01,g=c.m10,h=c.m11,i=this.offset;d[0]=i[0]*e+i[1]*f+a,d[1]=i[0]*g+i[1]*h+b,d[2]=i[2]*e+i[3]*f+a,d[3]=i[2]*g+i[3]*h+b,d[4]=i[4]*e+i[5]*f+a,d[5]=i[4]*g+i[5]*h+b,d[6]=i[6]*e+i[7]*f+a,d[7]=i[6]*g+i[7]*h+b}},l.AnimationStateData=function(a){this.skeletonData=a,this.animationToMixTime={}},l.AnimationStateData.prototype={defaultMix:0,setMixByName:function(a,b,c){var d=this.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;var e=this.skeletonData.findAnimation(b);if(!e)throw"Animation not found: "+b;this.setMix(d,e,c)},setMix:function(a,b,c){this.animationToMixTime[a.name+":"+b.name]=c},getMix:function(a,b){var c=this.animationToMixTime[a.name+":"+b.name];return c?c:this.defaultMix}},l.AnimationState=function(a){this.data=a,this.queue=[]},l.AnimationState.prototype={current:null,previous:null,currentTime:0,previousTime:0,currentLoop:!1,previousLoop:!1,mixTime:0,mixDuration:0,update:function(a){if(this.currentTime+=a,this.previousTime+=a,this.mixTime+=a,this.queue.length>0){var b=this.queue[0];this.currentTime>=b.delay&&(this._setAnimation(b.animation,b.loop),this.queue.shift())}},apply:function(a){if(this.current)if(this.previous){this.previous.apply(a,this.previousTime,this.previousLoop);var b=this.mixTime/this.mixDuration;b>=1&&(b=1,this.previous=null),this.current.mix(a,this.currentTime,this.currentLoop,b)}else this.current.apply(a,this.currentTime,this.currentLoop)},clearAnimation:function(){this.previous=null,this.current=null,this.queue.length=0},_setAnimation:function(a,b){this.previous=null,a&&this.current&&(this.mixDuration=this.data.getMix(this.current,a),this.mixDuration>0&&(this.mixTime=0,this.previous=this.current,this.previousTime=this.currentTime,this.previousLoop=this.currentLoop)),this.current=a,this.currentLoop=b,this.currentTime=0},setAnimationByName:function(a,b){var c=this.data.skeletonData.findAnimation(a);if(!c)throw"Animation not found: "+a;this.setAnimation(c,b)},setAnimation:function(a,b){this.queue.length=0,this._setAnimation(a,b)},addAnimationByName:function(a,b,c){var d=this.data.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;this.addAnimation(d,b,c)},addAnimation:function(a,b,c){var d={};if(d.animation=a,d.loop=b,!c||0>=c){var e=0==this.queue.length?this.current:this.queue[this.queue.length-1].animation;c=null!=e?e.duration-this.data.getMix(e,a)+(c||0):0}d.delay=c,this.queue.push(d)},isComplete:function(){return!this.current||this.currentTime>=this.current.duration}},l.SkeletonJson=function(a){this.attachmentLoader=a},l.SkeletonJson.prototype={scale:1,readSkeletonData:function(a){for(var b=new l.SkeletonData,c=a.bones,d=0,e=c.length;e>d;d++){var f=c[d],g=null;if(f.parent&&(g=b.findBone(f.parent),!g))throw"Parent bone not found: "+f.parent;var h=new l.BoneData(f.name,g);h.length=(f.length||0)*this.scale,h.x=(f.x||0)*this.scale,h.y=(f.y||0)*this.scale,h.rotation=f.rotation||0,h.scaleX=f.scaleX||1,h.scaleY=f.scaleY||1,b.bones.push(h)}for(var i=a.slots,d=0,e=i.length;e>d;d++){var j=i[d],h=b.findBone(j.bone);if(!h)throw"Slot bone not found: "+j.bone;var k=new l.SlotData(j.name,h),m=j.color;m&&(k.r=l.SkeletonJson.toColor(m,0),k.g=l.SkeletonJson.toColor(m,1),k.b=l.SkeletonJson.toColor(m,2),k.a=l.SkeletonJson.toColor(m,3)),k.attachmentName=j.attachment,b.slots.push(k)}var n=a.skins;for(var o in n)if(n.hasOwnProperty(o)){var p=n[o],q=new l.Skin(o);for(var r in p)if(p.hasOwnProperty(r)){var s=b.findSlotIndex(r),t=p[r];for(var u in t)if(t.hasOwnProperty(u)){var v=this.readAttachment(q,u,t[u]);null!=v&&q.addAttachment(s,u,v)}}b.skins.push(q),"default"==q.name&&(b.defaultSkin=q)}var w=a.animations;for(var x in w)w.hasOwnProperty(x)&&this.readAnimation(x,w[x],b);return b},readAttachment:function(a,b,c){b=c.name||b;var d=l.AttachmentType[c.type||"region"];if(d==l.AttachmentType.region){var e=new l.RegionAttachment;return e.x=(c.x||0)*this.scale,e.y=(c.y||0)*this.scale,e.scaleX=c.scaleX||1,e.scaleY=c.scaleY||1,e.rotation=c.rotation||0,e.width=(c.width||32)*this.scale,e.height=(c.height||32)*this.scale,e.updateOffset(),e.rendererObject={},e.rendererObject.name=b,e.rendererObject.scale={},e.rendererObject.scale.x=e.scaleX,e.rendererObject.scale.y=e.scaleY,e.rendererObject.rotation=-e.rotation*Math.PI/180,e}throw"Unknown attachment type: "+d},readAnimation:function(a,b,c){var d=[],e=0,f=b.bones;for(var g in f)if(f.hasOwnProperty(g)){var h=c.findBoneIndex(g);if(-1==h)throw"Bone not found: "+g;var i=f[g];for(var j in i)if(i.hasOwnProperty(j)){var k=i[j];if("rotate"==j){var m=new l.RotateTimeline(k.length);m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n,q.time,q.angle),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[2*m.getFrameCount()-2])}else{if("translate"!=j&&"scale"!=j)throw"Invalid timeline type for a bone: "+j+" ("+g+")";var m,r=1;"scale"==j?m=new l.ScaleTimeline(k.length):(m=new l.TranslateTimeline(k.length),r=this.scale),m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],s=(q.x||0)*r,t=(q.y||0)*r;m.setFrame(n,q.time,s,t),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[3*m.getFrameCount()-3])}}}var u=b.slots;for(var v in u)if(u.hasOwnProperty(v)){var w=u[v],x=c.findSlotIndex(v);for(var j in w)if(w.hasOwnProperty(j)){var k=w[j];if("color"==j){var m=new l.ColorTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],y=q.color,z=l.SkeletonJson.toColor(y,0),A=l.SkeletonJson.toColor(y,1),B=l.SkeletonJson.toColor(y,2),C=l.SkeletonJson.toColor(y,3);m.setFrame(n,q.time,z,A,B,C),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[5*m.getFrameCount()-5])}else{if("attachment"!=j)throw"Invalid timeline type for a slot: "+j+" ("+v+")";var m=new l.AttachmentTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n++,q.time,q.name)}d.push(m),e=Math.max(e,m.frames[m.getFrameCount()-1])}}}c.animations.push(new l.Animation(a,d,e))}},l.SkeletonJson.readCurve=function(a,b,c){var d=c.curve;d&&("stepped"==d?a.curves.setStepped(b):d instanceof Array&&a.curves.setCurve(b,d[0],d[1],d[2],d[3]))},l.SkeletonJson.toColor=function(a,b){if(8!=a.length)throw"Color hexidecimal length must be 8, recieved: "+a;return parseInt(a.substring(2*b,2),16)/255},l.Atlas=function(a,b){this.textureLoader=b,this.pages=[],this.regions=[];var c=new l.AtlasReader(a),d=[];d.length=4;for(var e=null;;){var f=c.readLine();if(null==f)break;if(f=c.trim(f),0==f.length)e=null;else if(e){var g=new l.AtlasRegion;g.name=f,g.page=e,g.rotate="true"==c.readValue(),c.readTuple(d);var h=parseInt(d[0]),i=parseInt(d[1]);c.readTuple(d);var j=parseInt(d[0]),k=parseInt(d[1]);g.u=h/e.width,g.v=i/e.height,g.rotate?(g.u2=(h+k)/e.width,g.v2=(i+j)/e.height):(g.u2=(h+j)/e.width,g.v2=(i+k)/e.height),g.x=h,g.y=i,g.width=Math.abs(j),g.height=Math.abs(k),4==c.readTuple(d)&&(g.splits=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],4==c.readTuple(d)&&(g.pads=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],c.readTuple(d))),g.originalWidth=parseInt(d[0]),g.originalHeight=parseInt(d[1]),c.readTuple(d),g.offsetX=parseInt(d[0]),g.offsetY=parseInt(d[1]),g.index=parseInt(c.readValue()),this.regions.push(g)}else{e=new l.AtlasPage,e.name=f,e.format=l.Atlas.Format[c.readValue()],c.readTuple(d),e.minFilter=l.Atlas.TextureFilter[d[0]],e.magFilter=l.Atlas.TextureFilter[d[1]];var m=c.readValue();e.uWrap=l.Atlas.TextureWrap.clampToEdge,e.vWrap=l.Atlas.TextureWrap.clampToEdge,"x"==m?e.uWrap=l.Atlas.TextureWrap.repeat:"y"==m?e.vWrap=l.Atlas.TextureWrap.repeat:"xy"==m&&(e.uWrap=e.vWrap=l.Atlas.TextureWrap.repeat),b.load(e,f),this.pages.push(e)}}},l.Atlas.prototype={findRegion:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},dispose:function(){for(var a=this.pages,b=0,c=a.length;c>b;b++)this.textureLoader.unload(a[b].rendererObject)},updateUVs:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++){var e=b[c];e.page==a&&(e.u=e.x/a.width,e.v=e.y/a.height,e.rotate?(e.u2=(e.x+e.height)/a.width,e.v2=(e.y+e.width)/a.height):(e.u2=(e.x+e.width)/a.width,e.v2=(e.y+e.height)/a.height))}}},l.Atlas.Format={alpha:0,intensity:1,luminanceAlpha:2,rgb565:3,rgba4444:4,rgb888:5,rgba8888:6},l.Atlas.TextureFilter={nearest:0,linear:1,mipMap:2,mipMapNearestNearest:3,mipMapLinearNearest:4,mipMapNearestLinear:5,mipMapLinearLinear:6},l.Atlas.TextureWrap={mirroredRepeat:0,clampToEdge:1,repeat:2},l.AtlasPage=function(){},l.AtlasPage.prototype={name:null,format:null,minFilter:null,magFilter:null,uWrap:null,vWrap:null,rendererObject:null,width:0,height:0},l.AtlasRegion=function(){},l.AtlasRegion.prototype={page:null,name:null,x:0,y:0,width:0,height:0,u:0,v:0,u2:0,v2:0,offsetX:0,offsetY:0,originalWidth:0,originalHeight:0,index:0,rotate:!1,splits:null,pads:null},l.AtlasReader=function(a){this.lines=a.split(/\r\n|\r|\n/)},l.AtlasReader.prototype={index:0,trim:function(a){return a.replace(/^\s+|\s+$/g,"")},readLine:function(){return this.index>=this.lines.length?null:this.lines[this.index++]},readValue:function(){var a=this.readLine(),b=a.indexOf(":");if(-1==b)throw"Invalid line: "+a;return this.trim(a.substring(b+1))},readTuple:function(a){var b=this.readLine(),c=b.indexOf(":");if(-1==c)throw"Invalid line: "+b;for(var d=0,e=c+1;3>d;d++){var f=b.indexOf(",",e);if(-1==f){if(0==d)throw"Invalid line: "+b;break}a[d]=this.trim(b.substr(e,f-e)),e=f+1}return a[d]=this.trim(b.substring(e)),d+1}},l.AtlasAttachmentLoader=function(a){this.atlas=a},l.AtlasAttachmentLoader.prototype={newAttachment:function(a,b,c){switch(b){case l.AttachmentType.region:var d=this.atlas.findRegion(c);if(!d)throw"Region not found in atlas: "+c+" ("+b+")";var e=new l.RegionAttachment(c);return e.rendererObject=d,e.setUVs(d.u,d.v,d.u2,d.v2,d.rotate),e.regionOffsetX=d.offsetX,e.regionOffsetY=d.offsetY,e.regionWidth=d.width,e.regionHeight=d.height,e.regionOriginalWidth=d.originalWidth,e.regionOriginalHeight=d.originalHeight,e}throw"Unknown attachment type: "+b}},f.AnimCache={},l.Bone.yDown=!0,f.CustomRenderable=function(){f.DisplayObject.call(this)},f.CustomRenderable.prototype=Object.create(f.DisplayObject.prototype),f.CustomRenderable.prototype.constructor=f.CustomRenderable,f.CustomRenderable.prototype.renderCanvas=function(){},f.CustomRenderable.prototype.initWebGL=function(){},f.CustomRenderable.prototype.renderWebGL=function(){},f.BaseTextureCache={},f.texturesToUpdate=[],f.texturesToDestroy=[],f.BaseTexture=function(a){if(f.EventTarget.call(this),this.width=100,this.height=100,this.hasLoaded=!1,this.source=a,a){if(this.source instanceof Image||this.source instanceof HTMLImageElement)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);else{var b=this;this.source.onload=function(){b.hasLoaded=!0,b.width=b.source.width,b.height=b.source.height,f.texturesToUpdate.push(b),b.dispatchEvent({type:"loaded",content:b}) -}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);this._powerOf2=!1}},f.BaseTexture.prototype.constructor=f.BaseTexture,f.BaseTexture.prototype.destroy=function(){this.source instanceof Image&&(this.source.src=null),this.source=null,f.texturesToDestroy.push(this)},f.BaseTexture.fromImage=function(a,b){var c=f.BaseTextureCache[a];if(!c){var d=new Image;b&&(d.crossOrigin=""),d.src=a,c=new f.BaseTexture(d),f.BaseTextureCache[a]=c}return c},f.TextureCache={},f.FrameCache={},f.Texture=function(a,b){if(f.EventTarget.call(this),b||(this.noFrame=!0,b=new f.Rectangle(0,0,1,1)),a instanceof f.Texture&&(a=a.baseTexture),this.baseTexture=a,this.frame=b,this.trim=new f.Point,this.scope=this,a.hasLoaded)this.noFrame&&(b=new f.Rectangle(0,0,a.width,a.height)),this.setFrame(b);else{var c=this;a.addEventListener("loaded",function(){c.onBaseTextureLoaded()})}},f.Texture.prototype.constructor=f.Texture,f.Texture.prototype.onBaseTextureLoaded=function(){var a=this.baseTexture;a.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new f.Rectangle(0,0,a.width,a.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},f.Texture.prototype.destroy=function(a){a&&this.baseTexture.destroy()},f.Texture.prototype.setFrame=function(a){if(this.frame=a,this.width=a.width,this.height=a.height,a.x+a.width>this.baseTexture.width||a.y+a.height>this.baseTexture.height)throw new Error("Texture Error: frame does not fit inside the base Texture dimensions "+this);this.updateFrame=!0,f.Texture.frameUpdates.push(this)},f.Texture.fromImage=function(a,b){var c=f.TextureCache[a];return c||(c=new f.Texture(f.BaseTexture.fromImage(a,b)),f.TextureCache[a]=c),c},f.Texture.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache "+this);return b},f.Texture.fromCanvas=function(a){var b=new f.BaseTexture(a);return new f.Texture(b)},f.Texture.addTextureToCache=function(a,b){f.TextureCache[b]=a},f.Texture.removeTextureFromCache=function(a){var b=f.TextureCache[a];return f.TextureCache[a]=null,b},f.Texture.frameUpdates=[],f.RenderTexture=function(a,b){f.EventTarget.call(this),this.width=a||100,this.height=b||100,this.indetityMatrix=f.mat3.create(),this.frame=new f.Rectangle(0,0,this.width,this.height),f.gl?this.initWebGL():this.initCanvas()},f.RenderTexture.prototype=Object.create(f.Texture.prototype),f.RenderTexture.prototype.constructor=f.RenderTexture,f.RenderTexture.prototype.initWebGL=function(){var a=f.gl;this.glFramebuffer=a.createFramebuffer(),a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),this.glFramebuffer.width=this.width,this.glFramebuffer.height=this.height,this.baseTexture=new f.BaseTexture,this.baseTexture.width=this.width,this.baseTexture.height=this.height,this.baseTexture._glTexture=a.createTexture(),a.bindTexture(a.TEXTURE_2D,this.baseTexture._glTexture),a.texImage2D(a.TEXTURE_2D,0,a.RGBA,this.width,this.height,0,a.RGBA,a.UNSIGNED_BYTE,null),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MAG_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MIN_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_S,a.CLAMP_TO_EDGE),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_T,a.CLAMP_TO_EDGE),this.baseTexture.isRender=!0,a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),a.framebufferTexture2D(a.FRAMEBUFFER,a.COLOR_ATTACHMENT0,a.TEXTURE_2D,this.baseTexture._glTexture,0),this.projection=new f.Point(this.width/2,this.height/2),this.render=this.renderWebGL},f.RenderTexture.prototype.resize=function(a,b){if(this.width=a,this.height=b,f.gl){this.projection.x=this.width/2,this.projection.y=this.height/2;var c=f.gl;c.bindTexture(c.TEXTURE_2D,this.baseTexture._glTexture),c.texImage2D(c.TEXTURE_2D,0,c.RGBA,this.width,this.height,0,c.RGBA,c.UNSIGNED_BYTE,null)}else this.frame.width=this.width,this.frame.height=this.height,this.renderer.resize(this.width,this.height)},f.RenderTexture.prototype.initCanvas=function(){this.renderer=new f.CanvasRenderer(this.width,this.height,null,0),this.baseTexture=new f.BaseTexture(this.renderer.view),this.frame=new f.Rectangle(0,0,this.width,this.height),this.render=this.renderCanvas},f.RenderTexture.prototype.renderWebGL=function(a,b,c){var d=f.gl;d.colorMask(!0,!0,!0,!0),d.viewport(0,0,this.width,this.height),d.bindFramebuffer(d.FRAMEBUFFER,this.glFramebuffer),c&&(d.clearColor(0,0,0,0),d.clear(d.COLOR_BUFFER_BIT));var e=a.children,g=a.worldTransform;a.worldTransform=f.mat3.create(),a.worldTransform[4]=-1,a.worldTransform[5]=2*this.projection.y,b&&(a.worldTransform[2]=b.x,a.worldTransform[5]-=b.y),f.visibleCount++,a.vcount=f.visibleCount;for(var h=0,i=e.length;i>h;h++)e[h].updateTransform();var j=a.__renderGroup;j?a==j.root?j.render(this.projection):j.renderSpecific(a,this.projection):(this.renderGroup||(this.renderGroup=new f.WebGLRenderGroup(d)),this.renderGroup.setRenderable(a),this.renderGroup.render(this.projection)),a.worldTransform=g},f.RenderTexture.prototype.renderCanvas=function(a,b,c){var d=a.children;a.worldTransform=f.mat3.create(),b&&(a.worldTransform[2]=b.x,a.worldTransform[5]=b.y);for(var e=0,g=d.length;g>e;e++)d[e].updateTransform();c&&this.renderer.context.clearRect(0,0,this.width,this.height),this.renderer.renderDisplayObject(a),this.renderer.context.setTransform(1,0,0,1,0,0)},f.AssetLoader=function(a,b){f.EventTarget.call(this),this.assetURLs=a,this.crossorigin=b,this.loadersByType={jpg:f.ImageLoader,jpeg:f.ImageLoader,png:f.ImageLoader,gif:f.ImageLoader,json:f.JsonLoader,anim:f.SpineLoader,xml:f.BitmapFontLoader,fnt:f.BitmapFontLoader}},f.AssetLoader.prototype.constructor=f.AssetLoader,f.AssetLoader.prototype.load=function(){var a=this;this.loadCount=this.assetURLs.length;for(var b=0;bh;h++)for(var i=0;d>i;i++,g++){var j=new f.Texture(this.texture,{x:i*a,y:h*b,width:a,height:b});this.frames.push(j),c&&(f.TextureCache[c+"-"+g]=j)}if(this.texture.baseTexture.hasLoaded)this.onLoaded();else{var k=this;this.texture.baseTexture.addEventListener("loaded",function(){k.onLoaded()})}},f.BitmapFontLoader=function(a,b){f.EventTarget.call(this),this.url=a,this.crossorigin=b,this.baseUrl=a.replace(/[^\/]*$/,""),this.texture=null},f.BitmapFontLoader.prototype.constructor=f.BitmapFontLoader,f.BitmapFontLoader.prototype.load=function(){this.ajaxRequest=new XMLHttpRequest;var a=this;this.ajaxRequest.onreadystatechange=function(){a.onXMLLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/xml"),this.ajaxRequest.send(null)},f.BitmapFontLoader.prototype.onXMLLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var a=this.baseUrl+this.ajaxRequest.responseXML.getElementsByTagName("page")[0].attributes.getNamedItem("file").nodeValue,b=new f.ImageLoader(a,this.crossorigin);this.texture=b.texture.baseTexture;var c={},d=this.ajaxRequest.responseXML.getElementsByTagName("info")[0],e=this.ajaxRequest.responseXML.getElementsByTagName("common")[0];c.font=d.attributes.getNamedItem("face").nodeValue,c.size=parseInt(d.attributes.getNamedItem("size").nodeValue,10),c.lineHeight=parseInt(e.attributes.getNamedItem("lineHeight").nodeValue,10),c.chars={};for(var g=this.ajaxRequest.responseXML.getElementsByTagName("char"),h=0;h>16)/255,(255&a>>8)/255,(255&a)/255]}function d(a){return[(255&a>>16)/255,(255&a>>8)/255,(255&a)/255]}var e=this,f=f||{};f.Point=function(a,b){this.x=a||0,this.y=b||0},f.Point.prototype.clone=function(){return new f.Point(this.x,this.y)},f.Point.prototype.constructor=f.Point,f.Rectangle=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},f.Rectangle.prototype.clone=function(){return new f.Rectangle(this.x,this.y,this.width,this.height)},f.Rectangle.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=this.x;if(a>=c&&a<=c+this.width){var d=this.y;if(b>=d&&b<=d+this.height)return!0}return!1},f.Rectangle.prototype.constructor=f.Rectangle,f.Polygon=function(a){if(a instanceof Array||(a=Array.prototype.slice.call(arguments)),"number"==typeof a[0]){for(var b=[],c=0,d=a.length;d>c;c+=2)b.push(new f.Point(a[c],a[c+1]));a=b}this.points=a},f.Polygon.prototype.clone=function(){for(var a=[],b=0;bb!=i>b&&(h-f)*(b-g)/(i-g)+f>a;j&&(c=!c)}return c},f.Polygon.prototype.constructor=f.Polygon,f.Circle=function(a,b,c){this.x=a||0,this.y=b||0,this.radius=c||0},f.Circle.prototype.clone=function(){return new f.Circle(this.x,this.y,this.radius)},f.Circle.prototype.contains=function(a,b){if(this.radius<=0)return!1;var c=this.x-a,d=this.y-b,e=this.radius*this.radius;return c*=c,d*=d,e>=c+d},f.Circle.prototype.constructor=f.Circle,f.Ellipse=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},f.Ellipse.prototype.clone=function(){return new f.Ellipse(this.x,this.y,this.width,this.height)},f.Ellipse.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=(a-this.x)/this.width-.5,d=(b-this.y)/this.height-.5;return c*=c,d*=d,.25>c+d},f.Ellipse.getBounds=function(){return new f.Rectangle(this.x,this.y,this.width,this.height)},f.Ellipse.prototype.constructor=f.Ellipse,c(),f.mat3={},f.mat3.create=function(){var a=new f.Matrix(9);return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=1,a[5]=0,a[6]=0,a[7]=0,a[8]=1,a},f.mat3.identity=function(a){return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=1,a[5]=0,a[6]=0,a[7]=0,a[8]=1,a},f.mat4={},f.mat4.create=function(){var a=new f.Matrix(16);return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=0,a[5]=1,a[6]=0,a[7]=0,a[8]=0,a[9]=0,a[10]=1,a[11]=0,a[12]=0,a[13]=0,a[14]=0,a[15]=1,a},f.mat3.multiply=function(a,b,c){c||(c=a);var d=a[0],e=a[1],f=a[2],g=a[3],h=a[4],i=a[5],j=a[6],k=a[7],l=a[8],m=b[0],n=b[1],o=b[2],p=b[3],q=b[4],r=b[5],s=b[6],t=b[7],u=b[8];return c[0]=m*d+n*g+o*j,c[1]=m*e+n*h+o*k,c[2]=m*f+n*i+o*l,c[3]=p*d+q*g+r*j,c[4]=p*e+q*h+r*k,c[5]=p*f+q*i+r*l,c[6]=s*d+t*g+u*j,c[7]=s*e+t*h+u*k,c[8]=s*f+t*i+u*l,c},f.mat3.clone=function(a){var b=new f.Matrix(9);return b[0]=a[0],b[1]=a[1],b[2]=a[2],b[3]=a[3],b[4]=a[4],b[5]=a[5],b[6]=a[6],b[7]=a[7],b[8]=a[8],b},f.mat3.transpose=function(a,b){if(!b||a===b){var c=a[1],d=a[2],e=a[5];return a[1]=a[3],a[2]=a[6],a[3]=c,a[5]=a[7],a[6]=d,a[7]=e,a}return b[0]=a[0],b[1]=a[3],b[2]=a[6],b[3]=a[1],b[4]=a[4],b[5]=a[7],b[6]=a[2],b[7]=a[5],b[8]=a[8],b},f.mat3.toMat4=function(a,b){return b||(b=f.mat4.create()),b[15]=1,b[14]=0,b[13]=0,b[12]=0,b[11]=0,b[10]=a[8],b[9]=a[7],b[8]=a[6],b[7]=0,b[6]=a[5],b[5]=a[4],b[4]=a[3],b[3]=0,b[2]=a[2],b[1]=a[1],b[0]=a[0],b},f.mat4.create=function(){var a=new f.Matrix(16);return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=0,a[5]=1,a[6]=0,a[7]=0,a[8]=0,a[9]=0,a[10]=1,a[11]=0,a[12]=0,a[13]=0,a[14]=0,a[15]=1,a},f.mat4.transpose=function(a,b){if(!b||a===b){var c=a[1],d=a[2],e=a[3],f=a[6],g=a[7],h=a[11];return a[1]=a[4],a[2]=a[8],a[3]=a[12],a[4]=c,a[6]=a[9],a[7]=a[13],a[8]=d,a[9]=f,a[11]=a[14],a[12]=e,a[13]=g,a[14]=h,a}return b[0]=a[0],b[1]=a[4],b[2]=a[8],b[3]=a[12],b[4]=a[1],b[5]=a[5],b[6]=a[9],b[7]=a[13],b[8]=a[2],b[9]=a[6],b[10]=a[10],b[11]=a[14],b[12]=a[3],b[13]=a[7],b[14]=a[11],b[15]=a[15],b},f.mat4.multiply=function(a,b,c){c||(c=a);var d=a[0],e=a[1],f=a[2],g=a[3],h=a[4],i=a[5],j=a[6],k=a[7],l=a[8],m=a[9],n=a[10],o=a[11],p=a[12],q=a[13],r=a[14],s=a[15],t=b[0],u=b[1],v=b[2],w=b[3];return c[0]=t*d+u*h+v*l+w*p,c[1]=t*e+u*i+v*m+w*q,c[2]=t*f+u*j+v*n+w*r,c[3]=t*g+u*k+v*o+w*s,t=b[4],u=b[5],v=b[6],w=b[7],c[4]=t*d+u*h+v*l+w*p,c[5]=t*e+u*i+v*m+w*q,c[6]=t*f+u*j+v*n+w*r,c[7]=t*g+u*k+v*o+w*s,t=b[8],u=b[9],v=b[10],w=b[11],c[8]=t*d+u*h+v*l+w*p,c[9]=t*e+u*i+v*m+w*q,c[10]=t*f+u*j+v*n+w*r,c[11]=t*g+u*k+v*o+w*s,t=b[12],u=b[13],v=b[14],w=b[15],c[12]=t*d+u*h+v*l+w*p,c[13]=t*e+u*i+v*m+w*q,c[14]=t*f+u*j+v*n+w*r,c[15]=t*g+u*k+v*o+w*s,c},f.DisplayObject=function(){this.last=this,this.first=this,this.position=new f.Point,this.scale=new f.Point(1,1),this.pivot=new f.Point(0,0),this.rotation=0,this.alpha=1,this.visible=!0,this.hitArea=null,this.buttonMode=!1,this.renderable=!1,this.parent=null,this.stage=null,this.worldAlpha=1,this._interactive=!1,this.worldTransform=f.mat3.create(),this.localTransform=f.mat3.create(),this.color=[],this.dynamic=!0,this._sr=0,this._cr=1,this.filterArea=new f.Rectangle(0,0,1,1)},f.DisplayObject.prototype.constructor=f.DisplayObject,f.DisplayObject.prototype.setInteractive=function(a){this.interactive=a},Object.defineProperty(f.DisplayObject.prototype,"interactive",{get:function(){return this._interactive},set:function(a){this._interactive=a,this.stage&&(this.stage.dirty=!0)}}),Object.defineProperty(f.DisplayObject.prototype,"mask",{get:function(){return this._mask},set:function(a){a?this._mask?(a.start=this._mask.start,a.end=this._mask.end):(this.addFilter(a),a.renderable=!1):(this.removeFilter(this._mask),this._mask.renderable=!0),this._mask=a}}),Object.defineProperty(f.DisplayObject.prototype,"filters",{get:function(){return this._filters},set:function(a){if(a){this._filters&&this.removeFilter(this._filters),this.addFilter(a);for(var b=[],c=0;c=0&&b<=this.children.length))throw new Error(a+" The index "+b+" supplied is out of bounds "+this.children.length);if(void 0!=a.parent&&a.parent.removeChild(a),a.parent=this,this.stage){var c=a;do c.interactive&&(this.stage.dirty=!0),c.stage=this.stage,c=c._iNext;while(c)}var d,e,f=a.first,g=a.last;if(b==this.children.length){e=this.last;for(var h=this,i=this.last;h;)h.last==i&&(h.last=a.last),h=h.parent}else e=0==b?this:this.children[b-1].last;d=e._iNext,d&&(d._iPrev=g,g._iNext=d),f._iPrev=e,e._iNext=f,this.children.splice(b,0,a),this.__renderGroup&&(a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),this.__renderGroup.addDisplayObjectAndChildren(a))},f.DisplayObjectContainer.prototype.swapChildren=function(){},f.DisplayObjectContainer.prototype.getChildAt=function(a){if(a>=0&&aa;a++)this.children[a].updateTransform()}},f.blendModes={},f.blendModes.NORMAL=0,f.blendModes.SCREEN=1,f.Sprite=function(a){f.DisplayObjectContainer.call(this),this.anchor=new f.Point,this.texture=a,this.blendMode=f.blendModes.NORMAL,this._width=0,this._height=0,a.baseTexture.hasLoaded?this.updateFrame=!0:(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},f.Sprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Sprite.prototype.constructor=f.Sprite,Object.defineProperty(f.Sprite.prototype,"width",{get:function(){return this.scale.x*this.texture.frame.width},set:function(a){this.scale.x=a/this.texture.frame.width,this._width=a}}),Object.defineProperty(f.Sprite.prototype,"height",{get:function(){return this.scale.y*this.texture.frame.height},set:function(a){this.scale.y=a/this.texture.frame.height,this._height=a}}),f.Sprite.prototype.setTexture=function(a){this.texture.baseTexture!=a.baseTexture?(this.textureChange=!0,this.texture=a,this.__renderGroup&&this.__renderGroup.updateTexture(this)):this.texture=a,this.updateFrame=!0},f.Sprite.prototype.onTextureUpdate=function(){this._width&&(this.scale.x=this._width/this.texture.frame.width),this._height&&(this.scale.y=this._height/this.texture.frame.height),this.updateFrame=!0},f.Sprite.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache"+this);return new f.Sprite(b)},f.Sprite.fromImage=function(a){var b=f.Texture.fromImage(a);return new f.Sprite(b)},f.MovieClip=function(a){f.Sprite.call(this,a[0]),this.textures=a,this.animationSpeed=1,this.loop=!0,this.onComplete=null,this.currentFrame=0,this.playing=!1},f.MovieClip.prototype=Object.create(f.Sprite.prototype),f.MovieClip.prototype.constructor=f.MovieClip,Object.defineProperty(f.MovieClip.prototype,"totalFrames",{get:function(){return this.textures.length}}),f.MovieClip.prototype.stop=function(){this.playing=!1},f.MovieClip.prototype.play=function(){this.playing=!0},f.MovieClip.prototype.gotoAndStop=function(a){this.playing=!1,this.currentFrame=a;var b=0|this.currentFrame+.5;this.setTexture(this.textures[b%this.textures.length])},f.MovieClip.prototype.gotoAndPlay=function(a){this.currentFrame=a,this.playing=!0},f.MovieClip.prototype.updateTransform=function(){if(f.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var a=0|this.currentFrame+.5;this.loop||a=this.textures.length&&(this.gotoAndStop(this.textures.length-1),this.onComplete&&this.onComplete())}},f.FilterBlock=function(){this.visible=!0,this.renderable=!0},f.Text=function(a,b){this.canvas=document.createElement("canvas"),this.context=this.canvas.getContext("2d"),f.Sprite.call(this,f.Texture.fromCanvas(this.canvas)),this.setText(a),this.setStyle(b),this.updateText(),this.dirty=!1},f.Text.prototype=Object.create(f.Sprite.prototype),f.Text.prototype.constructor=f.Text,f.Text.prototype.setStyle=function(a){a=a||{},a.font=a.font||"bold 20pt Arial",a.fill=a.fill||"black",a.align=a.align||"left",a.stroke=a.stroke||"black",a.strokeThickness=a.strokeThickness||0,a.wordWrap=a.wordWrap||!1,a.wordWrapWidth=a.wordWrapWidth||100,this.style=a,this.dirty=!0},f.Text.prototype.setText=function(a){this.text=a.toString()||" ",this.dirty=!0},f.Text.prototype.updateText=function(){this.context.font=this.style.font;var a=this.text;this.style.wordWrap&&(a=this.wordWrap(this.text));for(var b=a.split(/(?:\r\n|\r|\n)/),c=[],d=0,e=0;ee?f:arguments.callee(a,b,f,d,e):arguments.callee(a,b,c,f,e)},c=function(a,c,d){if(a.measureText(c).width<=d||c.length<1)return c;var e=b(a,c,0,c.length,d);return c.substring(0,e)+"\n"+arguments.callee(a,c.substring(e),d)},d="",e=a.split("\n"),f=0;f=2?parseInt(b[b.length-2],10):f.BitmapText.fonts[this.fontName].size,this.dirty=!0},f.BitmapText.prototype.updateText=function(){for(var a=f.BitmapText.fonts[this.fontName],b=new f.Point,c=null,d=[],e=0,g=[],h=0,i=this.fontSize/a.size,j=0;j=j;j++){var n=0;"right"==this.style.align?n=e-g[j]:"center"==this.style.align&&(n=(e-g[j])/2),m.push(n)}for(j=0;j0;)this.removeChild(this.getChildAt(0));this.updateText(),this.dirty=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.BitmapText.fonts={},f.InteractionManager=function(a){this.stage=a,this.mouse=new f.InteractionData,this.touchs={},this.tempPoint=new f.Point,this.mouseoverEnabled=!0,this.pool=[],this.interactiveItems=[],this.interactionDOMElement=null,this.onMouseMove=this.onMouseMove.bind(this),this.onMouseDown=this.onMouseDown.bind(this),this.onMouseOut=this.onMouseOut.bind(this),this.onMouseUp=this.onMouseUp.bind(this),this.onTouchStart=this.onTouchStart.bind(this),this.onTouchEnd=this.onTouchEnd.bind(this),this.onTouchMove=this.onTouchMove.bind(this),this.last=0},f.InteractionManager.prototype.constructor=f.InteractionManager,f.InteractionManager.prototype.collectInteractiveSprite=function(a,b){for(var c=a.children,d=c.length,e=d-1;e>=0;e--){var f=c[e];f.interactive?(b.interactiveChildren=!0,this.interactiveItems.push(f),f.children.length>0&&this.collectInteractiveSprite(f,f)):(f.__iParent=null,f.children.length>0&&this.collectInteractiveSprite(f,b))}},f.InteractionManager.prototype.setTarget=function(a){this.target=a,null===this.interactionDOMElement&&this.setTargetDomElement(a.view),document.body.addEventListener("mouseup",this.onMouseUp,!0)},f.InteractionManager.prototype.setTargetDomElement=function(a){null!==this.interactionDOMElement&&(this.interactionDOMElement.style["-ms-content-zooming"]="",this.interactionDOMElement.style["-ms-touch-action"]="",this.interactionDOMElement.removeEventListener("mousemove",this.onMouseMove,!0),this.interactionDOMElement.removeEventListener("mousedown",this.onMouseDown,!0),this.interactionDOMElement.removeEventListener("mouseout",this.onMouseOut,!0),this.interactionDOMElement.removeEventListener("touchstart",this.onTouchStart,!0),this.interactionDOMElement.removeEventListener("touchend",this.onTouchEnd,!0),this.interactionDOMElement.removeEventListener("touchmove",this.onTouchMove,!0)),window.navigator.msPointerEnabled&&(a.style["-ms-content-zooming"]="none",a.style["-ms-touch-action"]="none"),this.interactionDOMElement=a,a.addEventListener("mousemove",this.onMouseMove,!0),a.addEventListener("mousedown",this.onMouseDown,!0),a.addEventListener("mouseout",this.onMouseOut,!0),a.addEventListener("touchstart",this.onTouchStart,!0),a.addEventListener("touchend",this.onTouchEnd,!0),a.addEventListener("touchmove",this.onTouchMove,!0)},f.InteractionManager.prototype.update=function(){if(this.target){var a=Date.now(),b=a-this.last;if(b=30*b/1e3,!(1>b)){if(this.last=a,this.dirty){this.dirty=!1;for(var c=this.interactiveItems.length,d=0;c>d;d++)this.interactiveItems[d].interactiveChildren=!1;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}var e=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var d=0;e>d;d++){var f=this.interactiveItems[d];(f.mouseover||f.mouseout||f.buttonMode)&&(f.__hit=this.hitTest(f,this.mouse),this.mouse.target=f,f.__hit?(f.buttonMode&&(this.interactionDOMElement.style.cursor="pointer"),f.__isOver||(f.mouseover&&f.mouseover(this.mouse),f.__isOver=!0)):f.__isOver&&(f.mouseout&&f.mouseout(this.mouse),f.__isOver=!1))}}}},f.InteractionManager.prototype.onMouseMove=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactionDOMElement.getBoundingClientRect();this.mouse.global.x=(a.clientX-b.left)*(this.target.width/b.width),this.mouse.global.y=(a.clientY-b.top)*(this.target.height/b.height);var c=this.interactiveItems.length;this.mouse.global;for(var d=0;c>d;d++){var e=this.interactiveItems[d];e.mousemove&&e.mousemove(this.mouse)}},f.InteractionManager.prototype.onMouseDown=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactiveItems.length;this.mouse.global,this.stage;for(var c=0;b>c;c++){var d=this.interactiveItems[c];if((d.mousedown||d.click)&&(d.__mouseIsDown=!0,d.__hit=this.hitTest(d,this.mouse),d.__hit&&(d.mousedown&&d.mousedown(this.mouse),d.__isDown=!0,!d.interactiveChildren)))break}},f.InteractionManager.prototype.onMouseOut=function(){var a=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var b=0;a>b;b++){var c=this.interactiveItems[b];c.__isOver&&(this.mouse.target=c,c.mouseout&&c.mouseout(this.mouse),c.__isOver=!1)}},f.InteractionManager.prototype.onMouseUp=function(a){this.mouse.originalEvent=a||window.event,this.mouse.global;for(var b=this.interactiveItems.length,c=!1,d=0;b>d;d++){var e=this.interactiveItems[d];(e.mouseup||e.mouseupoutside||e.click)&&(e.__hit=this.hitTest(e,this.mouse),e.__hit&&!c?(e.mouseup&&e.mouseup(this.mouse),e.__isDown&&e.click&&e.click(this.mouse),e.interactiveChildren||(c=!0)):e.__isDown&&e.mouseupoutside&&e.mouseupoutside(this.mouse),e.__isDown=!1)}},f.InteractionManager.prototype.hitTest=function(a,b){var c=b.global;if(a.vcount!==f.visibleCount)return!1;var d=a instanceof f.Sprite,e=a.worldTransform,g=e[0],h=e[1],i=e[2],j=e[3],k=e[4],l=e[5],m=1/(g*k+h*-j),n=k*m*c.x+-h*m*c.y+(l*h-i*k)*m,o=g*m*c.y+-j*m*c.x+(-l*g+i*j)*m;if(b.target=a,a.hitArea&&a.hitArea.contains)return a.hitArea.contains(n,o)?(b.target=a,!0):!1;if(d){var p,q=a.texture.frame.width,r=a.texture.frame.height,s=-q*a.anchor.x;if(n>s&&s+q>n&&(p=-r*a.anchor.y,o>p&&p+r>o))return b.target=a,!0}for(var t=a.children.length,u=0;t>u;u++){var v=a.children[u],w=this.hitTest(v,b);if(w)return b.target=a,!0}return!1},f.InteractionManager.prototype.onTouchMove=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;dd;d++){var h=this.interactiveItems[d];h.touchmove&&h.touchmove(f)}},f.InteractionManager.prototype.onTouchStart=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i];if((j.touchstart||j.tap)&&(j.__hit=this.hitTest(j,g),j.__hit&&(j.touchstart&&j.touchstart(g),j.__isDown=!0,j.__touchData=g,!j.interactiveChildren)))break}}},f.InteractionManager.prototype.onTouchEnd=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i],k=j.__touchData;j.__hit=this.hitTest(j,f),k==f&&(f.originalEvent=a||window.event,(j.touchend||j.tap)&&(j.__hit&&!g?(j.touchend&&j.touchend(f),j.__isDown&&j.tap&&j.tap(f),j.interactiveChildren||(g=!0)):j.__isDown&&j.touchendoutside&&j.touchendoutside(f),j.__isDown=!1),j.__touchData=null)}this.pool.push(f),this.touchs[e.identifier]=null}},f.InteractionData=function(){this.global=new f.Point,this.local=new f.Point,this.target,this.originalEvent},f.InteractionData.prototype.getLocalPosition=function(a){var b=a.worldTransform,c=this.global,d=b[0],e=b[1],g=b[2],h=b[3],i=b[4],j=b[5],k=1/(d*i+e*-h);return new f.Point(i*k*c.x+-e*k*c.y+(j*e-g*i)*k,d*k*c.y+-h*k*c.x+(-j*d+g*h)*k)},f.InteractionData.prototype.constructor=f.InteractionData,f.Stage=function(a){f.DisplayObjectContainer.call(this),this.worldTransform=f.mat3.create(),this.interactive=!0,this.interactionManager=new f.InteractionManager(this),this.dirty=!0,this.__childrenAdded=[],this.__childrenRemoved=[],this.stage=this,this.stage.hitArea=new f.Rectangle(0,0,1e5,1e5),this.setBackgroundColor(a),this.worldVisible=!0},f.Stage.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Stage.prototype.constructor=f.Stage,f.Stage.prototype.setInteractionDelegate=function(a){this.interactionManager.setTargetDomElement(a)},f.Stage.prototype.updateTransform=function(){this.worldAlpha=1,this.vcount=f.visibleCount;for(var a=0,b=this.children.length;b>a;a++)this.children[a].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},f.Stage.prototype.setBackgroundColor=function(a){this.backgroundColor=a||0,this.backgroundColorSplit=d(this.backgroundColor);var b=this.backgroundColor.toString(16);b="000000".substr(0,6-b.length)+b,this.backgroundColorString="#"+b},f.Stage.prototype.getMousePosition=function(){return this.interactionManager.mouse.global};for(var h=0,i=["ms","moz","webkit","o"],j=0;j>>>>>>>>"),console.log("_");var b=0,c=a.first;for(console.log(c);c._iNext;)if(b++,c=c._iNext,console.log(c),b>100){console.log("BREAK");break}},f.EventTarget=function(){var a={};this.addEventListener=this.on=function(b,c){void 0===a[b]&&(a[b]=[]),-1===a[b].indexOf(c)&&a[b].push(c)},this.dispatchEvent=this.emit=function(b){if(a[b.type]&&a[b.type].length)for(var c=0,d=a[b.type].length;d>c;c++)a[b.type][c](b)},this.removeEventListener=this.off=function(b,c){var d=a[b].indexOf(c);-1!==d&&a[b].splice(d,1)}},f.autoDetectRenderer=function(a,b,c,d,e){a||(a=800),b||(b=600);var g=function(){try{var a=document.createElement("canvas");return!!window.WebGLRenderingContext&&(a.getContext("webgl")||a.getContext("experimental-webgl"))}catch(b){return!1}}();if(g){var h=-1!=navigator.userAgent.toLowerCase().indexOf("msie");g=!h}return g?new f.WebGLRenderer(a,b,c,d,e):new f.CanvasRenderer(a,b,c,d)},f.PolyK={},f.PolyK.Triangulate=function(a){var b=!0,c=a.length>>1;if(3>c)return[];for(var d=[],e=[],g=0;c>g;g++)e.push(g);for(var g=0,h=c;h>3;){var i=e[(g+0)%h],j=e[(g+1)%h],k=e[(g+2)%h],l=a[2*i],m=a[2*i+1],n=a[2*j],o=a[2*j+1],p=a[2*k],q=a[2*k+1],r=!1;if(f.PolyK._convex(l,m,n,o,p,q,b)){r=!0;for(var s=0;h>s;s++){var t=e[s];if(t!=i&&t!=j&&t!=k&&f.PolyK._PointInTriangle(a[2*t],a[2*t+1],l,m,n,o,p,q)){r=!1;break}}}if(r)d.push(i,j,k),e.splice((g+1)%h,1),h--,g=0;else if(g++>3*h){if(!b)return console.log("PIXI Warning: shape too complex to fill"),[];var d=[];e=[];for(var g=0;c>g;g++)e.push(g);g=0,h=c,b=!1}}return d.push(e[0],e[1],e[2]),d},f.PolyK._PointInTriangle=function(a,b,c,d,e,f,g,h){var i=g-c,j=h-d,k=e-c,l=f-d,m=a-c,n=b-d,o=i*i+j*j,p=i*k+j*l,q=i*m+j*n,r=k*k+l*l,s=k*m+l*n,t=1/(o*r-p*p),u=(r*q-p*s)*t,v=(o*s-p*q)*t;return u>=0&&v>=0&&1>u+v},f.PolyK._convex=function(a,b,c,d,e,f,g){return(b-d)*(e-c)+(c-a)*(f-d)>=0==g},f.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],f.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","varying vec2 vTextureCoord;","varying float vColor;","const vec2 center = vec2(-1.0, 1.0);","void main(void) {","gl_Position = vec4( ((aVertexPosition + offsetVector) / projectionVector) + center , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.stripShaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float alpha;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * alpha;","}"],f.stripShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.primitiveShaderFragmentSrc=["precision mediump float;","varying vec4 vColor;","void main(void) {","gl_FragColor = vColor;","}"],f.primitiveShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec4 aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","uniform float alpha;","varying vec4 vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition , 1.0);","v -= offsetVector.xyx;","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vColor = aColor * alpha;","}"],f.shaderStack=[],f.initPrimitiveShader=function(){var a=f.gl,b=f.compileProgram(f.primitiveShaderVertexSrc,f.primitiveShaderFragmentSrc);a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.offsetVector=a.getUniformLocation(b,"offsetVector"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),f.primitiveProgram=b +},f.initDefaultShader=function(){f.frameBufferStack=[],f.frameBufferPool=[],f.defaultShader=new f.PixiShader,f.defaultShader.init(),f.pushShader(f.defaultShader)},f.initDefaultStripShader=function(){var a=this.gl,b=f.compileProgram(f.stripShaderVertexSrc,f.stripShaderFragmentSrc);a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.textureCoordAttribute=a.getAttribLocation(b,"aTextureCoord"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.samplerUniform=a.getUniformLocation(b,"uSampler"),f.stripShaderProgram=b},f.CompileVertexShader=function(a,b){return f._CompileShader(a,b,a.VERTEX_SHADER)},f.CompileFragmentShader=function(a,b){return f._CompileShader(a,b,a.FRAGMENT_SHADER)},f._CompileShader=function(a,b,c){var d=b.join("\n"),e=a.createShader(c);return a.shaderSource(e,d),a.compileShader(e),a.getShaderParameter(e,a.COMPILE_STATUS)?e:(alert(a.getShaderInfoLog(e)),null)},f.compileProgram=function(a,b){var c=f.gl,d=f.CompileFragmentShader(c,b),e=f.CompileVertexShader(c,a),g=c.createProgram();return c.attachShader(g,e),c.attachShader(g,d),c.linkProgram(g),c.getProgramParameter(g,c.LINK_STATUS)||alert("Could not initialise shaders"),g},f.pushShader=function(a){var b=f.gl;b.colorMask(!0,!0,!0,!0),b.viewport(0,0,this.width,this.height),b.clearColor(0,0,0,0),b.clear(b.COLOR_BUFFER_BIT),f.shaderStack.push(a);var c=a.program;b.useProgram(c),b.enableVertexAttribArray(c.vertexPositionAttribute),b.enableVertexAttribArray(c.colorAttribute),b.enableVertexAttribArray(c.textureCoordAttribute),a.syncUniforms(),f.currentShader=c},f.popShader=function(){var a=f.gl;f.shaderStack.pop();var b=f.shaderStack[f.shaderStack.length-1].program;a.useProgram(b),f.currentShader=b},f.activatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.primitiveProgram),a.disableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.deactivatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.currentShader),a.enableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.PixiShader=function(){this.program,this.fragmentSrc=["precision lowp float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vTextureCoord) * vColor;","}"]},f.PixiShader.prototype.init=function(){var a=f.compileProgram(this.vertexSrc||f.shaderVertexSrc,this.fragmentSrc),b=f.gl;b.useProgram(a),this.uSampler=b.getUniformLocation(a,"uSampler"),this.projectionVector=b.getUniformLocation(a,"projectionVector"),this.offsetVector=b.getUniformLocation(a,"offsetVector"),this.aVertexPosition=b.getAttribLocation(a,"aVertexPosition"),this.aTextureCoord=b.getAttribLocation(a,"aTextureCoord"),a.vertexPositionAttribute=b.getAttribLocation(a,"aVertexPosition"),a.colorAttribute=b.getAttribLocation(a,"aColor"),a.textureCoordAttribute=b.getAttribLocation(a,"aTextureCoord"),a.projectionVector=b.getUniformLocation(a,"projectionVector"),a.samplerUniform=b.getUniformLocation(a,"uSampler"),a.offsetVector=b.getUniformLocation(a,"offsetVector");for(var c in this.uniforms)a[c]=b.getUniformLocation(a,c);this.program=a},f.PixiShader.prototype.syncUniforms=function(){var a=f.gl;for(var b in this.uniforms){var c=this.uniforms[b].type;if("f"==c&&a.uniform1f(this.program[b],this.uniforms[b].value),"f2"==c)a.uniform2f(this.program[b],this.uniforms[b].value.x,this.uniforms[b].value.y);else if("mat4"==c)a.uniformMatrix4fv(this.program[b],!1,this.uniforms[b].value);else if("sampler2D"==c){var d=this.uniforms[b].value;a.activeTexture(a.TEXTURE1),a.bindTexture(a.TEXTURE_2D,d.baseTexture._glTexture),a.uniform1i(this.program[b],1)}}},f.WebGLGraphics=function(){},f.WebGLGraphics.renderGraphics=function(a,b){var c=f.gl;a._webGL||(a._webGL={points:[],indices:[],lastIndex:0,buffer:c.createBuffer(),indexBuffer:c.createBuffer()}),a.dirty&&(a.dirty=!1,a.clearDirty&&(a.clearDirty=!1,a._webGL.lastIndex=0,a._webGL.points=[],a._webGL.indices=[]),f.WebGLGraphics.updateGraphics(a)),f.activatePrimitiveShader();var d=f.mat3.clone(a.worldTransform);f.mat3.transpose(d),c.blendFunc(c.ONE,c.ONE_MINUS_SRC_ALPHA),c.uniformMatrix3fv(f.primitiveProgram.translationMatrix,!1,d),c.uniform2f(f.primitiveProgram.projectionVector,b.x,-b.y),c.uniform2f(f.primitiveProgram.offsetVector,-f.offset.x,-f.offset.y),c.uniform1f(f.primitiveProgram.alpha,a.worldAlpha),c.bindBuffer(c.ARRAY_BUFFER,a._webGL.buffer),c.vertexAttribPointer(f.primitiveProgram.vertexPositionAttribute,2,c.FLOAT,!1,24,0),c.vertexAttribPointer(f.primitiveProgram.colorAttribute,4,c.FLOAT,!1,24,8),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),c.drawElements(c.TRIANGLE_STRIP,a._webGL.indices.length,c.UNSIGNED_SHORT,0),f.deactivatePrimitiveShader()},f.WebGLGraphics.updateGraphics=function(a){for(var b=a._webGL.lastIndex;b3&&f.WebGLGraphics.buildPoly(c,a._webGL),c.lineWidth>0&&f.WebGLGraphics.buildLine(c,a._webGL)):c.type==f.Graphics.RECT?f.WebGLGraphics.buildRectangle(c,a._webGL):(c.type==f.Graphics.CIRC||c.type==f.Graphics.ELIP)&&f.WebGLGraphics.buildCircle(c,a._webGL)}a._webGL.lastIndex=a.graphicsData.length;var d=f.gl;a._webGL.glPoints=new Float32Array(a._webGL.points),d.bindBuffer(d.ARRAY_BUFFER,a._webGL.buffer),d.bufferData(d.ARRAY_BUFFER,a._webGL.glPoints,d.STATIC_DRAW),a._webGL.glIndicies=new Uint16Array(a._webGL.indices),d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),d.bufferData(d.ELEMENT_ARRAY_BUFFER,a._webGL.glIndicies,d.STATIC_DRAW)},f.WebGLGraphics.buildRectangle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3];if(a.fill){var j=d(a.fillColor),k=a.fillAlpha,l=j[0]*k,m=j[1]*k,n=j[2]*k,o=b.points,p=b.indices,q=o.length/6;o.push(e,g),o.push(l,m,n,k),o.push(e+h,g),o.push(l,m,n,k),o.push(e,g+i),o.push(l,m,n,k),o.push(e+h,g+i),o.push(l,m,n,k),p.push(q,q,q+1,q+2,q+3,q+3)}a.lineWidth&&(a.points=[e,g,e+h,g,e+h,g+i,e,g+i,e,g],f.WebGLGraphics.buildLine(a,b))},f.WebGLGraphics.buildCircle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3],j=40,k=2*Math.PI/j;if(a.fill){var l=d(a.fillColor),m=a.fillAlpha,n=l[0]*m,o=l[1]*m,p=l[2]*m,q=b.points,r=b.indices,s=q.length/6;r.push(s);for(var t=0;j+1>t;t++)q.push(e,g,n,o,p,m),q.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i,n,o,p,m),r.push(s++,s++);r.push(s-1)}if(a.lineWidth){a.points=[];for(var t=0;j+1>t;t++)a.points.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i);f.WebGLGraphics.buildLine(a,b)}},f.WebGLGraphics.buildLine=function(a,b){var c=a.points;if(0!=c.length){var e=new f.Point(c[0],c[1]),g=new f.Point(c[c.length-2],c[c.length-1]);if(e.x==g.x&&e.y==g.y){c.pop(),c.pop(),g=new f.Point(c[c.length-2],c[c.length-1]);var h=g.x+.5*(e.x-g.x),i=g.y+.5*(e.y-g.y);c.unshift(h,i),c.push(h,i)}var j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,A,B,C,D,E=b.points,F=b.indices,G=c.length/2,H=c.length,I=E.length/6,J=a.lineWidth/2,K=d(a.lineColor),L=a.lineAlpha,M=K[0]*L,N=K[1]*L,O=K[2]*L;j=c[0],k=c[1],l=c[2],m=c[3],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(j-p,k-q,M,N,O,L),E.push(j+p,k+q,M,N,O,L);for(var P=1;G-1>P;P++)j=c[2*(P-1)],k=c[2*(P-1)+1],l=c[2*P],m=c[2*P+1],n=c[2*(P+1)],o=c[2*(P+1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,r=-(m-o),s=l-n,D=Math.sqrt(r*r+s*s),r/=D,s/=D,r*=J,s*=J,v=-q+k-(-q+m),w=-p+l-(-p+j),x=(-p+j)*(-q+m)-(-p+l)*(-q+k),y=-s+o-(-s+m),z=-r+l-(-r+n),A=(-r+n)*(-s+m)-(-r+l)*(-s+o),B=v*z-y*w,0==B&&(B+=1),px=(w*A-z*x)/B,py=(y*x-v*A)/B,C=(px-l)*(px-l)+(py-m)+(py-m),C>19600?(t=p-r,u=q-s,D=Math.sqrt(t*t+u*u),t/=D,u/=D,t*=J,u*=J,E.push(l-t,m-u),E.push(M,N,O,L),E.push(l+t,m+u),E.push(M,N,O,L),E.push(l-t,m-u),E.push(M,N,O,L),H++):(E.push(px,py),E.push(M,N,O,L),E.push(l-(px-l),m-(py-m)),E.push(M,N,O,L));j=c[2*(G-2)],k=c[2*(G-2)+1],l=c[2*(G-1)],m=c[2*(G-1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(l-p,m-q),E.push(M,N,O,L),E.push(l+p,m+q),E.push(M,N,O,L),F.push(I);for(var P=0;H>P;P++)F.push(I++);F.push(I-1)}},f.WebGLGraphics.buildPoly=function(a,b){var c=a.points;if(!(c.length<6)){for(var e=b.points,g=b.indices,h=c.length/2,i=d(a.fillColor),j=a.fillAlpha,k=i[0]*j,l=i[1]*j,m=i[2]*j,n=f.PolyK.Triangulate(c),o=e.length/6,p=0;pp;p++)e.push(c[2*p],c[2*p+1],k,l,m,j)}},f._defaultFrame=new f.Rectangle(0,0,1,1),f.gl,f.WebGLRenderer=function(a,b,c,d,e){this.transparent=!!d,this.width=a||800,this.height=b||600,this.view=c||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var g=this;this.view.addEventListener("webglcontextlost",function(a){g.handleContextLost(a)},!1),this.view.addEventListener("webglcontextrestored",function(a){g.handleContextRestored(a)},!1),this.batchs=[];var h={alpha:this.transparent,antialias:!!e,premultipliedAlpha:!1,stencil:!0};try{f.gl=this.gl=this.view.getContext("experimental-webgl",h)}catch(i){try{f.gl=this.gl=this.view.getContext("webgl",h)}catch(i){throw new Error(" This browser does not support webGL. Try using the canvas renderer"+this)}}f.initDefaultShader(),f.initPrimitiveShader(),f.initDefaultStripShader();var j=this.gl;f.WebGLRenderer.gl=j,this.batch=new f.WebGLBatch(j),j.disable(j.DEPTH_TEST),j.disable(j.CULL_FACE),j.enable(j.BLEND),j.colorMask(!0,!0,!0,this.transparent),f.projection=new f.Point(400,300),f.offset=new f.Point(0,0),this.resize(this.width,this.height),this.contextLost=!1,f.pushShader(f.defaultShader),this.stageRenderGroup=new f.WebGLRenderGroup(this.gl)},f.WebGLRenderer.prototype.constructor=f.WebGLRenderer,f.WebGLRenderer.getBatch=function(){return 0==f._batchs.length?new f.WebGLBatch(f.WebGLRenderer.gl):f._batchs.pop()},f.WebGLRenderer.returnBatch=function(a){a.clean(),f._batchs.push(a)},f.WebGLRenderer.prototype.render=function(a){if(!this.contextLost){this.__stage!==a&&(this.__stage=a,this.stageRenderGroup.setRenderable(a)),f.WebGLRenderer.updateTextures(),f.visibleCount++,a.updateTransform();var b=this.gl;if(b.colorMask(!0,!0,!0,this.transparent),b.viewport(0,0,this.width,this.height),b.bindFramebuffer(b.FRAMEBUFFER,null),b.clearColor(a.backgroundColorSplit[0],a.backgroundColorSplit[1],a.backgroundColorSplit[2],!this.transparent),b.clear(b.COLOR_BUFFER_BIT),this.stageRenderGroup.backgroundColor=a.backgroundColorSplit,f.projection.x=this.width/2,f.projection.y=-this.height/2,this.stageRenderGroup.render(f.projection),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),f.Texture.frameUpdates.length>0){for(var c=0;cc;c++){var d=6*c,e=4*c;this.indices[d+0]=e+0,this.indices[d+1]=e+1,this.indices[d+2]=e+2,this.indices[d+3]=e+0,this.indices[d+4]=e+2,this.indices[d+5]=e+3}a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a.bufferData(a.ELEMENT_ARRAY_BUFFER,this.indices,a.STATIC_DRAW)},f.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)renderable=this.batchs[n],renderable instanceof f.WebGLBatch?this.batchs[n].render():this.renderSpecial(renderable,b);endBatch instanceof f.WebGLBatch?endBatch.render(0,h+1):this.renderSpecial(endBatch,b)},f.WebGLRenderGroup.prototype.renderSpecial=function(a,b){f.shaderStack.length;var c=a.vcount===f.visibleCount;a instanceof f.TilingSprite?c&&this.renderTilingSprite(a,b):a instanceof f.Strip?c&&this.renderStrip(a,b):a instanceof f.CustomRenderable?c&&a.renderWebGL(this,b):a instanceof f.Graphics?c&&a.renderable&&f.WebGLGraphics.renderGraphics(a,b):a instanceof f.FilterBlock&&this.handleFilterBlock(a,b)},f.WebGLRenderGroup.prototype.handleFilterBlock=function(a,b){var c=f.gl;a.open?a.data instanceof Array?this.filterManager.pushFilter(a):(c.enable(c.STENCIL_TEST),c.colorMask(!1,!1,!1,!1),c.stencilFunc(c.ALWAYS,1,255),c.stencilOp(c.KEEP,c.KEEP,c.REPLACE),f.WebGLGraphics.renderGraphics(a.data,b),c.colorMask(!0,!0,!0,!0),c.stencilFunc(c.NOTEQUAL,0,255),c.stencilOp(c.KEEP,c.KEEP,c.KEEP)):a.data instanceof Array?this.filterManager.popFilter():c.disable(c.STENCIL_TEST)},f.WebGLRenderGroup.prototype.updateTexture=function(a){this.removeObject(a);for(var b=a.first;b!=this.root&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););this.insertObject(a,b,c)},f.WebGLRenderGroup.prototype.addFilterBlocks=function(a,b){a.__renderGroup=this,b.__renderGroup=this;for(var c=a;c!=this.root.first&&(c=c._iPrev,!c.renderable||!c.__renderGroup););this.insertAfter(a,c);for(var d=b;d!=this.root.first&&(d=d._iPrev,!d.renderable||!d.__renderGroup););this.insertAfter(b,d)},f.WebGLRenderGroup.prototype.removeFilterBlocks=function(a,b){this.removeObject(a),this.removeObject(b)},f.WebGLRenderGroup.prototype.addDisplayObjectAndChildren=function(a){a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a);for(var b=a.first;b!=this.root.first&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););var d=a.first,e=a.last._iNext;do d.__renderGroup=this,d.renderable&&(this.insertObject(d,b,c),b=d),d=d._iNext;while(d!=e)},f.WebGLRenderGroup.prototype.removeDisplayObjectAndChildren=function(a){if(a.__renderGroup==this){a.last;do a.__renderGroup=null,a.renderable&&this.removeObject(a),a=a._iNext;while(a)}},f.WebGLRenderGroup.prototype.insertObject=function(a,b,c){var d=b,e=c;if(a instanceof f.Sprite){var g,h;if(d instanceof f.Sprite){if(g=d.batch,g&&g.texture==a.texture.baseTexture&&g.blendMode==a.blendMode)return g.insertAfter(a,d),void 0}else g=d;if(e)if(e instanceof f.Sprite){if(h=e.batch){if(h.texture==a.texture.baseTexture&&h.blendMode==a.blendMode)return h.insertBefore(a,e),void 0;if(h==g){var i=g.split(e),j=f.WebGLRenderer.getBatch(),k=this.batchs.indexOf(g);return j.init(a),this.batchs.splice(k+1,0,j,i),void 0}}}else h=e;var j=f.WebGLRenderer.getBatch();if(j.init(a),g){var k=this.batchs.indexOf(g);this.batchs.splice(k+1,0,j)}else this.batchs.push(j)}else a instanceof f.TilingSprite?this.initTilingSprite(a):a instanceof f.Strip&&this.initStrip(a),this.insertAfter(a,d)},f.WebGLRenderGroup.prototype.insertAfter=function(a,b){if(b instanceof f.Sprite){var c=b.batch;if(c)if(c.tail==b){var d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a)}else{var e=c.split(b.__next),d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a,e)}else this.batchs.push(a)}else{var d=this.batchs.indexOf(b);this.batchs.splice(d+1,0,a)}},f.WebGLRenderGroup.prototype.removeObject=function(a){var b;if(a instanceof f.Sprite){var c=a.batch;if(!c)return;c.remove(a),0==c.size&&(b=c)}else b=a;if(b){var d=this.batchs.indexOf(b);if(-1==d)return;if(0==d||d==this.batchs.length-1)return this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),void 0;if(this.batchs[d-1]instanceof f.WebGLBatch&&this.batchs[d+1]instanceof f.WebGLBatch&&this.batchs[d-1].texture==this.batchs[d+1].texture&&this.batchs[d-1].blendMode==this.batchs[d+1].blendMode)return this.batchs[d-1].merge(this.batchs[d+1]),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),f.WebGLRenderer.returnBatch(this.batchs[d+1]),this.batchs.splice(d,2),void 0;this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b)}},f.WebGLRenderGroup.prototype.initTilingSprite=function(a){var b=this.gl;a.verticies=new Float32Array([0,0,a.width,0,a.width,a.height,0,a.height]),a.uvs=new Float32Array([0,0,1,0,1,1,0,1]),a.colors=new Float32Array([1,1,1,1]),a.indices=new Uint16Array([0,1,3,2]),a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW),a.texture.baseTexture._glTexture?(b.bindTexture(b.TEXTURE_2D,a.texture.baseTexture._glTexture),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.REPEAT),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.REPEAT),a.texture.baseTexture._powerOf2=!0):a.texture.baseTexture._powerOf2=!0},f.WebGLRenderGroup.prototype.renderStrip=function(a,b){var c=this.gl,d=f.stripShaderProgram;c.useProgram(d);var e=f.mat3.clone(a.worldTransform);f.mat3.transpose(e),c.uniformMatrix3fv(d.translationMatrix,!1,e),c.uniform2f(d.projectionVector,b.x,b.y),c.uniform1f(d.alpha,a.worldAlpha),a.dirty?(a.dirty=!1,c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferData(c.ARRAY_BUFFER,a.verticies,c.STATIC_DRAW),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferData(c.ARRAY_BUFFER,a.uvs,c.STATIC_DRAW),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.bufferData(c.ARRAY_BUFFER,a.colors,c.STATIC_DRAW),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer),c.bufferData(c.ELEMENT_ARRAY_BUFFER,a.indices,c.STATIC_DRAW)):(c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.verticies),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer)),c.drawElements(c.TRIANGLE_STRIP,a.indices.length,c.UNSIGNED_SHORT,0),c.useProgram(f.currentProgram)},f.WebGLRenderGroup.prototype.renderTilingSprite=function(a,b){var c=this.gl;f.shaderProgram;var d=a.tilePosition,e=a.tileScale,g=d.x/a.texture.baseTexture.width,h=d.y/a.texture.baseTexture.height,i=a.width/a.texture.baseTexture.width/e.x,j=a.height/a.texture.baseTexture.height/e.y;a.uvs[0]=0-g,a.uvs[1]=0-h,a.uvs[2]=1*i-g,a.uvs[3]=0-h,a.uvs[4]=1*i-g,a.uvs[5]=1*j-h,a.uvs[6]=0-g,a.uvs[7]=1*j-h,c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.uvs),this.renderStrip(a,b)},f.WebGLRenderGroup.prototype.initStrip=function(a){var b=this.gl;this.shaderProgram,a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW)},f.WebGLFilterManager=function(){this.filterStack=[],this.texturePool=[],this.offsetX=0,this.offsetY=0,this.initShaderBuffers()},f.WebGLFilterManager.prototype.begin=function(a,b){this.width=2*a.x,this.height=2*-a.y,this.buffer=b},f.WebGLFilterManager.prototype.pushFilter=function(a){var b=f.gl;this.filterStack.push(a),a.filterPasses[0],this.offsetX+=a.target.filterArea.x,this.offsetY+=a.target.filterArea.y;var c=this.texturePool.pop();c||(c=new f.FilterTexture(this.width,this.height)),b.bindTexture(b.TEXTURE_2D,c.texture),this.getBounds(a.target);var d=a.target.filterArea;b.bindFramebuffer(b.FRAMEBUFFER,c.frameBuffer),b.viewport(0,0,d.width,d.height),f.projection.x=d.width/2,f.projection.y=-d.height/2,f.offset.x=-d.x,f.offset.y=-d.y,b.uniform2f(f.currentShader.projectionVector,d.width/2,-d.height/2),b.uniform2f(f.currentShader.offsetVector,-d.x,-d.y),b.colorMask(!0,!0,!0,!0),b.clearColor(0,0,0,0),b.clear(b.COLOR_BUFFER_BIT),a._glFilterTexture=c},f.WebGLFilterManager.prototype.popFilter=function(){var a=f.gl,b=this.filterStack.pop(),c=b.target.filterArea,d=b._glFilterTexture;if(b.filterPasses.length>1){a.viewport(0,0,c.width,c.height),a.bindBuffer(a.ARRAY_BUFFER,this.vertexBuffer),this.vertexArray[0]=0,this.vertexArray[1]=c.height,this.vertexArray[2]=c.width,this.vertexArray[3]=c.height,this.vertexArray[4]=0,this.vertexArray[5]=0,this.vertexArray[6]=c.width,this.vertexArray[7]=0,a.bufferSubData(a.ARRAY_BUFFER,0,this.vertexArray),a.bindBuffer(a.ARRAY_BUFFER,this.uvBuffer),this.uvArray[2]=c.width/this.width,this.uvArray[5]=c.height/this.height,this.uvArray[6]=c.width/this.width,this.uvArray[7]=c.height/this.height,a.bufferSubData(a.ARRAY_BUFFER,0,this.uvArray);var e=d,g=this.texturePool.pop();g||(g=new f.FilterTexture(this.width,this.height)),a.bindFramebuffer(a.FRAMEBUFFER,g.frameBuffer),a.clear(a.COLOR_BUFFER_BIT),a.disable(a.BLEND);for(var h=0;hs?s:E,E=E>t?t:E,E=E>u?u:E,E=E>v?v:E,F=F>w?w:F,F=F>x?x:F,F=F>y?y:F,F=F>z?z:F,C=s>C?s:C,C=t>C?t:C,C=u>C?u:C,C=v>C?v:C,D=w>D?w:D,D=x>D?x:D,D=y>D?y:D,D=z>D?z:D),l=!1,A=A._iNext}while(A!=B);E=E>0?E:0,F=F>0?F:0,C=C0&&(f.Texture.frameUpdates=[])},f.CanvasRenderer.prototype.resize=function(a,b){this.width=a,this.height=b,this.view.width=a,this.view.height=b},f.CanvasRenderer.prototype.renderDisplayObject=function(a){var b,c=this.context;c.globalCompositeOperation="source-over";var d=a.last._iNext;a=a.first;do if(b=a.worldTransform,a.visible)if(a.renderable){if(a instanceof f.Sprite){var e=a.texture.frame;e&&e.width&&e.height&&(c.globalAlpha=a.worldAlpha,c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),c.drawImage(a.texture.baseTexture.source,e.x,e.y,e.width,e.height,a.anchor.x*-e.width,a.anchor.y*-e.height,e.width,e.height))}else if(a instanceof f.Strip)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderStrip(a);else if(a instanceof f.TilingSprite)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderTilingSprite(a);else if(a instanceof f.CustomRenderable)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),a.renderCanvas(this);else if(a instanceof f.Graphics)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),f.CanvasGraphics.renderGraphics(a,c);else if(a instanceof f.FilterBlock&&a.data instanceof f.Graphics){var g=a.data;if(a.open){c.save();var h=g.alpha,i=g.worldTransform;c.setTransform(i[0],i[3],i[1],i[4],i[2],i[5]),g.worldAlpha=.5,c.worldAlpha=0,f.CanvasGraphics.renderGraphicsMask(g,c),c.clip(),g.worldAlpha=h}else c.restore()}a=a._iNext}else a=a._iNext;else a=a.last._iNext;while(a!=d)},f.CanvasRenderer.prototype.renderStripFlat=function(a){var b=this.context,c=a.verticies;a.uvs;var d=c.length/2;this.count++,b.beginPath();for(var e=1;d-2>e;e++){var f=2*e,g=c[f],h=c[f+2],i=c[f+4],j=c[f+1],k=c[f+3],l=c[f+5];b.moveTo(g,j),b.lineTo(h,k),b.lineTo(i,l)}b.fillStyle="#FF0000",b.fill(),b.closePath()},f.CanvasRenderer.prototype.renderTilingSprite=function(a){var b=this.context;b.globalAlpha=a.worldAlpha,a.__tilePattern||(a.__tilePattern=b.createPattern(a.texture.baseTexture.source,"repeat")),b.beginPath();var c=a.tilePosition,d=a.tileScale;b.scale(d.x,d.y),b.translate(c.x,c.y),b.fillStyle=a.__tilePattern,b.fillRect(-c.x,-c.y,a.width/d.x,a.height/d.y),b.scale(1/d.x,1/d.y),b.translate(-c.x,-c.y),b.closePath()},f.CanvasRenderer.prototype.renderStrip=function(a){var b=this.context,c=a.verticies,d=a.uvs,e=c.length/2;this.count++;for(var f=1;e-2>f;f++){var g=2*f,h=c[g],i=c[g+2],j=c[g+4],k=c[g+1],l=c[g+3],m=c[g+5],n=d[g]*a.texture.width,o=d[g+2]*a.texture.width,p=d[g+4]*a.texture.width,q=d[g+1]*a.texture.height,r=d[g+3]*a.texture.height,s=d[g+5]*a.texture.height;b.save(),b.beginPath(),b.moveTo(h,k),b.lineTo(i,l),b.lineTo(j,m),b.closePath(),b.clip();var t=n*r+q*p+o*s-r*p-q*o-n*s,u=h*r+q*j+i*s-r*j-q*i-h*s,v=n*i+h*p+o*j-i*p-h*o-n*j,w=n*r*j+q*i*p+h*o*s-h*r*p-q*o*j-n*i*s,x=k*r+q*m+l*s-r*m-q*l-k*s,y=n*l+k*p+o*m-l*p-k*o-n*m,z=n*r*m+q*l*p+k*o*s-k*r*p-q*o*m-n*l*s;b.transform(u/t,x/t,v/t,y/t,w/t,z/t),b.drawImage(a.texture.baseTexture.source,0,0),b.restore()}},f.CanvasGraphics=function(){},f.CanvasGraphics.renderGraphics=function(a,b){for(var c=a.worldAlpha,d=0;d1&&(c=1,console.log("Pixi.js warning: masks in canvas can only mask using the first path in the graphics object"));for(var d=0;1>d;d++){var e=a.graphicsData[d],g=e.points;if(e.type==f.Graphics.POLY){b.beginPath(),b.moveTo(g[0],g[1]);for(var h=1;hb?b:d,e=b+m>e?b+m:e,g=g>c?b:g,h=c+n>h?c+n:h}else if(k===f.Graphics.CIRC||k===f.Graphics.ELIP){b=a.x,c=a.y;var o=a.radius+l/2;d=d>b-o?b-o:d,e=b+o>e?b+o:e,g=g>c-o?c-o:g,h=c+o>h?c+o:h}else for(var p=0;pb-l?b-l:d,e=b+l>e?b+l:e,g=g>c-l?c-l:g,h=c+l>h?c+l:h}this.bounds=new f.Rectangle(d,g,e-d,h-g)}},f.Graphics.POLY=0,f.Graphics.RECT=1,f.Graphics.CIRC=2,f.Graphics.ELIP=3,f.Strip=function(a,b,c){f.DisplayObjectContainer.call(this),this.texture=a,this.blendMode=f.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(d){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=b,this.height=c,a.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},f.Strip.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Strip.prototype.constructor=f.Strip,f.Strip.prototype.setTexture=function(a){this.texture=a,this.width=a.frame.width,this.height=a.frame.height,this.updateFrame=!0},f.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},f.Rope=function(a,b){f.Strip.call(this,a),this.points=b;try{this.verticies=new Float32Array(4*b.length),this.uvs=new Float32Array(4*b.length),this.colors=new Float32Array(2*b.length),this.indices=new Uint16Array(2*b.length)}catch(c){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},f.Rope.prototype=Object.create(f.Strip.prototype),f.Rope.prototype.constructor=f.Rope,f.Rope.prototype.refresh=function(){var a=this.points;if(!(a.length<1)){var b=this.uvs,c=this.indices,d=this.colors,e=a[0],f=a[0];this.count-=.2,b[0]=0,b[1]=1,b[2]=0,b[3]=1,d[0]=1,d[1]=1,c[0]=0,c[1]=1;for(var g=a.length,h=1;g>h;h++){var f=a[h],i=4*h,j=h/(g-1);h%2?(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1):(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1),i=2*h,d[i]=1,d[i+1]=1,i=2*h,c[i]=i,c[i+1]=i+1,e=f}}},f.Rope.prototype.updateTransform=function(){var a=this.points;if(!(a.length<1)){var b,c=this.verticies,d=a[0],e={x:0,y:0},g=a[0];this.count-=.2,c[0]=g.x+e.x,c[1]=g.y+e.y,c[2]=g.x-e.x,c[3]=g.y-e.y;for(var h=a.length,i=1;h>i;i++){var g=a[i],j=4*i;b=i1&&(k=1);var l=Math.sqrt(e.x*e.x+e.y*e.y),m=this.texture.height/2;e.x/=l,e.y/=l,e.x*=m,e.y*=m,c[j]=g.x+e.x,c[j+1]=g.y+e.y,c[j+2]=g.x-e.x,c[j+3]=g.y-e.y,d=g}f.DisplayObjectContainer.prototype.updateTransform.call(this)}},f.Rope.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite=function(a,b,c){f.DisplayObjectContainer.call(this),this.texture=a,this.width=b,this.height=c,this.tileScale=new f.Point(1,1),this.tilePosition=new f.Point(0,0),this.renderable=!0,this.blendMode=f.blendModes.NORMAL},f.TilingSprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.TilingSprite.prototype.constructor=f.TilingSprite,f.TilingSprite.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},f.Spine=function(a){if(f.DisplayObjectContainer.call(this),this.spineData=f.AnimCache[a],!this.spineData)throw new Error("Spine data must be preloaded using PIXI.SpineLoader or PIXI.AssetLoader: "+a);this.skeleton=new l.Skeleton(this.spineData),this.skeleton.updateWorldTransform(),this.stateData=new l.AnimationStateData(this.spineData),this.state=new l.AnimationState(this.stateData),this.slotContainers=[];for(var b=0,c=this.skeleton.drawOrder.length;c>b;b++){var d=this.skeleton.drawOrder[b],e=d.attachment,g=new f.DisplayObjectContainer;if(this.slotContainers.push(g),this.addChild(g),e instanceof l.RegionAttachment){var h=e.rendererObject.name,i=this.createSprite(d,e.rendererObject);d.currentSprite=i,d.currentSpriteName=h,g.addChild(i)}}},f.Spine.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Spine.prototype.constructor=f.Spine,f.Spine.prototype.updateTransform=function(){this.lastTime=this.lastTime||Date.now();var a=.001*(Date.now()-this.lastTime);this.lastTime=Date.now(),this.state.update(a),this.state.apply(this.skeleton),this.skeleton.updateWorldTransform();for(var b=this.skeleton.drawOrder,c=0,d=b.length;d>c;c++){var e=b[c],g=e.attachment,h=this.slotContainers[c];if(g instanceof l.RegionAttachment){if(g.rendererObject&&(!e.currentSpriteName||e.currentSpriteName!=g.name)){var i=g.rendererObject.name;if(void 0!==e.currentSprite&&(e.currentSprite.visible=!1),e.sprites=e.sprites||{},void 0!==e.sprites[i])e.sprites[i].visible=!0;else{var j=this.createSprite(e,g.rendererObject);h.addChild(j)}e.currentSprite=e.sprites[i],e.currentSpriteName=i}h.visible=!0;var k=e.bone;h.position.x=k.worldX+g.x*k.m00+g.y*k.m01,h.position.y=k.worldY+g.x*k.m10+g.y*k.m11,h.scale.x=k.worldScaleX,h.scale.y=k.worldScaleY,h.rotation=-(e.bone.worldRotation*Math.PI/180)}else h.visible=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.Spine.prototype.createSprite=function(a,b){var c=f.TextureCache[b.name]?b.name:b.name+".png",d=new f.Sprite(f.Texture.fromFrame(c));return d.scale=b.scale,d.rotation=b.rotation,d.anchor.x=d.anchor.y=.5,a.sprites=a.sprites||{},a.sprites[b.name]=d,d};var l={};l.BoneData=function(a,b){this.name=a,this.parent=b},l.BoneData.prototype={length:0,x:0,y:0,rotation:0,scaleX:1,scaleY:1},l.SlotData=function(a,b){this.name=a,this.boneData=b},l.SlotData.prototype={r:1,g:1,b:1,a:1,attachmentName:null},l.Bone=function(a,b){this.data=a,this.parent=b,this.setToSetupPose()},l.Bone.yDown=!1,l.Bone.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,m00:0,m01:0,worldX:0,m10:0,m11:0,worldY:0,worldRotation:0,worldScaleX:1,worldScaleY:1,updateWorldTransform:function(a,b){var c=this.parent;null!=c?(this.worldX=this.x*c.m00+this.y*c.m01+c.worldX,this.worldY=this.x*c.m10+this.y*c.m11+c.worldY,this.worldScaleX=c.worldScaleX*this.scaleX,this.worldScaleY=c.worldScaleY*this.scaleY,this.worldRotation=c.worldRotation+this.rotation):(this.worldX=this.x,this.worldY=this.y,this.worldScaleX=this.scaleX,this.worldScaleY=this.scaleY,this.worldRotation=this.rotation);var d=this.worldRotation*Math.PI/180,e=Math.cos(d),f=Math.sin(d);this.m00=e*this.worldScaleX,this.m10=f*this.worldScaleX,this.m01=-f*this.worldScaleY,this.m11=e*this.worldScaleY,a&&(this.m00=-this.m00,this.m01=-this.m01),b&&(this.m10=-this.m10,this.m11=-this.m11),l.Bone.yDown&&(this.m10=-this.m10,this.m11=-this.m11)},setToSetupPose:function(){var a=this.data;this.x=a.x,this.y=a.y,this.rotation=a.rotation,this.scaleX=a.scaleX,this.scaleY=a.scaleY}},l.Slot=function(a,b,c){this.data=a,this.skeleton=b,this.bone=c,this.setToSetupPose()},l.Slot.prototype={r:1,g:1,b:1,a:1,_attachmentTime:0,attachment:null,setAttachment:function(a){this.attachment=a,this._attachmentTime=this.skeleton.time},setAttachmentTime:function(a){this._attachmentTime=this.skeleton.time-a},getAttachmentTime:function(){return this.skeleton.time-this._attachmentTime},setToSetupPose:function(){var a=this.data;this.r=a.r,this.g=a.g,this.b=a.b,this.a=a.a;for(var b=this.skeleton.data.slots,c=0,d=b.length;d>c;c++)if(b[c]==a){this.setAttachment(a.attachmentName?this.skeleton.getAttachmentBySlotIndex(c,a.attachmentName):null);break}}},l.Skin=function(a){this.name=a,this.attachments={}},l.Skin.prototype={addAttachment:function(a,b,c){this.attachments[a+":"+b]=c},getAttachment:function(a,b){return this.attachments[a+":"+b]},_attachAll:function(a,b){for(var c in b.attachments){var d=c.indexOf(":"),e=parseInt(c.substring(0,d)),f=c.substring(d+1),g=a.slots[e];if(g.attachment&&g.attachment.name==f){var h=this.getAttachment(e,f);h&&g.setAttachment(h)}}}},l.Animation=function(a,b,c){this.name=a,this.timelines=b,this.duration=c},l.Animation.prototype={apply:function(a,b,c){c&&0!=this.duration&&(b%=this.duration);for(var d=this.timelines,e=0,f=d.length;f>e;e++)d[e].apply(a,b,1)},mix:function(a,b,c,d){c&&0!=this.duration&&(b%=this.duration);for(var e=this.timelines,f=0,g=e.length;g>f;f++)e[f].apply(a,b,d)}},l.binarySearch=function(a,b,c){var d=0,e=Math.floor(a.length/c)-2;if(0==e)return c;for(var f=e>>>1;;){if(a[(f+1)*c]<=b?d=f+1:e=f,d==e)return(d+1)*c;f=d+e>>>1}},l.linearSearch=function(a,b,c){for(var d=0,e=a.length-c;e>=d;d+=c)if(a[d]>b)return d;return-1},l.Curves=function(a){this.curves=[],this.curves.length=6*(a-1)},l.Curves.prototype={setLinear:function(a){this.curves[6*a]=0},setStepped:function(a){this.curves[6*a]=-1},setCurve:function(a,b,c,d,e){var f=.1,g=f*f,h=g*f,i=3*f,j=3*g,k=6*g,l=6*h,m=2*-b+d,n=2*-c+e,o=3*(b-d)+1,p=3*(c-e)+1,q=6*a,r=this.curves;r[q]=b*i+m*j+o*h,r[q+1]=c*i+n*j+p*h,r[q+2]=m*k+o*l,r[q+3]=n*k+p*l,r[q+4]=o*l,r[q+5]=p*l},getCurvePercent:function(a,b){b=0>b?0:b>1?1:b;var c=6*a,d=this.curves,e=d[c];if(!e)return b;if(-1==e)return 0;for(var f=d[c+1],g=d[c+2],h=d[c+3],i=d[c+4],j=d[c+5],k=e,l=f,m=8;;){if(k>=b){var n=k-e,o=l-f;return o+(l-o)*(b-n)/(k-n)}if(0==m)break;m--,e+=g,f+=h,g+=i,h+=j,k+=e,l+=f}return l+(1-l)*(b-k)/(1-k)}},l.RotateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=2*a},l.RotateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(a,b,c){a*=2,this.frames[a]=b,this.frames[a+1]=c},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-2]){for(var f=e.data.rotation+d[d.length-1]-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;return e.rotation+=f*c,void 0}var g=l.binarySearch(d,b,2),h=d[g-1],i=d[g],j=1-(b-i)/(d[g-2]-i);j=this.curves.getCurvePercent(g/2-1,j);for(var f=d[g+1]-h;f>180;)f-=360;for(;-180>f;)f+=360;for(f=e.data.rotation+(h+f*j)-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;e.rotation+=f*c}}},l.TranslateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.TranslateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.x+=(e.data.x+d[d.length-2]-e.x)*c,e.y+=(e.data.y+d[d.length-1]-e.y)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.x+=(e.data.x+g+(d[f+1]-g)*j-e.x)*c,e.y+=(e.data.y+h+(d[f+2]-h)*j-e.y)*c}}},l.ScaleTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.ScaleTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.scaleX+=(e.data.scaleX-1+d[d.length-2]-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+d[d.length-1]-e.scaleY)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.scaleX+=(e.data.scaleX-1+g+(d[f+1]-g)*j-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+h+(d[f+2]-h)*j-e.scaleY)*c}}},l.ColorTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=5*a},l.ColorTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(c,d){c*=5,this.frames[c]=d,this.frames[c+1]=r,this.frames[c+2]=g,this.frames[c+3]=b,this.frames[c+4]=a},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-5]){var f=d.length-1;return e.r=d[f-3],e.g=d[f-2],e.b=d[f-1],e.a=d[f],void 0}var g=l.binarySearch(d,b,5),h=d[g-4],i=d[g-3],j=d[g-2],k=d[g-1],m=d[g],n=1-(b-m)/(d[g-5]-m);n=this.curves.getCurvePercent(g/5-1,n);var o=h+(d[g+1]-h)*n,p=i+(d[g+2]-i)*n,q=j+(d[g+3]-j)*n,r=k+(d[g+4]-k)*n;1>c?(e.r+=(o-e.r)*c,e.g+=(p-e.g)*c,e.b+=(q-e.b)*c,e.a+=(r-e.a)*c):(e.r=o,e.g=p,e.b=q,e.a=r)}}},l.AttachmentTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=a,this.attachmentNames=[],this.attachmentNames.length=a},l.AttachmentTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length},setFrame:function(a,b,c){this.frames[a]=b,this.attachmentNames[a]=c},apply:function(a,b){var c=this.frames;if(!(b=c[c.length-1]?c.length-1:l.binarySearch(c,b,1)-1;var e=this.attachmentNames[d];a.slots[this.slotIndex].setAttachment(e?a.getAttachmentBySlotIndex(this.slotIndex,e):null)}}},l.SkeletonData=function(){this.bones=[],this.slots=[],this.skins=[],this.animations=[]},l.SkeletonData.prototype={defaultSkin:null,findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return slot[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSkin:function(a){for(var b=this.skins,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findAnimation:function(a){for(var b=this.animations,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null}},l.Skeleton=function(a){this.data=a,this.bones=[];for(var b=0,c=a.bones.length;c>b;b++){var d=a.bones[b],e=d.parent?this.bones[a.bones.indexOf(d.parent)]:null;this.bones.push(new l.Bone(d,e))}this.slots=[],this.drawOrder=[];for(var b=0,c=a.slots.length;c>b;b++){var f=a.slots[b],g=this.bones[a.bones.indexOf(f.boneData)],h=new l.Slot(f,this,g);this.slots.push(h),this.drawOrder.push(h)}},l.Skeleton.prototype={x:0,y:0,skin:null,r:1,g:1,b:1,a:1,time:0,flipX:!1,flipY:!1,updateWorldTransform:function(){for(var a=this.flipX,b=this.flipY,c=this.bones,d=0,e=c.length;e>d;d++)c[d].updateWorldTransform(a,b)},setToSetupPose:function(){this.setBonesToSetupPose(),this.setSlotsToSetupPose()},setBonesToSetupPose:function(){for(var a=this.bones,b=0,c=a.length;c>b;b++)a[b].setToSetupPose()},setSlotsToSetupPose:function(){for(var a=this.slots,b=0,c=a.length;c>b;b++)a[b].setToSetupPose(b)},getRootBone:function(){return 0==this.bones.length?null:this.bones[0]},findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},setSkinByName:function(a){var b=this.data.findSkin(a);if(!b)throw"Skin not found: "+a;this.setSkin(b)},setSkin:function(a){this.skin&&a&&a._attachAll(this,this.skin),this.skin=a},getAttachmentBySlotName:function(a,b){return this.getAttachmentBySlotIndex(this.data.findSlotIndex(a),b)},getAttachmentBySlotIndex:function(a,b){if(this.skin){var c=this.skin.getAttachment(a,b);if(c)return c}return this.data.defaultSkin?this.data.defaultSkin.getAttachment(a,b):null},setAttachment:function(a,b){for(var c=this.slots,d=0,e=c.size;e>d;d++){var f=c[d];if(f.data.name==a){var g=null;if(b&&(g=this.getAttachment(d,b),null==g))throw"Attachment not found: "+b+", for slot: "+a;return f.setAttachment(g),void 0}}throw"Slot not found: "+a},update:function(a){time+=a}},l.AttachmentType={region:0},l.RegionAttachment=function(){this.offset=[],this.offset.length=8,this.uvs=[],this.uvs.length=8},l.RegionAttachment.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,width:0,height:0,rendererObject:null,regionOffsetX:0,regionOffsetY:0,regionWidth:0,regionHeight:0,regionOriginalWidth:0,regionOriginalHeight:0,setUVs:function(a,b,c,d,e){var f=this.uvs;e?(f[2]=a,f[3]=d,f[4]=a,f[5]=b,f[6]=c,f[7]=b,f[0]=c,f[1]=d):(f[0]=a,f[1]=d,f[2]=a,f[3]=b,f[4]=c,f[5]=b,f[6]=c,f[7]=d)},updateOffset:function(){var a=this.width/this.regionOriginalWidth*this.scaleX,b=this.height/this.regionOriginalHeight*this.scaleY,c=-this.width/2*this.scaleX+this.regionOffsetX*a,d=-this.height/2*this.scaleY+this.regionOffsetY*b,e=c+this.regionWidth*a,f=d+this.regionHeight*b,g=this.rotation*Math.PI/180,h=Math.cos(g),i=Math.sin(g),j=c*h+this.x,k=c*i,l=d*h+this.y,m=d*i,n=e*h+this.x,o=e*i,p=f*h+this.y,q=f*i,r=this.offset;r[0]=j-m,r[1]=l+k,r[2]=j-q,r[3]=p+k,r[4]=n-q,r[5]=p+o,r[6]=n-m,r[7]=l+o},computeVertices:function(a,b,c,d){a+=c.worldX,b+=c.worldY;var e=c.m00,f=c.m01,g=c.m10,h=c.m11,i=this.offset;d[0]=i[0]*e+i[1]*f+a,d[1]=i[0]*g+i[1]*h+b,d[2]=i[2]*e+i[3]*f+a,d[3]=i[2]*g+i[3]*h+b,d[4]=i[4]*e+i[5]*f+a,d[5]=i[4]*g+i[5]*h+b,d[6]=i[6]*e+i[7]*f+a,d[7]=i[6]*g+i[7]*h+b}},l.AnimationStateData=function(a){this.skeletonData=a,this.animationToMixTime={}},l.AnimationStateData.prototype={defaultMix:0,setMixByName:function(a,b,c){var d=this.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;var e=this.skeletonData.findAnimation(b);if(!e)throw"Animation not found: "+b;this.setMix(d,e,c)},setMix:function(a,b,c){this.animationToMixTime[a.name+":"+b.name]=c},getMix:function(a,b){var c=this.animationToMixTime[a.name+":"+b.name];return c?c:this.defaultMix}},l.AnimationState=function(a){this.data=a,this.queue=[]},l.AnimationState.prototype={current:null,previous:null,currentTime:0,previousTime:0,currentLoop:!1,previousLoop:!1,mixTime:0,mixDuration:0,update:function(a){if(this.currentTime+=a,this.previousTime+=a,this.mixTime+=a,this.queue.length>0){var b=this.queue[0];this.currentTime>=b.delay&&(this._setAnimation(b.animation,b.loop),this.queue.shift())}},apply:function(a){if(this.current)if(this.previous){this.previous.apply(a,this.previousTime,this.previousLoop);var b=this.mixTime/this.mixDuration;b>=1&&(b=1,this.previous=null),this.current.mix(a,this.currentTime,this.currentLoop,b)}else this.current.apply(a,this.currentTime,this.currentLoop)},clearAnimation:function(){this.previous=null,this.current=null,this.queue.length=0},_setAnimation:function(a,b){this.previous=null,a&&this.current&&(this.mixDuration=this.data.getMix(this.current,a),this.mixDuration>0&&(this.mixTime=0,this.previous=this.current,this.previousTime=this.currentTime,this.previousLoop=this.currentLoop)),this.current=a,this.currentLoop=b,this.currentTime=0},setAnimationByName:function(a,b){var c=this.data.skeletonData.findAnimation(a);if(!c)throw"Animation not found: "+a;this.setAnimation(c,b)},setAnimation:function(a,b){this.queue.length=0,this._setAnimation(a,b)},addAnimationByName:function(a,b,c){var d=this.data.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;this.addAnimation(d,b,c)},addAnimation:function(a,b,c){var d={};if(d.animation=a,d.loop=b,!c||0>=c){var e=0==this.queue.length?this.current:this.queue[this.queue.length-1].animation;c=null!=e?e.duration-this.data.getMix(e,a)+(c||0):0}d.delay=c,this.queue.push(d)},isComplete:function(){return!this.current||this.currentTime>=this.current.duration}},l.SkeletonJson=function(a){this.attachmentLoader=a},l.SkeletonJson.prototype={scale:1,readSkeletonData:function(a){for(var b=new l.SkeletonData,c=a.bones,d=0,e=c.length;e>d;d++){var f=c[d],g=null;if(f.parent&&(g=b.findBone(f.parent),!g))throw"Parent bone not found: "+f.parent;var h=new l.BoneData(f.name,g);h.length=(f.length||0)*this.scale,h.x=(f.x||0)*this.scale,h.y=(f.y||0)*this.scale,h.rotation=f.rotation||0,h.scaleX=f.scaleX||1,h.scaleY=f.scaleY||1,b.bones.push(h)}for(var i=a.slots,d=0,e=i.length;e>d;d++){var j=i[d],h=b.findBone(j.bone);if(!h)throw"Slot bone not found: "+j.bone;var k=new l.SlotData(j.name,h),m=j.color;m&&(k.r=l.SkeletonJson.toColor(m,0),k.g=l.SkeletonJson.toColor(m,1),k.b=l.SkeletonJson.toColor(m,2),k.a=l.SkeletonJson.toColor(m,3)),k.attachmentName=j.attachment,b.slots.push(k)}var n=a.skins;for(var o in n)if(n.hasOwnProperty(o)){var p=n[o],q=new l.Skin(o);for(var r in p)if(p.hasOwnProperty(r)){var s=b.findSlotIndex(r),t=p[r];for(var u in t)if(t.hasOwnProperty(u)){var v=this.readAttachment(q,u,t[u]);null!=v&&q.addAttachment(s,u,v)}}b.skins.push(q),"default"==q.name&&(b.defaultSkin=q)}var w=a.animations;for(var x in w)w.hasOwnProperty(x)&&this.readAnimation(x,w[x],b);return b},readAttachment:function(a,b,c){b=c.name||b;var d=l.AttachmentType[c.type||"region"];if(d==l.AttachmentType.region){var e=new l.RegionAttachment; +return e.x=(c.x||0)*this.scale,e.y=(c.y||0)*this.scale,e.scaleX=c.scaleX||1,e.scaleY=c.scaleY||1,e.rotation=c.rotation||0,e.width=(c.width||32)*this.scale,e.height=(c.height||32)*this.scale,e.updateOffset(),e.rendererObject={},e.rendererObject.name=b,e.rendererObject.scale={},e.rendererObject.scale.x=e.scaleX,e.rendererObject.scale.y=e.scaleY,e.rendererObject.rotation=-e.rotation*Math.PI/180,e}throw"Unknown attachment type: "+d},readAnimation:function(a,b,c){var d=[],e=0,f=b.bones;for(var g in f)if(f.hasOwnProperty(g)){var h=c.findBoneIndex(g);if(-1==h)throw"Bone not found: "+g;var i=f[g];for(var j in i)if(i.hasOwnProperty(j)){var k=i[j];if("rotate"==j){var m=new l.RotateTimeline(k.length);m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n,q.time,q.angle),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[2*m.getFrameCount()-2])}else{if("translate"!=j&&"scale"!=j)throw"Invalid timeline type for a bone: "+j+" ("+g+")";var m,r=1;"scale"==j?m=new l.ScaleTimeline(k.length):(m=new l.TranslateTimeline(k.length),r=this.scale),m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],s=(q.x||0)*r,t=(q.y||0)*r;m.setFrame(n,q.time,s,t),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[3*m.getFrameCount()-3])}}}var u=b.slots;for(var v in u)if(u.hasOwnProperty(v)){var w=u[v],x=c.findSlotIndex(v);for(var j in w)if(w.hasOwnProperty(j)){var k=w[j];if("color"==j){var m=new l.ColorTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],y=q.color,z=l.SkeletonJson.toColor(y,0),A=l.SkeletonJson.toColor(y,1),B=l.SkeletonJson.toColor(y,2),C=l.SkeletonJson.toColor(y,3);m.setFrame(n,q.time,z,A,B,C),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[5*m.getFrameCount()-5])}else{if("attachment"!=j)throw"Invalid timeline type for a slot: "+j+" ("+v+")";var m=new l.AttachmentTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n++,q.time,q.name)}d.push(m),e=Math.max(e,m.frames[m.getFrameCount()-1])}}}c.animations.push(new l.Animation(a,d,e))}},l.SkeletonJson.readCurve=function(a,b,c){var d=c.curve;d&&("stepped"==d?a.curves.setStepped(b):d instanceof Array&&a.curves.setCurve(b,d[0],d[1],d[2],d[3]))},l.SkeletonJson.toColor=function(a,b){if(8!=a.length)throw"Color hexidecimal length must be 8, recieved: "+a;return parseInt(a.substring(2*b,2),16)/255},l.Atlas=function(a,b){this.textureLoader=b,this.pages=[],this.regions=[];var c=new l.AtlasReader(a),d=[];d.length=4;for(var e=null;;){var f=c.readLine();if(null==f)break;if(f=c.trim(f),0==f.length)e=null;else if(e){var g=new l.AtlasRegion;g.name=f,g.page=e,g.rotate="true"==c.readValue(),c.readTuple(d);var h=parseInt(d[0]),i=parseInt(d[1]);c.readTuple(d);var j=parseInt(d[0]),k=parseInt(d[1]);g.u=h/e.width,g.v=i/e.height,g.rotate?(g.u2=(h+k)/e.width,g.v2=(i+j)/e.height):(g.u2=(h+j)/e.width,g.v2=(i+k)/e.height),g.x=h,g.y=i,g.width=Math.abs(j),g.height=Math.abs(k),4==c.readTuple(d)&&(g.splits=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],4==c.readTuple(d)&&(g.pads=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],c.readTuple(d))),g.originalWidth=parseInt(d[0]),g.originalHeight=parseInt(d[1]),c.readTuple(d),g.offsetX=parseInt(d[0]),g.offsetY=parseInt(d[1]),g.index=parseInt(c.readValue()),this.regions.push(g)}else{e=new l.AtlasPage,e.name=f,e.format=l.Atlas.Format[c.readValue()],c.readTuple(d),e.minFilter=l.Atlas.TextureFilter[d[0]],e.magFilter=l.Atlas.TextureFilter[d[1]];var m=c.readValue();e.uWrap=l.Atlas.TextureWrap.clampToEdge,e.vWrap=l.Atlas.TextureWrap.clampToEdge,"x"==m?e.uWrap=l.Atlas.TextureWrap.repeat:"y"==m?e.vWrap=l.Atlas.TextureWrap.repeat:"xy"==m&&(e.uWrap=e.vWrap=l.Atlas.TextureWrap.repeat),b.load(e,f),this.pages.push(e)}}},l.Atlas.prototype={findRegion:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},dispose:function(){for(var a=this.pages,b=0,c=a.length;c>b;b++)this.textureLoader.unload(a[b].rendererObject)},updateUVs:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++){var e=b[c];e.page==a&&(e.u=e.x/a.width,e.v=e.y/a.height,e.rotate?(e.u2=(e.x+e.height)/a.width,e.v2=(e.y+e.width)/a.height):(e.u2=(e.x+e.width)/a.width,e.v2=(e.y+e.height)/a.height))}}},l.Atlas.Format={alpha:0,intensity:1,luminanceAlpha:2,rgb565:3,rgba4444:4,rgb888:5,rgba8888:6},l.Atlas.TextureFilter={nearest:0,linear:1,mipMap:2,mipMapNearestNearest:3,mipMapLinearNearest:4,mipMapNearestLinear:5,mipMapLinearLinear:6},l.Atlas.TextureWrap={mirroredRepeat:0,clampToEdge:1,repeat:2},l.AtlasPage=function(){},l.AtlasPage.prototype={name:null,format:null,minFilter:null,magFilter:null,uWrap:null,vWrap:null,rendererObject:null,width:0,height:0},l.AtlasRegion=function(){},l.AtlasRegion.prototype={page:null,name:null,x:0,y:0,width:0,height:0,u:0,v:0,u2:0,v2:0,offsetX:0,offsetY:0,originalWidth:0,originalHeight:0,index:0,rotate:!1,splits:null,pads:null},l.AtlasReader=function(a){this.lines=a.split(/\r\n|\r|\n/)},l.AtlasReader.prototype={index:0,trim:function(a){return a.replace(/^\s+|\s+$/g,"")},readLine:function(){return this.index>=this.lines.length?null:this.lines[this.index++]},readValue:function(){var a=this.readLine(),b=a.indexOf(":");if(-1==b)throw"Invalid line: "+a;return this.trim(a.substring(b+1))},readTuple:function(a){var b=this.readLine(),c=b.indexOf(":");if(-1==c)throw"Invalid line: "+b;for(var d=0,e=c+1;3>d;d++){var f=b.indexOf(",",e);if(-1==f){if(0==d)throw"Invalid line: "+b;break}a[d]=this.trim(b.substr(e,f-e)),e=f+1}return a[d]=this.trim(b.substring(e)),d+1}},l.AtlasAttachmentLoader=function(a){this.atlas=a},l.AtlasAttachmentLoader.prototype={newAttachment:function(a,b,c){switch(b){case l.AttachmentType.region:var d=this.atlas.findRegion(c);if(!d)throw"Region not found in atlas: "+c+" ("+b+")";var e=new l.RegionAttachment(c);return e.rendererObject=d,e.setUVs(d.u,d.v,d.u2,d.v2,d.rotate),e.regionOffsetX=d.offsetX,e.regionOffsetY=d.offsetY,e.regionWidth=d.width,e.regionHeight=d.height,e.regionOriginalWidth=d.originalWidth,e.regionOriginalHeight=d.originalHeight,e}throw"Unknown attachment type: "+b}},f.AnimCache={},l.Bone.yDown=!0,f.CustomRenderable=function(){f.DisplayObject.call(this),this.renderable=!0},f.CustomRenderable.prototype=Object.create(f.DisplayObject.prototype),f.CustomRenderable.prototype.constructor=f.CustomRenderable,f.CustomRenderable.prototype.renderCanvas=function(){},f.CustomRenderable.prototype.initWebGL=function(){},f.CustomRenderable.prototype.renderWebGL=function(){},f.BaseTextureCache={},f.texturesToUpdate=[],f.texturesToDestroy=[],f.BaseTexture=function(a){if(f.EventTarget.call(this),this.width=100,this.height=100,this.hasLoaded=!1,this.source=a,a){if(this.source instanceof Image||this.source instanceof HTMLImageElement)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);else{var b=this;this.source.onload=function(){b.hasLoaded=!0,b.width=b.source.width,b.height=b.source.height,f.texturesToUpdate.push(b),b.dispatchEvent({type:"loaded",content:b})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);this._powerOf2=!1}},f.BaseTexture.prototype.constructor=f.BaseTexture,f.BaseTexture.prototype.destroy=function(){this.source instanceof Image&&(this.source.src=null),this.source=null,f.texturesToDestroy.push(this)},f.BaseTexture.fromImage=function(a,b){var c=f.BaseTextureCache[a];if(!c){var d=new Image;b&&(d.crossOrigin=""),d.src=a,c=new f.BaseTexture(d),f.BaseTextureCache[a]=c}return c},f.TextureCache={},f.FrameCache={},f.Texture=function(a,b){if(f.EventTarget.call(this),b||(this.noFrame=!0,b=new f.Rectangle(0,0,1,1)),a instanceof f.Texture&&(a=a.baseTexture),this.baseTexture=a,this.frame=b,this.trim=new f.Point,this.scope=this,a.hasLoaded)this.noFrame&&(b=new f.Rectangle(0,0,a.width,a.height)),this.setFrame(b);else{var c=this;a.addEventListener("loaded",function(){c.onBaseTextureLoaded()})}},f.Texture.prototype.constructor=f.Texture,f.Texture.prototype.onBaseTextureLoaded=function(){var a=this.baseTexture;a.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new f.Rectangle(0,0,a.width,a.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},f.Texture.prototype.destroy=function(a){a&&this.baseTexture.destroy()},f.Texture.prototype.setFrame=function(a){if(this.frame=a,this.width=a.width,this.height=a.height,a.x+a.width>this.baseTexture.width||a.y+a.height>this.baseTexture.height)throw new Error("Texture Error: frame does not fit inside the base Texture dimensions "+this);this.updateFrame=!0,f.Texture.frameUpdates.push(this)},f.Texture.fromImage=function(a,b){var c=f.TextureCache[a];return c||(c=new f.Texture(f.BaseTexture.fromImage(a,b)),f.TextureCache[a]=c),c},f.Texture.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache "+this);return b},f.Texture.fromCanvas=function(a){var b=new f.BaseTexture(a);return new f.Texture(b)},f.Texture.addTextureToCache=function(a,b){f.TextureCache[b]=a},f.Texture.removeTextureFromCache=function(a){var b=f.TextureCache[a];return f.TextureCache[a]=null,b},f.Texture.frameUpdates=[],f.RenderTexture=function(a,b){f.EventTarget.call(this),this.width=a||100,this.height=b||100,this.indetityMatrix=f.mat3.create(),this.frame=new f.Rectangle(0,0,this.width,this.height),f.gl?this.initWebGL():this.initCanvas()},f.RenderTexture.prototype=Object.create(f.Texture.prototype),f.RenderTexture.prototype.constructor=f.RenderTexture,f.RenderTexture.prototype.initWebGL=function(){var a=f.gl;this.glFramebuffer=a.createFramebuffer(),a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),this.glFramebuffer.width=this.width,this.glFramebuffer.height=this.height,this.baseTexture=new f.BaseTexture,this.baseTexture.width=this.width,this.baseTexture.height=this.height,this.baseTexture._glTexture=a.createTexture(),a.bindTexture(a.TEXTURE_2D,this.baseTexture._glTexture),a.texImage2D(a.TEXTURE_2D,0,a.RGBA,this.width,this.height,0,a.RGBA,a.UNSIGNED_BYTE,null),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MAG_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MIN_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_S,a.CLAMP_TO_EDGE),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_T,a.CLAMP_TO_EDGE),this.baseTexture.isRender=!0,a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),a.framebufferTexture2D(a.FRAMEBUFFER,a.COLOR_ATTACHMENT0,a.TEXTURE_2D,this.baseTexture._glTexture,0),this.projection=new f.Point(this.width/2,-this.height/2),this.render=this.renderWebGL},f.RenderTexture.prototype.resize=function(a,b){if(this.width=a,this.height=b,f.gl){this.projection.x=this.width/2,this.projection.y=-this.height/2;var c=f.gl;c.bindTexture(c.TEXTURE_2D,this.baseTexture._glTexture),c.texImage2D(c.TEXTURE_2D,0,c.RGBA,this.width,this.height,0,c.RGBA,c.UNSIGNED_BYTE,null)}else this.frame.width=this.width,this.frame.height=this.height,this.renderer.resize(this.width,this.height)},f.RenderTexture.prototype.initCanvas=function(){this.renderer=new f.CanvasRenderer(this.width,this.height,null,0),this.baseTexture=new f.BaseTexture(this.renderer.view),this.frame=new f.Rectangle(0,0,this.width,this.height),this.render=this.renderCanvas},f.RenderTexture.prototype.renderWebGL=function(a,b,c){var d=f.gl;d.colorMask(!0,!0,!0,!0),d.viewport(0,0,this.width,this.height),d.bindFramebuffer(d.FRAMEBUFFER,this.glFramebuffer),c&&(d.clearColor(0,0,0,0),d.clear(d.COLOR_BUFFER_BIT));var e=a.children,g=a.worldTransform;a.worldTransform=f.mat3.create(),a.worldTransform[4]=-1,a.worldTransform[5]=-2*this.projection.y,b&&(a.worldTransform[2]=b.x,a.worldTransform[5]-=b.y),f.visibleCount++,a.vcount=f.visibleCount;for(var h=0,i=e.length;i>h;h++)e[h].updateTransform();var j=a.__renderGroup;j?a==j.root?j.render(this.projection,this.glFramebuffer):j.renderSpecific(a,this.projection,this.glFramebuffer):(this.renderGroup||(this.renderGroup=new f.WebGLRenderGroup(d)),this.renderGroup.setRenderable(a),this.renderGroup.render(this.projection,this.glFramebuffer)),a.worldTransform=g},f.RenderTexture.prototype.renderCanvas=function(a,b,c){var d=a.children;a.worldTransform=f.mat3.create(),b&&(a.worldTransform[2]=b.x,a.worldTransform[5]=b.y);for(var e=0,g=d.length;g>e;e++)d[e].updateTransform();c&&this.renderer.context.clearRect(0,0,this.width,this.height),this.renderer.renderDisplayObject(a),this.renderer.context.setTransform(1,0,0,1,0,0)},f.AssetLoader=function(a,b){f.EventTarget.call(this),this.assetURLs=a,this.crossorigin=b,this.loadersByType={jpg:f.ImageLoader,jpeg:f.ImageLoader,png:f.ImageLoader,gif:f.ImageLoader,json:f.JsonLoader,anim:f.SpineLoader,xml:f.BitmapFontLoader,fnt:f.BitmapFontLoader}},f.AssetLoader.prototype.constructor=f.AssetLoader,f.AssetLoader.prototype.load=function(){var a=this;this.loadCount=this.assetURLs.length;for(var b=0;bh;h++)for(var i=0;d>i;i++,g++){var j=new f.Texture(this.texture,{x:i*a,y:h*b,width:a,height:b});this.frames.push(j),c&&(f.TextureCache[c+"-"+g]=j)}if(this.texture.baseTexture.hasLoaded)this.onLoaded();else{var k=this;this.texture.baseTexture.addEventListener("loaded",function(){k.onLoaded()})}},f.BitmapFontLoader=function(a,b){f.EventTarget.call(this),this.url=a,this.crossorigin=b,this.baseUrl=a.replace(/[^\/]*$/,""),this.texture=null},f.BitmapFontLoader.prototype.constructor=f.BitmapFontLoader,f.BitmapFontLoader.prototype.load=function(){this.ajaxRequest=new XMLHttpRequest;var a=this;this.ajaxRequest.onreadystatechange=function(){a.onXMLLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/xml"),this.ajaxRequest.send(null)},f.BitmapFontLoader.prototype.onXMLLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var a=this.baseUrl+this.ajaxRequest.responseXML.getElementsByTagName("page")[0].attributes.getNamedItem("file").nodeValue,b=new f.ImageLoader(a,this.crossorigin);this.texture=b.texture.baseTexture;var c={},d=this.ajaxRequest.responseXML.getElementsByTagName("info")[0],e=this.ajaxRequest.responseXML.getElementsByTagName("common")[0];c.font=d.attributes.getNamedItem("face").nodeValue,c.size=parseInt(d.attributes.getNamedItem("size").nodeValue,10),c.lineHeight=parseInt(e.attributes.getNamedItem("lineHeight").nodeValue,10),c.chars={};for(var g=this.ajaxRequest.responseXML.getElementsByTagName("char"),h=0;h>>") var gl = PIXI.gl; + gl.colorMask(true, true, true, true); + gl.viewport(0, 0, this.width, this.height); + gl.clearColor(0,0,0, 0); + gl.clear(gl.COLOR_BUFFER_BIT); + + PIXI.shaderStack.push(shader); + var shaderProgram = shader.program; + // flip! the texture.. + // set the texture! + // map uniforms.. gl.useProgram(shaderProgram); @@ -3923,7 +3932,6 @@ PIXI.popShader = function() { var gl = PIXI.gl; - // activate last program.. var lastProgram = PIXI.shaderStack.pop(); var shaderProgram = PIXI.shaderStack[ PIXI.shaderStack.length-1 ].program; @@ -3938,13 +3946,7 @@ var gl = PIXI.gl; gl.useProgram(PIXI.primitiveProgram); - - //gl.disableVertexAttribArray(PIXI.currentShader.vertexPositionAttribute); - //gl.disableVertexAttribArray(PIXI.currentShader.colorAttribute); gl.disableVertexAttribArray(PIXI.currentShader.textureCoordAttribute); - - //gl.enableVertexAttribArray(PIXI.primitiveProgram.vertexPositionAttribute); - //gl.enableVertexAttribArray(PIXI.primitiveProgram.colorAttribute); } PIXI.deactivatePrimitiveShader = function() @@ -3952,10 +3954,7 @@ var gl = PIXI.gl; gl.useProgram(PIXI.currentShader); - gl.enableVertexAttribArray(PIXI.currentShader.textureCoordAttribute); - //gl.enableVertexAttribArray(PIXI.currentShader.vertexPositionAttribute); - //gl.enableVertexAttribArray(PIXI.currentShader.colorAttribute); } /** * @author Mat Groves http://matgroves.com/ @Doormat23 @@ -3987,6 +3986,16 @@ gl.useProgram(program); + // get and store the uniforms for the shader + this.uSampler = gl.getUniformLocation(program, "uSampler"); + this.projectionVector = gl.getUniformLocation(program, "projectionVector"); + this.offsetVector = gl.getUniformLocation(program, "offsetVector"); + //this.dimensions = gl.getUniformLocation(this.program, "dimensions"); + + // get and store the attributes + this.aVertexPosition = gl.getAttribLocation(program, "aVertexPosition"); + this.aTextureCoord = gl.getAttribLocation(program, "aTextureCoord"); + // get the default shader bits! program.vertexPositionAttribute = gl.getAttribLocation(program, "aVertexPosition"); program.colorAttribute = gl.getAttribLocation(program, "aColor"); @@ -3994,6 +4003,7 @@ program.projectionVector = gl.getUniformLocation(program, "projectionVector"); program.samplerUniform = gl.getUniformLocation(program, "uSampler"); + program.offsetVector = gl.getUniformLocation(program, "offsetVector"); // add those custom shaders! for (var key in this.uniforms) @@ -4019,10 +4029,28 @@ { gl.uniform1f(this.program[key], this.uniforms[key].value); } + if(type == "f2") + { + gl.uniform2f(this.program[key], this.uniforms[key].value.x, this.uniforms[key].value.y); + } else if(type == "mat4") { gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); } + else if(type == "sampler2D") + { + // first texture... + var texture = this.uniforms[key].value; + + gl.activeTexture(gl.TEXTURE1); + gl.bindTexture(gl.TEXTURE_2D, texture.baseTexture._glTexture); + + gl.uniform1i(this.program[key], 1); + + // activate texture.. + // gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); + // gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); + } } } @@ -4076,7 +4104,6 @@ PIXI.WebGLGraphics.updateGraphics(graphics); } - PIXI.activatePrimitiveShader(); // This could be speeded up fo sure! @@ -4089,7 +4116,8 @@ gl.uniformMatrix3fv(PIXI.primitiveProgram.translationMatrix, false, m); - gl.uniform2f(PIXI.primitiveProgram.projectionVector, projection.x, projection.y); + gl.uniform2f(PIXI.primitiveProgram.projectionVector, projection.x, -projection.y); + gl.uniform2f(PIXI.primitiveProgram.offsetVector, -PIXI.offset.x, -PIXI.offset.y); gl.uniform1f(PIXI.primitiveProgram.alpha, graphics.worldAlpha); @@ -4590,25 +4618,33 @@ this.batchs = []; - try - { - PIXI.gl = this.gl = this.view.getContext("experimental-webgl", { - alpha: this.transparent, - antialias:!!antialias, // SPEED UP?? - premultipliedAlpha:false, - stencil:true - }); - } - catch (e) - { - throw new Error(" This browser does not support webGL. Try using the canvas renderer" + this); - } + var options = { + alpha: this.transparent, + antialias:!!antialias, // SPEED UP?? + premultipliedAlpha:false, + stencil:true + } + + //try 'experimental-webgl' + try { + PIXI.gl = this.gl = this.view.getContext("experimental-webgl", options); + } catch (e) { + //try 'webgl' + try { + PIXI.gl = this.gl = this.view.getContext("webgl", options); + } catch (e) { + // fail, not able to get a context + throw new Error(" This browser does not support webGL. Try using the canvas renderer" + this); + } + } PIXI.initDefaultShader(); PIXI.initPrimitiveShader(); PIXI.initDefaultStripShader(); + + // PIXI.activateDefaultShader(); var gl = this.gl; @@ -4622,11 +4658,14 @@ gl.colorMask(true, true, true, this.transparent); PIXI.projection = new PIXI.Point(400, 300); + PIXI.offset = new PIXI.Point(0, 0); + + // TODO remove thease globals.. this.resize(this.width, this.height); this.contextLost = false; - PIXI.activateShader(PIXI.defaultShader); + PIXI.pushShader(PIXI.defaultShader); this.stageRenderGroup = new PIXI.WebGLRenderGroup(this.gl); @@ -4719,6 +4758,10 @@ // HACK TO TEST this.stageRenderGroup.backgroundColor = stage.backgroundColorSplit; + + PIXI.projection.x = this.width/2; + PIXI.projection.y = -this.height/2; + this.stageRenderGroup.render(PIXI.projection); // interaction @@ -4844,7 +4887,10 @@ //var projectionMatrix = this.projectionMatrix; PIXI.projection.x = this.width/2; - PIXI.projection.y = this.height/2; + PIXI.projection.y = -this.height/2; + + //PIXI.size.x = this.width/2; + //PIXI.size.y = -this.height/2; // projectionMatrix[0] = 2/this.width; // projectionMatrix[5] = -2/this.height; @@ -5315,7 +5361,10 @@ var indexRun = 0; var displayObject = this.head; - + var verticies = this.verticies; + var uvs = this.uvs; + var colors = this.colors; + while(displayObject) { if(displayObject.vcount === PIXI.visibleCount) @@ -5343,17 +5392,17 @@ tx = worldTransform[2]; ty = worldTransform[5]; - this.verticies[index + 0 ] = a * w1 + c * h1 + tx; - this.verticies[index + 1 ] = d * h1 + b * w1 + ty; + verticies[index + 0 ] = a * w1 + c * h1 + tx; + verticies[index + 1 ] = d * h1 + b * w1 + ty; - this.verticies[index + 2 ] = a * w0 + c * h1 + tx; - this.verticies[index + 3 ] = d * h1 + b * w0 + ty; + verticies[index + 2 ] = a * w0 + c * h1 + tx; + verticies[index + 3 ] = d * h1 + b * w0 + ty; - this.verticies[index + 4 ] = a * w0 + c * h0 + tx; - this.verticies[index + 5 ] = d * h0 + b * w0 + ty; + verticies[index + 4 ] = a * w0 + c * h0 + tx; + verticies[index + 5 ] = d * h0 + b * w0 + ty; - this.verticies[index + 6] = a * w1 + c * h0 + tx; - this.verticies[index + 7] = d * h0 + b * w1 + ty; + verticies[index + 6] = a * w1 + c * h0 + tx; + verticies[index + 7] = d * h0 + b * w1 + ty; if(displayObject.updateFrame || displayObject.texture.updateFrame) { @@ -5365,17 +5414,17 @@ var tw = texture.baseTexture.width; var th = texture.baseTexture.height; - this.uvs[index + 0] = frame.x / tw; - this.uvs[index +1] = frame.y / th; + uvs[index + 0] = frame.x / tw; + uvs[index +1] = frame.y / th; - this.uvs[index +2] = (frame.x + frame.width) / tw; - this.uvs[index +3] = frame.y / th; + uvs[index +2] = (frame.x + frame.width) / tw; + uvs[index +3] = frame.y / th; - this.uvs[index +4] = (frame.x + frame.width) / tw; - this.uvs[index +5] = (frame.y + frame.height) / th; + uvs[index +4] = (frame.x + frame.width) / tw; + uvs[index +5] = (frame.y + frame.height) / th; - this.uvs[index +6] = frame.x / tw; - this.uvs[index +7] = (frame.y + frame.height) / th; + uvs[index +6] = frame.x / tw; + uvs[index +7] = (frame.y + frame.height) / th; displayObject.updateFrame = false; } @@ -5386,7 +5435,7 @@ displayObject.cacheAlpha = displayObject.worldAlpha; var colorIndex = indexRun * 4; - this.colors[colorIndex] = this.colors[colorIndex + 1] = this.colors[colorIndex + 2] = this.colors[colorIndex + 3] = displayObject.worldAlpha; + colors[colorIndex] = colors[colorIndex + 1] = colors[colorIndex + 2] = colors[colorIndex + 3] = displayObject.worldAlpha; this.dirtyColors = true; } } @@ -5394,17 +5443,7 @@ { index = indexRun * 8; - this.verticies[index + 0 ] = 0; - this.verticies[index + 1 ] = 0; - - this.verticies[index + 2 ] = 0; - this.verticies[index + 3 ] = 0; - - this.verticies[index + 4 ] = 0; - this.verticies[index + 5 ] = 0; - - this.verticies[index + 6] = 0; - this.verticies[index + 7] = 0; + verticies[index + 0 ] = verticies[index + 1 ] = verticies[index + 2 ] = verticies[index + 3 ] = verticies[index + 4 ] = verticies[index + 5 ] = verticies[index + 6] = verticies[index + 7] = 0; } indexRun++; @@ -5446,7 +5485,7 @@ gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.verticies) gl.vertexAttribPointer(shaderProgram.vertexPositionAttribute, 2, gl.FLOAT, false, 0, 0); // update the uvs - var isDefault = (shaderProgram == PIXI.shaderProgram) + //var isDefault = (shaderProgram == PIXI.shaderProgram) gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); @@ -5505,6 +5544,8 @@ this.backgroundColor; this.batchs = []; this.toRemove = []; + + this.filterManager = new PIXI.WebGLFilterManager(); } // constructor @@ -5538,17 +5579,20 @@ * @method render * @param projection {Object} */ -PIXI.WebGLRenderGroup.prototype.render = function(projection) +PIXI.WebGLRenderGroup.prototype.render = function(projection, buffer) { PIXI.WebGLRenderer.updateTextures(); var gl = this.gl; - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + + this.filterManager.begin(projection, buffer); + gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_ALPHA); // will render all the elements in the group var renderable; + for (var i=0; i < this.batchs.length; i++) { @@ -5559,25 +5603,8 @@ continue; } - // non sprite batch.. - var worldVisible = renderable.vcount === PIXI.visibleCount; - - if(renderable instanceof PIXI.TilingSprite) - { - if(worldVisible)this.renderTilingSprite(renderable, projection); - } - else if(renderable instanceof PIXI.Strip) - { - if(worldVisible)this.renderStrip(renderable, projection); - } - else if(renderable instanceof PIXI.Graphics) - { - if(worldVisible && renderable.renderable) PIXI.WebGLGraphics.renderGraphics(renderable, projection);//, projectionMatrix); - } - else if(renderable instanceof PIXI.FilterBlock) - { - this.handleFilterBlock(renderable, projection); - } + // render special + this.renderSpecial(renderable, projection); } } @@ -5590,12 +5617,18 @@ * @param projection {Object} * @private */ -PIXI.WebGLRenderGroup.prototype.renderSpecific = function(displayObject, projection) +PIXI.WebGLRenderGroup.prototype.renderSpecific = function(displayObject, projection, buffer) { PIXI.WebGLRenderer.updateTextures(); - var gl = this.gl; + gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + + this.filterManager.begin(projection, buffer); + + //console.log(buffer) + + //gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); // to do! // render part of the scene... @@ -5615,11 +5648,13 @@ var nextRenderable = displayObject.first; while(nextRenderable._iNext) { - nextRenderable = nextRenderable._iNext; if(nextRenderable.renderable && nextRenderable.__renderGroup)break; + nextRenderable = nextRenderable._iNext; } var startBatch = nextRenderable.batch; + //console.log(nextRenderable); + //console.log(renderable) if(nextRenderable instanceof PIXI.Sprite) { startBatch = nextRenderable.batch; @@ -5649,13 +5684,11 @@ } // Get the LAST renderable object - var lastRenderable = displayObject; - var endBatch; - var lastItem = displayObject; - while(lastItem.children.length > 0) + var lastRenderable = displayObject.last; + while(lastRenderable._iPrev) { - lastItem = lastItem.children[lastItem.children.length-1]; - if(lastItem.renderable)lastRenderable = lastItem.last; + if(lastRenderable.renderable && lastRenderable.__renderGroup)break; + lastRenderable = lastRenderable._iNext; } if(lastRenderable instanceof PIXI.Sprite) @@ -5684,6 +5717,7 @@ endBatch = lastRenderable; } + console.log(endBatch); // TODO - need to fold this up a bit! if(startBatch == endBatch) @@ -5753,6 +5787,7 @@ var worldVisible = renderable.vcount === PIXI.visibleCount + if(renderable instanceof PIXI.TilingSprite) { if(worldVisible)this.renderTilingSprite(renderable, projection); @@ -5775,41 +5810,32 @@ } } -PIXI.WebGLRenderGroup.prototype.handleFilterBlock = function(renderable, projection) +PIXI.WebGLRenderGroup.prototype.handleFilterBlock = function(filterBlock, projection) { /* * for now only masks are supported.. */ var gl = PIXI.gl; - - if(renderable.open) + + if(filterBlock.open) { - if(renderable.data instanceof Array) + if(filterBlock.data instanceof Array) { - var filter = renderable.data[0]; + //var filter = filterBlock.data[0]; + //console.log(filter) + this.filterManager.pushFilter(filterBlock);//filter); + // ok so.. - if(!filter.shader) - { - var shader = new PIXI.PixiShader(); - - shader.fragmentSrc = filter.fragmentSrc; - shader.uniforms = filter.uniforms; - shader.init(); - - filter.shader = shader - } - - PIXI.activateShader(filter.shader); - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); } else { + gl.enable(gl.STENCIL_TEST); gl.colorMask(false, false, false, false); gl.stencilFunc(gl.ALWAYS,1,0xff); gl.stencilOp(gl.KEEP,gl.KEEP,gl.REPLACE); - PIXI.WebGLGraphics.renderGraphics(renderable.data, projection); + PIXI.WebGLGraphics.renderGraphics(filterBlock.data, projection); gl.colorMask(true, true, true, true); gl.stencilFunc(gl.NOTEQUAL,0,0xff); @@ -5818,10 +5844,11 @@ } else { - if(renderable.data instanceof Array) + if(filterBlock.data instanceof Array) { - PIXI.popShader(); - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + this.filterManager.popFilter(); + // PIXI.popShader(); + // gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); } else { @@ -6501,6 +6528,488 @@ */ +PIXI.WebGLFilterManager = function() +{ + this.filterStack = []; + this.texturePool = []; + + this.offsetX = 0; + this.offsetY = 0; + + this.initShaderBuffers(); +} + +// API + +PIXI.WebGLFilterManager.prototype.begin = function(projection, buffer) +{ + this.width = projection.x * 2; + this.height = -projection.y * 2; + this.buffer = buffer; +} + +PIXI.WebGLFilterManager.prototype.pushFilter = function(filterBlock) +{ + var gl = PIXI.gl; + + // filter program + // OPTIMISATION - the first filter is free if its a simple color change? + this.filterStack.push(filterBlock); + + var filter = filterBlock.filterPasses[0]; + + + + this.offsetX += filterBlock.target.filterArea.x; + this.offsetY += filterBlock.target.filterArea.y; + + + + + + var texture = this.texturePool.pop(); + if(!texture)texture = new PIXI.FilterTexture(this.width, this.height); + + gl.bindTexture(gl.TEXTURE_2D, texture.texture); + + this.getBounds(filterBlock.target); + + var filterArea = filterBlock.target.filterArea; + //gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, filterArea.width, filterArea.height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); + gl.bindFramebuffer(gl.FRAMEBUFFER, texture.frameBuffer); + + // set view port + gl.viewport(0, 0, filterArea.width, filterArea.height); + + PIXI.projection.x = filterArea.width/2; + PIXI.projection.y = -filterArea.height/2; + + PIXI.offset.x = -filterArea.x; + PIXI.offset.y = -filterArea.y; + + // update projection + gl.uniform2f(PIXI.currentShader.projectionVector, filterArea.width/2, -filterArea.height/2); + gl.uniform2f(PIXI.currentShader.offsetVector, -filterArea.x, -filterArea.y); + //PIXI.primitiveProgram + + gl.colorMask(true, true, true, true); + gl.clearColor(0,0,0, 0); + gl.clear(gl.COLOR_BUFFER_BIT); + + //filter.texture = texture; + filterBlock._glFilterTexture = texture; + + //console.log("PUSH") +} + + +PIXI.WebGLFilterManager.prototype.popFilter = function() +{ + + var gl = PIXI.gl; + + var filterBlock = this.filterStack.pop(); + + + + var filterArea = filterBlock.target.filterArea; + + var texture = filterBlock._glFilterTexture; + + if(filterBlock.filterPasses.length > 1) + { + gl.viewport(0, 0, filterArea.width, filterArea.height); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + + this.vertexArray[0] = 0; + this.vertexArray[1] = filterArea.height; + + this.vertexArray[2] = filterArea.width; + this.vertexArray[3] = filterArea.height; + + this.vertexArray[4] = 0; + this.vertexArray[5] = 0; + + this.vertexArray[6] = filterArea.width; + this.vertexArray[7] = 0; + + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.vertexArray); + + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + // nnow set the uvs.. + this.uvArray[2] = filterArea.width/this.width; + this.uvArray[5] = filterArea.height/this.height; + this.uvArray[6] = filterArea.width/this.width; + this.uvArray[7] = filterArea.height/this.height; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.uvArray); + + var inputTexture = texture; + var outputTexture = this.texturePool.pop(); + if(!outputTexture)outputTexture = new PIXI.FilterTexture(this.width, this.height); + + // need to clear this FBO as it may have some left over elements from a prvious filter. + gl.bindFramebuffer(gl.FRAMEBUFFER, outputTexture.frameBuffer ); + gl.clear(gl.COLOR_BUFFER_BIT); + + gl.disable(gl.BLEND); + + for (var i = 0; i < filterBlock.filterPasses.length-1; i++) + { + var filterPass = filterBlock.filterPasses[i]; + + gl.bindFramebuffer(gl.FRAMEBUFFER, outputTexture.frameBuffer ); + + // set texture + gl.activeTexture(gl.TEXTURE0); + gl.bindTexture(gl.TEXTURE_2D, inputTexture.texture); + + // draw texture.. + this.applyFilterPass(filterPass, filterArea.width, filterArea.height); + // swap the textures.. + var temp = inputTexture; + inputTexture = outputTexture; + outputTexture = temp; + + }; + + gl.enable(gl.BLEND); + + texture = inputTexture; + this.texturePool.push(outputTexture); + } + + var filter = filterBlock.filterPasses[filterBlock.filterPasses.length-1]; + + this.offsetX -= filterArea.x; + this.offsetY -= filterArea.y; + + + var sizeX = this.width; + var sizeY = this.height; + + var offsetX = 0; + var offsetY = 0; + + var buffer = this.buffer; + + // time to render the filters texture to the previous scene + if(this.filterStack.length === 0) + { + gl.colorMask(true, true, true, this.buffer); + } + else + { + var currentFilter = this.filterStack[this.filterStack.length-1]; + var filterArea = currentFilter.target.filterArea; + + sizeX = filterArea.width; + sizeY = filterArea.height; + + offsetX = filterArea.x; + offsetY = filterArea.y; + + buffer = currentFilter._glFilterTexture.frameBuffer; + } + + + + // TODO need toremove thease global elements.. + PIXI.projection.x = sizeX/2; + PIXI.projection.y = -sizeY/2; + + PIXI.offset.x = offsetX; + PIXI.offset.y = offsetY; + + + var filterArea = filterBlock.target.filterArea; + var x = filterArea.x-offsetX; + var y = filterArea.y-offsetY; + + // update the buffers.. + // make sure to flip the y! + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + + this.vertexArray[0] = x; + this.vertexArray[1] = y + filterArea.height; + + this.vertexArray[2] = x + filterArea.width; + this.vertexArray[3] = y + filterArea.height; + + this.vertexArray[4] = x; + this.vertexArray[5] = y; + + this.vertexArray[6] = x + filterArea.width; + this.vertexArray[7] = y; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.vertexArray); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + + this.uvArray[2] = filterArea.width/this.width; + this.uvArray[5] = filterArea.height/this.height; + this.uvArray[6] = filterArea.width/this.width; + this.uvArray[7] = filterArea.height/this.height; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.uvArray); + + gl.viewport(0, 0, sizeX, sizeY); + // bind the buffer + gl.bindFramebuffer(gl.FRAMEBUFFER, buffer ); + + // set texture + gl.activeTexture(gl.TEXTURE0); + gl.bindTexture(gl.TEXTURE_2D, texture.texture); + + // apply! + this.applyFilterPass(filter, sizeX, sizeY); + + // now restore the regular shader.. + gl.useProgram(PIXI.defaultShader.program); + gl.uniform2f(PIXI.currentShader.projectionVector, sizeX/2, -sizeY/2); + gl.uniform2f(PIXI.currentShader.offsetVector, -offsetX, -offsetY); + + // return the texture to the pool + this.texturePool.push(texture); + filterBlock._glFilterTexture = null; +} + +PIXI.WebGLFilterManager.prototype.applyFilterPass = function(filter, width, height) +{ + // use program + var gl = PIXI.gl; + + if(!filter.shader) + { + var shader = new PIXI.PixiShader(); + + shader.fragmentSrc = filter.fragmentSrc; + shader.uniforms = filter.uniforms; + shader.init(); + + filter.shader = shader; + } + + var shader = filter.shader; + + // set the shader + gl.useProgram(shader.program); + + gl.uniform2f(shader.projectionVector, width/2, -height/2); + gl.uniform2f(shader.offsetVector, 0,0) + + shader.syncUniforms(); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + gl.vertexAttribPointer(shader.aVertexPosition, 2, gl.FLOAT, false, 0, 0); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + gl.vertexAttribPointer(shader.aTextureCoord, 2, gl.FLOAT, false, 0, 0); + + gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer); + + // draw the filter... + gl.drawElements(gl.TRIANGLES, 6, gl.UNSIGNED_SHORT, 0 ); +} + +PIXI.WebGLFilterManager.prototype.initShaderBuffers = function() +{ + var gl = PIXI.gl; + + // create some buffers + this.vertexBuffer = gl.createBuffer(); + this.uvBuffer = gl.createBuffer(); + this.indexBuffer = gl.createBuffer(); + + // bind and upload the vertexs.. + // keep a refferance to the vertexFloatData.. + this.vertexArray = new Float32Array([0.0, 0.0, + 1.0, 0.0, + 0.0, 1.0, + 1.0, 1.0]); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + gl.bufferData( + gl.ARRAY_BUFFER, + this.vertexArray, + gl.STATIC_DRAW); + + + // bind and upload the uv buffer + this.uvArray = new Float32Array([0.0, 0.0, + 1.0, 0.0, + 0.0, 1.0, + 1.0, 1.0]); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + gl.bufferData( + gl.ARRAY_BUFFER, + this.uvArray, + gl.STATIC_DRAW); + + // bind and upload the index + gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer); + gl.bufferData( + gl.ELEMENT_ARRAY_BUFFER, + new Uint16Array([0, 1, 2, 1, 3, 2]), + gl.STATIC_DRAW); +} + +PIXI.WebGLFilterManager.prototype.getBounds = function(displayObject) +{ + // time to get the width and height of the object! + var worldTransform, width, height, aX, aY, w0, w1, h0, h1, index, doTest; + var a, b, c, d, tx, ty, x1, x2, x3, x4, y1, y2, y3, y4; + + var tempObject = displayObject.first; + var testObject = displayObject.last._iNext; + + var maxX = -Infinity; + var maxY = -Infinity; + + var minX = Infinity; + var minY = Infinity; + + do + { + // TODO can be optimized! - what if there is no scale / rotation? + + if(tempObject instanceof PIXI.Sprite) + { + width = tempObject.texture.frame.width; + height = tempObject.texture.frame.height; + + // TODO trim?? + aX = tempObject.anchor.x; + aY = tempObject.anchor.y; + w0 = width * (1-aX); + w1 = width * -aX; + + h0 = height * (1-aY); + h1 = height * -aY; + + doTest = true; + } + else if(tempObject instanceof PIXI.Graphics) + { + tempObject.updateFilterBounds(); + + var bounds = tempObject.bounds; + + width = bounds.width; + height = bounds.height; + + w0 = bounds.x + w1 = bounds.x + bounds.width; + + h0 = bounds.y + h1 = bounds.y + bounds.height; + + doTest = true; + } + + if(doTest) + { + worldTransform = tempObject.worldTransform; + + a = worldTransform[0]; + b = worldTransform[3]; + c = worldTransform[1]; + d = worldTransform[4]; + tx = worldTransform[2]; + ty = worldTransform[5]; + + x1 = a * w1 + c * h1 + tx; + y1 = d * h1 + b * w1 + ty; + + x2 = a * w0 + c * h1 + tx; + y2 = d * h1 + b * w0 + ty; + + x3 = a * w0 + c * h0 + tx; + y3 = d * h0 + b * w0 + ty; + + x4 = a * w1 + c * h0 + tx; + y4 = d * h0 + b * w1 + ty; + + minX = x1 < minX ? x1 : minX; + minX = x2 < minX ? x2 : minX; + minX = x3 < minX ? x3 : minX; + minX = x4 < minX ? x4 : minX; + + minY = y1 < minY ? y1 : minY; + minY = y2 < minY ? y2 : minY; + minY = y3 < minY ? y3 : minY; + minY = y4 < minY ? y4 : minY; + + maxX = x1 > maxX ? x1 : maxX; + maxX = x2 > maxX ? x2 : maxX; + maxX = x3 > maxX ? x3 : maxX; + maxX = x4 > maxX ? x4 : maxX; + + maxY = y1 > maxY ? y1 : maxY; + maxY = y2 > maxY ? y2 : maxY; + maxY = y3 > maxY ? y3 : maxY; + maxY = y4 > maxY ? y4 : maxY; + } + + doTest = false; + tempObject = tempObject._iNext; + } + while(tempObject != testObject) + + // maximum bounds is the size of the screen.. + minX = minX > 0 ? minX : 0; + minY = minY > 0 ? minY : 0; + + maxX = maxX < this.width ? maxX : this.width; + maxY = maxY < this.height ? maxY : this.height; + + displayObject.filterArea.x = minX; + displayObject.filterArea.y = minY; + displayObject.filterArea.width = maxX - minX; + displayObject.filterArea.height = maxY - minY; +} + +PIXI.FilterTexture = function(width, height) +{ + var gl = PIXI.gl; + + // next time to create a frame buffer and texture + this.frameBuffer = gl.createFramebuffer(); + this.texture = gl.createTexture(); + + gl.bindTexture(gl.TEXTURE_2D, this.texture); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); + gl.bindFramebuffer(gl.FRAMEBUFFER, this.framebuffer ); + + gl.bindFramebuffer(gl.FRAMEBUFFER, this.frameBuffer ); + gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this.texture, 0); + + this.resize(width, height); +} + +PIXI.FilterTexture.prototype.resize = function(width, height) +{ + this.width = width; + this.height = height; + + var gl = PIXI.gl; + + gl.bindTexture(gl.TEXTURE_2D, this.texture); + gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, width, height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); + +} +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + /** * the CanvasRenderer draws the stage and all its content onto a 2d canvas. This renderer should be used for browsers that do not support webGL. * Dont forget to add the view to your DOM or you will not see anything :) @@ -6693,6 +7202,7 @@ } else if(displayObject instanceof PIXI.CustomRenderable) { + context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5]); displayObject.renderCanvas(this); } else if(displayObject instanceof PIXI.Graphics) @@ -6702,25 +7212,27 @@ } else if(displayObject instanceof PIXI.FilterBlock) { - if(PIXI.FilterBlock.data instanceof PIXI.Graphics) - { + if(displayObject.data instanceof PIXI.Graphics) + { + var mask = displayObject.data; + if(displayObject.open) { context.save(); - var cacheAlpha = displayObject.mask.alpha; - var maskTransform = displayObject.mask.worldTransform; + var cacheAlpha = mask.alpha; + var maskTransform = mask.worldTransform; context.setTransform(maskTransform[0], maskTransform[3], maskTransform[1], maskTransform[4], maskTransform[2], maskTransform[5]) - displayObject.mask.worldAlpha = 0.5; + mask.worldAlpha = 0.5; context.worldAlpha = 0; - PIXI.CanvasGraphics.renderGraphicsMask(displayObject.mask, context); + PIXI.CanvasGraphics.renderGraphicsMask(mask, context); context.clip(); - displayObject.mask.worldAlpha = cacheAlpha; + mask.worldAlpha = cacheAlpha; } else { @@ -7336,6 +7848,81 @@ this.dirty = true; this.clearDirty = true; this.graphicsData = []; + + this.bounds = null//new PIXI.Rectangle(); +} + + +PIXI.Graphics.prototype.updateFilterBounds = function() +{ + if(!this.bounds) + { + var minX = Infinity; + var maxX = -Infinity; + + var minY = Infinity; + var maxY = -Infinity; + + var points, x, y; + + for (var i = 0; i < this.graphicsData.length; i++) { + + + var data = this.graphicsData[i]; + var type = data.type; + var lineWidth = data.lineWidth; + + points = data.points; + + if(type === PIXI.Graphics.RECT) + { + x = points.x - lineWidth/2; + y = points.y - lineWidth/2; + var width = points.width + lineWidth; + var height = points.height + lineWidth; + + minX = x < minX ? x : minX; + maxX = x + width > maxX ? x + width : maxX; + + minY = y < minY ? x : minY; + maxY = y + height > maxY ? y + height : maxY; + } + else if(type === PIXI.Graphics.CIRC || type === PIXI.Graphics.ELIP) + { + x = points.x; + y = points.y; + var radius = points.radius + lineWidth/2; + + minX = x - radius < minX ? x - radius : minX; + maxX = x + radius > maxX ? x + radius : maxX; + + minY = y - radius < minY ? y - radius : minY; + maxY = y + radius > maxY ? y + radius : maxY; + } + else + { + // POLY + for (var j = 0; j < points.length; j+=2) + { + + x = points[j]; + y = points[j+1]; + + minX = x-lineWidth < minX ? x-lineWidth : minX; + maxX = x+lineWidth > maxX ? x+lineWidth : maxX; + + minY = y-lineWidth < minY ? y-lineWidth : minY; + maxY = y+lineWidth > maxY ? y+lineWidth : maxY; + }; + } + + }; + + this.bounds = new PIXI.Rectangle(minX, minY, maxX - minX, maxY - minY); + + } + +// console.log(this.bounds); } // SOME TYPES: @@ -9182,7 +9769,8 @@ PIXI.CustomRenderable = function() { PIXI.DisplayObject.call( this ); - + + this.renderable = true; } // constructor @@ -9672,12 +10260,10 @@ gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this.baseTexture._glTexture, 0); // create a projection matrix.. - this.projection = new PIXI.Point(this.width/2 , this.height/2); + this.projection = new PIXI.Point(this.width/2 , -this.height/2); // set the correct render function.. this.render = this.renderWebGL; - - } @@ -9690,7 +10276,7 @@ if(PIXI.gl) { this.projection.x = this.width/2 - this.projection.y = this.height/2; + this.projection.y = -this.height/2; var gl = PIXI.gl; gl.bindTexture(gl.TEXTURE_2D, this.baseTexture._glTexture); @@ -9754,9 +10340,8 @@ displayObject.worldTransform = PIXI.mat3.create();//sthis.indetityMatrix; // modify to flip... displayObject.worldTransform[4] = -1; - displayObject.worldTransform[5] = this.projection.y * 2; + displayObject.worldTransform[5] = this.projection.y * -2; - if(position) { displayObject.worldTransform[2] = position.x; @@ -9777,18 +10362,18 @@ { if(displayObject == renderGroup.root) { - renderGroup.render(this.projection); + renderGroup.render(this.projection, this.glFramebuffer); } else { - renderGroup.renderSpecific(displayObject, this.projection); + renderGroup.renderSpecific(displayObject, this.projection, this.glFramebuffer); } } else { if(!this.renderGroup)this.renderGroup = new PIXI.WebGLRenderGroup(gl); this.renderGroup.setRenderable(displayObject); - this.renderGroup.render(this.projection); + this.renderGroup.render(this.projection, this.glFramebuffer); } displayObject.worldTransform = originalWorldTransform; @@ -10636,6 +11221,369 @@ * @author Mat Groves http://matgroves.com/ @Doormat23 */ +PIXI.ColorMatrixFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + matrix: {type: 'mat4', value: [1,0,0,0, + 0,1,0,0, + 0,0,1,0, + 0,0,0,1]}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float invert;", + "uniform mat4 matrix;", + "uniform sampler2D uSampler;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord) * matrix;", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + + +Object.defineProperty(PIXI.ColorMatrixFilter.prototype, 'matrix', { + get: function() { + return this.uniforms.matrix.value; + }, + set: function(value) { + this.uniforms.matrix.value = value; + } +}); +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.GreyFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + grey: {type: 'f', value: 1}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform sampler2D uSampler;", + "uniform float grey;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix(gl_FragColor.rgb, vec3(0.2126*gl_FragColor.r + 0.7152*gl_FragColor.g + 0.0722*gl_FragColor.b), grey);", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; +} + +Object.defineProperty(PIXI.GreyFilter.prototype, 'grey', { + get: function() { + return this.uniforms.grey.value; + }, + set: function(value) { + this.uniforms.grey.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.DisplacementFilter = function(texture) +{ + this.passes = [this]; + + // set the uniforms + + this.uniforms = { + displacementMap: {type: 'sampler2D', value:texture}, + scale: {type: 'f2', value:{x:30, y:30}}, + mapDimensions: {type: 'f2', value:{x:texture.width, y:texture.height}} + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform sampler2D displacementMap;", + "uniform sampler2D uSampler;", + "uniform vec2 scale;", + "uniform vec2 mapDimensions;",// = vec2(256.0, 256.0);", + "const vec2 textureDimensions = vec2(800.0, 600.0);", + + "void main(void) {", + "vec2 mapCords = vTextureCoord.xy;", +// "mapCords -= ;", + // "mapCords.y *= -1.0;", + // "mapCords.y += 1.0;", + "vec2 matSample = texture2D(displacementMap, mapCords).xy;", + "matSample -= 0.5;", + "matSample *= scale;", + "matSample /= textureDimensions;", + "gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x + matSample.x, vTextureCoord.y + matSample.y));", + "gl_FragColor.rgb = mix( gl_FragColor.rgb, gl_FragColor.rgb, 1.0);", + "gl_FragColor = gl_FragColor * vColor;", + + "}" + ]; + +} + +Object.defineProperty(PIXI.DisplacementFilter.prototype, 'map', { + get: function() { + return this.uniforms.displacementMap.value; + }, + set: function(value) { + this.uniforms.displacementMap.value = value; + } +}); + +Object.defineProperty(PIXI.DisplacementFilter.prototype, 'scale', { + get: function() { + return this.uniforms.scale.value; + }, + set: function(value) { + this.uniforms.scale.value = value; + } +}); +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurXFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + blur: {type: 'f', value: 1/512}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float blur;", + "uniform sampler2D uSampler;", + "void main(void) {", + "vec4 sum = vec4(0.0);", + + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 4.0*blur, vTextureCoord.y)) * 0.05;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 3.0*blur, vTextureCoord.y)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 2.0*blur, vTextureCoord.y)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - blur, vTextureCoord.y)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y)) * 0.16;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + blur, vTextureCoord.y)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 2.0*blur, vTextureCoord.y)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 3.0*blur, vTextureCoord.y)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 4.0*blur, vTextureCoord.y)) * 0.05;", + + "gl_FragColor = sum;", + + "}" + ]; +} + +Object.defineProperty(PIXI.BlurXFilter.prototype, 'blur', { + get: function() { + return this.uniforms.blur.value; + }, + set: function(value) { + this.uniforms.blur.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurYFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + blur: {type: 'f', value: 1/512}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float blur;", + "uniform sampler2D uSampler;", + "void main(void) {", + "vec4 sum = vec4(0.0);", + + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 4.0*blur)) * 0.05;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 3.0*blur)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 2.0*blur)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - blur)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y)) * 0.16;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + blur)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 2.0*blur)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 3.0*blur)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 4.0*blur)) * 0.05;", + + "gl_FragColor = sum;", + + "}" + ]; +} + +Object.defineProperty(PIXI.BlurYFilter.prototype, 'blur', { + get: function() { + return this.uniforms.blur.value; + }, + set: function(value) { + this.uniforms.blur.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurFilter = function() +{ + + this.blurXFilter = new PIXI.BlurXFilter(); + this.blurYFilter = new PIXI.BlurYFilter(); + + this.passes =[this.blurXFilter, this.blurYFilter]; + +} + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blur', { + get: function() { + return this.blurX.blur; + }, + set: function(value) { + this.blurXFilter.blur = this.blurYFilter.blur = value; + } +}); + + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blurX', { + get: function() { + return this.blurXFilter.blur; + }, + set: function(value) { + this.blurXFilter.blur = value; + } +}); + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blurY', { + get: function() { + return this.blurYFilter.blur; + }, + set: function(value) { + this.blurYFilter.blur = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + +PIXI.InvertFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + invert: {type: 'f', value: 0}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float invert;", + "uniform sampler2D uSampler;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix( (vec3(1)-gl_FragColor.rgb) * gl_FragColor.a, gl_FragColor.rgb, invert);", + //"gl_FragColor.rgb = gl_FragColor.rgb * gl_FragColor.a;", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + + +Object.defineProperty(PIXI.InvertFilter.prototype, 'invert', { + get: function() { + return this.uniforms.invert.value; + }, + set: function(value) { + this.uniforms.invert.value = value; + } +}); +/** +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.SepiaFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + sepia: {type: 'f', value: 1}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float sepia;", + "uniform sampler2D uSampler;", + + "const mat3 sepiaMatrix = mat3(0.3588, 0.7044, 0.1368, 0.2990, 0.5870, 0.1140, 0.2392, 0.4696, 0.0912);", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix( gl_FragColor.rgb, gl_FragColor.rgb * sepiaMatrix, sepia);", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + +Object.defineProperty(PIXI.SepiaFilter.prototype, 'sepia', { + get: function() { + return this.uniforms.sepia.value; + }, + set: function(value) { + this.uniforms.sepia.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + if (typeof exports !== 'undefined') { if (typeof module !== 'undefined' && module.exports) { exports = module.exports = PIXI; @@ -10646,4 +11594,5 @@ } else { root.PIXI = PIXI; } -}).call(this); \ No newline at end of file +}).call(this); +//@ sourceMappingURL=pixi.dev.js.map \ No newline at end of file diff --git a/bin/pixi.dev.js.map b/bin/pixi.dev.js.map new file mode 100644 index 0000000..4df448c --- /dev/null +++ b/bin/pixi.dev.js.map @@ -0,0 +1,63 @@ +{ + "version": 3, + "file": "pixi.dev.js", + "sources": [ + "src/pixi/Intro.js", + "src/pixi/Pixi.js", + "src/pixi/core/Point.js", + "src/pixi/core/Rectangle.js", + "src/pixi/core/Polygon.js", + "src/pixi/core/Circle.js", + "src/pixi/core/Ellipse.js", + "src/pixi/core/Matrix.js", + "src/pixi/display/DisplayObject.js", + "src/pixi/display/DisplayObjectContainer.js", + "src/pixi/display/Sprite.js", + "src/pixi/display/MovieClip.js", + "src/pixi/filters/FilterBlock.js", + "src/pixi/text/Text.js", + "src/pixi/text/BitmapText.js", + "src/pixi/InteractionManager.js", + "src/pixi/display/Stage.js", + "src/pixi/utils/Utils.js", + "src/pixi/utils/EventTarget.js", + "src/pixi/utils/Detector.js", + "src/pixi/utils/Polyk.js", + "src/pixi/renderers/webgl/WebGLShaders.js", + "src/pixi/renderers/webgl/PixiShader.js", + "src/pixi/renderers/webgl/WebGLGraphics.js", + "src/pixi/renderers/webgl/WebGLRenderer.js", + "src/pixi/renderers/webgl/WebGLBatch.js", + "src/pixi/renderers/webgl/WebGLRenderGroup.js", + "src/pixi/renderers/webgl/WebGLFilterManager.js", + "src/pixi/renderers/canvas/CanvasRenderer.js", + "src/pixi/renderers/canvas/CanvasGraphics.js", + "src/pixi/primitives/Graphics.js", + "src/pixi/extras/Strip.js", + "src/pixi/extras/Rope.js", + "src/pixi/extras/TilingSprite.js", + "src/pixi/extras/Spine.js", + "src/pixi/extras/CustomRenderable.js", + "src/pixi/textures/BaseTexture.js", + "src/pixi/textures/Texture.js", + "src/pixi/textures/RenderTexture.js", + "src/pixi/loaders/AssetLoader.js", + "src/pixi/loaders/JsonLoader.js", + "src/pixi/loaders/SpriteSheetLoader.js", + "src/pixi/loaders/ImageLoader.js", + "src/pixi/loaders/BitmapFontLoader.js", + "src/pixi/loaders/SpineLoader.js", + "src/pixi/filters/ColorMatrixFilter.js", + "src/pixi/filters/GreyFilter.js", + "src/pixi/filters/DisplacementFilter.js", + "src/pixi/filters/BlurXFilter.js", + "src/pixi/filters/BlurYFilter.js", + "src/pixi/filters/BlurFilter.js", + "src/pixi/filters/InvertFilter.js", + "src/pixi/filters/SepiaFilter.js", + "src/pixi/Outro.js" + ], + "names": [], + "mappings": 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+ "sourceRoot": "../" +} \ No newline at end of file diff --git a/bin/pixi.js b/bin/pixi.js index 8bd8c45..f89ea8c 100644 --- a/bin/pixi.js +++ b/bin/pixi.js @@ -4,12 +4,12 @@ * Copyright (c) 2012, Mat Groves * http://goodboydigital.com/ * - * Compiled: 2013-09-30 + * Compiled: 2013-10-30 * * Pixi.JS is licensed under the MIT License. * http://www.opensource.org/licenses/mit-license.php */ -!function(){function c(){return f.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,f.Matrix}function d(a){return[(255&a>>16)/255,(255&a>>8)/255,(255&a)/255]}function d(a){return[(255&a>>16)/255,(255&a>>8)/255,(255&a)/255]}var e=this,f=f||{};f.Point=function(a,b){this.x=a||0,this.y=b||0},f.Point.prototype.clone=function(){return new f.Point(this.x,this.y)},f.Point.prototype.constructor=f.Point,f.Rectangle=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},f.Rectangle.prototype.clone=function(){return new f.Rectangle(this.x,this.y,this.width,this.height)},f.Rectangle.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=this.x;if(a>=c&&a<=c+this.width){var d=this.y;if(b>=d&&b<=d+this.height)return!0}return!1},f.Rectangle.prototype.constructor=f.Rectangle,f.Polygon=function(a){if(a instanceof Array||(a=Array.prototype.slice.call(arguments)),"number"==typeof a[0]){for(var b=[],c=0,d=a.length;d>c;c+=2)b.push(new f.Point(a[c],a[c+1]));a=b}this.points=a},f.Polygon.prototype.clone=function(){for(var a=[],b=0;bb!=i>b&&(h-f)*(b-g)/(i-g)+f>a;j&&(c=!c)}return c},f.Polygon.prototype.constructor=f.Polygon,f.Circle=function(a,b,c){this.x=a||0,this.y=b||0,this.radius=c||0},f.Circle.prototype.clone=function(){return new f.Circle(this.x,this.y,this.radius)},f.Circle.prototype.contains=function(a,b){if(this.radius<=0)return!1;var c=this.x-a,d=this.y-b,e=this.radius*this.radius;return 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c[0]=t*d+u*h+v*l+w*p,c[1]=t*e+u*i+v*m+w*q,c[2]=t*f+u*j+v*n+w*r,c[3]=t*g+u*k+v*o+w*s,t=b[4],u=b[5],v=b[6],w=b[7],c[4]=t*d+u*h+v*l+w*p,c[5]=t*e+u*i+v*m+w*q,c[6]=t*f+u*j+v*n+w*r,c[7]=t*g+u*k+v*o+w*s,t=b[8],u=b[9],v=b[10],w=b[11],c[8]=t*d+u*h+v*l+w*p,c[9]=t*e+u*i+v*m+w*q,c[10]=t*f+u*j+v*n+w*r,c[11]=t*g+u*k+v*o+w*s,t=b[12],u=b[13],v=b[14],w=b[15],c[12]=t*d+u*h+v*l+w*p,c[13]=t*e+u*i+v*m+w*q,c[14]=t*f+u*j+v*n+w*r,c[15]=t*g+u*k+v*o+w*s,c},f.DisplayObject=function(){this.last=this,this.first=this,this.position=new f.Point,this.scale=new f.Point(1,1),this.pivot=new f.Point(0,0),this.rotation=0,this.alpha=1,this.visible=!0,this.hitArea=null,this.buttonMode=!1,this.renderable=!1,this.parent=null,this.stage=null,this.worldAlpha=1,this._interactive=!1,this.worldTransform=f.mat3.create(),this.localTransform=f.mat3.create(),this.color=[],this.dynamic=!0,this._sr=0,this._cr=1},f.DisplayObject.prototype.constructor=f.DisplayObject,f.DisplayObject.prototype.setInteractive=function(a){this.interactive=a},Object.defineProperty(f.DisplayObject.prototype,"interactive",{get:function(){return this._interactive},set:function(a){this._interactive=a,this.stage&&(this.stage.dirty=!0)}}),Object.defineProperty(f.DisplayObject.prototype,"mask",{get:function(){return this._mask},set:function(a){a?this._mask?(a.start=this._mask.start,a.end=this._mask.end):(this.addFilter(a),a.renderable=!1):(this.removeFilter(this._mask),this._mask.renderable=!0),this._mask=a}}),Object.defineProperty(f.DisplayObject.prototype,"filters",{get:function(){return this._filters},set:function(a){a?(this._filters&&this.removeFilter(this._filters),this.addFilter(a)):this._filters&&this.removeFilter(this._filters),this._filters=a}}),f.DisplayObject.prototype.addFilter=function(a){var b=new f.FilterBlock,c=new f.FilterBlock;a.start=b,a.end=c,b.data=a,c.data=a,b.first=b.last=this,c.first=c.last=this,b.open=!0;var d,e,g=b,h=b;e=this.first._iPrev,e?(d=e._iNext,g._iPrev=e,e._iNext=g):d=this,d&&(d._iPrev=h,h._iNext=d);var g=c,h=c,d=null,e=null;e=this.last,d=e._iNext,d&&(d._iPrev=h,h._iNext=d),g._iPrev=e,e._iNext=g;for(var i=this,j=this.last;i;)i.last==j&&(i.last=c),i=i.parent;this.first=b,this.__renderGroup&&this.__renderGroup.addFilterBlocks(b,c)},f.DisplayObject.prototype.removeFilter=function(a){console.log("YUOIO");var b=a.start,c=b._iNext,d=b._iPrev;c&&(c._iPrev=d),d&&(d._iNext=c),this.first=b._iNext;var e=a.end,c=e._iNext,d=e._iPrev;c&&(c._iPrev=d),d._iNext=c;for(var f=e._iPrev,g=this;g.last==e&&(g.last=f,g=g.parent););this.__renderGroup&&this.__renderGroup.removeFilterBlocks(b,e)},f.DisplayObject.prototype.updateTransform=function(){this.rotation!==this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var a=this.localTransform,b=this.parent.worldTransform,c=this.worldTransform;a[0]=this._cr*this.scale.x,a[1]=-this._sr*this.scale.y,a[3]=this._sr*this.scale.x,a[4]=this._cr*this.scale.y;var d=this.pivot.x,e=this.pivot.y,g=a[0],h=a[1],i=this.position.x-a[0]*d-e*a[1],j=a[3],k=a[4],l=this.position.y-a[4]*e-d*a[3],m=b[0],n=b[1],o=b[2],p=b[3],q=b[4],r=b[5];a[2]=i,a[5]=l,c[0]=m*g+n*j,c[1]=m*h+n*k,c[2]=m*i+n*l+o,c[3]=p*g+q*j,c[4]=p*h+q*k,c[5]=p*i+q*l+r,this.worldAlpha=this.alpha*this.parent.worldAlpha,this.vcount=f.visibleCount},f.visibleCount=0,f.DisplayObjectContainer=function(){f.DisplayObject.call(this),this.children=[]},f.DisplayObjectContainer.prototype=Object.create(f.DisplayObject.prototype),f.DisplayObjectContainer.prototype.constructor=f.DisplayObjectContainer,f.DisplayObjectContainer.prototype.addChild=function(a){if(void 0!=a.parent&&a.parent.removeChild(a),a.parent=this,this.children.push(a),this.stage){var b=a;do b.interactive&&(this.stage.dirty=!0),b.stage=this.stage,b=b._iNext;while(b)}var c,d,e=a.first,f=a.last;d=this._filters?this.last._iPrev:this.last,c=d._iNext;for(var g=this,h=d;g;)g.last==h&&(g.last=a.last),g=g.parent;c&&(c._iPrev=f,f._iNext=c),e._iPrev=d,d._iNext=e,this.__renderGroup&&(a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),this.__renderGroup.addDisplayObjectAndChildren(a))},f.DisplayObjectContainer.prototype.addChildAt=function(a,b){if(!(b>=0&&b<=this.children.length))throw new Error(a+" The index "+b+" supplied is out of bounds "+this.children.length);if(void 0!=a.parent&&a.parent.removeChild(a),a.parent=this,this.stage){var c=a;do c.interactive&&(this.stage.dirty=!0),c.stage=this.stage,c=c._iNext;while(c)}var d,e,f=a.first,g=a.last;if(b==this.children.length){e=this.last;for(var h=this,i=this.last;h;)h.last==i&&(h.last=a.last),h=h.parent}else e=0==b?this:this.children[b-1].last;d=e._iNext,d&&(d._iPrev=g,g._iNext=d),f._iPrev=e,e._iNext=f,this.children.splice(b,0,a),this.__renderGroup&&(a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),this.__renderGroup.addDisplayObjectAndChildren(a))},f.DisplayObjectContainer.prototype.swapChildren=function(){},f.DisplayObjectContainer.prototype.getChildAt=function(a){if(a>=0&&aa;a++)this.children[a].updateTransform()}},f.blendModes={},f.blendModes.NORMAL=0,f.blendModes.SCREEN=1,f.Sprite=function(a){f.DisplayObjectContainer.call(this),this.anchor=new f.Point,this.texture=a,this.blendMode=f.blendModes.NORMAL,this._width=0,this._height=0,a.baseTexture.hasLoaded?this.updateFrame=!0:(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},f.Sprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Sprite.prototype.constructor=f.Sprite,Object.defineProperty(f.Sprite.prototype,"width",{get:function(){return this.scale.x*this.texture.frame.width},set:function(a){this.scale.x=a/this.texture.frame.width,this._width=a}}),Object.defineProperty(f.Sprite.prototype,"height",{get:function(){return this.scale.y*this.texture.frame.height},set:function(a){this.scale.y=a/this.texture.frame.height,this._height=a}}),f.Sprite.prototype.setTexture=function(a){this.texture.baseTexture!=a.baseTexture?(this.textureChange=!0,this.texture=a,this.__renderGroup&&this.__renderGroup.updateTexture(this)):this.texture=a,this.updateFrame=!0},f.Sprite.prototype.onTextureUpdate=function(){this._width&&(this.scale.x=this._width/this.texture.frame.width),this._height&&(this.scale.y=this._height/this.texture.frame.height),this.updateFrame=!0},f.Sprite.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache"+this);return new f.Sprite(b)},f.Sprite.fromImage=function(a){var b=f.Texture.fromImage(a);return new f.Sprite(b)},f.MovieClip=function(a){f.Sprite.call(this,a[0]),this.textures=a,this.animationSpeed=1,this.loop=!0,this.onComplete=null,this.currentFrame=0,this.playing=!1},f.MovieClip.prototype=Object.create(f.Sprite.prototype),f.MovieClip.prototype.constructor=f.MovieClip,Object.defineProperty(f.MovieClip.prototype,"totalFrames",{get:function(){return this.textures.length}}),f.MovieClip.prototype.stop=function(){this.playing=!1},f.MovieClip.prototype.play=function(){this.playing=!0},f.MovieClip.prototype.gotoAndStop=function(a){this.playing=!1,this.currentFrame=a;var b=0|this.currentFrame+.5;this.setTexture(this.textures[b%this.textures.length])},f.MovieClip.prototype.gotoAndPlay=function(a){this.currentFrame=a,this.playing=!0},f.MovieClip.prototype.updateTransform=function(){if(f.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var a=0|this.currentFrame+.5;this.loop||a=this.textures.length&&(this.gotoAndStop(this.textures.length-1),this.onComplete&&this.onComplete())}},f.FilterBlock=function(){this.visible=!0,this.renderable=!0},f.ColorMatrixFilter=function(){this.uniforms={matrix:{type:"mat4",value:[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]}},this.fragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float invert;","uniform mat4 matrix;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vTextureCoord) * matrix;","gl_FragColor = gl_FragColor * vColor;","}"]},Object.defineProperty(f.ColorMatrixFilter.prototype,"matrix",{get:function(){return this.uniforms.matrix.value},set:function(a){this.uniforms.matrix.value=a}}),f.Text=function(a,b){this.canvas=document.createElement("canvas"),this.context=this.canvas.getContext("2d"),f.Sprite.call(this,f.Texture.fromCanvas(this.canvas)),this.setText(a),this.setStyle(b),this.updateText(),this.dirty=!1},f.Text.prototype=Object.create(f.Sprite.prototype),f.Text.prototype.constructor=f.Text,f.Text.prototype.setStyle=function(a){a=a||{},a.font=a.font||"bold 20pt Arial",a.fill=a.fill||"black",a.align=a.align||"left",a.stroke=a.stroke||"black",a.strokeThickness=a.strokeThickness||0,a.wordWrap=a.wordWrap||!1,a.wordWrapWidth=a.wordWrapWidth||100,this.style=a,this.dirty=!0},f.Text.prototype.setText=function(a){this.text=a.toString()||" ",this.dirty=!0},f.Text.prototype.updateText=function(){this.context.font=this.style.font;var a=this.text;this.style.wordWrap&&(a=this.wordWrap(this.text));for(var b=a.split(/(?:\r\n|\r|\n)/),c=[],d=0,e=0;ee?f:arguments.callee(a,b,f,d,e):arguments.callee(a,b,c,f,e)},c=function(a,c,d){if(a.measureText(c).width<=d||c.length<1)return c;var e=b(a,c,0,c.length,d);return c.substring(0,e)+"\n"+arguments.callee(a,c.substring(e),d)},d="",e=a.split("\n"),f=0;f=2?parseInt(b[b.length-2],10):f.BitmapText.fonts[this.fontName].size,this.dirty=!0},f.BitmapText.prototype.updateText=function(){for(var a=f.BitmapText.fonts[this.fontName],b=new f.Point,c=null,d=[],e=0,g=[],h=0,i=this.fontSize/a.size,j=0;j=j;j++){var n=0;"right"==this.style.align?n=e-g[j]:"center"==this.style.align&&(n=(e-g[j])/2),m.push(n)}for(j=0;j0;)this.removeChild(this.getChildAt(0));this.updateText(),this.dirty=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.BitmapText.fonts={},f.InteractionManager=function(a){this.stage=a,this.mouse=new f.InteractionData,this.touchs={},this.tempPoint=new f.Point,this.mouseoverEnabled=!0,this.pool=[],this.interactiveItems=[],this.interactionDOMElement=null,this.onMouseMove=this.onMouseMove.bind(this),this.onMouseDown=this.onMouseDown.bind(this),this.onMouseOut=this.onMouseOut.bind(this),this.onMouseUp=this.onMouseUp.bind(this),this.onTouchStart=this.onTouchStart.bind(this),this.onTouchEnd=this.onTouchEnd.bind(this),this.onTouchMove=this.onTouchMove.bind(this),this.last=0},f.InteractionManager.prototype.constructor=f.InteractionManager,f.InteractionManager.prototype.collectInteractiveSprite=function(a,b){for(var c=a.children,d=c.length,e=d-1;e>=0;e--){var f=c[e];f.interactive?(b.interactiveChildren=!0,this.interactiveItems.push(f),f.children.length>0&&this.collectInteractiveSprite(f,f)):(f.__iParent=null,f.children.length>0&&this.collectInteractiveSprite(f,b))}},f.InteractionManager.prototype.setTarget=function(a){this.target=a,null===this.interactionDOMElement&&this.setTargetDomElement(a.view),document.body.addEventListener("mouseup",this.onMouseUp,!0)},f.InteractionManager.prototype.setTargetDomElement=function(a){null!==this.interactionDOMElement&&(this.interactionDOMElement.style["-ms-content-zooming"]="",this.interactionDOMElement.style["-ms-touch-action"]="",this.interactionDOMElement.removeEventListener("mousemove",this.onMouseMove,!0),this.interactionDOMElement.removeEventListener("mousedown",this.onMouseDown,!0),this.interactionDOMElement.removeEventListener("mouseout",this.onMouseOut,!0),this.interactionDOMElement.removeEventListener("touchstart",this.onTouchStart,!0),this.interactionDOMElement.removeEventListener("touchend",this.onTouchEnd,!0),this.interactionDOMElement.removeEventListener("touchmove",this.onTouchMove,!0)),window.navigator.msPointerEnabled&&(a.style["-ms-content-zooming"]="none",a.style["-ms-touch-action"]="none"),this.interactionDOMElement=a,a.addEventListener("mousemove",this.onMouseMove,!0),a.addEventListener("mousedown",this.onMouseDown,!0),a.addEventListener("mouseout",this.onMouseOut,!0),a.addEventListener("touchstart",this.onTouchStart,!0),a.addEventListener("touchend",this.onTouchEnd,!0),a.addEventListener("touchmove",this.onTouchMove,!0)},f.InteractionManager.prototype.update=function(){if(this.target){var a=Date.now(),b=a-this.last;if(b=30*b/1e3,!(1>b)){if(this.last=a,this.dirty){this.dirty=!1;for(var c=this.interactiveItems.length,d=0;c>d;d++)this.interactiveItems[d].interactiveChildren=!1;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}var e=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var d=0;e>d;d++){var f=this.interactiveItems[d];(f.mouseover||f.mouseout||f.buttonMode)&&(f.__hit=this.hitTest(f,this.mouse),this.mouse.target=f,f.__hit?(f.buttonMode&&(this.interactionDOMElement.style.cursor="pointer"),f.__isOver||(f.mouseover&&f.mouseover(this.mouse),f.__isOver=!0)):f.__isOver&&(f.mouseout&&f.mouseout(this.mouse),f.__isOver=!1))}}}},f.InteractionManager.prototype.onMouseMove=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactionDOMElement.getBoundingClientRect();this.mouse.global.x=(a.clientX-b.left)*(this.target.width/b.width),this.mouse.global.y=(a.clientY-b.top)*(this.target.height/b.height);var c=this.interactiveItems.length;this.mouse.global;for(var d=0;c>d;d++){var e=this.interactiveItems[d];e.mousemove&&e.mousemove(this.mouse)}},f.InteractionManager.prototype.onMouseDown=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactiveItems.length;this.mouse.global,this.stage;for(var c=0;b>c;c++){var d=this.interactiveItems[c];if((d.mousedown||d.click)&&(d.__mouseIsDown=!0,d.__hit=this.hitTest(d,this.mouse),d.__hit&&(d.mousedown&&d.mousedown(this.mouse),d.__isDown=!0,!d.interactiveChildren)))break}},f.InteractionManager.prototype.onMouseOut=function(){var a=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var b=0;a>b;b++){var c=this.interactiveItems[b];c.__isOver&&(this.mouse.target=c,c.mouseout&&c.mouseout(this.mouse),c.__isOver=!1)}},f.InteractionManager.prototype.onMouseUp=function(a){this.mouse.originalEvent=a||window.event,this.mouse.global;for(var b=this.interactiveItems.length,c=!1,d=0;b>d;d++){var e=this.interactiveItems[d];(e.mouseup||e.mouseupoutside||e.click)&&(e.__hit=this.hitTest(e,this.mouse),e.__hit&&!c?(e.mouseup&&e.mouseup(this.mouse),e.__isDown&&e.click&&e.click(this.mouse),e.interactiveChildren||(c=!0)):e.__isDown&&e.mouseupoutside&&e.mouseupoutside(this.mouse),e.__isDown=!1)}},f.InteractionManager.prototype.hitTest=function(a,b){var c=b.global;if(a.vcount!==f.visibleCount)return!1;var d=a instanceof f.Sprite,e=a.worldTransform,g=e[0],h=e[1],i=e[2],j=e[3],k=e[4],l=e[5],m=1/(g*k+h*-j),n=k*m*c.x+-h*m*c.y+(l*h-i*k)*m,o=g*m*c.y+-j*m*c.x+(-l*g+i*j)*m;if(b.target=a,a.hitArea&&a.hitArea.contains)return a.hitArea.contains(n,o)?(b.target=a,!0):!1;if(d){var p,q=a.texture.frame.width,r=a.texture.frame.height,s=-q*a.anchor.x;if(n>s&&s+q>n&&(p=-r*a.anchor.y,o>p&&p+r>o))return b.target=a,!0}for(var t=a.children.length,u=0;t>u;u++){var v=a.children[u],w=this.hitTest(v,b);if(w)return b.target=a,!0}return!1},f.InteractionManager.prototype.onTouchMove=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;dd;d++){var h=this.interactiveItems[d];h.touchmove&&h.touchmove(f)}},f.InteractionManager.prototype.onTouchStart=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i];if((j.touchstart||j.tap)&&(j.__hit=this.hitTest(j,g),j.__hit&&(j.touchstart&&j.touchstart(g),j.__isDown=!0,j.__touchData=g,!j.interactiveChildren)))break}}},f.InteractionManager.prototype.onTouchEnd=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i],k=j.__touchData;j.__hit=this.hitTest(j,f),k==f&&(f.originalEvent=a||window.event,(j.touchend||j.tap)&&(j.__hit&&!g?(j.touchend&&j.touchend(f),j.__isDown&&j.tap&&j.tap(f),j.interactiveChildren||(g=!0)):j.__isDown&&j.touchendoutside&&j.touchendoutside(f),j.__isDown=!1),j.__touchData=null)}this.pool.push(f),this.touchs[e.identifier]=null}},f.InteractionData=function(){this.global=new f.Point,this.local=new f.Point,this.target,this.originalEvent},f.InteractionData.prototype.getLocalPosition=function(a){var b=a.worldTransform,c=this.global,d=b[0],e=b[1],g=b[2],h=b[3],i=b[4],j=b[5],k=1/(d*i+e*-h);return new f.Point(i*k*c.x+-e*k*c.y+(j*e-g*i)*k,d*k*c.y+-h*k*c.x+(-j*d+g*h)*k)},f.InteractionData.prototype.constructor=f.InteractionData,f.Stage=function(a){f.DisplayObjectContainer.call(this),this.worldTransform=f.mat3.create(),this.interactive=!0,this.interactionManager=new f.InteractionManager(this),this.dirty=!0,this.__childrenAdded=[],this.__childrenRemoved=[],this.stage=this,this.stage.hitArea=new f.Rectangle(0,0,1e5,1e5),this.setBackgroundColor(a),this.worldVisible=!0},f.Stage.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Stage.prototype.constructor=f.Stage,f.Stage.prototype.setInteractionDelegate=function(a){this.interactionManager.setTargetDomElement(a)},f.Stage.prototype.updateTransform=function(){this.worldAlpha=1,this.vcount=f.visibleCount;for(var a=0,b=this.children.length;b>a;a++)this.children[a].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},f.Stage.prototype.setBackgroundColor=function(a){this.backgroundColor=a||0,this.backgroundColorSplit=d(this.backgroundColor);var b=this.backgroundColor.toString(16);b="000000".substr(0,6-b.length)+b,this.backgroundColorString="#"+b},f.Stage.prototype.getMousePosition=function(){return this.interactionManager.mouse.global};for(var h=0,i=["ms","moz","webkit","o"],j=0;j>>>>>>>>"),console.log("_");var b=0,c=a.first;for(console.log(c);c._iNext;)if(b++,c=c._iNext,console.log(c),b>100){console.log("BREAK");break}},f.EventTarget=function(){var a={};this.addEventListener=this.on=function(b,c){void 0===a[b]&&(a[b]=[]),-1===a[b].indexOf(c)&&a[b].push(c)},this.dispatchEvent=this.emit=function(b){if(a[b.type]&&a[b.type].length)for(var c=0,d=a[b.type].length;d>c;c++)a[b.type][c](b)},this.removeEventListener=this.off=function(b,c){var d=a[b].indexOf(c);-1!==d&&a[b].splice(d,1)}},f.autoDetectRenderer=function(a,b,c,d,e){a||(a=800),b||(b=600);var g=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(a){return!1}}();return g?new f.WebGLRenderer(a,b,c,d,e):new f.CanvasRenderer(a,b,c,d)},f.PolyK={},f.PolyK.Triangulate=function(a){var b=!0,c=a.length>>1;if(3>c)return[];for(var d=[],e=[],g=0;c>g;g++)e.push(g);for(var g=0,h=c;h>3;){var i=e[(g+0)%h],j=e[(g+1)%h],k=e[(g+2)%h],l=a[2*i],m=a[2*i+1],n=a[2*j],o=a[2*j+1],p=a[2*k],q=a[2*k+1],r=!1;if(f.PolyK._convex(l,m,n,o,p,q,b)){r=!0;for(var s=0;h>s;s++){var t=e[s];if(t!=i&&t!=j&&t!=k&&f.PolyK._PointInTriangle(a[2*t],a[2*t+1],l,m,n,o,p,q)){r=!1;break}}}if(r)d.push(i,j,k),e.splice((g+1)%h,1),h--,g=0;else if(g++>3*h){if(!b)return console.log("PIXI Warning: shape too complex to fill"),[];var d=[];e=[];for(var g=0;c>g;g++)e.push(g);g=0,h=c,b=!1}}return d.push(e[0],e[1],e[2]),d},f.PolyK._PointInTriangle=function(a,b,c,d,e,f,g,h){var i=g-c,j=h-d,k=e-c,l=f-d,m=a-c,n=b-d,o=i*i+j*j,p=i*k+j*l,q=i*m+j*n,r=k*k+l*l,s=k*m+l*n,t=1/(o*r-p*p),u=(r*q-p*s)*t,v=(o*s-p*q)*t;return u>=0&&v>=0&&1>u+v},f.PolyK._convex=function(a,b,c,d,e,f,g){return(b-d)*(e-c)+(c-a)*(f-d)>=0==g},f.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],f.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = vec4( aVertexPosition.x / projectionVector.x -1.0, aVertexPosition.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.stripShaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float alpha;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * alpha;","}"],f.stripShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.primitiveShaderFragmentSrc=["precision mediump float;","varying vec4 vColor;","void main(void) {","gl_FragColor = vColor;","}"],f.primitiveShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec4 aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","uniform float alpha;","varying vec4 vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vColor = aColor * alpha;","}"],f.shaderStack=[],f.initPrimitiveShader=function(){var a=f.gl,b=f.compileProgram(f.primitiveShaderVertexSrc,f.primitiveShaderFragmentSrc); -a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),f.primitiveProgram=b},f.initDefaultShader=function(){f.defaultShader=new f.PixiShader,f.defaultShader.init(),f.activateShader(f.defaultShader)},f.initDefaultStripShader=function(){var a=this.gl,b=f.compileProgram(f.stripShaderVertexSrc,f.stripShaderFragmentSrc);a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.textureCoordAttribute=a.getAttribLocation(b,"aTextureCoord"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.samplerUniform=a.getUniformLocation(b,"uSampler"),f.stripShaderProgram=b},f.CompileVertexShader=function(a,b){return f._CompileShader(a,b,a.VERTEX_SHADER)},f.CompileFragmentShader=function(a,b){return f._CompileShader(a,b,a.FRAGMENT_SHADER)},f._CompileShader=function(a,b,c){var d=b.join("\n"),e=a.createShader(c);return a.shaderSource(e,d),a.compileShader(e),a.getShaderParameter(e,a.COMPILE_STATUS)?e:(alert(a.getShaderInfoLog(e)),null)},f.compileProgram=function(a,b){var c=f.gl,d=f.CompileFragmentShader(c,b),e=f.CompileVertexShader(c,a),g=c.createProgram();return c.attachShader(g,e),c.attachShader(g,d),c.linkProgram(g),c.getProgramParameter(g,c.LINK_STATUS)||alert("Could not initialise shaders"),g},f.activateShader=function(a){f.shaderStack.push(a);var b=f.gl,c=a.program;b.useProgram(c),b.enableVertexAttribArray(c.vertexPositionAttribute),b.enableVertexAttribArray(c.colorAttribute),b.enableVertexAttribArray(c.textureCoordAttribute),a.syncUniforms(),f.currentShader=c},f.popShader=function(){var a=f.gl;f.shaderStack.pop();var b=f.shaderStack[f.shaderStack.length-1].program;a.useProgram(b),f.currentShader=b},f.activatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.primitiveProgram),a.disableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.deactivatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.currentShader),a.enableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.PixiShader=function(){this.program,this.fragmentSrc=["precision lowp float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vTextureCoord) * vColor;","}"]},f.PixiShader.prototype.init=function(){var a=f.compileProgram(this.vertexSrc||f.shaderVertexSrc,this.fragmentSrc),b=f.gl;b.useProgram(a),a.vertexPositionAttribute=b.getAttribLocation(a,"aVertexPosition"),a.colorAttribute=b.getAttribLocation(a,"aColor"),a.textureCoordAttribute=b.getAttribLocation(a,"aTextureCoord"),a.projectionVector=b.getUniformLocation(a,"projectionVector"),a.samplerUniform=b.getUniformLocation(a,"uSampler");for(var c in this.uniforms)a[c]=b.getUniformLocation(a,c);this.program=a},f.PixiShader.prototype.syncUniforms=function(){var a=f.gl;for(var b in this.uniforms){var c=this.uniforms[b].type;"f"==c?a.uniform1f(this.program[b],this.uniforms[b].value):"mat4"==c&&a.uniformMatrix4fv(this.program[b],!1,this.uniforms[b].value)}},f.WebGLGraphics=function(){},f.WebGLGraphics.renderGraphics=function(a,b){var c=f.gl;a._webGL||(a._webGL={points:[],indices:[],lastIndex:0,buffer:c.createBuffer(),indexBuffer:c.createBuffer()}),a.dirty&&(a.dirty=!1,a.clearDirty&&(a.clearDirty=!1,a._webGL.lastIndex=0,a._webGL.points=[],a._webGL.indices=[]),f.WebGLGraphics.updateGraphics(a)),f.activatePrimitiveShader();var d=f.mat3.clone(a.worldTransform);f.mat3.transpose(d),c.blendFunc(c.ONE,c.ONE_MINUS_SRC_ALPHA),c.uniformMatrix3fv(f.primitiveProgram.translationMatrix,!1,d),c.uniform2f(f.primitiveProgram.projectionVector,b.x,b.y),c.uniform1f(f.primitiveProgram.alpha,a.worldAlpha),c.bindBuffer(c.ARRAY_BUFFER,a._webGL.buffer),c.vertexAttribPointer(f.primitiveProgram.vertexPositionAttribute,2,c.FLOAT,!1,24,0),c.vertexAttribPointer(f.primitiveProgram.colorAttribute,4,c.FLOAT,!1,24,8),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),c.drawElements(c.TRIANGLE_STRIP,a._webGL.indices.length,c.UNSIGNED_SHORT,0),f.deactivatePrimitiveShader()},f.WebGLGraphics.updateGraphics=function(a){for(var b=a._webGL.lastIndex;b3&&f.WebGLGraphics.buildPoly(c,a._webGL),c.lineWidth>0&&f.WebGLGraphics.buildLine(c,a._webGL)):c.type==f.Graphics.RECT?f.WebGLGraphics.buildRectangle(c,a._webGL):(c.type==f.Graphics.CIRC||c.type==f.Graphics.ELIP)&&f.WebGLGraphics.buildCircle(c,a._webGL)}a._webGL.lastIndex=a.graphicsData.length;var d=f.gl;a._webGL.glPoints=new Float32Array(a._webGL.points),d.bindBuffer(d.ARRAY_BUFFER,a._webGL.buffer),d.bufferData(d.ARRAY_BUFFER,a._webGL.glPoints,d.STATIC_DRAW),a._webGL.glIndicies=new Uint16Array(a._webGL.indices),d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),d.bufferData(d.ELEMENT_ARRAY_BUFFER,a._webGL.glIndicies,d.STATIC_DRAW)},f.WebGLGraphics.buildRectangle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3];if(a.fill){var j=d(a.fillColor),k=a.fillAlpha,l=j[0]*k,m=j[1]*k,n=j[2]*k,o=b.points,p=b.indices,q=o.length/6;o.push(e,g),o.push(l,m,n,k),o.push(e+h,g),o.push(l,m,n,k),o.push(e,g+i),o.push(l,m,n,k),o.push(e+h,g+i),o.push(l,m,n,k),p.push(q,q,q+1,q+2,q+3,q+3)}a.lineWidth&&(a.points=[e,g,e+h,g,e+h,g+i,e,g+i,e,g],f.WebGLGraphics.buildLine(a,b))},f.WebGLGraphics.buildCircle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3],j=40,k=2*Math.PI/j;if(a.fill){var l=d(a.fillColor),m=a.fillAlpha,n=l[0]*m,o=l[1]*m,p=l[2]*m,q=b.points,r=b.indices,s=q.length/6;r.push(s);for(var t=0;j+1>t;t++)q.push(e,g,n,o,p,m),q.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i,n,o,p,m),r.push(s++,s++);r.push(s-1)}if(a.lineWidth){a.points=[];for(var t=0;j+1>t;t++)a.points.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i);f.WebGLGraphics.buildLine(a,b)}},f.WebGLGraphics.buildLine=function(a,b){var c=a.points;if(0!=c.length){var e=new f.Point(c[0],c[1]),g=new f.Point(c[c.length-2],c[c.length-1]);if(e.x==g.x&&e.y==g.y){c.pop(),c.pop(),g=new f.Point(c[c.length-2],c[c.length-1]);var h=g.x+.5*(e.x-g.x),i=g.y+.5*(e.y-g.y);c.unshift(h,i),c.push(h,i)}var j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,A,B,C,D,E=b.points,F=b.indices,G=c.length/2,H=c.length,I=E.length/6,J=a.lineWidth/2,K=d(a.lineColor),L=a.lineAlpha,M=K[0]*L,N=K[1]*L,O=K[2]*L;j=c[0],k=c[1],l=c[2],m=c[3],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(j-p,k-q,M,N,O,L),E.push(j+p,k+q,M,N,O,L);for(var P=1;G-1>P;P++)j=c[2*(P-1)],k=c[2*(P-1)+1],l=c[2*P],m=c[2*P+1],n=c[2*(P+1)],o=c[2*(P+1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,r=-(m-o),s=l-n,D=Math.sqrt(r*r+s*s),r/=D,s/=D,r*=J,s*=J,v=-q+k-(-q+m),w=-p+l-(-p+j),x=(-p+j)*(-q+m)-(-p+l)*(-q+k),y=-s+o-(-s+m),z=-r+l-(-r+n),A=(-r+n)*(-s+m)-(-r+l)*(-s+o),B=v*z-y*w,0==B&&(B+=1),px=(w*A-z*x)/B,py=(y*x-v*A)/B,C=(px-l)*(px-l)+(py-m)+(py-m),C>19600?(t=p-r,u=q-s,D=Math.sqrt(t*t+u*u),t/=D,u/=D,t*=J,u*=J,E.push(l-t,m-u),E.push(M,N,O,L),E.push(l+t,m+u),E.push(M,N,O,L),E.push(l-t,m-u),E.push(M,N,O,L),H++):(E.push(px,py),E.push(M,N,O,L),E.push(l-(px-l),m-(py-m)),E.push(M,N,O,L));j=c[2*(G-2)],k=c[2*(G-2)+1],l=c[2*(G-1)],m=c[2*(G-1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(l-p,m-q),E.push(M,N,O,L),E.push(l+p,m+q),E.push(M,N,O,L),F.push(I);for(var P=0;H>P;P++)F.push(I++);F.push(I-1)}},f.WebGLGraphics.buildPoly=function(a,b){var c=a.points;if(!(c.length<6)){for(var e=b.points,g=b.indices,h=c.length/2,i=d(a.fillColor),j=a.fillAlpha,k=i[0]*j,l=i[1]*j,m=i[2]*j,n=f.PolyK.Triangulate(c),o=e.length/6,p=0;pp;p++)e.push(c[2*p],c[2*p+1],k,l,m,j)}},f._defaultFrame=new f.Rectangle(0,0,1,1),f.gl,f.WebGLRenderer=function(a,b,c,d,e){this.transparent=!!d,this.width=a||800,this.height=b||600,this.view=c||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var g=this;this.view.addEventListener("webglcontextlost",function(a){g.handleContextLost(a)},!1),this.view.addEventListener("webglcontextrestored",function(a){g.handleContextRestored(a)},!1),this.batchs=[];try{f.gl=this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!!e,premultipliedAlpha:!1,stencil:!0})}catch(h){throw new Error(" This browser does not support webGL. Try using the canvas renderer"+this)}f.initDefaultShader(),f.initPrimitiveShader(),f.initDefaultStripShader();var i=this.gl;f.WebGLRenderer.gl=i,this.batch=new f.WebGLBatch(i),i.disable(i.DEPTH_TEST),i.disable(i.CULL_FACE),i.enable(i.BLEND),i.colorMask(!0,!0,!0,this.transparent),f.projection=new f.Point(400,300),this.resize(this.width,this.height),this.contextLost=!1,f.activateShader(f.defaultShader),this.stageRenderGroup=new f.WebGLRenderGroup(this.gl)},f.WebGLRenderer.prototype.constructor=f.WebGLRenderer,f.WebGLRenderer.getBatch=function(){return 0==f._batchs.length?new f.WebGLBatch(f.WebGLRenderer.gl):f._batchs.pop()},f.WebGLRenderer.returnBatch=function(a){a.clean(),f._batchs.push(a)},f.WebGLRenderer.prototype.render=function(a){if(!this.contextLost){this.__stage!==a&&(this.__stage=a,this.stageRenderGroup.setRenderable(a)),f.WebGLRenderer.updateTextures(),f.visibleCount++,a.updateTransform();var b=this.gl;if(b.colorMask(!0,!0,!0,this.transparent),b.viewport(0,0,this.width,this.height),b.bindFramebuffer(b.FRAMEBUFFER,null),b.clearColor(a.backgroundColorSplit[0],a.backgroundColorSplit[1],a.backgroundColorSplit[2],!this.transparent),b.clear(b.COLOR_BUFFER_BIT),this.stageRenderGroup.backgroundColor=a.backgroundColorSplit,this.stageRenderGroup.render(f.projection),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),f.Texture.frameUpdates.length>0){for(var c=0;cc;c++){var d=6*c,e=4*c;this.indices[d+0]=e+0,this.indices[d+1]=e+1,this.indices[d+2]=e+2,this.indices[d+3]=e+0,this.indices[d+4]=e+2,this.indices[d+5]=e+3}a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a.bufferData(a.ELEMENT_ARRAY_BUFFER,this.indices,a.STATIC_DRAW)},f.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSize0;)n=n.children[n.children.length-1],n.renderable&&(m=n.last);if(m instanceof f.Sprite){l=m.batch;var k=l.head;if(k==m)g=0;else for(g=1;k.__next!=m;)g++,k=k.__next}else l=m;if(j==l)return j instanceof f.WebGLBatch?j.render(d,g+1):this.renderSpecial(j,b),void 0;e=this.batchs.indexOf(j),h=this.batchs.indexOf(l),j instanceof f.WebGLBatch?j.render(d):this.renderSpecial(j,b);for(var o=e+1;h>o;o++)renderable=this.batchs[o],renderable instanceof f.WebGLBatch?this.batchs[o].render():this.renderSpecial(renderable,b);l instanceof f.WebGLBatch?l.render(0,g+1):this.renderSpecial(l,b)},f.WebGLRenderGroup.prototype.renderSpecial=function(a,b){f.shaderStack.length;var c=a.vcount===f.visibleCount;a instanceof f.TilingSprite?c&&this.renderTilingSprite(a,b):a instanceof f.Strip?c&&this.renderStrip(a,b):a instanceof f.CustomRenderable?c&&a.renderWebGL(this,b):a instanceof f.Graphics?c&&a.renderable&&f.WebGLGraphics.renderGraphics(a,b):a instanceof f.FilterBlock&&this.handleFilterBlock(a,b)},f.WebGLRenderGroup.prototype.handleFilterBlock=function(a,b){var c=f.gl;if(a.open)if(a.data instanceof Array){var d=a.data[0];if(!d.shader){var e=new f.PixiShader;e.fragmentSrc=d.fragmentSrc,e.uniforms=d.uniforms,e.init(),d.shader=e}f.activateShader(d.shader),c.uniform2f(f.currentShader.projectionVector,b.x,b.y)}else c.enable(c.STENCIL_TEST),c.colorMask(!1,!1,!1,!1),c.stencilFunc(c.ALWAYS,1,255),c.stencilOp(c.KEEP,c.KEEP,c.REPLACE),f.WebGLGraphics.renderGraphics(a.data,b),c.colorMask(!0,!0,!0,!0),c.stencilFunc(c.NOTEQUAL,0,255),c.stencilOp(c.KEEP,c.KEEP,c.KEEP);else a.data instanceof Array?(f.popShader(),c.uniform2f(f.currentShader.projectionVector,b.x,b.y)):c.disable(c.STENCIL_TEST)},f.WebGLRenderGroup.prototype.updateTexture=function(a){this.removeObject(a);for(var b=a.first;b!=this.root&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););this.insertObject(a,b,c)},f.WebGLRenderGroup.prototype.addFilterBlocks=function(a,b){a.__renderGroup=this,b.__renderGroup=this;for(var c=a;c!=this.root.first&&(c=c._iPrev,!c.renderable||!c.__renderGroup););this.insertAfter(a,c);for(var d=b;d!=this.root.first&&(d=d._iPrev,!d.renderable||!d.__renderGroup););this.insertAfter(b,d)},f.WebGLRenderGroup.prototype.removeFilterBlocks=function(a,b){this.removeObject(a),this.removeObject(b)},f.WebGLRenderGroup.prototype.addDisplayObjectAndChildren=function(a){a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a);for(var b=a.first;b!=this.root.first&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););var d=a.first,e=a.last._iNext;do d.__renderGroup=this,d.renderable&&(this.insertObject(d,b,c),b=d),d=d._iNext;while(d!=e)},f.WebGLRenderGroup.prototype.removeDisplayObjectAndChildren=function(a){if(a.__renderGroup==this){a.last;do a.__renderGroup=null,a.renderable&&this.removeObject(a),a=a._iNext;while(a)}},f.WebGLRenderGroup.prototype.insertObject=function(a,b,c){var d=b,e=c;if(a instanceof f.Sprite){var g,h;if(d instanceof f.Sprite){if(g=d.batch,g&&g.texture==a.texture.baseTexture&&g.blendMode==a.blendMode)return g.insertAfter(a,d),void 0}else g=d;if(e)if(e instanceof f.Sprite){if(h=e.batch){if(h.texture==a.texture.baseTexture&&h.blendMode==a.blendMode)return h.insertBefore(a,e),void 0;if(h==g){var i=g.split(e),j=f.WebGLRenderer.getBatch(),k=this.batchs.indexOf(g);return j.init(a),this.batchs.splice(k+1,0,j,i),void 0}}}else h=e;var j=f.WebGLRenderer.getBatch();if(j.init(a),g){var k=this.batchs.indexOf(g);this.batchs.splice(k+1,0,j)}else this.batchs.push(j)}else a instanceof f.TilingSprite?this.initTilingSprite(a):a instanceof f.Strip&&this.initStrip(a),this.insertAfter(a,d)},f.WebGLRenderGroup.prototype.insertAfter=function(a,b){if(b instanceof f.Sprite){var c=b.batch;if(c)if(c.tail==b){var d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a)}else{var e=c.split(b.__next),d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a,e)}else this.batchs.push(a)}else{var d=this.batchs.indexOf(b);this.batchs.splice(d+1,0,a)}},f.WebGLRenderGroup.prototype.removeObject=function(a){var b;if(a instanceof f.Sprite){var c=a.batch;if(!c)return;c.remove(a),0==c.size&&(b=c)}else b=a;if(b){var d=this.batchs.indexOf(b);if(-1==d)return;if(0==d||d==this.batchs.length-1)return this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),void 0;if(this.batchs[d-1]instanceof f.WebGLBatch&&this.batchs[d+1]instanceof f.WebGLBatch&&this.batchs[d-1].texture==this.batchs[d+1].texture&&this.batchs[d-1].blendMode==this.batchs[d+1].blendMode)return this.batchs[d-1].merge(this.batchs[d+1]),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),f.WebGLRenderer.returnBatch(this.batchs[d+1]),this.batchs.splice(d,2),void 0;this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b)}},f.WebGLRenderGroup.prototype.initTilingSprite=function(a){var b=this.gl;a.verticies=new Float32Array([0,0,a.width,0,a.width,a.height,0,a.height]),a.uvs=new Float32Array([0,0,1,0,1,1,0,1]),a.colors=new Float32Array([1,1,1,1]),a.indices=new Uint16Array([0,1,3,2]),a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW),a.texture.baseTexture._glTexture?(b.bindTexture(b.TEXTURE_2D,a.texture.baseTexture._glTexture),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.REPEAT),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.REPEAT),a.texture.baseTexture._powerOf2=!0):a.texture.baseTexture._powerOf2=!0},f.WebGLRenderGroup.prototype.renderStrip=function(a,b){var c=this.gl,d=f.stripShaderProgram;c.useProgram(d);var e=f.mat3.clone(a.worldTransform);f.mat3.transpose(e),c.uniformMatrix3fv(d.translationMatrix,!1,e),c.uniform2f(d.projectionVector,b.x,b.y),c.uniform1f(d.alpha,a.worldAlpha),a.dirty?(a.dirty=!1,c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferData(c.ARRAY_BUFFER,a.verticies,c.STATIC_DRAW),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferData(c.ARRAY_BUFFER,a.uvs,c.STATIC_DRAW),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.bufferData(c.ARRAY_BUFFER,a.colors,c.STATIC_DRAW),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer),c.bufferData(c.ELEMENT_ARRAY_BUFFER,a.indices,c.STATIC_DRAW)):(c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.verticies),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer)),c.drawElements(c.TRIANGLE_STRIP,a.indices.length,c.UNSIGNED_SHORT,0),c.useProgram(f.currentProgram)},f.WebGLRenderGroup.prototype.renderTilingSprite=function(a,b){var c=this.gl;f.shaderProgram;var d=a.tilePosition,e=a.tileScale,g=d.x/a.texture.baseTexture.width,h=d.y/a.texture.baseTexture.height,i=a.width/a.texture.baseTexture.width/e.x,j=a.height/a.texture.baseTexture.height/e.y;a.uvs[0]=0-g,a.uvs[1]=0-h,a.uvs[2]=1*i-g,a.uvs[3]=0-h,a.uvs[4]=1*i-g,a.uvs[5]=1*j-h,a.uvs[6]=0-g,a.uvs[7]=1*j-h,c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.uvs),this.renderStrip(a,b)},f.WebGLRenderGroup.prototype.initStrip=function(a){var b=this.gl;this.shaderProgram,a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW)},f.CanvasRenderer=function(a,b,c,d){this.transparent=d,this.width=a||800,this.height=b||600,this.view=c||document.createElement("canvas"),this.context=this.view.getContext("2d"),this.refresh=!0,this.view.width=this.width,this.view.height=this.height,this.count=0},f.CanvasRenderer.prototype.constructor=f.CanvasRenderer,f.CanvasRenderer.prototype.render=function(a){f.texturesToUpdate=[],f.texturesToDestroy=[],f.visibleCount++,a.updateTransform(),this.view.style.backgroundColor==a.backgroundColorString||this.transparent||(this.view.style.backgroundColor=a.backgroundColorString),this.context.setTransform(1,0,0,1,0,0),this.context.clearRect(0,0,this.width,this.height),this.renderDisplayObject(a),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),f.Texture.frameUpdates.length>0&&(f.Texture.frameUpdates=[])},f.CanvasRenderer.prototype.resize=function(a,b){this.width=a,this.height=b,this.view.width=a,this.view.height=b},f.CanvasRenderer.prototype.renderDisplayObject=function(a){var b,c=this.context;c.globalCompositeOperation="source-over";var d=a.last._iNext;a=a.first;do if(b=a.worldTransform,a.visible)if(a.renderable){if(a instanceof f.Sprite){var e=a.texture.frame;e&&e.width&&e.height&&(c.globalAlpha=a.worldAlpha,c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),c.drawImage(a.texture.baseTexture.source,e.x,e.y,e.width,e.height,a.anchor.x*-e.width,a.anchor.y*-e.height,e.width,e.height))}else if(a instanceof f.Strip)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderStrip(a);else if(a instanceof f.TilingSprite)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderTilingSprite(a);else if(a instanceof f.CustomRenderable)a.renderCanvas(this);else if(a instanceof f.Graphics)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),f.CanvasGraphics.renderGraphics(a,c);else if(a instanceof f.FilterBlock&&f.FilterBlock.data instanceof f.Graphics)if(a.open){c.save();var g=a.mask.alpha,h=a.mask.worldTransform;c.setTransform(h[0],h[3],h[1],h[4],h[2],h[5]),a.mask.worldAlpha=.5,c.worldAlpha=0,f.CanvasGraphics.renderGraphicsMask(a.mask,c),c.clip(),a.mask.worldAlpha=g}else c.restore();a=a._iNext}else a=a._iNext;else a=a.last._iNext;while(a!=d)},f.CanvasRenderer.prototype.renderStripFlat=function(a){var b=this.context,c=a.verticies;a.uvs;var d=c.length/2;this.count++,b.beginPath();for(var e=1;d-2>e;e++){var f=2*e,g=c[f],h=c[f+2],i=c[f+4],j=c[f+1],k=c[f+3],l=c[f+5];b.moveTo(g,j),b.lineTo(h,k),b.lineTo(i,l)}b.fillStyle="#FF0000",b.fill(),b.closePath()},f.CanvasRenderer.prototype.renderTilingSprite=function(a){var b=this.context;b.globalAlpha=a.worldAlpha,a.__tilePattern||(a.__tilePattern=b.createPattern(a.texture.baseTexture.source,"repeat")),b.beginPath();var c=a.tilePosition,d=a.tileScale;b.scale(d.x,d.y),b.translate(c.x,c.y),b.fillStyle=a.__tilePattern,b.fillRect(-c.x,-c.y,a.width/d.x,a.height/d.y),b.scale(1/d.x,1/d.y),b.translate(-c.x,-c.y),b.closePath()},f.CanvasRenderer.prototype.renderStrip=function(a){var b=this.context,c=a.verticies,d=a.uvs,e=c.length/2;this.count++;for(var f=1;e-2>f;f++){var g=2*f,h=c[g],i=c[g+2],j=c[g+4],k=c[g+1],l=c[g+3],m=c[g+5],n=d[g]*a.texture.width,o=d[g+2]*a.texture.width,p=d[g+4]*a.texture.width,q=d[g+1]*a.texture.height,r=d[g+3]*a.texture.height,s=d[g+5]*a.texture.height;b.save(),b.beginPath(),b.moveTo(h,k),b.lineTo(i,l),b.lineTo(j,m),b.closePath(),b.clip();var t=n*r+q*p+o*s-r*p-q*o-n*s,u=h*r+q*j+i*s-r*j-q*i-h*s,v=n*i+h*p+o*j-i*p-h*o-n*j,w=n*r*j+q*i*p+h*o*s-h*r*p-q*o*j-n*i*s,x=k*r+q*m+l*s-r*m-q*l-k*s,y=n*l+k*p+o*m-l*p-k*o-n*m,z=n*r*m+q*l*p+k*o*s-k*r*p-q*o*m-n*l*s;b.transform(u/t,x/t,v/t,y/t,w/t,z/t),b.drawImage(a.texture.baseTexture.source,0,0),b.restore()}},f.CanvasGraphics=function(){},f.CanvasGraphics.renderGraphics=function(a,b){for(var c=a.worldAlpha,d=0;d1&&(c=1,console.log("Pixi.js warning: masks in canvas can only mask using the first path in the graphics object"));for(var d=0;1>d;d++){var e=a.graphicsData[d],g=e.points;if(e.type==f.Graphics.POLY){b.beginPath(),b.moveTo(g[0],g[1]);for(var h=1;hh;h++){var f=a[h],i=4*h,j=h/(g-1);h%2?(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1):(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1),i=2*h,d[i]=1,d[i+1]=1,i=2*h,c[i]=i,c[i+1]=i+1,e=f}}},f.Rope.prototype.updateTransform=function(){var a=this.points;if(!(a.length<1)){var b,c=this.verticies,d=a[0],e={x:0,y:0},g=a[0];this.count-=.2,c[0]=g.x+e.x,c[1]=g.y+e.y,c[2]=g.x-e.x,c[3]=g.y-e.y;for(var h=a.length,i=1;h>i;i++){var g=a[i],j=4*i;b=i1&&(k=1);var l=Math.sqrt(e.x*e.x+e.y*e.y),m=this.texture.height/2;e.x/=l,e.y/=l,e.x*=m,e.y*=m,c[j]=g.x+e.x,c[j+1]=g.y+e.y,c[j+2]=g.x-e.x,c[j+3]=g.y-e.y,d=g}f.DisplayObjectContainer.prototype.updateTransform.call(this)}},f.Rope.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite=function(a,b,c){f.DisplayObjectContainer.call(this),this.texture=a,this.width=b,this.height=c,this.tileScale=new f.Point(1,1),this.tilePosition=new f.Point(0,0),this.renderable=!0,this.blendMode=f.blendModes.NORMAL},f.TilingSprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.TilingSprite.prototype.constructor=f.TilingSprite,f.TilingSprite.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},f.Spine=function(a){if(f.DisplayObjectContainer.call(this),this.spineData=f.AnimCache[a],!this.spineData)throw new Error("Spine data must be preloaded using PIXI.SpineLoader or PIXI.AssetLoader: "+a);this.skeleton=new l.Skeleton(this.spineData),this.skeleton.updateWorldTransform(),this.stateData=new l.AnimationStateData(this.spineData),this.state=new l.AnimationState(this.stateData),this.slotContainers=[];for(var b=0,c=this.skeleton.drawOrder.length;c>b;b++){var d=this.skeleton.drawOrder[b],e=d.attachment,g=new f.DisplayObjectContainer;if(this.slotContainers.push(g),this.addChild(g),e instanceof l.RegionAttachment){var h=e.rendererObject.name,i=this.createSprite(d,e.rendererObject);d.currentSprite=i,d.currentSpriteName=h,g.addChild(i)}}},f.Spine.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Spine.prototype.constructor=f.Spine,f.Spine.prototype.updateTransform=function(){this.lastTime=this.lastTime||Date.now();var a=.001*(Date.now()-this.lastTime);this.lastTime=Date.now(),this.state.update(a),this.state.apply(this.skeleton),this.skeleton.updateWorldTransform();for(var b=this.skeleton.drawOrder,c=0,d=b.length;d>c;c++){var e=b[c],g=e.attachment,h=this.slotContainers[c];if(g instanceof l.RegionAttachment){if(g.rendererObject&&(!e.currentSpriteName||e.currentSpriteName!=g.name)){var i=g.rendererObject.name;if(void 0!==e.currentSprite&&(e.currentSprite.visible=!1),e.sprites=e.sprites||{},void 0!==e.sprites[i])e.sprites[i].visible=!0;else{var j=this.createSprite(e,g.rendererObject);h.addChild(j)}e.currentSprite=e.sprites[i],e.currentSpriteName=i}h.visible=!0;var k=e.bone;h.position.x=k.worldX+g.x*k.m00+g.y*k.m01,h.position.y=k.worldY+g.x*k.m10+g.y*k.m11,h.scale.x=k.worldScaleX,h.scale.y=k.worldScaleY,h.rotation=-(e.bone.worldRotation*Math.PI/180)}else h.visible=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.Spine.prototype.createSprite=function(a,b){var c=f.TextureCache[b.name]?b.name:b.name+".png",d=new f.Sprite(f.Texture.fromFrame(c));return d.scale=b.scale,d.rotation=b.rotation,d.anchor.x=d.anchor.y=.5,a.sprites=a.sprites||{},a.sprites[b.name]=d,d};var l={};l.BoneData=function(a,b){this.name=a,this.parent=b},l.BoneData.prototype={length:0,x:0,y:0,rotation:0,scaleX:1,scaleY:1},l.SlotData=function(a,b){this.name=a,this.boneData=b},l.SlotData.prototype={r:1,g:1,b:1,a:1,attachmentName:null},l.Bone=function(a,b){this.data=a,this.parent=b,this.setToSetupPose()},l.Bone.yDown=!1,l.Bone.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,m00:0,m01:0,worldX:0,m10:0,m11:0,worldY:0,worldRotation:0,worldScaleX:1,worldScaleY:1,updateWorldTransform:function(a,b){var c=this.parent;null!=c?(this.worldX=this.x*c.m00+this.y*c.m01+c.worldX,this.worldY=this.x*c.m10+this.y*c.m11+c.worldY,this.worldScaleX=c.worldScaleX*this.scaleX,this.worldScaleY=c.worldScaleY*this.scaleY,this.worldRotation=c.worldRotation+this.rotation):(this.worldX=this.x,this.worldY=this.y,this.worldScaleX=this.scaleX,this.worldScaleY=this.scaleY,this.worldRotation=this.rotation);var d=this.worldRotation*Math.PI/180,e=Math.cos(d),f=Math.sin(d);this.m00=e*this.worldScaleX,this.m10=f*this.worldScaleX,this.m01=-f*this.worldScaleY,this.m11=e*this.worldScaleY,a&&(this.m00=-this.m00,this.m01=-this.m01),b&&(this.m10=-this.m10,this.m11=-this.m11),l.Bone.yDown&&(this.m10=-this.m10,this.m11=-this.m11)},setToSetupPose:function(){var a=this.data;this.x=a.x,this.y=a.y,this.rotation=a.rotation,this.scaleX=a.scaleX,this.scaleY=a.scaleY}},l.Slot=function(a,b,c){this.data=a,this.skeleton=b,this.bone=c,this.setToSetupPose()},l.Slot.prototype={r:1,g:1,b:1,a:1,_attachmentTime:0,attachment:null,setAttachment:function(a){this.attachment=a,this._attachmentTime=this.skeleton.time},setAttachmentTime:function(a){this._attachmentTime=this.skeleton.time-a},getAttachmentTime:function(){return this.skeleton.time-this._attachmentTime},setToSetupPose:function(){var a=this.data;this.r=a.r,this.g=a.g,this.b=a.b,this.a=a.a;for(var b=this.skeleton.data.slots,c=0,d=b.length;d>c;c++)if(b[c]==a){this.setAttachment(a.attachmentName?this.skeleton.getAttachmentBySlotIndex(c,a.attachmentName):null);break}}},l.Skin=function(a){this.name=a,this.attachments={}},l.Skin.prototype={addAttachment:function(a,b,c){this.attachments[a+":"+b]=c},getAttachment:function(a,b){return this.attachments[a+":"+b]},_attachAll:function(a,b){for(var c in b.attachments){var d=c.indexOf(":"),e=parseInt(c.substring(0,d)),f=c.substring(d+1),g=a.slots[e];if(g.attachment&&g.attachment.name==f){var h=this.getAttachment(e,f);h&&g.setAttachment(h)}}}},l.Animation=function(a,b,c){this.name=a,this.timelines=b,this.duration=c},l.Animation.prototype={apply:function(a,b,c){c&&0!=this.duration&&(b%=this.duration);for(var d=this.timelines,e=0,f=d.length;f>e;e++)d[e].apply(a,b,1)},mix:function(a,b,c,d){c&&0!=this.duration&&(b%=this.duration);for(var e=this.timelines,f=0,g=e.length;g>f;f++)e[f].apply(a,b,d)}},l.binarySearch=function(a,b,c){var d=0,e=Math.floor(a.length/c)-2;if(0==e)return c;for(var f=e>>>1;;){if(a[(f+1)*c]<=b?d=f+1:e=f,d==e)return(d+1)*c;f=d+e>>>1}},l.linearSearch=function(a,b,c){for(var d=0,e=a.length-c;e>=d;d+=c)if(a[d]>b)return d;return-1},l.Curves=function(a){this.curves=[],this.curves.length=6*(a-1)},l.Curves.prototype={setLinear:function(a){this.curves[6*a]=0},setStepped:function(a){this.curves[6*a]=-1},setCurve:function(a,b,c,d,e){var f=.1,g=f*f,h=g*f,i=3*f,j=3*g,k=6*g,l=6*h,m=2*-b+d,n=2*-c+e,o=3*(b-d)+1,p=3*(c-e)+1,q=6*a,r=this.curves;r[q]=b*i+m*j+o*h,r[q+1]=c*i+n*j+p*h,r[q+2]=m*k+o*l,r[q+3]=n*k+p*l,r[q+4]=o*l,r[q+5]=p*l},getCurvePercent:function(a,b){b=0>b?0:b>1?1:b;var c=6*a,d=this.curves,e=d[c];if(!e)return b;if(-1==e)return 0;for(var f=d[c+1],g=d[c+2],h=d[c+3],i=d[c+4],j=d[c+5],k=e,l=f,m=8;;){if(k>=b){var n=k-e,o=l-f;return o+(l-o)*(b-n)/(k-n)}if(0==m)break;m--,e+=g,f+=h,g+=i,h+=j,k+=e,l+=f}return l+(1-l)*(b-k)/(1-k)}},l.RotateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=2*a},l.RotateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(a,b,c){a*=2,this.frames[a]=b,this.frames[a+1]=c},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-2]){for(var f=e.data.rotation+d[d.length-1]-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;return e.rotation+=f*c,void 0}var g=l.binarySearch(d,b,2),h=d[g-1],i=d[g],j=1-(b-i)/(d[g-2]-i);j=this.curves.getCurvePercent(g/2-1,j);for(var f=d[g+1]-h;f>180;)f-=360;for(;-180>f;)f+=360;for(f=e.data.rotation+(h+f*j)-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;e.rotation+=f*c}}},l.TranslateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.TranslateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.x+=(e.data.x+d[d.length-2]-e.x)*c,e.y+=(e.data.y+d[d.length-1]-e.y)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.x+=(e.data.x+g+(d[f+1]-g)*j-e.x)*c,e.y+=(e.data.y+h+(d[f+2]-h)*j-e.y)*c}}},l.ScaleTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.ScaleTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.scaleX+=(e.data.scaleX-1+d[d.length-2]-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+d[d.length-1]-e.scaleY)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.scaleX+=(e.data.scaleX-1+g+(d[f+1]-g)*j-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+h+(d[f+2]-h)*j-e.scaleY)*c}}},l.ColorTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=5*a},l.ColorTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(c,d){c*=5,this.frames[c]=d,this.frames[c+1]=r,this.frames[c+2]=g,this.frames[c+3]=b,this.frames[c+4]=a},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-5]){var f=d.length-1;return e.r=d[f-3],e.g=d[f-2],e.b=d[f-1],e.a=d[f],void 0}var g=l.binarySearch(d,b,5),h=d[g-4],i=d[g-3],j=d[g-2],k=d[g-1],m=d[g],n=1-(b-m)/(d[g-5]-m);n=this.curves.getCurvePercent(g/5-1,n);var o=h+(d[g+1]-h)*n,p=i+(d[g+2]-i)*n,q=j+(d[g+3]-j)*n,r=k+(d[g+4]-k)*n;1>c?(e.r+=(o-e.r)*c,e.g+=(p-e.g)*c,e.b+=(q-e.b)*c,e.a+=(r-e.a)*c):(e.r=o,e.g=p,e.b=q,e.a=r)}}},l.AttachmentTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=a,this.attachmentNames=[],this.attachmentNames.length=a},l.AttachmentTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length},setFrame:function(a,b,c){this.frames[a]=b,this.attachmentNames[a]=c},apply:function(a,b){var c=this.frames;if(!(b=c[c.length-1]?c.length-1:l.binarySearch(c,b,1)-1;var e=this.attachmentNames[d];a.slots[this.slotIndex].setAttachment(e?a.getAttachmentBySlotIndex(this.slotIndex,e):null)}}},l.SkeletonData=function(){this.bones=[],this.slots=[],this.skins=[],this.animations=[]},l.SkeletonData.prototype={defaultSkin:null,findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return slot[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSkin:function(a){for(var b=this.skins,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findAnimation:function(a){for(var b=this.animations,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null}},l.Skeleton=function(a){this.data=a,this.bones=[];for(var b=0,c=a.bones.length;c>b;b++){var d=a.bones[b],e=d.parent?this.bones[a.bones.indexOf(d.parent)]:null;this.bones.push(new l.Bone(d,e))}this.slots=[],this.drawOrder=[];for(var b=0,c=a.slots.length;c>b;b++){var f=a.slots[b],g=this.bones[a.bones.indexOf(f.boneData)],h=new l.Slot(f,this,g);this.slots.push(h),this.drawOrder.push(h)}},l.Skeleton.prototype={x:0,y:0,skin:null,r:1,g:1,b:1,a:1,time:0,flipX:!1,flipY:!1,updateWorldTransform:function(){for(var a=this.flipX,b=this.flipY,c=this.bones,d=0,e=c.length;e>d;d++)c[d].updateWorldTransform(a,b)},setToSetupPose:function(){this.setBonesToSetupPose(),this.setSlotsToSetupPose()},setBonesToSetupPose:function(){for(var a=this.bones,b=0,c=a.length;c>b;b++)a[b].setToSetupPose()},setSlotsToSetupPose:function(){for(var a=this.slots,b=0,c=a.length;c>b;b++)a[b].setToSetupPose(b)},getRootBone:function(){return 0==this.bones.length?null:this.bones[0]},findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},setSkinByName:function(a){var b=this.data.findSkin(a);if(!b)throw"Skin not found: "+a;this.setSkin(b)},setSkin:function(a){this.skin&&a&&a._attachAll(this,this.skin),this.skin=a},getAttachmentBySlotName:function(a,b){return this.getAttachmentBySlotIndex(this.data.findSlotIndex(a),b)},getAttachmentBySlotIndex:function(a,b){if(this.skin){var c=this.skin.getAttachment(a,b);if(c)return c}return this.data.defaultSkin?this.data.defaultSkin.getAttachment(a,b):null},setAttachment:function(a,b){for(var c=this.slots,d=0,e=c.size;e>d;d++){var f=c[d];if(f.data.name==a){var g=null;if(b&&(g=this.getAttachment(d,b),null==g))throw"Attachment not found: "+b+", for slot: "+a;return f.setAttachment(g),void 0}}throw"Slot not found: "+a},update:function(a){time+=a}},l.AttachmentType={region:0},l.RegionAttachment=function(){this.offset=[],this.offset.length=8,this.uvs=[],this.uvs.length=8},l.RegionAttachment.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,width:0,height:0,rendererObject:null,regionOffsetX:0,regionOffsetY:0,regionWidth:0,regionHeight:0,regionOriginalWidth:0,regionOriginalHeight:0,setUVs:function(a,b,c,d,e){var f=this.uvs;e?(f[2]=a,f[3]=d,f[4]=a,f[5]=b,f[6]=c,f[7]=b,f[0]=c,f[1]=d):(f[0]=a,f[1]=d,f[2]=a,f[3]=b,f[4]=c,f[5]=b,f[6]=c,f[7]=d)},updateOffset:function(){var a=this.width/this.regionOriginalWidth*this.scaleX,b=this.height/this.regionOriginalHeight*this.scaleY,c=-this.width/2*this.scaleX+this.regionOffsetX*a,d=-this.height/2*this.scaleY+this.regionOffsetY*b,e=c+this.regionWidth*a,f=d+this.regionHeight*b,g=this.rotation*Math.PI/180,h=Math.cos(g),i=Math.sin(g),j=c*h+this.x,k=c*i,l=d*h+this.y,m=d*i,n=e*h+this.x,o=e*i,p=f*h+this.y,q=f*i,r=this.offset;r[0]=j-m,r[1]=l+k,r[2]=j-q,r[3]=p+k,r[4]=n-q,r[5]=p+o,r[6]=n-m,r[7]=l+o},computeVertices:function(a,b,c,d){a+=c.worldX,b+=c.worldY;var e=c.m00,f=c.m01,g=c.m10,h=c.m11,i=this.offset;d[0]=i[0]*e+i[1]*f+a,d[1]=i[0]*g+i[1]*h+b,d[2]=i[2]*e+i[3]*f+a,d[3]=i[2]*g+i[3]*h+b,d[4]=i[4]*e+i[5]*f+a,d[5]=i[4]*g+i[5]*h+b,d[6]=i[6]*e+i[7]*f+a,d[7]=i[6]*g+i[7]*h+b}},l.AnimationStateData=function(a){this.skeletonData=a,this.animationToMixTime={}},l.AnimationStateData.prototype={defaultMix:0,setMixByName:function(a,b,c){var d=this.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;var e=this.skeletonData.findAnimation(b);if(!e)throw"Animation not found: "+b;this.setMix(d,e,c)},setMix:function(a,b,c){this.animationToMixTime[a.name+":"+b.name]=c},getMix:function(a,b){var c=this.animationToMixTime[a.name+":"+b.name];return c?c:this.defaultMix}},l.AnimationState=function(a){this.data=a,this.queue=[]},l.AnimationState.prototype={current:null,previous:null,currentTime:0,previousTime:0,currentLoop:!1,previousLoop:!1,mixTime:0,mixDuration:0,update:function(a){if(this.currentTime+=a,this.previousTime+=a,this.mixTime+=a,this.queue.length>0){var b=this.queue[0];this.currentTime>=b.delay&&(this._setAnimation(b.animation,b.loop),this.queue.shift())}},apply:function(a){if(this.current)if(this.previous){this.previous.apply(a,this.previousTime,this.previousLoop);var b=this.mixTime/this.mixDuration;b>=1&&(b=1,this.previous=null),this.current.mix(a,this.currentTime,this.currentLoop,b)}else this.current.apply(a,this.currentTime,this.currentLoop)},clearAnimation:function(){this.previous=null,this.current=null,this.queue.length=0},_setAnimation:function(a,b){this.previous=null,a&&this.current&&(this.mixDuration=this.data.getMix(this.current,a),this.mixDuration>0&&(this.mixTime=0,this.previous=this.current,this.previousTime=this.currentTime,this.previousLoop=this.currentLoop)),this.current=a,this.currentLoop=b,this.currentTime=0},setAnimationByName:function(a,b){var c=this.data.skeletonData.findAnimation(a);if(!c)throw"Animation not found: "+a;this.setAnimation(c,b)},setAnimation:function(a,b){this.queue.length=0,this._setAnimation(a,b)},addAnimationByName:function(a,b,c){var d=this.data.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;this.addAnimation(d,b,c)},addAnimation:function(a,b,c){var d={};if(d.animation=a,d.loop=b,!c||0>=c){var e=0==this.queue.length?this.current:this.queue[this.queue.length-1].animation;c=null!=e?e.duration-this.data.getMix(e,a)+(c||0):0}d.delay=c,this.queue.push(d)},isComplete:function(){return!this.current||this.currentTime>=this.current.duration}},l.SkeletonJson=function(a){this.attachmentLoader=a},l.SkeletonJson.prototype={scale:1,readSkeletonData:function(a){for(var b=new l.SkeletonData,c=a.bones,d=0,e=c.length;e>d;d++){var f=c[d],g=null;if(f.parent&&(g=b.findBone(f.parent),!g))throw"Parent bone not found: "+f.parent;var h=new l.BoneData(f.name,g);h.length=(f.length||0)*this.scale,h.x=(f.x||0)*this.scale,h.y=(f.y||0)*this.scale,h.rotation=f.rotation||0,h.scaleX=f.scaleX||1,h.scaleY=f.scaleY||1,b.bones.push(h)}for(var i=a.slots,d=0,e=i.length;e>d;d++){var j=i[d],h=b.findBone(j.bone);if(!h)throw"Slot bone not found: "+j.bone;var k=new l.SlotData(j.name,h),m=j.color;m&&(k.r=l.SkeletonJson.toColor(m,0),k.g=l.SkeletonJson.toColor(m,1),k.b=l.SkeletonJson.toColor(m,2),k.a=l.SkeletonJson.toColor(m,3)),k.attachmentName=j.attachment,b.slots.push(k)}var n=a.skins;for(var o in n)if(n.hasOwnProperty(o)){var p=n[o],q=new l.Skin(o);for(var r in p)if(p.hasOwnProperty(r)){var s=b.findSlotIndex(r),t=p[r];for(var u in t)if(t.hasOwnProperty(u)){var v=this.readAttachment(q,u,t[u]);null!=v&&q.addAttachment(s,u,v)}}b.skins.push(q),"default"==q.name&&(b.defaultSkin=q)}var w=a.animations;for(var x in w)w.hasOwnProperty(x)&&this.readAnimation(x,w[x],b);return b},readAttachment:function(a,b,c){b=c.name||b;var d=l.AttachmentType[c.type||"region"];if(d==l.AttachmentType.region){var e=new l.RegionAttachment;return e.x=(c.x||0)*this.scale,e.y=(c.y||0)*this.scale,e.scaleX=c.scaleX||1,e.scaleY=c.scaleY||1,e.rotation=c.rotation||0,e.width=(c.width||32)*this.scale,e.height=(c.height||32)*this.scale,e.updateOffset(),e.rendererObject={},e.rendererObject.name=b,e.rendererObject.scale={},e.rendererObject.scale.x=e.scaleX,e.rendererObject.scale.y=e.scaleY,e.rendererObject.rotation=-e.rotation*Math.PI/180,e}throw"Unknown attachment type: "+d},readAnimation:function(a,b,c){var d=[],e=0,f=b.bones;for(var g in f)if(f.hasOwnProperty(g)){var h=c.findBoneIndex(g);if(-1==h)throw"Bone not found: "+g;var i=f[g];for(var j in i)if(i.hasOwnProperty(j)){var k=i[j];if("rotate"==j){var m=new l.RotateTimeline(k.length);m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n,q.time,q.angle),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[2*m.getFrameCount()-2])}else{if("translate"!=j&&"scale"!=j)throw"Invalid timeline type for a bone: "+j+" ("+g+")";var m,r=1;"scale"==j?m=new l.ScaleTimeline(k.length):(m=new l.TranslateTimeline(k.length),r=this.scale),m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],s=(q.x||0)*r,t=(q.y||0)*r;m.setFrame(n,q.time,s,t),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[3*m.getFrameCount()-3])}}}var u=b.slots;for(var v in u)if(u.hasOwnProperty(v)){var w=u[v],x=c.findSlotIndex(v);for(var j in w)if(w.hasOwnProperty(j)){var k=w[j];if("color"==j){var m=new l.ColorTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],y=q.color,z=l.SkeletonJson.toColor(y,0),A=l.SkeletonJson.toColor(y,1),B=l.SkeletonJson.toColor(y,2),C=l.SkeletonJson.toColor(y,3);m.setFrame(n,q.time,z,A,B,C),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[5*m.getFrameCount()-5])}else{if("attachment"!=j)throw"Invalid timeline type for a slot: "+j+" ("+v+")";var m=new l.AttachmentTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n++,q.time,q.name)}d.push(m),e=Math.max(e,m.frames[m.getFrameCount()-1])}}}c.animations.push(new l.Animation(a,d,e))}},l.SkeletonJson.readCurve=function(a,b,c){var d=c.curve;d&&("stepped"==d?a.curves.setStepped(b):d instanceof Array&&a.curves.setCurve(b,d[0],d[1],d[2],d[3]))},l.SkeletonJson.toColor=function(a,b){if(8!=a.length)throw"Color hexidecimal length must be 8, recieved: "+a;return parseInt(a.substring(2*b,2),16)/255},l.Atlas=function(a,b){this.textureLoader=b,this.pages=[],this.regions=[];var c=new l.AtlasReader(a),d=[];d.length=4;for(var e=null;;){var f=c.readLine();if(null==f)break;if(f=c.trim(f),0==f.length)e=null;else if(e){var g=new l.AtlasRegion;g.name=f,g.page=e,g.rotate="true"==c.readValue(),c.readTuple(d);var h=parseInt(d[0]),i=parseInt(d[1]);c.readTuple(d);var j=parseInt(d[0]),k=parseInt(d[1]);g.u=h/e.width,g.v=i/e.height,g.rotate?(g.u2=(h+k)/e.width,g.v2=(i+j)/e.height):(g.u2=(h+j)/e.width,g.v2=(i+k)/e.height),g.x=h,g.y=i,g.width=Math.abs(j),g.height=Math.abs(k),4==c.readTuple(d)&&(g.splits=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],4==c.readTuple(d)&&(g.pads=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],c.readTuple(d))),g.originalWidth=parseInt(d[0]),g.originalHeight=parseInt(d[1]),c.readTuple(d),g.offsetX=parseInt(d[0]),g.offsetY=parseInt(d[1]),g.index=parseInt(c.readValue()),this.regions.push(g)}else{e=new l.AtlasPage,e.name=f,e.format=l.Atlas.Format[c.readValue()],c.readTuple(d),e.minFilter=l.Atlas.TextureFilter[d[0]],e.magFilter=l.Atlas.TextureFilter[d[1]];var m=c.readValue();e.uWrap=l.Atlas.TextureWrap.clampToEdge,e.vWrap=l.Atlas.TextureWrap.clampToEdge,"x"==m?e.uWrap=l.Atlas.TextureWrap.repeat:"y"==m?e.vWrap=l.Atlas.TextureWrap.repeat:"xy"==m&&(e.uWrap=e.vWrap=l.Atlas.TextureWrap.repeat),b.load(e,f),this.pages.push(e)}}},l.Atlas.prototype={findRegion:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},dispose:function(){for(var a=this.pages,b=0,c=a.length;c>b;b++)this.textureLoader.unload(a[b].rendererObject)},updateUVs:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++){var e=b[c];e.page==a&&(e.u=e.x/a.width,e.v=e.y/a.height,e.rotate?(e.u2=(e.x+e.height)/a.width,e.v2=(e.y+e.width)/a.height):(e.u2=(e.x+e.width)/a.width,e.v2=(e.y+e.height)/a.height))}}},l.Atlas.Format={alpha:0,intensity:1,luminanceAlpha:2,rgb565:3,rgba4444:4,rgb888:5,rgba8888:6},l.Atlas.TextureFilter={nearest:0,linear:1,mipMap:2,mipMapNearestNearest:3,mipMapLinearNearest:4,mipMapNearestLinear:5,mipMapLinearLinear:6},l.Atlas.TextureWrap={mirroredRepeat:0,clampToEdge:1,repeat:2},l.AtlasPage=function(){},l.AtlasPage.prototype={name:null,format:null,minFilter:null,magFilter:null,uWrap:null,vWrap:null,rendererObject:null,width:0,height:0},l.AtlasRegion=function(){},l.AtlasRegion.prototype={page:null,name:null,x:0,y:0,width:0,height:0,u:0,v:0,u2:0,v2:0,offsetX:0,offsetY:0,originalWidth:0,originalHeight:0,index:0,rotate:!1,splits:null,pads:null},l.AtlasReader=function(a){this.lines=a.split(/\r\n|\r|\n/)},l.AtlasReader.prototype={index:0,trim:function(a){return a.replace(/^\s+|\s+$/g,"")},readLine:function(){return this.index>=this.lines.length?null:this.lines[this.index++]},readValue:function(){var a=this.readLine(),b=a.indexOf(":");if(-1==b)throw"Invalid line: "+a;return this.trim(a.substring(b+1))},readTuple:function(a){var b=this.readLine(),c=b.indexOf(":");if(-1==c)throw"Invalid line: "+b;for(var d=0,e=c+1;3>d;d++){var f=b.indexOf(",",e);if(-1==f){if(0==d)throw"Invalid line: "+b;break}a[d]=this.trim(b.substr(e,f-e)),e=f+1}return a[d]=this.trim(b.substring(e)),d+1}},l.AtlasAttachmentLoader=function(a){this.atlas=a},l.AtlasAttachmentLoader.prototype={newAttachment:function(a,b,c){switch(b){case l.AttachmentType.region:var d=this.atlas.findRegion(c);if(!d)throw"Region not found in atlas: "+c+" ("+b+")";var e=new l.RegionAttachment(c);return e.rendererObject=d,e.setUVs(d.u,d.v,d.u2,d.v2,d.rotate),e.regionOffsetX=d.offsetX,e.regionOffsetY=d.offsetY,e.regionWidth=d.width,e.regionHeight=d.height,e.regionOriginalWidth=d.originalWidth,e.regionOriginalHeight=d.originalHeight,e}throw"Unknown attachment type: "+b}},f.AnimCache={},l.Bone.yDown=!0,f.CustomRenderable=function(){f.DisplayObject.call(this)},f.CustomRenderable.prototype=Object.create(f.DisplayObject.prototype),f.CustomRenderable.prototype.constructor=f.CustomRenderable,f.CustomRenderable.prototype.renderCanvas=function(){},f.CustomRenderable.prototype.initWebGL=function(){},f.CustomRenderable.prototype.renderWebGL=function(){},f.BaseTextureCache={},f.texturesToUpdate=[],f.texturesToDestroy=[],f.BaseTexture=function(a){if(f.EventTarget.call(this),this.width=100,this.height=100,this.hasLoaded=!1,this.source=a,a){if(this.source instanceof Image||this.source instanceof HTMLImageElement)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);else{var b=this;this.source.onload=function(){b.hasLoaded=!0,b.width=b.source.width,b.height=b.source.height,f.texturesToUpdate.push(b),b.dispatchEvent({type:"loaded",content:b}) -}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);this._powerOf2=!1}},f.BaseTexture.prototype.constructor=f.BaseTexture,f.BaseTexture.prototype.destroy=function(){this.source instanceof Image&&(this.source.src=null),this.source=null,f.texturesToDestroy.push(this)},f.BaseTexture.fromImage=function(a,b){var c=f.BaseTextureCache[a];if(!c){var d=new Image;b&&(d.crossOrigin=""),d.src=a,c=new f.BaseTexture(d),f.BaseTextureCache[a]=c}return c},f.TextureCache={},f.FrameCache={},f.Texture=function(a,b){if(f.EventTarget.call(this),b||(this.noFrame=!0,b=new f.Rectangle(0,0,1,1)),a instanceof f.Texture&&(a=a.baseTexture),this.baseTexture=a,this.frame=b,this.trim=new f.Point,this.scope=this,a.hasLoaded)this.noFrame&&(b=new f.Rectangle(0,0,a.width,a.height)),this.setFrame(b);else{var c=this;a.addEventListener("loaded",function(){c.onBaseTextureLoaded()})}},f.Texture.prototype.constructor=f.Texture,f.Texture.prototype.onBaseTextureLoaded=function(){var a=this.baseTexture;a.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new f.Rectangle(0,0,a.width,a.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},f.Texture.prototype.destroy=function(a){a&&this.baseTexture.destroy()},f.Texture.prototype.setFrame=function(a){if(this.frame=a,this.width=a.width,this.height=a.height,a.x+a.width>this.baseTexture.width||a.y+a.height>this.baseTexture.height)throw new Error("Texture Error: frame does not fit inside the base Texture dimensions "+this);this.updateFrame=!0,f.Texture.frameUpdates.push(this)},f.Texture.fromImage=function(a,b){var c=f.TextureCache[a];return c||(c=new f.Texture(f.BaseTexture.fromImage(a,b)),f.TextureCache[a]=c),c},f.Texture.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache "+this);return b},f.Texture.fromCanvas=function(a){var b=new f.BaseTexture(a);return new f.Texture(b)},f.Texture.addTextureToCache=function(a,b){f.TextureCache[b]=a},f.Texture.removeTextureFromCache=function(a){var b=f.TextureCache[a];return f.TextureCache[a]=null,b},f.Texture.frameUpdates=[],f.RenderTexture=function(a,b){f.EventTarget.call(this),this.width=a||100,this.height=b||100,this.indetityMatrix=f.mat3.create(),this.frame=new f.Rectangle(0,0,this.width,this.height),f.gl?this.initWebGL():this.initCanvas()},f.RenderTexture.prototype=Object.create(f.Texture.prototype),f.RenderTexture.prototype.constructor=f.RenderTexture,f.RenderTexture.prototype.initWebGL=function(){var a=f.gl;this.glFramebuffer=a.createFramebuffer(),a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),this.glFramebuffer.width=this.width,this.glFramebuffer.height=this.height,this.baseTexture=new f.BaseTexture,this.baseTexture.width=this.width,this.baseTexture.height=this.height,this.baseTexture._glTexture=a.createTexture(),a.bindTexture(a.TEXTURE_2D,this.baseTexture._glTexture),a.texImage2D(a.TEXTURE_2D,0,a.RGBA,this.width,this.height,0,a.RGBA,a.UNSIGNED_BYTE,null),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MAG_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MIN_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_S,a.CLAMP_TO_EDGE),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_T,a.CLAMP_TO_EDGE),this.baseTexture.isRender=!0,a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),a.framebufferTexture2D(a.FRAMEBUFFER,a.COLOR_ATTACHMENT0,a.TEXTURE_2D,this.baseTexture._glTexture,0),this.projection=new f.Point(this.width/2,this.height/2),this.render=this.renderWebGL},f.RenderTexture.prototype.resize=function(a,b){if(this.width=a,this.height=b,f.gl){this.projection.x=this.width/2,this.projection.y=this.height/2;var c=f.gl;c.bindTexture(c.TEXTURE_2D,this.baseTexture._glTexture),c.texImage2D(c.TEXTURE_2D,0,c.RGBA,this.width,this.height,0,c.RGBA,c.UNSIGNED_BYTE,null)}else this.frame.width=this.width,this.frame.height=this.height,this.renderer.resize(this.width,this.height)},f.RenderTexture.prototype.initCanvas=function(){this.renderer=new f.CanvasRenderer(this.width,this.height,null,0),this.baseTexture=new f.BaseTexture(this.renderer.view),this.frame=new f.Rectangle(0,0,this.width,this.height),this.render=this.renderCanvas},f.RenderTexture.prototype.renderWebGL=function(a,b,c){var d=f.gl;d.colorMask(!0,!0,!0,!0),d.viewport(0,0,this.width,this.height),d.bindFramebuffer(d.FRAMEBUFFER,this.glFramebuffer),c&&(d.clearColor(0,0,0,0),d.clear(d.COLOR_BUFFER_BIT));var e=a.children,g=a.worldTransform;a.worldTransform=f.mat3.create(),a.worldTransform[4]=-1,a.worldTransform[5]=2*this.projection.y,b&&(a.worldTransform[2]=b.x,a.worldTransform[5]-=b.y),f.visibleCount++,a.vcount=f.visibleCount;for(var h=0,i=e.length;i>h;h++)e[h].updateTransform();var j=a.__renderGroup;j?a==j.root?j.render(this.projection):j.renderSpecific(a,this.projection):(this.renderGroup||(this.renderGroup=new f.WebGLRenderGroup(d)),this.renderGroup.setRenderable(a),this.renderGroup.render(this.projection)),a.worldTransform=g},f.RenderTexture.prototype.renderCanvas=function(a,b,c){var d=a.children;a.worldTransform=f.mat3.create(),b&&(a.worldTransform[2]=b.x,a.worldTransform[5]=b.y);for(var e=0,g=d.length;g>e;e++)d[e].updateTransform();c&&this.renderer.context.clearRect(0,0,this.width,this.height),this.renderer.renderDisplayObject(a),this.renderer.context.setTransform(1,0,0,1,0,0)},f.AssetLoader=function(a,b){f.EventTarget.call(this),this.assetURLs=a,this.crossorigin=b,this.loadersByType={jpg:f.ImageLoader,jpeg:f.ImageLoader,png:f.ImageLoader,gif:f.ImageLoader,json:f.JsonLoader,anim:f.SpineLoader,xml:f.BitmapFontLoader,fnt:f.BitmapFontLoader}},f.AssetLoader.prototype.constructor=f.AssetLoader,f.AssetLoader.prototype.load=function(){var a=this;this.loadCount=this.assetURLs.length;for(var b=0;bh;h++)for(var i=0;d>i;i++,g++){var j=new f.Texture(this.texture,{x:i*a,y:h*b,width:a,height:b});this.frames.push(j),c&&(f.TextureCache[c+"-"+g]=j)}if(this.texture.baseTexture.hasLoaded)this.onLoaded();else{var k=this;this.texture.baseTexture.addEventListener("loaded",function(){k.onLoaded()})}},f.BitmapFontLoader=function(a,b){f.EventTarget.call(this),this.url=a,this.crossorigin=b,this.baseUrl=a.replace(/[^\/]*$/,""),this.texture=null},f.BitmapFontLoader.prototype.constructor=f.BitmapFontLoader,f.BitmapFontLoader.prototype.load=function(){this.ajaxRequest=new XMLHttpRequest;var a=this;this.ajaxRequest.onreadystatechange=function(){a.onXMLLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/xml"),this.ajaxRequest.send(null)},f.BitmapFontLoader.prototype.onXMLLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var a=this.baseUrl+this.ajaxRequest.responseXML.getElementsByTagName("page")[0].attributes.getNamedItem("file").nodeValue,b=new f.ImageLoader(a,this.crossorigin);this.texture=b.texture.baseTexture;var c={},d=this.ajaxRequest.responseXML.getElementsByTagName("info")[0],e=this.ajaxRequest.responseXML.getElementsByTagName("common")[0];c.font=d.attributes.getNamedItem("face").nodeValue,c.size=parseInt(d.attributes.getNamedItem("size").nodeValue,10),c.lineHeight=parseInt(e.attributes.getNamedItem("lineHeight").nodeValue,10),c.chars={};for(var g=this.ajaxRequest.responseXML.getElementsByTagName("char"),h=0;h>16)/255,(255&a>>8)/255,(255&a)/255]}function d(a){return[(255&a>>16)/255,(255&a>>8)/255,(255&a)/255]}var e=this,f=f||{};f.Point=function(a,b){this.x=a||0,this.y=b||0},f.Point.prototype.clone=function(){return new f.Point(this.x,this.y)},f.Point.prototype.constructor=f.Point,f.Rectangle=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},f.Rectangle.prototype.clone=function(){return new f.Rectangle(this.x,this.y,this.width,this.height)},f.Rectangle.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=this.x;if(a>=c&&a<=c+this.width){var d=this.y;if(b>=d&&b<=d+this.height)return!0}return!1},f.Rectangle.prototype.constructor=f.Rectangle,f.Polygon=function(a){if(a instanceof Array||(a=Array.prototype.slice.call(arguments)),"number"==typeof a[0]){for(var b=[],c=0,d=a.length;d>c;c+=2)b.push(new f.Point(a[c],a[c+1]));a=b}this.points=a},f.Polygon.prototype.clone=function(){for(var a=[],b=0;bb!=i>b&&(h-f)*(b-g)/(i-g)+f>a;j&&(c=!c)}return c},f.Polygon.prototype.constructor=f.Polygon,f.Circle=function(a,b,c){this.x=a||0,this.y=b||0,this.radius=c||0},f.Circle.prototype.clone=function(){return new f.Circle(this.x,this.y,this.radius)},f.Circle.prototype.contains=function(a,b){if(this.radius<=0)return!1;var c=this.x-a,d=this.y-b,e=this.radius*this.radius;return c*=c,d*=d,e>=c+d},f.Circle.prototype.constructor=f.Circle,f.Ellipse=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},f.Ellipse.prototype.clone=function(){return new f.Ellipse(this.x,this.y,this.width,this.height)},f.Ellipse.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=(a-this.x)/this.width-.5,d=(b-this.y)/this.height-.5;return c*=c,d*=d,.25>c+d},f.Ellipse.getBounds=function(){return new f.Rectangle(this.x,this.y,this.width,this.height)},f.Ellipse.prototype.constructor=f.Ellipse,c(),f.mat3={},f.mat3.create=function(){var a=new f.Matrix(9);return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=1,a[5]=0,a[6]=0,a[7]=0,a[8]=1,a},f.mat3.identity=function(a){return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=1,a[5]=0,a[6]=0,a[7]=0,a[8]=1,a},f.mat4={},f.mat4.create=function(){var a=new f.Matrix(16);return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=0,a[5]=1,a[6]=0,a[7]=0,a[8]=0,a[9]=0,a[10]=1,a[11]=0,a[12]=0,a[13]=0,a[14]=0,a[15]=1,a},f.mat3.multiply=function(a,b,c){c||(c=a);var d=a[0],e=a[1],f=a[2],g=a[3],h=a[4],i=a[5],j=a[6],k=a[7],l=a[8],m=b[0],n=b[1],o=b[2],p=b[3],q=b[4],r=b[5],s=b[6],t=b[7],u=b[8];return c[0]=m*d+n*g+o*j,c[1]=m*e+n*h+o*k,c[2]=m*f+n*i+o*l,c[3]=p*d+q*g+r*j,c[4]=p*e+q*h+r*k,c[5]=p*f+q*i+r*l,c[6]=s*d+t*g+u*j,c[7]=s*e+t*h+u*k,c[8]=s*f+t*i+u*l,c},f.mat3.clone=function(a){var b=new f.Matrix(9);return b[0]=a[0],b[1]=a[1],b[2]=a[2],b[3]=a[3],b[4]=a[4],b[5]=a[5],b[6]=a[6],b[7]=a[7],b[8]=a[8],b},f.mat3.transpose=function(a,b){if(!b||a===b){var c=a[1],d=a[2],e=a[5];return a[1]=a[3],a[2]=a[6],a[3]=c,a[5]=a[7],a[6]=d,a[7]=e,a}return b[0]=a[0],b[1]=a[3],b[2]=a[6],b[3]=a[1],b[4]=a[4],b[5]=a[7],b[6]=a[2],b[7]=a[5],b[8]=a[8],b},f.mat3.toMat4=function(a,b){return b||(b=f.mat4.create()),b[15]=1,b[14]=0,b[13]=0,b[12]=0,b[11]=0,b[10]=a[8],b[9]=a[7],b[8]=a[6],b[7]=0,b[6]=a[5],b[5]=a[4],b[4]=a[3],b[3]=0,b[2]=a[2],b[1]=a[1],b[0]=a[0],b},f.mat4.create=function(){var a=new f.Matrix(16);return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=0,a[5]=1,a[6]=0,a[7]=0,a[8]=0,a[9]=0,a[10]=1,a[11]=0,a[12]=0,a[13]=0,a[14]=0,a[15]=1,a},f.mat4.transpose=function(a,b){if(!b||a===b){var c=a[1],d=a[2],e=a[3],f=a[6],g=a[7],h=a[11];return a[1]=a[4],a[2]=a[8],a[3]=a[12],a[4]=c,a[6]=a[9],a[7]=a[13],a[8]=d,a[9]=f,a[11]=a[14],a[12]=e,a[13]=g,a[14]=h,a}return b[0]=a[0],b[1]=a[4],b[2]=a[8],b[3]=a[12],b[4]=a[1],b[5]=a[5],b[6]=a[9],b[7]=a[13],b[8]=a[2],b[9]=a[6],b[10]=a[10],b[11]=a[14],b[12]=a[3],b[13]=a[7],b[14]=a[11],b[15]=a[15],b},f.mat4.multiply=function(a,b,c){c||(c=a);var d=a[0],e=a[1],f=a[2],g=a[3],h=a[4],i=a[5],j=a[6],k=a[7],l=a[8],m=a[9],n=a[10],o=a[11],p=a[12],q=a[13],r=a[14],s=a[15],t=b[0],u=b[1],v=b[2],w=b[3];return c[0]=t*d+u*h+v*l+w*p,c[1]=t*e+u*i+v*m+w*q,c[2]=t*f+u*j+v*n+w*r,c[3]=t*g+u*k+v*o+w*s,t=b[4],u=b[5],v=b[6],w=b[7],c[4]=t*d+u*h+v*l+w*p,c[5]=t*e+u*i+v*m+w*q,c[6]=t*f+u*j+v*n+w*r,c[7]=t*g+u*k+v*o+w*s,t=b[8],u=b[9],v=b[10],w=b[11],c[8]=t*d+u*h+v*l+w*p,c[9]=t*e+u*i+v*m+w*q,c[10]=t*f+u*j+v*n+w*r,c[11]=t*g+u*k+v*o+w*s,t=b[12],u=b[13],v=b[14],w=b[15],c[12]=t*d+u*h+v*l+w*p,c[13]=t*e+u*i+v*m+w*q,c[14]=t*f+u*j+v*n+w*r,c[15]=t*g+u*k+v*o+w*s,c},f.DisplayObject=function(){this.last=this,this.first=this,this.position=new f.Point,this.scale=new f.Point(1,1),this.pivot=new f.Point(0,0),this.rotation=0,this.alpha=1,this.visible=!0,this.hitArea=null,this.buttonMode=!1,this.renderable=!1,this.parent=null,this.stage=null,this.worldAlpha=1,this._interactive=!1,this.worldTransform=f.mat3.create(),this.localTransform=f.mat3.create(),this.color=[],this.dynamic=!0,this._sr=0,this._cr=1,this.filterArea=new f.Rectangle(0,0,1,1)},f.DisplayObject.prototype.constructor=f.DisplayObject,f.DisplayObject.prototype.setInteractive=function(a){this.interactive=a},Object.defineProperty(f.DisplayObject.prototype,"interactive",{get:function(){return this._interactive},set:function(a){this._interactive=a,this.stage&&(this.stage.dirty=!0)}}),Object.defineProperty(f.DisplayObject.prototype,"mask",{get:function(){return this._mask},set:function(a){a?this._mask?(a.start=this._mask.start,a.end=this._mask.end):(this.addFilter(a),a.renderable=!1):(this.removeFilter(this._mask),this._mask.renderable=!0),this._mask=a}}),Object.defineProperty(f.DisplayObject.prototype,"filters",{get:function(){return this._filters},set:function(a){if(a){this._filters&&this.removeFilter(this._filters),this.addFilter(a);for(var b=[],c=0;c=0&&b<=this.children.length))throw new Error(a+" The index "+b+" supplied is out of bounds "+this.children.length);if(void 0!=a.parent&&a.parent.removeChild(a),a.parent=this,this.stage){var c=a;do c.interactive&&(this.stage.dirty=!0),c.stage=this.stage,c=c._iNext;while(c)}var d,e,f=a.first,g=a.last;if(b==this.children.length){e=this.last;for(var h=this,i=this.last;h;)h.last==i&&(h.last=a.last),h=h.parent}else e=0==b?this:this.children[b-1].last;d=e._iNext,d&&(d._iPrev=g,g._iNext=d),f._iPrev=e,e._iNext=f,this.children.splice(b,0,a),this.__renderGroup&&(a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),this.__renderGroup.addDisplayObjectAndChildren(a))},f.DisplayObjectContainer.prototype.swapChildren=function(){},f.DisplayObjectContainer.prototype.getChildAt=function(a){if(a>=0&&aa;a++)this.children[a].updateTransform()}},f.blendModes={},f.blendModes.NORMAL=0,f.blendModes.SCREEN=1,f.Sprite=function(a){f.DisplayObjectContainer.call(this),this.anchor=new f.Point,this.texture=a,this.blendMode=f.blendModes.NORMAL,this._width=0,this._height=0,a.baseTexture.hasLoaded?this.updateFrame=!0:(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},f.Sprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Sprite.prototype.constructor=f.Sprite,Object.defineProperty(f.Sprite.prototype,"width",{get:function(){return this.scale.x*this.texture.frame.width},set:function(a){this.scale.x=a/this.texture.frame.width,this._width=a}}),Object.defineProperty(f.Sprite.prototype,"height",{get:function(){return this.scale.y*this.texture.frame.height},set:function(a){this.scale.y=a/this.texture.frame.height,this._height=a}}),f.Sprite.prototype.setTexture=function(a){this.texture.baseTexture!=a.baseTexture?(this.textureChange=!0,this.texture=a,this.__renderGroup&&this.__renderGroup.updateTexture(this)):this.texture=a,this.updateFrame=!0},f.Sprite.prototype.onTextureUpdate=function(){this._width&&(this.scale.x=this._width/this.texture.frame.width),this._height&&(this.scale.y=this._height/this.texture.frame.height),this.updateFrame=!0},f.Sprite.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache"+this);return new f.Sprite(b)},f.Sprite.fromImage=function(a){var b=f.Texture.fromImage(a);return new f.Sprite(b)},f.MovieClip=function(a){f.Sprite.call(this,a[0]),this.textures=a,this.animationSpeed=1,this.loop=!0,this.onComplete=null,this.currentFrame=0,this.playing=!1},f.MovieClip.prototype=Object.create(f.Sprite.prototype),f.MovieClip.prototype.constructor=f.MovieClip,Object.defineProperty(f.MovieClip.prototype,"totalFrames",{get:function(){return this.textures.length}}),f.MovieClip.prototype.stop=function(){this.playing=!1},f.MovieClip.prototype.play=function(){this.playing=!0},f.MovieClip.prototype.gotoAndStop=function(a){this.playing=!1,this.currentFrame=a;var b=0|this.currentFrame+.5;this.setTexture(this.textures[b%this.textures.length])},f.MovieClip.prototype.gotoAndPlay=function(a){this.currentFrame=a,this.playing=!0},f.MovieClip.prototype.updateTransform=function(){if(f.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var a=0|this.currentFrame+.5;this.loop||a=this.textures.length&&(this.gotoAndStop(this.textures.length-1),this.onComplete&&this.onComplete())}},f.FilterBlock=function(){this.visible=!0,this.renderable=!0},f.Text=function(a,b){this.canvas=document.createElement("canvas"),this.context=this.canvas.getContext("2d"),f.Sprite.call(this,f.Texture.fromCanvas(this.canvas)),this.setText(a),this.setStyle(b),this.updateText(),this.dirty=!1},f.Text.prototype=Object.create(f.Sprite.prototype),f.Text.prototype.constructor=f.Text,f.Text.prototype.setStyle=function(a){a=a||{},a.font=a.font||"bold 20pt Arial",a.fill=a.fill||"black",a.align=a.align||"left",a.stroke=a.stroke||"black",a.strokeThickness=a.strokeThickness||0,a.wordWrap=a.wordWrap||!1,a.wordWrapWidth=a.wordWrapWidth||100,this.style=a,this.dirty=!0},f.Text.prototype.setText=function(a){this.text=a.toString()||" ",this.dirty=!0},f.Text.prototype.updateText=function(){this.context.font=this.style.font;var a=this.text;this.style.wordWrap&&(a=this.wordWrap(this.text));for(var b=a.split(/(?:\r\n|\r|\n)/),c=[],d=0,e=0;ee?f:arguments.callee(a,b,f,d,e):arguments.callee(a,b,c,f,e)},c=function(a,c,d){if(a.measureText(c).width<=d||c.length<1)return c;var e=b(a,c,0,c.length,d);return c.substring(0,e)+"\n"+arguments.callee(a,c.substring(e),d)},d="",e=a.split("\n"),f=0;f=2?parseInt(b[b.length-2],10):f.BitmapText.fonts[this.fontName].size,this.dirty=!0},f.BitmapText.prototype.updateText=function(){for(var a=f.BitmapText.fonts[this.fontName],b=new f.Point,c=null,d=[],e=0,g=[],h=0,i=this.fontSize/a.size,j=0;j=j;j++){var n=0;"right"==this.style.align?n=e-g[j]:"center"==this.style.align&&(n=(e-g[j])/2),m.push(n)}for(j=0;j0;)this.removeChild(this.getChildAt(0));this.updateText(),this.dirty=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.BitmapText.fonts={},f.InteractionManager=function(a){this.stage=a,this.mouse=new f.InteractionData,this.touchs={},this.tempPoint=new f.Point,this.mouseoverEnabled=!0,this.pool=[],this.interactiveItems=[],this.interactionDOMElement=null,this.onMouseMove=this.onMouseMove.bind(this),this.onMouseDown=this.onMouseDown.bind(this),this.onMouseOut=this.onMouseOut.bind(this),this.onMouseUp=this.onMouseUp.bind(this),this.onTouchStart=this.onTouchStart.bind(this),this.onTouchEnd=this.onTouchEnd.bind(this),this.onTouchMove=this.onTouchMove.bind(this),this.last=0},f.InteractionManager.prototype.constructor=f.InteractionManager,f.InteractionManager.prototype.collectInteractiveSprite=function(a,b){for(var c=a.children,d=c.length,e=d-1;e>=0;e--){var f=c[e];f.interactive?(b.interactiveChildren=!0,this.interactiveItems.push(f),f.children.length>0&&this.collectInteractiveSprite(f,f)):(f.__iParent=null,f.children.length>0&&this.collectInteractiveSprite(f,b))}},f.InteractionManager.prototype.setTarget=function(a){this.target=a,null===this.interactionDOMElement&&this.setTargetDomElement(a.view),document.body.addEventListener("mouseup",this.onMouseUp,!0)},f.InteractionManager.prototype.setTargetDomElement=function(a){null!==this.interactionDOMElement&&(this.interactionDOMElement.style["-ms-content-zooming"]="",this.interactionDOMElement.style["-ms-touch-action"]="",this.interactionDOMElement.removeEventListener("mousemove",this.onMouseMove,!0),this.interactionDOMElement.removeEventListener("mousedown",this.onMouseDown,!0),this.interactionDOMElement.removeEventListener("mouseout",this.onMouseOut,!0),this.interactionDOMElement.removeEventListener("touchstart",this.onTouchStart,!0),this.interactionDOMElement.removeEventListener("touchend",this.onTouchEnd,!0),this.interactionDOMElement.removeEventListener("touchmove",this.onTouchMove,!0)),window.navigator.msPointerEnabled&&(a.style["-ms-content-zooming"]="none",a.style["-ms-touch-action"]="none"),this.interactionDOMElement=a,a.addEventListener("mousemove",this.onMouseMove,!0),a.addEventListener("mousedown",this.onMouseDown,!0),a.addEventListener("mouseout",this.onMouseOut,!0),a.addEventListener("touchstart",this.onTouchStart,!0),a.addEventListener("touchend",this.onTouchEnd,!0),a.addEventListener("touchmove",this.onTouchMove,!0)},f.InteractionManager.prototype.update=function(){if(this.target){var a=Date.now(),b=a-this.last;if(b=30*b/1e3,!(1>b)){if(this.last=a,this.dirty){this.dirty=!1;for(var c=this.interactiveItems.length,d=0;c>d;d++)this.interactiveItems[d].interactiveChildren=!1;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}var e=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var d=0;e>d;d++){var f=this.interactiveItems[d];(f.mouseover||f.mouseout||f.buttonMode)&&(f.__hit=this.hitTest(f,this.mouse),this.mouse.target=f,f.__hit?(f.buttonMode&&(this.interactionDOMElement.style.cursor="pointer"),f.__isOver||(f.mouseover&&f.mouseover(this.mouse),f.__isOver=!0)):f.__isOver&&(f.mouseout&&f.mouseout(this.mouse),f.__isOver=!1))}}}},f.InteractionManager.prototype.onMouseMove=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactionDOMElement.getBoundingClientRect();this.mouse.global.x=(a.clientX-b.left)*(this.target.width/b.width),this.mouse.global.y=(a.clientY-b.top)*(this.target.height/b.height);var c=this.interactiveItems.length;this.mouse.global;for(var d=0;c>d;d++){var e=this.interactiveItems[d];e.mousemove&&e.mousemove(this.mouse)}},f.InteractionManager.prototype.onMouseDown=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactiveItems.length;this.mouse.global,this.stage;for(var c=0;b>c;c++){var d=this.interactiveItems[c];if((d.mousedown||d.click)&&(d.__mouseIsDown=!0,d.__hit=this.hitTest(d,this.mouse),d.__hit&&(d.mousedown&&d.mousedown(this.mouse),d.__isDown=!0,!d.interactiveChildren)))break}},f.InteractionManager.prototype.onMouseOut=function(){var a=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var b=0;a>b;b++){var c=this.interactiveItems[b];c.__isOver&&(this.mouse.target=c,c.mouseout&&c.mouseout(this.mouse),c.__isOver=!1)}},f.InteractionManager.prototype.onMouseUp=function(a){this.mouse.originalEvent=a||window.event,this.mouse.global;for(var b=this.interactiveItems.length,c=!1,d=0;b>d;d++){var e=this.interactiveItems[d];(e.mouseup||e.mouseupoutside||e.click)&&(e.__hit=this.hitTest(e,this.mouse),e.__hit&&!c?(e.mouseup&&e.mouseup(this.mouse),e.__isDown&&e.click&&e.click(this.mouse),e.interactiveChildren||(c=!0)):e.__isDown&&e.mouseupoutside&&e.mouseupoutside(this.mouse),e.__isDown=!1)}},f.InteractionManager.prototype.hitTest=function(a,b){var c=b.global;if(a.vcount!==f.visibleCount)return!1;var d=a instanceof f.Sprite,e=a.worldTransform,g=e[0],h=e[1],i=e[2],j=e[3],k=e[4],l=e[5],m=1/(g*k+h*-j),n=k*m*c.x+-h*m*c.y+(l*h-i*k)*m,o=g*m*c.y+-j*m*c.x+(-l*g+i*j)*m;if(b.target=a,a.hitArea&&a.hitArea.contains)return a.hitArea.contains(n,o)?(b.target=a,!0):!1;if(d){var p,q=a.texture.frame.width,r=a.texture.frame.height,s=-q*a.anchor.x;if(n>s&&s+q>n&&(p=-r*a.anchor.y,o>p&&p+r>o))return b.target=a,!0}for(var t=a.children.length,u=0;t>u;u++){var v=a.children[u],w=this.hitTest(v,b);if(w)return b.target=a,!0}return!1},f.InteractionManager.prototype.onTouchMove=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;dd;d++){var h=this.interactiveItems[d];h.touchmove&&h.touchmove(f)}},f.InteractionManager.prototype.onTouchStart=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i];if((j.touchstart||j.tap)&&(j.__hit=this.hitTest(j,g),j.__hit&&(j.touchstart&&j.touchstart(g),j.__isDown=!0,j.__touchData=g,!j.interactiveChildren)))break}}},f.InteractionManager.prototype.onTouchEnd=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i],k=j.__touchData;j.__hit=this.hitTest(j,f),k==f&&(f.originalEvent=a||window.event,(j.touchend||j.tap)&&(j.__hit&&!g?(j.touchend&&j.touchend(f),j.__isDown&&j.tap&&j.tap(f),j.interactiveChildren||(g=!0)):j.__isDown&&j.touchendoutside&&j.touchendoutside(f),j.__isDown=!1),j.__touchData=null)}this.pool.push(f),this.touchs[e.identifier]=null}},f.InteractionData=function(){this.global=new f.Point,this.local=new f.Point,this.target,this.originalEvent},f.InteractionData.prototype.getLocalPosition=function(a){var b=a.worldTransform,c=this.global,d=b[0],e=b[1],g=b[2],h=b[3],i=b[4],j=b[5],k=1/(d*i+e*-h);return new f.Point(i*k*c.x+-e*k*c.y+(j*e-g*i)*k,d*k*c.y+-h*k*c.x+(-j*d+g*h)*k)},f.InteractionData.prototype.constructor=f.InteractionData,f.Stage=function(a){f.DisplayObjectContainer.call(this),this.worldTransform=f.mat3.create(),this.interactive=!0,this.interactionManager=new f.InteractionManager(this),this.dirty=!0,this.__childrenAdded=[],this.__childrenRemoved=[],this.stage=this,this.stage.hitArea=new f.Rectangle(0,0,1e5,1e5),this.setBackgroundColor(a),this.worldVisible=!0},f.Stage.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Stage.prototype.constructor=f.Stage,f.Stage.prototype.setInteractionDelegate=function(a){this.interactionManager.setTargetDomElement(a)},f.Stage.prototype.updateTransform=function(){this.worldAlpha=1,this.vcount=f.visibleCount;for(var a=0,b=this.children.length;b>a;a++)this.children[a].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},f.Stage.prototype.setBackgroundColor=function(a){this.backgroundColor=a||0,this.backgroundColorSplit=d(this.backgroundColor);var b=this.backgroundColor.toString(16);b="000000".substr(0,6-b.length)+b,this.backgroundColorString="#"+b},f.Stage.prototype.getMousePosition=function(){return this.interactionManager.mouse.global};for(var h=0,i=["ms","moz","webkit","o"],j=0;j>>>>>>>>"),console.log("_");var b=0,c=a.first;for(console.log(c);c._iNext;)if(b++,c=c._iNext,console.log(c),b>100){console.log("BREAK");break}},f.EventTarget=function(){var a={};this.addEventListener=this.on=function(b,c){void 0===a[b]&&(a[b]=[]),-1===a[b].indexOf(c)&&a[b].push(c)},this.dispatchEvent=this.emit=function(b){if(a[b.type]&&a[b.type].length)for(var c=0,d=a[b.type].length;d>c;c++)a[b.type][c](b)},this.removeEventListener=this.off=function(b,c){var d=a[b].indexOf(c);-1!==d&&a[b].splice(d,1)}},f.autoDetectRenderer=function(a,b,c,d,e){a||(a=800),b||(b=600);var g=function(){try{var a=document.createElement("canvas");return!!window.WebGLRenderingContext&&(a.getContext("webgl")||a.getContext("experimental-webgl"))}catch(b){return!1}}();if(g){var h=-1!=navigator.userAgent.toLowerCase().indexOf("msie");g=!h}return g?new f.WebGLRenderer(a,b,c,d,e):new f.CanvasRenderer(a,b,c,d)},f.PolyK={},f.PolyK.Triangulate=function(a){var b=!0,c=a.length>>1;if(3>c)return[];for(var d=[],e=[],g=0;c>g;g++)e.push(g);for(var g=0,h=c;h>3;){var i=e[(g+0)%h],j=e[(g+1)%h],k=e[(g+2)%h],l=a[2*i],m=a[2*i+1],n=a[2*j],o=a[2*j+1],p=a[2*k],q=a[2*k+1],r=!1;if(f.PolyK._convex(l,m,n,o,p,q,b)){r=!0;for(var s=0;h>s;s++){var t=e[s];if(t!=i&&t!=j&&t!=k&&f.PolyK._PointInTriangle(a[2*t],a[2*t+1],l,m,n,o,p,q)){r=!1;break}}}if(r)d.push(i,j,k),e.splice((g+1)%h,1),h--,g=0;else if(g++>3*h){if(!b)return console.log("PIXI Warning: shape too complex to fill"),[];var d=[];e=[];for(var g=0;c>g;g++)e.push(g);g=0,h=c,b=!1}}return d.push(e[0],e[1],e[2]),d},f.PolyK._PointInTriangle=function(a,b,c,d,e,f,g,h){var i=g-c,j=h-d,k=e-c,l=f-d,m=a-c,n=b-d,o=i*i+j*j,p=i*k+j*l,q=i*m+j*n,r=k*k+l*l,s=k*m+l*n,t=1/(o*r-p*p),u=(r*q-p*s)*t,v=(o*s-p*q)*t;return u>=0&&v>=0&&1>u+v},f.PolyK._convex=function(a,b,c,d,e,f,g){return(b-d)*(e-c)+(c-a)*(f-d)>=0==g},f.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],f.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","varying vec2 vTextureCoord;","varying float vColor;","const vec2 center = vec2(-1.0, 1.0);","void main(void) {","gl_Position = vec4( ((aVertexPosition + offsetVector) / projectionVector) + center , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.stripShaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float alpha;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * alpha;","}"],f.stripShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.primitiveShaderFragmentSrc=["precision mediump float;","varying vec4 vColor;","void main(void) {","gl_FragColor = vColor;","}"],f.primitiveShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec4 aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","uniform float alpha;","varying vec4 vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition , 1.0);","v -= offsetVector.xyx;","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vColor = aColor * alpha;","}"],f.shaderStack=[],f.initPrimitiveShader=function(){var a=f.gl,b=f.compileProgram(f.primitiveShaderVertexSrc,f.primitiveShaderFragmentSrc);a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.offsetVector=a.getUniformLocation(b,"offsetVector"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),f.primitiveProgram=b +},f.initDefaultShader=function(){f.frameBufferStack=[],f.frameBufferPool=[],f.defaultShader=new f.PixiShader,f.defaultShader.init(),f.pushShader(f.defaultShader)},f.initDefaultStripShader=function(){var a=this.gl,b=f.compileProgram(f.stripShaderVertexSrc,f.stripShaderFragmentSrc);a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.textureCoordAttribute=a.getAttribLocation(b,"aTextureCoord"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.samplerUniform=a.getUniformLocation(b,"uSampler"),f.stripShaderProgram=b},f.CompileVertexShader=function(a,b){return f._CompileShader(a,b,a.VERTEX_SHADER)},f.CompileFragmentShader=function(a,b){return f._CompileShader(a,b,a.FRAGMENT_SHADER)},f._CompileShader=function(a,b,c){var d=b.join("\n"),e=a.createShader(c);return a.shaderSource(e,d),a.compileShader(e),a.getShaderParameter(e,a.COMPILE_STATUS)?e:(alert(a.getShaderInfoLog(e)),null)},f.compileProgram=function(a,b){var c=f.gl,d=f.CompileFragmentShader(c,b),e=f.CompileVertexShader(c,a),g=c.createProgram();return c.attachShader(g,e),c.attachShader(g,d),c.linkProgram(g),c.getProgramParameter(g,c.LINK_STATUS)||alert("Could not initialise shaders"),g},f.pushShader=function(a){var b=f.gl;b.colorMask(!0,!0,!0,!0),b.viewport(0,0,this.width,this.height),b.clearColor(0,0,0,0),b.clear(b.COLOR_BUFFER_BIT),f.shaderStack.push(a);var c=a.program;b.useProgram(c),b.enableVertexAttribArray(c.vertexPositionAttribute),b.enableVertexAttribArray(c.colorAttribute),b.enableVertexAttribArray(c.textureCoordAttribute),a.syncUniforms(),f.currentShader=c},f.popShader=function(){var a=f.gl;f.shaderStack.pop();var b=f.shaderStack[f.shaderStack.length-1].program;a.useProgram(b),f.currentShader=b},f.activatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.primitiveProgram),a.disableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.deactivatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.currentShader),a.enableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.PixiShader=function(){this.program,this.fragmentSrc=["precision lowp float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vTextureCoord) * vColor;","}"]},f.PixiShader.prototype.init=function(){var a=f.compileProgram(this.vertexSrc||f.shaderVertexSrc,this.fragmentSrc),b=f.gl;b.useProgram(a),this.uSampler=b.getUniformLocation(a,"uSampler"),this.projectionVector=b.getUniformLocation(a,"projectionVector"),this.offsetVector=b.getUniformLocation(a,"offsetVector"),this.aVertexPosition=b.getAttribLocation(a,"aVertexPosition"),this.aTextureCoord=b.getAttribLocation(a,"aTextureCoord"),a.vertexPositionAttribute=b.getAttribLocation(a,"aVertexPosition"),a.colorAttribute=b.getAttribLocation(a,"aColor"),a.textureCoordAttribute=b.getAttribLocation(a,"aTextureCoord"),a.projectionVector=b.getUniformLocation(a,"projectionVector"),a.samplerUniform=b.getUniformLocation(a,"uSampler"),a.offsetVector=b.getUniformLocation(a,"offsetVector");for(var c in this.uniforms)a[c]=b.getUniformLocation(a,c);this.program=a},f.PixiShader.prototype.syncUniforms=function(){var a=f.gl;for(var b in this.uniforms){var c=this.uniforms[b].type;if("f"==c&&a.uniform1f(this.program[b],this.uniforms[b].value),"f2"==c)a.uniform2f(this.program[b],this.uniforms[b].value.x,this.uniforms[b].value.y);else if("mat4"==c)a.uniformMatrix4fv(this.program[b],!1,this.uniforms[b].value);else if("sampler2D"==c){var d=this.uniforms[b].value;a.activeTexture(a.TEXTURE1),a.bindTexture(a.TEXTURE_2D,d.baseTexture._glTexture),a.uniform1i(this.program[b],1)}}},f.WebGLGraphics=function(){},f.WebGLGraphics.renderGraphics=function(a,b){var c=f.gl;a._webGL||(a._webGL={points:[],indices:[],lastIndex:0,buffer:c.createBuffer(),indexBuffer:c.createBuffer()}),a.dirty&&(a.dirty=!1,a.clearDirty&&(a.clearDirty=!1,a._webGL.lastIndex=0,a._webGL.points=[],a._webGL.indices=[]),f.WebGLGraphics.updateGraphics(a)),f.activatePrimitiveShader();var d=f.mat3.clone(a.worldTransform);f.mat3.transpose(d),c.blendFunc(c.ONE,c.ONE_MINUS_SRC_ALPHA),c.uniformMatrix3fv(f.primitiveProgram.translationMatrix,!1,d),c.uniform2f(f.primitiveProgram.projectionVector,b.x,-b.y),c.uniform2f(f.primitiveProgram.offsetVector,-f.offset.x,-f.offset.y),c.uniform1f(f.primitiveProgram.alpha,a.worldAlpha),c.bindBuffer(c.ARRAY_BUFFER,a._webGL.buffer),c.vertexAttribPointer(f.primitiveProgram.vertexPositionAttribute,2,c.FLOAT,!1,24,0),c.vertexAttribPointer(f.primitiveProgram.colorAttribute,4,c.FLOAT,!1,24,8),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),c.drawElements(c.TRIANGLE_STRIP,a._webGL.indices.length,c.UNSIGNED_SHORT,0),f.deactivatePrimitiveShader()},f.WebGLGraphics.updateGraphics=function(a){for(var b=a._webGL.lastIndex;b3&&f.WebGLGraphics.buildPoly(c,a._webGL),c.lineWidth>0&&f.WebGLGraphics.buildLine(c,a._webGL)):c.type==f.Graphics.RECT?f.WebGLGraphics.buildRectangle(c,a._webGL):(c.type==f.Graphics.CIRC||c.type==f.Graphics.ELIP)&&f.WebGLGraphics.buildCircle(c,a._webGL)}a._webGL.lastIndex=a.graphicsData.length;var d=f.gl;a._webGL.glPoints=new Float32Array(a._webGL.points),d.bindBuffer(d.ARRAY_BUFFER,a._webGL.buffer),d.bufferData(d.ARRAY_BUFFER,a._webGL.glPoints,d.STATIC_DRAW),a._webGL.glIndicies=new Uint16Array(a._webGL.indices),d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),d.bufferData(d.ELEMENT_ARRAY_BUFFER,a._webGL.glIndicies,d.STATIC_DRAW)},f.WebGLGraphics.buildRectangle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3];if(a.fill){var j=d(a.fillColor),k=a.fillAlpha,l=j[0]*k,m=j[1]*k,n=j[2]*k,o=b.points,p=b.indices,q=o.length/6;o.push(e,g),o.push(l,m,n,k),o.push(e+h,g),o.push(l,m,n,k),o.push(e,g+i),o.push(l,m,n,k),o.push(e+h,g+i),o.push(l,m,n,k),p.push(q,q,q+1,q+2,q+3,q+3)}a.lineWidth&&(a.points=[e,g,e+h,g,e+h,g+i,e,g+i,e,g],f.WebGLGraphics.buildLine(a,b))},f.WebGLGraphics.buildCircle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3],j=40,k=2*Math.PI/j;if(a.fill){var l=d(a.fillColor),m=a.fillAlpha,n=l[0]*m,o=l[1]*m,p=l[2]*m,q=b.points,r=b.indices,s=q.length/6;r.push(s);for(var t=0;j+1>t;t++)q.push(e,g,n,o,p,m),q.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i,n,o,p,m),r.push(s++,s++);r.push(s-1)}if(a.lineWidth){a.points=[];for(var t=0;j+1>t;t++)a.points.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i);f.WebGLGraphics.buildLine(a,b)}},f.WebGLGraphics.buildLine=function(a,b){var c=a.points;if(0!=c.length){var e=new f.Point(c[0],c[1]),g=new f.Point(c[c.length-2],c[c.length-1]);if(e.x==g.x&&e.y==g.y){c.pop(),c.pop(),g=new f.Point(c[c.length-2],c[c.length-1]);var h=g.x+.5*(e.x-g.x),i=g.y+.5*(e.y-g.y);c.unshift(h,i),c.push(h,i)}var j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,A,B,C,D,E=b.points,F=b.indices,G=c.length/2,H=c.length,I=E.length/6,J=a.lineWidth/2,K=d(a.lineColor),L=a.lineAlpha,M=K[0]*L,N=K[1]*L,O=K[2]*L;j=c[0],k=c[1],l=c[2],m=c[3],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(j-p,k-q,M,N,O,L),E.push(j+p,k+q,M,N,O,L);for(var P=1;G-1>P;P++)j=c[2*(P-1)],k=c[2*(P-1)+1],l=c[2*P],m=c[2*P+1],n=c[2*(P+1)],o=c[2*(P+1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,r=-(m-o),s=l-n,D=Math.sqrt(r*r+s*s),r/=D,s/=D,r*=J,s*=J,v=-q+k-(-q+m),w=-p+l-(-p+j),x=(-p+j)*(-q+m)-(-p+l)*(-q+k),y=-s+o-(-s+m),z=-r+l-(-r+n),A=(-r+n)*(-s+m)-(-r+l)*(-s+o),B=v*z-y*w,0==B&&(B+=1),px=(w*A-z*x)/B,py=(y*x-v*A)/B,C=(px-l)*(px-l)+(py-m)+(py-m),C>19600?(t=p-r,u=q-s,D=Math.sqrt(t*t+u*u),t/=D,u/=D,t*=J,u*=J,E.push(l-t,m-u),E.push(M,N,O,L),E.push(l+t,m+u),E.push(M,N,O,L),E.push(l-t,m-u),E.push(M,N,O,L),H++):(E.push(px,py),E.push(M,N,O,L),E.push(l-(px-l),m-(py-m)),E.push(M,N,O,L));j=c[2*(G-2)],k=c[2*(G-2)+1],l=c[2*(G-1)],m=c[2*(G-1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(l-p,m-q),E.push(M,N,O,L),E.push(l+p,m+q),E.push(M,N,O,L),F.push(I);for(var P=0;H>P;P++)F.push(I++);F.push(I-1)}},f.WebGLGraphics.buildPoly=function(a,b){var c=a.points;if(!(c.length<6)){for(var e=b.points,g=b.indices,h=c.length/2,i=d(a.fillColor),j=a.fillAlpha,k=i[0]*j,l=i[1]*j,m=i[2]*j,n=f.PolyK.Triangulate(c),o=e.length/6,p=0;pp;p++)e.push(c[2*p],c[2*p+1],k,l,m,j)}},f._defaultFrame=new f.Rectangle(0,0,1,1),f.gl,f.WebGLRenderer=function(a,b,c,d,e){this.transparent=!!d,this.width=a||800,this.height=b||600,this.view=c||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var g=this;this.view.addEventListener("webglcontextlost",function(a){g.handleContextLost(a)},!1),this.view.addEventListener("webglcontextrestored",function(a){g.handleContextRestored(a)},!1),this.batchs=[];var h={alpha:this.transparent,antialias:!!e,premultipliedAlpha:!1,stencil:!0};try{f.gl=this.gl=this.view.getContext("experimental-webgl",h)}catch(i){try{f.gl=this.gl=this.view.getContext("webgl",h)}catch(i){throw new Error(" This browser does not support webGL. Try using the canvas renderer"+this)}}f.initDefaultShader(),f.initPrimitiveShader(),f.initDefaultStripShader();var j=this.gl;f.WebGLRenderer.gl=j,this.batch=new f.WebGLBatch(j),j.disable(j.DEPTH_TEST),j.disable(j.CULL_FACE),j.enable(j.BLEND),j.colorMask(!0,!0,!0,this.transparent),f.projection=new f.Point(400,300),f.offset=new f.Point(0,0),this.resize(this.width,this.height),this.contextLost=!1,f.pushShader(f.defaultShader),this.stageRenderGroup=new f.WebGLRenderGroup(this.gl)},f.WebGLRenderer.prototype.constructor=f.WebGLRenderer,f.WebGLRenderer.getBatch=function(){return 0==f._batchs.length?new f.WebGLBatch(f.WebGLRenderer.gl):f._batchs.pop()},f.WebGLRenderer.returnBatch=function(a){a.clean(),f._batchs.push(a)},f.WebGLRenderer.prototype.render=function(a){if(!this.contextLost){this.__stage!==a&&(this.__stage=a,this.stageRenderGroup.setRenderable(a)),f.WebGLRenderer.updateTextures(),f.visibleCount++,a.updateTransform();var b=this.gl;if(b.colorMask(!0,!0,!0,this.transparent),b.viewport(0,0,this.width,this.height),b.bindFramebuffer(b.FRAMEBUFFER,null),b.clearColor(a.backgroundColorSplit[0],a.backgroundColorSplit[1],a.backgroundColorSplit[2],!this.transparent),b.clear(b.COLOR_BUFFER_BIT),this.stageRenderGroup.backgroundColor=a.backgroundColorSplit,f.projection.x=this.width/2,f.projection.y=-this.height/2,this.stageRenderGroup.render(f.projection),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),f.Texture.frameUpdates.length>0){for(var c=0;cc;c++){var d=6*c,e=4*c;this.indices[d+0]=e+0,this.indices[d+1]=e+1,this.indices[d+2]=e+2,this.indices[d+3]=e+0,this.indices[d+4]=e+2,this.indices[d+5]=e+3}a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a.bufferData(a.ELEMENT_ARRAY_BUFFER,this.indices,a.STATIC_DRAW)},f.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)renderable=this.batchs[n],renderable instanceof f.WebGLBatch?this.batchs[n].render():this.renderSpecial(renderable,b);endBatch instanceof f.WebGLBatch?endBatch.render(0,h+1):this.renderSpecial(endBatch,b)},f.WebGLRenderGroup.prototype.renderSpecial=function(a,b){f.shaderStack.length;var c=a.vcount===f.visibleCount;a instanceof f.TilingSprite?c&&this.renderTilingSprite(a,b):a instanceof f.Strip?c&&this.renderStrip(a,b):a instanceof f.CustomRenderable?c&&a.renderWebGL(this,b):a instanceof f.Graphics?c&&a.renderable&&f.WebGLGraphics.renderGraphics(a,b):a instanceof f.FilterBlock&&this.handleFilterBlock(a,b)},f.WebGLRenderGroup.prototype.handleFilterBlock=function(a,b){var c=f.gl;a.open?a.data instanceof Array?this.filterManager.pushFilter(a):(c.enable(c.STENCIL_TEST),c.colorMask(!1,!1,!1,!1),c.stencilFunc(c.ALWAYS,1,255),c.stencilOp(c.KEEP,c.KEEP,c.REPLACE),f.WebGLGraphics.renderGraphics(a.data,b),c.colorMask(!0,!0,!0,!0),c.stencilFunc(c.NOTEQUAL,0,255),c.stencilOp(c.KEEP,c.KEEP,c.KEEP)):a.data instanceof Array?this.filterManager.popFilter():c.disable(c.STENCIL_TEST)},f.WebGLRenderGroup.prototype.updateTexture=function(a){this.removeObject(a);for(var b=a.first;b!=this.root&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););this.insertObject(a,b,c)},f.WebGLRenderGroup.prototype.addFilterBlocks=function(a,b){a.__renderGroup=this,b.__renderGroup=this;for(var c=a;c!=this.root.first&&(c=c._iPrev,!c.renderable||!c.__renderGroup););this.insertAfter(a,c);for(var d=b;d!=this.root.first&&(d=d._iPrev,!d.renderable||!d.__renderGroup););this.insertAfter(b,d)},f.WebGLRenderGroup.prototype.removeFilterBlocks=function(a,b){this.removeObject(a),this.removeObject(b)},f.WebGLRenderGroup.prototype.addDisplayObjectAndChildren=function(a){a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a);for(var b=a.first;b!=this.root.first&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););var d=a.first,e=a.last._iNext;do d.__renderGroup=this,d.renderable&&(this.insertObject(d,b,c),b=d),d=d._iNext;while(d!=e)},f.WebGLRenderGroup.prototype.removeDisplayObjectAndChildren=function(a){if(a.__renderGroup==this){a.last;do a.__renderGroup=null,a.renderable&&this.removeObject(a),a=a._iNext;while(a)}},f.WebGLRenderGroup.prototype.insertObject=function(a,b,c){var d=b,e=c;if(a instanceof f.Sprite){var g,h;if(d instanceof f.Sprite){if(g=d.batch,g&&g.texture==a.texture.baseTexture&&g.blendMode==a.blendMode)return g.insertAfter(a,d),void 0}else g=d;if(e)if(e instanceof f.Sprite){if(h=e.batch){if(h.texture==a.texture.baseTexture&&h.blendMode==a.blendMode)return h.insertBefore(a,e),void 0;if(h==g){var i=g.split(e),j=f.WebGLRenderer.getBatch(),k=this.batchs.indexOf(g);return j.init(a),this.batchs.splice(k+1,0,j,i),void 0}}}else h=e;var j=f.WebGLRenderer.getBatch();if(j.init(a),g){var k=this.batchs.indexOf(g);this.batchs.splice(k+1,0,j)}else this.batchs.push(j)}else a instanceof f.TilingSprite?this.initTilingSprite(a):a instanceof f.Strip&&this.initStrip(a),this.insertAfter(a,d)},f.WebGLRenderGroup.prototype.insertAfter=function(a,b){if(b instanceof f.Sprite){var c=b.batch;if(c)if(c.tail==b){var d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a)}else{var e=c.split(b.__next),d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a,e)}else this.batchs.push(a)}else{var d=this.batchs.indexOf(b);this.batchs.splice(d+1,0,a)}},f.WebGLRenderGroup.prototype.removeObject=function(a){var b;if(a instanceof f.Sprite){var c=a.batch;if(!c)return;c.remove(a),0==c.size&&(b=c)}else b=a;if(b){var d=this.batchs.indexOf(b);if(-1==d)return;if(0==d||d==this.batchs.length-1)return this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),void 0;if(this.batchs[d-1]instanceof f.WebGLBatch&&this.batchs[d+1]instanceof f.WebGLBatch&&this.batchs[d-1].texture==this.batchs[d+1].texture&&this.batchs[d-1].blendMode==this.batchs[d+1].blendMode)return this.batchs[d-1].merge(this.batchs[d+1]),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),f.WebGLRenderer.returnBatch(this.batchs[d+1]),this.batchs.splice(d,2),void 0;this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b)}},f.WebGLRenderGroup.prototype.initTilingSprite=function(a){var b=this.gl;a.verticies=new Float32Array([0,0,a.width,0,a.width,a.height,0,a.height]),a.uvs=new Float32Array([0,0,1,0,1,1,0,1]),a.colors=new Float32Array([1,1,1,1]),a.indices=new Uint16Array([0,1,3,2]),a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW),a.texture.baseTexture._glTexture?(b.bindTexture(b.TEXTURE_2D,a.texture.baseTexture._glTexture),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.REPEAT),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.REPEAT),a.texture.baseTexture._powerOf2=!0):a.texture.baseTexture._powerOf2=!0},f.WebGLRenderGroup.prototype.renderStrip=function(a,b){var c=this.gl,d=f.stripShaderProgram;c.useProgram(d);var e=f.mat3.clone(a.worldTransform);f.mat3.transpose(e),c.uniformMatrix3fv(d.translationMatrix,!1,e),c.uniform2f(d.projectionVector,b.x,b.y),c.uniform1f(d.alpha,a.worldAlpha),a.dirty?(a.dirty=!1,c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferData(c.ARRAY_BUFFER,a.verticies,c.STATIC_DRAW),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferData(c.ARRAY_BUFFER,a.uvs,c.STATIC_DRAW),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.bufferData(c.ARRAY_BUFFER,a.colors,c.STATIC_DRAW),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer),c.bufferData(c.ELEMENT_ARRAY_BUFFER,a.indices,c.STATIC_DRAW)):(c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.verticies),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer)),c.drawElements(c.TRIANGLE_STRIP,a.indices.length,c.UNSIGNED_SHORT,0),c.useProgram(f.currentProgram)},f.WebGLRenderGroup.prototype.renderTilingSprite=function(a,b){var c=this.gl;f.shaderProgram;var d=a.tilePosition,e=a.tileScale,g=d.x/a.texture.baseTexture.width,h=d.y/a.texture.baseTexture.height,i=a.width/a.texture.baseTexture.width/e.x,j=a.height/a.texture.baseTexture.height/e.y;a.uvs[0]=0-g,a.uvs[1]=0-h,a.uvs[2]=1*i-g,a.uvs[3]=0-h,a.uvs[4]=1*i-g,a.uvs[5]=1*j-h,a.uvs[6]=0-g,a.uvs[7]=1*j-h,c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.uvs),this.renderStrip(a,b)},f.WebGLRenderGroup.prototype.initStrip=function(a){var b=this.gl;this.shaderProgram,a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW)},f.WebGLFilterManager=function(){this.filterStack=[],this.texturePool=[],this.offsetX=0,this.offsetY=0,this.initShaderBuffers()},f.WebGLFilterManager.prototype.begin=function(a,b){this.width=2*a.x,this.height=2*-a.y,this.buffer=b},f.WebGLFilterManager.prototype.pushFilter=function(a){var b=f.gl;this.filterStack.push(a),a.filterPasses[0],this.offsetX+=a.target.filterArea.x,this.offsetY+=a.target.filterArea.y;var c=this.texturePool.pop();c||(c=new f.FilterTexture(this.width,this.height)),b.bindTexture(b.TEXTURE_2D,c.texture),this.getBounds(a.target);var d=a.target.filterArea;b.bindFramebuffer(b.FRAMEBUFFER,c.frameBuffer),b.viewport(0,0,d.width,d.height),f.projection.x=d.width/2,f.projection.y=-d.height/2,f.offset.x=-d.x,f.offset.y=-d.y,b.uniform2f(f.currentShader.projectionVector,d.width/2,-d.height/2),b.uniform2f(f.currentShader.offsetVector,-d.x,-d.y),b.colorMask(!0,!0,!0,!0),b.clearColor(0,0,0,0),b.clear(b.COLOR_BUFFER_BIT),a._glFilterTexture=c},f.WebGLFilterManager.prototype.popFilter=function(){var a=f.gl,b=this.filterStack.pop(),c=b.target.filterArea,d=b._glFilterTexture;if(b.filterPasses.length>1){a.viewport(0,0,c.width,c.height),a.bindBuffer(a.ARRAY_BUFFER,this.vertexBuffer),this.vertexArray[0]=0,this.vertexArray[1]=c.height,this.vertexArray[2]=c.width,this.vertexArray[3]=c.height,this.vertexArray[4]=0,this.vertexArray[5]=0,this.vertexArray[6]=c.width,this.vertexArray[7]=0,a.bufferSubData(a.ARRAY_BUFFER,0,this.vertexArray),a.bindBuffer(a.ARRAY_BUFFER,this.uvBuffer),this.uvArray[2]=c.width/this.width,this.uvArray[5]=c.height/this.height,this.uvArray[6]=c.width/this.width,this.uvArray[7]=c.height/this.height,a.bufferSubData(a.ARRAY_BUFFER,0,this.uvArray);var e=d,g=this.texturePool.pop();g||(g=new f.FilterTexture(this.width,this.height)),a.bindFramebuffer(a.FRAMEBUFFER,g.frameBuffer),a.clear(a.COLOR_BUFFER_BIT),a.disable(a.BLEND);for(var h=0;hs?s:E,E=E>t?t:E,E=E>u?u:E,E=E>v?v:E,F=F>w?w:F,F=F>x?x:F,F=F>y?y:F,F=F>z?z:F,C=s>C?s:C,C=t>C?t:C,C=u>C?u:C,C=v>C?v:C,D=w>D?w:D,D=x>D?x:D,D=y>D?y:D,D=z>D?z:D),l=!1,A=A._iNext}while(A!=B);E=E>0?E:0,F=F>0?F:0,C=C0&&(f.Texture.frameUpdates=[])},f.CanvasRenderer.prototype.resize=function(a,b){this.width=a,this.height=b,this.view.width=a,this.view.height=b},f.CanvasRenderer.prototype.renderDisplayObject=function(a){var b,c=this.context;c.globalCompositeOperation="source-over";var d=a.last._iNext;a=a.first;do if(b=a.worldTransform,a.visible)if(a.renderable){if(a instanceof f.Sprite){var e=a.texture.frame;e&&e.width&&e.height&&(c.globalAlpha=a.worldAlpha,c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),c.drawImage(a.texture.baseTexture.source,e.x,e.y,e.width,e.height,a.anchor.x*-e.width,a.anchor.y*-e.height,e.width,e.height))}else if(a instanceof f.Strip)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderStrip(a);else if(a instanceof f.TilingSprite)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderTilingSprite(a);else if(a instanceof f.CustomRenderable)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),a.renderCanvas(this);else if(a instanceof f.Graphics)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),f.CanvasGraphics.renderGraphics(a,c);else if(a instanceof f.FilterBlock&&a.data instanceof f.Graphics){var g=a.data;if(a.open){c.save();var h=g.alpha,i=g.worldTransform;c.setTransform(i[0],i[3],i[1],i[4],i[2],i[5]),g.worldAlpha=.5,c.worldAlpha=0,f.CanvasGraphics.renderGraphicsMask(g,c),c.clip(),g.worldAlpha=h}else c.restore()}a=a._iNext}else a=a._iNext;else a=a.last._iNext;while(a!=d)},f.CanvasRenderer.prototype.renderStripFlat=function(a){var b=this.context,c=a.verticies;a.uvs;var d=c.length/2;this.count++,b.beginPath();for(var e=1;d-2>e;e++){var f=2*e,g=c[f],h=c[f+2],i=c[f+4],j=c[f+1],k=c[f+3],l=c[f+5];b.moveTo(g,j),b.lineTo(h,k),b.lineTo(i,l)}b.fillStyle="#FF0000",b.fill(),b.closePath()},f.CanvasRenderer.prototype.renderTilingSprite=function(a){var b=this.context;b.globalAlpha=a.worldAlpha,a.__tilePattern||(a.__tilePattern=b.createPattern(a.texture.baseTexture.source,"repeat")),b.beginPath();var c=a.tilePosition,d=a.tileScale;b.scale(d.x,d.y),b.translate(c.x,c.y),b.fillStyle=a.__tilePattern,b.fillRect(-c.x,-c.y,a.width/d.x,a.height/d.y),b.scale(1/d.x,1/d.y),b.translate(-c.x,-c.y),b.closePath()},f.CanvasRenderer.prototype.renderStrip=function(a){var b=this.context,c=a.verticies,d=a.uvs,e=c.length/2;this.count++;for(var f=1;e-2>f;f++){var g=2*f,h=c[g],i=c[g+2],j=c[g+4],k=c[g+1],l=c[g+3],m=c[g+5],n=d[g]*a.texture.width,o=d[g+2]*a.texture.width,p=d[g+4]*a.texture.width,q=d[g+1]*a.texture.height,r=d[g+3]*a.texture.height,s=d[g+5]*a.texture.height;b.save(),b.beginPath(),b.moveTo(h,k),b.lineTo(i,l),b.lineTo(j,m),b.closePath(),b.clip();var t=n*r+q*p+o*s-r*p-q*o-n*s,u=h*r+q*j+i*s-r*j-q*i-h*s,v=n*i+h*p+o*j-i*p-h*o-n*j,w=n*r*j+q*i*p+h*o*s-h*r*p-q*o*j-n*i*s,x=k*r+q*m+l*s-r*m-q*l-k*s,y=n*l+k*p+o*m-l*p-k*o-n*m,z=n*r*m+q*l*p+k*o*s-k*r*p-q*o*m-n*l*s;b.transform(u/t,x/t,v/t,y/t,w/t,z/t),b.drawImage(a.texture.baseTexture.source,0,0),b.restore()}},f.CanvasGraphics=function(){},f.CanvasGraphics.renderGraphics=function(a,b){for(var c=a.worldAlpha,d=0;d1&&(c=1,console.log("Pixi.js warning: masks in canvas can only mask using the first path in the graphics object"));for(var d=0;1>d;d++){var e=a.graphicsData[d],g=e.points;if(e.type==f.Graphics.POLY){b.beginPath(),b.moveTo(g[0],g[1]);for(var h=1;hb?b:d,e=b+m>e?b+m:e,g=g>c?b:g,h=c+n>h?c+n:h}else if(k===f.Graphics.CIRC||k===f.Graphics.ELIP){b=a.x,c=a.y;var o=a.radius+l/2;d=d>b-o?b-o:d,e=b+o>e?b+o:e,g=g>c-o?c-o:g,h=c+o>h?c+o:h}else for(var p=0;pb-l?b-l:d,e=b+l>e?b+l:e,g=g>c-l?c-l:g,h=c+l>h?c+l:h}this.bounds=new f.Rectangle(d,g,e-d,h-g)}},f.Graphics.POLY=0,f.Graphics.RECT=1,f.Graphics.CIRC=2,f.Graphics.ELIP=3,f.Strip=function(a,b,c){f.DisplayObjectContainer.call(this),this.texture=a,this.blendMode=f.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(d){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=b,this.height=c,a.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},f.Strip.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Strip.prototype.constructor=f.Strip,f.Strip.prototype.setTexture=function(a){this.texture=a,this.width=a.frame.width,this.height=a.frame.height,this.updateFrame=!0},f.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},f.Rope=function(a,b){f.Strip.call(this,a),this.points=b;try{this.verticies=new Float32Array(4*b.length),this.uvs=new Float32Array(4*b.length),this.colors=new Float32Array(2*b.length),this.indices=new Uint16Array(2*b.length)}catch(c){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},f.Rope.prototype=Object.create(f.Strip.prototype),f.Rope.prototype.constructor=f.Rope,f.Rope.prototype.refresh=function(){var a=this.points;if(!(a.length<1)){var b=this.uvs,c=this.indices,d=this.colors,e=a[0],f=a[0];this.count-=.2,b[0]=0,b[1]=1,b[2]=0,b[3]=1,d[0]=1,d[1]=1,c[0]=0,c[1]=1;for(var g=a.length,h=1;g>h;h++){var f=a[h],i=4*h,j=h/(g-1);h%2?(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1):(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1),i=2*h,d[i]=1,d[i+1]=1,i=2*h,c[i]=i,c[i+1]=i+1,e=f}}},f.Rope.prototype.updateTransform=function(){var a=this.points;if(!(a.length<1)){var b,c=this.verticies,d=a[0],e={x:0,y:0},g=a[0];this.count-=.2,c[0]=g.x+e.x,c[1]=g.y+e.y,c[2]=g.x-e.x,c[3]=g.y-e.y;for(var h=a.length,i=1;h>i;i++){var g=a[i],j=4*i;b=i1&&(k=1);var l=Math.sqrt(e.x*e.x+e.y*e.y),m=this.texture.height/2;e.x/=l,e.y/=l,e.x*=m,e.y*=m,c[j]=g.x+e.x,c[j+1]=g.y+e.y,c[j+2]=g.x-e.x,c[j+3]=g.y-e.y,d=g}f.DisplayObjectContainer.prototype.updateTransform.call(this)}},f.Rope.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite=function(a,b,c){f.DisplayObjectContainer.call(this),this.texture=a,this.width=b,this.height=c,this.tileScale=new f.Point(1,1),this.tilePosition=new f.Point(0,0),this.renderable=!0,this.blendMode=f.blendModes.NORMAL},f.TilingSprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.TilingSprite.prototype.constructor=f.TilingSprite,f.TilingSprite.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},f.Spine=function(a){if(f.DisplayObjectContainer.call(this),this.spineData=f.AnimCache[a],!this.spineData)throw new Error("Spine data must be preloaded using PIXI.SpineLoader or PIXI.AssetLoader: "+a);this.skeleton=new l.Skeleton(this.spineData),this.skeleton.updateWorldTransform(),this.stateData=new l.AnimationStateData(this.spineData),this.state=new l.AnimationState(this.stateData),this.slotContainers=[];for(var b=0,c=this.skeleton.drawOrder.length;c>b;b++){var d=this.skeleton.drawOrder[b],e=d.attachment,g=new f.DisplayObjectContainer;if(this.slotContainers.push(g),this.addChild(g),e instanceof l.RegionAttachment){var h=e.rendererObject.name,i=this.createSprite(d,e.rendererObject);d.currentSprite=i,d.currentSpriteName=h,g.addChild(i)}}},f.Spine.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Spine.prototype.constructor=f.Spine,f.Spine.prototype.updateTransform=function(){this.lastTime=this.lastTime||Date.now();var a=.001*(Date.now()-this.lastTime);this.lastTime=Date.now(),this.state.update(a),this.state.apply(this.skeleton),this.skeleton.updateWorldTransform();for(var b=this.skeleton.drawOrder,c=0,d=b.length;d>c;c++){var e=b[c],g=e.attachment,h=this.slotContainers[c];if(g instanceof l.RegionAttachment){if(g.rendererObject&&(!e.currentSpriteName||e.currentSpriteName!=g.name)){var i=g.rendererObject.name;if(void 0!==e.currentSprite&&(e.currentSprite.visible=!1),e.sprites=e.sprites||{},void 0!==e.sprites[i])e.sprites[i].visible=!0;else{var j=this.createSprite(e,g.rendererObject);h.addChild(j)}e.currentSprite=e.sprites[i],e.currentSpriteName=i}h.visible=!0;var k=e.bone;h.position.x=k.worldX+g.x*k.m00+g.y*k.m01,h.position.y=k.worldY+g.x*k.m10+g.y*k.m11,h.scale.x=k.worldScaleX,h.scale.y=k.worldScaleY,h.rotation=-(e.bone.worldRotation*Math.PI/180)}else h.visible=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.Spine.prototype.createSprite=function(a,b){var c=f.TextureCache[b.name]?b.name:b.name+".png",d=new f.Sprite(f.Texture.fromFrame(c));return d.scale=b.scale,d.rotation=b.rotation,d.anchor.x=d.anchor.y=.5,a.sprites=a.sprites||{},a.sprites[b.name]=d,d};var l={};l.BoneData=function(a,b){this.name=a,this.parent=b},l.BoneData.prototype={length:0,x:0,y:0,rotation:0,scaleX:1,scaleY:1},l.SlotData=function(a,b){this.name=a,this.boneData=b},l.SlotData.prototype={r:1,g:1,b:1,a:1,attachmentName:null},l.Bone=function(a,b){this.data=a,this.parent=b,this.setToSetupPose()},l.Bone.yDown=!1,l.Bone.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,m00:0,m01:0,worldX:0,m10:0,m11:0,worldY:0,worldRotation:0,worldScaleX:1,worldScaleY:1,updateWorldTransform:function(a,b){var c=this.parent;null!=c?(this.worldX=this.x*c.m00+this.y*c.m01+c.worldX,this.worldY=this.x*c.m10+this.y*c.m11+c.worldY,this.worldScaleX=c.worldScaleX*this.scaleX,this.worldScaleY=c.worldScaleY*this.scaleY,this.worldRotation=c.worldRotation+this.rotation):(this.worldX=this.x,this.worldY=this.y,this.worldScaleX=this.scaleX,this.worldScaleY=this.scaleY,this.worldRotation=this.rotation);var d=this.worldRotation*Math.PI/180,e=Math.cos(d),f=Math.sin(d);this.m00=e*this.worldScaleX,this.m10=f*this.worldScaleX,this.m01=-f*this.worldScaleY,this.m11=e*this.worldScaleY,a&&(this.m00=-this.m00,this.m01=-this.m01),b&&(this.m10=-this.m10,this.m11=-this.m11),l.Bone.yDown&&(this.m10=-this.m10,this.m11=-this.m11)},setToSetupPose:function(){var a=this.data;this.x=a.x,this.y=a.y,this.rotation=a.rotation,this.scaleX=a.scaleX,this.scaleY=a.scaleY}},l.Slot=function(a,b,c){this.data=a,this.skeleton=b,this.bone=c,this.setToSetupPose()},l.Slot.prototype={r:1,g:1,b:1,a:1,_attachmentTime:0,attachment:null,setAttachment:function(a){this.attachment=a,this._attachmentTime=this.skeleton.time},setAttachmentTime:function(a){this._attachmentTime=this.skeleton.time-a},getAttachmentTime:function(){return this.skeleton.time-this._attachmentTime},setToSetupPose:function(){var a=this.data;this.r=a.r,this.g=a.g,this.b=a.b,this.a=a.a;for(var b=this.skeleton.data.slots,c=0,d=b.length;d>c;c++)if(b[c]==a){this.setAttachment(a.attachmentName?this.skeleton.getAttachmentBySlotIndex(c,a.attachmentName):null);break}}},l.Skin=function(a){this.name=a,this.attachments={}},l.Skin.prototype={addAttachment:function(a,b,c){this.attachments[a+":"+b]=c},getAttachment:function(a,b){return this.attachments[a+":"+b]},_attachAll:function(a,b){for(var c in b.attachments){var d=c.indexOf(":"),e=parseInt(c.substring(0,d)),f=c.substring(d+1),g=a.slots[e];if(g.attachment&&g.attachment.name==f){var h=this.getAttachment(e,f);h&&g.setAttachment(h)}}}},l.Animation=function(a,b,c){this.name=a,this.timelines=b,this.duration=c},l.Animation.prototype={apply:function(a,b,c){c&&0!=this.duration&&(b%=this.duration);for(var d=this.timelines,e=0,f=d.length;f>e;e++)d[e].apply(a,b,1)},mix:function(a,b,c,d){c&&0!=this.duration&&(b%=this.duration);for(var e=this.timelines,f=0,g=e.length;g>f;f++)e[f].apply(a,b,d)}},l.binarySearch=function(a,b,c){var d=0,e=Math.floor(a.length/c)-2;if(0==e)return c;for(var f=e>>>1;;){if(a[(f+1)*c]<=b?d=f+1:e=f,d==e)return(d+1)*c;f=d+e>>>1}},l.linearSearch=function(a,b,c){for(var d=0,e=a.length-c;e>=d;d+=c)if(a[d]>b)return d;return-1},l.Curves=function(a){this.curves=[],this.curves.length=6*(a-1)},l.Curves.prototype={setLinear:function(a){this.curves[6*a]=0},setStepped:function(a){this.curves[6*a]=-1},setCurve:function(a,b,c,d,e){var f=.1,g=f*f,h=g*f,i=3*f,j=3*g,k=6*g,l=6*h,m=2*-b+d,n=2*-c+e,o=3*(b-d)+1,p=3*(c-e)+1,q=6*a,r=this.curves;r[q]=b*i+m*j+o*h,r[q+1]=c*i+n*j+p*h,r[q+2]=m*k+o*l,r[q+3]=n*k+p*l,r[q+4]=o*l,r[q+5]=p*l},getCurvePercent:function(a,b){b=0>b?0:b>1?1:b;var c=6*a,d=this.curves,e=d[c];if(!e)return b;if(-1==e)return 0;for(var f=d[c+1],g=d[c+2],h=d[c+3],i=d[c+4],j=d[c+5],k=e,l=f,m=8;;){if(k>=b){var n=k-e,o=l-f;return o+(l-o)*(b-n)/(k-n)}if(0==m)break;m--,e+=g,f+=h,g+=i,h+=j,k+=e,l+=f}return l+(1-l)*(b-k)/(1-k)}},l.RotateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=2*a},l.RotateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(a,b,c){a*=2,this.frames[a]=b,this.frames[a+1]=c},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-2]){for(var f=e.data.rotation+d[d.length-1]-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;return e.rotation+=f*c,void 0}var g=l.binarySearch(d,b,2),h=d[g-1],i=d[g],j=1-(b-i)/(d[g-2]-i);j=this.curves.getCurvePercent(g/2-1,j);for(var f=d[g+1]-h;f>180;)f-=360;for(;-180>f;)f+=360;for(f=e.data.rotation+(h+f*j)-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;e.rotation+=f*c}}},l.TranslateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.TranslateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.x+=(e.data.x+d[d.length-2]-e.x)*c,e.y+=(e.data.y+d[d.length-1]-e.y)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.x+=(e.data.x+g+(d[f+1]-g)*j-e.x)*c,e.y+=(e.data.y+h+(d[f+2]-h)*j-e.y)*c}}},l.ScaleTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.ScaleTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.scaleX+=(e.data.scaleX-1+d[d.length-2]-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+d[d.length-1]-e.scaleY)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.scaleX+=(e.data.scaleX-1+g+(d[f+1]-g)*j-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+h+(d[f+2]-h)*j-e.scaleY)*c}}},l.ColorTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=5*a},l.ColorTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(c,d){c*=5,this.frames[c]=d,this.frames[c+1]=r,this.frames[c+2]=g,this.frames[c+3]=b,this.frames[c+4]=a},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-5]){var f=d.length-1;return e.r=d[f-3],e.g=d[f-2],e.b=d[f-1],e.a=d[f],void 0}var g=l.binarySearch(d,b,5),h=d[g-4],i=d[g-3],j=d[g-2],k=d[g-1],m=d[g],n=1-(b-m)/(d[g-5]-m);n=this.curves.getCurvePercent(g/5-1,n);var o=h+(d[g+1]-h)*n,p=i+(d[g+2]-i)*n,q=j+(d[g+3]-j)*n,r=k+(d[g+4]-k)*n;1>c?(e.r+=(o-e.r)*c,e.g+=(p-e.g)*c,e.b+=(q-e.b)*c,e.a+=(r-e.a)*c):(e.r=o,e.g=p,e.b=q,e.a=r)}}},l.AttachmentTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=a,this.attachmentNames=[],this.attachmentNames.length=a},l.AttachmentTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length},setFrame:function(a,b,c){this.frames[a]=b,this.attachmentNames[a]=c},apply:function(a,b){var c=this.frames;if(!(b=c[c.length-1]?c.length-1:l.binarySearch(c,b,1)-1;var e=this.attachmentNames[d];a.slots[this.slotIndex].setAttachment(e?a.getAttachmentBySlotIndex(this.slotIndex,e):null)}}},l.SkeletonData=function(){this.bones=[],this.slots=[],this.skins=[],this.animations=[]},l.SkeletonData.prototype={defaultSkin:null,findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return slot[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSkin:function(a){for(var b=this.skins,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findAnimation:function(a){for(var b=this.animations,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null}},l.Skeleton=function(a){this.data=a,this.bones=[];for(var b=0,c=a.bones.length;c>b;b++){var d=a.bones[b],e=d.parent?this.bones[a.bones.indexOf(d.parent)]:null;this.bones.push(new l.Bone(d,e))}this.slots=[],this.drawOrder=[];for(var b=0,c=a.slots.length;c>b;b++){var f=a.slots[b],g=this.bones[a.bones.indexOf(f.boneData)],h=new l.Slot(f,this,g);this.slots.push(h),this.drawOrder.push(h)}},l.Skeleton.prototype={x:0,y:0,skin:null,r:1,g:1,b:1,a:1,time:0,flipX:!1,flipY:!1,updateWorldTransform:function(){for(var a=this.flipX,b=this.flipY,c=this.bones,d=0,e=c.length;e>d;d++)c[d].updateWorldTransform(a,b)},setToSetupPose:function(){this.setBonesToSetupPose(),this.setSlotsToSetupPose()},setBonesToSetupPose:function(){for(var a=this.bones,b=0,c=a.length;c>b;b++)a[b].setToSetupPose()},setSlotsToSetupPose:function(){for(var a=this.slots,b=0,c=a.length;c>b;b++)a[b].setToSetupPose(b)},getRootBone:function(){return 0==this.bones.length?null:this.bones[0]},findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},setSkinByName:function(a){var b=this.data.findSkin(a);if(!b)throw"Skin not found: "+a;this.setSkin(b)},setSkin:function(a){this.skin&&a&&a._attachAll(this,this.skin),this.skin=a},getAttachmentBySlotName:function(a,b){return this.getAttachmentBySlotIndex(this.data.findSlotIndex(a),b)},getAttachmentBySlotIndex:function(a,b){if(this.skin){var c=this.skin.getAttachment(a,b);if(c)return c}return this.data.defaultSkin?this.data.defaultSkin.getAttachment(a,b):null},setAttachment:function(a,b){for(var c=this.slots,d=0,e=c.size;e>d;d++){var f=c[d];if(f.data.name==a){var g=null;if(b&&(g=this.getAttachment(d,b),null==g))throw"Attachment not found: "+b+", for slot: "+a;return f.setAttachment(g),void 0}}throw"Slot not found: "+a},update:function(a){time+=a}},l.AttachmentType={region:0},l.RegionAttachment=function(){this.offset=[],this.offset.length=8,this.uvs=[],this.uvs.length=8},l.RegionAttachment.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,width:0,height:0,rendererObject:null,regionOffsetX:0,regionOffsetY:0,regionWidth:0,regionHeight:0,regionOriginalWidth:0,regionOriginalHeight:0,setUVs:function(a,b,c,d,e){var f=this.uvs;e?(f[2]=a,f[3]=d,f[4]=a,f[5]=b,f[6]=c,f[7]=b,f[0]=c,f[1]=d):(f[0]=a,f[1]=d,f[2]=a,f[3]=b,f[4]=c,f[5]=b,f[6]=c,f[7]=d)},updateOffset:function(){var a=this.width/this.regionOriginalWidth*this.scaleX,b=this.height/this.regionOriginalHeight*this.scaleY,c=-this.width/2*this.scaleX+this.regionOffsetX*a,d=-this.height/2*this.scaleY+this.regionOffsetY*b,e=c+this.regionWidth*a,f=d+this.regionHeight*b,g=this.rotation*Math.PI/180,h=Math.cos(g),i=Math.sin(g),j=c*h+this.x,k=c*i,l=d*h+this.y,m=d*i,n=e*h+this.x,o=e*i,p=f*h+this.y,q=f*i,r=this.offset;r[0]=j-m,r[1]=l+k,r[2]=j-q,r[3]=p+k,r[4]=n-q,r[5]=p+o,r[6]=n-m,r[7]=l+o},computeVertices:function(a,b,c,d){a+=c.worldX,b+=c.worldY;var e=c.m00,f=c.m01,g=c.m10,h=c.m11,i=this.offset;d[0]=i[0]*e+i[1]*f+a,d[1]=i[0]*g+i[1]*h+b,d[2]=i[2]*e+i[3]*f+a,d[3]=i[2]*g+i[3]*h+b,d[4]=i[4]*e+i[5]*f+a,d[5]=i[4]*g+i[5]*h+b,d[6]=i[6]*e+i[7]*f+a,d[7]=i[6]*g+i[7]*h+b}},l.AnimationStateData=function(a){this.skeletonData=a,this.animationToMixTime={}},l.AnimationStateData.prototype={defaultMix:0,setMixByName:function(a,b,c){var d=this.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;var e=this.skeletonData.findAnimation(b);if(!e)throw"Animation not found: "+b;this.setMix(d,e,c)},setMix:function(a,b,c){this.animationToMixTime[a.name+":"+b.name]=c},getMix:function(a,b){var c=this.animationToMixTime[a.name+":"+b.name];return c?c:this.defaultMix}},l.AnimationState=function(a){this.data=a,this.queue=[]},l.AnimationState.prototype={current:null,previous:null,currentTime:0,previousTime:0,currentLoop:!1,previousLoop:!1,mixTime:0,mixDuration:0,update:function(a){if(this.currentTime+=a,this.previousTime+=a,this.mixTime+=a,this.queue.length>0){var b=this.queue[0];this.currentTime>=b.delay&&(this._setAnimation(b.animation,b.loop),this.queue.shift())}},apply:function(a){if(this.current)if(this.previous){this.previous.apply(a,this.previousTime,this.previousLoop);var b=this.mixTime/this.mixDuration;b>=1&&(b=1,this.previous=null),this.current.mix(a,this.currentTime,this.currentLoop,b)}else this.current.apply(a,this.currentTime,this.currentLoop)},clearAnimation:function(){this.previous=null,this.current=null,this.queue.length=0},_setAnimation:function(a,b){this.previous=null,a&&this.current&&(this.mixDuration=this.data.getMix(this.current,a),this.mixDuration>0&&(this.mixTime=0,this.previous=this.current,this.previousTime=this.currentTime,this.previousLoop=this.currentLoop)),this.current=a,this.currentLoop=b,this.currentTime=0},setAnimationByName:function(a,b){var c=this.data.skeletonData.findAnimation(a);if(!c)throw"Animation not found: "+a;this.setAnimation(c,b)},setAnimation:function(a,b){this.queue.length=0,this._setAnimation(a,b)},addAnimationByName:function(a,b,c){var d=this.data.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;this.addAnimation(d,b,c)},addAnimation:function(a,b,c){var d={};if(d.animation=a,d.loop=b,!c||0>=c){var e=0==this.queue.length?this.current:this.queue[this.queue.length-1].animation;c=null!=e?e.duration-this.data.getMix(e,a)+(c||0):0}d.delay=c,this.queue.push(d)},isComplete:function(){return!this.current||this.currentTime>=this.current.duration}},l.SkeletonJson=function(a){this.attachmentLoader=a},l.SkeletonJson.prototype={scale:1,readSkeletonData:function(a){for(var b=new l.SkeletonData,c=a.bones,d=0,e=c.length;e>d;d++){var f=c[d],g=null;if(f.parent&&(g=b.findBone(f.parent),!g))throw"Parent bone not found: "+f.parent;var h=new l.BoneData(f.name,g);h.length=(f.length||0)*this.scale,h.x=(f.x||0)*this.scale,h.y=(f.y||0)*this.scale,h.rotation=f.rotation||0,h.scaleX=f.scaleX||1,h.scaleY=f.scaleY||1,b.bones.push(h)}for(var i=a.slots,d=0,e=i.length;e>d;d++){var j=i[d],h=b.findBone(j.bone);if(!h)throw"Slot bone not found: "+j.bone;var k=new l.SlotData(j.name,h),m=j.color;m&&(k.r=l.SkeletonJson.toColor(m,0),k.g=l.SkeletonJson.toColor(m,1),k.b=l.SkeletonJson.toColor(m,2),k.a=l.SkeletonJson.toColor(m,3)),k.attachmentName=j.attachment,b.slots.push(k)}var n=a.skins;for(var o in n)if(n.hasOwnProperty(o)){var p=n[o],q=new l.Skin(o);for(var r in p)if(p.hasOwnProperty(r)){var s=b.findSlotIndex(r),t=p[r];for(var u in t)if(t.hasOwnProperty(u)){var v=this.readAttachment(q,u,t[u]);null!=v&&q.addAttachment(s,u,v)}}b.skins.push(q),"default"==q.name&&(b.defaultSkin=q)}var w=a.animations;for(var x in w)w.hasOwnProperty(x)&&this.readAnimation(x,w[x],b);return b},readAttachment:function(a,b,c){b=c.name||b;var d=l.AttachmentType[c.type||"region"];if(d==l.AttachmentType.region){var e=new l.RegionAttachment; +return e.x=(c.x||0)*this.scale,e.y=(c.y||0)*this.scale,e.scaleX=c.scaleX||1,e.scaleY=c.scaleY||1,e.rotation=c.rotation||0,e.width=(c.width||32)*this.scale,e.height=(c.height||32)*this.scale,e.updateOffset(),e.rendererObject={},e.rendererObject.name=b,e.rendererObject.scale={},e.rendererObject.scale.x=e.scaleX,e.rendererObject.scale.y=e.scaleY,e.rendererObject.rotation=-e.rotation*Math.PI/180,e}throw"Unknown attachment type: "+d},readAnimation:function(a,b,c){var d=[],e=0,f=b.bones;for(var g in f)if(f.hasOwnProperty(g)){var h=c.findBoneIndex(g);if(-1==h)throw"Bone not found: "+g;var i=f[g];for(var j in i)if(i.hasOwnProperty(j)){var k=i[j];if("rotate"==j){var m=new l.RotateTimeline(k.length);m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n,q.time,q.angle),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[2*m.getFrameCount()-2])}else{if("translate"!=j&&"scale"!=j)throw"Invalid timeline type for a bone: "+j+" ("+g+")";var m,r=1;"scale"==j?m=new l.ScaleTimeline(k.length):(m=new l.TranslateTimeline(k.length),r=this.scale),m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],s=(q.x||0)*r,t=(q.y||0)*r;m.setFrame(n,q.time,s,t),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[3*m.getFrameCount()-3])}}}var u=b.slots;for(var v in u)if(u.hasOwnProperty(v)){var w=u[v],x=c.findSlotIndex(v);for(var j in w)if(w.hasOwnProperty(j)){var k=w[j];if("color"==j){var m=new l.ColorTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],y=q.color,z=l.SkeletonJson.toColor(y,0),A=l.SkeletonJson.toColor(y,1),B=l.SkeletonJson.toColor(y,2),C=l.SkeletonJson.toColor(y,3);m.setFrame(n,q.time,z,A,B,C),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[5*m.getFrameCount()-5])}else{if("attachment"!=j)throw"Invalid timeline type for a slot: "+j+" ("+v+")";var m=new l.AttachmentTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n++,q.time,q.name)}d.push(m),e=Math.max(e,m.frames[m.getFrameCount()-1])}}}c.animations.push(new l.Animation(a,d,e))}},l.SkeletonJson.readCurve=function(a,b,c){var d=c.curve;d&&("stepped"==d?a.curves.setStepped(b):d instanceof Array&&a.curves.setCurve(b,d[0],d[1],d[2],d[3]))},l.SkeletonJson.toColor=function(a,b){if(8!=a.length)throw"Color hexidecimal length must be 8, recieved: "+a;return parseInt(a.substring(2*b,2),16)/255},l.Atlas=function(a,b){this.textureLoader=b,this.pages=[],this.regions=[];var c=new l.AtlasReader(a),d=[];d.length=4;for(var e=null;;){var f=c.readLine();if(null==f)break;if(f=c.trim(f),0==f.length)e=null;else if(e){var g=new l.AtlasRegion;g.name=f,g.page=e,g.rotate="true"==c.readValue(),c.readTuple(d);var h=parseInt(d[0]),i=parseInt(d[1]);c.readTuple(d);var j=parseInt(d[0]),k=parseInt(d[1]);g.u=h/e.width,g.v=i/e.height,g.rotate?(g.u2=(h+k)/e.width,g.v2=(i+j)/e.height):(g.u2=(h+j)/e.width,g.v2=(i+k)/e.height),g.x=h,g.y=i,g.width=Math.abs(j),g.height=Math.abs(k),4==c.readTuple(d)&&(g.splits=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],4==c.readTuple(d)&&(g.pads=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],c.readTuple(d))),g.originalWidth=parseInt(d[0]),g.originalHeight=parseInt(d[1]),c.readTuple(d),g.offsetX=parseInt(d[0]),g.offsetY=parseInt(d[1]),g.index=parseInt(c.readValue()),this.regions.push(g)}else{e=new l.AtlasPage,e.name=f,e.format=l.Atlas.Format[c.readValue()],c.readTuple(d),e.minFilter=l.Atlas.TextureFilter[d[0]],e.magFilter=l.Atlas.TextureFilter[d[1]];var m=c.readValue();e.uWrap=l.Atlas.TextureWrap.clampToEdge,e.vWrap=l.Atlas.TextureWrap.clampToEdge,"x"==m?e.uWrap=l.Atlas.TextureWrap.repeat:"y"==m?e.vWrap=l.Atlas.TextureWrap.repeat:"xy"==m&&(e.uWrap=e.vWrap=l.Atlas.TextureWrap.repeat),b.load(e,f),this.pages.push(e)}}},l.Atlas.prototype={findRegion:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},dispose:function(){for(var a=this.pages,b=0,c=a.length;c>b;b++)this.textureLoader.unload(a[b].rendererObject)},updateUVs:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++){var e=b[c];e.page==a&&(e.u=e.x/a.width,e.v=e.y/a.height,e.rotate?(e.u2=(e.x+e.height)/a.width,e.v2=(e.y+e.width)/a.height):(e.u2=(e.x+e.width)/a.width,e.v2=(e.y+e.height)/a.height))}}},l.Atlas.Format={alpha:0,intensity:1,luminanceAlpha:2,rgb565:3,rgba4444:4,rgb888:5,rgba8888:6},l.Atlas.TextureFilter={nearest:0,linear:1,mipMap:2,mipMapNearestNearest:3,mipMapLinearNearest:4,mipMapNearestLinear:5,mipMapLinearLinear:6},l.Atlas.TextureWrap={mirroredRepeat:0,clampToEdge:1,repeat:2},l.AtlasPage=function(){},l.AtlasPage.prototype={name:null,format:null,minFilter:null,magFilter:null,uWrap:null,vWrap:null,rendererObject:null,width:0,height:0},l.AtlasRegion=function(){},l.AtlasRegion.prototype={page:null,name:null,x:0,y:0,width:0,height:0,u:0,v:0,u2:0,v2:0,offsetX:0,offsetY:0,originalWidth:0,originalHeight:0,index:0,rotate:!1,splits:null,pads:null},l.AtlasReader=function(a){this.lines=a.split(/\r\n|\r|\n/)},l.AtlasReader.prototype={index:0,trim:function(a){return a.replace(/^\s+|\s+$/g,"")},readLine:function(){return this.index>=this.lines.length?null:this.lines[this.index++]},readValue:function(){var a=this.readLine(),b=a.indexOf(":");if(-1==b)throw"Invalid line: "+a;return this.trim(a.substring(b+1))},readTuple:function(a){var b=this.readLine(),c=b.indexOf(":");if(-1==c)throw"Invalid line: "+b;for(var d=0,e=c+1;3>d;d++){var f=b.indexOf(",",e);if(-1==f){if(0==d)throw"Invalid line: "+b;break}a[d]=this.trim(b.substr(e,f-e)),e=f+1}return a[d]=this.trim(b.substring(e)),d+1}},l.AtlasAttachmentLoader=function(a){this.atlas=a},l.AtlasAttachmentLoader.prototype={newAttachment:function(a,b,c){switch(b){case l.AttachmentType.region:var d=this.atlas.findRegion(c);if(!d)throw"Region not found in atlas: "+c+" ("+b+")";var e=new l.RegionAttachment(c);return e.rendererObject=d,e.setUVs(d.u,d.v,d.u2,d.v2,d.rotate),e.regionOffsetX=d.offsetX,e.regionOffsetY=d.offsetY,e.regionWidth=d.width,e.regionHeight=d.height,e.regionOriginalWidth=d.originalWidth,e.regionOriginalHeight=d.originalHeight,e}throw"Unknown attachment type: "+b}},f.AnimCache={},l.Bone.yDown=!0,f.CustomRenderable=function(){f.DisplayObject.call(this),this.renderable=!0},f.CustomRenderable.prototype=Object.create(f.DisplayObject.prototype),f.CustomRenderable.prototype.constructor=f.CustomRenderable,f.CustomRenderable.prototype.renderCanvas=function(){},f.CustomRenderable.prototype.initWebGL=function(){},f.CustomRenderable.prototype.renderWebGL=function(){},f.BaseTextureCache={},f.texturesToUpdate=[],f.texturesToDestroy=[],f.BaseTexture=function(a){if(f.EventTarget.call(this),this.width=100,this.height=100,this.hasLoaded=!1,this.source=a,a){if(this.source instanceof Image||this.source instanceof HTMLImageElement)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);else{var b=this;this.source.onload=function(){b.hasLoaded=!0,b.width=b.source.width,b.height=b.source.height,f.texturesToUpdate.push(b),b.dispatchEvent({type:"loaded",content:b})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);this._powerOf2=!1}},f.BaseTexture.prototype.constructor=f.BaseTexture,f.BaseTexture.prototype.destroy=function(){this.source instanceof Image&&(this.source.src=null),this.source=null,f.texturesToDestroy.push(this)},f.BaseTexture.fromImage=function(a,b){var c=f.BaseTextureCache[a];if(!c){var d=new Image;b&&(d.crossOrigin=""),d.src=a,c=new f.BaseTexture(d),f.BaseTextureCache[a]=c}return c},f.TextureCache={},f.FrameCache={},f.Texture=function(a,b){if(f.EventTarget.call(this),b||(this.noFrame=!0,b=new f.Rectangle(0,0,1,1)),a instanceof f.Texture&&(a=a.baseTexture),this.baseTexture=a,this.frame=b,this.trim=new f.Point,this.scope=this,a.hasLoaded)this.noFrame&&(b=new f.Rectangle(0,0,a.width,a.height)),this.setFrame(b);else{var c=this;a.addEventListener("loaded",function(){c.onBaseTextureLoaded()})}},f.Texture.prototype.constructor=f.Texture,f.Texture.prototype.onBaseTextureLoaded=function(){var a=this.baseTexture;a.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new f.Rectangle(0,0,a.width,a.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},f.Texture.prototype.destroy=function(a){a&&this.baseTexture.destroy()},f.Texture.prototype.setFrame=function(a){if(this.frame=a,this.width=a.width,this.height=a.height,a.x+a.width>this.baseTexture.width||a.y+a.height>this.baseTexture.height)throw new Error("Texture Error: frame does not fit inside the base Texture dimensions "+this);this.updateFrame=!0,f.Texture.frameUpdates.push(this)},f.Texture.fromImage=function(a,b){var c=f.TextureCache[a];return c||(c=new f.Texture(f.BaseTexture.fromImage(a,b)),f.TextureCache[a]=c),c},f.Texture.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache "+this);return b},f.Texture.fromCanvas=function(a){var b=new f.BaseTexture(a);return new f.Texture(b)},f.Texture.addTextureToCache=function(a,b){f.TextureCache[b]=a},f.Texture.removeTextureFromCache=function(a){var b=f.TextureCache[a];return f.TextureCache[a]=null,b},f.Texture.frameUpdates=[],f.RenderTexture=function(a,b){f.EventTarget.call(this),this.width=a||100,this.height=b||100,this.indetityMatrix=f.mat3.create(),this.frame=new f.Rectangle(0,0,this.width,this.height),f.gl?this.initWebGL():this.initCanvas()},f.RenderTexture.prototype=Object.create(f.Texture.prototype),f.RenderTexture.prototype.constructor=f.RenderTexture,f.RenderTexture.prototype.initWebGL=function(){var a=f.gl;this.glFramebuffer=a.createFramebuffer(),a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),this.glFramebuffer.width=this.width,this.glFramebuffer.height=this.height,this.baseTexture=new f.BaseTexture,this.baseTexture.width=this.width,this.baseTexture.height=this.height,this.baseTexture._glTexture=a.createTexture(),a.bindTexture(a.TEXTURE_2D,this.baseTexture._glTexture),a.texImage2D(a.TEXTURE_2D,0,a.RGBA,this.width,this.height,0,a.RGBA,a.UNSIGNED_BYTE,null),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MAG_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MIN_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_S,a.CLAMP_TO_EDGE),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_T,a.CLAMP_TO_EDGE),this.baseTexture.isRender=!0,a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),a.framebufferTexture2D(a.FRAMEBUFFER,a.COLOR_ATTACHMENT0,a.TEXTURE_2D,this.baseTexture._glTexture,0),this.projection=new f.Point(this.width/2,-this.height/2),this.render=this.renderWebGL},f.RenderTexture.prototype.resize=function(a,b){if(this.width=a,this.height=b,f.gl){this.projection.x=this.width/2,this.projection.y=-this.height/2;var c=f.gl;c.bindTexture(c.TEXTURE_2D,this.baseTexture._glTexture),c.texImage2D(c.TEXTURE_2D,0,c.RGBA,this.width,this.height,0,c.RGBA,c.UNSIGNED_BYTE,null)}else this.frame.width=this.width,this.frame.height=this.height,this.renderer.resize(this.width,this.height)},f.RenderTexture.prototype.initCanvas=function(){this.renderer=new f.CanvasRenderer(this.width,this.height,null,0),this.baseTexture=new f.BaseTexture(this.renderer.view),this.frame=new f.Rectangle(0,0,this.width,this.height),this.render=this.renderCanvas},f.RenderTexture.prototype.renderWebGL=function(a,b,c){var d=f.gl;d.colorMask(!0,!0,!0,!0),d.viewport(0,0,this.width,this.height),d.bindFramebuffer(d.FRAMEBUFFER,this.glFramebuffer),c&&(d.clearColor(0,0,0,0),d.clear(d.COLOR_BUFFER_BIT));var e=a.children,g=a.worldTransform;a.worldTransform=f.mat3.create(),a.worldTransform[4]=-1,a.worldTransform[5]=-2*this.projection.y,b&&(a.worldTransform[2]=b.x,a.worldTransform[5]-=b.y),f.visibleCount++,a.vcount=f.visibleCount;for(var h=0,i=e.length;i>h;h++)e[h].updateTransform();var j=a.__renderGroup;j?a==j.root?j.render(this.projection,this.glFramebuffer):j.renderSpecific(a,this.projection,this.glFramebuffer):(this.renderGroup||(this.renderGroup=new f.WebGLRenderGroup(d)),this.renderGroup.setRenderable(a),this.renderGroup.render(this.projection,this.glFramebuffer)),a.worldTransform=g},f.RenderTexture.prototype.renderCanvas=function(a,b,c){var d=a.children;a.worldTransform=f.mat3.create(),b&&(a.worldTransform[2]=b.x,a.worldTransform[5]=b.y);for(var e=0,g=d.length;g>e;e++)d[e].updateTransform();c&&this.renderer.context.clearRect(0,0,this.width,this.height),this.renderer.renderDisplayObject(a),this.renderer.context.setTransform(1,0,0,1,0,0)},f.AssetLoader=function(a,b){f.EventTarget.call(this),this.assetURLs=a,this.crossorigin=b,this.loadersByType={jpg:f.ImageLoader,jpeg:f.ImageLoader,png:f.ImageLoader,gif:f.ImageLoader,json:f.JsonLoader,anim:f.SpineLoader,xml:f.BitmapFontLoader,fnt:f.BitmapFontLoader}},f.AssetLoader.prototype.constructor=f.AssetLoader,f.AssetLoader.prototype.load=function(){var a=this;this.loadCount=this.assetURLs.length;for(var b=0;bh;h++)for(var i=0;d>i;i++,g++){var j=new f.Texture(this.texture,{x:i*a,y:h*b,width:a,height:b});this.frames.push(j),c&&(f.TextureCache[c+"-"+g]=j)}if(this.texture.baseTexture.hasLoaded)this.onLoaded();else{var k=this;this.texture.baseTexture.addEventListener("loaded",function(){k.onLoaded()})}},f.BitmapFontLoader=function(a,b){f.EventTarget.call(this),this.url=a,this.crossorigin=b,this.baseUrl=a.replace(/[^\/]*$/,""),this.texture=null},f.BitmapFontLoader.prototype.constructor=f.BitmapFontLoader,f.BitmapFontLoader.prototype.load=function(){this.ajaxRequest=new XMLHttpRequest;var a=this;this.ajaxRequest.onreadystatechange=function(){a.onXMLLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/xml"),this.ajaxRequest.send(null)},f.BitmapFontLoader.prototype.onXMLLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var a=this.baseUrl+this.ajaxRequest.responseXML.getElementsByTagName("page")[0].attributes.getNamedItem("file").nodeValue,b=new f.ImageLoader(a,this.crossorigin);this.texture=b.texture.baseTexture;var c={},d=this.ajaxRequest.responseXML.getElementsByTagName("info")[0],e=this.ajaxRequest.responseXML.getElementsByTagName("common")[0];c.font=d.attributes.getNamedItem("face").nodeValue,c.size=parseInt(d.attributes.getNamedItem("size").nodeValue,10),c.lineHeight=parseInt(e.attributes.getNamedItem("lineHeight").nodeValue,10),c.chars={};for(var g=this.ajaxRequest.responseXML.getElementsByTagName("char"),h=0;h>>") var gl = PIXI.gl; + gl.colorMask(true, true, true, true); + gl.viewport(0, 0, this.width, this.height); + gl.clearColor(0,0,0, 0); + gl.clear(gl.COLOR_BUFFER_BIT); + + PIXI.shaderStack.push(shader); + var shaderProgram = shader.program; + // flip! the texture.. + // set the texture! + // map uniforms.. gl.useProgram(shaderProgram); @@ -3923,7 +3932,6 @@ PIXI.popShader = function() { var gl = PIXI.gl; - // activate last program.. var lastProgram = PIXI.shaderStack.pop(); var shaderProgram = PIXI.shaderStack[ PIXI.shaderStack.length-1 ].program; @@ -3938,13 +3946,7 @@ var gl = PIXI.gl; gl.useProgram(PIXI.primitiveProgram); - - //gl.disableVertexAttribArray(PIXI.currentShader.vertexPositionAttribute); - //gl.disableVertexAttribArray(PIXI.currentShader.colorAttribute); gl.disableVertexAttribArray(PIXI.currentShader.textureCoordAttribute); - - //gl.enableVertexAttribArray(PIXI.primitiveProgram.vertexPositionAttribute); - //gl.enableVertexAttribArray(PIXI.primitiveProgram.colorAttribute); } PIXI.deactivatePrimitiveShader = function() @@ -3952,10 +3954,7 @@ var gl = PIXI.gl; gl.useProgram(PIXI.currentShader); - gl.enableVertexAttribArray(PIXI.currentShader.textureCoordAttribute); - //gl.enableVertexAttribArray(PIXI.currentShader.vertexPositionAttribute); - //gl.enableVertexAttribArray(PIXI.currentShader.colorAttribute); } /** * @author Mat Groves http://matgroves.com/ @Doormat23 @@ -3987,6 +3986,16 @@ gl.useProgram(program); + // get and store the uniforms for the shader + this.uSampler = gl.getUniformLocation(program, "uSampler"); + this.projectionVector = gl.getUniformLocation(program, "projectionVector"); + this.offsetVector = gl.getUniformLocation(program, "offsetVector"); + //this.dimensions = gl.getUniformLocation(this.program, "dimensions"); + + // get and store the attributes + this.aVertexPosition = gl.getAttribLocation(program, "aVertexPosition"); + this.aTextureCoord = gl.getAttribLocation(program, "aTextureCoord"); + // get the default shader bits! program.vertexPositionAttribute = gl.getAttribLocation(program, "aVertexPosition"); program.colorAttribute = gl.getAttribLocation(program, "aColor"); @@ -3994,6 +4003,7 @@ program.projectionVector = gl.getUniformLocation(program, "projectionVector"); program.samplerUniform = gl.getUniformLocation(program, "uSampler"); + program.offsetVector = gl.getUniformLocation(program, "offsetVector"); // add those custom shaders! for (var key in this.uniforms) @@ -4019,10 +4029,28 @@ { gl.uniform1f(this.program[key], this.uniforms[key].value); } + if(type == "f2") + { + gl.uniform2f(this.program[key], this.uniforms[key].value.x, this.uniforms[key].value.y); + } else if(type == "mat4") { gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); } + else if(type == "sampler2D") + { + // first texture... + var texture = this.uniforms[key].value; + + gl.activeTexture(gl.TEXTURE1); + gl.bindTexture(gl.TEXTURE_2D, texture.baseTexture._glTexture); + + gl.uniform1i(this.program[key], 1); + + // activate texture.. + // gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); + // gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); + } } } @@ -4076,7 +4104,6 @@ PIXI.WebGLGraphics.updateGraphics(graphics); } - PIXI.activatePrimitiveShader(); // This could be speeded up fo sure! @@ -4089,7 +4116,8 @@ gl.uniformMatrix3fv(PIXI.primitiveProgram.translationMatrix, false, m); - gl.uniform2f(PIXI.primitiveProgram.projectionVector, projection.x, projection.y); + gl.uniform2f(PIXI.primitiveProgram.projectionVector, projection.x, -projection.y); + gl.uniform2f(PIXI.primitiveProgram.offsetVector, -PIXI.offset.x, -PIXI.offset.y); gl.uniform1f(PIXI.primitiveProgram.alpha, graphics.worldAlpha); @@ -4590,25 +4618,33 @@ this.batchs = []; - try - { - PIXI.gl = this.gl = this.view.getContext("experimental-webgl", { - alpha: this.transparent, - antialias:!!antialias, // SPEED UP?? - premultipliedAlpha:false, - stencil:true - }); - } - catch (e) - { - throw new Error(" This browser does not support webGL. Try using the canvas renderer" + this); - } + var options = { + alpha: this.transparent, + antialias:!!antialias, // SPEED UP?? + premultipliedAlpha:false, + stencil:true + } + + //try 'experimental-webgl' + try { + PIXI.gl = this.gl = this.view.getContext("experimental-webgl", options); + } catch (e) { + //try 'webgl' + try { + PIXI.gl = this.gl = this.view.getContext("webgl", options); + } catch (e) { + // fail, not able to get a context + throw new Error(" This browser does not support webGL. Try using the canvas renderer" + this); + } + } PIXI.initDefaultShader(); PIXI.initPrimitiveShader(); PIXI.initDefaultStripShader(); + + // PIXI.activateDefaultShader(); var gl = this.gl; @@ -4622,11 +4658,14 @@ gl.colorMask(true, true, true, this.transparent); PIXI.projection = new PIXI.Point(400, 300); + PIXI.offset = new PIXI.Point(0, 0); + + // TODO remove thease globals.. this.resize(this.width, this.height); this.contextLost = false; - PIXI.activateShader(PIXI.defaultShader); + PIXI.pushShader(PIXI.defaultShader); this.stageRenderGroup = new PIXI.WebGLRenderGroup(this.gl); @@ -4719,6 +4758,10 @@ // HACK TO TEST this.stageRenderGroup.backgroundColor = stage.backgroundColorSplit; + + PIXI.projection.x = this.width/2; + PIXI.projection.y = -this.height/2; + this.stageRenderGroup.render(PIXI.projection); // interaction @@ -4844,7 +4887,10 @@ //var projectionMatrix = this.projectionMatrix; PIXI.projection.x = this.width/2; - PIXI.projection.y = this.height/2; + PIXI.projection.y = -this.height/2; + + //PIXI.size.x = this.width/2; + //PIXI.size.y = -this.height/2; // projectionMatrix[0] = 2/this.width; // projectionMatrix[5] = -2/this.height; @@ -5315,7 +5361,10 @@ var indexRun = 0; var displayObject = this.head; - + var verticies = this.verticies; + var uvs = this.uvs; + var colors = this.colors; + while(displayObject) { if(displayObject.vcount === PIXI.visibleCount) @@ -5343,17 +5392,17 @@ tx = worldTransform[2]; ty = worldTransform[5]; - this.verticies[index + 0 ] = a * w1 + c * h1 + tx; - this.verticies[index + 1 ] = d * h1 + b * w1 + ty; + verticies[index + 0 ] = a * w1 + c * h1 + tx; + verticies[index + 1 ] = d * h1 + b * w1 + ty; - this.verticies[index + 2 ] = a * w0 + c * h1 + tx; - this.verticies[index + 3 ] = d * h1 + b * w0 + ty; + verticies[index + 2 ] = a * w0 + c * h1 + tx; + verticies[index + 3 ] = d * h1 + b * w0 + ty; - this.verticies[index + 4 ] = a * w0 + c * h0 + tx; - this.verticies[index + 5 ] = d * h0 + b * w0 + ty; + verticies[index + 4 ] = a * w0 + c * h0 + tx; + verticies[index + 5 ] = d * h0 + b * w0 + ty; - this.verticies[index + 6] = a * w1 + c * h0 + tx; - this.verticies[index + 7] = d * h0 + b * w1 + ty; + verticies[index + 6] = a * w1 + c * h0 + tx; + verticies[index + 7] = d * h0 + b * w1 + ty; if(displayObject.updateFrame || displayObject.texture.updateFrame) { @@ -5365,17 +5414,17 @@ var tw = texture.baseTexture.width; var th = texture.baseTexture.height; - this.uvs[index + 0] = frame.x / tw; - this.uvs[index +1] = frame.y / th; + uvs[index + 0] = frame.x / tw; + uvs[index +1] = frame.y / th; - this.uvs[index +2] = (frame.x + frame.width) / tw; - this.uvs[index +3] = frame.y / th; + uvs[index +2] = (frame.x + frame.width) / tw; + uvs[index +3] = frame.y / th; - this.uvs[index +4] = (frame.x + frame.width) / tw; - this.uvs[index +5] = (frame.y + frame.height) / th; + uvs[index +4] = (frame.x + frame.width) / tw; + uvs[index +5] = (frame.y + frame.height) / th; - this.uvs[index +6] = frame.x / tw; - this.uvs[index +7] = (frame.y + frame.height) / th; + uvs[index +6] = frame.x / tw; + uvs[index +7] = (frame.y + frame.height) / th; displayObject.updateFrame = false; } @@ -5386,7 +5435,7 @@ displayObject.cacheAlpha = displayObject.worldAlpha; var colorIndex = indexRun * 4; - this.colors[colorIndex] = this.colors[colorIndex + 1] = this.colors[colorIndex + 2] = this.colors[colorIndex + 3] = displayObject.worldAlpha; + colors[colorIndex] = colors[colorIndex + 1] = colors[colorIndex + 2] = colors[colorIndex + 3] = displayObject.worldAlpha; this.dirtyColors = true; } } @@ -5394,17 +5443,7 @@ { index = indexRun * 8; - this.verticies[index + 0 ] = 0; - this.verticies[index + 1 ] = 0; - - this.verticies[index + 2 ] = 0; - this.verticies[index + 3 ] = 0; - - this.verticies[index + 4 ] = 0; - this.verticies[index + 5 ] = 0; - - this.verticies[index + 6] = 0; - this.verticies[index + 7] = 0; + verticies[index + 0 ] = verticies[index + 1 ] = verticies[index + 2 ] = verticies[index + 3 ] = verticies[index + 4 ] = verticies[index + 5 ] = verticies[index + 6] = verticies[index + 7] = 0; } indexRun++; @@ -5446,7 +5485,7 @@ gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.verticies) gl.vertexAttribPointer(shaderProgram.vertexPositionAttribute, 2, gl.FLOAT, false, 0, 0); // update the uvs - var isDefault = (shaderProgram == PIXI.shaderProgram) + //var isDefault = (shaderProgram == PIXI.shaderProgram) gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); @@ -5505,6 +5544,8 @@ this.backgroundColor; this.batchs = []; this.toRemove = []; + + this.filterManager = new PIXI.WebGLFilterManager(); } // constructor @@ -5538,17 +5579,20 @@ * @method render * @param projection {Object} */ -PIXI.WebGLRenderGroup.prototype.render = function(projection) +PIXI.WebGLRenderGroup.prototype.render = function(projection, buffer) { PIXI.WebGLRenderer.updateTextures(); var gl = this.gl; - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + + this.filterManager.begin(projection, buffer); + gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_ALPHA); // will render all the elements in the group var renderable; + for (var i=0; i < this.batchs.length; i++) { @@ -5559,25 +5603,8 @@ continue; } - // non sprite batch.. - var worldVisible = renderable.vcount === PIXI.visibleCount; - - if(renderable instanceof PIXI.TilingSprite) - { - if(worldVisible)this.renderTilingSprite(renderable, projection); - } - else if(renderable instanceof PIXI.Strip) - { - if(worldVisible)this.renderStrip(renderable, projection); - } - else if(renderable instanceof PIXI.Graphics) - { - if(worldVisible && renderable.renderable) PIXI.WebGLGraphics.renderGraphics(renderable, projection);//, projectionMatrix); - } - else if(renderable instanceof PIXI.FilterBlock) - { - this.handleFilterBlock(renderable, projection); - } + // render special + this.renderSpecial(renderable, projection); } } @@ -5590,12 +5617,18 @@ * @param projection {Object} * @private */ -PIXI.WebGLRenderGroup.prototype.renderSpecific = function(displayObject, projection) +PIXI.WebGLRenderGroup.prototype.renderSpecific = function(displayObject, projection, buffer) { PIXI.WebGLRenderer.updateTextures(); - var gl = this.gl; + gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + + this.filterManager.begin(projection, buffer); + + //console.log(buffer) + + //gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); // to do! // render part of the scene... @@ -5615,11 +5648,13 @@ var nextRenderable = displayObject.first; while(nextRenderable._iNext) { - nextRenderable = nextRenderable._iNext; if(nextRenderable.renderable && nextRenderable.__renderGroup)break; + nextRenderable = nextRenderable._iNext; } var startBatch = nextRenderable.batch; + //console.log(nextRenderable); + //console.log(renderable) if(nextRenderable instanceof PIXI.Sprite) { startBatch = nextRenderable.batch; @@ -5649,13 +5684,11 @@ } // Get the LAST renderable object - var lastRenderable = displayObject; - var endBatch; - var lastItem = displayObject; - while(lastItem.children.length > 0) + var lastRenderable = displayObject.last; + while(lastRenderable._iPrev) { - lastItem = lastItem.children[lastItem.children.length-1]; - if(lastItem.renderable)lastRenderable = lastItem.last; + if(lastRenderable.renderable && lastRenderable.__renderGroup)break; + lastRenderable = lastRenderable._iNext; } if(lastRenderable instanceof PIXI.Sprite) @@ -5684,6 +5717,7 @@ endBatch = lastRenderable; } + console.log(endBatch); // TODO - need to fold this up a bit! if(startBatch == endBatch) @@ -5753,6 +5787,7 @@ var worldVisible = renderable.vcount === PIXI.visibleCount + if(renderable instanceof PIXI.TilingSprite) { if(worldVisible)this.renderTilingSprite(renderable, projection); @@ -5775,41 +5810,32 @@ } } -PIXI.WebGLRenderGroup.prototype.handleFilterBlock = function(renderable, projection) +PIXI.WebGLRenderGroup.prototype.handleFilterBlock = function(filterBlock, projection) { /* * for now only masks are supported.. */ var gl = PIXI.gl; - - if(renderable.open) + + if(filterBlock.open) { - if(renderable.data instanceof Array) + if(filterBlock.data instanceof Array) { - var filter = renderable.data[0]; + //var filter = filterBlock.data[0]; + //console.log(filter) + this.filterManager.pushFilter(filterBlock);//filter); + // ok so.. - if(!filter.shader) - { - var shader = new PIXI.PixiShader(); - - shader.fragmentSrc = filter.fragmentSrc; - shader.uniforms = filter.uniforms; - shader.init(); - - filter.shader = shader - } - - PIXI.activateShader(filter.shader); - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); } else { + gl.enable(gl.STENCIL_TEST); gl.colorMask(false, false, false, false); gl.stencilFunc(gl.ALWAYS,1,0xff); gl.stencilOp(gl.KEEP,gl.KEEP,gl.REPLACE); - PIXI.WebGLGraphics.renderGraphics(renderable.data, projection); + PIXI.WebGLGraphics.renderGraphics(filterBlock.data, projection); gl.colorMask(true, true, true, true); gl.stencilFunc(gl.NOTEQUAL,0,0xff); @@ -5818,10 +5844,11 @@ } else { - if(renderable.data instanceof Array) + if(filterBlock.data instanceof Array) { - PIXI.popShader(); - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + this.filterManager.popFilter(); + // PIXI.popShader(); + // gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); } else { @@ -6501,6 +6528,488 @@ */ +PIXI.WebGLFilterManager = function() +{ + this.filterStack = []; + this.texturePool = []; + + this.offsetX = 0; + this.offsetY = 0; + + this.initShaderBuffers(); +} + +// API + +PIXI.WebGLFilterManager.prototype.begin = function(projection, buffer) +{ + this.width = projection.x * 2; + this.height = -projection.y * 2; + this.buffer = buffer; +} + +PIXI.WebGLFilterManager.prototype.pushFilter = function(filterBlock) +{ + var gl = PIXI.gl; + + // filter program + // OPTIMISATION - the first filter is free if its a simple color change? + this.filterStack.push(filterBlock); + + var filter = filterBlock.filterPasses[0]; + + + + this.offsetX += filterBlock.target.filterArea.x; + this.offsetY += filterBlock.target.filterArea.y; + + + + + + var texture = this.texturePool.pop(); + if(!texture)texture = new PIXI.FilterTexture(this.width, this.height); + + gl.bindTexture(gl.TEXTURE_2D, texture.texture); + + this.getBounds(filterBlock.target); + + var filterArea = filterBlock.target.filterArea; + //gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, filterArea.width, filterArea.height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); + gl.bindFramebuffer(gl.FRAMEBUFFER, texture.frameBuffer); + + // set view port + gl.viewport(0, 0, filterArea.width, filterArea.height); + + PIXI.projection.x = filterArea.width/2; + PIXI.projection.y = -filterArea.height/2; + + PIXI.offset.x = -filterArea.x; + PIXI.offset.y = -filterArea.y; + + // update projection + gl.uniform2f(PIXI.currentShader.projectionVector, filterArea.width/2, -filterArea.height/2); + gl.uniform2f(PIXI.currentShader.offsetVector, -filterArea.x, -filterArea.y); + //PIXI.primitiveProgram + + gl.colorMask(true, true, true, true); + gl.clearColor(0,0,0, 0); + gl.clear(gl.COLOR_BUFFER_BIT); + + //filter.texture = texture; + filterBlock._glFilterTexture = texture; + + //console.log("PUSH") +} + + +PIXI.WebGLFilterManager.prototype.popFilter = function() +{ + + var gl = PIXI.gl; + + var filterBlock = this.filterStack.pop(); + + + + var filterArea = filterBlock.target.filterArea; + + var texture = filterBlock._glFilterTexture; + + if(filterBlock.filterPasses.length > 1) + { + gl.viewport(0, 0, filterArea.width, filterArea.height); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + + this.vertexArray[0] = 0; + this.vertexArray[1] = filterArea.height; + + this.vertexArray[2] = filterArea.width; + this.vertexArray[3] = filterArea.height; + + this.vertexArray[4] = 0; + this.vertexArray[5] = 0; + + this.vertexArray[6] = filterArea.width; + this.vertexArray[7] = 0; + + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.vertexArray); + + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + // nnow set the uvs.. + this.uvArray[2] = filterArea.width/this.width; + this.uvArray[5] = filterArea.height/this.height; + this.uvArray[6] = filterArea.width/this.width; + this.uvArray[7] = filterArea.height/this.height; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.uvArray); + + var inputTexture = texture; + var outputTexture = this.texturePool.pop(); + if(!outputTexture)outputTexture = new PIXI.FilterTexture(this.width, this.height); + + // need to clear this FBO as it may have some left over elements from a prvious filter. + gl.bindFramebuffer(gl.FRAMEBUFFER, outputTexture.frameBuffer ); + gl.clear(gl.COLOR_BUFFER_BIT); + + gl.disable(gl.BLEND); + + for (var i = 0; i < filterBlock.filterPasses.length-1; i++) + { + var filterPass = filterBlock.filterPasses[i]; + + gl.bindFramebuffer(gl.FRAMEBUFFER, outputTexture.frameBuffer ); + + // set texture + gl.activeTexture(gl.TEXTURE0); + gl.bindTexture(gl.TEXTURE_2D, inputTexture.texture); + + // draw texture.. + this.applyFilterPass(filterPass, filterArea.width, filterArea.height); + // swap the textures.. + var temp = inputTexture; + inputTexture = outputTexture; + outputTexture = temp; + + }; + + gl.enable(gl.BLEND); + + texture = inputTexture; + this.texturePool.push(outputTexture); + } + + var filter = filterBlock.filterPasses[filterBlock.filterPasses.length-1]; + + this.offsetX -= filterArea.x; + this.offsetY -= filterArea.y; + + + var sizeX = this.width; + var sizeY = this.height; + + var offsetX = 0; + var offsetY = 0; + + var buffer = this.buffer; + + // time to render the filters texture to the previous scene + if(this.filterStack.length === 0) + { + gl.colorMask(true, true, true, this.buffer); + } + else + { + var currentFilter = this.filterStack[this.filterStack.length-1]; + var filterArea = currentFilter.target.filterArea; + + sizeX = filterArea.width; + sizeY = filterArea.height; + + offsetX = filterArea.x; + offsetY = filterArea.y; + + buffer = currentFilter._glFilterTexture.frameBuffer; + } + + + + // TODO need toremove thease global elements.. + PIXI.projection.x = sizeX/2; + PIXI.projection.y = -sizeY/2; + + PIXI.offset.x = offsetX; + PIXI.offset.y = offsetY; + + + var filterArea = filterBlock.target.filterArea; + var x = filterArea.x-offsetX; + var y = filterArea.y-offsetY; + + // update the buffers.. + // make sure to flip the y! + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + + this.vertexArray[0] = x; + this.vertexArray[1] = y + filterArea.height; + + this.vertexArray[2] = x + filterArea.width; + this.vertexArray[3] = y + filterArea.height; + + this.vertexArray[4] = x; + this.vertexArray[5] = y; + + this.vertexArray[6] = x + filterArea.width; + this.vertexArray[7] = y; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.vertexArray); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + + this.uvArray[2] = filterArea.width/this.width; + this.uvArray[5] = filterArea.height/this.height; + this.uvArray[6] = filterArea.width/this.width; + this.uvArray[7] = filterArea.height/this.height; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.uvArray); + + gl.viewport(0, 0, sizeX, sizeY); + // bind the buffer + gl.bindFramebuffer(gl.FRAMEBUFFER, buffer ); + + // set texture + gl.activeTexture(gl.TEXTURE0); + gl.bindTexture(gl.TEXTURE_2D, texture.texture); + + // apply! + this.applyFilterPass(filter, sizeX, sizeY); + + // now restore the regular shader.. + gl.useProgram(PIXI.defaultShader.program); + gl.uniform2f(PIXI.currentShader.projectionVector, sizeX/2, -sizeY/2); + gl.uniform2f(PIXI.currentShader.offsetVector, -offsetX, -offsetY); + + // return the texture to the pool + this.texturePool.push(texture); + filterBlock._glFilterTexture = null; +} + +PIXI.WebGLFilterManager.prototype.applyFilterPass = function(filter, width, height) +{ + // use program + var gl = PIXI.gl; + + if(!filter.shader) + { + var shader = new PIXI.PixiShader(); + + shader.fragmentSrc = filter.fragmentSrc; + shader.uniforms = filter.uniforms; + shader.init(); + + filter.shader = shader; + } + + var shader = filter.shader; + + // set the shader + gl.useProgram(shader.program); + + gl.uniform2f(shader.projectionVector, width/2, -height/2); + gl.uniform2f(shader.offsetVector, 0,0) + + shader.syncUniforms(); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + gl.vertexAttribPointer(shader.aVertexPosition, 2, gl.FLOAT, false, 0, 0); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + gl.vertexAttribPointer(shader.aTextureCoord, 2, gl.FLOAT, false, 0, 0); + + gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer); + + // draw the filter... + gl.drawElements(gl.TRIANGLES, 6, gl.UNSIGNED_SHORT, 0 ); +} + +PIXI.WebGLFilterManager.prototype.initShaderBuffers = function() +{ + var gl = PIXI.gl; + + // create some buffers + this.vertexBuffer = gl.createBuffer(); + this.uvBuffer = gl.createBuffer(); + this.indexBuffer = gl.createBuffer(); + + // bind and upload the vertexs.. + // keep a refferance to the vertexFloatData.. + this.vertexArray = new Float32Array([0.0, 0.0, + 1.0, 0.0, + 0.0, 1.0, + 1.0, 1.0]); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + gl.bufferData( + gl.ARRAY_BUFFER, + this.vertexArray, + gl.STATIC_DRAW); + + + // bind and upload the uv buffer + this.uvArray = new Float32Array([0.0, 0.0, + 1.0, 0.0, + 0.0, 1.0, + 1.0, 1.0]); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + gl.bufferData( + gl.ARRAY_BUFFER, + this.uvArray, + gl.STATIC_DRAW); + + // bind and upload the index + gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer); + gl.bufferData( + gl.ELEMENT_ARRAY_BUFFER, + new Uint16Array([0, 1, 2, 1, 3, 2]), + gl.STATIC_DRAW); +} + +PIXI.WebGLFilterManager.prototype.getBounds = function(displayObject) +{ + // time to get the width and height of the object! + var worldTransform, width, height, aX, aY, w0, w1, h0, h1, index, doTest; + var a, b, c, d, tx, ty, x1, x2, x3, x4, y1, y2, y3, y4; + + var tempObject = displayObject.first; + var testObject = displayObject.last._iNext; + + var maxX = -Infinity; + var maxY = -Infinity; + + var minX = Infinity; + var minY = Infinity; + + do + { + // TODO can be optimized! - what if there is no scale / rotation? + + if(tempObject instanceof PIXI.Sprite) + { + width = tempObject.texture.frame.width; + height = tempObject.texture.frame.height; + + // TODO trim?? + aX = tempObject.anchor.x; + aY = tempObject.anchor.y; + w0 = width * (1-aX); + w1 = width * -aX; + + h0 = height * (1-aY); + h1 = height * -aY; + + doTest = true; + } + else if(tempObject instanceof PIXI.Graphics) + { + tempObject.updateFilterBounds(); + + var bounds = tempObject.bounds; + + width = bounds.width; + height = bounds.height; + + w0 = bounds.x + w1 = bounds.x + bounds.width; + + h0 = bounds.y + h1 = bounds.y + bounds.height; + + doTest = true; + } + + if(doTest) + { + worldTransform = tempObject.worldTransform; + + a = worldTransform[0]; + b = worldTransform[3]; + c = worldTransform[1]; + d = worldTransform[4]; + tx = worldTransform[2]; + ty = worldTransform[5]; + + x1 = a * w1 + c * h1 + tx; + y1 = d * h1 + b * w1 + ty; + + x2 = a * w0 + c * h1 + tx; + y2 = d * h1 + b * w0 + ty; + + x3 = a * w0 + c * h0 + tx; + y3 = d * h0 + b * w0 + ty; + + x4 = a * w1 + c * h0 + tx; + y4 = d * h0 + b * w1 + ty; + + minX = x1 < minX ? x1 : minX; + minX = x2 < minX ? x2 : minX; + minX = x3 < minX ? x3 : minX; + minX = x4 < minX ? x4 : minX; + + minY = y1 < minY ? y1 : minY; + minY = y2 < minY ? y2 : minY; + minY = y3 < minY ? y3 : minY; + minY = y4 < minY ? y4 : minY; + + maxX = x1 > maxX ? x1 : maxX; + maxX = x2 > maxX ? x2 : maxX; + maxX = x3 > maxX ? x3 : maxX; + maxX = x4 > maxX ? x4 : maxX; + + maxY = y1 > maxY ? y1 : maxY; + maxY = y2 > maxY ? y2 : maxY; + maxY = y3 > maxY ? y3 : maxY; + maxY = y4 > maxY ? y4 : maxY; + } + + doTest = false; + tempObject = tempObject._iNext; + } + while(tempObject != testObject) + + // maximum bounds is the size of the screen.. + minX = minX > 0 ? minX : 0; + minY = minY > 0 ? minY : 0; + + maxX = maxX < this.width ? maxX : this.width; + maxY = maxY < this.height ? maxY : this.height; + + displayObject.filterArea.x = minX; + displayObject.filterArea.y = minY; + displayObject.filterArea.width = maxX - minX; + displayObject.filterArea.height = maxY - minY; +} + +PIXI.FilterTexture = function(width, height) +{ + var gl = PIXI.gl; + + // next time to create a frame buffer and texture + this.frameBuffer = gl.createFramebuffer(); + this.texture = gl.createTexture(); + + gl.bindTexture(gl.TEXTURE_2D, this.texture); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); + gl.bindFramebuffer(gl.FRAMEBUFFER, this.framebuffer ); + + gl.bindFramebuffer(gl.FRAMEBUFFER, this.frameBuffer ); + gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this.texture, 0); + + this.resize(width, height); +} + +PIXI.FilterTexture.prototype.resize = function(width, height) +{ + this.width = width; + this.height = height; + + var gl = PIXI.gl; + + gl.bindTexture(gl.TEXTURE_2D, this.texture); + gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, width, height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); + +} +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + /** * the CanvasRenderer draws the stage and all its content onto a 2d canvas. This renderer should be used for browsers that do not support webGL. * Dont forget to add the view to your DOM or you will not see anything :) @@ -6693,6 +7202,7 @@ } else if(displayObject instanceof PIXI.CustomRenderable) { + context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5]); displayObject.renderCanvas(this); } else if(displayObject instanceof PIXI.Graphics) @@ -6702,25 +7212,27 @@ } else if(displayObject instanceof PIXI.FilterBlock) { - if(PIXI.FilterBlock.data instanceof PIXI.Graphics) - { + if(displayObject.data instanceof PIXI.Graphics) + { + var mask = displayObject.data; + if(displayObject.open) { context.save(); - var cacheAlpha = displayObject.mask.alpha; - var maskTransform = displayObject.mask.worldTransform; + var cacheAlpha = mask.alpha; + var maskTransform = mask.worldTransform; context.setTransform(maskTransform[0], maskTransform[3], maskTransform[1], maskTransform[4], maskTransform[2], maskTransform[5]) - displayObject.mask.worldAlpha = 0.5; + mask.worldAlpha = 0.5; context.worldAlpha = 0; - PIXI.CanvasGraphics.renderGraphicsMask(displayObject.mask, context); + PIXI.CanvasGraphics.renderGraphicsMask(mask, context); context.clip(); - displayObject.mask.worldAlpha = cacheAlpha; + mask.worldAlpha = cacheAlpha; } else { @@ -7336,6 +7848,81 @@ this.dirty = true; this.clearDirty = true; this.graphicsData = []; + + this.bounds = null//new PIXI.Rectangle(); +} + + +PIXI.Graphics.prototype.updateFilterBounds = function() +{ + if(!this.bounds) + { + var minX = Infinity; + var maxX = -Infinity; + + var minY = Infinity; + var maxY = -Infinity; + + var points, x, y; + + for (var i = 0; i < this.graphicsData.length; i++) { + + + var data = this.graphicsData[i]; + var type = data.type; + var lineWidth = data.lineWidth; + + points = data.points; + + if(type === PIXI.Graphics.RECT) + { + x = points.x - lineWidth/2; + y = points.y - lineWidth/2; + var width = points.width + lineWidth; + var height = points.height + lineWidth; + + minX = x < minX ? x : minX; + maxX = x + width > maxX ? x + width : maxX; + + minY = y < minY ? x : minY; + maxY = y + height > maxY ? y + height : maxY; + } + else if(type === PIXI.Graphics.CIRC || type === PIXI.Graphics.ELIP) + { + x = points.x; + y = points.y; + var radius = points.radius + lineWidth/2; + + minX = x - radius < minX ? x - radius : minX; + maxX = x + radius > maxX ? x + radius : maxX; + + minY = y - radius < minY ? y - radius : minY; + maxY = y + radius > maxY ? y + radius : maxY; + } + else + { + // POLY + for (var j = 0; j < points.length; j+=2) + { + + x = points[j]; + y = points[j+1]; + + minX = x-lineWidth < minX ? x-lineWidth : minX; + maxX = x+lineWidth > maxX ? x+lineWidth : maxX; + + minY = y-lineWidth < minY ? y-lineWidth : minY; + maxY = y+lineWidth > maxY ? y+lineWidth : maxY; + }; + } + + }; + + this.bounds = new PIXI.Rectangle(minX, minY, maxX - minX, maxY - minY); + + } + +// console.log(this.bounds); } // SOME TYPES: @@ -9182,7 +9769,8 @@ PIXI.CustomRenderable = function() { PIXI.DisplayObject.call( this ); - + + this.renderable = true; } // constructor @@ -9672,12 +10260,10 @@ gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this.baseTexture._glTexture, 0); // create a projection matrix.. - this.projection = new PIXI.Point(this.width/2 , this.height/2); + this.projection = new PIXI.Point(this.width/2 , -this.height/2); // set the correct render function.. this.render = this.renderWebGL; - - } @@ -9690,7 +10276,7 @@ if(PIXI.gl) { this.projection.x = this.width/2 - this.projection.y = this.height/2; + this.projection.y = -this.height/2; var gl = PIXI.gl; gl.bindTexture(gl.TEXTURE_2D, this.baseTexture._glTexture); @@ -9754,9 +10340,8 @@ displayObject.worldTransform = PIXI.mat3.create();//sthis.indetityMatrix; // modify to flip... displayObject.worldTransform[4] = -1; - displayObject.worldTransform[5] = this.projection.y * 2; + displayObject.worldTransform[5] = this.projection.y * -2; - if(position) { displayObject.worldTransform[2] = position.x; @@ -9777,18 +10362,18 @@ { if(displayObject == renderGroup.root) { - renderGroup.render(this.projection); + renderGroup.render(this.projection, this.glFramebuffer); } else { - renderGroup.renderSpecific(displayObject, this.projection); + renderGroup.renderSpecific(displayObject, this.projection, this.glFramebuffer); } } else { if(!this.renderGroup)this.renderGroup = new PIXI.WebGLRenderGroup(gl); this.renderGroup.setRenderable(displayObject); - this.renderGroup.render(this.projection); + this.renderGroup.render(this.projection, this.glFramebuffer); } displayObject.worldTransform = originalWorldTransform; @@ -10636,6 +11221,369 @@ * @author Mat Groves http://matgroves.com/ @Doormat23 */ +PIXI.ColorMatrixFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + matrix: {type: 'mat4', value: [1,0,0,0, + 0,1,0,0, + 0,0,1,0, + 0,0,0,1]}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float invert;", + "uniform mat4 matrix;", + "uniform sampler2D uSampler;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord) * matrix;", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + + +Object.defineProperty(PIXI.ColorMatrixFilter.prototype, 'matrix', { + get: function() { + return this.uniforms.matrix.value; + }, + set: function(value) { + this.uniforms.matrix.value = value; + } +}); +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.GreyFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + grey: {type: 'f', value: 1}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform sampler2D uSampler;", + "uniform float grey;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix(gl_FragColor.rgb, vec3(0.2126*gl_FragColor.r + 0.7152*gl_FragColor.g + 0.0722*gl_FragColor.b), grey);", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; +} + +Object.defineProperty(PIXI.GreyFilter.prototype, 'grey', { + get: function() { + return this.uniforms.grey.value; + }, + set: function(value) { + this.uniforms.grey.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.DisplacementFilter = function(texture) +{ + this.passes = [this]; + + // set the uniforms + + this.uniforms = { + displacementMap: {type: 'sampler2D', value:texture}, + scale: {type: 'f2', value:{x:30, y:30}}, + mapDimensions: {type: 'f2', value:{x:texture.width, y:texture.height}} + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform sampler2D displacementMap;", + "uniform sampler2D uSampler;", + "uniform vec2 scale;", + "uniform vec2 mapDimensions;",// = vec2(256.0, 256.0);", + "const vec2 textureDimensions = vec2(800.0, 600.0);", + + "void main(void) {", + "vec2 mapCords = vTextureCoord.xy;", +// "mapCords -= ;", + // "mapCords.y *= -1.0;", + // "mapCords.y += 1.0;", + "vec2 matSample = texture2D(displacementMap, mapCords).xy;", + "matSample -= 0.5;", + "matSample *= scale;", + "matSample /= textureDimensions;", + "gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x + matSample.x, vTextureCoord.y + matSample.y));", + "gl_FragColor.rgb = mix( gl_FragColor.rgb, gl_FragColor.rgb, 1.0);", + "gl_FragColor = gl_FragColor * vColor;", + + "}" + ]; + +} + +Object.defineProperty(PIXI.DisplacementFilter.prototype, 'map', { + get: function() { + return this.uniforms.displacementMap.value; + }, + set: function(value) { + this.uniforms.displacementMap.value = value; + } +}); + +Object.defineProperty(PIXI.DisplacementFilter.prototype, 'scale', { + get: function() { + return this.uniforms.scale.value; + }, + set: function(value) { + this.uniforms.scale.value = value; + } +}); +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurXFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + blur: {type: 'f', value: 1/512}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float blur;", + "uniform sampler2D uSampler;", + "void main(void) {", + "vec4 sum = vec4(0.0);", + + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 4.0*blur, vTextureCoord.y)) * 0.05;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 3.0*blur, vTextureCoord.y)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 2.0*blur, vTextureCoord.y)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - blur, vTextureCoord.y)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y)) * 0.16;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + blur, vTextureCoord.y)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 2.0*blur, vTextureCoord.y)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 3.0*blur, vTextureCoord.y)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 4.0*blur, vTextureCoord.y)) * 0.05;", + + "gl_FragColor = sum;", + + "}" + ]; +} + +Object.defineProperty(PIXI.BlurXFilter.prototype, 'blur', { + get: function() { + return this.uniforms.blur.value; + }, + set: function(value) { + this.uniforms.blur.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurYFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + blur: {type: 'f', value: 1/512}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float blur;", + "uniform sampler2D uSampler;", + "void main(void) {", + "vec4 sum = vec4(0.0);", + + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 4.0*blur)) * 0.05;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 3.0*blur)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 2.0*blur)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - blur)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y)) * 0.16;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + blur)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 2.0*blur)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 3.0*blur)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 4.0*blur)) * 0.05;", + + "gl_FragColor = sum;", + + "}" + ]; +} + +Object.defineProperty(PIXI.BlurYFilter.prototype, 'blur', { + get: function() { + return this.uniforms.blur.value; + }, + set: function(value) { + this.uniforms.blur.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurFilter = function() +{ + + this.blurXFilter = new PIXI.BlurXFilter(); + this.blurYFilter = new PIXI.BlurYFilter(); + + this.passes =[this.blurXFilter, this.blurYFilter]; + +} + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blur', { + get: function() { + return this.blurX.blur; + }, + set: function(value) { + this.blurXFilter.blur = this.blurYFilter.blur = value; + } +}); + + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blurX', { + get: function() { + return this.blurXFilter.blur; + }, + set: function(value) { + this.blurXFilter.blur = value; + } +}); + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blurY', { + get: function() { + return this.blurYFilter.blur; + }, + set: function(value) { + this.blurYFilter.blur = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + +PIXI.InvertFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + invert: {type: 'f', value: 0}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float invert;", + "uniform sampler2D uSampler;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix( (vec3(1)-gl_FragColor.rgb) * gl_FragColor.a, gl_FragColor.rgb, invert);", + //"gl_FragColor.rgb = gl_FragColor.rgb * gl_FragColor.a;", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + + +Object.defineProperty(PIXI.InvertFilter.prototype, 'invert', { + get: function() { + return this.uniforms.invert.value; + }, + set: function(value) { + this.uniforms.invert.value = value; + } +}); +/** +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.SepiaFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + sepia: {type: 'f', value: 1}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float sepia;", + "uniform sampler2D uSampler;", + + "const mat3 sepiaMatrix = mat3(0.3588, 0.7044, 0.1368, 0.2990, 0.5870, 0.1140, 0.2392, 0.4696, 0.0912);", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix( gl_FragColor.rgb, gl_FragColor.rgb * sepiaMatrix, sepia);", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + +Object.defineProperty(PIXI.SepiaFilter.prototype, 'sepia', { + get: function() { + return this.uniforms.sepia.value; + }, + set: function(value) { + this.uniforms.sepia.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + if (typeof exports !== 'undefined') { if (typeof module !== 'undefined' && module.exports) { exports = module.exports = PIXI; @@ -10646,4 +11594,5 @@ } else { root.PIXI = PIXI; } -}).call(this); \ No newline at end of file +}).call(this); +//@ sourceMappingURL=pixi.dev.js.map \ No newline at end of file diff --git a/bin/pixi.dev.js.map b/bin/pixi.dev.js.map new file mode 100644 index 0000000..4df448c --- /dev/null +++ b/bin/pixi.dev.js.map @@ -0,0 +1,63 @@ +{ + "version": 3, + "file": "pixi.dev.js", + "sources": [ + "src/pixi/Intro.js", + "src/pixi/Pixi.js", + "src/pixi/core/Point.js", + "src/pixi/core/Rectangle.js", + "src/pixi/core/Polygon.js", + "src/pixi/core/Circle.js", + "src/pixi/core/Ellipse.js", + "src/pixi/core/Matrix.js", + "src/pixi/display/DisplayObject.js", + "src/pixi/display/DisplayObjectContainer.js", + "src/pixi/display/Sprite.js", + "src/pixi/display/MovieClip.js", + "src/pixi/filters/FilterBlock.js", + "src/pixi/text/Text.js", + "src/pixi/text/BitmapText.js", + "src/pixi/InteractionManager.js", + "src/pixi/display/Stage.js", + "src/pixi/utils/Utils.js", + "src/pixi/utils/EventTarget.js", + "src/pixi/utils/Detector.js", + "src/pixi/utils/Polyk.js", + "src/pixi/renderers/webgl/WebGLShaders.js", + "src/pixi/renderers/webgl/PixiShader.js", + "src/pixi/renderers/webgl/WebGLGraphics.js", + "src/pixi/renderers/webgl/WebGLRenderer.js", + "src/pixi/renderers/webgl/WebGLBatch.js", + "src/pixi/renderers/webgl/WebGLRenderGroup.js", + "src/pixi/renderers/webgl/WebGLFilterManager.js", + "src/pixi/renderers/canvas/CanvasRenderer.js", + "src/pixi/renderers/canvas/CanvasGraphics.js", + "src/pixi/primitives/Graphics.js", + "src/pixi/extras/Strip.js", + "src/pixi/extras/Rope.js", + "src/pixi/extras/TilingSprite.js", + "src/pixi/extras/Spine.js", + "src/pixi/extras/CustomRenderable.js", + "src/pixi/textures/BaseTexture.js", + "src/pixi/textures/Texture.js", + "src/pixi/textures/RenderTexture.js", + "src/pixi/loaders/AssetLoader.js", + "src/pixi/loaders/JsonLoader.js", + "src/pixi/loaders/SpriteSheetLoader.js", + "src/pixi/loaders/ImageLoader.js", + "src/pixi/loaders/BitmapFontLoader.js", + "src/pixi/loaders/SpineLoader.js", + "src/pixi/filters/ColorMatrixFilter.js", + "src/pixi/filters/GreyFilter.js", + "src/pixi/filters/DisplacementFilter.js", + "src/pixi/filters/BlurXFilter.js", + "src/pixi/filters/BlurYFilter.js", + "src/pixi/filters/BlurFilter.js", + "src/pixi/filters/InvertFilter.js", + "src/pixi/filters/SepiaFilter.js", + "src/pixi/Outro.js" + ], + "names": [], + "mappings": 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+ "sourceRoot": "../" +} \ No newline at end of file diff --git a/bin/pixi.js b/bin/pixi.js index 8bd8c45..f89ea8c 100644 --- a/bin/pixi.js +++ b/bin/pixi.js @@ -4,12 +4,12 @@ * Copyright (c) 2012, Mat Groves * http://goodboydigital.com/ * - * Compiled: 2013-09-30 + * Compiled: 2013-10-30 * * Pixi.JS is licensed under the MIT License. * http://www.opensource.org/licenses/mit-license.php */ -!function(){function c(){return f.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,f.Matrix}function d(a){return[(255&a>>16)/255,(255&a>>8)/255,(255&a)/255]}function d(a){return[(255&a>>16)/255,(255&a>>8)/255,(255&a)/255]}var e=this,f=f||{};f.Point=function(a,b){this.x=a||0,this.y=b||0},f.Point.prototype.clone=function(){return new f.Point(this.x,this.y)},f.Point.prototype.constructor=f.Point,f.Rectangle=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},f.Rectangle.prototype.clone=function(){return new f.Rectangle(this.x,this.y,this.width,this.height)},f.Rectangle.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=this.x;if(a>=c&&a<=c+this.width){var d=this.y;if(b>=d&&b<=d+this.height)return!0}return!1},f.Rectangle.prototype.constructor=f.Rectangle,f.Polygon=function(a){if(a instanceof Array||(a=Array.prototype.slice.call(arguments)),"number"==typeof a[0]){for(var b=[],c=0,d=a.length;d>c;c+=2)b.push(new f.Point(a[c],a[c+1]));a=b}this.points=a},f.Polygon.prototype.clone=function(){for(var a=[],b=0;bb!=i>b&&(h-f)*(b-g)/(i-g)+f>a;j&&(c=!c)}return c},f.Polygon.prototype.constructor=f.Polygon,f.Circle=function(a,b,c){this.x=a||0,this.y=b||0,this.radius=c||0},f.Circle.prototype.clone=function(){return new f.Circle(this.x,this.y,this.radius)},f.Circle.prototype.contains=function(a,b){if(this.radius<=0)return!1;var c=this.x-a,d=this.y-b,e=this.radius*this.radius;return 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c[0]=t*d+u*h+v*l+w*p,c[1]=t*e+u*i+v*m+w*q,c[2]=t*f+u*j+v*n+w*r,c[3]=t*g+u*k+v*o+w*s,t=b[4],u=b[5],v=b[6],w=b[7],c[4]=t*d+u*h+v*l+w*p,c[5]=t*e+u*i+v*m+w*q,c[6]=t*f+u*j+v*n+w*r,c[7]=t*g+u*k+v*o+w*s,t=b[8],u=b[9],v=b[10],w=b[11],c[8]=t*d+u*h+v*l+w*p,c[9]=t*e+u*i+v*m+w*q,c[10]=t*f+u*j+v*n+w*r,c[11]=t*g+u*k+v*o+w*s,t=b[12],u=b[13],v=b[14],w=b[15],c[12]=t*d+u*h+v*l+w*p,c[13]=t*e+u*i+v*m+w*q,c[14]=t*f+u*j+v*n+w*r,c[15]=t*g+u*k+v*o+w*s,c},f.DisplayObject=function(){this.last=this,this.first=this,this.position=new f.Point,this.scale=new f.Point(1,1),this.pivot=new f.Point(0,0),this.rotation=0,this.alpha=1,this.visible=!0,this.hitArea=null,this.buttonMode=!1,this.renderable=!1,this.parent=null,this.stage=null,this.worldAlpha=1,this._interactive=!1,this.worldTransform=f.mat3.create(),this.localTransform=f.mat3.create(),this.color=[],this.dynamic=!0,this._sr=0,this._cr=1},f.DisplayObject.prototype.constructor=f.DisplayObject,f.DisplayObject.prototype.setInteractive=function(a){this.interactive=a},Object.defineProperty(f.DisplayObject.prototype,"interactive",{get:function(){return this._interactive},set:function(a){this._interactive=a,this.stage&&(this.stage.dirty=!0)}}),Object.defineProperty(f.DisplayObject.prototype,"mask",{get:function(){return this._mask},set:function(a){a?this._mask?(a.start=this._mask.start,a.end=this._mask.end):(this.addFilter(a),a.renderable=!1):(this.removeFilter(this._mask),this._mask.renderable=!0),this._mask=a}}),Object.defineProperty(f.DisplayObject.prototype,"filters",{get:function(){return this._filters},set:function(a){a?(this._filters&&this.removeFilter(this._filters),this.addFilter(a)):this._filters&&this.removeFilter(this._filters),this._filters=a}}),f.DisplayObject.prototype.addFilter=function(a){var b=new f.FilterBlock,c=new f.FilterBlock;a.start=b,a.end=c,b.data=a,c.data=a,b.first=b.last=this,c.first=c.last=this,b.open=!0;var d,e,g=b,h=b;e=this.first._iPrev,e?(d=e._iNext,g._iPrev=e,e._iNext=g):d=this,d&&(d._iPrev=h,h._iNext=d);var g=c,h=c,d=null,e=null;e=this.last,d=e._iNext,d&&(d._iPrev=h,h._iNext=d),g._iPrev=e,e._iNext=g;for(var i=this,j=this.last;i;)i.last==j&&(i.last=c),i=i.parent;this.first=b,this.__renderGroup&&this.__renderGroup.addFilterBlocks(b,c)},f.DisplayObject.prototype.removeFilter=function(a){console.log("YUOIO");var b=a.start,c=b._iNext,d=b._iPrev;c&&(c._iPrev=d),d&&(d._iNext=c),this.first=b._iNext;var e=a.end,c=e._iNext,d=e._iPrev;c&&(c._iPrev=d),d._iNext=c;for(var f=e._iPrev,g=this;g.last==e&&(g.last=f,g=g.parent););this.__renderGroup&&this.__renderGroup.removeFilterBlocks(b,e)},f.DisplayObject.prototype.updateTransform=function(){this.rotation!==this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var a=this.localTransform,b=this.parent.worldTransform,c=this.worldTransform;a[0]=this._cr*this.scale.x,a[1]=-this._sr*this.scale.y,a[3]=this._sr*this.scale.x,a[4]=this._cr*this.scale.y;var d=this.pivot.x,e=this.pivot.y,g=a[0],h=a[1],i=this.position.x-a[0]*d-e*a[1],j=a[3],k=a[4],l=this.position.y-a[4]*e-d*a[3],m=b[0],n=b[1],o=b[2],p=b[3],q=b[4],r=b[5];a[2]=i,a[5]=l,c[0]=m*g+n*j,c[1]=m*h+n*k,c[2]=m*i+n*l+o,c[3]=p*g+q*j,c[4]=p*h+q*k,c[5]=p*i+q*l+r,this.worldAlpha=this.alpha*this.parent.worldAlpha,this.vcount=f.visibleCount},f.visibleCount=0,f.DisplayObjectContainer=function(){f.DisplayObject.call(this),this.children=[]},f.DisplayObjectContainer.prototype=Object.create(f.DisplayObject.prototype),f.DisplayObjectContainer.prototype.constructor=f.DisplayObjectContainer,f.DisplayObjectContainer.prototype.addChild=function(a){if(void 0!=a.parent&&a.parent.removeChild(a),a.parent=this,this.children.push(a),this.stage){var b=a;do b.interactive&&(this.stage.dirty=!0),b.stage=this.stage,b=b._iNext;while(b)}var c,d,e=a.first,f=a.last;d=this._filters?this.last._iPrev:this.last,c=d._iNext;for(var g=this,h=d;g;)g.last==h&&(g.last=a.last),g=g.parent;c&&(c._iPrev=f,f._iNext=c),e._iPrev=d,d._iNext=e,this.__renderGroup&&(a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),this.__renderGroup.addDisplayObjectAndChildren(a))},f.DisplayObjectContainer.prototype.addChildAt=function(a,b){if(!(b>=0&&b<=this.children.length))throw new Error(a+" The index "+b+" supplied is out of bounds "+this.children.length);if(void 0!=a.parent&&a.parent.removeChild(a),a.parent=this,this.stage){var c=a;do c.interactive&&(this.stage.dirty=!0),c.stage=this.stage,c=c._iNext;while(c)}var d,e,f=a.first,g=a.last;if(b==this.children.length){e=this.last;for(var h=this,i=this.last;h;)h.last==i&&(h.last=a.last),h=h.parent}else e=0==b?this:this.children[b-1].last;d=e._iNext,d&&(d._iPrev=g,g._iNext=d),f._iPrev=e,e._iNext=f,this.children.splice(b,0,a),this.__renderGroup&&(a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),this.__renderGroup.addDisplayObjectAndChildren(a))},f.DisplayObjectContainer.prototype.swapChildren=function(){},f.DisplayObjectContainer.prototype.getChildAt=function(a){if(a>=0&&aa;a++)this.children[a].updateTransform()}},f.blendModes={},f.blendModes.NORMAL=0,f.blendModes.SCREEN=1,f.Sprite=function(a){f.DisplayObjectContainer.call(this),this.anchor=new f.Point,this.texture=a,this.blendMode=f.blendModes.NORMAL,this._width=0,this._height=0,a.baseTexture.hasLoaded?this.updateFrame=!0:(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},f.Sprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Sprite.prototype.constructor=f.Sprite,Object.defineProperty(f.Sprite.prototype,"width",{get:function(){return this.scale.x*this.texture.frame.width},set:function(a){this.scale.x=a/this.texture.frame.width,this._width=a}}),Object.defineProperty(f.Sprite.prototype,"height",{get:function(){return this.scale.y*this.texture.frame.height},set:function(a){this.scale.y=a/this.texture.frame.height,this._height=a}}),f.Sprite.prototype.setTexture=function(a){this.texture.baseTexture!=a.baseTexture?(this.textureChange=!0,this.texture=a,this.__renderGroup&&this.__renderGroup.updateTexture(this)):this.texture=a,this.updateFrame=!0},f.Sprite.prototype.onTextureUpdate=function(){this._width&&(this.scale.x=this._width/this.texture.frame.width),this._height&&(this.scale.y=this._height/this.texture.frame.height),this.updateFrame=!0},f.Sprite.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache"+this);return new f.Sprite(b)},f.Sprite.fromImage=function(a){var b=f.Texture.fromImage(a);return new f.Sprite(b)},f.MovieClip=function(a){f.Sprite.call(this,a[0]),this.textures=a,this.animationSpeed=1,this.loop=!0,this.onComplete=null,this.currentFrame=0,this.playing=!1},f.MovieClip.prototype=Object.create(f.Sprite.prototype),f.MovieClip.prototype.constructor=f.MovieClip,Object.defineProperty(f.MovieClip.prototype,"totalFrames",{get:function(){return this.textures.length}}),f.MovieClip.prototype.stop=function(){this.playing=!1},f.MovieClip.prototype.play=function(){this.playing=!0},f.MovieClip.prototype.gotoAndStop=function(a){this.playing=!1,this.currentFrame=a;var b=0|this.currentFrame+.5;this.setTexture(this.textures[b%this.textures.length])},f.MovieClip.prototype.gotoAndPlay=function(a){this.currentFrame=a,this.playing=!0},f.MovieClip.prototype.updateTransform=function(){if(f.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var a=0|this.currentFrame+.5;this.loop||a=this.textures.length&&(this.gotoAndStop(this.textures.length-1),this.onComplete&&this.onComplete())}},f.FilterBlock=function(){this.visible=!0,this.renderable=!0},f.ColorMatrixFilter=function(){this.uniforms={matrix:{type:"mat4",value:[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]}},this.fragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float invert;","uniform mat4 matrix;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vTextureCoord) * matrix;","gl_FragColor = gl_FragColor * vColor;","}"]},Object.defineProperty(f.ColorMatrixFilter.prototype,"matrix",{get:function(){return this.uniforms.matrix.value},set:function(a){this.uniforms.matrix.value=a}}),f.Text=function(a,b){this.canvas=document.createElement("canvas"),this.context=this.canvas.getContext("2d"),f.Sprite.call(this,f.Texture.fromCanvas(this.canvas)),this.setText(a),this.setStyle(b),this.updateText(),this.dirty=!1},f.Text.prototype=Object.create(f.Sprite.prototype),f.Text.prototype.constructor=f.Text,f.Text.prototype.setStyle=function(a){a=a||{},a.font=a.font||"bold 20pt Arial",a.fill=a.fill||"black",a.align=a.align||"left",a.stroke=a.stroke||"black",a.strokeThickness=a.strokeThickness||0,a.wordWrap=a.wordWrap||!1,a.wordWrapWidth=a.wordWrapWidth||100,this.style=a,this.dirty=!0},f.Text.prototype.setText=function(a){this.text=a.toString()||" ",this.dirty=!0},f.Text.prototype.updateText=function(){this.context.font=this.style.font;var a=this.text;this.style.wordWrap&&(a=this.wordWrap(this.text));for(var b=a.split(/(?:\r\n|\r|\n)/),c=[],d=0,e=0;ee?f:arguments.callee(a,b,f,d,e):arguments.callee(a,b,c,f,e)},c=function(a,c,d){if(a.measureText(c).width<=d||c.length<1)return c;var e=b(a,c,0,c.length,d);return c.substring(0,e)+"\n"+arguments.callee(a,c.substring(e),d)},d="",e=a.split("\n"),f=0;f=2?parseInt(b[b.length-2],10):f.BitmapText.fonts[this.fontName].size,this.dirty=!0},f.BitmapText.prototype.updateText=function(){for(var a=f.BitmapText.fonts[this.fontName],b=new f.Point,c=null,d=[],e=0,g=[],h=0,i=this.fontSize/a.size,j=0;j=j;j++){var n=0;"right"==this.style.align?n=e-g[j]:"center"==this.style.align&&(n=(e-g[j])/2),m.push(n)}for(j=0;j0;)this.removeChild(this.getChildAt(0));this.updateText(),this.dirty=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.BitmapText.fonts={},f.InteractionManager=function(a){this.stage=a,this.mouse=new f.InteractionData,this.touchs={},this.tempPoint=new f.Point,this.mouseoverEnabled=!0,this.pool=[],this.interactiveItems=[],this.interactionDOMElement=null,this.onMouseMove=this.onMouseMove.bind(this),this.onMouseDown=this.onMouseDown.bind(this),this.onMouseOut=this.onMouseOut.bind(this),this.onMouseUp=this.onMouseUp.bind(this),this.onTouchStart=this.onTouchStart.bind(this),this.onTouchEnd=this.onTouchEnd.bind(this),this.onTouchMove=this.onTouchMove.bind(this),this.last=0},f.InteractionManager.prototype.constructor=f.InteractionManager,f.InteractionManager.prototype.collectInteractiveSprite=function(a,b){for(var c=a.children,d=c.length,e=d-1;e>=0;e--){var f=c[e];f.interactive?(b.interactiveChildren=!0,this.interactiveItems.push(f),f.children.length>0&&this.collectInteractiveSprite(f,f)):(f.__iParent=null,f.children.length>0&&this.collectInteractiveSprite(f,b))}},f.InteractionManager.prototype.setTarget=function(a){this.target=a,null===this.interactionDOMElement&&this.setTargetDomElement(a.view),document.body.addEventListener("mouseup",this.onMouseUp,!0)},f.InteractionManager.prototype.setTargetDomElement=function(a){null!==this.interactionDOMElement&&(this.interactionDOMElement.style["-ms-content-zooming"]="",this.interactionDOMElement.style["-ms-touch-action"]="",this.interactionDOMElement.removeEventListener("mousemove",this.onMouseMove,!0),this.interactionDOMElement.removeEventListener("mousedown",this.onMouseDown,!0),this.interactionDOMElement.removeEventListener("mouseout",this.onMouseOut,!0),this.interactionDOMElement.removeEventListener("touchstart",this.onTouchStart,!0),this.interactionDOMElement.removeEventListener("touchend",this.onTouchEnd,!0),this.interactionDOMElement.removeEventListener("touchmove",this.onTouchMove,!0)),window.navigator.msPointerEnabled&&(a.style["-ms-content-zooming"]="none",a.style["-ms-touch-action"]="none"),this.interactionDOMElement=a,a.addEventListener("mousemove",this.onMouseMove,!0),a.addEventListener("mousedown",this.onMouseDown,!0),a.addEventListener("mouseout",this.onMouseOut,!0),a.addEventListener("touchstart",this.onTouchStart,!0),a.addEventListener("touchend",this.onTouchEnd,!0),a.addEventListener("touchmove",this.onTouchMove,!0)},f.InteractionManager.prototype.update=function(){if(this.target){var a=Date.now(),b=a-this.last;if(b=30*b/1e3,!(1>b)){if(this.last=a,this.dirty){this.dirty=!1;for(var c=this.interactiveItems.length,d=0;c>d;d++)this.interactiveItems[d].interactiveChildren=!1;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}var e=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var d=0;e>d;d++){var f=this.interactiveItems[d];(f.mouseover||f.mouseout||f.buttonMode)&&(f.__hit=this.hitTest(f,this.mouse),this.mouse.target=f,f.__hit?(f.buttonMode&&(this.interactionDOMElement.style.cursor="pointer"),f.__isOver||(f.mouseover&&f.mouseover(this.mouse),f.__isOver=!0)):f.__isOver&&(f.mouseout&&f.mouseout(this.mouse),f.__isOver=!1))}}}},f.InteractionManager.prototype.onMouseMove=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactionDOMElement.getBoundingClientRect();this.mouse.global.x=(a.clientX-b.left)*(this.target.width/b.width),this.mouse.global.y=(a.clientY-b.top)*(this.target.height/b.height);var c=this.interactiveItems.length;this.mouse.global;for(var d=0;c>d;d++){var e=this.interactiveItems[d];e.mousemove&&e.mousemove(this.mouse)}},f.InteractionManager.prototype.onMouseDown=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactiveItems.length;this.mouse.global,this.stage;for(var c=0;b>c;c++){var d=this.interactiveItems[c];if((d.mousedown||d.click)&&(d.__mouseIsDown=!0,d.__hit=this.hitTest(d,this.mouse),d.__hit&&(d.mousedown&&d.mousedown(this.mouse),d.__isDown=!0,!d.interactiveChildren)))break}},f.InteractionManager.prototype.onMouseOut=function(){var a=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var b=0;a>b;b++){var c=this.interactiveItems[b];c.__isOver&&(this.mouse.target=c,c.mouseout&&c.mouseout(this.mouse),c.__isOver=!1)}},f.InteractionManager.prototype.onMouseUp=function(a){this.mouse.originalEvent=a||window.event,this.mouse.global;for(var b=this.interactiveItems.length,c=!1,d=0;b>d;d++){var e=this.interactiveItems[d];(e.mouseup||e.mouseupoutside||e.click)&&(e.__hit=this.hitTest(e,this.mouse),e.__hit&&!c?(e.mouseup&&e.mouseup(this.mouse),e.__isDown&&e.click&&e.click(this.mouse),e.interactiveChildren||(c=!0)):e.__isDown&&e.mouseupoutside&&e.mouseupoutside(this.mouse),e.__isDown=!1)}},f.InteractionManager.prototype.hitTest=function(a,b){var c=b.global;if(a.vcount!==f.visibleCount)return!1;var d=a instanceof f.Sprite,e=a.worldTransform,g=e[0],h=e[1],i=e[2],j=e[3],k=e[4],l=e[5],m=1/(g*k+h*-j),n=k*m*c.x+-h*m*c.y+(l*h-i*k)*m,o=g*m*c.y+-j*m*c.x+(-l*g+i*j)*m;if(b.target=a,a.hitArea&&a.hitArea.contains)return a.hitArea.contains(n,o)?(b.target=a,!0):!1;if(d){var p,q=a.texture.frame.width,r=a.texture.frame.height,s=-q*a.anchor.x;if(n>s&&s+q>n&&(p=-r*a.anchor.y,o>p&&p+r>o))return b.target=a,!0}for(var t=a.children.length,u=0;t>u;u++){var v=a.children[u],w=this.hitTest(v,b);if(w)return b.target=a,!0}return!1},f.InteractionManager.prototype.onTouchMove=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;dd;d++){var h=this.interactiveItems[d];h.touchmove&&h.touchmove(f)}},f.InteractionManager.prototype.onTouchStart=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i];if((j.touchstart||j.tap)&&(j.__hit=this.hitTest(j,g),j.__hit&&(j.touchstart&&j.touchstart(g),j.__isDown=!0,j.__touchData=g,!j.interactiveChildren)))break}}},f.InteractionManager.prototype.onTouchEnd=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i],k=j.__touchData;j.__hit=this.hitTest(j,f),k==f&&(f.originalEvent=a||window.event,(j.touchend||j.tap)&&(j.__hit&&!g?(j.touchend&&j.touchend(f),j.__isDown&&j.tap&&j.tap(f),j.interactiveChildren||(g=!0)):j.__isDown&&j.touchendoutside&&j.touchendoutside(f),j.__isDown=!1),j.__touchData=null)}this.pool.push(f),this.touchs[e.identifier]=null}},f.InteractionData=function(){this.global=new f.Point,this.local=new f.Point,this.target,this.originalEvent},f.InteractionData.prototype.getLocalPosition=function(a){var b=a.worldTransform,c=this.global,d=b[0],e=b[1],g=b[2],h=b[3],i=b[4],j=b[5],k=1/(d*i+e*-h);return new f.Point(i*k*c.x+-e*k*c.y+(j*e-g*i)*k,d*k*c.y+-h*k*c.x+(-j*d+g*h)*k)},f.InteractionData.prototype.constructor=f.InteractionData,f.Stage=function(a){f.DisplayObjectContainer.call(this),this.worldTransform=f.mat3.create(),this.interactive=!0,this.interactionManager=new f.InteractionManager(this),this.dirty=!0,this.__childrenAdded=[],this.__childrenRemoved=[],this.stage=this,this.stage.hitArea=new f.Rectangle(0,0,1e5,1e5),this.setBackgroundColor(a),this.worldVisible=!0},f.Stage.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Stage.prototype.constructor=f.Stage,f.Stage.prototype.setInteractionDelegate=function(a){this.interactionManager.setTargetDomElement(a)},f.Stage.prototype.updateTransform=function(){this.worldAlpha=1,this.vcount=f.visibleCount;for(var a=0,b=this.children.length;b>a;a++)this.children[a].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},f.Stage.prototype.setBackgroundColor=function(a){this.backgroundColor=a||0,this.backgroundColorSplit=d(this.backgroundColor);var b=this.backgroundColor.toString(16);b="000000".substr(0,6-b.length)+b,this.backgroundColorString="#"+b},f.Stage.prototype.getMousePosition=function(){return this.interactionManager.mouse.global};for(var h=0,i=["ms","moz","webkit","o"],j=0;j>>>>>>>>"),console.log("_");var b=0,c=a.first;for(console.log(c);c._iNext;)if(b++,c=c._iNext,console.log(c),b>100){console.log("BREAK");break}},f.EventTarget=function(){var a={};this.addEventListener=this.on=function(b,c){void 0===a[b]&&(a[b]=[]),-1===a[b].indexOf(c)&&a[b].push(c)},this.dispatchEvent=this.emit=function(b){if(a[b.type]&&a[b.type].length)for(var c=0,d=a[b.type].length;d>c;c++)a[b.type][c](b)},this.removeEventListener=this.off=function(b,c){var d=a[b].indexOf(c);-1!==d&&a[b].splice(d,1)}},f.autoDetectRenderer=function(a,b,c,d,e){a||(a=800),b||(b=600);var g=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(a){return!1}}();return g?new f.WebGLRenderer(a,b,c,d,e):new f.CanvasRenderer(a,b,c,d)},f.PolyK={},f.PolyK.Triangulate=function(a){var b=!0,c=a.length>>1;if(3>c)return[];for(var d=[],e=[],g=0;c>g;g++)e.push(g);for(var g=0,h=c;h>3;){var i=e[(g+0)%h],j=e[(g+1)%h],k=e[(g+2)%h],l=a[2*i],m=a[2*i+1],n=a[2*j],o=a[2*j+1],p=a[2*k],q=a[2*k+1],r=!1;if(f.PolyK._convex(l,m,n,o,p,q,b)){r=!0;for(var s=0;h>s;s++){var t=e[s];if(t!=i&&t!=j&&t!=k&&f.PolyK._PointInTriangle(a[2*t],a[2*t+1],l,m,n,o,p,q)){r=!1;break}}}if(r)d.push(i,j,k),e.splice((g+1)%h,1),h--,g=0;else if(g++>3*h){if(!b)return console.log("PIXI Warning: shape too complex to fill"),[];var d=[];e=[];for(var g=0;c>g;g++)e.push(g);g=0,h=c,b=!1}}return d.push(e[0],e[1],e[2]),d},f.PolyK._PointInTriangle=function(a,b,c,d,e,f,g,h){var i=g-c,j=h-d,k=e-c,l=f-d,m=a-c,n=b-d,o=i*i+j*j,p=i*k+j*l,q=i*m+j*n,r=k*k+l*l,s=k*m+l*n,t=1/(o*r-p*p),u=(r*q-p*s)*t,v=(o*s-p*q)*t;return u>=0&&v>=0&&1>u+v},f.PolyK._convex=function(a,b,c,d,e,f,g){return(b-d)*(e-c)+(c-a)*(f-d)>=0==g},f.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],f.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = vec4( aVertexPosition.x / projectionVector.x -1.0, aVertexPosition.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.stripShaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float alpha;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * alpha;","}"],f.stripShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.primitiveShaderFragmentSrc=["precision mediump float;","varying vec4 vColor;","void main(void) {","gl_FragColor = vColor;","}"],f.primitiveShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec4 aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","uniform float alpha;","varying vec4 vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vColor = aColor * alpha;","}"],f.shaderStack=[],f.initPrimitiveShader=function(){var a=f.gl,b=f.compileProgram(f.primitiveShaderVertexSrc,f.primitiveShaderFragmentSrc); -a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),f.primitiveProgram=b},f.initDefaultShader=function(){f.defaultShader=new f.PixiShader,f.defaultShader.init(),f.activateShader(f.defaultShader)},f.initDefaultStripShader=function(){var a=this.gl,b=f.compileProgram(f.stripShaderVertexSrc,f.stripShaderFragmentSrc);a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.textureCoordAttribute=a.getAttribLocation(b,"aTextureCoord"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.samplerUniform=a.getUniformLocation(b,"uSampler"),f.stripShaderProgram=b},f.CompileVertexShader=function(a,b){return f._CompileShader(a,b,a.VERTEX_SHADER)},f.CompileFragmentShader=function(a,b){return f._CompileShader(a,b,a.FRAGMENT_SHADER)},f._CompileShader=function(a,b,c){var d=b.join("\n"),e=a.createShader(c);return a.shaderSource(e,d),a.compileShader(e),a.getShaderParameter(e,a.COMPILE_STATUS)?e:(alert(a.getShaderInfoLog(e)),null)},f.compileProgram=function(a,b){var c=f.gl,d=f.CompileFragmentShader(c,b),e=f.CompileVertexShader(c,a),g=c.createProgram();return c.attachShader(g,e),c.attachShader(g,d),c.linkProgram(g),c.getProgramParameter(g,c.LINK_STATUS)||alert("Could not initialise shaders"),g},f.activateShader=function(a){f.shaderStack.push(a);var b=f.gl,c=a.program;b.useProgram(c),b.enableVertexAttribArray(c.vertexPositionAttribute),b.enableVertexAttribArray(c.colorAttribute),b.enableVertexAttribArray(c.textureCoordAttribute),a.syncUniforms(),f.currentShader=c},f.popShader=function(){var a=f.gl;f.shaderStack.pop();var b=f.shaderStack[f.shaderStack.length-1].program;a.useProgram(b),f.currentShader=b},f.activatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.primitiveProgram),a.disableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.deactivatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.currentShader),a.enableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.PixiShader=function(){this.program,this.fragmentSrc=["precision lowp float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vTextureCoord) * vColor;","}"]},f.PixiShader.prototype.init=function(){var a=f.compileProgram(this.vertexSrc||f.shaderVertexSrc,this.fragmentSrc),b=f.gl;b.useProgram(a),a.vertexPositionAttribute=b.getAttribLocation(a,"aVertexPosition"),a.colorAttribute=b.getAttribLocation(a,"aColor"),a.textureCoordAttribute=b.getAttribLocation(a,"aTextureCoord"),a.projectionVector=b.getUniformLocation(a,"projectionVector"),a.samplerUniform=b.getUniformLocation(a,"uSampler");for(var c in this.uniforms)a[c]=b.getUniformLocation(a,c);this.program=a},f.PixiShader.prototype.syncUniforms=function(){var a=f.gl;for(var b in this.uniforms){var c=this.uniforms[b].type;"f"==c?a.uniform1f(this.program[b],this.uniforms[b].value):"mat4"==c&&a.uniformMatrix4fv(this.program[b],!1,this.uniforms[b].value)}},f.WebGLGraphics=function(){},f.WebGLGraphics.renderGraphics=function(a,b){var c=f.gl;a._webGL||(a._webGL={points:[],indices:[],lastIndex:0,buffer:c.createBuffer(),indexBuffer:c.createBuffer()}),a.dirty&&(a.dirty=!1,a.clearDirty&&(a.clearDirty=!1,a._webGL.lastIndex=0,a._webGL.points=[],a._webGL.indices=[]),f.WebGLGraphics.updateGraphics(a)),f.activatePrimitiveShader();var d=f.mat3.clone(a.worldTransform);f.mat3.transpose(d),c.blendFunc(c.ONE,c.ONE_MINUS_SRC_ALPHA),c.uniformMatrix3fv(f.primitiveProgram.translationMatrix,!1,d),c.uniform2f(f.primitiveProgram.projectionVector,b.x,b.y),c.uniform1f(f.primitiveProgram.alpha,a.worldAlpha),c.bindBuffer(c.ARRAY_BUFFER,a._webGL.buffer),c.vertexAttribPointer(f.primitiveProgram.vertexPositionAttribute,2,c.FLOAT,!1,24,0),c.vertexAttribPointer(f.primitiveProgram.colorAttribute,4,c.FLOAT,!1,24,8),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),c.drawElements(c.TRIANGLE_STRIP,a._webGL.indices.length,c.UNSIGNED_SHORT,0),f.deactivatePrimitiveShader()},f.WebGLGraphics.updateGraphics=function(a){for(var b=a._webGL.lastIndex;b3&&f.WebGLGraphics.buildPoly(c,a._webGL),c.lineWidth>0&&f.WebGLGraphics.buildLine(c,a._webGL)):c.type==f.Graphics.RECT?f.WebGLGraphics.buildRectangle(c,a._webGL):(c.type==f.Graphics.CIRC||c.type==f.Graphics.ELIP)&&f.WebGLGraphics.buildCircle(c,a._webGL)}a._webGL.lastIndex=a.graphicsData.length;var d=f.gl;a._webGL.glPoints=new Float32Array(a._webGL.points),d.bindBuffer(d.ARRAY_BUFFER,a._webGL.buffer),d.bufferData(d.ARRAY_BUFFER,a._webGL.glPoints,d.STATIC_DRAW),a._webGL.glIndicies=new Uint16Array(a._webGL.indices),d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),d.bufferData(d.ELEMENT_ARRAY_BUFFER,a._webGL.glIndicies,d.STATIC_DRAW)},f.WebGLGraphics.buildRectangle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3];if(a.fill){var j=d(a.fillColor),k=a.fillAlpha,l=j[0]*k,m=j[1]*k,n=j[2]*k,o=b.points,p=b.indices,q=o.length/6;o.push(e,g),o.push(l,m,n,k),o.push(e+h,g),o.push(l,m,n,k),o.push(e,g+i),o.push(l,m,n,k),o.push(e+h,g+i),o.push(l,m,n,k),p.push(q,q,q+1,q+2,q+3,q+3)}a.lineWidth&&(a.points=[e,g,e+h,g,e+h,g+i,e,g+i,e,g],f.WebGLGraphics.buildLine(a,b))},f.WebGLGraphics.buildCircle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3],j=40,k=2*Math.PI/j;if(a.fill){var l=d(a.fillColor),m=a.fillAlpha,n=l[0]*m,o=l[1]*m,p=l[2]*m,q=b.points,r=b.indices,s=q.length/6;r.push(s);for(var t=0;j+1>t;t++)q.push(e,g,n,o,p,m),q.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i,n,o,p,m),r.push(s++,s++);r.push(s-1)}if(a.lineWidth){a.points=[];for(var t=0;j+1>t;t++)a.points.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i);f.WebGLGraphics.buildLine(a,b)}},f.WebGLGraphics.buildLine=function(a,b){var c=a.points;if(0!=c.length){var e=new f.Point(c[0],c[1]),g=new f.Point(c[c.length-2],c[c.length-1]);if(e.x==g.x&&e.y==g.y){c.pop(),c.pop(),g=new f.Point(c[c.length-2],c[c.length-1]);var h=g.x+.5*(e.x-g.x),i=g.y+.5*(e.y-g.y);c.unshift(h,i),c.push(h,i)}var j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,A,B,C,D,E=b.points,F=b.indices,G=c.length/2,H=c.length,I=E.length/6,J=a.lineWidth/2,K=d(a.lineColor),L=a.lineAlpha,M=K[0]*L,N=K[1]*L,O=K[2]*L;j=c[0],k=c[1],l=c[2],m=c[3],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(j-p,k-q,M,N,O,L),E.push(j+p,k+q,M,N,O,L);for(var P=1;G-1>P;P++)j=c[2*(P-1)],k=c[2*(P-1)+1],l=c[2*P],m=c[2*P+1],n=c[2*(P+1)],o=c[2*(P+1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,r=-(m-o),s=l-n,D=Math.sqrt(r*r+s*s),r/=D,s/=D,r*=J,s*=J,v=-q+k-(-q+m),w=-p+l-(-p+j),x=(-p+j)*(-q+m)-(-p+l)*(-q+k),y=-s+o-(-s+m),z=-r+l-(-r+n),A=(-r+n)*(-s+m)-(-r+l)*(-s+o),B=v*z-y*w,0==B&&(B+=1),px=(w*A-z*x)/B,py=(y*x-v*A)/B,C=(px-l)*(px-l)+(py-m)+(py-m),C>19600?(t=p-r,u=q-s,D=Math.sqrt(t*t+u*u),t/=D,u/=D,t*=J,u*=J,E.push(l-t,m-u),E.push(M,N,O,L),E.push(l+t,m+u),E.push(M,N,O,L),E.push(l-t,m-u),E.push(M,N,O,L),H++):(E.push(px,py),E.push(M,N,O,L),E.push(l-(px-l),m-(py-m)),E.push(M,N,O,L));j=c[2*(G-2)],k=c[2*(G-2)+1],l=c[2*(G-1)],m=c[2*(G-1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(l-p,m-q),E.push(M,N,O,L),E.push(l+p,m+q),E.push(M,N,O,L),F.push(I);for(var P=0;H>P;P++)F.push(I++);F.push(I-1)}},f.WebGLGraphics.buildPoly=function(a,b){var c=a.points;if(!(c.length<6)){for(var e=b.points,g=b.indices,h=c.length/2,i=d(a.fillColor),j=a.fillAlpha,k=i[0]*j,l=i[1]*j,m=i[2]*j,n=f.PolyK.Triangulate(c),o=e.length/6,p=0;pp;p++)e.push(c[2*p],c[2*p+1],k,l,m,j)}},f._defaultFrame=new f.Rectangle(0,0,1,1),f.gl,f.WebGLRenderer=function(a,b,c,d,e){this.transparent=!!d,this.width=a||800,this.height=b||600,this.view=c||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var g=this;this.view.addEventListener("webglcontextlost",function(a){g.handleContextLost(a)},!1),this.view.addEventListener("webglcontextrestored",function(a){g.handleContextRestored(a)},!1),this.batchs=[];try{f.gl=this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!!e,premultipliedAlpha:!1,stencil:!0})}catch(h){throw new Error(" This browser does not support webGL. Try using the canvas renderer"+this)}f.initDefaultShader(),f.initPrimitiveShader(),f.initDefaultStripShader();var i=this.gl;f.WebGLRenderer.gl=i,this.batch=new f.WebGLBatch(i),i.disable(i.DEPTH_TEST),i.disable(i.CULL_FACE),i.enable(i.BLEND),i.colorMask(!0,!0,!0,this.transparent),f.projection=new f.Point(400,300),this.resize(this.width,this.height),this.contextLost=!1,f.activateShader(f.defaultShader),this.stageRenderGroup=new f.WebGLRenderGroup(this.gl)},f.WebGLRenderer.prototype.constructor=f.WebGLRenderer,f.WebGLRenderer.getBatch=function(){return 0==f._batchs.length?new f.WebGLBatch(f.WebGLRenderer.gl):f._batchs.pop()},f.WebGLRenderer.returnBatch=function(a){a.clean(),f._batchs.push(a)},f.WebGLRenderer.prototype.render=function(a){if(!this.contextLost){this.__stage!==a&&(this.__stage=a,this.stageRenderGroup.setRenderable(a)),f.WebGLRenderer.updateTextures(),f.visibleCount++,a.updateTransform();var b=this.gl;if(b.colorMask(!0,!0,!0,this.transparent),b.viewport(0,0,this.width,this.height),b.bindFramebuffer(b.FRAMEBUFFER,null),b.clearColor(a.backgroundColorSplit[0],a.backgroundColorSplit[1],a.backgroundColorSplit[2],!this.transparent),b.clear(b.COLOR_BUFFER_BIT),this.stageRenderGroup.backgroundColor=a.backgroundColorSplit,this.stageRenderGroup.render(f.projection),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),f.Texture.frameUpdates.length>0){for(var c=0;cc;c++){var d=6*c,e=4*c;this.indices[d+0]=e+0,this.indices[d+1]=e+1,this.indices[d+2]=e+2,this.indices[d+3]=e+0,this.indices[d+4]=e+2,this.indices[d+5]=e+3}a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a.bufferData(a.ELEMENT_ARRAY_BUFFER,this.indices,a.STATIC_DRAW)},f.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSize0;)n=n.children[n.children.length-1],n.renderable&&(m=n.last);if(m instanceof f.Sprite){l=m.batch;var k=l.head;if(k==m)g=0;else for(g=1;k.__next!=m;)g++,k=k.__next}else l=m;if(j==l)return j instanceof f.WebGLBatch?j.render(d,g+1):this.renderSpecial(j,b),void 0;e=this.batchs.indexOf(j),h=this.batchs.indexOf(l),j instanceof f.WebGLBatch?j.render(d):this.renderSpecial(j,b);for(var o=e+1;h>o;o++)renderable=this.batchs[o],renderable instanceof f.WebGLBatch?this.batchs[o].render():this.renderSpecial(renderable,b);l instanceof f.WebGLBatch?l.render(0,g+1):this.renderSpecial(l,b)},f.WebGLRenderGroup.prototype.renderSpecial=function(a,b){f.shaderStack.length;var c=a.vcount===f.visibleCount;a instanceof f.TilingSprite?c&&this.renderTilingSprite(a,b):a instanceof f.Strip?c&&this.renderStrip(a,b):a instanceof f.CustomRenderable?c&&a.renderWebGL(this,b):a instanceof f.Graphics?c&&a.renderable&&f.WebGLGraphics.renderGraphics(a,b):a instanceof f.FilterBlock&&this.handleFilterBlock(a,b)},f.WebGLRenderGroup.prototype.handleFilterBlock=function(a,b){var c=f.gl;if(a.open)if(a.data instanceof Array){var d=a.data[0];if(!d.shader){var e=new f.PixiShader;e.fragmentSrc=d.fragmentSrc,e.uniforms=d.uniforms,e.init(),d.shader=e}f.activateShader(d.shader),c.uniform2f(f.currentShader.projectionVector,b.x,b.y)}else c.enable(c.STENCIL_TEST),c.colorMask(!1,!1,!1,!1),c.stencilFunc(c.ALWAYS,1,255),c.stencilOp(c.KEEP,c.KEEP,c.REPLACE),f.WebGLGraphics.renderGraphics(a.data,b),c.colorMask(!0,!0,!0,!0),c.stencilFunc(c.NOTEQUAL,0,255),c.stencilOp(c.KEEP,c.KEEP,c.KEEP);else a.data instanceof Array?(f.popShader(),c.uniform2f(f.currentShader.projectionVector,b.x,b.y)):c.disable(c.STENCIL_TEST)},f.WebGLRenderGroup.prototype.updateTexture=function(a){this.removeObject(a);for(var b=a.first;b!=this.root&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););this.insertObject(a,b,c)},f.WebGLRenderGroup.prototype.addFilterBlocks=function(a,b){a.__renderGroup=this,b.__renderGroup=this;for(var c=a;c!=this.root.first&&(c=c._iPrev,!c.renderable||!c.__renderGroup););this.insertAfter(a,c);for(var d=b;d!=this.root.first&&(d=d._iPrev,!d.renderable||!d.__renderGroup););this.insertAfter(b,d)},f.WebGLRenderGroup.prototype.removeFilterBlocks=function(a,b){this.removeObject(a),this.removeObject(b)},f.WebGLRenderGroup.prototype.addDisplayObjectAndChildren=function(a){a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a);for(var b=a.first;b!=this.root.first&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););var d=a.first,e=a.last._iNext;do d.__renderGroup=this,d.renderable&&(this.insertObject(d,b,c),b=d),d=d._iNext;while(d!=e)},f.WebGLRenderGroup.prototype.removeDisplayObjectAndChildren=function(a){if(a.__renderGroup==this){a.last;do a.__renderGroup=null,a.renderable&&this.removeObject(a),a=a._iNext;while(a)}},f.WebGLRenderGroup.prototype.insertObject=function(a,b,c){var d=b,e=c;if(a instanceof f.Sprite){var g,h;if(d instanceof f.Sprite){if(g=d.batch,g&&g.texture==a.texture.baseTexture&&g.blendMode==a.blendMode)return g.insertAfter(a,d),void 0}else g=d;if(e)if(e instanceof f.Sprite){if(h=e.batch){if(h.texture==a.texture.baseTexture&&h.blendMode==a.blendMode)return h.insertBefore(a,e),void 0;if(h==g){var i=g.split(e),j=f.WebGLRenderer.getBatch(),k=this.batchs.indexOf(g);return j.init(a),this.batchs.splice(k+1,0,j,i),void 0}}}else h=e;var j=f.WebGLRenderer.getBatch();if(j.init(a),g){var k=this.batchs.indexOf(g);this.batchs.splice(k+1,0,j)}else this.batchs.push(j)}else a instanceof f.TilingSprite?this.initTilingSprite(a):a instanceof f.Strip&&this.initStrip(a),this.insertAfter(a,d)},f.WebGLRenderGroup.prototype.insertAfter=function(a,b){if(b instanceof f.Sprite){var c=b.batch;if(c)if(c.tail==b){var d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a)}else{var e=c.split(b.__next),d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a,e)}else this.batchs.push(a)}else{var d=this.batchs.indexOf(b);this.batchs.splice(d+1,0,a)}},f.WebGLRenderGroup.prototype.removeObject=function(a){var b;if(a instanceof f.Sprite){var c=a.batch;if(!c)return;c.remove(a),0==c.size&&(b=c)}else b=a;if(b){var d=this.batchs.indexOf(b);if(-1==d)return;if(0==d||d==this.batchs.length-1)return this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),void 0;if(this.batchs[d-1]instanceof f.WebGLBatch&&this.batchs[d+1]instanceof f.WebGLBatch&&this.batchs[d-1].texture==this.batchs[d+1].texture&&this.batchs[d-1].blendMode==this.batchs[d+1].blendMode)return this.batchs[d-1].merge(this.batchs[d+1]),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),f.WebGLRenderer.returnBatch(this.batchs[d+1]),this.batchs.splice(d,2),void 0;this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b)}},f.WebGLRenderGroup.prototype.initTilingSprite=function(a){var b=this.gl;a.verticies=new Float32Array([0,0,a.width,0,a.width,a.height,0,a.height]),a.uvs=new Float32Array([0,0,1,0,1,1,0,1]),a.colors=new Float32Array([1,1,1,1]),a.indices=new Uint16Array([0,1,3,2]),a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW),a.texture.baseTexture._glTexture?(b.bindTexture(b.TEXTURE_2D,a.texture.baseTexture._glTexture),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.REPEAT),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.REPEAT),a.texture.baseTexture._powerOf2=!0):a.texture.baseTexture._powerOf2=!0},f.WebGLRenderGroup.prototype.renderStrip=function(a,b){var c=this.gl,d=f.stripShaderProgram;c.useProgram(d);var e=f.mat3.clone(a.worldTransform);f.mat3.transpose(e),c.uniformMatrix3fv(d.translationMatrix,!1,e),c.uniform2f(d.projectionVector,b.x,b.y),c.uniform1f(d.alpha,a.worldAlpha),a.dirty?(a.dirty=!1,c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferData(c.ARRAY_BUFFER,a.verticies,c.STATIC_DRAW),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferData(c.ARRAY_BUFFER,a.uvs,c.STATIC_DRAW),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.bufferData(c.ARRAY_BUFFER,a.colors,c.STATIC_DRAW),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer),c.bufferData(c.ELEMENT_ARRAY_BUFFER,a.indices,c.STATIC_DRAW)):(c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.verticies),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer)),c.drawElements(c.TRIANGLE_STRIP,a.indices.length,c.UNSIGNED_SHORT,0),c.useProgram(f.currentProgram)},f.WebGLRenderGroup.prototype.renderTilingSprite=function(a,b){var c=this.gl;f.shaderProgram;var d=a.tilePosition,e=a.tileScale,g=d.x/a.texture.baseTexture.width,h=d.y/a.texture.baseTexture.height,i=a.width/a.texture.baseTexture.width/e.x,j=a.height/a.texture.baseTexture.height/e.y;a.uvs[0]=0-g,a.uvs[1]=0-h,a.uvs[2]=1*i-g,a.uvs[3]=0-h,a.uvs[4]=1*i-g,a.uvs[5]=1*j-h,a.uvs[6]=0-g,a.uvs[7]=1*j-h,c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.uvs),this.renderStrip(a,b)},f.WebGLRenderGroup.prototype.initStrip=function(a){var b=this.gl;this.shaderProgram,a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW)},f.CanvasRenderer=function(a,b,c,d){this.transparent=d,this.width=a||800,this.height=b||600,this.view=c||document.createElement("canvas"),this.context=this.view.getContext("2d"),this.refresh=!0,this.view.width=this.width,this.view.height=this.height,this.count=0},f.CanvasRenderer.prototype.constructor=f.CanvasRenderer,f.CanvasRenderer.prototype.render=function(a){f.texturesToUpdate=[],f.texturesToDestroy=[],f.visibleCount++,a.updateTransform(),this.view.style.backgroundColor==a.backgroundColorString||this.transparent||(this.view.style.backgroundColor=a.backgroundColorString),this.context.setTransform(1,0,0,1,0,0),this.context.clearRect(0,0,this.width,this.height),this.renderDisplayObject(a),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),f.Texture.frameUpdates.length>0&&(f.Texture.frameUpdates=[])},f.CanvasRenderer.prototype.resize=function(a,b){this.width=a,this.height=b,this.view.width=a,this.view.height=b},f.CanvasRenderer.prototype.renderDisplayObject=function(a){var b,c=this.context;c.globalCompositeOperation="source-over";var d=a.last._iNext;a=a.first;do if(b=a.worldTransform,a.visible)if(a.renderable){if(a instanceof f.Sprite){var e=a.texture.frame;e&&e.width&&e.height&&(c.globalAlpha=a.worldAlpha,c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),c.drawImage(a.texture.baseTexture.source,e.x,e.y,e.width,e.height,a.anchor.x*-e.width,a.anchor.y*-e.height,e.width,e.height))}else if(a instanceof f.Strip)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderStrip(a);else if(a instanceof f.TilingSprite)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderTilingSprite(a);else if(a instanceof f.CustomRenderable)a.renderCanvas(this);else if(a instanceof f.Graphics)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),f.CanvasGraphics.renderGraphics(a,c);else if(a instanceof f.FilterBlock&&f.FilterBlock.data instanceof f.Graphics)if(a.open){c.save();var g=a.mask.alpha,h=a.mask.worldTransform;c.setTransform(h[0],h[3],h[1],h[4],h[2],h[5]),a.mask.worldAlpha=.5,c.worldAlpha=0,f.CanvasGraphics.renderGraphicsMask(a.mask,c),c.clip(),a.mask.worldAlpha=g}else c.restore();a=a._iNext}else a=a._iNext;else a=a.last._iNext;while(a!=d)},f.CanvasRenderer.prototype.renderStripFlat=function(a){var b=this.context,c=a.verticies;a.uvs;var d=c.length/2;this.count++,b.beginPath();for(var e=1;d-2>e;e++){var f=2*e,g=c[f],h=c[f+2],i=c[f+4],j=c[f+1],k=c[f+3],l=c[f+5];b.moveTo(g,j),b.lineTo(h,k),b.lineTo(i,l)}b.fillStyle="#FF0000",b.fill(),b.closePath()},f.CanvasRenderer.prototype.renderTilingSprite=function(a){var b=this.context;b.globalAlpha=a.worldAlpha,a.__tilePattern||(a.__tilePattern=b.createPattern(a.texture.baseTexture.source,"repeat")),b.beginPath();var c=a.tilePosition,d=a.tileScale;b.scale(d.x,d.y),b.translate(c.x,c.y),b.fillStyle=a.__tilePattern,b.fillRect(-c.x,-c.y,a.width/d.x,a.height/d.y),b.scale(1/d.x,1/d.y),b.translate(-c.x,-c.y),b.closePath()},f.CanvasRenderer.prototype.renderStrip=function(a){var b=this.context,c=a.verticies,d=a.uvs,e=c.length/2;this.count++;for(var f=1;e-2>f;f++){var g=2*f,h=c[g],i=c[g+2],j=c[g+4],k=c[g+1],l=c[g+3],m=c[g+5],n=d[g]*a.texture.width,o=d[g+2]*a.texture.width,p=d[g+4]*a.texture.width,q=d[g+1]*a.texture.height,r=d[g+3]*a.texture.height,s=d[g+5]*a.texture.height;b.save(),b.beginPath(),b.moveTo(h,k),b.lineTo(i,l),b.lineTo(j,m),b.closePath(),b.clip();var t=n*r+q*p+o*s-r*p-q*o-n*s,u=h*r+q*j+i*s-r*j-q*i-h*s,v=n*i+h*p+o*j-i*p-h*o-n*j,w=n*r*j+q*i*p+h*o*s-h*r*p-q*o*j-n*i*s,x=k*r+q*m+l*s-r*m-q*l-k*s,y=n*l+k*p+o*m-l*p-k*o-n*m,z=n*r*m+q*l*p+k*o*s-k*r*p-q*o*m-n*l*s;b.transform(u/t,x/t,v/t,y/t,w/t,z/t),b.drawImage(a.texture.baseTexture.source,0,0),b.restore()}},f.CanvasGraphics=function(){},f.CanvasGraphics.renderGraphics=function(a,b){for(var c=a.worldAlpha,d=0;d1&&(c=1,console.log("Pixi.js warning: masks in canvas can only mask using the first path in the graphics object"));for(var d=0;1>d;d++){var e=a.graphicsData[d],g=e.points;if(e.type==f.Graphics.POLY){b.beginPath(),b.moveTo(g[0],g[1]);for(var h=1;hh;h++){var f=a[h],i=4*h,j=h/(g-1);h%2?(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1):(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1),i=2*h,d[i]=1,d[i+1]=1,i=2*h,c[i]=i,c[i+1]=i+1,e=f}}},f.Rope.prototype.updateTransform=function(){var a=this.points;if(!(a.length<1)){var b,c=this.verticies,d=a[0],e={x:0,y:0},g=a[0];this.count-=.2,c[0]=g.x+e.x,c[1]=g.y+e.y,c[2]=g.x-e.x,c[3]=g.y-e.y;for(var h=a.length,i=1;h>i;i++){var g=a[i],j=4*i;b=i1&&(k=1);var l=Math.sqrt(e.x*e.x+e.y*e.y),m=this.texture.height/2;e.x/=l,e.y/=l,e.x*=m,e.y*=m,c[j]=g.x+e.x,c[j+1]=g.y+e.y,c[j+2]=g.x-e.x,c[j+3]=g.y-e.y,d=g}f.DisplayObjectContainer.prototype.updateTransform.call(this)}},f.Rope.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite=function(a,b,c){f.DisplayObjectContainer.call(this),this.texture=a,this.width=b,this.height=c,this.tileScale=new f.Point(1,1),this.tilePosition=new f.Point(0,0),this.renderable=!0,this.blendMode=f.blendModes.NORMAL},f.TilingSprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.TilingSprite.prototype.constructor=f.TilingSprite,f.TilingSprite.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},f.Spine=function(a){if(f.DisplayObjectContainer.call(this),this.spineData=f.AnimCache[a],!this.spineData)throw new Error("Spine data must be preloaded using PIXI.SpineLoader or PIXI.AssetLoader: "+a);this.skeleton=new l.Skeleton(this.spineData),this.skeleton.updateWorldTransform(),this.stateData=new l.AnimationStateData(this.spineData),this.state=new l.AnimationState(this.stateData),this.slotContainers=[];for(var b=0,c=this.skeleton.drawOrder.length;c>b;b++){var d=this.skeleton.drawOrder[b],e=d.attachment,g=new f.DisplayObjectContainer;if(this.slotContainers.push(g),this.addChild(g),e instanceof l.RegionAttachment){var h=e.rendererObject.name,i=this.createSprite(d,e.rendererObject);d.currentSprite=i,d.currentSpriteName=h,g.addChild(i)}}},f.Spine.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Spine.prototype.constructor=f.Spine,f.Spine.prototype.updateTransform=function(){this.lastTime=this.lastTime||Date.now();var a=.001*(Date.now()-this.lastTime);this.lastTime=Date.now(),this.state.update(a),this.state.apply(this.skeleton),this.skeleton.updateWorldTransform();for(var b=this.skeleton.drawOrder,c=0,d=b.length;d>c;c++){var e=b[c],g=e.attachment,h=this.slotContainers[c];if(g instanceof l.RegionAttachment){if(g.rendererObject&&(!e.currentSpriteName||e.currentSpriteName!=g.name)){var i=g.rendererObject.name;if(void 0!==e.currentSprite&&(e.currentSprite.visible=!1),e.sprites=e.sprites||{},void 0!==e.sprites[i])e.sprites[i].visible=!0;else{var j=this.createSprite(e,g.rendererObject);h.addChild(j)}e.currentSprite=e.sprites[i],e.currentSpriteName=i}h.visible=!0;var k=e.bone;h.position.x=k.worldX+g.x*k.m00+g.y*k.m01,h.position.y=k.worldY+g.x*k.m10+g.y*k.m11,h.scale.x=k.worldScaleX,h.scale.y=k.worldScaleY,h.rotation=-(e.bone.worldRotation*Math.PI/180)}else h.visible=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.Spine.prototype.createSprite=function(a,b){var c=f.TextureCache[b.name]?b.name:b.name+".png",d=new f.Sprite(f.Texture.fromFrame(c));return d.scale=b.scale,d.rotation=b.rotation,d.anchor.x=d.anchor.y=.5,a.sprites=a.sprites||{},a.sprites[b.name]=d,d};var l={};l.BoneData=function(a,b){this.name=a,this.parent=b},l.BoneData.prototype={length:0,x:0,y:0,rotation:0,scaleX:1,scaleY:1},l.SlotData=function(a,b){this.name=a,this.boneData=b},l.SlotData.prototype={r:1,g:1,b:1,a:1,attachmentName:null},l.Bone=function(a,b){this.data=a,this.parent=b,this.setToSetupPose()},l.Bone.yDown=!1,l.Bone.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,m00:0,m01:0,worldX:0,m10:0,m11:0,worldY:0,worldRotation:0,worldScaleX:1,worldScaleY:1,updateWorldTransform:function(a,b){var c=this.parent;null!=c?(this.worldX=this.x*c.m00+this.y*c.m01+c.worldX,this.worldY=this.x*c.m10+this.y*c.m11+c.worldY,this.worldScaleX=c.worldScaleX*this.scaleX,this.worldScaleY=c.worldScaleY*this.scaleY,this.worldRotation=c.worldRotation+this.rotation):(this.worldX=this.x,this.worldY=this.y,this.worldScaleX=this.scaleX,this.worldScaleY=this.scaleY,this.worldRotation=this.rotation);var d=this.worldRotation*Math.PI/180,e=Math.cos(d),f=Math.sin(d);this.m00=e*this.worldScaleX,this.m10=f*this.worldScaleX,this.m01=-f*this.worldScaleY,this.m11=e*this.worldScaleY,a&&(this.m00=-this.m00,this.m01=-this.m01),b&&(this.m10=-this.m10,this.m11=-this.m11),l.Bone.yDown&&(this.m10=-this.m10,this.m11=-this.m11)},setToSetupPose:function(){var a=this.data;this.x=a.x,this.y=a.y,this.rotation=a.rotation,this.scaleX=a.scaleX,this.scaleY=a.scaleY}},l.Slot=function(a,b,c){this.data=a,this.skeleton=b,this.bone=c,this.setToSetupPose()},l.Slot.prototype={r:1,g:1,b:1,a:1,_attachmentTime:0,attachment:null,setAttachment:function(a){this.attachment=a,this._attachmentTime=this.skeleton.time},setAttachmentTime:function(a){this._attachmentTime=this.skeleton.time-a},getAttachmentTime:function(){return this.skeleton.time-this._attachmentTime},setToSetupPose:function(){var a=this.data;this.r=a.r,this.g=a.g,this.b=a.b,this.a=a.a;for(var b=this.skeleton.data.slots,c=0,d=b.length;d>c;c++)if(b[c]==a){this.setAttachment(a.attachmentName?this.skeleton.getAttachmentBySlotIndex(c,a.attachmentName):null);break}}},l.Skin=function(a){this.name=a,this.attachments={}},l.Skin.prototype={addAttachment:function(a,b,c){this.attachments[a+":"+b]=c},getAttachment:function(a,b){return this.attachments[a+":"+b]},_attachAll:function(a,b){for(var c in b.attachments){var d=c.indexOf(":"),e=parseInt(c.substring(0,d)),f=c.substring(d+1),g=a.slots[e];if(g.attachment&&g.attachment.name==f){var h=this.getAttachment(e,f);h&&g.setAttachment(h)}}}},l.Animation=function(a,b,c){this.name=a,this.timelines=b,this.duration=c},l.Animation.prototype={apply:function(a,b,c){c&&0!=this.duration&&(b%=this.duration);for(var d=this.timelines,e=0,f=d.length;f>e;e++)d[e].apply(a,b,1)},mix:function(a,b,c,d){c&&0!=this.duration&&(b%=this.duration);for(var e=this.timelines,f=0,g=e.length;g>f;f++)e[f].apply(a,b,d)}},l.binarySearch=function(a,b,c){var d=0,e=Math.floor(a.length/c)-2;if(0==e)return c;for(var f=e>>>1;;){if(a[(f+1)*c]<=b?d=f+1:e=f,d==e)return(d+1)*c;f=d+e>>>1}},l.linearSearch=function(a,b,c){for(var d=0,e=a.length-c;e>=d;d+=c)if(a[d]>b)return d;return-1},l.Curves=function(a){this.curves=[],this.curves.length=6*(a-1)},l.Curves.prototype={setLinear:function(a){this.curves[6*a]=0},setStepped:function(a){this.curves[6*a]=-1},setCurve:function(a,b,c,d,e){var f=.1,g=f*f,h=g*f,i=3*f,j=3*g,k=6*g,l=6*h,m=2*-b+d,n=2*-c+e,o=3*(b-d)+1,p=3*(c-e)+1,q=6*a,r=this.curves;r[q]=b*i+m*j+o*h,r[q+1]=c*i+n*j+p*h,r[q+2]=m*k+o*l,r[q+3]=n*k+p*l,r[q+4]=o*l,r[q+5]=p*l},getCurvePercent:function(a,b){b=0>b?0:b>1?1:b;var c=6*a,d=this.curves,e=d[c];if(!e)return b;if(-1==e)return 0;for(var f=d[c+1],g=d[c+2],h=d[c+3],i=d[c+4],j=d[c+5],k=e,l=f,m=8;;){if(k>=b){var n=k-e,o=l-f;return o+(l-o)*(b-n)/(k-n)}if(0==m)break;m--,e+=g,f+=h,g+=i,h+=j,k+=e,l+=f}return l+(1-l)*(b-k)/(1-k)}},l.RotateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=2*a},l.RotateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(a,b,c){a*=2,this.frames[a]=b,this.frames[a+1]=c},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-2]){for(var f=e.data.rotation+d[d.length-1]-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;return e.rotation+=f*c,void 0}var g=l.binarySearch(d,b,2),h=d[g-1],i=d[g],j=1-(b-i)/(d[g-2]-i);j=this.curves.getCurvePercent(g/2-1,j);for(var f=d[g+1]-h;f>180;)f-=360;for(;-180>f;)f+=360;for(f=e.data.rotation+(h+f*j)-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;e.rotation+=f*c}}},l.TranslateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.TranslateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.x+=(e.data.x+d[d.length-2]-e.x)*c,e.y+=(e.data.y+d[d.length-1]-e.y)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.x+=(e.data.x+g+(d[f+1]-g)*j-e.x)*c,e.y+=(e.data.y+h+(d[f+2]-h)*j-e.y)*c}}},l.ScaleTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.ScaleTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.scaleX+=(e.data.scaleX-1+d[d.length-2]-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+d[d.length-1]-e.scaleY)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.scaleX+=(e.data.scaleX-1+g+(d[f+1]-g)*j-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+h+(d[f+2]-h)*j-e.scaleY)*c}}},l.ColorTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=5*a},l.ColorTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(c,d){c*=5,this.frames[c]=d,this.frames[c+1]=r,this.frames[c+2]=g,this.frames[c+3]=b,this.frames[c+4]=a},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-5]){var f=d.length-1;return e.r=d[f-3],e.g=d[f-2],e.b=d[f-1],e.a=d[f],void 0}var g=l.binarySearch(d,b,5),h=d[g-4],i=d[g-3],j=d[g-2],k=d[g-1],m=d[g],n=1-(b-m)/(d[g-5]-m);n=this.curves.getCurvePercent(g/5-1,n);var o=h+(d[g+1]-h)*n,p=i+(d[g+2]-i)*n,q=j+(d[g+3]-j)*n,r=k+(d[g+4]-k)*n;1>c?(e.r+=(o-e.r)*c,e.g+=(p-e.g)*c,e.b+=(q-e.b)*c,e.a+=(r-e.a)*c):(e.r=o,e.g=p,e.b=q,e.a=r)}}},l.AttachmentTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=a,this.attachmentNames=[],this.attachmentNames.length=a},l.AttachmentTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length},setFrame:function(a,b,c){this.frames[a]=b,this.attachmentNames[a]=c},apply:function(a,b){var c=this.frames;if(!(b=c[c.length-1]?c.length-1:l.binarySearch(c,b,1)-1;var e=this.attachmentNames[d];a.slots[this.slotIndex].setAttachment(e?a.getAttachmentBySlotIndex(this.slotIndex,e):null)}}},l.SkeletonData=function(){this.bones=[],this.slots=[],this.skins=[],this.animations=[]},l.SkeletonData.prototype={defaultSkin:null,findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return slot[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSkin:function(a){for(var b=this.skins,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findAnimation:function(a){for(var b=this.animations,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null}},l.Skeleton=function(a){this.data=a,this.bones=[];for(var b=0,c=a.bones.length;c>b;b++){var d=a.bones[b],e=d.parent?this.bones[a.bones.indexOf(d.parent)]:null;this.bones.push(new l.Bone(d,e))}this.slots=[],this.drawOrder=[];for(var b=0,c=a.slots.length;c>b;b++){var f=a.slots[b],g=this.bones[a.bones.indexOf(f.boneData)],h=new l.Slot(f,this,g);this.slots.push(h),this.drawOrder.push(h)}},l.Skeleton.prototype={x:0,y:0,skin:null,r:1,g:1,b:1,a:1,time:0,flipX:!1,flipY:!1,updateWorldTransform:function(){for(var a=this.flipX,b=this.flipY,c=this.bones,d=0,e=c.length;e>d;d++)c[d].updateWorldTransform(a,b)},setToSetupPose:function(){this.setBonesToSetupPose(),this.setSlotsToSetupPose()},setBonesToSetupPose:function(){for(var a=this.bones,b=0,c=a.length;c>b;b++)a[b].setToSetupPose()},setSlotsToSetupPose:function(){for(var a=this.slots,b=0,c=a.length;c>b;b++)a[b].setToSetupPose(b)},getRootBone:function(){return 0==this.bones.length?null:this.bones[0]},findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},setSkinByName:function(a){var b=this.data.findSkin(a);if(!b)throw"Skin not found: "+a;this.setSkin(b)},setSkin:function(a){this.skin&&a&&a._attachAll(this,this.skin),this.skin=a},getAttachmentBySlotName:function(a,b){return this.getAttachmentBySlotIndex(this.data.findSlotIndex(a),b)},getAttachmentBySlotIndex:function(a,b){if(this.skin){var c=this.skin.getAttachment(a,b);if(c)return c}return this.data.defaultSkin?this.data.defaultSkin.getAttachment(a,b):null},setAttachment:function(a,b){for(var c=this.slots,d=0,e=c.size;e>d;d++){var f=c[d];if(f.data.name==a){var g=null;if(b&&(g=this.getAttachment(d,b),null==g))throw"Attachment not found: "+b+", for slot: "+a;return f.setAttachment(g),void 0}}throw"Slot not found: "+a},update:function(a){time+=a}},l.AttachmentType={region:0},l.RegionAttachment=function(){this.offset=[],this.offset.length=8,this.uvs=[],this.uvs.length=8},l.RegionAttachment.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,width:0,height:0,rendererObject:null,regionOffsetX:0,regionOffsetY:0,regionWidth:0,regionHeight:0,regionOriginalWidth:0,regionOriginalHeight:0,setUVs:function(a,b,c,d,e){var f=this.uvs;e?(f[2]=a,f[3]=d,f[4]=a,f[5]=b,f[6]=c,f[7]=b,f[0]=c,f[1]=d):(f[0]=a,f[1]=d,f[2]=a,f[3]=b,f[4]=c,f[5]=b,f[6]=c,f[7]=d)},updateOffset:function(){var a=this.width/this.regionOriginalWidth*this.scaleX,b=this.height/this.regionOriginalHeight*this.scaleY,c=-this.width/2*this.scaleX+this.regionOffsetX*a,d=-this.height/2*this.scaleY+this.regionOffsetY*b,e=c+this.regionWidth*a,f=d+this.regionHeight*b,g=this.rotation*Math.PI/180,h=Math.cos(g),i=Math.sin(g),j=c*h+this.x,k=c*i,l=d*h+this.y,m=d*i,n=e*h+this.x,o=e*i,p=f*h+this.y,q=f*i,r=this.offset;r[0]=j-m,r[1]=l+k,r[2]=j-q,r[3]=p+k,r[4]=n-q,r[5]=p+o,r[6]=n-m,r[7]=l+o},computeVertices:function(a,b,c,d){a+=c.worldX,b+=c.worldY;var e=c.m00,f=c.m01,g=c.m10,h=c.m11,i=this.offset;d[0]=i[0]*e+i[1]*f+a,d[1]=i[0]*g+i[1]*h+b,d[2]=i[2]*e+i[3]*f+a,d[3]=i[2]*g+i[3]*h+b,d[4]=i[4]*e+i[5]*f+a,d[5]=i[4]*g+i[5]*h+b,d[6]=i[6]*e+i[7]*f+a,d[7]=i[6]*g+i[7]*h+b}},l.AnimationStateData=function(a){this.skeletonData=a,this.animationToMixTime={}},l.AnimationStateData.prototype={defaultMix:0,setMixByName:function(a,b,c){var d=this.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;var e=this.skeletonData.findAnimation(b);if(!e)throw"Animation not found: "+b;this.setMix(d,e,c)},setMix:function(a,b,c){this.animationToMixTime[a.name+":"+b.name]=c},getMix:function(a,b){var c=this.animationToMixTime[a.name+":"+b.name];return c?c:this.defaultMix}},l.AnimationState=function(a){this.data=a,this.queue=[]},l.AnimationState.prototype={current:null,previous:null,currentTime:0,previousTime:0,currentLoop:!1,previousLoop:!1,mixTime:0,mixDuration:0,update:function(a){if(this.currentTime+=a,this.previousTime+=a,this.mixTime+=a,this.queue.length>0){var b=this.queue[0];this.currentTime>=b.delay&&(this._setAnimation(b.animation,b.loop),this.queue.shift())}},apply:function(a){if(this.current)if(this.previous){this.previous.apply(a,this.previousTime,this.previousLoop);var b=this.mixTime/this.mixDuration;b>=1&&(b=1,this.previous=null),this.current.mix(a,this.currentTime,this.currentLoop,b)}else this.current.apply(a,this.currentTime,this.currentLoop)},clearAnimation:function(){this.previous=null,this.current=null,this.queue.length=0},_setAnimation:function(a,b){this.previous=null,a&&this.current&&(this.mixDuration=this.data.getMix(this.current,a),this.mixDuration>0&&(this.mixTime=0,this.previous=this.current,this.previousTime=this.currentTime,this.previousLoop=this.currentLoop)),this.current=a,this.currentLoop=b,this.currentTime=0},setAnimationByName:function(a,b){var c=this.data.skeletonData.findAnimation(a);if(!c)throw"Animation not found: "+a;this.setAnimation(c,b)},setAnimation:function(a,b){this.queue.length=0,this._setAnimation(a,b)},addAnimationByName:function(a,b,c){var d=this.data.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;this.addAnimation(d,b,c)},addAnimation:function(a,b,c){var d={};if(d.animation=a,d.loop=b,!c||0>=c){var e=0==this.queue.length?this.current:this.queue[this.queue.length-1].animation;c=null!=e?e.duration-this.data.getMix(e,a)+(c||0):0}d.delay=c,this.queue.push(d)},isComplete:function(){return!this.current||this.currentTime>=this.current.duration}},l.SkeletonJson=function(a){this.attachmentLoader=a},l.SkeletonJson.prototype={scale:1,readSkeletonData:function(a){for(var b=new l.SkeletonData,c=a.bones,d=0,e=c.length;e>d;d++){var f=c[d],g=null;if(f.parent&&(g=b.findBone(f.parent),!g))throw"Parent bone not found: "+f.parent;var h=new l.BoneData(f.name,g);h.length=(f.length||0)*this.scale,h.x=(f.x||0)*this.scale,h.y=(f.y||0)*this.scale,h.rotation=f.rotation||0,h.scaleX=f.scaleX||1,h.scaleY=f.scaleY||1,b.bones.push(h)}for(var i=a.slots,d=0,e=i.length;e>d;d++){var j=i[d],h=b.findBone(j.bone);if(!h)throw"Slot bone not found: "+j.bone;var k=new l.SlotData(j.name,h),m=j.color;m&&(k.r=l.SkeletonJson.toColor(m,0),k.g=l.SkeletonJson.toColor(m,1),k.b=l.SkeletonJson.toColor(m,2),k.a=l.SkeletonJson.toColor(m,3)),k.attachmentName=j.attachment,b.slots.push(k)}var n=a.skins;for(var o in n)if(n.hasOwnProperty(o)){var p=n[o],q=new l.Skin(o);for(var r in p)if(p.hasOwnProperty(r)){var s=b.findSlotIndex(r),t=p[r];for(var u in t)if(t.hasOwnProperty(u)){var v=this.readAttachment(q,u,t[u]);null!=v&&q.addAttachment(s,u,v)}}b.skins.push(q),"default"==q.name&&(b.defaultSkin=q)}var w=a.animations;for(var x in w)w.hasOwnProperty(x)&&this.readAnimation(x,w[x],b);return b},readAttachment:function(a,b,c){b=c.name||b;var d=l.AttachmentType[c.type||"region"];if(d==l.AttachmentType.region){var e=new l.RegionAttachment;return e.x=(c.x||0)*this.scale,e.y=(c.y||0)*this.scale,e.scaleX=c.scaleX||1,e.scaleY=c.scaleY||1,e.rotation=c.rotation||0,e.width=(c.width||32)*this.scale,e.height=(c.height||32)*this.scale,e.updateOffset(),e.rendererObject={},e.rendererObject.name=b,e.rendererObject.scale={},e.rendererObject.scale.x=e.scaleX,e.rendererObject.scale.y=e.scaleY,e.rendererObject.rotation=-e.rotation*Math.PI/180,e}throw"Unknown attachment type: "+d},readAnimation:function(a,b,c){var d=[],e=0,f=b.bones;for(var g in f)if(f.hasOwnProperty(g)){var h=c.findBoneIndex(g);if(-1==h)throw"Bone not found: "+g;var i=f[g];for(var j in i)if(i.hasOwnProperty(j)){var k=i[j];if("rotate"==j){var m=new l.RotateTimeline(k.length);m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n,q.time,q.angle),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[2*m.getFrameCount()-2])}else{if("translate"!=j&&"scale"!=j)throw"Invalid timeline type for a bone: "+j+" ("+g+")";var m,r=1;"scale"==j?m=new l.ScaleTimeline(k.length):(m=new l.TranslateTimeline(k.length),r=this.scale),m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],s=(q.x||0)*r,t=(q.y||0)*r;m.setFrame(n,q.time,s,t),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[3*m.getFrameCount()-3])}}}var u=b.slots;for(var v in u)if(u.hasOwnProperty(v)){var w=u[v],x=c.findSlotIndex(v);for(var j in w)if(w.hasOwnProperty(j)){var k=w[j];if("color"==j){var m=new l.ColorTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],y=q.color,z=l.SkeletonJson.toColor(y,0),A=l.SkeletonJson.toColor(y,1),B=l.SkeletonJson.toColor(y,2),C=l.SkeletonJson.toColor(y,3);m.setFrame(n,q.time,z,A,B,C),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[5*m.getFrameCount()-5])}else{if("attachment"!=j)throw"Invalid timeline type for a slot: "+j+" ("+v+")";var m=new l.AttachmentTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n++,q.time,q.name)}d.push(m),e=Math.max(e,m.frames[m.getFrameCount()-1])}}}c.animations.push(new l.Animation(a,d,e))}},l.SkeletonJson.readCurve=function(a,b,c){var d=c.curve;d&&("stepped"==d?a.curves.setStepped(b):d instanceof Array&&a.curves.setCurve(b,d[0],d[1],d[2],d[3]))},l.SkeletonJson.toColor=function(a,b){if(8!=a.length)throw"Color hexidecimal length must be 8, recieved: "+a;return parseInt(a.substring(2*b,2),16)/255},l.Atlas=function(a,b){this.textureLoader=b,this.pages=[],this.regions=[];var c=new l.AtlasReader(a),d=[];d.length=4;for(var e=null;;){var f=c.readLine();if(null==f)break;if(f=c.trim(f),0==f.length)e=null;else if(e){var g=new l.AtlasRegion;g.name=f,g.page=e,g.rotate="true"==c.readValue(),c.readTuple(d);var h=parseInt(d[0]),i=parseInt(d[1]);c.readTuple(d);var j=parseInt(d[0]),k=parseInt(d[1]);g.u=h/e.width,g.v=i/e.height,g.rotate?(g.u2=(h+k)/e.width,g.v2=(i+j)/e.height):(g.u2=(h+j)/e.width,g.v2=(i+k)/e.height),g.x=h,g.y=i,g.width=Math.abs(j),g.height=Math.abs(k),4==c.readTuple(d)&&(g.splits=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],4==c.readTuple(d)&&(g.pads=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],c.readTuple(d))),g.originalWidth=parseInt(d[0]),g.originalHeight=parseInt(d[1]),c.readTuple(d),g.offsetX=parseInt(d[0]),g.offsetY=parseInt(d[1]),g.index=parseInt(c.readValue()),this.regions.push(g)}else{e=new l.AtlasPage,e.name=f,e.format=l.Atlas.Format[c.readValue()],c.readTuple(d),e.minFilter=l.Atlas.TextureFilter[d[0]],e.magFilter=l.Atlas.TextureFilter[d[1]];var m=c.readValue();e.uWrap=l.Atlas.TextureWrap.clampToEdge,e.vWrap=l.Atlas.TextureWrap.clampToEdge,"x"==m?e.uWrap=l.Atlas.TextureWrap.repeat:"y"==m?e.vWrap=l.Atlas.TextureWrap.repeat:"xy"==m&&(e.uWrap=e.vWrap=l.Atlas.TextureWrap.repeat),b.load(e,f),this.pages.push(e)}}},l.Atlas.prototype={findRegion:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},dispose:function(){for(var a=this.pages,b=0,c=a.length;c>b;b++)this.textureLoader.unload(a[b].rendererObject)},updateUVs:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++){var e=b[c];e.page==a&&(e.u=e.x/a.width,e.v=e.y/a.height,e.rotate?(e.u2=(e.x+e.height)/a.width,e.v2=(e.y+e.width)/a.height):(e.u2=(e.x+e.width)/a.width,e.v2=(e.y+e.height)/a.height))}}},l.Atlas.Format={alpha:0,intensity:1,luminanceAlpha:2,rgb565:3,rgba4444:4,rgb888:5,rgba8888:6},l.Atlas.TextureFilter={nearest:0,linear:1,mipMap:2,mipMapNearestNearest:3,mipMapLinearNearest:4,mipMapNearestLinear:5,mipMapLinearLinear:6},l.Atlas.TextureWrap={mirroredRepeat:0,clampToEdge:1,repeat:2},l.AtlasPage=function(){},l.AtlasPage.prototype={name:null,format:null,minFilter:null,magFilter:null,uWrap:null,vWrap:null,rendererObject:null,width:0,height:0},l.AtlasRegion=function(){},l.AtlasRegion.prototype={page:null,name:null,x:0,y:0,width:0,height:0,u:0,v:0,u2:0,v2:0,offsetX:0,offsetY:0,originalWidth:0,originalHeight:0,index:0,rotate:!1,splits:null,pads:null},l.AtlasReader=function(a){this.lines=a.split(/\r\n|\r|\n/)},l.AtlasReader.prototype={index:0,trim:function(a){return a.replace(/^\s+|\s+$/g,"")},readLine:function(){return this.index>=this.lines.length?null:this.lines[this.index++]},readValue:function(){var a=this.readLine(),b=a.indexOf(":");if(-1==b)throw"Invalid line: "+a;return this.trim(a.substring(b+1))},readTuple:function(a){var b=this.readLine(),c=b.indexOf(":");if(-1==c)throw"Invalid line: "+b;for(var d=0,e=c+1;3>d;d++){var f=b.indexOf(",",e);if(-1==f){if(0==d)throw"Invalid line: "+b;break}a[d]=this.trim(b.substr(e,f-e)),e=f+1}return a[d]=this.trim(b.substring(e)),d+1}},l.AtlasAttachmentLoader=function(a){this.atlas=a},l.AtlasAttachmentLoader.prototype={newAttachment:function(a,b,c){switch(b){case l.AttachmentType.region:var d=this.atlas.findRegion(c);if(!d)throw"Region not found in atlas: "+c+" ("+b+")";var e=new l.RegionAttachment(c);return e.rendererObject=d,e.setUVs(d.u,d.v,d.u2,d.v2,d.rotate),e.regionOffsetX=d.offsetX,e.regionOffsetY=d.offsetY,e.regionWidth=d.width,e.regionHeight=d.height,e.regionOriginalWidth=d.originalWidth,e.regionOriginalHeight=d.originalHeight,e}throw"Unknown attachment type: "+b}},f.AnimCache={},l.Bone.yDown=!0,f.CustomRenderable=function(){f.DisplayObject.call(this)},f.CustomRenderable.prototype=Object.create(f.DisplayObject.prototype),f.CustomRenderable.prototype.constructor=f.CustomRenderable,f.CustomRenderable.prototype.renderCanvas=function(){},f.CustomRenderable.prototype.initWebGL=function(){},f.CustomRenderable.prototype.renderWebGL=function(){},f.BaseTextureCache={},f.texturesToUpdate=[],f.texturesToDestroy=[],f.BaseTexture=function(a){if(f.EventTarget.call(this),this.width=100,this.height=100,this.hasLoaded=!1,this.source=a,a){if(this.source instanceof Image||this.source instanceof HTMLImageElement)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);else{var b=this;this.source.onload=function(){b.hasLoaded=!0,b.width=b.source.width,b.height=b.source.height,f.texturesToUpdate.push(b),b.dispatchEvent({type:"loaded",content:b}) -}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);this._powerOf2=!1}},f.BaseTexture.prototype.constructor=f.BaseTexture,f.BaseTexture.prototype.destroy=function(){this.source instanceof Image&&(this.source.src=null),this.source=null,f.texturesToDestroy.push(this)},f.BaseTexture.fromImage=function(a,b){var c=f.BaseTextureCache[a];if(!c){var d=new Image;b&&(d.crossOrigin=""),d.src=a,c=new f.BaseTexture(d),f.BaseTextureCache[a]=c}return c},f.TextureCache={},f.FrameCache={},f.Texture=function(a,b){if(f.EventTarget.call(this),b||(this.noFrame=!0,b=new f.Rectangle(0,0,1,1)),a instanceof f.Texture&&(a=a.baseTexture),this.baseTexture=a,this.frame=b,this.trim=new f.Point,this.scope=this,a.hasLoaded)this.noFrame&&(b=new f.Rectangle(0,0,a.width,a.height)),this.setFrame(b);else{var c=this;a.addEventListener("loaded",function(){c.onBaseTextureLoaded()})}},f.Texture.prototype.constructor=f.Texture,f.Texture.prototype.onBaseTextureLoaded=function(){var a=this.baseTexture;a.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new f.Rectangle(0,0,a.width,a.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},f.Texture.prototype.destroy=function(a){a&&this.baseTexture.destroy()},f.Texture.prototype.setFrame=function(a){if(this.frame=a,this.width=a.width,this.height=a.height,a.x+a.width>this.baseTexture.width||a.y+a.height>this.baseTexture.height)throw new Error("Texture Error: frame does not fit inside the base Texture dimensions "+this);this.updateFrame=!0,f.Texture.frameUpdates.push(this)},f.Texture.fromImage=function(a,b){var c=f.TextureCache[a];return c||(c=new f.Texture(f.BaseTexture.fromImage(a,b)),f.TextureCache[a]=c),c},f.Texture.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache "+this);return b},f.Texture.fromCanvas=function(a){var b=new f.BaseTexture(a);return new f.Texture(b)},f.Texture.addTextureToCache=function(a,b){f.TextureCache[b]=a},f.Texture.removeTextureFromCache=function(a){var b=f.TextureCache[a];return f.TextureCache[a]=null,b},f.Texture.frameUpdates=[],f.RenderTexture=function(a,b){f.EventTarget.call(this),this.width=a||100,this.height=b||100,this.indetityMatrix=f.mat3.create(),this.frame=new f.Rectangle(0,0,this.width,this.height),f.gl?this.initWebGL():this.initCanvas()},f.RenderTexture.prototype=Object.create(f.Texture.prototype),f.RenderTexture.prototype.constructor=f.RenderTexture,f.RenderTexture.prototype.initWebGL=function(){var a=f.gl;this.glFramebuffer=a.createFramebuffer(),a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),this.glFramebuffer.width=this.width,this.glFramebuffer.height=this.height,this.baseTexture=new f.BaseTexture,this.baseTexture.width=this.width,this.baseTexture.height=this.height,this.baseTexture._glTexture=a.createTexture(),a.bindTexture(a.TEXTURE_2D,this.baseTexture._glTexture),a.texImage2D(a.TEXTURE_2D,0,a.RGBA,this.width,this.height,0,a.RGBA,a.UNSIGNED_BYTE,null),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MAG_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MIN_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_S,a.CLAMP_TO_EDGE),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_T,a.CLAMP_TO_EDGE),this.baseTexture.isRender=!0,a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),a.framebufferTexture2D(a.FRAMEBUFFER,a.COLOR_ATTACHMENT0,a.TEXTURE_2D,this.baseTexture._glTexture,0),this.projection=new f.Point(this.width/2,this.height/2),this.render=this.renderWebGL},f.RenderTexture.prototype.resize=function(a,b){if(this.width=a,this.height=b,f.gl){this.projection.x=this.width/2,this.projection.y=this.height/2;var c=f.gl;c.bindTexture(c.TEXTURE_2D,this.baseTexture._glTexture),c.texImage2D(c.TEXTURE_2D,0,c.RGBA,this.width,this.height,0,c.RGBA,c.UNSIGNED_BYTE,null)}else this.frame.width=this.width,this.frame.height=this.height,this.renderer.resize(this.width,this.height)},f.RenderTexture.prototype.initCanvas=function(){this.renderer=new f.CanvasRenderer(this.width,this.height,null,0),this.baseTexture=new f.BaseTexture(this.renderer.view),this.frame=new f.Rectangle(0,0,this.width,this.height),this.render=this.renderCanvas},f.RenderTexture.prototype.renderWebGL=function(a,b,c){var d=f.gl;d.colorMask(!0,!0,!0,!0),d.viewport(0,0,this.width,this.height),d.bindFramebuffer(d.FRAMEBUFFER,this.glFramebuffer),c&&(d.clearColor(0,0,0,0),d.clear(d.COLOR_BUFFER_BIT));var e=a.children,g=a.worldTransform;a.worldTransform=f.mat3.create(),a.worldTransform[4]=-1,a.worldTransform[5]=2*this.projection.y,b&&(a.worldTransform[2]=b.x,a.worldTransform[5]-=b.y),f.visibleCount++,a.vcount=f.visibleCount;for(var h=0,i=e.length;i>h;h++)e[h].updateTransform();var j=a.__renderGroup;j?a==j.root?j.render(this.projection):j.renderSpecific(a,this.projection):(this.renderGroup||(this.renderGroup=new f.WebGLRenderGroup(d)),this.renderGroup.setRenderable(a),this.renderGroup.render(this.projection)),a.worldTransform=g},f.RenderTexture.prototype.renderCanvas=function(a,b,c){var d=a.children;a.worldTransform=f.mat3.create(),b&&(a.worldTransform[2]=b.x,a.worldTransform[5]=b.y);for(var e=0,g=d.length;g>e;e++)d[e].updateTransform();c&&this.renderer.context.clearRect(0,0,this.width,this.height),this.renderer.renderDisplayObject(a),this.renderer.context.setTransform(1,0,0,1,0,0)},f.AssetLoader=function(a,b){f.EventTarget.call(this),this.assetURLs=a,this.crossorigin=b,this.loadersByType={jpg:f.ImageLoader,jpeg:f.ImageLoader,png:f.ImageLoader,gif:f.ImageLoader,json:f.JsonLoader,anim:f.SpineLoader,xml:f.BitmapFontLoader,fnt:f.BitmapFontLoader}},f.AssetLoader.prototype.constructor=f.AssetLoader,f.AssetLoader.prototype.load=function(){var a=this;this.loadCount=this.assetURLs.length;for(var b=0;bh;h++)for(var i=0;d>i;i++,g++){var j=new f.Texture(this.texture,{x:i*a,y:h*b,width:a,height:b});this.frames.push(j),c&&(f.TextureCache[c+"-"+g]=j)}if(this.texture.baseTexture.hasLoaded)this.onLoaded();else{var k=this;this.texture.baseTexture.addEventListener("loaded",function(){k.onLoaded()})}},f.BitmapFontLoader=function(a,b){f.EventTarget.call(this),this.url=a,this.crossorigin=b,this.baseUrl=a.replace(/[^\/]*$/,""),this.texture=null},f.BitmapFontLoader.prototype.constructor=f.BitmapFontLoader,f.BitmapFontLoader.prototype.load=function(){this.ajaxRequest=new XMLHttpRequest;var a=this;this.ajaxRequest.onreadystatechange=function(){a.onXMLLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/xml"),this.ajaxRequest.send(null)},f.BitmapFontLoader.prototype.onXMLLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var a=this.baseUrl+this.ajaxRequest.responseXML.getElementsByTagName("page")[0].attributes.getNamedItem("file").nodeValue,b=new f.ImageLoader(a,this.crossorigin);this.texture=b.texture.baseTexture;var c={},d=this.ajaxRequest.responseXML.getElementsByTagName("info")[0],e=this.ajaxRequest.responseXML.getElementsByTagName("common")[0];c.font=d.attributes.getNamedItem("face").nodeValue,c.size=parseInt(d.attributes.getNamedItem("size").nodeValue,10),c.lineHeight=parseInt(e.attributes.getNamedItem("lineHeight").nodeValue,10),c.chars={};for(var g=this.ajaxRequest.responseXML.getElementsByTagName("char"),h=0;h>16)/255,(255&a>>8)/255,(255&a)/255]}function d(a){return[(255&a>>16)/255,(255&a>>8)/255,(255&a)/255]}var e=this,f=f||{};f.Point=function(a,b){this.x=a||0,this.y=b||0},f.Point.prototype.clone=function(){return new f.Point(this.x,this.y)},f.Point.prototype.constructor=f.Point,f.Rectangle=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},f.Rectangle.prototype.clone=function(){return new f.Rectangle(this.x,this.y,this.width,this.height)},f.Rectangle.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=this.x;if(a>=c&&a<=c+this.width){var d=this.y;if(b>=d&&b<=d+this.height)return!0}return!1},f.Rectangle.prototype.constructor=f.Rectangle,f.Polygon=function(a){if(a instanceof Array||(a=Array.prototype.slice.call(arguments)),"number"==typeof a[0]){for(var b=[],c=0,d=a.length;d>c;c+=2)b.push(new f.Point(a[c],a[c+1]));a=b}this.points=a},f.Polygon.prototype.clone=function(){for(var a=[],b=0;bb!=i>b&&(h-f)*(b-g)/(i-g)+f>a;j&&(c=!c)}return c},f.Polygon.prototype.constructor=f.Polygon,f.Circle=function(a,b,c){this.x=a||0,this.y=b||0,this.radius=c||0},f.Circle.prototype.clone=function(){return new f.Circle(this.x,this.y,this.radius)},f.Circle.prototype.contains=function(a,b){if(this.radius<=0)return!1;var c=this.x-a,d=this.y-b,e=this.radius*this.radius;return c*=c,d*=d,e>=c+d},f.Circle.prototype.constructor=f.Circle,f.Ellipse=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},f.Ellipse.prototype.clone=function(){return new f.Ellipse(this.x,this.y,this.width,this.height)},f.Ellipse.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=(a-this.x)/this.width-.5,d=(b-this.y)/this.height-.5;return c*=c,d*=d,.25>c+d},f.Ellipse.getBounds=function(){return new f.Rectangle(this.x,this.y,this.width,this.height)},f.Ellipse.prototype.constructor=f.Ellipse,c(),f.mat3={},f.mat3.create=function(){var a=new f.Matrix(9);return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=1,a[5]=0,a[6]=0,a[7]=0,a[8]=1,a},f.mat3.identity=function(a){return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=1,a[5]=0,a[6]=0,a[7]=0,a[8]=1,a},f.mat4={},f.mat4.create=function(){var a=new f.Matrix(16);return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=0,a[5]=1,a[6]=0,a[7]=0,a[8]=0,a[9]=0,a[10]=1,a[11]=0,a[12]=0,a[13]=0,a[14]=0,a[15]=1,a},f.mat3.multiply=function(a,b,c){c||(c=a);var d=a[0],e=a[1],f=a[2],g=a[3],h=a[4],i=a[5],j=a[6],k=a[7],l=a[8],m=b[0],n=b[1],o=b[2],p=b[3],q=b[4],r=b[5],s=b[6],t=b[7],u=b[8];return c[0]=m*d+n*g+o*j,c[1]=m*e+n*h+o*k,c[2]=m*f+n*i+o*l,c[3]=p*d+q*g+r*j,c[4]=p*e+q*h+r*k,c[5]=p*f+q*i+r*l,c[6]=s*d+t*g+u*j,c[7]=s*e+t*h+u*k,c[8]=s*f+t*i+u*l,c},f.mat3.clone=function(a){var b=new f.Matrix(9);return b[0]=a[0],b[1]=a[1],b[2]=a[2],b[3]=a[3],b[4]=a[4],b[5]=a[5],b[6]=a[6],b[7]=a[7],b[8]=a[8],b},f.mat3.transpose=function(a,b){if(!b||a===b){var c=a[1],d=a[2],e=a[5];return a[1]=a[3],a[2]=a[6],a[3]=c,a[5]=a[7],a[6]=d,a[7]=e,a}return b[0]=a[0],b[1]=a[3],b[2]=a[6],b[3]=a[1],b[4]=a[4],b[5]=a[7],b[6]=a[2],b[7]=a[5],b[8]=a[8],b},f.mat3.toMat4=function(a,b){return b||(b=f.mat4.create()),b[15]=1,b[14]=0,b[13]=0,b[12]=0,b[11]=0,b[10]=a[8],b[9]=a[7],b[8]=a[6],b[7]=0,b[6]=a[5],b[5]=a[4],b[4]=a[3],b[3]=0,b[2]=a[2],b[1]=a[1],b[0]=a[0],b},f.mat4.create=function(){var a=new f.Matrix(16);return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=0,a[5]=1,a[6]=0,a[7]=0,a[8]=0,a[9]=0,a[10]=1,a[11]=0,a[12]=0,a[13]=0,a[14]=0,a[15]=1,a},f.mat4.transpose=function(a,b){if(!b||a===b){var c=a[1],d=a[2],e=a[3],f=a[6],g=a[7],h=a[11];return a[1]=a[4],a[2]=a[8],a[3]=a[12],a[4]=c,a[6]=a[9],a[7]=a[13],a[8]=d,a[9]=f,a[11]=a[14],a[12]=e,a[13]=g,a[14]=h,a}return b[0]=a[0],b[1]=a[4],b[2]=a[8],b[3]=a[12],b[4]=a[1],b[5]=a[5],b[6]=a[9],b[7]=a[13],b[8]=a[2],b[9]=a[6],b[10]=a[10],b[11]=a[14],b[12]=a[3],b[13]=a[7],b[14]=a[11],b[15]=a[15],b},f.mat4.multiply=function(a,b,c){c||(c=a);var d=a[0],e=a[1],f=a[2],g=a[3],h=a[4],i=a[5],j=a[6],k=a[7],l=a[8],m=a[9],n=a[10],o=a[11],p=a[12],q=a[13],r=a[14],s=a[15],t=b[0],u=b[1],v=b[2],w=b[3];return c[0]=t*d+u*h+v*l+w*p,c[1]=t*e+u*i+v*m+w*q,c[2]=t*f+u*j+v*n+w*r,c[3]=t*g+u*k+v*o+w*s,t=b[4],u=b[5],v=b[6],w=b[7],c[4]=t*d+u*h+v*l+w*p,c[5]=t*e+u*i+v*m+w*q,c[6]=t*f+u*j+v*n+w*r,c[7]=t*g+u*k+v*o+w*s,t=b[8],u=b[9],v=b[10],w=b[11],c[8]=t*d+u*h+v*l+w*p,c[9]=t*e+u*i+v*m+w*q,c[10]=t*f+u*j+v*n+w*r,c[11]=t*g+u*k+v*o+w*s,t=b[12],u=b[13],v=b[14],w=b[15],c[12]=t*d+u*h+v*l+w*p,c[13]=t*e+u*i+v*m+w*q,c[14]=t*f+u*j+v*n+w*r,c[15]=t*g+u*k+v*o+w*s,c},f.DisplayObject=function(){this.last=this,this.first=this,this.position=new f.Point,this.scale=new f.Point(1,1),this.pivot=new f.Point(0,0),this.rotation=0,this.alpha=1,this.visible=!0,this.hitArea=null,this.buttonMode=!1,this.renderable=!1,this.parent=null,this.stage=null,this.worldAlpha=1,this._interactive=!1,this.worldTransform=f.mat3.create(),this.localTransform=f.mat3.create(),this.color=[],this.dynamic=!0,this._sr=0,this._cr=1,this.filterArea=new f.Rectangle(0,0,1,1)},f.DisplayObject.prototype.constructor=f.DisplayObject,f.DisplayObject.prototype.setInteractive=function(a){this.interactive=a},Object.defineProperty(f.DisplayObject.prototype,"interactive",{get:function(){return this._interactive},set:function(a){this._interactive=a,this.stage&&(this.stage.dirty=!0)}}),Object.defineProperty(f.DisplayObject.prototype,"mask",{get:function(){return this._mask},set:function(a){a?this._mask?(a.start=this._mask.start,a.end=this._mask.end):(this.addFilter(a),a.renderable=!1):(this.removeFilter(this._mask),this._mask.renderable=!0),this._mask=a}}),Object.defineProperty(f.DisplayObject.prototype,"filters",{get:function(){return this._filters},set:function(a){if(a){this._filters&&this.removeFilter(this._filters),this.addFilter(a);for(var b=[],c=0;c=0&&b<=this.children.length))throw new Error(a+" The index "+b+" supplied is out of bounds "+this.children.length);if(void 0!=a.parent&&a.parent.removeChild(a),a.parent=this,this.stage){var c=a;do c.interactive&&(this.stage.dirty=!0),c.stage=this.stage,c=c._iNext;while(c)}var d,e,f=a.first,g=a.last;if(b==this.children.length){e=this.last;for(var h=this,i=this.last;h;)h.last==i&&(h.last=a.last),h=h.parent}else e=0==b?this:this.children[b-1].last;d=e._iNext,d&&(d._iPrev=g,g._iNext=d),f._iPrev=e,e._iNext=f,this.children.splice(b,0,a),this.__renderGroup&&(a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),this.__renderGroup.addDisplayObjectAndChildren(a))},f.DisplayObjectContainer.prototype.swapChildren=function(){},f.DisplayObjectContainer.prototype.getChildAt=function(a){if(a>=0&&aa;a++)this.children[a].updateTransform()}},f.blendModes={},f.blendModes.NORMAL=0,f.blendModes.SCREEN=1,f.Sprite=function(a){f.DisplayObjectContainer.call(this),this.anchor=new f.Point,this.texture=a,this.blendMode=f.blendModes.NORMAL,this._width=0,this._height=0,a.baseTexture.hasLoaded?this.updateFrame=!0:(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},f.Sprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Sprite.prototype.constructor=f.Sprite,Object.defineProperty(f.Sprite.prototype,"width",{get:function(){return this.scale.x*this.texture.frame.width},set:function(a){this.scale.x=a/this.texture.frame.width,this._width=a}}),Object.defineProperty(f.Sprite.prototype,"height",{get:function(){return this.scale.y*this.texture.frame.height},set:function(a){this.scale.y=a/this.texture.frame.height,this._height=a}}),f.Sprite.prototype.setTexture=function(a){this.texture.baseTexture!=a.baseTexture?(this.textureChange=!0,this.texture=a,this.__renderGroup&&this.__renderGroup.updateTexture(this)):this.texture=a,this.updateFrame=!0},f.Sprite.prototype.onTextureUpdate=function(){this._width&&(this.scale.x=this._width/this.texture.frame.width),this._height&&(this.scale.y=this._height/this.texture.frame.height),this.updateFrame=!0},f.Sprite.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache"+this);return new f.Sprite(b)},f.Sprite.fromImage=function(a){var b=f.Texture.fromImage(a);return new f.Sprite(b)},f.MovieClip=function(a){f.Sprite.call(this,a[0]),this.textures=a,this.animationSpeed=1,this.loop=!0,this.onComplete=null,this.currentFrame=0,this.playing=!1},f.MovieClip.prototype=Object.create(f.Sprite.prototype),f.MovieClip.prototype.constructor=f.MovieClip,Object.defineProperty(f.MovieClip.prototype,"totalFrames",{get:function(){return this.textures.length}}),f.MovieClip.prototype.stop=function(){this.playing=!1},f.MovieClip.prototype.play=function(){this.playing=!0},f.MovieClip.prototype.gotoAndStop=function(a){this.playing=!1,this.currentFrame=a;var b=0|this.currentFrame+.5;this.setTexture(this.textures[b%this.textures.length])},f.MovieClip.prototype.gotoAndPlay=function(a){this.currentFrame=a,this.playing=!0},f.MovieClip.prototype.updateTransform=function(){if(f.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var a=0|this.currentFrame+.5;this.loop||a=this.textures.length&&(this.gotoAndStop(this.textures.length-1),this.onComplete&&this.onComplete())}},f.FilterBlock=function(){this.visible=!0,this.renderable=!0},f.Text=function(a,b){this.canvas=document.createElement("canvas"),this.context=this.canvas.getContext("2d"),f.Sprite.call(this,f.Texture.fromCanvas(this.canvas)),this.setText(a),this.setStyle(b),this.updateText(),this.dirty=!1},f.Text.prototype=Object.create(f.Sprite.prototype),f.Text.prototype.constructor=f.Text,f.Text.prototype.setStyle=function(a){a=a||{},a.font=a.font||"bold 20pt Arial",a.fill=a.fill||"black",a.align=a.align||"left",a.stroke=a.stroke||"black",a.strokeThickness=a.strokeThickness||0,a.wordWrap=a.wordWrap||!1,a.wordWrapWidth=a.wordWrapWidth||100,this.style=a,this.dirty=!0},f.Text.prototype.setText=function(a){this.text=a.toString()||" ",this.dirty=!0},f.Text.prototype.updateText=function(){this.context.font=this.style.font;var a=this.text;this.style.wordWrap&&(a=this.wordWrap(this.text));for(var b=a.split(/(?:\r\n|\r|\n)/),c=[],d=0,e=0;ee?f:arguments.callee(a,b,f,d,e):arguments.callee(a,b,c,f,e)},c=function(a,c,d){if(a.measureText(c).width<=d||c.length<1)return c;var e=b(a,c,0,c.length,d);return c.substring(0,e)+"\n"+arguments.callee(a,c.substring(e),d)},d="",e=a.split("\n"),f=0;f=2?parseInt(b[b.length-2],10):f.BitmapText.fonts[this.fontName].size,this.dirty=!0},f.BitmapText.prototype.updateText=function(){for(var a=f.BitmapText.fonts[this.fontName],b=new f.Point,c=null,d=[],e=0,g=[],h=0,i=this.fontSize/a.size,j=0;j=j;j++){var n=0;"right"==this.style.align?n=e-g[j]:"center"==this.style.align&&(n=(e-g[j])/2),m.push(n)}for(j=0;j0;)this.removeChild(this.getChildAt(0));this.updateText(),this.dirty=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.BitmapText.fonts={},f.InteractionManager=function(a){this.stage=a,this.mouse=new f.InteractionData,this.touchs={},this.tempPoint=new f.Point,this.mouseoverEnabled=!0,this.pool=[],this.interactiveItems=[],this.interactionDOMElement=null,this.onMouseMove=this.onMouseMove.bind(this),this.onMouseDown=this.onMouseDown.bind(this),this.onMouseOut=this.onMouseOut.bind(this),this.onMouseUp=this.onMouseUp.bind(this),this.onTouchStart=this.onTouchStart.bind(this),this.onTouchEnd=this.onTouchEnd.bind(this),this.onTouchMove=this.onTouchMove.bind(this),this.last=0},f.InteractionManager.prototype.constructor=f.InteractionManager,f.InteractionManager.prototype.collectInteractiveSprite=function(a,b){for(var c=a.children,d=c.length,e=d-1;e>=0;e--){var f=c[e];f.interactive?(b.interactiveChildren=!0,this.interactiveItems.push(f),f.children.length>0&&this.collectInteractiveSprite(f,f)):(f.__iParent=null,f.children.length>0&&this.collectInteractiveSprite(f,b))}},f.InteractionManager.prototype.setTarget=function(a){this.target=a,null===this.interactionDOMElement&&this.setTargetDomElement(a.view),document.body.addEventListener("mouseup",this.onMouseUp,!0)},f.InteractionManager.prototype.setTargetDomElement=function(a){null!==this.interactionDOMElement&&(this.interactionDOMElement.style["-ms-content-zooming"]="",this.interactionDOMElement.style["-ms-touch-action"]="",this.interactionDOMElement.removeEventListener("mousemove",this.onMouseMove,!0),this.interactionDOMElement.removeEventListener("mousedown",this.onMouseDown,!0),this.interactionDOMElement.removeEventListener("mouseout",this.onMouseOut,!0),this.interactionDOMElement.removeEventListener("touchstart",this.onTouchStart,!0),this.interactionDOMElement.removeEventListener("touchend",this.onTouchEnd,!0),this.interactionDOMElement.removeEventListener("touchmove",this.onTouchMove,!0)),window.navigator.msPointerEnabled&&(a.style["-ms-content-zooming"]="none",a.style["-ms-touch-action"]="none"),this.interactionDOMElement=a,a.addEventListener("mousemove",this.onMouseMove,!0),a.addEventListener("mousedown",this.onMouseDown,!0),a.addEventListener("mouseout",this.onMouseOut,!0),a.addEventListener("touchstart",this.onTouchStart,!0),a.addEventListener("touchend",this.onTouchEnd,!0),a.addEventListener("touchmove",this.onTouchMove,!0)},f.InteractionManager.prototype.update=function(){if(this.target){var a=Date.now(),b=a-this.last;if(b=30*b/1e3,!(1>b)){if(this.last=a,this.dirty){this.dirty=!1;for(var c=this.interactiveItems.length,d=0;c>d;d++)this.interactiveItems[d].interactiveChildren=!1;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}var e=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var d=0;e>d;d++){var f=this.interactiveItems[d];(f.mouseover||f.mouseout||f.buttonMode)&&(f.__hit=this.hitTest(f,this.mouse),this.mouse.target=f,f.__hit?(f.buttonMode&&(this.interactionDOMElement.style.cursor="pointer"),f.__isOver||(f.mouseover&&f.mouseover(this.mouse),f.__isOver=!0)):f.__isOver&&(f.mouseout&&f.mouseout(this.mouse),f.__isOver=!1))}}}},f.InteractionManager.prototype.onMouseMove=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactionDOMElement.getBoundingClientRect();this.mouse.global.x=(a.clientX-b.left)*(this.target.width/b.width),this.mouse.global.y=(a.clientY-b.top)*(this.target.height/b.height);var c=this.interactiveItems.length;this.mouse.global;for(var d=0;c>d;d++){var e=this.interactiveItems[d];e.mousemove&&e.mousemove(this.mouse)}},f.InteractionManager.prototype.onMouseDown=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactiveItems.length;this.mouse.global,this.stage;for(var c=0;b>c;c++){var d=this.interactiveItems[c];if((d.mousedown||d.click)&&(d.__mouseIsDown=!0,d.__hit=this.hitTest(d,this.mouse),d.__hit&&(d.mousedown&&d.mousedown(this.mouse),d.__isDown=!0,!d.interactiveChildren)))break}},f.InteractionManager.prototype.onMouseOut=function(){var a=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var b=0;a>b;b++){var c=this.interactiveItems[b];c.__isOver&&(this.mouse.target=c,c.mouseout&&c.mouseout(this.mouse),c.__isOver=!1)}},f.InteractionManager.prototype.onMouseUp=function(a){this.mouse.originalEvent=a||window.event,this.mouse.global;for(var b=this.interactiveItems.length,c=!1,d=0;b>d;d++){var e=this.interactiveItems[d];(e.mouseup||e.mouseupoutside||e.click)&&(e.__hit=this.hitTest(e,this.mouse),e.__hit&&!c?(e.mouseup&&e.mouseup(this.mouse),e.__isDown&&e.click&&e.click(this.mouse),e.interactiveChildren||(c=!0)):e.__isDown&&e.mouseupoutside&&e.mouseupoutside(this.mouse),e.__isDown=!1)}},f.InteractionManager.prototype.hitTest=function(a,b){var c=b.global;if(a.vcount!==f.visibleCount)return!1;var d=a instanceof f.Sprite,e=a.worldTransform,g=e[0],h=e[1],i=e[2],j=e[3],k=e[4],l=e[5],m=1/(g*k+h*-j),n=k*m*c.x+-h*m*c.y+(l*h-i*k)*m,o=g*m*c.y+-j*m*c.x+(-l*g+i*j)*m;if(b.target=a,a.hitArea&&a.hitArea.contains)return a.hitArea.contains(n,o)?(b.target=a,!0):!1;if(d){var p,q=a.texture.frame.width,r=a.texture.frame.height,s=-q*a.anchor.x;if(n>s&&s+q>n&&(p=-r*a.anchor.y,o>p&&p+r>o))return b.target=a,!0}for(var t=a.children.length,u=0;t>u;u++){var v=a.children[u],w=this.hitTest(v,b);if(w)return b.target=a,!0}return!1},f.InteractionManager.prototype.onTouchMove=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;dd;d++){var h=this.interactiveItems[d];h.touchmove&&h.touchmove(f)}},f.InteractionManager.prototype.onTouchStart=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i];if((j.touchstart||j.tap)&&(j.__hit=this.hitTest(j,g),j.__hit&&(j.touchstart&&j.touchstart(g),j.__isDown=!0,j.__touchData=g,!j.interactiveChildren)))break}}},f.InteractionManager.prototype.onTouchEnd=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i],k=j.__touchData;j.__hit=this.hitTest(j,f),k==f&&(f.originalEvent=a||window.event,(j.touchend||j.tap)&&(j.__hit&&!g?(j.touchend&&j.touchend(f),j.__isDown&&j.tap&&j.tap(f),j.interactiveChildren||(g=!0)):j.__isDown&&j.touchendoutside&&j.touchendoutside(f),j.__isDown=!1),j.__touchData=null)}this.pool.push(f),this.touchs[e.identifier]=null}},f.InteractionData=function(){this.global=new f.Point,this.local=new f.Point,this.target,this.originalEvent},f.InteractionData.prototype.getLocalPosition=function(a){var b=a.worldTransform,c=this.global,d=b[0],e=b[1],g=b[2],h=b[3],i=b[4],j=b[5],k=1/(d*i+e*-h);return new f.Point(i*k*c.x+-e*k*c.y+(j*e-g*i)*k,d*k*c.y+-h*k*c.x+(-j*d+g*h)*k)},f.InteractionData.prototype.constructor=f.InteractionData,f.Stage=function(a){f.DisplayObjectContainer.call(this),this.worldTransform=f.mat3.create(),this.interactive=!0,this.interactionManager=new f.InteractionManager(this),this.dirty=!0,this.__childrenAdded=[],this.__childrenRemoved=[],this.stage=this,this.stage.hitArea=new f.Rectangle(0,0,1e5,1e5),this.setBackgroundColor(a),this.worldVisible=!0},f.Stage.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Stage.prototype.constructor=f.Stage,f.Stage.prototype.setInteractionDelegate=function(a){this.interactionManager.setTargetDomElement(a)},f.Stage.prototype.updateTransform=function(){this.worldAlpha=1,this.vcount=f.visibleCount;for(var a=0,b=this.children.length;b>a;a++)this.children[a].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},f.Stage.prototype.setBackgroundColor=function(a){this.backgroundColor=a||0,this.backgroundColorSplit=d(this.backgroundColor);var b=this.backgroundColor.toString(16);b="000000".substr(0,6-b.length)+b,this.backgroundColorString="#"+b},f.Stage.prototype.getMousePosition=function(){return this.interactionManager.mouse.global};for(var h=0,i=["ms","moz","webkit","o"],j=0;j>>>>>>>>"),console.log("_");var b=0,c=a.first;for(console.log(c);c._iNext;)if(b++,c=c._iNext,console.log(c),b>100){console.log("BREAK");break}},f.EventTarget=function(){var a={};this.addEventListener=this.on=function(b,c){void 0===a[b]&&(a[b]=[]),-1===a[b].indexOf(c)&&a[b].push(c)},this.dispatchEvent=this.emit=function(b){if(a[b.type]&&a[b.type].length)for(var c=0,d=a[b.type].length;d>c;c++)a[b.type][c](b)},this.removeEventListener=this.off=function(b,c){var d=a[b].indexOf(c);-1!==d&&a[b].splice(d,1)}},f.autoDetectRenderer=function(a,b,c,d,e){a||(a=800),b||(b=600);var g=function(){try{var a=document.createElement("canvas");return!!window.WebGLRenderingContext&&(a.getContext("webgl")||a.getContext("experimental-webgl"))}catch(b){return!1}}();if(g){var h=-1!=navigator.userAgent.toLowerCase().indexOf("msie");g=!h}return g?new f.WebGLRenderer(a,b,c,d,e):new f.CanvasRenderer(a,b,c,d)},f.PolyK={},f.PolyK.Triangulate=function(a){var b=!0,c=a.length>>1;if(3>c)return[];for(var d=[],e=[],g=0;c>g;g++)e.push(g);for(var g=0,h=c;h>3;){var i=e[(g+0)%h],j=e[(g+1)%h],k=e[(g+2)%h],l=a[2*i],m=a[2*i+1],n=a[2*j],o=a[2*j+1],p=a[2*k],q=a[2*k+1],r=!1;if(f.PolyK._convex(l,m,n,o,p,q,b)){r=!0;for(var s=0;h>s;s++){var t=e[s];if(t!=i&&t!=j&&t!=k&&f.PolyK._PointInTriangle(a[2*t],a[2*t+1],l,m,n,o,p,q)){r=!1;break}}}if(r)d.push(i,j,k),e.splice((g+1)%h,1),h--,g=0;else if(g++>3*h){if(!b)return console.log("PIXI Warning: shape too complex to fill"),[];var d=[];e=[];for(var g=0;c>g;g++)e.push(g);g=0,h=c,b=!1}}return d.push(e[0],e[1],e[2]),d},f.PolyK._PointInTriangle=function(a,b,c,d,e,f,g,h){var i=g-c,j=h-d,k=e-c,l=f-d,m=a-c,n=b-d,o=i*i+j*j,p=i*k+j*l,q=i*m+j*n,r=k*k+l*l,s=k*m+l*n,t=1/(o*r-p*p),u=(r*q-p*s)*t,v=(o*s-p*q)*t;return u>=0&&v>=0&&1>u+v},f.PolyK._convex=function(a,b,c,d,e,f,g){return(b-d)*(e-c)+(c-a)*(f-d)>=0==g},f.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],f.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","varying vec2 vTextureCoord;","varying float vColor;","const vec2 center = vec2(-1.0, 1.0);","void main(void) {","gl_Position = vec4( ((aVertexPosition + offsetVector) / projectionVector) + center , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.stripShaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float alpha;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * alpha;","}"],f.stripShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.primitiveShaderFragmentSrc=["precision mediump float;","varying vec4 vColor;","void main(void) {","gl_FragColor = vColor;","}"],f.primitiveShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec4 aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","uniform float alpha;","varying vec4 vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition , 1.0);","v -= offsetVector.xyx;","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vColor = aColor * alpha;","}"],f.shaderStack=[],f.initPrimitiveShader=function(){var a=f.gl,b=f.compileProgram(f.primitiveShaderVertexSrc,f.primitiveShaderFragmentSrc);a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.offsetVector=a.getUniformLocation(b,"offsetVector"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),f.primitiveProgram=b +},f.initDefaultShader=function(){f.frameBufferStack=[],f.frameBufferPool=[],f.defaultShader=new f.PixiShader,f.defaultShader.init(),f.pushShader(f.defaultShader)},f.initDefaultStripShader=function(){var a=this.gl,b=f.compileProgram(f.stripShaderVertexSrc,f.stripShaderFragmentSrc);a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.textureCoordAttribute=a.getAttribLocation(b,"aTextureCoord"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.samplerUniform=a.getUniformLocation(b,"uSampler"),f.stripShaderProgram=b},f.CompileVertexShader=function(a,b){return f._CompileShader(a,b,a.VERTEX_SHADER)},f.CompileFragmentShader=function(a,b){return f._CompileShader(a,b,a.FRAGMENT_SHADER)},f._CompileShader=function(a,b,c){var d=b.join("\n"),e=a.createShader(c);return a.shaderSource(e,d),a.compileShader(e),a.getShaderParameter(e,a.COMPILE_STATUS)?e:(alert(a.getShaderInfoLog(e)),null)},f.compileProgram=function(a,b){var c=f.gl,d=f.CompileFragmentShader(c,b),e=f.CompileVertexShader(c,a),g=c.createProgram();return c.attachShader(g,e),c.attachShader(g,d),c.linkProgram(g),c.getProgramParameter(g,c.LINK_STATUS)||alert("Could not initialise shaders"),g},f.pushShader=function(a){var b=f.gl;b.colorMask(!0,!0,!0,!0),b.viewport(0,0,this.width,this.height),b.clearColor(0,0,0,0),b.clear(b.COLOR_BUFFER_BIT),f.shaderStack.push(a);var c=a.program;b.useProgram(c),b.enableVertexAttribArray(c.vertexPositionAttribute),b.enableVertexAttribArray(c.colorAttribute),b.enableVertexAttribArray(c.textureCoordAttribute),a.syncUniforms(),f.currentShader=c},f.popShader=function(){var a=f.gl;f.shaderStack.pop();var b=f.shaderStack[f.shaderStack.length-1].program;a.useProgram(b),f.currentShader=b},f.activatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.primitiveProgram),a.disableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.deactivatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.currentShader),a.enableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.PixiShader=function(){this.program,this.fragmentSrc=["precision lowp float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vTextureCoord) * vColor;","}"]},f.PixiShader.prototype.init=function(){var a=f.compileProgram(this.vertexSrc||f.shaderVertexSrc,this.fragmentSrc),b=f.gl;b.useProgram(a),this.uSampler=b.getUniformLocation(a,"uSampler"),this.projectionVector=b.getUniformLocation(a,"projectionVector"),this.offsetVector=b.getUniformLocation(a,"offsetVector"),this.aVertexPosition=b.getAttribLocation(a,"aVertexPosition"),this.aTextureCoord=b.getAttribLocation(a,"aTextureCoord"),a.vertexPositionAttribute=b.getAttribLocation(a,"aVertexPosition"),a.colorAttribute=b.getAttribLocation(a,"aColor"),a.textureCoordAttribute=b.getAttribLocation(a,"aTextureCoord"),a.projectionVector=b.getUniformLocation(a,"projectionVector"),a.samplerUniform=b.getUniformLocation(a,"uSampler"),a.offsetVector=b.getUniformLocation(a,"offsetVector");for(var c in this.uniforms)a[c]=b.getUniformLocation(a,c);this.program=a},f.PixiShader.prototype.syncUniforms=function(){var a=f.gl;for(var b in this.uniforms){var c=this.uniforms[b].type;if("f"==c&&a.uniform1f(this.program[b],this.uniforms[b].value),"f2"==c)a.uniform2f(this.program[b],this.uniforms[b].value.x,this.uniforms[b].value.y);else if("mat4"==c)a.uniformMatrix4fv(this.program[b],!1,this.uniforms[b].value);else if("sampler2D"==c){var d=this.uniforms[b].value;a.activeTexture(a.TEXTURE1),a.bindTexture(a.TEXTURE_2D,d.baseTexture._glTexture),a.uniform1i(this.program[b],1)}}},f.WebGLGraphics=function(){},f.WebGLGraphics.renderGraphics=function(a,b){var c=f.gl;a._webGL||(a._webGL={points:[],indices:[],lastIndex:0,buffer:c.createBuffer(),indexBuffer:c.createBuffer()}),a.dirty&&(a.dirty=!1,a.clearDirty&&(a.clearDirty=!1,a._webGL.lastIndex=0,a._webGL.points=[],a._webGL.indices=[]),f.WebGLGraphics.updateGraphics(a)),f.activatePrimitiveShader();var d=f.mat3.clone(a.worldTransform);f.mat3.transpose(d),c.blendFunc(c.ONE,c.ONE_MINUS_SRC_ALPHA),c.uniformMatrix3fv(f.primitiveProgram.translationMatrix,!1,d),c.uniform2f(f.primitiveProgram.projectionVector,b.x,-b.y),c.uniform2f(f.primitiveProgram.offsetVector,-f.offset.x,-f.offset.y),c.uniform1f(f.primitiveProgram.alpha,a.worldAlpha),c.bindBuffer(c.ARRAY_BUFFER,a._webGL.buffer),c.vertexAttribPointer(f.primitiveProgram.vertexPositionAttribute,2,c.FLOAT,!1,24,0),c.vertexAttribPointer(f.primitiveProgram.colorAttribute,4,c.FLOAT,!1,24,8),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),c.drawElements(c.TRIANGLE_STRIP,a._webGL.indices.length,c.UNSIGNED_SHORT,0),f.deactivatePrimitiveShader()},f.WebGLGraphics.updateGraphics=function(a){for(var b=a._webGL.lastIndex;b3&&f.WebGLGraphics.buildPoly(c,a._webGL),c.lineWidth>0&&f.WebGLGraphics.buildLine(c,a._webGL)):c.type==f.Graphics.RECT?f.WebGLGraphics.buildRectangle(c,a._webGL):(c.type==f.Graphics.CIRC||c.type==f.Graphics.ELIP)&&f.WebGLGraphics.buildCircle(c,a._webGL)}a._webGL.lastIndex=a.graphicsData.length;var d=f.gl;a._webGL.glPoints=new Float32Array(a._webGL.points),d.bindBuffer(d.ARRAY_BUFFER,a._webGL.buffer),d.bufferData(d.ARRAY_BUFFER,a._webGL.glPoints,d.STATIC_DRAW),a._webGL.glIndicies=new Uint16Array(a._webGL.indices),d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),d.bufferData(d.ELEMENT_ARRAY_BUFFER,a._webGL.glIndicies,d.STATIC_DRAW)},f.WebGLGraphics.buildRectangle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3];if(a.fill){var j=d(a.fillColor),k=a.fillAlpha,l=j[0]*k,m=j[1]*k,n=j[2]*k,o=b.points,p=b.indices,q=o.length/6;o.push(e,g),o.push(l,m,n,k),o.push(e+h,g),o.push(l,m,n,k),o.push(e,g+i),o.push(l,m,n,k),o.push(e+h,g+i),o.push(l,m,n,k),p.push(q,q,q+1,q+2,q+3,q+3)}a.lineWidth&&(a.points=[e,g,e+h,g,e+h,g+i,e,g+i,e,g],f.WebGLGraphics.buildLine(a,b))},f.WebGLGraphics.buildCircle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3],j=40,k=2*Math.PI/j;if(a.fill){var l=d(a.fillColor),m=a.fillAlpha,n=l[0]*m,o=l[1]*m,p=l[2]*m,q=b.points,r=b.indices,s=q.length/6;r.push(s);for(var t=0;j+1>t;t++)q.push(e,g,n,o,p,m),q.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i,n,o,p,m),r.push(s++,s++);r.push(s-1)}if(a.lineWidth){a.points=[];for(var t=0;j+1>t;t++)a.points.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i);f.WebGLGraphics.buildLine(a,b)}},f.WebGLGraphics.buildLine=function(a,b){var c=a.points;if(0!=c.length){var e=new f.Point(c[0],c[1]),g=new f.Point(c[c.length-2],c[c.length-1]);if(e.x==g.x&&e.y==g.y){c.pop(),c.pop(),g=new f.Point(c[c.length-2],c[c.length-1]);var h=g.x+.5*(e.x-g.x),i=g.y+.5*(e.y-g.y);c.unshift(h,i),c.push(h,i)}var j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,A,B,C,D,E=b.points,F=b.indices,G=c.length/2,H=c.length,I=E.length/6,J=a.lineWidth/2,K=d(a.lineColor),L=a.lineAlpha,M=K[0]*L,N=K[1]*L,O=K[2]*L;j=c[0],k=c[1],l=c[2],m=c[3],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(j-p,k-q,M,N,O,L),E.push(j+p,k+q,M,N,O,L);for(var P=1;G-1>P;P++)j=c[2*(P-1)],k=c[2*(P-1)+1],l=c[2*P],m=c[2*P+1],n=c[2*(P+1)],o=c[2*(P+1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,r=-(m-o),s=l-n,D=Math.sqrt(r*r+s*s),r/=D,s/=D,r*=J,s*=J,v=-q+k-(-q+m),w=-p+l-(-p+j),x=(-p+j)*(-q+m)-(-p+l)*(-q+k),y=-s+o-(-s+m),z=-r+l-(-r+n),A=(-r+n)*(-s+m)-(-r+l)*(-s+o),B=v*z-y*w,0==B&&(B+=1),px=(w*A-z*x)/B,py=(y*x-v*A)/B,C=(px-l)*(px-l)+(py-m)+(py-m),C>19600?(t=p-r,u=q-s,D=Math.sqrt(t*t+u*u),t/=D,u/=D,t*=J,u*=J,E.push(l-t,m-u),E.push(M,N,O,L),E.push(l+t,m+u),E.push(M,N,O,L),E.push(l-t,m-u),E.push(M,N,O,L),H++):(E.push(px,py),E.push(M,N,O,L),E.push(l-(px-l),m-(py-m)),E.push(M,N,O,L));j=c[2*(G-2)],k=c[2*(G-2)+1],l=c[2*(G-1)],m=c[2*(G-1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(l-p,m-q),E.push(M,N,O,L),E.push(l+p,m+q),E.push(M,N,O,L),F.push(I);for(var P=0;H>P;P++)F.push(I++);F.push(I-1)}},f.WebGLGraphics.buildPoly=function(a,b){var c=a.points;if(!(c.length<6)){for(var e=b.points,g=b.indices,h=c.length/2,i=d(a.fillColor),j=a.fillAlpha,k=i[0]*j,l=i[1]*j,m=i[2]*j,n=f.PolyK.Triangulate(c),o=e.length/6,p=0;pp;p++)e.push(c[2*p],c[2*p+1],k,l,m,j)}},f._defaultFrame=new f.Rectangle(0,0,1,1),f.gl,f.WebGLRenderer=function(a,b,c,d,e){this.transparent=!!d,this.width=a||800,this.height=b||600,this.view=c||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var g=this;this.view.addEventListener("webglcontextlost",function(a){g.handleContextLost(a)},!1),this.view.addEventListener("webglcontextrestored",function(a){g.handleContextRestored(a)},!1),this.batchs=[];var h={alpha:this.transparent,antialias:!!e,premultipliedAlpha:!1,stencil:!0};try{f.gl=this.gl=this.view.getContext("experimental-webgl",h)}catch(i){try{f.gl=this.gl=this.view.getContext("webgl",h)}catch(i){throw new Error(" This browser does not support webGL. Try using the canvas renderer"+this)}}f.initDefaultShader(),f.initPrimitiveShader(),f.initDefaultStripShader();var j=this.gl;f.WebGLRenderer.gl=j,this.batch=new f.WebGLBatch(j),j.disable(j.DEPTH_TEST),j.disable(j.CULL_FACE),j.enable(j.BLEND),j.colorMask(!0,!0,!0,this.transparent),f.projection=new f.Point(400,300),f.offset=new f.Point(0,0),this.resize(this.width,this.height),this.contextLost=!1,f.pushShader(f.defaultShader),this.stageRenderGroup=new f.WebGLRenderGroup(this.gl)},f.WebGLRenderer.prototype.constructor=f.WebGLRenderer,f.WebGLRenderer.getBatch=function(){return 0==f._batchs.length?new f.WebGLBatch(f.WebGLRenderer.gl):f._batchs.pop()},f.WebGLRenderer.returnBatch=function(a){a.clean(),f._batchs.push(a)},f.WebGLRenderer.prototype.render=function(a){if(!this.contextLost){this.__stage!==a&&(this.__stage=a,this.stageRenderGroup.setRenderable(a)),f.WebGLRenderer.updateTextures(),f.visibleCount++,a.updateTransform();var b=this.gl;if(b.colorMask(!0,!0,!0,this.transparent),b.viewport(0,0,this.width,this.height),b.bindFramebuffer(b.FRAMEBUFFER,null),b.clearColor(a.backgroundColorSplit[0],a.backgroundColorSplit[1],a.backgroundColorSplit[2],!this.transparent),b.clear(b.COLOR_BUFFER_BIT),this.stageRenderGroup.backgroundColor=a.backgroundColorSplit,f.projection.x=this.width/2,f.projection.y=-this.height/2,this.stageRenderGroup.render(f.projection),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),f.Texture.frameUpdates.length>0){for(var c=0;cc;c++){var d=6*c,e=4*c;this.indices[d+0]=e+0,this.indices[d+1]=e+1,this.indices[d+2]=e+2,this.indices[d+3]=e+0,this.indices[d+4]=e+2,this.indices[d+5]=e+3}a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a.bufferData(a.ELEMENT_ARRAY_BUFFER,this.indices,a.STATIC_DRAW)},f.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)renderable=this.batchs[n],renderable instanceof f.WebGLBatch?this.batchs[n].render():this.renderSpecial(renderable,b);endBatch instanceof f.WebGLBatch?endBatch.render(0,h+1):this.renderSpecial(endBatch,b)},f.WebGLRenderGroup.prototype.renderSpecial=function(a,b){f.shaderStack.length;var c=a.vcount===f.visibleCount;a instanceof f.TilingSprite?c&&this.renderTilingSprite(a,b):a instanceof f.Strip?c&&this.renderStrip(a,b):a instanceof f.CustomRenderable?c&&a.renderWebGL(this,b):a instanceof f.Graphics?c&&a.renderable&&f.WebGLGraphics.renderGraphics(a,b):a instanceof f.FilterBlock&&this.handleFilterBlock(a,b)},f.WebGLRenderGroup.prototype.handleFilterBlock=function(a,b){var c=f.gl;a.open?a.data instanceof Array?this.filterManager.pushFilter(a):(c.enable(c.STENCIL_TEST),c.colorMask(!1,!1,!1,!1),c.stencilFunc(c.ALWAYS,1,255),c.stencilOp(c.KEEP,c.KEEP,c.REPLACE),f.WebGLGraphics.renderGraphics(a.data,b),c.colorMask(!0,!0,!0,!0),c.stencilFunc(c.NOTEQUAL,0,255),c.stencilOp(c.KEEP,c.KEEP,c.KEEP)):a.data instanceof Array?this.filterManager.popFilter():c.disable(c.STENCIL_TEST)},f.WebGLRenderGroup.prototype.updateTexture=function(a){this.removeObject(a);for(var b=a.first;b!=this.root&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););this.insertObject(a,b,c)},f.WebGLRenderGroup.prototype.addFilterBlocks=function(a,b){a.__renderGroup=this,b.__renderGroup=this;for(var c=a;c!=this.root.first&&(c=c._iPrev,!c.renderable||!c.__renderGroup););this.insertAfter(a,c);for(var d=b;d!=this.root.first&&(d=d._iPrev,!d.renderable||!d.__renderGroup););this.insertAfter(b,d)},f.WebGLRenderGroup.prototype.removeFilterBlocks=function(a,b){this.removeObject(a),this.removeObject(b)},f.WebGLRenderGroup.prototype.addDisplayObjectAndChildren=function(a){a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a);for(var b=a.first;b!=this.root.first&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););var d=a.first,e=a.last._iNext;do d.__renderGroup=this,d.renderable&&(this.insertObject(d,b,c),b=d),d=d._iNext;while(d!=e)},f.WebGLRenderGroup.prototype.removeDisplayObjectAndChildren=function(a){if(a.__renderGroup==this){a.last;do a.__renderGroup=null,a.renderable&&this.removeObject(a),a=a._iNext;while(a)}},f.WebGLRenderGroup.prototype.insertObject=function(a,b,c){var d=b,e=c;if(a instanceof f.Sprite){var g,h;if(d instanceof f.Sprite){if(g=d.batch,g&&g.texture==a.texture.baseTexture&&g.blendMode==a.blendMode)return g.insertAfter(a,d),void 0}else g=d;if(e)if(e instanceof f.Sprite){if(h=e.batch){if(h.texture==a.texture.baseTexture&&h.blendMode==a.blendMode)return h.insertBefore(a,e),void 0;if(h==g){var i=g.split(e),j=f.WebGLRenderer.getBatch(),k=this.batchs.indexOf(g);return j.init(a),this.batchs.splice(k+1,0,j,i),void 0}}}else h=e;var j=f.WebGLRenderer.getBatch();if(j.init(a),g){var k=this.batchs.indexOf(g);this.batchs.splice(k+1,0,j)}else this.batchs.push(j)}else a instanceof f.TilingSprite?this.initTilingSprite(a):a instanceof f.Strip&&this.initStrip(a),this.insertAfter(a,d)},f.WebGLRenderGroup.prototype.insertAfter=function(a,b){if(b instanceof f.Sprite){var c=b.batch;if(c)if(c.tail==b){var d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a)}else{var e=c.split(b.__next),d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a,e)}else this.batchs.push(a)}else{var d=this.batchs.indexOf(b);this.batchs.splice(d+1,0,a)}},f.WebGLRenderGroup.prototype.removeObject=function(a){var b;if(a instanceof f.Sprite){var c=a.batch;if(!c)return;c.remove(a),0==c.size&&(b=c)}else b=a;if(b){var d=this.batchs.indexOf(b);if(-1==d)return;if(0==d||d==this.batchs.length-1)return this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),void 0;if(this.batchs[d-1]instanceof f.WebGLBatch&&this.batchs[d+1]instanceof f.WebGLBatch&&this.batchs[d-1].texture==this.batchs[d+1].texture&&this.batchs[d-1].blendMode==this.batchs[d+1].blendMode)return this.batchs[d-1].merge(this.batchs[d+1]),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),f.WebGLRenderer.returnBatch(this.batchs[d+1]),this.batchs.splice(d,2),void 0;this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b)}},f.WebGLRenderGroup.prototype.initTilingSprite=function(a){var b=this.gl;a.verticies=new Float32Array([0,0,a.width,0,a.width,a.height,0,a.height]),a.uvs=new Float32Array([0,0,1,0,1,1,0,1]),a.colors=new Float32Array([1,1,1,1]),a.indices=new Uint16Array([0,1,3,2]),a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW),a.texture.baseTexture._glTexture?(b.bindTexture(b.TEXTURE_2D,a.texture.baseTexture._glTexture),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.REPEAT),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.REPEAT),a.texture.baseTexture._powerOf2=!0):a.texture.baseTexture._powerOf2=!0},f.WebGLRenderGroup.prototype.renderStrip=function(a,b){var c=this.gl,d=f.stripShaderProgram;c.useProgram(d);var e=f.mat3.clone(a.worldTransform);f.mat3.transpose(e),c.uniformMatrix3fv(d.translationMatrix,!1,e),c.uniform2f(d.projectionVector,b.x,b.y),c.uniform1f(d.alpha,a.worldAlpha),a.dirty?(a.dirty=!1,c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferData(c.ARRAY_BUFFER,a.verticies,c.STATIC_DRAW),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferData(c.ARRAY_BUFFER,a.uvs,c.STATIC_DRAW),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.bufferData(c.ARRAY_BUFFER,a.colors,c.STATIC_DRAW),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer),c.bufferData(c.ELEMENT_ARRAY_BUFFER,a.indices,c.STATIC_DRAW)):(c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.verticies),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer)),c.drawElements(c.TRIANGLE_STRIP,a.indices.length,c.UNSIGNED_SHORT,0),c.useProgram(f.currentProgram)},f.WebGLRenderGroup.prototype.renderTilingSprite=function(a,b){var c=this.gl;f.shaderProgram;var d=a.tilePosition,e=a.tileScale,g=d.x/a.texture.baseTexture.width,h=d.y/a.texture.baseTexture.height,i=a.width/a.texture.baseTexture.width/e.x,j=a.height/a.texture.baseTexture.height/e.y;a.uvs[0]=0-g,a.uvs[1]=0-h,a.uvs[2]=1*i-g,a.uvs[3]=0-h,a.uvs[4]=1*i-g,a.uvs[5]=1*j-h,a.uvs[6]=0-g,a.uvs[7]=1*j-h,c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.uvs),this.renderStrip(a,b)},f.WebGLRenderGroup.prototype.initStrip=function(a){var b=this.gl;this.shaderProgram,a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW)},f.WebGLFilterManager=function(){this.filterStack=[],this.texturePool=[],this.offsetX=0,this.offsetY=0,this.initShaderBuffers()},f.WebGLFilterManager.prototype.begin=function(a,b){this.width=2*a.x,this.height=2*-a.y,this.buffer=b},f.WebGLFilterManager.prototype.pushFilter=function(a){var b=f.gl;this.filterStack.push(a),a.filterPasses[0],this.offsetX+=a.target.filterArea.x,this.offsetY+=a.target.filterArea.y;var c=this.texturePool.pop();c||(c=new f.FilterTexture(this.width,this.height)),b.bindTexture(b.TEXTURE_2D,c.texture),this.getBounds(a.target);var d=a.target.filterArea;b.bindFramebuffer(b.FRAMEBUFFER,c.frameBuffer),b.viewport(0,0,d.width,d.height),f.projection.x=d.width/2,f.projection.y=-d.height/2,f.offset.x=-d.x,f.offset.y=-d.y,b.uniform2f(f.currentShader.projectionVector,d.width/2,-d.height/2),b.uniform2f(f.currentShader.offsetVector,-d.x,-d.y),b.colorMask(!0,!0,!0,!0),b.clearColor(0,0,0,0),b.clear(b.COLOR_BUFFER_BIT),a._glFilterTexture=c},f.WebGLFilterManager.prototype.popFilter=function(){var a=f.gl,b=this.filterStack.pop(),c=b.target.filterArea,d=b._glFilterTexture;if(b.filterPasses.length>1){a.viewport(0,0,c.width,c.height),a.bindBuffer(a.ARRAY_BUFFER,this.vertexBuffer),this.vertexArray[0]=0,this.vertexArray[1]=c.height,this.vertexArray[2]=c.width,this.vertexArray[3]=c.height,this.vertexArray[4]=0,this.vertexArray[5]=0,this.vertexArray[6]=c.width,this.vertexArray[7]=0,a.bufferSubData(a.ARRAY_BUFFER,0,this.vertexArray),a.bindBuffer(a.ARRAY_BUFFER,this.uvBuffer),this.uvArray[2]=c.width/this.width,this.uvArray[5]=c.height/this.height,this.uvArray[6]=c.width/this.width,this.uvArray[7]=c.height/this.height,a.bufferSubData(a.ARRAY_BUFFER,0,this.uvArray);var e=d,g=this.texturePool.pop();g||(g=new f.FilterTexture(this.width,this.height)),a.bindFramebuffer(a.FRAMEBUFFER,g.frameBuffer),a.clear(a.COLOR_BUFFER_BIT),a.disable(a.BLEND);for(var h=0;hs?s:E,E=E>t?t:E,E=E>u?u:E,E=E>v?v:E,F=F>w?w:F,F=F>x?x:F,F=F>y?y:F,F=F>z?z:F,C=s>C?s:C,C=t>C?t:C,C=u>C?u:C,C=v>C?v:C,D=w>D?w:D,D=x>D?x:D,D=y>D?y:D,D=z>D?z:D),l=!1,A=A._iNext}while(A!=B);E=E>0?E:0,F=F>0?F:0,C=C0&&(f.Texture.frameUpdates=[])},f.CanvasRenderer.prototype.resize=function(a,b){this.width=a,this.height=b,this.view.width=a,this.view.height=b},f.CanvasRenderer.prototype.renderDisplayObject=function(a){var b,c=this.context;c.globalCompositeOperation="source-over";var d=a.last._iNext;a=a.first;do if(b=a.worldTransform,a.visible)if(a.renderable){if(a instanceof f.Sprite){var e=a.texture.frame;e&&e.width&&e.height&&(c.globalAlpha=a.worldAlpha,c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),c.drawImage(a.texture.baseTexture.source,e.x,e.y,e.width,e.height,a.anchor.x*-e.width,a.anchor.y*-e.height,e.width,e.height))}else if(a instanceof f.Strip)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderStrip(a);else if(a instanceof f.TilingSprite)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderTilingSprite(a);else if(a instanceof f.CustomRenderable)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),a.renderCanvas(this);else if(a instanceof f.Graphics)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),f.CanvasGraphics.renderGraphics(a,c);else if(a instanceof f.FilterBlock&&a.data instanceof f.Graphics){var g=a.data;if(a.open){c.save();var h=g.alpha,i=g.worldTransform;c.setTransform(i[0],i[3],i[1],i[4],i[2],i[5]),g.worldAlpha=.5,c.worldAlpha=0,f.CanvasGraphics.renderGraphicsMask(g,c),c.clip(),g.worldAlpha=h}else c.restore()}a=a._iNext}else a=a._iNext;else a=a.last._iNext;while(a!=d)},f.CanvasRenderer.prototype.renderStripFlat=function(a){var b=this.context,c=a.verticies;a.uvs;var d=c.length/2;this.count++,b.beginPath();for(var e=1;d-2>e;e++){var f=2*e,g=c[f],h=c[f+2],i=c[f+4],j=c[f+1],k=c[f+3],l=c[f+5];b.moveTo(g,j),b.lineTo(h,k),b.lineTo(i,l)}b.fillStyle="#FF0000",b.fill(),b.closePath()},f.CanvasRenderer.prototype.renderTilingSprite=function(a){var b=this.context;b.globalAlpha=a.worldAlpha,a.__tilePattern||(a.__tilePattern=b.createPattern(a.texture.baseTexture.source,"repeat")),b.beginPath();var c=a.tilePosition,d=a.tileScale;b.scale(d.x,d.y),b.translate(c.x,c.y),b.fillStyle=a.__tilePattern,b.fillRect(-c.x,-c.y,a.width/d.x,a.height/d.y),b.scale(1/d.x,1/d.y),b.translate(-c.x,-c.y),b.closePath()},f.CanvasRenderer.prototype.renderStrip=function(a){var b=this.context,c=a.verticies,d=a.uvs,e=c.length/2;this.count++;for(var f=1;e-2>f;f++){var g=2*f,h=c[g],i=c[g+2],j=c[g+4],k=c[g+1],l=c[g+3],m=c[g+5],n=d[g]*a.texture.width,o=d[g+2]*a.texture.width,p=d[g+4]*a.texture.width,q=d[g+1]*a.texture.height,r=d[g+3]*a.texture.height,s=d[g+5]*a.texture.height;b.save(),b.beginPath(),b.moveTo(h,k),b.lineTo(i,l),b.lineTo(j,m),b.closePath(),b.clip();var t=n*r+q*p+o*s-r*p-q*o-n*s,u=h*r+q*j+i*s-r*j-q*i-h*s,v=n*i+h*p+o*j-i*p-h*o-n*j,w=n*r*j+q*i*p+h*o*s-h*r*p-q*o*j-n*i*s,x=k*r+q*m+l*s-r*m-q*l-k*s,y=n*l+k*p+o*m-l*p-k*o-n*m,z=n*r*m+q*l*p+k*o*s-k*r*p-q*o*m-n*l*s;b.transform(u/t,x/t,v/t,y/t,w/t,z/t),b.drawImage(a.texture.baseTexture.source,0,0),b.restore()}},f.CanvasGraphics=function(){},f.CanvasGraphics.renderGraphics=function(a,b){for(var c=a.worldAlpha,d=0;d1&&(c=1,console.log("Pixi.js warning: masks in canvas can only mask using the first path in the graphics object"));for(var d=0;1>d;d++){var e=a.graphicsData[d],g=e.points;if(e.type==f.Graphics.POLY){b.beginPath(),b.moveTo(g[0],g[1]);for(var h=1;hb?b:d,e=b+m>e?b+m:e,g=g>c?b:g,h=c+n>h?c+n:h}else if(k===f.Graphics.CIRC||k===f.Graphics.ELIP){b=a.x,c=a.y;var o=a.radius+l/2;d=d>b-o?b-o:d,e=b+o>e?b+o:e,g=g>c-o?c-o:g,h=c+o>h?c+o:h}else for(var p=0;pb-l?b-l:d,e=b+l>e?b+l:e,g=g>c-l?c-l:g,h=c+l>h?c+l:h}this.bounds=new f.Rectangle(d,g,e-d,h-g)}},f.Graphics.POLY=0,f.Graphics.RECT=1,f.Graphics.CIRC=2,f.Graphics.ELIP=3,f.Strip=function(a,b,c){f.DisplayObjectContainer.call(this),this.texture=a,this.blendMode=f.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(d){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=b,this.height=c,a.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},f.Strip.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Strip.prototype.constructor=f.Strip,f.Strip.prototype.setTexture=function(a){this.texture=a,this.width=a.frame.width,this.height=a.frame.height,this.updateFrame=!0},f.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},f.Rope=function(a,b){f.Strip.call(this,a),this.points=b;try{this.verticies=new Float32Array(4*b.length),this.uvs=new Float32Array(4*b.length),this.colors=new Float32Array(2*b.length),this.indices=new Uint16Array(2*b.length)}catch(c){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},f.Rope.prototype=Object.create(f.Strip.prototype),f.Rope.prototype.constructor=f.Rope,f.Rope.prototype.refresh=function(){var a=this.points;if(!(a.length<1)){var b=this.uvs,c=this.indices,d=this.colors,e=a[0],f=a[0];this.count-=.2,b[0]=0,b[1]=1,b[2]=0,b[3]=1,d[0]=1,d[1]=1,c[0]=0,c[1]=1;for(var g=a.length,h=1;g>h;h++){var f=a[h],i=4*h,j=h/(g-1);h%2?(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1):(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1),i=2*h,d[i]=1,d[i+1]=1,i=2*h,c[i]=i,c[i+1]=i+1,e=f}}},f.Rope.prototype.updateTransform=function(){var a=this.points;if(!(a.length<1)){var b,c=this.verticies,d=a[0],e={x:0,y:0},g=a[0];this.count-=.2,c[0]=g.x+e.x,c[1]=g.y+e.y,c[2]=g.x-e.x,c[3]=g.y-e.y;for(var h=a.length,i=1;h>i;i++){var g=a[i],j=4*i;b=i1&&(k=1);var l=Math.sqrt(e.x*e.x+e.y*e.y),m=this.texture.height/2;e.x/=l,e.y/=l,e.x*=m,e.y*=m,c[j]=g.x+e.x,c[j+1]=g.y+e.y,c[j+2]=g.x-e.x,c[j+3]=g.y-e.y,d=g}f.DisplayObjectContainer.prototype.updateTransform.call(this)}},f.Rope.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite=function(a,b,c){f.DisplayObjectContainer.call(this),this.texture=a,this.width=b,this.height=c,this.tileScale=new f.Point(1,1),this.tilePosition=new f.Point(0,0),this.renderable=!0,this.blendMode=f.blendModes.NORMAL},f.TilingSprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.TilingSprite.prototype.constructor=f.TilingSprite,f.TilingSprite.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},f.Spine=function(a){if(f.DisplayObjectContainer.call(this),this.spineData=f.AnimCache[a],!this.spineData)throw new Error("Spine data must be preloaded using PIXI.SpineLoader or PIXI.AssetLoader: "+a);this.skeleton=new l.Skeleton(this.spineData),this.skeleton.updateWorldTransform(),this.stateData=new l.AnimationStateData(this.spineData),this.state=new l.AnimationState(this.stateData),this.slotContainers=[];for(var b=0,c=this.skeleton.drawOrder.length;c>b;b++){var d=this.skeleton.drawOrder[b],e=d.attachment,g=new f.DisplayObjectContainer;if(this.slotContainers.push(g),this.addChild(g),e instanceof l.RegionAttachment){var h=e.rendererObject.name,i=this.createSprite(d,e.rendererObject);d.currentSprite=i,d.currentSpriteName=h,g.addChild(i)}}},f.Spine.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Spine.prototype.constructor=f.Spine,f.Spine.prototype.updateTransform=function(){this.lastTime=this.lastTime||Date.now();var a=.001*(Date.now()-this.lastTime);this.lastTime=Date.now(),this.state.update(a),this.state.apply(this.skeleton),this.skeleton.updateWorldTransform();for(var b=this.skeleton.drawOrder,c=0,d=b.length;d>c;c++){var e=b[c],g=e.attachment,h=this.slotContainers[c];if(g instanceof l.RegionAttachment){if(g.rendererObject&&(!e.currentSpriteName||e.currentSpriteName!=g.name)){var i=g.rendererObject.name;if(void 0!==e.currentSprite&&(e.currentSprite.visible=!1),e.sprites=e.sprites||{},void 0!==e.sprites[i])e.sprites[i].visible=!0;else{var j=this.createSprite(e,g.rendererObject);h.addChild(j)}e.currentSprite=e.sprites[i],e.currentSpriteName=i}h.visible=!0;var k=e.bone;h.position.x=k.worldX+g.x*k.m00+g.y*k.m01,h.position.y=k.worldY+g.x*k.m10+g.y*k.m11,h.scale.x=k.worldScaleX,h.scale.y=k.worldScaleY,h.rotation=-(e.bone.worldRotation*Math.PI/180)}else h.visible=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.Spine.prototype.createSprite=function(a,b){var c=f.TextureCache[b.name]?b.name:b.name+".png",d=new f.Sprite(f.Texture.fromFrame(c));return d.scale=b.scale,d.rotation=b.rotation,d.anchor.x=d.anchor.y=.5,a.sprites=a.sprites||{},a.sprites[b.name]=d,d};var l={};l.BoneData=function(a,b){this.name=a,this.parent=b},l.BoneData.prototype={length:0,x:0,y:0,rotation:0,scaleX:1,scaleY:1},l.SlotData=function(a,b){this.name=a,this.boneData=b},l.SlotData.prototype={r:1,g:1,b:1,a:1,attachmentName:null},l.Bone=function(a,b){this.data=a,this.parent=b,this.setToSetupPose()},l.Bone.yDown=!1,l.Bone.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,m00:0,m01:0,worldX:0,m10:0,m11:0,worldY:0,worldRotation:0,worldScaleX:1,worldScaleY:1,updateWorldTransform:function(a,b){var c=this.parent;null!=c?(this.worldX=this.x*c.m00+this.y*c.m01+c.worldX,this.worldY=this.x*c.m10+this.y*c.m11+c.worldY,this.worldScaleX=c.worldScaleX*this.scaleX,this.worldScaleY=c.worldScaleY*this.scaleY,this.worldRotation=c.worldRotation+this.rotation):(this.worldX=this.x,this.worldY=this.y,this.worldScaleX=this.scaleX,this.worldScaleY=this.scaleY,this.worldRotation=this.rotation);var d=this.worldRotation*Math.PI/180,e=Math.cos(d),f=Math.sin(d);this.m00=e*this.worldScaleX,this.m10=f*this.worldScaleX,this.m01=-f*this.worldScaleY,this.m11=e*this.worldScaleY,a&&(this.m00=-this.m00,this.m01=-this.m01),b&&(this.m10=-this.m10,this.m11=-this.m11),l.Bone.yDown&&(this.m10=-this.m10,this.m11=-this.m11)},setToSetupPose:function(){var a=this.data;this.x=a.x,this.y=a.y,this.rotation=a.rotation,this.scaleX=a.scaleX,this.scaleY=a.scaleY}},l.Slot=function(a,b,c){this.data=a,this.skeleton=b,this.bone=c,this.setToSetupPose()},l.Slot.prototype={r:1,g:1,b:1,a:1,_attachmentTime:0,attachment:null,setAttachment:function(a){this.attachment=a,this._attachmentTime=this.skeleton.time},setAttachmentTime:function(a){this._attachmentTime=this.skeleton.time-a},getAttachmentTime:function(){return this.skeleton.time-this._attachmentTime},setToSetupPose:function(){var a=this.data;this.r=a.r,this.g=a.g,this.b=a.b,this.a=a.a;for(var b=this.skeleton.data.slots,c=0,d=b.length;d>c;c++)if(b[c]==a){this.setAttachment(a.attachmentName?this.skeleton.getAttachmentBySlotIndex(c,a.attachmentName):null);break}}},l.Skin=function(a){this.name=a,this.attachments={}},l.Skin.prototype={addAttachment:function(a,b,c){this.attachments[a+":"+b]=c},getAttachment:function(a,b){return this.attachments[a+":"+b]},_attachAll:function(a,b){for(var c in b.attachments){var d=c.indexOf(":"),e=parseInt(c.substring(0,d)),f=c.substring(d+1),g=a.slots[e];if(g.attachment&&g.attachment.name==f){var h=this.getAttachment(e,f);h&&g.setAttachment(h)}}}},l.Animation=function(a,b,c){this.name=a,this.timelines=b,this.duration=c},l.Animation.prototype={apply:function(a,b,c){c&&0!=this.duration&&(b%=this.duration);for(var d=this.timelines,e=0,f=d.length;f>e;e++)d[e].apply(a,b,1)},mix:function(a,b,c,d){c&&0!=this.duration&&(b%=this.duration);for(var e=this.timelines,f=0,g=e.length;g>f;f++)e[f].apply(a,b,d)}},l.binarySearch=function(a,b,c){var d=0,e=Math.floor(a.length/c)-2;if(0==e)return c;for(var f=e>>>1;;){if(a[(f+1)*c]<=b?d=f+1:e=f,d==e)return(d+1)*c;f=d+e>>>1}},l.linearSearch=function(a,b,c){for(var d=0,e=a.length-c;e>=d;d+=c)if(a[d]>b)return d;return-1},l.Curves=function(a){this.curves=[],this.curves.length=6*(a-1)},l.Curves.prototype={setLinear:function(a){this.curves[6*a]=0},setStepped:function(a){this.curves[6*a]=-1},setCurve:function(a,b,c,d,e){var f=.1,g=f*f,h=g*f,i=3*f,j=3*g,k=6*g,l=6*h,m=2*-b+d,n=2*-c+e,o=3*(b-d)+1,p=3*(c-e)+1,q=6*a,r=this.curves;r[q]=b*i+m*j+o*h,r[q+1]=c*i+n*j+p*h,r[q+2]=m*k+o*l,r[q+3]=n*k+p*l,r[q+4]=o*l,r[q+5]=p*l},getCurvePercent:function(a,b){b=0>b?0:b>1?1:b;var c=6*a,d=this.curves,e=d[c];if(!e)return b;if(-1==e)return 0;for(var f=d[c+1],g=d[c+2],h=d[c+3],i=d[c+4],j=d[c+5],k=e,l=f,m=8;;){if(k>=b){var n=k-e,o=l-f;return o+(l-o)*(b-n)/(k-n)}if(0==m)break;m--,e+=g,f+=h,g+=i,h+=j,k+=e,l+=f}return l+(1-l)*(b-k)/(1-k)}},l.RotateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=2*a},l.RotateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(a,b,c){a*=2,this.frames[a]=b,this.frames[a+1]=c},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-2]){for(var f=e.data.rotation+d[d.length-1]-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;return e.rotation+=f*c,void 0}var g=l.binarySearch(d,b,2),h=d[g-1],i=d[g],j=1-(b-i)/(d[g-2]-i);j=this.curves.getCurvePercent(g/2-1,j);for(var f=d[g+1]-h;f>180;)f-=360;for(;-180>f;)f+=360;for(f=e.data.rotation+(h+f*j)-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;e.rotation+=f*c}}},l.TranslateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.TranslateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.x+=(e.data.x+d[d.length-2]-e.x)*c,e.y+=(e.data.y+d[d.length-1]-e.y)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.x+=(e.data.x+g+(d[f+1]-g)*j-e.x)*c,e.y+=(e.data.y+h+(d[f+2]-h)*j-e.y)*c}}},l.ScaleTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.ScaleTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.scaleX+=(e.data.scaleX-1+d[d.length-2]-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+d[d.length-1]-e.scaleY)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.scaleX+=(e.data.scaleX-1+g+(d[f+1]-g)*j-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+h+(d[f+2]-h)*j-e.scaleY)*c}}},l.ColorTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=5*a},l.ColorTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(c,d){c*=5,this.frames[c]=d,this.frames[c+1]=r,this.frames[c+2]=g,this.frames[c+3]=b,this.frames[c+4]=a},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-5]){var f=d.length-1;return e.r=d[f-3],e.g=d[f-2],e.b=d[f-1],e.a=d[f],void 0}var g=l.binarySearch(d,b,5),h=d[g-4],i=d[g-3],j=d[g-2],k=d[g-1],m=d[g],n=1-(b-m)/(d[g-5]-m);n=this.curves.getCurvePercent(g/5-1,n);var o=h+(d[g+1]-h)*n,p=i+(d[g+2]-i)*n,q=j+(d[g+3]-j)*n,r=k+(d[g+4]-k)*n;1>c?(e.r+=(o-e.r)*c,e.g+=(p-e.g)*c,e.b+=(q-e.b)*c,e.a+=(r-e.a)*c):(e.r=o,e.g=p,e.b=q,e.a=r)}}},l.AttachmentTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=a,this.attachmentNames=[],this.attachmentNames.length=a},l.AttachmentTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length},setFrame:function(a,b,c){this.frames[a]=b,this.attachmentNames[a]=c},apply:function(a,b){var c=this.frames;if(!(b=c[c.length-1]?c.length-1:l.binarySearch(c,b,1)-1;var e=this.attachmentNames[d];a.slots[this.slotIndex].setAttachment(e?a.getAttachmentBySlotIndex(this.slotIndex,e):null)}}},l.SkeletonData=function(){this.bones=[],this.slots=[],this.skins=[],this.animations=[]},l.SkeletonData.prototype={defaultSkin:null,findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return slot[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSkin:function(a){for(var b=this.skins,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findAnimation:function(a){for(var b=this.animations,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null}},l.Skeleton=function(a){this.data=a,this.bones=[];for(var b=0,c=a.bones.length;c>b;b++){var d=a.bones[b],e=d.parent?this.bones[a.bones.indexOf(d.parent)]:null;this.bones.push(new l.Bone(d,e))}this.slots=[],this.drawOrder=[];for(var b=0,c=a.slots.length;c>b;b++){var f=a.slots[b],g=this.bones[a.bones.indexOf(f.boneData)],h=new l.Slot(f,this,g);this.slots.push(h),this.drawOrder.push(h)}},l.Skeleton.prototype={x:0,y:0,skin:null,r:1,g:1,b:1,a:1,time:0,flipX:!1,flipY:!1,updateWorldTransform:function(){for(var a=this.flipX,b=this.flipY,c=this.bones,d=0,e=c.length;e>d;d++)c[d].updateWorldTransform(a,b)},setToSetupPose:function(){this.setBonesToSetupPose(),this.setSlotsToSetupPose()},setBonesToSetupPose:function(){for(var a=this.bones,b=0,c=a.length;c>b;b++)a[b].setToSetupPose()},setSlotsToSetupPose:function(){for(var a=this.slots,b=0,c=a.length;c>b;b++)a[b].setToSetupPose(b)},getRootBone:function(){return 0==this.bones.length?null:this.bones[0]},findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},setSkinByName:function(a){var b=this.data.findSkin(a);if(!b)throw"Skin not found: "+a;this.setSkin(b)},setSkin:function(a){this.skin&&a&&a._attachAll(this,this.skin),this.skin=a},getAttachmentBySlotName:function(a,b){return this.getAttachmentBySlotIndex(this.data.findSlotIndex(a),b)},getAttachmentBySlotIndex:function(a,b){if(this.skin){var c=this.skin.getAttachment(a,b);if(c)return c}return this.data.defaultSkin?this.data.defaultSkin.getAttachment(a,b):null},setAttachment:function(a,b){for(var c=this.slots,d=0,e=c.size;e>d;d++){var f=c[d];if(f.data.name==a){var g=null;if(b&&(g=this.getAttachment(d,b),null==g))throw"Attachment not found: "+b+", for slot: "+a;return f.setAttachment(g),void 0}}throw"Slot not found: "+a},update:function(a){time+=a}},l.AttachmentType={region:0},l.RegionAttachment=function(){this.offset=[],this.offset.length=8,this.uvs=[],this.uvs.length=8},l.RegionAttachment.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,width:0,height:0,rendererObject:null,regionOffsetX:0,regionOffsetY:0,regionWidth:0,regionHeight:0,regionOriginalWidth:0,regionOriginalHeight:0,setUVs:function(a,b,c,d,e){var f=this.uvs;e?(f[2]=a,f[3]=d,f[4]=a,f[5]=b,f[6]=c,f[7]=b,f[0]=c,f[1]=d):(f[0]=a,f[1]=d,f[2]=a,f[3]=b,f[4]=c,f[5]=b,f[6]=c,f[7]=d)},updateOffset:function(){var a=this.width/this.regionOriginalWidth*this.scaleX,b=this.height/this.regionOriginalHeight*this.scaleY,c=-this.width/2*this.scaleX+this.regionOffsetX*a,d=-this.height/2*this.scaleY+this.regionOffsetY*b,e=c+this.regionWidth*a,f=d+this.regionHeight*b,g=this.rotation*Math.PI/180,h=Math.cos(g),i=Math.sin(g),j=c*h+this.x,k=c*i,l=d*h+this.y,m=d*i,n=e*h+this.x,o=e*i,p=f*h+this.y,q=f*i,r=this.offset;r[0]=j-m,r[1]=l+k,r[2]=j-q,r[3]=p+k,r[4]=n-q,r[5]=p+o,r[6]=n-m,r[7]=l+o},computeVertices:function(a,b,c,d){a+=c.worldX,b+=c.worldY;var e=c.m00,f=c.m01,g=c.m10,h=c.m11,i=this.offset;d[0]=i[0]*e+i[1]*f+a,d[1]=i[0]*g+i[1]*h+b,d[2]=i[2]*e+i[3]*f+a,d[3]=i[2]*g+i[3]*h+b,d[4]=i[4]*e+i[5]*f+a,d[5]=i[4]*g+i[5]*h+b,d[6]=i[6]*e+i[7]*f+a,d[7]=i[6]*g+i[7]*h+b}},l.AnimationStateData=function(a){this.skeletonData=a,this.animationToMixTime={}},l.AnimationStateData.prototype={defaultMix:0,setMixByName:function(a,b,c){var d=this.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;var e=this.skeletonData.findAnimation(b);if(!e)throw"Animation not found: "+b;this.setMix(d,e,c)},setMix:function(a,b,c){this.animationToMixTime[a.name+":"+b.name]=c},getMix:function(a,b){var c=this.animationToMixTime[a.name+":"+b.name];return c?c:this.defaultMix}},l.AnimationState=function(a){this.data=a,this.queue=[]},l.AnimationState.prototype={current:null,previous:null,currentTime:0,previousTime:0,currentLoop:!1,previousLoop:!1,mixTime:0,mixDuration:0,update:function(a){if(this.currentTime+=a,this.previousTime+=a,this.mixTime+=a,this.queue.length>0){var b=this.queue[0];this.currentTime>=b.delay&&(this._setAnimation(b.animation,b.loop),this.queue.shift())}},apply:function(a){if(this.current)if(this.previous){this.previous.apply(a,this.previousTime,this.previousLoop);var b=this.mixTime/this.mixDuration;b>=1&&(b=1,this.previous=null),this.current.mix(a,this.currentTime,this.currentLoop,b)}else this.current.apply(a,this.currentTime,this.currentLoop)},clearAnimation:function(){this.previous=null,this.current=null,this.queue.length=0},_setAnimation:function(a,b){this.previous=null,a&&this.current&&(this.mixDuration=this.data.getMix(this.current,a),this.mixDuration>0&&(this.mixTime=0,this.previous=this.current,this.previousTime=this.currentTime,this.previousLoop=this.currentLoop)),this.current=a,this.currentLoop=b,this.currentTime=0},setAnimationByName:function(a,b){var c=this.data.skeletonData.findAnimation(a);if(!c)throw"Animation not found: "+a;this.setAnimation(c,b)},setAnimation:function(a,b){this.queue.length=0,this._setAnimation(a,b)},addAnimationByName:function(a,b,c){var d=this.data.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;this.addAnimation(d,b,c)},addAnimation:function(a,b,c){var d={};if(d.animation=a,d.loop=b,!c||0>=c){var e=0==this.queue.length?this.current:this.queue[this.queue.length-1].animation;c=null!=e?e.duration-this.data.getMix(e,a)+(c||0):0}d.delay=c,this.queue.push(d)},isComplete:function(){return!this.current||this.currentTime>=this.current.duration}},l.SkeletonJson=function(a){this.attachmentLoader=a},l.SkeletonJson.prototype={scale:1,readSkeletonData:function(a){for(var b=new l.SkeletonData,c=a.bones,d=0,e=c.length;e>d;d++){var f=c[d],g=null;if(f.parent&&(g=b.findBone(f.parent),!g))throw"Parent bone not found: "+f.parent;var h=new l.BoneData(f.name,g);h.length=(f.length||0)*this.scale,h.x=(f.x||0)*this.scale,h.y=(f.y||0)*this.scale,h.rotation=f.rotation||0,h.scaleX=f.scaleX||1,h.scaleY=f.scaleY||1,b.bones.push(h)}for(var i=a.slots,d=0,e=i.length;e>d;d++){var j=i[d],h=b.findBone(j.bone);if(!h)throw"Slot bone not found: "+j.bone;var k=new l.SlotData(j.name,h),m=j.color;m&&(k.r=l.SkeletonJson.toColor(m,0),k.g=l.SkeletonJson.toColor(m,1),k.b=l.SkeletonJson.toColor(m,2),k.a=l.SkeletonJson.toColor(m,3)),k.attachmentName=j.attachment,b.slots.push(k)}var n=a.skins;for(var o in n)if(n.hasOwnProperty(o)){var p=n[o],q=new l.Skin(o);for(var r in p)if(p.hasOwnProperty(r)){var s=b.findSlotIndex(r),t=p[r];for(var u in t)if(t.hasOwnProperty(u)){var v=this.readAttachment(q,u,t[u]);null!=v&&q.addAttachment(s,u,v)}}b.skins.push(q),"default"==q.name&&(b.defaultSkin=q)}var w=a.animations;for(var x in w)w.hasOwnProperty(x)&&this.readAnimation(x,w[x],b);return b},readAttachment:function(a,b,c){b=c.name||b;var d=l.AttachmentType[c.type||"region"];if(d==l.AttachmentType.region){var e=new l.RegionAttachment; +return e.x=(c.x||0)*this.scale,e.y=(c.y||0)*this.scale,e.scaleX=c.scaleX||1,e.scaleY=c.scaleY||1,e.rotation=c.rotation||0,e.width=(c.width||32)*this.scale,e.height=(c.height||32)*this.scale,e.updateOffset(),e.rendererObject={},e.rendererObject.name=b,e.rendererObject.scale={},e.rendererObject.scale.x=e.scaleX,e.rendererObject.scale.y=e.scaleY,e.rendererObject.rotation=-e.rotation*Math.PI/180,e}throw"Unknown attachment type: "+d},readAnimation:function(a,b,c){var d=[],e=0,f=b.bones;for(var g in f)if(f.hasOwnProperty(g)){var h=c.findBoneIndex(g);if(-1==h)throw"Bone not found: "+g;var i=f[g];for(var j in i)if(i.hasOwnProperty(j)){var k=i[j];if("rotate"==j){var m=new l.RotateTimeline(k.length);m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n,q.time,q.angle),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[2*m.getFrameCount()-2])}else{if("translate"!=j&&"scale"!=j)throw"Invalid timeline type for a bone: "+j+" ("+g+")";var m,r=1;"scale"==j?m=new l.ScaleTimeline(k.length):(m=new l.TranslateTimeline(k.length),r=this.scale),m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],s=(q.x||0)*r,t=(q.y||0)*r;m.setFrame(n,q.time,s,t),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[3*m.getFrameCount()-3])}}}var u=b.slots;for(var v in u)if(u.hasOwnProperty(v)){var w=u[v],x=c.findSlotIndex(v);for(var j in w)if(w.hasOwnProperty(j)){var k=w[j];if("color"==j){var m=new l.ColorTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],y=q.color,z=l.SkeletonJson.toColor(y,0),A=l.SkeletonJson.toColor(y,1),B=l.SkeletonJson.toColor(y,2),C=l.SkeletonJson.toColor(y,3);m.setFrame(n,q.time,z,A,B,C),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[5*m.getFrameCount()-5])}else{if("attachment"!=j)throw"Invalid timeline type for a slot: "+j+" ("+v+")";var m=new l.AttachmentTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n++,q.time,q.name)}d.push(m),e=Math.max(e,m.frames[m.getFrameCount()-1])}}}c.animations.push(new l.Animation(a,d,e))}},l.SkeletonJson.readCurve=function(a,b,c){var d=c.curve;d&&("stepped"==d?a.curves.setStepped(b):d instanceof Array&&a.curves.setCurve(b,d[0],d[1],d[2],d[3]))},l.SkeletonJson.toColor=function(a,b){if(8!=a.length)throw"Color hexidecimal length must be 8, recieved: "+a;return parseInt(a.substring(2*b,2),16)/255},l.Atlas=function(a,b){this.textureLoader=b,this.pages=[],this.regions=[];var c=new l.AtlasReader(a),d=[];d.length=4;for(var e=null;;){var f=c.readLine();if(null==f)break;if(f=c.trim(f),0==f.length)e=null;else if(e){var g=new l.AtlasRegion;g.name=f,g.page=e,g.rotate="true"==c.readValue(),c.readTuple(d);var h=parseInt(d[0]),i=parseInt(d[1]);c.readTuple(d);var j=parseInt(d[0]),k=parseInt(d[1]);g.u=h/e.width,g.v=i/e.height,g.rotate?(g.u2=(h+k)/e.width,g.v2=(i+j)/e.height):(g.u2=(h+j)/e.width,g.v2=(i+k)/e.height),g.x=h,g.y=i,g.width=Math.abs(j),g.height=Math.abs(k),4==c.readTuple(d)&&(g.splits=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],4==c.readTuple(d)&&(g.pads=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],c.readTuple(d))),g.originalWidth=parseInt(d[0]),g.originalHeight=parseInt(d[1]),c.readTuple(d),g.offsetX=parseInt(d[0]),g.offsetY=parseInt(d[1]),g.index=parseInt(c.readValue()),this.regions.push(g)}else{e=new l.AtlasPage,e.name=f,e.format=l.Atlas.Format[c.readValue()],c.readTuple(d),e.minFilter=l.Atlas.TextureFilter[d[0]],e.magFilter=l.Atlas.TextureFilter[d[1]];var m=c.readValue();e.uWrap=l.Atlas.TextureWrap.clampToEdge,e.vWrap=l.Atlas.TextureWrap.clampToEdge,"x"==m?e.uWrap=l.Atlas.TextureWrap.repeat:"y"==m?e.vWrap=l.Atlas.TextureWrap.repeat:"xy"==m&&(e.uWrap=e.vWrap=l.Atlas.TextureWrap.repeat),b.load(e,f),this.pages.push(e)}}},l.Atlas.prototype={findRegion:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},dispose:function(){for(var a=this.pages,b=0,c=a.length;c>b;b++)this.textureLoader.unload(a[b].rendererObject)},updateUVs:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++){var e=b[c];e.page==a&&(e.u=e.x/a.width,e.v=e.y/a.height,e.rotate?(e.u2=(e.x+e.height)/a.width,e.v2=(e.y+e.width)/a.height):(e.u2=(e.x+e.width)/a.width,e.v2=(e.y+e.height)/a.height))}}},l.Atlas.Format={alpha:0,intensity:1,luminanceAlpha:2,rgb565:3,rgba4444:4,rgb888:5,rgba8888:6},l.Atlas.TextureFilter={nearest:0,linear:1,mipMap:2,mipMapNearestNearest:3,mipMapLinearNearest:4,mipMapNearestLinear:5,mipMapLinearLinear:6},l.Atlas.TextureWrap={mirroredRepeat:0,clampToEdge:1,repeat:2},l.AtlasPage=function(){},l.AtlasPage.prototype={name:null,format:null,minFilter:null,magFilter:null,uWrap:null,vWrap:null,rendererObject:null,width:0,height:0},l.AtlasRegion=function(){},l.AtlasRegion.prototype={page:null,name:null,x:0,y:0,width:0,height:0,u:0,v:0,u2:0,v2:0,offsetX:0,offsetY:0,originalWidth:0,originalHeight:0,index:0,rotate:!1,splits:null,pads:null},l.AtlasReader=function(a){this.lines=a.split(/\r\n|\r|\n/)},l.AtlasReader.prototype={index:0,trim:function(a){return a.replace(/^\s+|\s+$/g,"")},readLine:function(){return this.index>=this.lines.length?null:this.lines[this.index++]},readValue:function(){var a=this.readLine(),b=a.indexOf(":");if(-1==b)throw"Invalid line: "+a;return this.trim(a.substring(b+1))},readTuple:function(a){var b=this.readLine(),c=b.indexOf(":");if(-1==c)throw"Invalid line: "+b;for(var d=0,e=c+1;3>d;d++){var f=b.indexOf(",",e);if(-1==f){if(0==d)throw"Invalid line: "+b;break}a[d]=this.trim(b.substr(e,f-e)),e=f+1}return a[d]=this.trim(b.substring(e)),d+1}},l.AtlasAttachmentLoader=function(a){this.atlas=a},l.AtlasAttachmentLoader.prototype={newAttachment:function(a,b,c){switch(b){case l.AttachmentType.region:var d=this.atlas.findRegion(c);if(!d)throw"Region not found in atlas: "+c+" ("+b+")";var e=new l.RegionAttachment(c);return e.rendererObject=d,e.setUVs(d.u,d.v,d.u2,d.v2,d.rotate),e.regionOffsetX=d.offsetX,e.regionOffsetY=d.offsetY,e.regionWidth=d.width,e.regionHeight=d.height,e.regionOriginalWidth=d.originalWidth,e.regionOriginalHeight=d.originalHeight,e}throw"Unknown attachment type: "+b}},f.AnimCache={},l.Bone.yDown=!0,f.CustomRenderable=function(){f.DisplayObject.call(this),this.renderable=!0},f.CustomRenderable.prototype=Object.create(f.DisplayObject.prototype),f.CustomRenderable.prototype.constructor=f.CustomRenderable,f.CustomRenderable.prototype.renderCanvas=function(){},f.CustomRenderable.prototype.initWebGL=function(){},f.CustomRenderable.prototype.renderWebGL=function(){},f.BaseTextureCache={},f.texturesToUpdate=[],f.texturesToDestroy=[],f.BaseTexture=function(a){if(f.EventTarget.call(this),this.width=100,this.height=100,this.hasLoaded=!1,this.source=a,a){if(this.source instanceof Image||this.source instanceof HTMLImageElement)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);else{var b=this;this.source.onload=function(){b.hasLoaded=!0,b.width=b.source.width,b.height=b.source.height,f.texturesToUpdate.push(b),b.dispatchEvent({type:"loaded",content:b})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);this._powerOf2=!1}},f.BaseTexture.prototype.constructor=f.BaseTexture,f.BaseTexture.prototype.destroy=function(){this.source instanceof Image&&(this.source.src=null),this.source=null,f.texturesToDestroy.push(this)},f.BaseTexture.fromImage=function(a,b){var c=f.BaseTextureCache[a];if(!c){var d=new Image;b&&(d.crossOrigin=""),d.src=a,c=new f.BaseTexture(d),f.BaseTextureCache[a]=c}return c},f.TextureCache={},f.FrameCache={},f.Texture=function(a,b){if(f.EventTarget.call(this),b||(this.noFrame=!0,b=new f.Rectangle(0,0,1,1)),a instanceof f.Texture&&(a=a.baseTexture),this.baseTexture=a,this.frame=b,this.trim=new f.Point,this.scope=this,a.hasLoaded)this.noFrame&&(b=new f.Rectangle(0,0,a.width,a.height)),this.setFrame(b);else{var c=this;a.addEventListener("loaded",function(){c.onBaseTextureLoaded()})}},f.Texture.prototype.constructor=f.Texture,f.Texture.prototype.onBaseTextureLoaded=function(){var a=this.baseTexture;a.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new f.Rectangle(0,0,a.width,a.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},f.Texture.prototype.destroy=function(a){a&&this.baseTexture.destroy()},f.Texture.prototype.setFrame=function(a){if(this.frame=a,this.width=a.width,this.height=a.height,a.x+a.width>this.baseTexture.width||a.y+a.height>this.baseTexture.height)throw new Error("Texture Error: frame does not fit inside the base Texture dimensions "+this);this.updateFrame=!0,f.Texture.frameUpdates.push(this)},f.Texture.fromImage=function(a,b){var c=f.TextureCache[a];return c||(c=new f.Texture(f.BaseTexture.fromImage(a,b)),f.TextureCache[a]=c),c},f.Texture.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache "+this);return b},f.Texture.fromCanvas=function(a){var b=new f.BaseTexture(a);return new f.Texture(b)},f.Texture.addTextureToCache=function(a,b){f.TextureCache[b]=a},f.Texture.removeTextureFromCache=function(a){var b=f.TextureCache[a];return f.TextureCache[a]=null,b},f.Texture.frameUpdates=[],f.RenderTexture=function(a,b){f.EventTarget.call(this),this.width=a||100,this.height=b||100,this.indetityMatrix=f.mat3.create(),this.frame=new f.Rectangle(0,0,this.width,this.height),f.gl?this.initWebGL():this.initCanvas()},f.RenderTexture.prototype=Object.create(f.Texture.prototype),f.RenderTexture.prototype.constructor=f.RenderTexture,f.RenderTexture.prototype.initWebGL=function(){var a=f.gl;this.glFramebuffer=a.createFramebuffer(),a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),this.glFramebuffer.width=this.width,this.glFramebuffer.height=this.height,this.baseTexture=new f.BaseTexture,this.baseTexture.width=this.width,this.baseTexture.height=this.height,this.baseTexture._glTexture=a.createTexture(),a.bindTexture(a.TEXTURE_2D,this.baseTexture._glTexture),a.texImage2D(a.TEXTURE_2D,0,a.RGBA,this.width,this.height,0,a.RGBA,a.UNSIGNED_BYTE,null),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MAG_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MIN_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_S,a.CLAMP_TO_EDGE),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_T,a.CLAMP_TO_EDGE),this.baseTexture.isRender=!0,a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),a.framebufferTexture2D(a.FRAMEBUFFER,a.COLOR_ATTACHMENT0,a.TEXTURE_2D,this.baseTexture._glTexture,0),this.projection=new f.Point(this.width/2,-this.height/2),this.render=this.renderWebGL},f.RenderTexture.prototype.resize=function(a,b){if(this.width=a,this.height=b,f.gl){this.projection.x=this.width/2,this.projection.y=-this.height/2;var c=f.gl;c.bindTexture(c.TEXTURE_2D,this.baseTexture._glTexture),c.texImage2D(c.TEXTURE_2D,0,c.RGBA,this.width,this.height,0,c.RGBA,c.UNSIGNED_BYTE,null)}else this.frame.width=this.width,this.frame.height=this.height,this.renderer.resize(this.width,this.height)},f.RenderTexture.prototype.initCanvas=function(){this.renderer=new f.CanvasRenderer(this.width,this.height,null,0),this.baseTexture=new f.BaseTexture(this.renderer.view),this.frame=new f.Rectangle(0,0,this.width,this.height),this.render=this.renderCanvas},f.RenderTexture.prototype.renderWebGL=function(a,b,c){var d=f.gl;d.colorMask(!0,!0,!0,!0),d.viewport(0,0,this.width,this.height),d.bindFramebuffer(d.FRAMEBUFFER,this.glFramebuffer),c&&(d.clearColor(0,0,0,0),d.clear(d.COLOR_BUFFER_BIT));var e=a.children,g=a.worldTransform;a.worldTransform=f.mat3.create(),a.worldTransform[4]=-1,a.worldTransform[5]=-2*this.projection.y,b&&(a.worldTransform[2]=b.x,a.worldTransform[5]-=b.y),f.visibleCount++,a.vcount=f.visibleCount;for(var h=0,i=e.length;i>h;h++)e[h].updateTransform();var j=a.__renderGroup;j?a==j.root?j.render(this.projection,this.glFramebuffer):j.renderSpecific(a,this.projection,this.glFramebuffer):(this.renderGroup||(this.renderGroup=new f.WebGLRenderGroup(d)),this.renderGroup.setRenderable(a),this.renderGroup.render(this.projection,this.glFramebuffer)),a.worldTransform=g},f.RenderTexture.prototype.renderCanvas=function(a,b,c){var d=a.children;a.worldTransform=f.mat3.create(),b&&(a.worldTransform[2]=b.x,a.worldTransform[5]=b.y);for(var e=0,g=d.length;g>e;e++)d[e].updateTransform();c&&this.renderer.context.clearRect(0,0,this.width,this.height),this.renderer.renderDisplayObject(a),this.renderer.context.setTransform(1,0,0,1,0,0)},f.AssetLoader=function(a,b){f.EventTarget.call(this),this.assetURLs=a,this.crossorigin=b,this.loadersByType={jpg:f.ImageLoader,jpeg:f.ImageLoader,png:f.ImageLoader,gif:f.ImageLoader,json:f.JsonLoader,anim:f.SpineLoader,xml:f.BitmapFontLoader,fnt:f.BitmapFontLoader}},f.AssetLoader.prototype.constructor=f.AssetLoader,f.AssetLoader.prototype.load=function(){var a=this;this.loadCount=this.assetURLs.length;for(var b=0;bh;h++)for(var i=0;d>i;i++,g++){var j=new f.Texture(this.texture,{x:i*a,y:h*b,width:a,height:b});this.frames.push(j),c&&(f.TextureCache[c+"-"+g]=j)}if(this.texture.baseTexture.hasLoaded)this.onLoaded();else{var k=this;this.texture.baseTexture.addEventListener("loaded",function(){k.onLoaded()})}},f.BitmapFontLoader=function(a,b){f.EventTarget.call(this),this.url=a,this.crossorigin=b,this.baseUrl=a.replace(/[^\/]*$/,""),this.texture=null},f.BitmapFontLoader.prototype.constructor=f.BitmapFontLoader,f.BitmapFontLoader.prototype.load=function(){this.ajaxRequest=new XMLHttpRequest;var a=this;this.ajaxRequest.onreadystatechange=function(){a.onXMLLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/xml"),this.ajaxRequest.send(null)},f.BitmapFontLoader.prototype.onXMLLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var a=this.baseUrl+this.ajaxRequest.responseXML.getElementsByTagName("page")[0].attributes.getNamedItem("file").nodeValue,b=new f.ImageLoader(a,this.crossorigin);this.texture=b.texture.baseTexture;var c={},d=this.ajaxRequest.responseXML.getElementsByTagName("info")[0],e=this.ajaxRequest.responseXML.getElementsByTagName("common")[0];c.font=d.attributes.getNamedItem("face").nodeValue,c.size=parseInt(d.attributes.getNamedItem("size").nodeValue,10),c.lineHeight=parseInt(e.attributes.getNamedItem("lineHeight").nodeValue,10),c.chars={};for(var g=this.ajaxRequest.responseXML.getElementsByTagName("char"),h=0;h>>") var gl = PIXI.gl; + gl.colorMask(true, true, true, true); + gl.viewport(0, 0, this.width, this.height); + gl.clearColor(0,0,0, 0); + gl.clear(gl.COLOR_BUFFER_BIT); + + PIXI.shaderStack.push(shader); + var shaderProgram = shader.program; + // flip! the texture.. + // set the texture! + // map uniforms.. gl.useProgram(shaderProgram); @@ -3923,7 +3932,6 @@ PIXI.popShader = function() { var gl = PIXI.gl; - // activate last program.. var lastProgram = PIXI.shaderStack.pop(); var shaderProgram = PIXI.shaderStack[ PIXI.shaderStack.length-1 ].program; @@ -3938,13 +3946,7 @@ var gl = PIXI.gl; gl.useProgram(PIXI.primitiveProgram); - - //gl.disableVertexAttribArray(PIXI.currentShader.vertexPositionAttribute); - //gl.disableVertexAttribArray(PIXI.currentShader.colorAttribute); gl.disableVertexAttribArray(PIXI.currentShader.textureCoordAttribute); - - //gl.enableVertexAttribArray(PIXI.primitiveProgram.vertexPositionAttribute); - //gl.enableVertexAttribArray(PIXI.primitiveProgram.colorAttribute); } PIXI.deactivatePrimitiveShader = function() @@ -3952,10 +3954,7 @@ var gl = PIXI.gl; gl.useProgram(PIXI.currentShader); - gl.enableVertexAttribArray(PIXI.currentShader.textureCoordAttribute); - //gl.enableVertexAttribArray(PIXI.currentShader.vertexPositionAttribute); - //gl.enableVertexAttribArray(PIXI.currentShader.colorAttribute); } /** * @author Mat Groves http://matgroves.com/ @Doormat23 @@ -3987,6 +3986,16 @@ gl.useProgram(program); + // get and store the uniforms for the shader + this.uSampler = gl.getUniformLocation(program, "uSampler"); + this.projectionVector = gl.getUniformLocation(program, "projectionVector"); + this.offsetVector = gl.getUniformLocation(program, "offsetVector"); + //this.dimensions = gl.getUniformLocation(this.program, "dimensions"); + + // get and store the attributes + this.aVertexPosition = gl.getAttribLocation(program, "aVertexPosition"); + this.aTextureCoord = gl.getAttribLocation(program, "aTextureCoord"); + // get the default shader bits! program.vertexPositionAttribute = gl.getAttribLocation(program, "aVertexPosition"); program.colorAttribute = gl.getAttribLocation(program, "aColor"); @@ -3994,6 +4003,7 @@ program.projectionVector = gl.getUniformLocation(program, "projectionVector"); program.samplerUniform = gl.getUniformLocation(program, "uSampler"); + program.offsetVector = gl.getUniformLocation(program, "offsetVector"); // add those custom shaders! for (var key in this.uniforms) @@ -4019,10 +4029,28 @@ { gl.uniform1f(this.program[key], this.uniforms[key].value); } + if(type == "f2") + { + gl.uniform2f(this.program[key], this.uniforms[key].value.x, this.uniforms[key].value.y); + } else if(type == "mat4") { gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); } + else if(type == "sampler2D") + { + // first texture... + var texture = this.uniforms[key].value; + + gl.activeTexture(gl.TEXTURE1); + gl.bindTexture(gl.TEXTURE_2D, texture.baseTexture._glTexture); + + gl.uniform1i(this.program[key], 1); + + // activate texture.. + // gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); + // gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); + } } } @@ -4076,7 +4104,6 @@ PIXI.WebGLGraphics.updateGraphics(graphics); } - PIXI.activatePrimitiveShader(); // This could be speeded up fo sure! @@ -4089,7 +4116,8 @@ gl.uniformMatrix3fv(PIXI.primitiveProgram.translationMatrix, false, m); - gl.uniform2f(PIXI.primitiveProgram.projectionVector, projection.x, projection.y); + gl.uniform2f(PIXI.primitiveProgram.projectionVector, projection.x, -projection.y); + gl.uniform2f(PIXI.primitiveProgram.offsetVector, -PIXI.offset.x, -PIXI.offset.y); gl.uniform1f(PIXI.primitiveProgram.alpha, graphics.worldAlpha); @@ -4590,25 +4618,33 @@ this.batchs = []; - try - { - PIXI.gl = this.gl = this.view.getContext("experimental-webgl", { - alpha: this.transparent, - antialias:!!antialias, // SPEED UP?? - premultipliedAlpha:false, - stencil:true - }); - } - catch (e) - { - throw new Error(" This browser does not support webGL. Try using the canvas renderer" + this); - } + var options = { + alpha: this.transparent, + antialias:!!antialias, // SPEED UP?? + premultipliedAlpha:false, + stencil:true + } + + //try 'experimental-webgl' + try { + PIXI.gl = this.gl = this.view.getContext("experimental-webgl", options); + } catch (e) { + //try 'webgl' + try { + PIXI.gl = this.gl = this.view.getContext("webgl", options); + } catch (e) { + // fail, not able to get a context + throw new Error(" This browser does not support webGL. Try using the canvas renderer" + this); + } + } PIXI.initDefaultShader(); PIXI.initPrimitiveShader(); PIXI.initDefaultStripShader(); + + // PIXI.activateDefaultShader(); var gl = this.gl; @@ -4622,11 +4658,14 @@ gl.colorMask(true, true, true, this.transparent); PIXI.projection = new PIXI.Point(400, 300); + PIXI.offset = new PIXI.Point(0, 0); + + // TODO remove thease globals.. this.resize(this.width, this.height); this.contextLost = false; - PIXI.activateShader(PIXI.defaultShader); + PIXI.pushShader(PIXI.defaultShader); this.stageRenderGroup = new PIXI.WebGLRenderGroup(this.gl); @@ -4719,6 +4758,10 @@ // HACK TO TEST this.stageRenderGroup.backgroundColor = stage.backgroundColorSplit; + + PIXI.projection.x = this.width/2; + PIXI.projection.y = -this.height/2; + this.stageRenderGroup.render(PIXI.projection); // interaction @@ -4844,7 +4887,10 @@ //var projectionMatrix = this.projectionMatrix; PIXI.projection.x = this.width/2; - PIXI.projection.y = this.height/2; + PIXI.projection.y = -this.height/2; + + //PIXI.size.x = this.width/2; + //PIXI.size.y = -this.height/2; // projectionMatrix[0] = 2/this.width; // projectionMatrix[5] = -2/this.height; @@ -5315,7 +5361,10 @@ var indexRun = 0; var displayObject = this.head; - + var verticies = this.verticies; + var uvs = this.uvs; + var colors = this.colors; + while(displayObject) { if(displayObject.vcount === PIXI.visibleCount) @@ -5343,17 +5392,17 @@ tx = worldTransform[2]; ty = worldTransform[5]; - this.verticies[index + 0 ] = a * w1 + c * h1 + tx; - this.verticies[index + 1 ] = d * h1 + b * w1 + ty; + verticies[index + 0 ] = a * w1 + c * h1 + tx; + verticies[index + 1 ] = d * h1 + b * w1 + ty; - this.verticies[index + 2 ] = a * w0 + c * h1 + tx; - this.verticies[index + 3 ] = d * h1 + b * w0 + ty; + verticies[index + 2 ] = a * w0 + c * h1 + tx; + verticies[index + 3 ] = d * h1 + b * w0 + ty; - this.verticies[index + 4 ] = a * w0 + c * h0 + tx; - this.verticies[index + 5 ] = d * h0 + b * w0 + ty; + verticies[index + 4 ] = a * w0 + c * h0 + tx; + verticies[index + 5 ] = d * h0 + b * w0 + ty; - this.verticies[index + 6] = a * w1 + c * h0 + tx; - this.verticies[index + 7] = d * h0 + b * w1 + ty; + verticies[index + 6] = a * w1 + c * h0 + tx; + verticies[index + 7] = d * h0 + b * w1 + ty; if(displayObject.updateFrame || displayObject.texture.updateFrame) { @@ -5365,17 +5414,17 @@ var tw = texture.baseTexture.width; var th = texture.baseTexture.height; - this.uvs[index + 0] = frame.x / tw; - this.uvs[index +1] = frame.y / th; + uvs[index + 0] = frame.x / tw; + uvs[index +1] = frame.y / th; - this.uvs[index +2] = (frame.x + frame.width) / tw; - this.uvs[index +3] = frame.y / th; + uvs[index +2] = (frame.x + frame.width) / tw; + uvs[index +3] = frame.y / th; - this.uvs[index +4] = (frame.x + frame.width) / tw; - this.uvs[index +5] = (frame.y + frame.height) / th; + uvs[index +4] = (frame.x + frame.width) / tw; + uvs[index +5] = (frame.y + frame.height) / th; - this.uvs[index +6] = frame.x / tw; - this.uvs[index +7] = (frame.y + frame.height) / th; + uvs[index +6] = frame.x / tw; + uvs[index +7] = (frame.y + frame.height) / th; displayObject.updateFrame = false; } @@ -5386,7 +5435,7 @@ displayObject.cacheAlpha = displayObject.worldAlpha; var colorIndex = indexRun * 4; - this.colors[colorIndex] = this.colors[colorIndex + 1] = this.colors[colorIndex + 2] = this.colors[colorIndex + 3] = displayObject.worldAlpha; + colors[colorIndex] = colors[colorIndex + 1] = colors[colorIndex + 2] = colors[colorIndex + 3] = displayObject.worldAlpha; this.dirtyColors = true; } } @@ -5394,17 +5443,7 @@ { index = indexRun * 8; - this.verticies[index + 0 ] = 0; - this.verticies[index + 1 ] = 0; - - this.verticies[index + 2 ] = 0; - this.verticies[index + 3 ] = 0; - - this.verticies[index + 4 ] = 0; - this.verticies[index + 5 ] = 0; - - this.verticies[index + 6] = 0; - this.verticies[index + 7] = 0; + verticies[index + 0 ] = verticies[index + 1 ] = verticies[index + 2 ] = verticies[index + 3 ] = verticies[index + 4 ] = verticies[index + 5 ] = verticies[index + 6] = verticies[index + 7] = 0; } indexRun++; @@ -5446,7 +5485,7 @@ gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.verticies) gl.vertexAttribPointer(shaderProgram.vertexPositionAttribute, 2, gl.FLOAT, false, 0, 0); // update the uvs - var isDefault = (shaderProgram == PIXI.shaderProgram) + //var isDefault = (shaderProgram == PIXI.shaderProgram) gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); @@ -5505,6 +5544,8 @@ this.backgroundColor; this.batchs = []; this.toRemove = []; + + this.filterManager = new PIXI.WebGLFilterManager(); } // constructor @@ -5538,17 +5579,20 @@ * @method render * @param projection {Object} */ -PIXI.WebGLRenderGroup.prototype.render = function(projection) +PIXI.WebGLRenderGroup.prototype.render = function(projection, buffer) { PIXI.WebGLRenderer.updateTextures(); var gl = this.gl; - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + + this.filterManager.begin(projection, buffer); + gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_ALPHA); // will render all the elements in the group var renderable; + for (var i=0; i < this.batchs.length; i++) { @@ -5559,25 +5603,8 @@ continue; } - // non sprite batch.. - var worldVisible = renderable.vcount === PIXI.visibleCount; - - if(renderable instanceof PIXI.TilingSprite) - { - if(worldVisible)this.renderTilingSprite(renderable, projection); - } - else if(renderable instanceof PIXI.Strip) - { - if(worldVisible)this.renderStrip(renderable, projection); - } - else if(renderable instanceof PIXI.Graphics) - { - if(worldVisible && renderable.renderable) PIXI.WebGLGraphics.renderGraphics(renderable, projection);//, projectionMatrix); - } - else if(renderable instanceof PIXI.FilterBlock) - { - this.handleFilterBlock(renderable, projection); - } + // render special + this.renderSpecial(renderable, projection); } } @@ -5590,12 +5617,18 @@ * @param projection {Object} * @private */ -PIXI.WebGLRenderGroup.prototype.renderSpecific = function(displayObject, projection) +PIXI.WebGLRenderGroup.prototype.renderSpecific = function(displayObject, projection, buffer) { PIXI.WebGLRenderer.updateTextures(); - var gl = this.gl; + gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + + this.filterManager.begin(projection, buffer); + + //console.log(buffer) + + //gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); // to do! // render part of the scene... @@ -5615,11 +5648,13 @@ var nextRenderable = displayObject.first; while(nextRenderable._iNext) { - nextRenderable = nextRenderable._iNext; if(nextRenderable.renderable && nextRenderable.__renderGroup)break; + nextRenderable = nextRenderable._iNext; } var startBatch = nextRenderable.batch; + //console.log(nextRenderable); + //console.log(renderable) if(nextRenderable instanceof PIXI.Sprite) { startBatch = nextRenderable.batch; @@ -5649,13 +5684,11 @@ } // Get the LAST renderable object - var lastRenderable = displayObject; - var endBatch; - var lastItem = displayObject; - while(lastItem.children.length > 0) + var lastRenderable = displayObject.last; + while(lastRenderable._iPrev) { - lastItem = lastItem.children[lastItem.children.length-1]; - if(lastItem.renderable)lastRenderable = lastItem.last; + if(lastRenderable.renderable && lastRenderable.__renderGroup)break; + lastRenderable = lastRenderable._iNext; } if(lastRenderable instanceof PIXI.Sprite) @@ -5684,6 +5717,7 @@ endBatch = lastRenderable; } + console.log(endBatch); // TODO - need to fold this up a bit! if(startBatch == endBatch) @@ -5753,6 +5787,7 @@ var worldVisible = renderable.vcount === PIXI.visibleCount + if(renderable instanceof PIXI.TilingSprite) { if(worldVisible)this.renderTilingSprite(renderable, projection); @@ -5775,41 +5810,32 @@ } } -PIXI.WebGLRenderGroup.prototype.handleFilterBlock = function(renderable, projection) +PIXI.WebGLRenderGroup.prototype.handleFilterBlock = function(filterBlock, projection) { /* * for now only masks are supported.. */ var gl = PIXI.gl; - - if(renderable.open) + + if(filterBlock.open) { - if(renderable.data instanceof Array) + if(filterBlock.data instanceof Array) { - var filter = renderable.data[0]; + //var filter = filterBlock.data[0]; + //console.log(filter) + this.filterManager.pushFilter(filterBlock);//filter); + // ok so.. - if(!filter.shader) - { - var shader = new PIXI.PixiShader(); - - shader.fragmentSrc = filter.fragmentSrc; - shader.uniforms = filter.uniforms; - shader.init(); - - filter.shader = shader - } - - PIXI.activateShader(filter.shader); - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); } else { + gl.enable(gl.STENCIL_TEST); gl.colorMask(false, false, false, false); gl.stencilFunc(gl.ALWAYS,1,0xff); gl.stencilOp(gl.KEEP,gl.KEEP,gl.REPLACE); - PIXI.WebGLGraphics.renderGraphics(renderable.data, projection); + PIXI.WebGLGraphics.renderGraphics(filterBlock.data, projection); gl.colorMask(true, true, true, true); gl.stencilFunc(gl.NOTEQUAL,0,0xff); @@ -5818,10 +5844,11 @@ } else { - if(renderable.data instanceof Array) + if(filterBlock.data instanceof Array) { - PIXI.popShader(); - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + this.filterManager.popFilter(); + // PIXI.popShader(); + // gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); } else { @@ -6501,6 +6528,488 @@ */ +PIXI.WebGLFilterManager = function() +{ + this.filterStack = []; + this.texturePool = []; + + this.offsetX = 0; + this.offsetY = 0; + + this.initShaderBuffers(); +} + +// API + +PIXI.WebGLFilterManager.prototype.begin = function(projection, buffer) +{ + this.width = projection.x * 2; + this.height = -projection.y * 2; + this.buffer = buffer; +} + +PIXI.WebGLFilterManager.prototype.pushFilter = function(filterBlock) +{ + var gl = PIXI.gl; + + // filter program + // OPTIMISATION - the first filter is free if its a simple color change? + this.filterStack.push(filterBlock); + + var filter = filterBlock.filterPasses[0]; + + + + this.offsetX += filterBlock.target.filterArea.x; + this.offsetY += filterBlock.target.filterArea.y; + + + + + + var texture = this.texturePool.pop(); + if(!texture)texture = new PIXI.FilterTexture(this.width, this.height); + + gl.bindTexture(gl.TEXTURE_2D, texture.texture); + + this.getBounds(filterBlock.target); + + var filterArea = filterBlock.target.filterArea; + //gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, filterArea.width, filterArea.height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); + gl.bindFramebuffer(gl.FRAMEBUFFER, texture.frameBuffer); + + // set view port + gl.viewport(0, 0, filterArea.width, filterArea.height); + + PIXI.projection.x = filterArea.width/2; + PIXI.projection.y = -filterArea.height/2; + + PIXI.offset.x = -filterArea.x; + PIXI.offset.y = -filterArea.y; + + // update projection + gl.uniform2f(PIXI.currentShader.projectionVector, filterArea.width/2, -filterArea.height/2); + gl.uniform2f(PIXI.currentShader.offsetVector, -filterArea.x, -filterArea.y); + //PIXI.primitiveProgram + + gl.colorMask(true, true, true, true); + gl.clearColor(0,0,0, 0); + gl.clear(gl.COLOR_BUFFER_BIT); + + //filter.texture = texture; + filterBlock._glFilterTexture = texture; + + //console.log("PUSH") +} + + +PIXI.WebGLFilterManager.prototype.popFilter = function() +{ + + var gl = PIXI.gl; + + var filterBlock = this.filterStack.pop(); + + + + var filterArea = filterBlock.target.filterArea; + + var texture = filterBlock._glFilterTexture; + + if(filterBlock.filterPasses.length > 1) + { + gl.viewport(0, 0, filterArea.width, filterArea.height); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + + this.vertexArray[0] = 0; + this.vertexArray[1] = filterArea.height; + + this.vertexArray[2] = filterArea.width; + this.vertexArray[3] = filterArea.height; + + this.vertexArray[4] = 0; + this.vertexArray[5] = 0; + + this.vertexArray[6] = filterArea.width; + this.vertexArray[7] = 0; + + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.vertexArray); + + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + // nnow set the uvs.. + this.uvArray[2] = filterArea.width/this.width; + this.uvArray[5] = filterArea.height/this.height; + this.uvArray[6] = filterArea.width/this.width; + this.uvArray[7] = filterArea.height/this.height; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.uvArray); + + var inputTexture = texture; + var outputTexture = this.texturePool.pop(); + if(!outputTexture)outputTexture = new PIXI.FilterTexture(this.width, this.height); + + // need to clear this FBO as it may have some left over elements from a prvious filter. + gl.bindFramebuffer(gl.FRAMEBUFFER, outputTexture.frameBuffer ); + gl.clear(gl.COLOR_BUFFER_BIT); + + gl.disable(gl.BLEND); + + for (var i = 0; i < filterBlock.filterPasses.length-1; i++) + { + var filterPass = filterBlock.filterPasses[i]; + + gl.bindFramebuffer(gl.FRAMEBUFFER, outputTexture.frameBuffer ); + + // set texture + gl.activeTexture(gl.TEXTURE0); + gl.bindTexture(gl.TEXTURE_2D, inputTexture.texture); + + // draw texture.. + this.applyFilterPass(filterPass, filterArea.width, filterArea.height); + // swap the textures.. + var temp = inputTexture; + inputTexture = outputTexture; + outputTexture = temp; + + }; + + gl.enable(gl.BLEND); + + texture = inputTexture; + this.texturePool.push(outputTexture); + } + + var filter = filterBlock.filterPasses[filterBlock.filterPasses.length-1]; + + this.offsetX -= filterArea.x; + this.offsetY -= filterArea.y; + + + var sizeX = this.width; + var sizeY = this.height; + + var offsetX = 0; + var offsetY = 0; + + var buffer = this.buffer; + + // time to render the filters texture to the previous scene + if(this.filterStack.length === 0) + { + gl.colorMask(true, true, true, this.buffer); + } + else + { + var currentFilter = this.filterStack[this.filterStack.length-1]; + var filterArea = currentFilter.target.filterArea; + + sizeX = filterArea.width; + sizeY = filterArea.height; + + offsetX = filterArea.x; + offsetY = filterArea.y; + + buffer = currentFilter._glFilterTexture.frameBuffer; + } + + + + // TODO need toremove thease global elements.. + PIXI.projection.x = sizeX/2; + PIXI.projection.y = -sizeY/2; + + PIXI.offset.x = offsetX; + PIXI.offset.y = offsetY; + + + var filterArea = filterBlock.target.filterArea; + var x = filterArea.x-offsetX; + var y = filterArea.y-offsetY; + + // update the buffers.. + // make sure to flip the y! + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + + this.vertexArray[0] = x; + this.vertexArray[1] = y + filterArea.height; + + this.vertexArray[2] = x + filterArea.width; + this.vertexArray[3] = y + filterArea.height; + + this.vertexArray[4] = x; + this.vertexArray[5] = y; + + this.vertexArray[6] = x + filterArea.width; + this.vertexArray[7] = y; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.vertexArray); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + + this.uvArray[2] = filterArea.width/this.width; + this.uvArray[5] = filterArea.height/this.height; + this.uvArray[6] = filterArea.width/this.width; + this.uvArray[7] = filterArea.height/this.height; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.uvArray); + + gl.viewport(0, 0, sizeX, sizeY); + // bind the buffer + gl.bindFramebuffer(gl.FRAMEBUFFER, buffer ); + + // set texture + gl.activeTexture(gl.TEXTURE0); + gl.bindTexture(gl.TEXTURE_2D, texture.texture); + + // apply! + this.applyFilterPass(filter, sizeX, sizeY); + + // now restore the regular shader.. + gl.useProgram(PIXI.defaultShader.program); + gl.uniform2f(PIXI.currentShader.projectionVector, sizeX/2, -sizeY/2); + gl.uniform2f(PIXI.currentShader.offsetVector, -offsetX, -offsetY); + + // return the texture to the pool + this.texturePool.push(texture); + filterBlock._glFilterTexture = null; +} + +PIXI.WebGLFilterManager.prototype.applyFilterPass = function(filter, width, height) +{ + // use program + var gl = PIXI.gl; + + if(!filter.shader) + { + var shader = new PIXI.PixiShader(); + + shader.fragmentSrc = filter.fragmentSrc; + shader.uniforms = filter.uniforms; + shader.init(); + + filter.shader = shader; + } + + var shader = filter.shader; + + // set the shader + gl.useProgram(shader.program); + + gl.uniform2f(shader.projectionVector, width/2, -height/2); + gl.uniform2f(shader.offsetVector, 0,0) + + shader.syncUniforms(); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + gl.vertexAttribPointer(shader.aVertexPosition, 2, gl.FLOAT, false, 0, 0); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + gl.vertexAttribPointer(shader.aTextureCoord, 2, gl.FLOAT, false, 0, 0); + + gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer); + + // draw the filter... + gl.drawElements(gl.TRIANGLES, 6, gl.UNSIGNED_SHORT, 0 ); +} + +PIXI.WebGLFilterManager.prototype.initShaderBuffers = function() +{ + var gl = PIXI.gl; + + // create some buffers + this.vertexBuffer = gl.createBuffer(); + this.uvBuffer = gl.createBuffer(); + this.indexBuffer = gl.createBuffer(); + + // bind and upload the vertexs.. + // keep a refferance to the vertexFloatData.. + this.vertexArray = new Float32Array([0.0, 0.0, + 1.0, 0.0, + 0.0, 1.0, + 1.0, 1.0]); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + gl.bufferData( + gl.ARRAY_BUFFER, + this.vertexArray, + gl.STATIC_DRAW); + + + // bind and upload the uv buffer + this.uvArray = new Float32Array([0.0, 0.0, + 1.0, 0.0, + 0.0, 1.0, + 1.0, 1.0]); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + gl.bufferData( + gl.ARRAY_BUFFER, + this.uvArray, + gl.STATIC_DRAW); + + // bind and upload the index + gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer); + gl.bufferData( + gl.ELEMENT_ARRAY_BUFFER, + new Uint16Array([0, 1, 2, 1, 3, 2]), + gl.STATIC_DRAW); +} + +PIXI.WebGLFilterManager.prototype.getBounds = function(displayObject) +{ + // time to get the width and height of the object! + var worldTransform, width, height, aX, aY, w0, w1, h0, h1, index, doTest; + var a, b, c, d, tx, ty, x1, x2, x3, x4, y1, y2, y3, y4; + + var tempObject = displayObject.first; + var testObject = displayObject.last._iNext; + + var maxX = -Infinity; + var maxY = -Infinity; + + var minX = Infinity; + var minY = Infinity; + + do + { + // TODO can be optimized! - what if there is no scale / rotation? + + if(tempObject instanceof PIXI.Sprite) + { + width = tempObject.texture.frame.width; + height = tempObject.texture.frame.height; + + // TODO trim?? + aX = tempObject.anchor.x; + aY = tempObject.anchor.y; + w0 = width * (1-aX); + w1 = width * -aX; + + h0 = height * (1-aY); + h1 = height * -aY; + + doTest = true; + } + else if(tempObject instanceof PIXI.Graphics) + { + tempObject.updateFilterBounds(); + + var bounds = tempObject.bounds; + + width = bounds.width; + height = bounds.height; + + w0 = bounds.x + w1 = bounds.x + bounds.width; + + h0 = bounds.y + h1 = bounds.y + bounds.height; + + doTest = true; + } + + if(doTest) + { + worldTransform = tempObject.worldTransform; + + a = worldTransform[0]; + b = worldTransform[3]; + c = worldTransform[1]; + d = worldTransform[4]; + tx = worldTransform[2]; + ty = worldTransform[5]; + + x1 = a * w1 + c * h1 + tx; + y1 = d * h1 + b * w1 + ty; + + x2 = a * w0 + c * h1 + tx; + y2 = d * h1 + b * w0 + ty; + + x3 = a * w0 + c * h0 + tx; + y3 = d * h0 + b * w0 + ty; + + x4 = a * w1 + c * h0 + tx; + y4 = d * h0 + b * w1 + ty; + + minX = x1 < minX ? x1 : minX; + minX = x2 < minX ? x2 : minX; + minX = x3 < minX ? x3 : minX; + minX = x4 < minX ? x4 : minX; + + minY = y1 < minY ? y1 : minY; + minY = y2 < minY ? y2 : minY; + minY = y3 < minY ? y3 : minY; + minY = y4 < minY ? y4 : minY; + + maxX = x1 > maxX ? x1 : maxX; + maxX = x2 > maxX ? x2 : maxX; + maxX = x3 > maxX ? x3 : maxX; + maxX = x4 > maxX ? x4 : maxX; + + maxY = y1 > maxY ? y1 : maxY; + maxY = y2 > maxY ? y2 : maxY; + maxY = y3 > maxY ? y3 : maxY; + maxY = y4 > maxY ? y4 : maxY; + } + + doTest = false; + tempObject = tempObject._iNext; + } + while(tempObject != testObject) + + // maximum bounds is the size of the screen.. + minX = minX > 0 ? minX : 0; + minY = minY > 0 ? minY : 0; + + maxX = maxX < this.width ? maxX : this.width; + maxY = maxY < this.height ? maxY : this.height; + + displayObject.filterArea.x = minX; + displayObject.filterArea.y = minY; + displayObject.filterArea.width = maxX - minX; + displayObject.filterArea.height = maxY - minY; +} + +PIXI.FilterTexture = function(width, height) +{ + var gl = PIXI.gl; + + // next time to create a frame buffer and texture + this.frameBuffer = gl.createFramebuffer(); + this.texture = gl.createTexture(); + + gl.bindTexture(gl.TEXTURE_2D, this.texture); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); + gl.bindFramebuffer(gl.FRAMEBUFFER, this.framebuffer ); + + gl.bindFramebuffer(gl.FRAMEBUFFER, this.frameBuffer ); + gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this.texture, 0); + + this.resize(width, height); +} + +PIXI.FilterTexture.prototype.resize = function(width, height) +{ + this.width = width; + this.height = height; + + var gl = PIXI.gl; + + gl.bindTexture(gl.TEXTURE_2D, this.texture); + gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, width, height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); + +} +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + /** * the CanvasRenderer draws the stage and all its content onto a 2d canvas. This renderer should be used for browsers that do not support webGL. * Dont forget to add the view to your DOM or you will not see anything :) @@ -6693,6 +7202,7 @@ } else if(displayObject instanceof PIXI.CustomRenderable) { + context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5]); displayObject.renderCanvas(this); } else if(displayObject instanceof PIXI.Graphics) @@ -6702,25 +7212,27 @@ } else if(displayObject instanceof PIXI.FilterBlock) { - if(PIXI.FilterBlock.data instanceof PIXI.Graphics) - { + if(displayObject.data instanceof PIXI.Graphics) + { + var mask = displayObject.data; + if(displayObject.open) { context.save(); - var cacheAlpha = displayObject.mask.alpha; - var maskTransform = displayObject.mask.worldTransform; + var cacheAlpha = mask.alpha; + var maskTransform = mask.worldTransform; context.setTransform(maskTransform[0], maskTransform[3], maskTransform[1], maskTransform[4], maskTransform[2], maskTransform[5]) - displayObject.mask.worldAlpha = 0.5; + mask.worldAlpha = 0.5; context.worldAlpha = 0; - PIXI.CanvasGraphics.renderGraphicsMask(displayObject.mask, context); + PIXI.CanvasGraphics.renderGraphicsMask(mask, context); context.clip(); - displayObject.mask.worldAlpha = cacheAlpha; + mask.worldAlpha = cacheAlpha; } else { @@ -7336,6 +7848,81 @@ this.dirty = true; this.clearDirty = true; this.graphicsData = []; + + this.bounds = null//new PIXI.Rectangle(); +} + + +PIXI.Graphics.prototype.updateFilterBounds = function() +{ + if(!this.bounds) + { + var minX = Infinity; + var maxX = -Infinity; + + var minY = Infinity; + var maxY = -Infinity; + + var points, x, y; + + for (var i = 0; i < this.graphicsData.length; i++) { + + + var data = this.graphicsData[i]; + var type = data.type; + var lineWidth = data.lineWidth; + + points = data.points; + + if(type === PIXI.Graphics.RECT) + { + x = points.x - lineWidth/2; + y = points.y - lineWidth/2; + var width = points.width + lineWidth; + var height = points.height + lineWidth; + + minX = x < minX ? x : minX; + maxX = x + width > maxX ? x + width : maxX; + + minY = y < minY ? x : minY; + maxY = y + height > maxY ? y + height : maxY; + } + else if(type === PIXI.Graphics.CIRC || type === PIXI.Graphics.ELIP) + { + x = points.x; + y = points.y; + var radius = points.radius + lineWidth/2; + + minX = x - radius < minX ? x - radius : minX; + maxX = x + radius > maxX ? x + radius : maxX; + + minY = y - radius < minY ? y - radius : minY; + maxY = y + radius > maxY ? y + radius : maxY; + } + else + { + // POLY + for (var j = 0; j < points.length; j+=2) + { + + x = points[j]; + y = points[j+1]; + + minX = x-lineWidth < minX ? x-lineWidth : minX; + maxX = x+lineWidth > maxX ? x+lineWidth : maxX; + + minY = y-lineWidth < minY ? y-lineWidth : minY; + maxY = y+lineWidth > maxY ? y+lineWidth : maxY; + }; + } + + }; + + this.bounds = new PIXI.Rectangle(minX, minY, maxX - minX, maxY - minY); + + } + +// console.log(this.bounds); } // SOME TYPES: @@ -9182,7 +9769,8 @@ PIXI.CustomRenderable = function() { PIXI.DisplayObject.call( this ); - + + this.renderable = true; } // constructor @@ -9672,12 +10260,10 @@ gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this.baseTexture._glTexture, 0); // create a projection matrix.. - this.projection = new PIXI.Point(this.width/2 , this.height/2); + this.projection = new PIXI.Point(this.width/2 , -this.height/2); // set the correct render function.. this.render = this.renderWebGL; - - } @@ -9690,7 +10276,7 @@ if(PIXI.gl) { this.projection.x = this.width/2 - this.projection.y = this.height/2; + this.projection.y = -this.height/2; var gl = PIXI.gl; gl.bindTexture(gl.TEXTURE_2D, this.baseTexture._glTexture); @@ -9754,9 +10340,8 @@ displayObject.worldTransform = PIXI.mat3.create();//sthis.indetityMatrix; // modify to flip... displayObject.worldTransform[4] = -1; - displayObject.worldTransform[5] = this.projection.y * 2; + displayObject.worldTransform[5] = this.projection.y * -2; - if(position) { displayObject.worldTransform[2] = position.x; @@ -9777,18 +10362,18 @@ { if(displayObject == renderGroup.root) { - renderGroup.render(this.projection); + renderGroup.render(this.projection, this.glFramebuffer); } else { - renderGroup.renderSpecific(displayObject, this.projection); + renderGroup.renderSpecific(displayObject, this.projection, this.glFramebuffer); } } else { if(!this.renderGroup)this.renderGroup = new PIXI.WebGLRenderGroup(gl); this.renderGroup.setRenderable(displayObject); - this.renderGroup.render(this.projection); + this.renderGroup.render(this.projection, this.glFramebuffer); } displayObject.worldTransform = originalWorldTransform; @@ -10636,6 +11221,369 @@ * @author Mat Groves http://matgroves.com/ @Doormat23 */ +PIXI.ColorMatrixFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + matrix: {type: 'mat4', value: [1,0,0,0, + 0,1,0,0, + 0,0,1,0, + 0,0,0,1]}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float invert;", + "uniform mat4 matrix;", + "uniform sampler2D uSampler;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord) * matrix;", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + + +Object.defineProperty(PIXI.ColorMatrixFilter.prototype, 'matrix', { + get: function() { + return this.uniforms.matrix.value; + }, + set: function(value) { + this.uniforms.matrix.value = value; + } +}); +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.GreyFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + grey: {type: 'f', value: 1}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform sampler2D uSampler;", + "uniform float grey;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix(gl_FragColor.rgb, vec3(0.2126*gl_FragColor.r + 0.7152*gl_FragColor.g + 0.0722*gl_FragColor.b), grey);", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; +} + +Object.defineProperty(PIXI.GreyFilter.prototype, 'grey', { + get: function() { + return this.uniforms.grey.value; + }, + set: function(value) { + this.uniforms.grey.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.DisplacementFilter = function(texture) +{ + this.passes = [this]; + + // set the uniforms + + this.uniforms = { + displacementMap: {type: 'sampler2D', value:texture}, + scale: {type: 'f2', value:{x:30, y:30}}, + mapDimensions: {type: 'f2', value:{x:texture.width, y:texture.height}} + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform sampler2D displacementMap;", + "uniform sampler2D uSampler;", + "uniform vec2 scale;", + "uniform vec2 mapDimensions;",// = vec2(256.0, 256.0);", + "const vec2 textureDimensions = vec2(800.0, 600.0);", + + "void main(void) {", + "vec2 mapCords = vTextureCoord.xy;", +// "mapCords -= ;", + // "mapCords.y *= -1.0;", + // "mapCords.y += 1.0;", + "vec2 matSample = texture2D(displacementMap, mapCords).xy;", + "matSample -= 0.5;", + "matSample *= scale;", + "matSample /= textureDimensions;", + "gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x + matSample.x, vTextureCoord.y + matSample.y));", + "gl_FragColor.rgb = mix( gl_FragColor.rgb, gl_FragColor.rgb, 1.0);", + "gl_FragColor = gl_FragColor * vColor;", + + "}" + ]; + +} + +Object.defineProperty(PIXI.DisplacementFilter.prototype, 'map', { + get: function() { + return this.uniforms.displacementMap.value; + }, + set: function(value) { + this.uniforms.displacementMap.value = value; + } +}); + +Object.defineProperty(PIXI.DisplacementFilter.prototype, 'scale', { + get: function() { + return this.uniforms.scale.value; + }, + set: function(value) { + this.uniforms.scale.value = value; + } +}); +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurXFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + blur: {type: 'f', value: 1/512}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float blur;", + "uniform sampler2D uSampler;", + "void main(void) {", + "vec4 sum = vec4(0.0);", + + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 4.0*blur, vTextureCoord.y)) * 0.05;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 3.0*blur, vTextureCoord.y)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 2.0*blur, vTextureCoord.y)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - blur, vTextureCoord.y)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y)) * 0.16;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + blur, vTextureCoord.y)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 2.0*blur, vTextureCoord.y)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 3.0*blur, vTextureCoord.y)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 4.0*blur, vTextureCoord.y)) * 0.05;", + + "gl_FragColor = sum;", + + "}" + ]; +} + +Object.defineProperty(PIXI.BlurXFilter.prototype, 'blur', { + get: function() { + return this.uniforms.blur.value; + }, + set: function(value) { + this.uniforms.blur.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurYFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + blur: {type: 'f', value: 1/512}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float blur;", + "uniform sampler2D uSampler;", + "void main(void) {", + "vec4 sum = vec4(0.0);", + + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 4.0*blur)) * 0.05;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 3.0*blur)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 2.0*blur)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - blur)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y)) * 0.16;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + blur)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 2.0*blur)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 3.0*blur)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 4.0*blur)) * 0.05;", + + "gl_FragColor = sum;", + + "}" + ]; +} + +Object.defineProperty(PIXI.BlurYFilter.prototype, 'blur', { + get: function() { + return this.uniforms.blur.value; + }, + set: function(value) { + this.uniforms.blur.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurFilter = function() +{ + + this.blurXFilter = new PIXI.BlurXFilter(); + this.blurYFilter = new PIXI.BlurYFilter(); + + this.passes =[this.blurXFilter, this.blurYFilter]; + +} + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blur', { + get: function() { + return this.blurX.blur; + }, + set: function(value) { + this.blurXFilter.blur = this.blurYFilter.blur = value; + } +}); + + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blurX', { + get: function() { + return this.blurXFilter.blur; + }, + set: function(value) { + this.blurXFilter.blur = value; + } +}); + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blurY', { + get: function() { + return this.blurYFilter.blur; + }, + set: function(value) { + this.blurYFilter.blur = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + +PIXI.InvertFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + invert: {type: 'f', value: 0}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float invert;", + "uniform sampler2D uSampler;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix( (vec3(1)-gl_FragColor.rgb) * gl_FragColor.a, gl_FragColor.rgb, invert);", + //"gl_FragColor.rgb = gl_FragColor.rgb * gl_FragColor.a;", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + + +Object.defineProperty(PIXI.InvertFilter.prototype, 'invert', { + get: function() { + return this.uniforms.invert.value; + }, + set: function(value) { + this.uniforms.invert.value = value; + } +}); +/** +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.SepiaFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + sepia: {type: 'f', value: 1}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float sepia;", + "uniform sampler2D uSampler;", + + "const mat3 sepiaMatrix = mat3(0.3588, 0.7044, 0.1368, 0.2990, 0.5870, 0.1140, 0.2392, 0.4696, 0.0912);", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix( gl_FragColor.rgb, gl_FragColor.rgb * sepiaMatrix, sepia);", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + +Object.defineProperty(PIXI.SepiaFilter.prototype, 'sepia', { + get: function() { + return this.uniforms.sepia.value; + }, + set: function(value) { + this.uniforms.sepia.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + if (typeof exports !== 'undefined') { if (typeof module !== 'undefined' && module.exports) { exports = module.exports = PIXI; @@ -10646,4 +11594,5 @@ } else { root.PIXI = PIXI; } -}).call(this); \ No newline at end of file +}).call(this); +//@ sourceMappingURL=pixi.dev.js.map \ No newline at end of file diff --git a/bin/pixi.dev.js.map b/bin/pixi.dev.js.map new file mode 100644 index 0000000..4df448c --- /dev/null +++ b/bin/pixi.dev.js.map @@ -0,0 +1,63 @@ +{ + "version": 3, + "file": "pixi.dev.js", + "sources": [ + "src/pixi/Intro.js", + "src/pixi/Pixi.js", + "src/pixi/core/Point.js", + "src/pixi/core/Rectangle.js", + "src/pixi/core/Polygon.js", + "src/pixi/core/Circle.js", + "src/pixi/core/Ellipse.js", + "src/pixi/core/Matrix.js", + "src/pixi/display/DisplayObject.js", + "src/pixi/display/DisplayObjectContainer.js", + "src/pixi/display/Sprite.js", + "src/pixi/display/MovieClip.js", + "src/pixi/filters/FilterBlock.js", + "src/pixi/text/Text.js", + "src/pixi/text/BitmapText.js", + "src/pixi/InteractionManager.js", + "src/pixi/display/Stage.js", + "src/pixi/utils/Utils.js", + "src/pixi/utils/EventTarget.js", + "src/pixi/utils/Detector.js", + "src/pixi/utils/Polyk.js", + "src/pixi/renderers/webgl/WebGLShaders.js", + "src/pixi/renderers/webgl/PixiShader.js", + "src/pixi/renderers/webgl/WebGLGraphics.js", + "src/pixi/renderers/webgl/WebGLRenderer.js", + "src/pixi/renderers/webgl/WebGLBatch.js", + "src/pixi/renderers/webgl/WebGLRenderGroup.js", + "src/pixi/renderers/webgl/WebGLFilterManager.js", + "src/pixi/renderers/canvas/CanvasRenderer.js", + "src/pixi/renderers/canvas/CanvasGraphics.js", + "src/pixi/primitives/Graphics.js", + "src/pixi/extras/Strip.js", + "src/pixi/extras/Rope.js", + "src/pixi/extras/TilingSprite.js", + "src/pixi/extras/Spine.js", + "src/pixi/extras/CustomRenderable.js", + "src/pixi/textures/BaseTexture.js", + "src/pixi/textures/Texture.js", + "src/pixi/textures/RenderTexture.js", + "src/pixi/loaders/AssetLoader.js", + "src/pixi/loaders/JsonLoader.js", + "src/pixi/loaders/SpriteSheetLoader.js", + "src/pixi/loaders/ImageLoader.js", + "src/pixi/loaders/BitmapFontLoader.js", + "src/pixi/loaders/SpineLoader.js", + "src/pixi/filters/ColorMatrixFilter.js", + "src/pixi/filters/GreyFilter.js", + "src/pixi/filters/DisplacementFilter.js", + "src/pixi/filters/BlurXFilter.js", + "src/pixi/filters/BlurYFilter.js", + "src/pixi/filters/BlurFilter.js", + "src/pixi/filters/InvertFilter.js", + "src/pixi/filters/SepiaFilter.js", + "src/pixi/Outro.js" + ], + "names": [], + "mappings": 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+ "sourceRoot": "../" +} \ No newline at end of file diff --git a/bin/pixi.js b/bin/pixi.js index 8bd8c45..f89ea8c 100644 --- a/bin/pixi.js +++ b/bin/pixi.js @@ -4,12 +4,12 @@ * Copyright (c) 2012, Mat Groves * http://goodboydigital.com/ * - * Compiled: 2013-09-30 + * Compiled: 2013-10-30 * * Pixi.JS is licensed under the MIT License. * http://www.opensource.org/licenses/mit-license.php */ -!function(){function c(){return f.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,f.Matrix}function d(a){return[(255&a>>16)/255,(255&a>>8)/255,(255&a)/255]}function d(a){return[(255&a>>16)/255,(255&a>>8)/255,(255&a)/255]}var e=this,f=f||{};f.Point=function(a,b){this.x=a||0,this.y=b||0},f.Point.prototype.clone=function(){return new f.Point(this.x,this.y)},f.Point.prototype.constructor=f.Point,f.Rectangle=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},f.Rectangle.prototype.clone=function(){return new f.Rectangle(this.x,this.y,this.width,this.height)},f.Rectangle.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=this.x;if(a>=c&&a<=c+this.width){var d=this.y;if(b>=d&&b<=d+this.height)return!0}return!1},f.Rectangle.prototype.constructor=f.Rectangle,f.Polygon=function(a){if(a instanceof Array||(a=Array.prototype.slice.call(arguments)),"number"==typeof a[0]){for(var b=[],c=0,d=a.length;d>c;c+=2)b.push(new f.Point(a[c],a[c+1]));a=b}this.points=a},f.Polygon.prototype.clone=function(){for(var a=[],b=0;bb!=i>b&&(h-f)*(b-g)/(i-g)+f>a;j&&(c=!c)}return c},f.Polygon.prototype.constructor=f.Polygon,f.Circle=function(a,b,c){this.x=a||0,this.y=b||0,this.radius=c||0},f.Circle.prototype.clone=function(){return new f.Circle(this.x,this.y,this.radius)},f.Circle.prototype.contains=function(a,b){if(this.radius<=0)return!1;var c=this.x-a,d=this.y-b,e=this.radius*this.radius;return 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c[0]=t*d+u*h+v*l+w*p,c[1]=t*e+u*i+v*m+w*q,c[2]=t*f+u*j+v*n+w*r,c[3]=t*g+u*k+v*o+w*s,t=b[4],u=b[5],v=b[6],w=b[7],c[4]=t*d+u*h+v*l+w*p,c[5]=t*e+u*i+v*m+w*q,c[6]=t*f+u*j+v*n+w*r,c[7]=t*g+u*k+v*o+w*s,t=b[8],u=b[9],v=b[10],w=b[11],c[8]=t*d+u*h+v*l+w*p,c[9]=t*e+u*i+v*m+w*q,c[10]=t*f+u*j+v*n+w*r,c[11]=t*g+u*k+v*o+w*s,t=b[12],u=b[13],v=b[14],w=b[15],c[12]=t*d+u*h+v*l+w*p,c[13]=t*e+u*i+v*m+w*q,c[14]=t*f+u*j+v*n+w*r,c[15]=t*g+u*k+v*o+w*s,c},f.DisplayObject=function(){this.last=this,this.first=this,this.position=new f.Point,this.scale=new f.Point(1,1),this.pivot=new f.Point(0,0),this.rotation=0,this.alpha=1,this.visible=!0,this.hitArea=null,this.buttonMode=!1,this.renderable=!1,this.parent=null,this.stage=null,this.worldAlpha=1,this._interactive=!1,this.worldTransform=f.mat3.create(),this.localTransform=f.mat3.create(),this.color=[],this.dynamic=!0,this._sr=0,this._cr=1},f.DisplayObject.prototype.constructor=f.DisplayObject,f.DisplayObject.prototype.setInteractive=function(a){this.interactive=a},Object.defineProperty(f.DisplayObject.prototype,"interactive",{get:function(){return this._interactive},set:function(a){this._interactive=a,this.stage&&(this.stage.dirty=!0)}}),Object.defineProperty(f.DisplayObject.prototype,"mask",{get:function(){return this._mask},set:function(a){a?this._mask?(a.start=this._mask.start,a.end=this._mask.end):(this.addFilter(a),a.renderable=!1):(this.removeFilter(this._mask),this._mask.renderable=!0),this._mask=a}}),Object.defineProperty(f.DisplayObject.prototype,"filters",{get:function(){return this._filters},set:function(a){a?(this._filters&&this.removeFilter(this._filters),this.addFilter(a)):this._filters&&this.removeFilter(this._filters),this._filters=a}}),f.DisplayObject.prototype.addFilter=function(a){var b=new f.FilterBlock,c=new f.FilterBlock;a.start=b,a.end=c,b.data=a,c.data=a,b.first=b.last=this,c.first=c.last=this,b.open=!0;var d,e,g=b,h=b;e=this.first._iPrev,e?(d=e._iNext,g._iPrev=e,e._iNext=g):d=this,d&&(d._iPrev=h,h._iNext=d);var g=c,h=c,d=null,e=null;e=this.last,d=e._iNext,d&&(d._iPrev=h,h._iNext=d),g._iPrev=e,e._iNext=g;for(var i=this,j=this.last;i;)i.last==j&&(i.last=c),i=i.parent;this.first=b,this.__renderGroup&&this.__renderGroup.addFilterBlocks(b,c)},f.DisplayObject.prototype.removeFilter=function(a){console.log("YUOIO");var b=a.start,c=b._iNext,d=b._iPrev;c&&(c._iPrev=d),d&&(d._iNext=c),this.first=b._iNext;var e=a.end,c=e._iNext,d=e._iPrev;c&&(c._iPrev=d),d._iNext=c;for(var f=e._iPrev,g=this;g.last==e&&(g.last=f,g=g.parent););this.__renderGroup&&this.__renderGroup.removeFilterBlocks(b,e)},f.DisplayObject.prototype.updateTransform=function(){this.rotation!==this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var a=this.localTransform,b=this.parent.worldTransform,c=this.worldTransform;a[0]=this._cr*this.scale.x,a[1]=-this._sr*this.scale.y,a[3]=this._sr*this.scale.x,a[4]=this._cr*this.scale.y;var d=this.pivot.x,e=this.pivot.y,g=a[0],h=a[1],i=this.position.x-a[0]*d-e*a[1],j=a[3],k=a[4],l=this.position.y-a[4]*e-d*a[3],m=b[0],n=b[1],o=b[2],p=b[3],q=b[4],r=b[5];a[2]=i,a[5]=l,c[0]=m*g+n*j,c[1]=m*h+n*k,c[2]=m*i+n*l+o,c[3]=p*g+q*j,c[4]=p*h+q*k,c[5]=p*i+q*l+r,this.worldAlpha=this.alpha*this.parent.worldAlpha,this.vcount=f.visibleCount},f.visibleCount=0,f.DisplayObjectContainer=function(){f.DisplayObject.call(this),this.children=[]},f.DisplayObjectContainer.prototype=Object.create(f.DisplayObject.prototype),f.DisplayObjectContainer.prototype.constructor=f.DisplayObjectContainer,f.DisplayObjectContainer.prototype.addChild=function(a){if(void 0!=a.parent&&a.parent.removeChild(a),a.parent=this,this.children.push(a),this.stage){var b=a;do b.interactive&&(this.stage.dirty=!0),b.stage=this.stage,b=b._iNext;while(b)}var c,d,e=a.first,f=a.last;d=this._filters?this.last._iPrev:this.last,c=d._iNext;for(var g=this,h=d;g;)g.last==h&&(g.last=a.last),g=g.parent;c&&(c._iPrev=f,f._iNext=c),e._iPrev=d,d._iNext=e,this.__renderGroup&&(a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),this.__renderGroup.addDisplayObjectAndChildren(a))},f.DisplayObjectContainer.prototype.addChildAt=function(a,b){if(!(b>=0&&b<=this.children.length))throw new Error(a+" The index "+b+" supplied is out of bounds "+this.children.length);if(void 0!=a.parent&&a.parent.removeChild(a),a.parent=this,this.stage){var c=a;do c.interactive&&(this.stage.dirty=!0),c.stage=this.stage,c=c._iNext;while(c)}var d,e,f=a.first,g=a.last;if(b==this.children.length){e=this.last;for(var h=this,i=this.last;h;)h.last==i&&(h.last=a.last),h=h.parent}else e=0==b?this:this.children[b-1].last;d=e._iNext,d&&(d._iPrev=g,g._iNext=d),f._iPrev=e,e._iNext=f,this.children.splice(b,0,a),this.__renderGroup&&(a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),this.__renderGroup.addDisplayObjectAndChildren(a))},f.DisplayObjectContainer.prototype.swapChildren=function(){},f.DisplayObjectContainer.prototype.getChildAt=function(a){if(a>=0&&aa;a++)this.children[a].updateTransform()}},f.blendModes={},f.blendModes.NORMAL=0,f.blendModes.SCREEN=1,f.Sprite=function(a){f.DisplayObjectContainer.call(this),this.anchor=new f.Point,this.texture=a,this.blendMode=f.blendModes.NORMAL,this._width=0,this._height=0,a.baseTexture.hasLoaded?this.updateFrame=!0:(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},f.Sprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Sprite.prototype.constructor=f.Sprite,Object.defineProperty(f.Sprite.prototype,"width",{get:function(){return this.scale.x*this.texture.frame.width},set:function(a){this.scale.x=a/this.texture.frame.width,this._width=a}}),Object.defineProperty(f.Sprite.prototype,"height",{get:function(){return this.scale.y*this.texture.frame.height},set:function(a){this.scale.y=a/this.texture.frame.height,this._height=a}}),f.Sprite.prototype.setTexture=function(a){this.texture.baseTexture!=a.baseTexture?(this.textureChange=!0,this.texture=a,this.__renderGroup&&this.__renderGroup.updateTexture(this)):this.texture=a,this.updateFrame=!0},f.Sprite.prototype.onTextureUpdate=function(){this._width&&(this.scale.x=this._width/this.texture.frame.width),this._height&&(this.scale.y=this._height/this.texture.frame.height),this.updateFrame=!0},f.Sprite.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache"+this);return new f.Sprite(b)},f.Sprite.fromImage=function(a){var b=f.Texture.fromImage(a);return new f.Sprite(b)},f.MovieClip=function(a){f.Sprite.call(this,a[0]),this.textures=a,this.animationSpeed=1,this.loop=!0,this.onComplete=null,this.currentFrame=0,this.playing=!1},f.MovieClip.prototype=Object.create(f.Sprite.prototype),f.MovieClip.prototype.constructor=f.MovieClip,Object.defineProperty(f.MovieClip.prototype,"totalFrames",{get:function(){return this.textures.length}}),f.MovieClip.prototype.stop=function(){this.playing=!1},f.MovieClip.prototype.play=function(){this.playing=!0},f.MovieClip.prototype.gotoAndStop=function(a){this.playing=!1,this.currentFrame=a;var b=0|this.currentFrame+.5;this.setTexture(this.textures[b%this.textures.length])},f.MovieClip.prototype.gotoAndPlay=function(a){this.currentFrame=a,this.playing=!0},f.MovieClip.prototype.updateTransform=function(){if(f.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var a=0|this.currentFrame+.5;this.loop||a=this.textures.length&&(this.gotoAndStop(this.textures.length-1),this.onComplete&&this.onComplete())}},f.FilterBlock=function(){this.visible=!0,this.renderable=!0},f.ColorMatrixFilter=function(){this.uniforms={matrix:{type:"mat4",value:[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]}},this.fragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float invert;","uniform mat4 matrix;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vTextureCoord) * matrix;","gl_FragColor = gl_FragColor * vColor;","}"]},Object.defineProperty(f.ColorMatrixFilter.prototype,"matrix",{get:function(){return this.uniforms.matrix.value},set:function(a){this.uniforms.matrix.value=a}}),f.Text=function(a,b){this.canvas=document.createElement("canvas"),this.context=this.canvas.getContext("2d"),f.Sprite.call(this,f.Texture.fromCanvas(this.canvas)),this.setText(a),this.setStyle(b),this.updateText(),this.dirty=!1},f.Text.prototype=Object.create(f.Sprite.prototype),f.Text.prototype.constructor=f.Text,f.Text.prototype.setStyle=function(a){a=a||{},a.font=a.font||"bold 20pt Arial",a.fill=a.fill||"black",a.align=a.align||"left",a.stroke=a.stroke||"black",a.strokeThickness=a.strokeThickness||0,a.wordWrap=a.wordWrap||!1,a.wordWrapWidth=a.wordWrapWidth||100,this.style=a,this.dirty=!0},f.Text.prototype.setText=function(a){this.text=a.toString()||" ",this.dirty=!0},f.Text.prototype.updateText=function(){this.context.font=this.style.font;var a=this.text;this.style.wordWrap&&(a=this.wordWrap(this.text));for(var b=a.split(/(?:\r\n|\r|\n)/),c=[],d=0,e=0;ee?f:arguments.callee(a,b,f,d,e):arguments.callee(a,b,c,f,e)},c=function(a,c,d){if(a.measureText(c).width<=d||c.length<1)return c;var e=b(a,c,0,c.length,d);return c.substring(0,e)+"\n"+arguments.callee(a,c.substring(e),d)},d="",e=a.split("\n"),f=0;f=2?parseInt(b[b.length-2],10):f.BitmapText.fonts[this.fontName].size,this.dirty=!0},f.BitmapText.prototype.updateText=function(){for(var a=f.BitmapText.fonts[this.fontName],b=new f.Point,c=null,d=[],e=0,g=[],h=0,i=this.fontSize/a.size,j=0;j=j;j++){var n=0;"right"==this.style.align?n=e-g[j]:"center"==this.style.align&&(n=(e-g[j])/2),m.push(n)}for(j=0;j0;)this.removeChild(this.getChildAt(0));this.updateText(),this.dirty=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.BitmapText.fonts={},f.InteractionManager=function(a){this.stage=a,this.mouse=new f.InteractionData,this.touchs={},this.tempPoint=new f.Point,this.mouseoverEnabled=!0,this.pool=[],this.interactiveItems=[],this.interactionDOMElement=null,this.onMouseMove=this.onMouseMove.bind(this),this.onMouseDown=this.onMouseDown.bind(this),this.onMouseOut=this.onMouseOut.bind(this),this.onMouseUp=this.onMouseUp.bind(this),this.onTouchStart=this.onTouchStart.bind(this),this.onTouchEnd=this.onTouchEnd.bind(this),this.onTouchMove=this.onTouchMove.bind(this),this.last=0},f.InteractionManager.prototype.constructor=f.InteractionManager,f.InteractionManager.prototype.collectInteractiveSprite=function(a,b){for(var c=a.children,d=c.length,e=d-1;e>=0;e--){var f=c[e];f.interactive?(b.interactiveChildren=!0,this.interactiveItems.push(f),f.children.length>0&&this.collectInteractiveSprite(f,f)):(f.__iParent=null,f.children.length>0&&this.collectInteractiveSprite(f,b))}},f.InteractionManager.prototype.setTarget=function(a){this.target=a,null===this.interactionDOMElement&&this.setTargetDomElement(a.view),document.body.addEventListener("mouseup",this.onMouseUp,!0)},f.InteractionManager.prototype.setTargetDomElement=function(a){null!==this.interactionDOMElement&&(this.interactionDOMElement.style["-ms-content-zooming"]="",this.interactionDOMElement.style["-ms-touch-action"]="",this.interactionDOMElement.removeEventListener("mousemove",this.onMouseMove,!0),this.interactionDOMElement.removeEventListener("mousedown",this.onMouseDown,!0),this.interactionDOMElement.removeEventListener("mouseout",this.onMouseOut,!0),this.interactionDOMElement.removeEventListener("touchstart",this.onTouchStart,!0),this.interactionDOMElement.removeEventListener("touchend",this.onTouchEnd,!0),this.interactionDOMElement.removeEventListener("touchmove",this.onTouchMove,!0)),window.navigator.msPointerEnabled&&(a.style["-ms-content-zooming"]="none",a.style["-ms-touch-action"]="none"),this.interactionDOMElement=a,a.addEventListener("mousemove",this.onMouseMove,!0),a.addEventListener("mousedown",this.onMouseDown,!0),a.addEventListener("mouseout",this.onMouseOut,!0),a.addEventListener("touchstart",this.onTouchStart,!0),a.addEventListener("touchend",this.onTouchEnd,!0),a.addEventListener("touchmove",this.onTouchMove,!0)},f.InteractionManager.prototype.update=function(){if(this.target){var a=Date.now(),b=a-this.last;if(b=30*b/1e3,!(1>b)){if(this.last=a,this.dirty){this.dirty=!1;for(var c=this.interactiveItems.length,d=0;c>d;d++)this.interactiveItems[d].interactiveChildren=!1;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}var e=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var d=0;e>d;d++){var f=this.interactiveItems[d];(f.mouseover||f.mouseout||f.buttonMode)&&(f.__hit=this.hitTest(f,this.mouse),this.mouse.target=f,f.__hit?(f.buttonMode&&(this.interactionDOMElement.style.cursor="pointer"),f.__isOver||(f.mouseover&&f.mouseover(this.mouse),f.__isOver=!0)):f.__isOver&&(f.mouseout&&f.mouseout(this.mouse),f.__isOver=!1))}}}},f.InteractionManager.prototype.onMouseMove=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactionDOMElement.getBoundingClientRect();this.mouse.global.x=(a.clientX-b.left)*(this.target.width/b.width),this.mouse.global.y=(a.clientY-b.top)*(this.target.height/b.height);var c=this.interactiveItems.length;this.mouse.global;for(var d=0;c>d;d++){var e=this.interactiveItems[d];e.mousemove&&e.mousemove(this.mouse)}},f.InteractionManager.prototype.onMouseDown=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactiveItems.length;this.mouse.global,this.stage;for(var c=0;b>c;c++){var d=this.interactiveItems[c];if((d.mousedown||d.click)&&(d.__mouseIsDown=!0,d.__hit=this.hitTest(d,this.mouse),d.__hit&&(d.mousedown&&d.mousedown(this.mouse),d.__isDown=!0,!d.interactiveChildren)))break}},f.InteractionManager.prototype.onMouseOut=function(){var a=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var b=0;a>b;b++){var c=this.interactiveItems[b];c.__isOver&&(this.mouse.target=c,c.mouseout&&c.mouseout(this.mouse),c.__isOver=!1)}},f.InteractionManager.prototype.onMouseUp=function(a){this.mouse.originalEvent=a||window.event,this.mouse.global;for(var b=this.interactiveItems.length,c=!1,d=0;b>d;d++){var e=this.interactiveItems[d];(e.mouseup||e.mouseupoutside||e.click)&&(e.__hit=this.hitTest(e,this.mouse),e.__hit&&!c?(e.mouseup&&e.mouseup(this.mouse),e.__isDown&&e.click&&e.click(this.mouse),e.interactiveChildren||(c=!0)):e.__isDown&&e.mouseupoutside&&e.mouseupoutside(this.mouse),e.__isDown=!1)}},f.InteractionManager.prototype.hitTest=function(a,b){var c=b.global;if(a.vcount!==f.visibleCount)return!1;var d=a instanceof f.Sprite,e=a.worldTransform,g=e[0],h=e[1],i=e[2],j=e[3],k=e[4],l=e[5],m=1/(g*k+h*-j),n=k*m*c.x+-h*m*c.y+(l*h-i*k)*m,o=g*m*c.y+-j*m*c.x+(-l*g+i*j)*m;if(b.target=a,a.hitArea&&a.hitArea.contains)return a.hitArea.contains(n,o)?(b.target=a,!0):!1;if(d){var p,q=a.texture.frame.width,r=a.texture.frame.height,s=-q*a.anchor.x;if(n>s&&s+q>n&&(p=-r*a.anchor.y,o>p&&p+r>o))return b.target=a,!0}for(var t=a.children.length,u=0;t>u;u++){var v=a.children[u],w=this.hitTest(v,b);if(w)return b.target=a,!0}return!1},f.InteractionManager.prototype.onTouchMove=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;dd;d++){var h=this.interactiveItems[d];h.touchmove&&h.touchmove(f)}},f.InteractionManager.prototype.onTouchStart=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i];if((j.touchstart||j.tap)&&(j.__hit=this.hitTest(j,g),j.__hit&&(j.touchstart&&j.touchstart(g),j.__isDown=!0,j.__touchData=g,!j.interactiveChildren)))break}}},f.InteractionManager.prototype.onTouchEnd=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i],k=j.__touchData;j.__hit=this.hitTest(j,f),k==f&&(f.originalEvent=a||window.event,(j.touchend||j.tap)&&(j.__hit&&!g?(j.touchend&&j.touchend(f),j.__isDown&&j.tap&&j.tap(f),j.interactiveChildren||(g=!0)):j.__isDown&&j.touchendoutside&&j.touchendoutside(f),j.__isDown=!1),j.__touchData=null)}this.pool.push(f),this.touchs[e.identifier]=null}},f.InteractionData=function(){this.global=new f.Point,this.local=new f.Point,this.target,this.originalEvent},f.InteractionData.prototype.getLocalPosition=function(a){var b=a.worldTransform,c=this.global,d=b[0],e=b[1],g=b[2],h=b[3],i=b[4],j=b[5],k=1/(d*i+e*-h);return new f.Point(i*k*c.x+-e*k*c.y+(j*e-g*i)*k,d*k*c.y+-h*k*c.x+(-j*d+g*h)*k)},f.InteractionData.prototype.constructor=f.InteractionData,f.Stage=function(a){f.DisplayObjectContainer.call(this),this.worldTransform=f.mat3.create(),this.interactive=!0,this.interactionManager=new f.InteractionManager(this),this.dirty=!0,this.__childrenAdded=[],this.__childrenRemoved=[],this.stage=this,this.stage.hitArea=new f.Rectangle(0,0,1e5,1e5),this.setBackgroundColor(a),this.worldVisible=!0},f.Stage.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Stage.prototype.constructor=f.Stage,f.Stage.prototype.setInteractionDelegate=function(a){this.interactionManager.setTargetDomElement(a)},f.Stage.prototype.updateTransform=function(){this.worldAlpha=1,this.vcount=f.visibleCount;for(var a=0,b=this.children.length;b>a;a++)this.children[a].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},f.Stage.prototype.setBackgroundColor=function(a){this.backgroundColor=a||0,this.backgroundColorSplit=d(this.backgroundColor);var b=this.backgroundColor.toString(16);b="000000".substr(0,6-b.length)+b,this.backgroundColorString="#"+b},f.Stage.prototype.getMousePosition=function(){return this.interactionManager.mouse.global};for(var h=0,i=["ms","moz","webkit","o"],j=0;j>>>>>>>>"),console.log("_");var b=0,c=a.first;for(console.log(c);c._iNext;)if(b++,c=c._iNext,console.log(c),b>100){console.log("BREAK");break}},f.EventTarget=function(){var a={};this.addEventListener=this.on=function(b,c){void 0===a[b]&&(a[b]=[]),-1===a[b].indexOf(c)&&a[b].push(c)},this.dispatchEvent=this.emit=function(b){if(a[b.type]&&a[b.type].length)for(var c=0,d=a[b.type].length;d>c;c++)a[b.type][c](b)},this.removeEventListener=this.off=function(b,c){var d=a[b].indexOf(c);-1!==d&&a[b].splice(d,1)}},f.autoDetectRenderer=function(a,b,c,d,e){a||(a=800),b||(b=600);var g=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(a){return!1}}();return g?new f.WebGLRenderer(a,b,c,d,e):new f.CanvasRenderer(a,b,c,d)},f.PolyK={},f.PolyK.Triangulate=function(a){var b=!0,c=a.length>>1;if(3>c)return[];for(var d=[],e=[],g=0;c>g;g++)e.push(g);for(var g=0,h=c;h>3;){var i=e[(g+0)%h],j=e[(g+1)%h],k=e[(g+2)%h],l=a[2*i],m=a[2*i+1],n=a[2*j],o=a[2*j+1],p=a[2*k],q=a[2*k+1],r=!1;if(f.PolyK._convex(l,m,n,o,p,q,b)){r=!0;for(var s=0;h>s;s++){var t=e[s];if(t!=i&&t!=j&&t!=k&&f.PolyK._PointInTriangle(a[2*t],a[2*t+1],l,m,n,o,p,q)){r=!1;break}}}if(r)d.push(i,j,k),e.splice((g+1)%h,1),h--,g=0;else if(g++>3*h){if(!b)return console.log("PIXI Warning: shape too complex to fill"),[];var d=[];e=[];for(var g=0;c>g;g++)e.push(g);g=0,h=c,b=!1}}return d.push(e[0],e[1],e[2]),d},f.PolyK._PointInTriangle=function(a,b,c,d,e,f,g,h){var i=g-c,j=h-d,k=e-c,l=f-d,m=a-c,n=b-d,o=i*i+j*j,p=i*k+j*l,q=i*m+j*n,r=k*k+l*l,s=k*m+l*n,t=1/(o*r-p*p),u=(r*q-p*s)*t,v=(o*s-p*q)*t;return u>=0&&v>=0&&1>u+v},f.PolyK._convex=function(a,b,c,d,e,f,g){return(b-d)*(e-c)+(c-a)*(f-d)>=0==g},f.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],f.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = vec4( aVertexPosition.x / projectionVector.x -1.0, aVertexPosition.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.stripShaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float alpha;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * alpha;","}"],f.stripShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.primitiveShaderFragmentSrc=["precision mediump float;","varying vec4 vColor;","void main(void) {","gl_FragColor = vColor;","}"],f.primitiveShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec4 aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","uniform float alpha;","varying vec4 vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vColor = aColor * alpha;","}"],f.shaderStack=[],f.initPrimitiveShader=function(){var a=f.gl,b=f.compileProgram(f.primitiveShaderVertexSrc,f.primitiveShaderFragmentSrc); -a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),f.primitiveProgram=b},f.initDefaultShader=function(){f.defaultShader=new f.PixiShader,f.defaultShader.init(),f.activateShader(f.defaultShader)},f.initDefaultStripShader=function(){var a=this.gl,b=f.compileProgram(f.stripShaderVertexSrc,f.stripShaderFragmentSrc);a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.textureCoordAttribute=a.getAttribLocation(b,"aTextureCoord"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.samplerUniform=a.getUniformLocation(b,"uSampler"),f.stripShaderProgram=b},f.CompileVertexShader=function(a,b){return f._CompileShader(a,b,a.VERTEX_SHADER)},f.CompileFragmentShader=function(a,b){return f._CompileShader(a,b,a.FRAGMENT_SHADER)},f._CompileShader=function(a,b,c){var d=b.join("\n"),e=a.createShader(c);return a.shaderSource(e,d),a.compileShader(e),a.getShaderParameter(e,a.COMPILE_STATUS)?e:(alert(a.getShaderInfoLog(e)),null)},f.compileProgram=function(a,b){var c=f.gl,d=f.CompileFragmentShader(c,b),e=f.CompileVertexShader(c,a),g=c.createProgram();return c.attachShader(g,e),c.attachShader(g,d),c.linkProgram(g),c.getProgramParameter(g,c.LINK_STATUS)||alert("Could not initialise shaders"),g},f.activateShader=function(a){f.shaderStack.push(a);var b=f.gl,c=a.program;b.useProgram(c),b.enableVertexAttribArray(c.vertexPositionAttribute),b.enableVertexAttribArray(c.colorAttribute),b.enableVertexAttribArray(c.textureCoordAttribute),a.syncUniforms(),f.currentShader=c},f.popShader=function(){var a=f.gl;f.shaderStack.pop();var b=f.shaderStack[f.shaderStack.length-1].program;a.useProgram(b),f.currentShader=b},f.activatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.primitiveProgram),a.disableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.deactivatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.currentShader),a.enableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.PixiShader=function(){this.program,this.fragmentSrc=["precision lowp float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vTextureCoord) * vColor;","}"]},f.PixiShader.prototype.init=function(){var a=f.compileProgram(this.vertexSrc||f.shaderVertexSrc,this.fragmentSrc),b=f.gl;b.useProgram(a),a.vertexPositionAttribute=b.getAttribLocation(a,"aVertexPosition"),a.colorAttribute=b.getAttribLocation(a,"aColor"),a.textureCoordAttribute=b.getAttribLocation(a,"aTextureCoord"),a.projectionVector=b.getUniformLocation(a,"projectionVector"),a.samplerUniform=b.getUniformLocation(a,"uSampler");for(var c in this.uniforms)a[c]=b.getUniformLocation(a,c);this.program=a},f.PixiShader.prototype.syncUniforms=function(){var a=f.gl;for(var b in this.uniforms){var c=this.uniforms[b].type;"f"==c?a.uniform1f(this.program[b],this.uniforms[b].value):"mat4"==c&&a.uniformMatrix4fv(this.program[b],!1,this.uniforms[b].value)}},f.WebGLGraphics=function(){},f.WebGLGraphics.renderGraphics=function(a,b){var c=f.gl;a._webGL||(a._webGL={points:[],indices:[],lastIndex:0,buffer:c.createBuffer(),indexBuffer:c.createBuffer()}),a.dirty&&(a.dirty=!1,a.clearDirty&&(a.clearDirty=!1,a._webGL.lastIndex=0,a._webGL.points=[],a._webGL.indices=[]),f.WebGLGraphics.updateGraphics(a)),f.activatePrimitiveShader();var d=f.mat3.clone(a.worldTransform);f.mat3.transpose(d),c.blendFunc(c.ONE,c.ONE_MINUS_SRC_ALPHA),c.uniformMatrix3fv(f.primitiveProgram.translationMatrix,!1,d),c.uniform2f(f.primitiveProgram.projectionVector,b.x,b.y),c.uniform1f(f.primitiveProgram.alpha,a.worldAlpha),c.bindBuffer(c.ARRAY_BUFFER,a._webGL.buffer),c.vertexAttribPointer(f.primitiveProgram.vertexPositionAttribute,2,c.FLOAT,!1,24,0),c.vertexAttribPointer(f.primitiveProgram.colorAttribute,4,c.FLOAT,!1,24,8),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),c.drawElements(c.TRIANGLE_STRIP,a._webGL.indices.length,c.UNSIGNED_SHORT,0),f.deactivatePrimitiveShader()},f.WebGLGraphics.updateGraphics=function(a){for(var b=a._webGL.lastIndex;b3&&f.WebGLGraphics.buildPoly(c,a._webGL),c.lineWidth>0&&f.WebGLGraphics.buildLine(c,a._webGL)):c.type==f.Graphics.RECT?f.WebGLGraphics.buildRectangle(c,a._webGL):(c.type==f.Graphics.CIRC||c.type==f.Graphics.ELIP)&&f.WebGLGraphics.buildCircle(c,a._webGL)}a._webGL.lastIndex=a.graphicsData.length;var d=f.gl;a._webGL.glPoints=new Float32Array(a._webGL.points),d.bindBuffer(d.ARRAY_BUFFER,a._webGL.buffer),d.bufferData(d.ARRAY_BUFFER,a._webGL.glPoints,d.STATIC_DRAW),a._webGL.glIndicies=new Uint16Array(a._webGL.indices),d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),d.bufferData(d.ELEMENT_ARRAY_BUFFER,a._webGL.glIndicies,d.STATIC_DRAW)},f.WebGLGraphics.buildRectangle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3];if(a.fill){var j=d(a.fillColor),k=a.fillAlpha,l=j[0]*k,m=j[1]*k,n=j[2]*k,o=b.points,p=b.indices,q=o.length/6;o.push(e,g),o.push(l,m,n,k),o.push(e+h,g),o.push(l,m,n,k),o.push(e,g+i),o.push(l,m,n,k),o.push(e+h,g+i),o.push(l,m,n,k),p.push(q,q,q+1,q+2,q+3,q+3)}a.lineWidth&&(a.points=[e,g,e+h,g,e+h,g+i,e,g+i,e,g],f.WebGLGraphics.buildLine(a,b))},f.WebGLGraphics.buildCircle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3],j=40,k=2*Math.PI/j;if(a.fill){var l=d(a.fillColor),m=a.fillAlpha,n=l[0]*m,o=l[1]*m,p=l[2]*m,q=b.points,r=b.indices,s=q.length/6;r.push(s);for(var t=0;j+1>t;t++)q.push(e,g,n,o,p,m),q.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i,n,o,p,m),r.push(s++,s++);r.push(s-1)}if(a.lineWidth){a.points=[];for(var t=0;j+1>t;t++)a.points.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i);f.WebGLGraphics.buildLine(a,b)}},f.WebGLGraphics.buildLine=function(a,b){var c=a.points;if(0!=c.length){var e=new f.Point(c[0],c[1]),g=new f.Point(c[c.length-2],c[c.length-1]);if(e.x==g.x&&e.y==g.y){c.pop(),c.pop(),g=new f.Point(c[c.length-2],c[c.length-1]);var h=g.x+.5*(e.x-g.x),i=g.y+.5*(e.y-g.y);c.unshift(h,i),c.push(h,i)}var j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,A,B,C,D,E=b.points,F=b.indices,G=c.length/2,H=c.length,I=E.length/6,J=a.lineWidth/2,K=d(a.lineColor),L=a.lineAlpha,M=K[0]*L,N=K[1]*L,O=K[2]*L;j=c[0],k=c[1],l=c[2],m=c[3],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(j-p,k-q,M,N,O,L),E.push(j+p,k+q,M,N,O,L);for(var P=1;G-1>P;P++)j=c[2*(P-1)],k=c[2*(P-1)+1],l=c[2*P],m=c[2*P+1],n=c[2*(P+1)],o=c[2*(P+1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,r=-(m-o),s=l-n,D=Math.sqrt(r*r+s*s),r/=D,s/=D,r*=J,s*=J,v=-q+k-(-q+m),w=-p+l-(-p+j),x=(-p+j)*(-q+m)-(-p+l)*(-q+k),y=-s+o-(-s+m),z=-r+l-(-r+n),A=(-r+n)*(-s+m)-(-r+l)*(-s+o),B=v*z-y*w,0==B&&(B+=1),px=(w*A-z*x)/B,py=(y*x-v*A)/B,C=(px-l)*(px-l)+(py-m)+(py-m),C>19600?(t=p-r,u=q-s,D=Math.sqrt(t*t+u*u),t/=D,u/=D,t*=J,u*=J,E.push(l-t,m-u),E.push(M,N,O,L),E.push(l+t,m+u),E.push(M,N,O,L),E.push(l-t,m-u),E.push(M,N,O,L),H++):(E.push(px,py),E.push(M,N,O,L),E.push(l-(px-l),m-(py-m)),E.push(M,N,O,L));j=c[2*(G-2)],k=c[2*(G-2)+1],l=c[2*(G-1)],m=c[2*(G-1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(l-p,m-q),E.push(M,N,O,L),E.push(l+p,m+q),E.push(M,N,O,L),F.push(I);for(var P=0;H>P;P++)F.push(I++);F.push(I-1)}},f.WebGLGraphics.buildPoly=function(a,b){var c=a.points;if(!(c.length<6)){for(var e=b.points,g=b.indices,h=c.length/2,i=d(a.fillColor),j=a.fillAlpha,k=i[0]*j,l=i[1]*j,m=i[2]*j,n=f.PolyK.Triangulate(c),o=e.length/6,p=0;pp;p++)e.push(c[2*p],c[2*p+1],k,l,m,j)}},f._defaultFrame=new f.Rectangle(0,0,1,1),f.gl,f.WebGLRenderer=function(a,b,c,d,e){this.transparent=!!d,this.width=a||800,this.height=b||600,this.view=c||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var g=this;this.view.addEventListener("webglcontextlost",function(a){g.handleContextLost(a)},!1),this.view.addEventListener("webglcontextrestored",function(a){g.handleContextRestored(a)},!1),this.batchs=[];try{f.gl=this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!!e,premultipliedAlpha:!1,stencil:!0})}catch(h){throw new Error(" This browser does not support webGL. Try using the canvas renderer"+this)}f.initDefaultShader(),f.initPrimitiveShader(),f.initDefaultStripShader();var i=this.gl;f.WebGLRenderer.gl=i,this.batch=new f.WebGLBatch(i),i.disable(i.DEPTH_TEST),i.disable(i.CULL_FACE),i.enable(i.BLEND),i.colorMask(!0,!0,!0,this.transparent),f.projection=new f.Point(400,300),this.resize(this.width,this.height),this.contextLost=!1,f.activateShader(f.defaultShader),this.stageRenderGroup=new f.WebGLRenderGroup(this.gl)},f.WebGLRenderer.prototype.constructor=f.WebGLRenderer,f.WebGLRenderer.getBatch=function(){return 0==f._batchs.length?new f.WebGLBatch(f.WebGLRenderer.gl):f._batchs.pop()},f.WebGLRenderer.returnBatch=function(a){a.clean(),f._batchs.push(a)},f.WebGLRenderer.prototype.render=function(a){if(!this.contextLost){this.__stage!==a&&(this.__stage=a,this.stageRenderGroup.setRenderable(a)),f.WebGLRenderer.updateTextures(),f.visibleCount++,a.updateTransform();var b=this.gl;if(b.colorMask(!0,!0,!0,this.transparent),b.viewport(0,0,this.width,this.height),b.bindFramebuffer(b.FRAMEBUFFER,null),b.clearColor(a.backgroundColorSplit[0],a.backgroundColorSplit[1],a.backgroundColorSplit[2],!this.transparent),b.clear(b.COLOR_BUFFER_BIT),this.stageRenderGroup.backgroundColor=a.backgroundColorSplit,this.stageRenderGroup.render(f.projection),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),f.Texture.frameUpdates.length>0){for(var c=0;cc;c++){var d=6*c,e=4*c;this.indices[d+0]=e+0,this.indices[d+1]=e+1,this.indices[d+2]=e+2,this.indices[d+3]=e+0,this.indices[d+4]=e+2,this.indices[d+5]=e+3}a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a.bufferData(a.ELEMENT_ARRAY_BUFFER,this.indices,a.STATIC_DRAW)},f.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSize0;)n=n.children[n.children.length-1],n.renderable&&(m=n.last);if(m instanceof f.Sprite){l=m.batch;var k=l.head;if(k==m)g=0;else for(g=1;k.__next!=m;)g++,k=k.__next}else l=m;if(j==l)return j instanceof f.WebGLBatch?j.render(d,g+1):this.renderSpecial(j,b),void 0;e=this.batchs.indexOf(j),h=this.batchs.indexOf(l),j instanceof f.WebGLBatch?j.render(d):this.renderSpecial(j,b);for(var o=e+1;h>o;o++)renderable=this.batchs[o],renderable instanceof f.WebGLBatch?this.batchs[o].render():this.renderSpecial(renderable,b);l instanceof f.WebGLBatch?l.render(0,g+1):this.renderSpecial(l,b)},f.WebGLRenderGroup.prototype.renderSpecial=function(a,b){f.shaderStack.length;var c=a.vcount===f.visibleCount;a instanceof f.TilingSprite?c&&this.renderTilingSprite(a,b):a instanceof f.Strip?c&&this.renderStrip(a,b):a instanceof f.CustomRenderable?c&&a.renderWebGL(this,b):a instanceof f.Graphics?c&&a.renderable&&f.WebGLGraphics.renderGraphics(a,b):a instanceof f.FilterBlock&&this.handleFilterBlock(a,b)},f.WebGLRenderGroup.prototype.handleFilterBlock=function(a,b){var c=f.gl;if(a.open)if(a.data instanceof Array){var d=a.data[0];if(!d.shader){var e=new f.PixiShader;e.fragmentSrc=d.fragmentSrc,e.uniforms=d.uniforms,e.init(),d.shader=e}f.activateShader(d.shader),c.uniform2f(f.currentShader.projectionVector,b.x,b.y)}else c.enable(c.STENCIL_TEST),c.colorMask(!1,!1,!1,!1),c.stencilFunc(c.ALWAYS,1,255),c.stencilOp(c.KEEP,c.KEEP,c.REPLACE),f.WebGLGraphics.renderGraphics(a.data,b),c.colorMask(!0,!0,!0,!0),c.stencilFunc(c.NOTEQUAL,0,255),c.stencilOp(c.KEEP,c.KEEP,c.KEEP);else a.data instanceof Array?(f.popShader(),c.uniform2f(f.currentShader.projectionVector,b.x,b.y)):c.disable(c.STENCIL_TEST)},f.WebGLRenderGroup.prototype.updateTexture=function(a){this.removeObject(a);for(var b=a.first;b!=this.root&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););this.insertObject(a,b,c)},f.WebGLRenderGroup.prototype.addFilterBlocks=function(a,b){a.__renderGroup=this,b.__renderGroup=this;for(var c=a;c!=this.root.first&&(c=c._iPrev,!c.renderable||!c.__renderGroup););this.insertAfter(a,c);for(var d=b;d!=this.root.first&&(d=d._iPrev,!d.renderable||!d.__renderGroup););this.insertAfter(b,d)},f.WebGLRenderGroup.prototype.removeFilterBlocks=function(a,b){this.removeObject(a),this.removeObject(b)},f.WebGLRenderGroup.prototype.addDisplayObjectAndChildren=function(a){a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a);for(var b=a.first;b!=this.root.first&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););var d=a.first,e=a.last._iNext;do d.__renderGroup=this,d.renderable&&(this.insertObject(d,b,c),b=d),d=d._iNext;while(d!=e)},f.WebGLRenderGroup.prototype.removeDisplayObjectAndChildren=function(a){if(a.__renderGroup==this){a.last;do a.__renderGroup=null,a.renderable&&this.removeObject(a),a=a._iNext;while(a)}},f.WebGLRenderGroup.prototype.insertObject=function(a,b,c){var d=b,e=c;if(a instanceof f.Sprite){var g,h;if(d instanceof f.Sprite){if(g=d.batch,g&&g.texture==a.texture.baseTexture&&g.blendMode==a.blendMode)return g.insertAfter(a,d),void 0}else g=d;if(e)if(e instanceof f.Sprite){if(h=e.batch){if(h.texture==a.texture.baseTexture&&h.blendMode==a.blendMode)return h.insertBefore(a,e),void 0;if(h==g){var i=g.split(e),j=f.WebGLRenderer.getBatch(),k=this.batchs.indexOf(g);return j.init(a),this.batchs.splice(k+1,0,j,i),void 0}}}else h=e;var j=f.WebGLRenderer.getBatch();if(j.init(a),g){var k=this.batchs.indexOf(g);this.batchs.splice(k+1,0,j)}else this.batchs.push(j)}else a instanceof f.TilingSprite?this.initTilingSprite(a):a instanceof f.Strip&&this.initStrip(a),this.insertAfter(a,d)},f.WebGLRenderGroup.prototype.insertAfter=function(a,b){if(b instanceof f.Sprite){var c=b.batch;if(c)if(c.tail==b){var d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a)}else{var e=c.split(b.__next),d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a,e)}else this.batchs.push(a)}else{var d=this.batchs.indexOf(b);this.batchs.splice(d+1,0,a)}},f.WebGLRenderGroup.prototype.removeObject=function(a){var b;if(a instanceof f.Sprite){var c=a.batch;if(!c)return;c.remove(a),0==c.size&&(b=c)}else b=a;if(b){var d=this.batchs.indexOf(b);if(-1==d)return;if(0==d||d==this.batchs.length-1)return this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),void 0;if(this.batchs[d-1]instanceof f.WebGLBatch&&this.batchs[d+1]instanceof f.WebGLBatch&&this.batchs[d-1].texture==this.batchs[d+1].texture&&this.batchs[d-1].blendMode==this.batchs[d+1].blendMode)return this.batchs[d-1].merge(this.batchs[d+1]),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),f.WebGLRenderer.returnBatch(this.batchs[d+1]),this.batchs.splice(d,2),void 0;this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b)}},f.WebGLRenderGroup.prototype.initTilingSprite=function(a){var b=this.gl;a.verticies=new Float32Array([0,0,a.width,0,a.width,a.height,0,a.height]),a.uvs=new Float32Array([0,0,1,0,1,1,0,1]),a.colors=new Float32Array([1,1,1,1]),a.indices=new Uint16Array([0,1,3,2]),a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW),a.texture.baseTexture._glTexture?(b.bindTexture(b.TEXTURE_2D,a.texture.baseTexture._glTexture),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.REPEAT),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.REPEAT),a.texture.baseTexture._powerOf2=!0):a.texture.baseTexture._powerOf2=!0},f.WebGLRenderGroup.prototype.renderStrip=function(a,b){var c=this.gl,d=f.stripShaderProgram;c.useProgram(d);var e=f.mat3.clone(a.worldTransform);f.mat3.transpose(e),c.uniformMatrix3fv(d.translationMatrix,!1,e),c.uniform2f(d.projectionVector,b.x,b.y),c.uniform1f(d.alpha,a.worldAlpha),a.dirty?(a.dirty=!1,c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferData(c.ARRAY_BUFFER,a.verticies,c.STATIC_DRAW),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferData(c.ARRAY_BUFFER,a.uvs,c.STATIC_DRAW),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.bufferData(c.ARRAY_BUFFER,a.colors,c.STATIC_DRAW),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer),c.bufferData(c.ELEMENT_ARRAY_BUFFER,a.indices,c.STATIC_DRAW)):(c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.verticies),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer)),c.drawElements(c.TRIANGLE_STRIP,a.indices.length,c.UNSIGNED_SHORT,0),c.useProgram(f.currentProgram)},f.WebGLRenderGroup.prototype.renderTilingSprite=function(a,b){var c=this.gl;f.shaderProgram;var d=a.tilePosition,e=a.tileScale,g=d.x/a.texture.baseTexture.width,h=d.y/a.texture.baseTexture.height,i=a.width/a.texture.baseTexture.width/e.x,j=a.height/a.texture.baseTexture.height/e.y;a.uvs[0]=0-g,a.uvs[1]=0-h,a.uvs[2]=1*i-g,a.uvs[3]=0-h,a.uvs[4]=1*i-g,a.uvs[5]=1*j-h,a.uvs[6]=0-g,a.uvs[7]=1*j-h,c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.uvs),this.renderStrip(a,b)},f.WebGLRenderGroup.prototype.initStrip=function(a){var b=this.gl;this.shaderProgram,a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW)},f.CanvasRenderer=function(a,b,c,d){this.transparent=d,this.width=a||800,this.height=b||600,this.view=c||document.createElement("canvas"),this.context=this.view.getContext("2d"),this.refresh=!0,this.view.width=this.width,this.view.height=this.height,this.count=0},f.CanvasRenderer.prototype.constructor=f.CanvasRenderer,f.CanvasRenderer.prototype.render=function(a){f.texturesToUpdate=[],f.texturesToDestroy=[],f.visibleCount++,a.updateTransform(),this.view.style.backgroundColor==a.backgroundColorString||this.transparent||(this.view.style.backgroundColor=a.backgroundColorString),this.context.setTransform(1,0,0,1,0,0),this.context.clearRect(0,0,this.width,this.height),this.renderDisplayObject(a),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),f.Texture.frameUpdates.length>0&&(f.Texture.frameUpdates=[])},f.CanvasRenderer.prototype.resize=function(a,b){this.width=a,this.height=b,this.view.width=a,this.view.height=b},f.CanvasRenderer.prototype.renderDisplayObject=function(a){var b,c=this.context;c.globalCompositeOperation="source-over";var d=a.last._iNext;a=a.first;do if(b=a.worldTransform,a.visible)if(a.renderable){if(a instanceof f.Sprite){var e=a.texture.frame;e&&e.width&&e.height&&(c.globalAlpha=a.worldAlpha,c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),c.drawImage(a.texture.baseTexture.source,e.x,e.y,e.width,e.height,a.anchor.x*-e.width,a.anchor.y*-e.height,e.width,e.height))}else if(a instanceof f.Strip)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderStrip(a);else if(a instanceof f.TilingSprite)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderTilingSprite(a);else if(a instanceof f.CustomRenderable)a.renderCanvas(this);else if(a instanceof f.Graphics)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),f.CanvasGraphics.renderGraphics(a,c);else if(a instanceof f.FilterBlock&&f.FilterBlock.data instanceof f.Graphics)if(a.open){c.save();var g=a.mask.alpha,h=a.mask.worldTransform;c.setTransform(h[0],h[3],h[1],h[4],h[2],h[5]),a.mask.worldAlpha=.5,c.worldAlpha=0,f.CanvasGraphics.renderGraphicsMask(a.mask,c),c.clip(),a.mask.worldAlpha=g}else c.restore();a=a._iNext}else a=a._iNext;else a=a.last._iNext;while(a!=d)},f.CanvasRenderer.prototype.renderStripFlat=function(a){var b=this.context,c=a.verticies;a.uvs;var d=c.length/2;this.count++,b.beginPath();for(var e=1;d-2>e;e++){var f=2*e,g=c[f],h=c[f+2],i=c[f+4],j=c[f+1],k=c[f+3],l=c[f+5];b.moveTo(g,j),b.lineTo(h,k),b.lineTo(i,l)}b.fillStyle="#FF0000",b.fill(),b.closePath()},f.CanvasRenderer.prototype.renderTilingSprite=function(a){var b=this.context;b.globalAlpha=a.worldAlpha,a.__tilePattern||(a.__tilePattern=b.createPattern(a.texture.baseTexture.source,"repeat")),b.beginPath();var c=a.tilePosition,d=a.tileScale;b.scale(d.x,d.y),b.translate(c.x,c.y),b.fillStyle=a.__tilePattern,b.fillRect(-c.x,-c.y,a.width/d.x,a.height/d.y),b.scale(1/d.x,1/d.y),b.translate(-c.x,-c.y),b.closePath()},f.CanvasRenderer.prototype.renderStrip=function(a){var b=this.context,c=a.verticies,d=a.uvs,e=c.length/2;this.count++;for(var f=1;e-2>f;f++){var g=2*f,h=c[g],i=c[g+2],j=c[g+4],k=c[g+1],l=c[g+3],m=c[g+5],n=d[g]*a.texture.width,o=d[g+2]*a.texture.width,p=d[g+4]*a.texture.width,q=d[g+1]*a.texture.height,r=d[g+3]*a.texture.height,s=d[g+5]*a.texture.height;b.save(),b.beginPath(),b.moveTo(h,k),b.lineTo(i,l),b.lineTo(j,m),b.closePath(),b.clip();var t=n*r+q*p+o*s-r*p-q*o-n*s,u=h*r+q*j+i*s-r*j-q*i-h*s,v=n*i+h*p+o*j-i*p-h*o-n*j,w=n*r*j+q*i*p+h*o*s-h*r*p-q*o*j-n*i*s,x=k*r+q*m+l*s-r*m-q*l-k*s,y=n*l+k*p+o*m-l*p-k*o-n*m,z=n*r*m+q*l*p+k*o*s-k*r*p-q*o*m-n*l*s;b.transform(u/t,x/t,v/t,y/t,w/t,z/t),b.drawImage(a.texture.baseTexture.source,0,0),b.restore()}},f.CanvasGraphics=function(){},f.CanvasGraphics.renderGraphics=function(a,b){for(var c=a.worldAlpha,d=0;d1&&(c=1,console.log("Pixi.js warning: masks in canvas can only mask using the first path in the graphics object"));for(var d=0;1>d;d++){var e=a.graphicsData[d],g=e.points;if(e.type==f.Graphics.POLY){b.beginPath(),b.moveTo(g[0],g[1]);for(var h=1;hh;h++){var f=a[h],i=4*h,j=h/(g-1);h%2?(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1):(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1),i=2*h,d[i]=1,d[i+1]=1,i=2*h,c[i]=i,c[i+1]=i+1,e=f}}},f.Rope.prototype.updateTransform=function(){var a=this.points;if(!(a.length<1)){var b,c=this.verticies,d=a[0],e={x:0,y:0},g=a[0];this.count-=.2,c[0]=g.x+e.x,c[1]=g.y+e.y,c[2]=g.x-e.x,c[3]=g.y-e.y;for(var h=a.length,i=1;h>i;i++){var g=a[i],j=4*i;b=i1&&(k=1);var l=Math.sqrt(e.x*e.x+e.y*e.y),m=this.texture.height/2;e.x/=l,e.y/=l,e.x*=m,e.y*=m,c[j]=g.x+e.x,c[j+1]=g.y+e.y,c[j+2]=g.x-e.x,c[j+3]=g.y-e.y,d=g}f.DisplayObjectContainer.prototype.updateTransform.call(this)}},f.Rope.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite=function(a,b,c){f.DisplayObjectContainer.call(this),this.texture=a,this.width=b,this.height=c,this.tileScale=new f.Point(1,1),this.tilePosition=new f.Point(0,0),this.renderable=!0,this.blendMode=f.blendModes.NORMAL},f.TilingSprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.TilingSprite.prototype.constructor=f.TilingSprite,f.TilingSprite.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},f.Spine=function(a){if(f.DisplayObjectContainer.call(this),this.spineData=f.AnimCache[a],!this.spineData)throw new Error("Spine data must be preloaded using PIXI.SpineLoader or PIXI.AssetLoader: "+a);this.skeleton=new l.Skeleton(this.spineData),this.skeleton.updateWorldTransform(),this.stateData=new l.AnimationStateData(this.spineData),this.state=new l.AnimationState(this.stateData),this.slotContainers=[];for(var b=0,c=this.skeleton.drawOrder.length;c>b;b++){var d=this.skeleton.drawOrder[b],e=d.attachment,g=new f.DisplayObjectContainer;if(this.slotContainers.push(g),this.addChild(g),e instanceof l.RegionAttachment){var h=e.rendererObject.name,i=this.createSprite(d,e.rendererObject);d.currentSprite=i,d.currentSpriteName=h,g.addChild(i)}}},f.Spine.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Spine.prototype.constructor=f.Spine,f.Spine.prototype.updateTransform=function(){this.lastTime=this.lastTime||Date.now();var a=.001*(Date.now()-this.lastTime);this.lastTime=Date.now(),this.state.update(a),this.state.apply(this.skeleton),this.skeleton.updateWorldTransform();for(var b=this.skeleton.drawOrder,c=0,d=b.length;d>c;c++){var e=b[c],g=e.attachment,h=this.slotContainers[c];if(g instanceof l.RegionAttachment){if(g.rendererObject&&(!e.currentSpriteName||e.currentSpriteName!=g.name)){var i=g.rendererObject.name;if(void 0!==e.currentSprite&&(e.currentSprite.visible=!1),e.sprites=e.sprites||{},void 0!==e.sprites[i])e.sprites[i].visible=!0;else{var j=this.createSprite(e,g.rendererObject);h.addChild(j)}e.currentSprite=e.sprites[i],e.currentSpriteName=i}h.visible=!0;var k=e.bone;h.position.x=k.worldX+g.x*k.m00+g.y*k.m01,h.position.y=k.worldY+g.x*k.m10+g.y*k.m11,h.scale.x=k.worldScaleX,h.scale.y=k.worldScaleY,h.rotation=-(e.bone.worldRotation*Math.PI/180)}else h.visible=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.Spine.prototype.createSprite=function(a,b){var c=f.TextureCache[b.name]?b.name:b.name+".png",d=new f.Sprite(f.Texture.fromFrame(c));return d.scale=b.scale,d.rotation=b.rotation,d.anchor.x=d.anchor.y=.5,a.sprites=a.sprites||{},a.sprites[b.name]=d,d};var l={};l.BoneData=function(a,b){this.name=a,this.parent=b},l.BoneData.prototype={length:0,x:0,y:0,rotation:0,scaleX:1,scaleY:1},l.SlotData=function(a,b){this.name=a,this.boneData=b},l.SlotData.prototype={r:1,g:1,b:1,a:1,attachmentName:null},l.Bone=function(a,b){this.data=a,this.parent=b,this.setToSetupPose()},l.Bone.yDown=!1,l.Bone.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,m00:0,m01:0,worldX:0,m10:0,m11:0,worldY:0,worldRotation:0,worldScaleX:1,worldScaleY:1,updateWorldTransform:function(a,b){var c=this.parent;null!=c?(this.worldX=this.x*c.m00+this.y*c.m01+c.worldX,this.worldY=this.x*c.m10+this.y*c.m11+c.worldY,this.worldScaleX=c.worldScaleX*this.scaleX,this.worldScaleY=c.worldScaleY*this.scaleY,this.worldRotation=c.worldRotation+this.rotation):(this.worldX=this.x,this.worldY=this.y,this.worldScaleX=this.scaleX,this.worldScaleY=this.scaleY,this.worldRotation=this.rotation);var d=this.worldRotation*Math.PI/180,e=Math.cos(d),f=Math.sin(d);this.m00=e*this.worldScaleX,this.m10=f*this.worldScaleX,this.m01=-f*this.worldScaleY,this.m11=e*this.worldScaleY,a&&(this.m00=-this.m00,this.m01=-this.m01),b&&(this.m10=-this.m10,this.m11=-this.m11),l.Bone.yDown&&(this.m10=-this.m10,this.m11=-this.m11)},setToSetupPose:function(){var a=this.data;this.x=a.x,this.y=a.y,this.rotation=a.rotation,this.scaleX=a.scaleX,this.scaleY=a.scaleY}},l.Slot=function(a,b,c){this.data=a,this.skeleton=b,this.bone=c,this.setToSetupPose()},l.Slot.prototype={r:1,g:1,b:1,a:1,_attachmentTime:0,attachment:null,setAttachment:function(a){this.attachment=a,this._attachmentTime=this.skeleton.time},setAttachmentTime:function(a){this._attachmentTime=this.skeleton.time-a},getAttachmentTime:function(){return this.skeleton.time-this._attachmentTime},setToSetupPose:function(){var a=this.data;this.r=a.r,this.g=a.g,this.b=a.b,this.a=a.a;for(var b=this.skeleton.data.slots,c=0,d=b.length;d>c;c++)if(b[c]==a){this.setAttachment(a.attachmentName?this.skeleton.getAttachmentBySlotIndex(c,a.attachmentName):null);break}}},l.Skin=function(a){this.name=a,this.attachments={}},l.Skin.prototype={addAttachment:function(a,b,c){this.attachments[a+":"+b]=c},getAttachment:function(a,b){return this.attachments[a+":"+b]},_attachAll:function(a,b){for(var c in b.attachments){var d=c.indexOf(":"),e=parseInt(c.substring(0,d)),f=c.substring(d+1),g=a.slots[e];if(g.attachment&&g.attachment.name==f){var h=this.getAttachment(e,f);h&&g.setAttachment(h)}}}},l.Animation=function(a,b,c){this.name=a,this.timelines=b,this.duration=c},l.Animation.prototype={apply:function(a,b,c){c&&0!=this.duration&&(b%=this.duration);for(var d=this.timelines,e=0,f=d.length;f>e;e++)d[e].apply(a,b,1)},mix:function(a,b,c,d){c&&0!=this.duration&&(b%=this.duration);for(var e=this.timelines,f=0,g=e.length;g>f;f++)e[f].apply(a,b,d)}},l.binarySearch=function(a,b,c){var d=0,e=Math.floor(a.length/c)-2;if(0==e)return c;for(var f=e>>>1;;){if(a[(f+1)*c]<=b?d=f+1:e=f,d==e)return(d+1)*c;f=d+e>>>1}},l.linearSearch=function(a,b,c){for(var d=0,e=a.length-c;e>=d;d+=c)if(a[d]>b)return d;return-1},l.Curves=function(a){this.curves=[],this.curves.length=6*(a-1)},l.Curves.prototype={setLinear:function(a){this.curves[6*a]=0},setStepped:function(a){this.curves[6*a]=-1},setCurve:function(a,b,c,d,e){var f=.1,g=f*f,h=g*f,i=3*f,j=3*g,k=6*g,l=6*h,m=2*-b+d,n=2*-c+e,o=3*(b-d)+1,p=3*(c-e)+1,q=6*a,r=this.curves;r[q]=b*i+m*j+o*h,r[q+1]=c*i+n*j+p*h,r[q+2]=m*k+o*l,r[q+3]=n*k+p*l,r[q+4]=o*l,r[q+5]=p*l},getCurvePercent:function(a,b){b=0>b?0:b>1?1:b;var c=6*a,d=this.curves,e=d[c];if(!e)return b;if(-1==e)return 0;for(var f=d[c+1],g=d[c+2],h=d[c+3],i=d[c+4],j=d[c+5],k=e,l=f,m=8;;){if(k>=b){var n=k-e,o=l-f;return o+(l-o)*(b-n)/(k-n)}if(0==m)break;m--,e+=g,f+=h,g+=i,h+=j,k+=e,l+=f}return l+(1-l)*(b-k)/(1-k)}},l.RotateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=2*a},l.RotateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(a,b,c){a*=2,this.frames[a]=b,this.frames[a+1]=c},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-2]){for(var f=e.data.rotation+d[d.length-1]-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;return e.rotation+=f*c,void 0}var g=l.binarySearch(d,b,2),h=d[g-1],i=d[g],j=1-(b-i)/(d[g-2]-i);j=this.curves.getCurvePercent(g/2-1,j);for(var f=d[g+1]-h;f>180;)f-=360;for(;-180>f;)f+=360;for(f=e.data.rotation+(h+f*j)-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;e.rotation+=f*c}}},l.TranslateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.TranslateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.x+=(e.data.x+d[d.length-2]-e.x)*c,e.y+=(e.data.y+d[d.length-1]-e.y)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.x+=(e.data.x+g+(d[f+1]-g)*j-e.x)*c,e.y+=(e.data.y+h+(d[f+2]-h)*j-e.y)*c}}},l.ScaleTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.ScaleTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.scaleX+=(e.data.scaleX-1+d[d.length-2]-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+d[d.length-1]-e.scaleY)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.scaleX+=(e.data.scaleX-1+g+(d[f+1]-g)*j-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+h+(d[f+2]-h)*j-e.scaleY)*c}}},l.ColorTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=5*a},l.ColorTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(c,d){c*=5,this.frames[c]=d,this.frames[c+1]=r,this.frames[c+2]=g,this.frames[c+3]=b,this.frames[c+4]=a},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-5]){var f=d.length-1;return e.r=d[f-3],e.g=d[f-2],e.b=d[f-1],e.a=d[f],void 0}var g=l.binarySearch(d,b,5),h=d[g-4],i=d[g-3],j=d[g-2],k=d[g-1],m=d[g],n=1-(b-m)/(d[g-5]-m);n=this.curves.getCurvePercent(g/5-1,n);var o=h+(d[g+1]-h)*n,p=i+(d[g+2]-i)*n,q=j+(d[g+3]-j)*n,r=k+(d[g+4]-k)*n;1>c?(e.r+=(o-e.r)*c,e.g+=(p-e.g)*c,e.b+=(q-e.b)*c,e.a+=(r-e.a)*c):(e.r=o,e.g=p,e.b=q,e.a=r)}}},l.AttachmentTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=a,this.attachmentNames=[],this.attachmentNames.length=a},l.AttachmentTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length},setFrame:function(a,b,c){this.frames[a]=b,this.attachmentNames[a]=c},apply:function(a,b){var c=this.frames;if(!(b=c[c.length-1]?c.length-1:l.binarySearch(c,b,1)-1;var e=this.attachmentNames[d];a.slots[this.slotIndex].setAttachment(e?a.getAttachmentBySlotIndex(this.slotIndex,e):null)}}},l.SkeletonData=function(){this.bones=[],this.slots=[],this.skins=[],this.animations=[]},l.SkeletonData.prototype={defaultSkin:null,findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return slot[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSkin:function(a){for(var b=this.skins,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findAnimation:function(a){for(var b=this.animations,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null}},l.Skeleton=function(a){this.data=a,this.bones=[];for(var b=0,c=a.bones.length;c>b;b++){var d=a.bones[b],e=d.parent?this.bones[a.bones.indexOf(d.parent)]:null;this.bones.push(new l.Bone(d,e))}this.slots=[],this.drawOrder=[];for(var b=0,c=a.slots.length;c>b;b++){var f=a.slots[b],g=this.bones[a.bones.indexOf(f.boneData)],h=new l.Slot(f,this,g);this.slots.push(h),this.drawOrder.push(h)}},l.Skeleton.prototype={x:0,y:0,skin:null,r:1,g:1,b:1,a:1,time:0,flipX:!1,flipY:!1,updateWorldTransform:function(){for(var a=this.flipX,b=this.flipY,c=this.bones,d=0,e=c.length;e>d;d++)c[d].updateWorldTransform(a,b)},setToSetupPose:function(){this.setBonesToSetupPose(),this.setSlotsToSetupPose()},setBonesToSetupPose:function(){for(var a=this.bones,b=0,c=a.length;c>b;b++)a[b].setToSetupPose()},setSlotsToSetupPose:function(){for(var a=this.slots,b=0,c=a.length;c>b;b++)a[b].setToSetupPose(b)},getRootBone:function(){return 0==this.bones.length?null:this.bones[0]},findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},setSkinByName:function(a){var b=this.data.findSkin(a);if(!b)throw"Skin not found: "+a;this.setSkin(b)},setSkin:function(a){this.skin&&a&&a._attachAll(this,this.skin),this.skin=a},getAttachmentBySlotName:function(a,b){return this.getAttachmentBySlotIndex(this.data.findSlotIndex(a),b)},getAttachmentBySlotIndex:function(a,b){if(this.skin){var c=this.skin.getAttachment(a,b);if(c)return c}return this.data.defaultSkin?this.data.defaultSkin.getAttachment(a,b):null},setAttachment:function(a,b){for(var c=this.slots,d=0,e=c.size;e>d;d++){var f=c[d];if(f.data.name==a){var g=null;if(b&&(g=this.getAttachment(d,b),null==g))throw"Attachment not found: "+b+", for slot: "+a;return f.setAttachment(g),void 0}}throw"Slot not found: "+a},update:function(a){time+=a}},l.AttachmentType={region:0},l.RegionAttachment=function(){this.offset=[],this.offset.length=8,this.uvs=[],this.uvs.length=8},l.RegionAttachment.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,width:0,height:0,rendererObject:null,regionOffsetX:0,regionOffsetY:0,regionWidth:0,regionHeight:0,regionOriginalWidth:0,regionOriginalHeight:0,setUVs:function(a,b,c,d,e){var f=this.uvs;e?(f[2]=a,f[3]=d,f[4]=a,f[5]=b,f[6]=c,f[7]=b,f[0]=c,f[1]=d):(f[0]=a,f[1]=d,f[2]=a,f[3]=b,f[4]=c,f[5]=b,f[6]=c,f[7]=d)},updateOffset:function(){var a=this.width/this.regionOriginalWidth*this.scaleX,b=this.height/this.regionOriginalHeight*this.scaleY,c=-this.width/2*this.scaleX+this.regionOffsetX*a,d=-this.height/2*this.scaleY+this.regionOffsetY*b,e=c+this.regionWidth*a,f=d+this.regionHeight*b,g=this.rotation*Math.PI/180,h=Math.cos(g),i=Math.sin(g),j=c*h+this.x,k=c*i,l=d*h+this.y,m=d*i,n=e*h+this.x,o=e*i,p=f*h+this.y,q=f*i,r=this.offset;r[0]=j-m,r[1]=l+k,r[2]=j-q,r[3]=p+k,r[4]=n-q,r[5]=p+o,r[6]=n-m,r[7]=l+o},computeVertices:function(a,b,c,d){a+=c.worldX,b+=c.worldY;var e=c.m00,f=c.m01,g=c.m10,h=c.m11,i=this.offset;d[0]=i[0]*e+i[1]*f+a,d[1]=i[0]*g+i[1]*h+b,d[2]=i[2]*e+i[3]*f+a,d[3]=i[2]*g+i[3]*h+b,d[4]=i[4]*e+i[5]*f+a,d[5]=i[4]*g+i[5]*h+b,d[6]=i[6]*e+i[7]*f+a,d[7]=i[6]*g+i[7]*h+b}},l.AnimationStateData=function(a){this.skeletonData=a,this.animationToMixTime={}},l.AnimationStateData.prototype={defaultMix:0,setMixByName:function(a,b,c){var d=this.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;var e=this.skeletonData.findAnimation(b);if(!e)throw"Animation not found: "+b;this.setMix(d,e,c)},setMix:function(a,b,c){this.animationToMixTime[a.name+":"+b.name]=c},getMix:function(a,b){var c=this.animationToMixTime[a.name+":"+b.name];return c?c:this.defaultMix}},l.AnimationState=function(a){this.data=a,this.queue=[]},l.AnimationState.prototype={current:null,previous:null,currentTime:0,previousTime:0,currentLoop:!1,previousLoop:!1,mixTime:0,mixDuration:0,update:function(a){if(this.currentTime+=a,this.previousTime+=a,this.mixTime+=a,this.queue.length>0){var b=this.queue[0];this.currentTime>=b.delay&&(this._setAnimation(b.animation,b.loop),this.queue.shift())}},apply:function(a){if(this.current)if(this.previous){this.previous.apply(a,this.previousTime,this.previousLoop);var b=this.mixTime/this.mixDuration;b>=1&&(b=1,this.previous=null),this.current.mix(a,this.currentTime,this.currentLoop,b)}else this.current.apply(a,this.currentTime,this.currentLoop)},clearAnimation:function(){this.previous=null,this.current=null,this.queue.length=0},_setAnimation:function(a,b){this.previous=null,a&&this.current&&(this.mixDuration=this.data.getMix(this.current,a),this.mixDuration>0&&(this.mixTime=0,this.previous=this.current,this.previousTime=this.currentTime,this.previousLoop=this.currentLoop)),this.current=a,this.currentLoop=b,this.currentTime=0},setAnimationByName:function(a,b){var c=this.data.skeletonData.findAnimation(a);if(!c)throw"Animation not found: "+a;this.setAnimation(c,b)},setAnimation:function(a,b){this.queue.length=0,this._setAnimation(a,b)},addAnimationByName:function(a,b,c){var d=this.data.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;this.addAnimation(d,b,c)},addAnimation:function(a,b,c){var d={};if(d.animation=a,d.loop=b,!c||0>=c){var e=0==this.queue.length?this.current:this.queue[this.queue.length-1].animation;c=null!=e?e.duration-this.data.getMix(e,a)+(c||0):0}d.delay=c,this.queue.push(d)},isComplete:function(){return!this.current||this.currentTime>=this.current.duration}},l.SkeletonJson=function(a){this.attachmentLoader=a},l.SkeletonJson.prototype={scale:1,readSkeletonData:function(a){for(var b=new l.SkeletonData,c=a.bones,d=0,e=c.length;e>d;d++){var f=c[d],g=null;if(f.parent&&(g=b.findBone(f.parent),!g))throw"Parent bone not found: "+f.parent;var h=new l.BoneData(f.name,g);h.length=(f.length||0)*this.scale,h.x=(f.x||0)*this.scale,h.y=(f.y||0)*this.scale,h.rotation=f.rotation||0,h.scaleX=f.scaleX||1,h.scaleY=f.scaleY||1,b.bones.push(h)}for(var i=a.slots,d=0,e=i.length;e>d;d++){var j=i[d],h=b.findBone(j.bone);if(!h)throw"Slot bone not found: "+j.bone;var k=new l.SlotData(j.name,h),m=j.color;m&&(k.r=l.SkeletonJson.toColor(m,0),k.g=l.SkeletonJson.toColor(m,1),k.b=l.SkeletonJson.toColor(m,2),k.a=l.SkeletonJson.toColor(m,3)),k.attachmentName=j.attachment,b.slots.push(k)}var n=a.skins;for(var o in n)if(n.hasOwnProperty(o)){var p=n[o],q=new l.Skin(o);for(var r in p)if(p.hasOwnProperty(r)){var s=b.findSlotIndex(r),t=p[r];for(var u in t)if(t.hasOwnProperty(u)){var v=this.readAttachment(q,u,t[u]);null!=v&&q.addAttachment(s,u,v)}}b.skins.push(q),"default"==q.name&&(b.defaultSkin=q)}var w=a.animations;for(var x in w)w.hasOwnProperty(x)&&this.readAnimation(x,w[x],b);return b},readAttachment:function(a,b,c){b=c.name||b;var d=l.AttachmentType[c.type||"region"];if(d==l.AttachmentType.region){var e=new l.RegionAttachment;return e.x=(c.x||0)*this.scale,e.y=(c.y||0)*this.scale,e.scaleX=c.scaleX||1,e.scaleY=c.scaleY||1,e.rotation=c.rotation||0,e.width=(c.width||32)*this.scale,e.height=(c.height||32)*this.scale,e.updateOffset(),e.rendererObject={},e.rendererObject.name=b,e.rendererObject.scale={},e.rendererObject.scale.x=e.scaleX,e.rendererObject.scale.y=e.scaleY,e.rendererObject.rotation=-e.rotation*Math.PI/180,e}throw"Unknown attachment type: "+d},readAnimation:function(a,b,c){var d=[],e=0,f=b.bones;for(var g in f)if(f.hasOwnProperty(g)){var h=c.findBoneIndex(g);if(-1==h)throw"Bone not found: "+g;var i=f[g];for(var j in i)if(i.hasOwnProperty(j)){var k=i[j];if("rotate"==j){var m=new l.RotateTimeline(k.length);m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n,q.time,q.angle),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[2*m.getFrameCount()-2])}else{if("translate"!=j&&"scale"!=j)throw"Invalid timeline type for a bone: "+j+" ("+g+")";var m,r=1;"scale"==j?m=new l.ScaleTimeline(k.length):(m=new l.TranslateTimeline(k.length),r=this.scale),m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],s=(q.x||0)*r,t=(q.y||0)*r;m.setFrame(n,q.time,s,t),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[3*m.getFrameCount()-3])}}}var u=b.slots;for(var v in u)if(u.hasOwnProperty(v)){var w=u[v],x=c.findSlotIndex(v);for(var j in w)if(w.hasOwnProperty(j)){var k=w[j];if("color"==j){var m=new l.ColorTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],y=q.color,z=l.SkeletonJson.toColor(y,0),A=l.SkeletonJson.toColor(y,1),B=l.SkeletonJson.toColor(y,2),C=l.SkeletonJson.toColor(y,3);m.setFrame(n,q.time,z,A,B,C),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[5*m.getFrameCount()-5])}else{if("attachment"!=j)throw"Invalid timeline type for a slot: "+j+" ("+v+")";var m=new l.AttachmentTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n++,q.time,q.name)}d.push(m),e=Math.max(e,m.frames[m.getFrameCount()-1])}}}c.animations.push(new l.Animation(a,d,e))}},l.SkeletonJson.readCurve=function(a,b,c){var d=c.curve;d&&("stepped"==d?a.curves.setStepped(b):d instanceof Array&&a.curves.setCurve(b,d[0],d[1],d[2],d[3]))},l.SkeletonJson.toColor=function(a,b){if(8!=a.length)throw"Color hexidecimal length must be 8, recieved: "+a;return parseInt(a.substring(2*b,2),16)/255},l.Atlas=function(a,b){this.textureLoader=b,this.pages=[],this.regions=[];var c=new l.AtlasReader(a),d=[];d.length=4;for(var e=null;;){var f=c.readLine();if(null==f)break;if(f=c.trim(f),0==f.length)e=null;else if(e){var g=new l.AtlasRegion;g.name=f,g.page=e,g.rotate="true"==c.readValue(),c.readTuple(d);var h=parseInt(d[0]),i=parseInt(d[1]);c.readTuple(d);var j=parseInt(d[0]),k=parseInt(d[1]);g.u=h/e.width,g.v=i/e.height,g.rotate?(g.u2=(h+k)/e.width,g.v2=(i+j)/e.height):(g.u2=(h+j)/e.width,g.v2=(i+k)/e.height),g.x=h,g.y=i,g.width=Math.abs(j),g.height=Math.abs(k),4==c.readTuple(d)&&(g.splits=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],4==c.readTuple(d)&&(g.pads=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],c.readTuple(d))),g.originalWidth=parseInt(d[0]),g.originalHeight=parseInt(d[1]),c.readTuple(d),g.offsetX=parseInt(d[0]),g.offsetY=parseInt(d[1]),g.index=parseInt(c.readValue()),this.regions.push(g)}else{e=new l.AtlasPage,e.name=f,e.format=l.Atlas.Format[c.readValue()],c.readTuple(d),e.minFilter=l.Atlas.TextureFilter[d[0]],e.magFilter=l.Atlas.TextureFilter[d[1]];var m=c.readValue();e.uWrap=l.Atlas.TextureWrap.clampToEdge,e.vWrap=l.Atlas.TextureWrap.clampToEdge,"x"==m?e.uWrap=l.Atlas.TextureWrap.repeat:"y"==m?e.vWrap=l.Atlas.TextureWrap.repeat:"xy"==m&&(e.uWrap=e.vWrap=l.Atlas.TextureWrap.repeat),b.load(e,f),this.pages.push(e)}}},l.Atlas.prototype={findRegion:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},dispose:function(){for(var a=this.pages,b=0,c=a.length;c>b;b++)this.textureLoader.unload(a[b].rendererObject)},updateUVs:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++){var e=b[c];e.page==a&&(e.u=e.x/a.width,e.v=e.y/a.height,e.rotate?(e.u2=(e.x+e.height)/a.width,e.v2=(e.y+e.width)/a.height):(e.u2=(e.x+e.width)/a.width,e.v2=(e.y+e.height)/a.height))}}},l.Atlas.Format={alpha:0,intensity:1,luminanceAlpha:2,rgb565:3,rgba4444:4,rgb888:5,rgba8888:6},l.Atlas.TextureFilter={nearest:0,linear:1,mipMap:2,mipMapNearestNearest:3,mipMapLinearNearest:4,mipMapNearestLinear:5,mipMapLinearLinear:6},l.Atlas.TextureWrap={mirroredRepeat:0,clampToEdge:1,repeat:2},l.AtlasPage=function(){},l.AtlasPage.prototype={name:null,format:null,minFilter:null,magFilter:null,uWrap:null,vWrap:null,rendererObject:null,width:0,height:0},l.AtlasRegion=function(){},l.AtlasRegion.prototype={page:null,name:null,x:0,y:0,width:0,height:0,u:0,v:0,u2:0,v2:0,offsetX:0,offsetY:0,originalWidth:0,originalHeight:0,index:0,rotate:!1,splits:null,pads:null},l.AtlasReader=function(a){this.lines=a.split(/\r\n|\r|\n/)},l.AtlasReader.prototype={index:0,trim:function(a){return a.replace(/^\s+|\s+$/g,"")},readLine:function(){return this.index>=this.lines.length?null:this.lines[this.index++]},readValue:function(){var a=this.readLine(),b=a.indexOf(":");if(-1==b)throw"Invalid line: "+a;return this.trim(a.substring(b+1))},readTuple:function(a){var b=this.readLine(),c=b.indexOf(":");if(-1==c)throw"Invalid line: "+b;for(var d=0,e=c+1;3>d;d++){var f=b.indexOf(",",e);if(-1==f){if(0==d)throw"Invalid line: "+b;break}a[d]=this.trim(b.substr(e,f-e)),e=f+1}return a[d]=this.trim(b.substring(e)),d+1}},l.AtlasAttachmentLoader=function(a){this.atlas=a},l.AtlasAttachmentLoader.prototype={newAttachment:function(a,b,c){switch(b){case l.AttachmentType.region:var d=this.atlas.findRegion(c);if(!d)throw"Region not found in atlas: "+c+" ("+b+")";var e=new l.RegionAttachment(c);return e.rendererObject=d,e.setUVs(d.u,d.v,d.u2,d.v2,d.rotate),e.regionOffsetX=d.offsetX,e.regionOffsetY=d.offsetY,e.regionWidth=d.width,e.regionHeight=d.height,e.regionOriginalWidth=d.originalWidth,e.regionOriginalHeight=d.originalHeight,e}throw"Unknown attachment type: "+b}},f.AnimCache={},l.Bone.yDown=!0,f.CustomRenderable=function(){f.DisplayObject.call(this)},f.CustomRenderable.prototype=Object.create(f.DisplayObject.prototype),f.CustomRenderable.prototype.constructor=f.CustomRenderable,f.CustomRenderable.prototype.renderCanvas=function(){},f.CustomRenderable.prototype.initWebGL=function(){},f.CustomRenderable.prototype.renderWebGL=function(){},f.BaseTextureCache={},f.texturesToUpdate=[],f.texturesToDestroy=[],f.BaseTexture=function(a){if(f.EventTarget.call(this),this.width=100,this.height=100,this.hasLoaded=!1,this.source=a,a){if(this.source instanceof Image||this.source instanceof HTMLImageElement)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);else{var b=this;this.source.onload=function(){b.hasLoaded=!0,b.width=b.source.width,b.height=b.source.height,f.texturesToUpdate.push(b),b.dispatchEvent({type:"loaded",content:b}) -}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);this._powerOf2=!1}},f.BaseTexture.prototype.constructor=f.BaseTexture,f.BaseTexture.prototype.destroy=function(){this.source instanceof Image&&(this.source.src=null),this.source=null,f.texturesToDestroy.push(this)},f.BaseTexture.fromImage=function(a,b){var c=f.BaseTextureCache[a];if(!c){var d=new Image;b&&(d.crossOrigin=""),d.src=a,c=new f.BaseTexture(d),f.BaseTextureCache[a]=c}return c},f.TextureCache={},f.FrameCache={},f.Texture=function(a,b){if(f.EventTarget.call(this),b||(this.noFrame=!0,b=new f.Rectangle(0,0,1,1)),a instanceof f.Texture&&(a=a.baseTexture),this.baseTexture=a,this.frame=b,this.trim=new f.Point,this.scope=this,a.hasLoaded)this.noFrame&&(b=new f.Rectangle(0,0,a.width,a.height)),this.setFrame(b);else{var c=this;a.addEventListener("loaded",function(){c.onBaseTextureLoaded()})}},f.Texture.prototype.constructor=f.Texture,f.Texture.prototype.onBaseTextureLoaded=function(){var a=this.baseTexture;a.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new f.Rectangle(0,0,a.width,a.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},f.Texture.prototype.destroy=function(a){a&&this.baseTexture.destroy()},f.Texture.prototype.setFrame=function(a){if(this.frame=a,this.width=a.width,this.height=a.height,a.x+a.width>this.baseTexture.width||a.y+a.height>this.baseTexture.height)throw new Error("Texture Error: frame does not fit inside the base Texture dimensions "+this);this.updateFrame=!0,f.Texture.frameUpdates.push(this)},f.Texture.fromImage=function(a,b){var c=f.TextureCache[a];return c||(c=new f.Texture(f.BaseTexture.fromImage(a,b)),f.TextureCache[a]=c),c},f.Texture.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache "+this);return b},f.Texture.fromCanvas=function(a){var b=new f.BaseTexture(a);return new f.Texture(b)},f.Texture.addTextureToCache=function(a,b){f.TextureCache[b]=a},f.Texture.removeTextureFromCache=function(a){var b=f.TextureCache[a];return f.TextureCache[a]=null,b},f.Texture.frameUpdates=[],f.RenderTexture=function(a,b){f.EventTarget.call(this),this.width=a||100,this.height=b||100,this.indetityMatrix=f.mat3.create(),this.frame=new f.Rectangle(0,0,this.width,this.height),f.gl?this.initWebGL():this.initCanvas()},f.RenderTexture.prototype=Object.create(f.Texture.prototype),f.RenderTexture.prototype.constructor=f.RenderTexture,f.RenderTexture.prototype.initWebGL=function(){var a=f.gl;this.glFramebuffer=a.createFramebuffer(),a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),this.glFramebuffer.width=this.width,this.glFramebuffer.height=this.height,this.baseTexture=new f.BaseTexture,this.baseTexture.width=this.width,this.baseTexture.height=this.height,this.baseTexture._glTexture=a.createTexture(),a.bindTexture(a.TEXTURE_2D,this.baseTexture._glTexture),a.texImage2D(a.TEXTURE_2D,0,a.RGBA,this.width,this.height,0,a.RGBA,a.UNSIGNED_BYTE,null),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MAG_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MIN_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_S,a.CLAMP_TO_EDGE),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_T,a.CLAMP_TO_EDGE),this.baseTexture.isRender=!0,a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),a.framebufferTexture2D(a.FRAMEBUFFER,a.COLOR_ATTACHMENT0,a.TEXTURE_2D,this.baseTexture._glTexture,0),this.projection=new f.Point(this.width/2,this.height/2),this.render=this.renderWebGL},f.RenderTexture.prototype.resize=function(a,b){if(this.width=a,this.height=b,f.gl){this.projection.x=this.width/2,this.projection.y=this.height/2;var c=f.gl;c.bindTexture(c.TEXTURE_2D,this.baseTexture._glTexture),c.texImage2D(c.TEXTURE_2D,0,c.RGBA,this.width,this.height,0,c.RGBA,c.UNSIGNED_BYTE,null)}else this.frame.width=this.width,this.frame.height=this.height,this.renderer.resize(this.width,this.height)},f.RenderTexture.prototype.initCanvas=function(){this.renderer=new f.CanvasRenderer(this.width,this.height,null,0),this.baseTexture=new f.BaseTexture(this.renderer.view),this.frame=new f.Rectangle(0,0,this.width,this.height),this.render=this.renderCanvas},f.RenderTexture.prototype.renderWebGL=function(a,b,c){var d=f.gl;d.colorMask(!0,!0,!0,!0),d.viewport(0,0,this.width,this.height),d.bindFramebuffer(d.FRAMEBUFFER,this.glFramebuffer),c&&(d.clearColor(0,0,0,0),d.clear(d.COLOR_BUFFER_BIT));var e=a.children,g=a.worldTransform;a.worldTransform=f.mat3.create(),a.worldTransform[4]=-1,a.worldTransform[5]=2*this.projection.y,b&&(a.worldTransform[2]=b.x,a.worldTransform[5]-=b.y),f.visibleCount++,a.vcount=f.visibleCount;for(var h=0,i=e.length;i>h;h++)e[h].updateTransform();var j=a.__renderGroup;j?a==j.root?j.render(this.projection):j.renderSpecific(a,this.projection):(this.renderGroup||(this.renderGroup=new f.WebGLRenderGroup(d)),this.renderGroup.setRenderable(a),this.renderGroup.render(this.projection)),a.worldTransform=g},f.RenderTexture.prototype.renderCanvas=function(a,b,c){var d=a.children;a.worldTransform=f.mat3.create(),b&&(a.worldTransform[2]=b.x,a.worldTransform[5]=b.y);for(var e=0,g=d.length;g>e;e++)d[e].updateTransform();c&&this.renderer.context.clearRect(0,0,this.width,this.height),this.renderer.renderDisplayObject(a),this.renderer.context.setTransform(1,0,0,1,0,0)},f.AssetLoader=function(a,b){f.EventTarget.call(this),this.assetURLs=a,this.crossorigin=b,this.loadersByType={jpg:f.ImageLoader,jpeg:f.ImageLoader,png:f.ImageLoader,gif:f.ImageLoader,json:f.JsonLoader,anim:f.SpineLoader,xml:f.BitmapFontLoader,fnt:f.BitmapFontLoader}},f.AssetLoader.prototype.constructor=f.AssetLoader,f.AssetLoader.prototype.load=function(){var a=this;this.loadCount=this.assetURLs.length;for(var b=0;bh;h++)for(var i=0;d>i;i++,g++){var j=new f.Texture(this.texture,{x:i*a,y:h*b,width:a,height:b});this.frames.push(j),c&&(f.TextureCache[c+"-"+g]=j)}if(this.texture.baseTexture.hasLoaded)this.onLoaded();else{var k=this;this.texture.baseTexture.addEventListener("loaded",function(){k.onLoaded()})}},f.BitmapFontLoader=function(a,b){f.EventTarget.call(this),this.url=a,this.crossorigin=b,this.baseUrl=a.replace(/[^\/]*$/,""),this.texture=null},f.BitmapFontLoader.prototype.constructor=f.BitmapFontLoader,f.BitmapFontLoader.prototype.load=function(){this.ajaxRequest=new XMLHttpRequest;var a=this;this.ajaxRequest.onreadystatechange=function(){a.onXMLLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/xml"),this.ajaxRequest.send(null)},f.BitmapFontLoader.prototype.onXMLLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var a=this.baseUrl+this.ajaxRequest.responseXML.getElementsByTagName("page")[0].attributes.getNamedItem("file").nodeValue,b=new f.ImageLoader(a,this.crossorigin);this.texture=b.texture.baseTexture;var c={},d=this.ajaxRequest.responseXML.getElementsByTagName("info")[0],e=this.ajaxRequest.responseXML.getElementsByTagName("common")[0];c.font=d.attributes.getNamedItem("face").nodeValue,c.size=parseInt(d.attributes.getNamedItem("size").nodeValue,10),c.lineHeight=parseInt(e.attributes.getNamedItem("lineHeight").nodeValue,10),c.chars={};for(var g=this.ajaxRequest.responseXML.getElementsByTagName("char"),h=0;h>16)/255,(255&a>>8)/255,(255&a)/255]}function d(a){return[(255&a>>16)/255,(255&a>>8)/255,(255&a)/255]}var e=this,f=f||{};f.Point=function(a,b){this.x=a||0,this.y=b||0},f.Point.prototype.clone=function(){return new f.Point(this.x,this.y)},f.Point.prototype.constructor=f.Point,f.Rectangle=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},f.Rectangle.prototype.clone=function(){return new f.Rectangle(this.x,this.y,this.width,this.height)},f.Rectangle.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=this.x;if(a>=c&&a<=c+this.width){var d=this.y;if(b>=d&&b<=d+this.height)return!0}return!1},f.Rectangle.prototype.constructor=f.Rectangle,f.Polygon=function(a){if(a instanceof Array||(a=Array.prototype.slice.call(arguments)),"number"==typeof a[0]){for(var b=[],c=0,d=a.length;d>c;c+=2)b.push(new f.Point(a[c],a[c+1]));a=b}this.points=a},f.Polygon.prototype.clone=function(){for(var a=[],b=0;bb!=i>b&&(h-f)*(b-g)/(i-g)+f>a;j&&(c=!c)}return c},f.Polygon.prototype.constructor=f.Polygon,f.Circle=function(a,b,c){this.x=a||0,this.y=b||0,this.radius=c||0},f.Circle.prototype.clone=function(){return new f.Circle(this.x,this.y,this.radius)},f.Circle.prototype.contains=function(a,b){if(this.radius<=0)return!1;var c=this.x-a,d=this.y-b,e=this.radius*this.radius;return c*=c,d*=d,e>=c+d},f.Circle.prototype.constructor=f.Circle,f.Ellipse=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},f.Ellipse.prototype.clone=function(){return new f.Ellipse(this.x,this.y,this.width,this.height)},f.Ellipse.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=(a-this.x)/this.width-.5,d=(b-this.y)/this.height-.5;return c*=c,d*=d,.25>c+d},f.Ellipse.getBounds=function(){return new f.Rectangle(this.x,this.y,this.width,this.height)},f.Ellipse.prototype.constructor=f.Ellipse,c(),f.mat3={},f.mat3.create=function(){var a=new f.Matrix(9);return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=1,a[5]=0,a[6]=0,a[7]=0,a[8]=1,a},f.mat3.identity=function(a){return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=1,a[5]=0,a[6]=0,a[7]=0,a[8]=1,a},f.mat4={},f.mat4.create=function(){var a=new f.Matrix(16);return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=0,a[5]=1,a[6]=0,a[7]=0,a[8]=0,a[9]=0,a[10]=1,a[11]=0,a[12]=0,a[13]=0,a[14]=0,a[15]=1,a},f.mat3.multiply=function(a,b,c){c||(c=a);var d=a[0],e=a[1],f=a[2],g=a[3],h=a[4],i=a[5],j=a[6],k=a[7],l=a[8],m=b[0],n=b[1],o=b[2],p=b[3],q=b[4],r=b[5],s=b[6],t=b[7],u=b[8];return c[0]=m*d+n*g+o*j,c[1]=m*e+n*h+o*k,c[2]=m*f+n*i+o*l,c[3]=p*d+q*g+r*j,c[4]=p*e+q*h+r*k,c[5]=p*f+q*i+r*l,c[6]=s*d+t*g+u*j,c[7]=s*e+t*h+u*k,c[8]=s*f+t*i+u*l,c},f.mat3.clone=function(a){var b=new f.Matrix(9);return b[0]=a[0],b[1]=a[1],b[2]=a[2],b[3]=a[3],b[4]=a[4],b[5]=a[5],b[6]=a[6],b[7]=a[7],b[8]=a[8],b},f.mat3.transpose=function(a,b){if(!b||a===b){var c=a[1],d=a[2],e=a[5];return a[1]=a[3],a[2]=a[6],a[3]=c,a[5]=a[7],a[6]=d,a[7]=e,a}return b[0]=a[0],b[1]=a[3],b[2]=a[6],b[3]=a[1],b[4]=a[4],b[5]=a[7],b[6]=a[2],b[7]=a[5],b[8]=a[8],b},f.mat3.toMat4=function(a,b){return b||(b=f.mat4.create()),b[15]=1,b[14]=0,b[13]=0,b[12]=0,b[11]=0,b[10]=a[8],b[9]=a[7],b[8]=a[6],b[7]=0,b[6]=a[5],b[5]=a[4],b[4]=a[3],b[3]=0,b[2]=a[2],b[1]=a[1],b[0]=a[0],b},f.mat4.create=function(){var a=new f.Matrix(16);return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=0,a[5]=1,a[6]=0,a[7]=0,a[8]=0,a[9]=0,a[10]=1,a[11]=0,a[12]=0,a[13]=0,a[14]=0,a[15]=1,a},f.mat4.transpose=function(a,b){if(!b||a===b){var c=a[1],d=a[2],e=a[3],f=a[6],g=a[7],h=a[11];return a[1]=a[4],a[2]=a[8],a[3]=a[12],a[4]=c,a[6]=a[9],a[7]=a[13],a[8]=d,a[9]=f,a[11]=a[14],a[12]=e,a[13]=g,a[14]=h,a}return b[0]=a[0],b[1]=a[4],b[2]=a[8],b[3]=a[12],b[4]=a[1],b[5]=a[5],b[6]=a[9],b[7]=a[13],b[8]=a[2],b[9]=a[6],b[10]=a[10],b[11]=a[14],b[12]=a[3],b[13]=a[7],b[14]=a[11],b[15]=a[15],b},f.mat4.multiply=function(a,b,c){c||(c=a);var d=a[0],e=a[1],f=a[2],g=a[3],h=a[4],i=a[5],j=a[6],k=a[7],l=a[8],m=a[9],n=a[10],o=a[11],p=a[12],q=a[13],r=a[14],s=a[15],t=b[0],u=b[1],v=b[2],w=b[3];return c[0]=t*d+u*h+v*l+w*p,c[1]=t*e+u*i+v*m+w*q,c[2]=t*f+u*j+v*n+w*r,c[3]=t*g+u*k+v*o+w*s,t=b[4],u=b[5],v=b[6],w=b[7],c[4]=t*d+u*h+v*l+w*p,c[5]=t*e+u*i+v*m+w*q,c[6]=t*f+u*j+v*n+w*r,c[7]=t*g+u*k+v*o+w*s,t=b[8],u=b[9],v=b[10],w=b[11],c[8]=t*d+u*h+v*l+w*p,c[9]=t*e+u*i+v*m+w*q,c[10]=t*f+u*j+v*n+w*r,c[11]=t*g+u*k+v*o+w*s,t=b[12],u=b[13],v=b[14],w=b[15],c[12]=t*d+u*h+v*l+w*p,c[13]=t*e+u*i+v*m+w*q,c[14]=t*f+u*j+v*n+w*r,c[15]=t*g+u*k+v*o+w*s,c},f.DisplayObject=function(){this.last=this,this.first=this,this.position=new f.Point,this.scale=new f.Point(1,1),this.pivot=new f.Point(0,0),this.rotation=0,this.alpha=1,this.visible=!0,this.hitArea=null,this.buttonMode=!1,this.renderable=!1,this.parent=null,this.stage=null,this.worldAlpha=1,this._interactive=!1,this.worldTransform=f.mat3.create(),this.localTransform=f.mat3.create(),this.color=[],this.dynamic=!0,this._sr=0,this._cr=1,this.filterArea=new f.Rectangle(0,0,1,1)},f.DisplayObject.prototype.constructor=f.DisplayObject,f.DisplayObject.prototype.setInteractive=function(a){this.interactive=a},Object.defineProperty(f.DisplayObject.prototype,"interactive",{get:function(){return this._interactive},set:function(a){this._interactive=a,this.stage&&(this.stage.dirty=!0)}}),Object.defineProperty(f.DisplayObject.prototype,"mask",{get:function(){return this._mask},set:function(a){a?this._mask?(a.start=this._mask.start,a.end=this._mask.end):(this.addFilter(a),a.renderable=!1):(this.removeFilter(this._mask),this._mask.renderable=!0),this._mask=a}}),Object.defineProperty(f.DisplayObject.prototype,"filters",{get:function(){return this._filters},set:function(a){if(a){this._filters&&this.removeFilter(this._filters),this.addFilter(a);for(var b=[],c=0;c=0&&b<=this.children.length))throw new Error(a+" The index "+b+" supplied is out of bounds "+this.children.length);if(void 0!=a.parent&&a.parent.removeChild(a),a.parent=this,this.stage){var c=a;do c.interactive&&(this.stage.dirty=!0),c.stage=this.stage,c=c._iNext;while(c)}var d,e,f=a.first,g=a.last;if(b==this.children.length){e=this.last;for(var h=this,i=this.last;h;)h.last==i&&(h.last=a.last),h=h.parent}else e=0==b?this:this.children[b-1].last;d=e._iNext,d&&(d._iPrev=g,g._iNext=d),f._iPrev=e,e._iNext=f,this.children.splice(b,0,a),this.__renderGroup&&(a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),this.__renderGroup.addDisplayObjectAndChildren(a))},f.DisplayObjectContainer.prototype.swapChildren=function(){},f.DisplayObjectContainer.prototype.getChildAt=function(a){if(a>=0&&aa;a++)this.children[a].updateTransform()}},f.blendModes={},f.blendModes.NORMAL=0,f.blendModes.SCREEN=1,f.Sprite=function(a){f.DisplayObjectContainer.call(this),this.anchor=new f.Point,this.texture=a,this.blendMode=f.blendModes.NORMAL,this._width=0,this._height=0,a.baseTexture.hasLoaded?this.updateFrame=!0:(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},f.Sprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Sprite.prototype.constructor=f.Sprite,Object.defineProperty(f.Sprite.prototype,"width",{get:function(){return this.scale.x*this.texture.frame.width},set:function(a){this.scale.x=a/this.texture.frame.width,this._width=a}}),Object.defineProperty(f.Sprite.prototype,"height",{get:function(){return this.scale.y*this.texture.frame.height},set:function(a){this.scale.y=a/this.texture.frame.height,this._height=a}}),f.Sprite.prototype.setTexture=function(a){this.texture.baseTexture!=a.baseTexture?(this.textureChange=!0,this.texture=a,this.__renderGroup&&this.__renderGroup.updateTexture(this)):this.texture=a,this.updateFrame=!0},f.Sprite.prototype.onTextureUpdate=function(){this._width&&(this.scale.x=this._width/this.texture.frame.width),this._height&&(this.scale.y=this._height/this.texture.frame.height),this.updateFrame=!0},f.Sprite.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache"+this);return new f.Sprite(b)},f.Sprite.fromImage=function(a){var b=f.Texture.fromImage(a);return new f.Sprite(b)},f.MovieClip=function(a){f.Sprite.call(this,a[0]),this.textures=a,this.animationSpeed=1,this.loop=!0,this.onComplete=null,this.currentFrame=0,this.playing=!1},f.MovieClip.prototype=Object.create(f.Sprite.prototype),f.MovieClip.prototype.constructor=f.MovieClip,Object.defineProperty(f.MovieClip.prototype,"totalFrames",{get:function(){return this.textures.length}}),f.MovieClip.prototype.stop=function(){this.playing=!1},f.MovieClip.prototype.play=function(){this.playing=!0},f.MovieClip.prototype.gotoAndStop=function(a){this.playing=!1,this.currentFrame=a;var b=0|this.currentFrame+.5;this.setTexture(this.textures[b%this.textures.length])},f.MovieClip.prototype.gotoAndPlay=function(a){this.currentFrame=a,this.playing=!0},f.MovieClip.prototype.updateTransform=function(){if(f.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var a=0|this.currentFrame+.5;this.loop||a=this.textures.length&&(this.gotoAndStop(this.textures.length-1),this.onComplete&&this.onComplete())}},f.FilterBlock=function(){this.visible=!0,this.renderable=!0},f.Text=function(a,b){this.canvas=document.createElement("canvas"),this.context=this.canvas.getContext("2d"),f.Sprite.call(this,f.Texture.fromCanvas(this.canvas)),this.setText(a),this.setStyle(b),this.updateText(),this.dirty=!1},f.Text.prototype=Object.create(f.Sprite.prototype),f.Text.prototype.constructor=f.Text,f.Text.prototype.setStyle=function(a){a=a||{},a.font=a.font||"bold 20pt Arial",a.fill=a.fill||"black",a.align=a.align||"left",a.stroke=a.stroke||"black",a.strokeThickness=a.strokeThickness||0,a.wordWrap=a.wordWrap||!1,a.wordWrapWidth=a.wordWrapWidth||100,this.style=a,this.dirty=!0},f.Text.prototype.setText=function(a){this.text=a.toString()||" ",this.dirty=!0},f.Text.prototype.updateText=function(){this.context.font=this.style.font;var a=this.text;this.style.wordWrap&&(a=this.wordWrap(this.text));for(var b=a.split(/(?:\r\n|\r|\n)/),c=[],d=0,e=0;ee?f:arguments.callee(a,b,f,d,e):arguments.callee(a,b,c,f,e)},c=function(a,c,d){if(a.measureText(c).width<=d||c.length<1)return c;var e=b(a,c,0,c.length,d);return c.substring(0,e)+"\n"+arguments.callee(a,c.substring(e),d)},d="",e=a.split("\n"),f=0;f=2?parseInt(b[b.length-2],10):f.BitmapText.fonts[this.fontName].size,this.dirty=!0},f.BitmapText.prototype.updateText=function(){for(var a=f.BitmapText.fonts[this.fontName],b=new f.Point,c=null,d=[],e=0,g=[],h=0,i=this.fontSize/a.size,j=0;j=j;j++){var n=0;"right"==this.style.align?n=e-g[j]:"center"==this.style.align&&(n=(e-g[j])/2),m.push(n)}for(j=0;j0;)this.removeChild(this.getChildAt(0));this.updateText(),this.dirty=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.BitmapText.fonts={},f.InteractionManager=function(a){this.stage=a,this.mouse=new f.InteractionData,this.touchs={},this.tempPoint=new f.Point,this.mouseoverEnabled=!0,this.pool=[],this.interactiveItems=[],this.interactionDOMElement=null,this.onMouseMove=this.onMouseMove.bind(this),this.onMouseDown=this.onMouseDown.bind(this),this.onMouseOut=this.onMouseOut.bind(this),this.onMouseUp=this.onMouseUp.bind(this),this.onTouchStart=this.onTouchStart.bind(this),this.onTouchEnd=this.onTouchEnd.bind(this),this.onTouchMove=this.onTouchMove.bind(this),this.last=0},f.InteractionManager.prototype.constructor=f.InteractionManager,f.InteractionManager.prototype.collectInteractiveSprite=function(a,b){for(var c=a.children,d=c.length,e=d-1;e>=0;e--){var f=c[e];f.interactive?(b.interactiveChildren=!0,this.interactiveItems.push(f),f.children.length>0&&this.collectInteractiveSprite(f,f)):(f.__iParent=null,f.children.length>0&&this.collectInteractiveSprite(f,b))}},f.InteractionManager.prototype.setTarget=function(a){this.target=a,null===this.interactionDOMElement&&this.setTargetDomElement(a.view),document.body.addEventListener("mouseup",this.onMouseUp,!0)},f.InteractionManager.prototype.setTargetDomElement=function(a){null!==this.interactionDOMElement&&(this.interactionDOMElement.style["-ms-content-zooming"]="",this.interactionDOMElement.style["-ms-touch-action"]="",this.interactionDOMElement.removeEventListener("mousemove",this.onMouseMove,!0),this.interactionDOMElement.removeEventListener("mousedown",this.onMouseDown,!0),this.interactionDOMElement.removeEventListener("mouseout",this.onMouseOut,!0),this.interactionDOMElement.removeEventListener("touchstart",this.onTouchStart,!0),this.interactionDOMElement.removeEventListener("touchend",this.onTouchEnd,!0),this.interactionDOMElement.removeEventListener("touchmove",this.onTouchMove,!0)),window.navigator.msPointerEnabled&&(a.style["-ms-content-zooming"]="none",a.style["-ms-touch-action"]="none"),this.interactionDOMElement=a,a.addEventListener("mousemove",this.onMouseMove,!0),a.addEventListener("mousedown",this.onMouseDown,!0),a.addEventListener("mouseout",this.onMouseOut,!0),a.addEventListener("touchstart",this.onTouchStart,!0),a.addEventListener("touchend",this.onTouchEnd,!0),a.addEventListener("touchmove",this.onTouchMove,!0)},f.InteractionManager.prototype.update=function(){if(this.target){var a=Date.now(),b=a-this.last;if(b=30*b/1e3,!(1>b)){if(this.last=a,this.dirty){this.dirty=!1;for(var c=this.interactiveItems.length,d=0;c>d;d++)this.interactiveItems[d].interactiveChildren=!1;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}var e=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var d=0;e>d;d++){var f=this.interactiveItems[d];(f.mouseover||f.mouseout||f.buttonMode)&&(f.__hit=this.hitTest(f,this.mouse),this.mouse.target=f,f.__hit?(f.buttonMode&&(this.interactionDOMElement.style.cursor="pointer"),f.__isOver||(f.mouseover&&f.mouseover(this.mouse),f.__isOver=!0)):f.__isOver&&(f.mouseout&&f.mouseout(this.mouse),f.__isOver=!1))}}}},f.InteractionManager.prototype.onMouseMove=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactionDOMElement.getBoundingClientRect();this.mouse.global.x=(a.clientX-b.left)*(this.target.width/b.width),this.mouse.global.y=(a.clientY-b.top)*(this.target.height/b.height);var c=this.interactiveItems.length;this.mouse.global;for(var d=0;c>d;d++){var e=this.interactiveItems[d];e.mousemove&&e.mousemove(this.mouse)}},f.InteractionManager.prototype.onMouseDown=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactiveItems.length;this.mouse.global,this.stage;for(var c=0;b>c;c++){var d=this.interactiveItems[c];if((d.mousedown||d.click)&&(d.__mouseIsDown=!0,d.__hit=this.hitTest(d,this.mouse),d.__hit&&(d.mousedown&&d.mousedown(this.mouse),d.__isDown=!0,!d.interactiveChildren)))break}},f.InteractionManager.prototype.onMouseOut=function(){var a=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var b=0;a>b;b++){var c=this.interactiveItems[b];c.__isOver&&(this.mouse.target=c,c.mouseout&&c.mouseout(this.mouse),c.__isOver=!1)}},f.InteractionManager.prototype.onMouseUp=function(a){this.mouse.originalEvent=a||window.event,this.mouse.global;for(var b=this.interactiveItems.length,c=!1,d=0;b>d;d++){var e=this.interactiveItems[d];(e.mouseup||e.mouseupoutside||e.click)&&(e.__hit=this.hitTest(e,this.mouse),e.__hit&&!c?(e.mouseup&&e.mouseup(this.mouse),e.__isDown&&e.click&&e.click(this.mouse),e.interactiveChildren||(c=!0)):e.__isDown&&e.mouseupoutside&&e.mouseupoutside(this.mouse),e.__isDown=!1)}},f.InteractionManager.prototype.hitTest=function(a,b){var c=b.global;if(a.vcount!==f.visibleCount)return!1;var d=a instanceof f.Sprite,e=a.worldTransform,g=e[0],h=e[1],i=e[2],j=e[3],k=e[4],l=e[5],m=1/(g*k+h*-j),n=k*m*c.x+-h*m*c.y+(l*h-i*k)*m,o=g*m*c.y+-j*m*c.x+(-l*g+i*j)*m;if(b.target=a,a.hitArea&&a.hitArea.contains)return a.hitArea.contains(n,o)?(b.target=a,!0):!1;if(d){var p,q=a.texture.frame.width,r=a.texture.frame.height,s=-q*a.anchor.x;if(n>s&&s+q>n&&(p=-r*a.anchor.y,o>p&&p+r>o))return b.target=a,!0}for(var t=a.children.length,u=0;t>u;u++){var v=a.children[u],w=this.hitTest(v,b);if(w)return b.target=a,!0}return!1},f.InteractionManager.prototype.onTouchMove=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;dd;d++){var h=this.interactiveItems[d];h.touchmove&&h.touchmove(f)}},f.InteractionManager.prototype.onTouchStart=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i];if((j.touchstart||j.tap)&&(j.__hit=this.hitTest(j,g),j.__hit&&(j.touchstart&&j.touchstart(g),j.__isDown=!0,j.__touchData=g,!j.interactiveChildren)))break}}},f.InteractionManager.prototype.onTouchEnd=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i],k=j.__touchData;j.__hit=this.hitTest(j,f),k==f&&(f.originalEvent=a||window.event,(j.touchend||j.tap)&&(j.__hit&&!g?(j.touchend&&j.touchend(f),j.__isDown&&j.tap&&j.tap(f),j.interactiveChildren||(g=!0)):j.__isDown&&j.touchendoutside&&j.touchendoutside(f),j.__isDown=!1),j.__touchData=null)}this.pool.push(f),this.touchs[e.identifier]=null}},f.InteractionData=function(){this.global=new f.Point,this.local=new f.Point,this.target,this.originalEvent},f.InteractionData.prototype.getLocalPosition=function(a){var b=a.worldTransform,c=this.global,d=b[0],e=b[1],g=b[2],h=b[3],i=b[4],j=b[5],k=1/(d*i+e*-h);return new f.Point(i*k*c.x+-e*k*c.y+(j*e-g*i)*k,d*k*c.y+-h*k*c.x+(-j*d+g*h)*k)},f.InteractionData.prototype.constructor=f.InteractionData,f.Stage=function(a){f.DisplayObjectContainer.call(this),this.worldTransform=f.mat3.create(),this.interactive=!0,this.interactionManager=new f.InteractionManager(this),this.dirty=!0,this.__childrenAdded=[],this.__childrenRemoved=[],this.stage=this,this.stage.hitArea=new f.Rectangle(0,0,1e5,1e5),this.setBackgroundColor(a),this.worldVisible=!0},f.Stage.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Stage.prototype.constructor=f.Stage,f.Stage.prototype.setInteractionDelegate=function(a){this.interactionManager.setTargetDomElement(a)},f.Stage.prototype.updateTransform=function(){this.worldAlpha=1,this.vcount=f.visibleCount;for(var a=0,b=this.children.length;b>a;a++)this.children[a].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},f.Stage.prototype.setBackgroundColor=function(a){this.backgroundColor=a||0,this.backgroundColorSplit=d(this.backgroundColor);var b=this.backgroundColor.toString(16);b="000000".substr(0,6-b.length)+b,this.backgroundColorString="#"+b},f.Stage.prototype.getMousePosition=function(){return this.interactionManager.mouse.global};for(var h=0,i=["ms","moz","webkit","o"],j=0;j>>>>>>>>"),console.log("_");var b=0,c=a.first;for(console.log(c);c._iNext;)if(b++,c=c._iNext,console.log(c),b>100){console.log("BREAK");break}},f.EventTarget=function(){var a={};this.addEventListener=this.on=function(b,c){void 0===a[b]&&(a[b]=[]),-1===a[b].indexOf(c)&&a[b].push(c)},this.dispatchEvent=this.emit=function(b){if(a[b.type]&&a[b.type].length)for(var c=0,d=a[b.type].length;d>c;c++)a[b.type][c](b)},this.removeEventListener=this.off=function(b,c){var d=a[b].indexOf(c);-1!==d&&a[b].splice(d,1)}},f.autoDetectRenderer=function(a,b,c,d,e){a||(a=800),b||(b=600);var g=function(){try{var a=document.createElement("canvas");return!!window.WebGLRenderingContext&&(a.getContext("webgl")||a.getContext("experimental-webgl"))}catch(b){return!1}}();if(g){var h=-1!=navigator.userAgent.toLowerCase().indexOf("msie");g=!h}return g?new f.WebGLRenderer(a,b,c,d,e):new f.CanvasRenderer(a,b,c,d)},f.PolyK={},f.PolyK.Triangulate=function(a){var b=!0,c=a.length>>1;if(3>c)return[];for(var d=[],e=[],g=0;c>g;g++)e.push(g);for(var g=0,h=c;h>3;){var i=e[(g+0)%h],j=e[(g+1)%h],k=e[(g+2)%h],l=a[2*i],m=a[2*i+1],n=a[2*j],o=a[2*j+1],p=a[2*k],q=a[2*k+1],r=!1;if(f.PolyK._convex(l,m,n,o,p,q,b)){r=!0;for(var s=0;h>s;s++){var t=e[s];if(t!=i&&t!=j&&t!=k&&f.PolyK._PointInTriangle(a[2*t],a[2*t+1],l,m,n,o,p,q)){r=!1;break}}}if(r)d.push(i,j,k),e.splice((g+1)%h,1),h--,g=0;else if(g++>3*h){if(!b)return console.log("PIXI Warning: shape too complex to fill"),[];var d=[];e=[];for(var g=0;c>g;g++)e.push(g);g=0,h=c,b=!1}}return d.push(e[0],e[1],e[2]),d},f.PolyK._PointInTriangle=function(a,b,c,d,e,f,g,h){var i=g-c,j=h-d,k=e-c,l=f-d,m=a-c,n=b-d,o=i*i+j*j,p=i*k+j*l,q=i*m+j*n,r=k*k+l*l,s=k*m+l*n,t=1/(o*r-p*p),u=(r*q-p*s)*t,v=(o*s-p*q)*t;return u>=0&&v>=0&&1>u+v},f.PolyK._convex=function(a,b,c,d,e,f,g){return(b-d)*(e-c)+(c-a)*(f-d)>=0==g},f.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],f.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","varying vec2 vTextureCoord;","varying float vColor;","const vec2 center = vec2(-1.0, 1.0);","void main(void) {","gl_Position = vec4( ((aVertexPosition + offsetVector) / projectionVector) + center , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.stripShaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float alpha;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * alpha;","}"],f.stripShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.primitiveShaderFragmentSrc=["precision mediump float;","varying vec4 vColor;","void main(void) {","gl_FragColor = vColor;","}"],f.primitiveShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec4 aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","uniform float alpha;","varying vec4 vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition , 1.0);","v -= offsetVector.xyx;","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vColor = aColor * alpha;","}"],f.shaderStack=[],f.initPrimitiveShader=function(){var a=f.gl,b=f.compileProgram(f.primitiveShaderVertexSrc,f.primitiveShaderFragmentSrc);a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.offsetVector=a.getUniformLocation(b,"offsetVector"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),f.primitiveProgram=b +},f.initDefaultShader=function(){f.frameBufferStack=[],f.frameBufferPool=[],f.defaultShader=new f.PixiShader,f.defaultShader.init(),f.pushShader(f.defaultShader)},f.initDefaultStripShader=function(){var a=this.gl,b=f.compileProgram(f.stripShaderVertexSrc,f.stripShaderFragmentSrc);a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.textureCoordAttribute=a.getAttribLocation(b,"aTextureCoord"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.samplerUniform=a.getUniformLocation(b,"uSampler"),f.stripShaderProgram=b},f.CompileVertexShader=function(a,b){return f._CompileShader(a,b,a.VERTEX_SHADER)},f.CompileFragmentShader=function(a,b){return f._CompileShader(a,b,a.FRAGMENT_SHADER)},f._CompileShader=function(a,b,c){var d=b.join("\n"),e=a.createShader(c);return a.shaderSource(e,d),a.compileShader(e),a.getShaderParameter(e,a.COMPILE_STATUS)?e:(alert(a.getShaderInfoLog(e)),null)},f.compileProgram=function(a,b){var c=f.gl,d=f.CompileFragmentShader(c,b),e=f.CompileVertexShader(c,a),g=c.createProgram();return c.attachShader(g,e),c.attachShader(g,d),c.linkProgram(g),c.getProgramParameter(g,c.LINK_STATUS)||alert("Could not initialise shaders"),g},f.pushShader=function(a){var b=f.gl;b.colorMask(!0,!0,!0,!0),b.viewport(0,0,this.width,this.height),b.clearColor(0,0,0,0),b.clear(b.COLOR_BUFFER_BIT),f.shaderStack.push(a);var c=a.program;b.useProgram(c),b.enableVertexAttribArray(c.vertexPositionAttribute),b.enableVertexAttribArray(c.colorAttribute),b.enableVertexAttribArray(c.textureCoordAttribute),a.syncUniforms(),f.currentShader=c},f.popShader=function(){var a=f.gl;f.shaderStack.pop();var b=f.shaderStack[f.shaderStack.length-1].program;a.useProgram(b),f.currentShader=b},f.activatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.primitiveProgram),a.disableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.deactivatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.currentShader),a.enableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.PixiShader=function(){this.program,this.fragmentSrc=["precision lowp float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vTextureCoord) * vColor;","}"]},f.PixiShader.prototype.init=function(){var a=f.compileProgram(this.vertexSrc||f.shaderVertexSrc,this.fragmentSrc),b=f.gl;b.useProgram(a),this.uSampler=b.getUniformLocation(a,"uSampler"),this.projectionVector=b.getUniformLocation(a,"projectionVector"),this.offsetVector=b.getUniformLocation(a,"offsetVector"),this.aVertexPosition=b.getAttribLocation(a,"aVertexPosition"),this.aTextureCoord=b.getAttribLocation(a,"aTextureCoord"),a.vertexPositionAttribute=b.getAttribLocation(a,"aVertexPosition"),a.colorAttribute=b.getAttribLocation(a,"aColor"),a.textureCoordAttribute=b.getAttribLocation(a,"aTextureCoord"),a.projectionVector=b.getUniformLocation(a,"projectionVector"),a.samplerUniform=b.getUniformLocation(a,"uSampler"),a.offsetVector=b.getUniformLocation(a,"offsetVector");for(var c in this.uniforms)a[c]=b.getUniformLocation(a,c);this.program=a},f.PixiShader.prototype.syncUniforms=function(){var a=f.gl;for(var b in this.uniforms){var c=this.uniforms[b].type;if("f"==c&&a.uniform1f(this.program[b],this.uniforms[b].value),"f2"==c)a.uniform2f(this.program[b],this.uniforms[b].value.x,this.uniforms[b].value.y);else if("mat4"==c)a.uniformMatrix4fv(this.program[b],!1,this.uniforms[b].value);else if("sampler2D"==c){var d=this.uniforms[b].value;a.activeTexture(a.TEXTURE1),a.bindTexture(a.TEXTURE_2D,d.baseTexture._glTexture),a.uniform1i(this.program[b],1)}}},f.WebGLGraphics=function(){},f.WebGLGraphics.renderGraphics=function(a,b){var c=f.gl;a._webGL||(a._webGL={points:[],indices:[],lastIndex:0,buffer:c.createBuffer(),indexBuffer:c.createBuffer()}),a.dirty&&(a.dirty=!1,a.clearDirty&&(a.clearDirty=!1,a._webGL.lastIndex=0,a._webGL.points=[],a._webGL.indices=[]),f.WebGLGraphics.updateGraphics(a)),f.activatePrimitiveShader();var d=f.mat3.clone(a.worldTransform);f.mat3.transpose(d),c.blendFunc(c.ONE,c.ONE_MINUS_SRC_ALPHA),c.uniformMatrix3fv(f.primitiveProgram.translationMatrix,!1,d),c.uniform2f(f.primitiveProgram.projectionVector,b.x,-b.y),c.uniform2f(f.primitiveProgram.offsetVector,-f.offset.x,-f.offset.y),c.uniform1f(f.primitiveProgram.alpha,a.worldAlpha),c.bindBuffer(c.ARRAY_BUFFER,a._webGL.buffer),c.vertexAttribPointer(f.primitiveProgram.vertexPositionAttribute,2,c.FLOAT,!1,24,0),c.vertexAttribPointer(f.primitiveProgram.colorAttribute,4,c.FLOAT,!1,24,8),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),c.drawElements(c.TRIANGLE_STRIP,a._webGL.indices.length,c.UNSIGNED_SHORT,0),f.deactivatePrimitiveShader()},f.WebGLGraphics.updateGraphics=function(a){for(var b=a._webGL.lastIndex;b3&&f.WebGLGraphics.buildPoly(c,a._webGL),c.lineWidth>0&&f.WebGLGraphics.buildLine(c,a._webGL)):c.type==f.Graphics.RECT?f.WebGLGraphics.buildRectangle(c,a._webGL):(c.type==f.Graphics.CIRC||c.type==f.Graphics.ELIP)&&f.WebGLGraphics.buildCircle(c,a._webGL)}a._webGL.lastIndex=a.graphicsData.length;var d=f.gl;a._webGL.glPoints=new Float32Array(a._webGL.points),d.bindBuffer(d.ARRAY_BUFFER,a._webGL.buffer),d.bufferData(d.ARRAY_BUFFER,a._webGL.glPoints,d.STATIC_DRAW),a._webGL.glIndicies=new Uint16Array(a._webGL.indices),d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),d.bufferData(d.ELEMENT_ARRAY_BUFFER,a._webGL.glIndicies,d.STATIC_DRAW)},f.WebGLGraphics.buildRectangle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3];if(a.fill){var j=d(a.fillColor),k=a.fillAlpha,l=j[0]*k,m=j[1]*k,n=j[2]*k,o=b.points,p=b.indices,q=o.length/6;o.push(e,g),o.push(l,m,n,k),o.push(e+h,g),o.push(l,m,n,k),o.push(e,g+i),o.push(l,m,n,k),o.push(e+h,g+i),o.push(l,m,n,k),p.push(q,q,q+1,q+2,q+3,q+3)}a.lineWidth&&(a.points=[e,g,e+h,g,e+h,g+i,e,g+i,e,g],f.WebGLGraphics.buildLine(a,b))},f.WebGLGraphics.buildCircle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3],j=40,k=2*Math.PI/j;if(a.fill){var l=d(a.fillColor),m=a.fillAlpha,n=l[0]*m,o=l[1]*m,p=l[2]*m,q=b.points,r=b.indices,s=q.length/6;r.push(s);for(var t=0;j+1>t;t++)q.push(e,g,n,o,p,m),q.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i,n,o,p,m),r.push(s++,s++);r.push(s-1)}if(a.lineWidth){a.points=[];for(var t=0;j+1>t;t++)a.points.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i);f.WebGLGraphics.buildLine(a,b)}},f.WebGLGraphics.buildLine=function(a,b){var c=a.points;if(0!=c.length){var e=new f.Point(c[0],c[1]),g=new f.Point(c[c.length-2],c[c.length-1]);if(e.x==g.x&&e.y==g.y){c.pop(),c.pop(),g=new f.Point(c[c.length-2],c[c.length-1]);var h=g.x+.5*(e.x-g.x),i=g.y+.5*(e.y-g.y);c.unshift(h,i),c.push(h,i)}var j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,A,B,C,D,E=b.points,F=b.indices,G=c.length/2,H=c.length,I=E.length/6,J=a.lineWidth/2,K=d(a.lineColor),L=a.lineAlpha,M=K[0]*L,N=K[1]*L,O=K[2]*L;j=c[0],k=c[1],l=c[2],m=c[3],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(j-p,k-q,M,N,O,L),E.push(j+p,k+q,M,N,O,L);for(var P=1;G-1>P;P++)j=c[2*(P-1)],k=c[2*(P-1)+1],l=c[2*P],m=c[2*P+1],n=c[2*(P+1)],o=c[2*(P+1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,r=-(m-o),s=l-n,D=Math.sqrt(r*r+s*s),r/=D,s/=D,r*=J,s*=J,v=-q+k-(-q+m),w=-p+l-(-p+j),x=(-p+j)*(-q+m)-(-p+l)*(-q+k),y=-s+o-(-s+m),z=-r+l-(-r+n),A=(-r+n)*(-s+m)-(-r+l)*(-s+o),B=v*z-y*w,0==B&&(B+=1),px=(w*A-z*x)/B,py=(y*x-v*A)/B,C=(px-l)*(px-l)+(py-m)+(py-m),C>19600?(t=p-r,u=q-s,D=Math.sqrt(t*t+u*u),t/=D,u/=D,t*=J,u*=J,E.push(l-t,m-u),E.push(M,N,O,L),E.push(l+t,m+u),E.push(M,N,O,L),E.push(l-t,m-u),E.push(M,N,O,L),H++):(E.push(px,py),E.push(M,N,O,L),E.push(l-(px-l),m-(py-m)),E.push(M,N,O,L));j=c[2*(G-2)],k=c[2*(G-2)+1],l=c[2*(G-1)],m=c[2*(G-1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(l-p,m-q),E.push(M,N,O,L),E.push(l+p,m+q),E.push(M,N,O,L),F.push(I);for(var P=0;H>P;P++)F.push(I++);F.push(I-1)}},f.WebGLGraphics.buildPoly=function(a,b){var c=a.points;if(!(c.length<6)){for(var e=b.points,g=b.indices,h=c.length/2,i=d(a.fillColor),j=a.fillAlpha,k=i[0]*j,l=i[1]*j,m=i[2]*j,n=f.PolyK.Triangulate(c),o=e.length/6,p=0;pp;p++)e.push(c[2*p],c[2*p+1],k,l,m,j)}},f._defaultFrame=new f.Rectangle(0,0,1,1),f.gl,f.WebGLRenderer=function(a,b,c,d,e){this.transparent=!!d,this.width=a||800,this.height=b||600,this.view=c||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var g=this;this.view.addEventListener("webglcontextlost",function(a){g.handleContextLost(a)},!1),this.view.addEventListener("webglcontextrestored",function(a){g.handleContextRestored(a)},!1),this.batchs=[];var h={alpha:this.transparent,antialias:!!e,premultipliedAlpha:!1,stencil:!0};try{f.gl=this.gl=this.view.getContext("experimental-webgl",h)}catch(i){try{f.gl=this.gl=this.view.getContext("webgl",h)}catch(i){throw new Error(" This browser does not support webGL. Try using the canvas renderer"+this)}}f.initDefaultShader(),f.initPrimitiveShader(),f.initDefaultStripShader();var j=this.gl;f.WebGLRenderer.gl=j,this.batch=new f.WebGLBatch(j),j.disable(j.DEPTH_TEST),j.disable(j.CULL_FACE),j.enable(j.BLEND),j.colorMask(!0,!0,!0,this.transparent),f.projection=new f.Point(400,300),f.offset=new f.Point(0,0),this.resize(this.width,this.height),this.contextLost=!1,f.pushShader(f.defaultShader),this.stageRenderGroup=new f.WebGLRenderGroup(this.gl)},f.WebGLRenderer.prototype.constructor=f.WebGLRenderer,f.WebGLRenderer.getBatch=function(){return 0==f._batchs.length?new f.WebGLBatch(f.WebGLRenderer.gl):f._batchs.pop()},f.WebGLRenderer.returnBatch=function(a){a.clean(),f._batchs.push(a)},f.WebGLRenderer.prototype.render=function(a){if(!this.contextLost){this.__stage!==a&&(this.__stage=a,this.stageRenderGroup.setRenderable(a)),f.WebGLRenderer.updateTextures(),f.visibleCount++,a.updateTransform();var b=this.gl;if(b.colorMask(!0,!0,!0,this.transparent),b.viewport(0,0,this.width,this.height),b.bindFramebuffer(b.FRAMEBUFFER,null),b.clearColor(a.backgroundColorSplit[0],a.backgroundColorSplit[1],a.backgroundColorSplit[2],!this.transparent),b.clear(b.COLOR_BUFFER_BIT),this.stageRenderGroup.backgroundColor=a.backgroundColorSplit,f.projection.x=this.width/2,f.projection.y=-this.height/2,this.stageRenderGroup.render(f.projection),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),f.Texture.frameUpdates.length>0){for(var c=0;cc;c++){var d=6*c,e=4*c;this.indices[d+0]=e+0,this.indices[d+1]=e+1,this.indices[d+2]=e+2,this.indices[d+3]=e+0,this.indices[d+4]=e+2,this.indices[d+5]=e+3}a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a.bufferData(a.ELEMENT_ARRAY_BUFFER,this.indices,a.STATIC_DRAW)},f.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)renderable=this.batchs[n],renderable instanceof f.WebGLBatch?this.batchs[n].render():this.renderSpecial(renderable,b);endBatch instanceof f.WebGLBatch?endBatch.render(0,h+1):this.renderSpecial(endBatch,b)},f.WebGLRenderGroup.prototype.renderSpecial=function(a,b){f.shaderStack.length;var c=a.vcount===f.visibleCount;a instanceof f.TilingSprite?c&&this.renderTilingSprite(a,b):a instanceof f.Strip?c&&this.renderStrip(a,b):a instanceof f.CustomRenderable?c&&a.renderWebGL(this,b):a instanceof f.Graphics?c&&a.renderable&&f.WebGLGraphics.renderGraphics(a,b):a instanceof f.FilterBlock&&this.handleFilterBlock(a,b)},f.WebGLRenderGroup.prototype.handleFilterBlock=function(a,b){var c=f.gl;a.open?a.data instanceof Array?this.filterManager.pushFilter(a):(c.enable(c.STENCIL_TEST),c.colorMask(!1,!1,!1,!1),c.stencilFunc(c.ALWAYS,1,255),c.stencilOp(c.KEEP,c.KEEP,c.REPLACE),f.WebGLGraphics.renderGraphics(a.data,b),c.colorMask(!0,!0,!0,!0),c.stencilFunc(c.NOTEQUAL,0,255),c.stencilOp(c.KEEP,c.KEEP,c.KEEP)):a.data instanceof Array?this.filterManager.popFilter():c.disable(c.STENCIL_TEST)},f.WebGLRenderGroup.prototype.updateTexture=function(a){this.removeObject(a);for(var b=a.first;b!=this.root&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););this.insertObject(a,b,c)},f.WebGLRenderGroup.prototype.addFilterBlocks=function(a,b){a.__renderGroup=this,b.__renderGroup=this;for(var c=a;c!=this.root.first&&(c=c._iPrev,!c.renderable||!c.__renderGroup););this.insertAfter(a,c);for(var d=b;d!=this.root.first&&(d=d._iPrev,!d.renderable||!d.__renderGroup););this.insertAfter(b,d)},f.WebGLRenderGroup.prototype.removeFilterBlocks=function(a,b){this.removeObject(a),this.removeObject(b)},f.WebGLRenderGroup.prototype.addDisplayObjectAndChildren=function(a){a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a);for(var b=a.first;b!=this.root.first&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););var d=a.first,e=a.last._iNext;do d.__renderGroup=this,d.renderable&&(this.insertObject(d,b,c),b=d),d=d._iNext;while(d!=e)},f.WebGLRenderGroup.prototype.removeDisplayObjectAndChildren=function(a){if(a.__renderGroup==this){a.last;do a.__renderGroup=null,a.renderable&&this.removeObject(a),a=a._iNext;while(a)}},f.WebGLRenderGroup.prototype.insertObject=function(a,b,c){var d=b,e=c;if(a instanceof f.Sprite){var g,h;if(d instanceof f.Sprite){if(g=d.batch,g&&g.texture==a.texture.baseTexture&&g.blendMode==a.blendMode)return g.insertAfter(a,d),void 0}else g=d;if(e)if(e instanceof f.Sprite){if(h=e.batch){if(h.texture==a.texture.baseTexture&&h.blendMode==a.blendMode)return h.insertBefore(a,e),void 0;if(h==g){var i=g.split(e),j=f.WebGLRenderer.getBatch(),k=this.batchs.indexOf(g);return j.init(a),this.batchs.splice(k+1,0,j,i),void 0}}}else h=e;var j=f.WebGLRenderer.getBatch();if(j.init(a),g){var k=this.batchs.indexOf(g);this.batchs.splice(k+1,0,j)}else this.batchs.push(j)}else a instanceof f.TilingSprite?this.initTilingSprite(a):a instanceof f.Strip&&this.initStrip(a),this.insertAfter(a,d)},f.WebGLRenderGroup.prototype.insertAfter=function(a,b){if(b instanceof f.Sprite){var c=b.batch;if(c)if(c.tail==b){var d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a)}else{var e=c.split(b.__next),d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a,e)}else this.batchs.push(a)}else{var d=this.batchs.indexOf(b);this.batchs.splice(d+1,0,a)}},f.WebGLRenderGroup.prototype.removeObject=function(a){var b;if(a instanceof f.Sprite){var c=a.batch;if(!c)return;c.remove(a),0==c.size&&(b=c)}else b=a;if(b){var d=this.batchs.indexOf(b);if(-1==d)return;if(0==d||d==this.batchs.length-1)return this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),void 0;if(this.batchs[d-1]instanceof f.WebGLBatch&&this.batchs[d+1]instanceof f.WebGLBatch&&this.batchs[d-1].texture==this.batchs[d+1].texture&&this.batchs[d-1].blendMode==this.batchs[d+1].blendMode)return this.batchs[d-1].merge(this.batchs[d+1]),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),f.WebGLRenderer.returnBatch(this.batchs[d+1]),this.batchs.splice(d,2),void 0;this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b)}},f.WebGLRenderGroup.prototype.initTilingSprite=function(a){var b=this.gl;a.verticies=new Float32Array([0,0,a.width,0,a.width,a.height,0,a.height]),a.uvs=new Float32Array([0,0,1,0,1,1,0,1]),a.colors=new Float32Array([1,1,1,1]),a.indices=new Uint16Array([0,1,3,2]),a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW),a.texture.baseTexture._glTexture?(b.bindTexture(b.TEXTURE_2D,a.texture.baseTexture._glTexture),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.REPEAT),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.REPEAT),a.texture.baseTexture._powerOf2=!0):a.texture.baseTexture._powerOf2=!0},f.WebGLRenderGroup.prototype.renderStrip=function(a,b){var c=this.gl,d=f.stripShaderProgram;c.useProgram(d);var e=f.mat3.clone(a.worldTransform);f.mat3.transpose(e),c.uniformMatrix3fv(d.translationMatrix,!1,e),c.uniform2f(d.projectionVector,b.x,b.y),c.uniform1f(d.alpha,a.worldAlpha),a.dirty?(a.dirty=!1,c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferData(c.ARRAY_BUFFER,a.verticies,c.STATIC_DRAW),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferData(c.ARRAY_BUFFER,a.uvs,c.STATIC_DRAW),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.bufferData(c.ARRAY_BUFFER,a.colors,c.STATIC_DRAW),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer),c.bufferData(c.ELEMENT_ARRAY_BUFFER,a.indices,c.STATIC_DRAW)):(c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.verticies),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer)),c.drawElements(c.TRIANGLE_STRIP,a.indices.length,c.UNSIGNED_SHORT,0),c.useProgram(f.currentProgram)},f.WebGLRenderGroup.prototype.renderTilingSprite=function(a,b){var c=this.gl;f.shaderProgram;var d=a.tilePosition,e=a.tileScale,g=d.x/a.texture.baseTexture.width,h=d.y/a.texture.baseTexture.height,i=a.width/a.texture.baseTexture.width/e.x,j=a.height/a.texture.baseTexture.height/e.y;a.uvs[0]=0-g,a.uvs[1]=0-h,a.uvs[2]=1*i-g,a.uvs[3]=0-h,a.uvs[4]=1*i-g,a.uvs[5]=1*j-h,a.uvs[6]=0-g,a.uvs[7]=1*j-h,c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.uvs),this.renderStrip(a,b)},f.WebGLRenderGroup.prototype.initStrip=function(a){var b=this.gl;this.shaderProgram,a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW)},f.WebGLFilterManager=function(){this.filterStack=[],this.texturePool=[],this.offsetX=0,this.offsetY=0,this.initShaderBuffers()},f.WebGLFilterManager.prototype.begin=function(a,b){this.width=2*a.x,this.height=2*-a.y,this.buffer=b},f.WebGLFilterManager.prototype.pushFilter=function(a){var b=f.gl;this.filterStack.push(a),a.filterPasses[0],this.offsetX+=a.target.filterArea.x,this.offsetY+=a.target.filterArea.y;var c=this.texturePool.pop();c||(c=new f.FilterTexture(this.width,this.height)),b.bindTexture(b.TEXTURE_2D,c.texture),this.getBounds(a.target);var d=a.target.filterArea;b.bindFramebuffer(b.FRAMEBUFFER,c.frameBuffer),b.viewport(0,0,d.width,d.height),f.projection.x=d.width/2,f.projection.y=-d.height/2,f.offset.x=-d.x,f.offset.y=-d.y,b.uniform2f(f.currentShader.projectionVector,d.width/2,-d.height/2),b.uniform2f(f.currentShader.offsetVector,-d.x,-d.y),b.colorMask(!0,!0,!0,!0),b.clearColor(0,0,0,0),b.clear(b.COLOR_BUFFER_BIT),a._glFilterTexture=c},f.WebGLFilterManager.prototype.popFilter=function(){var a=f.gl,b=this.filterStack.pop(),c=b.target.filterArea,d=b._glFilterTexture;if(b.filterPasses.length>1){a.viewport(0,0,c.width,c.height),a.bindBuffer(a.ARRAY_BUFFER,this.vertexBuffer),this.vertexArray[0]=0,this.vertexArray[1]=c.height,this.vertexArray[2]=c.width,this.vertexArray[3]=c.height,this.vertexArray[4]=0,this.vertexArray[5]=0,this.vertexArray[6]=c.width,this.vertexArray[7]=0,a.bufferSubData(a.ARRAY_BUFFER,0,this.vertexArray),a.bindBuffer(a.ARRAY_BUFFER,this.uvBuffer),this.uvArray[2]=c.width/this.width,this.uvArray[5]=c.height/this.height,this.uvArray[6]=c.width/this.width,this.uvArray[7]=c.height/this.height,a.bufferSubData(a.ARRAY_BUFFER,0,this.uvArray);var e=d,g=this.texturePool.pop();g||(g=new f.FilterTexture(this.width,this.height)),a.bindFramebuffer(a.FRAMEBUFFER,g.frameBuffer),a.clear(a.COLOR_BUFFER_BIT),a.disable(a.BLEND);for(var h=0;hs?s:E,E=E>t?t:E,E=E>u?u:E,E=E>v?v:E,F=F>w?w:F,F=F>x?x:F,F=F>y?y:F,F=F>z?z:F,C=s>C?s:C,C=t>C?t:C,C=u>C?u:C,C=v>C?v:C,D=w>D?w:D,D=x>D?x:D,D=y>D?y:D,D=z>D?z:D),l=!1,A=A._iNext}while(A!=B);E=E>0?E:0,F=F>0?F:0,C=C0&&(f.Texture.frameUpdates=[])},f.CanvasRenderer.prototype.resize=function(a,b){this.width=a,this.height=b,this.view.width=a,this.view.height=b},f.CanvasRenderer.prototype.renderDisplayObject=function(a){var b,c=this.context;c.globalCompositeOperation="source-over";var d=a.last._iNext;a=a.first;do if(b=a.worldTransform,a.visible)if(a.renderable){if(a instanceof f.Sprite){var e=a.texture.frame;e&&e.width&&e.height&&(c.globalAlpha=a.worldAlpha,c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),c.drawImage(a.texture.baseTexture.source,e.x,e.y,e.width,e.height,a.anchor.x*-e.width,a.anchor.y*-e.height,e.width,e.height))}else if(a instanceof f.Strip)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderStrip(a);else if(a instanceof f.TilingSprite)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderTilingSprite(a);else if(a instanceof f.CustomRenderable)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),a.renderCanvas(this);else if(a instanceof f.Graphics)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),f.CanvasGraphics.renderGraphics(a,c);else if(a instanceof f.FilterBlock&&a.data instanceof f.Graphics){var g=a.data;if(a.open){c.save();var h=g.alpha,i=g.worldTransform;c.setTransform(i[0],i[3],i[1],i[4],i[2],i[5]),g.worldAlpha=.5,c.worldAlpha=0,f.CanvasGraphics.renderGraphicsMask(g,c),c.clip(),g.worldAlpha=h}else c.restore()}a=a._iNext}else a=a._iNext;else a=a.last._iNext;while(a!=d)},f.CanvasRenderer.prototype.renderStripFlat=function(a){var b=this.context,c=a.verticies;a.uvs;var d=c.length/2;this.count++,b.beginPath();for(var e=1;d-2>e;e++){var f=2*e,g=c[f],h=c[f+2],i=c[f+4],j=c[f+1],k=c[f+3],l=c[f+5];b.moveTo(g,j),b.lineTo(h,k),b.lineTo(i,l)}b.fillStyle="#FF0000",b.fill(),b.closePath()},f.CanvasRenderer.prototype.renderTilingSprite=function(a){var b=this.context;b.globalAlpha=a.worldAlpha,a.__tilePattern||(a.__tilePattern=b.createPattern(a.texture.baseTexture.source,"repeat")),b.beginPath();var c=a.tilePosition,d=a.tileScale;b.scale(d.x,d.y),b.translate(c.x,c.y),b.fillStyle=a.__tilePattern,b.fillRect(-c.x,-c.y,a.width/d.x,a.height/d.y),b.scale(1/d.x,1/d.y),b.translate(-c.x,-c.y),b.closePath()},f.CanvasRenderer.prototype.renderStrip=function(a){var b=this.context,c=a.verticies,d=a.uvs,e=c.length/2;this.count++;for(var f=1;e-2>f;f++){var g=2*f,h=c[g],i=c[g+2],j=c[g+4],k=c[g+1],l=c[g+3],m=c[g+5],n=d[g]*a.texture.width,o=d[g+2]*a.texture.width,p=d[g+4]*a.texture.width,q=d[g+1]*a.texture.height,r=d[g+3]*a.texture.height,s=d[g+5]*a.texture.height;b.save(),b.beginPath(),b.moveTo(h,k),b.lineTo(i,l),b.lineTo(j,m),b.closePath(),b.clip();var t=n*r+q*p+o*s-r*p-q*o-n*s,u=h*r+q*j+i*s-r*j-q*i-h*s,v=n*i+h*p+o*j-i*p-h*o-n*j,w=n*r*j+q*i*p+h*o*s-h*r*p-q*o*j-n*i*s,x=k*r+q*m+l*s-r*m-q*l-k*s,y=n*l+k*p+o*m-l*p-k*o-n*m,z=n*r*m+q*l*p+k*o*s-k*r*p-q*o*m-n*l*s;b.transform(u/t,x/t,v/t,y/t,w/t,z/t),b.drawImage(a.texture.baseTexture.source,0,0),b.restore()}},f.CanvasGraphics=function(){},f.CanvasGraphics.renderGraphics=function(a,b){for(var c=a.worldAlpha,d=0;d1&&(c=1,console.log("Pixi.js warning: masks in canvas can only mask using the first path in the graphics object"));for(var d=0;1>d;d++){var e=a.graphicsData[d],g=e.points;if(e.type==f.Graphics.POLY){b.beginPath(),b.moveTo(g[0],g[1]);for(var h=1;hb?b:d,e=b+m>e?b+m:e,g=g>c?b:g,h=c+n>h?c+n:h}else if(k===f.Graphics.CIRC||k===f.Graphics.ELIP){b=a.x,c=a.y;var o=a.radius+l/2;d=d>b-o?b-o:d,e=b+o>e?b+o:e,g=g>c-o?c-o:g,h=c+o>h?c+o:h}else for(var p=0;pb-l?b-l:d,e=b+l>e?b+l:e,g=g>c-l?c-l:g,h=c+l>h?c+l:h}this.bounds=new f.Rectangle(d,g,e-d,h-g)}},f.Graphics.POLY=0,f.Graphics.RECT=1,f.Graphics.CIRC=2,f.Graphics.ELIP=3,f.Strip=function(a,b,c){f.DisplayObjectContainer.call(this),this.texture=a,this.blendMode=f.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(d){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=b,this.height=c,a.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},f.Strip.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Strip.prototype.constructor=f.Strip,f.Strip.prototype.setTexture=function(a){this.texture=a,this.width=a.frame.width,this.height=a.frame.height,this.updateFrame=!0},f.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},f.Rope=function(a,b){f.Strip.call(this,a),this.points=b;try{this.verticies=new Float32Array(4*b.length),this.uvs=new Float32Array(4*b.length),this.colors=new Float32Array(2*b.length),this.indices=new Uint16Array(2*b.length)}catch(c){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},f.Rope.prototype=Object.create(f.Strip.prototype),f.Rope.prototype.constructor=f.Rope,f.Rope.prototype.refresh=function(){var a=this.points;if(!(a.length<1)){var b=this.uvs,c=this.indices,d=this.colors,e=a[0],f=a[0];this.count-=.2,b[0]=0,b[1]=1,b[2]=0,b[3]=1,d[0]=1,d[1]=1,c[0]=0,c[1]=1;for(var g=a.length,h=1;g>h;h++){var f=a[h],i=4*h,j=h/(g-1);h%2?(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1):(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1),i=2*h,d[i]=1,d[i+1]=1,i=2*h,c[i]=i,c[i+1]=i+1,e=f}}},f.Rope.prototype.updateTransform=function(){var a=this.points;if(!(a.length<1)){var b,c=this.verticies,d=a[0],e={x:0,y:0},g=a[0];this.count-=.2,c[0]=g.x+e.x,c[1]=g.y+e.y,c[2]=g.x-e.x,c[3]=g.y-e.y;for(var h=a.length,i=1;h>i;i++){var g=a[i],j=4*i;b=i1&&(k=1);var l=Math.sqrt(e.x*e.x+e.y*e.y),m=this.texture.height/2;e.x/=l,e.y/=l,e.x*=m,e.y*=m,c[j]=g.x+e.x,c[j+1]=g.y+e.y,c[j+2]=g.x-e.x,c[j+3]=g.y-e.y,d=g}f.DisplayObjectContainer.prototype.updateTransform.call(this)}},f.Rope.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite=function(a,b,c){f.DisplayObjectContainer.call(this),this.texture=a,this.width=b,this.height=c,this.tileScale=new f.Point(1,1),this.tilePosition=new f.Point(0,0),this.renderable=!0,this.blendMode=f.blendModes.NORMAL},f.TilingSprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.TilingSprite.prototype.constructor=f.TilingSprite,f.TilingSprite.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},f.Spine=function(a){if(f.DisplayObjectContainer.call(this),this.spineData=f.AnimCache[a],!this.spineData)throw new Error("Spine data must be preloaded using PIXI.SpineLoader or PIXI.AssetLoader: "+a);this.skeleton=new l.Skeleton(this.spineData),this.skeleton.updateWorldTransform(),this.stateData=new l.AnimationStateData(this.spineData),this.state=new l.AnimationState(this.stateData),this.slotContainers=[];for(var b=0,c=this.skeleton.drawOrder.length;c>b;b++){var d=this.skeleton.drawOrder[b],e=d.attachment,g=new f.DisplayObjectContainer;if(this.slotContainers.push(g),this.addChild(g),e instanceof l.RegionAttachment){var h=e.rendererObject.name,i=this.createSprite(d,e.rendererObject);d.currentSprite=i,d.currentSpriteName=h,g.addChild(i)}}},f.Spine.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Spine.prototype.constructor=f.Spine,f.Spine.prototype.updateTransform=function(){this.lastTime=this.lastTime||Date.now();var a=.001*(Date.now()-this.lastTime);this.lastTime=Date.now(),this.state.update(a),this.state.apply(this.skeleton),this.skeleton.updateWorldTransform();for(var b=this.skeleton.drawOrder,c=0,d=b.length;d>c;c++){var e=b[c],g=e.attachment,h=this.slotContainers[c];if(g instanceof l.RegionAttachment){if(g.rendererObject&&(!e.currentSpriteName||e.currentSpriteName!=g.name)){var i=g.rendererObject.name;if(void 0!==e.currentSprite&&(e.currentSprite.visible=!1),e.sprites=e.sprites||{},void 0!==e.sprites[i])e.sprites[i].visible=!0;else{var j=this.createSprite(e,g.rendererObject);h.addChild(j)}e.currentSprite=e.sprites[i],e.currentSpriteName=i}h.visible=!0;var k=e.bone;h.position.x=k.worldX+g.x*k.m00+g.y*k.m01,h.position.y=k.worldY+g.x*k.m10+g.y*k.m11,h.scale.x=k.worldScaleX,h.scale.y=k.worldScaleY,h.rotation=-(e.bone.worldRotation*Math.PI/180)}else h.visible=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.Spine.prototype.createSprite=function(a,b){var c=f.TextureCache[b.name]?b.name:b.name+".png",d=new f.Sprite(f.Texture.fromFrame(c));return d.scale=b.scale,d.rotation=b.rotation,d.anchor.x=d.anchor.y=.5,a.sprites=a.sprites||{},a.sprites[b.name]=d,d};var l={};l.BoneData=function(a,b){this.name=a,this.parent=b},l.BoneData.prototype={length:0,x:0,y:0,rotation:0,scaleX:1,scaleY:1},l.SlotData=function(a,b){this.name=a,this.boneData=b},l.SlotData.prototype={r:1,g:1,b:1,a:1,attachmentName:null},l.Bone=function(a,b){this.data=a,this.parent=b,this.setToSetupPose()},l.Bone.yDown=!1,l.Bone.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,m00:0,m01:0,worldX:0,m10:0,m11:0,worldY:0,worldRotation:0,worldScaleX:1,worldScaleY:1,updateWorldTransform:function(a,b){var c=this.parent;null!=c?(this.worldX=this.x*c.m00+this.y*c.m01+c.worldX,this.worldY=this.x*c.m10+this.y*c.m11+c.worldY,this.worldScaleX=c.worldScaleX*this.scaleX,this.worldScaleY=c.worldScaleY*this.scaleY,this.worldRotation=c.worldRotation+this.rotation):(this.worldX=this.x,this.worldY=this.y,this.worldScaleX=this.scaleX,this.worldScaleY=this.scaleY,this.worldRotation=this.rotation);var d=this.worldRotation*Math.PI/180,e=Math.cos(d),f=Math.sin(d);this.m00=e*this.worldScaleX,this.m10=f*this.worldScaleX,this.m01=-f*this.worldScaleY,this.m11=e*this.worldScaleY,a&&(this.m00=-this.m00,this.m01=-this.m01),b&&(this.m10=-this.m10,this.m11=-this.m11),l.Bone.yDown&&(this.m10=-this.m10,this.m11=-this.m11)},setToSetupPose:function(){var a=this.data;this.x=a.x,this.y=a.y,this.rotation=a.rotation,this.scaleX=a.scaleX,this.scaleY=a.scaleY}},l.Slot=function(a,b,c){this.data=a,this.skeleton=b,this.bone=c,this.setToSetupPose()},l.Slot.prototype={r:1,g:1,b:1,a:1,_attachmentTime:0,attachment:null,setAttachment:function(a){this.attachment=a,this._attachmentTime=this.skeleton.time},setAttachmentTime:function(a){this._attachmentTime=this.skeleton.time-a},getAttachmentTime:function(){return this.skeleton.time-this._attachmentTime},setToSetupPose:function(){var a=this.data;this.r=a.r,this.g=a.g,this.b=a.b,this.a=a.a;for(var b=this.skeleton.data.slots,c=0,d=b.length;d>c;c++)if(b[c]==a){this.setAttachment(a.attachmentName?this.skeleton.getAttachmentBySlotIndex(c,a.attachmentName):null);break}}},l.Skin=function(a){this.name=a,this.attachments={}},l.Skin.prototype={addAttachment:function(a,b,c){this.attachments[a+":"+b]=c},getAttachment:function(a,b){return this.attachments[a+":"+b]},_attachAll:function(a,b){for(var c in b.attachments){var d=c.indexOf(":"),e=parseInt(c.substring(0,d)),f=c.substring(d+1),g=a.slots[e];if(g.attachment&&g.attachment.name==f){var h=this.getAttachment(e,f);h&&g.setAttachment(h)}}}},l.Animation=function(a,b,c){this.name=a,this.timelines=b,this.duration=c},l.Animation.prototype={apply:function(a,b,c){c&&0!=this.duration&&(b%=this.duration);for(var d=this.timelines,e=0,f=d.length;f>e;e++)d[e].apply(a,b,1)},mix:function(a,b,c,d){c&&0!=this.duration&&(b%=this.duration);for(var e=this.timelines,f=0,g=e.length;g>f;f++)e[f].apply(a,b,d)}},l.binarySearch=function(a,b,c){var d=0,e=Math.floor(a.length/c)-2;if(0==e)return c;for(var f=e>>>1;;){if(a[(f+1)*c]<=b?d=f+1:e=f,d==e)return(d+1)*c;f=d+e>>>1}},l.linearSearch=function(a,b,c){for(var d=0,e=a.length-c;e>=d;d+=c)if(a[d]>b)return d;return-1},l.Curves=function(a){this.curves=[],this.curves.length=6*(a-1)},l.Curves.prototype={setLinear:function(a){this.curves[6*a]=0},setStepped:function(a){this.curves[6*a]=-1},setCurve:function(a,b,c,d,e){var f=.1,g=f*f,h=g*f,i=3*f,j=3*g,k=6*g,l=6*h,m=2*-b+d,n=2*-c+e,o=3*(b-d)+1,p=3*(c-e)+1,q=6*a,r=this.curves;r[q]=b*i+m*j+o*h,r[q+1]=c*i+n*j+p*h,r[q+2]=m*k+o*l,r[q+3]=n*k+p*l,r[q+4]=o*l,r[q+5]=p*l},getCurvePercent:function(a,b){b=0>b?0:b>1?1:b;var c=6*a,d=this.curves,e=d[c];if(!e)return b;if(-1==e)return 0;for(var f=d[c+1],g=d[c+2],h=d[c+3],i=d[c+4],j=d[c+5],k=e,l=f,m=8;;){if(k>=b){var n=k-e,o=l-f;return o+(l-o)*(b-n)/(k-n)}if(0==m)break;m--,e+=g,f+=h,g+=i,h+=j,k+=e,l+=f}return l+(1-l)*(b-k)/(1-k)}},l.RotateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=2*a},l.RotateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(a,b,c){a*=2,this.frames[a]=b,this.frames[a+1]=c},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-2]){for(var f=e.data.rotation+d[d.length-1]-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;return e.rotation+=f*c,void 0}var g=l.binarySearch(d,b,2),h=d[g-1],i=d[g],j=1-(b-i)/(d[g-2]-i);j=this.curves.getCurvePercent(g/2-1,j);for(var f=d[g+1]-h;f>180;)f-=360;for(;-180>f;)f+=360;for(f=e.data.rotation+(h+f*j)-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;e.rotation+=f*c}}},l.TranslateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.TranslateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.x+=(e.data.x+d[d.length-2]-e.x)*c,e.y+=(e.data.y+d[d.length-1]-e.y)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.x+=(e.data.x+g+(d[f+1]-g)*j-e.x)*c,e.y+=(e.data.y+h+(d[f+2]-h)*j-e.y)*c}}},l.ScaleTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.ScaleTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.scaleX+=(e.data.scaleX-1+d[d.length-2]-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+d[d.length-1]-e.scaleY)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.scaleX+=(e.data.scaleX-1+g+(d[f+1]-g)*j-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+h+(d[f+2]-h)*j-e.scaleY)*c}}},l.ColorTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=5*a},l.ColorTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(c,d){c*=5,this.frames[c]=d,this.frames[c+1]=r,this.frames[c+2]=g,this.frames[c+3]=b,this.frames[c+4]=a},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-5]){var f=d.length-1;return e.r=d[f-3],e.g=d[f-2],e.b=d[f-1],e.a=d[f],void 0}var g=l.binarySearch(d,b,5),h=d[g-4],i=d[g-3],j=d[g-2],k=d[g-1],m=d[g],n=1-(b-m)/(d[g-5]-m);n=this.curves.getCurvePercent(g/5-1,n);var o=h+(d[g+1]-h)*n,p=i+(d[g+2]-i)*n,q=j+(d[g+3]-j)*n,r=k+(d[g+4]-k)*n;1>c?(e.r+=(o-e.r)*c,e.g+=(p-e.g)*c,e.b+=(q-e.b)*c,e.a+=(r-e.a)*c):(e.r=o,e.g=p,e.b=q,e.a=r)}}},l.AttachmentTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=a,this.attachmentNames=[],this.attachmentNames.length=a},l.AttachmentTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length},setFrame:function(a,b,c){this.frames[a]=b,this.attachmentNames[a]=c},apply:function(a,b){var c=this.frames;if(!(b=c[c.length-1]?c.length-1:l.binarySearch(c,b,1)-1;var e=this.attachmentNames[d];a.slots[this.slotIndex].setAttachment(e?a.getAttachmentBySlotIndex(this.slotIndex,e):null)}}},l.SkeletonData=function(){this.bones=[],this.slots=[],this.skins=[],this.animations=[]},l.SkeletonData.prototype={defaultSkin:null,findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return slot[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSkin:function(a){for(var b=this.skins,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findAnimation:function(a){for(var b=this.animations,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null}},l.Skeleton=function(a){this.data=a,this.bones=[];for(var b=0,c=a.bones.length;c>b;b++){var d=a.bones[b],e=d.parent?this.bones[a.bones.indexOf(d.parent)]:null;this.bones.push(new l.Bone(d,e))}this.slots=[],this.drawOrder=[];for(var b=0,c=a.slots.length;c>b;b++){var f=a.slots[b],g=this.bones[a.bones.indexOf(f.boneData)],h=new l.Slot(f,this,g);this.slots.push(h),this.drawOrder.push(h)}},l.Skeleton.prototype={x:0,y:0,skin:null,r:1,g:1,b:1,a:1,time:0,flipX:!1,flipY:!1,updateWorldTransform:function(){for(var a=this.flipX,b=this.flipY,c=this.bones,d=0,e=c.length;e>d;d++)c[d].updateWorldTransform(a,b)},setToSetupPose:function(){this.setBonesToSetupPose(),this.setSlotsToSetupPose()},setBonesToSetupPose:function(){for(var a=this.bones,b=0,c=a.length;c>b;b++)a[b].setToSetupPose()},setSlotsToSetupPose:function(){for(var a=this.slots,b=0,c=a.length;c>b;b++)a[b].setToSetupPose(b)},getRootBone:function(){return 0==this.bones.length?null:this.bones[0]},findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},setSkinByName:function(a){var b=this.data.findSkin(a);if(!b)throw"Skin not found: "+a;this.setSkin(b)},setSkin:function(a){this.skin&&a&&a._attachAll(this,this.skin),this.skin=a},getAttachmentBySlotName:function(a,b){return this.getAttachmentBySlotIndex(this.data.findSlotIndex(a),b)},getAttachmentBySlotIndex:function(a,b){if(this.skin){var c=this.skin.getAttachment(a,b);if(c)return c}return this.data.defaultSkin?this.data.defaultSkin.getAttachment(a,b):null},setAttachment:function(a,b){for(var c=this.slots,d=0,e=c.size;e>d;d++){var f=c[d];if(f.data.name==a){var g=null;if(b&&(g=this.getAttachment(d,b),null==g))throw"Attachment not found: "+b+", for slot: "+a;return f.setAttachment(g),void 0}}throw"Slot not found: "+a},update:function(a){time+=a}},l.AttachmentType={region:0},l.RegionAttachment=function(){this.offset=[],this.offset.length=8,this.uvs=[],this.uvs.length=8},l.RegionAttachment.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,width:0,height:0,rendererObject:null,regionOffsetX:0,regionOffsetY:0,regionWidth:0,regionHeight:0,regionOriginalWidth:0,regionOriginalHeight:0,setUVs:function(a,b,c,d,e){var f=this.uvs;e?(f[2]=a,f[3]=d,f[4]=a,f[5]=b,f[6]=c,f[7]=b,f[0]=c,f[1]=d):(f[0]=a,f[1]=d,f[2]=a,f[3]=b,f[4]=c,f[5]=b,f[6]=c,f[7]=d)},updateOffset:function(){var a=this.width/this.regionOriginalWidth*this.scaleX,b=this.height/this.regionOriginalHeight*this.scaleY,c=-this.width/2*this.scaleX+this.regionOffsetX*a,d=-this.height/2*this.scaleY+this.regionOffsetY*b,e=c+this.regionWidth*a,f=d+this.regionHeight*b,g=this.rotation*Math.PI/180,h=Math.cos(g),i=Math.sin(g),j=c*h+this.x,k=c*i,l=d*h+this.y,m=d*i,n=e*h+this.x,o=e*i,p=f*h+this.y,q=f*i,r=this.offset;r[0]=j-m,r[1]=l+k,r[2]=j-q,r[3]=p+k,r[4]=n-q,r[5]=p+o,r[6]=n-m,r[7]=l+o},computeVertices:function(a,b,c,d){a+=c.worldX,b+=c.worldY;var e=c.m00,f=c.m01,g=c.m10,h=c.m11,i=this.offset;d[0]=i[0]*e+i[1]*f+a,d[1]=i[0]*g+i[1]*h+b,d[2]=i[2]*e+i[3]*f+a,d[3]=i[2]*g+i[3]*h+b,d[4]=i[4]*e+i[5]*f+a,d[5]=i[4]*g+i[5]*h+b,d[6]=i[6]*e+i[7]*f+a,d[7]=i[6]*g+i[7]*h+b}},l.AnimationStateData=function(a){this.skeletonData=a,this.animationToMixTime={}},l.AnimationStateData.prototype={defaultMix:0,setMixByName:function(a,b,c){var d=this.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;var e=this.skeletonData.findAnimation(b);if(!e)throw"Animation not found: "+b;this.setMix(d,e,c)},setMix:function(a,b,c){this.animationToMixTime[a.name+":"+b.name]=c},getMix:function(a,b){var c=this.animationToMixTime[a.name+":"+b.name];return c?c:this.defaultMix}},l.AnimationState=function(a){this.data=a,this.queue=[]},l.AnimationState.prototype={current:null,previous:null,currentTime:0,previousTime:0,currentLoop:!1,previousLoop:!1,mixTime:0,mixDuration:0,update:function(a){if(this.currentTime+=a,this.previousTime+=a,this.mixTime+=a,this.queue.length>0){var b=this.queue[0];this.currentTime>=b.delay&&(this._setAnimation(b.animation,b.loop),this.queue.shift())}},apply:function(a){if(this.current)if(this.previous){this.previous.apply(a,this.previousTime,this.previousLoop);var b=this.mixTime/this.mixDuration;b>=1&&(b=1,this.previous=null),this.current.mix(a,this.currentTime,this.currentLoop,b)}else this.current.apply(a,this.currentTime,this.currentLoop)},clearAnimation:function(){this.previous=null,this.current=null,this.queue.length=0},_setAnimation:function(a,b){this.previous=null,a&&this.current&&(this.mixDuration=this.data.getMix(this.current,a),this.mixDuration>0&&(this.mixTime=0,this.previous=this.current,this.previousTime=this.currentTime,this.previousLoop=this.currentLoop)),this.current=a,this.currentLoop=b,this.currentTime=0},setAnimationByName:function(a,b){var c=this.data.skeletonData.findAnimation(a);if(!c)throw"Animation not found: "+a;this.setAnimation(c,b)},setAnimation:function(a,b){this.queue.length=0,this._setAnimation(a,b)},addAnimationByName:function(a,b,c){var d=this.data.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;this.addAnimation(d,b,c)},addAnimation:function(a,b,c){var d={};if(d.animation=a,d.loop=b,!c||0>=c){var e=0==this.queue.length?this.current:this.queue[this.queue.length-1].animation;c=null!=e?e.duration-this.data.getMix(e,a)+(c||0):0}d.delay=c,this.queue.push(d)},isComplete:function(){return!this.current||this.currentTime>=this.current.duration}},l.SkeletonJson=function(a){this.attachmentLoader=a},l.SkeletonJson.prototype={scale:1,readSkeletonData:function(a){for(var b=new l.SkeletonData,c=a.bones,d=0,e=c.length;e>d;d++){var f=c[d],g=null;if(f.parent&&(g=b.findBone(f.parent),!g))throw"Parent bone not found: "+f.parent;var h=new l.BoneData(f.name,g);h.length=(f.length||0)*this.scale,h.x=(f.x||0)*this.scale,h.y=(f.y||0)*this.scale,h.rotation=f.rotation||0,h.scaleX=f.scaleX||1,h.scaleY=f.scaleY||1,b.bones.push(h)}for(var i=a.slots,d=0,e=i.length;e>d;d++){var j=i[d],h=b.findBone(j.bone);if(!h)throw"Slot bone not found: "+j.bone;var k=new l.SlotData(j.name,h),m=j.color;m&&(k.r=l.SkeletonJson.toColor(m,0),k.g=l.SkeletonJson.toColor(m,1),k.b=l.SkeletonJson.toColor(m,2),k.a=l.SkeletonJson.toColor(m,3)),k.attachmentName=j.attachment,b.slots.push(k)}var n=a.skins;for(var o in n)if(n.hasOwnProperty(o)){var p=n[o],q=new l.Skin(o);for(var r in p)if(p.hasOwnProperty(r)){var s=b.findSlotIndex(r),t=p[r];for(var u in t)if(t.hasOwnProperty(u)){var v=this.readAttachment(q,u,t[u]);null!=v&&q.addAttachment(s,u,v)}}b.skins.push(q),"default"==q.name&&(b.defaultSkin=q)}var w=a.animations;for(var x in w)w.hasOwnProperty(x)&&this.readAnimation(x,w[x],b);return b},readAttachment:function(a,b,c){b=c.name||b;var d=l.AttachmentType[c.type||"region"];if(d==l.AttachmentType.region){var e=new l.RegionAttachment; +return e.x=(c.x||0)*this.scale,e.y=(c.y||0)*this.scale,e.scaleX=c.scaleX||1,e.scaleY=c.scaleY||1,e.rotation=c.rotation||0,e.width=(c.width||32)*this.scale,e.height=(c.height||32)*this.scale,e.updateOffset(),e.rendererObject={},e.rendererObject.name=b,e.rendererObject.scale={},e.rendererObject.scale.x=e.scaleX,e.rendererObject.scale.y=e.scaleY,e.rendererObject.rotation=-e.rotation*Math.PI/180,e}throw"Unknown attachment type: "+d},readAnimation:function(a,b,c){var d=[],e=0,f=b.bones;for(var g in f)if(f.hasOwnProperty(g)){var h=c.findBoneIndex(g);if(-1==h)throw"Bone not found: "+g;var i=f[g];for(var j in i)if(i.hasOwnProperty(j)){var k=i[j];if("rotate"==j){var m=new l.RotateTimeline(k.length);m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n,q.time,q.angle),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[2*m.getFrameCount()-2])}else{if("translate"!=j&&"scale"!=j)throw"Invalid timeline type for a bone: "+j+" ("+g+")";var m,r=1;"scale"==j?m=new l.ScaleTimeline(k.length):(m=new l.TranslateTimeline(k.length),r=this.scale),m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],s=(q.x||0)*r,t=(q.y||0)*r;m.setFrame(n,q.time,s,t),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[3*m.getFrameCount()-3])}}}var u=b.slots;for(var v in u)if(u.hasOwnProperty(v)){var w=u[v],x=c.findSlotIndex(v);for(var j in w)if(w.hasOwnProperty(j)){var k=w[j];if("color"==j){var m=new l.ColorTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],y=q.color,z=l.SkeletonJson.toColor(y,0),A=l.SkeletonJson.toColor(y,1),B=l.SkeletonJson.toColor(y,2),C=l.SkeletonJson.toColor(y,3);m.setFrame(n,q.time,z,A,B,C),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[5*m.getFrameCount()-5])}else{if("attachment"!=j)throw"Invalid timeline type for a slot: "+j+" ("+v+")";var m=new l.AttachmentTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n++,q.time,q.name)}d.push(m),e=Math.max(e,m.frames[m.getFrameCount()-1])}}}c.animations.push(new l.Animation(a,d,e))}},l.SkeletonJson.readCurve=function(a,b,c){var d=c.curve;d&&("stepped"==d?a.curves.setStepped(b):d instanceof Array&&a.curves.setCurve(b,d[0],d[1],d[2],d[3]))},l.SkeletonJson.toColor=function(a,b){if(8!=a.length)throw"Color hexidecimal length must be 8, recieved: "+a;return parseInt(a.substring(2*b,2),16)/255},l.Atlas=function(a,b){this.textureLoader=b,this.pages=[],this.regions=[];var c=new l.AtlasReader(a),d=[];d.length=4;for(var e=null;;){var f=c.readLine();if(null==f)break;if(f=c.trim(f),0==f.length)e=null;else if(e){var g=new l.AtlasRegion;g.name=f,g.page=e,g.rotate="true"==c.readValue(),c.readTuple(d);var h=parseInt(d[0]),i=parseInt(d[1]);c.readTuple(d);var j=parseInt(d[0]),k=parseInt(d[1]);g.u=h/e.width,g.v=i/e.height,g.rotate?(g.u2=(h+k)/e.width,g.v2=(i+j)/e.height):(g.u2=(h+j)/e.width,g.v2=(i+k)/e.height),g.x=h,g.y=i,g.width=Math.abs(j),g.height=Math.abs(k),4==c.readTuple(d)&&(g.splits=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],4==c.readTuple(d)&&(g.pads=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],c.readTuple(d))),g.originalWidth=parseInt(d[0]),g.originalHeight=parseInt(d[1]),c.readTuple(d),g.offsetX=parseInt(d[0]),g.offsetY=parseInt(d[1]),g.index=parseInt(c.readValue()),this.regions.push(g)}else{e=new l.AtlasPage,e.name=f,e.format=l.Atlas.Format[c.readValue()],c.readTuple(d),e.minFilter=l.Atlas.TextureFilter[d[0]],e.magFilter=l.Atlas.TextureFilter[d[1]];var m=c.readValue();e.uWrap=l.Atlas.TextureWrap.clampToEdge,e.vWrap=l.Atlas.TextureWrap.clampToEdge,"x"==m?e.uWrap=l.Atlas.TextureWrap.repeat:"y"==m?e.vWrap=l.Atlas.TextureWrap.repeat:"xy"==m&&(e.uWrap=e.vWrap=l.Atlas.TextureWrap.repeat),b.load(e,f),this.pages.push(e)}}},l.Atlas.prototype={findRegion:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},dispose:function(){for(var a=this.pages,b=0,c=a.length;c>b;b++)this.textureLoader.unload(a[b].rendererObject)},updateUVs:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++){var e=b[c];e.page==a&&(e.u=e.x/a.width,e.v=e.y/a.height,e.rotate?(e.u2=(e.x+e.height)/a.width,e.v2=(e.y+e.width)/a.height):(e.u2=(e.x+e.width)/a.width,e.v2=(e.y+e.height)/a.height))}}},l.Atlas.Format={alpha:0,intensity:1,luminanceAlpha:2,rgb565:3,rgba4444:4,rgb888:5,rgba8888:6},l.Atlas.TextureFilter={nearest:0,linear:1,mipMap:2,mipMapNearestNearest:3,mipMapLinearNearest:4,mipMapNearestLinear:5,mipMapLinearLinear:6},l.Atlas.TextureWrap={mirroredRepeat:0,clampToEdge:1,repeat:2},l.AtlasPage=function(){},l.AtlasPage.prototype={name:null,format:null,minFilter:null,magFilter:null,uWrap:null,vWrap:null,rendererObject:null,width:0,height:0},l.AtlasRegion=function(){},l.AtlasRegion.prototype={page:null,name:null,x:0,y:0,width:0,height:0,u:0,v:0,u2:0,v2:0,offsetX:0,offsetY:0,originalWidth:0,originalHeight:0,index:0,rotate:!1,splits:null,pads:null},l.AtlasReader=function(a){this.lines=a.split(/\r\n|\r|\n/)},l.AtlasReader.prototype={index:0,trim:function(a){return a.replace(/^\s+|\s+$/g,"")},readLine:function(){return this.index>=this.lines.length?null:this.lines[this.index++]},readValue:function(){var a=this.readLine(),b=a.indexOf(":");if(-1==b)throw"Invalid line: "+a;return this.trim(a.substring(b+1))},readTuple:function(a){var b=this.readLine(),c=b.indexOf(":");if(-1==c)throw"Invalid line: "+b;for(var d=0,e=c+1;3>d;d++){var f=b.indexOf(",",e);if(-1==f){if(0==d)throw"Invalid line: "+b;break}a[d]=this.trim(b.substr(e,f-e)),e=f+1}return a[d]=this.trim(b.substring(e)),d+1}},l.AtlasAttachmentLoader=function(a){this.atlas=a},l.AtlasAttachmentLoader.prototype={newAttachment:function(a,b,c){switch(b){case l.AttachmentType.region:var d=this.atlas.findRegion(c);if(!d)throw"Region not found in atlas: "+c+" ("+b+")";var e=new l.RegionAttachment(c);return e.rendererObject=d,e.setUVs(d.u,d.v,d.u2,d.v2,d.rotate),e.regionOffsetX=d.offsetX,e.regionOffsetY=d.offsetY,e.regionWidth=d.width,e.regionHeight=d.height,e.regionOriginalWidth=d.originalWidth,e.regionOriginalHeight=d.originalHeight,e}throw"Unknown attachment type: "+b}},f.AnimCache={},l.Bone.yDown=!0,f.CustomRenderable=function(){f.DisplayObject.call(this),this.renderable=!0},f.CustomRenderable.prototype=Object.create(f.DisplayObject.prototype),f.CustomRenderable.prototype.constructor=f.CustomRenderable,f.CustomRenderable.prototype.renderCanvas=function(){},f.CustomRenderable.prototype.initWebGL=function(){},f.CustomRenderable.prototype.renderWebGL=function(){},f.BaseTextureCache={},f.texturesToUpdate=[],f.texturesToDestroy=[],f.BaseTexture=function(a){if(f.EventTarget.call(this),this.width=100,this.height=100,this.hasLoaded=!1,this.source=a,a){if(this.source instanceof Image||this.source instanceof HTMLImageElement)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);else{var b=this;this.source.onload=function(){b.hasLoaded=!0,b.width=b.source.width,b.height=b.source.height,f.texturesToUpdate.push(b),b.dispatchEvent({type:"loaded",content:b})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);this._powerOf2=!1}},f.BaseTexture.prototype.constructor=f.BaseTexture,f.BaseTexture.prototype.destroy=function(){this.source instanceof Image&&(this.source.src=null),this.source=null,f.texturesToDestroy.push(this)},f.BaseTexture.fromImage=function(a,b){var c=f.BaseTextureCache[a];if(!c){var d=new Image;b&&(d.crossOrigin=""),d.src=a,c=new f.BaseTexture(d),f.BaseTextureCache[a]=c}return c},f.TextureCache={},f.FrameCache={},f.Texture=function(a,b){if(f.EventTarget.call(this),b||(this.noFrame=!0,b=new f.Rectangle(0,0,1,1)),a instanceof f.Texture&&(a=a.baseTexture),this.baseTexture=a,this.frame=b,this.trim=new f.Point,this.scope=this,a.hasLoaded)this.noFrame&&(b=new f.Rectangle(0,0,a.width,a.height)),this.setFrame(b);else{var c=this;a.addEventListener("loaded",function(){c.onBaseTextureLoaded()})}},f.Texture.prototype.constructor=f.Texture,f.Texture.prototype.onBaseTextureLoaded=function(){var a=this.baseTexture;a.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new f.Rectangle(0,0,a.width,a.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},f.Texture.prototype.destroy=function(a){a&&this.baseTexture.destroy()},f.Texture.prototype.setFrame=function(a){if(this.frame=a,this.width=a.width,this.height=a.height,a.x+a.width>this.baseTexture.width||a.y+a.height>this.baseTexture.height)throw new Error("Texture Error: frame does not fit inside the base Texture dimensions "+this);this.updateFrame=!0,f.Texture.frameUpdates.push(this)},f.Texture.fromImage=function(a,b){var c=f.TextureCache[a];return c||(c=new f.Texture(f.BaseTexture.fromImage(a,b)),f.TextureCache[a]=c),c},f.Texture.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache "+this);return b},f.Texture.fromCanvas=function(a){var b=new f.BaseTexture(a);return new f.Texture(b)},f.Texture.addTextureToCache=function(a,b){f.TextureCache[b]=a},f.Texture.removeTextureFromCache=function(a){var b=f.TextureCache[a];return f.TextureCache[a]=null,b},f.Texture.frameUpdates=[],f.RenderTexture=function(a,b){f.EventTarget.call(this),this.width=a||100,this.height=b||100,this.indetityMatrix=f.mat3.create(),this.frame=new f.Rectangle(0,0,this.width,this.height),f.gl?this.initWebGL():this.initCanvas()},f.RenderTexture.prototype=Object.create(f.Texture.prototype),f.RenderTexture.prototype.constructor=f.RenderTexture,f.RenderTexture.prototype.initWebGL=function(){var a=f.gl;this.glFramebuffer=a.createFramebuffer(),a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),this.glFramebuffer.width=this.width,this.glFramebuffer.height=this.height,this.baseTexture=new f.BaseTexture,this.baseTexture.width=this.width,this.baseTexture.height=this.height,this.baseTexture._glTexture=a.createTexture(),a.bindTexture(a.TEXTURE_2D,this.baseTexture._glTexture),a.texImage2D(a.TEXTURE_2D,0,a.RGBA,this.width,this.height,0,a.RGBA,a.UNSIGNED_BYTE,null),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MAG_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MIN_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_S,a.CLAMP_TO_EDGE),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_T,a.CLAMP_TO_EDGE),this.baseTexture.isRender=!0,a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),a.framebufferTexture2D(a.FRAMEBUFFER,a.COLOR_ATTACHMENT0,a.TEXTURE_2D,this.baseTexture._glTexture,0),this.projection=new f.Point(this.width/2,-this.height/2),this.render=this.renderWebGL},f.RenderTexture.prototype.resize=function(a,b){if(this.width=a,this.height=b,f.gl){this.projection.x=this.width/2,this.projection.y=-this.height/2;var c=f.gl;c.bindTexture(c.TEXTURE_2D,this.baseTexture._glTexture),c.texImage2D(c.TEXTURE_2D,0,c.RGBA,this.width,this.height,0,c.RGBA,c.UNSIGNED_BYTE,null)}else this.frame.width=this.width,this.frame.height=this.height,this.renderer.resize(this.width,this.height)},f.RenderTexture.prototype.initCanvas=function(){this.renderer=new f.CanvasRenderer(this.width,this.height,null,0),this.baseTexture=new f.BaseTexture(this.renderer.view),this.frame=new f.Rectangle(0,0,this.width,this.height),this.render=this.renderCanvas},f.RenderTexture.prototype.renderWebGL=function(a,b,c){var d=f.gl;d.colorMask(!0,!0,!0,!0),d.viewport(0,0,this.width,this.height),d.bindFramebuffer(d.FRAMEBUFFER,this.glFramebuffer),c&&(d.clearColor(0,0,0,0),d.clear(d.COLOR_BUFFER_BIT));var e=a.children,g=a.worldTransform;a.worldTransform=f.mat3.create(),a.worldTransform[4]=-1,a.worldTransform[5]=-2*this.projection.y,b&&(a.worldTransform[2]=b.x,a.worldTransform[5]-=b.y),f.visibleCount++,a.vcount=f.visibleCount;for(var h=0,i=e.length;i>h;h++)e[h].updateTransform();var j=a.__renderGroup;j?a==j.root?j.render(this.projection,this.glFramebuffer):j.renderSpecific(a,this.projection,this.glFramebuffer):(this.renderGroup||(this.renderGroup=new f.WebGLRenderGroup(d)),this.renderGroup.setRenderable(a),this.renderGroup.render(this.projection,this.glFramebuffer)),a.worldTransform=g},f.RenderTexture.prototype.renderCanvas=function(a,b,c){var d=a.children;a.worldTransform=f.mat3.create(),b&&(a.worldTransform[2]=b.x,a.worldTransform[5]=b.y);for(var e=0,g=d.length;g>e;e++)d[e].updateTransform();c&&this.renderer.context.clearRect(0,0,this.width,this.height),this.renderer.renderDisplayObject(a),this.renderer.context.setTransform(1,0,0,1,0,0)},f.AssetLoader=function(a,b){f.EventTarget.call(this),this.assetURLs=a,this.crossorigin=b,this.loadersByType={jpg:f.ImageLoader,jpeg:f.ImageLoader,png:f.ImageLoader,gif:f.ImageLoader,json:f.JsonLoader,anim:f.SpineLoader,xml:f.BitmapFontLoader,fnt:f.BitmapFontLoader}},f.AssetLoader.prototype.constructor=f.AssetLoader,f.AssetLoader.prototype.load=function(){var a=this;this.loadCount=this.assetURLs.length;for(var b=0;bh;h++)for(var i=0;d>i;i++,g++){var j=new f.Texture(this.texture,{x:i*a,y:h*b,width:a,height:b});this.frames.push(j),c&&(f.TextureCache[c+"-"+g]=j)}if(this.texture.baseTexture.hasLoaded)this.onLoaded();else{var k=this;this.texture.baseTexture.addEventListener("loaded",function(){k.onLoaded()})}},f.BitmapFontLoader=function(a,b){f.EventTarget.call(this),this.url=a,this.crossorigin=b,this.baseUrl=a.replace(/[^\/]*$/,""),this.texture=null},f.BitmapFontLoader.prototype.constructor=f.BitmapFontLoader,f.BitmapFontLoader.prototype.load=function(){this.ajaxRequest=new XMLHttpRequest;var a=this;this.ajaxRequest.onreadystatechange=function(){a.onXMLLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/xml"),this.ajaxRequest.send(null)},f.BitmapFontLoader.prototype.onXMLLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var a=this.baseUrl+this.ajaxRequest.responseXML.getElementsByTagName("page")[0].attributes.getNamedItem("file").nodeValue,b=new f.ImageLoader(a,this.crossorigin);this.texture=b.texture.baseTexture;var c={},d=this.ajaxRequest.responseXML.getElementsByTagName("info")[0],e=this.ajaxRequest.responseXML.getElementsByTagName("common")[0];c.font=d.attributes.getNamedItem("face").nodeValue,c.size=parseInt(d.attributes.getNamedItem("size").nodeValue,10),c.lineHeight=parseInt(e.attributes.getNamedItem("lineHeight").nodeValue,10),c.chars={};for(var g=this.ajaxRequest.responseXML.getElementsByTagName("char"),h=0;h + + + pixi.js example 15 - Filters + + + + + + + + + + diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js index 6d567a2..4473b7c 100644 --- a/bin/pixi.dev.js +++ b/bin/pixi.dev.js @@ -1,14 +1,3 @@ -/** - * @license - * Pixi.JS - v1.3.0 - * Copyright (c) 2012, Mat Groves - * http://goodboydigital.com/ - * - * Compiled: 2013-09-30 - * - * Pixi.JS is licensed under the MIT License. - * http://www.opensource.org/licenses/mit-license.php - */ /** * @author Mat Groves http://matgroves.com/ @Doormat23 */ @@ -858,6 +847,9 @@ this._sr = 0; this._cr = 1; + + this.filterArea = new PIXI.Rectangle(0,0,1,1); + /* * MOUSE Callbacks */ @@ -1021,11 +1013,23 @@ }, set: function(value) { - //if(value == ) if(value) { if(this._filters)this.removeFilter(this._filters); - this.addFilter(value) + this.addFilter(value); + + // now put all the passes in one place.. + var passes = []; + for (var i = 0; i < value.length; i++) + { + var filterPasses = value[i].passes; + for (var j = 0; j < filterPasses.length; j++) + { + passes.push(filterPasses[j]); + }; + }; + + value.start.filterPasses = passes; } else { @@ -1033,6 +1037,10 @@ } this._filters = value; + + + + } }); @@ -1047,7 +1055,9 @@ { //if(this.filter)return; //this.filter = true; +// data[0].target = this; + // insert a filter block.. // TODO Onject pool thease bad boys.. var start = new PIXI.FilterBlock(); @@ -1064,6 +1074,8 @@ start.open = true; + start.target = this; + /* * insert start */ @@ -1318,7 +1330,7 @@ var previousObject; // this could be wrong if there is a filter?? - if(this._filters) + if(this._filters || this._mask) { previousObject = this.last._iPrev; } @@ -1978,44 +1990,6 @@ * @author Mat Groves http://matgroves.com/ @Doormat23 */ -PIXI.ColorMatrixFilter = function() -{ - // set the uniforms - this.uniforms = { - matrix: {type: 'mat4', value: [1,0,0,0, - 0,1,0,0, - 0,0,1,0, - 0,0,0,1]}, - }; - - this.fragmentSrc = [ - "precision mediump float;", - "varying vec2 vTextureCoord;", - "varying float vColor;", - "uniform float invert;", - "uniform mat4 matrix;", - "uniform sampler2D uSampler;", - "void main(void) {", - "gl_FragColor = texture2D(uSampler, vTextureCoord) * matrix;", - "gl_FragColor = gl_FragColor * vColor;", - "}" - ]; - -} - - -Object.defineProperty(PIXI.ColorMatrixFilter.prototype, 'matrix', { - get: function() { - return this.uniforms.matrix.value; - }, - set: function(value) { - this.uniforms.matrix.value = value; - } -}); -/** - * @author Mat Groves http://matgroves.com/ @Doormat23 - */ - /** * A Text Object will create a line(s) of text to split a line you can use "\n" * @@ -3538,8 +3512,14 @@ if(!height)height = 600; // BORROWED from Mr Doob (mrdoob.com) - var webgl = ( function () { try { return !! window.WebGLRenderingContext && !! document.createElement( 'canvas' ).getContext( 'experimental-webgl' ); } catch( e ) { return false; } } )(); + var webgl = ( function () { try { var canvas = document.createElement( 'canvas' ); return !! window.WebGLRenderingContext && ( canvas.getContext( 'webgl' ) || canvas.getContext( 'experimental-webgl' ) ); } catch( e ) { return false; } } )(); + if(webgl) + { + var ie = (navigator.userAgent.toLowerCase().indexOf('msie') != -1); + webgl = !ie; + } + //console.log(webgl); if( webgl ) { @@ -3727,10 +3707,14 @@ "attribute float aColor;", "uniform vec2 projectionVector;", + "uniform vec2 offsetVector;", "varying vec2 vTextureCoord;", + "varying float vColor;", + //"const vec2 offsetVector = vec2(1000.0, 0.0);", + "const vec2 center = vec2(-1.0, 1.0);", "void main(void) {", - "gl_Position = vec4( aVertexPosition.x / projectionVector.x -1.0, aVertexPosition.y / -projectionVector.y + 1.0 , 0.0, 1.0);", + "gl_Position = vec4( ((aVertexPosition + offsetVector) / projectionVector) + center , 0.0, 1.0);", "vTextureCoord = aTextureCoord;", "vColor = aColor;", "}" @@ -3786,10 +3770,12 @@ "attribute vec4 aColor;", "uniform mat3 translationMatrix;", "uniform vec2 projectionVector;", + "uniform vec2 offsetVector;", "uniform float alpha;", "varying vec4 vColor;", "void main(void) {", - "vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);", + "vec3 v = translationMatrix * vec3(aVertexPosition , 1.0);", + "v -= offsetVector.xyx;", "gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);", "vColor = aColor * alpha;", "}" @@ -3809,6 +3795,8 @@ shaderProgram.colorAttribute = gl.getAttribLocation(shaderProgram, "aColor"); shaderProgram.projectionVector = gl.getUniformLocation(shaderProgram, "projectionVector"); + shaderProgram.offsetVector = gl.getUniformLocation(shaderProgram, "offsetVector"); + shaderProgram.translationMatrix = gl.getUniformLocation(shaderProgram, "translationMatrix"); @@ -3825,14 +3813,28 @@ PIXI.initDefaultShader = function() { + PIXI.frameBufferStack = []; + PIXI.frameBufferPool = []; + PIXI.defaultShader = new PIXI.PixiShader(); PIXI.defaultShader.init(); - PIXI.activateShader(PIXI.defaultShader); + PIXI.pushShader(PIXI.defaultShader); + + // offset.. + + + + // ok and also create 2 spare frame buffers.. +// PIXI.frameBuffer1 = PIXI.generateFrameBuffer(800, 600); +// PIXI.frameBuffer2 = PIXI.generateFrameBuffer(800, 600); +// PIXI.currentFrameBuffer; + /* PIXI.shaderStack.push(PIXI.defaultShader); PIXI.current*/ } + PIXI.initDefaultStripShader = function() { var gl = this.gl; @@ -3898,15 +3900,22 @@ return shaderProgram; } -PIXI.activateShader = function(shader) +PIXI.pushShader = function(shader) { - PIXI.shaderStack.push(shader); - - //console.log(">>>") var gl = PIXI.gl; + gl.colorMask(true, true, true, true); + gl.viewport(0, 0, this.width, this.height); + gl.clearColor(0,0,0, 0); + gl.clear(gl.COLOR_BUFFER_BIT); + + PIXI.shaderStack.push(shader); + var shaderProgram = shader.program; + // flip! the texture.. + // set the texture! + // map uniforms.. gl.useProgram(shaderProgram); @@ -3923,7 +3932,6 @@ PIXI.popShader = function() { var gl = PIXI.gl; - // activate last program.. var lastProgram = PIXI.shaderStack.pop(); var shaderProgram = PIXI.shaderStack[ PIXI.shaderStack.length-1 ].program; @@ -3938,13 +3946,7 @@ var gl = PIXI.gl; gl.useProgram(PIXI.primitiveProgram); - - //gl.disableVertexAttribArray(PIXI.currentShader.vertexPositionAttribute); - //gl.disableVertexAttribArray(PIXI.currentShader.colorAttribute); gl.disableVertexAttribArray(PIXI.currentShader.textureCoordAttribute); - - //gl.enableVertexAttribArray(PIXI.primitiveProgram.vertexPositionAttribute); - //gl.enableVertexAttribArray(PIXI.primitiveProgram.colorAttribute); } PIXI.deactivatePrimitiveShader = function() @@ -3952,10 +3954,7 @@ var gl = PIXI.gl; gl.useProgram(PIXI.currentShader); - gl.enableVertexAttribArray(PIXI.currentShader.textureCoordAttribute); - //gl.enableVertexAttribArray(PIXI.currentShader.vertexPositionAttribute); - //gl.enableVertexAttribArray(PIXI.currentShader.colorAttribute); } /** * @author Mat Groves http://matgroves.com/ @Doormat23 @@ -3987,6 +3986,16 @@ gl.useProgram(program); + // get and store the uniforms for the shader + this.uSampler = gl.getUniformLocation(program, "uSampler"); + this.projectionVector = gl.getUniformLocation(program, "projectionVector"); + this.offsetVector = gl.getUniformLocation(program, "offsetVector"); + //this.dimensions = gl.getUniformLocation(this.program, "dimensions"); + + // get and store the attributes + this.aVertexPosition = gl.getAttribLocation(program, "aVertexPosition"); + this.aTextureCoord = gl.getAttribLocation(program, "aTextureCoord"); + // get the default shader bits! program.vertexPositionAttribute = gl.getAttribLocation(program, "aVertexPosition"); program.colorAttribute = gl.getAttribLocation(program, "aColor"); @@ -3994,6 +4003,7 @@ program.projectionVector = gl.getUniformLocation(program, "projectionVector"); program.samplerUniform = gl.getUniformLocation(program, "uSampler"); + program.offsetVector = gl.getUniformLocation(program, "offsetVector"); // add those custom shaders! for (var key in this.uniforms) @@ -4019,10 +4029,28 @@ { gl.uniform1f(this.program[key], this.uniforms[key].value); } + if(type == "f2") + { + gl.uniform2f(this.program[key], this.uniforms[key].value.x, this.uniforms[key].value.y); + } else if(type == "mat4") { gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); } + else if(type == "sampler2D") + { + // first texture... + var texture = this.uniforms[key].value; + + gl.activeTexture(gl.TEXTURE1); + gl.bindTexture(gl.TEXTURE_2D, texture.baseTexture._glTexture); + + gl.uniform1i(this.program[key], 1); + + // activate texture.. + // gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); + // gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); + } } } @@ -4076,7 +4104,6 @@ PIXI.WebGLGraphics.updateGraphics(graphics); } - PIXI.activatePrimitiveShader(); // This could be speeded up fo sure! @@ -4089,7 +4116,8 @@ gl.uniformMatrix3fv(PIXI.primitiveProgram.translationMatrix, false, m); - gl.uniform2f(PIXI.primitiveProgram.projectionVector, projection.x, projection.y); + gl.uniform2f(PIXI.primitiveProgram.projectionVector, projection.x, -projection.y); + gl.uniform2f(PIXI.primitiveProgram.offsetVector, -PIXI.offset.x, -PIXI.offset.y); gl.uniform1f(PIXI.primitiveProgram.alpha, graphics.worldAlpha); @@ -4590,25 +4618,33 @@ this.batchs = []; - try - { - PIXI.gl = this.gl = this.view.getContext("experimental-webgl", { - alpha: this.transparent, - antialias:!!antialias, // SPEED UP?? - premultipliedAlpha:false, - stencil:true - }); - } - catch (e) - { - throw new Error(" This browser does not support webGL. Try using the canvas renderer" + this); - } + var options = { + alpha: this.transparent, + antialias:!!antialias, // SPEED UP?? + premultipliedAlpha:false, + stencil:true + } + + //try 'experimental-webgl' + try { + PIXI.gl = this.gl = this.view.getContext("experimental-webgl", options); + } catch (e) { + //try 'webgl' + try { + PIXI.gl = this.gl = this.view.getContext("webgl", options); + } catch (e) { + // fail, not able to get a context + throw new Error(" This browser does not support webGL. Try using the canvas renderer" + this); + } + } PIXI.initDefaultShader(); PIXI.initPrimitiveShader(); PIXI.initDefaultStripShader(); + + // PIXI.activateDefaultShader(); var gl = this.gl; @@ -4622,11 +4658,14 @@ gl.colorMask(true, true, true, this.transparent); PIXI.projection = new PIXI.Point(400, 300); + PIXI.offset = new PIXI.Point(0, 0); + + // TODO remove thease globals.. this.resize(this.width, this.height); this.contextLost = false; - PIXI.activateShader(PIXI.defaultShader); + PIXI.pushShader(PIXI.defaultShader); this.stageRenderGroup = new PIXI.WebGLRenderGroup(this.gl); @@ -4719,6 +4758,10 @@ // HACK TO TEST this.stageRenderGroup.backgroundColor = stage.backgroundColorSplit; + + PIXI.projection.x = this.width/2; + PIXI.projection.y = -this.height/2; + this.stageRenderGroup.render(PIXI.projection); // interaction @@ -4844,7 +4887,10 @@ //var projectionMatrix = this.projectionMatrix; PIXI.projection.x = this.width/2; - PIXI.projection.y = this.height/2; + PIXI.projection.y = -this.height/2; + + //PIXI.size.x = this.width/2; + //PIXI.size.y = -this.height/2; // projectionMatrix[0] = 2/this.width; // projectionMatrix[5] = -2/this.height; @@ -5315,7 +5361,10 @@ var indexRun = 0; var displayObject = this.head; - + var verticies = this.verticies; + var uvs = this.uvs; + var colors = this.colors; + while(displayObject) { if(displayObject.vcount === PIXI.visibleCount) @@ -5343,17 +5392,17 @@ tx = worldTransform[2]; ty = worldTransform[5]; - this.verticies[index + 0 ] = a * w1 + c * h1 + tx; - this.verticies[index + 1 ] = d * h1 + b * w1 + ty; + verticies[index + 0 ] = a * w1 + c * h1 + tx; + verticies[index + 1 ] = d * h1 + b * w1 + ty; - this.verticies[index + 2 ] = a * w0 + c * h1 + tx; - this.verticies[index + 3 ] = d * h1 + b * w0 + ty; + verticies[index + 2 ] = a * w0 + c * h1 + tx; + verticies[index + 3 ] = d * h1 + b * w0 + ty; - this.verticies[index + 4 ] = a * w0 + c * h0 + tx; - this.verticies[index + 5 ] = d * h0 + b * w0 + ty; + verticies[index + 4 ] = a * w0 + c * h0 + tx; + verticies[index + 5 ] = d * h0 + b * w0 + ty; - this.verticies[index + 6] = a * w1 + c * h0 + tx; - this.verticies[index + 7] = d * h0 + b * w1 + ty; + verticies[index + 6] = a * w1 + c * h0 + tx; + verticies[index + 7] = d * h0 + b * w1 + ty; if(displayObject.updateFrame || displayObject.texture.updateFrame) { @@ -5365,17 +5414,17 @@ var tw = texture.baseTexture.width; var th = texture.baseTexture.height; - this.uvs[index + 0] = frame.x / tw; - this.uvs[index +1] = frame.y / th; + uvs[index + 0] = frame.x / tw; + uvs[index +1] = frame.y / th; - this.uvs[index +2] = (frame.x + frame.width) / tw; - this.uvs[index +3] = frame.y / th; + uvs[index +2] = (frame.x + frame.width) / tw; + uvs[index +3] = frame.y / th; - this.uvs[index +4] = (frame.x + frame.width) / tw; - this.uvs[index +5] = (frame.y + frame.height) / th; + uvs[index +4] = (frame.x + frame.width) / tw; + uvs[index +5] = (frame.y + frame.height) / th; - this.uvs[index +6] = frame.x / tw; - this.uvs[index +7] = (frame.y + frame.height) / th; + uvs[index +6] = frame.x / tw; + uvs[index +7] = (frame.y + frame.height) / th; displayObject.updateFrame = false; } @@ -5386,7 +5435,7 @@ displayObject.cacheAlpha = displayObject.worldAlpha; var colorIndex = indexRun * 4; - this.colors[colorIndex] = this.colors[colorIndex + 1] = this.colors[colorIndex + 2] = this.colors[colorIndex + 3] = displayObject.worldAlpha; + colors[colorIndex] = colors[colorIndex + 1] = colors[colorIndex + 2] = colors[colorIndex + 3] = displayObject.worldAlpha; this.dirtyColors = true; } } @@ -5394,17 +5443,7 @@ { index = indexRun * 8; - this.verticies[index + 0 ] = 0; - this.verticies[index + 1 ] = 0; - - this.verticies[index + 2 ] = 0; - this.verticies[index + 3 ] = 0; - - this.verticies[index + 4 ] = 0; - this.verticies[index + 5 ] = 0; - - this.verticies[index + 6] = 0; - this.verticies[index + 7] = 0; + verticies[index + 0 ] = verticies[index + 1 ] = verticies[index + 2 ] = verticies[index + 3 ] = verticies[index + 4 ] = verticies[index + 5 ] = verticies[index + 6] = verticies[index + 7] = 0; } indexRun++; @@ -5446,7 +5485,7 @@ gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.verticies) gl.vertexAttribPointer(shaderProgram.vertexPositionAttribute, 2, gl.FLOAT, false, 0, 0); // update the uvs - var isDefault = (shaderProgram == PIXI.shaderProgram) + //var isDefault = (shaderProgram == PIXI.shaderProgram) gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); @@ -5505,6 +5544,8 @@ this.backgroundColor; this.batchs = []; this.toRemove = []; + + this.filterManager = new PIXI.WebGLFilterManager(); } // constructor @@ -5538,17 +5579,20 @@ * @method render * @param projection {Object} */ -PIXI.WebGLRenderGroup.prototype.render = function(projection) +PIXI.WebGLRenderGroup.prototype.render = function(projection, buffer) { PIXI.WebGLRenderer.updateTextures(); var gl = this.gl; - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + + this.filterManager.begin(projection, buffer); + gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_ALPHA); // will render all the elements in the group var renderable; + for (var i=0; i < this.batchs.length; i++) { @@ -5559,25 +5603,8 @@ continue; } - // non sprite batch.. - var worldVisible = renderable.vcount === PIXI.visibleCount; - - if(renderable instanceof PIXI.TilingSprite) - { - if(worldVisible)this.renderTilingSprite(renderable, projection); - } - else if(renderable instanceof PIXI.Strip) - { - if(worldVisible)this.renderStrip(renderable, projection); - } - else if(renderable instanceof PIXI.Graphics) - { - if(worldVisible && renderable.renderable) PIXI.WebGLGraphics.renderGraphics(renderable, projection);//, projectionMatrix); - } - else if(renderable instanceof PIXI.FilterBlock) - { - this.handleFilterBlock(renderable, projection); - } + // render special + this.renderSpecial(renderable, projection); } } @@ -5590,12 +5617,18 @@ * @param projection {Object} * @private */ -PIXI.WebGLRenderGroup.prototype.renderSpecific = function(displayObject, projection) +PIXI.WebGLRenderGroup.prototype.renderSpecific = function(displayObject, projection, buffer) { PIXI.WebGLRenderer.updateTextures(); - var gl = this.gl; + gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + + this.filterManager.begin(projection, buffer); + + //console.log(buffer) + + //gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); // to do! // render part of the scene... @@ -5615,11 +5648,13 @@ var nextRenderable = displayObject.first; while(nextRenderable._iNext) { - nextRenderable = nextRenderable._iNext; if(nextRenderable.renderable && nextRenderable.__renderGroup)break; + nextRenderable = nextRenderable._iNext; } var startBatch = nextRenderable.batch; + //console.log(nextRenderable); + //console.log(renderable) if(nextRenderable instanceof PIXI.Sprite) { startBatch = nextRenderable.batch; @@ -5649,13 +5684,11 @@ } // Get the LAST renderable object - var lastRenderable = displayObject; - var endBatch; - var lastItem = displayObject; - while(lastItem.children.length > 0) + var lastRenderable = displayObject.last; + while(lastRenderable._iPrev) { - lastItem = lastItem.children[lastItem.children.length-1]; - if(lastItem.renderable)lastRenderable = lastItem.last; + if(lastRenderable.renderable && lastRenderable.__renderGroup)break; + lastRenderable = lastRenderable._iNext; } if(lastRenderable instanceof PIXI.Sprite) @@ -5684,6 +5717,7 @@ endBatch = lastRenderable; } + console.log(endBatch); // TODO - need to fold this up a bit! if(startBatch == endBatch) @@ -5753,6 +5787,7 @@ var worldVisible = renderable.vcount === PIXI.visibleCount + if(renderable instanceof PIXI.TilingSprite) { if(worldVisible)this.renderTilingSprite(renderable, projection); @@ -5775,41 +5810,32 @@ } } -PIXI.WebGLRenderGroup.prototype.handleFilterBlock = function(renderable, projection) +PIXI.WebGLRenderGroup.prototype.handleFilterBlock = function(filterBlock, projection) { /* * for now only masks are supported.. */ var gl = PIXI.gl; - - if(renderable.open) + + if(filterBlock.open) { - if(renderable.data instanceof Array) + if(filterBlock.data instanceof Array) { - var filter = renderable.data[0]; + //var filter = filterBlock.data[0]; + //console.log(filter) + this.filterManager.pushFilter(filterBlock);//filter); + // ok so.. - if(!filter.shader) - { - var shader = new PIXI.PixiShader(); - - shader.fragmentSrc = filter.fragmentSrc; - shader.uniforms = filter.uniforms; - shader.init(); - - filter.shader = shader - } - - PIXI.activateShader(filter.shader); - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); } else { + gl.enable(gl.STENCIL_TEST); gl.colorMask(false, false, false, false); gl.stencilFunc(gl.ALWAYS,1,0xff); gl.stencilOp(gl.KEEP,gl.KEEP,gl.REPLACE); - PIXI.WebGLGraphics.renderGraphics(renderable.data, projection); + PIXI.WebGLGraphics.renderGraphics(filterBlock.data, projection); gl.colorMask(true, true, true, true); gl.stencilFunc(gl.NOTEQUAL,0,0xff); @@ -5818,10 +5844,11 @@ } else { - if(renderable.data instanceof Array) + if(filterBlock.data instanceof Array) { - PIXI.popShader(); - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + this.filterManager.popFilter(); + // PIXI.popShader(); + // gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); } else { @@ -6501,6 +6528,488 @@ */ +PIXI.WebGLFilterManager = function() +{ + this.filterStack = []; + this.texturePool = []; + + this.offsetX = 0; + this.offsetY = 0; + + this.initShaderBuffers(); +} + +// API + +PIXI.WebGLFilterManager.prototype.begin = function(projection, buffer) +{ + this.width = projection.x * 2; + this.height = -projection.y * 2; + this.buffer = buffer; +} + +PIXI.WebGLFilterManager.prototype.pushFilter = function(filterBlock) +{ + var gl = PIXI.gl; + + // filter program + // OPTIMISATION - the first filter is free if its a simple color change? + this.filterStack.push(filterBlock); + + var filter = filterBlock.filterPasses[0]; + + + + this.offsetX += filterBlock.target.filterArea.x; + this.offsetY += filterBlock.target.filterArea.y; + + + + + + var texture = this.texturePool.pop(); + if(!texture)texture = new PIXI.FilterTexture(this.width, this.height); + + gl.bindTexture(gl.TEXTURE_2D, texture.texture); + + this.getBounds(filterBlock.target); + + var filterArea = filterBlock.target.filterArea; + //gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, filterArea.width, filterArea.height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); + gl.bindFramebuffer(gl.FRAMEBUFFER, texture.frameBuffer); + + // set view port + gl.viewport(0, 0, filterArea.width, filterArea.height); + + PIXI.projection.x = filterArea.width/2; + PIXI.projection.y = -filterArea.height/2; + + PIXI.offset.x = -filterArea.x; + PIXI.offset.y = -filterArea.y; + + // update projection + gl.uniform2f(PIXI.currentShader.projectionVector, filterArea.width/2, -filterArea.height/2); + gl.uniform2f(PIXI.currentShader.offsetVector, -filterArea.x, -filterArea.y); + //PIXI.primitiveProgram + + gl.colorMask(true, true, true, true); + gl.clearColor(0,0,0, 0); + gl.clear(gl.COLOR_BUFFER_BIT); + + //filter.texture = texture; + filterBlock._glFilterTexture = texture; + + //console.log("PUSH") +} + + +PIXI.WebGLFilterManager.prototype.popFilter = function() +{ + + var gl = PIXI.gl; + + var filterBlock = this.filterStack.pop(); + + + + var filterArea = filterBlock.target.filterArea; + + var texture = filterBlock._glFilterTexture; + + if(filterBlock.filterPasses.length > 1) + { + gl.viewport(0, 0, filterArea.width, filterArea.height); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + + this.vertexArray[0] = 0; + this.vertexArray[1] = filterArea.height; + + this.vertexArray[2] = filterArea.width; + this.vertexArray[3] = filterArea.height; + + this.vertexArray[4] = 0; + this.vertexArray[5] = 0; + + this.vertexArray[6] = filterArea.width; + this.vertexArray[7] = 0; + + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.vertexArray); + + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + // nnow set the uvs.. + this.uvArray[2] = filterArea.width/this.width; + this.uvArray[5] = filterArea.height/this.height; + this.uvArray[6] = filterArea.width/this.width; + this.uvArray[7] = filterArea.height/this.height; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.uvArray); + + var inputTexture = texture; + var outputTexture = this.texturePool.pop(); + if(!outputTexture)outputTexture = new PIXI.FilterTexture(this.width, this.height); + + // need to clear this FBO as it may have some left over elements from a prvious filter. + gl.bindFramebuffer(gl.FRAMEBUFFER, outputTexture.frameBuffer ); + gl.clear(gl.COLOR_BUFFER_BIT); + + gl.disable(gl.BLEND); + + for (var i = 0; i < filterBlock.filterPasses.length-1; i++) + { + var filterPass = filterBlock.filterPasses[i]; + + gl.bindFramebuffer(gl.FRAMEBUFFER, outputTexture.frameBuffer ); + + // set texture + gl.activeTexture(gl.TEXTURE0); + gl.bindTexture(gl.TEXTURE_2D, inputTexture.texture); + + // draw texture.. + this.applyFilterPass(filterPass, filterArea.width, filterArea.height); + // swap the textures.. + var temp = inputTexture; + inputTexture = outputTexture; + outputTexture = temp; + + }; + + gl.enable(gl.BLEND); + + texture = inputTexture; + this.texturePool.push(outputTexture); + } + + var filter = filterBlock.filterPasses[filterBlock.filterPasses.length-1]; + + this.offsetX -= filterArea.x; + this.offsetY -= filterArea.y; + + + var sizeX = this.width; + var sizeY = this.height; + + var offsetX = 0; + var offsetY = 0; + + var buffer = this.buffer; + + // time to render the filters texture to the previous scene + if(this.filterStack.length === 0) + { + gl.colorMask(true, true, true, this.buffer); + } + else + { + var currentFilter = this.filterStack[this.filterStack.length-1]; + var filterArea = currentFilter.target.filterArea; + + sizeX = filterArea.width; + sizeY = filterArea.height; + + offsetX = filterArea.x; + offsetY = filterArea.y; + + buffer = currentFilter._glFilterTexture.frameBuffer; + } + + + + // TODO need toremove thease global elements.. + PIXI.projection.x = sizeX/2; + PIXI.projection.y = -sizeY/2; + + PIXI.offset.x = offsetX; + PIXI.offset.y = offsetY; + + + var filterArea = filterBlock.target.filterArea; + var x = filterArea.x-offsetX; + var y = filterArea.y-offsetY; + + // update the buffers.. + // make sure to flip the y! + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + + this.vertexArray[0] = x; + this.vertexArray[1] = y + filterArea.height; + + this.vertexArray[2] = x + filterArea.width; + this.vertexArray[3] = y + filterArea.height; + + this.vertexArray[4] = x; + this.vertexArray[5] = y; + + this.vertexArray[6] = x + filterArea.width; + this.vertexArray[7] = y; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.vertexArray); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + + this.uvArray[2] = filterArea.width/this.width; + this.uvArray[5] = filterArea.height/this.height; + this.uvArray[6] = filterArea.width/this.width; + this.uvArray[7] = filterArea.height/this.height; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.uvArray); + + gl.viewport(0, 0, sizeX, sizeY); + // bind the buffer + gl.bindFramebuffer(gl.FRAMEBUFFER, buffer ); + + // set texture + gl.activeTexture(gl.TEXTURE0); + gl.bindTexture(gl.TEXTURE_2D, texture.texture); + + // apply! + this.applyFilterPass(filter, sizeX, sizeY); + + // now restore the regular shader.. + gl.useProgram(PIXI.defaultShader.program); + gl.uniform2f(PIXI.currentShader.projectionVector, sizeX/2, -sizeY/2); + gl.uniform2f(PIXI.currentShader.offsetVector, -offsetX, -offsetY); + + // return the texture to the pool + this.texturePool.push(texture); + filterBlock._glFilterTexture = null; +} + +PIXI.WebGLFilterManager.prototype.applyFilterPass = function(filter, width, height) +{ + // use program + var gl = PIXI.gl; + + if(!filter.shader) + { + var shader = new PIXI.PixiShader(); + + shader.fragmentSrc = filter.fragmentSrc; + shader.uniforms = filter.uniforms; + shader.init(); + + filter.shader = shader; + } + + var shader = filter.shader; + + // set the shader + gl.useProgram(shader.program); + + gl.uniform2f(shader.projectionVector, width/2, -height/2); + gl.uniform2f(shader.offsetVector, 0,0) + + shader.syncUniforms(); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + gl.vertexAttribPointer(shader.aVertexPosition, 2, gl.FLOAT, false, 0, 0); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + gl.vertexAttribPointer(shader.aTextureCoord, 2, gl.FLOAT, false, 0, 0); + + gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer); + + // draw the filter... + gl.drawElements(gl.TRIANGLES, 6, gl.UNSIGNED_SHORT, 0 ); +} + +PIXI.WebGLFilterManager.prototype.initShaderBuffers = function() +{ + var gl = PIXI.gl; + + // create some buffers + this.vertexBuffer = gl.createBuffer(); + this.uvBuffer = gl.createBuffer(); + this.indexBuffer = gl.createBuffer(); + + // bind and upload the vertexs.. + // keep a refferance to the vertexFloatData.. + this.vertexArray = new Float32Array([0.0, 0.0, + 1.0, 0.0, + 0.0, 1.0, + 1.0, 1.0]); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + gl.bufferData( + gl.ARRAY_BUFFER, + this.vertexArray, + gl.STATIC_DRAW); + + + // bind and upload the uv buffer + this.uvArray = new Float32Array([0.0, 0.0, + 1.0, 0.0, + 0.0, 1.0, + 1.0, 1.0]); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + gl.bufferData( + gl.ARRAY_BUFFER, + this.uvArray, + gl.STATIC_DRAW); + + // bind and upload the index + gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer); + gl.bufferData( + gl.ELEMENT_ARRAY_BUFFER, + new Uint16Array([0, 1, 2, 1, 3, 2]), + gl.STATIC_DRAW); +} + +PIXI.WebGLFilterManager.prototype.getBounds = function(displayObject) +{ + // time to get the width and height of the object! + var worldTransform, width, height, aX, aY, w0, w1, h0, h1, index, doTest; + var a, b, c, d, tx, ty, x1, x2, x3, x4, y1, y2, y3, y4; + + var tempObject = displayObject.first; + var testObject = displayObject.last._iNext; + + var maxX = -Infinity; + var maxY = -Infinity; + + var minX = Infinity; + var minY = Infinity; + + do + { + // TODO can be optimized! - what if there is no scale / rotation? + + if(tempObject instanceof PIXI.Sprite) + { + width = tempObject.texture.frame.width; + height = tempObject.texture.frame.height; + + // TODO trim?? + aX = tempObject.anchor.x; + aY = tempObject.anchor.y; + w0 = width * (1-aX); + w1 = width * -aX; + + h0 = height * (1-aY); + h1 = height * -aY; + + doTest = true; + } + else if(tempObject instanceof PIXI.Graphics) + { + tempObject.updateFilterBounds(); + + var bounds = tempObject.bounds; + + width = bounds.width; + height = bounds.height; + + w0 = bounds.x + w1 = bounds.x + bounds.width; + + h0 = bounds.y + h1 = bounds.y + bounds.height; + + doTest = true; + } + + if(doTest) + { + worldTransform = tempObject.worldTransform; + + a = worldTransform[0]; + b = worldTransform[3]; + c = worldTransform[1]; + d = worldTransform[4]; + tx = worldTransform[2]; + ty = worldTransform[5]; + + x1 = a * w1 + c * h1 + tx; + y1 = d * h1 + b * w1 + ty; + + x2 = a * w0 + c * h1 + tx; + y2 = d * h1 + b * w0 + ty; + + x3 = a * w0 + c * h0 + tx; + y3 = d * h0 + b * w0 + ty; + + x4 = a * w1 + c * h0 + tx; + y4 = d * h0 + b * w1 + ty; + + minX = x1 < minX ? x1 : minX; + minX = x2 < minX ? x2 : minX; + minX = x3 < minX ? x3 : minX; + minX = x4 < minX ? x4 : minX; + + minY = y1 < minY ? y1 : minY; + minY = y2 < minY ? y2 : minY; + minY = y3 < minY ? y3 : minY; + minY = y4 < minY ? y4 : minY; + + maxX = x1 > maxX ? x1 : maxX; + maxX = x2 > maxX ? x2 : maxX; + maxX = x3 > maxX ? x3 : maxX; + maxX = x4 > maxX ? x4 : maxX; + + maxY = y1 > maxY ? y1 : maxY; + maxY = y2 > maxY ? y2 : maxY; + maxY = y3 > maxY ? y3 : maxY; + maxY = y4 > maxY ? y4 : maxY; + } + + doTest = false; + tempObject = tempObject._iNext; + } + while(tempObject != testObject) + + // maximum bounds is the size of the screen.. + minX = minX > 0 ? minX : 0; + minY = minY > 0 ? minY : 0; + + maxX = maxX < this.width ? maxX : this.width; + maxY = maxY < this.height ? maxY : this.height; + + displayObject.filterArea.x = minX; + displayObject.filterArea.y = minY; + displayObject.filterArea.width = maxX - minX; + displayObject.filterArea.height = maxY - minY; +} + +PIXI.FilterTexture = function(width, height) +{ + var gl = PIXI.gl; + + // next time to create a frame buffer and texture + this.frameBuffer = gl.createFramebuffer(); + this.texture = gl.createTexture(); + + gl.bindTexture(gl.TEXTURE_2D, this.texture); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); + gl.bindFramebuffer(gl.FRAMEBUFFER, this.framebuffer ); + + gl.bindFramebuffer(gl.FRAMEBUFFER, this.frameBuffer ); + gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this.texture, 0); + + this.resize(width, height); +} + +PIXI.FilterTexture.prototype.resize = function(width, height) +{ + this.width = width; + this.height = height; + + var gl = PIXI.gl; + + gl.bindTexture(gl.TEXTURE_2D, this.texture); + gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, width, height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); + +} +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + /** * the CanvasRenderer draws the stage and all its content onto a 2d canvas. This renderer should be used for browsers that do not support webGL. * Dont forget to add the view to your DOM or you will not see anything :) @@ -6693,6 +7202,7 @@ } else if(displayObject instanceof PIXI.CustomRenderable) { + context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5]); displayObject.renderCanvas(this); } else if(displayObject instanceof PIXI.Graphics) @@ -6702,25 +7212,27 @@ } else if(displayObject instanceof PIXI.FilterBlock) { - if(PIXI.FilterBlock.data instanceof PIXI.Graphics) - { + if(displayObject.data instanceof PIXI.Graphics) + { + var mask = displayObject.data; + if(displayObject.open) { context.save(); - var cacheAlpha = displayObject.mask.alpha; - var maskTransform = displayObject.mask.worldTransform; + var cacheAlpha = mask.alpha; + var maskTransform = mask.worldTransform; context.setTransform(maskTransform[0], maskTransform[3], maskTransform[1], maskTransform[4], maskTransform[2], maskTransform[5]) - displayObject.mask.worldAlpha = 0.5; + mask.worldAlpha = 0.5; context.worldAlpha = 0; - PIXI.CanvasGraphics.renderGraphicsMask(displayObject.mask, context); + PIXI.CanvasGraphics.renderGraphicsMask(mask, context); context.clip(); - displayObject.mask.worldAlpha = cacheAlpha; + mask.worldAlpha = cacheAlpha; } else { @@ -7336,6 +7848,81 @@ this.dirty = true; this.clearDirty = true; this.graphicsData = []; + + this.bounds = null//new PIXI.Rectangle(); +} + + +PIXI.Graphics.prototype.updateFilterBounds = function() +{ + if(!this.bounds) + { + var minX = Infinity; + var maxX = -Infinity; + + var minY = Infinity; + var maxY = -Infinity; + + var points, x, y; + + for (var i = 0; i < this.graphicsData.length; i++) { + + + var data = this.graphicsData[i]; + var type = data.type; + var lineWidth = data.lineWidth; + + points = data.points; + + if(type === PIXI.Graphics.RECT) + { + x = points.x - lineWidth/2; + y = points.y - lineWidth/2; + var width = points.width + lineWidth; + var height = points.height + lineWidth; + + minX = x < minX ? x : minX; + maxX = x + width > maxX ? x + width : maxX; + + minY = y < minY ? x : minY; + maxY = y + height > maxY ? y + height : maxY; + } + else if(type === PIXI.Graphics.CIRC || type === PIXI.Graphics.ELIP) + { + x = points.x; + y = points.y; + var radius = points.radius + lineWidth/2; + + minX = x - radius < minX ? x - radius : minX; + maxX = x + radius > maxX ? x + radius : maxX; + + minY = y - radius < minY ? y - radius : minY; + maxY = y + radius > maxY ? y + radius : maxY; + } + else + { + // POLY + for (var j = 0; j < points.length; j+=2) + { + + x = points[j]; + y = points[j+1]; + + minX = x-lineWidth < minX ? x-lineWidth : minX; + maxX = x+lineWidth > maxX ? x+lineWidth : maxX; + + minY = y-lineWidth < minY ? y-lineWidth : minY; + maxY = y+lineWidth > maxY ? y+lineWidth : maxY; + }; + } + + }; + + this.bounds = new PIXI.Rectangle(minX, minY, maxX - minX, maxY - minY); + + } + +// console.log(this.bounds); } // SOME TYPES: @@ -9182,7 +9769,8 @@ PIXI.CustomRenderable = function() { PIXI.DisplayObject.call( this ); - + + this.renderable = true; } // constructor @@ -9672,12 +10260,10 @@ gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this.baseTexture._glTexture, 0); // create a projection matrix.. - this.projection = new PIXI.Point(this.width/2 , this.height/2); + this.projection = new PIXI.Point(this.width/2 , -this.height/2); // set the correct render function.. this.render = this.renderWebGL; - - } @@ -9690,7 +10276,7 @@ if(PIXI.gl) { this.projection.x = this.width/2 - this.projection.y = this.height/2; + this.projection.y = -this.height/2; var gl = PIXI.gl; gl.bindTexture(gl.TEXTURE_2D, this.baseTexture._glTexture); @@ -9754,9 +10340,8 @@ displayObject.worldTransform = PIXI.mat3.create();//sthis.indetityMatrix; // modify to flip... displayObject.worldTransform[4] = -1; - displayObject.worldTransform[5] = this.projection.y * 2; + displayObject.worldTransform[5] = this.projection.y * -2; - if(position) { displayObject.worldTransform[2] = position.x; @@ -9777,18 +10362,18 @@ { if(displayObject == renderGroup.root) { - renderGroup.render(this.projection); + renderGroup.render(this.projection, this.glFramebuffer); } else { - renderGroup.renderSpecific(displayObject, this.projection); + renderGroup.renderSpecific(displayObject, this.projection, this.glFramebuffer); } } else { if(!this.renderGroup)this.renderGroup = new PIXI.WebGLRenderGroup(gl); this.renderGroup.setRenderable(displayObject); - this.renderGroup.render(this.projection); + this.renderGroup.render(this.projection, this.glFramebuffer); } displayObject.worldTransform = originalWorldTransform; @@ -10636,6 +11221,369 @@ * @author Mat Groves http://matgroves.com/ @Doormat23 */ +PIXI.ColorMatrixFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + matrix: {type: 'mat4', value: [1,0,0,0, + 0,1,0,0, + 0,0,1,0, + 0,0,0,1]}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float invert;", + "uniform mat4 matrix;", + "uniform sampler2D uSampler;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord) * matrix;", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + + +Object.defineProperty(PIXI.ColorMatrixFilter.prototype, 'matrix', { + get: function() { + return this.uniforms.matrix.value; + }, + set: function(value) { + this.uniforms.matrix.value = value; + } +}); +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.GreyFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + grey: {type: 'f', value: 1}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform sampler2D uSampler;", + "uniform float grey;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix(gl_FragColor.rgb, vec3(0.2126*gl_FragColor.r + 0.7152*gl_FragColor.g + 0.0722*gl_FragColor.b), grey);", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; +} + +Object.defineProperty(PIXI.GreyFilter.prototype, 'grey', { + get: function() { + return this.uniforms.grey.value; + }, + set: function(value) { + this.uniforms.grey.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.DisplacementFilter = function(texture) +{ + this.passes = [this]; + + // set the uniforms + + this.uniforms = { + displacementMap: {type: 'sampler2D', value:texture}, + scale: {type: 'f2', value:{x:30, y:30}}, + mapDimensions: {type: 'f2', value:{x:texture.width, y:texture.height}} + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform sampler2D displacementMap;", + "uniform sampler2D uSampler;", + "uniform vec2 scale;", + "uniform vec2 mapDimensions;",// = vec2(256.0, 256.0);", + "const vec2 textureDimensions = vec2(800.0, 600.0);", + + "void main(void) {", + "vec2 mapCords = vTextureCoord.xy;", +// "mapCords -= ;", + // "mapCords.y *= -1.0;", + // "mapCords.y += 1.0;", + "vec2 matSample = texture2D(displacementMap, mapCords).xy;", + "matSample -= 0.5;", + "matSample *= scale;", + "matSample /= textureDimensions;", + "gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x + matSample.x, vTextureCoord.y + matSample.y));", + "gl_FragColor.rgb = mix( gl_FragColor.rgb, gl_FragColor.rgb, 1.0);", + "gl_FragColor = gl_FragColor * vColor;", + + "}" + ]; + +} + +Object.defineProperty(PIXI.DisplacementFilter.prototype, 'map', { + get: function() { + return this.uniforms.displacementMap.value; + }, + set: function(value) { + this.uniforms.displacementMap.value = value; + } +}); + +Object.defineProperty(PIXI.DisplacementFilter.prototype, 'scale', { + get: function() { + return this.uniforms.scale.value; + }, + set: function(value) { + this.uniforms.scale.value = value; + } +}); +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurXFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + blur: {type: 'f', value: 1/512}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float blur;", + "uniform sampler2D uSampler;", + "void main(void) {", + "vec4 sum = vec4(0.0);", + + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 4.0*blur, vTextureCoord.y)) * 0.05;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 3.0*blur, vTextureCoord.y)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 2.0*blur, vTextureCoord.y)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - blur, vTextureCoord.y)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y)) * 0.16;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + blur, vTextureCoord.y)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 2.0*blur, vTextureCoord.y)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 3.0*blur, vTextureCoord.y)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 4.0*blur, vTextureCoord.y)) * 0.05;", + + "gl_FragColor = sum;", + + "}" + ]; +} + +Object.defineProperty(PIXI.BlurXFilter.prototype, 'blur', { + get: function() { + return this.uniforms.blur.value; + }, + set: function(value) { + this.uniforms.blur.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurYFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + blur: {type: 'f', value: 1/512}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float blur;", + "uniform sampler2D uSampler;", + "void main(void) {", + "vec4 sum = vec4(0.0);", + + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 4.0*blur)) * 0.05;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 3.0*blur)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 2.0*blur)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - blur)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y)) * 0.16;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + blur)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 2.0*blur)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 3.0*blur)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 4.0*blur)) * 0.05;", + + "gl_FragColor = sum;", + + "}" + ]; +} + +Object.defineProperty(PIXI.BlurYFilter.prototype, 'blur', { + get: function() { + return this.uniforms.blur.value; + }, + set: function(value) { + this.uniforms.blur.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurFilter = function() +{ + + this.blurXFilter = new PIXI.BlurXFilter(); + this.blurYFilter = new PIXI.BlurYFilter(); + + this.passes =[this.blurXFilter, this.blurYFilter]; + +} + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blur', { + get: function() { + return this.blurX.blur; + }, + set: function(value) { + this.blurXFilter.blur = this.blurYFilter.blur = value; + } +}); + + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blurX', { + get: function() { + return this.blurXFilter.blur; + }, + set: function(value) { + this.blurXFilter.blur = value; + } +}); + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blurY', { + get: function() { + return this.blurYFilter.blur; + }, + set: function(value) { + this.blurYFilter.blur = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + +PIXI.InvertFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + invert: {type: 'f', value: 0}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float invert;", + "uniform sampler2D uSampler;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix( (vec3(1)-gl_FragColor.rgb) * gl_FragColor.a, gl_FragColor.rgb, invert);", + //"gl_FragColor.rgb = gl_FragColor.rgb * gl_FragColor.a;", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + + +Object.defineProperty(PIXI.InvertFilter.prototype, 'invert', { + get: function() { + return this.uniforms.invert.value; + }, + set: function(value) { + this.uniforms.invert.value = value; + } +}); +/** +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.SepiaFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + sepia: {type: 'f', value: 1}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float sepia;", + "uniform sampler2D uSampler;", + + "const mat3 sepiaMatrix = mat3(0.3588, 0.7044, 0.1368, 0.2990, 0.5870, 0.1140, 0.2392, 0.4696, 0.0912);", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix( gl_FragColor.rgb, gl_FragColor.rgb * sepiaMatrix, sepia);", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + +Object.defineProperty(PIXI.SepiaFilter.prototype, 'sepia', { + get: function() { + return this.uniforms.sepia.value; + }, + set: function(value) { + this.uniforms.sepia.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + if (typeof exports !== 'undefined') { if (typeof module !== 'undefined' && module.exports) { exports = module.exports = PIXI; @@ -10646,4 +11594,5 @@ } else { root.PIXI = PIXI; } -}).call(this); \ No newline at end of file +}).call(this); +//@ sourceMappingURL=pixi.dev.js.map \ No newline at end of file diff --git a/bin/pixi.dev.js.map b/bin/pixi.dev.js.map new file mode 100644 index 0000000..4df448c --- /dev/null +++ b/bin/pixi.dev.js.map @@ -0,0 +1,63 @@ +{ + "version": 3, + "file": "pixi.dev.js", + "sources": [ + "src/pixi/Intro.js", + "src/pixi/Pixi.js", + "src/pixi/core/Point.js", + "src/pixi/core/Rectangle.js", + "src/pixi/core/Polygon.js", + "src/pixi/core/Circle.js", + "src/pixi/core/Ellipse.js", + "src/pixi/core/Matrix.js", + "src/pixi/display/DisplayObject.js", + "src/pixi/display/DisplayObjectContainer.js", + "src/pixi/display/Sprite.js", + "src/pixi/display/MovieClip.js", + "src/pixi/filters/FilterBlock.js", + "src/pixi/text/Text.js", + "src/pixi/text/BitmapText.js", + "src/pixi/InteractionManager.js", + "src/pixi/display/Stage.js", + "src/pixi/utils/Utils.js", + "src/pixi/utils/EventTarget.js", + "src/pixi/utils/Detector.js", + "src/pixi/utils/Polyk.js", + "src/pixi/renderers/webgl/WebGLShaders.js", + "src/pixi/renderers/webgl/PixiShader.js", + "src/pixi/renderers/webgl/WebGLGraphics.js", + "src/pixi/renderers/webgl/WebGLRenderer.js", + "src/pixi/renderers/webgl/WebGLBatch.js", + "src/pixi/renderers/webgl/WebGLRenderGroup.js", + "src/pixi/renderers/webgl/WebGLFilterManager.js", + "src/pixi/renderers/canvas/CanvasRenderer.js", + "src/pixi/renderers/canvas/CanvasGraphics.js", + "src/pixi/primitives/Graphics.js", + "src/pixi/extras/Strip.js", + "src/pixi/extras/Rope.js", + "src/pixi/extras/TilingSprite.js", + "src/pixi/extras/Spine.js", + "src/pixi/extras/CustomRenderable.js", + "src/pixi/textures/BaseTexture.js", + "src/pixi/textures/Texture.js", + "src/pixi/textures/RenderTexture.js", + "src/pixi/loaders/AssetLoader.js", + "src/pixi/loaders/JsonLoader.js", + "src/pixi/loaders/SpriteSheetLoader.js", + "src/pixi/loaders/ImageLoader.js", + "src/pixi/loaders/BitmapFontLoader.js", + "src/pixi/loaders/SpineLoader.js", + "src/pixi/filters/ColorMatrixFilter.js", + 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+ "sourceRoot": "../" +} \ No newline at end of file diff --git a/bin/pixi.js b/bin/pixi.js index 8bd8c45..f89ea8c 100644 --- a/bin/pixi.js +++ b/bin/pixi.js @@ -4,12 +4,12 @@ * Copyright (c) 2012, Mat Groves * http://goodboydigital.com/ * - * Compiled: 2013-09-30 + * Compiled: 2013-10-30 * * Pixi.JS is licensed under the MIT License. * http://www.opensource.org/licenses/mit-license.php */ -!function(){function c(){return f.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,f.Matrix}function d(a){return[(255&a>>16)/255,(255&a>>8)/255,(255&a)/255]}function d(a){return[(255&a>>16)/255,(255&a>>8)/255,(255&a)/255]}var e=this,f=f||{};f.Point=function(a,b){this.x=a||0,this.y=b||0},f.Point.prototype.clone=function(){return new f.Point(this.x,this.y)},f.Point.prototype.constructor=f.Point,f.Rectangle=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},f.Rectangle.prototype.clone=function(){return new f.Rectangle(this.x,this.y,this.width,this.height)},f.Rectangle.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=this.x;if(a>=c&&a<=c+this.width){var d=this.y;if(b>=d&&b<=d+this.height)return!0}return!1},f.Rectangle.prototype.constructor=f.Rectangle,f.Polygon=function(a){if(a instanceof Array||(a=Array.prototype.slice.call(arguments)),"number"==typeof a[0]){for(var b=[],c=0,d=a.length;d>c;c+=2)b.push(new f.Point(a[c],a[c+1]));a=b}this.points=a},f.Polygon.prototype.clone=function(){for(var a=[],b=0;bb!=i>b&&(h-f)*(b-g)/(i-g)+f>a;j&&(c=!c)}return c},f.Polygon.prototype.constructor=f.Polygon,f.Circle=function(a,b,c){this.x=a||0,this.y=b||0,this.radius=c||0},f.Circle.prototype.clone=function(){return new f.Circle(this.x,this.y,this.radius)},f.Circle.prototype.contains=function(a,b){if(this.radius<=0)return!1;var c=this.x-a,d=this.y-b,e=this.radius*this.radius;return 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c[0]=t*d+u*h+v*l+w*p,c[1]=t*e+u*i+v*m+w*q,c[2]=t*f+u*j+v*n+w*r,c[3]=t*g+u*k+v*o+w*s,t=b[4],u=b[5],v=b[6],w=b[7],c[4]=t*d+u*h+v*l+w*p,c[5]=t*e+u*i+v*m+w*q,c[6]=t*f+u*j+v*n+w*r,c[7]=t*g+u*k+v*o+w*s,t=b[8],u=b[9],v=b[10],w=b[11],c[8]=t*d+u*h+v*l+w*p,c[9]=t*e+u*i+v*m+w*q,c[10]=t*f+u*j+v*n+w*r,c[11]=t*g+u*k+v*o+w*s,t=b[12],u=b[13],v=b[14],w=b[15],c[12]=t*d+u*h+v*l+w*p,c[13]=t*e+u*i+v*m+w*q,c[14]=t*f+u*j+v*n+w*r,c[15]=t*g+u*k+v*o+w*s,c},f.DisplayObject=function(){this.last=this,this.first=this,this.position=new f.Point,this.scale=new f.Point(1,1),this.pivot=new f.Point(0,0),this.rotation=0,this.alpha=1,this.visible=!0,this.hitArea=null,this.buttonMode=!1,this.renderable=!1,this.parent=null,this.stage=null,this.worldAlpha=1,this._interactive=!1,this.worldTransform=f.mat3.create(),this.localTransform=f.mat3.create(),this.color=[],this.dynamic=!0,this._sr=0,this._cr=1},f.DisplayObject.prototype.constructor=f.DisplayObject,f.DisplayObject.prototype.setInteractive=function(a){this.interactive=a},Object.defineProperty(f.DisplayObject.prototype,"interactive",{get:function(){return this._interactive},set:function(a){this._interactive=a,this.stage&&(this.stage.dirty=!0)}}),Object.defineProperty(f.DisplayObject.prototype,"mask",{get:function(){return this._mask},set:function(a){a?this._mask?(a.start=this._mask.start,a.end=this._mask.end):(this.addFilter(a),a.renderable=!1):(this.removeFilter(this._mask),this._mask.renderable=!0),this._mask=a}}),Object.defineProperty(f.DisplayObject.prototype,"filters",{get:function(){return this._filters},set:function(a){a?(this._filters&&this.removeFilter(this._filters),this.addFilter(a)):this._filters&&this.removeFilter(this._filters),this._filters=a}}),f.DisplayObject.prototype.addFilter=function(a){var b=new f.FilterBlock,c=new f.FilterBlock;a.start=b,a.end=c,b.data=a,c.data=a,b.first=b.last=this,c.first=c.last=this,b.open=!0;var d,e,g=b,h=b;e=this.first._iPrev,e?(d=e._iNext,g._iPrev=e,e._iNext=g):d=this,d&&(d._iPrev=h,h._iNext=d);var g=c,h=c,d=null,e=null;e=this.last,d=e._iNext,d&&(d._iPrev=h,h._iNext=d),g._iPrev=e,e._iNext=g;for(var i=this,j=this.last;i;)i.last==j&&(i.last=c),i=i.parent;this.first=b,this.__renderGroup&&this.__renderGroup.addFilterBlocks(b,c)},f.DisplayObject.prototype.removeFilter=function(a){console.log("YUOIO");var b=a.start,c=b._iNext,d=b._iPrev;c&&(c._iPrev=d),d&&(d._iNext=c),this.first=b._iNext;var e=a.end,c=e._iNext,d=e._iPrev;c&&(c._iPrev=d),d._iNext=c;for(var f=e._iPrev,g=this;g.last==e&&(g.last=f,g=g.parent););this.__renderGroup&&this.__renderGroup.removeFilterBlocks(b,e)},f.DisplayObject.prototype.updateTransform=function(){this.rotation!==this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var a=this.localTransform,b=this.parent.worldTransform,c=this.worldTransform;a[0]=this._cr*this.scale.x,a[1]=-this._sr*this.scale.y,a[3]=this._sr*this.scale.x,a[4]=this._cr*this.scale.y;var d=this.pivot.x,e=this.pivot.y,g=a[0],h=a[1],i=this.position.x-a[0]*d-e*a[1],j=a[3],k=a[4],l=this.position.y-a[4]*e-d*a[3],m=b[0],n=b[1],o=b[2],p=b[3],q=b[4],r=b[5];a[2]=i,a[5]=l,c[0]=m*g+n*j,c[1]=m*h+n*k,c[2]=m*i+n*l+o,c[3]=p*g+q*j,c[4]=p*h+q*k,c[5]=p*i+q*l+r,this.worldAlpha=this.alpha*this.parent.worldAlpha,this.vcount=f.visibleCount},f.visibleCount=0,f.DisplayObjectContainer=function(){f.DisplayObject.call(this),this.children=[]},f.DisplayObjectContainer.prototype=Object.create(f.DisplayObject.prototype),f.DisplayObjectContainer.prototype.constructor=f.DisplayObjectContainer,f.DisplayObjectContainer.prototype.addChild=function(a){if(void 0!=a.parent&&a.parent.removeChild(a),a.parent=this,this.children.push(a),this.stage){var b=a;do b.interactive&&(this.stage.dirty=!0),b.stage=this.stage,b=b._iNext;while(b)}var c,d,e=a.first,f=a.last;d=this._filters?this.last._iPrev:this.last,c=d._iNext;for(var g=this,h=d;g;)g.last==h&&(g.last=a.last),g=g.parent;c&&(c._iPrev=f,f._iNext=c),e._iPrev=d,d._iNext=e,this.__renderGroup&&(a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),this.__renderGroup.addDisplayObjectAndChildren(a))},f.DisplayObjectContainer.prototype.addChildAt=function(a,b){if(!(b>=0&&b<=this.children.length))throw new Error(a+" The index "+b+" supplied is out of bounds "+this.children.length);if(void 0!=a.parent&&a.parent.removeChild(a),a.parent=this,this.stage){var c=a;do c.interactive&&(this.stage.dirty=!0),c.stage=this.stage,c=c._iNext;while(c)}var d,e,f=a.first,g=a.last;if(b==this.children.length){e=this.last;for(var h=this,i=this.last;h;)h.last==i&&(h.last=a.last),h=h.parent}else e=0==b?this:this.children[b-1].last;d=e._iNext,d&&(d._iPrev=g,g._iNext=d),f._iPrev=e,e._iNext=f,this.children.splice(b,0,a),this.__renderGroup&&(a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),this.__renderGroup.addDisplayObjectAndChildren(a))},f.DisplayObjectContainer.prototype.swapChildren=function(){},f.DisplayObjectContainer.prototype.getChildAt=function(a){if(a>=0&&aa;a++)this.children[a].updateTransform()}},f.blendModes={},f.blendModes.NORMAL=0,f.blendModes.SCREEN=1,f.Sprite=function(a){f.DisplayObjectContainer.call(this),this.anchor=new f.Point,this.texture=a,this.blendMode=f.blendModes.NORMAL,this._width=0,this._height=0,a.baseTexture.hasLoaded?this.updateFrame=!0:(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},f.Sprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Sprite.prototype.constructor=f.Sprite,Object.defineProperty(f.Sprite.prototype,"width",{get:function(){return this.scale.x*this.texture.frame.width},set:function(a){this.scale.x=a/this.texture.frame.width,this._width=a}}),Object.defineProperty(f.Sprite.prototype,"height",{get:function(){return this.scale.y*this.texture.frame.height},set:function(a){this.scale.y=a/this.texture.frame.height,this._height=a}}),f.Sprite.prototype.setTexture=function(a){this.texture.baseTexture!=a.baseTexture?(this.textureChange=!0,this.texture=a,this.__renderGroup&&this.__renderGroup.updateTexture(this)):this.texture=a,this.updateFrame=!0},f.Sprite.prototype.onTextureUpdate=function(){this._width&&(this.scale.x=this._width/this.texture.frame.width),this._height&&(this.scale.y=this._height/this.texture.frame.height),this.updateFrame=!0},f.Sprite.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache"+this);return new f.Sprite(b)},f.Sprite.fromImage=function(a){var b=f.Texture.fromImage(a);return new f.Sprite(b)},f.MovieClip=function(a){f.Sprite.call(this,a[0]),this.textures=a,this.animationSpeed=1,this.loop=!0,this.onComplete=null,this.currentFrame=0,this.playing=!1},f.MovieClip.prototype=Object.create(f.Sprite.prototype),f.MovieClip.prototype.constructor=f.MovieClip,Object.defineProperty(f.MovieClip.prototype,"totalFrames",{get:function(){return this.textures.length}}),f.MovieClip.prototype.stop=function(){this.playing=!1},f.MovieClip.prototype.play=function(){this.playing=!0},f.MovieClip.prototype.gotoAndStop=function(a){this.playing=!1,this.currentFrame=a;var b=0|this.currentFrame+.5;this.setTexture(this.textures[b%this.textures.length])},f.MovieClip.prototype.gotoAndPlay=function(a){this.currentFrame=a,this.playing=!0},f.MovieClip.prototype.updateTransform=function(){if(f.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var a=0|this.currentFrame+.5;this.loop||a=this.textures.length&&(this.gotoAndStop(this.textures.length-1),this.onComplete&&this.onComplete())}},f.FilterBlock=function(){this.visible=!0,this.renderable=!0},f.ColorMatrixFilter=function(){this.uniforms={matrix:{type:"mat4",value:[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]}},this.fragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float invert;","uniform mat4 matrix;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vTextureCoord) * matrix;","gl_FragColor = gl_FragColor * vColor;","}"]},Object.defineProperty(f.ColorMatrixFilter.prototype,"matrix",{get:function(){return this.uniforms.matrix.value},set:function(a){this.uniforms.matrix.value=a}}),f.Text=function(a,b){this.canvas=document.createElement("canvas"),this.context=this.canvas.getContext("2d"),f.Sprite.call(this,f.Texture.fromCanvas(this.canvas)),this.setText(a),this.setStyle(b),this.updateText(),this.dirty=!1},f.Text.prototype=Object.create(f.Sprite.prototype),f.Text.prototype.constructor=f.Text,f.Text.prototype.setStyle=function(a){a=a||{},a.font=a.font||"bold 20pt Arial",a.fill=a.fill||"black",a.align=a.align||"left",a.stroke=a.stroke||"black",a.strokeThickness=a.strokeThickness||0,a.wordWrap=a.wordWrap||!1,a.wordWrapWidth=a.wordWrapWidth||100,this.style=a,this.dirty=!0},f.Text.prototype.setText=function(a){this.text=a.toString()||" ",this.dirty=!0},f.Text.prototype.updateText=function(){this.context.font=this.style.font;var a=this.text;this.style.wordWrap&&(a=this.wordWrap(this.text));for(var b=a.split(/(?:\r\n|\r|\n)/),c=[],d=0,e=0;ee?f:arguments.callee(a,b,f,d,e):arguments.callee(a,b,c,f,e)},c=function(a,c,d){if(a.measureText(c).width<=d||c.length<1)return c;var e=b(a,c,0,c.length,d);return c.substring(0,e)+"\n"+arguments.callee(a,c.substring(e),d)},d="",e=a.split("\n"),f=0;f=2?parseInt(b[b.length-2],10):f.BitmapText.fonts[this.fontName].size,this.dirty=!0},f.BitmapText.prototype.updateText=function(){for(var a=f.BitmapText.fonts[this.fontName],b=new f.Point,c=null,d=[],e=0,g=[],h=0,i=this.fontSize/a.size,j=0;j=j;j++){var n=0;"right"==this.style.align?n=e-g[j]:"center"==this.style.align&&(n=(e-g[j])/2),m.push(n)}for(j=0;j0;)this.removeChild(this.getChildAt(0));this.updateText(),this.dirty=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.BitmapText.fonts={},f.InteractionManager=function(a){this.stage=a,this.mouse=new f.InteractionData,this.touchs={},this.tempPoint=new f.Point,this.mouseoverEnabled=!0,this.pool=[],this.interactiveItems=[],this.interactionDOMElement=null,this.onMouseMove=this.onMouseMove.bind(this),this.onMouseDown=this.onMouseDown.bind(this),this.onMouseOut=this.onMouseOut.bind(this),this.onMouseUp=this.onMouseUp.bind(this),this.onTouchStart=this.onTouchStart.bind(this),this.onTouchEnd=this.onTouchEnd.bind(this),this.onTouchMove=this.onTouchMove.bind(this),this.last=0},f.InteractionManager.prototype.constructor=f.InteractionManager,f.InteractionManager.prototype.collectInteractiveSprite=function(a,b){for(var c=a.children,d=c.length,e=d-1;e>=0;e--){var f=c[e];f.interactive?(b.interactiveChildren=!0,this.interactiveItems.push(f),f.children.length>0&&this.collectInteractiveSprite(f,f)):(f.__iParent=null,f.children.length>0&&this.collectInteractiveSprite(f,b))}},f.InteractionManager.prototype.setTarget=function(a){this.target=a,null===this.interactionDOMElement&&this.setTargetDomElement(a.view),document.body.addEventListener("mouseup",this.onMouseUp,!0)},f.InteractionManager.prototype.setTargetDomElement=function(a){null!==this.interactionDOMElement&&(this.interactionDOMElement.style["-ms-content-zooming"]="",this.interactionDOMElement.style["-ms-touch-action"]="",this.interactionDOMElement.removeEventListener("mousemove",this.onMouseMove,!0),this.interactionDOMElement.removeEventListener("mousedown",this.onMouseDown,!0),this.interactionDOMElement.removeEventListener("mouseout",this.onMouseOut,!0),this.interactionDOMElement.removeEventListener("touchstart",this.onTouchStart,!0),this.interactionDOMElement.removeEventListener("touchend",this.onTouchEnd,!0),this.interactionDOMElement.removeEventListener("touchmove",this.onTouchMove,!0)),window.navigator.msPointerEnabled&&(a.style["-ms-content-zooming"]="none",a.style["-ms-touch-action"]="none"),this.interactionDOMElement=a,a.addEventListener("mousemove",this.onMouseMove,!0),a.addEventListener("mousedown",this.onMouseDown,!0),a.addEventListener("mouseout",this.onMouseOut,!0),a.addEventListener("touchstart",this.onTouchStart,!0),a.addEventListener("touchend",this.onTouchEnd,!0),a.addEventListener("touchmove",this.onTouchMove,!0)},f.InteractionManager.prototype.update=function(){if(this.target){var a=Date.now(),b=a-this.last;if(b=30*b/1e3,!(1>b)){if(this.last=a,this.dirty){this.dirty=!1;for(var c=this.interactiveItems.length,d=0;c>d;d++)this.interactiveItems[d].interactiveChildren=!1;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}var e=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var d=0;e>d;d++){var f=this.interactiveItems[d];(f.mouseover||f.mouseout||f.buttonMode)&&(f.__hit=this.hitTest(f,this.mouse),this.mouse.target=f,f.__hit?(f.buttonMode&&(this.interactionDOMElement.style.cursor="pointer"),f.__isOver||(f.mouseover&&f.mouseover(this.mouse),f.__isOver=!0)):f.__isOver&&(f.mouseout&&f.mouseout(this.mouse),f.__isOver=!1))}}}},f.InteractionManager.prototype.onMouseMove=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactionDOMElement.getBoundingClientRect();this.mouse.global.x=(a.clientX-b.left)*(this.target.width/b.width),this.mouse.global.y=(a.clientY-b.top)*(this.target.height/b.height);var c=this.interactiveItems.length;this.mouse.global;for(var d=0;c>d;d++){var e=this.interactiveItems[d];e.mousemove&&e.mousemove(this.mouse)}},f.InteractionManager.prototype.onMouseDown=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactiveItems.length;this.mouse.global,this.stage;for(var c=0;b>c;c++){var d=this.interactiveItems[c];if((d.mousedown||d.click)&&(d.__mouseIsDown=!0,d.__hit=this.hitTest(d,this.mouse),d.__hit&&(d.mousedown&&d.mousedown(this.mouse),d.__isDown=!0,!d.interactiveChildren)))break}},f.InteractionManager.prototype.onMouseOut=function(){var a=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var b=0;a>b;b++){var c=this.interactiveItems[b];c.__isOver&&(this.mouse.target=c,c.mouseout&&c.mouseout(this.mouse),c.__isOver=!1)}},f.InteractionManager.prototype.onMouseUp=function(a){this.mouse.originalEvent=a||window.event,this.mouse.global;for(var b=this.interactiveItems.length,c=!1,d=0;b>d;d++){var e=this.interactiveItems[d];(e.mouseup||e.mouseupoutside||e.click)&&(e.__hit=this.hitTest(e,this.mouse),e.__hit&&!c?(e.mouseup&&e.mouseup(this.mouse),e.__isDown&&e.click&&e.click(this.mouse),e.interactiveChildren||(c=!0)):e.__isDown&&e.mouseupoutside&&e.mouseupoutside(this.mouse),e.__isDown=!1)}},f.InteractionManager.prototype.hitTest=function(a,b){var c=b.global;if(a.vcount!==f.visibleCount)return!1;var d=a instanceof f.Sprite,e=a.worldTransform,g=e[0],h=e[1],i=e[2],j=e[3],k=e[4],l=e[5],m=1/(g*k+h*-j),n=k*m*c.x+-h*m*c.y+(l*h-i*k)*m,o=g*m*c.y+-j*m*c.x+(-l*g+i*j)*m;if(b.target=a,a.hitArea&&a.hitArea.contains)return a.hitArea.contains(n,o)?(b.target=a,!0):!1;if(d){var p,q=a.texture.frame.width,r=a.texture.frame.height,s=-q*a.anchor.x;if(n>s&&s+q>n&&(p=-r*a.anchor.y,o>p&&p+r>o))return b.target=a,!0}for(var t=a.children.length,u=0;t>u;u++){var v=a.children[u],w=this.hitTest(v,b);if(w)return b.target=a,!0}return!1},f.InteractionManager.prototype.onTouchMove=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;dd;d++){var h=this.interactiveItems[d];h.touchmove&&h.touchmove(f)}},f.InteractionManager.prototype.onTouchStart=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i];if((j.touchstart||j.tap)&&(j.__hit=this.hitTest(j,g),j.__hit&&(j.touchstart&&j.touchstart(g),j.__isDown=!0,j.__touchData=g,!j.interactiveChildren)))break}}},f.InteractionManager.prototype.onTouchEnd=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i],k=j.__touchData;j.__hit=this.hitTest(j,f),k==f&&(f.originalEvent=a||window.event,(j.touchend||j.tap)&&(j.__hit&&!g?(j.touchend&&j.touchend(f),j.__isDown&&j.tap&&j.tap(f),j.interactiveChildren||(g=!0)):j.__isDown&&j.touchendoutside&&j.touchendoutside(f),j.__isDown=!1),j.__touchData=null)}this.pool.push(f),this.touchs[e.identifier]=null}},f.InteractionData=function(){this.global=new f.Point,this.local=new f.Point,this.target,this.originalEvent},f.InteractionData.prototype.getLocalPosition=function(a){var b=a.worldTransform,c=this.global,d=b[0],e=b[1],g=b[2],h=b[3],i=b[4],j=b[5],k=1/(d*i+e*-h);return new f.Point(i*k*c.x+-e*k*c.y+(j*e-g*i)*k,d*k*c.y+-h*k*c.x+(-j*d+g*h)*k)},f.InteractionData.prototype.constructor=f.InteractionData,f.Stage=function(a){f.DisplayObjectContainer.call(this),this.worldTransform=f.mat3.create(),this.interactive=!0,this.interactionManager=new f.InteractionManager(this),this.dirty=!0,this.__childrenAdded=[],this.__childrenRemoved=[],this.stage=this,this.stage.hitArea=new f.Rectangle(0,0,1e5,1e5),this.setBackgroundColor(a),this.worldVisible=!0},f.Stage.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Stage.prototype.constructor=f.Stage,f.Stage.prototype.setInteractionDelegate=function(a){this.interactionManager.setTargetDomElement(a)},f.Stage.prototype.updateTransform=function(){this.worldAlpha=1,this.vcount=f.visibleCount;for(var a=0,b=this.children.length;b>a;a++)this.children[a].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},f.Stage.prototype.setBackgroundColor=function(a){this.backgroundColor=a||0,this.backgroundColorSplit=d(this.backgroundColor);var b=this.backgroundColor.toString(16);b="000000".substr(0,6-b.length)+b,this.backgroundColorString="#"+b},f.Stage.prototype.getMousePosition=function(){return this.interactionManager.mouse.global};for(var h=0,i=["ms","moz","webkit","o"],j=0;j>>>>>>>>"),console.log("_");var b=0,c=a.first;for(console.log(c);c._iNext;)if(b++,c=c._iNext,console.log(c),b>100){console.log("BREAK");break}},f.EventTarget=function(){var a={};this.addEventListener=this.on=function(b,c){void 0===a[b]&&(a[b]=[]),-1===a[b].indexOf(c)&&a[b].push(c)},this.dispatchEvent=this.emit=function(b){if(a[b.type]&&a[b.type].length)for(var c=0,d=a[b.type].length;d>c;c++)a[b.type][c](b)},this.removeEventListener=this.off=function(b,c){var d=a[b].indexOf(c);-1!==d&&a[b].splice(d,1)}},f.autoDetectRenderer=function(a,b,c,d,e){a||(a=800),b||(b=600);var g=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(a){return!1}}();return g?new f.WebGLRenderer(a,b,c,d,e):new f.CanvasRenderer(a,b,c,d)},f.PolyK={},f.PolyK.Triangulate=function(a){var b=!0,c=a.length>>1;if(3>c)return[];for(var d=[],e=[],g=0;c>g;g++)e.push(g);for(var g=0,h=c;h>3;){var i=e[(g+0)%h],j=e[(g+1)%h],k=e[(g+2)%h],l=a[2*i],m=a[2*i+1],n=a[2*j],o=a[2*j+1],p=a[2*k],q=a[2*k+1],r=!1;if(f.PolyK._convex(l,m,n,o,p,q,b)){r=!0;for(var s=0;h>s;s++){var t=e[s];if(t!=i&&t!=j&&t!=k&&f.PolyK._PointInTriangle(a[2*t],a[2*t+1],l,m,n,o,p,q)){r=!1;break}}}if(r)d.push(i,j,k),e.splice((g+1)%h,1),h--,g=0;else if(g++>3*h){if(!b)return console.log("PIXI Warning: shape too complex to fill"),[];var d=[];e=[];for(var g=0;c>g;g++)e.push(g);g=0,h=c,b=!1}}return d.push(e[0],e[1],e[2]),d},f.PolyK._PointInTriangle=function(a,b,c,d,e,f,g,h){var i=g-c,j=h-d,k=e-c,l=f-d,m=a-c,n=b-d,o=i*i+j*j,p=i*k+j*l,q=i*m+j*n,r=k*k+l*l,s=k*m+l*n,t=1/(o*r-p*p),u=(r*q-p*s)*t,v=(o*s-p*q)*t;return u>=0&&v>=0&&1>u+v},f.PolyK._convex=function(a,b,c,d,e,f,g){return(b-d)*(e-c)+(c-a)*(f-d)>=0==g},f.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],f.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = vec4( aVertexPosition.x / projectionVector.x -1.0, aVertexPosition.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.stripShaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float alpha;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * alpha;","}"],f.stripShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.primitiveShaderFragmentSrc=["precision mediump float;","varying vec4 vColor;","void main(void) {","gl_FragColor = vColor;","}"],f.primitiveShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec4 aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","uniform float alpha;","varying vec4 vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vColor = aColor * alpha;","}"],f.shaderStack=[],f.initPrimitiveShader=function(){var a=f.gl,b=f.compileProgram(f.primitiveShaderVertexSrc,f.primitiveShaderFragmentSrc); -a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),f.primitiveProgram=b},f.initDefaultShader=function(){f.defaultShader=new f.PixiShader,f.defaultShader.init(),f.activateShader(f.defaultShader)},f.initDefaultStripShader=function(){var a=this.gl,b=f.compileProgram(f.stripShaderVertexSrc,f.stripShaderFragmentSrc);a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.textureCoordAttribute=a.getAttribLocation(b,"aTextureCoord"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.samplerUniform=a.getUniformLocation(b,"uSampler"),f.stripShaderProgram=b},f.CompileVertexShader=function(a,b){return f._CompileShader(a,b,a.VERTEX_SHADER)},f.CompileFragmentShader=function(a,b){return f._CompileShader(a,b,a.FRAGMENT_SHADER)},f._CompileShader=function(a,b,c){var d=b.join("\n"),e=a.createShader(c);return a.shaderSource(e,d),a.compileShader(e),a.getShaderParameter(e,a.COMPILE_STATUS)?e:(alert(a.getShaderInfoLog(e)),null)},f.compileProgram=function(a,b){var c=f.gl,d=f.CompileFragmentShader(c,b),e=f.CompileVertexShader(c,a),g=c.createProgram();return c.attachShader(g,e),c.attachShader(g,d),c.linkProgram(g),c.getProgramParameter(g,c.LINK_STATUS)||alert("Could not initialise shaders"),g},f.activateShader=function(a){f.shaderStack.push(a);var b=f.gl,c=a.program;b.useProgram(c),b.enableVertexAttribArray(c.vertexPositionAttribute),b.enableVertexAttribArray(c.colorAttribute),b.enableVertexAttribArray(c.textureCoordAttribute),a.syncUniforms(),f.currentShader=c},f.popShader=function(){var a=f.gl;f.shaderStack.pop();var b=f.shaderStack[f.shaderStack.length-1].program;a.useProgram(b),f.currentShader=b},f.activatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.primitiveProgram),a.disableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.deactivatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.currentShader),a.enableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.PixiShader=function(){this.program,this.fragmentSrc=["precision lowp float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vTextureCoord) * vColor;","}"]},f.PixiShader.prototype.init=function(){var a=f.compileProgram(this.vertexSrc||f.shaderVertexSrc,this.fragmentSrc),b=f.gl;b.useProgram(a),a.vertexPositionAttribute=b.getAttribLocation(a,"aVertexPosition"),a.colorAttribute=b.getAttribLocation(a,"aColor"),a.textureCoordAttribute=b.getAttribLocation(a,"aTextureCoord"),a.projectionVector=b.getUniformLocation(a,"projectionVector"),a.samplerUniform=b.getUniformLocation(a,"uSampler");for(var c in this.uniforms)a[c]=b.getUniformLocation(a,c);this.program=a},f.PixiShader.prototype.syncUniforms=function(){var a=f.gl;for(var b in this.uniforms){var c=this.uniforms[b].type;"f"==c?a.uniform1f(this.program[b],this.uniforms[b].value):"mat4"==c&&a.uniformMatrix4fv(this.program[b],!1,this.uniforms[b].value)}},f.WebGLGraphics=function(){},f.WebGLGraphics.renderGraphics=function(a,b){var c=f.gl;a._webGL||(a._webGL={points:[],indices:[],lastIndex:0,buffer:c.createBuffer(),indexBuffer:c.createBuffer()}),a.dirty&&(a.dirty=!1,a.clearDirty&&(a.clearDirty=!1,a._webGL.lastIndex=0,a._webGL.points=[],a._webGL.indices=[]),f.WebGLGraphics.updateGraphics(a)),f.activatePrimitiveShader();var d=f.mat3.clone(a.worldTransform);f.mat3.transpose(d),c.blendFunc(c.ONE,c.ONE_MINUS_SRC_ALPHA),c.uniformMatrix3fv(f.primitiveProgram.translationMatrix,!1,d),c.uniform2f(f.primitiveProgram.projectionVector,b.x,b.y),c.uniform1f(f.primitiveProgram.alpha,a.worldAlpha),c.bindBuffer(c.ARRAY_BUFFER,a._webGL.buffer),c.vertexAttribPointer(f.primitiveProgram.vertexPositionAttribute,2,c.FLOAT,!1,24,0),c.vertexAttribPointer(f.primitiveProgram.colorAttribute,4,c.FLOAT,!1,24,8),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),c.drawElements(c.TRIANGLE_STRIP,a._webGL.indices.length,c.UNSIGNED_SHORT,0),f.deactivatePrimitiveShader()},f.WebGLGraphics.updateGraphics=function(a){for(var b=a._webGL.lastIndex;b3&&f.WebGLGraphics.buildPoly(c,a._webGL),c.lineWidth>0&&f.WebGLGraphics.buildLine(c,a._webGL)):c.type==f.Graphics.RECT?f.WebGLGraphics.buildRectangle(c,a._webGL):(c.type==f.Graphics.CIRC||c.type==f.Graphics.ELIP)&&f.WebGLGraphics.buildCircle(c,a._webGL)}a._webGL.lastIndex=a.graphicsData.length;var d=f.gl;a._webGL.glPoints=new Float32Array(a._webGL.points),d.bindBuffer(d.ARRAY_BUFFER,a._webGL.buffer),d.bufferData(d.ARRAY_BUFFER,a._webGL.glPoints,d.STATIC_DRAW),a._webGL.glIndicies=new Uint16Array(a._webGL.indices),d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),d.bufferData(d.ELEMENT_ARRAY_BUFFER,a._webGL.glIndicies,d.STATIC_DRAW)},f.WebGLGraphics.buildRectangle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3];if(a.fill){var j=d(a.fillColor),k=a.fillAlpha,l=j[0]*k,m=j[1]*k,n=j[2]*k,o=b.points,p=b.indices,q=o.length/6;o.push(e,g),o.push(l,m,n,k),o.push(e+h,g),o.push(l,m,n,k),o.push(e,g+i),o.push(l,m,n,k),o.push(e+h,g+i),o.push(l,m,n,k),p.push(q,q,q+1,q+2,q+3,q+3)}a.lineWidth&&(a.points=[e,g,e+h,g,e+h,g+i,e,g+i,e,g],f.WebGLGraphics.buildLine(a,b))},f.WebGLGraphics.buildCircle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3],j=40,k=2*Math.PI/j;if(a.fill){var l=d(a.fillColor),m=a.fillAlpha,n=l[0]*m,o=l[1]*m,p=l[2]*m,q=b.points,r=b.indices,s=q.length/6;r.push(s);for(var t=0;j+1>t;t++)q.push(e,g,n,o,p,m),q.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i,n,o,p,m),r.push(s++,s++);r.push(s-1)}if(a.lineWidth){a.points=[];for(var t=0;j+1>t;t++)a.points.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i);f.WebGLGraphics.buildLine(a,b)}},f.WebGLGraphics.buildLine=function(a,b){var c=a.points;if(0!=c.length){var e=new f.Point(c[0],c[1]),g=new f.Point(c[c.length-2],c[c.length-1]);if(e.x==g.x&&e.y==g.y){c.pop(),c.pop(),g=new f.Point(c[c.length-2],c[c.length-1]);var h=g.x+.5*(e.x-g.x),i=g.y+.5*(e.y-g.y);c.unshift(h,i),c.push(h,i)}var j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,A,B,C,D,E=b.points,F=b.indices,G=c.length/2,H=c.length,I=E.length/6,J=a.lineWidth/2,K=d(a.lineColor),L=a.lineAlpha,M=K[0]*L,N=K[1]*L,O=K[2]*L;j=c[0],k=c[1],l=c[2],m=c[3],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(j-p,k-q,M,N,O,L),E.push(j+p,k+q,M,N,O,L);for(var P=1;G-1>P;P++)j=c[2*(P-1)],k=c[2*(P-1)+1],l=c[2*P],m=c[2*P+1],n=c[2*(P+1)],o=c[2*(P+1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,r=-(m-o),s=l-n,D=Math.sqrt(r*r+s*s),r/=D,s/=D,r*=J,s*=J,v=-q+k-(-q+m),w=-p+l-(-p+j),x=(-p+j)*(-q+m)-(-p+l)*(-q+k),y=-s+o-(-s+m),z=-r+l-(-r+n),A=(-r+n)*(-s+m)-(-r+l)*(-s+o),B=v*z-y*w,0==B&&(B+=1),px=(w*A-z*x)/B,py=(y*x-v*A)/B,C=(px-l)*(px-l)+(py-m)+(py-m),C>19600?(t=p-r,u=q-s,D=Math.sqrt(t*t+u*u),t/=D,u/=D,t*=J,u*=J,E.push(l-t,m-u),E.push(M,N,O,L),E.push(l+t,m+u),E.push(M,N,O,L),E.push(l-t,m-u),E.push(M,N,O,L),H++):(E.push(px,py),E.push(M,N,O,L),E.push(l-(px-l),m-(py-m)),E.push(M,N,O,L));j=c[2*(G-2)],k=c[2*(G-2)+1],l=c[2*(G-1)],m=c[2*(G-1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(l-p,m-q),E.push(M,N,O,L),E.push(l+p,m+q),E.push(M,N,O,L),F.push(I);for(var P=0;H>P;P++)F.push(I++);F.push(I-1)}},f.WebGLGraphics.buildPoly=function(a,b){var c=a.points;if(!(c.length<6)){for(var e=b.points,g=b.indices,h=c.length/2,i=d(a.fillColor),j=a.fillAlpha,k=i[0]*j,l=i[1]*j,m=i[2]*j,n=f.PolyK.Triangulate(c),o=e.length/6,p=0;pp;p++)e.push(c[2*p],c[2*p+1],k,l,m,j)}},f._defaultFrame=new f.Rectangle(0,0,1,1),f.gl,f.WebGLRenderer=function(a,b,c,d,e){this.transparent=!!d,this.width=a||800,this.height=b||600,this.view=c||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var g=this;this.view.addEventListener("webglcontextlost",function(a){g.handleContextLost(a)},!1),this.view.addEventListener("webglcontextrestored",function(a){g.handleContextRestored(a)},!1),this.batchs=[];try{f.gl=this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!!e,premultipliedAlpha:!1,stencil:!0})}catch(h){throw new Error(" This browser does not support webGL. Try using the canvas renderer"+this)}f.initDefaultShader(),f.initPrimitiveShader(),f.initDefaultStripShader();var i=this.gl;f.WebGLRenderer.gl=i,this.batch=new f.WebGLBatch(i),i.disable(i.DEPTH_TEST),i.disable(i.CULL_FACE),i.enable(i.BLEND),i.colorMask(!0,!0,!0,this.transparent),f.projection=new f.Point(400,300),this.resize(this.width,this.height),this.contextLost=!1,f.activateShader(f.defaultShader),this.stageRenderGroup=new f.WebGLRenderGroup(this.gl)},f.WebGLRenderer.prototype.constructor=f.WebGLRenderer,f.WebGLRenderer.getBatch=function(){return 0==f._batchs.length?new f.WebGLBatch(f.WebGLRenderer.gl):f._batchs.pop()},f.WebGLRenderer.returnBatch=function(a){a.clean(),f._batchs.push(a)},f.WebGLRenderer.prototype.render=function(a){if(!this.contextLost){this.__stage!==a&&(this.__stage=a,this.stageRenderGroup.setRenderable(a)),f.WebGLRenderer.updateTextures(),f.visibleCount++,a.updateTransform();var b=this.gl;if(b.colorMask(!0,!0,!0,this.transparent),b.viewport(0,0,this.width,this.height),b.bindFramebuffer(b.FRAMEBUFFER,null),b.clearColor(a.backgroundColorSplit[0],a.backgroundColorSplit[1],a.backgroundColorSplit[2],!this.transparent),b.clear(b.COLOR_BUFFER_BIT),this.stageRenderGroup.backgroundColor=a.backgroundColorSplit,this.stageRenderGroup.render(f.projection),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),f.Texture.frameUpdates.length>0){for(var c=0;cc;c++){var d=6*c,e=4*c;this.indices[d+0]=e+0,this.indices[d+1]=e+1,this.indices[d+2]=e+2,this.indices[d+3]=e+0,this.indices[d+4]=e+2,this.indices[d+5]=e+3}a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a.bufferData(a.ELEMENT_ARRAY_BUFFER,this.indices,a.STATIC_DRAW)},f.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSize0;)n=n.children[n.children.length-1],n.renderable&&(m=n.last);if(m instanceof f.Sprite){l=m.batch;var k=l.head;if(k==m)g=0;else for(g=1;k.__next!=m;)g++,k=k.__next}else l=m;if(j==l)return j instanceof f.WebGLBatch?j.render(d,g+1):this.renderSpecial(j,b),void 0;e=this.batchs.indexOf(j),h=this.batchs.indexOf(l),j instanceof f.WebGLBatch?j.render(d):this.renderSpecial(j,b);for(var o=e+1;h>o;o++)renderable=this.batchs[o],renderable instanceof f.WebGLBatch?this.batchs[o].render():this.renderSpecial(renderable,b);l instanceof f.WebGLBatch?l.render(0,g+1):this.renderSpecial(l,b)},f.WebGLRenderGroup.prototype.renderSpecial=function(a,b){f.shaderStack.length;var c=a.vcount===f.visibleCount;a instanceof f.TilingSprite?c&&this.renderTilingSprite(a,b):a instanceof f.Strip?c&&this.renderStrip(a,b):a instanceof f.CustomRenderable?c&&a.renderWebGL(this,b):a instanceof f.Graphics?c&&a.renderable&&f.WebGLGraphics.renderGraphics(a,b):a instanceof f.FilterBlock&&this.handleFilterBlock(a,b)},f.WebGLRenderGroup.prototype.handleFilterBlock=function(a,b){var c=f.gl;if(a.open)if(a.data instanceof Array){var d=a.data[0];if(!d.shader){var e=new f.PixiShader;e.fragmentSrc=d.fragmentSrc,e.uniforms=d.uniforms,e.init(),d.shader=e}f.activateShader(d.shader),c.uniform2f(f.currentShader.projectionVector,b.x,b.y)}else c.enable(c.STENCIL_TEST),c.colorMask(!1,!1,!1,!1),c.stencilFunc(c.ALWAYS,1,255),c.stencilOp(c.KEEP,c.KEEP,c.REPLACE),f.WebGLGraphics.renderGraphics(a.data,b),c.colorMask(!0,!0,!0,!0),c.stencilFunc(c.NOTEQUAL,0,255),c.stencilOp(c.KEEP,c.KEEP,c.KEEP);else a.data instanceof Array?(f.popShader(),c.uniform2f(f.currentShader.projectionVector,b.x,b.y)):c.disable(c.STENCIL_TEST)},f.WebGLRenderGroup.prototype.updateTexture=function(a){this.removeObject(a);for(var b=a.first;b!=this.root&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););this.insertObject(a,b,c)},f.WebGLRenderGroup.prototype.addFilterBlocks=function(a,b){a.__renderGroup=this,b.__renderGroup=this;for(var c=a;c!=this.root.first&&(c=c._iPrev,!c.renderable||!c.__renderGroup););this.insertAfter(a,c);for(var d=b;d!=this.root.first&&(d=d._iPrev,!d.renderable||!d.__renderGroup););this.insertAfter(b,d)},f.WebGLRenderGroup.prototype.removeFilterBlocks=function(a,b){this.removeObject(a),this.removeObject(b)},f.WebGLRenderGroup.prototype.addDisplayObjectAndChildren=function(a){a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a);for(var b=a.first;b!=this.root.first&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););var d=a.first,e=a.last._iNext;do d.__renderGroup=this,d.renderable&&(this.insertObject(d,b,c),b=d),d=d._iNext;while(d!=e)},f.WebGLRenderGroup.prototype.removeDisplayObjectAndChildren=function(a){if(a.__renderGroup==this){a.last;do a.__renderGroup=null,a.renderable&&this.removeObject(a),a=a._iNext;while(a)}},f.WebGLRenderGroup.prototype.insertObject=function(a,b,c){var d=b,e=c;if(a instanceof f.Sprite){var g,h;if(d instanceof f.Sprite){if(g=d.batch,g&&g.texture==a.texture.baseTexture&&g.blendMode==a.blendMode)return g.insertAfter(a,d),void 0}else g=d;if(e)if(e instanceof f.Sprite){if(h=e.batch){if(h.texture==a.texture.baseTexture&&h.blendMode==a.blendMode)return h.insertBefore(a,e),void 0;if(h==g){var i=g.split(e),j=f.WebGLRenderer.getBatch(),k=this.batchs.indexOf(g);return j.init(a),this.batchs.splice(k+1,0,j,i),void 0}}}else h=e;var j=f.WebGLRenderer.getBatch();if(j.init(a),g){var k=this.batchs.indexOf(g);this.batchs.splice(k+1,0,j)}else this.batchs.push(j)}else a instanceof f.TilingSprite?this.initTilingSprite(a):a instanceof f.Strip&&this.initStrip(a),this.insertAfter(a,d)},f.WebGLRenderGroup.prototype.insertAfter=function(a,b){if(b instanceof f.Sprite){var c=b.batch;if(c)if(c.tail==b){var d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a)}else{var e=c.split(b.__next),d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a,e)}else this.batchs.push(a)}else{var d=this.batchs.indexOf(b);this.batchs.splice(d+1,0,a)}},f.WebGLRenderGroup.prototype.removeObject=function(a){var b;if(a instanceof f.Sprite){var c=a.batch;if(!c)return;c.remove(a),0==c.size&&(b=c)}else b=a;if(b){var d=this.batchs.indexOf(b);if(-1==d)return;if(0==d||d==this.batchs.length-1)return this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),void 0;if(this.batchs[d-1]instanceof f.WebGLBatch&&this.batchs[d+1]instanceof f.WebGLBatch&&this.batchs[d-1].texture==this.batchs[d+1].texture&&this.batchs[d-1].blendMode==this.batchs[d+1].blendMode)return this.batchs[d-1].merge(this.batchs[d+1]),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),f.WebGLRenderer.returnBatch(this.batchs[d+1]),this.batchs.splice(d,2),void 0;this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b)}},f.WebGLRenderGroup.prototype.initTilingSprite=function(a){var b=this.gl;a.verticies=new Float32Array([0,0,a.width,0,a.width,a.height,0,a.height]),a.uvs=new Float32Array([0,0,1,0,1,1,0,1]),a.colors=new Float32Array([1,1,1,1]),a.indices=new Uint16Array([0,1,3,2]),a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW),a.texture.baseTexture._glTexture?(b.bindTexture(b.TEXTURE_2D,a.texture.baseTexture._glTexture),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.REPEAT),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.REPEAT),a.texture.baseTexture._powerOf2=!0):a.texture.baseTexture._powerOf2=!0},f.WebGLRenderGroup.prototype.renderStrip=function(a,b){var c=this.gl,d=f.stripShaderProgram;c.useProgram(d);var e=f.mat3.clone(a.worldTransform);f.mat3.transpose(e),c.uniformMatrix3fv(d.translationMatrix,!1,e),c.uniform2f(d.projectionVector,b.x,b.y),c.uniform1f(d.alpha,a.worldAlpha),a.dirty?(a.dirty=!1,c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferData(c.ARRAY_BUFFER,a.verticies,c.STATIC_DRAW),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferData(c.ARRAY_BUFFER,a.uvs,c.STATIC_DRAW),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.bufferData(c.ARRAY_BUFFER,a.colors,c.STATIC_DRAW),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer),c.bufferData(c.ELEMENT_ARRAY_BUFFER,a.indices,c.STATIC_DRAW)):(c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.verticies),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer)),c.drawElements(c.TRIANGLE_STRIP,a.indices.length,c.UNSIGNED_SHORT,0),c.useProgram(f.currentProgram)},f.WebGLRenderGroup.prototype.renderTilingSprite=function(a,b){var c=this.gl;f.shaderProgram;var d=a.tilePosition,e=a.tileScale,g=d.x/a.texture.baseTexture.width,h=d.y/a.texture.baseTexture.height,i=a.width/a.texture.baseTexture.width/e.x,j=a.height/a.texture.baseTexture.height/e.y;a.uvs[0]=0-g,a.uvs[1]=0-h,a.uvs[2]=1*i-g,a.uvs[3]=0-h,a.uvs[4]=1*i-g,a.uvs[5]=1*j-h,a.uvs[6]=0-g,a.uvs[7]=1*j-h,c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.uvs),this.renderStrip(a,b)},f.WebGLRenderGroup.prototype.initStrip=function(a){var b=this.gl;this.shaderProgram,a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW)},f.CanvasRenderer=function(a,b,c,d){this.transparent=d,this.width=a||800,this.height=b||600,this.view=c||document.createElement("canvas"),this.context=this.view.getContext("2d"),this.refresh=!0,this.view.width=this.width,this.view.height=this.height,this.count=0},f.CanvasRenderer.prototype.constructor=f.CanvasRenderer,f.CanvasRenderer.prototype.render=function(a){f.texturesToUpdate=[],f.texturesToDestroy=[],f.visibleCount++,a.updateTransform(),this.view.style.backgroundColor==a.backgroundColorString||this.transparent||(this.view.style.backgroundColor=a.backgroundColorString),this.context.setTransform(1,0,0,1,0,0),this.context.clearRect(0,0,this.width,this.height),this.renderDisplayObject(a),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),f.Texture.frameUpdates.length>0&&(f.Texture.frameUpdates=[])},f.CanvasRenderer.prototype.resize=function(a,b){this.width=a,this.height=b,this.view.width=a,this.view.height=b},f.CanvasRenderer.prototype.renderDisplayObject=function(a){var b,c=this.context;c.globalCompositeOperation="source-over";var d=a.last._iNext;a=a.first;do if(b=a.worldTransform,a.visible)if(a.renderable){if(a instanceof f.Sprite){var e=a.texture.frame;e&&e.width&&e.height&&(c.globalAlpha=a.worldAlpha,c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),c.drawImage(a.texture.baseTexture.source,e.x,e.y,e.width,e.height,a.anchor.x*-e.width,a.anchor.y*-e.height,e.width,e.height))}else if(a instanceof f.Strip)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderStrip(a);else if(a instanceof f.TilingSprite)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderTilingSprite(a);else if(a instanceof f.CustomRenderable)a.renderCanvas(this);else if(a instanceof f.Graphics)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),f.CanvasGraphics.renderGraphics(a,c);else if(a instanceof f.FilterBlock&&f.FilterBlock.data instanceof f.Graphics)if(a.open){c.save();var g=a.mask.alpha,h=a.mask.worldTransform;c.setTransform(h[0],h[3],h[1],h[4],h[2],h[5]),a.mask.worldAlpha=.5,c.worldAlpha=0,f.CanvasGraphics.renderGraphicsMask(a.mask,c),c.clip(),a.mask.worldAlpha=g}else c.restore();a=a._iNext}else a=a._iNext;else a=a.last._iNext;while(a!=d)},f.CanvasRenderer.prototype.renderStripFlat=function(a){var b=this.context,c=a.verticies;a.uvs;var d=c.length/2;this.count++,b.beginPath();for(var e=1;d-2>e;e++){var f=2*e,g=c[f],h=c[f+2],i=c[f+4],j=c[f+1],k=c[f+3],l=c[f+5];b.moveTo(g,j),b.lineTo(h,k),b.lineTo(i,l)}b.fillStyle="#FF0000",b.fill(),b.closePath()},f.CanvasRenderer.prototype.renderTilingSprite=function(a){var b=this.context;b.globalAlpha=a.worldAlpha,a.__tilePattern||(a.__tilePattern=b.createPattern(a.texture.baseTexture.source,"repeat")),b.beginPath();var c=a.tilePosition,d=a.tileScale;b.scale(d.x,d.y),b.translate(c.x,c.y),b.fillStyle=a.__tilePattern,b.fillRect(-c.x,-c.y,a.width/d.x,a.height/d.y),b.scale(1/d.x,1/d.y),b.translate(-c.x,-c.y),b.closePath()},f.CanvasRenderer.prototype.renderStrip=function(a){var b=this.context,c=a.verticies,d=a.uvs,e=c.length/2;this.count++;for(var f=1;e-2>f;f++){var g=2*f,h=c[g],i=c[g+2],j=c[g+4],k=c[g+1],l=c[g+3],m=c[g+5],n=d[g]*a.texture.width,o=d[g+2]*a.texture.width,p=d[g+4]*a.texture.width,q=d[g+1]*a.texture.height,r=d[g+3]*a.texture.height,s=d[g+5]*a.texture.height;b.save(),b.beginPath(),b.moveTo(h,k),b.lineTo(i,l),b.lineTo(j,m),b.closePath(),b.clip();var t=n*r+q*p+o*s-r*p-q*o-n*s,u=h*r+q*j+i*s-r*j-q*i-h*s,v=n*i+h*p+o*j-i*p-h*o-n*j,w=n*r*j+q*i*p+h*o*s-h*r*p-q*o*j-n*i*s,x=k*r+q*m+l*s-r*m-q*l-k*s,y=n*l+k*p+o*m-l*p-k*o-n*m,z=n*r*m+q*l*p+k*o*s-k*r*p-q*o*m-n*l*s;b.transform(u/t,x/t,v/t,y/t,w/t,z/t),b.drawImage(a.texture.baseTexture.source,0,0),b.restore()}},f.CanvasGraphics=function(){},f.CanvasGraphics.renderGraphics=function(a,b){for(var c=a.worldAlpha,d=0;d1&&(c=1,console.log("Pixi.js warning: masks in canvas can only mask using the first path in the graphics object"));for(var d=0;1>d;d++){var e=a.graphicsData[d],g=e.points;if(e.type==f.Graphics.POLY){b.beginPath(),b.moveTo(g[0],g[1]);for(var h=1;hh;h++){var f=a[h],i=4*h,j=h/(g-1);h%2?(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1):(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1),i=2*h,d[i]=1,d[i+1]=1,i=2*h,c[i]=i,c[i+1]=i+1,e=f}}},f.Rope.prototype.updateTransform=function(){var a=this.points;if(!(a.length<1)){var b,c=this.verticies,d=a[0],e={x:0,y:0},g=a[0];this.count-=.2,c[0]=g.x+e.x,c[1]=g.y+e.y,c[2]=g.x-e.x,c[3]=g.y-e.y;for(var h=a.length,i=1;h>i;i++){var g=a[i],j=4*i;b=i1&&(k=1);var l=Math.sqrt(e.x*e.x+e.y*e.y),m=this.texture.height/2;e.x/=l,e.y/=l,e.x*=m,e.y*=m,c[j]=g.x+e.x,c[j+1]=g.y+e.y,c[j+2]=g.x-e.x,c[j+3]=g.y-e.y,d=g}f.DisplayObjectContainer.prototype.updateTransform.call(this)}},f.Rope.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite=function(a,b,c){f.DisplayObjectContainer.call(this),this.texture=a,this.width=b,this.height=c,this.tileScale=new f.Point(1,1),this.tilePosition=new f.Point(0,0),this.renderable=!0,this.blendMode=f.blendModes.NORMAL},f.TilingSprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.TilingSprite.prototype.constructor=f.TilingSprite,f.TilingSprite.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},f.Spine=function(a){if(f.DisplayObjectContainer.call(this),this.spineData=f.AnimCache[a],!this.spineData)throw new Error("Spine data must be preloaded using PIXI.SpineLoader or PIXI.AssetLoader: "+a);this.skeleton=new l.Skeleton(this.spineData),this.skeleton.updateWorldTransform(),this.stateData=new l.AnimationStateData(this.spineData),this.state=new l.AnimationState(this.stateData),this.slotContainers=[];for(var b=0,c=this.skeleton.drawOrder.length;c>b;b++){var d=this.skeleton.drawOrder[b],e=d.attachment,g=new f.DisplayObjectContainer;if(this.slotContainers.push(g),this.addChild(g),e instanceof l.RegionAttachment){var h=e.rendererObject.name,i=this.createSprite(d,e.rendererObject);d.currentSprite=i,d.currentSpriteName=h,g.addChild(i)}}},f.Spine.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Spine.prototype.constructor=f.Spine,f.Spine.prototype.updateTransform=function(){this.lastTime=this.lastTime||Date.now();var a=.001*(Date.now()-this.lastTime);this.lastTime=Date.now(),this.state.update(a),this.state.apply(this.skeleton),this.skeleton.updateWorldTransform();for(var b=this.skeleton.drawOrder,c=0,d=b.length;d>c;c++){var e=b[c],g=e.attachment,h=this.slotContainers[c];if(g instanceof l.RegionAttachment){if(g.rendererObject&&(!e.currentSpriteName||e.currentSpriteName!=g.name)){var i=g.rendererObject.name;if(void 0!==e.currentSprite&&(e.currentSprite.visible=!1),e.sprites=e.sprites||{},void 0!==e.sprites[i])e.sprites[i].visible=!0;else{var j=this.createSprite(e,g.rendererObject);h.addChild(j)}e.currentSprite=e.sprites[i],e.currentSpriteName=i}h.visible=!0;var k=e.bone;h.position.x=k.worldX+g.x*k.m00+g.y*k.m01,h.position.y=k.worldY+g.x*k.m10+g.y*k.m11,h.scale.x=k.worldScaleX,h.scale.y=k.worldScaleY,h.rotation=-(e.bone.worldRotation*Math.PI/180)}else h.visible=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.Spine.prototype.createSprite=function(a,b){var c=f.TextureCache[b.name]?b.name:b.name+".png",d=new f.Sprite(f.Texture.fromFrame(c));return d.scale=b.scale,d.rotation=b.rotation,d.anchor.x=d.anchor.y=.5,a.sprites=a.sprites||{},a.sprites[b.name]=d,d};var l={};l.BoneData=function(a,b){this.name=a,this.parent=b},l.BoneData.prototype={length:0,x:0,y:0,rotation:0,scaleX:1,scaleY:1},l.SlotData=function(a,b){this.name=a,this.boneData=b},l.SlotData.prototype={r:1,g:1,b:1,a:1,attachmentName:null},l.Bone=function(a,b){this.data=a,this.parent=b,this.setToSetupPose()},l.Bone.yDown=!1,l.Bone.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,m00:0,m01:0,worldX:0,m10:0,m11:0,worldY:0,worldRotation:0,worldScaleX:1,worldScaleY:1,updateWorldTransform:function(a,b){var c=this.parent;null!=c?(this.worldX=this.x*c.m00+this.y*c.m01+c.worldX,this.worldY=this.x*c.m10+this.y*c.m11+c.worldY,this.worldScaleX=c.worldScaleX*this.scaleX,this.worldScaleY=c.worldScaleY*this.scaleY,this.worldRotation=c.worldRotation+this.rotation):(this.worldX=this.x,this.worldY=this.y,this.worldScaleX=this.scaleX,this.worldScaleY=this.scaleY,this.worldRotation=this.rotation);var d=this.worldRotation*Math.PI/180,e=Math.cos(d),f=Math.sin(d);this.m00=e*this.worldScaleX,this.m10=f*this.worldScaleX,this.m01=-f*this.worldScaleY,this.m11=e*this.worldScaleY,a&&(this.m00=-this.m00,this.m01=-this.m01),b&&(this.m10=-this.m10,this.m11=-this.m11),l.Bone.yDown&&(this.m10=-this.m10,this.m11=-this.m11)},setToSetupPose:function(){var a=this.data;this.x=a.x,this.y=a.y,this.rotation=a.rotation,this.scaleX=a.scaleX,this.scaleY=a.scaleY}},l.Slot=function(a,b,c){this.data=a,this.skeleton=b,this.bone=c,this.setToSetupPose()},l.Slot.prototype={r:1,g:1,b:1,a:1,_attachmentTime:0,attachment:null,setAttachment:function(a){this.attachment=a,this._attachmentTime=this.skeleton.time},setAttachmentTime:function(a){this._attachmentTime=this.skeleton.time-a},getAttachmentTime:function(){return this.skeleton.time-this._attachmentTime},setToSetupPose:function(){var a=this.data;this.r=a.r,this.g=a.g,this.b=a.b,this.a=a.a;for(var b=this.skeleton.data.slots,c=0,d=b.length;d>c;c++)if(b[c]==a){this.setAttachment(a.attachmentName?this.skeleton.getAttachmentBySlotIndex(c,a.attachmentName):null);break}}},l.Skin=function(a){this.name=a,this.attachments={}},l.Skin.prototype={addAttachment:function(a,b,c){this.attachments[a+":"+b]=c},getAttachment:function(a,b){return this.attachments[a+":"+b]},_attachAll:function(a,b){for(var c in b.attachments){var d=c.indexOf(":"),e=parseInt(c.substring(0,d)),f=c.substring(d+1),g=a.slots[e];if(g.attachment&&g.attachment.name==f){var h=this.getAttachment(e,f);h&&g.setAttachment(h)}}}},l.Animation=function(a,b,c){this.name=a,this.timelines=b,this.duration=c},l.Animation.prototype={apply:function(a,b,c){c&&0!=this.duration&&(b%=this.duration);for(var d=this.timelines,e=0,f=d.length;f>e;e++)d[e].apply(a,b,1)},mix:function(a,b,c,d){c&&0!=this.duration&&(b%=this.duration);for(var e=this.timelines,f=0,g=e.length;g>f;f++)e[f].apply(a,b,d)}},l.binarySearch=function(a,b,c){var d=0,e=Math.floor(a.length/c)-2;if(0==e)return c;for(var f=e>>>1;;){if(a[(f+1)*c]<=b?d=f+1:e=f,d==e)return(d+1)*c;f=d+e>>>1}},l.linearSearch=function(a,b,c){for(var d=0,e=a.length-c;e>=d;d+=c)if(a[d]>b)return d;return-1},l.Curves=function(a){this.curves=[],this.curves.length=6*(a-1)},l.Curves.prototype={setLinear:function(a){this.curves[6*a]=0},setStepped:function(a){this.curves[6*a]=-1},setCurve:function(a,b,c,d,e){var f=.1,g=f*f,h=g*f,i=3*f,j=3*g,k=6*g,l=6*h,m=2*-b+d,n=2*-c+e,o=3*(b-d)+1,p=3*(c-e)+1,q=6*a,r=this.curves;r[q]=b*i+m*j+o*h,r[q+1]=c*i+n*j+p*h,r[q+2]=m*k+o*l,r[q+3]=n*k+p*l,r[q+4]=o*l,r[q+5]=p*l},getCurvePercent:function(a,b){b=0>b?0:b>1?1:b;var c=6*a,d=this.curves,e=d[c];if(!e)return b;if(-1==e)return 0;for(var f=d[c+1],g=d[c+2],h=d[c+3],i=d[c+4],j=d[c+5],k=e,l=f,m=8;;){if(k>=b){var n=k-e,o=l-f;return o+(l-o)*(b-n)/(k-n)}if(0==m)break;m--,e+=g,f+=h,g+=i,h+=j,k+=e,l+=f}return l+(1-l)*(b-k)/(1-k)}},l.RotateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=2*a},l.RotateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(a,b,c){a*=2,this.frames[a]=b,this.frames[a+1]=c},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-2]){for(var f=e.data.rotation+d[d.length-1]-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;return e.rotation+=f*c,void 0}var g=l.binarySearch(d,b,2),h=d[g-1],i=d[g],j=1-(b-i)/(d[g-2]-i);j=this.curves.getCurvePercent(g/2-1,j);for(var f=d[g+1]-h;f>180;)f-=360;for(;-180>f;)f+=360;for(f=e.data.rotation+(h+f*j)-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;e.rotation+=f*c}}},l.TranslateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.TranslateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.x+=(e.data.x+d[d.length-2]-e.x)*c,e.y+=(e.data.y+d[d.length-1]-e.y)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.x+=(e.data.x+g+(d[f+1]-g)*j-e.x)*c,e.y+=(e.data.y+h+(d[f+2]-h)*j-e.y)*c}}},l.ScaleTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.ScaleTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.scaleX+=(e.data.scaleX-1+d[d.length-2]-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+d[d.length-1]-e.scaleY)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.scaleX+=(e.data.scaleX-1+g+(d[f+1]-g)*j-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+h+(d[f+2]-h)*j-e.scaleY)*c}}},l.ColorTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=5*a},l.ColorTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(c,d){c*=5,this.frames[c]=d,this.frames[c+1]=r,this.frames[c+2]=g,this.frames[c+3]=b,this.frames[c+4]=a},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-5]){var f=d.length-1;return e.r=d[f-3],e.g=d[f-2],e.b=d[f-1],e.a=d[f],void 0}var g=l.binarySearch(d,b,5),h=d[g-4],i=d[g-3],j=d[g-2],k=d[g-1],m=d[g],n=1-(b-m)/(d[g-5]-m);n=this.curves.getCurvePercent(g/5-1,n);var o=h+(d[g+1]-h)*n,p=i+(d[g+2]-i)*n,q=j+(d[g+3]-j)*n,r=k+(d[g+4]-k)*n;1>c?(e.r+=(o-e.r)*c,e.g+=(p-e.g)*c,e.b+=(q-e.b)*c,e.a+=(r-e.a)*c):(e.r=o,e.g=p,e.b=q,e.a=r)}}},l.AttachmentTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=a,this.attachmentNames=[],this.attachmentNames.length=a},l.AttachmentTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length},setFrame:function(a,b,c){this.frames[a]=b,this.attachmentNames[a]=c},apply:function(a,b){var c=this.frames;if(!(b=c[c.length-1]?c.length-1:l.binarySearch(c,b,1)-1;var e=this.attachmentNames[d];a.slots[this.slotIndex].setAttachment(e?a.getAttachmentBySlotIndex(this.slotIndex,e):null)}}},l.SkeletonData=function(){this.bones=[],this.slots=[],this.skins=[],this.animations=[]},l.SkeletonData.prototype={defaultSkin:null,findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return slot[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSkin:function(a){for(var b=this.skins,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findAnimation:function(a){for(var b=this.animations,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null}},l.Skeleton=function(a){this.data=a,this.bones=[];for(var b=0,c=a.bones.length;c>b;b++){var d=a.bones[b],e=d.parent?this.bones[a.bones.indexOf(d.parent)]:null;this.bones.push(new l.Bone(d,e))}this.slots=[],this.drawOrder=[];for(var b=0,c=a.slots.length;c>b;b++){var f=a.slots[b],g=this.bones[a.bones.indexOf(f.boneData)],h=new l.Slot(f,this,g);this.slots.push(h),this.drawOrder.push(h)}},l.Skeleton.prototype={x:0,y:0,skin:null,r:1,g:1,b:1,a:1,time:0,flipX:!1,flipY:!1,updateWorldTransform:function(){for(var a=this.flipX,b=this.flipY,c=this.bones,d=0,e=c.length;e>d;d++)c[d].updateWorldTransform(a,b)},setToSetupPose:function(){this.setBonesToSetupPose(),this.setSlotsToSetupPose()},setBonesToSetupPose:function(){for(var a=this.bones,b=0,c=a.length;c>b;b++)a[b].setToSetupPose()},setSlotsToSetupPose:function(){for(var a=this.slots,b=0,c=a.length;c>b;b++)a[b].setToSetupPose(b)},getRootBone:function(){return 0==this.bones.length?null:this.bones[0]},findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},setSkinByName:function(a){var b=this.data.findSkin(a);if(!b)throw"Skin not found: "+a;this.setSkin(b)},setSkin:function(a){this.skin&&a&&a._attachAll(this,this.skin),this.skin=a},getAttachmentBySlotName:function(a,b){return this.getAttachmentBySlotIndex(this.data.findSlotIndex(a),b)},getAttachmentBySlotIndex:function(a,b){if(this.skin){var c=this.skin.getAttachment(a,b);if(c)return c}return this.data.defaultSkin?this.data.defaultSkin.getAttachment(a,b):null},setAttachment:function(a,b){for(var c=this.slots,d=0,e=c.size;e>d;d++){var f=c[d];if(f.data.name==a){var g=null;if(b&&(g=this.getAttachment(d,b),null==g))throw"Attachment not found: "+b+", for slot: "+a;return f.setAttachment(g),void 0}}throw"Slot not found: "+a},update:function(a){time+=a}},l.AttachmentType={region:0},l.RegionAttachment=function(){this.offset=[],this.offset.length=8,this.uvs=[],this.uvs.length=8},l.RegionAttachment.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,width:0,height:0,rendererObject:null,regionOffsetX:0,regionOffsetY:0,regionWidth:0,regionHeight:0,regionOriginalWidth:0,regionOriginalHeight:0,setUVs:function(a,b,c,d,e){var f=this.uvs;e?(f[2]=a,f[3]=d,f[4]=a,f[5]=b,f[6]=c,f[7]=b,f[0]=c,f[1]=d):(f[0]=a,f[1]=d,f[2]=a,f[3]=b,f[4]=c,f[5]=b,f[6]=c,f[7]=d)},updateOffset:function(){var a=this.width/this.regionOriginalWidth*this.scaleX,b=this.height/this.regionOriginalHeight*this.scaleY,c=-this.width/2*this.scaleX+this.regionOffsetX*a,d=-this.height/2*this.scaleY+this.regionOffsetY*b,e=c+this.regionWidth*a,f=d+this.regionHeight*b,g=this.rotation*Math.PI/180,h=Math.cos(g),i=Math.sin(g),j=c*h+this.x,k=c*i,l=d*h+this.y,m=d*i,n=e*h+this.x,o=e*i,p=f*h+this.y,q=f*i,r=this.offset;r[0]=j-m,r[1]=l+k,r[2]=j-q,r[3]=p+k,r[4]=n-q,r[5]=p+o,r[6]=n-m,r[7]=l+o},computeVertices:function(a,b,c,d){a+=c.worldX,b+=c.worldY;var e=c.m00,f=c.m01,g=c.m10,h=c.m11,i=this.offset;d[0]=i[0]*e+i[1]*f+a,d[1]=i[0]*g+i[1]*h+b,d[2]=i[2]*e+i[3]*f+a,d[3]=i[2]*g+i[3]*h+b,d[4]=i[4]*e+i[5]*f+a,d[5]=i[4]*g+i[5]*h+b,d[6]=i[6]*e+i[7]*f+a,d[7]=i[6]*g+i[7]*h+b}},l.AnimationStateData=function(a){this.skeletonData=a,this.animationToMixTime={}},l.AnimationStateData.prototype={defaultMix:0,setMixByName:function(a,b,c){var d=this.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;var e=this.skeletonData.findAnimation(b);if(!e)throw"Animation not found: "+b;this.setMix(d,e,c)},setMix:function(a,b,c){this.animationToMixTime[a.name+":"+b.name]=c},getMix:function(a,b){var c=this.animationToMixTime[a.name+":"+b.name];return c?c:this.defaultMix}},l.AnimationState=function(a){this.data=a,this.queue=[]},l.AnimationState.prototype={current:null,previous:null,currentTime:0,previousTime:0,currentLoop:!1,previousLoop:!1,mixTime:0,mixDuration:0,update:function(a){if(this.currentTime+=a,this.previousTime+=a,this.mixTime+=a,this.queue.length>0){var b=this.queue[0];this.currentTime>=b.delay&&(this._setAnimation(b.animation,b.loop),this.queue.shift())}},apply:function(a){if(this.current)if(this.previous){this.previous.apply(a,this.previousTime,this.previousLoop);var b=this.mixTime/this.mixDuration;b>=1&&(b=1,this.previous=null),this.current.mix(a,this.currentTime,this.currentLoop,b)}else this.current.apply(a,this.currentTime,this.currentLoop)},clearAnimation:function(){this.previous=null,this.current=null,this.queue.length=0},_setAnimation:function(a,b){this.previous=null,a&&this.current&&(this.mixDuration=this.data.getMix(this.current,a),this.mixDuration>0&&(this.mixTime=0,this.previous=this.current,this.previousTime=this.currentTime,this.previousLoop=this.currentLoop)),this.current=a,this.currentLoop=b,this.currentTime=0},setAnimationByName:function(a,b){var c=this.data.skeletonData.findAnimation(a);if(!c)throw"Animation not found: "+a;this.setAnimation(c,b)},setAnimation:function(a,b){this.queue.length=0,this._setAnimation(a,b)},addAnimationByName:function(a,b,c){var d=this.data.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;this.addAnimation(d,b,c)},addAnimation:function(a,b,c){var d={};if(d.animation=a,d.loop=b,!c||0>=c){var e=0==this.queue.length?this.current:this.queue[this.queue.length-1].animation;c=null!=e?e.duration-this.data.getMix(e,a)+(c||0):0}d.delay=c,this.queue.push(d)},isComplete:function(){return!this.current||this.currentTime>=this.current.duration}},l.SkeletonJson=function(a){this.attachmentLoader=a},l.SkeletonJson.prototype={scale:1,readSkeletonData:function(a){for(var b=new l.SkeletonData,c=a.bones,d=0,e=c.length;e>d;d++){var f=c[d],g=null;if(f.parent&&(g=b.findBone(f.parent),!g))throw"Parent bone not found: "+f.parent;var h=new l.BoneData(f.name,g);h.length=(f.length||0)*this.scale,h.x=(f.x||0)*this.scale,h.y=(f.y||0)*this.scale,h.rotation=f.rotation||0,h.scaleX=f.scaleX||1,h.scaleY=f.scaleY||1,b.bones.push(h)}for(var i=a.slots,d=0,e=i.length;e>d;d++){var j=i[d],h=b.findBone(j.bone);if(!h)throw"Slot bone not found: "+j.bone;var k=new l.SlotData(j.name,h),m=j.color;m&&(k.r=l.SkeletonJson.toColor(m,0),k.g=l.SkeletonJson.toColor(m,1),k.b=l.SkeletonJson.toColor(m,2),k.a=l.SkeletonJson.toColor(m,3)),k.attachmentName=j.attachment,b.slots.push(k)}var n=a.skins;for(var o in n)if(n.hasOwnProperty(o)){var p=n[o],q=new l.Skin(o);for(var r in p)if(p.hasOwnProperty(r)){var s=b.findSlotIndex(r),t=p[r];for(var u in t)if(t.hasOwnProperty(u)){var v=this.readAttachment(q,u,t[u]);null!=v&&q.addAttachment(s,u,v)}}b.skins.push(q),"default"==q.name&&(b.defaultSkin=q)}var w=a.animations;for(var x in w)w.hasOwnProperty(x)&&this.readAnimation(x,w[x],b);return b},readAttachment:function(a,b,c){b=c.name||b;var d=l.AttachmentType[c.type||"region"];if(d==l.AttachmentType.region){var e=new l.RegionAttachment;return e.x=(c.x||0)*this.scale,e.y=(c.y||0)*this.scale,e.scaleX=c.scaleX||1,e.scaleY=c.scaleY||1,e.rotation=c.rotation||0,e.width=(c.width||32)*this.scale,e.height=(c.height||32)*this.scale,e.updateOffset(),e.rendererObject={},e.rendererObject.name=b,e.rendererObject.scale={},e.rendererObject.scale.x=e.scaleX,e.rendererObject.scale.y=e.scaleY,e.rendererObject.rotation=-e.rotation*Math.PI/180,e}throw"Unknown attachment type: "+d},readAnimation:function(a,b,c){var d=[],e=0,f=b.bones;for(var g in f)if(f.hasOwnProperty(g)){var h=c.findBoneIndex(g);if(-1==h)throw"Bone not found: "+g;var i=f[g];for(var j in i)if(i.hasOwnProperty(j)){var k=i[j];if("rotate"==j){var m=new l.RotateTimeline(k.length);m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n,q.time,q.angle),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[2*m.getFrameCount()-2])}else{if("translate"!=j&&"scale"!=j)throw"Invalid timeline type for a bone: "+j+" ("+g+")";var m,r=1;"scale"==j?m=new l.ScaleTimeline(k.length):(m=new l.TranslateTimeline(k.length),r=this.scale),m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],s=(q.x||0)*r,t=(q.y||0)*r;m.setFrame(n,q.time,s,t),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[3*m.getFrameCount()-3])}}}var u=b.slots;for(var v in u)if(u.hasOwnProperty(v)){var w=u[v],x=c.findSlotIndex(v);for(var j in w)if(w.hasOwnProperty(j)){var k=w[j];if("color"==j){var m=new l.ColorTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],y=q.color,z=l.SkeletonJson.toColor(y,0),A=l.SkeletonJson.toColor(y,1),B=l.SkeletonJson.toColor(y,2),C=l.SkeletonJson.toColor(y,3);m.setFrame(n,q.time,z,A,B,C),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[5*m.getFrameCount()-5])}else{if("attachment"!=j)throw"Invalid timeline type for a slot: "+j+" ("+v+")";var m=new l.AttachmentTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n++,q.time,q.name)}d.push(m),e=Math.max(e,m.frames[m.getFrameCount()-1])}}}c.animations.push(new l.Animation(a,d,e))}},l.SkeletonJson.readCurve=function(a,b,c){var d=c.curve;d&&("stepped"==d?a.curves.setStepped(b):d instanceof Array&&a.curves.setCurve(b,d[0],d[1],d[2],d[3]))},l.SkeletonJson.toColor=function(a,b){if(8!=a.length)throw"Color hexidecimal length must be 8, recieved: "+a;return parseInt(a.substring(2*b,2),16)/255},l.Atlas=function(a,b){this.textureLoader=b,this.pages=[],this.regions=[];var c=new l.AtlasReader(a),d=[];d.length=4;for(var e=null;;){var f=c.readLine();if(null==f)break;if(f=c.trim(f),0==f.length)e=null;else if(e){var g=new l.AtlasRegion;g.name=f,g.page=e,g.rotate="true"==c.readValue(),c.readTuple(d);var h=parseInt(d[0]),i=parseInt(d[1]);c.readTuple(d);var j=parseInt(d[0]),k=parseInt(d[1]);g.u=h/e.width,g.v=i/e.height,g.rotate?(g.u2=(h+k)/e.width,g.v2=(i+j)/e.height):(g.u2=(h+j)/e.width,g.v2=(i+k)/e.height),g.x=h,g.y=i,g.width=Math.abs(j),g.height=Math.abs(k),4==c.readTuple(d)&&(g.splits=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],4==c.readTuple(d)&&(g.pads=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],c.readTuple(d))),g.originalWidth=parseInt(d[0]),g.originalHeight=parseInt(d[1]),c.readTuple(d),g.offsetX=parseInt(d[0]),g.offsetY=parseInt(d[1]),g.index=parseInt(c.readValue()),this.regions.push(g)}else{e=new l.AtlasPage,e.name=f,e.format=l.Atlas.Format[c.readValue()],c.readTuple(d),e.minFilter=l.Atlas.TextureFilter[d[0]],e.magFilter=l.Atlas.TextureFilter[d[1]];var m=c.readValue();e.uWrap=l.Atlas.TextureWrap.clampToEdge,e.vWrap=l.Atlas.TextureWrap.clampToEdge,"x"==m?e.uWrap=l.Atlas.TextureWrap.repeat:"y"==m?e.vWrap=l.Atlas.TextureWrap.repeat:"xy"==m&&(e.uWrap=e.vWrap=l.Atlas.TextureWrap.repeat),b.load(e,f),this.pages.push(e)}}},l.Atlas.prototype={findRegion:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},dispose:function(){for(var a=this.pages,b=0,c=a.length;c>b;b++)this.textureLoader.unload(a[b].rendererObject)},updateUVs:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++){var e=b[c];e.page==a&&(e.u=e.x/a.width,e.v=e.y/a.height,e.rotate?(e.u2=(e.x+e.height)/a.width,e.v2=(e.y+e.width)/a.height):(e.u2=(e.x+e.width)/a.width,e.v2=(e.y+e.height)/a.height))}}},l.Atlas.Format={alpha:0,intensity:1,luminanceAlpha:2,rgb565:3,rgba4444:4,rgb888:5,rgba8888:6},l.Atlas.TextureFilter={nearest:0,linear:1,mipMap:2,mipMapNearestNearest:3,mipMapLinearNearest:4,mipMapNearestLinear:5,mipMapLinearLinear:6},l.Atlas.TextureWrap={mirroredRepeat:0,clampToEdge:1,repeat:2},l.AtlasPage=function(){},l.AtlasPage.prototype={name:null,format:null,minFilter:null,magFilter:null,uWrap:null,vWrap:null,rendererObject:null,width:0,height:0},l.AtlasRegion=function(){},l.AtlasRegion.prototype={page:null,name:null,x:0,y:0,width:0,height:0,u:0,v:0,u2:0,v2:0,offsetX:0,offsetY:0,originalWidth:0,originalHeight:0,index:0,rotate:!1,splits:null,pads:null},l.AtlasReader=function(a){this.lines=a.split(/\r\n|\r|\n/)},l.AtlasReader.prototype={index:0,trim:function(a){return a.replace(/^\s+|\s+$/g,"")},readLine:function(){return this.index>=this.lines.length?null:this.lines[this.index++]},readValue:function(){var a=this.readLine(),b=a.indexOf(":");if(-1==b)throw"Invalid line: "+a;return this.trim(a.substring(b+1))},readTuple:function(a){var b=this.readLine(),c=b.indexOf(":");if(-1==c)throw"Invalid line: "+b;for(var d=0,e=c+1;3>d;d++){var f=b.indexOf(",",e);if(-1==f){if(0==d)throw"Invalid line: "+b;break}a[d]=this.trim(b.substr(e,f-e)),e=f+1}return a[d]=this.trim(b.substring(e)),d+1}},l.AtlasAttachmentLoader=function(a){this.atlas=a},l.AtlasAttachmentLoader.prototype={newAttachment:function(a,b,c){switch(b){case l.AttachmentType.region:var d=this.atlas.findRegion(c);if(!d)throw"Region not found in atlas: "+c+" ("+b+")";var e=new l.RegionAttachment(c);return e.rendererObject=d,e.setUVs(d.u,d.v,d.u2,d.v2,d.rotate),e.regionOffsetX=d.offsetX,e.regionOffsetY=d.offsetY,e.regionWidth=d.width,e.regionHeight=d.height,e.regionOriginalWidth=d.originalWidth,e.regionOriginalHeight=d.originalHeight,e}throw"Unknown attachment type: "+b}},f.AnimCache={},l.Bone.yDown=!0,f.CustomRenderable=function(){f.DisplayObject.call(this)},f.CustomRenderable.prototype=Object.create(f.DisplayObject.prototype),f.CustomRenderable.prototype.constructor=f.CustomRenderable,f.CustomRenderable.prototype.renderCanvas=function(){},f.CustomRenderable.prototype.initWebGL=function(){},f.CustomRenderable.prototype.renderWebGL=function(){},f.BaseTextureCache={},f.texturesToUpdate=[],f.texturesToDestroy=[],f.BaseTexture=function(a){if(f.EventTarget.call(this),this.width=100,this.height=100,this.hasLoaded=!1,this.source=a,a){if(this.source instanceof Image||this.source instanceof HTMLImageElement)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);else{var b=this;this.source.onload=function(){b.hasLoaded=!0,b.width=b.source.width,b.height=b.source.height,f.texturesToUpdate.push(b),b.dispatchEvent({type:"loaded",content:b}) -}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);this._powerOf2=!1}},f.BaseTexture.prototype.constructor=f.BaseTexture,f.BaseTexture.prototype.destroy=function(){this.source instanceof Image&&(this.source.src=null),this.source=null,f.texturesToDestroy.push(this)},f.BaseTexture.fromImage=function(a,b){var c=f.BaseTextureCache[a];if(!c){var d=new Image;b&&(d.crossOrigin=""),d.src=a,c=new f.BaseTexture(d),f.BaseTextureCache[a]=c}return c},f.TextureCache={},f.FrameCache={},f.Texture=function(a,b){if(f.EventTarget.call(this),b||(this.noFrame=!0,b=new f.Rectangle(0,0,1,1)),a instanceof f.Texture&&(a=a.baseTexture),this.baseTexture=a,this.frame=b,this.trim=new f.Point,this.scope=this,a.hasLoaded)this.noFrame&&(b=new f.Rectangle(0,0,a.width,a.height)),this.setFrame(b);else{var c=this;a.addEventListener("loaded",function(){c.onBaseTextureLoaded()})}},f.Texture.prototype.constructor=f.Texture,f.Texture.prototype.onBaseTextureLoaded=function(){var a=this.baseTexture;a.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new f.Rectangle(0,0,a.width,a.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},f.Texture.prototype.destroy=function(a){a&&this.baseTexture.destroy()},f.Texture.prototype.setFrame=function(a){if(this.frame=a,this.width=a.width,this.height=a.height,a.x+a.width>this.baseTexture.width||a.y+a.height>this.baseTexture.height)throw new Error("Texture Error: frame does not fit inside the base Texture dimensions "+this);this.updateFrame=!0,f.Texture.frameUpdates.push(this)},f.Texture.fromImage=function(a,b){var c=f.TextureCache[a];return c||(c=new f.Texture(f.BaseTexture.fromImage(a,b)),f.TextureCache[a]=c),c},f.Texture.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache "+this);return b},f.Texture.fromCanvas=function(a){var b=new f.BaseTexture(a);return new f.Texture(b)},f.Texture.addTextureToCache=function(a,b){f.TextureCache[b]=a},f.Texture.removeTextureFromCache=function(a){var b=f.TextureCache[a];return f.TextureCache[a]=null,b},f.Texture.frameUpdates=[],f.RenderTexture=function(a,b){f.EventTarget.call(this),this.width=a||100,this.height=b||100,this.indetityMatrix=f.mat3.create(),this.frame=new f.Rectangle(0,0,this.width,this.height),f.gl?this.initWebGL():this.initCanvas()},f.RenderTexture.prototype=Object.create(f.Texture.prototype),f.RenderTexture.prototype.constructor=f.RenderTexture,f.RenderTexture.prototype.initWebGL=function(){var a=f.gl;this.glFramebuffer=a.createFramebuffer(),a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),this.glFramebuffer.width=this.width,this.glFramebuffer.height=this.height,this.baseTexture=new f.BaseTexture,this.baseTexture.width=this.width,this.baseTexture.height=this.height,this.baseTexture._glTexture=a.createTexture(),a.bindTexture(a.TEXTURE_2D,this.baseTexture._glTexture),a.texImage2D(a.TEXTURE_2D,0,a.RGBA,this.width,this.height,0,a.RGBA,a.UNSIGNED_BYTE,null),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MAG_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MIN_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_S,a.CLAMP_TO_EDGE),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_T,a.CLAMP_TO_EDGE),this.baseTexture.isRender=!0,a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),a.framebufferTexture2D(a.FRAMEBUFFER,a.COLOR_ATTACHMENT0,a.TEXTURE_2D,this.baseTexture._glTexture,0),this.projection=new f.Point(this.width/2,this.height/2),this.render=this.renderWebGL},f.RenderTexture.prototype.resize=function(a,b){if(this.width=a,this.height=b,f.gl){this.projection.x=this.width/2,this.projection.y=this.height/2;var c=f.gl;c.bindTexture(c.TEXTURE_2D,this.baseTexture._glTexture),c.texImage2D(c.TEXTURE_2D,0,c.RGBA,this.width,this.height,0,c.RGBA,c.UNSIGNED_BYTE,null)}else this.frame.width=this.width,this.frame.height=this.height,this.renderer.resize(this.width,this.height)},f.RenderTexture.prototype.initCanvas=function(){this.renderer=new f.CanvasRenderer(this.width,this.height,null,0),this.baseTexture=new f.BaseTexture(this.renderer.view),this.frame=new f.Rectangle(0,0,this.width,this.height),this.render=this.renderCanvas},f.RenderTexture.prototype.renderWebGL=function(a,b,c){var d=f.gl;d.colorMask(!0,!0,!0,!0),d.viewport(0,0,this.width,this.height),d.bindFramebuffer(d.FRAMEBUFFER,this.glFramebuffer),c&&(d.clearColor(0,0,0,0),d.clear(d.COLOR_BUFFER_BIT));var e=a.children,g=a.worldTransform;a.worldTransform=f.mat3.create(),a.worldTransform[4]=-1,a.worldTransform[5]=2*this.projection.y,b&&(a.worldTransform[2]=b.x,a.worldTransform[5]-=b.y),f.visibleCount++,a.vcount=f.visibleCount;for(var h=0,i=e.length;i>h;h++)e[h].updateTransform();var j=a.__renderGroup;j?a==j.root?j.render(this.projection):j.renderSpecific(a,this.projection):(this.renderGroup||(this.renderGroup=new f.WebGLRenderGroup(d)),this.renderGroup.setRenderable(a),this.renderGroup.render(this.projection)),a.worldTransform=g},f.RenderTexture.prototype.renderCanvas=function(a,b,c){var d=a.children;a.worldTransform=f.mat3.create(),b&&(a.worldTransform[2]=b.x,a.worldTransform[5]=b.y);for(var e=0,g=d.length;g>e;e++)d[e].updateTransform();c&&this.renderer.context.clearRect(0,0,this.width,this.height),this.renderer.renderDisplayObject(a),this.renderer.context.setTransform(1,0,0,1,0,0)},f.AssetLoader=function(a,b){f.EventTarget.call(this),this.assetURLs=a,this.crossorigin=b,this.loadersByType={jpg:f.ImageLoader,jpeg:f.ImageLoader,png:f.ImageLoader,gif:f.ImageLoader,json:f.JsonLoader,anim:f.SpineLoader,xml:f.BitmapFontLoader,fnt:f.BitmapFontLoader}},f.AssetLoader.prototype.constructor=f.AssetLoader,f.AssetLoader.prototype.load=function(){var a=this;this.loadCount=this.assetURLs.length;for(var b=0;bh;h++)for(var i=0;d>i;i++,g++){var j=new f.Texture(this.texture,{x:i*a,y:h*b,width:a,height:b});this.frames.push(j),c&&(f.TextureCache[c+"-"+g]=j)}if(this.texture.baseTexture.hasLoaded)this.onLoaded();else{var k=this;this.texture.baseTexture.addEventListener("loaded",function(){k.onLoaded()})}},f.BitmapFontLoader=function(a,b){f.EventTarget.call(this),this.url=a,this.crossorigin=b,this.baseUrl=a.replace(/[^\/]*$/,""),this.texture=null},f.BitmapFontLoader.prototype.constructor=f.BitmapFontLoader,f.BitmapFontLoader.prototype.load=function(){this.ajaxRequest=new XMLHttpRequest;var a=this;this.ajaxRequest.onreadystatechange=function(){a.onXMLLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/xml"),this.ajaxRequest.send(null)},f.BitmapFontLoader.prototype.onXMLLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var a=this.baseUrl+this.ajaxRequest.responseXML.getElementsByTagName("page")[0].attributes.getNamedItem("file").nodeValue,b=new f.ImageLoader(a,this.crossorigin);this.texture=b.texture.baseTexture;var c={},d=this.ajaxRequest.responseXML.getElementsByTagName("info")[0],e=this.ajaxRequest.responseXML.getElementsByTagName("common")[0];c.font=d.attributes.getNamedItem("face").nodeValue,c.size=parseInt(d.attributes.getNamedItem("size").nodeValue,10),c.lineHeight=parseInt(e.attributes.getNamedItem("lineHeight").nodeValue,10),c.chars={};for(var g=this.ajaxRequest.responseXML.getElementsByTagName("char"),h=0;h>16)/255,(255&a>>8)/255,(255&a)/255]}function d(a){return[(255&a>>16)/255,(255&a>>8)/255,(255&a)/255]}var e=this,f=f||{};f.Point=function(a,b){this.x=a||0,this.y=b||0},f.Point.prototype.clone=function(){return new f.Point(this.x,this.y)},f.Point.prototype.constructor=f.Point,f.Rectangle=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},f.Rectangle.prototype.clone=function(){return new f.Rectangle(this.x,this.y,this.width,this.height)},f.Rectangle.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=this.x;if(a>=c&&a<=c+this.width){var d=this.y;if(b>=d&&b<=d+this.height)return!0}return!1},f.Rectangle.prototype.constructor=f.Rectangle,f.Polygon=function(a){if(a instanceof Array||(a=Array.prototype.slice.call(arguments)),"number"==typeof a[0]){for(var b=[],c=0,d=a.length;d>c;c+=2)b.push(new f.Point(a[c],a[c+1]));a=b}this.points=a},f.Polygon.prototype.clone=function(){for(var a=[],b=0;bb!=i>b&&(h-f)*(b-g)/(i-g)+f>a;j&&(c=!c)}return c},f.Polygon.prototype.constructor=f.Polygon,f.Circle=function(a,b,c){this.x=a||0,this.y=b||0,this.radius=c||0},f.Circle.prototype.clone=function(){return new f.Circle(this.x,this.y,this.radius)},f.Circle.prototype.contains=function(a,b){if(this.radius<=0)return!1;var c=this.x-a,d=this.y-b,e=this.radius*this.radius;return c*=c,d*=d,e>=c+d},f.Circle.prototype.constructor=f.Circle,f.Ellipse=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},f.Ellipse.prototype.clone=function(){return new f.Ellipse(this.x,this.y,this.width,this.height)},f.Ellipse.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=(a-this.x)/this.width-.5,d=(b-this.y)/this.height-.5;return c*=c,d*=d,.25>c+d},f.Ellipse.getBounds=function(){return new f.Rectangle(this.x,this.y,this.width,this.height)},f.Ellipse.prototype.constructor=f.Ellipse,c(),f.mat3={},f.mat3.create=function(){var a=new f.Matrix(9);return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=1,a[5]=0,a[6]=0,a[7]=0,a[8]=1,a},f.mat3.identity=function(a){return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=1,a[5]=0,a[6]=0,a[7]=0,a[8]=1,a},f.mat4={},f.mat4.create=function(){var a=new f.Matrix(16);return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=0,a[5]=1,a[6]=0,a[7]=0,a[8]=0,a[9]=0,a[10]=1,a[11]=0,a[12]=0,a[13]=0,a[14]=0,a[15]=1,a},f.mat3.multiply=function(a,b,c){c||(c=a);var d=a[0],e=a[1],f=a[2],g=a[3],h=a[4],i=a[5],j=a[6],k=a[7],l=a[8],m=b[0],n=b[1],o=b[2],p=b[3],q=b[4],r=b[5],s=b[6],t=b[7],u=b[8];return c[0]=m*d+n*g+o*j,c[1]=m*e+n*h+o*k,c[2]=m*f+n*i+o*l,c[3]=p*d+q*g+r*j,c[4]=p*e+q*h+r*k,c[5]=p*f+q*i+r*l,c[6]=s*d+t*g+u*j,c[7]=s*e+t*h+u*k,c[8]=s*f+t*i+u*l,c},f.mat3.clone=function(a){var b=new f.Matrix(9);return b[0]=a[0],b[1]=a[1],b[2]=a[2],b[3]=a[3],b[4]=a[4],b[5]=a[5],b[6]=a[6],b[7]=a[7],b[8]=a[8],b},f.mat3.transpose=function(a,b){if(!b||a===b){var c=a[1],d=a[2],e=a[5];return a[1]=a[3],a[2]=a[6],a[3]=c,a[5]=a[7],a[6]=d,a[7]=e,a}return b[0]=a[0],b[1]=a[3],b[2]=a[6],b[3]=a[1],b[4]=a[4],b[5]=a[7],b[6]=a[2],b[7]=a[5],b[8]=a[8],b},f.mat3.toMat4=function(a,b){return b||(b=f.mat4.create()),b[15]=1,b[14]=0,b[13]=0,b[12]=0,b[11]=0,b[10]=a[8],b[9]=a[7],b[8]=a[6],b[7]=0,b[6]=a[5],b[5]=a[4],b[4]=a[3],b[3]=0,b[2]=a[2],b[1]=a[1],b[0]=a[0],b},f.mat4.create=function(){var a=new f.Matrix(16);return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=0,a[5]=1,a[6]=0,a[7]=0,a[8]=0,a[9]=0,a[10]=1,a[11]=0,a[12]=0,a[13]=0,a[14]=0,a[15]=1,a},f.mat4.transpose=function(a,b){if(!b||a===b){var c=a[1],d=a[2],e=a[3],f=a[6],g=a[7],h=a[11];return a[1]=a[4],a[2]=a[8],a[3]=a[12],a[4]=c,a[6]=a[9],a[7]=a[13],a[8]=d,a[9]=f,a[11]=a[14],a[12]=e,a[13]=g,a[14]=h,a}return b[0]=a[0],b[1]=a[4],b[2]=a[8],b[3]=a[12],b[4]=a[1],b[5]=a[5],b[6]=a[9],b[7]=a[13],b[8]=a[2],b[9]=a[6],b[10]=a[10],b[11]=a[14],b[12]=a[3],b[13]=a[7],b[14]=a[11],b[15]=a[15],b},f.mat4.multiply=function(a,b,c){c||(c=a);var d=a[0],e=a[1],f=a[2],g=a[3],h=a[4],i=a[5],j=a[6],k=a[7],l=a[8],m=a[9],n=a[10],o=a[11],p=a[12],q=a[13],r=a[14],s=a[15],t=b[0],u=b[1],v=b[2],w=b[3];return c[0]=t*d+u*h+v*l+w*p,c[1]=t*e+u*i+v*m+w*q,c[2]=t*f+u*j+v*n+w*r,c[3]=t*g+u*k+v*o+w*s,t=b[4],u=b[5],v=b[6],w=b[7],c[4]=t*d+u*h+v*l+w*p,c[5]=t*e+u*i+v*m+w*q,c[6]=t*f+u*j+v*n+w*r,c[7]=t*g+u*k+v*o+w*s,t=b[8],u=b[9],v=b[10],w=b[11],c[8]=t*d+u*h+v*l+w*p,c[9]=t*e+u*i+v*m+w*q,c[10]=t*f+u*j+v*n+w*r,c[11]=t*g+u*k+v*o+w*s,t=b[12],u=b[13],v=b[14],w=b[15],c[12]=t*d+u*h+v*l+w*p,c[13]=t*e+u*i+v*m+w*q,c[14]=t*f+u*j+v*n+w*r,c[15]=t*g+u*k+v*o+w*s,c},f.DisplayObject=function(){this.last=this,this.first=this,this.position=new f.Point,this.scale=new f.Point(1,1),this.pivot=new f.Point(0,0),this.rotation=0,this.alpha=1,this.visible=!0,this.hitArea=null,this.buttonMode=!1,this.renderable=!1,this.parent=null,this.stage=null,this.worldAlpha=1,this._interactive=!1,this.worldTransform=f.mat3.create(),this.localTransform=f.mat3.create(),this.color=[],this.dynamic=!0,this._sr=0,this._cr=1,this.filterArea=new f.Rectangle(0,0,1,1)},f.DisplayObject.prototype.constructor=f.DisplayObject,f.DisplayObject.prototype.setInteractive=function(a){this.interactive=a},Object.defineProperty(f.DisplayObject.prototype,"interactive",{get:function(){return this._interactive},set:function(a){this._interactive=a,this.stage&&(this.stage.dirty=!0)}}),Object.defineProperty(f.DisplayObject.prototype,"mask",{get:function(){return this._mask},set:function(a){a?this._mask?(a.start=this._mask.start,a.end=this._mask.end):(this.addFilter(a),a.renderable=!1):(this.removeFilter(this._mask),this._mask.renderable=!0),this._mask=a}}),Object.defineProperty(f.DisplayObject.prototype,"filters",{get:function(){return this._filters},set:function(a){if(a){this._filters&&this.removeFilter(this._filters),this.addFilter(a);for(var b=[],c=0;c=0&&b<=this.children.length))throw new Error(a+" The index "+b+" supplied is out of bounds "+this.children.length);if(void 0!=a.parent&&a.parent.removeChild(a),a.parent=this,this.stage){var c=a;do c.interactive&&(this.stage.dirty=!0),c.stage=this.stage,c=c._iNext;while(c)}var d,e,f=a.first,g=a.last;if(b==this.children.length){e=this.last;for(var h=this,i=this.last;h;)h.last==i&&(h.last=a.last),h=h.parent}else e=0==b?this:this.children[b-1].last;d=e._iNext,d&&(d._iPrev=g,g._iNext=d),f._iPrev=e,e._iNext=f,this.children.splice(b,0,a),this.__renderGroup&&(a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),this.__renderGroup.addDisplayObjectAndChildren(a))},f.DisplayObjectContainer.prototype.swapChildren=function(){},f.DisplayObjectContainer.prototype.getChildAt=function(a){if(a>=0&&aa;a++)this.children[a].updateTransform()}},f.blendModes={},f.blendModes.NORMAL=0,f.blendModes.SCREEN=1,f.Sprite=function(a){f.DisplayObjectContainer.call(this),this.anchor=new f.Point,this.texture=a,this.blendMode=f.blendModes.NORMAL,this._width=0,this._height=0,a.baseTexture.hasLoaded?this.updateFrame=!0:(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},f.Sprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Sprite.prototype.constructor=f.Sprite,Object.defineProperty(f.Sprite.prototype,"width",{get:function(){return this.scale.x*this.texture.frame.width},set:function(a){this.scale.x=a/this.texture.frame.width,this._width=a}}),Object.defineProperty(f.Sprite.prototype,"height",{get:function(){return this.scale.y*this.texture.frame.height},set:function(a){this.scale.y=a/this.texture.frame.height,this._height=a}}),f.Sprite.prototype.setTexture=function(a){this.texture.baseTexture!=a.baseTexture?(this.textureChange=!0,this.texture=a,this.__renderGroup&&this.__renderGroup.updateTexture(this)):this.texture=a,this.updateFrame=!0},f.Sprite.prototype.onTextureUpdate=function(){this._width&&(this.scale.x=this._width/this.texture.frame.width),this._height&&(this.scale.y=this._height/this.texture.frame.height),this.updateFrame=!0},f.Sprite.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache"+this);return new f.Sprite(b)},f.Sprite.fromImage=function(a){var b=f.Texture.fromImage(a);return new f.Sprite(b)},f.MovieClip=function(a){f.Sprite.call(this,a[0]),this.textures=a,this.animationSpeed=1,this.loop=!0,this.onComplete=null,this.currentFrame=0,this.playing=!1},f.MovieClip.prototype=Object.create(f.Sprite.prototype),f.MovieClip.prototype.constructor=f.MovieClip,Object.defineProperty(f.MovieClip.prototype,"totalFrames",{get:function(){return this.textures.length}}),f.MovieClip.prototype.stop=function(){this.playing=!1},f.MovieClip.prototype.play=function(){this.playing=!0},f.MovieClip.prototype.gotoAndStop=function(a){this.playing=!1,this.currentFrame=a;var b=0|this.currentFrame+.5;this.setTexture(this.textures[b%this.textures.length])},f.MovieClip.prototype.gotoAndPlay=function(a){this.currentFrame=a,this.playing=!0},f.MovieClip.prototype.updateTransform=function(){if(f.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var a=0|this.currentFrame+.5;this.loop||a=this.textures.length&&(this.gotoAndStop(this.textures.length-1),this.onComplete&&this.onComplete())}},f.FilterBlock=function(){this.visible=!0,this.renderable=!0},f.Text=function(a,b){this.canvas=document.createElement("canvas"),this.context=this.canvas.getContext("2d"),f.Sprite.call(this,f.Texture.fromCanvas(this.canvas)),this.setText(a),this.setStyle(b),this.updateText(),this.dirty=!1},f.Text.prototype=Object.create(f.Sprite.prototype),f.Text.prototype.constructor=f.Text,f.Text.prototype.setStyle=function(a){a=a||{},a.font=a.font||"bold 20pt Arial",a.fill=a.fill||"black",a.align=a.align||"left",a.stroke=a.stroke||"black",a.strokeThickness=a.strokeThickness||0,a.wordWrap=a.wordWrap||!1,a.wordWrapWidth=a.wordWrapWidth||100,this.style=a,this.dirty=!0},f.Text.prototype.setText=function(a){this.text=a.toString()||" ",this.dirty=!0},f.Text.prototype.updateText=function(){this.context.font=this.style.font;var a=this.text;this.style.wordWrap&&(a=this.wordWrap(this.text));for(var b=a.split(/(?:\r\n|\r|\n)/),c=[],d=0,e=0;ee?f:arguments.callee(a,b,f,d,e):arguments.callee(a,b,c,f,e)},c=function(a,c,d){if(a.measureText(c).width<=d||c.length<1)return c;var e=b(a,c,0,c.length,d);return c.substring(0,e)+"\n"+arguments.callee(a,c.substring(e),d)},d="",e=a.split("\n"),f=0;f=2?parseInt(b[b.length-2],10):f.BitmapText.fonts[this.fontName].size,this.dirty=!0},f.BitmapText.prototype.updateText=function(){for(var a=f.BitmapText.fonts[this.fontName],b=new f.Point,c=null,d=[],e=0,g=[],h=0,i=this.fontSize/a.size,j=0;j=j;j++){var n=0;"right"==this.style.align?n=e-g[j]:"center"==this.style.align&&(n=(e-g[j])/2),m.push(n)}for(j=0;j0;)this.removeChild(this.getChildAt(0));this.updateText(),this.dirty=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.BitmapText.fonts={},f.InteractionManager=function(a){this.stage=a,this.mouse=new f.InteractionData,this.touchs={},this.tempPoint=new f.Point,this.mouseoverEnabled=!0,this.pool=[],this.interactiveItems=[],this.interactionDOMElement=null,this.onMouseMove=this.onMouseMove.bind(this),this.onMouseDown=this.onMouseDown.bind(this),this.onMouseOut=this.onMouseOut.bind(this),this.onMouseUp=this.onMouseUp.bind(this),this.onTouchStart=this.onTouchStart.bind(this),this.onTouchEnd=this.onTouchEnd.bind(this),this.onTouchMove=this.onTouchMove.bind(this),this.last=0},f.InteractionManager.prototype.constructor=f.InteractionManager,f.InteractionManager.prototype.collectInteractiveSprite=function(a,b){for(var c=a.children,d=c.length,e=d-1;e>=0;e--){var f=c[e];f.interactive?(b.interactiveChildren=!0,this.interactiveItems.push(f),f.children.length>0&&this.collectInteractiveSprite(f,f)):(f.__iParent=null,f.children.length>0&&this.collectInteractiveSprite(f,b))}},f.InteractionManager.prototype.setTarget=function(a){this.target=a,null===this.interactionDOMElement&&this.setTargetDomElement(a.view),document.body.addEventListener("mouseup",this.onMouseUp,!0)},f.InteractionManager.prototype.setTargetDomElement=function(a){null!==this.interactionDOMElement&&(this.interactionDOMElement.style["-ms-content-zooming"]="",this.interactionDOMElement.style["-ms-touch-action"]="",this.interactionDOMElement.removeEventListener("mousemove",this.onMouseMove,!0),this.interactionDOMElement.removeEventListener("mousedown",this.onMouseDown,!0),this.interactionDOMElement.removeEventListener("mouseout",this.onMouseOut,!0),this.interactionDOMElement.removeEventListener("touchstart",this.onTouchStart,!0),this.interactionDOMElement.removeEventListener("touchend",this.onTouchEnd,!0),this.interactionDOMElement.removeEventListener("touchmove",this.onTouchMove,!0)),window.navigator.msPointerEnabled&&(a.style["-ms-content-zooming"]="none",a.style["-ms-touch-action"]="none"),this.interactionDOMElement=a,a.addEventListener("mousemove",this.onMouseMove,!0),a.addEventListener("mousedown",this.onMouseDown,!0),a.addEventListener("mouseout",this.onMouseOut,!0),a.addEventListener("touchstart",this.onTouchStart,!0),a.addEventListener("touchend",this.onTouchEnd,!0),a.addEventListener("touchmove",this.onTouchMove,!0)},f.InteractionManager.prototype.update=function(){if(this.target){var a=Date.now(),b=a-this.last;if(b=30*b/1e3,!(1>b)){if(this.last=a,this.dirty){this.dirty=!1;for(var c=this.interactiveItems.length,d=0;c>d;d++)this.interactiveItems[d].interactiveChildren=!1;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}var e=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var d=0;e>d;d++){var f=this.interactiveItems[d];(f.mouseover||f.mouseout||f.buttonMode)&&(f.__hit=this.hitTest(f,this.mouse),this.mouse.target=f,f.__hit?(f.buttonMode&&(this.interactionDOMElement.style.cursor="pointer"),f.__isOver||(f.mouseover&&f.mouseover(this.mouse),f.__isOver=!0)):f.__isOver&&(f.mouseout&&f.mouseout(this.mouse),f.__isOver=!1))}}}},f.InteractionManager.prototype.onMouseMove=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactionDOMElement.getBoundingClientRect();this.mouse.global.x=(a.clientX-b.left)*(this.target.width/b.width),this.mouse.global.y=(a.clientY-b.top)*(this.target.height/b.height);var c=this.interactiveItems.length;this.mouse.global;for(var d=0;c>d;d++){var e=this.interactiveItems[d];e.mousemove&&e.mousemove(this.mouse)}},f.InteractionManager.prototype.onMouseDown=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactiveItems.length;this.mouse.global,this.stage;for(var c=0;b>c;c++){var d=this.interactiveItems[c];if((d.mousedown||d.click)&&(d.__mouseIsDown=!0,d.__hit=this.hitTest(d,this.mouse),d.__hit&&(d.mousedown&&d.mousedown(this.mouse),d.__isDown=!0,!d.interactiveChildren)))break}},f.InteractionManager.prototype.onMouseOut=function(){var a=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var b=0;a>b;b++){var c=this.interactiveItems[b];c.__isOver&&(this.mouse.target=c,c.mouseout&&c.mouseout(this.mouse),c.__isOver=!1)}},f.InteractionManager.prototype.onMouseUp=function(a){this.mouse.originalEvent=a||window.event,this.mouse.global;for(var b=this.interactiveItems.length,c=!1,d=0;b>d;d++){var e=this.interactiveItems[d];(e.mouseup||e.mouseupoutside||e.click)&&(e.__hit=this.hitTest(e,this.mouse),e.__hit&&!c?(e.mouseup&&e.mouseup(this.mouse),e.__isDown&&e.click&&e.click(this.mouse),e.interactiveChildren||(c=!0)):e.__isDown&&e.mouseupoutside&&e.mouseupoutside(this.mouse),e.__isDown=!1)}},f.InteractionManager.prototype.hitTest=function(a,b){var c=b.global;if(a.vcount!==f.visibleCount)return!1;var d=a instanceof f.Sprite,e=a.worldTransform,g=e[0],h=e[1],i=e[2],j=e[3],k=e[4],l=e[5],m=1/(g*k+h*-j),n=k*m*c.x+-h*m*c.y+(l*h-i*k)*m,o=g*m*c.y+-j*m*c.x+(-l*g+i*j)*m;if(b.target=a,a.hitArea&&a.hitArea.contains)return a.hitArea.contains(n,o)?(b.target=a,!0):!1;if(d){var p,q=a.texture.frame.width,r=a.texture.frame.height,s=-q*a.anchor.x;if(n>s&&s+q>n&&(p=-r*a.anchor.y,o>p&&p+r>o))return b.target=a,!0}for(var t=a.children.length,u=0;t>u;u++){var v=a.children[u],w=this.hitTest(v,b);if(w)return b.target=a,!0}return!1},f.InteractionManager.prototype.onTouchMove=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;dd;d++){var h=this.interactiveItems[d];h.touchmove&&h.touchmove(f)}},f.InteractionManager.prototype.onTouchStart=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i];if((j.touchstart||j.tap)&&(j.__hit=this.hitTest(j,g),j.__hit&&(j.touchstart&&j.touchstart(g),j.__isDown=!0,j.__touchData=g,!j.interactiveChildren)))break}}},f.InteractionManager.prototype.onTouchEnd=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i],k=j.__touchData;j.__hit=this.hitTest(j,f),k==f&&(f.originalEvent=a||window.event,(j.touchend||j.tap)&&(j.__hit&&!g?(j.touchend&&j.touchend(f),j.__isDown&&j.tap&&j.tap(f),j.interactiveChildren||(g=!0)):j.__isDown&&j.touchendoutside&&j.touchendoutside(f),j.__isDown=!1),j.__touchData=null)}this.pool.push(f),this.touchs[e.identifier]=null}},f.InteractionData=function(){this.global=new f.Point,this.local=new f.Point,this.target,this.originalEvent},f.InteractionData.prototype.getLocalPosition=function(a){var b=a.worldTransform,c=this.global,d=b[0],e=b[1],g=b[2],h=b[3],i=b[4],j=b[5],k=1/(d*i+e*-h);return new f.Point(i*k*c.x+-e*k*c.y+(j*e-g*i)*k,d*k*c.y+-h*k*c.x+(-j*d+g*h)*k)},f.InteractionData.prototype.constructor=f.InteractionData,f.Stage=function(a){f.DisplayObjectContainer.call(this),this.worldTransform=f.mat3.create(),this.interactive=!0,this.interactionManager=new f.InteractionManager(this),this.dirty=!0,this.__childrenAdded=[],this.__childrenRemoved=[],this.stage=this,this.stage.hitArea=new f.Rectangle(0,0,1e5,1e5),this.setBackgroundColor(a),this.worldVisible=!0},f.Stage.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Stage.prototype.constructor=f.Stage,f.Stage.prototype.setInteractionDelegate=function(a){this.interactionManager.setTargetDomElement(a)},f.Stage.prototype.updateTransform=function(){this.worldAlpha=1,this.vcount=f.visibleCount;for(var a=0,b=this.children.length;b>a;a++)this.children[a].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},f.Stage.prototype.setBackgroundColor=function(a){this.backgroundColor=a||0,this.backgroundColorSplit=d(this.backgroundColor);var b=this.backgroundColor.toString(16);b="000000".substr(0,6-b.length)+b,this.backgroundColorString="#"+b},f.Stage.prototype.getMousePosition=function(){return this.interactionManager.mouse.global};for(var h=0,i=["ms","moz","webkit","o"],j=0;j>>>>>>>>"),console.log("_");var b=0,c=a.first;for(console.log(c);c._iNext;)if(b++,c=c._iNext,console.log(c),b>100){console.log("BREAK");break}},f.EventTarget=function(){var a={};this.addEventListener=this.on=function(b,c){void 0===a[b]&&(a[b]=[]),-1===a[b].indexOf(c)&&a[b].push(c)},this.dispatchEvent=this.emit=function(b){if(a[b.type]&&a[b.type].length)for(var c=0,d=a[b.type].length;d>c;c++)a[b.type][c](b)},this.removeEventListener=this.off=function(b,c){var d=a[b].indexOf(c);-1!==d&&a[b].splice(d,1)}},f.autoDetectRenderer=function(a,b,c,d,e){a||(a=800),b||(b=600);var g=function(){try{var a=document.createElement("canvas");return!!window.WebGLRenderingContext&&(a.getContext("webgl")||a.getContext("experimental-webgl"))}catch(b){return!1}}();if(g){var h=-1!=navigator.userAgent.toLowerCase().indexOf("msie");g=!h}return g?new f.WebGLRenderer(a,b,c,d,e):new f.CanvasRenderer(a,b,c,d)},f.PolyK={},f.PolyK.Triangulate=function(a){var b=!0,c=a.length>>1;if(3>c)return[];for(var d=[],e=[],g=0;c>g;g++)e.push(g);for(var g=0,h=c;h>3;){var i=e[(g+0)%h],j=e[(g+1)%h],k=e[(g+2)%h],l=a[2*i],m=a[2*i+1],n=a[2*j],o=a[2*j+1],p=a[2*k],q=a[2*k+1],r=!1;if(f.PolyK._convex(l,m,n,o,p,q,b)){r=!0;for(var s=0;h>s;s++){var t=e[s];if(t!=i&&t!=j&&t!=k&&f.PolyK._PointInTriangle(a[2*t],a[2*t+1],l,m,n,o,p,q)){r=!1;break}}}if(r)d.push(i,j,k),e.splice((g+1)%h,1),h--,g=0;else if(g++>3*h){if(!b)return console.log("PIXI Warning: shape too complex to fill"),[];var d=[];e=[];for(var g=0;c>g;g++)e.push(g);g=0,h=c,b=!1}}return d.push(e[0],e[1],e[2]),d},f.PolyK._PointInTriangle=function(a,b,c,d,e,f,g,h){var i=g-c,j=h-d,k=e-c,l=f-d,m=a-c,n=b-d,o=i*i+j*j,p=i*k+j*l,q=i*m+j*n,r=k*k+l*l,s=k*m+l*n,t=1/(o*r-p*p),u=(r*q-p*s)*t,v=(o*s-p*q)*t;return u>=0&&v>=0&&1>u+v},f.PolyK._convex=function(a,b,c,d,e,f,g){return(b-d)*(e-c)+(c-a)*(f-d)>=0==g},f.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],f.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","varying vec2 vTextureCoord;","varying float vColor;","const vec2 center = vec2(-1.0, 1.0);","void main(void) {","gl_Position = vec4( ((aVertexPosition + offsetVector) / projectionVector) + center , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.stripShaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float alpha;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * alpha;","}"],f.stripShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.primitiveShaderFragmentSrc=["precision mediump float;","varying vec4 vColor;","void main(void) {","gl_FragColor = vColor;","}"],f.primitiveShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec4 aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","uniform float alpha;","varying vec4 vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition , 1.0);","v -= offsetVector.xyx;","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vColor = aColor * alpha;","}"],f.shaderStack=[],f.initPrimitiveShader=function(){var a=f.gl,b=f.compileProgram(f.primitiveShaderVertexSrc,f.primitiveShaderFragmentSrc);a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.offsetVector=a.getUniformLocation(b,"offsetVector"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),f.primitiveProgram=b +},f.initDefaultShader=function(){f.frameBufferStack=[],f.frameBufferPool=[],f.defaultShader=new f.PixiShader,f.defaultShader.init(),f.pushShader(f.defaultShader)},f.initDefaultStripShader=function(){var a=this.gl,b=f.compileProgram(f.stripShaderVertexSrc,f.stripShaderFragmentSrc);a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.textureCoordAttribute=a.getAttribLocation(b,"aTextureCoord"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.samplerUniform=a.getUniformLocation(b,"uSampler"),f.stripShaderProgram=b},f.CompileVertexShader=function(a,b){return f._CompileShader(a,b,a.VERTEX_SHADER)},f.CompileFragmentShader=function(a,b){return f._CompileShader(a,b,a.FRAGMENT_SHADER)},f._CompileShader=function(a,b,c){var d=b.join("\n"),e=a.createShader(c);return a.shaderSource(e,d),a.compileShader(e),a.getShaderParameter(e,a.COMPILE_STATUS)?e:(alert(a.getShaderInfoLog(e)),null)},f.compileProgram=function(a,b){var c=f.gl,d=f.CompileFragmentShader(c,b),e=f.CompileVertexShader(c,a),g=c.createProgram();return c.attachShader(g,e),c.attachShader(g,d),c.linkProgram(g),c.getProgramParameter(g,c.LINK_STATUS)||alert("Could not initialise shaders"),g},f.pushShader=function(a){var b=f.gl;b.colorMask(!0,!0,!0,!0),b.viewport(0,0,this.width,this.height),b.clearColor(0,0,0,0),b.clear(b.COLOR_BUFFER_BIT),f.shaderStack.push(a);var c=a.program;b.useProgram(c),b.enableVertexAttribArray(c.vertexPositionAttribute),b.enableVertexAttribArray(c.colorAttribute),b.enableVertexAttribArray(c.textureCoordAttribute),a.syncUniforms(),f.currentShader=c},f.popShader=function(){var a=f.gl;f.shaderStack.pop();var b=f.shaderStack[f.shaderStack.length-1].program;a.useProgram(b),f.currentShader=b},f.activatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.primitiveProgram),a.disableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.deactivatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.currentShader),a.enableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.PixiShader=function(){this.program,this.fragmentSrc=["precision lowp float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vTextureCoord) * vColor;","}"]},f.PixiShader.prototype.init=function(){var a=f.compileProgram(this.vertexSrc||f.shaderVertexSrc,this.fragmentSrc),b=f.gl;b.useProgram(a),this.uSampler=b.getUniformLocation(a,"uSampler"),this.projectionVector=b.getUniformLocation(a,"projectionVector"),this.offsetVector=b.getUniformLocation(a,"offsetVector"),this.aVertexPosition=b.getAttribLocation(a,"aVertexPosition"),this.aTextureCoord=b.getAttribLocation(a,"aTextureCoord"),a.vertexPositionAttribute=b.getAttribLocation(a,"aVertexPosition"),a.colorAttribute=b.getAttribLocation(a,"aColor"),a.textureCoordAttribute=b.getAttribLocation(a,"aTextureCoord"),a.projectionVector=b.getUniformLocation(a,"projectionVector"),a.samplerUniform=b.getUniformLocation(a,"uSampler"),a.offsetVector=b.getUniformLocation(a,"offsetVector");for(var c in this.uniforms)a[c]=b.getUniformLocation(a,c);this.program=a},f.PixiShader.prototype.syncUniforms=function(){var a=f.gl;for(var b in this.uniforms){var c=this.uniforms[b].type;if("f"==c&&a.uniform1f(this.program[b],this.uniforms[b].value),"f2"==c)a.uniform2f(this.program[b],this.uniforms[b].value.x,this.uniforms[b].value.y);else if("mat4"==c)a.uniformMatrix4fv(this.program[b],!1,this.uniforms[b].value);else if("sampler2D"==c){var d=this.uniforms[b].value;a.activeTexture(a.TEXTURE1),a.bindTexture(a.TEXTURE_2D,d.baseTexture._glTexture),a.uniform1i(this.program[b],1)}}},f.WebGLGraphics=function(){},f.WebGLGraphics.renderGraphics=function(a,b){var c=f.gl;a._webGL||(a._webGL={points:[],indices:[],lastIndex:0,buffer:c.createBuffer(),indexBuffer:c.createBuffer()}),a.dirty&&(a.dirty=!1,a.clearDirty&&(a.clearDirty=!1,a._webGL.lastIndex=0,a._webGL.points=[],a._webGL.indices=[]),f.WebGLGraphics.updateGraphics(a)),f.activatePrimitiveShader();var d=f.mat3.clone(a.worldTransform);f.mat3.transpose(d),c.blendFunc(c.ONE,c.ONE_MINUS_SRC_ALPHA),c.uniformMatrix3fv(f.primitiveProgram.translationMatrix,!1,d),c.uniform2f(f.primitiveProgram.projectionVector,b.x,-b.y),c.uniform2f(f.primitiveProgram.offsetVector,-f.offset.x,-f.offset.y),c.uniform1f(f.primitiveProgram.alpha,a.worldAlpha),c.bindBuffer(c.ARRAY_BUFFER,a._webGL.buffer),c.vertexAttribPointer(f.primitiveProgram.vertexPositionAttribute,2,c.FLOAT,!1,24,0),c.vertexAttribPointer(f.primitiveProgram.colorAttribute,4,c.FLOAT,!1,24,8),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),c.drawElements(c.TRIANGLE_STRIP,a._webGL.indices.length,c.UNSIGNED_SHORT,0),f.deactivatePrimitiveShader()},f.WebGLGraphics.updateGraphics=function(a){for(var b=a._webGL.lastIndex;b3&&f.WebGLGraphics.buildPoly(c,a._webGL),c.lineWidth>0&&f.WebGLGraphics.buildLine(c,a._webGL)):c.type==f.Graphics.RECT?f.WebGLGraphics.buildRectangle(c,a._webGL):(c.type==f.Graphics.CIRC||c.type==f.Graphics.ELIP)&&f.WebGLGraphics.buildCircle(c,a._webGL)}a._webGL.lastIndex=a.graphicsData.length;var d=f.gl;a._webGL.glPoints=new Float32Array(a._webGL.points),d.bindBuffer(d.ARRAY_BUFFER,a._webGL.buffer),d.bufferData(d.ARRAY_BUFFER,a._webGL.glPoints,d.STATIC_DRAW),a._webGL.glIndicies=new Uint16Array(a._webGL.indices),d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),d.bufferData(d.ELEMENT_ARRAY_BUFFER,a._webGL.glIndicies,d.STATIC_DRAW)},f.WebGLGraphics.buildRectangle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3];if(a.fill){var j=d(a.fillColor),k=a.fillAlpha,l=j[0]*k,m=j[1]*k,n=j[2]*k,o=b.points,p=b.indices,q=o.length/6;o.push(e,g),o.push(l,m,n,k),o.push(e+h,g),o.push(l,m,n,k),o.push(e,g+i),o.push(l,m,n,k),o.push(e+h,g+i),o.push(l,m,n,k),p.push(q,q,q+1,q+2,q+3,q+3)}a.lineWidth&&(a.points=[e,g,e+h,g,e+h,g+i,e,g+i,e,g],f.WebGLGraphics.buildLine(a,b))},f.WebGLGraphics.buildCircle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3],j=40,k=2*Math.PI/j;if(a.fill){var l=d(a.fillColor),m=a.fillAlpha,n=l[0]*m,o=l[1]*m,p=l[2]*m,q=b.points,r=b.indices,s=q.length/6;r.push(s);for(var t=0;j+1>t;t++)q.push(e,g,n,o,p,m),q.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i,n,o,p,m),r.push(s++,s++);r.push(s-1)}if(a.lineWidth){a.points=[];for(var t=0;j+1>t;t++)a.points.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i);f.WebGLGraphics.buildLine(a,b)}},f.WebGLGraphics.buildLine=function(a,b){var c=a.points;if(0!=c.length){var e=new f.Point(c[0],c[1]),g=new f.Point(c[c.length-2],c[c.length-1]);if(e.x==g.x&&e.y==g.y){c.pop(),c.pop(),g=new f.Point(c[c.length-2],c[c.length-1]);var h=g.x+.5*(e.x-g.x),i=g.y+.5*(e.y-g.y);c.unshift(h,i),c.push(h,i)}var j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,A,B,C,D,E=b.points,F=b.indices,G=c.length/2,H=c.length,I=E.length/6,J=a.lineWidth/2,K=d(a.lineColor),L=a.lineAlpha,M=K[0]*L,N=K[1]*L,O=K[2]*L;j=c[0],k=c[1],l=c[2],m=c[3],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(j-p,k-q,M,N,O,L),E.push(j+p,k+q,M,N,O,L);for(var P=1;G-1>P;P++)j=c[2*(P-1)],k=c[2*(P-1)+1],l=c[2*P],m=c[2*P+1],n=c[2*(P+1)],o=c[2*(P+1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,r=-(m-o),s=l-n,D=Math.sqrt(r*r+s*s),r/=D,s/=D,r*=J,s*=J,v=-q+k-(-q+m),w=-p+l-(-p+j),x=(-p+j)*(-q+m)-(-p+l)*(-q+k),y=-s+o-(-s+m),z=-r+l-(-r+n),A=(-r+n)*(-s+m)-(-r+l)*(-s+o),B=v*z-y*w,0==B&&(B+=1),px=(w*A-z*x)/B,py=(y*x-v*A)/B,C=(px-l)*(px-l)+(py-m)+(py-m),C>19600?(t=p-r,u=q-s,D=Math.sqrt(t*t+u*u),t/=D,u/=D,t*=J,u*=J,E.push(l-t,m-u),E.push(M,N,O,L),E.push(l+t,m+u),E.push(M,N,O,L),E.push(l-t,m-u),E.push(M,N,O,L),H++):(E.push(px,py),E.push(M,N,O,L),E.push(l-(px-l),m-(py-m)),E.push(M,N,O,L));j=c[2*(G-2)],k=c[2*(G-2)+1],l=c[2*(G-1)],m=c[2*(G-1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(l-p,m-q),E.push(M,N,O,L),E.push(l+p,m+q),E.push(M,N,O,L),F.push(I);for(var P=0;H>P;P++)F.push(I++);F.push(I-1)}},f.WebGLGraphics.buildPoly=function(a,b){var c=a.points;if(!(c.length<6)){for(var e=b.points,g=b.indices,h=c.length/2,i=d(a.fillColor),j=a.fillAlpha,k=i[0]*j,l=i[1]*j,m=i[2]*j,n=f.PolyK.Triangulate(c),o=e.length/6,p=0;pp;p++)e.push(c[2*p],c[2*p+1],k,l,m,j)}},f._defaultFrame=new f.Rectangle(0,0,1,1),f.gl,f.WebGLRenderer=function(a,b,c,d,e){this.transparent=!!d,this.width=a||800,this.height=b||600,this.view=c||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var g=this;this.view.addEventListener("webglcontextlost",function(a){g.handleContextLost(a)},!1),this.view.addEventListener("webglcontextrestored",function(a){g.handleContextRestored(a)},!1),this.batchs=[];var h={alpha:this.transparent,antialias:!!e,premultipliedAlpha:!1,stencil:!0};try{f.gl=this.gl=this.view.getContext("experimental-webgl",h)}catch(i){try{f.gl=this.gl=this.view.getContext("webgl",h)}catch(i){throw new Error(" This browser does not support webGL. Try using the canvas renderer"+this)}}f.initDefaultShader(),f.initPrimitiveShader(),f.initDefaultStripShader();var j=this.gl;f.WebGLRenderer.gl=j,this.batch=new f.WebGLBatch(j),j.disable(j.DEPTH_TEST),j.disable(j.CULL_FACE),j.enable(j.BLEND),j.colorMask(!0,!0,!0,this.transparent),f.projection=new f.Point(400,300),f.offset=new f.Point(0,0),this.resize(this.width,this.height),this.contextLost=!1,f.pushShader(f.defaultShader),this.stageRenderGroup=new f.WebGLRenderGroup(this.gl)},f.WebGLRenderer.prototype.constructor=f.WebGLRenderer,f.WebGLRenderer.getBatch=function(){return 0==f._batchs.length?new f.WebGLBatch(f.WebGLRenderer.gl):f._batchs.pop()},f.WebGLRenderer.returnBatch=function(a){a.clean(),f._batchs.push(a)},f.WebGLRenderer.prototype.render=function(a){if(!this.contextLost){this.__stage!==a&&(this.__stage=a,this.stageRenderGroup.setRenderable(a)),f.WebGLRenderer.updateTextures(),f.visibleCount++,a.updateTransform();var b=this.gl;if(b.colorMask(!0,!0,!0,this.transparent),b.viewport(0,0,this.width,this.height),b.bindFramebuffer(b.FRAMEBUFFER,null),b.clearColor(a.backgroundColorSplit[0],a.backgroundColorSplit[1],a.backgroundColorSplit[2],!this.transparent),b.clear(b.COLOR_BUFFER_BIT),this.stageRenderGroup.backgroundColor=a.backgroundColorSplit,f.projection.x=this.width/2,f.projection.y=-this.height/2,this.stageRenderGroup.render(f.projection),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),f.Texture.frameUpdates.length>0){for(var c=0;cc;c++){var d=6*c,e=4*c;this.indices[d+0]=e+0,this.indices[d+1]=e+1,this.indices[d+2]=e+2,this.indices[d+3]=e+0,this.indices[d+4]=e+2,this.indices[d+5]=e+3}a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a.bufferData(a.ELEMENT_ARRAY_BUFFER,this.indices,a.STATIC_DRAW)},f.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)renderable=this.batchs[n],renderable instanceof f.WebGLBatch?this.batchs[n].render():this.renderSpecial(renderable,b);endBatch instanceof f.WebGLBatch?endBatch.render(0,h+1):this.renderSpecial(endBatch,b)},f.WebGLRenderGroup.prototype.renderSpecial=function(a,b){f.shaderStack.length;var c=a.vcount===f.visibleCount;a instanceof f.TilingSprite?c&&this.renderTilingSprite(a,b):a instanceof f.Strip?c&&this.renderStrip(a,b):a instanceof f.CustomRenderable?c&&a.renderWebGL(this,b):a instanceof f.Graphics?c&&a.renderable&&f.WebGLGraphics.renderGraphics(a,b):a instanceof f.FilterBlock&&this.handleFilterBlock(a,b)},f.WebGLRenderGroup.prototype.handleFilterBlock=function(a,b){var c=f.gl;a.open?a.data instanceof Array?this.filterManager.pushFilter(a):(c.enable(c.STENCIL_TEST),c.colorMask(!1,!1,!1,!1),c.stencilFunc(c.ALWAYS,1,255),c.stencilOp(c.KEEP,c.KEEP,c.REPLACE),f.WebGLGraphics.renderGraphics(a.data,b),c.colorMask(!0,!0,!0,!0),c.stencilFunc(c.NOTEQUAL,0,255),c.stencilOp(c.KEEP,c.KEEP,c.KEEP)):a.data instanceof Array?this.filterManager.popFilter():c.disable(c.STENCIL_TEST)},f.WebGLRenderGroup.prototype.updateTexture=function(a){this.removeObject(a);for(var b=a.first;b!=this.root&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););this.insertObject(a,b,c)},f.WebGLRenderGroup.prototype.addFilterBlocks=function(a,b){a.__renderGroup=this,b.__renderGroup=this;for(var c=a;c!=this.root.first&&(c=c._iPrev,!c.renderable||!c.__renderGroup););this.insertAfter(a,c);for(var d=b;d!=this.root.first&&(d=d._iPrev,!d.renderable||!d.__renderGroup););this.insertAfter(b,d)},f.WebGLRenderGroup.prototype.removeFilterBlocks=function(a,b){this.removeObject(a),this.removeObject(b)},f.WebGLRenderGroup.prototype.addDisplayObjectAndChildren=function(a){a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a);for(var b=a.first;b!=this.root.first&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););var d=a.first,e=a.last._iNext;do d.__renderGroup=this,d.renderable&&(this.insertObject(d,b,c),b=d),d=d._iNext;while(d!=e)},f.WebGLRenderGroup.prototype.removeDisplayObjectAndChildren=function(a){if(a.__renderGroup==this){a.last;do a.__renderGroup=null,a.renderable&&this.removeObject(a),a=a._iNext;while(a)}},f.WebGLRenderGroup.prototype.insertObject=function(a,b,c){var d=b,e=c;if(a instanceof f.Sprite){var g,h;if(d instanceof f.Sprite){if(g=d.batch,g&&g.texture==a.texture.baseTexture&&g.blendMode==a.blendMode)return g.insertAfter(a,d),void 0}else g=d;if(e)if(e instanceof f.Sprite){if(h=e.batch){if(h.texture==a.texture.baseTexture&&h.blendMode==a.blendMode)return h.insertBefore(a,e),void 0;if(h==g){var i=g.split(e),j=f.WebGLRenderer.getBatch(),k=this.batchs.indexOf(g);return j.init(a),this.batchs.splice(k+1,0,j,i),void 0}}}else h=e;var j=f.WebGLRenderer.getBatch();if(j.init(a),g){var k=this.batchs.indexOf(g);this.batchs.splice(k+1,0,j)}else this.batchs.push(j)}else a instanceof f.TilingSprite?this.initTilingSprite(a):a instanceof f.Strip&&this.initStrip(a),this.insertAfter(a,d)},f.WebGLRenderGroup.prototype.insertAfter=function(a,b){if(b instanceof f.Sprite){var c=b.batch;if(c)if(c.tail==b){var d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a)}else{var e=c.split(b.__next),d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a,e)}else this.batchs.push(a)}else{var d=this.batchs.indexOf(b);this.batchs.splice(d+1,0,a)}},f.WebGLRenderGroup.prototype.removeObject=function(a){var b;if(a instanceof f.Sprite){var c=a.batch;if(!c)return;c.remove(a),0==c.size&&(b=c)}else b=a;if(b){var d=this.batchs.indexOf(b);if(-1==d)return;if(0==d||d==this.batchs.length-1)return this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),void 0;if(this.batchs[d-1]instanceof f.WebGLBatch&&this.batchs[d+1]instanceof f.WebGLBatch&&this.batchs[d-1].texture==this.batchs[d+1].texture&&this.batchs[d-1].blendMode==this.batchs[d+1].blendMode)return this.batchs[d-1].merge(this.batchs[d+1]),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),f.WebGLRenderer.returnBatch(this.batchs[d+1]),this.batchs.splice(d,2),void 0;this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b)}},f.WebGLRenderGroup.prototype.initTilingSprite=function(a){var b=this.gl;a.verticies=new Float32Array([0,0,a.width,0,a.width,a.height,0,a.height]),a.uvs=new Float32Array([0,0,1,0,1,1,0,1]),a.colors=new Float32Array([1,1,1,1]),a.indices=new Uint16Array([0,1,3,2]),a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW),a.texture.baseTexture._glTexture?(b.bindTexture(b.TEXTURE_2D,a.texture.baseTexture._glTexture),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.REPEAT),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.REPEAT),a.texture.baseTexture._powerOf2=!0):a.texture.baseTexture._powerOf2=!0},f.WebGLRenderGroup.prototype.renderStrip=function(a,b){var c=this.gl,d=f.stripShaderProgram;c.useProgram(d);var e=f.mat3.clone(a.worldTransform);f.mat3.transpose(e),c.uniformMatrix3fv(d.translationMatrix,!1,e),c.uniform2f(d.projectionVector,b.x,b.y),c.uniform1f(d.alpha,a.worldAlpha),a.dirty?(a.dirty=!1,c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferData(c.ARRAY_BUFFER,a.verticies,c.STATIC_DRAW),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferData(c.ARRAY_BUFFER,a.uvs,c.STATIC_DRAW),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.bufferData(c.ARRAY_BUFFER,a.colors,c.STATIC_DRAW),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer),c.bufferData(c.ELEMENT_ARRAY_BUFFER,a.indices,c.STATIC_DRAW)):(c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.verticies),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer)),c.drawElements(c.TRIANGLE_STRIP,a.indices.length,c.UNSIGNED_SHORT,0),c.useProgram(f.currentProgram)},f.WebGLRenderGroup.prototype.renderTilingSprite=function(a,b){var c=this.gl;f.shaderProgram;var d=a.tilePosition,e=a.tileScale,g=d.x/a.texture.baseTexture.width,h=d.y/a.texture.baseTexture.height,i=a.width/a.texture.baseTexture.width/e.x,j=a.height/a.texture.baseTexture.height/e.y;a.uvs[0]=0-g,a.uvs[1]=0-h,a.uvs[2]=1*i-g,a.uvs[3]=0-h,a.uvs[4]=1*i-g,a.uvs[5]=1*j-h,a.uvs[6]=0-g,a.uvs[7]=1*j-h,c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.uvs),this.renderStrip(a,b)},f.WebGLRenderGroup.prototype.initStrip=function(a){var b=this.gl;this.shaderProgram,a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW)},f.WebGLFilterManager=function(){this.filterStack=[],this.texturePool=[],this.offsetX=0,this.offsetY=0,this.initShaderBuffers()},f.WebGLFilterManager.prototype.begin=function(a,b){this.width=2*a.x,this.height=2*-a.y,this.buffer=b},f.WebGLFilterManager.prototype.pushFilter=function(a){var b=f.gl;this.filterStack.push(a),a.filterPasses[0],this.offsetX+=a.target.filterArea.x,this.offsetY+=a.target.filterArea.y;var c=this.texturePool.pop();c||(c=new f.FilterTexture(this.width,this.height)),b.bindTexture(b.TEXTURE_2D,c.texture),this.getBounds(a.target);var d=a.target.filterArea;b.bindFramebuffer(b.FRAMEBUFFER,c.frameBuffer),b.viewport(0,0,d.width,d.height),f.projection.x=d.width/2,f.projection.y=-d.height/2,f.offset.x=-d.x,f.offset.y=-d.y,b.uniform2f(f.currentShader.projectionVector,d.width/2,-d.height/2),b.uniform2f(f.currentShader.offsetVector,-d.x,-d.y),b.colorMask(!0,!0,!0,!0),b.clearColor(0,0,0,0),b.clear(b.COLOR_BUFFER_BIT),a._glFilterTexture=c},f.WebGLFilterManager.prototype.popFilter=function(){var a=f.gl,b=this.filterStack.pop(),c=b.target.filterArea,d=b._glFilterTexture;if(b.filterPasses.length>1){a.viewport(0,0,c.width,c.height),a.bindBuffer(a.ARRAY_BUFFER,this.vertexBuffer),this.vertexArray[0]=0,this.vertexArray[1]=c.height,this.vertexArray[2]=c.width,this.vertexArray[3]=c.height,this.vertexArray[4]=0,this.vertexArray[5]=0,this.vertexArray[6]=c.width,this.vertexArray[7]=0,a.bufferSubData(a.ARRAY_BUFFER,0,this.vertexArray),a.bindBuffer(a.ARRAY_BUFFER,this.uvBuffer),this.uvArray[2]=c.width/this.width,this.uvArray[5]=c.height/this.height,this.uvArray[6]=c.width/this.width,this.uvArray[7]=c.height/this.height,a.bufferSubData(a.ARRAY_BUFFER,0,this.uvArray);var e=d,g=this.texturePool.pop();g||(g=new f.FilterTexture(this.width,this.height)),a.bindFramebuffer(a.FRAMEBUFFER,g.frameBuffer),a.clear(a.COLOR_BUFFER_BIT),a.disable(a.BLEND);for(var h=0;hs?s:E,E=E>t?t:E,E=E>u?u:E,E=E>v?v:E,F=F>w?w:F,F=F>x?x:F,F=F>y?y:F,F=F>z?z:F,C=s>C?s:C,C=t>C?t:C,C=u>C?u:C,C=v>C?v:C,D=w>D?w:D,D=x>D?x:D,D=y>D?y:D,D=z>D?z:D),l=!1,A=A._iNext}while(A!=B);E=E>0?E:0,F=F>0?F:0,C=C0&&(f.Texture.frameUpdates=[])},f.CanvasRenderer.prototype.resize=function(a,b){this.width=a,this.height=b,this.view.width=a,this.view.height=b},f.CanvasRenderer.prototype.renderDisplayObject=function(a){var b,c=this.context;c.globalCompositeOperation="source-over";var d=a.last._iNext;a=a.first;do if(b=a.worldTransform,a.visible)if(a.renderable){if(a instanceof f.Sprite){var e=a.texture.frame;e&&e.width&&e.height&&(c.globalAlpha=a.worldAlpha,c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),c.drawImage(a.texture.baseTexture.source,e.x,e.y,e.width,e.height,a.anchor.x*-e.width,a.anchor.y*-e.height,e.width,e.height))}else if(a instanceof f.Strip)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderStrip(a);else if(a instanceof f.TilingSprite)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderTilingSprite(a);else if(a instanceof f.CustomRenderable)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),a.renderCanvas(this);else if(a instanceof f.Graphics)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),f.CanvasGraphics.renderGraphics(a,c);else if(a instanceof f.FilterBlock&&a.data instanceof f.Graphics){var g=a.data;if(a.open){c.save();var h=g.alpha,i=g.worldTransform;c.setTransform(i[0],i[3],i[1],i[4],i[2],i[5]),g.worldAlpha=.5,c.worldAlpha=0,f.CanvasGraphics.renderGraphicsMask(g,c),c.clip(),g.worldAlpha=h}else c.restore()}a=a._iNext}else a=a._iNext;else a=a.last._iNext;while(a!=d)},f.CanvasRenderer.prototype.renderStripFlat=function(a){var b=this.context,c=a.verticies;a.uvs;var d=c.length/2;this.count++,b.beginPath();for(var e=1;d-2>e;e++){var f=2*e,g=c[f],h=c[f+2],i=c[f+4],j=c[f+1],k=c[f+3],l=c[f+5];b.moveTo(g,j),b.lineTo(h,k),b.lineTo(i,l)}b.fillStyle="#FF0000",b.fill(),b.closePath()},f.CanvasRenderer.prototype.renderTilingSprite=function(a){var b=this.context;b.globalAlpha=a.worldAlpha,a.__tilePattern||(a.__tilePattern=b.createPattern(a.texture.baseTexture.source,"repeat")),b.beginPath();var c=a.tilePosition,d=a.tileScale;b.scale(d.x,d.y),b.translate(c.x,c.y),b.fillStyle=a.__tilePattern,b.fillRect(-c.x,-c.y,a.width/d.x,a.height/d.y),b.scale(1/d.x,1/d.y),b.translate(-c.x,-c.y),b.closePath()},f.CanvasRenderer.prototype.renderStrip=function(a){var b=this.context,c=a.verticies,d=a.uvs,e=c.length/2;this.count++;for(var f=1;e-2>f;f++){var g=2*f,h=c[g],i=c[g+2],j=c[g+4],k=c[g+1],l=c[g+3],m=c[g+5],n=d[g]*a.texture.width,o=d[g+2]*a.texture.width,p=d[g+4]*a.texture.width,q=d[g+1]*a.texture.height,r=d[g+3]*a.texture.height,s=d[g+5]*a.texture.height;b.save(),b.beginPath(),b.moveTo(h,k),b.lineTo(i,l),b.lineTo(j,m),b.closePath(),b.clip();var t=n*r+q*p+o*s-r*p-q*o-n*s,u=h*r+q*j+i*s-r*j-q*i-h*s,v=n*i+h*p+o*j-i*p-h*o-n*j,w=n*r*j+q*i*p+h*o*s-h*r*p-q*o*j-n*i*s,x=k*r+q*m+l*s-r*m-q*l-k*s,y=n*l+k*p+o*m-l*p-k*o-n*m,z=n*r*m+q*l*p+k*o*s-k*r*p-q*o*m-n*l*s;b.transform(u/t,x/t,v/t,y/t,w/t,z/t),b.drawImage(a.texture.baseTexture.source,0,0),b.restore()}},f.CanvasGraphics=function(){},f.CanvasGraphics.renderGraphics=function(a,b){for(var c=a.worldAlpha,d=0;d1&&(c=1,console.log("Pixi.js warning: masks in canvas can only mask using the first path in the graphics object"));for(var d=0;1>d;d++){var e=a.graphicsData[d],g=e.points;if(e.type==f.Graphics.POLY){b.beginPath(),b.moveTo(g[0],g[1]);for(var h=1;hb?b:d,e=b+m>e?b+m:e,g=g>c?b:g,h=c+n>h?c+n:h}else if(k===f.Graphics.CIRC||k===f.Graphics.ELIP){b=a.x,c=a.y;var o=a.radius+l/2;d=d>b-o?b-o:d,e=b+o>e?b+o:e,g=g>c-o?c-o:g,h=c+o>h?c+o:h}else for(var p=0;pb-l?b-l:d,e=b+l>e?b+l:e,g=g>c-l?c-l:g,h=c+l>h?c+l:h}this.bounds=new f.Rectangle(d,g,e-d,h-g)}},f.Graphics.POLY=0,f.Graphics.RECT=1,f.Graphics.CIRC=2,f.Graphics.ELIP=3,f.Strip=function(a,b,c){f.DisplayObjectContainer.call(this),this.texture=a,this.blendMode=f.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(d){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=b,this.height=c,a.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},f.Strip.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Strip.prototype.constructor=f.Strip,f.Strip.prototype.setTexture=function(a){this.texture=a,this.width=a.frame.width,this.height=a.frame.height,this.updateFrame=!0},f.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},f.Rope=function(a,b){f.Strip.call(this,a),this.points=b;try{this.verticies=new Float32Array(4*b.length),this.uvs=new Float32Array(4*b.length),this.colors=new Float32Array(2*b.length),this.indices=new Uint16Array(2*b.length)}catch(c){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},f.Rope.prototype=Object.create(f.Strip.prototype),f.Rope.prototype.constructor=f.Rope,f.Rope.prototype.refresh=function(){var a=this.points;if(!(a.length<1)){var b=this.uvs,c=this.indices,d=this.colors,e=a[0],f=a[0];this.count-=.2,b[0]=0,b[1]=1,b[2]=0,b[3]=1,d[0]=1,d[1]=1,c[0]=0,c[1]=1;for(var g=a.length,h=1;g>h;h++){var f=a[h],i=4*h,j=h/(g-1);h%2?(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1):(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1),i=2*h,d[i]=1,d[i+1]=1,i=2*h,c[i]=i,c[i+1]=i+1,e=f}}},f.Rope.prototype.updateTransform=function(){var a=this.points;if(!(a.length<1)){var b,c=this.verticies,d=a[0],e={x:0,y:0},g=a[0];this.count-=.2,c[0]=g.x+e.x,c[1]=g.y+e.y,c[2]=g.x-e.x,c[3]=g.y-e.y;for(var h=a.length,i=1;h>i;i++){var g=a[i],j=4*i;b=i1&&(k=1);var l=Math.sqrt(e.x*e.x+e.y*e.y),m=this.texture.height/2;e.x/=l,e.y/=l,e.x*=m,e.y*=m,c[j]=g.x+e.x,c[j+1]=g.y+e.y,c[j+2]=g.x-e.x,c[j+3]=g.y-e.y,d=g}f.DisplayObjectContainer.prototype.updateTransform.call(this)}},f.Rope.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite=function(a,b,c){f.DisplayObjectContainer.call(this),this.texture=a,this.width=b,this.height=c,this.tileScale=new f.Point(1,1),this.tilePosition=new f.Point(0,0),this.renderable=!0,this.blendMode=f.blendModes.NORMAL},f.TilingSprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.TilingSprite.prototype.constructor=f.TilingSprite,f.TilingSprite.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},f.Spine=function(a){if(f.DisplayObjectContainer.call(this),this.spineData=f.AnimCache[a],!this.spineData)throw new Error("Spine data must be preloaded using PIXI.SpineLoader or PIXI.AssetLoader: "+a);this.skeleton=new l.Skeleton(this.spineData),this.skeleton.updateWorldTransform(),this.stateData=new l.AnimationStateData(this.spineData),this.state=new l.AnimationState(this.stateData),this.slotContainers=[];for(var b=0,c=this.skeleton.drawOrder.length;c>b;b++){var d=this.skeleton.drawOrder[b],e=d.attachment,g=new f.DisplayObjectContainer;if(this.slotContainers.push(g),this.addChild(g),e instanceof l.RegionAttachment){var h=e.rendererObject.name,i=this.createSprite(d,e.rendererObject);d.currentSprite=i,d.currentSpriteName=h,g.addChild(i)}}},f.Spine.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Spine.prototype.constructor=f.Spine,f.Spine.prototype.updateTransform=function(){this.lastTime=this.lastTime||Date.now();var a=.001*(Date.now()-this.lastTime);this.lastTime=Date.now(),this.state.update(a),this.state.apply(this.skeleton),this.skeleton.updateWorldTransform();for(var b=this.skeleton.drawOrder,c=0,d=b.length;d>c;c++){var e=b[c],g=e.attachment,h=this.slotContainers[c];if(g instanceof l.RegionAttachment){if(g.rendererObject&&(!e.currentSpriteName||e.currentSpriteName!=g.name)){var i=g.rendererObject.name;if(void 0!==e.currentSprite&&(e.currentSprite.visible=!1),e.sprites=e.sprites||{},void 0!==e.sprites[i])e.sprites[i].visible=!0;else{var j=this.createSprite(e,g.rendererObject);h.addChild(j)}e.currentSprite=e.sprites[i],e.currentSpriteName=i}h.visible=!0;var k=e.bone;h.position.x=k.worldX+g.x*k.m00+g.y*k.m01,h.position.y=k.worldY+g.x*k.m10+g.y*k.m11,h.scale.x=k.worldScaleX,h.scale.y=k.worldScaleY,h.rotation=-(e.bone.worldRotation*Math.PI/180)}else h.visible=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.Spine.prototype.createSprite=function(a,b){var c=f.TextureCache[b.name]?b.name:b.name+".png",d=new f.Sprite(f.Texture.fromFrame(c));return d.scale=b.scale,d.rotation=b.rotation,d.anchor.x=d.anchor.y=.5,a.sprites=a.sprites||{},a.sprites[b.name]=d,d};var l={};l.BoneData=function(a,b){this.name=a,this.parent=b},l.BoneData.prototype={length:0,x:0,y:0,rotation:0,scaleX:1,scaleY:1},l.SlotData=function(a,b){this.name=a,this.boneData=b},l.SlotData.prototype={r:1,g:1,b:1,a:1,attachmentName:null},l.Bone=function(a,b){this.data=a,this.parent=b,this.setToSetupPose()},l.Bone.yDown=!1,l.Bone.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,m00:0,m01:0,worldX:0,m10:0,m11:0,worldY:0,worldRotation:0,worldScaleX:1,worldScaleY:1,updateWorldTransform:function(a,b){var c=this.parent;null!=c?(this.worldX=this.x*c.m00+this.y*c.m01+c.worldX,this.worldY=this.x*c.m10+this.y*c.m11+c.worldY,this.worldScaleX=c.worldScaleX*this.scaleX,this.worldScaleY=c.worldScaleY*this.scaleY,this.worldRotation=c.worldRotation+this.rotation):(this.worldX=this.x,this.worldY=this.y,this.worldScaleX=this.scaleX,this.worldScaleY=this.scaleY,this.worldRotation=this.rotation);var d=this.worldRotation*Math.PI/180,e=Math.cos(d),f=Math.sin(d);this.m00=e*this.worldScaleX,this.m10=f*this.worldScaleX,this.m01=-f*this.worldScaleY,this.m11=e*this.worldScaleY,a&&(this.m00=-this.m00,this.m01=-this.m01),b&&(this.m10=-this.m10,this.m11=-this.m11),l.Bone.yDown&&(this.m10=-this.m10,this.m11=-this.m11)},setToSetupPose:function(){var a=this.data;this.x=a.x,this.y=a.y,this.rotation=a.rotation,this.scaleX=a.scaleX,this.scaleY=a.scaleY}},l.Slot=function(a,b,c){this.data=a,this.skeleton=b,this.bone=c,this.setToSetupPose()},l.Slot.prototype={r:1,g:1,b:1,a:1,_attachmentTime:0,attachment:null,setAttachment:function(a){this.attachment=a,this._attachmentTime=this.skeleton.time},setAttachmentTime:function(a){this._attachmentTime=this.skeleton.time-a},getAttachmentTime:function(){return this.skeleton.time-this._attachmentTime},setToSetupPose:function(){var a=this.data;this.r=a.r,this.g=a.g,this.b=a.b,this.a=a.a;for(var b=this.skeleton.data.slots,c=0,d=b.length;d>c;c++)if(b[c]==a){this.setAttachment(a.attachmentName?this.skeleton.getAttachmentBySlotIndex(c,a.attachmentName):null);break}}},l.Skin=function(a){this.name=a,this.attachments={}},l.Skin.prototype={addAttachment:function(a,b,c){this.attachments[a+":"+b]=c},getAttachment:function(a,b){return this.attachments[a+":"+b]},_attachAll:function(a,b){for(var c in b.attachments){var d=c.indexOf(":"),e=parseInt(c.substring(0,d)),f=c.substring(d+1),g=a.slots[e];if(g.attachment&&g.attachment.name==f){var h=this.getAttachment(e,f);h&&g.setAttachment(h)}}}},l.Animation=function(a,b,c){this.name=a,this.timelines=b,this.duration=c},l.Animation.prototype={apply:function(a,b,c){c&&0!=this.duration&&(b%=this.duration);for(var d=this.timelines,e=0,f=d.length;f>e;e++)d[e].apply(a,b,1)},mix:function(a,b,c,d){c&&0!=this.duration&&(b%=this.duration);for(var e=this.timelines,f=0,g=e.length;g>f;f++)e[f].apply(a,b,d)}},l.binarySearch=function(a,b,c){var d=0,e=Math.floor(a.length/c)-2;if(0==e)return c;for(var f=e>>>1;;){if(a[(f+1)*c]<=b?d=f+1:e=f,d==e)return(d+1)*c;f=d+e>>>1}},l.linearSearch=function(a,b,c){for(var d=0,e=a.length-c;e>=d;d+=c)if(a[d]>b)return d;return-1},l.Curves=function(a){this.curves=[],this.curves.length=6*(a-1)},l.Curves.prototype={setLinear:function(a){this.curves[6*a]=0},setStepped:function(a){this.curves[6*a]=-1},setCurve:function(a,b,c,d,e){var f=.1,g=f*f,h=g*f,i=3*f,j=3*g,k=6*g,l=6*h,m=2*-b+d,n=2*-c+e,o=3*(b-d)+1,p=3*(c-e)+1,q=6*a,r=this.curves;r[q]=b*i+m*j+o*h,r[q+1]=c*i+n*j+p*h,r[q+2]=m*k+o*l,r[q+3]=n*k+p*l,r[q+4]=o*l,r[q+5]=p*l},getCurvePercent:function(a,b){b=0>b?0:b>1?1:b;var c=6*a,d=this.curves,e=d[c];if(!e)return b;if(-1==e)return 0;for(var f=d[c+1],g=d[c+2],h=d[c+3],i=d[c+4],j=d[c+5],k=e,l=f,m=8;;){if(k>=b){var n=k-e,o=l-f;return o+(l-o)*(b-n)/(k-n)}if(0==m)break;m--,e+=g,f+=h,g+=i,h+=j,k+=e,l+=f}return l+(1-l)*(b-k)/(1-k)}},l.RotateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=2*a},l.RotateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(a,b,c){a*=2,this.frames[a]=b,this.frames[a+1]=c},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-2]){for(var f=e.data.rotation+d[d.length-1]-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;return e.rotation+=f*c,void 0}var g=l.binarySearch(d,b,2),h=d[g-1],i=d[g],j=1-(b-i)/(d[g-2]-i);j=this.curves.getCurvePercent(g/2-1,j);for(var f=d[g+1]-h;f>180;)f-=360;for(;-180>f;)f+=360;for(f=e.data.rotation+(h+f*j)-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;e.rotation+=f*c}}},l.TranslateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.TranslateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.x+=(e.data.x+d[d.length-2]-e.x)*c,e.y+=(e.data.y+d[d.length-1]-e.y)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.x+=(e.data.x+g+(d[f+1]-g)*j-e.x)*c,e.y+=(e.data.y+h+(d[f+2]-h)*j-e.y)*c}}},l.ScaleTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.ScaleTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.scaleX+=(e.data.scaleX-1+d[d.length-2]-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+d[d.length-1]-e.scaleY)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.scaleX+=(e.data.scaleX-1+g+(d[f+1]-g)*j-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+h+(d[f+2]-h)*j-e.scaleY)*c}}},l.ColorTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=5*a},l.ColorTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(c,d){c*=5,this.frames[c]=d,this.frames[c+1]=r,this.frames[c+2]=g,this.frames[c+3]=b,this.frames[c+4]=a},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-5]){var f=d.length-1;return e.r=d[f-3],e.g=d[f-2],e.b=d[f-1],e.a=d[f],void 0}var g=l.binarySearch(d,b,5),h=d[g-4],i=d[g-3],j=d[g-2],k=d[g-1],m=d[g],n=1-(b-m)/(d[g-5]-m);n=this.curves.getCurvePercent(g/5-1,n);var o=h+(d[g+1]-h)*n,p=i+(d[g+2]-i)*n,q=j+(d[g+3]-j)*n,r=k+(d[g+4]-k)*n;1>c?(e.r+=(o-e.r)*c,e.g+=(p-e.g)*c,e.b+=(q-e.b)*c,e.a+=(r-e.a)*c):(e.r=o,e.g=p,e.b=q,e.a=r)}}},l.AttachmentTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=a,this.attachmentNames=[],this.attachmentNames.length=a},l.AttachmentTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length},setFrame:function(a,b,c){this.frames[a]=b,this.attachmentNames[a]=c},apply:function(a,b){var c=this.frames;if(!(b=c[c.length-1]?c.length-1:l.binarySearch(c,b,1)-1;var e=this.attachmentNames[d];a.slots[this.slotIndex].setAttachment(e?a.getAttachmentBySlotIndex(this.slotIndex,e):null)}}},l.SkeletonData=function(){this.bones=[],this.slots=[],this.skins=[],this.animations=[]},l.SkeletonData.prototype={defaultSkin:null,findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return slot[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSkin:function(a){for(var b=this.skins,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findAnimation:function(a){for(var b=this.animations,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null}},l.Skeleton=function(a){this.data=a,this.bones=[];for(var b=0,c=a.bones.length;c>b;b++){var d=a.bones[b],e=d.parent?this.bones[a.bones.indexOf(d.parent)]:null;this.bones.push(new l.Bone(d,e))}this.slots=[],this.drawOrder=[];for(var b=0,c=a.slots.length;c>b;b++){var f=a.slots[b],g=this.bones[a.bones.indexOf(f.boneData)],h=new l.Slot(f,this,g);this.slots.push(h),this.drawOrder.push(h)}},l.Skeleton.prototype={x:0,y:0,skin:null,r:1,g:1,b:1,a:1,time:0,flipX:!1,flipY:!1,updateWorldTransform:function(){for(var a=this.flipX,b=this.flipY,c=this.bones,d=0,e=c.length;e>d;d++)c[d].updateWorldTransform(a,b)},setToSetupPose:function(){this.setBonesToSetupPose(),this.setSlotsToSetupPose()},setBonesToSetupPose:function(){for(var a=this.bones,b=0,c=a.length;c>b;b++)a[b].setToSetupPose()},setSlotsToSetupPose:function(){for(var a=this.slots,b=0,c=a.length;c>b;b++)a[b].setToSetupPose(b)},getRootBone:function(){return 0==this.bones.length?null:this.bones[0]},findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},setSkinByName:function(a){var b=this.data.findSkin(a);if(!b)throw"Skin not found: "+a;this.setSkin(b)},setSkin:function(a){this.skin&&a&&a._attachAll(this,this.skin),this.skin=a},getAttachmentBySlotName:function(a,b){return this.getAttachmentBySlotIndex(this.data.findSlotIndex(a),b)},getAttachmentBySlotIndex:function(a,b){if(this.skin){var c=this.skin.getAttachment(a,b);if(c)return c}return this.data.defaultSkin?this.data.defaultSkin.getAttachment(a,b):null},setAttachment:function(a,b){for(var c=this.slots,d=0,e=c.size;e>d;d++){var f=c[d];if(f.data.name==a){var g=null;if(b&&(g=this.getAttachment(d,b),null==g))throw"Attachment not found: "+b+", for slot: "+a;return f.setAttachment(g),void 0}}throw"Slot not found: "+a},update:function(a){time+=a}},l.AttachmentType={region:0},l.RegionAttachment=function(){this.offset=[],this.offset.length=8,this.uvs=[],this.uvs.length=8},l.RegionAttachment.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,width:0,height:0,rendererObject:null,regionOffsetX:0,regionOffsetY:0,regionWidth:0,regionHeight:0,regionOriginalWidth:0,regionOriginalHeight:0,setUVs:function(a,b,c,d,e){var f=this.uvs;e?(f[2]=a,f[3]=d,f[4]=a,f[5]=b,f[6]=c,f[7]=b,f[0]=c,f[1]=d):(f[0]=a,f[1]=d,f[2]=a,f[3]=b,f[4]=c,f[5]=b,f[6]=c,f[7]=d)},updateOffset:function(){var a=this.width/this.regionOriginalWidth*this.scaleX,b=this.height/this.regionOriginalHeight*this.scaleY,c=-this.width/2*this.scaleX+this.regionOffsetX*a,d=-this.height/2*this.scaleY+this.regionOffsetY*b,e=c+this.regionWidth*a,f=d+this.regionHeight*b,g=this.rotation*Math.PI/180,h=Math.cos(g),i=Math.sin(g),j=c*h+this.x,k=c*i,l=d*h+this.y,m=d*i,n=e*h+this.x,o=e*i,p=f*h+this.y,q=f*i,r=this.offset;r[0]=j-m,r[1]=l+k,r[2]=j-q,r[3]=p+k,r[4]=n-q,r[5]=p+o,r[6]=n-m,r[7]=l+o},computeVertices:function(a,b,c,d){a+=c.worldX,b+=c.worldY;var e=c.m00,f=c.m01,g=c.m10,h=c.m11,i=this.offset;d[0]=i[0]*e+i[1]*f+a,d[1]=i[0]*g+i[1]*h+b,d[2]=i[2]*e+i[3]*f+a,d[3]=i[2]*g+i[3]*h+b,d[4]=i[4]*e+i[5]*f+a,d[5]=i[4]*g+i[5]*h+b,d[6]=i[6]*e+i[7]*f+a,d[7]=i[6]*g+i[7]*h+b}},l.AnimationStateData=function(a){this.skeletonData=a,this.animationToMixTime={}},l.AnimationStateData.prototype={defaultMix:0,setMixByName:function(a,b,c){var d=this.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;var e=this.skeletonData.findAnimation(b);if(!e)throw"Animation not found: "+b;this.setMix(d,e,c)},setMix:function(a,b,c){this.animationToMixTime[a.name+":"+b.name]=c},getMix:function(a,b){var c=this.animationToMixTime[a.name+":"+b.name];return c?c:this.defaultMix}},l.AnimationState=function(a){this.data=a,this.queue=[]},l.AnimationState.prototype={current:null,previous:null,currentTime:0,previousTime:0,currentLoop:!1,previousLoop:!1,mixTime:0,mixDuration:0,update:function(a){if(this.currentTime+=a,this.previousTime+=a,this.mixTime+=a,this.queue.length>0){var b=this.queue[0];this.currentTime>=b.delay&&(this._setAnimation(b.animation,b.loop),this.queue.shift())}},apply:function(a){if(this.current)if(this.previous){this.previous.apply(a,this.previousTime,this.previousLoop);var b=this.mixTime/this.mixDuration;b>=1&&(b=1,this.previous=null),this.current.mix(a,this.currentTime,this.currentLoop,b)}else this.current.apply(a,this.currentTime,this.currentLoop)},clearAnimation:function(){this.previous=null,this.current=null,this.queue.length=0},_setAnimation:function(a,b){this.previous=null,a&&this.current&&(this.mixDuration=this.data.getMix(this.current,a),this.mixDuration>0&&(this.mixTime=0,this.previous=this.current,this.previousTime=this.currentTime,this.previousLoop=this.currentLoop)),this.current=a,this.currentLoop=b,this.currentTime=0},setAnimationByName:function(a,b){var c=this.data.skeletonData.findAnimation(a);if(!c)throw"Animation not found: "+a;this.setAnimation(c,b)},setAnimation:function(a,b){this.queue.length=0,this._setAnimation(a,b)},addAnimationByName:function(a,b,c){var d=this.data.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;this.addAnimation(d,b,c)},addAnimation:function(a,b,c){var d={};if(d.animation=a,d.loop=b,!c||0>=c){var e=0==this.queue.length?this.current:this.queue[this.queue.length-1].animation;c=null!=e?e.duration-this.data.getMix(e,a)+(c||0):0}d.delay=c,this.queue.push(d)},isComplete:function(){return!this.current||this.currentTime>=this.current.duration}},l.SkeletonJson=function(a){this.attachmentLoader=a},l.SkeletonJson.prototype={scale:1,readSkeletonData:function(a){for(var b=new l.SkeletonData,c=a.bones,d=0,e=c.length;e>d;d++){var f=c[d],g=null;if(f.parent&&(g=b.findBone(f.parent),!g))throw"Parent bone not found: "+f.parent;var h=new l.BoneData(f.name,g);h.length=(f.length||0)*this.scale,h.x=(f.x||0)*this.scale,h.y=(f.y||0)*this.scale,h.rotation=f.rotation||0,h.scaleX=f.scaleX||1,h.scaleY=f.scaleY||1,b.bones.push(h)}for(var i=a.slots,d=0,e=i.length;e>d;d++){var j=i[d],h=b.findBone(j.bone);if(!h)throw"Slot bone not found: "+j.bone;var k=new l.SlotData(j.name,h),m=j.color;m&&(k.r=l.SkeletonJson.toColor(m,0),k.g=l.SkeletonJson.toColor(m,1),k.b=l.SkeletonJson.toColor(m,2),k.a=l.SkeletonJson.toColor(m,3)),k.attachmentName=j.attachment,b.slots.push(k)}var n=a.skins;for(var o in n)if(n.hasOwnProperty(o)){var p=n[o],q=new l.Skin(o);for(var r in p)if(p.hasOwnProperty(r)){var s=b.findSlotIndex(r),t=p[r];for(var u in t)if(t.hasOwnProperty(u)){var v=this.readAttachment(q,u,t[u]);null!=v&&q.addAttachment(s,u,v)}}b.skins.push(q),"default"==q.name&&(b.defaultSkin=q)}var w=a.animations;for(var x in w)w.hasOwnProperty(x)&&this.readAnimation(x,w[x],b);return b},readAttachment:function(a,b,c){b=c.name||b;var d=l.AttachmentType[c.type||"region"];if(d==l.AttachmentType.region){var e=new l.RegionAttachment; +return e.x=(c.x||0)*this.scale,e.y=(c.y||0)*this.scale,e.scaleX=c.scaleX||1,e.scaleY=c.scaleY||1,e.rotation=c.rotation||0,e.width=(c.width||32)*this.scale,e.height=(c.height||32)*this.scale,e.updateOffset(),e.rendererObject={},e.rendererObject.name=b,e.rendererObject.scale={},e.rendererObject.scale.x=e.scaleX,e.rendererObject.scale.y=e.scaleY,e.rendererObject.rotation=-e.rotation*Math.PI/180,e}throw"Unknown attachment type: "+d},readAnimation:function(a,b,c){var d=[],e=0,f=b.bones;for(var g in f)if(f.hasOwnProperty(g)){var h=c.findBoneIndex(g);if(-1==h)throw"Bone not found: "+g;var i=f[g];for(var j in i)if(i.hasOwnProperty(j)){var k=i[j];if("rotate"==j){var m=new l.RotateTimeline(k.length);m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n,q.time,q.angle),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[2*m.getFrameCount()-2])}else{if("translate"!=j&&"scale"!=j)throw"Invalid timeline type for a bone: "+j+" ("+g+")";var m,r=1;"scale"==j?m=new l.ScaleTimeline(k.length):(m=new l.TranslateTimeline(k.length),r=this.scale),m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],s=(q.x||0)*r,t=(q.y||0)*r;m.setFrame(n,q.time,s,t),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[3*m.getFrameCount()-3])}}}var u=b.slots;for(var v in u)if(u.hasOwnProperty(v)){var w=u[v],x=c.findSlotIndex(v);for(var j in w)if(w.hasOwnProperty(j)){var k=w[j];if("color"==j){var m=new l.ColorTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],y=q.color,z=l.SkeletonJson.toColor(y,0),A=l.SkeletonJson.toColor(y,1),B=l.SkeletonJson.toColor(y,2),C=l.SkeletonJson.toColor(y,3);m.setFrame(n,q.time,z,A,B,C),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[5*m.getFrameCount()-5])}else{if("attachment"!=j)throw"Invalid timeline type for a slot: "+j+" ("+v+")";var m=new l.AttachmentTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n++,q.time,q.name)}d.push(m),e=Math.max(e,m.frames[m.getFrameCount()-1])}}}c.animations.push(new l.Animation(a,d,e))}},l.SkeletonJson.readCurve=function(a,b,c){var d=c.curve;d&&("stepped"==d?a.curves.setStepped(b):d instanceof Array&&a.curves.setCurve(b,d[0],d[1],d[2],d[3]))},l.SkeletonJson.toColor=function(a,b){if(8!=a.length)throw"Color hexidecimal length must be 8, recieved: "+a;return parseInt(a.substring(2*b,2),16)/255},l.Atlas=function(a,b){this.textureLoader=b,this.pages=[],this.regions=[];var c=new l.AtlasReader(a),d=[];d.length=4;for(var e=null;;){var f=c.readLine();if(null==f)break;if(f=c.trim(f),0==f.length)e=null;else if(e){var g=new l.AtlasRegion;g.name=f,g.page=e,g.rotate="true"==c.readValue(),c.readTuple(d);var h=parseInt(d[0]),i=parseInt(d[1]);c.readTuple(d);var j=parseInt(d[0]),k=parseInt(d[1]);g.u=h/e.width,g.v=i/e.height,g.rotate?(g.u2=(h+k)/e.width,g.v2=(i+j)/e.height):(g.u2=(h+j)/e.width,g.v2=(i+k)/e.height),g.x=h,g.y=i,g.width=Math.abs(j),g.height=Math.abs(k),4==c.readTuple(d)&&(g.splits=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],4==c.readTuple(d)&&(g.pads=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],c.readTuple(d))),g.originalWidth=parseInt(d[0]),g.originalHeight=parseInt(d[1]),c.readTuple(d),g.offsetX=parseInt(d[0]),g.offsetY=parseInt(d[1]),g.index=parseInt(c.readValue()),this.regions.push(g)}else{e=new l.AtlasPage,e.name=f,e.format=l.Atlas.Format[c.readValue()],c.readTuple(d),e.minFilter=l.Atlas.TextureFilter[d[0]],e.magFilter=l.Atlas.TextureFilter[d[1]];var m=c.readValue();e.uWrap=l.Atlas.TextureWrap.clampToEdge,e.vWrap=l.Atlas.TextureWrap.clampToEdge,"x"==m?e.uWrap=l.Atlas.TextureWrap.repeat:"y"==m?e.vWrap=l.Atlas.TextureWrap.repeat:"xy"==m&&(e.uWrap=e.vWrap=l.Atlas.TextureWrap.repeat),b.load(e,f),this.pages.push(e)}}},l.Atlas.prototype={findRegion:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},dispose:function(){for(var a=this.pages,b=0,c=a.length;c>b;b++)this.textureLoader.unload(a[b].rendererObject)},updateUVs:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++){var e=b[c];e.page==a&&(e.u=e.x/a.width,e.v=e.y/a.height,e.rotate?(e.u2=(e.x+e.height)/a.width,e.v2=(e.y+e.width)/a.height):(e.u2=(e.x+e.width)/a.width,e.v2=(e.y+e.height)/a.height))}}},l.Atlas.Format={alpha:0,intensity:1,luminanceAlpha:2,rgb565:3,rgba4444:4,rgb888:5,rgba8888:6},l.Atlas.TextureFilter={nearest:0,linear:1,mipMap:2,mipMapNearestNearest:3,mipMapLinearNearest:4,mipMapNearestLinear:5,mipMapLinearLinear:6},l.Atlas.TextureWrap={mirroredRepeat:0,clampToEdge:1,repeat:2},l.AtlasPage=function(){},l.AtlasPage.prototype={name:null,format:null,minFilter:null,magFilter:null,uWrap:null,vWrap:null,rendererObject:null,width:0,height:0},l.AtlasRegion=function(){},l.AtlasRegion.prototype={page:null,name:null,x:0,y:0,width:0,height:0,u:0,v:0,u2:0,v2:0,offsetX:0,offsetY:0,originalWidth:0,originalHeight:0,index:0,rotate:!1,splits:null,pads:null},l.AtlasReader=function(a){this.lines=a.split(/\r\n|\r|\n/)},l.AtlasReader.prototype={index:0,trim:function(a){return a.replace(/^\s+|\s+$/g,"")},readLine:function(){return this.index>=this.lines.length?null:this.lines[this.index++]},readValue:function(){var a=this.readLine(),b=a.indexOf(":");if(-1==b)throw"Invalid line: "+a;return this.trim(a.substring(b+1))},readTuple:function(a){var b=this.readLine(),c=b.indexOf(":");if(-1==c)throw"Invalid line: "+b;for(var d=0,e=c+1;3>d;d++){var f=b.indexOf(",",e);if(-1==f){if(0==d)throw"Invalid line: "+b;break}a[d]=this.trim(b.substr(e,f-e)),e=f+1}return a[d]=this.trim(b.substring(e)),d+1}},l.AtlasAttachmentLoader=function(a){this.atlas=a},l.AtlasAttachmentLoader.prototype={newAttachment:function(a,b,c){switch(b){case l.AttachmentType.region:var d=this.atlas.findRegion(c);if(!d)throw"Region not found in atlas: "+c+" ("+b+")";var e=new l.RegionAttachment(c);return e.rendererObject=d,e.setUVs(d.u,d.v,d.u2,d.v2,d.rotate),e.regionOffsetX=d.offsetX,e.regionOffsetY=d.offsetY,e.regionWidth=d.width,e.regionHeight=d.height,e.regionOriginalWidth=d.originalWidth,e.regionOriginalHeight=d.originalHeight,e}throw"Unknown attachment type: "+b}},f.AnimCache={},l.Bone.yDown=!0,f.CustomRenderable=function(){f.DisplayObject.call(this),this.renderable=!0},f.CustomRenderable.prototype=Object.create(f.DisplayObject.prototype),f.CustomRenderable.prototype.constructor=f.CustomRenderable,f.CustomRenderable.prototype.renderCanvas=function(){},f.CustomRenderable.prototype.initWebGL=function(){},f.CustomRenderable.prototype.renderWebGL=function(){},f.BaseTextureCache={},f.texturesToUpdate=[],f.texturesToDestroy=[],f.BaseTexture=function(a){if(f.EventTarget.call(this),this.width=100,this.height=100,this.hasLoaded=!1,this.source=a,a){if(this.source instanceof Image||this.source instanceof HTMLImageElement)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);else{var b=this;this.source.onload=function(){b.hasLoaded=!0,b.width=b.source.width,b.height=b.source.height,f.texturesToUpdate.push(b),b.dispatchEvent({type:"loaded",content:b})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);this._powerOf2=!1}},f.BaseTexture.prototype.constructor=f.BaseTexture,f.BaseTexture.prototype.destroy=function(){this.source instanceof Image&&(this.source.src=null),this.source=null,f.texturesToDestroy.push(this)},f.BaseTexture.fromImage=function(a,b){var c=f.BaseTextureCache[a];if(!c){var d=new Image;b&&(d.crossOrigin=""),d.src=a,c=new f.BaseTexture(d),f.BaseTextureCache[a]=c}return c},f.TextureCache={},f.FrameCache={},f.Texture=function(a,b){if(f.EventTarget.call(this),b||(this.noFrame=!0,b=new f.Rectangle(0,0,1,1)),a instanceof f.Texture&&(a=a.baseTexture),this.baseTexture=a,this.frame=b,this.trim=new f.Point,this.scope=this,a.hasLoaded)this.noFrame&&(b=new f.Rectangle(0,0,a.width,a.height)),this.setFrame(b);else{var c=this;a.addEventListener("loaded",function(){c.onBaseTextureLoaded()})}},f.Texture.prototype.constructor=f.Texture,f.Texture.prototype.onBaseTextureLoaded=function(){var a=this.baseTexture;a.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new f.Rectangle(0,0,a.width,a.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},f.Texture.prototype.destroy=function(a){a&&this.baseTexture.destroy()},f.Texture.prototype.setFrame=function(a){if(this.frame=a,this.width=a.width,this.height=a.height,a.x+a.width>this.baseTexture.width||a.y+a.height>this.baseTexture.height)throw new Error("Texture Error: frame does not fit inside the base Texture dimensions "+this);this.updateFrame=!0,f.Texture.frameUpdates.push(this)},f.Texture.fromImage=function(a,b){var c=f.TextureCache[a];return c||(c=new f.Texture(f.BaseTexture.fromImage(a,b)),f.TextureCache[a]=c),c},f.Texture.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache "+this);return b},f.Texture.fromCanvas=function(a){var b=new f.BaseTexture(a);return new f.Texture(b)},f.Texture.addTextureToCache=function(a,b){f.TextureCache[b]=a},f.Texture.removeTextureFromCache=function(a){var b=f.TextureCache[a];return f.TextureCache[a]=null,b},f.Texture.frameUpdates=[],f.RenderTexture=function(a,b){f.EventTarget.call(this),this.width=a||100,this.height=b||100,this.indetityMatrix=f.mat3.create(),this.frame=new f.Rectangle(0,0,this.width,this.height),f.gl?this.initWebGL():this.initCanvas()},f.RenderTexture.prototype=Object.create(f.Texture.prototype),f.RenderTexture.prototype.constructor=f.RenderTexture,f.RenderTexture.prototype.initWebGL=function(){var a=f.gl;this.glFramebuffer=a.createFramebuffer(),a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),this.glFramebuffer.width=this.width,this.glFramebuffer.height=this.height,this.baseTexture=new f.BaseTexture,this.baseTexture.width=this.width,this.baseTexture.height=this.height,this.baseTexture._glTexture=a.createTexture(),a.bindTexture(a.TEXTURE_2D,this.baseTexture._glTexture),a.texImage2D(a.TEXTURE_2D,0,a.RGBA,this.width,this.height,0,a.RGBA,a.UNSIGNED_BYTE,null),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MAG_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MIN_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_S,a.CLAMP_TO_EDGE),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_T,a.CLAMP_TO_EDGE),this.baseTexture.isRender=!0,a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),a.framebufferTexture2D(a.FRAMEBUFFER,a.COLOR_ATTACHMENT0,a.TEXTURE_2D,this.baseTexture._glTexture,0),this.projection=new f.Point(this.width/2,-this.height/2),this.render=this.renderWebGL},f.RenderTexture.prototype.resize=function(a,b){if(this.width=a,this.height=b,f.gl){this.projection.x=this.width/2,this.projection.y=-this.height/2;var c=f.gl;c.bindTexture(c.TEXTURE_2D,this.baseTexture._glTexture),c.texImage2D(c.TEXTURE_2D,0,c.RGBA,this.width,this.height,0,c.RGBA,c.UNSIGNED_BYTE,null)}else this.frame.width=this.width,this.frame.height=this.height,this.renderer.resize(this.width,this.height)},f.RenderTexture.prototype.initCanvas=function(){this.renderer=new f.CanvasRenderer(this.width,this.height,null,0),this.baseTexture=new f.BaseTexture(this.renderer.view),this.frame=new f.Rectangle(0,0,this.width,this.height),this.render=this.renderCanvas},f.RenderTexture.prototype.renderWebGL=function(a,b,c){var d=f.gl;d.colorMask(!0,!0,!0,!0),d.viewport(0,0,this.width,this.height),d.bindFramebuffer(d.FRAMEBUFFER,this.glFramebuffer),c&&(d.clearColor(0,0,0,0),d.clear(d.COLOR_BUFFER_BIT));var e=a.children,g=a.worldTransform;a.worldTransform=f.mat3.create(),a.worldTransform[4]=-1,a.worldTransform[5]=-2*this.projection.y,b&&(a.worldTransform[2]=b.x,a.worldTransform[5]-=b.y),f.visibleCount++,a.vcount=f.visibleCount;for(var h=0,i=e.length;i>h;h++)e[h].updateTransform();var j=a.__renderGroup;j?a==j.root?j.render(this.projection,this.glFramebuffer):j.renderSpecific(a,this.projection,this.glFramebuffer):(this.renderGroup||(this.renderGroup=new f.WebGLRenderGroup(d)),this.renderGroup.setRenderable(a),this.renderGroup.render(this.projection,this.glFramebuffer)),a.worldTransform=g},f.RenderTexture.prototype.renderCanvas=function(a,b,c){var d=a.children;a.worldTransform=f.mat3.create(),b&&(a.worldTransform[2]=b.x,a.worldTransform[5]=b.y);for(var e=0,g=d.length;g>e;e++)d[e].updateTransform();c&&this.renderer.context.clearRect(0,0,this.width,this.height),this.renderer.renderDisplayObject(a),this.renderer.context.setTransform(1,0,0,1,0,0)},f.AssetLoader=function(a,b){f.EventTarget.call(this),this.assetURLs=a,this.crossorigin=b,this.loadersByType={jpg:f.ImageLoader,jpeg:f.ImageLoader,png:f.ImageLoader,gif:f.ImageLoader,json:f.JsonLoader,anim:f.SpineLoader,xml:f.BitmapFontLoader,fnt:f.BitmapFontLoader}},f.AssetLoader.prototype.constructor=f.AssetLoader,f.AssetLoader.prototype.load=function(){var a=this;this.loadCount=this.assetURLs.length;for(var b=0;bh;h++)for(var i=0;d>i;i++,g++){var j=new f.Texture(this.texture,{x:i*a,y:h*b,width:a,height:b});this.frames.push(j),c&&(f.TextureCache[c+"-"+g]=j)}if(this.texture.baseTexture.hasLoaded)this.onLoaded();else{var k=this;this.texture.baseTexture.addEventListener("loaded",function(){k.onLoaded()})}},f.BitmapFontLoader=function(a,b){f.EventTarget.call(this),this.url=a,this.crossorigin=b,this.baseUrl=a.replace(/[^\/]*$/,""),this.texture=null},f.BitmapFontLoader.prototype.constructor=f.BitmapFontLoader,f.BitmapFontLoader.prototype.load=function(){this.ajaxRequest=new XMLHttpRequest;var a=this;this.ajaxRequest.onreadystatechange=function(){a.onXMLLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/xml"),this.ajaxRequest.send(null)},f.BitmapFontLoader.prototype.onXMLLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var a=this.baseUrl+this.ajaxRequest.responseXML.getElementsByTagName("page")[0].attributes.getNamedItem("file").nodeValue,b=new f.ImageLoader(a,this.crossorigin);this.texture=b.texture.baseTexture;var c={},d=this.ajaxRequest.responseXML.getElementsByTagName("info")[0],e=this.ajaxRequest.responseXML.getElementsByTagName("common")[0];c.font=d.attributes.getNamedItem("face").nodeValue,c.size=parseInt(d.attributes.getNamedItem("size").nodeValue,10),c.lineHeight=parseInt(e.attributes.getNamedItem("lineHeight").nodeValue,10),c.chars={};for(var g=this.ajaxRequest.responseXML.getElementsByTagName("char"),h=0;h + + + pixi.js example 15 - Filters + + + + + + + + + + diff --git a/examples/example 16 - Displacement/index.html b/examples/example 16 - Displacement/index.html index c4c12d2..9827748 100644 --- a/examples/example 16 - Displacement/index.html +++ b/examples/example 16 - Displacement/index.html @@ -38,7 +38,6 @@ var blur = new PIXI.BlurFilter(); - // create an new instance of a pixi stage var stage = new PIXI.Stage(0xFFFFFF, true); @@ -69,7 +68,7 @@ var bgFront = PIXI.Sprite.fromImage("SceneRotate.jpg"); bgFront.anchor.x = 0.5; bgFront.anchor.y = 0.5; - bgFront.filters = [blur]//, blurY]; + //bgFront.filters = [blur]//, blurY]; stage.addChild(bgFront); bgFront.position.x = 800/2; bgFront.position.y = 600/2; @@ -107,7 +106,7 @@ //container.filters = [smart]//f, f2]; //panda.filters = [f2]; - +// container.filters = [filter] var count = 0; var switchy = false; @@ -117,13 +116,13 @@ if(!switchy) { - // panda.filters = [filter];// - container.filters = [f,blurX, blurY]; + container.filters = [f];// + // container.filters = [filter]//,blurX, blurY]; } else { - //panda.filters = null//.. [filter]; - container.filters = null; + container.filters = null//.. [filter]; + // container.filters = null; } PIXI.runList(stage); @@ -154,20 +153,19 @@ stage.addChild(help); //stage.filters = [filter]; - //stage.addChild(new PIXI.Sprite(mapTexture)) + stage.addChild(new PIXI.Sprite(mapTexture)) PIXI.runList(stage); requestAnimFrame(animate); - var position = new PIXI.Point(800/2 + 200, 600/2 ); + var position = new PIXI.Point(800/2 , 600/2 ); function animate() { - /// mapTexture.render(container, position); + mapTexture.render(container, position, true); - // console.log(PIXI.frameBufferPool.length); - + filter.scale.x = Math.sin(count) * 100; filter.scale.y = Math.cos(count) * 100; bg.rotation += 0.01; @@ -181,11 +179,11 @@ count += 0.1; - blurX.blur = 1/256; - blurY.blur = 1/256; +// blurX.blur = Math.sin(count) * 1/128; + // blurY.blur = Math.cos(count) * 1/128; // filter.matrix = colorMatrix; - + f.grey = Math.sin(count) renderer.render(stage); // f.renderTex(); diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js index 6d567a2..4473b7c 100644 --- a/bin/pixi.dev.js +++ b/bin/pixi.dev.js @@ -1,14 +1,3 @@ -/** - * @license - * Pixi.JS - v1.3.0 - * Copyright (c) 2012, Mat Groves - * http://goodboydigital.com/ - * - * Compiled: 2013-09-30 - * - * Pixi.JS is licensed under the MIT License. - * http://www.opensource.org/licenses/mit-license.php - */ /** * @author Mat Groves http://matgroves.com/ @Doormat23 */ @@ -858,6 +847,9 @@ this._sr = 0; this._cr = 1; + + this.filterArea = new PIXI.Rectangle(0,0,1,1); + /* * MOUSE Callbacks */ @@ -1021,11 +1013,23 @@ }, set: function(value) { - //if(value == ) if(value) { if(this._filters)this.removeFilter(this._filters); - this.addFilter(value) + this.addFilter(value); + + // now put all the passes in one place.. + var passes = []; + for (var i = 0; i < value.length; i++) + { + var filterPasses = value[i].passes; + for (var j = 0; j < filterPasses.length; j++) + { + passes.push(filterPasses[j]); + }; + }; + + value.start.filterPasses = passes; } else { @@ -1033,6 +1037,10 @@ } this._filters = value; + + + + } }); @@ -1047,7 +1055,9 @@ { //if(this.filter)return; //this.filter = true; +// data[0].target = this; + // insert a filter block.. // TODO Onject pool thease bad boys.. var start = new PIXI.FilterBlock(); @@ -1064,6 +1074,8 @@ start.open = true; + start.target = this; + /* * insert start */ @@ -1318,7 +1330,7 @@ var previousObject; // this could be wrong if there is a filter?? - if(this._filters) + if(this._filters || this._mask) { previousObject = this.last._iPrev; } @@ -1978,44 +1990,6 @@ * @author Mat Groves http://matgroves.com/ @Doormat23 */ -PIXI.ColorMatrixFilter = function() -{ - // set the uniforms - this.uniforms = { - matrix: {type: 'mat4', value: [1,0,0,0, - 0,1,0,0, - 0,0,1,0, - 0,0,0,1]}, - }; - - this.fragmentSrc = [ - "precision mediump float;", - "varying vec2 vTextureCoord;", - "varying float vColor;", - "uniform float invert;", - "uniform mat4 matrix;", - "uniform sampler2D uSampler;", - "void main(void) {", - "gl_FragColor = texture2D(uSampler, vTextureCoord) * matrix;", - "gl_FragColor = gl_FragColor * vColor;", - "}" - ]; - -} - - -Object.defineProperty(PIXI.ColorMatrixFilter.prototype, 'matrix', { - get: function() { - return this.uniforms.matrix.value; - }, - set: function(value) { - this.uniforms.matrix.value = value; - } -}); -/** - * @author Mat Groves http://matgroves.com/ @Doormat23 - */ - /** * A Text Object will create a line(s) of text to split a line you can use "\n" * @@ -3538,8 +3512,14 @@ if(!height)height = 600; // BORROWED from Mr Doob (mrdoob.com) - var webgl = ( function () { try { return !! window.WebGLRenderingContext && !! document.createElement( 'canvas' ).getContext( 'experimental-webgl' ); } catch( e ) { return false; } } )(); + var webgl = ( function () { try { var canvas = document.createElement( 'canvas' ); return !! window.WebGLRenderingContext && ( canvas.getContext( 'webgl' ) || canvas.getContext( 'experimental-webgl' ) ); } catch( e ) { return false; } } )(); + if(webgl) + { + var ie = (navigator.userAgent.toLowerCase().indexOf('msie') != -1); + webgl = !ie; + } + //console.log(webgl); if( webgl ) { @@ -3727,10 +3707,14 @@ "attribute float aColor;", "uniform vec2 projectionVector;", + "uniform vec2 offsetVector;", "varying vec2 vTextureCoord;", + "varying float vColor;", + //"const vec2 offsetVector = vec2(1000.0, 0.0);", + "const vec2 center = vec2(-1.0, 1.0);", "void main(void) {", - "gl_Position = vec4( aVertexPosition.x / projectionVector.x -1.0, aVertexPosition.y / -projectionVector.y + 1.0 , 0.0, 1.0);", + "gl_Position = vec4( ((aVertexPosition + offsetVector) / projectionVector) + center , 0.0, 1.0);", "vTextureCoord = aTextureCoord;", "vColor = aColor;", "}" @@ -3786,10 +3770,12 @@ "attribute vec4 aColor;", "uniform mat3 translationMatrix;", "uniform vec2 projectionVector;", + "uniform vec2 offsetVector;", "uniform float alpha;", "varying vec4 vColor;", "void main(void) {", - "vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);", + "vec3 v = translationMatrix * vec3(aVertexPosition , 1.0);", + "v -= offsetVector.xyx;", "gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);", "vColor = aColor * alpha;", "}" @@ -3809,6 +3795,8 @@ shaderProgram.colorAttribute = gl.getAttribLocation(shaderProgram, "aColor"); shaderProgram.projectionVector = gl.getUniformLocation(shaderProgram, "projectionVector"); + shaderProgram.offsetVector = gl.getUniformLocation(shaderProgram, "offsetVector"); + shaderProgram.translationMatrix = gl.getUniformLocation(shaderProgram, "translationMatrix"); @@ -3825,14 +3813,28 @@ PIXI.initDefaultShader = function() { + PIXI.frameBufferStack = []; + PIXI.frameBufferPool = []; + PIXI.defaultShader = new PIXI.PixiShader(); PIXI.defaultShader.init(); - PIXI.activateShader(PIXI.defaultShader); + PIXI.pushShader(PIXI.defaultShader); + + // offset.. + + + + // ok and also create 2 spare frame buffers.. +// PIXI.frameBuffer1 = PIXI.generateFrameBuffer(800, 600); +// PIXI.frameBuffer2 = PIXI.generateFrameBuffer(800, 600); +// PIXI.currentFrameBuffer; + /* PIXI.shaderStack.push(PIXI.defaultShader); PIXI.current*/ } + PIXI.initDefaultStripShader = function() { var gl = this.gl; @@ -3898,15 +3900,22 @@ return shaderProgram; } -PIXI.activateShader = function(shader) +PIXI.pushShader = function(shader) { - PIXI.shaderStack.push(shader); - - //console.log(">>>") var gl = PIXI.gl; + gl.colorMask(true, true, true, true); + gl.viewport(0, 0, this.width, this.height); + gl.clearColor(0,0,0, 0); + gl.clear(gl.COLOR_BUFFER_BIT); + + PIXI.shaderStack.push(shader); + var shaderProgram = shader.program; + // flip! the texture.. + // set the texture! + // map uniforms.. gl.useProgram(shaderProgram); @@ -3923,7 +3932,6 @@ PIXI.popShader = function() { var gl = PIXI.gl; - // activate last program.. var lastProgram = PIXI.shaderStack.pop(); var shaderProgram = PIXI.shaderStack[ PIXI.shaderStack.length-1 ].program; @@ -3938,13 +3946,7 @@ var gl = PIXI.gl; gl.useProgram(PIXI.primitiveProgram); - - //gl.disableVertexAttribArray(PIXI.currentShader.vertexPositionAttribute); - //gl.disableVertexAttribArray(PIXI.currentShader.colorAttribute); gl.disableVertexAttribArray(PIXI.currentShader.textureCoordAttribute); - - //gl.enableVertexAttribArray(PIXI.primitiveProgram.vertexPositionAttribute); - //gl.enableVertexAttribArray(PIXI.primitiveProgram.colorAttribute); } PIXI.deactivatePrimitiveShader = function() @@ -3952,10 +3954,7 @@ var gl = PIXI.gl; gl.useProgram(PIXI.currentShader); - gl.enableVertexAttribArray(PIXI.currentShader.textureCoordAttribute); - //gl.enableVertexAttribArray(PIXI.currentShader.vertexPositionAttribute); - //gl.enableVertexAttribArray(PIXI.currentShader.colorAttribute); } /** * @author Mat Groves http://matgroves.com/ @Doormat23 @@ -3987,6 +3986,16 @@ gl.useProgram(program); + // get and store the uniforms for the shader + this.uSampler = gl.getUniformLocation(program, "uSampler"); + this.projectionVector = gl.getUniformLocation(program, "projectionVector"); + this.offsetVector = gl.getUniformLocation(program, "offsetVector"); + //this.dimensions = gl.getUniformLocation(this.program, "dimensions"); + + // get and store the attributes + this.aVertexPosition = gl.getAttribLocation(program, "aVertexPosition"); + this.aTextureCoord = gl.getAttribLocation(program, "aTextureCoord"); + // get the default shader bits! program.vertexPositionAttribute = gl.getAttribLocation(program, "aVertexPosition"); program.colorAttribute = gl.getAttribLocation(program, "aColor"); @@ -3994,6 +4003,7 @@ program.projectionVector = gl.getUniformLocation(program, "projectionVector"); program.samplerUniform = gl.getUniformLocation(program, "uSampler"); + program.offsetVector = gl.getUniformLocation(program, "offsetVector"); // add those custom shaders! for (var key in this.uniforms) @@ -4019,10 +4029,28 @@ { gl.uniform1f(this.program[key], this.uniforms[key].value); } + if(type == "f2") + { + gl.uniform2f(this.program[key], this.uniforms[key].value.x, this.uniforms[key].value.y); + } else if(type == "mat4") { gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); } + else if(type == "sampler2D") + { + // first texture... + var texture = this.uniforms[key].value; + + gl.activeTexture(gl.TEXTURE1); + gl.bindTexture(gl.TEXTURE_2D, texture.baseTexture._glTexture); + + gl.uniform1i(this.program[key], 1); + + // activate texture.. + // gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); + // gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); + } } } @@ -4076,7 +4104,6 @@ PIXI.WebGLGraphics.updateGraphics(graphics); } - PIXI.activatePrimitiveShader(); // This could be speeded up fo sure! @@ -4089,7 +4116,8 @@ gl.uniformMatrix3fv(PIXI.primitiveProgram.translationMatrix, false, m); - gl.uniform2f(PIXI.primitiveProgram.projectionVector, projection.x, projection.y); + gl.uniform2f(PIXI.primitiveProgram.projectionVector, projection.x, -projection.y); + gl.uniform2f(PIXI.primitiveProgram.offsetVector, -PIXI.offset.x, -PIXI.offset.y); gl.uniform1f(PIXI.primitiveProgram.alpha, graphics.worldAlpha); @@ -4590,25 +4618,33 @@ this.batchs = []; - try - { - PIXI.gl = this.gl = this.view.getContext("experimental-webgl", { - alpha: this.transparent, - antialias:!!antialias, // SPEED UP?? - premultipliedAlpha:false, - stencil:true - }); - } - catch (e) - { - throw new Error(" This browser does not support webGL. Try using the canvas renderer" + this); - } + var options = { + alpha: this.transparent, + antialias:!!antialias, // SPEED UP?? + premultipliedAlpha:false, + stencil:true + } + + //try 'experimental-webgl' + try { + PIXI.gl = this.gl = this.view.getContext("experimental-webgl", options); + } catch (e) { + //try 'webgl' + try { + PIXI.gl = this.gl = this.view.getContext("webgl", options); + } catch (e) { + // fail, not able to get a context + throw new Error(" This browser does not support webGL. Try using the canvas renderer" + this); + } + } PIXI.initDefaultShader(); PIXI.initPrimitiveShader(); PIXI.initDefaultStripShader(); + + // PIXI.activateDefaultShader(); var gl = this.gl; @@ -4622,11 +4658,14 @@ gl.colorMask(true, true, true, this.transparent); PIXI.projection = new PIXI.Point(400, 300); + PIXI.offset = new PIXI.Point(0, 0); + + // TODO remove thease globals.. this.resize(this.width, this.height); this.contextLost = false; - PIXI.activateShader(PIXI.defaultShader); + PIXI.pushShader(PIXI.defaultShader); this.stageRenderGroup = new PIXI.WebGLRenderGroup(this.gl); @@ -4719,6 +4758,10 @@ // HACK TO TEST this.stageRenderGroup.backgroundColor = stage.backgroundColorSplit; + + PIXI.projection.x = this.width/2; + PIXI.projection.y = -this.height/2; + this.stageRenderGroup.render(PIXI.projection); // interaction @@ -4844,7 +4887,10 @@ //var projectionMatrix = this.projectionMatrix; PIXI.projection.x = this.width/2; - PIXI.projection.y = this.height/2; + PIXI.projection.y = -this.height/2; + + //PIXI.size.x = this.width/2; + //PIXI.size.y = -this.height/2; // projectionMatrix[0] = 2/this.width; // projectionMatrix[5] = -2/this.height; @@ -5315,7 +5361,10 @@ var indexRun = 0; var displayObject = this.head; - + var verticies = this.verticies; + var uvs = this.uvs; + var colors = this.colors; + while(displayObject) { if(displayObject.vcount === PIXI.visibleCount) @@ -5343,17 +5392,17 @@ tx = worldTransform[2]; ty = worldTransform[5]; - this.verticies[index + 0 ] = a * w1 + c * h1 + tx; - this.verticies[index + 1 ] = d * h1 + b * w1 + ty; + verticies[index + 0 ] = a * w1 + c * h1 + tx; + verticies[index + 1 ] = d * h1 + b * w1 + ty; - this.verticies[index + 2 ] = a * w0 + c * h1 + tx; - this.verticies[index + 3 ] = d * h1 + b * w0 + ty; + verticies[index + 2 ] = a * w0 + c * h1 + tx; + verticies[index + 3 ] = d * h1 + b * w0 + ty; - this.verticies[index + 4 ] = a * w0 + c * h0 + tx; - this.verticies[index + 5 ] = d * h0 + b * w0 + ty; + verticies[index + 4 ] = a * w0 + c * h0 + tx; + verticies[index + 5 ] = d * h0 + b * w0 + ty; - this.verticies[index + 6] = a * w1 + c * h0 + tx; - this.verticies[index + 7] = d * h0 + b * w1 + ty; + verticies[index + 6] = a * w1 + c * h0 + tx; + verticies[index + 7] = d * h0 + b * w1 + ty; if(displayObject.updateFrame || displayObject.texture.updateFrame) { @@ -5365,17 +5414,17 @@ var tw = texture.baseTexture.width; var th = texture.baseTexture.height; - this.uvs[index + 0] = frame.x / tw; - this.uvs[index +1] = frame.y / th; + uvs[index + 0] = frame.x / tw; + uvs[index +1] = frame.y / th; - this.uvs[index +2] = (frame.x + frame.width) / tw; - this.uvs[index +3] = frame.y / th; + uvs[index +2] = (frame.x + frame.width) / tw; + uvs[index +3] = frame.y / th; - this.uvs[index +4] = (frame.x + frame.width) / tw; - this.uvs[index +5] = (frame.y + frame.height) / th; + uvs[index +4] = (frame.x + frame.width) / tw; + uvs[index +5] = (frame.y + frame.height) / th; - this.uvs[index +6] = frame.x / tw; - this.uvs[index +7] = (frame.y + frame.height) / th; + uvs[index +6] = frame.x / tw; + uvs[index +7] = (frame.y + frame.height) / th; displayObject.updateFrame = false; } @@ -5386,7 +5435,7 @@ displayObject.cacheAlpha = displayObject.worldAlpha; var colorIndex = indexRun * 4; - this.colors[colorIndex] = this.colors[colorIndex + 1] = this.colors[colorIndex + 2] = this.colors[colorIndex + 3] = displayObject.worldAlpha; + colors[colorIndex] = colors[colorIndex + 1] = colors[colorIndex + 2] = colors[colorIndex + 3] = displayObject.worldAlpha; this.dirtyColors = true; } } @@ -5394,17 +5443,7 @@ { index = indexRun * 8; - this.verticies[index + 0 ] = 0; - this.verticies[index + 1 ] = 0; - - this.verticies[index + 2 ] = 0; - this.verticies[index + 3 ] = 0; - - this.verticies[index + 4 ] = 0; - this.verticies[index + 5 ] = 0; - - this.verticies[index + 6] = 0; - this.verticies[index + 7] = 0; + verticies[index + 0 ] = verticies[index + 1 ] = verticies[index + 2 ] = verticies[index + 3 ] = verticies[index + 4 ] = verticies[index + 5 ] = verticies[index + 6] = verticies[index + 7] = 0; } indexRun++; @@ -5446,7 +5485,7 @@ gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.verticies) gl.vertexAttribPointer(shaderProgram.vertexPositionAttribute, 2, gl.FLOAT, false, 0, 0); // update the uvs - var isDefault = (shaderProgram == PIXI.shaderProgram) + //var isDefault = (shaderProgram == PIXI.shaderProgram) gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); @@ -5505,6 +5544,8 @@ this.backgroundColor; this.batchs = []; this.toRemove = []; + + this.filterManager = new PIXI.WebGLFilterManager(); } // constructor @@ -5538,17 +5579,20 @@ * @method render * @param projection {Object} */ -PIXI.WebGLRenderGroup.prototype.render = function(projection) +PIXI.WebGLRenderGroup.prototype.render = function(projection, buffer) { PIXI.WebGLRenderer.updateTextures(); var gl = this.gl; - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + + this.filterManager.begin(projection, buffer); + gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_ALPHA); // will render all the elements in the group var renderable; + for (var i=0; i < this.batchs.length; i++) { @@ -5559,25 +5603,8 @@ continue; } - // non sprite batch.. - var worldVisible = renderable.vcount === PIXI.visibleCount; - - if(renderable instanceof PIXI.TilingSprite) - { - if(worldVisible)this.renderTilingSprite(renderable, projection); - } - else if(renderable instanceof PIXI.Strip) - { - if(worldVisible)this.renderStrip(renderable, projection); - } - else if(renderable instanceof PIXI.Graphics) - { - if(worldVisible && renderable.renderable) PIXI.WebGLGraphics.renderGraphics(renderable, projection);//, projectionMatrix); - } - else if(renderable instanceof PIXI.FilterBlock) - { - this.handleFilterBlock(renderable, projection); - } + // render special + this.renderSpecial(renderable, projection); } } @@ -5590,12 +5617,18 @@ * @param projection {Object} * @private */ -PIXI.WebGLRenderGroup.prototype.renderSpecific = function(displayObject, projection) +PIXI.WebGLRenderGroup.prototype.renderSpecific = function(displayObject, projection, buffer) { PIXI.WebGLRenderer.updateTextures(); - var gl = this.gl; + gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + + this.filterManager.begin(projection, buffer); + + //console.log(buffer) + + //gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); // to do! // render part of the scene... @@ -5615,11 +5648,13 @@ var nextRenderable = displayObject.first; while(nextRenderable._iNext) { - nextRenderable = nextRenderable._iNext; if(nextRenderable.renderable && nextRenderable.__renderGroup)break; + nextRenderable = nextRenderable._iNext; } var startBatch = nextRenderable.batch; + //console.log(nextRenderable); + //console.log(renderable) if(nextRenderable instanceof PIXI.Sprite) { startBatch = nextRenderable.batch; @@ -5649,13 +5684,11 @@ } // Get the LAST renderable object - var lastRenderable = displayObject; - var endBatch; - var lastItem = displayObject; - while(lastItem.children.length > 0) + var lastRenderable = displayObject.last; + while(lastRenderable._iPrev) { - lastItem = lastItem.children[lastItem.children.length-1]; - if(lastItem.renderable)lastRenderable = lastItem.last; + if(lastRenderable.renderable && lastRenderable.__renderGroup)break; + lastRenderable = lastRenderable._iNext; } if(lastRenderable instanceof PIXI.Sprite) @@ -5684,6 +5717,7 @@ endBatch = lastRenderable; } + console.log(endBatch); // TODO - need to fold this up a bit! if(startBatch == endBatch) @@ -5753,6 +5787,7 @@ var worldVisible = renderable.vcount === PIXI.visibleCount + if(renderable instanceof PIXI.TilingSprite) { if(worldVisible)this.renderTilingSprite(renderable, projection); @@ -5775,41 +5810,32 @@ } } -PIXI.WebGLRenderGroup.prototype.handleFilterBlock = function(renderable, projection) +PIXI.WebGLRenderGroup.prototype.handleFilterBlock = function(filterBlock, projection) { /* * for now only masks are supported.. */ var gl = PIXI.gl; - - if(renderable.open) + + if(filterBlock.open) { - if(renderable.data instanceof Array) + if(filterBlock.data instanceof Array) { - var filter = renderable.data[0]; + //var filter = filterBlock.data[0]; + //console.log(filter) + this.filterManager.pushFilter(filterBlock);//filter); + // ok so.. - if(!filter.shader) - { - var shader = new PIXI.PixiShader(); - - shader.fragmentSrc = filter.fragmentSrc; - shader.uniforms = filter.uniforms; - shader.init(); - - filter.shader = shader - } - - PIXI.activateShader(filter.shader); - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); } else { + gl.enable(gl.STENCIL_TEST); gl.colorMask(false, false, false, false); gl.stencilFunc(gl.ALWAYS,1,0xff); gl.stencilOp(gl.KEEP,gl.KEEP,gl.REPLACE); - PIXI.WebGLGraphics.renderGraphics(renderable.data, projection); + PIXI.WebGLGraphics.renderGraphics(filterBlock.data, projection); gl.colorMask(true, true, true, true); gl.stencilFunc(gl.NOTEQUAL,0,0xff); @@ -5818,10 +5844,11 @@ } else { - if(renderable.data instanceof Array) + if(filterBlock.data instanceof Array) { - PIXI.popShader(); - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + this.filterManager.popFilter(); + // PIXI.popShader(); + // gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); } else { @@ -6501,6 +6528,488 @@ */ +PIXI.WebGLFilterManager = function() +{ + this.filterStack = []; + this.texturePool = []; + + this.offsetX = 0; + this.offsetY = 0; + + this.initShaderBuffers(); +} + +// API + +PIXI.WebGLFilterManager.prototype.begin = function(projection, buffer) +{ + this.width = projection.x * 2; + this.height = -projection.y * 2; + this.buffer = buffer; +} + +PIXI.WebGLFilterManager.prototype.pushFilter = function(filterBlock) +{ + var gl = PIXI.gl; + + // filter program + // OPTIMISATION - the first filter is free if its a simple color change? + this.filterStack.push(filterBlock); + + var filter = filterBlock.filterPasses[0]; + + + + this.offsetX += filterBlock.target.filterArea.x; + this.offsetY += filterBlock.target.filterArea.y; + + + + + + var texture = this.texturePool.pop(); + if(!texture)texture = new PIXI.FilterTexture(this.width, this.height); + + gl.bindTexture(gl.TEXTURE_2D, texture.texture); + + this.getBounds(filterBlock.target); + + var filterArea = filterBlock.target.filterArea; + //gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, filterArea.width, filterArea.height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); + gl.bindFramebuffer(gl.FRAMEBUFFER, texture.frameBuffer); + + // set view port + gl.viewport(0, 0, filterArea.width, filterArea.height); + + PIXI.projection.x = filterArea.width/2; + PIXI.projection.y = -filterArea.height/2; + + PIXI.offset.x = -filterArea.x; + PIXI.offset.y = -filterArea.y; + + // update projection + gl.uniform2f(PIXI.currentShader.projectionVector, filterArea.width/2, -filterArea.height/2); + gl.uniform2f(PIXI.currentShader.offsetVector, -filterArea.x, -filterArea.y); + //PIXI.primitiveProgram + + gl.colorMask(true, true, true, true); + gl.clearColor(0,0,0, 0); + gl.clear(gl.COLOR_BUFFER_BIT); + + //filter.texture = texture; + filterBlock._glFilterTexture = texture; + + //console.log("PUSH") +} + + +PIXI.WebGLFilterManager.prototype.popFilter = function() +{ + + var gl = PIXI.gl; + + var filterBlock = this.filterStack.pop(); + + + + var filterArea = filterBlock.target.filterArea; + + var texture = filterBlock._glFilterTexture; + + if(filterBlock.filterPasses.length > 1) + { + gl.viewport(0, 0, filterArea.width, filterArea.height); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + + this.vertexArray[0] = 0; + this.vertexArray[1] = filterArea.height; + + this.vertexArray[2] = filterArea.width; + this.vertexArray[3] = filterArea.height; + + this.vertexArray[4] = 0; + this.vertexArray[5] = 0; + + this.vertexArray[6] = filterArea.width; + this.vertexArray[7] = 0; + + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.vertexArray); + + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + // nnow set the uvs.. + this.uvArray[2] = filterArea.width/this.width; + this.uvArray[5] = filterArea.height/this.height; + this.uvArray[6] = filterArea.width/this.width; + this.uvArray[7] = filterArea.height/this.height; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.uvArray); + + var inputTexture = texture; + var outputTexture = this.texturePool.pop(); + if(!outputTexture)outputTexture = new PIXI.FilterTexture(this.width, this.height); + + // need to clear this FBO as it may have some left over elements from a prvious filter. + gl.bindFramebuffer(gl.FRAMEBUFFER, outputTexture.frameBuffer ); + gl.clear(gl.COLOR_BUFFER_BIT); + + gl.disable(gl.BLEND); + + for (var i = 0; i < filterBlock.filterPasses.length-1; i++) + { + var filterPass = filterBlock.filterPasses[i]; + + gl.bindFramebuffer(gl.FRAMEBUFFER, outputTexture.frameBuffer ); + + // set texture + gl.activeTexture(gl.TEXTURE0); + gl.bindTexture(gl.TEXTURE_2D, inputTexture.texture); + + // draw texture.. + this.applyFilterPass(filterPass, filterArea.width, filterArea.height); + // swap the textures.. + var temp = inputTexture; + inputTexture = outputTexture; + outputTexture = temp; + + }; + + gl.enable(gl.BLEND); + + texture = inputTexture; + this.texturePool.push(outputTexture); + } + + var filter = filterBlock.filterPasses[filterBlock.filterPasses.length-1]; + + this.offsetX -= filterArea.x; + this.offsetY -= filterArea.y; + + + var sizeX = this.width; + var sizeY = this.height; + + var offsetX = 0; + var offsetY = 0; + + var buffer = this.buffer; + + // time to render the filters texture to the previous scene + if(this.filterStack.length === 0) + { + gl.colorMask(true, true, true, this.buffer); + } + else + { + var currentFilter = this.filterStack[this.filterStack.length-1]; + var filterArea = currentFilter.target.filterArea; + + sizeX = filterArea.width; + sizeY = filterArea.height; + + offsetX = filterArea.x; + offsetY = filterArea.y; + + buffer = currentFilter._glFilterTexture.frameBuffer; + } + + + + // TODO need toremove thease global elements.. + PIXI.projection.x = sizeX/2; + PIXI.projection.y = -sizeY/2; + + PIXI.offset.x = offsetX; + PIXI.offset.y = offsetY; + + + var filterArea = filterBlock.target.filterArea; + var x = filterArea.x-offsetX; + var y = filterArea.y-offsetY; + + // update the buffers.. + // make sure to flip the y! + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + + this.vertexArray[0] = x; + this.vertexArray[1] = y + filterArea.height; + + this.vertexArray[2] = x + filterArea.width; + this.vertexArray[3] = y + filterArea.height; + + this.vertexArray[4] = x; + this.vertexArray[5] = y; + + this.vertexArray[6] = x + filterArea.width; + this.vertexArray[7] = y; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.vertexArray); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + + this.uvArray[2] = filterArea.width/this.width; + this.uvArray[5] = filterArea.height/this.height; + this.uvArray[6] = filterArea.width/this.width; + this.uvArray[7] = filterArea.height/this.height; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.uvArray); + + gl.viewport(0, 0, sizeX, sizeY); + // bind the buffer + gl.bindFramebuffer(gl.FRAMEBUFFER, buffer ); + + // set texture + gl.activeTexture(gl.TEXTURE0); + gl.bindTexture(gl.TEXTURE_2D, texture.texture); + + // apply! + this.applyFilterPass(filter, sizeX, sizeY); + + // now restore the regular shader.. + gl.useProgram(PIXI.defaultShader.program); + gl.uniform2f(PIXI.currentShader.projectionVector, sizeX/2, -sizeY/2); + gl.uniform2f(PIXI.currentShader.offsetVector, -offsetX, -offsetY); + + // return the texture to the pool + this.texturePool.push(texture); + filterBlock._glFilterTexture = null; +} + +PIXI.WebGLFilterManager.prototype.applyFilterPass = function(filter, width, height) +{ + // use program + var gl = PIXI.gl; + + if(!filter.shader) + { + var shader = new PIXI.PixiShader(); + + shader.fragmentSrc = filter.fragmentSrc; + shader.uniforms = filter.uniforms; + shader.init(); + + filter.shader = shader; + } + + var shader = filter.shader; + + // set the shader + gl.useProgram(shader.program); + + gl.uniform2f(shader.projectionVector, width/2, -height/2); + gl.uniform2f(shader.offsetVector, 0,0) + + shader.syncUniforms(); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + gl.vertexAttribPointer(shader.aVertexPosition, 2, gl.FLOAT, false, 0, 0); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + gl.vertexAttribPointer(shader.aTextureCoord, 2, gl.FLOAT, false, 0, 0); + + gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer); + + // draw the filter... + gl.drawElements(gl.TRIANGLES, 6, gl.UNSIGNED_SHORT, 0 ); +} + +PIXI.WebGLFilterManager.prototype.initShaderBuffers = function() +{ + var gl = PIXI.gl; + + // create some buffers + this.vertexBuffer = gl.createBuffer(); + this.uvBuffer = gl.createBuffer(); + this.indexBuffer = gl.createBuffer(); + + // bind and upload the vertexs.. + // keep a refferance to the vertexFloatData.. + this.vertexArray = new Float32Array([0.0, 0.0, + 1.0, 0.0, + 0.0, 1.0, + 1.0, 1.0]); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + gl.bufferData( + gl.ARRAY_BUFFER, + this.vertexArray, + gl.STATIC_DRAW); + + + // bind and upload the uv buffer + this.uvArray = new Float32Array([0.0, 0.0, + 1.0, 0.0, + 0.0, 1.0, + 1.0, 1.0]); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + gl.bufferData( + gl.ARRAY_BUFFER, + this.uvArray, + gl.STATIC_DRAW); + + // bind and upload the index + gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer); + gl.bufferData( + gl.ELEMENT_ARRAY_BUFFER, + new Uint16Array([0, 1, 2, 1, 3, 2]), + gl.STATIC_DRAW); +} + +PIXI.WebGLFilterManager.prototype.getBounds = function(displayObject) +{ + // time to get the width and height of the object! + var worldTransform, width, height, aX, aY, w0, w1, h0, h1, index, doTest; + var a, b, c, d, tx, ty, x1, x2, x3, x4, y1, y2, y3, y4; + + var tempObject = displayObject.first; + var testObject = displayObject.last._iNext; + + var maxX = -Infinity; + var maxY = -Infinity; + + var minX = Infinity; + var minY = Infinity; + + do + { + // TODO can be optimized! - what if there is no scale / rotation? + + if(tempObject instanceof PIXI.Sprite) + { + width = tempObject.texture.frame.width; + height = tempObject.texture.frame.height; + + // TODO trim?? + aX = tempObject.anchor.x; + aY = tempObject.anchor.y; + w0 = width * (1-aX); + w1 = width * -aX; + + h0 = height * (1-aY); + h1 = height * -aY; + + doTest = true; + } + else if(tempObject instanceof PIXI.Graphics) + { + tempObject.updateFilterBounds(); + + var bounds = tempObject.bounds; + + width = bounds.width; + height = bounds.height; + + w0 = bounds.x + w1 = bounds.x + bounds.width; + + h0 = bounds.y + h1 = bounds.y + bounds.height; + + doTest = true; + } + + if(doTest) + { + worldTransform = tempObject.worldTransform; + + a = worldTransform[0]; + b = worldTransform[3]; + c = worldTransform[1]; + d = worldTransform[4]; + tx = worldTransform[2]; + ty = worldTransform[5]; + + x1 = a * w1 + c * h1 + tx; + y1 = d * h1 + b * w1 + ty; + + x2 = a * w0 + c * h1 + tx; + y2 = d * h1 + b * w0 + ty; + + x3 = a * w0 + c * h0 + tx; + y3 = d * h0 + b * w0 + ty; + + x4 = a * w1 + c * h0 + tx; + y4 = d * h0 + b * w1 + ty; + + minX = x1 < minX ? x1 : minX; + minX = x2 < minX ? x2 : minX; + minX = x3 < minX ? x3 : minX; + minX = x4 < minX ? x4 : minX; + + minY = y1 < minY ? y1 : minY; + minY = y2 < minY ? y2 : minY; + minY = y3 < minY ? y3 : minY; + minY = y4 < minY ? y4 : minY; + + maxX = x1 > maxX ? x1 : maxX; + maxX = x2 > maxX ? x2 : maxX; + maxX = x3 > maxX ? x3 : maxX; + maxX = x4 > maxX ? x4 : maxX; + + maxY = y1 > maxY ? y1 : maxY; + maxY = y2 > maxY ? y2 : maxY; + maxY = y3 > maxY ? y3 : maxY; + maxY = y4 > maxY ? y4 : maxY; + } + + doTest = false; + tempObject = tempObject._iNext; + } + while(tempObject != testObject) + + // maximum bounds is the size of the screen.. + minX = minX > 0 ? minX : 0; + minY = minY > 0 ? minY : 0; + + maxX = maxX < this.width ? maxX : this.width; + maxY = maxY < this.height ? maxY : this.height; + + displayObject.filterArea.x = minX; + displayObject.filterArea.y = minY; + displayObject.filterArea.width = maxX - minX; + displayObject.filterArea.height = maxY - minY; +} + +PIXI.FilterTexture = function(width, height) +{ + var gl = PIXI.gl; + + // next time to create a frame buffer and texture + this.frameBuffer = gl.createFramebuffer(); + this.texture = gl.createTexture(); + + gl.bindTexture(gl.TEXTURE_2D, this.texture); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); + gl.bindFramebuffer(gl.FRAMEBUFFER, this.framebuffer ); + + gl.bindFramebuffer(gl.FRAMEBUFFER, this.frameBuffer ); + gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this.texture, 0); + + this.resize(width, height); +} + +PIXI.FilterTexture.prototype.resize = function(width, height) +{ + this.width = width; + this.height = height; + + var gl = PIXI.gl; + + gl.bindTexture(gl.TEXTURE_2D, this.texture); + gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, width, height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); + +} +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + /** * the CanvasRenderer draws the stage and all its content onto a 2d canvas. This renderer should be used for browsers that do not support webGL. * Dont forget to add the view to your DOM or you will not see anything :) @@ -6693,6 +7202,7 @@ } else if(displayObject instanceof PIXI.CustomRenderable) { + context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5]); displayObject.renderCanvas(this); } else if(displayObject instanceof PIXI.Graphics) @@ -6702,25 +7212,27 @@ } else if(displayObject instanceof PIXI.FilterBlock) { - if(PIXI.FilterBlock.data instanceof PIXI.Graphics) - { + if(displayObject.data instanceof PIXI.Graphics) + { + var mask = displayObject.data; + if(displayObject.open) { context.save(); - var cacheAlpha = displayObject.mask.alpha; - var maskTransform = displayObject.mask.worldTransform; + var cacheAlpha = mask.alpha; + var maskTransform = mask.worldTransform; context.setTransform(maskTransform[0], maskTransform[3], maskTransform[1], maskTransform[4], maskTransform[2], maskTransform[5]) - displayObject.mask.worldAlpha = 0.5; + mask.worldAlpha = 0.5; context.worldAlpha = 0; - PIXI.CanvasGraphics.renderGraphicsMask(displayObject.mask, context); + PIXI.CanvasGraphics.renderGraphicsMask(mask, context); context.clip(); - displayObject.mask.worldAlpha = cacheAlpha; + mask.worldAlpha = cacheAlpha; } else { @@ -7336,6 +7848,81 @@ this.dirty = true; this.clearDirty = true; this.graphicsData = []; + + this.bounds = null//new PIXI.Rectangle(); +} + + +PIXI.Graphics.prototype.updateFilterBounds = function() +{ + if(!this.bounds) + { + var minX = Infinity; + var maxX = -Infinity; + + var minY = Infinity; + var maxY = -Infinity; + + var points, x, y; + + for (var i = 0; i < this.graphicsData.length; i++) { + + + var data = this.graphicsData[i]; + var type = data.type; + var lineWidth = data.lineWidth; + + points = data.points; + + if(type === PIXI.Graphics.RECT) + { + x = points.x - lineWidth/2; + y = points.y - lineWidth/2; + var width = points.width + lineWidth; + var height = points.height + lineWidth; + + minX = x < minX ? x : minX; + maxX = x + width > maxX ? x + width : maxX; + + minY = y < minY ? x : minY; + maxY = y + height > maxY ? y + height : maxY; + } + else if(type === PIXI.Graphics.CIRC || type === PIXI.Graphics.ELIP) + { + x = points.x; + y = points.y; + var radius = points.radius + lineWidth/2; + + minX = x - radius < minX ? x - radius : minX; + maxX = x + radius > maxX ? x + radius : maxX; + + minY = y - radius < minY ? y - radius : minY; + maxY = y + radius > maxY ? y + radius : maxY; + } + else + { + // POLY + for (var j = 0; j < points.length; j+=2) + { + + x = points[j]; + y = points[j+1]; + + minX = x-lineWidth < minX ? x-lineWidth : minX; + maxX = x+lineWidth > maxX ? x+lineWidth : maxX; + + minY = y-lineWidth < minY ? y-lineWidth : minY; + maxY = y+lineWidth > maxY ? y+lineWidth : maxY; + }; + } + + }; + + this.bounds = new PIXI.Rectangle(minX, minY, maxX - minX, maxY - minY); + + } + +// console.log(this.bounds); } // SOME TYPES: @@ -9182,7 +9769,8 @@ PIXI.CustomRenderable = function() { PIXI.DisplayObject.call( this ); - + + this.renderable = true; } // constructor @@ -9672,12 +10260,10 @@ gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this.baseTexture._glTexture, 0); // create a projection matrix.. - this.projection = new PIXI.Point(this.width/2 , this.height/2); + this.projection = new PIXI.Point(this.width/2 , -this.height/2); // set the correct render function.. this.render = this.renderWebGL; - - } @@ -9690,7 +10276,7 @@ if(PIXI.gl) { this.projection.x = this.width/2 - this.projection.y = this.height/2; + this.projection.y = -this.height/2; var gl = PIXI.gl; gl.bindTexture(gl.TEXTURE_2D, this.baseTexture._glTexture); @@ -9754,9 +10340,8 @@ displayObject.worldTransform = PIXI.mat3.create();//sthis.indetityMatrix; // modify to flip... displayObject.worldTransform[4] = -1; - displayObject.worldTransform[5] = this.projection.y * 2; + displayObject.worldTransform[5] = this.projection.y * -2; - if(position) { displayObject.worldTransform[2] = position.x; @@ -9777,18 +10362,18 @@ { if(displayObject == renderGroup.root) { - renderGroup.render(this.projection); + renderGroup.render(this.projection, this.glFramebuffer); } else { - renderGroup.renderSpecific(displayObject, this.projection); + renderGroup.renderSpecific(displayObject, this.projection, this.glFramebuffer); } } else { if(!this.renderGroup)this.renderGroup = new PIXI.WebGLRenderGroup(gl); this.renderGroup.setRenderable(displayObject); - this.renderGroup.render(this.projection); + this.renderGroup.render(this.projection, this.glFramebuffer); } displayObject.worldTransform = originalWorldTransform; @@ -10636,6 +11221,369 @@ * @author Mat Groves http://matgroves.com/ @Doormat23 */ +PIXI.ColorMatrixFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + matrix: {type: 'mat4', value: [1,0,0,0, + 0,1,0,0, + 0,0,1,0, + 0,0,0,1]}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float invert;", + "uniform mat4 matrix;", + "uniform sampler2D uSampler;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord) * matrix;", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + + +Object.defineProperty(PIXI.ColorMatrixFilter.prototype, 'matrix', { + get: function() { + return this.uniforms.matrix.value; + }, + set: function(value) { + this.uniforms.matrix.value = value; + } +}); +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.GreyFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + grey: {type: 'f', value: 1}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform sampler2D uSampler;", + "uniform float grey;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix(gl_FragColor.rgb, vec3(0.2126*gl_FragColor.r + 0.7152*gl_FragColor.g + 0.0722*gl_FragColor.b), grey);", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; +} + +Object.defineProperty(PIXI.GreyFilter.prototype, 'grey', { + get: function() { + return this.uniforms.grey.value; + }, + set: function(value) { + this.uniforms.grey.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.DisplacementFilter = function(texture) +{ + this.passes = [this]; + + // set the uniforms + + this.uniforms = { + displacementMap: {type: 'sampler2D', value:texture}, + scale: {type: 'f2', value:{x:30, y:30}}, + mapDimensions: {type: 'f2', value:{x:texture.width, y:texture.height}} + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform sampler2D displacementMap;", + "uniform sampler2D uSampler;", + "uniform vec2 scale;", + "uniform vec2 mapDimensions;",// = vec2(256.0, 256.0);", + "const vec2 textureDimensions = vec2(800.0, 600.0);", + + "void main(void) {", + "vec2 mapCords = vTextureCoord.xy;", +// "mapCords -= ;", + // "mapCords.y *= -1.0;", + // "mapCords.y += 1.0;", + "vec2 matSample = texture2D(displacementMap, mapCords).xy;", + "matSample -= 0.5;", + "matSample *= scale;", + "matSample /= textureDimensions;", + "gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x + matSample.x, vTextureCoord.y + matSample.y));", + "gl_FragColor.rgb = mix( gl_FragColor.rgb, gl_FragColor.rgb, 1.0);", + "gl_FragColor = gl_FragColor * vColor;", + + "}" + ]; + +} + +Object.defineProperty(PIXI.DisplacementFilter.prototype, 'map', { + get: function() { + return this.uniforms.displacementMap.value; + }, + set: function(value) { + this.uniforms.displacementMap.value = value; + } +}); + +Object.defineProperty(PIXI.DisplacementFilter.prototype, 'scale', { + get: function() { + return this.uniforms.scale.value; + }, + set: function(value) { + this.uniforms.scale.value = value; + } +}); +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurXFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + blur: {type: 'f', value: 1/512}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float blur;", + "uniform sampler2D uSampler;", + "void main(void) {", + "vec4 sum = vec4(0.0);", + + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 4.0*blur, vTextureCoord.y)) * 0.05;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 3.0*blur, vTextureCoord.y)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 2.0*blur, vTextureCoord.y)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - blur, vTextureCoord.y)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y)) * 0.16;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + blur, vTextureCoord.y)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 2.0*blur, vTextureCoord.y)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 3.0*blur, vTextureCoord.y)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 4.0*blur, vTextureCoord.y)) * 0.05;", + + "gl_FragColor = sum;", + + "}" + ]; +} + +Object.defineProperty(PIXI.BlurXFilter.prototype, 'blur', { + get: function() { + return this.uniforms.blur.value; + }, + set: function(value) { + this.uniforms.blur.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurYFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + blur: {type: 'f', value: 1/512}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float blur;", + "uniform sampler2D uSampler;", + "void main(void) {", + "vec4 sum = vec4(0.0);", + + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 4.0*blur)) * 0.05;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 3.0*blur)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 2.0*blur)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - blur)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y)) * 0.16;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + blur)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 2.0*blur)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 3.0*blur)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 4.0*blur)) * 0.05;", + + "gl_FragColor = sum;", + + "}" + ]; +} + +Object.defineProperty(PIXI.BlurYFilter.prototype, 'blur', { + get: function() { + return this.uniforms.blur.value; + }, + set: function(value) { + this.uniforms.blur.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurFilter = function() +{ + + this.blurXFilter = new PIXI.BlurXFilter(); + this.blurYFilter = new PIXI.BlurYFilter(); + + this.passes =[this.blurXFilter, this.blurYFilter]; + +} + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blur', { + get: function() { + return this.blurX.blur; + }, + set: function(value) { + this.blurXFilter.blur = this.blurYFilter.blur = value; + } +}); + + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blurX', { + get: function() { + return this.blurXFilter.blur; + }, + set: function(value) { + this.blurXFilter.blur = value; + } +}); + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blurY', { + get: function() { + return this.blurYFilter.blur; + }, + set: function(value) { + this.blurYFilter.blur = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + +PIXI.InvertFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + invert: {type: 'f', value: 0}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float invert;", + "uniform sampler2D uSampler;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix( (vec3(1)-gl_FragColor.rgb) * gl_FragColor.a, gl_FragColor.rgb, invert);", + //"gl_FragColor.rgb = gl_FragColor.rgb * gl_FragColor.a;", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + + +Object.defineProperty(PIXI.InvertFilter.prototype, 'invert', { + get: function() { + return this.uniforms.invert.value; + }, + set: function(value) { + this.uniforms.invert.value = value; + } +}); +/** +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.SepiaFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + sepia: {type: 'f', value: 1}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float sepia;", + "uniform sampler2D uSampler;", + + "const mat3 sepiaMatrix = mat3(0.3588, 0.7044, 0.1368, 0.2990, 0.5870, 0.1140, 0.2392, 0.4696, 0.0912);", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix( gl_FragColor.rgb, gl_FragColor.rgb * sepiaMatrix, sepia);", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + +Object.defineProperty(PIXI.SepiaFilter.prototype, 'sepia', { + get: function() { + return this.uniforms.sepia.value; + }, + set: function(value) { + this.uniforms.sepia.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + if (typeof exports !== 'undefined') { if (typeof module !== 'undefined' && module.exports) { exports = module.exports = PIXI; @@ -10646,4 +11594,5 @@ } else { root.PIXI = PIXI; } -}).call(this); \ No newline at end of file +}).call(this); +//@ sourceMappingURL=pixi.dev.js.map \ No newline at end of file diff --git a/bin/pixi.dev.js.map b/bin/pixi.dev.js.map new file mode 100644 index 0000000..4df448c --- /dev/null +++ b/bin/pixi.dev.js.map @@ -0,0 +1,63 @@ +{ + "version": 3, + "file": "pixi.dev.js", + "sources": [ + "src/pixi/Intro.js", + "src/pixi/Pixi.js", + "src/pixi/core/Point.js", + "src/pixi/core/Rectangle.js", + "src/pixi/core/Polygon.js", + "src/pixi/core/Circle.js", + "src/pixi/core/Ellipse.js", + "src/pixi/core/Matrix.js", + "src/pixi/display/DisplayObject.js", + "src/pixi/display/DisplayObjectContainer.js", + "src/pixi/display/Sprite.js", + "src/pixi/display/MovieClip.js", + "src/pixi/filters/FilterBlock.js", + "src/pixi/text/Text.js", + "src/pixi/text/BitmapText.js", + "src/pixi/InteractionManager.js", + "src/pixi/display/Stage.js", + "src/pixi/utils/Utils.js", + "src/pixi/utils/EventTarget.js", + "src/pixi/utils/Detector.js", + "src/pixi/utils/Polyk.js", + "src/pixi/renderers/webgl/WebGLShaders.js", + "src/pixi/renderers/webgl/PixiShader.js", + "src/pixi/renderers/webgl/WebGLGraphics.js", + "src/pixi/renderers/webgl/WebGLRenderer.js", + "src/pixi/renderers/webgl/WebGLBatch.js", + "src/pixi/renderers/webgl/WebGLRenderGroup.js", + "src/pixi/renderers/webgl/WebGLFilterManager.js", + "src/pixi/renderers/canvas/CanvasRenderer.js", + "src/pixi/renderers/canvas/CanvasGraphics.js", + "src/pixi/primitives/Graphics.js", + "src/pixi/extras/Strip.js", + "src/pixi/extras/Rope.js", + "src/pixi/extras/TilingSprite.js", + "src/pixi/extras/Spine.js", + "src/pixi/extras/CustomRenderable.js", + "src/pixi/textures/BaseTexture.js", + "src/pixi/textures/Texture.js", + "src/pixi/textures/RenderTexture.js", + "src/pixi/loaders/AssetLoader.js", + "src/pixi/loaders/JsonLoader.js", + "src/pixi/loaders/SpriteSheetLoader.js", + "src/pixi/loaders/ImageLoader.js", + "src/pixi/loaders/BitmapFontLoader.js", + "src/pixi/loaders/SpineLoader.js", + "src/pixi/filters/ColorMatrixFilter.js", + 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+ "sourceRoot": "../" +} \ No newline at end of file diff --git a/bin/pixi.js b/bin/pixi.js index 8bd8c45..f89ea8c 100644 --- a/bin/pixi.js +++ b/bin/pixi.js @@ -4,12 +4,12 @@ * Copyright (c) 2012, Mat Groves * http://goodboydigital.com/ * - * Compiled: 2013-09-30 + * Compiled: 2013-10-30 * * Pixi.JS is licensed under the MIT License. * http://www.opensource.org/licenses/mit-license.php */ -!function(){function c(){return f.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,f.Matrix}function d(a){return[(255&a>>16)/255,(255&a>>8)/255,(255&a)/255]}function d(a){return[(255&a>>16)/255,(255&a>>8)/255,(255&a)/255]}var e=this,f=f||{};f.Point=function(a,b){this.x=a||0,this.y=b||0},f.Point.prototype.clone=function(){return new f.Point(this.x,this.y)},f.Point.prototype.constructor=f.Point,f.Rectangle=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},f.Rectangle.prototype.clone=function(){return new f.Rectangle(this.x,this.y,this.width,this.height)},f.Rectangle.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=this.x;if(a>=c&&a<=c+this.width){var d=this.y;if(b>=d&&b<=d+this.height)return!0}return!1},f.Rectangle.prototype.constructor=f.Rectangle,f.Polygon=function(a){if(a instanceof Array||(a=Array.prototype.slice.call(arguments)),"number"==typeof a[0]){for(var b=[],c=0,d=a.length;d>c;c+=2)b.push(new f.Point(a[c],a[c+1]));a=b}this.points=a},f.Polygon.prototype.clone=function(){for(var a=[],b=0;bb!=i>b&&(h-f)*(b-g)/(i-g)+f>a;j&&(c=!c)}return c},f.Polygon.prototype.constructor=f.Polygon,f.Circle=function(a,b,c){this.x=a||0,this.y=b||0,this.radius=c||0},f.Circle.prototype.clone=function(){return new f.Circle(this.x,this.y,this.radius)},f.Circle.prototype.contains=function(a,b){if(this.radius<=0)return!1;var c=this.x-a,d=this.y-b,e=this.radius*this.radius;return 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c[0]=t*d+u*h+v*l+w*p,c[1]=t*e+u*i+v*m+w*q,c[2]=t*f+u*j+v*n+w*r,c[3]=t*g+u*k+v*o+w*s,t=b[4],u=b[5],v=b[6],w=b[7],c[4]=t*d+u*h+v*l+w*p,c[5]=t*e+u*i+v*m+w*q,c[6]=t*f+u*j+v*n+w*r,c[7]=t*g+u*k+v*o+w*s,t=b[8],u=b[9],v=b[10],w=b[11],c[8]=t*d+u*h+v*l+w*p,c[9]=t*e+u*i+v*m+w*q,c[10]=t*f+u*j+v*n+w*r,c[11]=t*g+u*k+v*o+w*s,t=b[12],u=b[13],v=b[14],w=b[15],c[12]=t*d+u*h+v*l+w*p,c[13]=t*e+u*i+v*m+w*q,c[14]=t*f+u*j+v*n+w*r,c[15]=t*g+u*k+v*o+w*s,c},f.DisplayObject=function(){this.last=this,this.first=this,this.position=new f.Point,this.scale=new f.Point(1,1),this.pivot=new f.Point(0,0),this.rotation=0,this.alpha=1,this.visible=!0,this.hitArea=null,this.buttonMode=!1,this.renderable=!1,this.parent=null,this.stage=null,this.worldAlpha=1,this._interactive=!1,this.worldTransform=f.mat3.create(),this.localTransform=f.mat3.create(),this.color=[],this.dynamic=!0,this._sr=0,this._cr=1},f.DisplayObject.prototype.constructor=f.DisplayObject,f.DisplayObject.prototype.setInteractive=function(a){this.interactive=a},Object.defineProperty(f.DisplayObject.prototype,"interactive",{get:function(){return this._interactive},set:function(a){this._interactive=a,this.stage&&(this.stage.dirty=!0)}}),Object.defineProperty(f.DisplayObject.prototype,"mask",{get:function(){return this._mask},set:function(a){a?this._mask?(a.start=this._mask.start,a.end=this._mask.end):(this.addFilter(a),a.renderable=!1):(this.removeFilter(this._mask),this._mask.renderable=!0),this._mask=a}}),Object.defineProperty(f.DisplayObject.prototype,"filters",{get:function(){return this._filters},set:function(a){a?(this._filters&&this.removeFilter(this._filters),this.addFilter(a)):this._filters&&this.removeFilter(this._filters),this._filters=a}}),f.DisplayObject.prototype.addFilter=function(a){var b=new f.FilterBlock,c=new f.FilterBlock;a.start=b,a.end=c,b.data=a,c.data=a,b.first=b.last=this,c.first=c.last=this,b.open=!0;var d,e,g=b,h=b;e=this.first._iPrev,e?(d=e._iNext,g._iPrev=e,e._iNext=g):d=this,d&&(d._iPrev=h,h._iNext=d);var g=c,h=c,d=null,e=null;e=this.last,d=e._iNext,d&&(d._iPrev=h,h._iNext=d),g._iPrev=e,e._iNext=g;for(var i=this,j=this.last;i;)i.last==j&&(i.last=c),i=i.parent;this.first=b,this.__renderGroup&&this.__renderGroup.addFilterBlocks(b,c)},f.DisplayObject.prototype.removeFilter=function(a){console.log("YUOIO");var b=a.start,c=b._iNext,d=b._iPrev;c&&(c._iPrev=d),d&&(d._iNext=c),this.first=b._iNext;var e=a.end,c=e._iNext,d=e._iPrev;c&&(c._iPrev=d),d._iNext=c;for(var f=e._iPrev,g=this;g.last==e&&(g.last=f,g=g.parent););this.__renderGroup&&this.__renderGroup.removeFilterBlocks(b,e)},f.DisplayObject.prototype.updateTransform=function(){this.rotation!==this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var a=this.localTransform,b=this.parent.worldTransform,c=this.worldTransform;a[0]=this._cr*this.scale.x,a[1]=-this._sr*this.scale.y,a[3]=this._sr*this.scale.x,a[4]=this._cr*this.scale.y;var d=this.pivot.x,e=this.pivot.y,g=a[0],h=a[1],i=this.position.x-a[0]*d-e*a[1],j=a[3],k=a[4],l=this.position.y-a[4]*e-d*a[3],m=b[0],n=b[1],o=b[2],p=b[3],q=b[4],r=b[5];a[2]=i,a[5]=l,c[0]=m*g+n*j,c[1]=m*h+n*k,c[2]=m*i+n*l+o,c[3]=p*g+q*j,c[4]=p*h+q*k,c[5]=p*i+q*l+r,this.worldAlpha=this.alpha*this.parent.worldAlpha,this.vcount=f.visibleCount},f.visibleCount=0,f.DisplayObjectContainer=function(){f.DisplayObject.call(this),this.children=[]},f.DisplayObjectContainer.prototype=Object.create(f.DisplayObject.prototype),f.DisplayObjectContainer.prototype.constructor=f.DisplayObjectContainer,f.DisplayObjectContainer.prototype.addChild=function(a){if(void 0!=a.parent&&a.parent.removeChild(a),a.parent=this,this.children.push(a),this.stage){var b=a;do b.interactive&&(this.stage.dirty=!0),b.stage=this.stage,b=b._iNext;while(b)}var c,d,e=a.first,f=a.last;d=this._filters?this.last._iPrev:this.last,c=d._iNext;for(var g=this,h=d;g;)g.last==h&&(g.last=a.last),g=g.parent;c&&(c._iPrev=f,f._iNext=c),e._iPrev=d,d._iNext=e,this.__renderGroup&&(a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),this.__renderGroup.addDisplayObjectAndChildren(a))},f.DisplayObjectContainer.prototype.addChildAt=function(a,b){if(!(b>=0&&b<=this.children.length))throw new Error(a+" The index "+b+" supplied is out of bounds "+this.children.length);if(void 0!=a.parent&&a.parent.removeChild(a),a.parent=this,this.stage){var c=a;do c.interactive&&(this.stage.dirty=!0),c.stage=this.stage,c=c._iNext;while(c)}var d,e,f=a.first,g=a.last;if(b==this.children.length){e=this.last;for(var h=this,i=this.last;h;)h.last==i&&(h.last=a.last),h=h.parent}else e=0==b?this:this.children[b-1].last;d=e._iNext,d&&(d._iPrev=g,g._iNext=d),f._iPrev=e,e._iNext=f,this.children.splice(b,0,a),this.__renderGroup&&(a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),this.__renderGroup.addDisplayObjectAndChildren(a))},f.DisplayObjectContainer.prototype.swapChildren=function(){},f.DisplayObjectContainer.prototype.getChildAt=function(a){if(a>=0&&aa;a++)this.children[a].updateTransform()}},f.blendModes={},f.blendModes.NORMAL=0,f.blendModes.SCREEN=1,f.Sprite=function(a){f.DisplayObjectContainer.call(this),this.anchor=new f.Point,this.texture=a,this.blendMode=f.blendModes.NORMAL,this._width=0,this._height=0,a.baseTexture.hasLoaded?this.updateFrame=!0:(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},f.Sprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Sprite.prototype.constructor=f.Sprite,Object.defineProperty(f.Sprite.prototype,"width",{get:function(){return this.scale.x*this.texture.frame.width},set:function(a){this.scale.x=a/this.texture.frame.width,this._width=a}}),Object.defineProperty(f.Sprite.prototype,"height",{get:function(){return this.scale.y*this.texture.frame.height},set:function(a){this.scale.y=a/this.texture.frame.height,this._height=a}}),f.Sprite.prototype.setTexture=function(a){this.texture.baseTexture!=a.baseTexture?(this.textureChange=!0,this.texture=a,this.__renderGroup&&this.__renderGroup.updateTexture(this)):this.texture=a,this.updateFrame=!0},f.Sprite.prototype.onTextureUpdate=function(){this._width&&(this.scale.x=this._width/this.texture.frame.width),this._height&&(this.scale.y=this._height/this.texture.frame.height),this.updateFrame=!0},f.Sprite.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache"+this);return new f.Sprite(b)},f.Sprite.fromImage=function(a){var b=f.Texture.fromImage(a);return new f.Sprite(b)},f.MovieClip=function(a){f.Sprite.call(this,a[0]),this.textures=a,this.animationSpeed=1,this.loop=!0,this.onComplete=null,this.currentFrame=0,this.playing=!1},f.MovieClip.prototype=Object.create(f.Sprite.prototype),f.MovieClip.prototype.constructor=f.MovieClip,Object.defineProperty(f.MovieClip.prototype,"totalFrames",{get:function(){return this.textures.length}}),f.MovieClip.prototype.stop=function(){this.playing=!1},f.MovieClip.prototype.play=function(){this.playing=!0},f.MovieClip.prototype.gotoAndStop=function(a){this.playing=!1,this.currentFrame=a;var b=0|this.currentFrame+.5;this.setTexture(this.textures[b%this.textures.length])},f.MovieClip.prototype.gotoAndPlay=function(a){this.currentFrame=a,this.playing=!0},f.MovieClip.prototype.updateTransform=function(){if(f.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var a=0|this.currentFrame+.5;this.loop||a=this.textures.length&&(this.gotoAndStop(this.textures.length-1),this.onComplete&&this.onComplete())}},f.FilterBlock=function(){this.visible=!0,this.renderable=!0},f.ColorMatrixFilter=function(){this.uniforms={matrix:{type:"mat4",value:[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]}},this.fragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float invert;","uniform mat4 matrix;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vTextureCoord) * matrix;","gl_FragColor = gl_FragColor * vColor;","}"]},Object.defineProperty(f.ColorMatrixFilter.prototype,"matrix",{get:function(){return this.uniforms.matrix.value},set:function(a){this.uniforms.matrix.value=a}}),f.Text=function(a,b){this.canvas=document.createElement("canvas"),this.context=this.canvas.getContext("2d"),f.Sprite.call(this,f.Texture.fromCanvas(this.canvas)),this.setText(a),this.setStyle(b),this.updateText(),this.dirty=!1},f.Text.prototype=Object.create(f.Sprite.prototype),f.Text.prototype.constructor=f.Text,f.Text.prototype.setStyle=function(a){a=a||{},a.font=a.font||"bold 20pt Arial",a.fill=a.fill||"black",a.align=a.align||"left",a.stroke=a.stroke||"black",a.strokeThickness=a.strokeThickness||0,a.wordWrap=a.wordWrap||!1,a.wordWrapWidth=a.wordWrapWidth||100,this.style=a,this.dirty=!0},f.Text.prototype.setText=function(a){this.text=a.toString()||" ",this.dirty=!0},f.Text.prototype.updateText=function(){this.context.font=this.style.font;var a=this.text;this.style.wordWrap&&(a=this.wordWrap(this.text));for(var b=a.split(/(?:\r\n|\r|\n)/),c=[],d=0,e=0;ee?f:arguments.callee(a,b,f,d,e):arguments.callee(a,b,c,f,e)},c=function(a,c,d){if(a.measureText(c).width<=d||c.length<1)return c;var e=b(a,c,0,c.length,d);return c.substring(0,e)+"\n"+arguments.callee(a,c.substring(e),d)},d="",e=a.split("\n"),f=0;f=2?parseInt(b[b.length-2],10):f.BitmapText.fonts[this.fontName].size,this.dirty=!0},f.BitmapText.prototype.updateText=function(){for(var a=f.BitmapText.fonts[this.fontName],b=new f.Point,c=null,d=[],e=0,g=[],h=0,i=this.fontSize/a.size,j=0;j=j;j++){var n=0;"right"==this.style.align?n=e-g[j]:"center"==this.style.align&&(n=(e-g[j])/2),m.push(n)}for(j=0;j0;)this.removeChild(this.getChildAt(0));this.updateText(),this.dirty=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.BitmapText.fonts={},f.InteractionManager=function(a){this.stage=a,this.mouse=new f.InteractionData,this.touchs={},this.tempPoint=new f.Point,this.mouseoverEnabled=!0,this.pool=[],this.interactiveItems=[],this.interactionDOMElement=null,this.onMouseMove=this.onMouseMove.bind(this),this.onMouseDown=this.onMouseDown.bind(this),this.onMouseOut=this.onMouseOut.bind(this),this.onMouseUp=this.onMouseUp.bind(this),this.onTouchStart=this.onTouchStart.bind(this),this.onTouchEnd=this.onTouchEnd.bind(this),this.onTouchMove=this.onTouchMove.bind(this),this.last=0},f.InteractionManager.prototype.constructor=f.InteractionManager,f.InteractionManager.prototype.collectInteractiveSprite=function(a,b){for(var c=a.children,d=c.length,e=d-1;e>=0;e--){var f=c[e];f.interactive?(b.interactiveChildren=!0,this.interactiveItems.push(f),f.children.length>0&&this.collectInteractiveSprite(f,f)):(f.__iParent=null,f.children.length>0&&this.collectInteractiveSprite(f,b))}},f.InteractionManager.prototype.setTarget=function(a){this.target=a,null===this.interactionDOMElement&&this.setTargetDomElement(a.view),document.body.addEventListener("mouseup",this.onMouseUp,!0)},f.InteractionManager.prototype.setTargetDomElement=function(a){null!==this.interactionDOMElement&&(this.interactionDOMElement.style["-ms-content-zooming"]="",this.interactionDOMElement.style["-ms-touch-action"]="",this.interactionDOMElement.removeEventListener("mousemove",this.onMouseMove,!0),this.interactionDOMElement.removeEventListener("mousedown",this.onMouseDown,!0),this.interactionDOMElement.removeEventListener("mouseout",this.onMouseOut,!0),this.interactionDOMElement.removeEventListener("touchstart",this.onTouchStart,!0),this.interactionDOMElement.removeEventListener("touchend",this.onTouchEnd,!0),this.interactionDOMElement.removeEventListener("touchmove",this.onTouchMove,!0)),window.navigator.msPointerEnabled&&(a.style["-ms-content-zooming"]="none",a.style["-ms-touch-action"]="none"),this.interactionDOMElement=a,a.addEventListener("mousemove",this.onMouseMove,!0),a.addEventListener("mousedown",this.onMouseDown,!0),a.addEventListener("mouseout",this.onMouseOut,!0),a.addEventListener("touchstart",this.onTouchStart,!0),a.addEventListener("touchend",this.onTouchEnd,!0),a.addEventListener("touchmove",this.onTouchMove,!0)},f.InteractionManager.prototype.update=function(){if(this.target){var a=Date.now(),b=a-this.last;if(b=30*b/1e3,!(1>b)){if(this.last=a,this.dirty){this.dirty=!1;for(var c=this.interactiveItems.length,d=0;c>d;d++)this.interactiveItems[d].interactiveChildren=!1;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}var e=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var d=0;e>d;d++){var f=this.interactiveItems[d];(f.mouseover||f.mouseout||f.buttonMode)&&(f.__hit=this.hitTest(f,this.mouse),this.mouse.target=f,f.__hit?(f.buttonMode&&(this.interactionDOMElement.style.cursor="pointer"),f.__isOver||(f.mouseover&&f.mouseover(this.mouse),f.__isOver=!0)):f.__isOver&&(f.mouseout&&f.mouseout(this.mouse),f.__isOver=!1))}}}},f.InteractionManager.prototype.onMouseMove=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactionDOMElement.getBoundingClientRect();this.mouse.global.x=(a.clientX-b.left)*(this.target.width/b.width),this.mouse.global.y=(a.clientY-b.top)*(this.target.height/b.height);var c=this.interactiveItems.length;this.mouse.global;for(var d=0;c>d;d++){var e=this.interactiveItems[d];e.mousemove&&e.mousemove(this.mouse)}},f.InteractionManager.prototype.onMouseDown=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactiveItems.length;this.mouse.global,this.stage;for(var c=0;b>c;c++){var d=this.interactiveItems[c];if((d.mousedown||d.click)&&(d.__mouseIsDown=!0,d.__hit=this.hitTest(d,this.mouse),d.__hit&&(d.mousedown&&d.mousedown(this.mouse),d.__isDown=!0,!d.interactiveChildren)))break}},f.InteractionManager.prototype.onMouseOut=function(){var a=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var b=0;a>b;b++){var c=this.interactiveItems[b];c.__isOver&&(this.mouse.target=c,c.mouseout&&c.mouseout(this.mouse),c.__isOver=!1)}},f.InteractionManager.prototype.onMouseUp=function(a){this.mouse.originalEvent=a||window.event,this.mouse.global;for(var b=this.interactiveItems.length,c=!1,d=0;b>d;d++){var e=this.interactiveItems[d];(e.mouseup||e.mouseupoutside||e.click)&&(e.__hit=this.hitTest(e,this.mouse),e.__hit&&!c?(e.mouseup&&e.mouseup(this.mouse),e.__isDown&&e.click&&e.click(this.mouse),e.interactiveChildren||(c=!0)):e.__isDown&&e.mouseupoutside&&e.mouseupoutside(this.mouse),e.__isDown=!1)}},f.InteractionManager.prototype.hitTest=function(a,b){var c=b.global;if(a.vcount!==f.visibleCount)return!1;var d=a instanceof f.Sprite,e=a.worldTransform,g=e[0],h=e[1],i=e[2],j=e[3],k=e[4],l=e[5],m=1/(g*k+h*-j),n=k*m*c.x+-h*m*c.y+(l*h-i*k)*m,o=g*m*c.y+-j*m*c.x+(-l*g+i*j)*m;if(b.target=a,a.hitArea&&a.hitArea.contains)return a.hitArea.contains(n,o)?(b.target=a,!0):!1;if(d){var p,q=a.texture.frame.width,r=a.texture.frame.height,s=-q*a.anchor.x;if(n>s&&s+q>n&&(p=-r*a.anchor.y,o>p&&p+r>o))return b.target=a,!0}for(var t=a.children.length,u=0;t>u;u++){var v=a.children[u],w=this.hitTest(v,b);if(w)return b.target=a,!0}return!1},f.InteractionManager.prototype.onTouchMove=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;dd;d++){var h=this.interactiveItems[d];h.touchmove&&h.touchmove(f)}},f.InteractionManager.prototype.onTouchStart=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i];if((j.touchstart||j.tap)&&(j.__hit=this.hitTest(j,g),j.__hit&&(j.touchstart&&j.touchstart(g),j.__isDown=!0,j.__touchData=g,!j.interactiveChildren)))break}}},f.InteractionManager.prototype.onTouchEnd=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i],k=j.__touchData;j.__hit=this.hitTest(j,f),k==f&&(f.originalEvent=a||window.event,(j.touchend||j.tap)&&(j.__hit&&!g?(j.touchend&&j.touchend(f),j.__isDown&&j.tap&&j.tap(f),j.interactiveChildren||(g=!0)):j.__isDown&&j.touchendoutside&&j.touchendoutside(f),j.__isDown=!1),j.__touchData=null)}this.pool.push(f),this.touchs[e.identifier]=null}},f.InteractionData=function(){this.global=new f.Point,this.local=new f.Point,this.target,this.originalEvent},f.InteractionData.prototype.getLocalPosition=function(a){var b=a.worldTransform,c=this.global,d=b[0],e=b[1],g=b[2],h=b[3],i=b[4],j=b[5],k=1/(d*i+e*-h);return new f.Point(i*k*c.x+-e*k*c.y+(j*e-g*i)*k,d*k*c.y+-h*k*c.x+(-j*d+g*h)*k)},f.InteractionData.prototype.constructor=f.InteractionData,f.Stage=function(a){f.DisplayObjectContainer.call(this),this.worldTransform=f.mat3.create(),this.interactive=!0,this.interactionManager=new f.InteractionManager(this),this.dirty=!0,this.__childrenAdded=[],this.__childrenRemoved=[],this.stage=this,this.stage.hitArea=new f.Rectangle(0,0,1e5,1e5),this.setBackgroundColor(a),this.worldVisible=!0},f.Stage.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Stage.prototype.constructor=f.Stage,f.Stage.prototype.setInteractionDelegate=function(a){this.interactionManager.setTargetDomElement(a)},f.Stage.prototype.updateTransform=function(){this.worldAlpha=1,this.vcount=f.visibleCount;for(var a=0,b=this.children.length;b>a;a++)this.children[a].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},f.Stage.prototype.setBackgroundColor=function(a){this.backgroundColor=a||0,this.backgroundColorSplit=d(this.backgroundColor);var b=this.backgroundColor.toString(16);b="000000".substr(0,6-b.length)+b,this.backgroundColorString="#"+b},f.Stage.prototype.getMousePosition=function(){return this.interactionManager.mouse.global};for(var h=0,i=["ms","moz","webkit","o"],j=0;j>>>>>>>>"),console.log("_");var b=0,c=a.first;for(console.log(c);c._iNext;)if(b++,c=c._iNext,console.log(c),b>100){console.log("BREAK");break}},f.EventTarget=function(){var a={};this.addEventListener=this.on=function(b,c){void 0===a[b]&&(a[b]=[]),-1===a[b].indexOf(c)&&a[b].push(c)},this.dispatchEvent=this.emit=function(b){if(a[b.type]&&a[b.type].length)for(var c=0,d=a[b.type].length;d>c;c++)a[b.type][c](b)},this.removeEventListener=this.off=function(b,c){var d=a[b].indexOf(c);-1!==d&&a[b].splice(d,1)}},f.autoDetectRenderer=function(a,b,c,d,e){a||(a=800),b||(b=600);var g=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(a){return!1}}();return g?new f.WebGLRenderer(a,b,c,d,e):new f.CanvasRenderer(a,b,c,d)},f.PolyK={},f.PolyK.Triangulate=function(a){var b=!0,c=a.length>>1;if(3>c)return[];for(var d=[],e=[],g=0;c>g;g++)e.push(g);for(var g=0,h=c;h>3;){var i=e[(g+0)%h],j=e[(g+1)%h],k=e[(g+2)%h],l=a[2*i],m=a[2*i+1],n=a[2*j],o=a[2*j+1],p=a[2*k],q=a[2*k+1],r=!1;if(f.PolyK._convex(l,m,n,o,p,q,b)){r=!0;for(var s=0;h>s;s++){var t=e[s];if(t!=i&&t!=j&&t!=k&&f.PolyK._PointInTriangle(a[2*t],a[2*t+1],l,m,n,o,p,q)){r=!1;break}}}if(r)d.push(i,j,k),e.splice((g+1)%h,1),h--,g=0;else if(g++>3*h){if(!b)return console.log("PIXI Warning: shape too complex to fill"),[];var d=[];e=[];for(var g=0;c>g;g++)e.push(g);g=0,h=c,b=!1}}return d.push(e[0],e[1],e[2]),d},f.PolyK._PointInTriangle=function(a,b,c,d,e,f,g,h){var i=g-c,j=h-d,k=e-c,l=f-d,m=a-c,n=b-d,o=i*i+j*j,p=i*k+j*l,q=i*m+j*n,r=k*k+l*l,s=k*m+l*n,t=1/(o*r-p*p),u=(r*q-p*s)*t,v=(o*s-p*q)*t;return u>=0&&v>=0&&1>u+v},f.PolyK._convex=function(a,b,c,d,e,f,g){return(b-d)*(e-c)+(c-a)*(f-d)>=0==g},f.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],f.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = vec4( aVertexPosition.x / projectionVector.x -1.0, aVertexPosition.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.stripShaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float alpha;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * alpha;","}"],f.stripShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.primitiveShaderFragmentSrc=["precision mediump float;","varying vec4 vColor;","void main(void) {","gl_FragColor = vColor;","}"],f.primitiveShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec4 aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","uniform float alpha;","varying vec4 vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vColor = aColor * alpha;","}"],f.shaderStack=[],f.initPrimitiveShader=function(){var a=f.gl,b=f.compileProgram(f.primitiveShaderVertexSrc,f.primitiveShaderFragmentSrc); -a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),f.primitiveProgram=b},f.initDefaultShader=function(){f.defaultShader=new f.PixiShader,f.defaultShader.init(),f.activateShader(f.defaultShader)},f.initDefaultStripShader=function(){var a=this.gl,b=f.compileProgram(f.stripShaderVertexSrc,f.stripShaderFragmentSrc);a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.textureCoordAttribute=a.getAttribLocation(b,"aTextureCoord"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.samplerUniform=a.getUniformLocation(b,"uSampler"),f.stripShaderProgram=b},f.CompileVertexShader=function(a,b){return f._CompileShader(a,b,a.VERTEX_SHADER)},f.CompileFragmentShader=function(a,b){return f._CompileShader(a,b,a.FRAGMENT_SHADER)},f._CompileShader=function(a,b,c){var d=b.join("\n"),e=a.createShader(c);return a.shaderSource(e,d),a.compileShader(e),a.getShaderParameter(e,a.COMPILE_STATUS)?e:(alert(a.getShaderInfoLog(e)),null)},f.compileProgram=function(a,b){var c=f.gl,d=f.CompileFragmentShader(c,b),e=f.CompileVertexShader(c,a),g=c.createProgram();return c.attachShader(g,e),c.attachShader(g,d),c.linkProgram(g),c.getProgramParameter(g,c.LINK_STATUS)||alert("Could not initialise shaders"),g},f.activateShader=function(a){f.shaderStack.push(a);var b=f.gl,c=a.program;b.useProgram(c),b.enableVertexAttribArray(c.vertexPositionAttribute),b.enableVertexAttribArray(c.colorAttribute),b.enableVertexAttribArray(c.textureCoordAttribute),a.syncUniforms(),f.currentShader=c},f.popShader=function(){var a=f.gl;f.shaderStack.pop();var b=f.shaderStack[f.shaderStack.length-1].program;a.useProgram(b),f.currentShader=b},f.activatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.primitiveProgram),a.disableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.deactivatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.currentShader),a.enableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.PixiShader=function(){this.program,this.fragmentSrc=["precision lowp float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vTextureCoord) * vColor;","}"]},f.PixiShader.prototype.init=function(){var a=f.compileProgram(this.vertexSrc||f.shaderVertexSrc,this.fragmentSrc),b=f.gl;b.useProgram(a),a.vertexPositionAttribute=b.getAttribLocation(a,"aVertexPosition"),a.colorAttribute=b.getAttribLocation(a,"aColor"),a.textureCoordAttribute=b.getAttribLocation(a,"aTextureCoord"),a.projectionVector=b.getUniformLocation(a,"projectionVector"),a.samplerUniform=b.getUniformLocation(a,"uSampler");for(var c in this.uniforms)a[c]=b.getUniformLocation(a,c);this.program=a},f.PixiShader.prototype.syncUniforms=function(){var a=f.gl;for(var b in this.uniforms){var c=this.uniforms[b].type;"f"==c?a.uniform1f(this.program[b],this.uniforms[b].value):"mat4"==c&&a.uniformMatrix4fv(this.program[b],!1,this.uniforms[b].value)}},f.WebGLGraphics=function(){},f.WebGLGraphics.renderGraphics=function(a,b){var c=f.gl;a._webGL||(a._webGL={points:[],indices:[],lastIndex:0,buffer:c.createBuffer(),indexBuffer:c.createBuffer()}),a.dirty&&(a.dirty=!1,a.clearDirty&&(a.clearDirty=!1,a._webGL.lastIndex=0,a._webGL.points=[],a._webGL.indices=[]),f.WebGLGraphics.updateGraphics(a)),f.activatePrimitiveShader();var d=f.mat3.clone(a.worldTransform);f.mat3.transpose(d),c.blendFunc(c.ONE,c.ONE_MINUS_SRC_ALPHA),c.uniformMatrix3fv(f.primitiveProgram.translationMatrix,!1,d),c.uniform2f(f.primitiveProgram.projectionVector,b.x,b.y),c.uniform1f(f.primitiveProgram.alpha,a.worldAlpha),c.bindBuffer(c.ARRAY_BUFFER,a._webGL.buffer),c.vertexAttribPointer(f.primitiveProgram.vertexPositionAttribute,2,c.FLOAT,!1,24,0),c.vertexAttribPointer(f.primitiveProgram.colorAttribute,4,c.FLOAT,!1,24,8),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),c.drawElements(c.TRIANGLE_STRIP,a._webGL.indices.length,c.UNSIGNED_SHORT,0),f.deactivatePrimitiveShader()},f.WebGLGraphics.updateGraphics=function(a){for(var b=a._webGL.lastIndex;b3&&f.WebGLGraphics.buildPoly(c,a._webGL),c.lineWidth>0&&f.WebGLGraphics.buildLine(c,a._webGL)):c.type==f.Graphics.RECT?f.WebGLGraphics.buildRectangle(c,a._webGL):(c.type==f.Graphics.CIRC||c.type==f.Graphics.ELIP)&&f.WebGLGraphics.buildCircle(c,a._webGL)}a._webGL.lastIndex=a.graphicsData.length;var d=f.gl;a._webGL.glPoints=new Float32Array(a._webGL.points),d.bindBuffer(d.ARRAY_BUFFER,a._webGL.buffer),d.bufferData(d.ARRAY_BUFFER,a._webGL.glPoints,d.STATIC_DRAW),a._webGL.glIndicies=new Uint16Array(a._webGL.indices),d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),d.bufferData(d.ELEMENT_ARRAY_BUFFER,a._webGL.glIndicies,d.STATIC_DRAW)},f.WebGLGraphics.buildRectangle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3];if(a.fill){var j=d(a.fillColor),k=a.fillAlpha,l=j[0]*k,m=j[1]*k,n=j[2]*k,o=b.points,p=b.indices,q=o.length/6;o.push(e,g),o.push(l,m,n,k),o.push(e+h,g),o.push(l,m,n,k),o.push(e,g+i),o.push(l,m,n,k),o.push(e+h,g+i),o.push(l,m,n,k),p.push(q,q,q+1,q+2,q+3,q+3)}a.lineWidth&&(a.points=[e,g,e+h,g,e+h,g+i,e,g+i,e,g],f.WebGLGraphics.buildLine(a,b))},f.WebGLGraphics.buildCircle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3],j=40,k=2*Math.PI/j;if(a.fill){var l=d(a.fillColor),m=a.fillAlpha,n=l[0]*m,o=l[1]*m,p=l[2]*m,q=b.points,r=b.indices,s=q.length/6;r.push(s);for(var t=0;j+1>t;t++)q.push(e,g,n,o,p,m),q.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i,n,o,p,m),r.push(s++,s++);r.push(s-1)}if(a.lineWidth){a.points=[];for(var t=0;j+1>t;t++)a.points.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i);f.WebGLGraphics.buildLine(a,b)}},f.WebGLGraphics.buildLine=function(a,b){var c=a.points;if(0!=c.length){var e=new f.Point(c[0],c[1]),g=new f.Point(c[c.length-2],c[c.length-1]);if(e.x==g.x&&e.y==g.y){c.pop(),c.pop(),g=new f.Point(c[c.length-2],c[c.length-1]);var h=g.x+.5*(e.x-g.x),i=g.y+.5*(e.y-g.y);c.unshift(h,i),c.push(h,i)}var j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,A,B,C,D,E=b.points,F=b.indices,G=c.length/2,H=c.length,I=E.length/6,J=a.lineWidth/2,K=d(a.lineColor),L=a.lineAlpha,M=K[0]*L,N=K[1]*L,O=K[2]*L;j=c[0],k=c[1],l=c[2],m=c[3],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(j-p,k-q,M,N,O,L),E.push(j+p,k+q,M,N,O,L);for(var P=1;G-1>P;P++)j=c[2*(P-1)],k=c[2*(P-1)+1],l=c[2*P],m=c[2*P+1],n=c[2*(P+1)],o=c[2*(P+1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,r=-(m-o),s=l-n,D=Math.sqrt(r*r+s*s),r/=D,s/=D,r*=J,s*=J,v=-q+k-(-q+m),w=-p+l-(-p+j),x=(-p+j)*(-q+m)-(-p+l)*(-q+k),y=-s+o-(-s+m),z=-r+l-(-r+n),A=(-r+n)*(-s+m)-(-r+l)*(-s+o),B=v*z-y*w,0==B&&(B+=1),px=(w*A-z*x)/B,py=(y*x-v*A)/B,C=(px-l)*(px-l)+(py-m)+(py-m),C>19600?(t=p-r,u=q-s,D=Math.sqrt(t*t+u*u),t/=D,u/=D,t*=J,u*=J,E.push(l-t,m-u),E.push(M,N,O,L),E.push(l+t,m+u),E.push(M,N,O,L),E.push(l-t,m-u),E.push(M,N,O,L),H++):(E.push(px,py),E.push(M,N,O,L),E.push(l-(px-l),m-(py-m)),E.push(M,N,O,L));j=c[2*(G-2)],k=c[2*(G-2)+1],l=c[2*(G-1)],m=c[2*(G-1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(l-p,m-q),E.push(M,N,O,L),E.push(l+p,m+q),E.push(M,N,O,L),F.push(I);for(var P=0;H>P;P++)F.push(I++);F.push(I-1)}},f.WebGLGraphics.buildPoly=function(a,b){var c=a.points;if(!(c.length<6)){for(var e=b.points,g=b.indices,h=c.length/2,i=d(a.fillColor),j=a.fillAlpha,k=i[0]*j,l=i[1]*j,m=i[2]*j,n=f.PolyK.Triangulate(c),o=e.length/6,p=0;pp;p++)e.push(c[2*p],c[2*p+1],k,l,m,j)}},f._defaultFrame=new f.Rectangle(0,0,1,1),f.gl,f.WebGLRenderer=function(a,b,c,d,e){this.transparent=!!d,this.width=a||800,this.height=b||600,this.view=c||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var g=this;this.view.addEventListener("webglcontextlost",function(a){g.handleContextLost(a)},!1),this.view.addEventListener("webglcontextrestored",function(a){g.handleContextRestored(a)},!1),this.batchs=[];try{f.gl=this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!!e,premultipliedAlpha:!1,stencil:!0})}catch(h){throw new Error(" This browser does not support webGL. Try using the canvas renderer"+this)}f.initDefaultShader(),f.initPrimitiveShader(),f.initDefaultStripShader();var i=this.gl;f.WebGLRenderer.gl=i,this.batch=new f.WebGLBatch(i),i.disable(i.DEPTH_TEST),i.disable(i.CULL_FACE),i.enable(i.BLEND),i.colorMask(!0,!0,!0,this.transparent),f.projection=new f.Point(400,300),this.resize(this.width,this.height),this.contextLost=!1,f.activateShader(f.defaultShader),this.stageRenderGroup=new f.WebGLRenderGroup(this.gl)},f.WebGLRenderer.prototype.constructor=f.WebGLRenderer,f.WebGLRenderer.getBatch=function(){return 0==f._batchs.length?new f.WebGLBatch(f.WebGLRenderer.gl):f._batchs.pop()},f.WebGLRenderer.returnBatch=function(a){a.clean(),f._batchs.push(a)},f.WebGLRenderer.prototype.render=function(a){if(!this.contextLost){this.__stage!==a&&(this.__stage=a,this.stageRenderGroup.setRenderable(a)),f.WebGLRenderer.updateTextures(),f.visibleCount++,a.updateTransform();var b=this.gl;if(b.colorMask(!0,!0,!0,this.transparent),b.viewport(0,0,this.width,this.height),b.bindFramebuffer(b.FRAMEBUFFER,null),b.clearColor(a.backgroundColorSplit[0],a.backgroundColorSplit[1],a.backgroundColorSplit[2],!this.transparent),b.clear(b.COLOR_BUFFER_BIT),this.stageRenderGroup.backgroundColor=a.backgroundColorSplit,this.stageRenderGroup.render(f.projection),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),f.Texture.frameUpdates.length>0){for(var c=0;cc;c++){var d=6*c,e=4*c;this.indices[d+0]=e+0,this.indices[d+1]=e+1,this.indices[d+2]=e+2,this.indices[d+3]=e+0,this.indices[d+4]=e+2,this.indices[d+5]=e+3}a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a.bufferData(a.ELEMENT_ARRAY_BUFFER,this.indices,a.STATIC_DRAW)},f.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSize0;)n=n.children[n.children.length-1],n.renderable&&(m=n.last);if(m instanceof f.Sprite){l=m.batch;var k=l.head;if(k==m)g=0;else for(g=1;k.__next!=m;)g++,k=k.__next}else l=m;if(j==l)return j instanceof f.WebGLBatch?j.render(d,g+1):this.renderSpecial(j,b),void 0;e=this.batchs.indexOf(j),h=this.batchs.indexOf(l),j instanceof f.WebGLBatch?j.render(d):this.renderSpecial(j,b);for(var o=e+1;h>o;o++)renderable=this.batchs[o],renderable instanceof f.WebGLBatch?this.batchs[o].render():this.renderSpecial(renderable,b);l instanceof f.WebGLBatch?l.render(0,g+1):this.renderSpecial(l,b)},f.WebGLRenderGroup.prototype.renderSpecial=function(a,b){f.shaderStack.length;var c=a.vcount===f.visibleCount;a instanceof f.TilingSprite?c&&this.renderTilingSprite(a,b):a instanceof f.Strip?c&&this.renderStrip(a,b):a instanceof f.CustomRenderable?c&&a.renderWebGL(this,b):a instanceof f.Graphics?c&&a.renderable&&f.WebGLGraphics.renderGraphics(a,b):a instanceof f.FilterBlock&&this.handleFilterBlock(a,b)},f.WebGLRenderGroup.prototype.handleFilterBlock=function(a,b){var c=f.gl;if(a.open)if(a.data instanceof Array){var d=a.data[0];if(!d.shader){var e=new f.PixiShader;e.fragmentSrc=d.fragmentSrc,e.uniforms=d.uniforms,e.init(),d.shader=e}f.activateShader(d.shader),c.uniform2f(f.currentShader.projectionVector,b.x,b.y)}else c.enable(c.STENCIL_TEST),c.colorMask(!1,!1,!1,!1),c.stencilFunc(c.ALWAYS,1,255),c.stencilOp(c.KEEP,c.KEEP,c.REPLACE),f.WebGLGraphics.renderGraphics(a.data,b),c.colorMask(!0,!0,!0,!0),c.stencilFunc(c.NOTEQUAL,0,255),c.stencilOp(c.KEEP,c.KEEP,c.KEEP);else a.data instanceof Array?(f.popShader(),c.uniform2f(f.currentShader.projectionVector,b.x,b.y)):c.disable(c.STENCIL_TEST)},f.WebGLRenderGroup.prototype.updateTexture=function(a){this.removeObject(a);for(var b=a.first;b!=this.root&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););this.insertObject(a,b,c)},f.WebGLRenderGroup.prototype.addFilterBlocks=function(a,b){a.__renderGroup=this,b.__renderGroup=this;for(var c=a;c!=this.root.first&&(c=c._iPrev,!c.renderable||!c.__renderGroup););this.insertAfter(a,c);for(var d=b;d!=this.root.first&&(d=d._iPrev,!d.renderable||!d.__renderGroup););this.insertAfter(b,d)},f.WebGLRenderGroup.prototype.removeFilterBlocks=function(a,b){this.removeObject(a),this.removeObject(b)},f.WebGLRenderGroup.prototype.addDisplayObjectAndChildren=function(a){a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a);for(var b=a.first;b!=this.root.first&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););var d=a.first,e=a.last._iNext;do d.__renderGroup=this,d.renderable&&(this.insertObject(d,b,c),b=d),d=d._iNext;while(d!=e)},f.WebGLRenderGroup.prototype.removeDisplayObjectAndChildren=function(a){if(a.__renderGroup==this){a.last;do a.__renderGroup=null,a.renderable&&this.removeObject(a),a=a._iNext;while(a)}},f.WebGLRenderGroup.prototype.insertObject=function(a,b,c){var d=b,e=c;if(a instanceof f.Sprite){var g,h;if(d instanceof f.Sprite){if(g=d.batch,g&&g.texture==a.texture.baseTexture&&g.blendMode==a.blendMode)return g.insertAfter(a,d),void 0}else g=d;if(e)if(e instanceof f.Sprite){if(h=e.batch){if(h.texture==a.texture.baseTexture&&h.blendMode==a.blendMode)return h.insertBefore(a,e),void 0;if(h==g){var i=g.split(e),j=f.WebGLRenderer.getBatch(),k=this.batchs.indexOf(g);return j.init(a),this.batchs.splice(k+1,0,j,i),void 0}}}else h=e;var j=f.WebGLRenderer.getBatch();if(j.init(a),g){var k=this.batchs.indexOf(g);this.batchs.splice(k+1,0,j)}else this.batchs.push(j)}else a instanceof f.TilingSprite?this.initTilingSprite(a):a instanceof f.Strip&&this.initStrip(a),this.insertAfter(a,d)},f.WebGLRenderGroup.prototype.insertAfter=function(a,b){if(b instanceof f.Sprite){var c=b.batch;if(c)if(c.tail==b){var d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a)}else{var e=c.split(b.__next),d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a,e)}else this.batchs.push(a)}else{var d=this.batchs.indexOf(b);this.batchs.splice(d+1,0,a)}},f.WebGLRenderGroup.prototype.removeObject=function(a){var b;if(a instanceof f.Sprite){var c=a.batch;if(!c)return;c.remove(a),0==c.size&&(b=c)}else b=a;if(b){var d=this.batchs.indexOf(b);if(-1==d)return;if(0==d||d==this.batchs.length-1)return this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),void 0;if(this.batchs[d-1]instanceof f.WebGLBatch&&this.batchs[d+1]instanceof f.WebGLBatch&&this.batchs[d-1].texture==this.batchs[d+1].texture&&this.batchs[d-1].blendMode==this.batchs[d+1].blendMode)return this.batchs[d-1].merge(this.batchs[d+1]),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),f.WebGLRenderer.returnBatch(this.batchs[d+1]),this.batchs.splice(d,2),void 0;this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b)}},f.WebGLRenderGroup.prototype.initTilingSprite=function(a){var b=this.gl;a.verticies=new Float32Array([0,0,a.width,0,a.width,a.height,0,a.height]),a.uvs=new Float32Array([0,0,1,0,1,1,0,1]),a.colors=new Float32Array([1,1,1,1]),a.indices=new Uint16Array([0,1,3,2]),a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW),a.texture.baseTexture._glTexture?(b.bindTexture(b.TEXTURE_2D,a.texture.baseTexture._glTexture),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.REPEAT),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.REPEAT),a.texture.baseTexture._powerOf2=!0):a.texture.baseTexture._powerOf2=!0},f.WebGLRenderGroup.prototype.renderStrip=function(a,b){var c=this.gl,d=f.stripShaderProgram;c.useProgram(d);var e=f.mat3.clone(a.worldTransform);f.mat3.transpose(e),c.uniformMatrix3fv(d.translationMatrix,!1,e),c.uniform2f(d.projectionVector,b.x,b.y),c.uniform1f(d.alpha,a.worldAlpha),a.dirty?(a.dirty=!1,c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferData(c.ARRAY_BUFFER,a.verticies,c.STATIC_DRAW),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferData(c.ARRAY_BUFFER,a.uvs,c.STATIC_DRAW),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.bufferData(c.ARRAY_BUFFER,a.colors,c.STATIC_DRAW),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer),c.bufferData(c.ELEMENT_ARRAY_BUFFER,a.indices,c.STATIC_DRAW)):(c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.verticies),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer)),c.drawElements(c.TRIANGLE_STRIP,a.indices.length,c.UNSIGNED_SHORT,0),c.useProgram(f.currentProgram)},f.WebGLRenderGroup.prototype.renderTilingSprite=function(a,b){var c=this.gl;f.shaderProgram;var d=a.tilePosition,e=a.tileScale,g=d.x/a.texture.baseTexture.width,h=d.y/a.texture.baseTexture.height,i=a.width/a.texture.baseTexture.width/e.x,j=a.height/a.texture.baseTexture.height/e.y;a.uvs[0]=0-g,a.uvs[1]=0-h,a.uvs[2]=1*i-g,a.uvs[3]=0-h,a.uvs[4]=1*i-g,a.uvs[5]=1*j-h,a.uvs[6]=0-g,a.uvs[7]=1*j-h,c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.uvs),this.renderStrip(a,b)},f.WebGLRenderGroup.prototype.initStrip=function(a){var b=this.gl;this.shaderProgram,a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW)},f.CanvasRenderer=function(a,b,c,d){this.transparent=d,this.width=a||800,this.height=b||600,this.view=c||document.createElement("canvas"),this.context=this.view.getContext("2d"),this.refresh=!0,this.view.width=this.width,this.view.height=this.height,this.count=0},f.CanvasRenderer.prototype.constructor=f.CanvasRenderer,f.CanvasRenderer.prototype.render=function(a){f.texturesToUpdate=[],f.texturesToDestroy=[],f.visibleCount++,a.updateTransform(),this.view.style.backgroundColor==a.backgroundColorString||this.transparent||(this.view.style.backgroundColor=a.backgroundColorString),this.context.setTransform(1,0,0,1,0,0),this.context.clearRect(0,0,this.width,this.height),this.renderDisplayObject(a),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),f.Texture.frameUpdates.length>0&&(f.Texture.frameUpdates=[])},f.CanvasRenderer.prototype.resize=function(a,b){this.width=a,this.height=b,this.view.width=a,this.view.height=b},f.CanvasRenderer.prototype.renderDisplayObject=function(a){var b,c=this.context;c.globalCompositeOperation="source-over";var d=a.last._iNext;a=a.first;do if(b=a.worldTransform,a.visible)if(a.renderable){if(a instanceof f.Sprite){var e=a.texture.frame;e&&e.width&&e.height&&(c.globalAlpha=a.worldAlpha,c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),c.drawImage(a.texture.baseTexture.source,e.x,e.y,e.width,e.height,a.anchor.x*-e.width,a.anchor.y*-e.height,e.width,e.height))}else if(a instanceof f.Strip)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderStrip(a);else if(a instanceof f.TilingSprite)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderTilingSprite(a);else if(a instanceof f.CustomRenderable)a.renderCanvas(this);else if(a instanceof f.Graphics)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),f.CanvasGraphics.renderGraphics(a,c);else if(a instanceof f.FilterBlock&&f.FilterBlock.data instanceof f.Graphics)if(a.open){c.save();var g=a.mask.alpha,h=a.mask.worldTransform;c.setTransform(h[0],h[3],h[1],h[4],h[2],h[5]),a.mask.worldAlpha=.5,c.worldAlpha=0,f.CanvasGraphics.renderGraphicsMask(a.mask,c),c.clip(),a.mask.worldAlpha=g}else c.restore();a=a._iNext}else a=a._iNext;else a=a.last._iNext;while(a!=d)},f.CanvasRenderer.prototype.renderStripFlat=function(a){var b=this.context,c=a.verticies;a.uvs;var d=c.length/2;this.count++,b.beginPath();for(var e=1;d-2>e;e++){var f=2*e,g=c[f],h=c[f+2],i=c[f+4],j=c[f+1],k=c[f+3],l=c[f+5];b.moveTo(g,j),b.lineTo(h,k),b.lineTo(i,l)}b.fillStyle="#FF0000",b.fill(),b.closePath()},f.CanvasRenderer.prototype.renderTilingSprite=function(a){var b=this.context;b.globalAlpha=a.worldAlpha,a.__tilePattern||(a.__tilePattern=b.createPattern(a.texture.baseTexture.source,"repeat")),b.beginPath();var c=a.tilePosition,d=a.tileScale;b.scale(d.x,d.y),b.translate(c.x,c.y),b.fillStyle=a.__tilePattern,b.fillRect(-c.x,-c.y,a.width/d.x,a.height/d.y),b.scale(1/d.x,1/d.y),b.translate(-c.x,-c.y),b.closePath()},f.CanvasRenderer.prototype.renderStrip=function(a){var b=this.context,c=a.verticies,d=a.uvs,e=c.length/2;this.count++;for(var f=1;e-2>f;f++){var g=2*f,h=c[g],i=c[g+2],j=c[g+4],k=c[g+1],l=c[g+3],m=c[g+5],n=d[g]*a.texture.width,o=d[g+2]*a.texture.width,p=d[g+4]*a.texture.width,q=d[g+1]*a.texture.height,r=d[g+3]*a.texture.height,s=d[g+5]*a.texture.height;b.save(),b.beginPath(),b.moveTo(h,k),b.lineTo(i,l),b.lineTo(j,m),b.closePath(),b.clip();var t=n*r+q*p+o*s-r*p-q*o-n*s,u=h*r+q*j+i*s-r*j-q*i-h*s,v=n*i+h*p+o*j-i*p-h*o-n*j,w=n*r*j+q*i*p+h*o*s-h*r*p-q*o*j-n*i*s,x=k*r+q*m+l*s-r*m-q*l-k*s,y=n*l+k*p+o*m-l*p-k*o-n*m,z=n*r*m+q*l*p+k*o*s-k*r*p-q*o*m-n*l*s;b.transform(u/t,x/t,v/t,y/t,w/t,z/t),b.drawImage(a.texture.baseTexture.source,0,0),b.restore()}},f.CanvasGraphics=function(){},f.CanvasGraphics.renderGraphics=function(a,b){for(var c=a.worldAlpha,d=0;d1&&(c=1,console.log("Pixi.js warning: masks in canvas can only mask using the first path in the graphics object"));for(var d=0;1>d;d++){var e=a.graphicsData[d],g=e.points;if(e.type==f.Graphics.POLY){b.beginPath(),b.moveTo(g[0],g[1]);for(var h=1;hh;h++){var f=a[h],i=4*h,j=h/(g-1);h%2?(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1):(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1),i=2*h,d[i]=1,d[i+1]=1,i=2*h,c[i]=i,c[i+1]=i+1,e=f}}},f.Rope.prototype.updateTransform=function(){var a=this.points;if(!(a.length<1)){var b,c=this.verticies,d=a[0],e={x:0,y:0},g=a[0];this.count-=.2,c[0]=g.x+e.x,c[1]=g.y+e.y,c[2]=g.x-e.x,c[3]=g.y-e.y;for(var h=a.length,i=1;h>i;i++){var g=a[i],j=4*i;b=i1&&(k=1);var l=Math.sqrt(e.x*e.x+e.y*e.y),m=this.texture.height/2;e.x/=l,e.y/=l,e.x*=m,e.y*=m,c[j]=g.x+e.x,c[j+1]=g.y+e.y,c[j+2]=g.x-e.x,c[j+3]=g.y-e.y,d=g}f.DisplayObjectContainer.prototype.updateTransform.call(this)}},f.Rope.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite=function(a,b,c){f.DisplayObjectContainer.call(this),this.texture=a,this.width=b,this.height=c,this.tileScale=new f.Point(1,1),this.tilePosition=new f.Point(0,0),this.renderable=!0,this.blendMode=f.blendModes.NORMAL},f.TilingSprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.TilingSprite.prototype.constructor=f.TilingSprite,f.TilingSprite.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},f.Spine=function(a){if(f.DisplayObjectContainer.call(this),this.spineData=f.AnimCache[a],!this.spineData)throw new Error("Spine data must be preloaded using PIXI.SpineLoader or PIXI.AssetLoader: "+a);this.skeleton=new l.Skeleton(this.spineData),this.skeleton.updateWorldTransform(),this.stateData=new l.AnimationStateData(this.spineData),this.state=new l.AnimationState(this.stateData),this.slotContainers=[];for(var b=0,c=this.skeleton.drawOrder.length;c>b;b++){var d=this.skeleton.drawOrder[b],e=d.attachment,g=new f.DisplayObjectContainer;if(this.slotContainers.push(g),this.addChild(g),e instanceof l.RegionAttachment){var h=e.rendererObject.name,i=this.createSprite(d,e.rendererObject);d.currentSprite=i,d.currentSpriteName=h,g.addChild(i)}}},f.Spine.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Spine.prototype.constructor=f.Spine,f.Spine.prototype.updateTransform=function(){this.lastTime=this.lastTime||Date.now();var a=.001*(Date.now()-this.lastTime);this.lastTime=Date.now(),this.state.update(a),this.state.apply(this.skeleton),this.skeleton.updateWorldTransform();for(var b=this.skeleton.drawOrder,c=0,d=b.length;d>c;c++){var e=b[c],g=e.attachment,h=this.slotContainers[c];if(g instanceof l.RegionAttachment){if(g.rendererObject&&(!e.currentSpriteName||e.currentSpriteName!=g.name)){var i=g.rendererObject.name;if(void 0!==e.currentSprite&&(e.currentSprite.visible=!1),e.sprites=e.sprites||{},void 0!==e.sprites[i])e.sprites[i].visible=!0;else{var j=this.createSprite(e,g.rendererObject);h.addChild(j)}e.currentSprite=e.sprites[i],e.currentSpriteName=i}h.visible=!0;var k=e.bone;h.position.x=k.worldX+g.x*k.m00+g.y*k.m01,h.position.y=k.worldY+g.x*k.m10+g.y*k.m11,h.scale.x=k.worldScaleX,h.scale.y=k.worldScaleY,h.rotation=-(e.bone.worldRotation*Math.PI/180)}else h.visible=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.Spine.prototype.createSprite=function(a,b){var c=f.TextureCache[b.name]?b.name:b.name+".png",d=new f.Sprite(f.Texture.fromFrame(c));return d.scale=b.scale,d.rotation=b.rotation,d.anchor.x=d.anchor.y=.5,a.sprites=a.sprites||{},a.sprites[b.name]=d,d};var l={};l.BoneData=function(a,b){this.name=a,this.parent=b},l.BoneData.prototype={length:0,x:0,y:0,rotation:0,scaleX:1,scaleY:1},l.SlotData=function(a,b){this.name=a,this.boneData=b},l.SlotData.prototype={r:1,g:1,b:1,a:1,attachmentName:null},l.Bone=function(a,b){this.data=a,this.parent=b,this.setToSetupPose()},l.Bone.yDown=!1,l.Bone.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,m00:0,m01:0,worldX:0,m10:0,m11:0,worldY:0,worldRotation:0,worldScaleX:1,worldScaleY:1,updateWorldTransform:function(a,b){var c=this.parent;null!=c?(this.worldX=this.x*c.m00+this.y*c.m01+c.worldX,this.worldY=this.x*c.m10+this.y*c.m11+c.worldY,this.worldScaleX=c.worldScaleX*this.scaleX,this.worldScaleY=c.worldScaleY*this.scaleY,this.worldRotation=c.worldRotation+this.rotation):(this.worldX=this.x,this.worldY=this.y,this.worldScaleX=this.scaleX,this.worldScaleY=this.scaleY,this.worldRotation=this.rotation);var d=this.worldRotation*Math.PI/180,e=Math.cos(d),f=Math.sin(d);this.m00=e*this.worldScaleX,this.m10=f*this.worldScaleX,this.m01=-f*this.worldScaleY,this.m11=e*this.worldScaleY,a&&(this.m00=-this.m00,this.m01=-this.m01),b&&(this.m10=-this.m10,this.m11=-this.m11),l.Bone.yDown&&(this.m10=-this.m10,this.m11=-this.m11)},setToSetupPose:function(){var a=this.data;this.x=a.x,this.y=a.y,this.rotation=a.rotation,this.scaleX=a.scaleX,this.scaleY=a.scaleY}},l.Slot=function(a,b,c){this.data=a,this.skeleton=b,this.bone=c,this.setToSetupPose()},l.Slot.prototype={r:1,g:1,b:1,a:1,_attachmentTime:0,attachment:null,setAttachment:function(a){this.attachment=a,this._attachmentTime=this.skeleton.time},setAttachmentTime:function(a){this._attachmentTime=this.skeleton.time-a},getAttachmentTime:function(){return this.skeleton.time-this._attachmentTime},setToSetupPose:function(){var a=this.data;this.r=a.r,this.g=a.g,this.b=a.b,this.a=a.a;for(var b=this.skeleton.data.slots,c=0,d=b.length;d>c;c++)if(b[c]==a){this.setAttachment(a.attachmentName?this.skeleton.getAttachmentBySlotIndex(c,a.attachmentName):null);break}}},l.Skin=function(a){this.name=a,this.attachments={}},l.Skin.prototype={addAttachment:function(a,b,c){this.attachments[a+":"+b]=c},getAttachment:function(a,b){return this.attachments[a+":"+b]},_attachAll:function(a,b){for(var c in b.attachments){var d=c.indexOf(":"),e=parseInt(c.substring(0,d)),f=c.substring(d+1),g=a.slots[e];if(g.attachment&&g.attachment.name==f){var h=this.getAttachment(e,f);h&&g.setAttachment(h)}}}},l.Animation=function(a,b,c){this.name=a,this.timelines=b,this.duration=c},l.Animation.prototype={apply:function(a,b,c){c&&0!=this.duration&&(b%=this.duration);for(var d=this.timelines,e=0,f=d.length;f>e;e++)d[e].apply(a,b,1)},mix:function(a,b,c,d){c&&0!=this.duration&&(b%=this.duration);for(var e=this.timelines,f=0,g=e.length;g>f;f++)e[f].apply(a,b,d)}},l.binarySearch=function(a,b,c){var d=0,e=Math.floor(a.length/c)-2;if(0==e)return c;for(var f=e>>>1;;){if(a[(f+1)*c]<=b?d=f+1:e=f,d==e)return(d+1)*c;f=d+e>>>1}},l.linearSearch=function(a,b,c){for(var d=0,e=a.length-c;e>=d;d+=c)if(a[d]>b)return d;return-1},l.Curves=function(a){this.curves=[],this.curves.length=6*(a-1)},l.Curves.prototype={setLinear:function(a){this.curves[6*a]=0},setStepped:function(a){this.curves[6*a]=-1},setCurve:function(a,b,c,d,e){var f=.1,g=f*f,h=g*f,i=3*f,j=3*g,k=6*g,l=6*h,m=2*-b+d,n=2*-c+e,o=3*(b-d)+1,p=3*(c-e)+1,q=6*a,r=this.curves;r[q]=b*i+m*j+o*h,r[q+1]=c*i+n*j+p*h,r[q+2]=m*k+o*l,r[q+3]=n*k+p*l,r[q+4]=o*l,r[q+5]=p*l},getCurvePercent:function(a,b){b=0>b?0:b>1?1:b;var c=6*a,d=this.curves,e=d[c];if(!e)return b;if(-1==e)return 0;for(var f=d[c+1],g=d[c+2],h=d[c+3],i=d[c+4],j=d[c+5],k=e,l=f,m=8;;){if(k>=b){var n=k-e,o=l-f;return o+(l-o)*(b-n)/(k-n)}if(0==m)break;m--,e+=g,f+=h,g+=i,h+=j,k+=e,l+=f}return l+(1-l)*(b-k)/(1-k)}},l.RotateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=2*a},l.RotateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(a,b,c){a*=2,this.frames[a]=b,this.frames[a+1]=c},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-2]){for(var f=e.data.rotation+d[d.length-1]-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;return e.rotation+=f*c,void 0}var g=l.binarySearch(d,b,2),h=d[g-1],i=d[g],j=1-(b-i)/(d[g-2]-i);j=this.curves.getCurvePercent(g/2-1,j);for(var f=d[g+1]-h;f>180;)f-=360;for(;-180>f;)f+=360;for(f=e.data.rotation+(h+f*j)-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;e.rotation+=f*c}}},l.TranslateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.TranslateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.x+=(e.data.x+d[d.length-2]-e.x)*c,e.y+=(e.data.y+d[d.length-1]-e.y)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.x+=(e.data.x+g+(d[f+1]-g)*j-e.x)*c,e.y+=(e.data.y+h+(d[f+2]-h)*j-e.y)*c}}},l.ScaleTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.ScaleTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.scaleX+=(e.data.scaleX-1+d[d.length-2]-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+d[d.length-1]-e.scaleY)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.scaleX+=(e.data.scaleX-1+g+(d[f+1]-g)*j-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+h+(d[f+2]-h)*j-e.scaleY)*c}}},l.ColorTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=5*a},l.ColorTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(c,d){c*=5,this.frames[c]=d,this.frames[c+1]=r,this.frames[c+2]=g,this.frames[c+3]=b,this.frames[c+4]=a},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-5]){var f=d.length-1;return e.r=d[f-3],e.g=d[f-2],e.b=d[f-1],e.a=d[f],void 0}var g=l.binarySearch(d,b,5),h=d[g-4],i=d[g-3],j=d[g-2],k=d[g-1],m=d[g],n=1-(b-m)/(d[g-5]-m);n=this.curves.getCurvePercent(g/5-1,n);var o=h+(d[g+1]-h)*n,p=i+(d[g+2]-i)*n,q=j+(d[g+3]-j)*n,r=k+(d[g+4]-k)*n;1>c?(e.r+=(o-e.r)*c,e.g+=(p-e.g)*c,e.b+=(q-e.b)*c,e.a+=(r-e.a)*c):(e.r=o,e.g=p,e.b=q,e.a=r)}}},l.AttachmentTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=a,this.attachmentNames=[],this.attachmentNames.length=a},l.AttachmentTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length},setFrame:function(a,b,c){this.frames[a]=b,this.attachmentNames[a]=c},apply:function(a,b){var c=this.frames;if(!(b=c[c.length-1]?c.length-1:l.binarySearch(c,b,1)-1;var e=this.attachmentNames[d];a.slots[this.slotIndex].setAttachment(e?a.getAttachmentBySlotIndex(this.slotIndex,e):null)}}},l.SkeletonData=function(){this.bones=[],this.slots=[],this.skins=[],this.animations=[]},l.SkeletonData.prototype={defaultSkin:null,findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return slot[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSkin:function(a){for(var b=this.skins,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findAnimation:function(a){for(var b=this.animations,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null}},l.Skeleton=function(a){this.data=a,this.bones=[];for(var b=0,c=a.bones.length;c>b;b++){var d=a.bones[b],e=d.parent?this.bones[a.bones.indexOf(d.parent)]:null;this.bones.push(new l.Bone(d,e))}this.slots=[],this.drawOrder=[];for(var b=0,c=a.slots.length;c>b;b++){var f=a.slots[b],g=this.bones[a.bones.indexOf(f.boneData)],h=new l.Slot(f,this,g);this.slots.push(h),this.drawOrder.push(h)}},l.Skeleton.prototype={x:0,y:0,skin:null,r:1,g:1,b:1,a:1,time:0,flipX:!1,flipY:!1,updateWorldTransform:function(){for(var a=this.flipX,b=this.flipY,c=this.bones,d=0,e=c.length;e>d;d++)c[d].updateWorldTransform(a,b)},setToSetupPose:function(){this.setBonesToSetupPose(),this.setSlotsToSetupPose()},setBonesToSetupPose:function(){for(var a=this.bones,b=0,c=a.length;c>b;b++)a[b].setToSetupPose()},setSlotsToSetupPose:function(){for(var a=this.slots,b=0,c=a.length;c>b;b++)a[b].setToSetupPose(b)},getRootBone:function(){return 0==this.bones.length?null:this.bones[0]},findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},setSkinByName:function(a){var b=this.data.findSkin(a);if(!b)throw"Skin not found: "+a;this.setSkin(b)},setSkin:function(a){this.skin&&a&&a._attachAll(this,this.skin),this.skin=a},getAttachmentBySlotName:function(a,b){return this.getAttachmentBySlotIndex(this.data.findSlotIndex(a),b)},getAttachmentBySlotIndex:function(a,b){if(this.skin){var c=this.skin.getAttachment(a,b);if(c)return c}return this.data.defaultSkin?this.data.defaultSkin.getAttachment(a,b):null},setAttachment:function(a,b){for(var c=this.slots,d=0,e=c.size;e>d;d++){var f=c[d];if(f.data.name==a){var g=null;if(b&&(g=this.getAttachment(d,b),null==g))throw"Attachment not found: "+b+", for slot: "+a;return f.setAttachment(g),void 0}}throw"Slot not found: "+a},update:function(a){time+=a}},l.AttachmentType={region:0},l.RegionAttachment=function(){this.offset=[],this.offset.length=8,this.uvs=[],this.uvs.length=8},l.RegionAttachment.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,width:0,height:0,rendererObject:null,regionOffsetX:0,regionOffsetY:0,regionWidth:0,regionHeight:0,regionOriginalWidth:0,regionOriginalHeight:0,setUVs:function(a,b,c,d,e){var f=this.uvs;e?(f[2]=a,f[3]=d,f[4]=a,f[5]=b,f[6]=c,f[7]=b,f[0]=c,f[1]=d):(f[0]=a,f[1]=d,f[2]=a,f[3]=b,f[4]=c,f[5]=b,f[6]=c,f[7]=d)},updateOffset:function(){var a=this.width/this.regionOriginalWidth*this.scaleX,b=this.height/this.regionOriginalHeight*this.scaleY,c=-this.width/2*this.scaleX+this.regionOffsetX*a,d=-this.height/2*this.scaleY+this.regionOffsetY*b,e=c+this.regionWidth*a,f=d+this.regionHeight*b,g=this.rotation*Math.PI/180,h=Math.cos(g),i=Math.sin(g),j=c*h+this.x,k=c*i,l=d*h+this.y,m=d*i,n=e*h+this.x,o=e*i,p=f*h+this.y,q=f*i,r=this.offset;r[0]=j-m,r[1]=l+k,r[2]=j-q,r[3]=p+k,r[4]=n-q,r[5]=p+o,r[6]=n-m,r[7]=l+o},computeVertices:function(a,b,c,d){a+=c.worldX,b+=c.worldY;var e=c.m00,f=c.m01,g=c.m10,h=c.m11,i=this.offset;d[0]=i[0]*e+i[1]*f+a,d[1]=i[0]*g+i[1]*h+b,d[2]=i[2]*e+i[3]*f+a,d[3]=i[2]*g+i[3]*h+b,d[4]=i[4]*e+i[5]*f+a,d[5]=i[4]*g+i[5]*h+b,d[6]=i[6]*e+i[7]*f+a,d[7]=i[6]*g+i[7]*h+b}},l.AnimationStateData=function(a){this.skeletonData=a,this.animationToMixTime={}},l.AnimationStateData.prototype={defaultMix:0,setMixByName:function(a,b,c){var d=this.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;var e=this.skeletonData.findAnimation(b);if(!e)throw"Animation not found: "+b;this.setMix(d,e,c)},setMix:function(a,b,c){this.animationToMixTime[a.name+":"+b.name]=c},getMix:function(a,b){var c=this.animationToMixTime[a.name+":"+b.name];return c?c:this.defaultMix}},l.AnimationState=function(a){this.data=a,this.queue=[]},l.AnimationState.prototype={current:null,previous:null,currentTime:0,previousTime:0,currentLoop:!1,previousLoop:!1,mixTime:0,mixDuration:0,update:function(a){if(this.currentTime+=a,this.previousTime+=a,this.mixTime+=a,this.queue.length>0){var b=this.queue[0];this.currentTime>=b.delay&&(this._setAnimation(b.animation,b.loop),this.queue.shift())}},apply:function(a){if(this.current)if(this.previous){this.previous.apply(a,this.previousTime,this.previousLoop);var b=this.mixTime/this.mixDuration;b>=1&&(b=1,this.previous=null),this.current.mix(a,this.currentTime,this.currentLoop,b)}else this.current.apply(a,this.currentTime,this.currentLoop)},clearAnimation:function(){this.previous=null,this.current=null,this.queue.length=0},_setAnimation:function(a,b){this.previous=null,a&&this.current&&(this.mixDuration=this.data.getMix(this.current,a),this.mixDuration>0&&(this.mixTime=0,this.previous=this.current,this.previousTime=this.currentTime,this.previousLoop=this.currentLoop)),this.current=a,this.currentLoop=b,this.currentTime=0},setAnimationByName:function(a,b){var c=this.data.skeletonData.findAnimation(a);if(!c)throw"Animation not found: "+a;this.setAnimation(c,b)},setAnimation:function(a,b){this.queue.length=0,this._setAnimation(a,b)},addAnimationByName:function(a,b,c){var d=this.data.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;this.addAnimation(d,b,c)},addAnimation:function(a,b,c){var d={};if(d.animation=a,d.loop=b,!c||0>=c){var e=0==this.queue.length?this.current:this.queue[this.queue.length-1].animation;c=null!=e?e.duration-this.data.getMix(e,a)+(c||0):0}d.delay=c,this.queue.push(d)},isComplete:function(){return!this.current||this.currentTime>=this.current.duration}},l.SkeletonJson=function(a){this.attachmentLoader=a},l.SkeletonJson.prototype={scale:1,readSkeletonData:function(a){for(var b=new l.SkeletonData,c=a.bones,d=0,e=c.length;e>d;d++){var f=c[d],g=null;if(f.parent&&(g=b.findBone(f.parent),!g))throw"Parent bone not found: "+f.parent;var h=new l.BoneData(f.name,g);h.length=(f.length||0)*this.scale,h.x=(f.x||0)*this.scale,h.y=(f.y||0)*this.scale,h.rotation=f.rotation||0,h.scaleX=f.scaleX||1,h.scaleY=f.scaleY||1,b.bones.push(h)}for(var i=a.slots,d=0,e=i.length;e>d;d++){var j=i[d],h=b.findBone(j.bone);if(!h)throw"Slot bone not found: "+j.bone;var k=new l.SlotData(j.name,h),m=j.color;m&&(k.r=l.SkeletonJson.toColor(m,0),k.g=l.SkeletonJson.toColor(m,1),k.b=l.SkeletonJson.toColor(m,2),k.a=l.SkeletonJson.toColor(m,3)),k.attachmentName=j.attachment,b.slots.push(k)}var n=a.skins;for(var o in n)if(n.hasOwnProperty(o)){var p=n[o],q=new l.Skin(o);for(var r in p)if(p.hasOwnProperty(r)){var s=b.findSlotIndex(r),t=p[r];for(var u in t)if(t.hasOwnProperty(u)){var v=this.readAttachment(q,u,t[u]);null!=v&&q.addAttachment(s,u,v)}}b.skins.push(q),"default"==q.name&&(b.defaultSkin=q)}var w=a.animations;for(var x in w)w.hasOwnProperty(x)&&this.readAnimation(x,w[x],b);return b},readAttachment:function(a,b,c){b=c.name||b;var d=l.AttachmentType[c.type||"region"];if(d==l.AttachmentType.region){var e=new l.RegionAttachment;return e.x=(c.x||0)*this.scale,e.y=(c.y||0)*this.scale,e.scaleX=c.scaleX||1,e.scaleY=c.scaleY||1,e.rotation=c.rotation||0,e.width=(c.width||32)*this.scale,e.height=(c.height||32)*this.scale,e.updateOffset(),e.rendererObject={},e.rendererObject.name=b,e.rendererObject.scale={},e.rendererObject.scale.x=e.scaleX,e.rendererObject.scale.y=e.scaleY,e.rendererObject.rotation=-e.rotation*Math.PI/180,e}throw"Unknown attachment type: "+d},readAnimation:function(a,b,c){var d=[],e=0,f=b.bones;for(var g in f)if(f.hasOwnProperty(g)){var h=c.findBoneIndex(g);if(-1==h)throw"Bone not found: "+g;var i=f[g];for(var j in i)if(i.hasOwnProperty(j)){var k=i[j];if("rotate"==j){var m=new l.RotateTimeline(k.length);m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n,q.time,q.angle),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[2*m.getFrameCount()-2])}else{if("translate"!=j&&"scale"!=j)throw"Invalid timeline type for a bone: "+j+" ("+g+")";var m,r=1;"scale"==j?m=new l.ScaleTimeline(k.length):(m=new l.TranslateTimeline(k.length),r=this.scale),m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],s=(q.x||0)*r,t=(q.y||0)*r;m.setFrame(n,q.time,s,t),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[3*m.getFrameCount()-3])}}}var u=b.slots;for(var v in u)if(u.hasOwnProperty(v)){var w=u[v],x=c.findSlotIndex(v);for(var j in w)if(w.hasOwnProperty(j)){var k=w[j];if("color"==j){var m=new l.ColorTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],y=q.color,z=l.SkeletonJson.toColor(y,0),A=l.SkeletonJson.toColor(y,1),B=l.SkeletonJson.toColor(y,2),C=l.SkeletonJson.toColor(y,3);m.setFrame(n,q.time,z,A,B,C),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[5*m.getFrameCount()-5])}else{if("attachment"!=j)throw"Invalid timeline type for a slot: "+j+" ("+v+")";var m=new l.AttachmentTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n++,q.time,q.name)}d.push(m),e=Math.max(e,m.frames[m.getFrameCount()-1])}}}c.animations.push(new l.Animation(a,d,e))}},l.SkeletonJson.readCurve=function(a,b,c){var d=c.curve;d&&("stepped"==d?a.curves.setStepped(b):d instanceof Array&&a.curves.setCurve(b,d[0],d[1],d[2],d[3]))},l.SkeletonJson.toColor=function(a,b){if(8!=a.length)throw"Color hexidecimal length must be 8, recieved: "+a;return parseInt(a.substring(2*b,2),16)/255},l.Atlas=function(a,b){this.textureLoader=b,this.pages=[],this.regions=[];var c=new l.AtlasReader(a),d=[];d.length=4;for(var e=null;;){var f=c.readLine();if(null==f)break;if(f=c.trim(f),0==f.length)e=null;else if(e){var g=new l.AtlasRegion;g.name=f,g.page=e,g.rotate="true"==c.readValue(),c.readTuple(d);var h=parseInt(d[0]),i=parseInt(d[1]);c.readTuple(d);var j=parseInt(d[0]),k=parseInt(d[1]);g.u=h/e.width,g.v=i/e.height,g.rotate?(g.u2=(h+k)/e.width,g.v2=(i+j)/e.height):(g.u2=(h+j)/e.width,g.v2=(i+k)/e.height),g.x=h,g.y=i,g.width=Math.abs(j),g.height=Math.abs(k),4==c.readTuple(d)&&(g.splits=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],4==c.readTuple(d)&&(g.pads=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],c.readTuple(d))),g.originalWidth=parseInt(d[0]),g.originalHeight=parseInt(d[1]),c.readTuple(d),g.offsetX=parseInt(d[0]),g.offsetY=parseInt(d[1]),g.index=parseInt(c.readValue()),this.regions.push(g)}else{e=new l.AtlasPage,e.name=f,e.format=l.Atlas.Format[c.readValue()],c.readTuple(d),e.minFilter=l.Atlas.TextureFilter[d[0]],e.magFilter=l.Atlas.TextureFilter[d[1]];var m=c.readValue();e.uWrap=l.Atlas.TextureWrap.clampToEdge,e.vWrap=l.Atlas.TextureWrap.clampToEdge,"x"==m?e.uWrap=l.Atlas.TextureWrap.repeat:"y"==m?e.vWrap=l.Atlas.TextureWrap.repeat:"xy"==m&&(e.uWrap=e.vWrap=l.Atlas.TextureWrap.repeat),b.load(e,f),this.pages.push(e)}}},l.Atlas.prototype={findRegion:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},dispose:function(){for(var a=this.pages,b=0,c=a.length;c>b;b++)this.textureLoader.unload(a[b].rendererObject)},updateUVs:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++){var e=b[c];e.page==a&&(e.u=e.x/a.width,e.v=e.y/a.height,e.rotate?(e.u2=(e.x+e.height)/a.width,e.v2=(e.y+e.width)/a.height):(e.u2=(e.x+e.width)/a.width,e.v2=(e.y+e.height)/a.height))}}},l.Atlas.Format={alpha:0,intensity:1,luminanceAlpha:2,rgb565:3,rgba4444:4,rgb888:5,rgba8888:6},l.Atlas.TextureFilter={nearest:0,linear:1,mipMap:2,mipMapNearestNearest:3,mipMapLinearNearest:4,mipMapNearestLinear:5,mipMapLinearLinear:6},l.Atlas.TextureWrap={mirroredRepeat:0,clampToEdge:1,repeat:2},l.AtlasPage=function(){},l.AtlasPage.prototype={name:null,format:null,minFilter:null,magFilter:null,uWrap:null,vWrap:null,rendererObject:null,width:0,height:0},l.AtlasRegion=function(){},l.AtlasRegion.prototype={page:null,name:null,x:0,y:0,width:0,height:0,u:0,v:0,u2:0,v2:0,offsetX:0,offsetY:0,originalWidth:0,originalHeight:0,index:0,rotate:!1,splits:null,pads:null},l.AtlasReader=function(a){this.lines=a.split(/\r\n|\r|\n/)},l.AtlasReader.prototype={index:0,trim:function(a){return a.replace(/^\s+|\s+$/g,"")},readLine:function(){return this.index>=this.lines.length?null:this.lines[this.index++]},readValue:function(){var a=this.readLine(),b=a.indexOf(":");if(-1==b)throw"Invalid line: "+a;return this.trim(a.substring(b+1))},readTuple:function(a){var b=this.readLine(),c=b.indexOf(":");if(-1==c)throw"Invalid line: "+b;for(var d=0,e=c+1;3>d;d++){var f=b.indexOf(",",e);if(-1==f){if(0==d)throw"Invalid line: "+b;break}a[d]=this.trim(b.substr(e,f-e)),e=f+1}return a[d]=this.trim(b.substring(e)),d+1}},l.AtlasAttachmentLoader=function(a){this.atlas=a},l.AtlasAttachmentLoader.prototype={newAttachment:function(a,b,c){switch(b){case l.AttachmentType.region:var d=this.atlas.findRegion(c);if(!d)throw"Region not found in atlas: "+c+" ("+b+")";var e=new l.RegionAttachment(c);return e.rendererObject=d,e.setUVs(d.u,d.v,d.u2,d.v2,d.rotate),e.regionOffsetX=d.offsetX,e.regionOffsetY=d.offsetY,e.regionWidth=d.width,e.regionHeight=d.height,e.regionOriginalWidth=d.originalWidth,e.regionOriginalHeight=d.originalHeight,e}throw"Unknown attachment type: "+b}},f.AnimCache={},l.Bone.yDown=!0,f.CustomRenderable=function(){f.DisplayObject.call(this)},f.CustomRenderable.prototype=Object.create(f.DisplayObject.prototype),f.CustomRenderable.prototype.constructor=f.CustomRenderable,f.CustomRenderable.prototype.renderCanvas=function(){},f.CustomRenderable.prototype.initWebGL=function(){},f.CustomRenderable.prototype.renderWebGL=function(){},f.BaseTextureCache={},f.texturesToUpdate=[],f.texturesToDestroy=[],f.BaseTexture=function(a){if(f.EventTarget.call(this),this.width=100,this.height=100,this.hasLoaded=!1,this.source=a,a){if(this.source instanceof Image||this.source instanceof HTMLImageElement)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);else{var b=this;this.source.onload=function(){b.hasLoaded=!0,b.width=b.source.width,b.height=b.source.height,f.texturesToUpdate.push(b),b.dispatchEvent({type:"loaded",content:b}) -}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);this._powerOf2=!1}},f.BaseTexture.prototype.constructor=f.BaseTexture,f.BaseTexture.prototype.destroy=function(){this.source instanceof Image&&(this.source.src=null),this.source=null,f.texturesToDestroy.push(this)},f.BaseTexture.fromImage=function(a,b){var c=f.BaseTextureCache[a];if(!c){var d=new Image;b&&(d.crossOrigin=""),d.src=a,c=new f.BaseTexture(d),f.BaseTextureCache[a]=c}return c},f.TextureCache={},f.FrameCache={},f.Texture=function(a,b){if(f.EventTarget.call(this),b||(this.noFrame=!0,b=new f.Rectangle(0,0,1,1)),a instanceof f.Texture&&(a=a.baseTexture),this.baseTexture=a,this.frame=b,this.trim=new f.Point,this.scope=this,a.hasLoaded)this.noFrame&&(b=new f.Rectangle(0,0,a.width,a.height)),this.setFrame(b);else{var c=this;a.addEventListener("loaded",function(){c.onBaseTextureLoaded()})}},f.Texture.prototype.constructor=f.Texture,f.Texture.prototype.onBaseTextureLoaded=function(){var a=this.baseTexture;a.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new f.Rectangle(0,0,a.width,a.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},f.Texture.prototype.destroy=function(a){a&&this.baseTexture.destroy()},f.Texture.prototype.setFrame=function(a){if(this.frame=a,this.width=a.width,this.height=a.height,a.x+a.width>this.baseTexture.width||a.y+a.height>this.baseTexture.height)throw new Error("Texture Error: frame does not fit inside the base Texture dimensions "+this);this.updateFrame=!0,f.Texture.frameUpdates.push(this)},f.Texture.fromImage=function(a,b){var c=f.TextureCache[a];return c||(c=new f.Texture(f.BaseTexture.fromImage(a,b)),f.TextureCache[a]=c),c},f.Texture.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache "+this);return b},f.Texture.fromCanvas=function(a){var b=new f.BaseTexture(a);return new f.Texture(b)},f.Texture.addTextureToCache=function(a,b){f.TextureCache[b]=a},f.Texture.removeTextureFromCache=function(a){var b=f.TextureCache[a];return f.TextureCache[a]=null,b},f.Texture.frameUpdates=[],f.RenderTexture=function(a,b){f.EventTarget.call(this),this.width=a||100,this.height=b||100,this.indetityMatrix=f.mat3.create(),this.frame=new f.Rectangle(0,0,this.width,this.height),f.gl?this.initWebGL():this.initCanvas()},f.RenderTexture.prototype=Object.create(f.Texture.prototype),f.RenderTexture.prototype.constructor=f.RenderTexture,f.RenderTexture.prototype.initWebGL=function(){var a=f.gl;this.glFramebuffer=a.createFramebuffer(),a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),this.glFramebuffer.width=this.width,this.glFramebuffer.height=this.height,this.baseTexture=new f.BaseTexture,this.baseTexture.width=this.width,this.baseTexture.height=this.height,this.baseTexture._glTexture=a.createTexture(),a.bindTexture(a.TEXTURE_2D,this.baseTexture._glTexture),a.texImage2D(a.TEXTURE_2D,0,a.RGBA,this.width,this.height,0,a.RGBA,a.UNSIGNED_BYTE,null),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MAG_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MIN_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_S,a.CLAMP_TO_EDGE),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_T,a.CLAMP_TO_EDGE),this.baseTexture.isRender=!0,a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),a.framebufferTexture2D(a.FRAMEBUFFER,a.COLOR_ATTACHMENT0,a.TEXTURE_2D,this.baseTexture._glTexture,0),this.projection=new f.Point(this.width/2,this.height/2),this.render=this.renderWebGL},f.RenderTexture.prototype.resize=function(a,b){if(this.width=a,this.height=b,f.gl){this.projection.x=this.width/2,this.projection.y=this.height/2;var c=f.gl;c.bindTexture(c.TEXTURE_2D,this.baseTexture._glTexture),c.texImage2D(c.TEXTURE_2D,0,c.RGBA,this.width,this.height,0,c.RGBA,c.UNSIGNED_BYTE,null)}else this.frame.width=this.width,this.frame.height=this.height,this.renderer.resize(this.width,this.height)},f.RenderTexture.prototype.initCanvas=function(){this.renderer=new f.CanvasRenderer(this.width,this.height,null,0),this.baseTexture=new f.BaseTexture(this.renderer.view),this.frame=new f.Rectangle(0,0,this.width,this.height),this.render=this.renderCanvas},f.RenderTexture.prototype.renderWebGL=function(a,b,c){var d=f.gl;d.colorMask(!0,!0,!0,!0),d.viewport(0,0,this.width,this.height),d.bindFramebuffer(d.FRAMEBUFFER,this.glFramebuffer),c&&(d.clearColor(0,0,0,0),d.clear(d.COLOR_BUFFER_BIT));var e=a.children,g=a.worldTransform;a.worldTransform=f.mat3.create(),a.worldTransform[4]=-1,a.worldTransform[5]=2*this.projection.y,b&&(a.worldTransform[2]=b.x,a.worldTransform[5]-=b.y),f.visibleCount++,a.vcount=f.visibleCount;for(var h=0,i=e.length;i>h;h++)e[h].updateTransform();var j=a.__renderGroup;j?a==j.root?j.render(this.projection):j.renderSpecific(a,this.projection):(this.renderGroup||(this.renderGroup=new f.WebGLRenderGroup(d)),this.renderGroup.setRenderable(a),this.renderGroup.render(this.projection)),a.worldTransform=g},f.RenderTexture.prototype.renderCanvas=function(a,b,c){var d=a.children;a.worldTransform=f.mat3.create(),b&&(a.worldTransform[2]=b.x,a.worldTransform[5]=b.y);for(var e=0,g=d.length;g>e;e++)d[e].updateTransform();c&&this.renderer.context.clearRect(0,0,this.width,this.height),this.renderer.renderDisplayObject(a),this.renderer.context.setTransform(1,0,0,1,0,0)},f.AssetLoader=function(a,b){f.EventTarget.call(this),this.assetURLs=a,this.crossorigin=b,this.loadersByType={jpg:f.ImageLoader,jpeg:f.ImageLoader,png:f.ImageLoader,gif:f.ImageLoader,json:f.JsonLoader,anim:f.SpineLoader,xml:f.BitmapFontLoader,fnt:f.BitmapFontLoader}},f.AssetLoader.prototype.constructor=f.AssetLoader,f.AssetLoader.prototype.load=function(){var a=this;this.loadCount=this.assetURLs.length;for(var b=0;bh;h++)for(var i=0;d>i;i++,g++){var j=new f.Texture(this.texture,{x:i*a,y:h*b,width:a,height:b});this.frames.push(j),c&&(f.TextureCache[c+"-"+g]=j)}if(this.texture.baseTexture.hasLoaded)this.onLoaded();else{var k=this;this.texture.baseTexture.addEventListener("loaded",function(){k.onLoaded()})}},f.BitmapFontLoader=function(a,b){f.EventTarget.call(this),this.url=a,this.crossorigin=b,this.baseUrl=a.replace(/[^\/]*$/,""),this.texture=null},f.BitmapFontLoader.prototype.constructor=f.BitmapFontLoader,f.BitmapFontLoader.prototype.load=function(){this.ajaxRequest=new XMLHttpRequest;var a=this;this.ajaxRequest.onreadystatechange=function(){a.onXMLLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/xml"),this.ajaxRequest.send(null)},f.BitmapFontLoader.prototype.onXMLLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var a=this.baseUrl+this.ajaxRequest.responseXML.getElementsByTagName("page")[0].attributes.getNamedItem("file").nodeValue,b=new f.ImageLoader(a,this.crossorigin);this.texture=b.texture.baseTexture;var c={},d=this.ajaxRequest.responseXML.getElementsByTagName("info")[0],e=this.ajaxRequest.responseXML.getElementsByTagName("common")[0];c.font=d.attributes.getNamedItem("face").nodeValue,c.size=parseInt(d.attributes.getNamedItem("size").nodeValue,10),c.lineHeight=parseInt(e.attributes.getNamedItem("lineHeight").nodeValue,10),c.chars={};for(var g=this.ajaxRequest.responseXML.getElementsByTagName("char"),h=0;h>16)/255,(255&a>>8)/255,(255&a)/255]}function d(a){return[(255&a>>16)/255,(255&a>>8)/255,(255&a)/255]}var e=this,f=f||{};f.Point=function(a,b){this.x=a||0,this.y=b||0},f.Point.prototype.clone=function(){return new f.Point(this.x,this.y)},f.Point.prototype.constructor=f.Point,f.Rectangle=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},f.Rectangle.prototype.clone=function(){return new f.Rectangle(this.x,this.y,this.width,this.height)},f.Rectangle.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=this.x;if(a>=c&&a<=c+this.width){var d=this.y;if(b>=d&&b<=d+this.height)return!0}return!1},f.Rectangle.prototype.constructor=f.Rectangle,f.Polygon=function(a){if(a instanceof Array||(a=Array.prototype.slice.call(arguments)),"number"==typeof a[0]){for(var b=[],c=0,d=a.length;d>c;c+=2)b.push(new f.Point(a[c],a[c+1]));a=b}this.points=a},f.Polygon.prototype.clone=function(){for(var a=[],b=0;bb!=i>b&&(h-f)*(b-g)/(i-g)+f>a;j&&(c=!c)}return c},f.Polygon.prototype.constructor=f.Polygon,f.Circle=function(a,b,c){this.x=a||0,this.y=b||0,this.radius=c||0},f.Circle.prototype.clone=function(){return new f.Circle(this.x,this.y,this.radius)},f.Circle.prototype.contains=function(a,b){if(this.radius<=0)return!1;var c=this.x-a,d=this.y-b,e=this.radius*this.radius;return c*=c,d*=d,e>=c+d},f.Circle.prototype.constructor=f.Circle,f.Ellipse=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},f.Ellipse.prototype.clone=function(){return new f.Ellipse(this.x,this.y,this.width,this.height)},f.Ellipse.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=(a-this.x)/this.width-.5,d=(b-this.y)/this.height-.5;return c*=c,d*=d,.25>c+d},f.Ellipse.getBounds=function(){return new f.Rectangle(this.x,this.y,this.width,this.height)},f.Ellipse.prototype.constructor=f.Ellipse,c(),f.mat3={},f.mat3.create=function(){var a=new f.Matrix(9);return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=1,a[5]=0,a[6]=0,a[7]=0,a[8]=1,a},f.mat3.identity=function(a){return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=1,a[5]=0,a[6]=0,a[7]=0,a[8]=1,a},f.mat4={},f.mat4.create=function(){var a=new f.Matrix(16);return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=0,a[5]=1,a[6]=0,a[7]=0,a[8]=0,a[9]=0,a[10]=1,a[11]=0,a[12]=0,a[13]=0,a[14]=0,a[15]=1,a},f.mat3.multiply=function(a,b,c){c||(c=a);var d=a[0],e=a[1],f=a[2],g=a[3],h=a[4],i=a[5],j=a[6],k=a[7],l=a[8],m=b[0],n=b[1],o=b[2],p=b[3],q=b[4],r=b[5],s=b[6],t=b[7],u=b[8];return c[0]=m*d+n*g+o*j,c[1]=m*e+n*h+o*k,c[2]=m*f+n*i+o*l,c[3]=p*d+q*g+r*j,c[4]=p*e+q*h+r*k,c[5]=p*f+q*i+r*l,c[6]=s*d+t*g+u*j,c[7]=s*e+t*h+u*k,c[8]=s*f+t*i+u*l,c},f.mat3.clone=function(a){var b=new f.Matrix(9);return b[0]=a[0],b[1]=a[1],b[2]=a[2],b[3]=a[3],b[4]=a[4],b[5]=a[5],b[6]=a[6],b[7]=a[7],b[8]=a[8],b},f.mat3.transpose=function(a,b){if(!b||a===b){var c=a[1],d=a[2],e=a[5];return a[1]=a[3],a[2]=a[6],a[3]=c,a[5]=a[7],a[6]=d,a[7]=e,a}return b[0]=a[0],b[1]=a[3],b[2]=a[6],b[3]=a[1],b[4]=a[4],b[5]=a[7],b[6]=a[2],b[7]=a[5],b[8]=a[8],b},f.mat3.toMat4=function(a,b){return b||(b=f.mat4.create()),b[15]=1,b[14]=0,b[13]=0,b[12]=0,b[11]=0,b[10]=a[8],b[9]=a[7],b[8]=a[6],b[7]=0,b[6]=a[5],b[5]=a[4],b[4]=a[3],b[3]=0,b[2]=a[2],b[1]=a[1],b[0]=a[0],b},f.mat4.create=function(){var a=new f.Matrix(16);return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=0,a[5]=1,a[6]=0,a[7]=0,a[8]=0,a[9]=0,a[10]=1,a[11]=0,a[12]=0,a[13]=0,a[14]=0,a[15]=1,a},f.mat4.transpose=function(a,b){if(!b||a===b){var c=a[1],d=a[2],e=a[3],f=a[6],g=a[7],h=a[11];return a[1]=a[4],a[2]=a[8],a[3]=a[12],a[4]=c,a[6]=a[9],a[7]=a[13],a[8]=d,a[9]=f,a[11]=a[14],a[12]=e,a[13]=g,a[14]=h,a}return b[0]=a[0],b[1]=a[4],b[2]=a[8],b[3]=a[12],b[4]=a[1],b[5]=a[5],b[6]=a[9],b[7]=a[13],b[8]=a[2],b[9]=a[6],b[10]=a[10],b[11]=a[14],b[12]=a[3],b[13]=a[7],b[14]=a[11],b[15]=a[15],b},f.mat4.multiply=function(a,b,c){c||(c=a);var d=a[0],e=a[1],f=a[2],g=a[3],h=a[4],i=a[5],j=a[6],k=a[7],l=a[8],m=a[9],n=a[10],o=a[11],p=a[12],q=a[13],r=a[14],s=a[15],t=b[0],u=b[1],v=b[2],w=b[3];return c[0]=t*d+u*h+v*l+w*p,c[1]=t*e+u*i+v*m+w*q,c[2]=t*f+u*j+v*n+w*r,c[3]=t*g+u*k+v*o+w*s,t=b[4],u=b[5],v=b[6],w=b[7],c[4]=t*d+u*h+v*l+w*p,c[5]=t*e+u*i+v*m+w*q,c[6]=t*f+u*j+v*n+w*r,c[7]=t*g+u*k+v*o+w*s,t=b[8],u=b[9],v=b[10],w=b[11],c[8]=t*d+u*h+v*l+w*p,c[9]=t*e+u*i+v*m+w*q,c[10]=t*f+u*j+v*n+w*r,c[11]=t*g+u*k+v*o+w*s,t=b[12],u=b[13],v=b[14],w=b[15],c[12]=t*d+u*h+v*l+w*p,c[13]=t*e+u*i+v*m+w*q,c[14]=t*f+u*j+v*n+w*r,c[15]=t*g+u*k+v*o+w*s,c},f.DisplayObject=function(){this.last=this,this.first=this,this.position=new f.Point,this.scale=new f.Point(1,1),this.pivot=new f.Point(0,0),this.rotation=0,this.alpha=1,this.visible=!0,this.hitArea=null,this.buttonMode=!1,this.renderable=!1,this.parent=null,this.stage=null,this.worldAlpha=1,this._interactive=!1,this.worldTransform=f.mat3.create(),this.localTransform=f.mat3.create(),this.color=[],this.dynamic=!0,this._sr=0,this._cr=1,this.filterArea=new f.Rectangle(0,0,1,1)},f.DisplayObject.prototype.constructor=f.DisplayObject,f.DisplayObject.prototype.setInteractive=function(a){this.interactive=a},Object.defineProperty(f.DisplayObject.prototype,"interactive",{get:function(){return this._interactive},set:function(a){this._interactive=a,this.stage&&(this.stage.dirty=!0)}}),Object.defineProperty(f.DisplayObject.prototype,"mask",{get:function(){return this._mask},set:function(a){a?this._mask?(a.start=this._mask.start,a.end=this._mask.end):(this.addFilter(a),a.renderable=!1):(this.removeFilter(this._mask),this._mask.renderable=!0),this._mask=a}}),Object.defineProperty(f.DisplayObject.prototype,"filters",{get:function(){return this._filters},set:function(a){if(a){this._filters&&this.removeFilter(this._filters),this.addFilter(a);for(var b=[],c=0;c=0&&b<=this.children.length))throw new Error(a+" The index "+b+" supplied is out of bounds "+this.children.length);if(void 0!=a.parent&&a.parent.removeChild(a),a.parent=this,this.stage){var c=a;do c.interactive&&(this.stage.dirty=!0),c.stage=this.stage,c=c._iNext;while(c)}var d,e,f=a.first,g=a.last;if(b==this.children.length){e=this.last;for(var h=this,i=this.last;h;)h.last==i&&(h.last=a.last),h=h.parent}else e=0==b?this:this.children[b-1].last;d=e._iNext,d&&(d._iPrev=g,g._iNext=d),f._iPrev=e,e._iNext=f,this.children.splice(b,0,a),this.__renderGroup&&(a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),this.__renderGroup.addDisplayObjectAndChildren(a))},f.DisplayObjectContainer.prototype.swapChildren=function(){},f.DisplayObjectContainer.prototype.getChildAt=function(a){if(a>=0&&aa;a++)this.children[a].updateTransform()}},f.blendModes={},f.blendModes.NORMAL=0,f.blendModes.SCREEN=1,f.Sprite=function(a){f.DisplayObjectContainer.call(this),this.anchor=new f.Point,this.texture=a,this.blendMode=f.blendModes.NORMAL,this._width=0,this._height=0,a.baseTexture.hasLoaded?this.updateFrame=!0:(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},f.Sprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Sprite.prototype.constructor=f.Sprite,Object.defineProperty(f.Sprite.prototype,"width",{get:function(){return this.scale.x*this.texture.frame.width},set:function(a){this.scale.x=a/this.texture.frame.width,this._width=a}}),Object.defineProperty(f.Sprite.prototype,"height",{get:function(){return this.scale.y*this.texture.frame.height},set:function(a){this.scale.y=a/this.texture.frame.height,this._height=a}}),f.Sprite.prototype.setTexture=function(a){this.texture.baseTexture!=a.baseTexture?(this.textureChange=!0,this.texture=a,this.__renderGroup&&this.__renderGroup.updateTexture(this)):this.texture=a,this.updateFrame=!0},f.Sprite.prototype.onTextureUpdate=function(){this._width&&(this.scale.x=this._width/this.texture.frame.width),this._height&&(this.scale.y=this._height/this.texture.frame.height),this.updateFrame=!0},f.Sprite.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache"+this);return new f.Sprite(b)},f.Sprite.fromImage=function(a){var b=f.Texture.fromImage(a);return new f.Sprite(b)},f.MovieClip=function(a){f.Sprite.call(this,a[0]),this.textures=a,this.animationSpeed=1,this.loop=!0,this.onComplete=null,this.currentFrame=0,this.playing=!1},f.MovieClip.prototype=Object.create(f.Sprite.prototype),f.MovieClip.prototype.constructor=f.MovieClip,Object.defineProperty(f.MovieClip.prototype,"totalFrames",{get:function(){return this.textures.length}}),f.MovieClip.prototype.stop=function(){this.playing=!1},f.MovieClip.prototype.play=function(){this.playing=!0},f.MovieClip.prototype.gotoAndStop=function(a){this.playing=!1,this.currentFrame=a;var b=0|this.currentFrame+.5;this.setTexture(this.textures[b%this.textures.length])},f.MovieClip.prototype.gotoAndPlay=function(a){this.currentFrame=a,this.playing=!0},f.MovieClip.prototype.updateTransform=function(){if(f.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var a=0|this.currentFrame+.5;this.loop||a=this.textures.length&&(this.gotoAndStop(this.textures.length-1),this.onComplete&&this.onComplete())}},f.FilterBlock=function(){this.visible=!0,this.renderable=!0},f.Text=function(a,b){this.canvas=document.createElement("canvas"),this.context=this.canvas.getContext("2d"),f.Sprite.call(this,f.Texture.fromCanvas(this.canvas)),this.setText(a),this.setStyle(b),this.updateText(),this.dirty=!1},f.Text.prototype=Object.create(f.Sprite.prototype),f.Text.prototype.constructor=f.Text,f.Text.prototype.setStyle=function(a){a=a||{},a.font=a.font||"bold 20pt Arial",a.fill=a.fill||"black",a.align=a.align||"left",a.stroke=a.stroke||"black",a.strokeThickness=a.strokeThickness||0,a.wordWrap=a.wordWrap||!1,a.wordWrapWidth=a.wordWrapWidth||100,this.style=a,this.dirty=!0},f.Text.prototype.setText=function(a){this.text=a.toString()||" ",this.dirty=!0},f.Text.prototype.updateText=function(){this.context.font=this.style.font;var a=this.text;this.style.wordWrap&&(a=this.wordWrap(this.text));for(var b=a.split(/(?:\r\n|\r|\n)/),c=[],d=0,e=0;ee?f:arguments.callee(a,b,f,d,e):arguments.callee(a,b,c,f,e)},c=function(a,c,d){if(a.measureText(c).width<=d||c.length<1)return c;var e=b(a,c,0,c.length,d);return c.substring(0,e)+"\n"+arguments.callee(a,c.substring(e),d)},d="",e=a.split("\n"),f=0;f=2?parseInt(b[b.length-2],10):f.BitmapText.fonts[this.fontName].size,this.dirty=!0},f.BitmapText.prototype.updateText=function(){for(var a=f.BitmapText.fonts[this.fontName],b=new f.Point,c=null,d=[],e=0,g=[],h=0,i=this.fontSize/a.size,j=0;j=j;j++){var n=0;"right"==this.style.align?n=e-g[j]:"center"==this.style.align&&(n=(e-g[j])/2),m.push(n)}for(j=0;j0;)this.removeChild(this.getChildAt(0));this.updateText(),this.dirty=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.BitmapText.fonts={},f.InteractionManager=function(a){this.stage=a,this.mouse=new f.InteractionData,this.touchs={},this.tempPoint=new f.Point,this.mouseoverEnabled=!0,this.pool=[],this.interactiveItems=[],this.interactionDOMElement=null,this.onMouseMove=this.onMouseMove.bind(this),this.onMouseDown=this.onMouseDown.bind(this),this.onMouseOut=this.onMouseOut.bind(this),this.onMouseUp=this.onMouseUp.bind(this),this.onTouchStart=this.onTouchStart.bind(this),this.onTouchEnd=this.onTouchEnd.bind(this),this.onTouchMove=this.onTouchMove.bind(this),this.last=0},f.InteractionManager.prototype.constructor=f.InteractionManager,f.InteractionManager.prototype.collectInteractiveSprite=function(a,b){for(var c=a.children,d=c.length,e=d-1;e>=0;e--){var f=c[e];f.interactive?(b.interactiveChildren=!0,this.interactiveItems.push(f),f.children.length>0&&this.collectInteractiveSprite(f,f)):(f.__iParent=null,f.children.length>0&&this.collectInteractiveSprite(f,b))}},f.InteractionManager.prototype.setTarget=function(a){this.target=a,null===this.interactionDOMElement&&this.setTargetDomElement(a.view),document.body.addEventListener("mouseup",this.onMouseUp,!0)},f.InteractionManager.prototype.setTargetDomElement=function(a){null!==this.interactionDOMElement&&(this.interactionDOMElement.style["-ms-content-zooming"]="",this.interactionDOMElement.style["-ms-touch-action"]="",this.interactionDOMElement.removeEventListener("mousemove",this.onMouseMove,!0),this.interactionDOMElement.removeEventListener("mousedown",this.onMouseDown,!0),this.interactionDOMElement.removeEventListener("mouseout",this.onMouseOut,!0),this.interactionDOMElement.removeEventListener("touchstart",this.onTouchStart,!0),this.interactionDOMElement.removeEventListener("touchend",this.onTouchEnd,!0),this.interactionDOMElement.removeEventListener("touchmove",this.onTouchMove,!0)),window.navigator.msPointerEnabled&&(a.style["-ms-content-zooming"]="none",a.style["-ms-touch-action"]="none"),this.interactionDOMElement=a,a.addEventListener("mousemove",this.onMouseMove,!0),a.addEventListener("mousedown",this.onMouseDown,!0),a.addEventListener("mouseout",this.onMouseOut,!0),a.addEventListener("touchstart",this.onTouchStart,!0),a.addEventListener("touchend",this.onTouchEnd,!0),a.addEventListener("touchmove",this.onTouchMove,!0)},f.InteractionManager.prototype.update=function(){if(this.target){var a=Date.now(),b=a-this.last;if(b=30*b/1e3,!(1>b)){if(this.last=a,this.dirty){this.dirty=!1;for(var c=this.interactiveItems.length,d=0;c>d;d++)this.interactiveItems[d].interactiveChildren=!1;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}var e=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var d=0;e>d;d++){var f=this.interactiveItems[d];(f.mouseover||f.mouseout||f.buttonMode)&&(f.__hit=this.hitTest(f,this.mouse),this.mouse.target=f,f.__hit?(f.buttonMode&&(this.interactionDOMElement.style.cursor="pointer"),f.__isOver||(f.mouseover&&f.mouseover(this.mouse),f.__isOver=!0)):f.__isOver&&(f.mouseout&&f.mouseout(this.mouse),f.__isOver=!1))}}}},f.InteractionManager.prototype.onMouseMove=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactionDOMElement.getBoundingClientRect();this.mouse.global.x=(a.clientX-b.left)*(this.target.width/b.width),this.mouse.global.y=(a.clientY-b.top)*(this.target.height/b.height);var c=this.interactiveItems.length;this.mouse.global;for(var d=0;c>d;d++){var e=this.interactiveItems[d];e.mousemove&&e.mousemove(this.mouse)}},f.InteractionManager.prototype.onMouseDown=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactiveItems.length;this.mouse.global,this.stage;for(var c=0;b>c;c++){var d=this.interactiveItems[c];if((d.mousedown||d.click)&&(d.__mouseIsDown=!0,d.__hit=this.hitTest(d,this.mouse),d.__hit&&(d.mousedown&&d.mousedown(this.mouse),d.__isDown=!0,!d.interactiveChildren)))break}},f.InteractionManager.prototype.onMouseOut=function(){var a=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var b=0;a>b;b++){var c=this.interactiveItems[b];c.__isOver&&(this.mouse.target=c,c.mouseout&&c.mouseout(this.mouse),c.__isOver=!1)}},f.InteractionManager.prototype.onMouseUp=function(a){this.mouse.originalEvent=a||window.event,this.mouse.global;for(var b=this.interactiveItems.length,c=!1,d=0;b>d;d++){var e=this.interactiveItems[d];(e.mouseup||e.mouseupoutside||e.click)&&(e.__hit=this.hitTest(e,this.mouse),e.__hit&&!c?(e.mouseup&&e.mouseup(this.mouse),e.__isDown&&e.click&&e.click(this.mouse),e.interactiveChildren||(c=!0)):e.__isDown&&e.mouseupoutside&&e.mouseupoutside(this.mouse),e.__isDown=!1)}},f.InteractionManager.prototype.hitTest=function(a,b){var c=b.global;if(a.vcount!==f.visibleCount)return!1;var d=a instanceof f.Sprite,e=a.worldTransform,g=e[0],h=e[1],i=e[2],j=e[3],k=e[4],l=e[5],m=1/(g*k+h*-j),n=k*m*c.x+-h*m*c.y+(l*h-i*k)*m,o=g*m*c.y+-j*m*c.x+(-l*g+i*j)*m;if(b.target=a,a.hitArea&&a.hitArea.contains)return a.hitArea.contains(n,o)?(b.target=a,!0):!1;if(d){var p,q=a.texture.frame.width,r=a.texture.frame.height,s=-q*a.anchor.x;if(n>s&&s+q>n&&(p=-r*a.anchor.y,o>p&&p+r>o))return b.target=a,!0}for(var t=a.children.length,u=0;t>u;u++){var v=a.children[u],w=this.hitTest(v,b);if(w)return b.target=a,!0}return!1},f.InteractionManager.prototype.onTouchMove=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;dd;d++){var h=this.interactiveItems[d];h.touchmove&&h.touchmove(f)}},f.InteractionManager.prototype.onTouchStart=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i];if((j.touchstart||j.tap)&&(j.__hit=this.hitTest(j,g),j.__hit&&(j.touchstart&&j.touchstart(g),j.__isDown=!0,j.__touchData=g,!j.interactiveChildren)))break}}},f.InteractionManager.prototype.onTouchEnd=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i],k=j.__touchData;j.__hit=this.hitTest(j,f),k==f&&(f.originalEvent=a||window.event,(j.touchend||j.tap)&&(j.__hit&&!g?(j.touchend&&j.touchend(f),j.__isDown&&j.tap&&j.tap(f),j.interactiveChildren||(g=!0)):j.__isDown&&j.touchendoutside&&j.touchendoutside(f),j.__isDown=!1),j.__touchData=null)}this.pool.push(f),this.touchs[e.identifier]=null}},f.InteractionData=function(){this.global=new f.Point,this.local=new f.Point,this.target,this.originalEvent},f.InteractionData.prototype.getLocalPosition=function(a){var b=a.worldTransform,c=this.global,d=b[0],e=b[1],g=b[2],h=b[3],i=b[4],j=b[5],k=1/(d*i+e*-h);return new f.Point(i*k*c.x+-e*k*c.y+(j*e-g*i)*k,d*k*c.y+-h*k*c.x+(-j*d+g*h)*k)},f.InteractionData.prototype.constructor=f.InteractionData,f.Stage=function(a){f.DisplayObjectContainer.call(this),this.worldTransform=f.mat3.create(),this.interactive=!0,this.interactionManager=new f.InteractionManager(this),this.dirty=!0,this.__childrenAdded=[],this.__childrenRemoved=[],this.stage=this,this.stage.hitArea=new f.Rectangle(0,0,1e5,1e5),this.setBackgroundColor(a),this.worldVisible=!0},f.Stage.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Stage.prototype.constructor=f.Stage,f.Stage.prototype.setInteractionDelegate=function(a){this.interactionManager.setTargetDomElement(a)},f.Stage.prototype.updateTransform=function(){this.worldAlpha=1,this.vcount=f.visibleCount;for(var a=0,b=this.children.length;b>a;a++)this.children[a].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},f.Stage.prototype.setBackgroundColor=function(a){this.backgroundColor=a||0,this.backgroundColorSplit=d(this.backgroundColor);var b=this.backgroundColor.toString(16);b="000000".substr(0,6-b.length)+b,this.backgroundColorString="#"+b},f.Stage.prototype.getMousePosition=function(){return this.interactionManager.mouse.global};for(var h=0,i=["ms","moz","webkit","o"],j=0;j>>>>>>>>"),console.log("_");var b=0,c=a.first;for(console.log(c);c._iNext;)if(b++,c=c._iNext,console.log(c),b>100){console.log("BREAK");break}},f.EventTarget=function(){var a={};this.addEventListener=this.on=function(b,c){void 0===a[b]&&(a[b]=[]),-1===a[b].indexOf(c)&&a[b].push(c)},this.dispatchEvent=this.emit=function(b){if(a[b.type]&&a[b.type].length)for(var c=0,d=a[b.type].length;d>c;c++)a[b.type][c](b)},this.removeEventListener=this.off=function(b,c){var d=a[b].indexOf(c);-1!==d&&a[b].splice(d,1)}},f.autoDetectRenderer=function(a,b,c,d,e){a||(a=800),b||(b=600);var g=function(){try{var a=document.createElement("canvas");return!!window.WebGLRenderingContext&&(a.getContext("webgl")||a.getContext("experimental-webgl"))}catch(b){return!1}}();if(g){var h=-1!=navigator.userAgent.toLowerCase().indexOf("msie");g=!h}return g?new f.WebGLRenderer(a,b,c,d,e):new f.CanvasRenderer(a,b,c,d)},f.PolyK={},f.PolyK.Triangulate=function(a){var b=!0,c=a.length>>1;if(3>c)return[];for(var d=[],e=[],g=0;c>g;g++)e.push(g);for(var g=0,h=c;h>3;){var i=e[(g+0)%h],j=e[(g+1)%h],k=e[(g+2)%h],l=a[2*i],m=a[2*i+1],n=a[2*j],o=a[2*j+1],p=a[2*k],q=a[2*k+1],r=!1;if(f.PolyK._convex(l,m,n,o,p,q,b)){r=!0;for(var s=0;h>s;s++){var t=e[s];if(t!=i&&t!=j&&t!=k&&f.PolyK._PointInTriangle(a[2*t],a[2*t+1],l,m,n,o,p,q)){r=!1;break}}}if(r)d.push(i,j,k),e.splice((g+1)%h,1),h--,g=0;else if(g++>3*h){if(!b)return console.log("PIXI Warning: shape too complex to fill"),[];var d=[];e=[];for(var g=0;c>g;g++)e.push(g);g=0,h=c,b=!1}}return d.push(e[0],e[1],e[2]),d},f.PolyK._PointInTriangle=function(a,b,c,d,e,f,g,h){var i=g-c,j=h-d,k=e-c,l=f-d,m=a-c,n=b-d,o=i*i+j*j,p=i*k+j*l,q=i*m+j*n,r=k*k+l*l,s=k*m+l*n,t=1/(o*r-p*p),u=(r*q-p*s)*t,v=(o*s-p*q)*t;return u>=0&&v>=0&&1>u+v},f.PolyK._convex=function(a,b,c,d,e,f,g){return(b-d)*(e-c)+(c-a)*(f-d)>=0==g},f.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],f.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","varying vec2 vTextureCoord;","varying float vColor;","const vec2 center = vec2(-1.0, 1.0);","void main(void) {","gl_Position = vec4( ((aVertexPosition + offsetVector) / projectionVector) + center , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.stripShaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float alpha;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * alpha;","}"],f.stripShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.primitiveShaderFragmentSrc=["precision mediump float;","varying vec4 vColor;","void main(void) {","gl_FragColor = vColor;","}"],f.primitiveShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec4 aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","uniform float alpha;","varying vec4 vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition , 1.0);","v -= offsetVector.xyx;","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vColor = aColor * alpha;","}"],f.shaderStack=[],f.initPrimitiveShader=function(){var a=f.gl,b=f.compileProgram(f.primitiveShaderVertexSrc,f.primitiveShaderFragmentSrc);a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.offsetVector=a.getUniformLocation(b,"offsetVector"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),f.primitiveProgram=b +},f.initDefaultShader=function(){f.frameBufferStack=[],f.frameBufferPool=[],f.defaultShader=new f.PixiShader,f.defaultShader.init(),f.pushShader(f.defaultShader)},f.initDefaultStripShader=function(){var a=this.gl,b=f.compileProgram(f.stripShaderVertexSrc,f.stripShaderFragmentSrc);a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.textureCoordAttribute=a.getAttribLocation(b,"aTextureCoord"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.samplerUniform=a.getUniformLocation(b,"uSampler"),f.stripShaderProgram=b},f.CompileVertexShader=function(a,b){return f._CompileShader(a,b,a.VERTEX_SHADER)},f.CompileFragmentShader=function(a,b){return f._CompileShader(a,b,a.FRAGMENT_SHADER)},f._CompileShader=function(a,b,c){var d=b.join("\n"),e=a.createShader(c);return a.shaderSource(e,d),a.compileShader(e),a.getShaderParameter(e,a.COMPILE_STATUS)?e:(alert(a.getShaderInfoLog(e)),null)},f.compileProgram=function(a,b){var c=f.gl,d=f.CompileFragmentShader(c,b),e=f.CompileVertexShader(c,a),g=c.createProgram();return c.attachShader(g,e),c.attachShader(g,d),c.linkProgram(g),c.getProgramParameter(g,c.LINK_STATUS)||alert("Could not initialise shaders"),g},f.pushShader=function(a){var b=f.gl;b.colorMask(!0,!0,!0,!0),b.viewport(0,0,this.width,this.height),b.clearColor(0,0,0,0),b.clear(b.COLOR_BUFFER_BIT),f.shaderStack.push(a);var c=a.program;b.useProgram(c),b.enableVertexAttribArray(c.vertexPositionAttribute),b.enableVertexAttribArray(c.colorAttribute),b.enableVertexAttribArray(c.textureCoordAttribute),a.syncUniforms(),f.currentShader=c},f.popShader=function(){var a=f.gl;f.shaderStack.pop();var b=f.shaderStack[f.shaderStack.length-1].program;a.useProgram(b),f.currentShader=b},f.activatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.primitiveProgram),a.disableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.deactivatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.currentShader),a.enableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.PixiShader=function(){this.program,this.fragmentSrc=["precision lowp float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vTextureCoord) * vColor;","}"]},f.PixiShader.prototype.init=function(){var a=f.compileProgram(this.vertexSrc||f.shaderVertexSrc,this.fragmentSrc),b=f.gl;b.useProgram(a),this.uSampler=b.getUniformLocation(a,"uSampler"),this.projectionVector=b.getUniformLocation(a,"projectionVector"),this.offsetVector=b.getUniformLocation(a,"offsetVector"),this.aVertexPosition=b.getAttribLocation(a,"aVertexPosition"),this.aTextureCoord=b.getAttribLocation(a,"aTextureCoord"),a.vertexPositionAttribute=b.getAttribLocation(a,"aVertexPosition"),a.colorAttribute=b.getAttribLocation(a,"aColor"),a.textureCoordAttribute=b.getAttribLocation(a,"aTextureCoord"),a.projectionVector=b.getUniformLocation(a,"projectionVector"),a.samplerUniform=b.getUniformLocation(a,"uSampler"),a.offsetVector=b.getUniformLocation(a,"offsetVector");for(var c in this.uniforms)a[c]=b.getUniformLocation(a,c);this.program=a},f.PixiShader.prototype.syncUniforms=function(){var a=f.gl;for(var b in this.uniforms){var c=this.uniforms[b].type;if("f"==c&&a.uniform1f(this.program[b],this.uniforms[b].value),"f2"==c)a.uniform2f(this.program[b],this.uniforms[b].value.x,this.uniforms[b].value.y);else if("mat4"==c)a.uniformMatrix4fv(this.program[b],!1,this.uniforms[b].value);else if("sampler2D"==c){var d=this.uniforms[b].value;a.activeTexture(a.TEXTURE1),a.bindTexture(a.TEXTURE_2D,d.baseTexture._glTexture),a.uniform1i(this.program[b],1)}}},f.WebGLGraphics=function(){},f.WebGLGraphics.renderGraphics=function(a,b){var c=f.gl;a._webGL||(a._webGL={points:[],indices:[],lastIndex:0,buffer:c.createBuffer(),indexBuffer:c.createBuffer()}),a.dirty&&(a.dirty=!1,a.clearDirty&&(a.clearDirty=!1,a._webGL.lastIndex=0,a._webGL.points=[],a._webGL.indices=[]),f.WebGLGraphics.updateGraphics(a)),f.activatePrimitiveShader();var d=f.mat3.clone(a.worldTransform);f.mat3.transpose(d),c.blendFunc(c.ONE,c.ONE_MINUS_SRC_ALPHA),c.uniformMatrix3fv(f.primitiveProgram.translationMatrix,!1,d),c.uniform2f(f.primitiveProgram.projectionVector,b.x,-b.y),c.uniform2f(f.primitiveProgram.offsetVector,-f.offset.x,-f.offset.y),c.uniform1f(f.primitiveProgram.alpha,a.worldAlpha),c.bindBuffer(c.ARRAY_BUFFER,a._webGL.buffer),c.vertexAttribPointer(f.primitiveProgram.vertexPositionAttribute,2,c.FLOAT,!1,24,0),c.vertexAttribPointer(f.primitiveProgram.colorAttribute,4,c.FLOAT,!1,24,8),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),c.drawElements(c.TRIANGLE_STRIP,a._webGL.indices.length,c.UNSIGNED_SHORT,0),f.deactivatePrimitiveShader()},f.WebGLGraphics.updateGraphics=function(a){for(var b=a._webGL.lastIndex;b3&&f.WebGLGraphics.buildPoly(c,a._webGL),c.lineWidth>0&&f.WebGLGraphics.buildLine(c,a._webGL)):c.type==f.Graphics.RECT?f.WebGLGraphics.buildRectangle(c,a._webGL):(c.type==f.Graphics.CIRC||c.type==f.Graphics.ELIP)&&f.WebGLGraphics.buildCircle(c,a._webGL)}a._webGL.lastIndex=a.graphicsData.length;var d=f.gl;a._webGL.glPoints=new Float32Array(a._webGL.points),d.bindBuffer(d.ARRAY_BUFFER,a._webGL.buffer),d.bufferData(d.ARRAY_BUFFER,a._webGL.glPoints,d.STATIC_DRAW),a._webGL.glIndicies=new Uint16Array(a._webGL.indices),d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),d.bufferData(d.ELEMENT_ARRAY_BUFFER,a._webGL.glIndicies,d.STATIC_DRAW)},f.WebGLGraphics.buildRectangle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3];if(a.fill){var j=d(a.fillColor),k=a.fillAlpha,l=j[0]*k,m=j[1]*k,n=j[2]*k,o=b.points,p=b.indices,q=o.length/6;o.push(e,g),o.push(l,m,n,k),o.push(e+h,g),o.push(l,m,n,k),o.push(e,g+i),o.push(l,m,n,k),o.push(e+h,g+i),o.push(l,m,n,k),p.push(q,q,q+1,q+2,q+3,q+3)}a.lineWidth&&(a.points=[e,g,e+h,g,e+h,g+i,e,g+i,e,g],f.WebGLGraphics.buildLine(a,b))},f.WebGLGraphics.buildCircle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3],j=40,k=2*Math.PI/j;if(a.fill){var l=d(a.fillColor),m=a.fillAlpha,n=l[0]*m,o=l[1]*m,p=l[2]*m,q=b.points,r=b.indices,s=q.length/6;r.push(s);for(var t=0;j+1>t;t++)q.push(e,g,n,o,p,m),q.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i,n,o,p,m),r.push(s++,s++);r.push(s-1)}if(a.lineWidth){a.points=[];for(var t=0;j+1>t;t++)a.points.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i);f.WebGLGraphics.buildLine(a,b)}},f.WebGLGraphics.buildLine=function(a,b){var c=a.points;if(0!=c.length){var e=new f.Point(c[0],c[1]),g=new f.Point(c[c.length-2],c[c.length-1]);if(e.x==g.x&&e.y==g.y){c.pop(),c.pop(),g=new f.Point(c[c.length-2],c[c.length-1]);var h=g.x+.5*(e.x-g.x),i=g.y+.5*(e.y-g.y);c.unshift(h,i),c.push(h,i)}var j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,A,B,C,D,E=b.points,F=b.indices,G=c.length/2,H=c.length,I=E.length/6,J=a.lineWidth/2,K=d(a.lineColor),L=a.lineAlpha,M=K[0]*L,N=K[1]*L,O=K[2]*L;j=c[0],k=c[1],l=c[2],m=c[3],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(j-p,k-q,M,N,O,L),E.push(j+p,k+q,M,N,O,L);for(var P=1;G-1>P;P++)j=c[2*(P-1)],k=c[2*(P-1)+1],l=c[2*P],m=c[2*P+1],n=c[2*(P+1)],o=c[2*(P+1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,r=-(m-o),s=l-n,D=Math.sqrt(r*r+s*s),r/=D,s/=D,r*=J,s*=J,v=-q+k-(-q+m),w=-p+l-(-p+j),x=(-p+j)*(-q+m)-(-p+l)*(-q+k),y=-s+o-(-s+m),z=-r+l-(-r+n),A=(-r+n)*(-s+m)-(-r+l)*(-s+o),B=v*z-y*w,0==B&&(B+=1),px=(w*A-z*x)/B,py=(y*x-v*A)/B,C=(px-l)*(px-l)+(py-m)+(py-m),C>19600?(t=p-r,u=q-s,D=Math.sqrt(t*t+u*u),t/=D,u/=D,t*=J,u*=J,E.push(l-t,m-u),E.push(M,N,O,L),E.push(l+t,m+u),E.push(M,N,O,L),E.push(l-t,m-u),E.push(M,N,O,L),H++):(E.push(px,py),E.push(M,N,O,L),E.push(l-(px-l),m-(py-m)),E.push(M,N,O,L));j=c[2*(G-2)],k=c[2*(G-2)+1],l=c[2*(G-1)],m=c[2*(G-1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(l-p,m-q),E.push(M,N,O,L),E.push(l+p,m+q),E.push(M,N,O,L),F.push(I);for(var P=0;H>P;P++)F.push(I++);F.push(I-1)}},f.WebGLGraphics.buildPoly=function(a,b){var c=a.points;if(!(c.length<6)){for(var e=b.points,g=b.indices,h=c.length/2,i=d(a.fillColor),j=a.fillAlpha,k=i[0]*j,l=i[1]*j,m=i[2]*j,n=f.PolyK.Triangulate(c),o=e.length/6,p=0;pp;p++)e.push(c[2*p],c[2*p+1],k,l,m,j)}},f._defaultFrame=new f.Rectangle(0,0,1,1),f.gl,f.WebGLRenderer=function(a,b,c,d,e){this.transparent=!!d,this.width=a||800,this.height=b||600,this.view=c||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var g=this;this.view.addEventListener("webglcontextlost",function(a){g.handleContextLost(a)},!1),this.view.addEventListener("webglcontextrestored",function(a){g.handleContextRestored(a)},!1),this.batchs=[];var h={alpha:this.transparent,antialias:!!e,premultipliedAlpha:!1,stencil:!0};try{f.gl=this.gl=this.view.getContext("experimental-webgl",h)}catch(i){try{f.gl=this.gl=this.view.getContext("webgl",h)}catch(i){throw new Error(" This browser does not support webGL. Try using the canvas renderer"+this)}}f.initDefaultShader(),f.initPrimitiveShader(),f.initDefaultStripShader();var j=this.gl;f.WebGLRenderer.gl=j,this.batch=new f.WebGLBatch(j),j.disable(j.DEPTH_TEST),j.disable(j.CULL_FACE),j.enable(j.BLEND),j.colorMask(!0,!0,!0,this.transparent),f.projection=new f.Point(400,300),f.offset=new f.Point(0,0),this.resize(this.width,this.height),this.contextLost=!1,f.pushShader(f.defaultShader),this.stageRenderGroup=new f.WebGLRenderGroup(this.gl)},f.WebGLRenderer.prototype.constructor=f.WebGLRenderer,f.WebGLRenderer.getBatch=function(){return 0==f._batchs.length?new f.WebGLBatch(f.WebGLRenderer.gl):f._batchs.pop()},f.WebGLRenderer.returnBatch=function(a){a.clean(),f._batchs.push(a)},f.WebGLRenderer.prototype.render=function(a){if(!this.contextLost){this.__stage!==a&&(this.__stage=a,this.stageRenderGroup.setRenderable(a)),f.WebGLRenderer.updateTextures(),f.visibleCount++,a.updateTransform();var b=this.gl;if(b.colorMask(!0,!0,!0,this.transparent),b.viewport(0,0,this.width,this.height),b.bindFramebuffer(b.FRAMEBUFFER,null),b.clearColor(a.backgroundColorSplit[0],a.backgroundColorSplit[1],a.backgroundColorSplit[2],!this.transparent),b.clear(b.COLOR_BUFFER_BIT),this.stageRenderGroup.backgroundColor=a.backgroundColorSplit,f.projection.x=this.width/2,f.projection.y=-this.height/2,this.stageRenderGroup.render(f.projection),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),f.Texture.frameUpdates.length>0){for(var c=0;cc;c++){var d=6*c,e=4*c;this.indices[d+0]=e+0,this.indices[d+1]=e+1,this.indices[d+2]=e+2,this.indices[d+3]=e+0,this.indices[d+4]=e+2,this.indices[d+5]=e+3}a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a.bufferData(a.ELEMENT_ARRAY_BUFFER,this.indices,a.STATIC_DRAW)},f.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)renderable=this.batchs[n],renderable instanceof f.WebGLBatch?this.batchs[n].render():this.renderSpecial(renderable,b);endBatch instanceof f.WebGLBatch?endBatch.render(0,h+1):this.renderSpecial(endBatch,b)},f.WebGLRenderGroup.prototype.renderSpecial=function(a,b){f.shaderStack.length;var c=a.vcount===f.visibleCount;a instanceof f.TilingSprite?c&&this.renderTilingSprite(a,b):a instanceof f.Strip?c&&this.renderStrip(a,b):a instanceof f.CustomRenderable?c&&a.renderWebGL(this,b):a instanceof f.Graphics?c&&a.renderable&&f.WebGLGraphics.renderGraphics(a,b):a instanceof f.FilterBlock&&this.handleFilterBlock(a,b)},f.WebGLRenderGroup.prototype.handleFilterBlock=function(a,b){var c=f.gl;a.open?a.data instanceof Array?this.filterManager.pushFilter(a):(c.enable(c.STENCIL_TEST),c.colorMask(!1,!1,!1,!1),c.stencilFunc(c.ALWAYS,1,255),c.stencilOp(c.KEEP,c.KEEP,c.REPLACE),f.WebGLGraphics.renderGraphics(a.data,b),c.colorMask(!0,!0,!0,!0),c.stencilFunc(c.NOTEQUAL,0,255),c.stencilOp(c.KEEP,c.KEEP,c.KEEP)):a.data instanceof Array?this.filterManager.popFilter():c.disable(c.STENCIL_TEST)},f.WebGLRenderGroup.prototype.updateTexture=function(a){this.removeObject(a);for(var b=a.first;b!=this.root&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););this.insertObject(a,b,c)},f.WebGLRenderGroup.prototype.addFilterBlocks=function(a,b){a.__renderGroup=this,b.__renderGroup=this;for(var c=a;c!=this.root.first&&(c=c._iPrev,!c.renderable||!c.__renderGroup););this.insertAfter(a,c);for(var d=b;d!=this.root.first&&(d=d._iPrev,!d.renderable||!d.__renderGroup););this.insertAfter(b,d)},f.WebGLRenderGroup.prototype.removeFilterBlocks=function(a,b){this.removeObject(a),this.removeObject(b)},f.WebGLRenderGroup.prototype.addDisplayObjectAndChildren=function(a){a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a);for(var b=a.first;b!=this.root.first&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););var d=a.first,e=a.last._iNext;do d.__renderGroup=this,d.renderable&&(this.insertObject(d,b,c),b=d),d=d._iNext;while(d!=e)},f.WebGLRenderGroup.prototype.removeDisplayObjectAndChildren=function(a){if(a.__renderGroup==this){a.last;do a.__renderGroup=null,a.renderable&&this.removeObject(a),a=a._iNext;while(a)}},f.WebGLRenderGroup.prototype.insertObject=function(a,b,c){var d=b,e=c;if(a instanceof f.Sprite){var g,h;if(d instanceof f.Sprite){if(g=d.batch,g&&g.texture==a.texture.baseTexture&&g.blendMode==a.blendMode)return g.insertAfter(a,d),void 0}else g=d;if(e)if(e instanceof f.Sprite){if(h=e.batch){if(h.texture==a.texture.baseTexture&&h.blendMode==a.blendMode)return h.insertBefore(a,e),void 0;if(h==g){var i=g.split(e),j=f.WebGLRenderer.getBatch(),k=this.batchs.indexOf(g);return j.init(a),this.batchs.splice(k+1,0,j,i),void 0}}}else h=e;var j=f.WebGLRenderer.getBatch();if(j.init(a),g){var k=this.batchs.indexOf(g);this.batchs.splice(k+1,0,j)}else this.batchs.push(j)}else a instanceof f.TilingSprite?this.initTilingSprite(a):a instanceof f.Strip&&this.initStrip(a),this.insertAfter(a,d)},f.WebGLRenderGroup.prototype.insertAfter=function(a,b){if(b instanceof f.Sprite){var c=b.batch;if(c)if(c.tail==b){var d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a)}else{var e=c.split(b.__next),d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a,e)}else this.batchs.push(a)}else{var d=this.batchs.indexOf(b);this.batchs.splice(d+1,0,a)}},f.WebGLRenderGroup.prototype.removeObject=function(a){var b;if(a instanceof f.Sprite){var c=a.batch;if(!c)return;c.remove(a),0==c.size&&(b=c)}else b=a;if(b){var d=this.batchs.indexOf(b);if(-1==d)return;if(0==d||d==this.batchs.length-1)return this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),void 0;if(this.batchs[d-1]instanceof f.WebGLBatch&&this.batchs[d+1]instanceof f.WebGLBatch&&this.batchs[d-1].texture==this.batchs[d+1].texture&&this.batchs[d-1].blendMode==this.batchs[d+1].blendMode)return this.batchs[d-1].merge(this.batchs[d+1]),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),f.WebGLRenderer.returnBatch(this.batchs[d+1]),this.batchs.splice(d,2),void 0;this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b)}},f.WebGLRenderGroup.prototype.initTilingSprite=function(a){var b=this.gl;a.verticies=new Float32Array([0,0,a.width,0,a.width,a.height,0,a.height]),a.uvs=new Float32Array([0,0,1,0,1,1,0,1]),a.colors=new Float32Array([1,1,1,1]),a.indices=new Uint16Array([0,1,3,2]),a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW),a.texture.baseTexture._glTexture?(b.bindTexture(b.TEXTURE_2D,a.texture.baseTexture._glTexture),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.REPEAT),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.REPEAT),a.texture.baseTexture._powerOf2=!0):a.texture.baseTexture._powerOf2=!0},f.WebGLRenderGroup.prototype.renderStrip=function(a,b){var c=this.gl,d=f.stripShaderProgram;c.useProgram(d);var e=f.mat3.clone(a.worldTransform);f.mat3.transpose(e),c.uniformMatrix3fv(d.translationMatrix,!1,e),c.uniform2f(d.projectionVector,b.x,b.y),c.uniform1f(d.alpha,a.worldAlpha),a.dirty?(a.dirty=!1,c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferData(c.ARRAY_BUFFER,a.verticies,c.STATIC_DRAW),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferData(c.ARRAY_BUFFER,a.uvs,c.STATIC_DRAW),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.bufferData(c.ARRAY_BUFFER,a.colors,c.STATIC_DRAW),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer),c.bufferData(c.ELEMENT_ARRAY_BUFFER,a.indices,c.STATIC_DRAW)):(c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.verticies),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer)),c.drawElements(c.TRIANGLE_STRIP,a.indices.length,c.UNSIGNED_SHORT,0),c.useProgram(f.currentProgram)},f.WebGLRenderGroup.prototype.renderTilingSprite=function(a,b){var c=this.gl;f.shaderProgram;var d=a.tilePosition,e=a.tileScale,g=d.x/a.texture.baseTexture.width,h=d.y/a.texture.baseTexture.height,i=a.width/a.texture.baseTexture.width/e.x,j=a.height/a.texture.baseTexture.height/e.y;a.uvs[0]=0-g,a.uvs[1]=0-h,a.uvs[2]=1*i-g,a.uvs[3]=0-h,a.uvs[4]=1*i-g,a.uvs[5]=1*j-h,a.uvs[6]=0-g,a.uvs[7]=1*j-h,c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.uvs),this.renderStrip(a,b)},f.WebGLRenderGroup.prototype.initStrip=function(a){var b=this.gl;this.shaderProgram,a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW)},f.WebGLFilterManager=function(){this.filterStack=[],this.texturePool=[],this.offsetX=0,this.offsetY=0,this.initShaderBuffers()},f.WebGLFilterManager.prototype.begin=function(a,b){this.width=2*a.x,this.height=2*-a.y,this.buffer=b},f.WebGLFilterManager.prototype.pushFilter=function(a){var b=f.gl;this.filterStack.push(a),a.filterPasses[0],this.offsetX+=a.target.filterArea.x,this.offsetY+=a.target.filterArea.y;var c=this.texturePool.pop();c||(c=new f.FilterTexture(this.width,this.height)),b.bindTexture(b.TEXTURE_2D,c.texture),this.getBounds(a.target);var d=a.target.filterArea;b.bindFramebuffer(b.FRAMEBUFFER,c.frameBuffer),b.viewport(0,0,d.width,d.height),f.projection.x=d.width/2,f.projection.y=-d.height/2,f.offset.x=-d.x,f.offset.y=-d.y,b.uniform2f(f.currentShader.projectionVector,d.width/2,-d.height/2),b.uniform2f(f.currentShader.offsetVector,-d.x,-d.y),b.colorMask(!0,!0,!0,!0),b.clearColor(0,0,0,0),b.clear(b.COLOR_BUFFER_BIT),a._glFilterTexture=c},f.WebGLFilterManager.prototype.popFilter=function(){var a=f.gl,b=this.filterStack.pop(),c=b.target.filterArea,d=b._glFilterTexture;if(b.filterPasses.length>1){a.viewport(0,0,c.width,c.height),a.bindBuffer(a.ARRAY_BUFFER,this.vertexBuffer),this.vertexArray[0]=0,this.vertexArray[1]=c.height,this.vertexArray[2]=c.width,this.vertexArray[3]=c.height,this.vertexArray[4]=0,this.vertexArray[5]=0,this.vertexArray[6]=c.width,this.vertexArray[7]=0,a.bufferSubData(a.ARRAY_BUFFER,0,this.vertexArray),a.bindBuffer(a.ARRAY_BUFFER,this.uvBuffer),this.uvArray[2]=c.width/this.width,this.uvArray[5]=c.height/this.height,this.uvArray[6]=c.width/this.width,this.uvArray[7]=c.height/this.height,a.bufferSubData(a.ARRAY_BUFFER,0,this.uvArray);var e=d,g=this.texturePool.pop();g||(g=new f.FilterTexture(this.width,this.height)),a.bindFramebuffer(a.FRAMEBUFFER,g.frameBuffer),a.clear(a.COLOR_BUFFER_BIT),a.disable(a.BLEND);for(var h=0;hs?s:E,E=E>t?t:E,E=E>u?u:E,E=E>v?v:E,F=F>w?w:F,F=F>x?x:F,F=F>y?y:F,F=F>z?z:F,C=s>C?s:C,C=t>C?t:C,C=u>C?u:C,C=v>C?v:C,D=w>D?w:D,D=x>D?x:D,D=y>D?y:D,D=z>D?z:D),l=!1,A=A._iNext}while(A!=B);E=E>0?E:0,F=F>0?F:0,C=C0&&(f.Texture.frameUpdates=[])},f.CanvasRenderer.prototype.resize=function(a,b){this.width=a,this.height=b,this.view.width=a,this.view.height=b},f.CanvasRenderer.prototype.renderDisplayObject=function(a){var b,c=this.context;c.globalCompositeOperation="source-over";var d=a.last._iNext;a=a.first;do if(b=a.worldTransform,a.visible)if(a.renderable){if(a instanceof f.Sprite){var e=a.texture.frame;e&&e.width&&e.height&&(c.globalAlpha=a.worldAlpha,c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),c.drawImage(a.texture.baseTexture.source,e.x,e.y,e.width,e.height,a.anchor.x*-e.width,a.anchor.y*-e.height,e.width,e.height))}else if(a instanceof f.Strip)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderStrip(a);else if(a instanceof f.TilingSprite)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderTilingSprite(a);else if(a instanceof f.CustomRenderable)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),a.renderCanvas(this);else if(a instanceof f.Graphics)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),f.CanvasGraphics.renderGraphics(a,c);else if(a instanceof f.FilterBlock&&a.data instanceof f.Graphics){var g=a.data;if(a.open){c.save();var h=g.alpha,i=g.worldTransform;c.setTransform(i[0],i[3],i[1],i[4],i[2],i[5]),g.worldAlpha=.5,c.worldAlpha=0,f.CanvasGraphics.renderGraphicsMask(g,c),c.clip(),g.worldAlpha=h}else c.restore()}a=a._iNext}else a=a._iNext;else a=a.last._iNext;while(a!=d)},f.CanvasRenderer.prototype.renderStripFlat=function(a){var b=this.context,c=a.verticies;a.uvs;var d=c.length/2;this.count++,b.beginPath();for(var e=1;d-2>e;e++){var f=2*e,g=c[f],h=c[f+2],i=c[f+4],j=c[f+1],k=c[f+3],l=c[f+5];b.moveTo(g,j),b.lineTo(h,k),b.lineTo(i,l)}b.fillStyle="#FF0000",b.fill(),b.closePath()},f.CanvasRenderer.prototype.renderTilingSprite=function(a){var b=this.context;b.globalAlpha=a.worldAlpha,a.__tilePattern||(a.__tilePattern=b.createPattern(a.texture.baseTexture.source,"repeat")),b.beginPath();var c=a.tilePosition,d=a.tileScale;b.scale(d.x,d.y),b.translate(c.x,c.y),b.fillStyle=a.__tilePattern,b.fillRect(-c.x,-c.y,a.width/d.x,a.height/d.y),b.scale(1/d.x,1/d.y),b.translate(-c.x,-c.y),b.closePath()},f.CanvasRenderer.prototype.renderStrip=function(a){var b=this.context,c=a.verticies,d=a.uvs,e=c.length/2;this.count++;for(var f=1;e-2>f;f++){var g=2*f,h=c[g],i=c[g+2],j=c[g+4],k=c[g+1],l=c[g+3],m=c[g+5],n=d[g]*a.texture.width,o=d[g+2]*a.texture.width,p=d[g+4]*a.texture.width,q=d[g+1]*a.texture.height,r=d[g+3]*a.texture.height,s=d[g+5]*a.texture.height;b.save(),b.beginPath(),b.moveTo(h,k),b.lineTo(i,l),b.lineTo(j,m),b.closePath(),b.clip();var t=n*r+q*p+o*s-r*p-q*o-n*s,u=h*r+q*j+i*s-r*j-q*i-h*s,v=n*i+h*p+o*j-i*p-h*o-n*j,w=n*r*j+q*i*p+h*o*s-h*r*p-q*o*j-n*i*s,x=k*r+q*m+l*s-r*m-q*l-k*s,y=n*l+k*p+o*m-l*p-k*o-n*m,z=n*r*m+q*l*p+k*o*s-k*r*p-q*o*m-n*l*s;b.transform(u/t,x/t,v/t,y/t,w/t,z/t),b.drawImage(a.texture.baseTexture.source,0,0),b.restore()}},f.CanvasGraphics=function(){},f.CanvasGraphics.renderGraphics=function(a,b){for(var c=a.worldAlpha,d=0;d1&&(c=1,console.log("Pixi.js warning: masks in canvas can only mask using the first path in the graphics object"));for(var d=0;1>d;d++){var e=a.graphicsData[d],g=e.points;if(e.type==f.Graphics.POLY){b.beginPath(),b.moveTo(g[0],g[1]);for(var h=1;hb?b:d,e=b+m>e?b+m:e,g=g>c?b:g,h=c+n>h?c+n:h}else if(k===f.Graphics.CIRC||k===f.Graphics.ELIP){b=a.x,c=a.y;var o=a.radius+l/2;d=d>b-o?b-o:d,e=b+o>e?b+o:e,g=g>c-o?c-o:g,h=c+o>h?c+o:h}else for(var p=0;pb-l?b-l:d,e=b+l>e?b+l:e,g=g>c-l?c-l:g,h=c+l>h?c+l:h}this.bounds=new f.Rectangle(d,g,e-d,h-g)}},f.Graphics.POLY=0,f.Graphics.RECT=1,f.Graphics.CIRC=2,f.Graphics.ELIP=3,f.Strip=function(a,b,c){f.DisplayObjectContainer.call(this),this.texture=a,this.blendMode=f.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(d){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=b,this.height=c,a.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},f.Strip.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Strip.prototype.constructor=f.Strip,f.Strip.prototype.setTexture=function(a){this.texture=a,this.width=a.frame.width,this.height=a.frame.height,this.updateFrame=!0},f.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},f.Rope=function(a,b){f.Strip.call(this,a),this.points=b;try{this.verticies=new Float32Array(4*b.length),this.uvs=new Float32Array(4*b.length),this.colors=new Float32Array(2*b.length),this.indices=new Uint16Array(2*b.length)}catch(c){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},f.Rope.prototype=Object.create(f.Strip.prototype),f.Rope.prototype.constructor=f.Rope,f.Rope.prototype.refresh=function(){var a=this.points;if(!(a.length<1)){var b=this.uvs,c=this.indices,d=this.colors,e=a[0],f=a[0];this.count-=.2,b[0]=0,b[1]=1,b[2]=0,b[3]=1,d[0]=1,d[1]=1,c[0]=0,c[1]=1;for(var g=a.length,h=1;g>h;h++){var f=a[h],i=4*h,j=h/(g-1);h%2?(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1):(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1),i=2*h,d[i]=1,d[i+1]=1,i=2*h,c[i]=i,c[i+1]=i+1,e=f}}},f.Rope.prototype.updateTransform=function(){var a=this.points;if(!(a.length<1)){var b,c=this.verticies,d=a[0],e={x:0,y:0},g=a[0];this.count-=.2,c[0]=g.x+e.x,c[1]=g.y+e.y,c[2]=g.x-e.x,c[3]=g.y-e.y;for(var h=a.length,i=1;h>i;i++){var g=a[i],j=4*i;b=i1&&(k=1);var l=Math.sqrt(e.x*e.x+e.y*e.y),m=this.texture.height/2;e.x/=l,e.y/=l,e.x*=m,e.y*=m,c[j]=g.x+e.x,c[j+1]=g.y+e.y,c[j+2]=g.x-e.x,c[j+3]=g.y-e.y,d=g}f.DisplayObjectContainer.prototype.updateTransform.call(this)}},f.Rope.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite=function(a,b,c){f.DisplayObjectContainer.call(this),this.texture=a,this.width=b,this.height=c,this.tileScale=new f.Point(1,1),this.tilePosition=new f.Point(0,0),this.renderable=!0,this.blendMode=f.blendModes.NORMAL},f.TilingSprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.TilingSprite.prototype.constructor=f.TilingSprite,f.TilingSprite.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},f.Spine=function(a){if(f.DisplayObjectContainer.call(this),this.spineData=f.AnimCache[a],!this.spineData)throw new Error("Spine data must be preloaded using PIXI.SpineLoader or PIXI.AssetLoader: "+a);this.skeleton=new l.Skeleton(this.spineData),this.skeleton.updateWorldTransform(),this.stateData=new l.AnimationStateData(this.spineData),this.state=new l.AnimationState(this.stateData),this.slotContainers=[];for(var b=0,c=this.skeleton.drawOrder.length;c>b;b++){var d=this.skeleton.drawOrder[b],e=d.attachment,g=new f.DisplayObjectContainer;if(this.slotContainers.push(g),this.addChild(g),e instanceof l.RegionAttachment){var h=e.rendererObject.name,i=this.createSprite(d,e.rendererObject);d.currentSprite=i,d.currentSpriteName=h,g.addChild(i)}}},f.Spine.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Spine.prototype.constructor=f.Spine,f.Spine.prototype.updateTransform=function(){this.lastTime=this.lastTime||Date.now();var a=.001*(Date.now()-this.lastTime);this.lastTime=Date.now(),this.state.update(a),this.state.apply(this.skeleton),this.skeleton.updateWorldTransform();for(var b=this.skeleton.drawOrder,c=0,d=b.length;d>c;c++){var e=b[c],g=e.attachment,h=this.slotContainers[c];if(g instanceof l.RegionAttachment){if(g.rendererObject&&(!e.currentSpriteName||e.currentSpriteName!=g.name)){var i=g.rendererObject.name;if(void 0!==e.currentSprite&&(e.currentSprite.visible=!1),e.sprites=e.sprites||{},void 0!==e.sprites[i])e.sprites[i].visible=!0;else{var j=this.createSprite(e,g.rendererObject);h.addChild(j)}e.currentSprite=e.sprites[i],e.currentSpriteName=i}h.visible=!0;var k=e.bone;h.position.x=k.worldX+g.x*k.m00+g.y*k.m01,h.position.y=k.worldY+g.x*k.m10+g.y*k.m11,h.scale.x=k.worldScaleX,h.scale.y=k.worldScaleY,h.rotation=-(e.bone.worldRotation*Math.PI/180)}else h.visible=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.Spine.prototype.createSprite=function(a,b){var c=f.TextureCache[b.name]?b.name:b.name+".png",d=new f.Sprite(f.Texture.fromFrame(c));return d.scale=b.scale,d.rotation=b.rotation,d.anchor.x=d.anchor.y=.5,a.sprites=a.sprites||{},a.sprites[b.name]=d,d};var l={};l.BoneData=function(a,b){this.name=a,this.parent=b},l.BoneData.prototype={length:0,x:0,y:0,rotation:0,scaleX:1,scaleY:1},l.SlotData=function(a,b){this.name=a,this.boneData=b},l.SlotData.prototype={r:1,g:1,b:1,a:1,attachmentName:null},l.Bone=function(a,b){this.data=a,this.parent=b,this.setToSetupPose()},l.Bone.yDown=!1,l.Bone.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,m00:0,m01:0,worldX:0,m10:0,m11:0,worldY:0,worldRotation:0,worldScaleX:1,worldScaleY:1,updateWorldTransform:function(a,b){var c=this.parent;null!=c?(this.worldX=this.x*c.m00+this.y*c.m01+c.worldX,this.worldY=this.x*c.m10+this.y*c.m11+c.worldY,this.worldScaleX=c.worldScaleX*this.scaleX,this.worldScaleY=c.worldScaleY*this.scaleY,this.worldRotation=c.worldRotation+this.rotation):(this.worldX=this.x,this.worldY=this.y,this.worldScaleX=this.scaleX,this.worldScaleY=this.scaleY,this.worldRotation=this.rotation);var d=this.worldRotation*Math.PI/180,e=Math.cos(d),f=Math.sin(d);this.m00=e*this.worldScaleX,this.m10=f*this.worldScaleX,this.m01=-f*this.worldScaleY,this.m11=e*this.worldScaleY,a&&(this.m00=-this.m00,this.m01=-this.m01),b&&(this.m10=-this.m10,this.m11=-this.m11),l.Bone.yDown&&(this.m10=-this.m10,this.m11=-this.m11)},setToSetupPose:function(){var a=this.data;this.x=a.x,this.y=a.y,this.rotation=a.rotation,this.scaleX=a.scaleX,this.scaleY=a.scaleY}},l.Slot=function(a,b,c){this.data=a,this.skeleton=b,this.bone=c,this.setToSetupPose()},l.Slot.prototype={r:1,g:1,b:1,a:1,_attachmentTime:0,attachment:null,setAttachment:function(a){this.attachment=a,this._attachmentTime=this.skeleton.time},setAttachmentTime:function(a){this._attachmentTime=this.skeleton.time-a},getAttachmentTime:function(){return this.skeleton.time-this._attachmentTime},setToSetupPose:function(){var a=this.data;this.r=a.r,this.g=a.g,this.b=a.b,this.a=a.a;for(var b=this.skeleton.data.slots,c=0,d=b.length;d>c;c++)if(b[c]==a){this.setAttachment(a.attachmentName?this.skeleton.getAttachmentBySlotIndex(c,a.attachmentName):null);break}}},l.Skin=function(a){this.name=a,this.attachments={}},l.Skin.prototype={addAttachment:function(a,b,c){this.attachments[a+":"+b]=c},getAttachment:function(a,b){return this.attachments[a+":"+b]},_attachAll:function(a,b){for(var c in b.attachments){var d=c.indexOf(":"),e=parseInt(c.substring(0,d)),f=c.substring(d+1),g=a.slots[e];if(g.attachment&&g.attachment.name==f){var h=this.getAttachment(e,f);h&&g.setAttachment(h)}}}},l.Animation=function(a,b,c){this.name=a,this.timelines=b,this.duration=c},l.Animation.prototype={apply:function(a,b,c){c&&0!=this.duration&&(b%=this.duration);for(var d=this.timelines,e=0,f=d.length;f>e;e++)d[e].apply(a,b,1)},mix:function(a,b,c,d){c&&0!=this.duration&&(b%=this.duration);for(var e=this.timelines,f=0,g=e.length;g>f;f++)e[f].apply(a,b,d)}},l.binarySearch=function(a,b,c){var d=0,e=Math.floor(a.length/c)-2;if(0==e)return c;for(var f=e>>>1;;){if(a[(f+1)*c]<=b?d=f+1:e=f,d==e)return(d+1)*c;f=d+e>>>1}},l.linearSearch=function(a,b,c){for(var d=0,e=a.length-c;e>=d;d+=c)if(a[d]>b)return d;return-1},l.Curves=function(a){this.curves=[],this.curves.length=6*(a-1)},l.Curves.prototype={setLinear:function(a){this.curves[6*a]=0},setStepped:function(a){this.curves[6*a]=-1},setCurve:function(a,b,c,d,e){var f=.1,g=f*f,h=g*f,i=3*f,j=3*g,k=6*g,l=6*h,m=2*-b+d,n=2*-c+e,o=3*(b-d)+1,p=3*(c-e)+1,q=6*a,r=this.curves;r[q]=b*i+m*j+o*h,r[q+1]=c*i+n*j+p*h,r[q+2]=m*k+o*l,r[q+3]=n*k+p*l,r[q+4]=o*l,r[q+5]=p*l},getCurvePercent:function(a,b){b=0>b?0:b>1?1:b;var c=6*a,d=this.curves,e=d[c];if(!e)return b;if(-1==e)return 0;for(var f=d[c+1],g=d[c+2],h=d[c+3],i=d[c+4],j=d[c+5],k=e,l=f,m=8;;){if(k>=b){var n=k-e,o=l-f;return o+(l-o)*(b-n)/(k-n)}if(0==m)break;m--,e+=g,f+=h,g+=i,h+=j,k+=e,l+=f}return l+(1-l)*(b-k)/(1-k)}},l.RotateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=2*a},l.RotateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(a,b,c){a*=2,this.frames[a]=b,this.frames[a+1]=c},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-2]){for(var f=e.data.rotation+d[d.length-1]-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;return e.rotation+=f*c,void 0}var g=l.binarySearch(d,b,2),h=d[g-1],i=d[g],j=1-(b-i)/(d[g-2]-i);j=this.curves.getCurvePercent(g/2-1,j);for(var f=d[g+1]-h;f>180;)f-=360;for(;-180>f;)f+=360;for(f=e.data.rotation+(h+f*j)-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;e.rotation+=f*c}}},l.TranslateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.TranslateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.x+=(e.data.x+d[d.length-2]-e.x)*c,e.y+=(e.data.y+d[d.length-1]-e.y)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.x+=(e.data.x+g+(d[f+1]-g)*j-e.x)*c,e.y+=(e.data.y+h+(d[f+2]-h)*j-e.y)*c}}},l.ScaleTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.ScaleTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.scaleX+=(e.data.scaleX-1+d[d.length-2]-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+d[d.length-1]-e.scaleY)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.scaleX+=(e.data.scaleX-1+g+(d[f+1]-g)*j-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+h+(d[f+2]-h)*j-e.scaleY)*c}}},l.ColorTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=5*a},l.ColorTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(c,d){c*=5,this.frames[c]=d,this.frames[c+1]=r,this.frames[c+2]=g,this.frames[c+3]=b,this.frames[c+4]=a},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-5]){var f=d.length-1;return e.r=d[f-3],e.g=d[f-2],e.b=d[f-1],e.a=d[f],void 0}var g=l.binarySearch(d,b,5),h=d[g-4],i=d[g-3],j=d[g-2],k=d[g-1],m=d[g],n=1-(b-m)/(d[g-5]-m);n=this.curves.getCurvePercent(g/5-1,n);var o=h+(d[g+1]-h)*n,p=i+(d[g+2]-i)*n,q=j+(d[g+3]-j)*n,r=k+(d[g+4]-k)*n;1>c?(e.r+=(o-e.r)*c,e.g+=(p-e.g)*c,e.b+=(q-e.b)*c,e.a+=(r-e.a)*c):(e.r=o,e.g=p,e.b=q,e.a=r)}}},l.AttachmentTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=a,this.attachmentNames=[],this.attachmentNames.length=a},l.AttachmentTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length},setFrame:function(a,b,c){this.frames[a]=b,this.attachmentNames[a]=c},apply:function(a,b){var c=this.frames;if(!(b=c[c.length-1]?c.length-1:l.binarySearch(c,b,1)-1;var e=this.attachmentNames[d];a.slots[this.slotIndex].setAttachment(e?a.getAttachmentBySlotIndex(this.slotIndex,e):null)}}},l.SkeletonData=function(){this.bones=[],this.slots=[],this.skins=[],this.animations=[]},l.SkeletonData.prototype={defaultSkin:null,findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return slot[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSkin:function(a){for(var b=this.skins,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findAnimation:function(a){for(var b=this.animations,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null}},l.Skeleton=function(a){this.data=a,this.bones=[];for(var b=0,c=a.bones.length;c>b;b++){var d=a.bones[b],e=d.parent?this.bones[a.bones.indexOf(d.parent)]:null;this.bones.push(new l.Bone(d,e))}this.slots=[],this.drawOrder=[];for(var b=0,c=a.slots.length;c>b;b++){var f=a.slots[b],g=this.bones[a.bones.indexOf(f.boneData)],h=new l.Slot(f,this,g);this.slots.push(h),this.drawOrder.push(h)}},l.Skeleton.prototype={x:0,y:0,skin:null,r:1,g:1,b:1,a:1,time:0,flipX:!1,flipY:!1,updateWorldTransform:function(){for(var a=this.flipX,b=this.flipY,c=this.bones,d=0,e=c.length;e>d;d++)c[d].updateWorldTransform(a,b)},setToSetupPose:function(){this.setBonesToSetupPose(),this.setSlotsToSetupPose()},setBonesToSetupPose:function(){for(var a=this.bones,b=0,c=a.length;c>b;b++)a[b].setToSetupPose()},setSlotsToSetupPose:function(){for(var a=this.slots,b=0,c=a.length;c>b;b++)a[b].setToSetupPose(b)},getRootBone:function(){return 0==this.bones.length?null:this.bones[0]},findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},setSkinByName:function(a){var b=this.data.findSkin(a);if(!b)throw"Skin not found: "+a;this.setSkin(b)},setSkin:function(a){this.skin&&a&&a._attachAll(this,this.skin),this.skin=a},getAttachmentBySlotName:function(a,b){return this.getAttachmentBySlotIndex(this.data.findSlotIndex(a),b)},getAttachmentBySlotIndex:function(a,b){if(this.skin){var c=this.skin.getAttachment(a,b);if(c)return c}return this.data.defaultSkin?this.data.defaultSkin.getAttachment(a,b):null},setAttachment:function(a,b){for(var c=this.slots,d=0,e=c.size;e>d;d++){var f=c[d];if(f.data.name==a){var g=null;if(b&&(g=this.getAttachment(d,b),null==g))throw"Attachment not found: "+b+", for slot: "+a;return f.setAttachment(g),void 0}}throw"Slot not found: "+a},update:function(a){time+=a}},l.AttachmentType={region:0},l.RegionAttachment=function(){this.offset=[],this.offset.length=8,this.uvs=[],this.uvs.length=8},l.RegionAttachment.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,width:0,height:0,rendererObject:null,regionOffsetX:0,regionOffsetY:0,regionWidth:0,regionHeight:0,regionOriginalWidth:0,regionOriginalHeight:0,setUVs:function(a,b,c,d,e){var f=this.uvs;e?(f[2]=a,f[3]=d,f[4]=a,f[5]=b,f[6]=c,f[7]=b,f[0]=c,f[1]=d):(f[0]=a,f[1]=d,f[2]=a,f[3]=b,f[4]=c,f[5]=b,f[6]=c,f[7]=d)},updateOffset:function(){var a=this.width/this.regionOriginalWidth*this.scaleX,b=this.height/this.regionOriginalHeight*this.scaleY,c=-this.width/2*this.scaleX+this.regionOffsetX*a,d=-this.height/2*this.scaleY+this.regionOffsetY*b,e=c+this.regionWidth*a,f=d+this.regionHeight*b,g=this.rotation*Math.PI/180,h=Math.cos(g),i=Math.sin(g),j=c*h+this.x,k=c*i,l=d*h+this.y,m=d*i,n=e*h+this.x,o=e*i,p=f*h+this.y,q=f*i,r=this.offset;r[0]=j-m,r[1]=l+k,r[2]=j-q,r[3]=p+k,r[4]=n-q,r[5]=p+o,r[6]=n-m,r[7]=l+o},computeVertices:function(a,b,c,d){a+=c.worldX,b+=c.worldY;var e=c.m00,f=c.m01,g=c.m10,h=c.m11,i=this.offset;d[0]=i[0]*e+i[1]*f+a,d[1]=i[0]*g+i[1]*h+b,d[2]=i[2]*e+i[3]*f+a,d[3]=i[2]*g+i[3]*h+b,d[4]=i[4]*e+i[5]*f+a,d[5]=i[4]*g+i[5]*h+b,d[6]=i[6]*e+i[7]*f+a,d[7]=i[6]*g+i[7]*h+b}},l.AnimationStateData=function(a){this.skeletonData=a,this.animationToMixTime={}},l.AnimationStateData.prototype={defaultMix:0,setMixByName:function(a,b,c){var d=this.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;var e=this.skeletonData.findAnimation(b);if(!e)throw"Animation not found: "+b;this.setMix(d,e,c)},setMix:function(a,b,c){this.animationToMixTime[a.name+":"+b.name]=c},getMix:function(a,b){var c=this.animationToMixTime[a.name+":"+b.name];return c?c:this.defaultMix}},l.AnimationState=function(a){this.data=a,this.queue=[]},l.AnimationState.prototype={current:null,previous:null,currentTime:0,previousTime:0,currentLoop:!1,previousLoop:!1,mixTime:0,mixDuration:0,update:function(a){if(this.currentTime+=a,this.previousTime+=a,this.mixTime+=a,this.queue.length>0){var b=this.queue[0];this.currentTime>=b.delay&&(this._setAnimation(b.animation,b.loop),this.queue.shift())}},apply:function(a){if(this.current)if(this.previous){this.previous.apply(a,this.previousTime,this.previousLoop);var b=this.mixTime/this.mixDuration;b>=1&&(b=1,this.previous=null),this.current.mix(a,this.currentTime,this.currentLoop,b)}else this.current.apply(a,this.currentTime,this.currentLoop)},clearAnimation:function(){this.previous=null,this.current=null,this.queue.length=0},_setAnimation:function(a,b){this.previous=null,a&&this.current&&(this.mixDuration=this.data.getMix(this.current,a),this.mixDuration>0&&(this.mixTime=0,this.previous=this.current,this.previousTime=this.currentTime,this.previousLoop=this.currentLoop)),this.current=a,this.currentLoop=b,this.currentTime=0},setAnimationByName:function(a,b){var c=this.data.skeletonData.findAnimation(a);if(!c)throw"Animation not found: "+a;this.setAnimation(c,b)},setAnimation:function(a,b){this.queue.length=0,this._setAnimation(a,b)},addAnimationByName:function(a,b,c){var d=this.data.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;this.addAnimation(d,b,c)},addAnimation:function(a,b,c){var d={};if(d.animation=a,d.loop=b,!c||0>=c){var e=0==this.queue.length?this.current:this.queue[this.queue.length-1].animation;c=null!=e?e.duration-this.data.getMix(e,a)+(c||0):0}d.delay=c,this.queue.push(d)},isComplete:function(){return!this.current||this.currentTime>=this.current.duration}},l.SkeletonJson=function(a){this.attachmentLoader=a},l.SkeletonJson.prototype={scale:1,readSkeletonData:function(a){for(var b=new l.SkeletonData,c=a.bones,d=0,e=c.length;e>d;d++){var f=c[d],g=null;if(f.parent&&(g=b.findBone(f.parent),!g))throw"Parent bone not found: "+f.parent;var h=new l.BoneData(f.name,g);h.length=(f.length||0)*this.scale,h.x=(f.x||0)*this.scale,h.y=(f.y||0)*this.scale,h.rotation=f.rotation||0,h.scaleX=f.scaleX||1,h.scaleY=f.scaleY||1,b.bones.push(h)}for(var i=a.slots,d=0,e=i.length;e>d;d++){var j=i[d],h=b.findBone(j.bone);if(!h)throw"Slot bone not found: "+j.bone;var k=new l.SlotData(j.name,h),m=j.color;m&&(k.r=l.SkeletonJson.toColor(m,0),k.g=l.SkeletonJson.toColor(m,1),k.b=l.SkeletonJson.toColor(m,2),k.a=l.SkeletonJson.toColor(m,3)),k.attachmentName=j.attachment,b.slots.push(k)}var n=a.skins;for(var o in n)if(n.hasOwnProperty(o)){var p=n[o],q=new l.Skin(o);for(var r in p)if(p.hasOwnProperty(r)){var s=b.findSlotIndex(r),t=p[r];for(var u in t)if(t.hasOwnProperty(u)){var v=this.readAttachment(q,u,t[u]);null!=v&&q.addAttachment(s,u,v)}}b.skins.push(q),"default"==q.name&&(b.defaultSkin=q)}var w=a.animations;for(var x in w)w.hasOwnProperty(x)&&this.readAnimation(x,w[x],b);return b},readAttachment:function(a,b,c){b=c.name||b;var d=l.AttachmentType[c.type||"region"];if(d==l.AttachmentType.region){var e=new l.RegionAttachment; +return e.x=(c.x||0)*this.scale,e.y=(c.y||0)*this.scale,e.scaleX=c.scaleX||1,e.scaleY=c.scaleY||1,e.rotation=c.rotation||0,e.width=(c.width||32)*this.scale,e.height=(c.height||32)*this.scale,e.updateOffset(),e.rendererObject={},e.rendererObject.name=b,e.rendererObject.scale={},e.rendererObject.scale.x=e.scaleX,e.rendererObject.scale.y=e.scaleY,e.rendererObject.rotation=-e.rotation*Math.PI/180,e}throw"Unknown attachment type: "+d},readAnimation:function(a,b,c){var d=[],e=0,f=b.bones;for(var g in f)if(f.hasOwnProperty(g)){var h=c.findBoneIndex(g);if(-1==h)throw"Bone not found: "+g;var i=f[g];for(var j in i)if(i.hasOwnProperty(j)){var k=i[j];if("rotate"==j){var m=new l.RotateTimeline(k.length);m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n,q.time,q.angle),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[2*m.getFrameCount()-2])}else{if("translate"!=j&&"scale"!=j)throw"Invalid timeline type for a bone: "+j+" ("+g+")";var m,r=1;"scale"==j?m=new l.ScaleTimeline(k.length):(m=new l.TranslateTimeline(k.length),r=this.scale),m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],s=(q.x||0)*r,t=(q.y||0)*r;m.setFrame(n,q.time,s,t),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[3*m.getFrameCount()-3])}}}var u=b.slots;for(var v in u)if(u.hasOwnProperty(v)){var w=u[v],x=c.findSlotIndex(v);for(var j in w)if(w.hasOwnProperty(j)){var k=w[j];if("color"==j){var m=new l.ColorTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],y=q.color,z=l.SkeletonJson.toColor(y,0),A=l.SkeletonJson.toColor(y,1),B=l.SkeletonJson.toColor(y,2),C=l.SkeletonJson.toColor(y,3);m.setFrame(n,q.time,z,A,B,C),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[5*m.getFrameCount()-5])}else{if("attachment"!=j)throw"Invalid timeline type for a slot: "+j+" ("+v+")";var m=new l.AttachmentTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n++,q.time,q.name)}d.push(m),e=Math.max(e,m.frames[m.getFrameCount()-1])}}}c.animations.push(new l.Animation(a,d,e))}},l.SkeletonJson.readCurve=function(a,b,c){var d=c.curve;d&&("stepped"==d?a.curves.setStepped(b):d instanceof Array&&a.curves.setCurve(b,d[0],d[1],d[2],d[3]))},l.SkeletonJson.toColor=function(a,b){if(8!=a.length)throw"Color hexidecimal length must be 8, recieved: "+a;return parseInt(a.substring(2*b,2),16)/255},l.Atlas=function(a,b){this.textureLoader=b,this.pages=[],this.regions=[];var c=new l.AtlasReader(a),d=[];d.length=4;for(var e=null;;){var f=c.readLine();if(null==f)break;if(f=c.trim(f),0==f.length)e=null;else if(e){var g=new l.AtlasRegion;g.name=f,g.page=e,g.rotate="true"==c.readValue(),c.readTuple(d);var h=parseInt(d[0]),i=parseInt(d[1]);c.readTuple(d);var j=parseInt(d[0]),k=parseInt(d[1]);g.u=h/e.width,g.v=i/e.height,g.rotate?(g.u2=(h+k)/e.width,g.v2=(i+j)/e.height):(g.u2=(h+j)/e.width,g.v2=(i+k)/e.height),g.x=h,g.y=i,g.width=Math.abs(j),g.height=Math.abs(k),4==c.readTuple(d)&&(g.splits=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],4==c.readTuple(d)&&(g.pads=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],c.readTuple(d))),g.originalWidth=parseInt(d[0]),g.originalHeight=parseInt(d[1]),c.readTuple(d),g.offsetX=parseInt(d[0]),g.offsetY=parseInt(d[1]),g.index=parseInt(c.readValue()),this.regions.push(g)}else{e=new l.AtlasPage,e.name=f,e.format=l.Atlas.Format[c.readValue()],c.readTuple(d),e.minFilter=l.Atlas.TextureFilter[d[0]],e.magFilter=l.Atlas.TextureFilter[d[1]];var m=c.readValue();e.uWrap=l.Atlas.TextureWrap.clampToEdge,e.vWrap=l.Atlas.TextureWrap.clampToEdge,"x"==m?e.uWrap=l.Atlas.TextureWrap.repeat:"y"==m?e.vWrap=l.Atlas.TextureWrap.repeat:"xy"==m&&(e.uWrap=e.vWrap=l.Atlas.TextureWrap.repeat),b.load(e,f),this.pages.push(e)}}},l.Atlas.prototype={findRegion:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},dispose:function(){for(var a=this.pages,b=0,c=a.length;c>b;b++)this.textureLoader.unload(a[b].rendererObject)},updateUVs:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++){var e=b[c];e.page==a&&(e.u=e.x/a.width,e.v=e.y/a.height,e.rotate?(e.u2=(e.x+e.height)/a.width,e.v2=(e.y+e.width)/a.height):(e.u2=(e.x+e.width)/a.width,e.v2=(e.y+e.height)/a.height))}}},l.Atlas.Format={alpha:0,intensity:1,luminanceAlpha:2,rgb565:3,rgba4444:4,rgb888:5,rgba8888:6},l.Atlas.TextureFilter={nearest:0,linear:1,mipMap:2,mipMapNearestNearest:3,mipMapLinearNearest:4,mipMapNearestLinear:5,mipMapLinearLinear:6},l.Atlas.TextureWrap={mirroredRepeat:0,clampToEdge:1,repeat:2},l.AtlasPage=function(){},l.AtlasPage.prototype={name:null,format:null,minFilter:null,magFilter:null,uWrap:null,vWrap:null,rendererObject:null,width:0,height:0},l.AtlasRegion=function(){},l.AtlasRegion.prototype={page:null,name:null,x:0,y:0,width:0,height:0,u:0,v:0,u2:0,v2:0,offsetX:0,offsetY:0,originalWidth:0,originalHeight:0,index:0,rotate:!1,splits:null,pads:null},l.AtlasReader=function(a){this.lines=a.split(/\r\n|\r|\n/)},l.AtlasReader.prototype={index:0,trim:function(a){return a.replace(/^\s+|\s+$/g,"")},readLine:function(){return this.index>=this.lines.length?null:this.lines[this.index++]},readValue:function(){var a=this.readLine(),b=a.indexOf(":");if(-1==b)throw"Invalid line: "+a;return this.trim(a.substring(b+1))},readTuple:function(a){var b=this.readLine(),c=b.indexOf(":");if(-1==c)throw"Invalid line: "+b;for(var d=0,e=c+1;3>d;d++){var f=b.indexOf(",",e);if(-1==f){if(0==d)throw"Invalid line: "+b;break}a[d]=this.trim(b.substr(e,f-e)),e=f+1}return a[d]=this.trim(b.substring(e)),d+1}},l.AtlasAttachmentLoader=function(a){this.atlas=a},l.AtlasAttachmentLoader.prototype={newAttachment:function(a,b,c){switch(b){case l.AttachmentType.region:var d=this.atlas.findRegion(c);if(!d)throw"Region not found in atlas: "+c+" ("+b+")";var e=new l.RegionAttachment(c);return e.rendererObject=d,e.setUVs(d.u,d.v,d.u2,d.v2,d.rotate),e.regionOffsetX=d.offsetX,e.regionOffsetY=d.offsetY,e.regionWidth=d.width,e.regionHeight=d.height,e.regionOriginalWidth=d.originalWidth,e.regionOriginalHeight=d.originalHeight,e}throw"Unknown attachment type: "+b}},f.AnimCache={},l.Bone.yDown=!0,f.CustomRenderable=function(){f.DisplayObject.call(this),this.renderable=!0},f.CustomRenderable.prototype=Object.create(f.DisplayObject.prototype),f.CustomRenderable.prototype.constructor=f.CustomRenderable,f.CustomRenderable.prototype.renderCanvas=function(){},f.CustomRenderable.prototype.initWebGL=function(){},f.CustomRenderable.prototype.renderWebGL=function(){},f.BaseTextureCache={},f.texturesToUpdate=[],f.texturesToDestroy=[],f.BaseTexture=function(a){if(f.EventTarget.call(this),this.width=100,this.height=100,this.hasLoaded=!1,this.source=a,a){if(this.source instanceof Image||this.source instanceof HTMLImageElement)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);else{var b=this;this.source.onload=function(){b.hasLoaded=!0,b.width=b.source.width,b.height=b.source.height,f.texturesToUpdate.push(b),b.dispatchEvent({type:"loaded",content:b})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);this._powerOf2=!1}},f.BaseTexture.prototype.constructor=f.BaseTexture,f.BaseTexture.prototype.destroy=function(){this.source instanceof Image&&(this.source.src=null),this.source=null,f.texturesToDestroy.push(this)},f.BaseTexture.fromImage=function(a,b){var c=f.BaseTextureCache[a];if(!c){var d=new Image;b&&(d.crossOrigin=""),d.src=a,c=new f.BaseTexture(d),f.BaseTextureCache[a]=c}return c},f.TextureCache={},f.FrameCache={},f.Texture=function(a,b){if(f.EventTarget.call(this),b||(this.noFrame=!0,b=new f.Rectangle(0,0,1,1)),a instanceof f.Texture&&(a=a.baseTexture),this.baseTexture=a,this.frame=b,this.trim=new f.Point,this.scope=this,a.hasLoaded)this.noFrame&&(b=new f.Rectangle(0,0,a.width,a.height)),this.setFrame(b);else{var c=this;a.addEventListener("loaded",function(){c.onBaseTextureLoaded()})}},f.Texture.prototype.constructor=f.Texture,f.Texture.prototype.onBaseTextureLoaded=function(){var a=this.baseTexture;a.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new f.Rectangle(0,0,a.width,a.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},f.Texture.prototype.destroy=function(a){a&&this.baseTexture.destroy()},f.Texture.prototype.setFrame=function(a){if(this.frame=a,this.width=a.width,this.height=a.height,a.x+a.width>this.baseTexture.width||a.y+a.height>this.baseTexture.height)throw new Error("Texture Error: frame does not fit inside the base Texture dimensions "+this);this.updateFrame=!0,f.Texture.frameUpdates.push(this)},f.Texture.fromImage=function(a,b){var c=f.TextureCache[a];return c||(c=new f.Texture(f.BaseTexture.fromImage(a,b)),f.TextureCache[a]=c),c},f.Texture.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache "+this);return b},f.Texture.fromCanvas=function(a){var b=new f.BaseTexture(a);return new f.Texture(b)},f.Texture.addTextureToCache=function(a,b){f.TextureCache[b]=a},f.Texture.removeTextureFromCache=function(a){var b=f.TextureCache[a];return f.TextureCache[a]=null,b},f.Texture.frameUpdates=[],f.RenderTexture=function(a,b){f.EventTarget.call(this),this.width=a||100,this.height=b||100,this.indetityMatrix=f.mat3.create(),this.frame=new f.Rectangle(0,0,this.width,this.height),f.gl?this.initWebGL():this.initCanvas()},f.RenderTexture.prototype=Object.create(f.Texture.prototype),f.RenderTexture.prototype.constructor=f.RenderTexture,f.RenderTexture.prototype.initWebGL=function(){var a=f.gl;this.glFramebuffer=a.createFramebuffer(),a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),this.glFramebuffer.width=this.width,this.glFramebuffer.height=this.height,this.baseTexture=new f.BaseTexture,this.baseTexture.width=this.width,this.baseTexture.height=this.height,this.baseTexture._glTexture=a.createTexture(),a.bindTexture(a.TEXTURE_2D,this.baseTexture._glTexture),a.texImage2D(a.TEXTURE_2D,0,a.RGBA,this.width,this.height,0,a.RGBA,a.UNSIGNED_BYTE,null),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MAG_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MIN_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_S,a.CLAMP_TO_EDGE),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_T,a.CLAMP_TO_EDGE),this.baseTexture.isRender=!0,a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),a.framebufferTexture2D(a.FRAMEBUFFER,a.COLOR_ATTACHMENT0,a.TEXTURE_2D,this.baseTexture._glTexture,0),this.projection=new f.Point(this.width/2,-this.height/2),this.render=this.renderWebGL},f.RenderTexture.prototype.resize=function(a,b){if(this.width=a,this.height=b,f.gl){this.projection.x=this.width/2,this.projection.y=-this.height/2;var c=f.gl;c.bindTexture(c.TEXTURE_2D,this.baseTexture._glTexture),c.texImage2D(c.TEXTURE_2D,0,c.RGBA,this.width,this.height,0,c.RGBA,c.UNSIGNED_BYTE,null)}else this.frame.width=this.width,this.frame.height=this.height,this.renderer.resize(this.width,this.height)},f.RenderTexture.prototype.initCanvas=function(){this.renderer=new f.CanvasRenderer(this.width,this.height,null,0),this.baseTexture=new f.BaseTexture(this.renderer.view),this.frame=new f.Rectangle(0,0,this.width,this.height),this.render=this.renderCanvas},f.RenderTexture.prototype.renderWebGL=function(a,b,c){var d=f.gl;d.colorMask(!0,!0,!0,!0),d.viewport(0,0,this.width,this.height),d.bindFramebuffer(d.FRAMEBUFFER,this.glFramebuffer),c&&(d.clearColor(0,0,0,0),d.clear(d.COLOR_BUFFER_BIT));var e=a.children,g=a.worldTransform;a.worldTransform=f.mat3.create(),a.worldTransform[4]=-1,a.worldTransform[5]=-2*this.projection.y,b&&(a.worldTransform[2]=b.x,a.worldTransform[5]-=b.y),f.visibleCount++,a.vcount=f.visibleCount;for(var h=0,i=e.length;i>h;h++)e[h].updateTransform();var j=a.__renderGroup;j?a==j.root?j.render(this.projection,this.glFramebuffer):j.renderSpecific(a,this.projection,this.glFramebuffer):(this.renderGroup||(this.renderGroup=new f.WebGLRenderGroup(d)),this.renderGroup.setRenderable(a),this.renderGroup.render(this.projection,this.glFramebuffer)),a.worldTransform=g},f.RenderTexture.prototype.renderCanvas=function(a,b,c){var d=a.children;a.worldTransform=f.mat3.create(),b&&(a.worldTransform[2]=b.x,a.worldTransform[5]=b.y);for(var e=0,g=d.length;g>e;e++)d[e].updateTransform();c&&this.renderer.context.clearRect(0,0,this.width,this.height),this.renderer.renderDisplayObject(a),this.renderer.context.setTransform(1,0,0,1,0,0)},f.AssetLoader=function(a,b){f.EventTarget.call(this),this.assetURLs=a,this.crossorigin=b,this.loadersByType={jpg:f.ImageLoader,jpeg:f.ImageLoader,png:f.ImageLoader,gif:f.ImageLoader,json:f.JsonLoader,anim:f.SpineLoader,xml:f.BitmapFontLoader,fnt:f.BitmapFontLoader}},f.AssetLoader.prototype.constructor=f.AssetLoader,f.AssetLoader.prototype.load=function(){var a=this;this.loadCount=this.assetURLs.length;for(var b=0;bh;h++)for(var i=0;d>i;i++,g++){var j=new f.Texture(this.texture,{x:i*a,y:h*b,width:a,height:b});this.frames.push(j),c&&(f.TextureCache[c+"-"+g]=j)}if(this.texture.baseTexture.hasLoaded)this.onLoaded();else{var k=this;this.texture.baseTexture.addEventListener("loaded",function(){k.onLoaded()})}},f.BitmapFontLoader=function(a,b){f.EventTarget.call(this),this.url=a,this.crossorigin=b,this.baseUrl=a.replace(/[^\/]*$/,""),this.texture=null},f.BitmapFontLoader.prototype.constructor=f.BitmapFontLoader,f.BitmapFontLoader.prototype.load=function(){this.ajaxRequest=new XMLHttpRequest;var a=this;this.ajaxRequest.onreadystatechange=function(){a.onXMLLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/xml"),this.ajaxRequest.send(null)},f.BitmapFontLoader.prototype.onXMLLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var a=this.baseUrl+this.ajaxRequest.responseXML.getElementsByTagName("page")[0].attributes.getNamedItem("file").nodeValue,b=new f.ImageLoader(a,this.crossorigin);this.texture=b.texture.baseTexture;var c={},d=this.ajaxRequest.responseXML.getElementsByTagName("info")[0],e=this.ajaxRequest.responseXML.getElementsByTagName("common")[0];c.font=d.attributes.getNamedItem("face").nodeValue,c.size=parseInt(d.attributes.getNamedItem("size").nodeValue,10),c.lineHeight=parseInt(e.attributes.getNamedItem("lineHeight").nodeValue,10),c.chars={};for(var g=this.ajaxRequest.responseXML.getElementsByTagName("char"),h=0;h + + + pixi.js example 15 - Filters + + + + + + + + + + diff --git a/examples/example 16 - Displacement/index.html b/examples/example 16 - Displacement/index.html index c4c12d2..9827748 100644 --- a/examples/example 16 - Displacement/index.html +++ b/examples/example 16 - Displacement/index.html @@ -38,7 +38,6 @@ var blur = new PIXI.BlurFilter(); - // create an new instance of a pixi stage var stage = new PIXI.Stage(0xFFFFFF, true); @@ -69,7 +68,7 @@ var bgFront = PIXI.Sprite.fromImage("SceneRotate.jpg"); bgFront.anchor.x = 0.5; bgFront.anchor.y = 0.5; - bgFront.filters = [blur]//, blurY]; + //bgFront.filters = [blur]//, blurY]; stage.addChild(bgFront); bgFront.position.x = 800/2; bgFront.position.y = 600/2; @@ -107,7 +106,7 @@ //container.filters = [smart]//f, f2]; //panda.filters = [f2]; - +// container.filters = [filter] var count = 0; var switchy = false; @@ -117,13 +116,13 @@ if(!switchy) { - // panda.filters = [filter];// - container.filters = [f,blurX, blurY]; + container.filters = [f];// + // container.filters = [filter]//,blurX, blurY]; } else { - //panda.filters = null//.. [filter]; - container.filters = null; + container.filters = null//.. [filter]; + // container.filters = null; } PIXI.runList(stage); @@ -154,20 +153,19 @@ stage.addChild(help); //stage.filters = [filter]; - //stage.addChild(new PIXI.Sprite(mapTexture)) + stage.addChild(new PIXI.Sprite(mapTexture)) PIXI.runList(stage); requestAnimFrame(animate); - var position = new PIXI.Point(800/2 + 200, 600/2 ); + var position = new PIXI.Point(800/2 , 600/2 ); function animate() { - /// mapTexture.render(container, position); + mapTexture.render(container, position, true); - // console.log(PIXI.frameBufferPool.length); - + filter.scale.x = Math.sin(count) * 100; filter.scale.y = Math.cos(count) * 100; bg.rotation += 0.01; @@ -181,11 +179,11 @@ count += 0.1; - blurX.blur = 1/256; - blurY.blur = 1/256; +// blurX.blur = Math.sin(count) * 1/128; + // blurY.blur = Math.cos(count) * 1/128; // filter.matrix = colorMatrix; - + f.grey = Math.sin(count) renderer.render(stage); // f.renderTex(); diff --git a/pixi.sublime-project b/pixi.sublime-project new file mode 100644 index 0000000..d834dea --- /dev/null +++ b/pixi.sublime-project @@ -0,0 +1,8 @@ +{ + "folders": + [ + { + "path": "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js" + } + ] +} diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js index 6d567a2..4473b7c 100644 --- a/bin/pixi.dev.js +++ b/bin/pixi.dev.js @@ -1,14 +1,3 @@ -/** - * @license - * Pixi.JS - v1.3.0 - * Copyright (c) 2012, Mat Groves - * http://goodboydigital.com/ - * - * Compiled: 2013-09-30 - * - * Pixi.JS is licensed under the MIT License. - * http://www.opensource.org/licenses/mit-license.php - */ /** * @author Mat Groves http://matgroves.com/ @Doormat23 */ @@ -858,6 +847,9 @@ this._sr = 0; this._cr = 1; + + this.filterArea = new PIXI.Rectangle(0,0,1,1); + /* * MOUSE Callbacks */ @@ -1021,11 +1013,23 @@ }, set: function(value) { - //if(value == ) if(value) { if(this._filters)this.removeFilter(this._filters); - this.addFilter(value) + this.addFilter(value); + + // now put all the passes in one place.. + var passes = []; + for (var i = 0; i < value.length; i++) + { + var filterPasses = value[i].passes; + for (var j = 0; j < filterPasses.length; j++) + { + passes.push(filterPasses[j]); + }; + }; + + value.start.filterPasses = passes; } else { @@ -1033,6 +1037,10 @@ } this._filters = value; + + + + } }); @@ -1047,7 +1055,9 @@ { //if(this.filter)return; //this.filter = true; +// data[0].target = this; + // insert a filter block.. // TODO Onject pool thease bad boys.. var start = new PIXI.FilterBlock(); @@ -1064,6 +1074,8 @@ start.open = true; + start.target = this; + /* * insert start */ @@ -1318,7 +1330,7 @@ var previousObject; // this could be wrong if there is a filter?? - if(this._filters) + if(this._filters || this._mask) { previousObject = this.last._iPrev; } @@ -1978,44 +1990,6 @@ * @author Mat Groves http://matgroves.com/ @Doormat23 */ -PIXI.ColorMatrixFilter = function() -{ - // set the uniforms - this.uniforms = { - matrix: {type: 'mat4', value: [1,0,0,0, - 0,1,0,0, - 0,0,1,0, - 0,0,0,1]}, - }; - - this.fragmentSrc = [ - "precision mediump float;", - "varying vec2 vTextureCoord;", - "varying float vColor;", - "uniform float invert;", - "uniform mat4 matrix;", - "uniform sampler2D uSampler;", - "void main(void) {", - "gl_FragColor = texture2D(uSampler, vTextureCoord) * matrix;", - "gl_FragColor = gl_FragColor * vColor;", - "}" - ]; - -} - - -Object.defineProperty(PIXI.ColorMatrixFilter.prototype, 'matrix', { - get: function() { - return this.uniforms.matrix.value; - }, - set: function(value) { - this.uniforms.matrix.value = value; - } -}); -/** - * @author Mat Groves http://matgroves.com/ @Doormat23 - */ - /** * A Text Object will create a line(s) of text to split a line you can use "\n" * @@ -3538,8 +3512,14 @@ if(!height)height = 600; // BORROWED from Mr Doob (mrdoob.com) - var webgl = ( function () { try { return !! window.WebGLRenderingContext && !! document.createElement( 'canvas' ).getContext( 'experimental-webgl' ); } catch( e ) { return false; } } )(); + var webgl = ( function () { try { var canvas = document.createElement( 'canvas' ); return !! window.WebGLRenderingContext && ( canvas.getContext( 'webgl' ) || canvas.getContext( 'experimental-webgl' ) ); } catch( e ) { return false; } } )(); + if(webgl) + { + var ie = (navigator.userAgent.toLowerCase().indexOf('msie') != -1); + webgl = !ie; + } + //console.log(webgl); if( webgl ) { @@ -3727,10 +3707,14 @@ "attribute float aColor;", "uniform vec2 projectionVector;", + "uniform vec2 offsetVector;", "varying vec2 vTextureCoord;", + "varying float vColor;", + //"const vec2 offsetVector = vec2(1000.0, 0.0);", + "const vec2 center = vec2(-1.0, 1.0);", "void main(void) {", - "gl_Position = vec4( aVertexPosition.x / projectionVector.x -1.0, aVertexPosition.y / -projectionVector.y + 1.0 , 0.0, 1.0);", + "gl_Position = vec4( ((aVertexPosition + offsetVector) / projectionVector) + center , 0.0, 1.0);", "vTextureCoord = aTextureCoord;", "vColor = aColor;", "}" @@ -3786,10 +3770,12 @@ "attribute vec4 aColor;", "uniform mat3 translationMatrix;", "uniform vec2 projectionVector;", + "uniform vec2 offsetVector;", "uniform float alpha;", "varying vec4 vColor;", "void main(void) {", - "vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);", + "vec3 v = translationMatrix * vec3(aVertexPosition , 1.0);", + "v -= offsetVector.xyx;", "gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);", "vColor = aColor * alpha;", "}" @@ -3809,6 +3795,8 @@ shaderProgram.colorAttribute = gl.getAttribLocation(shaderProgram, "aColor"); shaderProgram.projectionVector = gl.getUniformLocation(shaderProgram, "projectionVector"); + shaderProgram.offsetVector = gl.getUniformLocation(shaderProgram, "offsetVector"); + shaderProgram.translationMatrix = gl.getUniformLocation(shaderProgram, "translationMatrix"); @@ -3825,14 +3813,28 @@ PIXI.initDefaultShader = function() { + PIXI.frameBufferStack = []; + PIXI.frameBufferPool = []; + PIXI.defaultShader = new PIXI.PixiShader(); PIXI.defaultShader.init(); - PIXI.activateShader(PIXI.defaultShader); + PIXI.pushShader(PIXI.defaultShader); + + // offset.. + + + + // ok and also create 2 spare frame buffers.. +// PIXI.frameBuffer1 = PIXI.generateFrameBuffer(800, 600); +// PIXI.frameBuffer2 = PIXI.generateFrameBuffer(800, 600); +// PIXI.currentFrameBuffer; + /* PIXI.shaderStack.push(PIXI.defaultShader); PIXI.current*/ } + PIXI.initDefaultStripShader = function() { var gl = this.gl; @@ -3898,15 +3900,22 @@ return shaderProgram; } -PIXI.activateShader = function(shader) +PIXI.pushShader = function(shader) { - PIXI.shaderStack.push(shader); - - //console.log(">>>") var gl = PIXI.gl; + gl.colorMask(true, true, true, true); + gl.viewport(0, 0, this.width, this.height); + gl.clearColor(0,0,0, 0); + gl.clear(gl.COLOR_BUFFER_BIT); + + PIXI.shaderStack.push(shader); + var shaderProgram = shader.program; + // flip! the texture.. + // set the texture! + // map uniforms.. gl.useProgram(shaderProgram); @@ -3923,7 +3932,6 @@ PIXI.popShader = function() { var gl = PIXI.gl; - // activate last program.. var lastProgram = PIXI.shaderStack.pop(); var shaderProgram = PIXI.shaderStack[ PIXI.shaderStack.length-1 ].program; @@ -3938,13 +3946,7 @@ var gl = PIXI.gl; gl.useProgram(PIXI.primitiveProgram); - - //gl.disableVertexAttribArray(PIXI.currentShader.vertexPositionAttribute); - //gl.disableVertexAttribArray(PIXI.currentShader.colorAttribute); gl.disableVertexAttribArray(PIXI.currentShader.textureCoordAttribute); - - //gl.enableVertexAttribArray(PIXI.primitiveProgram.vertexPositionAttribute); - //gl.enableVertexAttribArray(PIXI.primitiveProgram.colorAttribute); } PIXI.deactivatePrimitiveShader = function() @@ -3952,10 +3954,7 @@ var gl = PIXI.gl; gl.useProgram(PIXI.currentShader); - gl.enableVertexAttribArray(PIXI.currentShader.textureCoordAttribute); - //gl.enableVertexAttribArray(PIXI.currentShader.vertexPositionAttribute); - //gl.enableVertexAttribArray(PIXI.currentShader.colorAttribute); } /** * @author Mat Groves http://matgroves.com/ @Doormat23 @@ -3987,6 +3986,16 @@ gl.useProgram(program); + // get and store the uniforms for the shader + this.uSampler = gl.getUniformLocation(program, "uSampler"); + this.projectionVector = gl.getUniformLocation(program, "projectionVector"); + this.offsetVector = gl.getUniformLocation(program, "offsetVector"); + //this.dimensions = gl.getUniformLocation(this.program, "dimensions"); + + // get and store the attributes + this.aVertexPosition = gl.getAttribLocation(program, "aVertexPosition"); + this.aTextureCoord = gl.getAttribLocation(program, "aTextureCoord"); + // get the default shader bits! program.vertexPositionAttribute = gl.getAttribLocation(program, "aVertexPosition"); program.colorAttribute = gl.getAttribLocation(program, "aColor"); @@ -3994,6 +4003,7 @@ program.projectionVector = gl.getUniformLocation(program, "projectionVector"); program.samplerUniform = gl.getUniformLocation(program, "uSampler"); + program.offsetVector = gl.getUniformLocation(program, "offsetVector"); // add those custom shaders! for (var key in this.uniforms) @@ -4019,10 +4029,28 @@ { gl.uniform1f(this.program[key], this.uniforms[key].value); } + if(type == "f2") + { + gl.uniform2f(this.program[key], this.uniforms[key].value.x, this.uniforms[key].value.y); + } else if(type == "mat4") { gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); } + else if(type == "sampler2D") + { + // first texture... + var texture = this.uniforms[key].value; + + gl.activeTexture(gl.TEXTURE1); + gl.bindTexture(gl.TEXTURE_2D, texture.baseTexture._glTexture); + + gl.uniform1i(this.program[key], 1); + + // activate texture.. + // gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); + // gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); + } } } @@ -4076,7 +4104,6 @@ PIXI.WebGLGraphics.updateGraphics(graphics); } - PIXI.activatePrimitiveShader(); // This could be speeded up fo sure! @@ -4089,7 +4116,8 @@ gl.uniformMatrix3fv(PIXI.primitiveProgram.translationMatrix, false, m); - gl.uniform2f(PIXI.primitiveProgram.projectionVector, projection.x, projection.y); + gl.uniform2f(PIXI.primitiveProgram.projectionVector, projection.x, -projection.y); + gl.uniform2f(PIXI.primitiveProgram.offsetVector, -PIXI.offset.x, -PIXI.offset.y); gl.uniform1f(PIXI.primitiveProgram.alpha, graphics.worldAlpha); @@ -4590,25 +4618,33 @@ this.batchs = []; - try - { - PIXI.gl = this.gl = this.view.getContext("experimental-webgl", { - alpha: this.transparent, - antialias:!!antialias, // SPEED UP?? - premultipliedAlpha:false, - stencil:true - }); - } - catch (e) - { - throw new Error(" This browser does not support webGL. Try using the canvas renderer" + this); - } + var options = { + alpha: this.transparent, + antialias:!!antialias, // SPEED UP?? + premultipliedAlpha:false, + stencil:true + } + + //try 'experimental-webgl' + try { + PIXI.gl = this.gl = this.view.getContext("experimental-webgl", options); + } catch (e) { + //try 'webgl' + try { + PIXI.gl = this.gl = this.view.getContext("webgl", options); + } catch (e) { + // fail, not able to get a context + throw new Error(" This browser does not support webGL. Try using the canvas renderer" + this); + } + } PIXI.initDefaultShader(); PIXI.initPrimitiveShader(); PIXI.initDefaultStripShader(); + + // PIXI.activateDefaultShader(); var gl = this.gl; @@ -4622,11 +4658,14 @@ gl.colorMask(true, true, true, this.transparent); PIXI.projection = new PIXI.Point(400, 300); + PIXI.offset = new PIXI.Point(0, 0); + + // TODO remove thease globals.. this.resize(this.width, this.height); this.contextLost = false; - PIXI.activateShader(PIXI.defaultShader); + PIXI.pushShader(PIXI.defaultShader); this.stageRenderGroup = new PIXI.WebGLRenderGroup(this.gl); @@ -4719,6 +4758,10 @@ // HACK TO TEST this.stageRenderGroup.backgroundColor = stage.backgroundColorSplit; + + PIXI.projection.x = this.width/2; + PIXI.projection.y = -this.height/2; + this.stageRenderGroup.render(PIXI.projection); // interaction @@ -4844,7 +4887,10 @@ //var projectionMatrix = this.projectionMatrix; PIXI.projection.x = this.width/2; - PIXI.projection.y = this.height/2; + PIXI.projection.y = -this.height/2; + + //PIXI.size.x = this.width/2; + //PIXI.size.y = -this.height/2; // projectionMatrix[0] = 2/this.width; // projectionMatrix[5] = -2/this.height; @@ -5315,7 +5361,10 @@ var indexRun = 0; var displayObject = this.head; - + var verticies = this.verticies; + var uvs = this.uvs; + var colors = this.colors; + while(displayObject) { if(displayObject.vcount === PIXI.visibleCount) @@ -5343,17 +5392,17 @@ tx = worldTransform[2]; ty = worldTransform[5]; - this.verticies[index + 0 ] = a * w1 + c * h1 + tx; - this.verticies[index + 1 ] = d * h1 + b * w1 + ty; + verticies[index + 0 ] = a * w1 + c * h1 + tx; + verticies[index + 1 ] = d * h1 + b * w1 + ty; - this.verticies[index + 2 ] = a * w0 + c * h1 + tx; - this.verticies[index + 3 ] = d * h1 + b * w0 + ty; + verticies[index + 2 ] = a * w0 + c * h1 + tx; + verticies[index + 3 ] = d * h1 + b * w0 + ty; - this.verticies[index + 4 ] = a * w0 + c * h0 + tx; - this.verticies[index + 5 ] = d * h0 + b * w0 + ty; + verticies[index + 4 ] = a * w0 + c * h0 + tx; + verticies[index + 5 ] = d * h0 + b * w0 + ty; - this.verticies[index + 6] = a * w1 + c * h0 + tx; - this.verticies[index + 7] = d * h0 + b * w1 + ty; + verticies[index + 6] = a * w1 + c * h0 + tx; + verticies[index + 7] = d * h0 + b * w1 + ty; if(displayObject.updateFrame || displayObject.texture.updateFrame) { @@ -5365,17 +5414,17 @@ var tw = texture.baseTexture.width; var th = texture.baseTexture.height; - this.uvs[index + 0] = frame.x / tw; - this.uvs[index +1] = frame.y / th; + uvs[index + 0] = frame.x / tw; + uvs[index +1] = frame.y / th; - this.uvs[index +2] = (frame.x + frame.width) / tw; - this.uvs[index +3] = frame.y / th; + uvs[index +2] = (frame.x + frame.width) / tw; + uvs[index +3] = frame.y / th; - this.uvs[index +4] = (frame.x + frame.width) / tw; - this.uvs[index +5] = (frame.y + frame.height) / th; + uvs[index +4] = (frame.x + frame.width) / tw; + uvs[index +5] = (frame.y + frame.height) / th; - this.uvs[index +6] = frame.x / tw; - this.uvs[index +7] = (frame.y + frame.height) / th; + uvs[index +6] = frame.x / tw; + uvs[index +7] = (frame.y + frame.height) / th; displayObject.updateFrame = false; } @@ -5386,7 +5435,7 @@ displayObject.cacheAlpha = displayObject.worldAlpha; var colorIndex = indexRun * 4; - this.colors[colorIndex] = this.colors[colorIndex + 1] = this.colors[colorIndex + 2] = this.colors[colorIndex + 3] = displayObject.worldAlpha; + colors[colorIndex] = colors[colorIndex + 1] = colors[colorIndex + 2] = colors[colorIndex + 3] = displayObject.worldAlpha; this.dirtyColors = true; } } @@ -5394,17 +5443,7 @@ { index = indexRun * 8; - this.verticies[index + 0 ] = 0; - this.verticies[index + 1 ] = 0; - - this.verticies[index + 2 ] = 0; - this.verticies[index + 3 ] = 0; - - this.verticies[index + 4 ] = 0; - this.verticies[index + 5 ] = 0; - - this.verticies[index + 6] = 0; - this.verticies[index + 7] = 0; + verticies[index + 0 ] = verticies[index + 1 ] = verticies[index + 2 ] = verticies[index + 3 ] = verticies[index + 4 ] = verticies[index + 5 ] = verticies[index + 6] = verticies[index + 7] = 0; } indexRun++; @@ -5446,7 +5485,7 @@ gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.verticies) gl.vertexAttribPointer(shaderProgram.vertexPositionAttribute, 2, gl.FLOAT, false, 0, 0); // update the uvs - var isDefault = (shaderProgram == PIXI.shaderProgram) + //var isDefault = (shaderProgram == PIXI.shaderProgram) gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); @@ -5505,6 +5544,8 @@ this.backgroundColor; this.batchs = []; this.toRemove = []; + + this.filterManager = new PIXI.WebGLFilterManager(); } // constructor @@ -5538,17 +5579,20 @@ * @method render * @param projection {Object} */ -PIXI.WebGLRenderGroup.prototype.render = function(projection) +PIXI.WebGLRenderGroup.prototype.render = function(projection, buffer) { PIXI.WebGLRenderer.updateTextures(); var gl = this.gl; - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + + this.filterManager.begin(projection, buffer); + gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_ALPHA); // will render all the elements in the group var renderable; + for (var i=0; i < this.batchs.length; i++) { @@ -5559,25 +5603,8 @@ continue; } - // non sprite batch.. - var worldVisible = renderable.vcount === PIXI.visibleCount; - - if(renderable instanceof PIXI.TilingSprite) - { - if(worldVisible)this.renderTilingSprite(renderable, projection); - } - else if(renderable instanceof PIXI.Strip) - { - if(worldVisible)this.renderStrip(renderable, projection); - } - else if(renderable instanceof PIXI.Graphics) - { - if(worldVisible && renderable.renderable) PIXI.WebGLGraphics.renderGraphics(renderable, projection);//, projectionMatrix); - } - else if(renderable instanceof PIXI.FilterBlock) - { - this.handleFilterBlock(renderable, projection); - } + // render special + this.renderSpecial(renderable, projection); } } @@ -5590,12 +5617,18 @@ * @param projection {Object} * @private */ -PIXI.WebGLRenderGroup.prototype.renderSpecific = function(displayObject, projection) +PIXI.WebGLRenderGroup.prototype.renderSpecific = function(displayObject, projection, buffer) { PIXI.WebGLRenderer.updateTextures(); - var gl = this.gl; + gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + + this.filterManager.begin(projection, buffer); + + //console.log(buffer) + + //gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); // to do! // render part of the scene... @@ -5615,11 +5648,13 @@ var nextRenderable = displayObject.first; while(nextRenderable._iNext) { - nextRenderable = nextRenderable._iNext; if(nextRenderable.renderable && nextRenderable.__renderGroup)break; + nextRenderable = nextRenderable._iNext; } var startBatch = nextRenderable.batch; + //console.log(nextRenderable); + //console.log(renderable) if(nextRenderable instanceof PIXI.Sprite) { startBatch = nextRenderable.batch; @@ -5649,13 +5684,11 @@ } // Get the LAST renderable object - var lastRenderable = displayObject; - var endBatch; - var lastItem = displayObject; - while(lastItem.children.length > 0) + var lastRenderable = displayObject.last; + while(lastRenderable._iPrev) { - lastItem = lastItem.children[lastItem.children.length-1]; - if(lastItem.renderable)lastRenderable = lastItem.last; + if(lastRenderable.renderable && lastRenderable.__renderGroup)break; + lastRenderable = lastRenderable._iNext; } if(lastRenderable instanceof PIXI.Sprite) @@ -5684,6 +5717,7 @@ endBatch = lastRenderable; } + console.log(endBatch); // TODO - need to fold this up a bit! if(startBatch == endBatch) @@ -5753,6 +5787,7 @@ var worldVisible = renderable.vcount === PIXI.visibleCount + if(renderable instanceof PIXI.TilingSprite) { if(worldVisible)this.renderTilingSprite(renderable, projection); @@ -5775,41 +5810,32 @@ } } -PIXI.WebGLRenderGroup.prototype.handleFilterBlock = function(renderable, projection) +PIXI.WebGLRenderGroup.prototype.handleFilterBlock = function(filterBlock, projection) { /* * for now only masks are supported.. */ var gl = PIXI.gl; - - if(renderable.open) + + if(filterBlock.open) { - if(renderable.data instanceof Array) + if(filterBlock.data instanceof Array) { - var filter = renderable.data[0]; + //var filter = filterBlock.data[0]; + //console.log(filter) + this.filterManager.pushFilter(filterBlock);//filter); + // ok so.. - if(!filter.shader) - { - var shader = new PIXI.PixiShader(); - - shader.fragmentSrc = filter.fragmentSrc; - shader.uniforms = filter.uniforms; - shader.init(); - - filter.shader = shader - } - - PIXI.activateShader(filter.shader); - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); } else { + gl.enable(gl.STENCIL_TEST); gl.colorMask(false, false, false, false); gl.stencilFunc(gl.ALWAYS,1,0xff); gl.stencilOp(gl.KEEP,gl.KEEP,gl.REPLACE); - PIXI.WebGLGraphics.renderGraphics(renderable.data, projection); + PIXI.WebGLGraphics.renderGraphics(filterBlock.data, projection); gl.colorMask(true, true, true, true); gl.stencilFunc(gl.NOTEQUAL,0,0xff); @@ -5818,10 +5844,11 @@ } else { - if(renderable.data instanceof Array) + if(filterBlock.data instanceof Array) { - PIXI.popShader(); - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + this.filterManager.popFilter(); + // PIXI.popShader(); + // gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); } else { @@ -6501,6 +6528,488 @@ */ +PIXI.WebGLFilterManager = function() +{ + this.filterStack = []; + this.texturePool = []; + + this.offsetX = 0; + this.offsetY = 0; + + this.initShaderBuffers(); +} + +// API + +PIXI.WebGLFilterManager.prototype.begin = function(projection, buffer) +{ + this.width = projection.x * 2; + this.height = -projection.y * 2; + this.buffer = buffer; +} + +PIXI.WebGLFilterManager.prototype.pushFilter = function(filterBlock) +{ + var gl = PIXI.gl; + + // filter program + // OPTIMISATION - the first filter is free if its a simple color change? + this.filterStack.push(filterBlock); + + var filter = filterBlock.filterPasses[0]; + + + + this.offsetX += filterBlock.target.filterArea.x; + this.offsetY += filterBlock.target.filterArea.y; + + + + + + var texture = this.texturePool.pop(); + if(!texture)texture = new PIXI.FilterTexture(this.width, this.height); + + gl.bindTexture(gl.TEXTURE_2D, texture.texture); + + this.getBounds(filterBlock.target); + + var filterArea = filterBlock.target.filterArea; + //gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, filterArea.width, filterArea.height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); + gl.bindFramebuffer(gl.FRAMEBUFFER, texture.frameBuffer); + + // set view port + gl.viewport(0, 0, filterArea.width, filterArea.height); + + PIXI.projection.x = filterArea.width/2; + PIXI.projection.y = -filterArea.height/2; + + PIXI.offset.x = -filterArea.x; + PIXI.offset.y = -filterArea.y; + + // update projection + gl.uniform2f(PIXI.currentShader.projectionVector, filterArea.width/2, -filterArea.height/2); + gl.uniform2f(PIXI.currentShader.offsetVector, -filterArea.x, -filterArea.y); + //PIXI.primitiveProgram + + gl.colorMask(true, true, true, true); + gl.clearColor(0,0,0, 0); + gl.clear(gl.COLOR_BUFFER_BIT); + + //filter.texture = texture; + filterBlock._glFilterTexture = texture; + + //console.log("PUSH") +} + + +PIXI.WebGLFilterManager.prototype.popFilter = function() +{ + + var gl = PIXI.gl; + + var filterBlock = this.filterStack.pop(); + + + + var filterArea = filterBlock.target.filterArea; + + var texture = filterBlock._glFilterTexture; + + if(filterBlock.filterPasses.length > 1) + { + gl.viewport(0, 0, filterArea.width, filterArea.height); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + + this.vertexArray[0] = 0; + this.vertexArray[1] = filterArea.height; + + this.vertexArray[2] = filterArea.width; + this.vertexArray[3] = filterArea.height; + + this.vertexArray[4] = 0; + this.vertexArray[5] = 0; + + this.vertexArray[6] = filterArea.width; + this.vertexArray[7] = 0; + + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.vertexArray); + + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + // nnow set the uvs.. + this.uvArray[2] = filterArea.width/this.width; + this.uvArray[5] = filterArea.height/this.height; + this.uvArray[6] = filterArea.width/this.width; + this.uvArray[7] = filterArea.height/this.height; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.uvArray); + + var inputTexture = texture; + var outputTexture = this.texturePool.pop(); + if(!outputTexture)outputTexture = new PIXI.FilterTexture(this.width, this.height); + + // need to clear this FBO as it may have some left over elements from a prvious filter. + gl.bindFramebuffer(gl.FRAMEBUFFER, outputTexture.frameBuffer ); + gl.clear(gl.COLOR_BUFFER_BIT); + + gl.disable(gl.BLEND); + + for (var i = 0; i < filterBlock.filterPasses.length-1; i++) + { + var filterPass = filterBlock.filterPasses[i]; + + gl.bindFramebuffer(gl.FRAMEBUFFER, outputTexture.frameBuffer ); + + // set texture + gl.activeTexture(gl.TEXTURE0); + gl.bindTexture(gl.TEXTURE_2D, inputTexture.texture); + + // draw texture.. + this.applyFilterPass(filterPass, filterArea.width, filterArea.height); + // swap the textures.. + var temp = inputTexture; + inputTexture = outputTexture; + outputTexture = temp; + + }; + + gl.enable(gl.BLEND); + + texture = inputTexture; + this.texturePool.push(outputTexture); + } + + var filter = filterBlock.filterPasses[filterBlock.filterPasses.length-1]; + + this.offsetX -= filterArea.x; + this.offsetY -= filterArea.y; + + + var sizeX = this.width; + var sizeY = this.height; + + var offsetX = 0; + var offsetY = 0; + + var buffer = this.buffer; + + // time to render the filters texture to the previous scene + if(this.filterStack.length === 0) + { + gl.colorMask(true, true, true, this.buffer); + } + else + { + var currentFilter = this.filterStack[this.filterStack.length-1]; + var filterArea = currentFilter.target.filterArea; + + sizeX = filterArea.width; + sizeY = filterArea.height; + + offsetX = filterArea.x; + offsetY = filterArea.y; + + buffer = currentFilter._glFilterTexture.frameBuffer; + } + + + + // TODO need toremove thease global elements.. + PIXI.projection.x = sizeX/2; + PIXI.projection.y = -sizeY/2; + + PIXI.offset.x = offsetX; + PIXI.offset.y = offsetY; + + + var filterArea = filterBlock.target.filterArea; + var x = filterArea.x-offsetX; + var y = filterArea.y-offsetY; + + // update the buffers.. + // make sure to flip the y! + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + + this.vertexArray[0] = x; + this.vertexArray[1] = y + filterArea.height; + + this.vertexArray[2] = x + filterArea.width; + this.vertexArray[3] = y + filterArea.height; + + this.vertexArray[4] = x; + this.vertexArray[5] = y; + + this.vertexArray[6] = x + filterArea.width; + this.vertexArray[7] = y; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.vertexArray); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + + this.uvArray[2] = filterArea.width/this.width; + this.uvArray[5] = filterArea.height/this.height; + this.uvArray[6] = filterArea.width/this.width; + this.uvArray[7] = filterArea.height/this.height; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.uvArray); + + gl.viewport(0, 0, sizeX, sizeY); + // bind the buffer + gl.bindFramebuffer(gl.FRAMEBUFFER, buffer ); + + // set texture + gl.activeTexture(gl.TEXTURE0); + gl.bindTexture(gl.TEXTURE_2D, texture.texture); + + // apply! + this.applyFilterPass(filter, sizeX, sizeY); + + // now restore the regular shader.. + gl.useProgram(PIXI.defaultShader.program); + gl.uniform2f(PIXI.currentShader.projectionVector, sizeX/2, -sizeY/2); + gl.uniform2f(PIXI.currentShader.offsetVector, -offsetX, -offsetY); + + // return the texture to the pool + this.texturePool.push(texture); + filterBlock._glFilterTexture = null; +} + +PIXI.WebGLFilterManager.prototype.applyFilterPass = function(filter, width, height) +{ + // use program + var gl = PIXI.gl; + + if(!filter.shader) + { + var shader = new PIXI.PixiShader(); + + shader.fragmentSrc = filter.fragmentSrc; + shader.uniforms = filter.uniforms; + shader.init(); + + filter.shader = shader; + } + + var shader = filter.shader; + + // set the shader + gl.useProgram(shader.program); + + gl.uniform2f(shader.projectionVector, width/2, -height/2); + gl.uniform2f(shader.offsetVector, 0,0) + + shader.syncUniforms(); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + gl.vertexAttribPointer(shader.aVertexPosition, 2, gl.FLOAT, false, 0, 0); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + gl.vertexAttribPointer(shader.aTextureCoord, 2, gl.FLOAT, false, 0, 0); + + gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer); + + // draw the filter... + gl.drawElements(gl.TRIANGLES, 6, gl.UNSIGNED_SHORT, 0 ); +} + +PIXI.WebGLFilterManager.prototype.initShaderBuffers = function() +{ + var gl = PIXI.gl; + + // create some buffers + this.vertexBuffer = gl.createBuffer(); + this.uvBuffer = gl.createBuffer(); + this.indexBuffer = gl.createBuffer(); + + // bind and upload the vertexs.. + // keep a refferance to the vertexFloatData.. + this.vertexArray = new Float32Array([0.0, 0.0, + 1.0, 0.0, + 0.0, 1.0, + 1.0, 1.0]); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + gl.bufferData( + gl.ARRAY_BUFFER, + this.vertexArray, + gl.STATIC_DRAW); + + + // bind and upload the uv buffer + this.uvArray = new Float32Array([0.0, 0.0, + 1.0, 0.0, + 0.0, 1.0, + 1.0, 1.0]); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + gl.bufferData( + gl.ARRAY_BUFFER, + this.uvArray, + gl.STATIC_DRAW); + + // bind and upload the index + gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer); + gl.bufferData( + gl.ELEMENT_ARRAY_BUFFER, + new Uint16Array([0, 1, 2, 1, 3, 2]), + gl.STATIC_DRAW); +} + +PIXI.WebGLFilterManager.prototype.getBounds = function(displayObject) +{ + // time to get the width and height of the object! + var worldTransform, width, height, aX, aY, w0, w1, h0, h1, index, doTest; + var a, b, c, d, tx, ty, x1, x2, x3, x4, y1, y2, y3, y4; + + var tempObject = displayObject.first; + var testObject = displayObject.last._iNext; + + var maxX = -Infinity; + var maxY = -Infinity; + + var minX = Infinity; + var minY = Infinity; + + do + { + // TODO can be optimized! - what if there is no scale / rotation? + + if(tempObject instanceof PIXI.Sprite) + { + width = tempObject.texture.frame.width; + height = tempObject.texture.frame.height; + + // TODO trim?? + aX = tempObject.anchor.x; + aY = tempObject.anchor.y; + w0 = width * (1-aX); + w1 = width * -aX; + + h0 = height * (1-aY); + h1 = height * -aY; + + doTest = true; + } + else if(tempObject instanceof PIXI.Graphics) + { + tempObject.updateFilterBounds(); + + var bounds = tempObject.bounds; + + width = bounds.width; + height = bounds.height; + + w0 = bounds.x + w1 = bounds.x + bounds.width; + + h0 = bounds.y + h1 = bounds.y + bounds.height; + + doTest = true; + } + + if(doTest) + { + worldTransform = tempObject.worldTransform; + + a = worldTransform[0]; + b = worldTransform[3]; + c = worldTransform[1]; + d = worldTransform[4]; + tx = worldTransform[2]; + ty = worldTransform[5]; + + x1 = a * w1 + c * h1 + tx; + y1 = d * h1 + b * w1 + ty; + + x2 = a * w0 + c * h1 + tx; + y2 = d * h1 + b * w0 + ty; + + x3 = a * w0 + c * h0 + tx; + y3 = d * h0 + b * w0 + ty; + + x4 = a * w1 + c * h0 + tx; + y4 = d * h0 + b * w1 + ty; + + minX = x1 < minX ? x1 : minX; + minX = x2 < minX ? x2 : minX; + minX = x3 < minX ? x3 : minX; + minX = x4 < minX ? x4 : minX; + + minY = y1 < minY ? y1 : minY; + minY = y2 < minY ? y2 : minY; + minY = y3 < minY ? y3 : minY; + minY = y4 < minY ? y4 : minY; + + maxX = x1 > maxX ? x1 : maxX; + maxX = x2 > maxX ? x2 : maxX; + maxX = x3 > maxX ? x3 : maxX; + maxX = x4 > maxX ? x4 : maxX; + + maxY = y1 > maxY ? y1 : maxY; + maxY = y2 > maxY ? y2 : maxY; + maxY = y3 > maxY ? y3 : maxY; + maxY = y4 > maxY ? y4 : maxY; + } + + doTest = false; + tempObject = tempObject._iNext; + } + while(tempObject != testObject) + + // maximum bounds is the size of the screen.. + minX = minX > 0 ? minX : 0; + minY = minY > 0 ? minY : 0; + + maxX = maxX < this.width ? maxX : this.width; + maxY = maxY < this.height ? maxY : this.height; + + displayObject.filterArea.x = minX; + displayObject.filterArea.y = minY; + displayObject.filterArea.width = maxX - minX; + displayObject.filterArea.height = maxY - minY; +} + +PIXI.FilterTexture = function(width, height) +{ + var gl = PIXI.gl; + + // next time to create a frame buffer and texture + this.frameBuffer = gl.createFramebuffer(); + this.texture = gl.createTexture(); + + gl.bindTexture(gl.TEXTURE_2D, this.texture); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); + gl.bindFramebuffer(gl.FRAMEBUFFER, this.framebuffer ); + + gl.bindFramebuffer(gl.FRAMEBUFFER, this.frameBuffer ); + gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this.texture, 0); + + this.resize(width, height); +} + +PIXI.FilterTexture.prototype.resize = function(width, height) +{ + this.width = width; + this.height = height; + + var gl = PIXI.gl; + + gl.bindTexture(gl.TEXTURE_2D, this.texture); + gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, width, height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); + +} +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + /** * the CanvasRenderer draws the stage and all its content onto a 2d canvas. This renderer should be used for browsers that do not support webGL. * Dont forget to add the view to your DOM or you will not see anything :) @@ -6693,6 +7202,7 @@ } else if(displayObject instanceof PIXI.CustomRenderable) { + context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5]); displayObject.renderCanvas(this); } else if(displayObject instanceof PIXI.Graphics) @@ -6702,25 +7212,27 @@ } else if(displayObject instanceof PIXI.FilterBlock) { - if(PIXI.FilterBlock.data instanceof PIXI.Graphics) - { + if(displayObject.data instanceof PIXI.Graphics) + { + var mask = displayObject.data; + if(displayObject.open) { context.save(); - var cacheAlpha = displayObject.mask.alpha; - var maskTransform = displayObject.mask.worldTransform; + var cacheAlpha = mask.alpha; + var maskTransform = mask.worldTransform; context.setTransform(maskTransform[0], maskTransform[3], maskTransform[1], maskTransform[4], maskTransform[2], maskTransform[5]) - displayObject.mask.worldAlpha = 0.5; + mask.worldAlpha = 0.5; context.worldAlpha = 0; - PIXI.CanvasGraphics.renderGraphicsMask(displayObject.mask, context); + PIXI.CanvasGraphics.renderGraphicsMask(mask, context); context.clip(); - displayObject.mask.worldAlpha = cacheAlpha; + mask.worldAlpha = cacheAlpha; } else { @@ -7336,6 +7848,81 @@ this.dirty = true; this.clearDirty = true; this.graphicsData = []; + + this.bounds = null//new PIXI.Rectangle(); +} + + +PIXI.Graphics.prototype.updateFilterBounds = function() +{ + if(!this.bounds) + { + var minX = Infinity; + var maxX = -Infinity; + + var minY = Infinity; + var maxY = -Infinity; + + var points, x, y; + + for (var i = 0; i < this.graphicsData.length; i++) { + + + var data = this.graphicsData[i]; + var type = data.type; + var lineWidth = data.lineWidth; + + points = data.points; + + if(type === PIXI.Graphics.RECT) + { + x = points.x - lineWidth/2; + y = points.y - lineWidth/2; + var width = points.width + lineWidth; + var height = points.height + lineWidth; + + minX = x < minX ? x : minX; + maxX = x + width > maxX ? x + width : maxX; + + minY = y < minY ? x : minY; + maxY = y + height > maxY ? y + height : maxY; + } + else if(type === PIXI.Graphics.CIRC || type === PIXI.Graphics.ELIP) + { + x = points.x; + y = points.y; + var radius = points.radius + lineWidth/2; + + minX = x - radius < minX ? x - radius : minX; + maxX = x + radius > maxX ? x + radius : maxX; + + minY = y - radius < minY ? y - radius : minY; + maxY = y + radius > maxY ? y + radius : maxY; + } + else + { + // POLY + for (var j = 0; j < points.length; j+=2) + { + + x = points[j]; + y = points[j+1]; + + minX = x-lineWidth < minX ? x-lineWidth : minX; + maxX = x+lineWidth > maxX ? x+lineWidth : maxX; + + minY = y-lineWidth < minY ? y-lineWidth : minY; + maxY = y+lineWidth > maxY ? y+lineWidth : maxY; + }; + } + + }; + + this.bounds = new PIXI.Rectangle(minX, minY, maxX - minX, maxY - minY); + + } + +// console.log(this.bounds); } // SOME TYPES: @@ -9182,7 +9769,8 @@ PIXI.CustomRenderable = function() { PIXI.DisplayObject.call( this ); - + + this.renderable = true; } // constructor @@ -9672,12 +10260,10 @@ gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this.baseTexture._glTexture, 0); // create a projection matrix.. - this.projection = new PIXI.Point(this.width/2 , this.height/2); + this.projection = new PIXI.Point(this.width/2 , -this.height/2); // set the correct render function.. this.render = this.renderWebGL; - - } @@ -9690,7 +10276,7 @@ if(PIXI.gl) { this.projection.x = this.width/2 - this.projection.y = this.height/2; + this.projection.y = -this.height/2; var gl = PIXI.gl; gl.bindTexture(gl.TEXTURE_2D, this.baseTexture._glTexture); @@ -9754,9 +10340,8 @@ displayObject.worldTransform = PIXI.mat3.create();//sthis.indetityMatrix; // modify to flip... displayObject.worldTransform[4] = -1; - displayObject.worldTransform[5] = this.projection.y * 2; + displayObject.worldTransform[5] = this.projection.y * -2; - if(position) { displayObject.worldTransform[2] = position.x; @@ -9777,18 +10362,18 @@ { if(displayObject == renderGroup.root) { - renderGroup.render(this.projection); + renderGroup.render(this.projection, this.glFramebuffer); } else { - renderGroup.renderSpecific(displayObject, this.projection); + renderGroup.renderSpecific(displayObject, this.projection, this.glFramebuffer); } } else { if(!this.renderGroup)this.renderGroup = new PIXI.WebGLRenderGroup(gl); this.renderGroup.setRenderable(displayObject); - this.renderGroup.render(this.projection); + this.renderGroup.render(this.projection, this.glFramebuffer); } displayObject.worldTransform = originalWorldTransform; @@ -10636,6 +11221,369 @@ * @author Mat Groves http://matgroves.com/ @Doormat23 */ +PIXI.ColorMatrixFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + matrix: {type: 'mat4', value: [1,0,0,0, + 0,1,0,0, + 0,0,1,0, + 0,0,0,1]}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float invert;", + "uniform mat4 matrix;", + "uniform sampler2D uSampler;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord) * matrix;", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + + +Object.defineProperty(PIXI.ColorMatrixFilter.prototype, 'matrix', { + get: function() { + return this.uniforms.matrix.value; + }, + set: function(value) { + this.uniforms.matrix.value = value; + } +}); +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.GreyFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + grey: {type: 'f', value: 1}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform sampler2D uSampler;", + "uniform float grey;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix(gl_FragColor.rgb, vec3(0.2126*gl_FragColor.r + 0.7152*gl_FragColor.g + 0.0722*gl_FragColor.b), grey);", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; +} + +Object.defineProperty(PIXI.GreyFilter.prototype, 'grey', { + get: function() { + return this.uniforms.grey.value; + }, + set: function(value) { + this.uniforms.grey.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.DisplacementFilter = function(texture) +{ + this.passes = [this]; + + // set the uniforms + + this.uniforms = { + displacementMap: {type: 'sampler2D', value:texture}, + scale: {type: 'f2', value:{x:30, y:30}}, + mapDimensions: {type: 'f2', value:{x:texture.width, y:texture.height}} + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform sampler2D displacementMap;", + "uniform sampler2D uSampler;", + "uniform vec2 scale;", + "uniform vec2 mapDimensions;",// = vec2(256.0, 256.0);", + "const vec2 textureDimensions = vec2(800.0, 600.0);", + + "void main(void) {", + "vec2 mapCords = vTextureCoord.xy;", +// "mapCords -= ;", + // "mapCords.y *= -1.0;", + // "mapCords.y += 1.0;", + "vec2 matSample = texture2D(displacementMap, mapCords).xy;", + "matSample -= 0.5;", + "matSample *= scale;", + "matSample /= textureDimensions;", + "gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x + matSample.x, vTextureCoord.y + matSample.y));", + "gl_FragColor.rgb = mix( gl_FragColor.rgb, gl_FragColor.rgb, 1.0);", + "gl_FragColor = gl_FragColor * vColor;", + + "}" + ]; + +} + +Object.defineProperty(PIXI.DisplacementFilter.prototype, 'map', { + get: function() { + return this.uniforms.displacementMap.value; + }, + set: function(value) { + this.uniforms.displacementMap.value = value; + } +}); + +Object.defineProperty(PIXI.DisplacementFilter.prototype, 'scale', { + get: function() { + return this.uniforms.scale.value; + }, + set: function(value) { + this.uniforms.scale.value = value; + } +}); +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurXFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + blur: {type: 'f', value: 1/512}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float blur;", + "uniform sampler2D uSampler;", + "void main(void) {", + "vec4 sum = vec4(0.0);", + + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 4.0*blur, vTextureCoord.y)) * 0.05;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 3.0*blur, vTextureCoord.y)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 2.0*blur, vTextureCoord.y)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - blur, vTextureCoord.y)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y)) * 0.16;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + blur, vTextureCoord.y)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 2.0*blur, vTextureCoord.y)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 3.0*blur, vTextureCoord.y)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 4.0*blur, vTextureCoord.y)) * 0.05;", + + "gl_FragColor = sum;", + + "}" + ]; +} + +Object.defineProperty(PIXI.BlurXFilter.prototype, 'blur', { + get: function() { + return this.uniforms.blur.value; + }, + set: function(value) { + this.uniforms.blur.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurYFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + blur: {type: 'f', value: 1/512}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float blur;", + "uniform sampler2D uSampler;", + "void main(void) {", + "vec4 sum = vec4(0.0);", + + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 4.0*blur)) * 0.05;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 3.0*blur)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 2.0*blur)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - blur)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y)) * 0.16;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + blur)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 2.0*blur)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 3.0*blur)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 4.0*blur)) * 0.05;", + + "gl_FragColor = sum;", + + "}" + ]; +} + +Object.defineProperty(PIXI.BlurYFilter.prototype, 'blur', { + get: function() { + return this.uniforms.blur.value; + }, + set: function(value) { + this.uniforms.blur.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurFilter = function() +{ + + this.blurXFilter = new PIXI.BlurXFilter(); + this.blurYFilter = new PIXI.BlurYFilter(); + + this.passes =[this.blurXFilter, this.blurYFilter]; + +} + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blur', { + get: function() { + return this.blurX.blur; + }, + set: function(value) { + this.blurXFilter.blur = this.blurYFilter.blur = value; + } +}); + + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blurX', { + get: function() { + return this.blurXFilter.blur; + }, + set: function(value) { + this.blurXFilter.blur = value; + } +}); + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blurY', { + get: function() { + return this.blurYFilter.blur; + }, + set: function(value) { + this.blurYFilter.blur = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + +PIXI.InvertFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + invert: {type: 'f', value: 0}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float invert;", + "uniform sampler2D uSampler;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix( (vec3(1)-gl_FragColor.rgb) * gl_FragColor.a, gl_FragColor.rgb, invert);", + //"gl_FragColor.rgb = gl_FragColor.rgb * gl_FragColor.a;", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + + +Object.defineProperty(PIXI.InvertFilter.prototype, 'invert', { + get: function() { + return this.uniforms.invert.value; + }, + set: function(value) { + this.uniforms.invert.value = value; + } +}); +/** +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.SepiaFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + sepia: {type: 'f', value: 1}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float sepia;", + "uniform sampler2D uSampler;", + + "const mat3 sepiaMatrix = mat3(0.3588, 0.7044, 0.1368, 0.2990, 0.5870, 0.1140, 0.2392, 0.4696, 0.0912);", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix( gl_FragColor.rgb, gl_FragColor.rgb * sepiaMatrix, sepia);", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + +Object.defineProperty(PIXI.SepiaFilter.prototype, 'sepia', { + get: function() { + return this.uniforms.sepia.value; + }, + set: function(value) { + this.uniforms.sepia.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + if (typeof exports !== 'undefined') { if (typeof module !== 'undefined' && module.exports) { exports = module.exports = PIXI; @@ -10646,4 +11594,5 @@ } else { root.PIXI = PIXI; } -}).call(this); \ No newline at end of file +}).call(this); +//@ sourceMappingURL=pixi.dev.js.map \ No newline at end of file diff --git a/bin/pixi.dev.js.map b/bin/pixi.dev.js.map new file mode 100644 index 0000000..4df448c --- /dev/null +++ b/bin/pixi.dev.js.map @@ -0,0 +1,63 @@ +{ + "version": 3, + "file": "pixi.dev.js", + "sources": [ + "src/pixi/Intro.js", + "src/pixi/Pixi.js", + "src/pixi/core/Point.js", + "src/pixi/core/Rectangle.js", + "src/pixi/core/Polygon.js", + "src/pixi/core/Circle.js", + "src/pixi/core/Ellipse.js", + "src/pixi/core/Matrix.js", + "src/pixi/display/DisplayObject.js", + "src/pixi/display/DisplayObjectContainer.js", + "src/pixi/display/Sprite.js", + "src/pixi/display/MovieClip.js", + "src/pixi/filters/FilterBlock.js", + "src/pixi/text/Text.js", + "src/pixi/text/BitmapText.js", + "src/pixi/InteractionManager.js", + "src/pixi/display/Stage.js", + "src/pixi/utils/Utils.js", + "src/pixi/utils/EventTarget.js", + "src/pixi/utils/Detector.js", + "src/pixi/utils/Polyk.js", + "src/pixi/renderers/webgl/WebGLShaders.js", + "src/pixi/renderers/webgl/PixiShader.js", + "src/pixi/renderers/webgl/WebGLGraphics.js", + "src/pixi/renderers/webgl/WebGLRenderer.js", + "src/pixi/renderers/webgl/WebGLBatch.js", + "src/pixi/renderers/webgl/WebGLRenderGroup.js", + "src/pixi/renderers/webgl/WebGLFilterManager.js", + "src/pixi/renderers/canvas/CanvasRenderer.js", + "src/pixi/renderers/canvas/CanvasGraphics.js", + "src/pixi/primitives/Graphics.js", + "src/pixi/extras/Strip.js", + "src/pixi/extras/Rope.js", + "src/pixi/extras/TilingSprite.js", + "src/pixi/extras/Spine.js", + "src/pixi/extras/CustomRenderable.js", + "src/pixi/textures/BaseTexture.js", + "src/pixi/textures/Texture.js", + "src/pixi/textures/RenderTexture.js", + "src/pixi/loaders/AssetLoader.js", + "src/pixi/loaders/JsonLoader.js", + "src/pixi/loaders/SpriteSheetLoader.js", + "src/pixi/loaders/ImageLoader.js", + "src/pixi/loaders/BitmapFontLoader.js", + "src/pixi/loaders/SpineLoader.js", + "src/pixi/filters/ColorMatrixFilter.js", + 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+ "sourceRoot": "../" +} \ No newline at end of file diff --git a/bin/pixi.js b/bin/pixi.js index 8bd8c45..f89ea8c 100644 --- a/bin/pixi.js +++ b/bin/pixi.js @@ -4,12 +4,12 @@ * Copyright (c) 2012, Mat Groves * http://goodboydigital.com/ * - * Compiled: 2013-09-30 + * Compiled: 2013-10-30 * * Pixi.JS is licensed under the MIT License. * http://www.opensource.org/licenses/mit-license.php */ -!function(){function c(){return f.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,f.Matrix}function d(a){return[(255&a>>16)/255,(255&a>>8)/255,(255&a)/255]}function d(a){return[(255&a>>16)/255,(255&a>>8)/255,(255&a)/255]}var e=this,f=f||{};f.Point=function(a,b){this.x=a||0,this.y=b||0},f.Point.prototype.clone=function(){return new f.Point(this.x,this.y)},f.Point.prototype.constructor=f.Point,f.Rectangle=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},f.Rectangle.prototype.clone=function(){return new f.Rectangle(this.x,this.y,this.width,this.height)},f.Rectangle.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=this.x;if(a>=c&&a<=c+this.width){var d=this.y;if(b>=d&&b<=d+this.height)return!0}return!1},f.Rectangle.prototype.constructor=f.Rectangle,f.Polygon=function(a){if(a instanceof Array||(a=Array.prototype.slice.call(arguments)),"number"==typeof a[0]){for(var b=[],c=0,d=a.length;d>c;c+=2)b.push(new f.Point(a[c],a[c+1]));a=b}this.points=a},f.Polygon.prototype.clone=function(){for(var a=[],b=0;bb!=i>b&&(h-f)*(b-g)/(i-g)+f>a;j&&(c=!c)}return c},f.Polygon.prototype.constructor=f.Polygon,f.Circle=function(a,b,c){this.x=a||0,this.y=b||0,this.radius=c||0},f.Circle.prototype.clone=function(){return new f.Circle(this.x,this.y,this.radius)},f.Circle.prototype.contains=function(a,b){if(this.radius<=0)return!1;var c=this.x-a,d=this.y-b,e=this.radius*this.radius;return 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c[0]=t*d+u*h+v*l+w*p,c[1]=t*e+u*i+v*m+w*q,c[2]=t*f+u*j+v*n+w*r,c[3]=t*g+u*k+v*o+w*s,t=b[4],u=b[5],v=b[6],w=b[7],c[4]=t*d+u*h+v*l+w*p,c[5]=t*e+u*i+v*m+w*q,c[6]=t*f+u*j+v*n+w*r,c[7]=t*g+u*k+v*o+w*s,t=b[8],u=b[9],v=b[10],w=b[11],c[8]=t*d+u*h+v*l+w*p,c[9]=t*e+u*i+v*m+w*q,c[10]=t*f+u*j+v*n+w*r,c[11]=t*g+u*k+v*o+w*s,t=b[12],u=b[13],v=b[14],w=b[15],c[12]=t*d+u*h+v*l+w*p,c[13]=t*e+u*i+v*m+w*q,c[14]=t*f+u*j+v*n+w*r,c[15]=t*g+u*k+v*o+w*s,c},f.DisplayObject=function(){this.last=this,this.first=this,this.position=new f.Point,this.scale=new f.Point(1,1),this.pivot=new f.Point(0,0),this.rotation=0,this.alpha=1,this.visible=!0,this.hitArea=null,this.buttonMode=!1,this.renderable=!1,this.parent=null,this.stage=null,this.worldAlpha=1,this._interactive=!1,this.worldTransform=f.mat3.create(),this.localTransform=f.mat3.create(),this.color=[],this.dynamic=!0,this._sr=0,this._cr=1},f.DisplayObject.prototype.constructor=f.DisplayObject,f.DisplayObject.prototype.setInteractive=function(a){this.interactive=a},Object.defineProperty(f.DisplayObject.prototype,"interactive",{get:function(){return this._interactive},set:function(a){this._interactive=a,this.stage&&(this.stage.dirty=!0)}}),Object.defineProperty(f.DisplayObject.prototype,"mask",{get:function(){return this._mask},set:function(a){a?this._mask?(a.start=this._mask.start,a.end=this._mask.end):(this.addFilter(a),a.renderable=!1):(this.removeFilter(this._mask),this._mask.renderable=!0),this._mask=a}}),Object.defineProperty(f.DisplayObject.prototype,"filters",{get:function(){return this._filters},set:function(a){a?(this._filters&&this.removeFilter(this._filters),this.addFilter(a)):this._filters&&this.removeFilter(this._filters),this._filters=a}}),f.DisplayObject.prototype.addFilter=function(a){var b=new f.FilterBlock,c=new f.FilterBlock;a.start=b,a.end=c,b.data=a,c.data=a,b.first=b.last=this,c.first=c.last=this,b.open=!0;var d,e,g=b,h=b;e=this.first._iPrev,e?(d=e._iNext,g._iPrev=e,e._iNext=g):d=this,d&&(d._iPrev=h,h._iNext=d);var g=c,h=c,d=null,e=null;e=this.last,d=e._iNext,d&&(d._iPrev=h,h._iNext=d),g._iPrev=e,e._iNext=g;for(var i=this,j=this.last;i;)i.last==j&&(i.last=c),i=i.parent;this.first=b,this.__renderGroup&&this.__renderGroup.addFilterBlocks(b,c)},f.DisplayObject.prototype.removeFilter=function(a){console.log("YUOIO");var b=a.start,c=b._iNext,d=b._iPrev;c&&(c._iPrev=d),d&&(d._iNext=c),this.first=b._iNext;var e=a.end,c=e._iNext,d=e._iPrev;c&&(c._iPrev=d),d._iNext=c;for(var f=e._iPrev,g=this;g.last==e&&(g.last=f,g=g.parent););this.__renderGroup&&this.__renderGroup.removeFilterBlocks(b,e)},f.DisplayObject.prototype.updateTransform=function(){this.rotation!==this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var a=this.localTransform,b=this.parent.worldTransform,c=this.worldTransform;a[0]=this._cr*this.scale.x,a[1]=-this._sr*this.scale.y,a[3]=this._sr*this.scale.x,a[4]=this._cr*this.scale.y;var d=this.pivot.x,e=this.pivot.y,g=a[0],h=a[1],i=this.position.x-a[0]*d-e*a[1],j=a[3],k=a[4],l=this.position.y-a[4]*e-d*a[3],m=b[0],n=b[1],o=b[2],p=b[3],q=b[4],r=b[5];a[2]=i,a[5]=l,c[0]=m*g+n*j,c[1]=m*h+n*k,c[2]=m*i+n*l+o,c[3]=p*g+q*j,c[4]=p*h+q*k,c[5]=p*i+q*l+r,this.worldAlpha=this.alpha*this.parent.worldAlpha,this.vcount=f.visibleCount},f.visibleCount=0,f.DisplayObjectContainer=function(){f.DisplayObject.call(this),this.children=[]},f.DisplayObjectContainer.prototype=Object.create(f.DisplayObject.prototype),f.DisplayObjectContainer.prototype.constructor=f.DisplayObjectContainer,f.DisplayObjectContainer.prototype.addChild=function(a){if(void 0!=a.parent&&a.parent.removeChild(a),a.parent=this,this.children.push(a),this.stage){var b=a;do b.interactive&&(this.stage.dirty=!0),b.stage=this.stage,b=b._iNext;while(b)}var c,d,e=a.first,f=a.last;d=this._filters?this.last._iPrev:this.last,c=d._iNext;for(var g=this,h=d;g;)g.last==h&&(g.last=a.last),g=g.parent;c&&(c._iPrev=f,f._iNext=c),e._iPrev=d,d._iNext=e,this.__renderGroup&&(a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),this.__renderGroup.addDisplayObjectAndChildren(a))},f.DisplayObjectContainer.prototype.addChildAt=function(a,b){if(!(b>=0&&b<=this.children.length))throw new Error(a+" The index "+b+" supplied is out of bounds "+this.children.length);if(void 0!=a.parent&&a.parent.removeChild(a),a.parent=this,this.stage){var c=a;do c.interactive&&(this.stage.dirty=!0),c.stage=this.stage,c=c._iNext;while(c)}var d,e,f=a.first,g=a.last;if(b==this.children.length){e=this.last;for(var h=this,i=this.last;h;)h.last==i&&(h.last=a.last),h=h.parent}else e=0==b?this:this.children[b-1].last;d=e._iNext,d&&(d._iPrev=g,g._iNext=d),f._iPrev=e,e._iNext=f,this.children.splice(b,0,a),this.__renderGroup&&(a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),this.__renderGroup.addDisplayObjectAndChildren(a))},f.DisplayObjectContainer.prototype.swapChildren=function(){},f.DisplayObjectContainer.prototype.getChildAt=function(a){if(a>=0&&aa;a++)this.children[a].updateTransform()}},f.blendModes={},f.blendModes.NORMAL=0,f.blendModes.SCREEN=1,f.Sprite=function(a){f.DisplayObjectContainer.call(this),this.anchor=new f.Point,this.texture=a,this.blendMode=f.blendModes.NORMAL,this._width=0,this._height=0,a.baseTexture.hasLoaded?this.updateFrame=!0:(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},f.Sprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Sprite.prototype.constructor=f.Sprite,Object.defineProperty(f.Sprite.prototype,"width",{get:function(){return this.scale.x*this.texture.frame.width},set:function(a){this.scale.x=a/this.texture.frame.width,this._width=a}}),Object.defineProperty(f.Sprite.prototype,"height",{get:function(){return this.scale.y*this.texture.frame.height},set:function(a){this.scale.y=a/this.texture.frame.height,this._height=a}}),f.Sprite.prototype.setTexture=function(a){this.texture.baseTexture!=a.baseTexture?(this.textureChange=!0,this.texture=a,this.__renderGroup&&this.__renderGroup.updateTexture(this)):this.texture=a,this.updateFrame=!0},f.Sprite.prototype.onTextureUpdate=function(){this._width&&(this.scale.x=this._width/this.texture.frame.width),this._height&&(this.scale.y=this._height/this.texture.frame.height),this.updateFrame=!0},f.Sprite.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache"+this);return new f.Sprite(b)},f.Sprite.fromImage=function(a){var b=f.Texture.fromImage(a);return new f.Sprite(b)},f.MovieClip=function(a){f.Sprite.call(this,a[0]),this.textures=a,this.animationSpeed=1,this.loop=!0,this.onComplete=null,this.currentFrame=0,this.playing=!1},f.MovieClip.prototype=Object.create(f.Sprite.prototype),f.MovieClip.prototype.constructor=f.MovieClip,Object.defineProperty(f.MovieClip.prototype,"totalFrames",{get:function(){return this.textures.length}}),f.MovieClip.prototype.stop=function(){this.playing=!1},f.MovieClip.prototype.play=function(){this.playing=!0},f.MovieClip.prototype.gotoAndStop=function(a){this.playing=!1,this.currentFrame=a;var b=0|this.currentFrame+.5;this.setTexture(this.textures[b%this.textures.length])},f.MovieClip.prototype.gotoAndPlay=function(a){this.currentFrame=a,this.playing=!0},f.MovieClip.prototype.updateTransform=function(){if(f.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var a=0|this.currentFrame+.5;this.loop||a=this.textures.length&&(this.gotoAndStop(this.textures.length-1),this.onComplete&&this.onComplete())}},f.FilterBlock=function(){this.visible=!0,this.renderable=!0},f.ColorMatrixFilter=function(){this.uniforms={matrix:{type:"mat4",value:[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]}},this.fragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float invert;","uniform mat4 matrix;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vTextureCoord) * matrix;","gl_FragColor = gl_FragColor * vColor;","}"]},Object.defineProperty(f.ColorMatrixFilter.prototype,"matrix",{get:function(){return this.uniforms.matrix.value},set:function(a){this.uniforms.matrix.value=a}}),f.Text=function(a,b){this.canvas=document.createElement("canvas"),this.context=this.canvas.getContext("2d"),f.Sprite.call(this,f.Texture.fromCanvas(this.canvas)),this.setText(a),this.setStyle(b),this.updateText(),this.dirty=!1},f.Text.prototype=Object.create(f.Sprite.prototype),f.Text.prototype.constructor=f.Text,f.Text.prototype.setStyle=function(a){a=a||{},a.font=a.font||"bold 20pt Arial",a.fill=a.fill||"black",a.align=a.align||"left",a.stroke=a.stroke||"black",a.strokeThickness=a.strokeThickness||0,a.wordWrap=a.wordWrap||!1,a.wordWrapWidth=a.wordWrapWidth||100,this.style=a,this.dirty=!0},f.Text.prototype.setText=function(a){this.text=a.toString()||" ",this.dirty=!0},f.Text.prototype.updateText=function(){this.context.font=this.style.font;var a=this.text;this.style.wordWrap&&(a=this.wordWrap(this.text));for(var b=a.split(/(?:\r\n|\r|\n)/),c=[],d=0,e=0;ee?f:arguments.callee(a,b,f,d,e):arguments.callee(a,b,c,f,e)},c=function(a,c,d){if(a.measureText(c).width<=d||c.length<1)return c;var e=b(a,c,0,c.length,d);return c.substring(0,e)+"\n"+arguments.callee(a,c.substring(e),d)},d="",e=a.split("\n"),f=0;f=2?parseInt(b[b.length-2],10):f.BitmapText.fonts[this.fontName].size,this.dirty=!0},f.BitmapText.prototype.updateText=function(){for(var a=f.BitmapText.fonts[this.fontName],b=new f.Point,c=null,d=[],e=0,g=[],h=0,i=this.fontSize/a.size,j=0;j=j;j++){var n=0;"right"==this.style.align?n=e-g[j]:"center"==this.style.align&&(n=(e-g[j])/2),m.push(n)}for(j=0;j0;)this.removeChild(this.getChildAt(0));this.updateText(),this.dirty=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.BitmapText.fonts={},f.InteractionManager=function(a){this.stage=a,this.mouse=new f.InteractionData,this.touchs={},this.tempPoint=new f.Point,this.mouseoverEnabled=!0,this.pool=[],this.interactiveItems=[],this.interactionDOMElement=null,this.onMouseMove=this.onMouseMove.bind(this),this.onMouseDown=this.onMouseDown.bind(this),this.onMouseOut=this.onMouseOut.bind(this),this.onMouseUp=this.onMouseUp.bind(this),this.onTouchStart=this.onTouchStart.bind(this),this.onTouchEnd=this.onTouchEnd.bind(this),this.onTouchMove=this.onTouchMove.bind(this),this.last=0},f.InteractionManager.prototype.constructor=f.InteractionManager,f.InteractionManager.prototype.collectInteractiveSprite=function(a,b){for(var c=a.children,d=c.length,e=d-1;e>=0;e--){var f=c[e];f.interactive?(b.interactiveChildren=!0,this.interactiveItems.push(f),f.children.length>0&&this.collectInteractiveSprite(f,f)):(f.__iParent=null,f.children.length>0&&this.collectInteractiveSprite(f,b))}},f.InteractionManager.prototype.setTarget=function(a){this.target=a,null===this.interactionDOMElement&&this.setTargetDomElement(a.view),document.body.addEventListener("mouseup",this.onMouseUp,!0)},f.InteractionManager.prototype.setTargetDomElement=function(a){null!==this.interactionDOMElement&&(this.interactionDOMElement.style["-ms-content-zooming"]="",this.interactionDOMElement.style["-ms-touch-action"]="",this.interactionDOMElement.removeEventListener("mousemove",this.onMouseMove,!0),this.interactionDOMElement.removeEventListener("mousedown",this.onMouseDown,!0),this.interactionDOMElement.removeEventListener("mouseout",this.onMouseOut,!0),this.interactionDOMElement.removeEventListener("touchstart",this.onTouchStart,!0),this.interactionDOMElement.removeEventListener("touchend",this.onTouchEnd,!0),this.interactionDOMElement.removeEventListener("touchmove",this.onTouchMove,!0)),window.navigator.msPointerEnabled&&(a.style["-ms-content-zooming"]="none",a.style["-ms-touch-action"]="none"),this.interactionDOMElement=a,a.addEventListener("mousemove",this.onMouseMove,!0),a.addEventListener("mousedown",this.onMouseDown,!0),a.addEventListener("mouseout",this.onMouseOut,!0),a.addEventListener("touchstart",this.onTouchStart,!0),a.addEventListener("touchend",this.onTouchEnd,!0),a.addEventListener("touchmove",this.onTouchMove,!0)},f.InteractionManager.prototype.update=function(){if(this.target){var a=Date.now(),b=a-this.last;if(b=30*b/1e3,!(1>b)){if(this.last=a,this.dirty){this.dirty=!1;for(var c=this.interactiveItems.length,d=0;c>d;d++)this.interactiveItems[d].interactiveChildren=!1;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}var e=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var d=0;e>d;d++){var f=this.interactiveItems[d];(f.mouseover||f.mouseout||f.buttonMode)&&(f.__hit=this.hitTest(f,this.mouse),this.mouse.target=f,f.__hit?(f.buttonMode&&(this.interactionDOMElement.style.cursor="pointer"),f.__isOver||(f.mouseover&&f.mouseover(this.mouse),f.__isOver=!0)):f.__isOver&&(f.mouseout&&f.mouseout(this.mouse),f.__isOver=!1))}}}},f.InteractionManager.prototype.onMouseMove=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactionDOMElement.getBoundingClientRect();this.mouse.global.x=(a.clientX-b.left)*(this.target.width/b.width),this.mouse.global.y=(a.clientY-b.top)*(this.target.height/b.height);var c=this.interactiveItems.length;this.mouse.global;for(var d=0;c>d;d++){var e=this.interactiveItems[d];e.mousemove&&e.mousemove(this.mouse)}},f.InteractionManager.prototype.onMouseDown=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactiveItems.length;this.mouse.global,this.stage;for(var c=0;b>c;c++){var d=this.interactiveItems[c];if((d.mousedown||d.click)&&(d.__mouseIsDown=!0,d.__hit=this.hitTest(d,this.mouse),d.__hit&&(d.mousedown&&d.mousedown(this.mouse),d.__isDown=!0,!d.interactiveChildren)))break}},f.InteractionManager.prototype.onMouseOut=function(){var a=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var b=0;a>b;b++){var c=this.interactiveItems[b];c.__isOver&&(this.mouse.target=c,c.mouseout&&c.mouseout(this.mouse),c.__isOver=!1)}},f.InteractionManager.prototype.onMouseUp=function(a){this.mouse.originalEvent=a||window.event,this.mouse.global;for(var b=this.interactiveItems.length,c=!1,d=0;b>d;d++){var e=this.interactiveItems[d];(e.mouseup||e.mouseupoutside||e.click)&&(e.__hit=this.hitTest(e,this.mouse),e.__hit&&!c?(e.mouseup&&e.mouseup(this.mouse),e.__isDown&&e.click&&e.click(this.mouse),e.interactiveChildren||(c=!0)):e.__isDown&&e.mouseupoutside&&e.mouseupoutside(this.mouse),e.__isDown=!1)}},f.InteractionManager.prototype.hitTest=function(a,b){var c=b.global;if(a.vcount!==f.visibleCount)return!1;var d=a instanceof f.Sprite,e=a.worldTransform,g=e[0],h=e[1],i=e[2],j=e[3],k=e[4],l=e[5],m=1/(g*k+h*-j),n=k*m*c.x+-h*m*c.y+(l*h-i*k)*m,o=g*m*c.y+-j*m*c.x+(-l*g+i*j)*m;if(b.target=a,a.hitArea&&a.hitArea.contains)return a.hitArea.contains(n,o)?(b.target=a,!0):!1;if(d){var p,q=a.texture.frame.width,r=a.texture.frame.height,s=-q*a.anchor.x;if(n>s&&s+q>n&&(p=-r*a.anchor.y,o>p&&p+r>o))return b.target=a,!0}for(var t=a.children.length,u=0;t>u;u++){var v=a.children[u],w=this.hitTest(v,b);if(w)return b.target=a,!0}return!1},f.InteractionManager.prototype.onTouchMove=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;dd;d++){var h=this.interactiveItems[d];h.touchmove&&h.touchmove(f)}},f.InteractionManager.prototype.onTouchStart=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i];if((j.touchstart||j.tap)&&(j.__hit=this.hitTest(j,g),j.__hit&&(j.touchstart&&j.touchstart(g),j.__isDown=!0,j.__touchData=g,!j.interactiveChildren)))break}}},f.InteractionManager.prototype.onTouchEnd=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i],k=j.__touchData;j.__hit=this.hitTest(j,f),k==f&&(f.originalEvent=a||window.event,(j.touchend||j.tap)&&(j.__hit&&!g?(j.touchend&&j.touchend(f),j.__isDown&&j.tap&&j.tap(f),j.interactiveChildren||(g=!0)):j.__isDown&&j.touchendoutside&&j.touchendoutside(f),j.__isDown=!1),j.__touchData=null)}this.pool.push(f),this.touchs[e.identifier]=null}},f.InteractionData=function(){this.global=new f.Point,this.local=new f.Point,this.target,this.originalEvent},f.InteractionData.prototype.getLocalPosition=function(a){var b=a.worldTransform,c=this.global,d=b[0],e=b[1],g=b[2],h=b[3],i=b[4],j=b[5],k=1/(d*i+e*-h);return new f.Point(i*k*c.x+-e*k*c.y+(j*e-g*i)*k,d*k*c.y+-h*k*c.x+(-j*d+g*h)*k)},f.InteractionData.prototype.constructor=f.InteractionData,f.Stage=function(a){f.DisplayObjectContainer.call(this),this.worldTransform=f.mat3.create(),this.interactive=!0,this.interactionManager=new f.InteractionManager(this),this.dirty=!0,this.__childrenAdded=[],this.__childrenRemoved=[],this.stage=this,this.stage.hitArea=new f.Rectangle(0,0,1e5,1e5),this.setBackgroundColor(a),this.worldVisible=!0},f.Stage.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Stage.prototype.constructor=f.Stage,f.Stage.prototype.setInteractionDelegate=function(a){this.interactionManager.setTargetDomElement(a)},f.Stage.prototype.updateTransform=function(){this.worldAlpha=1,this.vcount=f.visibleCount;for(var a=0,b=this.children.length;b>a;a++)this.children[a].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},f.Stage.prototype.setBackgroundColor=function(a){this.backgroundColor=a||0,this.backgroundColorSplit=d(this.backgroundColor);var b=this.backgroundColor.toString(16);b="000000".substr(0,6-b.length)+b,this.backgroundColorString="#"+b},f.Stage.prototype.getMousePosition=function(){return this.interactionManager.mouse.global};for(var h=0,i=["ms","moz","webkit","o"],j=0;j>>>>>>>>"),console.log("_");var b=0,c=a.first;for(console.log(c);c._iNext;)if(b++,c=c._iNext,console.log(c),b>100){console.log("BREAK");break}},f.EventTarget=function(){var a={};this.addEventListener=this.on=function(b,c){void 0===a[b]&&(a[b]=[]),-1===a[b].indexOf(c)&&a[b].push(c)},this.dispatchEvent=this.emit=function(b){if(a[b.type]&&a[b.type].length)for(var c=0,d=a[b.type].length;d>c;c++)a[b.type][c](b)},this.removeEventListener=this.off=function(b,c){var d=a[b].indexOf(c);-1!==d&&a[b].splice(d,1)}},f.autoDetectRenderer=function(a,b,c,d,e){a||(a=800),b||(b=600);var g=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(a){return!1}}();return g?new f.WebGLRenderer(a,b,c,d,e):new f.CanvasRenderer(a,b,c,d)},f.PolyK={},f.PolyK.Triangulate=function(a){var b=!0,c=a.length>>1;if(3>c)return[];for(var d=[],e=[],g=0;c>g;g++)e.push(g);for(var g=0,h=c;h>3;){var i=e[(g+0)%h],j=e[(g+1)%h],k=e[(g+2)%h],l=a[2*i],m=a[2*i+1],n=a[2*j],o=a[2*j+1],p=a[2*k],q=a[2*k+1],r=!1;if(f.PolyK._convex(l,m,n,o,p,q,b)){r=!0;for(var s=0;h>s;s++){var t=e[s];if(t!=i&&t!=j&&t!=k&&f.PolyK._PointInTriangle(a[2*t],a[2*t+1],l,m,n,o,p,q)){r=!1;break}}}if(r)d.push(i,j,k),e.splice((g+1)%h,1),h--,g=0;else if(g++>3*h){if(!b)return console.log("PIXI Warning: shape too complex to fill"),[];var d=[];e=[];for(var g=0;c>g;g++)e.push(g);g=0,h=c,b=!1}}return d.push(e[0],e[1],e[2]),d},f.PolyK._PointInTriangle=function(a,b,c,d,e,f,g,h){var i=g-c,j=h-d,k=e-c,l=f-d,m=a-c,n=b-d,o=i*i+j*j,p=i*k+j*l,q=i*m+j*n,r=k*k+l*l,s=k*m+l*n,t=1/(o*r-p*p),u=(r*q-p*s)*t,v=(o*s-p*q)*t;return u>=0&&v>=0&&1>u+v},f.PolyK._convex=function(a,b,c,d,e,f,g){return(b-d)*(e-c)+(c-a)*(f-d)>=0==g},f.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],f.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = vec4( aVertexPosition.x / projectionVector.x -1.0, aVertexPosition.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.stripShaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float alpha;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * alpha;","}"],f.stripShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.primitiveShaderFragmentSrc=["precision mediump float;","varying vec4 vColor;","void main(void) {","gl_FragColor = vColor;","}"],f.primitiveShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec4 aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","uniform float alpha;","varying vec4 vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vColor = aColor * alpha;","}"],f.shaderStack=[],f.initPrimitiveShader=function(){var a=f.gl,b=f.compileProgram(f.primitiveShaderVertexSrc,f.primitiveShaderFragmentSrc); -a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),f.primitiveProgram=b},f.initDefaultShader=function(){f.defaultShader=new f.PixiShader,f.defaultShader.init(),f.activateShader(f.defaultShader)},f.initDefaultStripShader=function(){var a=this.gl,b=f.compileProgram(f.stripShaderVertexSrc,f.stripShaderFragmentSrc);a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.textureCoordAttribute=a.getAttribLocation(b,"aTextureCoord"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.samplerUniform=a.getUniformLocation(b,"uSampler"),f.stripShaderProgram=b},f.CompileVertexShader=function(a,b){return f._CompileShader(a,b,a.VERTEX_SHADER)},f.CompileFragmentShader=function(a,b){return f._CompileShader(a,b,a.FRAGMENT_SHADER)},f._CompileShader=function(a,b,c){var d=b.join("\n"),e=a.createShader(c);return a.shaderSource(e,d),a.compileShader(e),a.getShaderParameter(e,a.COMPILE_STATUS)?e:(alert(a.getShaderInfoLog(e)),null)},f.compileProgram=function(a,b){var c=f.gl,d=f.CompileFragmentShader(c,b),e=f.CompileVertexShader(c,a),g=c.createProgram();return c.attachShader(g,e),c.attachShader(g,d),c.linkProgram(g),c.getProgramParameter(g,c.LINK_STATUS)||alert("Could not initialise shaders"),g},f.activateShader=function(a){f.shaderStack.push(a);var b=f.gl,c=a.program;b.useProgram(c),b.enableVertexAttribArray(c.vertexPositionAttribute),b.enableVertexAttribArray(c.colorAttribute),b.enableVertexAttribArray(c.textureCoordAttribute),a.syncUniforms(),f.currentShader=c},f.popShader=function(){var a=f.gl;f.shaderStack.pop();var b=f.shaderStack[f.shaderStack.length-1].program;a.useProgram(b),f.currentShader=b},f.activatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.primitiveProgram),a.disableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.deactivatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.currentShader),a.enableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.PixiShader=function(){this.program,this.fragmentSrc=["precision lowp float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vTextureCoord) * vColor;","}"]},f.PixiShader.prototype.init=function(){var a=f.compileProgram(this.vertexSrc||f.shaderVertexSrc,this.fragmentSrc),b=f.gl;b.useProgram(a),a.vertexPositionAttribute=b.getAttribLocation(a,"aVertexPosition"),a.colorAttribute=b.getAttribLocation(a,"aColor"),a.textureCoordAttribute=b.getAttribLocation(a,"aTextureCoord"),a.projectionVector=b.getUniformLocation(a,"projectionVector"),a.samplerUniform=b.getUniformLocation(a,"uSampler");for(var c in this.uniforms)a[c]=b.getUniformLocation(a,c);this.program=a},f.PixiShader.prototype.syncUniforms=function(){var a=f.gl;for(var b in this.uniforms){var c=this.uniforms[b].type;"f"==c?a.uniform1f(this.program[b],this.uniforms[b].value):"mat4"==c&&a.uniformMatrix4fv(this.program[b],!1,this.uniforms[b].value)}},f.WebGLGraphics=function(){},f.WebGLGraphics.renderGraphics=function(a,b){var c=f.gl;a._webGL||(a._webGL={points:[],indices:[],lastIndex:0,buffer:c.createBuffer(),indexBuffer:c.createBuffer()}),a.dirty&&(a.dirty=!1,a.clearDirty&&(a.clearDirty=!1,a._webGL.lastIndex=0,a._webGL.points=[],a._webGL.indices=[]),f.WebGLGraphics.updateGraphics(a)),f.activatePrimitiveShader();var d=f.mat3.clone(a.worldTransform);f.mat3.transpose(d),c.blendFunc(c.ONE,c.ONE_MINUS_SRC_ALPHA),c.uniformMatrix3fv(f.primitiveProgram.translationMatrix,!1,d),c.uniform2f(f.primitiveProgram.projectionVector,b.x,b.y),c.uniform1f(f.primitiveProgram.alpha,a.worldAlpha),c.bindBuffer(c.ARRAY_BUFFER,a._webGL.buffer),c.vertexAttribPointer(f.primitiveProgram.vertexPositionAttribute,2,c.FLOAT,!1,24,0),c.vertexAttribPointer(f.primitiveProgram.colorAttribute,4,c.FLOAT,!1,24,8),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),c.drawElements(c.TRIANGLE_STRIP,a._webGL.indices.length,c.UNSIGNED_SHORT,0),f.deactivatePrimitiveShader()},f.WebGLGraphics.updateGraphics=function(a){for(var b=a._webGL.lastIndex;b3&&f.WebGLGraphics.buildPoly(c,a._webGL),c.lineWidth>0&&f.WebGLGraphics.buildLine(c,a._webGL)):c.type==f.Graphics.RECT?f.WebGLGraphics.buildRectangle(c,a._webGL):(c.type==f.Graphics.CIRC||c.type==f.Graphics.ELIP)&&f.WebGLGraphics.buildCircle(c,a._webGL)}a._webGL.lastIndex=a.graphicsData.length;var d=f.gl;a._webGL.glPoints=new Float32Array(a._webGL.points),d.bindBuffer(d.ARRAY_BUFFER,a._webGL.buffer),d.bufferData(d.ARRAY_BUFFER,a._webGL.glPoints,d.STATIC_DRAW),a._webGL.glIndicies=new Uint16Array(a._webGL.indices),d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),d.bufferData(d.ELEMENT_ARRAY_BUFFER,a._webGL.glIndicies,d.STATIC_DRAW)},f.WebGLGraphics.buildRectangle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3];if(a.fill){var j=d(a.fillColor),k=a.fillAlpha,l=j[0]*k,m=j[1]*k,n=j[2]*k,o=b.points,p=b.indices,q=o.length/6;o.push(e,g),o.push(l,m,n,k),o.push(e+h,g),o.push(l,m,n,k),o.push(e,g+i),o.push(l,m,n,k),o.push(e+h,g+i),o.push(l,m,n,k),p.push(q,q,q+1,q+2,q+3,q+3)}a.lineWidth&&(a.points=[e,g,e+h,g,e+h,g+i,e,g+i,e,g],f.WebGLGraphics.buildLine(a,b))},f.WebGLGraphics.buildCircle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3],j=40,k=2*Math.PI/j;if(a.fill){var l=d(a.fillColor),m=a.fillAlpha,n=l[0]*m,o=l[1]*m,p=l[2]*m,q=b.points,r=b.indices,s=q.length/6;r.push(s);for(var t=0;j+1>t;t++)q.push(e,g,n,o,p,m),q.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i,n,o,p,m),r.push(s++,s++);r.push(s-1)}if(a.lineWidth){a.points=[];for(var t=0;j+1>t;t++)a.points.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i);f.WebGLGraphics.buildLine(a,b)}},f.WebGLGraphics.buildLine=function(a,b){var c=a.points;if(0!=c.length){var e=new f.Point(c[0],c[1]),g=new f.Point(c[c.length-2],c[c.length-1]);if(e.x==g.x&&e.y==g.y){c.pop(),c.pop(),g=new f.Point(c[c.length-2],c[c.length-1]);var h=g.x+.5*(e.x-g.x),i=g.y+.5*(e.y-g.y);c.unshift(h,i),c.push(h,i)}var j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,A,B,C,D,E=b.points,F=b.indices,G=c.length/2,H=c.length,I=E.length/6,J=a.lineWidth/2,K=d(a.lineColor),L=a.lineAlpha,M=K[0]*L,N=K[1]*L,O=K[2]*L;j=c[0],k=c[1],l=c[2],m=c[3],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(j-p,k-q,M,N,O,L),E.push(j+p,k+q,M,N,O,L);for(var P=1;G-1>P;P++)j=c[2*(P-1)],k=c[2*(P-1)+1],l=c[2*P],m=c[2*P+1],n=c[2*(P+1)],o=c[2*(P+1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,r=-(m-o),s=l-n,D=Math.sqrt(r*r+s*s),r/=D,s/=D,r*=J,s*=J,v=-q+k-(-q+m),w=-p+l-(-p+j),x=(-p+j)*(-q+m)-(-p+l)*(-q+k),y=-s+o-(-s+m),z=-r+l-(-r+n),A=(-r+n)*(-s+m)-(-r+l)*(-s+o),B=v*z-y*w,0==B&&(B+=1),px=(w*A-z*x)/B,py=(y*x-v*A)/B,C=(px-l)*(px-l)+(py-m)+(py-m),C>19600?(t=p-r,u=q-s,D=Math.sqrt(t*t+u*u),t/=D,u/=D,t*=J,u*=J,E.push(l-t,m-u),E.push(M,N,O,L),E.push(l+t,m+u),E.push(M,N,O,L),E.push(l-t,m-u),E.push(M,N,O,L),H++):(E.push(px,py),E.push(M,N,O,L),E.push(l-(px-l),m-(py-m)),E.push(M,N,O,L));j=c[2*(G-2)],k=c[2*(G-2)+1],l=c[2*(G-1)],m=c[2*(G-1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(l-p,m-q),E.push(M,N,O,L),E.push(l+p,m+q),E.push(M,N,O,L),F.push(I);for(var P=0;H>P;P++)F.push(I++);F.push(I-1)}},f.WebGLGraphics.buildPoly=function(a,b){var c=a.points;if(!(c.length<6)){for(var e=b.points,g=b.indices,h=c.length/2,i=d(a.fillColor),j=a.fillAlpha,k=i[0]*j,l=i[1]*j,m=i[2]*j,n=f.PolyK.Triangulate(c),o=e.length/6,p=0;pp;p++)e.push(c[2*p],c[2*p+1],k,l,m,j)}},f._defaultFrame=new f.Rectangle(0,0,1,1),f.gl,f.WebGLRenderer=function(a,b,c,d,e){this.transparent=!!d,this.width=a||800,this.height=b||600,this.view=c||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var g=this;this.view.addEventListener("webglcontextlost",function(a){g.handleContextLost(a)},!1),this.view.addEventListener("webglcontextrestored",function(a){g.handleContextRestored(a)},!1),this.batchs=[];try{f.gl=this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!!e,premultipliedAlpha:!1,stencil:!0})}catch(h){throw new Error(" This browser does not support webGL. Try using the canvas renderer"+this)}f.initDefaultShader(),f.initPrimitiveShader(),f.initDefaultStripShader();var i=this.gl;f.WebGLRenderer.gl=i,this.batch=new f.WebGLBatch(i),i.disable(i.DEPTH_TEST),i.disable(i.CULL_FACE),i.enable(i.BLEND),i.colorMask(!0,!0,!0,this.transparent),f.projection=new f.Point(400,300),this.resize(this.width,this.height),this.contextLost=!1,f.activateShader(f.defaultShader),this.stageRenderGroup=new f.WebGLRenderGroup(this.gl)},f.WebGLRenderer.prototype.constructor=f.WebGLRenderer,f.WebGLRenderer.getBatch=function(){return 0==f._batchs.length?new f.WebGLBatch(f.WebGLRenderer.gl):f._batchs.pop()},f.WebGLRenderer.returnBatch=function(a){a.clean(),f._batchs.push(a)},f.WebGLRenderer.prototype.render=function(a){if(!this.contextLost){this.__stage!==a&&(this.__stage=a,this.stageRenderGroup.setRenderable(a)),f.WebGLRenderer.updateTextures(),f.visibleCount++,a.updateTransform();var b=this.gl;if(b.colorMask(!0,!0,!0,this.transparent),b.viewport(0,0,this.width,this.height),b.bindFramebuffer(b.FRAMEBUFFER,null),b.clearColor(a.backgroundColorSplit[0],a.backgroundColorSplit[1],a.backgroundColorSplit[2],!this.transparent),b.clear(b.COLOR_BUFFER_BIT),this.stageRenderGroup.backgroundColor=a.backgroundColorSplit,this.stageRenderGroup.render(f.projection),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),f.Texture.frameUpdates.length>0){for(var c=0;cc;c++){var d=6*c,e=4*c;this.indices[d+0]=e+0,this.indices[d+1]=e+1,this.indices[d+2]=e+2,this.indices[d+3]=e+0,this.indices[d+4]=e+2,this.indices[d+5]=e+3}a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a.bufferData(a.ELEMENT_ARRAY_BUFFER,this.indices,a.STATIC_DRAW)},f.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSize0;)n=n.children[n.children.length-1],n.renderable&&(m=n.last);if(m instanceof f.Sprite){l=m.batch;var k=l.head;if(k==m)g=0;else for(g=1;k.__next!=m;)g++,k=k.__next}else l=m;if(j==l)return j instanceof f.WebGLBatch?j.render(d,g+1):this.renderSpecial(j,b),void 0;e=this.batchs.indexOf(j),h=this.batchs.indexOf(l),j instanceof f.WebGLBatch?j.render(d):this.renderSpecial(j,b);for(var o=e+1;h>o;o++)renderable=this.batchs[o],renderable instanceof f.WebGLBatch?this.batchs[o].render():this.renderSpecial(renderable,b);l instanceof f.WebGLBatch?l.render(0,g+1):this.renderSpecial(l,b)},f.WebGLRenderGroup.prototype.renderSpecial=function(a,b){f.shaderStack.length;var c=a.vcount===f.visibleCount;a instanceof f.TilingSprite?c&&this.renderTilingSprite(a,b):a instanceof f.Strip?c&&this.renderStrip(a,b):a instanceof f.CustomRenderable?c&&a.renderWebGL(this,b):a instanceof f.Graphics?c&&a.renderable&&f.WebGLGraphics.renderGraphics(a,b):a instanceof f.FilterBlock&&this.handleFilterBlock(a,b)},f.WebGLRenderGroup.prototype.handleFilterBlock=function(a,b){var c=f.gl;if(a.open)if(a.data instanceof Array){var d=a.data[0];if(!d.shader){var e=new f.PixiShader;e.fragmentSrc=d.fragmentSrc,e.uniforms=d.uniforms,e.init(),d.shader=e}f.activateShader(d.shader),c.uniform2f(f.currentShader.projectionVector,b.x,b.y)}else c.enable(c.STENCIL_TEST),c.colorMask(!1,!1,!1,!1),c.stencilFunc(c.ALWAYS,1,255),c.stencilOp(c.KEEP,c.KEEP,c.REPLACE),f.WebGLGraphics.renderGraphics(a.data,b),c.colorMask(!0,!0,!0,!0),c.stencilFunc(c.NOTEQUAL,0,255),c.stencilOp(c.KEEP,c.KEEP,c.KEEP);else a.data instanceof Array?(f.popShader(),c.uniform2f(f.currentShader.projectionVector,b.x,b.y)):c.disable(c.STENCIL_TEST)},f.WebGLRenderGroup.prototype.updateTexture=function(a){this.removeObject(a);for(var b=a.first;b!=this.root&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););this.insertObject(a,b,c)},f.WebGLRenderGroup.prototype.addFilterBlocks=function(a,b){a.__renderGroup=this,b.__renderGroup=this;for(var c=a;c!=this.root.first&&(c=c._iPrev,!c.renderable||!c.__renderGroup););this.insertAfter(a,c);for(var d=b;d!=this.root.first&&(d=d._iPrev,!d.renderable||!d.__renderGroup););this.insertAfter(b,d)},f.WebGLRenderGroup.prototype.removeFilterBlocks=function(a,b){this.removeObject(a),this.removeObject(b)},f.WebGLRenderGroup.prototype.addDisplayObjectAndChildren=function(a){a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a);for(var b=a.first;b!=this.root.first&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););var d=a.first,e=a.last._iNext;do d.__renderGroup=this,d.renderable&&(this.insertObject(d,b,c),b=d),d=d._iNext;while(d!=e)},f.WebGLRenderGroup.prototype.removeDisplayObjectAndChildren=function(a){if(a.__renderGroup==this){a.last;do a.__renderGroup=null,a.renderable&&this.removeObject(a),a=a._iNext;while(a)}},f.WebGLRenderGroup.prototype.insertObject=function(a,b,c){var d=b,e=c;if(a instanceof f.Sprite){var g,h;if(d instanceof f.Sprite){if(g=d.batch,g&&g.texture==a.texture.baseTexture&&g.blendMode==a.blendMode)return g.insertAfter(a,d),void 0}else g=d;if(e)if(e instanceof f.Sprite){if(h=e.batch){if(h.texture==a.texture.baseTexture&&h.blendMode==a.blendMode)return h.insertBefore(a,e),void 0;if(h==g){var i=g.split(e),j=f.WebGLRenderer.getBatch(),k=this.batchs.indexOf(g);return j.init(a),this.batchs.splice(k+1,0,j,i),void 0}}}else h=e;var j=f.WebGLRenderer.getBatch();if(j.init(a),g){var k=this.batchs.indexOf(g);this.batchs.splice(k+1,0,j)}else this.batchs.push(j)}else a instanceof f.TilingSprite?this.initTilingSprite(a):a instanceof f.Strip&&this.initStrip(a),this.insertAfter(a,d)},f.WebGLRenderGroup.prototype.insertAfter=function(a,b){if(b instanceof f.Sprite){var c=b.batch;if(c)if(c.tail==b){var d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a)}else{var e=c.split(b.__next),d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a,e)}else this.batchs.push(a)}else{var d=this.batchs.indexOf(b);this.batchs.splice(d+1,0,a)}},f.WebGLRenderGroup.prototype.removeObject=function(a){var b;if(a instanceof f.Sprite){var c=a.batch;if(!c)return;c.remove(a),0==c.size&&(b=c)}else b=a;if(b){var d=this.batchs.indexOf(b);if(-1==d)return;if(0==d||d==this.batchs.length-1)return this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),void 0;if(this.batchs[d-1]instanceof f.WebGLBatch&&this.batchs[d+1]instanceof f.WebGLBatch&&this.batchs[d-1].texture==this.batchs[d+1].texture&&this.batchs[d-1].blendMode==this.batchs[d+1].blendMode)return this.batchs[d-1].merge(this.batchs[d+1]),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),f.WebGLRenderer.returnBatch(this.batchs[d+1]),this.batchs.splice(d,2),void 0;this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b)}},f.WebGLRenderGroup.prototype.initTilingSprite=function(a){var b=this.gl;a.verticies=new Float32Array([0,0,a.width,0,a.width,a.height,0,a.height]),a.uvs=new Float32Array([0,0,1,0,1,1,0,1]),a.colors=new Float32Array([1,1,1,1]),a.indices=new Uint16Array([0,1,3,2]),a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW),a.texture.baseTexture._glTexture?(b.bindTexture(b.TEXTURE_2D,a.texture.baseTexture._glTexture),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.REPEAT),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.REPEAT),a.texture.baseTexture._powerOf2=!0):a.texture.baseTexture._powerOf2=!0},f.WebGLRenderGroup.prototype.renderStrip=function(a,b){var c=this.gl,d=f.stripShaderProgram;c.useProgram(d);var e=f.mat3.clone(a.worldTransform);f.mat3.transpose(e),c.uniformMatrix3fv(d.translationMatrix,!1,e),c.uniform2f(d.projectionVector,b.x,b.y),c.uniform1f(d.alpha,a.worldAlpha),a.dirty?(a.dirty=!1,c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferData(c.ARRAY_BUFFER,a.verticies,c.STATIC_DRAW),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferData(c.ARRAY_BUFFER,a.uvs,c.STATIC_DRAW),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.bufferData(c.ARRAY_BUFFER,a.colors,c.STATIC_DRAW),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer),c.bufferData(c.ELEMENT_ARRAY_BUFFER,a.indices,c.STATIC_DRAW)):(c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.verticies),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer)),c.drawElements(c.TRIANGLE_STRIP,a.indices.length,c.UNSIGNED_SHORT,0),c.useProgram(f.currentProgram)},f.WebGLRenderGroup.prototype.renderTilingSprite=function(a,b){var c=this.gl;f.shaderProgram;var d=a.tilePosition,e=a.tileScale,g=d.x/a.texture.baseTexture.width,h=d.y/a.texture.baseTexture.height,i=a.width/a.texture.baseTexture.width/e.x,j=a.height/a.texture.baseTexture.height/e.y;a.uvs[0]=0-g,a.uvs[1]=0-h,a.uvs[2]=1*i-g,a.uvs[3]=0-h,a.uvs[4]=1*i-g,a.uvs[5]=1*j-h,a.uvs[6]=0-g,a.uvs[7]=1*j-h,c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.uvs),this.renderStrip(a,b)},f.WebGLRenderGroup.prototype.initStrip=function(a){var b=this.gl;this.shaderProgram,a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW)},f.CanvasRenderer=function(a,b,c,d){this.transparent=d,this.width=a||800,this.height=b||600,this.view=c||document.createElement("canvas"),this.context=this.view.getContext("2d"),this.refresh=!0,this.view.width=this.width,this.view.height=this.height,this.count=0},f.CanvasRenderer.prototype.constructor=f.CanvasRenderer,f.CanvasRenderer.prototype.render=function(a){f.texturesToUpdate=[],f.texturesToDestroy=[],f.visibleCount++,a.updateTransform(),this.view.style.backgroundColor==a.backgroundColorString||this.transparent||(this.view.style.backgroundColor=a.backgroundColorString),this.context.setTransform(1,0,0,1,0,0),this.context.clearRect(0,0,this.width,this.height),this.renderDisplayObject(a),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),f.Texture.frameUpdates.length>0&&(f.Texture.frameUpdates=[])},f.CanvasRenderer.prototype.resize=function(a,b){this.width=a,this.height=b,this.view.width=a,this.view.height=b},f.CanvasRenderer.prototype.renderDisplayObject=function(a){var b,c=this.context;c.globalCompositeOperation="source-over";var d=a.last._iNext;a=a.first;do if(b=a.worldTransform,a.visible)if(a.renderable){if(a instanceof f.Sprite){var e=a.texture.frame;e&&e.width&&e.height&&(c.globalAlpha=a.worldAlpha,c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),c.drawImage(a.texture.baseTexture.source,e.x,e.y,e.width,e.height,a.anchor.x*-e.width,a.anchor.y*-e.height,e.width,e.height))}else if(a instanceof f.Strip)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderStrip(a);else if(a instanceof f.TilingSprite)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderTilingSprite(a);else if(a instanceof f.CustomRenderable)a.renderCanvas(this);else if(a instanceof f.Graphics)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),f.CanvasGraphics.renderGraphics(a,c);else if(a instanceof f.FilterBlock&&f.FilterBlock.data instanceof f.Graphics)if(a.open){c.save();var g=a.mask.alpha,h=a.mask.worldTransform;c.setTransform(h[0],h[3],h[1],h[4],h[2],h[5]),a.mask.worldAlpha=.5,c.worldAlpha=0,f.CanvasGraphics.renderGraphicsMask(a.mask,c),c.clip(),a.mask.worldAlpha=g}else c.restore();a=a._iNext}else a=a._iNext;else a=a.last._iNext;while(a!=d)},f.CanvasRenderer.prototype.renderStripFlat=function(a){var b=this.context,c=a.verticies;a.uvs;var d=c.length/2;this.count++,b.beginPath();for(var e=1;d-2>e;e++){var f=2*e,g=c[f],h=c[f+2],i=c[f+4],j=c[f+1],k=c[f+3],l=c[f+5];b.moveTo(g,j),b.lineTo(h,k),b.lineTo(i,l)}b.fillStyle="#FF0000",b.fill(),b.closePath()},f.CanvasRenderer.prototype.renderTilingSprite=function(a){var b=this.context;b.globalAlpha=a.worldAlpha,a.__tilePattern||(a.__tilePattern=b.createPattern(a.texture.baseTexture.source,"repeat")),b.beginPath();var c=a.tilePosition,d=a.tileScale;b.scale(d.x,d.y),b.translate(c.x,c.y),b.fillStyle=a.__tilePattern,b.fillRect(-c.x,-c.y,a.width/d.x,a.height/d.y),b.scale(1/d.x,1/d.y),b.translate(-c.x,-c.y),b.closePath()},f.CanvasRenderer.prototype.renderStrip=function(a){var b=this.context,c=a.verticies,d=a.uvs,e=c.length/2;this.count++;for(var f=1;e-2>f;f++){var g=2*f,h=c[g],i=c[g+2],j=c[g+4],k=c[g+1],l=c[g+3],m=c[g+5],n=d[g]*a.texture.width,o=d[g+2]*a.texture.width,p=d[g+4]*a.texture.width,q=d[g+1]*a.texture.height,r=d[g+3]*a.texture.height,s=d[g+5]*a.texture.height;b.save(),b.beginPath(),b.moveTo(h,k),b.lineTo(i,l),b.lineTo(j,m),b.closePath(),b.clip();var t=n*r+q*p+o*s-r*p-q*o-n*s,u=h*r+q*j+i*s-r*j-q*i-h*s,v=n*i+h*p+o*j-i*p-h*o-n*j,w=n*r*j+q*i*p+h*o*s-h*r*p-q*o*j-n*i*s,x=k*r+q*m+l*s-r*m-q*l-k*s,y=n*l+k*p+o*m-l*p-k*o-n*m,z=n*r*m+q*l*p+k*o*s-k*r*p-q*o*m-n*l*s;b.transform(u/t,x/t,v/t,y/t,w/t,z/t),b.drawImage(a.texture.baseTexture.source,0,0),b.restore()}},f.CanvasGraphics=function(){},f.CanvasGraphics.renderGraphics=function(a,b){for(var c=a.worldAlpha,d=0;d1&&(c=1,console.log("Pixi.js warning: masks in canvas can only mask using the first path in the graphics object"));for(var d=0;1>d;d++){var e=a.graphicsData[d],g=e.points;if(e.type==f.Graphics.POLY){b.beginPath(),b.moveTo(g[0],g[1]);for(var h=1;hh;h++){var f=a[h],i=4*h,j=h/(g-1);h%2?(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1):(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1),i=2*h,d[i]=1,d[i+1]=1,i=2*h,c[i]=i,c[i+1]=i+1,e=f}}},f.Rope.prototype.updateTransform=function(){var a=this.points;if(!(a.length<1)){var b,c=this.verticies,d=a[0],e={x:0,y:0},g=a[0];this.count-=.2,c[0]=g.x+e.x,c[1]=g.y+e.y,c[2]=g.x-e.x,c[3]=g.y-e.y;for(var h=a.length,i=1;h>i;i++){var g=a[i],j=4*i;b=i1&&(k=1);var l=Math.sqrt(e.x*e.x+e.y*e.y),m=this.texture.height/2;e.x/=l,e.y/=l,e.x*=m,e.y*=m,c[j]=g.x+e.x,c[j+1]=g.y+e.y,c[j+2]=g.x-e.x,c[j+3]=g.y-e.y,d=g}f.DisplayObjectContainer.prototype.updateTransform.call(this)}},f.Rope.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite=function(a,b,c){f.DisplayObjectContainer.call(this),this.texture=a,this.width=b,this.height=c,this.tileScale=new f.Point(1,1),this.tilePosition=new f.Point(0,0),this.renderable=!0,this.blendMode=f.blendModes.NORMAL},f.TilingSprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.TilingSprite.prototype.constructor=f.TilingSprite,f.TilingSprite.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},f.Spine=function(a){if(f.DisplayObjectContainer.call(this),this.spineData=f.AnimCache[a],!this.spineData)throw new Error("Spine data must be preloaded using PIXI.SpineLoader or PIXI.AssetLoader: "+a);this.skeleton=new l.Skeleton(this.spineData),this.skeleton.updateWorldTransform(),this.stateData=new l.AnimationStateData(this.spineData),this.state=new l.AnimationState(this.stateData),this.slotContainers=[];for(var b=0,c=this.skeleton.drawOrder.length;c>b;b++){var d=this.skeleton.drawOrder[b],e=d.attachment,g=new f.DisplayObjectContainer;if(this.slotContainers.push(g),this.addChild(g),e instanceof l.RegionAttachment){var h=e.rendererObject.name,i=this.createSprite(d,e.rendererObject);d.currentSprite=i,d.currentSpriteName=h,g.addChild(i)}}},f.Spine.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Spine.prototype.constructor=f.Spine,f.Spine.prototype.updateTransform=function(){this.lastTime=this.lastTime||Date.now();var a=.001*(Date.now()-this.lastTime);this.lastTime=Date.now(),this.state.update(a),this.state.apply(this.skeleton),this.skeleton.updateWorldTransform();for(var b=this.skeleton.drawOrder,c=0,d=b.length;d>c;c++){var e=b[c],g=e.attachment,h=this.slotContainers[c];if(g instanceof l.RegionAttachment){if(g.rendererObject&&(!e.currentSpriteName||e.currentSpriteName!=g.name)){var i=g.rendererObject.name;if(void 0!==e.currentSprite&&(e.currentSprite.visible=!1),e.sprites=e.sprites||{},void 0!==e.sprites[i])e.sprites[i].visible=!0;else{var j=this.createSprite(e,g.rendererObject);h.addChild(j)}e.currentSprite=e.sprites[i],e.currentSpriteName=i}h.visible=!0;var k=e.bone;h.position.x=k.worldX+g.x*k.m00+g.y*k.m01,h.position.y=k.worldY+g.x*k.m10+g.y*k.m11,h.scale.x=k.worldScaleX,h.scale.y=k.worldScaleY,h.rotation=-(e.bone.worldRotation*Math.PI/180)}else h.visible=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.Spine.prototype.createSprite=function(a,b){var c=f.TextureCache[b.name]?b.name:b.name+".png",d=new f.Sprite(f.Texture.fromFrame(c));return d.scale=b.scale,d.rotation=b.rotation,d.anchor.x=d.anchor.y=.5,a.sprites=a.sprites||{},a.sprites[b.name]=d,d};var l={};l.BoneData=function(a,b){this.name=a,this.parent=b},l.BoneData.prototype={length:0,x:0,y:0,rotation:0,scaleX:1,scaleY:1},l.SlotData=function(a,b){this.name=a,this.boneData=b},l.SlotData.prototype={r:1,g:1,b:1,a:1,attachmentName:null},l.Bone=function(a,b){this.data=a,this.parent=b,this.setToSetupPose()},l.Bone.yDown=!1,l.Bone.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,m00:0,m01:0,worldX:0,m10:0,m11:0,worldY:0,worldRotation:0,worldScaleX:1,worldScaleY:1,updateWorldTransform:function(a,b){var c=this.parent;null!=c?(this.worldX=this.x*c.m00+this.y*c.m01+c.worldX,this.worldY=this.x*c.m10+this.y*c.m11+c.worldY,this.worldScaleX=c.worldScaleX*this.scaleX,this.worldScaleY=c.worldScaleY*this.scaleY,this.worldRotation=c.worldRotation+this.rotation):(this.worldX=this.x,this.worldY=this.y,this.worldScaleX=this.scaleX,this.worldScaleY=this.scaleY,this.worldRotation=this.rotation);var d=this.worldRotation*Math.PI/180,e=Math.cos(d),f=Math.sin(d);this.m00=e*this.worldScaleX,this.m10=f*this.worldScaleX,this.m01=-f*this.worldScaleY,this.m11=e*this.worldScaleY,a&&(this.m00=-this.m00,this.m01=-this.m01),b&&(this.m10=-this.m10,this.m11=-this.m11),l.Bone.yDown&&(this.m10=-this.m10,this.m11=-this.m11)},setToSetupPose:function(){var a=this.data;this.x=a.x,this.y=a.y,this.rotation=a.rotation,this.scaleX=a.scaleX,this.scaleY=a.scaleY}},l.Slot=function(a,b,c){this.data=a,this.skeleton=b,this.bone=c,this.setToSetupPose()},l.Slot.prototype={r:1,g:1,b:1,a:1,_attachmentTime:0,attachment:null,setAttachment:function(a){this.attachment=a,this._attachmentTime=this.skeleton.time},setAttachmentTime:function(a){this._attachmentTime=this.skeleton.time-a},getAttachmentTime:function(){return this.skeleton.time-this._attachmentTime},setToSetupPose:function(){var a=this.data;this.r=a.r,this.g=a.g,this.b=a.b,this.a=a.a;for(var b=this.skeleton.data.slots,c=0,d=b.length;d>c;c++)if(b[c]==a){this.setAttachment(a.attachmentName?this.skeleton.getAttachmentBySlotIndex(c,a.attachmentName):null);break}}},l.Skin=function(a){this.name=a,this.attachments={}},l.Skin.prototype={addAttachment:function(a,b,c){this.attachments[a+":"+b]=c},getAttachment:function(a,b){return this.attachments[a+":"+b]},_attachAll:function(a,b){for(var c in b.attachments){var d=c.indexOf(":"),e=parseInt(c.substring(0,d)),f=c.substring(d+1),g=a.slots[e];if(g.attachment&&g.attachment.name==f){var h=this.getAttachment(e,f);h&&g.setAttachment(h)}}}},l.Animation=function(a,b,c){this.name=a,this.timelines=b,this.duration=c},l.Animation.prototype={apply:function(a,b,c){c&&0!=this.duration&&(b%=this.duration);for(var d=this.timelines,e=0,f=d.length;f>e;e++)d[e].apply(a,b,1)},mix:function(a,b,c,d){c&&0!=this.duration&&(b%=this.duration);for(var e=this.timelines,f=0,g=e.length;g>f;f++)e[f].apply(a,b,d)}},l.binarySearch=function(a,b,c){var d=0,e=Math.floor(a.length/c)-2;if(0==e)return c;for(var f=e>>>1;;){if(a[(f+1)*c]<=b?d=f+1:e=f,d==e)return(d+1)*c;f=d+e>>>1}},l.linearSearch=function(a,b,c){for(var d=0,e=a.length-c;e>=d;d+=c)if(a[d]>b)return d;return-1},l.Curves=function(a){this.curves=[],this.curves.length=6*(a-1)},l.Curves.prototype={setLinear:function(a){this.curves[6*a]=0},setStepped:function(a){this.curves[6*a]=-1},setCurve:function(a,b,c,d,e){var f=.1,g=f*f,h=g*f,i=3*f,j=3*g,k=6*g,l=6*h,m=2*-b+d,n=2*-c+e,o=3*(b-d)+1,p=3*(c-e)+1,q=6*a,r=this.curves;r[q]=b*i+m*j+o*h,r[q+1]=c*i+n*j+p*h,r[q+2]=m*k+o*l,r[q+3]=n*k+p*l,r[q+4]=o*l,r[q+5]=p*l},getCurvePercent:function(a,b){b=0>b?0:b>1?1:b;var c=6*a,d=this.curves,e=d[c];if(!e)return b;if(-1==e)return 0;for(var f=d[c+1],g=d[c+2],h=d[c+3],i=d[c+4],j=d[c+5],k=e,l=f,m=8;;){if(k>=b){var n=k-e,o=l-f;return o+(l-o)*(b-n)/(k-n)}if(0==m)break;m--,e+=g,f+=h,g+=i,h+=j,k+=e,l+=f}return l+(1-l)*(b-k)/(1-k)}},l.RotateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=2*a},l.RotateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(a,b,c){a*=2,this.frames[a]=b,this.frames[a+1]=c},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-2]){for(var f=e.data.rotation+d[d.length-1]-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;return e.rotation+=f*c,void 0}var g=l.binarySearch(d,b,2),h=d[g-1],i=d[g],j=1-(b-i)/(d[g-2]-i);j=this.curves.getCurvePercent(g/2-1,j);for(var f=d[g+1]-h;f>180;)f-=360;for(;-180>f;)f+=360;for(f=e.data.rotation+(h+f*j)-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;e.rotation+=f*c}}},l.TranslateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.TranslateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.x+=(e.data.x+d[d.length-2]-e.x)*c,e.y+=(e.data.y+d[d.length-1]-e.y)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.x+=(e.data.x+g+(d[f+1]-g)*j-e.x)*c,e.y+=(e.data.y+h+(d[f+2]-h)*j-e.y)*c}}},l.ScaleTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.ScaleTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.scaleX+=(e.data.scaleX-1+d[d.length-2]-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+d[d.length-1]-e.scaleY)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.scaleX+=(e.data.scaleX-1+g+(d[f+1]-g)*j-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+h+(d[f+2]-h)*j-e.scaleY)*c}}},l.ColorTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=5*a},l.ColorTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(c,d){c*=5,this.frames[c]=d,this.frames[c+1]=r,this.frames[c+2]=g,this.frames[c+3]=b,this.frames[c+4]=a},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-5]){var f=d.length-1;return e.r=d[f-3],e.g=d[f-2],e.b=d[f-1],e.a=d[f],void 0}var g=l.binarySearch(d,b,5),h=d[g-4],i=d[g-3],j=d[g-2],k=d[g-1],m=d[g],n=1-(b-m)/(d[g-5]-m);n=this.curves.getCurvePercent(g/5-1,n);var o=h+(d[g+1]-h)*n,p=i+(d[g+2]-i)*n,q=j+(d[g+3]-j)*n,r=k+(d[g+4]-k)*n;1>c?(e.r+=(o-e.r)*c,e.g+=(p-e.g)*c,e.b+=(q-e.b)*c,e.a+=(r-e.a)*c):(e.r=o,e.g=p,e.b=q,e.a=r)}}},l.AttachmentTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=a,this.attachmentNames=[],this.attachmentNames.length=a},l.AttachmentTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length},setFrame:function(a,b,c){this.frames[a]=b,this.attachmentNames[a]=c},apply:function(a,b){var c=this.frames;if(!(b=c[c.length-1]?c.length-1:l.binarySearch(c,b,1)-1;var e=this.attachmentNames[d];a.slots[this.slotIndex].setAttachment(e?a.getAttachmentBySlotIndex(this.slotIndex,e):null)}}},l.SkeletonData=function(){this.bones=[],this.slots=[],this.skins=[],this.animations=[]},l.SkeletonData.prototype={defaultSkin:null,findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return slot[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSkin:function(a){for(var b=this.skins,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findAnimation:function(a){for(var b=this.animations,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null}},l.Skeleton=function(a){this.data=a,this.bones=[];for(var b=0,c=a.bones.length;c>b;b++){var d=a.bones[b],e=d.parent?this.bones[a.bones.indexOf(d.parent)]:null;this.bones.push(new l.Bone(d,e))}this.slots=[],this.drawOrder=[];for(var b=0,c=a.slots.length;c>b;b++){var f=a.slots[b],g=this.bones[a.bones.indexOf(f.boneData)],h=new l.Slot(f,this,g);this.slots.push(h),this.drawOrder.push(h)}},l.Skeleton.prototype={x:0,y:0,skin:null,r:1,g:1,b:1,a:1,time:0,flipX:!1,flipY:!1,updateWorldTransform:function(){for(var a=this.flipX,b=this.flipY,c=this.bones,d=0,e=c.length;e>d;d++)c[d].updateWorldTransform(a,b)},setToSetupPose:function(){this.setBonesToSetupPose(),this.setSlotsToSetupPose()},setBonesToSetupPose:function(){for(var a=this.bones,b=0,c=a.length;c>b;b++)a[b].setToSetupPose()},setSlotsToSetupPose:function(){for(var a=this.slots,b=0,c=a.length;c>b;b++)a[b].setToSetupPose(b)},getRootBone:function(){return 0==this.bones.length?null:this.bones[0]},findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},setSkinByName:function(a){var b=this.data.findSkin(a);if(!b)throw"Skin not found: "+a;this.setSkin(b)},setSkin:function(a){this.skin&&a&&a._attachAll(this,this.skin),this.skin=a},getAttachmentBySlotName:function(a,b){return this.getAttachmentBySlotIndex(this.data.findSlotIndex(a),b)},getAttachmentBySlotIndex:function(a,b){if(this.skin){var c=this.skin.getAttachment(a,b);if(c)return c}return this.data.defaultSkin?this.data.defaultSkin.getAttachment(a,b):null},setAttachment:function(a,b){for(var c=this.slots,d=0,e=c.size;e>d;d++){var f=c[d];if(f.data.name==a){var g=null;if(b&&(g=this.getAttachment(d,b),null==g))throw"Attachment not found: "+b+", for slot: "+a;return f.setAttachment(g),void 0}}throw"Slot not found: "+a},update:function(a){time+=a}},l.AttachmentType={region:0},l.RegionAttachment=function(){this.offset=[],this.offset.length=8,this.uvs=[],this.uvs.length=8},l.RegionAttachment.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,width:0,height:0,rendererObject:null,regionOffsetX:0,regionOffsetY:0,regionWidth:0,regionHeight:0,regionOriginalWidth:0,regionOriginalHeight:0,setUVs:function(a,b,c,d,e){var f=this.uvs;e?(f[2]=a,f[3]=d,f[4]=a,f[5]=b,f[6]=c,f[7]=b,f[0]=c,f[1]=d):(f[0]=a,f[1]=d,f[2]=a,f[3]=b,f[4]=c,f[5]=b,f[6]=c,f[7]=d)},updateOffset:function(){var a=this.width/this.regionOriginalWidth*this.scaleX,b=this.height/this.regionOriginalHeight*this.scaleY,c=-this.width/2*this.scaleX+this.regionOffsetX*a,d=-this.height/2*this.scaleY+this.regionOffsetY*b,e=c+this.regionWidth*a,f=d+this.regionHeight*b,g=this.rotation*Math.PI/180,h=Math.cos(g),i=Math.sin(g),j=c*h+this.x,k=c*i,l=d*h+this.y,m=d*i,n=e*h+this.x,o=e*i,p=f*h+this.y,q=f*i,r=this.offset;r[0]=j-m,r[1]=l+k,r[2]=j-q,r[3]=p+k,r[4]=n-q,r[5]=p+o,r[6]=n-m,r[7]=l+o},computeVertices:function(a,b,c,d){a+=c.worldX,b+=c.worldY;var e=c.m00,f=c.m01,g=c.m10,h=c.m11,i=this.offset;d[0]=i[0]*e+i[1]*f+a,d[1]=i[0]*g+i[1]*h+b,d[2]=i[2]*e+i[3]*f+a,d[3]=i[2]*g+i[3]*h+b,d[4]=i[4]*e+i[5]*f+a,d[5]=i[4]*g+i[5]*h+b,d[6]=i[6]*e+i[7]*f+a,d[7]=i[6]*g+i[7]*h+b}},l.AnimationStateData=function(a){this.skeletonData=a,this.animationToMixTime={}},l.AnimationStateData.prototype={defaultMix:0,setMixByName:function(a,b,c){var d=this.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;var e=this.skeletonData.findAnimation(b);if(!e)throw"Animation not found: "+b;this.setMix(d,e,c)},setMix:function(a,b,c){this.animationToMixTime[a.name+":"+b.name]=c},getMix:function(a,b){var c=this.animationToMixTime[a.name+":"+b.name];return c?c:this.defaultMix}},l.AnimationState=function(a){this.data=a,this.queue=[]},l.AnimationState.prototype={current:null,previous:null,currentTime:0,previousTime:0,currentLoop:!1,previousLoop:!1,mixTime:0,mixDuration:0,update:function(a){if(this.currentTime+=a,this.previousTime+=a,this.mixTime+=a,this.queue.length>0){var b=this.queue[0];this.currentTime>=b.delay&&(this._setAnimation(b.animation,b.loop),this.queue.shift())}},apply:function(a){if(this.current)if(this.previous){this.previous.apply(a,this.previousTime,this.previousLoop);var b=this.mixTime/this.mixDuration;b>=1&&(b=1,this.previous=null),this.current.mix(a,this.currentTime,this.currentLoop,b)}else this.current.apply(a,this.currentTime,this.currentLoop)},clearAnimation:function(){this.previous=null,this.current=null,this.queue.length=0},_setAnimation:function(a,b){this.previous=null,a&&this.current&&(this.mixDuration=this.data.getMix(this.current,a),this.mixDuration>0&&(this.mixTime=0,this.previous=this.current,this.previousTime=this.currentTime,this.previousLoop=this.currentLoop)),this.current=a,this.currentLoop=b,this.currentTime=0},setAnimationByName:function(a,b){var c=this.data.skeletonData.findAnimation(a);if(!c)throw"Animation not found: "+a;this.setAnimation(c,b)},setAnimation:function(a,b){this.queue.length=0,this._setAnimation(a,b)},addAnimationByName:function(a,b,c){var d=this.data.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;this.addAnimation(d,b,c)},addAnimation:function(a,b,c){var d={};if(d.animation=a,d.loop=b,!c||0>=c){var e=0==this.queue.length?this.current:this.queue[this.queue.length-1].animation;c=null!=e?e.duration-this.data.getMix(e,a)+(c||0):0}d.delay=c,this.queue.push(d)},isComplete:function(){return!this.current||this.currentTime>=this.current.duration}},l.SkeletonJson=function(a){this.attachmentLoader=a},l.SkeletonJson.prototype={scale:1,readSkeletonData:function(a){for(var b=new l.SkeletonData,c=a.bones,d=0,e=c.length;e>d;d++){var f=c[d],g=null;if(f.parent&&(g=b.findBone(f.parent),!g))throw"Parent bone not found: "+f.parent;var h=new l.BoneData(f.name,g);h.length=(f.length||0)*this.scale,h.x=(f.x||0)*this.scale,h.y=(f.y||0)*this.scale,h.rotation=f.rotation||0,h.scaleX=f.scaleX||1,h.scaleY=f.scaleY||1,b.bones.push(h)}for(var i=a.slots,d=0,e=i.length;e>d;d++){var j=i[d],h=b.findBone(j.bone);if(!h)throw"Slot bone not found: "+j.bone;var k=new l.SlotData(j.name,h),m=j.color;m&&(k.r=l.SkeletonJson.toColor(m,0),k.g=l.SkeletonJson.toColor(m,1),k.b=l.SkeletonJson.toColor(m,2),k.a=l.SkeletonJson.toColor(m,3)),k.attachmentName=j.attachment,b.slots.push(k)}var n=a.skins;for(var o in n)if(n.hasOwnProperty(o)){var p=n[o],q=new l.Skin(o);for(var r in p)if(p.hasOwnProperty(r)){var s=b.findSlotIndex(r),t=p[r];for(var u in t)if(t.hasOwnProperty(u)){var v=this.readAttachment(q,u,t[u]);null!=v&&q.addAttachment(s,u,v)}}b.skins.push(q),"default"==q.name&&(b.defaultSkin=q)}var w=a.animations;for(var x in w)w.hasOwnProperty(x)&&this.readAnimation(x,w[x],b);return b},readAttachment:function(a,b,c){b=c.name||b;var d=l.AttachmentType[c.type||"region"];if(d==l.AttachmentType.region){var e=new l.RegionAttachment;return e.x=(c.x||0)*this.scale,e.y=(c.y||0)*this.scale,e.scaleX=c.scaleX||1,e.scaleY=c.scaleY||1,e.rotation=c.rotation||0,e.width=(c.width||32)*this.scale,e.height=(c.height||32)*this.scale,e.updateOffset(),e.rendererObject={},e.rendererObject.name=b,e.rendererObject.scale={},e.rendererObject.scale.x=e.scaleX,e.rendererObject.scale.y=e.scaleY,e.rendererObject.rotation=-e.rotation*Math.PI/180,e}throw"Unknown attachment type: "+d},readAnimation:function(a,b,c){var d=[],e=0,f=b.bones;for(var g in f)if(f.hasOwnProperty(g)){var h=c.findBoneIndex(g);if(-1==h)throw"Bone not found: "+g;var i=f[g];for(var j in i)if(i.hasOwnProperty(j)){var k=i[j];if("rotate"==j){var m=new l.RotateTimeline(k.length);m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n,q.time,q.angle),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[2*m.getFrameCount()-2])}else{if("translate"!=j&&"scale"!=j)throw"Invalid timeline type for a bone: "+j+" ("+g+")";var m,r=1;"scale"==j?m=new l.ScaleTimeline(k.length):(m=new l.TranslateTimeline(k.length),r=this.scale),m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],s=(q.x||0)*r,t=(q.y||0)*r;m.setFrame(n,q.time,s,t),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[3*m.getFrameCount()-3])}}}var u=b.slots;for(var v in u)if(u.hasOwnProperty(v)){var w=u[v],x=c.findSlotIndex(v);for(var j in w)if(w.hasOwnProperty(j)){var k=w[j];if("color"==j){var m=new l.ColorTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],y=q.color,z=l.SkeletonJson.toColor(y,0),A=l.SkeletonJson.toColor(y,1),B=l.SkeletonJson.toColor(y,2),C=l.SkeletonJson.toColor(y,3);m.setFrame(n,q.time,z,A,B,C),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[5*m.getFrameCount()-5])}else{if("attachment"!=j)throw"Invalid timeline type for a slot: "+j+" ("+v+")";var m=new l.AttachmentTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n++,q.time,q.name)}d.push(m),e=Math.max(e,m.frames[m.getFrameCount()-1])}}}c.animations.push(new l.Animation(a,d,e))}},l.SkeletonJson.readCurve=function(a,b,c){var d=c.curve;d&&("stepped"==d?a.curves.setStepped(b):d instanceof Array&&a.curves.setCurve(b,d[0],d[1],d[2],d[3]))},l.SkeletonJson.toColor=function(a,b){if(8!=a.length)throw"Color hexidecimal length must be 8, recieved: "+a;return parseInt(a.substring(2*b,2),16)/255},l.Atlas=function(a,b){this.textureLoader=b,this.pages=[],this.regions=[];var c=new l.AtlasReader(a),d=[];d.length=4;for(var e=null;;){var f=c.readLine();if(null==f)break;if(f=c.trim(f),0==f.length)e=null;else if(e){var g=new l.AtlasRegion;g.name=f,g.page=e,g.rotate="true"==c.readValue(),c.readTuple(d);var h=parseInt(d[0]),i=parseInt(d[1]);c.readTuple(d);var j=parseInt(d[0]),k=parseInt(d[1]);g.u=h/e.width,g.v=i/e.height,g.rotate?(g.u2=(h+k)/e.width,g.v2=(i+j)/e.height):(g.u2=(h+j)/e.width,g.v2=(i+k)/e.height),g.x=h,g.y=i,g.width=Math.abs(j),g.height=Math.abs(k),4==c.readTuple(d)&&(g.splits=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],4==c.readTuple(d)&&(g.pads=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],c.readTuple(d))),g.originalWidth=parseInt(d[0]),g.originalHeight=parseInt(d[1]),c.readTuple(d),g.offsetX=parseInt(d[0]),g.offsetY=parseInt(d[1]),g.index=parseInt(c.readValue()),this.regions.push(g)}else{e=new l.AtlasPage,e.name=f,e.format=l.Atlas.Format[c.readValue()],c.readTuple(d),e.minFilter=l.Atlas.TextureFilter[d[0]],e.magFilter=l.Atlas.TextureFilter[d[1]];var m=c.readValue();e.uWrap=l.Atlas.TextureWrap.clampToEdge,e.vWrap=l.Atlas.TextureWrap.clampToEdge,"x"==m?e.uWrap=l.Atlas.TextureWrap.repeat:"y"==m?e.vWrap=l.Atlas.TextureWrap.repeat:"xy"==m&&(e.uWrap=e.vWrap=l.Atlas.TextureWrap.repeat),b.load(e,f),this.pages.push(e)}}},l.Atlas.prototype={findRegion:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},dispose:function(){for(var a=this.pages,b=0,c=a.length;c>b;b++)this.textureLoader.unload(a[b].rendererObject)},updateUVs:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++){var e=b[c];e.page==a&&(e.u=e.x/a.width,e.v=e.y/a.height,e.rotate?(e.u2=(e.x+e.height)/a.width,e.v2=(e.y+e.width)/a.height):(e.u2=(e.x+e.width)/a.width,e.v2=(e.y+e.height)/a.height))}}},l.Atlas.Format={alpha:0,intensity:1,luminanceAlpha:2,rgb565:3,rgba4444:4,rgb888:5,rgba8888:6},l.Atlas.TextureFilter={nearest:0,linear:1,mipMap:2,mipMapNearestNearest:3,mipMapLinearNearest:4,mipMapNearestLinear:5,mipMapLinearLinear:6},l.Atlas.TextureWrap={mirroredRepeat:0,clampToEdge:1,repeat:2},l.AtlasPage=function(){},l.AtlasPage.prototype={name:null,format:null,minFilter:null,magFilter:null,uWrap:null,vWrap:null,rendererObject:null,width:0,height:0},l.AtlasRegion=function(){},l.AtlasRegion.prototype={page:null,name:null,x:0,y:0,width:0,height:0,u:0,v:0,u2:0,v2:0,offsetX:0,offsetY:0,originalWidth:0,originalHeight:0,index:0,rotate:!1,splits:null,pads:null},l.AtlasReader=function(a){this.lines=a.split(/\r\n|\r|\n/)},l.AtlasReader.prototype={index:0,trim:function(a){return a.replace(/^\s+|\s+$/g,"")},readLine:function(){return this.index>=this.lines.length?null:this.lines[this.index++]},readValue:function(){var a=this.readLine(),b=a.indexOf(":");if(-1==b)throw"Invalid line: "+a;return this.trim(a.substring(b+1))},readTuple:function(a){var b=this.readLine(),c=b.indexOf(":");if(-1==c)throw"Invalid line: "+b;for(var d=0,e=c+1;3>d;d++){var f=b.indexOf(",",e);if(-1==f){if(0==d)throw"Invalid line: "+b;break}a[d]=this.trim(b.substr(e,f-e)),e=f+1}return a[d]=this.trim(b.substring(e)),d+1}},l.AtlasAttachmentLoader=function(a){this.atlas=a},l.AtlasAttachmentLoader.prototype={newAttachment:function(a,b,c){switch(b){case l.AttachmentType.region:var d=this.atlas.findRegion(c);if(!d)throw"Region not found in atlas: "+c+" ("+b+")";var e=new l.RegionAttachment(c);return e.rendererObject=d,e.setUVs(d.u,d.v,d.u2,d.v2,d.rotate),e.regionOffsetX=d.offsetX,e.regionOffsetY=d.offsetY,e.regionWidth=d.width,e.regionHeight=d.height,e.regionOriginalWidth=d.originalWidth,e.regionOriginalHeight=d.originalHeight,e}throw"Unknown attachment type: "+b}},f.AnimCache={},l.Bone.yDown=!0,f.CustomRenderable=function(){f.DisplayObject.call(this)},f.CustomRenderable.prototype=Object.create(f.DisplayObject.prototype),f.CustomRenderable.prototype.constructor=f.CustomRenderable,f.CustomRenderable.prototype.renderCanvas=function(){},f.CustomRenderable.prototype.initWebGL=function(){},f.CustomRenderable.prototype.renderWebGL=function(){},f.BaseTextureCache={},f.texturesToUpdate=[],f.texturesToDestroy=[],f.BaseTexture=function(a){if(f.EventTarget.call(this),this.width=100,this.height=100,this.hasLoaded=!1,this.source=a,a){if(this.source instanceof Image||this.source instanceof HTMLImageElement)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);else{var b=this;this.source.onload=function(){b.hasLoaded=!0,b.width=b.source.width,b.height=b.source.height,f.texturesToUpdate.push(b),b.dispatchEvent({type:"loaded",content:b}) -}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);this._powerOf2=!1}},f.BaseTexture.prototype.constructor=f.BaseTexture,f.BaseTexture.prototype.destroy=function(){this.source instanceof Image&&(this.source.src=null),this.source=null,f.texturesToDestroy.push(this)},f.BaseTexture.fromImage=function(a,b){var c=f.BaseTextureCache[a];if(!c){var d=new Image;b&&(d.crossOrigin=""),d.src=a,c=new f.BaseTexture(d),f.BaseTextureCache[a]=c}return c},f.TextureCache={},f.FrameCache={},f.Texture=function(a,b){if(f.EventTarget.call(this),b||(this.noFrame=!0,b=new f.Rectangle(0,0,1,1)),a instanceof f.Texture&&(a=a.baseTexture),this.baseTexture=a,this.frame=b,this.trim=new f.Point,this.scope=this,a.hasLoaded)this.noFrame&&(b=new f.Rectangle(0,0,a.width,a.height)),this.setFrame(b);else{var c=this;a.addEventListener("loaded",function(){c.onBaseTextureLoaded()})}},f.Texture.prototype.constructor=f.Texture,f.Texture.prototype.onBaseTextureLoaded=function(){var a=this.baseTexture;a.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new f.Rectangle(0,0,a.width,a.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},f.Texture.prototype.destroy=function(a){a&&this.baseTexture.destroy()},f.Texture.prototype.setFrame=function(a){if(this.frame=a,this.width=a.width,this.height=a.height,a.x+a.width>this.baseTexture.width||a.y+a.height>this.baseTexture.height)throw new Error("Texture Error: frame does not fit inside the base Texture dimensions "+this);this.updateFrame=!0,f.Texture.frameUpdates.push(this)},f.Texture.fromImage=function(a,b){var c=f.TextureCache[a];return c||(c=new f.Texture(f.BaseTexture.fromImage(a,b)),f.TextureCache[a]=c),c},f.Texture.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache "+this);return b},f.Texture.fromCanvas=function(a){var b=new f.BaseTexture(a);return new f.Texture(b)},f.Texture.addTextureToCache=function(a,b){f.TextureCache[b]=a},f.Texture.removeTextureFromCache=function(a){var b=f.TextureCache[a];return f.TextureCache[a]=null,b},f.Texture.frameUpdates=[],f.RenderTexture=function(a,b){f.EventTarget.call(this),this.width=a||100,this.height=b||100,this.indetityMatrix=f.mat3.create(),this.frame=new f.Rectangle(0,0,this.width,this.height),f.gl?this.initWebGL():this.initCanvas()},f.RenderTexture.prototype=Object.create(f.Texture.prototype),f.RenderTexture.prototype.constructor=f.RenderTexture,f.RenderTexture.prototype.initWebGL=function(){var a=f.gl;this.glFramebuffer=a.createFramebuffer(),a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),this.glFramebuffer.width=this.width,this.glFramebuffer.height=this.height,this.baseTexture=new f.BaseTexture,this.baseTexture.width=this.width,this.baseTexture.height=this.height,this.baseTexture._glTexture=a.createTexture(),a.bindTexture(a.TEXTURE_2D,this.baseTexture._glTexture),a.texImage2D(a.TEXTURE_2D,0,a.RGBA,this.width,this.height,0,a.RGBA,a.UNSIGNED_BYTE,null),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MAG_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MIN_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_S,a.CLAMP_TO_EDGE),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_T,a.CLAMP_TO_EDGE),this.baseTexture.isRender=!0,a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),a.framebufferTexture2D(a.FRAMEBUFFER,a.COLOR_ATTACHMENT0,a.TEXTURE_2D,this.baseTexture._glTexture,0),this.projection=new f.Point(this.width/2,this.height/2),this.render=this.renderWebGL},f.RenderTexture.prototype.resize=function(a,b){if(this.width=a,this.height=b,f.gl){this.projection.x=this.width/2,this.projection.y=this.height/2;var c=f.gl;c.bindTexture(c.TEXTURE_2D,this.baseTexture._glTexture),c.texImage2D(c.TEXTURE_2D,0,c.RGBA,this.width,this.height,0,c.RGBA,c.UNSIGNED_BYTE,null)}else this.frame.width=this.width,this.frame.height=this.height,this.renderer.resize(this.width,this.height)},f.RenderTexture.prototype.initCanvas=function(){this.renderer=new f.CanvasRenderer(this.width,this.height,null,0),this.baseTexture=new f.BaseTexture(this.renderer.view),this.frame=new f.Rectangle(0,0,this.width,this.height),this.render=this.renderCanvas},f.RenderTexture.prototype.renderWebGL=function(a,b,c){var d=f.gl;d.colorMask(!0,!0,!0,!0),d.viewport(0,0,this.width,this.height),d.bindFramebuffer(d.FRAMEBUFFER,this.glFramebuffer),c&&(d.clearColor(0,0,0,0),d.clear(d.COLOR_BUFFER_BIT));var e=a.children,g=a.worldTransform;a.worldTransform=f.mat3.create(),a.worldTransform[4]=-1,a.worldTransform[5]=2*this.projection.y,b&&(a.worldTransform[2]=b.x,a.worldTransform[5]-=b.y),f.visibleCount++,a.vcount=f.visibleCount;for(var h=0,i=e.length;i>h;h++)e[h].updateTransform();var j=a.__renderGroup;j?a==j.root?j.render(this.projection):j.renderSpecific(a,this.projection):(this.renderGroup||(this.renderGroup=new f.WebGLRenderGroup(d)),this.renderGroup.setRenderable(a),this.renderGroup.render(this.projection)),a.worldTransform=g},f.RenderTexture.prototype.renderCanvas=function(a,b,c){var d=a.children;a.worldTransform=f.mat3.create(),b&&(a.worldTransform[2]=b.x,a.worldTransform[5]=b.y);for(var e=0,g=d.length;g>e;e++)d[e].updateTransform();c&&this.renderer.context.clearRect(0,0,this.width,this.height),this.renderer.renderDisplayObject(a),this.renderer.context.setTransform(1,0,0,1,0,0)},f.AssetLoader=function(a,b){f.EventTarget.call(this),this.assetURLs=a,this.crossorigin=b,this.loadersByType={jpg:f.ImageLoader,jpeg:f.ImageLoader,png:f.ImageLoader,gif:f.ImageLoader,json:f.JsonLoader,anim:f.SpineLoader,xml:f.BitmapFontLoader,fnt:f.BitmapFontLoader}},f.AssetLoader.prototype.constructor=f.AssetLoader,f.AssetLoader.prototype.load=function(){var a=this;this.loadCount=this.assetURLs.length;for(var b=0;bh;h++)for(var i=0;d>i;i++,g++){var j=new f.Texture(this.texture,{x:i*a,y:h*b,width:a,height:b});this.frames.push(j),c&&(f.TextureCache[c+"-"+g]=j)}if(this.texture.baseTexture.hasLoaded)this.onLoaded();else{var k=this;this.texture.baseTexture.addEventListener("loaded",function(){k.onLoaded()})}},f.BitmapFontLoader=function(a,b){f.EventTarget.call(this),this.url=a,this.crossorigin=b,this.baseUrl=a.replace(/[^\/]*$/,""),this.texture=null},f.BitmapFontLoader.prototype.constructor=f.BitmapFontLoader,f.BitmapFontLoader.prototype.load=function(){this.ajaxRequest=new XMLHttpRequest;var a=this;this.ajaxRequest.onreadystatechange=function(){a.onXMLLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/xml"),this.ajaxRequest.send(null)},f.BitmapFontLoader.prototype.onXMLLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var a=this.baseUrl+this.ajaxRequest.responseXML.getElementsByTagName("page")[0].attributes.getNamedItem("file").nodeValue,b=new f.ImageLoader(a,this.crossorigin);this.texture=b.texture.baseTexture;var c={},d=this.ajaxRequest.responseXML.getElementsByTagName("info")[0],e=this.ajaxRequest.responseXML.getElementsByTagName("common")[0];c.font=d.attributes.getNamedItem("face").nodeValue,c.size=parseInt(d.attributes.getNamedItem("size").nodeValue,10),c.lineHeight=parseInt(e.attributes.getNamedItem("lineHeight").nodeValue,10),c.chars={};for(var g=this.ajaxRequest.responseXML.getElementsByTagName("char"),h=0;h>16)/255,(255&a>>8)/255,(255&a)/255]}function d(a){return[(255&a>>16)/255,(255&a>>8)/255,(255&a)/255]}var e=this,f=f||{};f.Point=function(a,b){this.x=a||0,this.y=b||0},f.Point.prototype.clone=function(){return new f.Point(this.x,this.y)},f.Point.prototype.constructor=f.Point,f.Rectangle=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},f.Rectangle.prototype.clone=function(){return new f.Rectangle(this.x,this.y,this.width,this.height)},f.Rectangle.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=this.x;if(a>=c&&a<=c+this.width){var d=this.y;if(b>=d&&b<=d+this.height)return!0}return!1},f.Rectangle.prototype.constructor=f.Rectangle,f.Polygon=function(a){if(a instanceof Array||(a=Array.prototype.slice.call(arguments)),"number"==typeof a[0]){for(var b=[],c=0,d=a.length;d>c;c+=2)b.push(new f.Point(a[c],a[c+1]));a=b}this.points=a},f.Polygon.prototype.clone=function(){for(var a=[],b=0;bb!=i>b&&(h-f)*(b-g)/(i-g)+f>a;j&&(c=!c)}return c},f.Polygon.prototype.constructor=f.Polygon,f.Circle=function(a,b,c){this.x=a||0,this.y=b||0,this.radius=c||0},f.Circle.prototype.clone=function(){return new f.Circle(this.x,this.y,this.radius)},f.Circle.prototype.contains=function(a,b){if(this.radius<=0)return!1;var c=this.x-a,d=this.y-b,e=this.radius*this.radius;return c*=c,d*=d,e>=c+d},f.Circle.prototype.constructor=f.Circle,f.Ellipse=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},f.Ellipse.prototype.clone=function(){return new f.Ellipse(this.x,this.y,this.width,this.height)},f.Ellipse.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=(a-this.x)/this.width-.5,d=(b-this.y)/this.height-.5;return c*=c,d*=d,.25>c+d},f.Ellipse.getBounds=function(){return new f.Rectangle(this.x,this.y,this.width,this.height)},f.Ellipse.prototype.constructor=f.Ellipse,c(),f.mat3={},f.mat3.create=function(){var a=new f.Matrix(9);return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=1,a[5]=0,a[6]=0,a[7]=0,a[8]=1,a},f.mat3.identity=function(a){return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=1,a[5]=0,a[6]=0,a[7]=0,a[8]=1,a},f.mat4={},f.mat4.create=function(){var a=new f.Matrix(16);return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=0,a[5]=1,a[6]=0,a[7]=0,a[8]=0,a[9]=0,a[10]=1,a[11]=0,a[12]=0,a[13]=0,a[14]=0,a[15]=1,a},f.mat3.multiply=function(a,b,c){c||(c=a);var d=a[0],e=a[1],f=a[2],g=a[3],h=a[4],i=a[5],j=a[6],k=a[7],l=a[8],m=b[0],n=b[1],o=b[2],p=b[3],q=b[4],r=b[5],s=b[6],t=b[7],u=b[8];return c[0]=m*d+n*g+o*j,c[1]=m*e+n*h+o*k,c[2]=m*f+n*i+o*l,c[3]=p*d+q*g+r*j,c[4]=p*e+q*h+r*k,c[5]=p*f+q*i+r*l,c[6]=s*d+t*g+u*j,c[7]=s*e+t*h+u*k,c[8]=s*f+t*i+u*l,c},f.mat3.clone=function(a){var b=new f.Matrix(9);return b[0]=a[0],b[1]=a[1],b[2]=a[2],b[3]=a[3],b[4]=a[4],b[5]=a[5],b[6]=a[6],b[7]=a[7],b[8]=a[8],b},f.mat3.transpose=function(a,b){if(!b||a===b){var c=a[1],d=a[2],e=a[5];return a[1]=a[3],a[2]=a[6],a[3]=c,a[5]=a[7],a[6]=d,a[7]=e,a}return b[0]=a[0],b[1]=a[3],b[2]=a[6],b[3]=a[1],b[4]=a[4],b[5]=a[7],b[6]=a[2],b[7]=a[5],b[8]=a[8],b},f.mat3.toMat4=function(a,b){return b||(b=f.mat4.create()),b[15]=1,b[14]=0,b[13]=0,b[12]=0,b[11]=0,b[10]=a[8],b[9]=a[7],b[8]=a[6],b[7]=0,b[6]=a[5],b[5]=a[4],b[4]=a[3],b[3]=0,b[2]=a[2],b[1]=a[1],b[0]=a[0],b},f.mat4.create=function(){var a=new f.Matrix(16);return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=0,a[5]=1,a[6]=0,a[7]=0,a[8]=0,a[9]=0,a[10]=1,a[11]=0,a[12]=0,a[13]=0,a[14]=0,a[15]=1,a},f.mat4.transpose=function(a,b){if(!b||a===b){var c=a[1],d=a[2],e=a[3],f=a[6],g=a[7],h=a[11];return a[1]=a[4],a[2]=a[8],a[3]=a[12],a[4]=c,a[6]=a[9],a[7]=a[13],a[8]=d,a[9]=f,a[11]=a[14],a[12]=e,a[13]=g,a[14]=h,a}return b[0]=a[0],b[1]=a[4],b[2]=a[8],b[3]=a[12],b[4]=a[1],b[5]=a[5],b[6]=a[9],b[7]=a[13],b[8]=a[2],b[9]=a[6],b[10]=a[10],b[11]=a[14],b[12]=a[3],b[13]=a[7],b[14]=a[11],b[15]=a[15],b},f.mat4.multiply=function(a,b,c){c||(c=a);var d=a[0],e=a[1],f=a[2],g=a[3],h=a[4],i=a[5],j=a[6],k=a[7],l=a[8],m=a[9],n=a[10],o=a[11],p=a[12],q=a[13],r=a[14],s=a[15],t=b[0],u=b[1],v=b[2],w=b[3];return c[0]=t*d+u*h+v*l+w*p,c[1]=t*e+u*i+v*m+w*q,c[2]=t*f+u*j+v*n+w*r,c[3]=t*g+u*k+v*o+w*s,t=b[4],u=b[5],v=b[6],w=b[7],c[4]=t*d+u*h+v*l+w*p,c[5]=t*e+u*i+v*m+w*q,c[6]=t*f+u*j+v*n+w*r,c[7]=t*g+u*k+v*o+w*s,t=b[8],u=b[9],v=b[10],w=b[11],c[8]=t*d+u*h+v*l+w*p,c[9]=t*e+u*i+v*m+w*q,c[10]=t*f+u*j+v*n+w*r,c[11]=t*g+u*k+v*o+w*s,t=b[12],u=b[13],v=b[14],w=b[15],c[12]=t*d+u*h+v*l+w*p,c[13]=t*e+u*i+v*m+w*q,c[14]=t*f+u*j+v*n+w*r,c[15]=t*g+u*k+v*o+w*s,c},f.DisplayObject=function(){this.last=this,this.first=this,this.position=new f.Point,this.scale=new f.Point(1,1),this.pivot=new f.Point(0,0),this.rotation=0,this.alpha=1,this.visible=!0,this.hitArea=null,this.buttonMode=!1,this.renderable=!1,this.parent=null,this.stage=null,this.worldAlpha=1,this._interactive=!1,this.worldTransform=f.mat3.create(),this.localTransform=f.mat3.create(),this.color=[],this.dynamic=!0,this._sr=0,this._cr=1,this.filterArea=new f.Rectangle(0,0,1,1)},f.DisplayObject.prototype.constructor=f.DisplayObject,f.DisplayObject.prototype.setInteractive=function(a){this.interactive=a},Object.defineProperty(f.DisplayObject.prototype,"interactive",{get:function(){return this._interactive},set:function(a){this._interactive=a,this.stage&&(this.stage.dirty=!0)}}),Object.defineProperty(f.DisplayObject.prototype,"mask",{get:function(){return this._mask},set:function(a){a?this._mask?(a.start=this._mask.start,a.end=this._mask.end):(this.addFilter(a),a.renderable=!1):(this.removeFilter(this._mask),this._mask.renderable=!0),this._mask=a}}),Object.defineProperty(f.DisplayObject.prototype,"filters",{get:function(){return this._filters},set:function(a){if(a){this._filters&&this.removeFilter(this._filters),this.addFilter(a);for(var b=[],c=0;c=0&&b<=this.children.length))throw new Error(a+" The index "+b+" supplied is out of bounds "+this.children.length);if(void 0!=a.parent&&a.parent.removeChild(a),a.parent=this,this.stage){var c=a;do c.interactive&&(this.stage.dirty=!0),c.stage=this.stage,c=c._iNext;while(c)}var d,e,f=a.first,g=a.last;if(b==this.children.length){e=this.last;for(var h=this,i=this.last;h;)h.last==i&&(h.last=a.last),h=h.parent}else e=0==b?this:this.children[b-1].last;d=e._iNext,d&&(d._iPrev=g,g._iNext=d),f._iPrev=e,e._iNext=f,this.children.splice(b,0,a),this.__renderGroup&&(a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),this.__renderGroup.addDisplayObjectAndChildren(a))},f.DisplayObjectContainer.prototype.swapChildren=function(){},f.DisplayObjectContainer.prototype.getChildAt=function(a){if(a>=0&&aa;a++)this.children[a].updateTransform()}},f.blendModes={},f.blendModes.NORMAL=0,f.blendModes.SCREEN=1,f.Sprite=function(a){f.DisplayObjectContainer.call(this),this.anchor=new f.Point,this.texture=a,this.blendMode=f.blendModes.NORMAL,this._width=0,this._height=0,a.baseTexture.hasLoaded?this.updateFrame=!0:(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},f.Sprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Sprite.prototype.constructor=f.Sprite,Object.defineProperty(f.Sprite.prototype,"width",{get:function(){return this.scale.x*this.texture.frame.width},set:function(a){this.scale.x=a/this.texture.frame.width,this._width=a}}),Object.defineProperty(f.Sprite.prototype,"height",{get:function(){return this.scale.y*this.texture.frame.height},set:function(a){this.scale.y=a/this.texture.frame.height,this._height=a}}),f.Sprite.prototype.setTexture=function(a){this.texture.baseTexture!=a.baseTexture?(this.textureChange=!0,this.texture=a,this.__renderGroup&&this.__renderGroup.updateTexture(this)):this.texture=a,this.updateFrame=!0},f.Sprite.prototype.onTextureUpdate=function(){this._width&&(this.scale.x=this._width/this.texture.frame.width),this._height&&(this.scale.y=this._height/this.texture.frame.height),this.updateFrame=!0},f.Sprite.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache"+this);return new f.Sprite(b)},f.Sprite.fromImage=function(a){var b=f.Texture.fromImage(a);return new f.Sprite(b)},f.MovieClip=function(a){f.Sprite.call(this,a[0]),this.textures=a,this.animationSpeed=1,this.loop=!0,this.onComplete=null,this.currentFrame=0,this.playing=!1},f.MovieClip.prototype=Object.create(f.Sprite.prototype),f.MovieClip.prototype.constructor=f.MovieClip,Object.defineProperty(f.MovieClip.prototype,"totalFrames",{get:function(){return this.textures.length}}),f.MovieClip.prototype.stop=function(){this.playing=!1},f.MovieClip.prototype.play=function(){this.playing=!0},f.MovieClip.prototype.gotoAndStop=function(a){this.playing=!1,this.currentFrame=a;var b=0|this.currentFrame+.5;this.setTexture(this.textures[b%this.textures.length])},f.MovieClip.prototype.gotoAndPlay=function(a){this.currentFrame=a,this.playing=!0},f.MovieClip.prototype.updateTransform=function(){if(f.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var a=0|this.currentFrame+.5;this.loop||a=this.textures.length&&(this.gotoAndStop(this.textures.length-1),this.onComplete&&this.onComplete())}},f.FilterBlock=function(){this.visible=!0,this.renderable=!0},f.Text=function(a,b){this.canvas=document.createElement("canvas"),this.context=this.canvas.getContext("2d"),f.Sprite.call(this,f.Texture.fromCanvas(this.canvas)),this.setText(a),this.setStyle(b),this.updateText(),this.dirty=!1},f.Text.prototype=Object.create(f.Sprite.prototype),f.Text.prototype.constructor=f.Text,f.Text.prototype.setStyle=function(a){a=a||{},a.font=a.font||"bold 20pt Arial",a.fill=a.fill||"black",a.align=a.align||"left",a.stroke=a.stroke||"black",a.strokeThickness=a.strokeThickness||0,a.wordWrap=a.wordWrap||!1,a.wordWrapWidth=a.wordWrapWidth||100,this.style=a,this.dirty=!0},f.Text.prototype.setText=function(a){this.text=a.toString()||" ",this.dirty=!0},f.Text.prototype.updateText=function(){this.context.font=this.style.font;var a=this.text;this.style.wordWrap&&(a=this.wordWrap(this.text));for(var b=a.split(/(?:\r\n|\r|\n)/),c=[],d=0,e=0;ee?f:arguments.callee(a,b,f,d,e):arguments.callee(a,b,c,f,e)},c=function(a,c,d){if(a.measureText(c).width<=d||c.length<1)return c;var e=b(a,c,0,c.length,d);return c.substring(0,e)+"\n"+arguments.callee(a,c.substring(e),d)},d="",e=a.split("\n"),f=0;f=2?parseInt(b[b.length-2],10):f.BitmapText.fonts[this.fontName].size,this.dirty=!0},f.BitmapText.prototype.updateText=function(){for(var a=f.BitmapText.fonts[this.fontName],b=new f.Point,c=null,d=[],e=0,g=[],h=0,i=this.fontSize/a.size,j=0;j=j;j++){var n=0;"right"==this.style.align?n=e-g[j]:"center"==this.style.align&&(n=(e-g[j])/2),m.push(n)}for(j=0;j0;)this.removeChild(this.getChildAt(0));this.updateText(),this.dirty=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.BitmapText.fonts={},f.InteractionManager=function(a){this.stage=a,this.mouse=new f.InteractionData,this.touchs={},this.tempPoint=new f.Point,this.mouseoverEnabled=!0,this.pool=[],this.interactiveItems=[],this.interactionDOMElement=null,this.onMouseMove=this.onMouseMove.bind(this),this.onMouseDown=this.onMouseDown.bind(this),this.onMouseOut=this.onMouseOut.bind(this),this.onMouseUp=this.onMouseUp.bind(this),this.onTouchStart=this.onTouchStart.bind(this),this.onTouchEnd=this.onTouchEnd.bind(this),this.onTouchMove=this.onTouchMove.bind(this),this.last=0},f.InteractionManager.prototype.constructor=f.InteractionManager,f.InteractionManager.prototype.collectInteractiveSprite=function(a,b){for(var c=a.children,d=c.length,e=d-1;e>=0;e--){var f=c[e];f.interactive?(b.interactiveChildren=!0,this.interactiveItems.push(f),f.children.length>0&&this.collectInteractiveSprite(f,f)):(f.__iParent=null,f.children.length>0&&this.collectInteractiveSprite(f,b))}},f.InteractionManager.prototype.setTarget=function(a){this.target=a,null===this.interactionDOMElement&&this.setTargetDomElement(a.view),document.body.addEventListener("mouseup",this.onMouseUp,!0)},f.InteractionManager.prototype.setTargetDomElement=function(a){null!==this.interactionDOMElement&&(this.interactionDOMElement.style["-ms-content-zooming"]="",this.interactionDOMElement.style["-ms-touch-action"]="",this.interactionDOMElement.removeEventListener("mousemove",this.onMouseMove,!0),this.interactionDOMElement.removeEventListener("mousedown",this.onMouseDown,!0),this.interactionDOMElement.removeEventListener("mouseout",this.onMouseOut,!0),this.interactionDOMElement.removeEventListener("touchstart",this.onTouchStart,!0),this.interactionDOMElement.removeEventListener("touchend",this.onTouchEnd,!0),this.interactionDOMElement.removeEventListener("touchmove",this.onTouchMove,!0)),window.navigator.msPointerEnabled&&(a.style["-ms-content-zooming"]="none",a.style["-ms-touch-action"]="none"),this.interactionDOMElement=a,a.addEventListener("mousemove",this.onMouseMove,!0),a.addEventListener("mousedown",this.onMouseDown,!0),a.addEventListener("mouseout",this.onMouseOut,!0),a.addEventListener("touchstart",this.onTouchStart,!0),a.addEventListener("touchend",this.onTouchEnd,!0),a.addEventListener("touchmove",this.onTouchMove,!0)},f.InteractionManager.prototype.update=function(){if(this.target){var a=Date.now(),b=a-this.last;if(b=30*b/1e3,!(1>b)){if(this.last=a,this.dirty){this.dirty=!1;for(var c=this.interactiveItems.length,d=0;c>d;d++)this.interactiveItems[d].interactiveChildren=!1;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}var e=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var d=0;e>d;d++){var f=this.interactiveItems[d];(f.mouseover||f.mouseout||f.buttonMode)&&(f.__hit=this.hitTest(f,this.mouse),this.mouse.target=f,f.__hit?(f.buttonMode&&(this.interactionDOMElement.style.cursor="pointer"),f.__isOver||(f.mouseover&&f.mouseover(this.mouse),f.__isOver=!0)):f.__isOver&&(f.mouseout&&f.mouseout(this.mouse),f.__isOver=!1))}}}},f.InteractionManager.prototype.onMouseMove=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactionDOMElement.getBoundingClientRect();this.mouse.global.x=(a.clientX-b.left)*(this.target.width/b.width),this.mouse.global.y=(a.clientY-b.top)*(this.target.height/b.height);var c=this.interactiveItems.length;this.mouse.global;for(var d=0;c>d;d++){var e=this.interactiveItems[d];e.mousemove&&e.mousemove(this.mouse)}},f.InteractionManager.prototype.onMouseDown=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactiveItems.length;this.mouse.global,this.stage;for(var c=0;b>c;c++){var d=this.interactiveItems[c];if((d.mousedown||d.click)&&(d.__mouseIsDown=!0,d.__hit=this.hitTest(d,this.mouse),d.__hit&&(d.mousedown&&d.mousedown(this.mouse),d.__isDown=!0,!d.interactiveChildren)))break}},f.InteractionManager.prototype.onMouseOut=function(){var a=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var b=0;a>b;b++){var c=this.interactiveItems[b];c.__isOver&&(this.mouse.target=c,c.mouseout&&c.mouseout(this.mouse),c.__isOver=!1)}},f.InteractionManager.prototype.onMouseUp=function(a){this.mouse.originalEvent=a||window.event,this.mouse.global;for(var b=this.interactiveItems.length,c=!1,d=0;b>d;d++){var e=this.interactiveItems[d];(e.mouseup||e.mouseupoutside||e.click)&&(e.__hit=this.hitTest(e,this.mouse),e.__hit&&!c?(e.mouseup&&e.mouseup(this.mouse),e.__isDown&&e.click&&e.click(this.mouse),e.interactiveChildren||(c=!0)):e.__isDown&&e.mouseupoutside&&e.mouseupoutside(this.mouse),e.__isDown=!1)}},f.InteractionManager.prototype.hitTest=function(a,b){var c=b.global;if(a.vcount!==f.visibleCount)return!1;var d=a instanceof f.Sprite,e=a.worldTransform,g=e[0],h=e[1],i=e[2],j=e[3],k=e[4],l=e[5],m=1/(g*k+h*-j),n=k*m*c.x+-h*m*c.y+(l*h-i*k)*m,o=g*m*c.y+-j*m*c.x+(-l*g+i*j)*m;if(b.target=a,a.hitArea&&a.hitArea.contains)return a.hitArea.contains(n,o)?(b.target=a,!0):!1;if(d){var p,q=a.texture.frame.width,r=a.texture.frame.height,s=-q*a.anchor.x;if(n>s&&s+q>n&&(p=-r*a.anchor.y,o>p&&p+r>o))return b.target=a,!0}for(var t=a.children.length,u=0;t>u;u++){var v=a.children[u],w=this.hitTest(v,b);if(w)return b.target=a,!0}return!1},f.InteractionManager.prototype.onTouchMove=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;dd;d++){var h=this.interactiveItems[d];h.touchmove&&h.touchmove(f)}},f.InteractionManager.prototype.onTouchStart=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i];if((j.touchstart||j.tap)&&(j.__hit=this.hitTest(j,g),j.__hit&&(j.touchstart&&j.touchstart(g),j.__isDown=!0,j.__touchData=g,!j.interactiveChildren)))break}}},f.InteractionManager.prototype.onTouchEnd=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i],k=j.__touchData;j.__hit=this.hitTest(j,f),k==f&&(f.originalEvent=a||window.event,(j.touchend||j.tap)&&(j.__hit&&!g?(j.touchend&&j.touchend(f),j.__isDown&&j.tap&&j.tap(f),j.interactiveChildren||(g=!0)):j.__isDown&&j.touchendoutside&&j.touchendoutside(f),j.__isDown=!1),j.__touchData=null)}this.pool.push(f),this.touchs[e.identifier]=null}},f.InteractionData=function(){this.global=new f.Point,this.local=new f.Point,this.target,this.originalEvent},f.InteractionData.prototype.getLocalPosition=function(a){var b=a.worldTransform,c=this.global,d=b[0],e=b[1],g=b[2],h=b[3],i=b[4],j=b[5],k=1/(d*i+e*-h);return new f.Point(i*k*c.x+-e*k*c.y+(j*e-g*i)*k,d*k*c.y+-h*k*c.x+(-j*d+g*h)*k)},f.InteractionData.prototype.constructor=f.InteractionData,f.Stage=function(a){f.DisplayObjectContainer.call(this),this.worldTransform=f.mat3.create(),this.interactive=!0,this.interactionManager=new f.InteractionManager(this),this.dirty=!0,this.__childrenAdded=[],this.__childrenRemoved=[],this.stage=this,this.stage.hitArea=new f.Rectangle(0,0,1e5,1e5),this.setBackgroundColor(a),this.worldVisible=!0},f.Stage.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Stage.prototype.constructor=f.Stage,f.Stage.prototype.setInteractionDelegate=function(a){this.interactionManager.setTargetDomElement(a)},f.Stage.prototype.updateTransform=function(){this.worldAlpha=1,this.vcount=f.visibleCount;for(var a=0,b=this.children.length;b>a;a++)this.children[a].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},f.Stage.prototype.setBackgroundColor=function(a){this.backgroundColor=a||0,this.backgroundColorSplit=d(this.backgroundColor);var b=this.backgroundColor.toString(16);b="000000".substr(0,6-b.length)+b,this.backgroundColorString="#"+b},f.Stage.prototype.getMousePosition=function(){return this.interactionManager.mouse.global};for(var h=0,i=["ms","moz","webkit","o"],j=0;j>>>>>>>>"),console.log("_");var b=0,c=a.first;for(console.log(c);c._iNext;)if(b++,c=c._iNext,console.log(c),b>100){console.log("BREAK");break}},f.EventTarget=function(){var a={};this.addEventListener=this.on=function(b,c){void 0===a[b]&&(a[b]=[]),-1===a[b].indexOf(c)&&a[b].push(c)},this.dispatchEvent=this.emit=function(b){if(a[b.type]&&a[b.type].length)for(var c=0,d=a[b.type].length;d>c;c++)a[b.type][c](b)},this.removeEventListener=this.off=function(b,c){var d=a[b].indexOf(c);-1!==d&&a[b].splice(d,1)}},f.autoDetectRenderer=function(a,b,c,d,e){a||(a=800),b||(b=600);var g=function(){try{var a=document.createElement("canvas");return!!window.WebGLRenderingContext&&(a.getContext("webgl")||a.getContext("experimental-webgl"))}catch(b){return!1}}();if(g){var h=-1!=navigator.userAgent.toLowerCase().indexOf("msie");g=!h}return g?new f.WebGLRenderer(a,b,c,d,e):new f.CanvasRenderer(a,b,c,d)},f.PolyK={},f.PolyK.Triangulate=function(a){var b=!0,c=a.length>>1;if(3>c)return[];for(var d=[],e=[],g=0;c>g;g++)e.push(g);for(var g=0,h=c;h>3;){var i=e[(g+0)%h],j=e[(g+1)%h],k=e[(g+2)%h],l=a[2*i],m=a[2*i+1],n=a[2*j],o=a[2*j+1],p=a[2*k],q=a[2*k+1],r=!1;if(f.PolyK._convex(l,m,n,o,p,q,b)){r=!0;for(var s=0;h>s;s++){var t=e[s];if(t!=i&&t!=j&&t!=k&&f.PolyK._PointInTriangle(a[2*t],a[2*t+1],l,m,n,o,p,q)){r=!1;break}}}if(r)d.push(i,j,k),e.splice((g+1)%h,1),h--,g=0;else if(g++>3*h){if(!b)return console.log("PIXI Warning: shape too complex to fill"),[];var d=[];e=[];for(var g=0;c>g;g++)e.push(g);g=0,h=c,b=!1}}return d.push(e[0],e[1],e[2]),d},f.PolyK._PointInTriangle=function(a,b,c,d,e,f,g,h){var i=g-c,j=h-d,k=e-c,l=f-d,m=a-c,n=b-d,o=i*i+j*j,p=i*k+j*l,q=i*m+j*n,r=k*k+l*l,s=k*m+l*n,t=1/(o*r-p*p),u=(r*q-p*s)*t,v=(o*s-p*q)*t;return u>=0&&v>=0&&1>u+v},f.PolyK._convex=function(a,b,c,d,e,f,g){return(b-d)*(e-c)+(c-a)*(f-d)>=0==g},f.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],f.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","varying vec2 vTextureCoord;","varying float vColor;","const vec2 center = vec2(-1.0, 1.0);","void main(void) {","gl_Position = vec4( ((aVertexPosition + offsetVector) / projectionVector) + center , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.stripShaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float alpha;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * alpha;","}"],f.stripShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.primitiveShaderFragmentSrc=["precision mediump float;","varying vec4 vColor;","void main(void) {","gl_FragColor = vColor;","}"],f.primitiveShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec4 aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","uniform float alpha;","varying vec4 vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition , 1.0);","v -= offsetVector.xyx;","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vColor = aColor * alpha;","}"],f.shaderStack=[],f.initPrimitiveShader=function(){var a=f.gl,b=f.compileProgram(f.primitiveShaderVertexSrc,f.primitiveShaderFragmentSrc);a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.offsetVector=a.getUniformLocation(b,"offsetVector"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),f.primitiveProgram=b +},f.initDefaultShader=function(){f.frameBufferStack=[],f.frameBufferPool=[],f.defaultShader=new f.PixiShader,f.defaultShader.init(),f.pushShader(f.defaultShader)},f.initDefaultStripShader=function(){var a=this.gl,b=f.compileProgram(f.stripShaderVertexSrc,f.stripShaderFragmentSrc);a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.textureCoordAttribute=a.getAttribLocation(b,"aTextureCoord"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.samplerUniform=a.getUniformLocation(b,"uSampler"),f.stripShaderProgram=b},f.CompileVertexShader=function(a,b){return f._CompileShader(a,b,a.VERTEX_SHADER)},f.CompileFragmentShader=function(a,b){return f._CompileShader(a,b,a.FRAGMENT_SHADER)},f._CompileShader=function(a,b,c){var d=b.join("\n"),e=a.createShader(c);return a.shaderSource(e,d),a.compileShader(e),a.getShaderParameter(e,a.COMPILE_STATUS)?e:(alert(a.getShaderInfoLog(e)),null)},f.compileProgram=function(a,b){var c=f.gl,d=f.CompileFragmentShader(c,b),e=f.CompileVertexShader(c,a),g=c.createProgram();return c.attachShader(g,e),c.attachShader(g,d),c.linkProgram(g),c.getProgramParameter(g,c.LINK_STATUS)||alert("Could not initialise shaders"),g},f.pushShader=function(a){var b=f.gl;b.colorMask(!0,!0,!0,!0),b.viewport(0,0,this.width,this.height),b.clearColor(0,0,0,0),b.clear(b.COLOR_BUFFER_BIT),f.shaderStack.push(a);var c=a.program;b.useProgram(c),b.enableVertexAttribArray(c.vertexPositionAttribute),b.enableVertexAttribArray(c.colorAttribute),b.enableVertexAttribArray(c.textureCoordAttribute),a.syncUniforms(),f.currentShader=c},f.popShader=function(){var a=f.gl;f.shaderStack.pop();var b=f.shaderStack[f.shaderStack.length-1].program;a.useProgram(b),f.currentShader=b},f.activatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.primitiveProgram),a.disableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.deactivatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.currentShader),a.enableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.PixiShader=function(){this.program,this.fragmentSrc=["precision lowp float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vTextureCoord) * vColor;","}"]},f.PixiShader.prototype.init=function(){var a=f.compileProgram(this.vertexSrc||f.shaderVertexSrc,this.fragmentSrc),b=f.gl;b.useProgram(a),this.uSampler=b.getUniformLocation(a,"uSampler"),this.projectionVector=b.getUniformLocation(a,"projectionVector"),this.offsetVector=b.getUniformLocation(a,"offsetVector"),this.aVertexPosition=b.getAttribLocation(a,"aVertexPosition"),this.aTextureCoord=b.getAttribLocation(a,"aTextureCoord"),a.vertexPositionAttribute=b.getAttribLocation(a,"aVertexPosition"),a.colorAttribute=b.getAttribLocation(a,"aColor"),a.textureCoordAttribute=b.getAttribLocation(a,"aTextureCoord"),a.projectionVector=b.getUniformLocation(a,"projectionVector"),a.samplerUniform=b.getUniformLocation(a,"uSampler"),a.offsetVector=b.getUniformLocation(a,"offsetVector");for(var c in this.uniforms)a[c]=b.getUniformLocation(a,c);this.program=a},f.PixiShader.prototype.syncUniforms=function(){var a=f.gl;for(var b in this.uniforms){var c=this.uniforms[b].type;if("f"==c&&a.uniform1f(this.program[b],this.uniforms[b].value),"f2"==c)a.uniform2f(this.program[b],this.uniforms[b].value.x,this.uniforms[b].value.y);else if("mat4"==c)a.uniformMatrix4fv(this.program[b],!1,this.uniforms[b].value);else if("sampler2D"==c){var d=this.uniforms[b].value;a.activeTexture(a.TEXTURE1),a.bindTexture(a.TEXTURE_2D,d.baseTexture._glTexture),a.uniform1i(this.program[b],1)}}},f.WebGLGraphics=function(){},f.WebGLGraphics.renderGraphics=function(a,b){var c=f.gl;a._webGL||(a._webGL={points:[],indices:[],lastIndex:0,buffer:c.createBuffer(),indexBuffer:c.createBuffer()}),a.dirty&&(a.dirty=!1,a.clearDirty&&(a.clearDirty=!1,a._webGL.lastIndex=0,a._webGL.points=[],a._webGL.indices=[]),f.WebGLGraphics.updateGraphics(a)),f.activatePrimitiveShader();var d=f.mat3.clone(a.worldTransform);f.mat3.transpose(d),c.blendFunc(c.ONE,c.ONE_MINUS_SRC_ALPHA),c.uniformMatrix3fv(f.primitiveProgram.translationMatrix,!1,d),c.uniform2f(f.primitiveProgram.projectionVector,b.x,-b.y),c.uniform2f(f.primitiveProgram.offsetVector,-f.offset.x,-f.offset.y),c.uniform1f(f.primitiveProgram.alpha,a.worldAlpha),c.bindBuffer(c.ARRAY_BUFFER,a._webGL.buffer),c.vertexAttribPointer(f.primitiveProgram.vertexPositionAttribute,2,c.FLOAT,!1,24,0),c.vertexAttribPointer(f.primitiveProgram.colorAttribute,4,c.FLOAT,!1,24,8),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),c.drawElements(c.TRIANGLE_STRIP,a._webGL.indices.length,c.UNSIGNED_SHORT,0),f.deactivatePrimitiveShader()},f.WebGLGraphics.updateGraphics=function(a){for(var b=a._webGL.lastIndex;b3&&f.WebGLGraphics.buildPoly(c,a._webGL),c.lineWidth>0&&f.WebGLGraphics.buildLine(c,a._webGL)):c.type==f.Graphics.RECT?f.WebGLGraphics.buildRectangle(c,a._webGL):(c.type==f.Graphics.CIRC||c.type==f.Graphics.ELIP)&&f.WebGLGraphics.buildCircle(c,a._webGL)}a._webGL.lastIndex=a.graphicsData.length;var d=f.gl;a._webGL.glPoints=new Float32Array(a._webGL.points),d.bindBuffer(d.ARRAY_BUFFER,a._webGL.buffer),d.bufferData(d.ARRAY_BUFFER,a._webGL.glPoints,d.STATIC_DRAW),a._webGL.glIndicies=new Uint16Array(a._webGL.indices),d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),d.bufferData(d.ELEMENT_ARRAY_BUFFER,a._webGL.glIndicies,d.STATIC_DRAW)},f.WebGLGraphics.buildRectangle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3];if(a.fill){var j=d(a.fillColor),k=a.fillAlpha,l=j[0]*k,m=j[1]*k,n=j[2]*k,o=b.points,p=b.indices,q=o.length/6;o.push(e,g),o.push(l,m,n,k),o.push(e+h,g),o.push(l,m,n,k),o.push(e,g+i),o.push(l,m,n,k),o.push(e+h,g+i),o.push(l,m,n,k),p.push(q,q,q+1,q+2,q+3,q+3)}a.lineWidth&&(a.points=[e,g,e+h,g,e+h,g+i,e,g+i,e,g],f.WebGLGraphics.buildLine(a,b))},f.WebGLGraphics.buildCircle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3],j=40,k=2*Math.PI/j;if(a.fill){var l=d(a.fillColor),m=a.fillAlpha,n=l[0]*m,o=l[1]*m,p=l[2]*m,q=b.points,r=b.indices,s=q.length/6;r.push(s);for(var t=0;j+1>t;t++)q.push(e,g,n,o,p,m),q.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i,n,o,p,m),r.push(s++,s++);r.push(s-1)}if(a.lineWidth){a.points=[];for(var t=0;j+1>t;t++)a.points.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i);f.WebGLGraphics.buildLine(a,b)}},f.WebGLGraphics.buildLine=function(a,b){var c=a.points;if(0!=c.length){var e=new f.Point(c[0],c[1]),g=new f.Point(c[c.length-2],c[c.length-1]);if(e.x==g.x&&e.y==g.y){c.pop(),c.pop(),g=new f.Point(c[c.length-2],c[c.length-1]);var h=g.x+.5*(e.x-g.x),i=g.y+.5*(e.y-g.y);c.unshift(h,i),c.push(h,i)}var j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,A,B,C,D,E=b.points,F=b.indices,G=c.length/2,H=c.length,I=E.length/6,J=a.lineWidth/2,K=d(a.lineColor),L=a.lineAlpha,M=K[0]*L,N=K[1]*L,O=K[2]*L;j=c[0],k=c[1],l=c[2],m=c[3],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(j-p,k-q,M,N,O,L),E.push(j+p,k+q,M,N,O,L);for(var P=1;G-1>P;P++)j=c[2*(P-1)],k=c[2*(P-1)+1],l=c[2*P],m=c[2*P+1],n=c[2*(P+1)],o=c[2*(P+1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,r=-(m-o),s=l-n,D=Math.sqrt(r*r+s*s),r/=D,s/=D,r*=J,s*=J,v=-q+k-(-q+m),w=-p+l-(-p+j),x=(-p+j)*(-q+m)-(-p+l)*(-q+k),y=-s+o-(-s+m),z=-r+l-(-r+n),A=(-r+n)*(-s+m)-(-r+l)*(-s+o),B=v*z-y*w,0==B&&(B+=1),px=(w*A-z*x)/B,py=(y*x-v*A)/B,C=(px-l)*(px-l)+(py-m)+(py-m),C>19600?(t=p-r,u=q-s,D=Math.sqrt(t*t+u*u),t/=D,u/=D,t*=J,u*=J,E.push(l-t,m-u),E.push(M,N,O,L),E.push(l+t,m+u),E.push(M,N,O,L),E.push(l-t,m-u),E.push(M,N,O,L),H++):(E.push(px,py),E.push(M,N,O,L),E.push(l-(px-l),m-(py-m)),E.push(M,N,O,L));j=c[2*(G-2)],k=c[2*(G-2)+1],l=c[2*(G-1)],m=c[2*(G-1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(l-p,m-q),E.push(M,N,O,L),E.push(l+p,m+q),E.push(M,N,O,L),F.push(I);for(var P=0;H>P;P++)F.push(I++);F.push(I-1)}},f.WebGLGraphics.buildPoly=function(a,b){var c=a.points;if(!(c.length<6)){for(var e=b.points,g=b.indices,h=c.length/2,i=d(a.fillColor),j=a.fillAlpha,k=i[0]*j,l=i[1]*j,m=i[2]*j,n=f.PolyK.Triangulate(c),o=e.length/6,p=0;pp;p++)e.push(c[2*p],c[2*p+1],k,l,m,j)}},f._defaultFrame=new f.Rectangle(0,0,1,1),f.gl,f.WebGLRenderer=function(a,b,c,d,e){this.transparent=!!d,this.width=a||800,this.height=b||600,this.view=c||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var g=this;this.view.addEventListener("webglcontextlost",function(a){g.handleContextLost(a)},!1),this.view.addEventListener("webglcontextrestored",function(a){g.handleContextRestored(a)},!1),this.batchs=[];var h={alpha:this.transparent,antialias:!!e,premultipliedAlpha:!1,stencil:!0};try{f.gl=this.gl=this.view.getContext("experimental-webgl",h)}catch(i){try{f.gl=this.gl=this.view.getContext("webgl",h)}catch(i){throw new Error(" This browser does not support webGL. Try using the canvas renderer"+this)}}f.initDefaultShader(),f.initPrimitiveShader(),f.initDefaultStripShader();var j=this.gl;f.WebGLRenderer.gl=j,this.batch=new f.WebGLBatch(j),j.disable(j.DEPTH_TEST),j.disable(j.CULL_FACE),j.enable(j.BLEND),j.colorMask(!0,!0,!0,this.transparent),f.projection=new f.Point(400,300),f.offset=new f.Point(0,0),this.resize(this.width,this.height),this.contextLost=!1,f.pushShader(f.defaultShader),this.stageRenderGroup=new f.WebGLRenderGroup(this.gl)},f.WebGLRenderer.prototype.constructor=f.WebGLRenderer,f.WebGLRenderer.getBatch=function(){return 0==f._batchs.length?new f.WebGLBatch(f.WebGLRenderer.gl):f._batchs.pop()},f.WebGLRenderer.returnBatch=function(a){a.clean(),f._batchs.push(a)},f.WebGLRenderer.prototype.render=function(a){if(!this.contextLost){this.__stage!==a&&(this.__stage=a,this.stageRenderGroup.setRenderable(a)),f.WebGLRenderer.updateTextures(),f.visibleCount++,a.updateTransform();var b=this.gl;if(b.colorMask(!0,!0,!0,this.transparent),b.viewport(0,0,this.width,this.height),b.bindFramebuffer(b.FRAMEBUFFER,null),b.clearColor(a.backgroundColorSplit[0],a.backgroundColorSplit[1],a.backgroundColorSplit[2],!this.transparent),b.clear(b.COLOR_BUFFER_BIT),this.stageRenderGroup.backgroundColor=a.backgroundColorSplit,f.projection.x=this.width/2,f.projection.y=-this.height/2,this.stageRenderGroup.render(f.projection),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),f.Texture.frameUpdates.length>0){for(var c=0;cc;c++){var d=6*c,e=4*c;this.indices[d+0]=e+0,this.indices[d+1]=e+1,this.indices[d+2]=e+2,this.indices[d+3]=e+0,this.indices[d+4]=e+2,this.indices[d+5]=e+3}a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a.bufferData(a.ELEMENT_ARRAY_BUFFER,this.indices,a.STATIC_DRAW)},f.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)renderable=this.batchs[n],renderable instanceof f.WebGLBatch?this.batchs[n].render():this.renderSpecial(renderable,b);endBatch instanceof f.WebGLBatch?endBatch.render(0,h+1):this.renderSpecial(endBatch,b)},f.WebGLRenderGroup.prototype.renderSpecial=function(a,b){f.shaderStack.length;var c=a.vcount===f.visibleCount;a instanceof f.TilingSprite?c&&this.renderTilingSprite(a,b):a instanceof f.Strip?c&&this.renderStrip(a,b):a instanceof f.CustomRenderable?c&&a.renderWebGL(this,b):a instanceof f.Graphics?c&&a.renderable&&f.WebGLGraphics.renderGraphics(a,b):a instanceof f.FilterBlock&&this.handleFilterBlock(a,b)},f.WebGLRenderGroup.prototype.handleFilterBlock=function(a,b){var c=f.gl;a.open?a.data instanceof Array?this.filterManager.pushFilter(a):(c.enable(c.STENCIL_TEST),c.colorMask(!1,!1,!1,!1),c.stencilFunc(c.ALWAYS,1,255),c.stencilOp(c.KEEP,c.KEEP,c.REPLACE),f.WebGLGraphics.renderGraphics(a.data,b),c.colorMask(!0,!0,!0,!0),c.stencilFunc(c.NOTEQUAL,0,255),c.stencilOp(c.KEEP,c.KEEP,c.KEEP)):a.data instanceof Array?this.filterManager.popFilter():c.disable(c.STENCIL_TEST)},f.WebGLRenderGroup.prototype.updateTexture=function(a){this.removeObject(a);for(var b=a.first;b!=this.root&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););this.insertObject(a,b,c)},f.WebGLRenderGroup.prototype.addFilterBlocks=function(a,b){a.__renderGroup=this,b.__renderGroup=this;for(var c=a;c!=this.root.first&&(c=c._iPrev,!c.renderable||!c.__renderGroup););this.insertAfter(a,c);for(var d=b;d!=this.root.first&&(d=d._iPrev,!d.renderable||!d.__renderGroup););this.insertAfter(b,d)},f.WebGLRenderGroup.prototype.removeFilterBlocks=function(a,b){this.removeObject(a),this.removeObject(b)},f.WebGLRenderGroup.prototype.addDisplayObjectAndChildren=function(a){a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a);for(var b=a.first;b!=this.root.first&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););var d=a.first,e=a.last._iNext;do d.__renderGroup=this,d.renderable&&(this.insertObject(d,b,c),b=d),d=d._iNext;while(d!=e)},f.WebGLRenderGroup.prototype.removeDisplayObjectAndChildren=function(a){if(a.__renderGroup==this){a.last;do a.__renderGroup=null,a.renderable&&this.removeObject(a),a=a._iNext;while(a)}},f.WebGLRenderGroup.prototype.insertObject=function(a,b,c){var d=b,e=c;if(a instanceof f.Sprite){var g,h;if(d instanceof f.Sprite){if(g=d.batch,g&&g.texture==a.texture.baseTexture&&g.blendMode==a.blendMode)return g.insertAfter(a,d),void 0}else g=d;if(e)if(e instanceof f.Sprite){if(h=e.batch){if(h.texture==a.texture.baseTexture&&h.blendMode==a.blendMode)return h.insertBefore(a,e),void 0;if(h==g){var i=g.split(e),j=f.WebGLRenderer.getBatch(),k=this.batchs.indexOf(g);return j.init(a),this.batchs.splice(k+1,0,j,i),void 0}}}else h=e;var j=f.WebGLRenderer.getBatch();if(j.init(a),g){var k=this.batchs.indexOf(g);this.batchs.splice(k+1,0,j)}else this.batchs.push(j)}else a instanceof f.TilingSprite?this.initTilingSprite(a):a instanceof f.Strip&&this.initStrip(a),this.insertAfter(a,d)},f.WebGLRenderGroup.prototype.insertAfter=function(a,b){if(b instanceof f.Sprite){var c=b.batch;if(c)if(c.tail==b){var d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a)}else{var e=c.split(b.__next),d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a,e)}else this.batchs.push(a)}else{var d=this.batchs.indexOf(b);this.batchs.splice(d+1,0,a)}},f.WebGLRenderGroup.prototype.removeObject=function(a){var b;if(a instanceof f.Sprite){var c=a.batch;if(!c)return;c.remove(a),0==c.size&&(b=c)}else b=a;if(b){var d=this.batchs.indexOf(b);if(-1==d)return;if(0==d||d==this.batchs.length-1)return this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),void 0;if(this.batchs[d-1]instanceof f.WebGLBatch&&this.batchs[d+1]instanceof f.WebGLBatch&&this.batchs[d-1].texture==this.batchs[d+1].texture&&this.batchs[d-1].blendMode==this.batchs[d+1].blendMode)return this.batchs[d-1].merge(this.batchs[d+1]),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),f.WebGLRenderer.returnBatch(this.batchs[d+1]),this.batchs.splice(d,2),void 0;this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b)}},f.WebGLRenderGroup.prototype.initTilingSprite=function(a){var b=this.gl;a.verticies=new Float32Array([0,0,a.width,0,a.width,a.height,0,a.height]),a.uvs=new Float32Array([0,0,1,0,1,1,0,1]),a.colors=new Float32Array([1,1,1,1]),a.indices=new Uint16Array([0,1,3,2]),a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW),a.texture.baseTexture._glTexture?(b.bindTexture(b.TEXTURE_2D,a.texture.baseTexture._glTexture),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.REPEAT),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.REPEAT),a.texture.baseTexture._powerOf2=!0):a.texture.baseTexture._powerOf2=!0},f.WebGLRenderGroup.prototype.renderStrip=function(a,b){var c=this.gl,d=f.stripShaderProgram;c.useProgram(d);var e=f.mat3.clone(a.worldTransform);f.mat3.transpose(e),c.uniformMatrix3fv(d.translationMatrix,!1,e),c.uniform2f(d.projectionVector,b.x,b.y),c.uniform1f(d.alpha,a.worldAlpha),a.dirty?(a.dirty=!1,c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferData(c.ARRAY_BUFFER,a.verticies,c.STATIC_DRAW),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferData(c.ARRAY_BUFFER,a.uvs,c.STATIC_DRAW),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.bufferData(c.ARRAY_BUFFER,a.colors,c.STATIC_DRAW),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer),c.bufferData(c.ELEMENT_ARRAY_BUFFER,a.indices,c.STATIC_DRAW)):(c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.verticies),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer)),c.drawElements(c.TRIANGLE_STRIP,a.indices.length,c.UNSIGNED_SHORT,0),c.useProgram(f.currentProgram)},f.WebGLRenderGroup.prototype.renderTilingSprite=function(a,b){var c=this.gl;f.shaderProgram;var d=a.tilePosition,e=a.tileScale,g=d.x/a.texture.baseTexture.width,h=d.y/a.texture.baseTexture.height,i=a.width/a.texture.baseTexture.width/e.x,j=a.height/a.texture.baseTexture.height/e.y;a.uvs[0]=0-g,a.uvs[1]=0-h,a.uvs[2]=1*i-g,a.uvs[3]=0-h,a.uvs[4]=1*i-g,a.uvs[5]=1*j-h,a.uvs[6]=0-g,a.uvs[7]=1*j-h,c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.uvs),this.renderStrip(a,b)},f.WebGLRenderGroup.prototype.initStrip=function(a){var b=this.gl;this.shaderProgram,a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW)},f.WebGLFilterManager=function(){this.filterStack=[],this.texturePool=[],this.offsetX=0,this.offsetY=0,this.initShaderBuffers()},f.WebGLFilterManager.prototype.begin=function(a,b){this.width=2*a.x,this.height=2*-a.y,this.buffer=b},f.WebGLFilterManager.prototype.pushFilter=function(a){var b=f.gl;this.filterStack.push(a),a.filterPasses[0],this.offsetX+=a.target.filterArea.x,this.offsetY+=a.target.filterArea.y;var c=this.texturePool.pop();c||(c=new f.FilterTexture(this.width,this.height)),b.bindTexture(b.TEXTURE_2D,c.texture),this.getBounds(a.target);var d=a.target.filterArea;b.bindFramebuffer(b.FRAMEBUFFER,c.frameBuffer),b.viewport(0,0,d.width,d.height),f.projection.x=d.width/2,f.projection.y=-d.height/2,f.offset.x=-d.x,f.offset.y=-d.y,b.uniform2f(f.currentShader.projectionVector,d.width/2,-d.height/2),b.uniform2f(f.currentShader.offsetVector,-d.x,-d.y),b.colorMask(!0,!0,!0,!0),b.clearColor(0,0,0,0),b.clear(b.COLOR_BUFFER_BIT),a._glFilterTexture=c},f.WebGLFilterManager.prototype.popFilter=function(){var a=f.gl,b=this.filterStack.pop(),c=b.target.filterArea,d=b._glFilterTexture;if(b.filterPasses.length>1){a.viewport(0,0,c.width,c.height),a.bindBuffer(a.ARRAY_BUFFER,this.vertexBuffer),this.vertexArray[0]=0,this.vertexArray[1]=c.height,this.vertexArray[2]=c.width,this.vertexArray[3]=c.height,this.vertexArray[4]=0,this.vertexArray[5]=0,this.vertexArray[6]=c.width,this.vertexArray[7]=0,a.bufferSubData(a.ARRAY_BUFFER,0,this.vertexArray),a.bindBuffer(a.ARRAY_BUFFER,this.uvBuffer),this.uvArray[2]=c.width/this.width,this.uvArray[5]=c.height/this.height,this.uvArray[6]=c.width/this.width,this.uvArray[7]=c.height/this.height,a.bufferSubData(a.ARRAY_BUFFER,0,this.uvArray);var e=d,g=this.texturePool.pop();g||(g=new f.FilterTexture(this.width,this.height)),a.bindFramebuffer(a.FRAMEBUFFER,g.frameBuffer),a.clear(a.COLOR_BUFFER_BIT),a.disable(a.BLEND);for(var h=0;hs?s:E,E=E>t?t:E,E=E>u?u:E,E=E>v?v:E,F=F>w?w:F,F=F>x?x:F,F=F>y?y:F,F=F>z?z:F,C=s>C?s:C,C=t>C?t:C,C=u>C?u:C,C=v>C?v:C,D=w>D?w:D,D=x>D?x:D,D=y>D?y:D,D=z>D?z:D),l=!1,A=A._iNext}while(A!=B);E=E>0?E:0,F=F>0?F:0,C=C0&&(f.Texture.frameUpdates=[])},f.CanvasRenderer.prototype.resize=function(a,b){this.width=a,this.height=b,this.view.width=a,this.view.height=b},f.CanvasRenderer.prototype.renderDisplayObject=function(a){var b,c=this.context;c.globalCompositeOperation="source-over";var d=a.last._iNext;a=a.first;do if(b=a.worldTransform,a.visible)if(a.renderable){if(a instanceof f.Sprite){var e=a.texture.frame;e&&e.width&&e.height&&(c.globalAlpha=a.worldAlpha,c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),c.drawImage(a.texture.baseTexture.source,e.x,e.y,e.width,e.height,a.anchor.x*-e.width,a.anchor.y*-e.height,e.width,e.height))}else if(a instanceof f.Strip)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderStrip(a);else if(a instanceof f.TilingSprite)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderTilingSprite(a);else if(a instanceof f.CustomRenderable)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),a.renderCanvas(this);else if(a instanceof f.Graphics)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),f.CanvasGraphics.renderGraphics(a,c);else if(a instanceof f.FilterBlock&&a.data instanceof f.Graphics){var g=a.data;if(a.open){c.save();var h=g.alpha,i=g.worldTransform;c.setTransform(i[0],i[3],i[1],i[4],i[2],i[5]),g.worldAlpha=.5,c.worldAlpha=0,f.CanvasGraphics.renderGraphicsMask(g,c),c.clip(),g.worldAlpha=h}else c.restore()}a=a._iNext}else a=a._iNext;else a=a.last._iNext;while(a!=d)},f.CanvasRenderer.prototype.renderStripFlat=function(a){var b=this.context,c=a.verticies;a.uvs;var d=c.length/2;this.count++,b.beginPath();for(var e=1;d-2>e;e++){var f=2*e,g=c[f],h=c[f+2],i=c[f+4],j=c[f+1],k=c[f+3],l=c[f+5];b.moveTo(g,j),b.lineTo(h,k),b.lineTo(i,l)}b.fillStyle="#FF0000",b.fill(),b.closePath()},f.CanvasRenderer.prototype.renderTilingSprite=function(a){var b=this.context;b.globalAlpha=a.worldAlpha,a.__tilePattern||(a.__tilePattern=b.createPattern(a.texture.baseTexture.source,"repeat")),b.beginPath();var c=a.tilePosition,d=a.tileScale;b.scale(d.x,d.y),b.translate(c.x,c.y),b.fillStyle=a.__tilePattern,b.fillRect(-c.x,-c.y,a.width/d.x,a.height/d.y),b.scale(1/d.x,1/d.y),b.translate(-c.x,-c.y),b.closePath()},f.CanvasRenderer.prototype.renderStrip=function(a){var b=this.context,c=a.verticies,d=a.uvs,e=c.length/2;this.count++;for(var f=1;e-2>f;f++){var g=2*f,h=c[g],i=c[g+2],j=c[g+4],k=c[g+1],l=c[g+3],m=c[g+5],n=d[g]*a.texture.width,o=d[g+2]*a.texture.width,p=d[g+4]*a.texture.width,q=d[g+1]*a.texture.height,r=d[g+3]*a.texture.height,s=d[g+5]*a.texture.height;b.save(),b.beginPath(),b.moveTo(h,k),b.lineTo(i,l),b.lineTo(j,m),b.closePath(),b.clip();var t=n*r+q*p+o*s-r*p-q*o-n*s,u=h*r+q*j+i*s-r*j-q*i-h*s,v=n*i+h*p+o*j-i*p-h*o-n*j,w=n*r*j+q*i*p+h*o*s-h*r*p-q*o*j-n*i*s,x=k*r+q*m+l*s-r*m-q*l-k*s,y=n*l+k*p+o*m-l*p-k*o-n*m,z=n*r*m+q*l*p+k*o*s-k*r*p-q*o*m-n*l*s;b.transform(u/t,x/t,v/t,y/t,w/t,z/t),b.drawImage(a.texture.baseTexture.source,0,0),b.restore()}},f.CanvasGraphics=function(){},f.CanvasGraphics.renderGraphics=function(a,b){for(var c=a.worldAlpha,d=0;d1&&(c=1,console.log("Pixi.js warning: masks in canvas can only mask using the first path in the graphics object"));for(var d=0;1>d;d++){var e=a.graphicsData[d],g=e.points;if(e.type==f.Graphics.POLY){b.beginPath(),b.moveTo(g[0],g[1]);for(var h=1;hb?b:d,e=b+m>e?b+m:e,g=g>c?b:g,h=c+n>h?c+n:h}else if(k===f.Graphics.CIRC||k===f.Graphics.ELIP){b=a.x,c=a.y;var o=a.radius+l/2;d=d>b-o?b-o:d,e=b+o>e?b+o:e,g=g>c-o?c-o:g,h=c+o>h?c+o:h}else for(var p=0;pb-l?b-l:d,e=b+l>e?b+l:e,g=g>c-l?c-l:g,h=c+l>h?c+l:h}this.bounds=new f.Rectangle(d,g,e-d,h-g)}},f.Graphics.POLY=0,f.Graphics.RECT=1,f.Graphics.CIRC=2,f.Graphics.ELIP=3,f.Strip=function(a,b,c){f.DisplayObjectContainer.call(this),this.texture=a,this.blendMode=f.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(d){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=b,this.height=c,a.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},f.Strip.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Strip.prototype.constructor=f.Strip,f.Strip.prototype.setTexture=function(a){this.texture=a,this.width=a.frame.width,this.height=a.frame.height,this.updateFrame=!0},f.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},f.Rope=function(a,b){f.Strip.call(this,a),this.points=b;try{this.verticies=new Float32Array(4*b.length),this.uvs=new Float32Array(4*b.length),this.colors=new Float32Array(2*b.length),this.indices=new Uint16Array(2*b.length)}catch(c){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},f.Rope.prototype=Object.create(f.Strip.prototype),f.Rope.prototype.constructor=f.Rope,f.Rope.prototype.refresh=function(){var a=this.points;if(!(a.length<1)){var b=this.uvs,c=this.indices,d=this.colors,e=a[0],f=a[0];this.count-=.2,b[0]=0,b[1]=1,b[2]=0,b[3]=1,d[0]=1,d[1]=1,c[0]=0,c[1]=1;for(var g=a.length,h=1;g>h;h++){var f=a[h],i=4*h,j=h/(g-1);h%2?(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1):(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1),i=2*h,d[i]=1,d[i+1]=1,i=2*h,c[i]=i,c[i+1]=i+1,e=f}}},f.Rope.prototype.updateTransform=function(){var a=this.points;if(!(a.length<1)){var b,c=this.verticies,d=a[0],e={x:0,y:0},g=a[0];this.count-=.2,c[0]=g.x+e.x,c[1]=g.y+e.y,c[2]=g.x-e.x,c[3]=g.y-e.y;for(var h=a.length,i=1;h>i;i++){var g=a[i],j=4*i;b=i1&&(k=1);var l=Math.sqrt(e.x*e.x+e.y*e.y),m=this.texture.height/2;e.x/=l,e.y/=l,e.x*=m,e.y*=m,c[j]=g.x+e.x,c[j+1]=g.y+e.y,c[j+2]=g.x-e.x,c[j+3]=g.y-e.y,d=g}f.DisplayObjectContainer.prototype.updateTransform.call(this)}},f.Rope.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite=function(a,b,c){f.DisplayObjectContainer.call(this),this.texture=a,this.width=b,this.height=c,this.tileScale=new f.Point(1,1),this.tilePosition=new f.Point(0,0),this.renderable=!0,this.blendMode=f.blendModes.NORMAL},f.TilingSprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.TilingSprite.prototype.constructor=f.TilingSprite,f.TilingSprite.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},f.Spine=function(a){if(f.DisplayObjectContainer.call(this),this.spineData=f.AnimCache[a],!this.spineData)throw new Error("Spine data must be preloaded using PIXI.SpineLoader or PIXI.AssetLoader: "+a);this.skeleton=new l.Skeleton(this.spineData),this.skeleton.updateWorldTransform(),this.stateData=new l.AnimationStateData(this.spineData),this.state=new l.AnimationState(this.stateData),this.slotContainers=[];for(var b=0,c=this.skeleton.drawOrder.length;c>b;b++){var d=this.skeleton.drawOrder[b],e=d.attachment,g=new f.DisplayObjectContainer;if(this.slotContainers.push(g),this.addChild(g),e instanceof l.RegionAttachment){var h=e.rendererObject.name,i=this.createSprite(d,e.rendererObject);d.currentSprite=i,d.currentSpriteName=h,g.addChild(i)}}},f.Spine.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Spine.prototype.constructor=f.Spine,f.Spine.prototype.updateTransform=function(){this.lastTime=this.lastTime||Date.now();var a=.001*(Date.now()-this.lastTime);this.lastTime=Date.now(),this.state.update(a),this.state.apply(this.skeleton),this.skeleton.updateWorldTransform();for(var b=this.skeleton.drawOrder,c=0,d=b.length;d>c;c++){var e=b[c],g=e.attachment,h=this.slotContainers[c];if(g instanceof l.RegionAttachment){if(g.rendererObject&&(!e.currentSpriteName||e.currentSpriteName!=g.name)){var i=g.rendererObject.name;if(void 0!==e.currentSprite&&(e.currentSprite.visible=!1),e.sprites=e.sprites||{},void 0!==e.sprites[i])e.sprites[i].visible=!0;else{var j=this.createSprite(e,g.rendererObject);h.addChild(j)}e.currentSprite=e.sprites[i],e.currentSpriteName=i}h.visible=!0;var k=e.bone;h.position.x=k.worldX+g.x*k.m00+g.y*k.m01,h.position.y=k.worldY+g.x*k.m10+g.y*k.m11,h.scale.x=k.worldScaleX,h.scale.y=k.worldScaleY,h.rotation=-(e.bone.worldRotation*Math.PI/180)}else h.visible=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.Spine.prototype.createSprite=function(a,b){var c=f.TextureCache[b.name]?b.name:b.name+".png",d=new f.Sprite(f.Texture.fromFrame(c));return d.scale=b.scale,d.rotation=b.rotation,d.anchor.x=d.anchor.y=.5,a.sprites=a.sprites||{},a.sprites[b.name]=d,d};var l={};l.BoneData=function(a,b){this.name=a,this.parent=b},l.BoneData.prototype={length:0,x:0,y:0,rotation:0,scaleX:1,scaleY:1},l.SlotData=function(a,b){this.name=a,this.boneData=b},l.SlotData.prototype={r:1,g:1,b:1,a:1,attachmentName:null},l.Bone=function(a,b){this.data=a,this.parent=b,this.setToSetupPose()},l.Bone.yDown=!1,l.Bone.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,m00:0,m01:0,worldX:0,m10:0,m11:0,worldY:0,worldRotation:0,worldScaleX:1,worldScaleY:1,updateWorldTransform:function(a,b){var c=this.parent;null!=c?(this.worldX=this.x*c.m00+this.y*c.m01+c.worldX,this.worldY=this.x*c.m10+this.y*c.m11+c.worldY,this.worldScaleX=c.worldScaleX*this.scaleX,this.worldScaleY=c.worldScaleY*this.scaleY,this.worldRotation=c.worldRotation+this.rotation):(this.worldX=this.x,this.worldY=this.y,this.worldScaleX=this.scaleX,this.worldScaleY=this.scaleY,this.worldRotation=this.rotation);var d=this.worldRotation*Math.PI/180,e=Math.cos(d),f=Math.sin(d);this.m00=e*this.worldScaleX,this.m10=f*this.worldScaleX,this.m01=-f*this.worldScaleY,this.m11=e*this.worldScaleY,a&&(this.m00=-this.m00,this.m01=-this.m01),b&&(this.m10=-this.m10,this.m11=-this.m11),l.Bone.yDown&&(this.m10=-this.m10,this.m11=-this.m11)},setToSetupPose:function(){var a=this.data;this.x=a.x,this.y=a.y,this.rotation=a.rotation,this.scaleX=a.scaleX,this.scaleY=a.scaleY}},l.Slot=function(a,b,c){this.data=a,this.skeleton=b,this.bone=c,this.setToSetupPose()},l.Slot.prototype={r:1,g:1,b:1,a:1,_attachmentTime:0,attachment:null,setAttachment:function(a){this.attachment=a,this._attachmentTime=this.skeleton.time},setAttachmentTime:function(a){this._attachmentTime=this.skeleton.time-a},getAttachmentTime:function(){return this.skeleton.time-this._attachmentTime},setToSetupPose:function(){var a=this.data;this.r=a.r,this.g=a.g,this.b=a.b,this.a=a.a;for(var b=this.skeleton.data.slots,c=0,d=b.length;d>c;c++)if(b[c]==a){this.setAttachment(a.attachmentName?this.skeleton.getAttachmentBySlotIndex(c,a.attachmentName):null);break}}},l.Skin=function(a){this.name=a,this.attachments={}},l.Skin.prototype={addAttachment:function(a,b,c){this.attachments[a+":"+b]=c},getAttachment:function(a,b){return this.attachments[a+":"+b]},_attachAll:function(a,b){for(var c in b.attachments){var d=c.indexOf(":"),e=parseInt(c.substring(0,d)),f=c.substring(d+1),g=a.slots[e];if(g.attachment&&g.attachment.name==f){var h=this.getAttachment(e,f);h&&g.setAttachment(h)}}}},l.Animation=function(a,b,c){this.name=a,this.timelines=b,this.duration=c},l.Animation.prototype={apply:function(a,b,c){c&&0!=this.duration&&(b%=this.duration);for(var d=this.timelines,e=0,f=d.length;f>e;e++)d[e].apply(a,b,1)},mix:function(a,b,c,d){c&&0!=this.duration&&(b%=this.duration);for(var e=this.timelines,f=0,g=e.length;g>f;f++)e[f].apply(a,b,d)}},l.binarySearch=function(a,b,c){var d=0,e=Math.floor(a.length/c)-2;if(0==e)return c;for(var f=e>>>1;;){if(a[(f+1)*c]<=b?d=f+1:e=f,d==e)return(d+1)*c;f=d+e>>>1}},l.linearSearch=function(a,b,c){for(var d=0,e=a.length-c;e>=d;d+=c)if(a[d]>b)return d;return-1},l.Curves=function(a){this.curves=[],this.curves.length=6*(a-1)},l.Curves.prototype={setLinear:function(a){this.curves[6*a]=0},setStepped:function(a){this.curves[6*a]=-1},setCurve:function(a,b,c,d,e){var f=.1,g=f*f,h=g*f,i=3*f,j=3*g,k=6*g,l=6*h,m=2*-b+d,n=2*-c+e,o=3*(b-d)+1,p=3*(c-e)+1,q=6*a,r=this.curves;r[q]=b*i+m*j+o*h,r[q+1]=c*i+n*j+p*h,r[q+2]=m*k+o*l,r[q+3]=n*k+p*l,r[q+4]=o*l,r[q+5]=p*l},getCurvePercent:function(a,b){b=0>b?0:b>1?1:b;var c=6*a,d=this.curves,e=d[c];if(!e)return b;if(-1==e)return 0;for(var f=d[c+1],g=d[c+2],h=d[c+3],i=d[c+4],j=d[c+5],k=e,l=f,m=8;;){if(k>=b){var n=k-e,o=l-f;return o+(l-o)*(b-n)/(k-n)}if(0==m)break;m--,e+=g,f+=h,g+=i,h+=j,k+=e,l+=f}return l+(1-l)*(b-k)/(1-k)}},l.RotateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=2*a},l.RotateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(a,b,c){a*=2,this.frames[a]=b,this.frames[a+1]=c},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-2]){for(var f=e.data.rotation+d[d.length-1]-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;return e.rotation+=f*c,void 0}var g=l.binarySearch(d,b,2),h=d[g-1],i=d[g],j=1-(b-i)/(d[g-2]-i);j=this.curves.getCurvePercent(g/2-1,j);for(var f=d[g+1]-h;f>180;)f-=360;for(;-180>f;)f+=360;for(f=e.data.rotation+(h+f*j)-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;e.rotation+=f*c}}},l.TranslateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.TranslateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.x+=(e.data.x+d[d.length-2]-e.x)*c,e.y+=(e.data.y+d[d.length-1]-e.y)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.x+=(e.data.x+g+(d[f+1]-g)*j-e.x)*c,e.y+=(e.data.y+h+(d[f+2]-h)*j-e.y)*c}}},l.ScaleTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.ScaleTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.scaleX+=(e.data.scaleX-1+d[d.length-2]-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+d[d.length-1]-e.scaleY)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.scaleX+=(e.data.scaleX-1+g+(d[f+1]-g)*j-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+h+(d[f+2]-h)*j-e.scaleY)*c}}},l.ColorTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=5*a},l.ColorTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(c,d){c*=5,this.frames[c]=d,this.frames[c+1]=r,this.frames[c+2]=g,this.frames[c+3]=b,this.frames[c+4]=a},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-5]){var f=d.length-1;return e.r=d[f-3],e.g=d[f-2],e.b=d[f-1],e.a=d[f],void 0}var g=l.binarySearch(d,b,5),h=d[g-4],i=d[g-3],j=d[g-2],k=d[g-1],m=d[g],n=1-(b-m)/(d[g-5]-m);n=this.curves.getCurvePercent(g/5-1,n);var o=h+(d[g+1]-h)*n,p=i+(d[g+2]-i)*n,q=j+(d[g+3]-j)*n,r=k+(d[g+4]-k)*n;1>c?(e.r+=(o-e.r)*c,e.g+=(p-e.g)*c,e.b+=(q-e.b)*c,e.a+=(r-e.a)*c):(e.r=o,e.g=p,e.b=q,e.a=r)}}},l.AttachmentTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=a,this.attachmentNames=[],this.attachmentNames.length=a},l.AttachmentTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length},setFrame:function(a,b,c){this.frames[a]=b,this.attachmentNames[a]=c},apply:function(a,b){var c=this.frames;if(!(b=c[c.length-1]?c.length-1:l.binarySearch(c,b,1)-1;var e=this.attachmentNames[d];a.slots[this.slotIndex].setAttachment(e?a.getAttachmentBySlotIndex(this.slotIndex,e):null)}}},l.SkeletonData=function(){this.bones=[],this.slots=[],this.skins=[],this.animations=[]},l.SkeletonData.prototype={defaultSkin:null,findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return slot[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSkin:function(a){for(var b=this.skins,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findAnimation:function(a){for(var b=this.animations,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null}},l.Skeleton=function(a){this.data=a,this.bones=[];for(var b=0,c=a.bones.length;c>b;b++){var d=a.bones[b],e=d.parent?this.bones[a.bones.indexOf(d.parent)]:null;this.bones.push(new l.Bone(d,e))}this.slots=[],this.drawOrder=[];for(var b=0,c=a.slots.length;c>b;b++){var f=a.slots[b],g=this.bones[a.bones.indexOf(f.boneData)],h=new l.Slot(f,this,g);this.slots.push(h),this.drawOrder.push(h)}},l.Skeleton.prototype={x:0,y:0,skin:null,r:1,g:1,b:1,a:1,time:0,flipX:!1,flipY:!1,updateWorldTransform:function(){for(var a=this.flipX,b=this.flipY,c=this.bones,d=0,e=c.length;e>d;d++)c[d].updateWorldTransform(a,b)},setToSetupPose:function(){this.setBonesToSetupPose(),this.setSlotsToSetupPose()},setBonesToSetupPose:function(){for(var a=this.bones,b=0,c=a.length;c>b;b++)a[b].setToSetupPose()},setSlotsToSetupPose:function(){for(var a=this.slots,b=0,c=a.length;c>b;b++)a[b].setToSetupPose(b)},getRootBone:function(){return 0==this.bones.length?null:this.bones[0]},findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},setSkinByName:function(a){var b=this.data.findSkin(a);if(!b)throw"Skin not found: "+a;this.setSkin(b)},setSkin:function(a){this.skin&&a&&a._attachAll(this,this.skin),this.skin=a},getAttachmentBySlotName:function(a,b){return this.getAttachmentBySlotIndex(this.data.findSlotIndex(a),b)},getAttachmentBySlotIndex:function(a,b){if(this.skin){var c=this.skin.getAttachment(a,b);if(c)return c}return this.data.defaultSkin?this.data.defaultSkin.getAttachment(a,b):null},setAttachment:function(a,b){for(var c=this.slots,d=0,e=c.size;e>d;d++){var f=c[d];if(f.data.name==a){var g=null;if(b&&(g=this.getAttachment(d,b),null==g))throw"Attachment not found: "+b+", for slot: "+a;return f.setAttachment(g),void 0}}throw"Slot not found: "+a},update:function(a){time+=a}},l.AttachmentType={region:0},l.RegionAttachment=function(){this.offset=[],this.offset.length=8,this.uvs=[],this.uvs.length=8},l.RegionAttachment.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,width:0,height:0,rendererObject:null,regionOffsetX:0,regionOffsetY:0,regionWidth:0,regionHeight:0,regionOriginalWidth:0,regionOriginalHeight:0,setUVs:function(a,b,c,d,e){var f=this.uvs;e?(f[2]=a,f[3]=d,f[4]=a,f[5]=b,f[6]=c,f[7]=b,f[0]=c,f[1]=d):(f[0]=a,f[1]=d,f[2]=a,f[3]=b,f[4]=c,f[5]=b,f[6]=c,f[7]=d)},updateOffset:function(){var a=this.width/this.regionOriginalWidth*this.scaleX,b=this.height/this.regionOriginalHeight*this.scaleY,c=-this.width/2*this.scaleX+this.regionOffsetX*a,d=-this.height/2*this.scaleY+this.regionOffsetY*b,e=c+this.regionWidth*a,f=d+this.regionHeight*b,g=this.rotation*Math.PI/180,h=Math.cos(g),i=Math.sin(g),j=c*h+this.x,k=c*i,l=d*h+this.y,m=d*i,n=e*h+this.x,o=e*i,p=f*h+this.y,q=f*i,r=this.offset;r[0]=j-m,r[1]=l+k,r[2]=j-q,r[3]=p+k,r[4]=n-q,r[5]=p+o,r[6]=n-m,r[7]=l+o},computeVertices:function(a,b,c,d){a+=c.worldX,b+=c.worldY;var e=c.m00,f=c.m01,g=c.m10,h=c.m11,i=this.offset;d[0]=i[0]*e+i[1]*f+a,d[1]=i[0]*g+i[1]*h+b,d[2]=i[2]*e+i[3]*f+a,d[3]=i[2]*g+i[3]*h+b,d[4]=i[4]*e+i[5]*f+a,d[5]=i[4]*g+i[5]*h+b,d[6]=i[6]*e+i[7]*f+a,d[7]=i[6]*g+i[7]*h+b}},l.AnimationStateData=function(a){this.skeletonData=a,this.animationToMixTime={}},l.AnimationStateData.prototype={defaultMix:0,setMixByName:function(a,b,c){var d=this.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;var e=this.skeletonData.findAnimation(b);if(!e)throw"Animation not found: "+b;this.setMix(d,e,c)},setMix:function(a,b,c){this.animationToMixTime[a.name+":"+b.name]=c},getMix:function(a,b){var c=this.animationToMixTime[a.name+":"+b.name];return c?c:this.defaultMix}},l.AnimationState=function(a){this.data=a,this.queue=[]},l.AnimationState.prototype={current:null,previous:null,currentTime:0,previousTime:0,currentLoop:!1,previousLoop:!1,mixTime:0,mixDuration:0,update:function(a){if(this.currentTime+=a,this.previousTime+=a,this.mixTime+=a,this.queue.length>0){var b=this.queue[0];this.currentTime>=b.delay&&(this._setAnimation(b.animation,b.loop),this.queue.shift())}},apply:function(a){if(this.current)if(this.previous){this.previous.apply(a,this.previousTime,this.previousLoop);var b=this.mixTime/this.mixDuration;b>=1&&(b=1,this.previous=null),this.current.mix(a,this.currentTime,this.currentLoop,b)}else this.current.apply(a,this.currentTime,this.currentLoop)},clearAnimation:function(){this.previous=null,this.current=null,this.queue.length=0},_setAnimation:function(a,b){this.previous=null,a&&this.current&&(this.mixDuration=this.data.getMix(this.current,a),this.mixDuration>0&&(this.mixTime=0,this.previous=this.current,this.previousTime=this.currentTime,this.previousLoop=this.currentLoop)),this.current=a,this.currentLoop=b,this.currentTime=0},setAnimationByName:function(a,b){var c=this.data.skeletonData.findAnimation(a);if(!c)throw"Animation not found: "+a;this.setAnimation(c,b)},setAnimation:function(a,b){this.queue.length=0,this._setAnimation(a,b)},addAnimationByName:function(a,b,c){var d=this.data.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;this.addAnimation(d,b,c)},addAnimation:function(a,b,c){var d={};if(d.animation=a,d.loop=b,!c||0>=c){var e=0==this.queue.length?this.current:this.queue[this.queue.length-1].animation;c=null!=e?e.duration-this.data.getMix(e,a)+(c||0):0}d.delay=c,this.queue.push(d)},isComplete:function(){return!this.current||this.currentTime>=this.current.duration}},l.SkeletonJson=function(a){this.attachmentLoader=a},l.SkeletonJson.prototype={scale:1,readSkeletonData:function(a){for(var b=new l.SkeletonData,c=a.bones,d=0,e=c.length;e>d;d++){var f=c[d],g=null;if(f.parent&&(g=b.findBone(f.parent),!g))throw"Parent bone not found: "+f.parent;var h=new l.BoneData(f.name,g);h.length=(f.length||0)*this.scale,h.x=(f.x||0)*this.scale,h.y=(f.y||0)*this.scale,h.rotation=f.rotation||0,h.scaleX=f.scaleX||1,h.scaleY=f.scaleY||1,b.bones.push(h)}for(var i=a.slots,d=0,e=i.length;e>d;d++){var j=i[d],h=b.findBone(j.bone);if(!h)throw"Slot bone not found: "+j.bone;var k=new l.SlotData(j.name,h),m=j.color;m&&(k.r=l.SkeletonJson.toColor(m,0),k.g=l.SkeletonJson.toColor(m,1),k.b=l.SkeletonJson.toColor(m,2),k.a=l.SkeletonJson.toColor(m,3)),k.attachmentName=j.attachment,b.slots.push(k)}var n=a.skins;for(var o in n)if(n.hasOwnProperty(o)){var p=n[o],q=new l.Skin(o);for(var r in p)if(p.hasOwnProperty(r)){var s=b.findSlotIndex(r),t=p[r];for(var u in t)if(t.hasOwnProperty(u)){var v=this.readAttachment(q,u,t[u]);null!=v&&q.addAttachment(s,u,v)}}b.skins.push(q),"default"==q.name&&(b.defaultSkin=q)}var w=a.animations;for(var x in w)w.hasOwnProperty(x)&&this.readAnimation(x,w[x],b);return b},readAttachment:function(a,b,c){b=c.name||b;var d=l.AttachmentType[c.type||"region"];if(d==l.AttachmentType.region){var e=new l.RegionAttachment; +return e.x=(c.x||0)*this.scale,e.y=(c.y||0)*this.scale,e.scaleX=c.scaleX||1,e.scaleY=c.scaleY||1,e.rotation=c.rotation||0,e.width=(c.width||32)*this.scale,e.height=(c.height||32)*this.scale,e.updateOffset(),e.rendererObject={},e.rendererObject.name=b,e.rendererObject.scale={},e.rendererObject.scale.x=e.scaleX,e.rendererObject.scale.y=e.scaleY,e.rendererObject.rotation=-e.rotation*Math.PI/180,e}throw"Unknown attachment type: "+d},readAnimation:function(a,b,c){var d=[],e=0,f=b.bones;for(var g in f)if(f.hasOwnProperty(g)){var h=c.findBoneIndex(g);if(-1==h)throw"Bone not found: "+g;var i=f[g];for(var j in i)if(i.hasOwnProperty(j)){var k=i[j];if("rotate"==j){var m=new l.RotateTimeline(k.length);m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n,q.time,q.angle),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[2*m.getFrameCount()-2])}else{if("translate"!=j&&"scale"!=j)throw"Invalid timeline type for a bone: "+j+" ("+g+")";var m,r=1;"scale"==j?m=new l.ScaleTimeline(k.length):(m=new l.TranslateTimeline(k.length),r=this.scale),m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],s=(q.x||0)*r,t=(q.y||0)*r;m.setFrame(n,q.time,s,t),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[3*m.getFrameCount()-3])}}}var u=b.slots;for(var v in u)if(u.hasOwnProperty(v)){var w=u[v],x=c.findSlotIndex(v);for(var j in w)if(w.hasOwnProperty(j)){var k=w[j];if("color"==j){var m=new l.ColorTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],y=q.color,z=l.SkeletonJson.toColor(y,0),A=l.SkeletonJson.toColor(y,1),B=l.SkeletonJson.toColor(y,2),C=l.SkeletonJson.toColor(y,3);m.setFrame(n,q.time,z,A,B,C),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[5*m.getFrameCount()-5])}else{if("attachment"!=j)throw"Invalid timeline type for a slot: "+j+" ("+v+")";var m=new l.AttachmentTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n++,q.time,q.name)}d.push(m),e=Math.max(e,m.frames[m.getFrameCount()-1])}}}c.animations.push(new l.Animation(a,d,e))}},l.SkeletonJson.readCurve=function(a,b,c){var d=c.curve;d&&("stepped"==d?a.curves.setStepped(b):d instanceof Array&&a.curves.setCurve(b,d[0],d[1],d[2],d[3]))},l.SkeletonJson.toColor=function(a,b){if(8!=a.length)throw"Color hexidecimal length must be 8, recieved: "+a;return parseInt(a.substring(2*b,2),16)/255},l.Atlas=function(a,b){this.textureLoader=b,this.pages=[],this.regions=[];var c=new l.AtlasReader(a),d=[];d.length=4;for(var e=null;;){var f=c.readLine();if(null==f)break;if(f=c.trim(f),0==f.length)e=null;else if(e){var g=new l.AtlasRegion;g.name=f,g.page=e,g.rotate="true"==c.readValue(),c.readTuple(d);var h=parseInt(d[0]),i=parseInt(d[1]);c.readTuple(d);var j=parseInt(d[0]),k=parseInt(d[1]);g.u=h/e.width,g.v=i/e.height,g.rotate?(g.u2=(h+k)/e.width,g.v2=(i+j)/e.height):(g.u2=(h+j)/e.width,g.v2=(i+k)/e.height),g.x=h,g.y=i,g.width=Math.abs(j),g.height=Math.abs(k),4==c.readTuple(d)&&(g.splits=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],4==c.readTuple(d)&&(g.pads=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],c.readTuple(d))),g.originalWidth=parseInt(d[0]),g.originalHeight=parseInt(d[1]),c.readTuple(d),g.offsetX=parseInt(d[0]),g.offsetY=parseInt(d[1]),g.index=parseInt(c.readValue()),this.regions.push(g)}else{e=new l.AtlasPage,e.name=f,e.format=l.Atlas.Format[c.readValue()],c.readTuple(d),e.minFilter=l.Atlas.TextureFilter[d[0]],e.magFilter=l.Atlas.TextureFilter[d[1]];var m=c.readValue();e.uWrap=l.Atlas.TextureWrap.clampToEdge,e.vWrap=l.Atlas.TextureWrap.clampToEdge,"x"==m?e.uWrap=l.Atlas.TextureWrap.repeat:"y"==m?e.vWrap=l.Atlas.TextureWrap.repeat:"xy"==m&&(e.uWrap=e.vWrap=l.Atlas.TextureWrap.repeat),b.load(e,f),this.pages.push(e)}}},l.Atlas.prototype={findRegion:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},dispose:function(){for(var a=this.pages,b=0,c=a.length;c>b;b++)this.textureLoader.unload(a[b].rendererObject)},updateUVs:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++){var e=b[c];e.page==a&&(e.u=e.x/a.width,e.v=e.y/a.height,e.rotate?(e.u2=(e.x+e.height)/a.width,e.v2=(e.y+e.width)/a.height):(e.u2=(e.x+e.width)/a.width,e.v2=(e.y+e.height)/a.height))}}},l.Atlas.Format={alpha:0,intensity:1,luminanceAlpha:2,rgb565:3,rgba4444:4,rgb888:5,rgba8888:6},l.Atlas.TextureFilter={nearest:0,linear:1,mipMap:2,mipMapNearestNearest:3,mipMapLinearNearest:4,mipMapNearestLinear:5,mipMapLinearLinear:6},l.Atlas.TextureWrap={mirroredRepeat:0,clampToEdge:1,repeat:2},l.AtlasPage=function(){},l.AtlasPage.prototype={name:null,format:null,minFilter:null,magFilter:null,uWrap:null,vWrap:null,rendererObject:null,width:0,height:0},l.AtlasRegion=function(){},l.AtlasRegion.prototype={page:null,name:null,x:0,y:0,width:0,height:0,u:0,v:0,u2:0,v2:0,offsetX:0,offsetY:0,originalWidth:0,originalHeight:0,index:0,rotate:!1,splits:null,pads:null},l.AtlasReader=function(a){this.lines=a.split(/\r\n|\r|\n/)},l.AtlasReader.prototype={index:0,trim:function(a){return a.replace(/^\s+|\s+$/g,"")},readLine:function(){return this.index>=this.lines.length?null:this.lines[this.index++]},readValue:function(){var a=this.readLine(),b=a.indexOf(":");if(-1==b)throw"Invalid line: "+a;return this.trim(a.substring(b+1))},readTuple:function(a){var b=this.readLine(),c=b.indexOf(":");if(-1==c)throw"Invalid line: "+b;for(var d=0,e=c+1;3>d;d++){var f=b.indexOf(",",e);if(-1==f){if(0==d)throw"Invalid line: "+b;break}a[d]=this.trim(b.substr(e,f-e)),e=f+1}return a[d]=this.trim(b.substring(e)),d+1}},l.AtlasAttachmentLoader=function(a){this.atlas=a},l.AtlasAttachmentLoader.prototype={newAttachment:function(a,b,c){switch(b){case l.AttachmentType.region:var d=this.atlas.findRegion(c);if(!d)throw"Region not found in atlas: "+c+" ("+b+")";var e=new l.RegionAttachment(c);return e.rendererObject=d,e.setUVs(d.u,d.v,d.u2,d.v2,d.rotate),e.regionOffsetX=d.offsetX,e.regionOffsetY=d.offsetY,e.regionWidth=d.width,e.regionHeight=d.height,e.regionOriginalWidth=d.originalWidth,e.regionOriginalHeight=d.originalHeight,e}throw"Unknown attachment type: "+b}},f.AnimCache={},l.Bone.yDown=!0,f.CustomRenderable=function(){f.DisplayObject.call(this),this.renderable=!0},f.CustomRenderable.prototype=Object.create(f.DisplayObject.prototype),f.CustomRenderable.prototype.constructor=f.CustomRenderable,f.CustomRenderable.prototype.renderCanvas=function(){},f.CustomRenderable.prototype.initWebGL=function(){},f.CustomRenderable.prototype.renderWebGL=function(){},f.BaseTextureCache={},f.texturesToUpdate=[],f.texturesToDestroy=[],f.BaseTexture=function(a){if(f.EventTarget.call(this),this.width=100,this.height=100,this.hasLoaded=!1,this.source=a,a){if(this.source instanceof Image||this.source instanceof HTMLImageElement)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);else{var b=this;this.source.onload=function(){b.hasLoaded=!0,b.width=b.source.width,b.height=b.source.height,f.texturesToUpdate.push(b),b.dispatchEvent({type:"loaded",content:b})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);this._powerOf2=!1}},f.BaseTexture.prototype.constructor=f.BaseTexture,f.BaseTexture.prototype.destroy=function(){this.source instanceof Image&&(this.source.src=null),this.source=null,f.texturesToDestroy.push(this)},f.BaseTexture.fromImage=function(a,b){var c=f.BaseTextureCache[a];if(!c){var d=new Image;b&&(d.crossOrigin=""),d.src=a,c=new f.BaseTexture(d),f.BaseTextureCache[a]=c}return c},f.TextureCache={},f.FrameCache={},f.Texture=function(a,b){if(f.EventTarget.call(this),b||(this.noFrame=!0,b=new f.Rectangle(0,0,1,1)),a instanceof f.Texture&&(a=a.baseTexture),this.baseTexture=a,this.frame=b,this.trim=new f.Point,this.scope=this,a.hasLoaded)this.noFrame&&(b=new f.Rectangle(0,0,a.width,a.height)),this.setFrame(b);else{var c=this;a.addEventListener("loaded",function(){c.onBaseTextureLoaded()})}},f.Texture.prototype.constructor=f.Texture,f.Texture.prototype.onBaseTextureLoaded=function(){var a=this.baseTexture;a.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new f.Rectangle(0,0,a.width,a.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},f.Texture.prototype.destroy=function(a){a&&this.baseTexture.destroy()},f.Texture.prototype.setFrame=function(a){if(this.frame=a,this.width=a.width,this.height=a.height,a.x+a.width>this.baseTexture.width||a.y+a.height>this.baseTexture.height)throw new Error("Texture Error: frame does not fit inside the base Texture dimensions "+this);this.updateFrame=!0,f.Texture.frameUpdates.push(this)},f.Texture.fromImage=function(a,b){var c=f.TextureCache[a];return c||(c=new f.Texture(f.BaseTexture.fromImage(a,b)),f.TextureCache[a]=c),c},f.Texture.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache "+this);return b},f.Texture.fromCanvas=function(a){var b=new f.BaseTexture(a);return new f.Texture(b)},f.Texture.addTextureToCache=function(a,b){f.TextureCache[b]=a},f.Texture.removeTextureFromCache=function(a){var b=f.TextureCache[a];return f.TextureCache[a]=null,b},f.Texture.frameUpdates=[],f.RenderTexture=function(a,b){f.EventTarget.call(this),this.width=a||100,this.height=b||100,this.indetityMatrix=f.mat3.create(),this.frame=new f.Rectangle(0,0,this.width,this.height),f.gl?this.initWebGL():this.initCanvas()},f.RenderTexture.prototype=Object.create(f.Texture.prototype),f.RenderTexture.prototype.constructor=f.RenderTexture,f.RenderTexture.prototype.initWebGL=function(){var a=f.gl;this.glFramebuffer=a.createFramebuffer(),a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),this.glFramebuffer.width=this.width,this.glFramebuffer.height=this.height,this.baseTexture=new f.BaseTexture,this.baseTexture.width=this.width,this.baseTexture.height=this.height,this.baseTexture._glTexture=a.createTexture(),a.bindTexture(a.TEXTURE_2D,this.baseTexture._glTexture),a.texImage2D(a.TEXTURE_2D,0,a.RGBA,this.width,this.height,0,a.RGBA,a.UNSIGNED_BYTE,null),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MAG_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MIN_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_S,a.CLAMP_TO_EDGE),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_T,a.CLAMP_TO_EDGE),this.baseTexture.isRender=!0,a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),a.framebufferTexture2D(a.FRAMEBUFFER,a.COLOR_ATTACHMENT0,a.TEXTURE_2D,this.baseTexture._glTexture,0),this.projection=new f.Point(this.width/2,-this.height/2),this.render=this.renderWebGL},f.RenderTexture.prototype.resize=function(a,b){if(this.width=a,this.height=b,f.gl){this.projection.x=this.width/2,this.projection.y=-this.height/2;var c=f.gl;c.bindTexture(c.TEXTURE_2D,this.baseTexture._glTexture),c.texImage2D(c.TEXTURE_2D,0,c.RGBA,this.width,this.height,0,c.RGBA,c.UNSIGNED_BYTE,null)}else this.frame.width=this.width,this.frame.height=this.height,this.renderer.resize(this.width,this.height)},f.RenderTexture.prototype.initCanvas=function(){this.renderer=new f.CanvasRenderer(this.width,this.height,null,0),this.baseTexture=new f.BaseTexture(this.renderer.view),this.frame=new f.Rectangle(0,0,this.width,this.height),this.render=this.renderCanvas},f.RenderTexture.prototype.renderWebGL=function(a,b,c){var d=f.gl;d.colorMask(!0,!0,!0,!0),d.viewport(0,0,this.width,this.height),d.bindFramebuffer(d.FRAMEBUFFER,this.glFramebuffer),c&&(d.clearColor(0,0,0,0),d.clear(d.COLOR_BUFFER_BIT));var e=a.children,g=a.worldTransform;a.worldTransform=f.mat3.create(),a.worldTransform[4]=-1,a.worldTransform[5]=-2*this.projection.y,b&&(a.worldTransform[2]=b.x,a.worldTransform[5]-=b.y),f.visibleCount++,a.vcount=f.visibleCount;for(var h=0,i=e.length;i>h;h++)e[h].updateTransform();var j=a.__renderGroup;j?a==j.root?j.render(this.projection,this.glFramebuffer):j.renderSpecific(a,this.projection,this.glFramebuffer):(this.renderGroup||(this.renderGroup=new f.WebGLRenderGroup(d)),this.renderGroup.setRenderable(a),this.renderGroup.render(this.projection,this.glFramebuffer)),a.worldTransform=g},f.RenderTexture.prototype.renderCanvas=function(a,b,c){var d=a.children;a.worldTransform=f.mat3.create(),b&&(a.worldTransform[2]=b.x,a.worldTransform[5]=b.y);for(var e=0,g=d.length;g>e;e++)d[e].updateTransform();c&&this.renderer.context.clearRect(0,0,this.width,this.height),this.renderer.renderDisplayObject(a),this.renderer.context.setTransform(1,0,0,1,0,0)},f.AssetLoader=function(a,b){f.EventTarget.call(this),this.assetURLs=a,this.crossorigin=b,this.loadersByType={jpg:f.ImageLoader,jpeg:f.ImageLoader,png:f.ImageLoader,gif:f.ImageLoader,json:f.JsonLoader,anim:f.SpineLoader,xml:f.BitmapFontLoader,fnt:f.BitmapFontLoader}},f.AssetLoader.prototype.constructor=f.AssetLoader,f.AssetLoader.prototype.load=function(){var a=this;this.loadCount=this.assetURLs.length;for(var b=0;bh;h++)for(var i=0;d>i;i++,g++){var j=new f.Texture(this.texture,{x:i*a,y:h*b,width:a,height:b});this.frames.push(j),c&&(f.TextureCache[c+"-"+g]=j)}if(this.texture.baseTexture.hasLoaded)this.onLoaded();else{var k=this;this.texture.baseTexture.addEventListener("loaded",function(){k.onLoaded()})}},f.BitmapFontLoader=function(a,b){f.EventTarget.call(this),this.url=a,this.crossorigin=b,this.baseUrl=a.replace(/[^\/]*$/,""),this.texture=null},f.BitmapFontLoader.prototype.constructor=f.BitmapFontLoader,f.BitmapFontLoader.prototype.load=function(){this.ajaxRequest=new XMLHttpRequest;var a=this;this.ajaxRequest.onreadystatechange=function(){a.onXMLLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/xml"),this.ajaxRequest.send(null)},f.BitmapFontLoader.prototype.onXMLLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var a=this.baseUrl+this.ajaxRequest.responseXML.getElementsByTagName("page")[0].attributes.getNamedItem("file").nodeValue,b=new f.ImageLoader(a,this.crossorigin);this.texture=b.texture.baseTexture;var c={},d=this.ajaxRequest.responseXML.getElementsByTagName("info")[0],e=this.ajaxRequest.responseXML.getElementsByTagName("common")[0];c.font=d.attributes.getNamedItem("face").nodeValue,c.size=parseInt(d.attributes.getNamedItem("size").nodeValue,10),c.lineHeight=parseInt(e.attributes.getNamedItem("lineHeight").nodeValue,10),c.chars={};for(var g=this.ajaxRequest.responseXML.getElementsByTagName("char"),h=0;h + + + pixi.js example 15 - Filters + + + + + + + + + + diff --git a/examples/example 16 - Displacement/index.html b/examples/example 16 - Displacement/index.html index c4c12d2..9827748 100644 --- a/examples/example 16 - Displacement/index.html +++ b/examples/example 16 - Displacement/index.html @@ -38,7 +38,6 @@ var blur = new PIXI.BlurFilter(); - // create an new instance of a pixi stage var stage = new PIXI.Stage(0xFFFFFF, true); @@ -69,7 +68,7 @@ var bgFront = PIXI.Sprite.fromImage("SceneRotate.jpg"); bgFront.anchor.x = 0.5; bgFront.anchor.y = 0.5; - bgFront.filters = [blur]//, blurY]; + //bgFront.filters = [blur]//, blurY]; stage.addChild(bgFront); bgFront.position.x = 800/2; bgFront.position.y = 600/2; @@ -107,7 +106,7 @@ //container.filters = [smart]//f, f2]; //panda.filters = [f2]; - +// container.filters = [filter] var count = 0; var switchy = false; @@ -117,13 +116,13 @@ if(!switchy) { - // panda.filters = [filter];// - container.filters = [f,blurX, blurY]; + container.filters = [f];// + // container.filters = [filter]//,blurX, blurY]; } else { - //panda.filters = null//.. [filter]; - container.filters = null; + container.filters = null//.. [filter]; + // container.filters = null; } PIXI.runList(stage); @@ -154,20 +153,19 @@ stage.addChild(help); //stage.filters = [filter]; - //stage.addChild(new PIXI.Sprite(mapTexture)) + stage.addChild(new PIXI.Sprite(mapTexture)) PIXI.runList(stage); requestAnimFrame(animate); - var position = new PIXI.Point(800/2 + 200, 600/2 ); + var position = new PIXI.Point(800/2 , 600/2 ); function animate() { - /// mapTexture.render(container, position); + mapTexture.render(container, position, true); - // console.log(PIXI.frameBufferPool.length); - + filter.scale.x = Math.sin(count) * 100; filter.scale.y = Math.cos(count) * 100; bg.rotation += 0.01; @@ -181,11 +179,11 @@ count += 0.1; - blurX.blur = 1/256; - blurY.blur = 1/256; +// blurX.blur = Math.sin(count) * 1/128; + // blurY.blur = Math.cos(count) * 1/128; // filter.matrix = colorMatrix; - + f.grey = Math.sin(count) renderer.render(stage); // f.renderTex(); diff --git a/pixi.sublime-project b/pixi.sublime-project new file mode 100644 index 0000000..d834dea --- /dev/null +++ b/pixi.sublime-project @@ -0,0 +1,8 @@ +{ + "folders": + [ + { + "path": "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js" + } + ] +} diff --git a/pixi.sublime-workspace b/pixi.sublime-workspace new file mode 100644 index 0000000..e998692 --- /dev/null +++ b/pixi.sublime-workspace @@ -0,0 +1,535 @@ +{ + "auto_complete": + { + "selected_items": + [ + [ + "pro", + "prototype" + ], + [ + "for", + "for for (…) {…}" + ], + [ + "fil", + "filters" + ], + [ + "blu", + "blurX" + ], + [ + "Blu", + "BlurXFilter" + ], + [ + "appl", + "applyFilterPass" + ], + [ + "ou", + "outputTexture" + ], + [ + "filte", + "filterBlock" + ], + [ + "We", + "WebGLGraphics" + ], + [ + "max", + "maxY" + ], + [ + "min", + "minY" + ], + [ + "re", + "rectangle" + ], + [ + "rend", + "renderable" + ] + ] + }, + "buffers": + [ + { + "file": "examples/example 16 - Displacement/index.html", + "settings": + { + "buffer_size": 4901, + "line_ending": "Unix" + } + }, + { + "file": "src/pixi/filters/GreyFilter.js", + "settings": + { + "buffer_size": 852, + "line_ending": "Unix" + } + }, + { + "file": "src/pixi/filters/DisplacementFilter.js", + "settings": + { + "buffer_size": 1698, + "line_ending": "Unix" + } + }, + { + "file": "src/pixi/renderers/webgl/WebGLRenderGroup.js", + "settings": + { + "buffer_size": 25104, + "line_ending": "Unix" + } + }, + { + "file": "src/pixi/renderers/webgl/WebGLFilterManager.js", + "settings": + { + "buffer_size": 11987, + "line_ending": "Unix" + } + } + ], + "build_system": "", + "command_palette": + { + "height": 0.0, + "selected_items": + [ + ], + "width": 0.0 + }, + "console": + { + "height": 139.0 + }, + "distraction_free": + { + "menu_visible": true, + "show_minimap": false, + "show_open_files": false, + "show_tabs": false, + "side_bar_visible": false, + "status_bar_visible": false + }, + "file_history": + [ + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/renderers/webgl/WebGLFilterManager.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/filters/BlurXFilter.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/examples/example 16 - Displacement/index.html", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/filters/BlurYFilter.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/filters/BlurFilter.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/renderers/webgl/WebGLRenderGroup.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/filters/SmartBlurFilter.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/Gruntfile.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/display/DisplayObject.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/filters/ColorMatrixFilter.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/filters/DisplacementFilter.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/filters/GreyFilter.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/filters/InvertFilter.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/filters/SepiaFilter.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/test/unit/DisplayObject.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/filters/SmartBlur.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/renderers/webgl/filters/FilterManager.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/textures/RenderTexture.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/renderers/webgl/PixiShader.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/examples/example 13 - Graphics/index.html", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/primitives/Graphics.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/renderers/webgl/WebGLGraphics.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/examples/example 11 - RenderTexture/index.html", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/examples/example 14 - Masking/index.html", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/renderers/webgl/WebGLShaders.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/renderers/webgl/WebGLRenderer.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/test/unit/renderers/WebGLShaders.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/core/Matrix.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/docs/classes/RenderTexture.html", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/core/Ellipse.js" + ], + "find": + { + "height": 35.0 + }, + "find_in_files": + { + "height": 0.0, + "where_history": + [ + "" + ] + }, + "find_state": + { + "case_sensitive": false, + "find_history": + [ + "console", + "pand", + "colorMatrix", + "FilterTexture", + "minY", + "minX", + "uvBuffer", + " \n", + "console", + "data", + "console", + "applyFilterPass", + " \n", + "filterA", + " \n", + "filters", + "render", + "filter", + "Filter", + "filter", + "Filter", + "filter", + " //", + " \n", + "\n ", + " \n", + "pass", + "RTScene", + "vTexCoord", + "blurSize", + "FilterManager", + "i", + "dirty", + "console", + " ", + "PIXI.projection", + "\n ", + "h1", + "h0", + "w1", + "w0", + "TODO", + "radius", + "Things", + "radius", + " ", + "t", + "cle", + "this", + "PIXI", + ");\n", + "\n", + " \n", + " \n", + "console", + " \n", + "this", + "this.renderSpecial(renderable, projection);\nthis.renderSpecial(renderable, projection);\nrenderSpecial", + "this.renderSpecial(renderable, projection);", + "off", + "atlas", + "spineboy.atlas", + "spineboy.atla", + "spineboy.png", + "floor", + "groun" + ], + "highlight": true, + "in_selection": false, + "preserve_case": false, + "regex": false, + "replace_history": + [ + ], + "reverse": false, + "show_context": true, + "use_buffer2": true, + "whole_word": false, + "wrap": true + }, + "groups": + [ + { + "selected": 0, + "sheets": + [ + { + "buffer": 0, + "file": "examples/example 16 - Displacement/index.html", + "settings": + { + "buffer_size": 4901, + "regions": + { + }, + "selection": + [ + [ + 2608, + 2608 + ] + ], + "settings": + { + "syntax": "Packages/HTML/HTML.tmLanguage", + "translate_tabs_to_spaces": false + }, + "translation.x": 0.0, + "translation.y": 0.0, + "zoom_level": 1.0 + }, + "type": "text" + }, + { + "buffer": 1, + "file": "src/pixi/filters/GreyFilter.js", + "settings": + { + "buffer_size": 852, + "regions": + { + }, + "selection": + [ + [ + 0, + 0 + ] + ], + "settings": + { + "syntax": "Packages/JavaScript/JavaScript.tmLanguage" + }, + "translation.x": 0.0, + "translation.y": 0.0, + "zoom_level": 1.0 + }, + "type": "text" + }, + { + "buffer": 2, + "file": "src/pixi/filters/DisplacementFilter.js", + "settings": + { + "buffer_size": 1698, + "regions": + { + }, + "selection": + [ + [ + 818, + 818 + ] + ], + "settings": + { + "syntax": "Packages/JavaScript/JavaScript.tmLanguage" + }, + "translation.x": 0.0, + "translation.y": 0.0, + "zoom_level": 1.0 + }, + "type": "text" + }, + { + "buffer": 3, + "file": "src/pixi/renderers/webgl/WebGLRenderGroup.js", + "settings": + { + "buffer_size": 25104, + "regions": + { + }, + "selection": + [ + [ + 3418, + 3418 + ] + ], + "settings": + { + "syntax": "Packages/JavaScript/JavaScript.tmLanguage", + "translate_tabs_to_spaces": false + }, + "translation.x": 4.0, + "translation.y": 1680.0, + "zoom_level": 1.0 + }, + "type": "text" + }, + { + "buffer": 4, + "file": "src/pixi/renderers/webgl/WebGLFilterManager.js", + "settings": + { + "buffer_size": 11987, + "regions": + { + }, + "selection": + [ + [ + 664, + 664 + ] + ], + "settings": + { + "syntax": "Packages/JavaScript/JavaScript.tmLanguage", + "translate_tabs_to_spaces": false + }, + "translation.x": 0.0, + "translation.y": 371.0, + "zoom_level": 1.0 + }, + "type": "text" + } + ] + } + ], + "incremental_find": + { + "height": 0.0 + }, + "input": + { + "height": 33.0 + }, + "layout": + { + "cells": + [ + [ + 0, + 0, + 1, + 1 + ] + ], + "cols": + [ + 0.0, + 1.0 + ], + "rows": + [ + 0.0, + 1.0 + ] + }, + "menu_visible": true, + "replace": + { + "height": 0.0 + }, + "save_all_on_build": true, + "select_file": + { + "height": 0.0, + "selected_items": + [ + [ + "webglrend", + "src/pixi/renderers/webgl/WebGLRenderGroup.js" + ], + [ + "greyfil", + "src/pixi/filters/GreyFilter.js" + ], + [ + "displ", + "src/pixi/display/DisplayObject.js" + ], + [ + "grun", + "Gruntfile.js" + ], + [ + "webgle", + "src/pixi/renderers/webgl/WebGLRenderGroup.js" + ], + [ + "displa", + "src/pixi/display/DisplayObject.js" + ], + [ + "index", + "examples/example 16 - Displacement/index.html" + ], + [ + "ind", + "examples/example 13 - Graphics/index.html" + ], + [ + "grunt", + "Gruntfile.js" + ], + [ + "webglgr", + "src/pixi/renderers/webgl/WebGLGraphics.js" + ], + [ + "webglsh", + "src/pixi/renderers/webgl/WebGLShaders.js" + ], + [ + "webglsha", + "test/unit/renderers/WebGLShaders.js" + ], + [ + "webglren", + "src/pixi/renderers/webgl/WebGLRenderer.js" + ], + [ + "webgl", + "src/pixi/renderers/webgl/WebGLShaders.js" + ], + [ + "grap", + "src/pixi/primitives/Graphics.js" + ], + [ + "index.", + "examples/example 13 - Graphics/index.html" + ], + [ + "inde", + "examples/example 14 - Masking/index.html" + ], + [ + "rendertexture", + "src/pixi/textures/RenderTexture.js" + ], + [ + "rendert", + "docs/classes/RenderTexture.html" + ], + [ + "matrix", + "src/pixi/core/Matrix.js" + ] + ], + "width": 0.0 + }, + "select_project": + { + "height": 0.0, + "selected_items": + [ + ], + "width": 0.0 + }, + "show_minimap": true, + "show_open_files": false, + "show_tabs": true, + "side_bar_visible": true, + "side_bar_width": 229.0, + "status_bar_visible": true +} diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js index 6d567a2..4473b7c 100644 --- a/bin/pixi.dev.js +++ b/bin/pixi.dev.js @@ -1,14 +1,3 @@ -/** - * @license - * Pixi.JS - v1.3.0 - * Copyright (c) 2012, Mat Groves - * http://goodboydigital.com/ - * - * Compiled: 2013-09-30 - * - * Pixi.JS is licensed under the MIT License. - * http://www.opensource.org/licenses/mit-license.php - */ /** * @author Mat Groves http://matgroves.com/ @Doormat23 */ @@ -858,6 +847,9 @@ this._sr = 0; this._cr = 1; + + this.filterArea = new PIXI.Rectangle(0,0,1,1); + /* * MOUSE Callbacks */ @@ -1021,11 +1013,23 @@ }, set: function(value) { - //if(value == ) if(value) { if(this._filters)this.removeFilter(this._filters); - this.addFilter(value) + this.addFilter(value); + + // now put all the passes in one place.. + var passes = []; + for (var i = 0; i < value.length; i++) + { + var filterPasses = value[i].passes; + for (var j = 0; j < filterPasses.length; j++) + { + passes.push(filterPasses[j]); + }; + }; + + value.start.filterPasses = passes; } else { @@ -1033,6 +1037,10 @@ } this._filters = value; + + + + } }); @@ -1047,7 +1055,9 @@ { //if(this.filter)return; //this.filter = true; +// data[0].target = this; + // insert a filter block.. // TODO Onject pool thease bad boys.. var start = new PIXI.FilterBlock(); @@ -1064,6 +1074,8 @@ start.open = true; + start.target = this; + /* * insert start */ @@ -1318,7 +1330,7 @@ var previousObject; // this could be wrong if there is a filter?? - if(this._filters) + if(this._filters || this._mask) { previousObject = this.last._iPrev; } @@ -1978,44 +1990,6 @@ * @author Mat Groves http://matgroves.com/ @Doormat23 */ -PIXI.ColorMatrixFilter = function() -{ - // set the uniforms - this.uniforms = { - matrix: {type: 'mat4', value: [1,0,0,0, - 0,1,0,0, - 0,0,1,0, - 0,0,0,1]}, - }; - - this.fragmentSrc = [ - "precision mediump float;", - "varying vec2 vTextureCoord;", - "varying float vColor;", - "uniform float invert;", - "uniform mat4 matrix;", - "uniform sampler2D uSampler;", - "void main(void) {", - "gl_FragColor = texture2D(uSampler, vTextureCoord) * matrix;", - "gl_FragColor = gl_FragColor * vColor;", - "}" - ]; - -} - - -Object.defineProperty(PIXI.ColorMatrixFilter.prototype, 'matrix', { - get: function() { - return this.uniforms.matrix.value; - }, - set: function(value) { - this.uniforms.matrix.value = value; - } -}); -/** - * @author Mat Groves http://matgroves.com/ @Doormat23 - */ - /** * A Text Object will create a line(s) of text to split a line you can use "\n" * @@ -3538,8 +3512,14 @@ if(!height)height = 600; // BORROWED from Mr Doob (mrdoob.com) - var webgl = ( function () { try { return !! window.WebGLRenderingContext && !! document.createElement( 'canvas' ).getContext( 'experimental-webgl' ); } catch( e ) { return false; } } )(); + var webgl = ( function () { try { var canvas = document.createElement( 'canvas' ); return !! window.WebGLRenderingContext && ( canvas.getContext( 'webgl' ) || canvas.getContext( 'experimental-webgl' ) ); } catch( e ) { return false; } } )(); + if(webgl) + { + var ie = (navigator.userAgent.toLowerCase().indexOf('msie') != -1); + webgl = !ie; + } + //console.log(webgl); if( webgl ) { @@ -3727,10 +3707,14 @@ "attribute float aColor;", "uniform vec2 projectionVector;", + "uniform vec2 offsetVector;", "varying vec2 vTextureCoord;", + "varying float vColor;", + //"const vec2 offsetVector = vec2(1000.0, 0.0);", + "const vec2 center = vec2(-1.0, 1.0);", "void main(void) {", - "gl_Position = vec4( aVertexPosition.x / projectionVector.x -1.0, aVertexPosition.y / -projectionVector.y + 1.0 , 0.0, 1.0);", + "gl_Position = vec4( ((aVertexPosition + offsetVector) / projectionVector) + center , 0.0, 1.0);", "vTextureCoord = aTextureCoord;", "vColor = aColor;", "}" @@ -3786,10 +3770,12 @@ "attribute vec4 aColor;", "uniform mat3 translationMatrix;", "uniform vec2 projectionVector;", + "uniform vec2 offsetVector;", "uniform float alpha;", "varying vec4 vColor;", "void main(void) {", - "vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);", + "vec3 v = translationMatrix * vec3(aVertexPosition , 1.0);", + "v -= offsetVector.xyx;", "gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);", "vColor = aColor * alpha;", "}" @@ -3809,6 +3795,8 @@ shaderProgram.colorAttribute = gl.getAttribLocation(shaderProgram, "aColor"); shaderProgram.projectionVector = gl.getUniformLocation(shaderProgram, "projectionVector"); + shaderProgram.offsetVector = gl.getUniformLocation(shaderProgram, "offsetVector"); + shaderProgram.translationMatrix = gl.getUniformLocation(shaderProgram, "translationMatrix"); @@ -3825,14 +3813,28 @@ PIXI.initDefaultShader = function() { + PIXI.frameBufferStack = []; + PIXI.frameBufferPool = []; + PIXI.defaultShader = new PIXI.PixiShader(); PIXI.defaultShader.init(); - PIXI.activateShader(PIXI.defaultShader); + PIXI.pushShader(PIXI.defaultShader); + + // offset.. + + + + // ok and also create 2 spare frame buffers.. +// PIXI.frameBuffer1 = PIXI.generateFrameBuffer(800, 600); +// PIXI.frameBuffer2 = PIXI.generateFrameBuffer(800, 600); +// PIXI.currentFrameBuffer; + /* PIXI.shaderStack.push(PIXI.defaultShader); PIXI.current*/ } + PIXI.initDefaultStripShader = function() { var gl = this.gl; @@ -3898,15 +3900,22 @@ return shaderProgram; } -PIXI.activateShader = function(shader) +PIXI.pushShader = function(shader) { - PIXI.shaderStack.push(shader); - - //console.log(">>>") var gl = PIXI.gl; + gl.colorMask(true, true, true, true); + gl.viewport(0, 0, this.width, this.height); + gl.clearColor(0,0,0, 0); + gl.clear(gl.COLOR_BUFFER_BIT); + + PIXI.shaderStack.push(shader); + var shaderProgram = shader.program; + // flip! the texture.. + // set the texture! + // map uniforms.. gl.useProgram(shaderProgram); @@ -3923,7 +3932,6 @@ PIXI.popShader = function() { var gl = PIXI.gl; - // activate last program.. var lastProgram = PIXI.shaderStack.pop(); var shaderProgram = PIXI.shaderStack[ PIXI.shaderStack.length-1 ].program; @@ -3938,13 +3946,7 @@ var gl = PIXI.gl; gl.useProgram(PIXI.primitiveProgram); - - //gl.disableVertexAttribArray(PIXI.currentShader.vertexPositionAttribute); - //gl.disableVertexAttribArray(PIXI.currentShader.colorAttribute); gl.disableVertexAttribArray(PIXI.currentShader.textureCoordAttribute); - - //gl.enableVertexAttribArray(PIXI.primitiveProgram.vertexPositionAttribute); - //gl.enableVertexAttribArray(PIXI.primitiveProgram.colorAttribute); } PIXI.deactivatePrimitiveShader = function() @@ -3952,10 +3954,7 @@ var gl = PIXI.gl; gl.useProgram(PIXI.currentShader); - gl.enableVertexAttribArray(PIXI.currentShader.textureCoordAttribute); - //gl.enableVertexAttribArray(PIXI.currentShader.vertexPositionAttribute); - //gl.enableVertexAttribArray(PIXI.currentShader.colorAttribute); } /** * @author Mat Groves http://matgroves.com/ @Doormat23 @@ -3987,6 +3986,16 @@ gl.useProgram(program); + // get and store the uniforms for the shader + this.uSampler = gl.getUniformLocation(program, "uSampler"); + this.projectionVector = gl.getUniformLocation(program, "projectionVector"); + this.offsetVector = gl.getUniformLocation(program, "offsetVector"); + //this.dimensions = gl.getUniformLocation(this.program, "dimensions"); + + // get and store the attributes + this.aVertexPosition = gl.getAttribLocation(program, "aVertexPosition"); + this.aTextureCoord = gl.getAttribLocation(program, "aTextureCoord"); + // get the default shader bits! program.vertexPositionAttribute = gl.getAttribLocation(program, "aVertexPosition"); program.colorAttribute = gl.getAttribLocation(program, "aColor"); @@ -3994,6 +4003,7 @@ program.projectionVector = gl.getUniformLocation(program, "projectionVector"); program.samplerUniform = gl.getUniformLocation(program, "uSampler"); + program.offsetVector = gl.getUniformLocation(program, "offsetVector"); // add those custom shaders! for (var key in this.uniforms) @@ -4019,10 +4029,28 @@ { gl.uniform1f(this.program[key], this.uniforms[key].value); } + if(type == "f2") + { + gl.uniform2f(this.program[key], this.uniforms[key].value.x, this.uniforms[key].value.y); + } else if(type == "mat4") { gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); } + else if(type == "sampler2D") + { + // first texture... + var texture = this.uniforms[key].value; + + gl.activeTexture(gl.TEXTURE1); + gl.bindTexture(gl.TEXTURE_2D, texture.baseTexture._glTexture); + + gl.uniform1i(this.program[key], 1); + + // activate texture.. + // gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); + // gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); + } } } @@ -4076,7 +4104,6 @@ PIXI.WebGLGraphics.updateGraphics(graphics); } - PIXI.activatePrimitiveShader(); // This could be speeded up fo sure! @@ -4089,7 +4116,8 @@ gl.uniformMatrix3fv(PIXI.primitiveProgram.translationMatrix, false, m); - gl.uniform2f(PIXI.primitiveProgram.projectionVector, projection.x, projection.y); + gl.uniform2f(PIXI.primitiveProgram.projectionVector, projection.x, -projection.y); + gl.uniform2f(PIXI.primitiveProgram.offsetVector, -PIXI.offset.x, -PIXI.offset.y); gl.uniform1f(PIXI.primitiveProgram.alpha, graphics.worldAlpha); @@ -4590,25 +4618,33 @@ this.batchs = []; - try - { - PIXI.gl = this.gl = this.view.getContext("experimental-webgl", { - alpha: this.transparent, - antialias:!!antialias, // SPEED UP?? - premultipliedAlpha:false, - stencil:true - }); - } - catch (e) - { - throw new Error(" This browser does not support webGL. Try using the canvas renderer" + this); - } + var options = { + alpha: this.transparent, + antialias:!!antialias, // SPEED UP?? + premultipliedAlpha:false, + stencil:true + } + + //try 'experimental-webgl' + try { + PIXI.gl = this.gl = this.view.getContext("experimental-webgl", options); + } catch (e) { + //try 'webgl' + try { + PIXI.gl = this.gl = this.view.getContext("webgl", options); + } catch (e) { + // fail, not able to get a context + throw new Error(" This browser does not support webGL. Try using the canvas renderer" + this); + } + } PIXI.initDefaultShader(); PIXI.initPrimitiveShader(); PIXI.initDefaultStripShader(); + + // PIXI.activateDefaultShader(); var gl = this.gl; @@ -4622,11 +4658,14 @@ gl.colorMask(true, true, true, this.transparent); PIXI.projection = new PIXI.Point(400, 300); + PIXI.offset = new PIXI.Point(0, 0); + + // TODO remove thease globals.. this.resize(this.width, this.height); this.contextLost = false; - PIXI.activateShader(PIXI.defaultShader); + PIXI.pushShader(PIXI.defaultShader); this.stageRenderGroup = new PIXI.WebGLRenderGroup(this.gl); @@ -4719,6 +4758,10 @@ // HACK TO TEST this.stageRenderGroup.backgroundColor = stage.backgroundColorSplit; + + PIXI.projection.x = this.width/2; + PIXI.projection.y = -this.height/2; + this.stageRenderGroup.render(PIXI.projection); // interaction @@ -4844,7 +4887,10 @@ //var projectionMatrix = this.projectionMatrix; PIXI.projection.x = this.width/2; - PIXI.projection.y = this.height/2; + PIXI.projection.y = -this.height/2; + + //PIXI.size.x = this.width/2; + //PIXI.size.y = -this.height/2; // projectionMatrix[0] = 2/this.width; // projectionMatrix[5] = -2/this.height; @@ -5315,7 +5361,10 @@ var indexRun = 0; var displayObject = this.head; - + var verticies = this.verticies; + var uvs = this.uvs; + var colors = this.colors; + while(displayObject) { if(displayObject.vcount === PIXI.visibleCount) @@ -5343,17 +5392,17 @@ tx = worldTransform[2]; ty = worldTransform[5]; - this.verticies[index + 0 ] = a * w1 + c * h1 + tx; - this.verticies[index + 1 ] = d * h1 + b * w1 + ty; + verticies[index + 0 ] = a * w1 + c * h1 + tx; + verticies[index + 1 ] = d * h1 + b * w1 + ty; - this.verticies[index + 2 ] = a * w0 + c * h1 + tx; - this.verticies[index + 3 ] = d * h1 + b * w0 + ty; + verticies[index + 2 ] = a * w0 + c * h1 + tx; + verticies[index + 3 ] = d * h1 + b * w0 + ty; - this.verticies[index + 4 ] = a * w0 + c * h0 + tx; - this.verticies[index + 5 ] = d * h0 + b * w0 + ty; + verticies[index + 4 ] = a * w0 + c * h0 + tx; + verticies[index + 5 ] = d * h0 + b * w0 + ty; - this.verticies[index + 6] = a * w1 + c * h0 + tx; - this.verticies[index + 7] = d * h0 + b * w1 + ty; + verticies[index + 6] = a * w1 + c * h0 + tx; + verticies[index + 7] = d * h0 + b * w1 + ty; if(displayObject.updateFrame || displayObject.texture.updateFrame) { @@ -5365,17 +5414,17 @@ var tw = texture.baseTexture.width; var th = texture.baseTexture.height; - this.uvs[index + 0] = frame.x / tw; - this.uvs[index +1] = frame.y / th; + uvs[index + 0] = frame.x / tw; + uvs[index +1] = frame.y / th; - this.uvs[index +2] = (frame.x + frame.width) / tw; - this.uvs[index +3] = frame.y / th; + uvs[index +2] = (frame.x + frame.width) / tw; + uvs[index +3] = frame.y / th; - this.uvs[index +4] = (frame.x + frame.width) / tw; - this.uvs[index +5] = (frame.y + frame.height) / th; + uvs[index +4] = (frame.x + frame.width) / tw; + uvs[index +5] = (frame.y + frame.height) / th; - this.uvs[index +6] = frame.x / tw; - this.uvs[index +7] = (frame.y + frame.height) / th; + uvs[index +6] = frame.x / tw; + uvs[index +7] = (frame.y + frame.height) / th; displayObject.updateFrame = false; } @@ -5386,7 +5435,7 @@ displayObject.cacheAlpha = displayObject.worldAlpha; var colorIndex = indexRun * 4; - this.colors[colorIndex] = this.colors[colorIndex + 1] = this.colors[colorIndex + 2] = this.colors[colorIndex + 3] = displayObject.worldAlpha; + colors[colorIndex] = colors[colorIndex + 1] = colors[colorIndex + 2] = colors[colorIndex + 3] = displayObject.worldAlpha; this.dirtyColors = true; } } @@ -5394,17 +5443,7 @@ { index = indexRun * 8; - this.verticies[index + 0 ] = 0; - this.verticies[index + 1 ] = 0; - - this.verticies[index + 2 ] = 0; - this.verticies[index + 3 ] = 0; - - this.verticies[index + 4 ] = 0; - this.verticies[index + 5 ] = 0; - - this.verticies[index + 6] = 0; - this.verticies[index + 7] = 0; + verticies[index + 0 ] = verticies[index + 1 ] = verticies[index + 2 ] = verticies[index + 3 ] = verticies[index + 4 ] = verticies[index + 5 ] = verticies[index + 6] = verticies[index + 7] = 0; } indexRun++; @@ -5446,7 +5485,7 @@ gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.verticies) gl.vertexAttribPointer(shaderProgram.vertexPositionAttribute, 2, gl.FLOAT, false, 0, 0); // update the uvs - var isDefault = (shaderProgram == PIXI.shaderProgram) + //var isDefault = (shaderProgram == PIXI.shaderProgram) gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); @@ -5505,6 +5544,8 @@ this.backgroundColor; this.batchs = []; this.toRemove = []; + + this.filterManager = new PIXI.WebGLFilterManager(); } // constructor @@ -5538,17 +5579,20 @@ * @method render * @param projection {Object} */ -PIXI.WebGLRenderGroup.prototype.render = function(projection) +PIXI.WebGLRenderGroup.prototype.render = function(projection, buffer) { PIXI.WebGLRenderer.updateTextures(); var gl = this.gl; - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + + this.filterManager.begin(projection, buffer); + gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_ALPHA); // will render all the elements in the group var renderable; + for (var i=0; i < this.batchs.length; i++) { @@ -5559,25 +5603,8 @@ continue; } - // non sprite batch.. - var worldVisible = renderable.vcount === PIXI.visibleCount; - - if(renderable instanceof PIXI.TilingSprite) - { - if(worldVisible)this.renderTilingSprite(renderable, projection); - } - else if(renderable instanceof PIXI.Strip) - { - if(worldVisible)this.renderStrip(renderable, projection); - } - else if(renderable instanceof PIXI.Graphics) - { - if(worldVisible && renderable.renderable) PIXI.WebGLGraphics.renderGraphics(renderable, projection);//, projectionMatrix); - } - else if(renderable instanceof PIXI.FilterBlock) - { - this.handleFilterBlock(renderable, projection); - } + // render special + this.renderSpecial(renderable, projection); } } @@ -5590,12 +5617,18 @@ * @param projection {Object} * @private */ -PIXI.WebGLRenderGroup.prototype.renderSpecific = function(displayObject, projection) +PIXI.WebGLRenderGroup.prototype.renderSpecific = function(displayObject, projection, buffer) { PIXI.WebGLRenderer.updateTextures(); - var gl = this.gl; + gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + + this.filterManager.begin(projection, buffer); + + //console.log(buffer) + + //gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); // to do! // render part of the scene... @@ -5615,11 +5648,13 @@ var nextRenderable = displayObject.first; while(nextRenderable._iNext) { - nextRenderable = nextRenderable._iNext; if(nextRenderable.renderable && nextRenderable.__renderGroup)break; + nextRenderable = nextRenderable._iNext; } var startBatch = nextRenderable.batch; + //console.log(nextRenderable); + //console.log(renderable) if(nextRenderable instanceof PIXI.Sprite) { startBatch = nextRenderable.batch; @@ -5649,13 +5684,11 @@ } // Get the LAST renderable object - var lastRenderable = displayObject; - var endBatch; - var lastItem = displayObject; - while(lastItem.children.length > 0) + var lastRenderable = displayObject.last; + while(lastRenderable._iPrev) { - lastItem = lastItem.children[lastItem.children.length-1]; - if(lastItem.renderable)lastRenderable = lastItem.last; + if(lastRenderable.renderable && lastRenderable.__renderGroup)break; + lastRenderable = lastRenderable._iNext; } if(lastRenderable instanceof PIXI.Sprite) @@ -5684,6 +5717,7 @@ endBatch = lastRenderable; } + console.log(endBatch); // TODO - need to fold this up a bit! if(startBatch == endBatch) @@ -5753,6 +5787,7 @@ var worldVisible = renderable.vcount === PIXI.visibleCount + if(renderable instanceof PIXI.TilingSprite) { if(worldVisible)this.renderTilingSprite(renderable, projection); @@ -5775,41 +5810,32 @@ } } -PIXI.WebGLRenderGroup.prototype.handleFilterBlock = function(renderable, projection) +PIXI.WebGLRenderGroup.prototype.handleFilterBlock = function(filterBlock, projection) { /* * for now only masks are supported.. */ var gl = PIXI.gl; - - if(renderable.open) + + if(filterBlock.open) { - if(renderable.data instanceof Array) + if(filterBlock.data instanceof Array) { - var filter = renderable.data[0]; + //var filter = filterBlock.data[0]; + //console.log(filter) + this.filterManager.pushFilter(filterBlock);//filter); + // ok so.. - if(!filter.shader) - { - var shader = new PIXI.PixiShader(); - - shader.fragmentSrc = filter.fragmentSrc; - shader.uniforms = filter.uniforms; - shader.init(); - - filter.shader = shader - } - - PIXI.activateShader(filter.shader); - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); } else { + gl.enable(gl.STENCIL_TEST); gl.colorMask(false, false, false, false); gl.stencilFunc(gl.ALWAYS,1,0xff); gl.stencilOp(gl.KEEP,gl.KEEP,gl.REPLACE); - PIXI.WebGLGraphics.renderGraphics(renderable.data, projection); + PIXI.WebGLGraphics.renderGraphics(filterBlock.data, projection); gl.colorMask(true, true, true, true); gl.stencilFunc(gl.NOTEQUAL,0,0xff); @@ -5818,10 +5844,11 @@ } else { - if(renderable.data instanceof Array) + if(filterBlock.data instanceof Array) { - PIXI.popShader(); - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + this.filterManager.popFilter(); + // PIXI.popShader(); + // gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); } else { @@ -6501,6 +6528,488 @@ */ +PIXI.WebGLFilterManager = function() +{ + this.filterStack = []; + this.texturePool = []; + + this.offsetX = 0; + this.offsetY = 0; + + this.initShaderBuffers(); +} + +// API + +PIXI.WebGLFilterManager.prototype.begin = function(projection, buffer) +{ + this.width = projection.x * 2; + this.height = -projection.y * 2; + this.buffer = buffer; +} + +PIXI.WebGLFilterManager.prototype.pushFilter = function(filterBlock) +{ + var gl = PIXI.gl; + + // filter program + // OPTIMISATION - the first filter is free if its a simple color change? + this.filterStack.push(filterBlock); + + var filter = filterBlock.filterPasses[0]; + + + + this.offsetX += filterBlock.target.filterArea.x; + this.offsetY += filterBlock.target.filterArea.y; + + + + + + var texture = this.texturePool.pop(); + if(!texture)texture = new PIXI.FilterTexture(this.width, this.height); + + gl.bindTexture(gl.TEXTURE_2D, texture.texture); + + this.getBounds(filterBlock.target); + + var filterArea = filterBlock.target.filterArea; + //gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, filterArea.width, filterArea.height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); + gl.bindFramebuffer(gl.FRAMEBUFFER, texture.frameBuffer); + + // set view port + gl.viewport(0, 0, filterArea.width, filterArea.height); + + PIXI.projection.x = filterArea.width/2; + PIXI.projection.y = -filterArea.height/2; + + PIXI.offset.x = -filterArea.x; + PIXI.offset.y = -filterArea.y; + + // update projection + gl.uniform2f(PIXI.currentShader.projectionVector, filterArea.width/2, -filterArea.height/2); + gl.uniform2f(PIXI.currentShader.offsetVector, -filterArea.x, -filterArea.y); + //PIXI.primitiveProgram + + gl.colorMask(true, true, true, true); + gl.clearColor(0,0,0, 0); + gl.clear(gl.COLOR_BUFFER_BIT); + + //filter.texture = texture; + filterBlock._glFilterTexture = texture; + + //console.log("PUSH") +} + + +PIXI.WebGLFilterManager.prototype.popFilter = function() +{ + + var gl = PIXI.gl; + + var filterBlock = this.filterStack.pop(); + + + + var filterArea = filterBlock.target.filterArea; + + var texture = filterBlock._glFilterTexture; + + if(filterBlock.filterPasses.length > 1) + { + gl.viewport(0, 0, filterArea.width, filterArea.height); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + + this.vertexArray[0] = 0; + this.vertexArray[1] = filterArea.height; + + this.vertexArray[2] = filterArea.width; + this.vertexArray[3] = filterArea.height; + + this.vertexArray[4] = 0; + this.vertexArray[5] = 0; + + this.vertexArray[6] = filterArea.width; + this.vertexArray[7] = 0; + + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.vertexArray); + + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + // nnow set the uvs.. + this.uvArray[2] = filterArea.width/this.width; + this.uvArray[5] = filterArea.height/this.height; + this.uvArray[6] = filterArea.width/this.width; + this.uvArray[7] = filterArea.height/this.height; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.uvArray); + + var inputTexture = texture; + var outputTexture = this.texturePool.pop(); + if(!outputTexture)outputTexture = new PIXI.FilterTexture(this.width, this.height); + + // need to clear this FBO as it may have some left over elements from a prvious filter. + gl.bindFramebuffer(gl.FRAMEBUFFER, outputTexture.frameBuffer ); + gl.clear(gl.COLOR_BUFFER_BIT); + + gl.disable(gl.BLEND); + + for (var i = 0; i < filterBlock.filterPasses.length-1; i++) + { + var filterPass = filterBlock.filterPasses[i]; + + gl.bindFramebuffer(gl.FRAMEBUFFER, outputTexture.frameBuffer ); + + // set texture + gl.activeTexture(gl.TEXTURE0); + gl.bindTexture(gl.TEXTURE_2D, inputTexture.texture); + + // draw texture.. + this.applyFilterPass(filterPass, filterArea.width, filterArea.height); + // swap the textures.. + var temp = inputTexture; + inputTexture = outputTexture; + outputTexture = temp; + + }; + + gl.enable(gl.BLEND); + + texture = inputTexture; + this.texturePool.push(outputTexture); + } + + var filter = filterBlock.filterPasses[filterBlock.filterPasses.length-1]; + + this.offsetX -= filterArea.x; + this.offsetY -= filterArea.y; + + + var sizeX = this.width; + var sizeY = this.height; + + var offsetX = 0; + var offsetY = 0; + + var buffer = this.buffer; + + // time to render the filters texture to the previous scene + if(this.filterStack.length === 0) + { + gl.colorMask(true, true, true, this.buffer); + } + else + { + var currentFilter = this.filterStack[this.filterStack.length-1]; + var filterArea = currentFilter.target.filterArea; + + sizeX = filterArea.width; + sizeY = filterArea.height; + + offsetX = filterArea.x; + offsetY = filterArea.y; + + buffer = currentFilter._glFilterTexture.frameBuffer; + } + + + + // TODO need toremove thease global elements.. + PIXI.projection.x = sizeX/2; + PIXI.projection.y = -sizeY/2; + + PIXI.offset.x = offsetX; + PIXI.offset.y = offsetY; + + + var filterArea = filterBlock.target.filterArea; + var x = filterArea.x-offsetX; + var y = filterArea.y-offsetY; + + // update the buffers.. + // make sure to flip the y! + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + + this.vertexArray[0] = x; + this.vertexArray[1] = y + filterArea.height; + + this.vertexArray[2] = x + filterArea.width; + this.vertexArray[3] = y + filterArea.height; + + this.vertexArray[4] = x; + this.vertexArray[5] = y; + + this.vertexArray[6] = x + filterArea.width; + this.vertexArray[7] = y; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.vertexArray); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + + this.uvArray[2] = filterArea.width/this.width; + this.uvArray[5] = filterArea.height/this.height; + this.uvArray[6] = filterArea.width/this.width; + this.uvArray[7] = filterArea.height/this.height; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.uvArray); + + gl.viewport(0, 0, sizeX, sizeY); + // bind the buffer + gl.bindFramebuffer(gl.FRAMEBUFFER, buffer ); + + // set texture + gl.activeTexture(gl.TEXTURE0); + gl.bindTexture(gl.TEXTURE_2D, texture.texture); + + // apply! + this.applyFilterPass(filter, sizeX, sizeY); + + // now restore the regular shader.. + gl.useProgram(PIXI.defaultShader.program); + gl.uniform2f(PIXI.currentShader.projectionVector, sizeX/2, -sizeY/2); + gl.uniform2f(PIXI.currentShader.offsetVector, -offsetX, -offsetY); + + // return the texture to the pool + this.texturePool.push(texture); + filterBlock._glFilterTexture = null; +} + +PIXI.WebGLFilterManager.prototype.applyFilterPass = function(filter, width, height) +{ + // use program + var gl = PIXI.gl; + + if(!filter.shader) + { + var shader = new PIXI.PixiShader(); + + shader.fragmentSrc = filter.fragmentSrc; + shader.uniforms = filter.uniforms; + shader.init(); + + filter.shader = shader; + } + + var shader = filter.shader; + + // set the shader + gl.useProgram(shader.program); + + gl.uniform2f(shader.projectionVector, width/2, -height/2); + gl.uniform2f(shader.offsetVector, 0,0) + + shader.syncUniforms(); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + gl.vertexAttribPointer(shader.aVertexPosition, 2, gl.FLOAT, false, 0, 0); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + gl.vertexAttribPointer(shader.aTextureCoord, 2, gl.FLOAT, false, 0, 0); + + gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer); + + // draw the filter... + gl.drawElements(gl.TRIANGLES, 6, gl.UNSIGNED_SHORT, 0 ); +} + +PIXI.WebGLFilterManager.prototype.initShaderBuffers = function() +{ + var gl = PIXI.gl; + + // create some buffers + this.vertexBuffer = gl.createBuffer(); + this.uvBuffer = gl.createBuffer(); + this.indexBuffer = gl.createBuffer(); + + // bind and upload the vertexs.. + // keep a refferance to the vertexFloatData.. + this.vertexArray = new Float32Array([0.0, 0.0, + 1.0, 0.0, + 0.0, 1.0, + 1.0, 1.0]); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + gl.bufferData( + gl.ARRAY_BUFFER, + this.vertexArray, + gl.STATIC_DRAW); + + + // bind and upload the uv buffer + this.uvArray = new Float32Array([0.0, 0.0, + 1.0, 0.0, + 0.0, 1.0, + 1.0, 1.0]); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + gl.bufferData( + gl.ARRAY_BUFFER, + this.uvArray, + gl.STATIC_DRAW); + + // bind and upload the index + gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer); + gl.bufferData( + gl.ELEMENT_ARRAY_BUFFER, + new Uint16Array([0, 1, 2, 1, 3, 2]), + gl.STATIC_DRAW); +} + +PIXI.WebGLFilterManager.prototype.getBounds = function(displayObject) +{ + // time to get the width and height of the object! + var worldTransform, width, height, aX, aY, w0, w1, h0, h1, index, doTest; + var a, b, c, d, tx, ty, x1, x2, x3, x4, y1, y2, y3, y4; + + var tempObject = displayObject.first; + var testObject = displayObject.last._iNext; + + var maxX = -Infinity; + var maxY = -Infinity; + + var minX = Infinity; + var minY = Infinity; + + do + { + // TODO can be optimized! - what if there is no scale / rotation? + + if(tempObject instanceof PIXI.Sprite) + { + width = tempObject.texture.frame.width; + height = tempObject.texture.frame.height; + + // TODO trim?? + aX = tempObject.anchor.x; + aY = tempObject.anchor.y; + w0 = width * (1-aX); + w1 = width * -aX; + + h0 = height * (1-aY); + h1 = height * -aY; + + doTest = true; + } + else if(tempObject instanceof PIXI.Graphics) + { + tempObject.updateFilterBounds(); + + var bounds = tempObject.bounds; + + width = bounds.width; + height = bounds.height; + + w0 = bounds.x + w1 = bounds.x + bounds.width; + + h0 = bounds.y + h1 = bounds.y + bounds.height; + + doTest = true; + } + + if(doTest) + { + worldTransform = tempObject.worldTransform; + + a = worldTransform[0]; + b = worldTransform[3]; + c = worldTransform[1]; + d = worldTransform[4]; + tx = worldTransform[2]; + ty = worldTransform[5]; + + x1 = a * w1 + c * h1 + tx; + y1 = d * h1 + b * w1 + ty; + + x2 = a * w0 + c * h1 + tx; + y2 = d * h1 + b * w0 + ty; + + x3 = a * w0 + c * h0 + tx; + y3 = d * h0 + b * w0 + ty; + + x4 = a * w1 + c * h0 + tx; + y4 = d * h0 + b * w1 + ty; + + minX = x1 < minX ? x1 : minX; + minX = x2 < minX ? x2 : minX; + minX = x3 < minX ? x3 : minX; + minX = x4 < minX ? x4 : minX; + + minY = y1 < minY ? y1 : minY; + minY = y2 < minY ? y2 : minY; + minY = y3 < minY ? y3 : minY; + minY = y4 < minY ? y4 : minY; + + maxX = x1 > maxX ? x1 : maxX; + maxX = x2 > maxX ? x2 : maxX; + maxX = x3 > maxX ? x3 : maxX; + maxX = x4 > maxX ? x4 : maxX; + + maxY = y1 > maxY ? y1 : maxY; + maxY = y2 > maxY ? y2 : maxY; + maxY = y3 > maxY ? y3 : maxY; + maxY = y4 > maxY ? y4 : maxY; + } + + doTest = false; + tempObject = tempObject._iNext; + } + while(tempObject != testObject) + + // maximum bounds is the size of the screen.. + minX = minX > 0 ? minX : 0; + minY = minY > 0 ? minY : 0; + + maxX = maxX < this.width ? maxX : this.width; + maxY = maxY < this.height ? maxY : this.height; + + displayObject.filterArea.x = minX; + displayObject.filterArea.y = minY; + displayObject.filterArea.width = maxX - minX; + displayObject.filterArea.height = maxY - minY; +} + +PIXI.FilterTexture = function(width, height) +{ + var gl = PIXI.gl; + + // next time to create a frame buffer and texture + this.frameBuffer = gl.createFramebuffer(); + this.texture = gl.createTexture(); + + gl.bindTexture(gl.TEXTURE_2D, this.texture); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); + gl.bindFramebuffer(gl.FRAMEBUFFER, this.framebuffer ); + + gl.bindFramebuffer(gl.FRAMEBUFFER, this.frameBuffer ); + gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this.texture, 0); + + this.resize(width, height); +} + +PIXI.FilterTexture.prototype.resize = function(width, height) +{ + this.width = width; + this.height = height; + + var gl = PIXI.gl; + + gl.bindTexture(gl.TEXTURE_2D, this.texture); + gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, width, height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); + +} +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + /** * the CanvasRenderer draws the stage and all its content onto a 2d canvas. This renderer should be used for browsers that do not support webGL. * Dont forget to add the view to your DOM or you will not see anything :) @@ -6693,6 +7202,7 @@ } else if(displayObject instanceof PIXI.CustomRenderable) { + context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5]); displayObject.renderCanvas(this); } else if(displayObject instanceof PIXI.Graphics) @@ -6702,25 +7212,27 @@ } else if(displayObject instanceof PIXI.FilterBlock) { - if(PIXI.FilterBlock.data instanceof PIXI.Graphics) - { + if(displayObject.data instanceof PIXI.Graphics) + { + var mask = displayObject.data; + if(displayObject.open) { context.save(); - var cacheAlpha = displayObject.mask.alpha; - var maskTransform = displayObject.mask.worldTransform; + var cacheAlpha = mask.alpha; + var maskTransform = mask.worldTransform; context.setTransform(maskTransform[0], maskTransform[3], maskTransform[1], maskTransform[4], maskTransform[2], maskTransform[5]) - displayObject.mask.worldAlpha = 0.5; + mask.worldAlpha = 0.5; context.worldAlpha = 0; - PIXI.CanvasGraphics.renderGraphicsMask(displayObject.mask, context); + PIXI.CanvasGraphics.renderGraphicsMask(mask, context); context.clip(); - displayObject.mask.worldAlpha = cacheAlpha; + mask.worldAlpha = cacheAlpha; } else { @@ -7336,6 +7848,81 @@ this.dirty = true; this.clearDirty = true; this.graphicsData = []; + + this.bounds = null//new PIXI.Rectangle(); +} + + +PIXI.Graphics.prototype.updateFilterBounds = function() +{ + if(!this.bounds) + { + var minX = Infinity; + var maxX = -Infinity; + + var minY = Infinity; + var maxY = -Infinity; + + var points, x, y; + + for (var i = 0; i < this.graphicsData.length; i++) { + + + var data = this.graphicsData[i]; + var type = data.type; + var lineWidth = data.lineWidth; + + points = data.points; + + if(type === PIXI.Graphics.RECT) + { + x = points.x - lineWidth/2; + y = points.y - lineWidth/2; + var width = points.width + lineWidth; + var height = points.height + lineWidth; + + minX = x < minX ? x : minX; + maxX = x + width > maxX ? x + width : maxX; + + minY = y < minY ? x : minY; + maxY = y + height > maxY ? y + height : maxY; + } + else if(type === PIXI.Graphics.CIRC || type === PIXI.Graphics.ELIP) + { + x = points.x; + y = points.y; + var radius = points.radius + lineWidth/2; + + minX = x - radius < minX ? x - radius : minX; + maxX = x + radius > maxX ? x + radius : maxX; + + minY = y - radius < minY ? y - radius : minY; + maxY = y + radius > maxY ? y + radius : maxY; + } + else + { + // POLY + for (var j = 0; j < points.length; j+=2) + { + + x = points[j]; + y = points[j+1]; + + minX = x-lineWidth < minX ? x-lineWidth : minX; + maxX = x+lineWidth > maxX ? x+lineWidth : maxX; + + minY = y-lineWidth < minY ? y-lineWidth : minY; + maxY = y+lineWidth > maxY ? y+lineWidth : maxY; + }; + } + + }; + + this.bounds = new PIXI.Rectangle(minX, minY, maxX - minX, maxY - minY); + + } + +// console.log(this.bounds); } // SOME TYPES: @@ -9182,7 +9769,8 @@ PIXI.CustomRenderable = function() { PIXI.DisplayObject.call( this ); - + + this.renderable = true; } // constructor @@ -9672,12 +10260,10 @@ gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this.baseTexture._glTexture, 0); // create a projection matrix.. - this.projection = new PIXI.Point(this.width/2 , this.height/2); + this.projection = new PIXI.Point(this.width/2 , -this.height/2); // set the correct render function.. this.render = this.renderWebGL; - - } @@ -9690,7 +10276,7 @@ if(PIXI.gl) { this.projection.x = this.width/2 - this.projection.y = this.height/2; + this.projection.y = -this.height/2; var gl = PIXI.gl; gl.bindTexture(gl.TEXTURE_2D, this.baseTexture._glTexture); @@ -9754,9 +10340,8 @@ displayObject.worldTransform = PIXI.mat3.create();//sthis.indetityMatrix; // modify to flip... displayObject.worldTransform[4] = -1; - displayObject.worldTransform[5] = this.projection.y * 2; + displayObject.worldTransform[5] = this.projection.y * -2; - if(position) { displayObject.worldTransform[2] = position.x; @@ -9777,18 +10362,18 @@ { if(displayObject == renderGroup.root) { - renderGroup.render(this.projection); + renderGroup.render(this.projection, this.glFramebuffer); } else { - renderGroup.renderSpecific(displayObject, this.projection); + renderGroup.renderSpecific(displayObject, this.projection, this.glFramebuffer); } } else { if(!this.renderGroup)this.renderGroup = new PIXI.WebGLRenderGroup(gl); this.renderGroup.setRenderable(displayObject); - this.renderGroup.render(this.projection); + this.renderGroup.render(this.projection, this.glFramebuffer); } displayObject.worldTransform = originalWorldTransform; @@ -10636,6 +11221,369 @@ * @author Mat Groves http://matgroves.com/ @Doormat23 */ +PIXI.ColorMatrixFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + matrix: {type: 'mat4', value: [1,0,0,0, + 0,1,0,0, + 0,0,1,0, + 0,0,0,1]}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float invert;", + "uniform mat4 matrix;", + "uniform sampler2D uSampler;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord) * matrix;", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + + +Object.defineProperty(PIXI.ColorMatrixFilter.prototype, 'matrix', { + get: function() { + return this.uniforms.matrix.value; + }, + set: function(value) { + this.uniforms.matrix.value = value; + } +}); +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.GreyFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + grey: {type: 'f', value: 1}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform sampler2D uSampler;", + "uniform float grey;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix(gl_FragColor.rgb, vec3(0.2126*gl_FragColor.r + 0.7152*gl_FragColor.g + 0.0722*gl_FragColor.b), grey);", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; +} + +Object.defineProperty(PIXI.GreyFilter.prototype, 'grey', { + get: function() { + return this.uniforms.grey.value; + }, + set: function(value) { + this.uniforms.grey.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.DisplacementFilter = function(texture) +{ + this.passes = [this]; + + // set the uniforms + + this.uniforms = { + displacementMap: {type: 'sampler2D', value:texture}, + scale: {type: 'f2', value:{x:30, y:30}}, + mapDimensions: {type: 'f2', value:{x:texture.width, y:texture.height}} + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform sampler2D displacementMap;", + "uniform sampler2D uSampler;", + "uniform vec2 scale;", + "uniform vec2 mapDimensions;",// = vec2(256.0, 256.0);", + "const vec2 textureDimensions = vec2(800.0, 600.0);", + + "void main(void) {", + "vec2 mapCords = vTextureCoord.xy;", +// "mapCords -= ;", + // "mapCords.y *= -1.0;", + // "mapCords.y += 1.0;", + "vec2 matSample = texture2D(displacementMap, mapCords).xy;", + "matSample -= 0.5;", + "matSample *= scale;", + "matSample /= textureDimensions;", + "gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x + matSample.x, vTextureCoord.y + matSample.y));", + "gl_FragColor.rgb = mix( gl_FragColor.rgb, gl_FragColor.rgb, 1.0);", + "gl_FragColor = gl_FragColor * vColor;", + + "}" + ]; + +} + +Object.defineProperty(PIXI.DisplacementFilter.prototype, 'map', { + get: function() { + return this.uniforms.displacementMap.value; + }, + set: function(value) { + this.uniforms.displacementMap.value = value; + } +}); + +Object.defineProperty(PIXI.DisplacementFilter.prototype, 'scale', { + get: function() { + return this.uniforms.scale.value; + }, + set: function(value) { + this.uniforms.scale.value = value; + } +}); +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurXFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + blur: {type: 'f', value: 1/512}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float blur;", + "uniform sampler2D uSampler;", + "void main(void) {", + "vec4 sum = vec4(0.0);", + + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 4.0*blur, vTextureCoord.y)) * 0.05;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 3.0*blur, vTextureCoord.y)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 2.0*blur, vTextureCoord.y)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - blur, vTextureCoord.y)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y)) * 0.16;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + blur, vTextureCoord.y)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 2.0*blur, vTextureCoord.y)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 3.0*blur, vTextureCoord.y)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 4.0*blur, vTextureCoord.y)) * 0.05;", + + "gl_FragColor = sum;", + + "}" + ]; +} + +Object.defineProperty(PIXI.BlurXFilter.prototype, 'blur', { + get: function() { + return this.uniforms.blur.value; + }, + set: function(value) { + this.uniforms.blur.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurYFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + blur: {type: 'f', value: 1/512}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float blur;", + "uniform sampler2D uSampler;", + "void main(void) {", + "vec4 sum = vec4(0.0);", + + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 4.0*blur)) * 0.05;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 3.0*blur)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 2.0*blur)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - blur)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y)) * 0.16;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + blur)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 2.0*blur)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 3.0*blur)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 4.0*blur)) * 0.05;", + + "gl_FragColor = sum;", + + "}" + ]; +} + +Object.defineProperty(PIXI.BlurYFilter.prototype, 'blur', { + get: function() { + return this.uniforms.blur.value; + }, + set: function(value) { + this.uniforms.blur.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurFilter = function() +{ + + this.blurXFilter = new PIXI.BlurXFilter(); + this.blurYFilter = new PIXI.BlurYFilter(); + + this.passes =[this.blurXFilter, this.blurYFilter]; + +} + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blur', { + get: function() { + return this.blurX.blur; + }, + set: function(value) { + this.blurXFilter.blur = this.blurYFilter.blur = value; + } +}); + + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blurX', { + get: function() { + return this.blurXFilter.blur; + }, + set: function(value) { + this.blurXFilter.blur = value; + } +}); + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blurY', { + get: function() { + return this.blurYFilter.blur; + }, + set: function(value) { + this.blurYFilter.blur = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + +PIXI.InvertFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + invert: {type: 'f', value: 0}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float invert;", + "uniform sampler2D uSampler;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix( (vec3(1)-gl_FragColor.rgb) * gl_FragColor.a, gl_FragColor.rgb, invert);", + //"gl_FragColor.rgb = gl_FragColor.rgb * gl_FragColor.a;", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + + +Object.defineProperty(PIXI.InvertFilter.prototype, 'invert', { + get: function() { + return this.uniforms.invert.value; + }, + set: function(value) { + this.uniforms.invert.value = value; + } +}); +/** +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.SepiaFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + sepia: {type: 'f', value: 1}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float sepia;", + "uniform sampler2D uSampler;", + + "const mat3 sepiaMatrix = mat3(0.3588, 0.7044, 0.1368, 0.2990, 0.5870, 0.1140, 0.2392, 0.4696, 0.0912);", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix( gl_FragColor.rgb, gl_FragColor.rgb * sepiaMatrix, sepia);", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + +Object.defineProperty(PIXI.SepiaFilter.prototype, 'sepia', { + get: function() { + return this.uniforms.sepia.value; + }, + set: function(value) { + this.uniforms.sepia.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + if (typeof exports !== 'undefined') { if (typeof module !== 'undefined' && module.exports) { exports = module.exports = PIXI; @@ -10646,4 +11594,5 @@ } else { root.PIXI = PIXI; } -}).call(this); \ No newline at end of file +}).call(this); +//@ sourceMappingURL=pixi.dev.js.map \ No newline at end of file diff --git a/bin/pixi.dev.js.map b/bin/pixi.dev.js.map new file mode 100644 index 0000000..4df448c --- /dev/null +++ b/bin/pixi.dev.js.map @@ -0,0 +1,63 @@ +{ + "version": 3, + "file": "pixi.dev.js", + "sources": [ + "src/pixi/Intro.js", + "src/pixi/Pixi.js", + "src/pixi/core/Point.js", + "src/pixi/core/Rectangle.js", + "src/pixi/core/Polygon.js", + "src/pixi/core/Circle.js", + "src/pixi/core/Ellipse.js", + "src/pixi/core/Matrix.js", + "src/pixi/display/DisplayObject.js", + "src/pixi/display/DisplayObjectContainer.js", + "src/pixi/display/Sprite.js", + "src/pixi/display/MovieClip.js", + "src/pixi/filters/FilterBlock.js", + "src/pixi/text/Text.js", + "src/pixi/text/BitmapText.js", + "src/pixi/InteractionManager.js", + "src/pixi/display/Stage.js", + "src/pixi/utils/Utils.js", + "src/pixi/utils/EventTarget.js", + "src/pixi/utils/Detector.js", + "src/pixi/utils/Polyk.js", + "src/pixi/renderers/webgl/WebGLShaders.js", + "src/pixi/renderers/webgl/PixiShader.js", + "src/pixi/renderers/webgl/WebGLGraphics.js", + "src/pixi/renderers/webgl/WebGLRenderer.js", + "src/pixi/renderers/webgl/WebGLBatch.js", + "src/pixi/renderers/webgl/WebGLRenderGroup.js", + "src/pixi/renderers/webgl/WebGLFilterManager.js", + "src/pixi/renderers/canvas/CanvasRenderer.js", + "src/pixi/renderers/canvas/CanvasGraphics.js", + "src/pixi/primitives/Graphics.js", + "src/pixi/extras/Strip.js", + "src/pixi/extras/Rope.js", + "src/pixi/extras/TilingSprite.js", + "src/pixi/extras/Spine.js", + "src/pixi/extras/CustomRenderable.js", + "src/pixi/textures/BaseTexture.js", + "src/pixi/textures/Texture.js", + "src/pixi/textures/RenderTexture.js", + "src/pixi/loaders/AssetLoader.js", + "src/pixi/loaders/JsonLoader.js", + "src/pixi/loaders/SpriteSheetLoader.js", + "src/pixi/loaders/ImageLoader.js", + "src/pixi/loaders/BitmapFontLoader.js", + "src/pixi/loaders/SpineLoader.js", + "src/pixi/filters/ColorMatrixFilter.js", + "src/pixi/filters/GreyFilter.js", + "src/pixi/filters/DisplacementFilter.js", + "src/pixi/filters/BlurXFilter.js", + "src/pixi/filters/BlurYFilter.js", + "src/pixi/filters/BlurFilter.js", + "src/pixi/filters/InvertFilter.js", + "src/pixi/filters/SepiaFilter.js", + "src/pixi/Outro.js" + ], + "names": [], + "mappings": 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+ "sourceRoot": "../" +} \ No newline at end of file diff --git a/bin/pixi.js b/bin/pixi.js index 8bd8c45..f89ea8c 100644 --- a/bin/pixi.js +++ b/bin/pixi.js @@ -4,12 +4,12 @@ * Copyright (c) 2012, Mat Groves * http://goodboydigital.com/ * - * Compiled: 2013-09-30 + * Compiled: 2013-10-30 * * Pixi.JS is licensed under the MIT License. * http://www.opensource.org/licenses/mit-license.php */ -!function(){function c(){return f.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,f.Matrix}function d(a){return[(255&a>>16)/255,(255&a>>8)/255,(255&a)/255]}function d(a){return[(255&a>>16)/255,(255&a>>8)/255,(255&a)/255]}var e=this,f=f||{};f.Point=function(a,b){this.x=a||0,this.y=b||0},f.Point.prototype.clone=function(){return new f.Point(this.x,this.y)},f.Point.prototype.constructor=f.Point,f.Rectangle=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},f.Rectangle.prototype.clone=function(){return new f.Rectangle(this.x,this.y,this.width,this.height)},f.Rectangle.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=this.x;if(a>=c&&a<=c+this.width){var d=this.y;if(b>=d&&b<=d+this.height)return!0}return!1},f.Rectangle.prototype.constructor=f.Rectangle,f.Polygon=function(a){if(a instanceof Array||(a=Array.prototype.slice.call(arguments)),"number"==typeof a[0]){for(var b=[],c=0,d=a.length;d>c;c+=2)b.push(new f.Point(a[c],a[c+1]));a=b}this.points=a},f.Polygon.prototype.clone=function(){for(var a=[],b=0;bb!=i>b&&(h-f)*(b-g)/(i-g)+f>a;j&&(c=!c)}return c},f.Polygon.prototype.constructor=f.Polygon,f.Circle=function(a,b,c){this.x=a||0,this.y=b||0,this.radius=c||0},f.Circle.prototype.clone=function(){return new f.Circle(this.x,this.y,this.radius)},f.Circle.prototype.contains=function(a,b){if(this.radius<=0)return!1;var c=this.x-a,d=this.y-b,e=this.radius*this.radius;return 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c[0]=t*d+u*h+v*l+w*p,c[1]=t*e+u*i+v*m+w*q,c[2]=t*f+u*j+v*n+w*r,c[3]=t*g+u*k+v*o+w*s,t=b[4],u=b[5],v=b[6],w=b[7],c[4]=t*d+u*h+v*l+w*p,c[5]=t*e+u*i+v*m+w*q,c[6]=t*f+u*j+v*n+w*r,c[7]=t*g+u*k+v*o+w*s,t=b[8],u=b[9],v=b[10],w=b[11],c[8]=t*d+u*h+v*l+w*p,c[9]=t*e+u*i+v*m+w*q,c[10]=t*f+u*j+v*n+w*r,c[11]=t*g+u*k+v*o+w*s,t=b[12],u=b[13],v=b[14],w=b[15],c[12]=t*d+u*h+v*l+w*p,c[13]=t*e+u*i+v*m+w*q,c[14]=t*f+u*j+v*n+w*r,c[15]=t*g+u*k+v*o+w*s,c},f.DisplayObject=function(){this.last=this,this.first=this,this.position=new f.Point,this.scale=new f.Point(1,1),this.pivot=new f.Point(0,0),this.rotation=0,this.alpha=1,this.visible=!0,this.hitArea=null,this.buttonMode=!1,this.renderable=!1,this.parent=null,this.stage=null,this.worldAlpha=1,this._interactive=!1,this.worldTransform=f.mat3.create(),this.localTransform=f.mat3.create(),this.color=[],this.dynamic=!0,this._sr=0,this._cr=1},f.DisplayObject.prototype.constructor=f.DisplayObject,f.DisplayObject.prototype.setInteractive=function(a){this.interactive=a},Object.defineProperty(f.DisplayObject.prototype,"interactive",{get:function(){return this._interactive},set:function(a){this._interactive=a,this.stage&&(this.stage.dirty=!0)}}),Object.defineProperty(f.DisplayObject.prototype,"mask",{get:function(){return this._mask},set:function(a){a?this._mask?(a.start=this._mask.start,a.end=this._mask.end):(this.addFilter(a),a.renderable=!1):(this.removeFilter(this._mask),this._mask.renderable=!0),this._mask=a}}),Object.defineProperty(f.DisplayObject.prototype,"filters",{get:function(){return this._filters},set:function(a){a?(this._filters&&this.removeFilter(this._filters),this.addFilter(a)):this._filters&&this.removeFilter(this._filters),this._filters=a}}),f.DisplayObject.prototype.addFilter=function(a){var b=new f.FilterBlock,c=new f.FilterBlock;a.start=b,a.end=c,b.data=a,c.data=a,b.first=b.last=this,c.first=c.last=this,b.open=!0;var d,e,g=b,h=b;e=this.first._iPrev,e?(d=e._iNext,g._iPrev=e,e._iNext=g):d=this,d&&(d._iPrev=h,h._iNext=d);var g=c,h=c,d=null,e=null;e=this.last,d=e._iNext,d&&(d._iPrev=h,h._iNext=d),g._iPrev=e,e._iNext=g;for(var i=this,j=this.last;i;)i.last==j&&(i.last=c),i=i.parent;this.first=b,this.__renderGroup&&this.__renderGroup.addFilterBlocks(b,c)},f.DisplayObject.prototype.removeFilter=function(a){console.log("YUOIO");var b=a.start,c=b._iNext,d=b._iPrev;c&&(c._iPrev=d),d&&(d._iNext=c),this.first=b._iNext;var e=a.end,c=e._iNext,d=e._iPrev;c&&(c._iPrev=d),d._iNext=c;for(var f=e._iPrev,g=this;g.last==e&&(g.last=f,g=g.parent););this.__renderGroup&&this.__renderGroup.removeFilterBlocks(b,e)},f.DisplayObject.prototype.updateTransform=function(){this.rotation!==this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var a=this.localTransform,b=this.parent.worldTransform,c=this.worldTransform;a[0]=this._cr*this.scale.x,a[1]=-this._sr*this.scale.y,a[3]=this._sr*this.scale.x,a[4]=this._cr*this.scale.y;var d=this.pivot.x,e=this.pivot.y,g=a[0],h=a[1],i=this.position.x-a[0]*d-e*a[1],j=a[3],k=a[4],l=this.position.y-a[4]*e-d*a[3],m=b[0],n=b[1],o=b[2],p=b[3],q=b[4],r=b[5];a[2]=i,a[5]=l,c[0]=m*g+n*j,c[1]=m*h+n*k,c[2]=m*i+n*l+o,c[3]=p*g+q*j,c[4]=p*h+q*k,c[5]=p*i+q*l+r,this.worldAlpha=this.alpha*this.parent.worldAlpha,this.vcount=f.visibleCount},f.visibleCount=0,f.DisplayObjectContainer=function(){f.DisplayObject.call(this),this.children=[]},f.DisplayObjectContainer.prototype=Object.create(f.DisplayObject.prototype),f.DisplayObjectContainer.prototype.constructor=f.DisplayObjectContainer,f.DisplayObjectContainer.prototype.addChild=function(a){if(void 0!=a.parent&&a.parent.removeChild(a),a.parent=this,this.children.push(a),this.stage){var b=a;do b.interactive&&(this.stage.dirty=!0),b.stage=this.stage,b=b._iNext;while(b)}var c,d,e=a.first,f=a.last;d=this._filters?this.last._iPrev:this.last,c=d._iNext;for(var g=this,h=d;g;)g.last==h&&(g.last=a.last),g=g.parent;c&&(c._iPrev=f,f._iNext=c),e._iPrev=d,d._iNext=e,this.__renderGroup&&(a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),this.__renderGroup.addDisplayObjectAndChildren(a))},f.DisplayObjectContainer.prototype.addChildAt=function(a,b){if(!(b>=0&&b<=this.children.length))throw new Error(a+" The index "+b+" supplied is out of bounds "+this.children.length);if(void 0!=a.parent&&a.parent.removeChild(a),a.parent=this,this.stage){var c=a;do c.interactive&&(this.stage.dirty=!0),c.stage=this.stage,c=c._iNext;while(c)}var d,e,f=a.first,g=a.last;if(b==this.children.length){e=this.last;for(var h=this,i=this.last;h;)h.last==i&&(h.last=a.last),h=h.parent}else e=0==b?this:this.children[b-1].last;d=e._iNext,d&&(d._iPrev=g,g._iNext=d),f._iPrev=e,e._iNext=f,this.children.splice(b,0,a),this.__renderGroup&&(a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),this.__renderGroup.addDisplayObjectAndChildren(a))},f.DisplayObjectContainer.prototype.swapChildren=function(){},f.DisplayObjectContainer.prototype.getChildAt=function(a){if(a>=0&&aa;a++)this.children[a].updateTransform()}},f.blendModes={},f.blendModes.NORMAL=0,f.blendModes.SCREEN=1,f.Sprite=function(a){f.DisplayObjectContainer.call(this),this.anchor=new f.Point,this.texture=a,this.blendMode=f.blendModes.NORMAL,this._width=0,this._height=0,a.baseTexture.hasLoaded?this.updateFrame=!0:(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},f.Sprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Sprite.prototype.constructor=f.Sprite,Object.defineProperty(f.Sprite.prototype,"width",{get:function(){return this.scale.x*this.texture.frame.width},set:function(a){this.scale.x=a/this.texture.frame.width,this._width=a}}),Object.defineProperty(f.Sprite.prototype,"height",{get:function(){return this.scale.y*this.texture.frame.height},set:function(a){this.scale.y=a/this.texture.frame.height,this._height=a}}),f.Sprite.prototype.setTexture=function(a){this.texture.baseTexture!=a.baseTexture?(this.textureChange=!0,this.texture=a,this.__renderGroup&&this.__renderGroup.updateTexture(this)):this.texture=a,this.updateFrame=!0},f.Sprite.prototype.onTextureUpdate=function(){this._width&&(this.scale.x=this._width/this.texture.frame.width),this._height&&(this.scale.y=this._height/this.texture.frame.height),this.updateFrame=!0},f.Sprite.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache"+this);return new f.Sprite(b)},f.Sprite.fromImage=function(a){var b=f.Texture.fromImage(a);return new f.Sprite(b)},f.MovieClip=function(a){f.Sprite.call(this,a[0]),this.textures=a,this.animationSpeed=1,this.loop=!0,this.onComplete=null,this.currentFrame=0,this.playing=!1},f.MovieClip.prototype=Object.create(f.Sprite.prototype),f.MovieClip.prototype.constructor=f.MovieClip,Object.defineProperty(f.MovieClip.prototype,"totalFrames",{get:function(){return this.textures.length}}),f.MovieClip.prototype.stop=function(){this.playing=!1},f.MovieClip.prototype.play=function(){this.playing=!0},f.MovieClip.prototype.gotoAndStop=function(a){this.playing=!1,this.currentFrame=a;var b=0|this.currentFrame+.5;this.setTexture(this.textures[b%this.textures.length])},f.MovieClip.prototype.gotoAndPlay=function(a){this.currentFrame=a,this.playing=!0},f.MovieClip.prototype.updateTransform=function(){if(f.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var a=0|this.currentFrame+.5;this.loop||a=this.textures.length&&(this.gotoAndStop(this.textures.length-1),this.onComplete&&this.onComplete())}},f.FilterBlock=function(){this.visible=!0,this.renderable=!0},f.ColorMatrixFilter=function(){this.uniforms={matrix:{type:"mat4",value:[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]}},this.fragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float invert;","uniform mat4 matrix;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vTextureCoord) * matrix;","gl_FragColor = gl_FragColor * vColor;","}"]},Object.defineProperty(f.ColorMatrixFilter.prototype,"matrix",{get:function(){return this.uniforms.matrix.value},set:function(a){this.uniforms.matrix.value=a}}),f.Text=function(a,b){this.canvas=document.createElement("canvas"),this.context=this.canvas.getContext("2d"),f.Sprite.call(this,f.Texture.fromCanvas(this.canvas)),this.setText(a),this.setStyle(b),this.updateText(),this.dirty=!1},f.Text.prototype=Object.create(f.Sprite.prototype),f.Text.prototype.constructor=f.Text,f.Text.prototype.setStyle=function(a){a=a||{},a.font=a.font||"bold 20pt Arial",a.fill=a.fill||"black",a.align=a.align||"left",a.stroke=a.stroke||"black",a.strokeThickness=a.strokeThickness||0,a.wordWrap=a.wordWrap||!1,a.wordWrapWidth=a.wordWrapWidth||100,this.style=a,this.dirty=!0},f.Text.prototype.setText=function(a){this.text=a.toString()||" ",this.dirty=!0},f.Text.prototype.updateText=function(){this.context.font=this.style.font;var a=this.text;this.style.wordWrap&&(a=this.wordWrap(this.text));for(var b=a.split(/(?:\r\n|\r|\n)/),c=[],d=0,e=0;ee?f:arguments.callee(a,b,f,d,e):arguments.callee(a,b,c,f,e)},c=function(a,c,d){if(a.measureText(c).width<=d||c.length<1)return c;var e=b(a,c,0,c.length,d);return c.substring(0,e)+"\n"+arguments.callee(a,c.substring(e),d)},d="",e=a.split("\n"),f=0;f=2?parseInt(b[b.length-2],10):f.BitmapText.fonts[this.fontName].size,this.dirty=!0},f.BitmapText.prototype.updateText=function(){for(var a=f.BitmapText.fonts[this.fontName],b=new f.Point,c=null,d=[],e=0,g=[],h=0,i=this.fontSize/a.size,j=0;j=j;j++){var n=0;"right"==this.style.align?n=e-g[j]:"center"==this.style.align&&(n=(e-g[j])/2),m.push(n)}for(j=0;j0;)this.removeChild(this.getChildAt(0));this.updateText(),this.dirty=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.BitmapText.fonts={},f.InteractionManager=function(a){this.stage=a,this.mouse=new f.InteractionData,this.touchs={},this.tempPoint=new f.Point,this.mouseoverEnabled=!0,this.pool=[],this.interactiveItems=[],this.interactionDOMElement=null,this.onMouseMove=this.onMouseMove.bind(this),this.onMouseDown=this.onMouseDown.bind(this),this.onMouseOut=this.onMouseOut.bind(this),this.onMouseUp=this.onMouseUp.bind(this),this.onTouchStart=this.onTouchStart.bind(this),this.onTouchEnd=this.onTouchEnd.bind(this),this.onTouchMove=this.onTouchMove.bind(this),this.last=0},f.InteractionManager.prototype.constructor=f.InteractionManager,f.InteractionManager.prototype.collectInteractiveSprite=function(a,b){for(var c=a.children,d=c.length,e=d-1;e>=0;e--){var f=c[e];f.interactive?(b.interactiveChildren=!0,this.interactiveItems.push(f),f.children.length>0&&this.collectInteractiveSprite(f,f)):(f.__iParent=null,f.children.length>0&&this.collectInteractiveSprite(f,b))}},f.InteractionManager.prototype.setTarget=function(a){this.target=a,null===this.interactionDOMElement&&this.setTargetDomElement(a.view),document.body.addEventListener("mouseup",this.onMouseUp,!0)},f.InteractionManager.prototype.setTargetDomElement=function(a){null!==this.interactionDOMElement&&(this.interactionDOMElement.style["-ms-content-zooming"]="",this.interactionDOMElement.style["-ms-touch-action"]="",this.interactionDOMElement.removeEventListener("mousemove",this.onMouseMove,!0),this.interactionDOMElement.removeEventListener("mousedown",this.onMouseDown,!0),this.interactionDOMElement.removeEventListener("mouseout",this.onMouseOut,!0),this.interactionDOMElement.removeEventListener("touchstart",this.onTouchStart,!0),this.interactionDOMElement.removeEventListener("touchend",this.onTouchEnd,!0),this.interactionDOMElement.removeEventListener("touchmove",this.onTouchMove,!0)),window.navigator.msPointerEnabled&&(a.style["-ms-content-zooming"]="none",a.style["-ms-touch-action"]="none"),this.interactionDOMElement=a,a.addEventListener("mousemove",this.onMouseMove,!0),a.addEventListener("mousedown",this.onMouseDown,!0),a.addEventListener("mouseout",this.onMouseOut,!0),a.addEventListener("touchstart",this.onTouchStart,!0),a.addEventListener("touchend",this.onTouchEnd,!0),a.addEventListener("touchmove",this.onTouchMove,!0)},f.InteractionManager.prototype.update=function(){if(this.target){var a=Date.now(),b=a-this.last;if(b=30*b/1e3,!(1>b)){if(this.last=a,this.dirty){this.dirty=!1;for(var c=this.interactiveItems.length,d=0;c>d;d++)this.interactiveItems[d].interactiveChildren=!1;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}var e=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var d=0;e>d;d++){var f=this.interactiveItems[d];(f.mouseover||f.mouseout||f.buttonMode)&&(f.__hit=this.hitTest(f,this.mouse),this.mouse.target=f,f.__hit?(f.buttonMode&&(this.interactionDOMElement.style.cursor="pointer"),f.__isOver||(f.mouseover&&f.mouseover(this.mouse),f.__isOver=!0)):f.__isOver&&(f.mouseout&&f.mouseout(this.mouse),f.__isOver=!1))}}}},f.InteractionManager.prototype.onMouseMove=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactionDOMElement.getBoundingClientRect();this.mouse.global.x=(a.clientX-b.left)*(this.target.width/b.width),this.mouse.global.y=(a.clientY-b.top)*(this.target.height/b.height);var c=this.interactiveItems.length;this.mouse.global;for(var d=0;c>d;d++){var e=this.interactiveItems[d];e.mousemove&&e.mousemove(this.mouse)}},f.InteractionManager.prototype.onMouseDown=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactiveItems.length;this.mouse.global,this.stage;for(var c=0;b>c;c++){var d=this.interactiveItems[c];if((d.mousedown||d.click)&&(d.__mouseIsDown=!0,d.__hit=this.hitTest(d,this.mouse),d.__hit&&(d.mousedown&&d.mousedown(this.mouse),d.__isDown=!0,!d.interactiveChildren)))break}},f.InteractionManager.prototype.onMouseOut=function(){var a=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var b=0;a>b;b++){var c=this.interactiveItems[b];c.__isOver&&(this.mouse.target=c,c.mouseout&&c.mouseout(this.mouse),c.__isOver=!1)}},f.InteractionManager.prototype.onMouseUp=function(a){this.mouse.originalEvent=a||window.event,this.mouse.global;for(var b=this.interactiveItems.length,c=!1,d=0;b>d;d++){var e=this.interactiveItems[d];(e.mouseup||e.mouseupoutside||e.click)&&(e.__hit=this.hitTest(e,this.mouse),e.__hit&&!c?(e.mouseup&&e.mouseup(this.mouse),e.__isDown&&e.click&&e.click(this.mouse),e.interactiveChildren||(c=!0)):e.__isDown&&e.mouseupoutside&&e.mouseupoutside(this.mouse),e.__isDown=!1)}},f.InteractionManager.prototype.hitTest=function(a,b){var c=b.global;if(a.vcount!==f.visibleCount)return!1;var d=a instanceof f.Sprite,e=a.worldTransform,g=e[0],h=e[1],i=e[2],j=e[3],k=e[4],l=e[5],m=1/(g*k+h*-j),n=k*m*c.x+-h*m*c.y+(l*h-i*k)*m,o=g*m*c.y+-j*m*c.x+(-l*g+i*j)*m;if(b.target=a,a.hitArea&&a.hitArea.contains)return a.hitArea.contains(n,o)?(b.target=a,!0):!1;if(d){var p,q=a.texture.frame.width,r=a.texture.frame.height,s=-q*a.anchor.x;if(n>s&&s+q>n&&(p=-r*a.anchor.y,o>p&&p+r>o))return b.target=a,!0}for(var t=a.children.length,u=0;t>u;u++){var v=a.children[u],w=this.hitTest(v,b);if(w)return b.target=a,!0}return!1},f.InteractionManager.prototype.onTouchMove=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;dd;d++){var h=this.interactiveItems[d];h.touchmove&&h.touchmove(f)}},f.InteractionManager.prototype.onTouchStart=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i];if((j.touchstart||j.tap)&&(j.__hit=this.hitTest(j,g),j.__hit&&(j.touchstart&&j.touchstart(g),j.__isDown=!0,j.__touchData=g,!j.interactiveChildren)))break}}},f.InteractionManager.prototype.onTouchEnd=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i],k=j.__touchData;j.__hit=this.hitTest(j,f),k==f&&(f.originalEvent=a||window.event,(j.touchend||j.tap)&&(j.__hit&&!g?(j.touchend&&j.touchend(f),j.__isDown&&j.tap&&j.tap(f),j.interactiveChildren||(g=!0)):j.__isDown&&j.touchendoutside&&j.touchendoutside(f),j.__isDown=!1),j.__touchData=null)}this.pool.push(f),this.touchs[e.identifier]=null}},f.InteractionData=function(){this.global=new f.Point,this.local=new f.Point,this.target,this.originalEvent},f.InteractionData.prototype.getLocalPosition=function(a){var b=a.worldTransform,c=this.global,d=b[0],e=b[1],g=b[2],h=b[3],i=b[4],j=b[5],k=1/(d*i+e*-h);return new f.Point(i*k*c.x+-e*k*c.y+(j*e-g*i)*k,d*k*c.y+-h*k*c.x+(-j*d+g*h)*k)},f.InteractionData.prototype.constructor=f.InteractionData,f.Stage=function(a){f.DisplayObjectContainer.call(this),this.worldTransform=f.mat3.create(),this.interactive=!0,this.interactionManager=new f.InteractionManager(this),this.dirty=!0,this.__childrenAdded=[],this.__childrenRemoved=[],this.stage=this,this.stage.hitArea=new f.Rectangle(0,0,1e5,1e5),this.setBackgroundColor(a),this.worldVisible=!0},f.Stage.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Stage.prototype.constructor=f.Stage,f.Stage.prototype.setInteractionDelegate=function(a){this.interactionManager.setTargetDomElement(a)},f.Stage.prototype.updateTransform=function(){this.worldAlpha=1,this.vcount=f.visibleCount;for(var a=0,b=this.children.length;b>a;a++)this.children[a].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},f.Stage.prototype.setBackgroundColor=function(a){this.backgroundColor=a||0,this.backgroundColorSplit=d(this.backgroundColor);var b=this.backgroundColor.toString(16);b="000000".substr(0,6-b.length)+b,this.backgroundColorString="#"+b},f.Stage.prototype.getMousePosition=function(){return this.interactionManager.mouse.global};for(var h=0,i=["ms","moz","webkit","o"],j=0;j>>>>>>>>"),console.log("_");var b=0,c=a.first;for(console.log(c);c._iNext;)if(b++,c=c._iNext,console.log(c),b>100){console.log("BREAK");break}},f.EventTarget=function(){var a={};this.addEventListener=this.on=function(b,c){void 0===a[b]&&(a[b]=[]),-1===a[b].indexOf(c)&&a[b].push(c)},this.dispatchEvent=this.emit=function(b){if(a[b.type]&&a[b.type].length)for(var c=0,d=a[b.type].length;d>c;c++)a[b.type][c](b)},this.removeEventListener=this.off=function(b,c){var d=a[b].indexOf(c);-1!==d&&a[b].splice(d,1)}},f.autoDetectRenderer=function(a,b,c,d,e){a||(a=800),b||(b=600);var g=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(a){return!1}}();return g?new f.WebGLRenderer(a,b,c,d,e):new f.CanvasRenderer(a,b,c,d)},f.PolyK={},f.PolyK.Triangulate=function(a){var b=!0,c=a.length>>1;if(3>c)return[];for(var d=[],e=[],g=0;c>g;g++)e.push(g);for(var g=0,h=c;h>3;){var i=e[(g+0)%h],j=e[(g+1)%h],k=e[(g+2)%h],l=a[2*i],m=a[2*i+1],n=a[2*j],o=a[2*j+1],p=a[2*k],q=a[2*k+1],r=!1;if(f.PolyK._convex(l,m,n,o,p,q,b)){r=!0;for(var s=0;h>s;s++){var t=e[s];if(t!=i&&t!=j&&t!=k&&f.PolyK._PointInTriangle(a[2*t],a[2*t+1],l,m,n,o,p,q)){r=!1;break}}}if(r)d.push(i,j,k),e.splice((g+1)%h,1),h--,g=0;else if(g++>3*h){if(!b)return console.log("PIXI Warning: shape too complex to fill"),[];var d=[];e=[];for(var g=0;c>g;g++)e.push(g);g=0,h=c,b=!1}}return d.push(e[0],e[1],e[2]),d},f.PolyK._PointInTriangle=function(a,b,c,d,e,f,g,h){var i=g-c,j=h-d,k=e-c,l=f-d,m=a-c,n=b-d,o=i*i+j*j,p=i*k+j*l,q=i*m+j*n,r=k*k+l*l,s=k*m+l*n,t=1/(o*r-p*p),u=(r*q-p*s)*t,v=(o*s-p*q)*t;return u>=0&&v>=0&&1>u+v},f.PolyK._convex=function(a,b,c,d,e,f,g){return(b-d)*(e-c)+(c-a)*(f-d)>=0==g},f.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],f.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = vec4( aVertexPosition.x / projectionVector.x -1.0, aVertexPosition.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.stripShaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float alpha;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * alpha;","}"],f.stripShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.primitiveShaderFragmentSrc=["precision mediump float;","varying vec4 vColor;","void main(void) {","gl_FragColor = vColor;","}"],f.primitiveShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec4 aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","uniform float alpha;","varying vec4 vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vColor = aColor * alpha;","}"],f.shaderStack=[],f.initPrimitiveShader=function(){var a=f.gl,b=f.compileProgram(f.primitiveShaderVertexSrc,f.primitiveShaderFragmentSrc); -a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),f.primitiveProgram=b},f.initDefaultShader=function(){f.defaultShader=new f.PixiShader,f.defaultShader.init(),f.activateShader(f.defaultShader)},f.initDefaultStripShader=function(){var a=this.gl,b=f.compileProgram(f.stripShaderVertexSrc,f.stripShaderFragmentSrc);a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.textureCoordAttribute=a.getAttribLocation(b,"aTextureCoord"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.samplerUniform=a.getUniformLocation(b,"uSampler"),f.stripShaderProgram=b},f.CompileVertexShader=function(a,b){return f._CompileShader(a,b,a.VERTEX_SHADER)},f.CompileFragmentShader=function(a,b){return f._CompileShader(a,b,a.FRAGMENT_SHADER)},f._CompileShader=function(a,b,c){var d=b.join("\n"),e=a.createShader(c);return a.shaderSource(e,d),a.compileShader(e),a.getShaderParameter(e,a.COMPILE_STATUS)?e:(alert(a.getShaderInfoLog(e)),null)},f.compileProgram=function(a,b){var c=f.gl,d=f.CompileFragmentShader(c,b),e=f.CompileVertexShader(c,a),g=c.createProgram();return c.attachShader(g,e),c.attachShader(g,d),c.linkProgram(g),c.getProgramParameter(g,c.LINK_STATUS)||alert("Could not initialise shaders"),g},f.activateShader=function(a){f.shaderStack.push(a);var b=f.gl,c=a.program;b.useProgram(c),b.enableVertexAttribArray(c.vertexPositionAttribute),b.enableVertexAttribArray(c.colorAttribute),b.enableVertexAttribArray(c.textureCoordAttribute),a.syncUniforms(),f.currentShader=c},f.popShader=function(){var a=f.gl;f.shaderStack.pop();var b=f.shaderStack[f.shaderStack.length-1].program;a.useProgram(b),f.currentShader=b},f.activatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.primitiveProgram),a.disableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.deactivatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.currentShader),a.enableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.PixiShader=function(){this.program,this.fragmentSrc=["precision lowp float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vTextureCoord) * vColor;","}"]},f.PixiShader.prototype.init=function(){var a=f.compileProgram(this.vertexSrc||f.shaderVertexSrc,this.fragmentSrc),b=f.gl;b.useProgram(a),a.vertexPositionAttribute=b.getAttribLocation(a,"aVertexPosition"),a.colorAttribute=b.getAttribLocation(a,"aColor"),a.textureCoordAttribute=b.getAttribLocation(a,"aTextureCoord"),a.projectionVector=b.getUniformLocation(a,"projectionVector"),a.samplerUniform=b.getUniformLocation(a,"uSampler");for(var c in this.uniforms)a[c]=b.getUniformLocation(a,c);this.program=a},f.PixiShader.prototype.syncUniforms=function(){var a=f.gl;for(var b in this.uniforms){var c=this.uniforms[b].type;"f"==c?a.uniform1f(this.program[b],this.uniforms[b].value):"mat4"==c&&a.uniformMatrix4fv(this.program[b],!1,this.uniforms[b].value)}},f.WebGLGraphics=function(){},f.WebGLGraphics.renderGraphics=function(a,b){var c=f.gl;a._webGL||(a._webGL={points:[],indices:[],lastIndex:0,buffer:c.createBuffer(),indexBuffer:c.createBuffer()}),a.dirty&&(a.dirty=!1,a.clearDirty&&(a.clearDirty=!1,a._webGL.lastIndex=0,a._webGL.points=[],a._webGL.indices=[]),f.WebGLGraphics.updateGraphics(a)),f.activatePrimitiveShader();var d=f.mat3.clone(a.worldTransform);f.mat3.transpose(d),c.blendFunc(c.ONE,c.ONE_MINUS_SRC_ALPHA),c.uniformMatrix3fv(f.primitiveProgram.translationMatrix,!1,d),c.uniform2f(f.primitiveProgram.projectionVector,b.x,b.y),c.uniform1f(f.primitiveProgram.alpha,a.worldAlpha),c.bindBuffer(c.ARRAY_BUFFER,a._webGL.buffer),c.vertexAttribPointer(f.primitiveProgram.vertexPositionAttribute,2,c.FLOAT,!1,24,0),c.vertexAttribPointer(f.primitiveProgram.colorAttribute,4,c.FLOAT,!1,24,8),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),c.drawElements(c.TRIANGLE_STRIP,a._webGL.indices.length,c.UNSIGNED_SHORT,0),f.deactivatePrimitiveShader()},f.WebGLGraphics.updateGraphics=function(a){for(var b=a._webGL.lastIndex;b3&&f.WebGLGraphics.buildPoly(c,a._webGL),c.lineWidth>0&&f.WebGLGraphics.buildLine(c,a._webGL)):c.type==f.Graphics.RECT?f.WebGLGraphics.buildRectangle(c,a._webGL):(c.type==f.Graphics.CIRC||c.type==f.Graphics.ELIP)&&f.WebGLGraphics.buildCircle(c,a._webGL)}a._webGL.lastIndex=a.graphicsData.length;var d=f.gl;a._webGL.glPoints=new Float32Array(a._webGL.points),d.bindBuffer(d.ARRAY_BUFFER,a._webGL.buffer),d.bufferData(d.ARRAY_BUFFER,a._webGL.glPoints,d.STATIC_DRAW),a._webGL.glIndicies=new Uint16Array(a._webGL.indices),d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),d.bufferData(d.ELEMENT_ARRAY_BUFFER,a._webGL.glIndicies,d.STATIC_DRAW)},f.WebGLGraphics.buildRectangle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3];if(a.fill){var j=d(a.fillColor),k=a.fillAlpha,l=j[0]*k,m=j[1]*k,n=j[2]*k,o=b.points,p=b.indices,q=o.length/6;o.push(e,g),o.push(l,m,n,k),o.push(e+h,g),o.push(l,m,n,k),o.push(e,g+i),o.push(l,m,n,k),o.push(e+h,g+i),o.push(l,m,n,k),p.push(q,q,q+1,q+2,q+3,q+3)}a.lineWidth&&(a.points=[e,g,e+h,g,e+h,g+i,e,g+i,e,g],f.WebGLGraphics.buildLine(a,b))},f.WebGLGraphics.buildCircle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3],j=40,k=2*Math.PI/j;if(a.fill){var l=d(a.fillColor),m=a.fillAlpha,n=l[0]*m,o=l[1]*m,p=l[2]*m,q=b.points,r=b.indices,s=q.length/6;r.push(s);for(var t=0;j+1>t;t++)q.push(e,g,n,o,p,m),q.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i,n,o,p,m),r.push(s++,s++);r.push(s-1)}if(a.lineWidth){a.points=[];for(var t=0;j+1>t;t++)a.points.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i);f.WebGLGraphics.buildLine(a,b)}},f.WebGLGraphics.buildLine=function(a,b){var c=a.points;if(0!=c.length){var e=new f.Point(c[0],c[1]),g=new f.Point(c[c.length-2],c[c.length-1]);if(e.x==g.x&&e.y==g.y){c.pop(),c.pop(),g=new f.Point(c[c.length-2],c[c.length-1]);var h=g.x+.5*(e.x-g.x),i=g.y+.5*(e.y-g.y);c.unshift(h,i),c.push(h,i)}var j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,A,B,C,D,E=b.points,F=b.indices,G=c.length/2,H=c.length,I=E.length/6,J=a.lineWidth/2,K=d(a.lineColor),L=a.lineAlpha,M=K[0]*L,N=K[1]*L,O=K[2]*L;j=c[0],k=c[1],l=c[2],m=c[3],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(j-p,k-q,M,N,O,L),E.push(j+p,k+q,M,N,O,L);for(var P=1;G-1>P;P++)j=c[2*(P-1)],k=c[2*(P-1)+1],l=c[2*P],m=c[2*P+1],n=c[2*(P+1)],o=c[2*(P+1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,r=-(m-o),s=l-n,D=Math.sqrt(r*r+s*s),r/=D,s/=D,r*=J,s*=J,v=-q+k-(-q+m),w=-p+l-(-p+j),x=(-p+j)*(-q+m)-(-p+l)*(-q+k),y=-s+o-(-s+m),z=-r+l-(-r+n),A=(-r+n)*(-s+m)-(-r+l)*(-s+o),B=v*z-y*w,0==B&&(B+=1),px=(w*A-z*x)/B,py=(y*x-v*A)/B,C=(px-l)*(px-l)+(py-m)+(py-m),C>19600?(t=p-r,u=q-s,D=Math.sqrt(t*t+u*u),t/=D,u/=D,t*=J,u*=J,E.push(l-t,m-u),E.push(M,N,O,L),E.push(l+t,m+u),E.push(M,N,O,L),E.push(l-t,m-u),E.push(M,N,O,L),H++):(E.push(px,py),E.push(M,N,O,L),E.push(l-(px-l),m-(py-m)),E.push(M,N,O,L));j=c[2*(G-2)],k=c[2*(G-2)+1],l=c[2*(G-1)],m=c[2*(G-1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(l-p,m-q),E.push(M,N,O,L),E.push(l+p,m+q),E.push(M,N,O,L),F.push(I);for(var P=0;H>P;P++)F.push(I++);F.push(I-1)}},f.WebGLGraphics.buildPoly=function(a,b){var c=a.points;if(!(c.length<6)){for(var e=b.points,g=b.indices,h=c.length/2,i=d(a.fillColor),j=a.fillAlpha,k=i[0]*j,l=i[1]*j,m=i[2]*j,n=f.PolyK.Triangulate(c),o=e.length/6,p=0;pp;p++)e.push(c[2*p],c[2*p+1],k,l,m,j)}},f._defaultFrame=new f.Rectangle(0,0,1,1),f.gl,f.WebGLRenderer=function(a,b,c,d,e){this.transparent=!!d,this.width=a||800,this.height=b||600,this.view=c||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var g=this;this.view.addEventListener("webglcontextlost",function(a){g.handleContextLost(a)},!1),this.view.addEventListener("webglcontextrestored",function(a){g.handleContextRestored(a)},!1),this.batchs=[];try{f.gl=this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!!e,premultipliedAlpha:!1,stencil:!0})}catch(h){throw new Error(" This browser does not support webGL. Try using the canvas renderer"+this)}f.initDefaultShader(),f.initPrimitiveShader(),f.initDefaultStripShader();var i=this.gl;f.WebGLRenderer.gl=i,this.batch=new f.WebGLBatch(i),i.disable(i.DEPTH_TEST),i.disable(i.CULL_FACE),i.enable(i.BLEND),i.colorMask(!0,!0,!0,this.transparent),f.projection=new f.Point(400,300),this.resize(this.width,this.height),this.contextLost=!1,f.activateShader(f.defaultShader),this.stageRenderGroup=new f.WebGLRenderGroup(this.gl)},f.WebGLRenderer.prototype.constructor=f.WebGLRenderer,f.WebGLRenderer.getBatch=function(){return 0==f._batchs.length?new f.WebGLBatch(f.WebGLRenderer.gl):f._batchs.pop()},f.WebGLRenderer.returnBatch=function(a){a.clean(),f._batchs.push(a)},f.WebGLRenderer.prototype.render=function(a){if(!this.contextLost){this.__stage!==a&&(this.__stage=a,this.stageRenderGroup.setRenderable(a)),f.WebGLRenderer.updateTextures(),f.visibleCount++,a.updateTransform();var b=this.gl;if(b.colorMask(!0,!0,!0,this.transparent),b.viewport(0,0,this.width,this.height),b.bindFramebuffer(b.FRAMEBUFFER,null),b.clearColor(a.backgroundColorSplit[0],a.backgroundColorSplit[1],a.backgroundColorSplit[2],!this.transparent),b.clear(b.COLOR_BUFFER_BIT),this.stageRenderGroup.backgroundColor=a.backgroundColorSplit,this.stageRenderGroup.render(f.projection),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),f.Texture.frameUpdates.length>0){for(var c=0;cc;c++){var d=6*c,e=4*c;this.indices[d+0]=e+0,this.indices[d+1]=e+1,this.indices[d+2]=e+2,this.indices[d+3]=e+0,this.indices[d+4]=e+2,this.indices[d+5]=e+3}a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a.bufferData(a.ELEMENT_ARRAY_BUFFER,this.indices,a.STATIC_DRAW)},f.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSize0;)n=n.children[n.children.length-1],n.renderable&&(m=n.last);if(m instanceof f.Sprite){l=m.batch;var k=l.head;if(k==m)g=0;else for(g=1;k.__next!=m;)g++,k=k.__next}else l=m;if(j==l)return j instanceof f.WebGLBatch?j.render(d,g+1):this.renderSpecial(j,b),void 0;e=this.batchs.indexOf(j),h=this.batchs.indexOf(l),j instanceof f.WebGLBatch?j.render(d):this.renderSpecial(j,b);for(var o=e+1;h>o;o++)renderable=this.batchs[o],renderable instanceof f.WebGLBatch?this.batchs[o].render():this.renderSpecial(renderable,b);l instanceof f.WebGLBatch?l.render(0,g+1):this.renderSpecial(l,b)},f.WebGLRenderGroup.prototype.renderSpecial=function(a,b){f.shaderStack.length;var c=a.vcount===f.visibleCount;a instanceof f.TilingSprite?c&&this.renderTilingSprite(a,b):a instanceof f.Strip?c&&this.renderStrip(a,b):a instanceof f.CustomRenderable?c&&a.renderWebGL(this,b):a instanceof f.Graphics?c&&a.renderable&&f.WebGLGraphics.renderGraphics(a,b):a instanceof f.FilterBlock&&this.handleFilterBlock(a,b)},f.WebGLRenderGroup.prototype.handleFilterBlock=function(a,b){var c=f.gl;if(a.open)if(a.data instanceof Array){var d=a.data[0];if(!d.shader){var e=new f.PixiShader;e.fragmentSrc=d.fragmentSrc,e.uniforms=d.uniforms,e.init(),d.shader=e}f.activateShader(d.shader),c.uniform2f(f.currentShader.projectionVector,b.x,b.y)}else c.enable(c.STENCIL_TEST),c.colorMask(!1,!1,!1,!1),c.stencilFunc(c.ALWAYS,1,255),c.stencilOp(c.KEEP,c.KEEP,c.REPLACE),f.WebGLGraphics.renderGraphics(a.data,b),c.colorMask(!0,!0,!0,!0),c.stencilFunc(c.NOTEQUAL,0,255),c.stencilOp(c.KEEP,c.KEEP,c.KEEP);else a.data instanceof Array?(f.popShader(),c.uniform2f(f.currentShader.projectionVector,b.x,b.y)):c.disable(c.STENCIL_TEST)},f.WebGLRenderGroup.prototype.updateTexture=function(a){this.removeObject(a);for(var b=a.first;b!=this.root&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););this.insertObject(a,b,c)},f.WebGLRenderGroup.prototype.addFilterBlocks=function(a,b){a.__renderGroup=this,b.__renderGroup=this;for(var c=a;c!=this.root.first&&(c=c._iPrev,!c.renderable||!c.__renderGroup););this.insertAfter(a,c);for(var d=b;d!=this.root.first&&(d=d._iPrev,!d.renderable||!d.__renderGroup););this.insertAfter(b,d)},f.WebGLRenderGroup.prototype.removeFilterBlocks=function(a,b){this.removeObject(a),this.removeObject(b)},f.WebGLRenderGroup.prototype.addDisplayObjectAndChildren=function(a){a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a);for(var b=a.first;b!=this.root.first&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););var d=a.first,e=a.last._iNext;do d.__renderGroup=this,d.renderable&&(this.insertObject(d,b,c),b=d),d=d._iNext;while(d!=e)},f.WebGLRenderGroup.prototype.removeDisplayObjectAndChildren=function(a){if(a.__renderGroup==this){a.last;do a.__renderGroup=null,a.renderable&&this.removeObject(a),a=a._iNext;while(a)}},f.WebGLRenderGroup.prototype.insertObject=function(a,b,c){var d=b,e=c;if(a instanceof f.Sprite){var g,h;if(d instanceof f.Sprite){if(g=d.batch,g&&g.texture==a.texture.baseTexture&&g.blendMode==a.blendMode)return g.insertAfter(a,d),void 0}else g=d;if(e)if(e instanceof f.Sprite){if(h=e.batch){if(h.texture==a.texture.baseTexture&&h.blendMode==a.blendMode)return h.insertBefore(a,e),void 0;if(h==g){var i=g.split(e),j=f.WebGLRenderer.getBatch(),k=this.batchs.indexOf(g);return j.init(a),this.batchs.splice(k+1,0,j,i),void 0}}}else h=e;var j=f.WebGLRenderer.getBatch();if(j.init(a),g){var k=this.batchs.indexOf(g);this.batchs.splice(k+1,0,j)}else this.batchs.push(j)}else a instanceof f.TilingSprite?this.initTilingSprite(a):a instanceof f.Strip&&this.initStrip(a),this.insertAfter(a,d)},f.WebGLRenderGroup.prototype.insertAfter=function(a,b){if(b instanceof f.Sprite){var c=b.batch;if(c)if(c.tail==b){var d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a)}else{var e=c.split(b.__next),d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a,e)}else this.batchs.push(a)}else{var d=this.batchs.indexOf(b);this.batchs.splice(d+1,0,a)}},f.WebGLRenderGroup.prototype.removeObject=function(a){var b;if(a instanceof f.Sprite){var c=a.batch;if(!c)return;c.remove(a),0==c.size&&(b=c)}else b=a;if(b){var d=this.batchs.indexOf(b);if(-1==d)return;if(0==d||d==this.batchs.length-1)return this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),void 0;if(this.batchs[d-1]instanceof f.WebGLBatch&&this.batchs[d+1]instanceof f.WebGLBatch&&this.batchs[d-1].texture==this.batchs[d+1].texture&&this.batchs[d-1].blendMode==this.batchs[d+1].blendMode)return this.batchs[d-1].merge(this.batchs[d+1]),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),f.WebGLRenderer.returnBatch(this.batchs[d+1]),this.batchs.splice(d,2),void 0;this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b)}},f.WebGLRenderGroup.prototype.initTilingSprite=function(a){var b=this.gl;a.verticies=new Float32Array([0,0,a.width,0,a.width,a.height,0,a.height]),a.uvs=new Float32Array([0,0,1,0,1,1,0,1]),a.colors=new Float32Array([1,1,1,1]),a.indices=new Uint16Array([0,1,3,2]),a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW),a.texture.baseTexture._glTexture?(b.bindTexture(b.TEXTURE_2D,a.texture.baseTexture._glTexture),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.REPEAT),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.REPEAT),a.texture.baseTexture._powerOf2=!0):a.texture.baseTexture._powerOf2=!0},f.WebGLRenderGroup.prototype.renderStrip=function(a,b){var c=this.gl,d=f.stripShaderProgram;c.useProgram(d);var e=f.mat3.clone(a.worldTransform);f.mat3.transpose(e),c.uniformMatrix3fv(d.translationMatrix,!1,e),c.uniform2f(d.projectionVector,b.x,b.y),c.uniform1f(d.alpha,a.worldAlpha),a.dirty?(a.dirty=!1,c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferData(c.ARRAY_BUFFER,a.verticies,c.STATIC_DRAW),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferData(c.ARRAY_BUFFER,a.uvs,c.STATIC_DRAW),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.bufferData(c.ARRAY_BUFFER,a.colors,c.STATIC_DRAW),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer),c.bufferData(c.ELEMENT_ARRAY_BUFFER,a.indices,c.STATIC_DRAW)):(c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.verticies),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer)),c.drawElements(c.TRIANGLE_STRIP,a.indices.length,c.UNSIGNED_SHORT,0),c.useProgram(f.currentProgram)},f.WebGLRenderGroup.prototype.renderTilingSprite=function(a,b){var c=this.gl;f.shaderProgram;var d=a.tilePosition,e=a.tileScale,g=d.x/a.texture.baseTexture.width,h=d.y/a.texture.baseTexture.height,i=a.width/a.texture.baseTexture.width/e.x,j=a.height/a.texture.baseTexture.height/e.y;a.uvs[0]=0-g,a.uvs[1]=0-h,a.uvs[2]=1*i-g,a.uvs[3]=0-h,a.uvs[4]=1*i-g,a.uvs[5]=1*j-h,a.uvs[6]=0-g,a.uvs[7]=1*j-h,c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.uvs),this.renderStrip(a,b)},f.WebGLRenderGroup.prototype.initStrip=function(a){var b=this.gl;this.shaderProgram,a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW)},f.CanvasRenderer=function(a,b,c,d){this.transparent=d,this.width=a||800,this.height=b||600,this.view=c||document.createElement("canvas"),this.context=this.view.getContext("2d"),this.refresh=!0,this.view.width=this.width,this.view.height=this.height,this.count=0},f.CanvasRenderer.prototype.constructor=f.CanvasRenderer,f.CanvasRenderer.prototype.render=function(a){f.texturesToUpdate=[],f.texturesToDestroy=[],f.visibleCount++,a.updateTransform(),this.view.style.backgroundColor==a.backgroundColorString||this.transparent||(this.view.style.backgroundColor=a.backgroundColorString),this.context.setTransform(1,0,0,1,0,0),this.context.clearRect(0,0,this.width,this.height),this.renderDisplayObject(a),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),f.Texture.frameUpdates.length>0&&(f.Texture.frameUpdates=[])},f.CanvasRenderer.prototype.resize=function(a,b){this.width=a,this.height=b,this.view.width=a,this.view.height=b},f.CanvasRenderer.prototype.renderDisplayObject=function(a){var b,c=this.context;c.globalCompositeOperation="source-over";var d=a.last._iNext;a=a.first;do if(b=a.worldTransform,a.visible)if(a.renderable){if(a instanceof f.Sprite){var e=a.texture.frame;e&&e.width&&e.height&&(c.globalAlpha=a.worldAlpha,c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),c.drawImage(a.texture.baseTexture.source,e.x,e.y,e.width,e.height,a.anchor.x*-e.width,a.anchor.y*-e.height,e.width,e.height))}else if(a instanceof f.Strip)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderStrip(a);else if(a instanceof f.TilingSprite)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderTilingSprite(a);else if(a instanceof f.CustomRenderable)a.renderCanvas(this);else if(a instanceof f.Graphics)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),f.CanvasGraphics.renderGraphics(a,c);else if(a instanceof f.FilterBlock&&f.FilterBlock.data instanceof f.Graphics)if(a.open){c.save();var g=a.mask.alpha,h=a.mask.worldTransform;c.setTransform(h[0],h[3],h[1],h[4],h[2],h[5]),a.mask.worldAlpha=.5,c.worldAlpha=0,f.CanvasGraphics.renderGraphicsMask(a.mask,c),c.clip(),a.mask.worldAlpha=g}else c.restore();a=a._iNext}else a=a._iNext;else a=a.last._iNext;while(a!=d)},f.CanvasRenderer.prototype.renderStripFlat=function(a){var b=this.context,c=a.verticies;a.uvs;var d=c.length/2;this.count++,b.beginPath();for(var e=1;d-2>e;e++){var f=2*e,g=c[f],h=c[f+2],i=c[f+4],j=c[f+1],k=c[f+3],l=c[f+5];b.moveTo(g,j),b.lineTo(h,k),b.lineTo(i,l)}b.fillStyle="#FF0000",b.fill(),b.closePath()},f.CanvasRenderer.prototype.renderTilingSprite=function(a){var b=this.context;b.globalAlpha=a.worldAlpha,a.__tilePattern||(a.__tilePattern=b.createPattern(a.texture.baseTexture.source,"repeat")),b.beginPath();var c=a.tilePosition,d=a.tileScale;b.scale(d.x,d.y),b.translate(c.x,c.y),b.fillStyle=a.__tilePattern,b.fillRect(-c.x,-c.y,a.width/d.x,a.height/d.y),b.scale(1/d.x,1/d.y),b.translate(-c.x,-c.y),b.closePath()},f.CanvasRenderer.prototype.renderStrip=function(a){var b=this.context,c=a.verticies,d=a.uvs,e=c.length/2;this.count++;for(var f=1;e-2>f;f++){var g=2*f,h=c[g],i=c[g+2],j=c[g+4],k=c[g+1],l=c[g+3],m=c[g+5],n=d[g]*a.texture.width,o=d[g+2]*a.texture.width,p=d[g+4]*a.texture.width,q=d[g+1]*a.texture.height,r=d[g+3]*a.texture.height,s=d[g+5]*a.texture.height;b.save(),b.beginPath(),b.moveTo(h,k),b.lineTo(i,l),b.lineTo(j,m),b.closePath(),b.clip();var t=n*r+q*p+o*s-r*p-q*o-n*s,u=h*r+q*j+i*s-r*j-q*i-h*s,v=n*i+h*p+o*j-i*p-h*o-n*j,w=n*r*j+q*i*p+h*o*s-h*r*p-q*o*j-n*i*s,x=k*r+q*m+l*s-r*m-q*l-k*s,y=n*l+k*p+o*m-l*p-k*o-n*m,z=n*r*m+q*l*p+k*o*s-k*r*p-q*o*m-n*l*s;b.transform(u/t,x/t,v/t,y/t,w/t,z/t),b.drawImage(a.texture.baseTexture.source,0,0),b.restore()}},f.CanvasGraphics=function(){},f.CanvasGraphics.renderGraphics=function(a,b){for(var c=a.worldAlpha,d=0;d1&&(c=1,console.log("Pixi.js warning: masks in canvas can only mask using the first path in the graphics object"));for(var d=0;1>d;d++){var e=a.graphicsData[d],g=e.points;if(e.type==f.Graphics.POLY){b.beginPath(),b.moveTo(g[0],g[1]);for(var h=1;hh;h++){var f=a[h],i=4*h,j=h/(g-1);h%2?(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1):(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1),i=2*h,d[i]=1,d[i+1]=1,i=2*h,c[i]=i,c[i+1]=i+1,e=f}}},f.Rope.prototype.updateTransform=function(){var a=this.points;if(!(a.length<1)){var b,c=this.verticies,d=a[0],e={x:0,y:0},g=a[0];this.count-=.2,c[0]=g.x+e.x,c[1]=g.y+e.y,c[2]=g.x-e.x,c[3]=g.y-e.y;for(var h=a.length,i=1;h>i;i++){var g=a[i],j=4*i;b=i1&&(k=1);var l=Math.sqrt(e.x*e.x+e.y*e.y),m=this.texture.height/2;e.x/=l,e.y/=l,e.x*=m,e.y*=m,c[j]=g.x+e.x,c[j+1]=g.y+e.y,c[j+2]=g.x-e.x,c[j+3]=g.y-e.y,d=g}f.DisplayObjectContainer.prototype.updateTransform.call(this)}},f.Rope.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite=function(a,b,c){f.DisplayObjectContainer.call(this),this.texture=a,this.width=b,this.height=c,this.tileScale=new f.Point(1,1),this.tilePosition=new f.Point(0,0),this.renderable=!0,this.blendMode=f.blendModes.NORMAL},f.TilingSprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.TilingSprite.prototype.constructor=f.TilingSprite,f.TilingSprite.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},f.Spine=function(a){if(f.DisplayObjectContainer.call(this),this.spineData=f.AnimCache[a],!this.spineData)throw new Error("Spine data must be preloaded using PIXI.SpineLoader or PIXI.AssetLoader: "+a);this.skeleton=new l.Skeleton(this.spineData),this.skeleton.updateWorldTransform(),this.stateData=new l.AnimationStateData(this.spineData),this.state=new l.AnimationState(this.stateData),this.slotContainers=[];for(var b=0,c=this.skeleton.drawOrder.length;c>b;b++){var d=this.skeleton.drawOrder[b],e=d.attachment,g=new f.DisplayObjectContainer;if(this.slotContainers.push(g),this.addChild(g),e instanceof l.RegionAttachment){var h=e.rendererObject.name,i=this.createSprite(d,e.rendererObject);d.currentSprite=i,d.currentSpriteName=h,g.addChild(i)}}},f.Spine.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Spine.prototype.constructor=f.Spine,f.Spine.prototype.updateTransform=function(){this.lastTime=this.lastTime||Date.now();var a=.001*(Date.now()-this.lastTime);this.lastTime=Date.now(),this.state.update(a),this.state.apply(this.skeleton),this.skeleton.updateWorldTransform();for(var b=this.skeleton.drawOrder,c=0,d=b.length;d>c;c++){var e=b[c],g=e.attachment,h=this.slotContainers[c];if(g instanceof l.RegionAttachment){if(g.rendererObject&&(!e.currentSpriteName||e.currentSpriteName!=g.name)){var i=g.rendererObject.name;if(void 0!==e.currentSprite&&(e.currentSprite.visible=!1),e.sprites=e.sprites||{},void 0!==e.sprites[i])e.sprites[i].visible=!0;else{var j=this.createSprite(e,g.rendererObject);h.addChild(j)}e.currentSprite=e.sprites[i],e.currentSpriteName=i}h.visible=!0;var k=e.bone;h.position.x=k.worldX+g.x*k.m00+g.y*k.m01,h.position.y=k.worldY+g.x*k.m10+g.y*k.m11,h.scale.x=k.worldScaleX,h.scale.y=k.worldScaleY,h.rotation=-(e.bone.worldRotation*Math.PI/180)}else h.visible=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.Spine.prototype.createSprite=function(a,b){var c=f.TextureCache[b.name]?b.name:b.name+".png",d=new f.Sprite(f.Texture.fromFrame(c));return d.scale=b.scale,d.rotation=b.rotation,d.anchor.x=d.anchor.y=.5,a.sprites=a.sprites||{},a.sprites[b.name]=d,d};var l={};l.BoneData=function(a,b){this.name=a,this.parent=b},l.BoneData.prototype={length:0,x:0,y:0,rotation:0,scaleX:1,scaleY:1},l.SlotData=function(a,b){this.name=a,this.boneData=b},l.SlotData.prototype={r:1,g:1,b:1,a:1,attachmentName:null},l.Bone=function(a,b){this.data=a,this.parent=b,this.setToSetupPose()},l.Bone.yDown=!1,l.Bone.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,m00:0,m01:0,worldX:0,m10:0,m11:0,worldY:0,worldRotation:0,worldScaleX:1,worldScaleY:1,updateWorldTransform:function(a,b){var c=this.parent;null!=c?(this.worldX=this.x*c.m00+this.y*c.m01+c.worldX,this.worldY=this.x*c.m10+this.y*c.m11+c.worldY,this.worldScaleX=c.worldScaleX*this.scaleX,this.worldScaleY=c.worldScaleY*this.scaleY,this.worldRotation=c.worldRotation+this.rotation):(this.worldX=this.x,this.worldY=this.y,this.worldScaleX=this.scaleX,this.worldScaleY=this.scaleY,this.worldRotation=this.rotation);var d=this.worldRotation*Math.PI/180,e=Math.cos(d),f=Math.sin(d);this.m00=e*this.worldScaleX,this.m10=f*this.worldScaleX,this.m01=-f*this.worldScaleY,this.m11=e*this.worldScaleY,a&&(this.m00=-this.m00,this.m01=-this.m01),b&&(this.m10=-this.m10,this.m11=-this.m11),l.Bone.yDown&&(this.m10=-this.m10,this.m11=-this.m11)},setToSetupPose:function(){var a=this.data;this.x=a.x,this.y=a.y,this.rotation=a.rotation,this.scaleX=a.scaleX,this.scaleY=a.scaleY}},l.Slot=function(a,b,c){this.data=a,this.skeleton=b,this.bone=c,this.setToSetupPose()},l.Slot.prototype={r:1,g:1,b:1,a:1,_attachmentTime:0,attachment:null,setAttachment:function(a){this.attachment=a,this._attachmentTime=this.skeleton.time},setAttachmentTime:function(a){this._attachmentTime=this.skeleton.time-a},getAttachmentTime:function(){return this.skeleton.time-this._attachmentTime},setToSetupPose:function(){var a=this.data;this.r=a.r,this.g=a.g,this.b=a.b,this.a=a.a;for(var b=this.skeleton.data.slots,c=0,d=b.length;d>c;c++)if(b[c]==a){this.setAttachment(a.attachmentName?this.skeleton.getAttachmentBySlotIndex(c,a.attachmentName):null);break}}},l.Skin=function(a){this.name=a,this.attachments={}},l.Skin.prototype={addAttachment:function(a,b,c){this.attachments[a+":"+b]=c},getAttachment:function(a,b){return this.attachments[a+":"+b]},_attachAll:function(a,b){for(var c in b.attachments){var d=c.indexOf(":"),e=parseInt(c.substring(0,d)),f=c.substring(d+1),g=a.slots[e];if(g.attachment&&g.attachment.name==f){var h=this.getAttachment(e,f);h&&g.setAttachment(h)}}}},l.Animation=function(a,b,c){this.name=a,this.timelines=b,this.duration=c},l.Animation.prototype={apply:function(a,b,c){c&&0!=this.duration&&(b%=this.duration);for(var d=this.timelines,e=0,f=d.length;f>e;e++)d[e].apply(a,b,1)},mix:function(a,b,c,d){c&&0!=this.duration&&(b%=this.duration);for(var e=this.timelines,f=0,g=e.length;g>f;f++)e[f].apply(a,b,d)}},l.binarySearch=function(a,b,c){var d=0,e=Math.floor(a.length/c)-2;if(0==e)return c;for(var f=e>>>1;;){if(a[(f+1)*c]<=b?d=f+1:e=f,d==e)return(d+1)*c;f=d+e>>>1}},l.linearSearch=function(a,b,c){for(var d=0,e=a.length-c;e>=d;d+=c)if(a[d]>b)return d;return-1},l.Curves=function(a){this.curves=[],this.curves.length=6*(a-1)},l.Curves.prototype={setLinear:function(a){this.curves[6*a]=0},setStepped:function(a){this.curves[6*a]=-1},setCurve:function(a,b,c,d,e){var f=.1,g=f*f,h=g*f,i=3*f,j=3*g,k=6*g,l=6*h,m=2*-b+d,n=2*-c+e,o=3*(b-d)+1,p=3*(c-e)+1,q=6*a,r=this.curves;r[q]=b*i+m*j+o*h,r[q+1]=c*i+n*j+p*h,r[q+2]=m*k+o*l,r[q+3]=n*k+p*l,r[q+4]=o*l,r[q+5]=p*l},getCurvePercent:function(a,b){b=0>b?0:b>1?1:b;var c=6*a,d=this.curves,e=d[c];if(!e)return b;if(-1==e)return 0;for(var f=d[c+1],g=d[c+2],h=d[c+3],i=d[c+4],j=d[c+5],k=e,l=f,m=8;;){if(k>=b){var n=k-e,o=l-f;return o+(l-o)*(b-n)/(k-n)}if(0==m)break;m--,e+=g,f+=h,g+=i,h+=j,k+=e,l+=f}return l+(1-l)*(b-k)/(1-k)}},l.RotateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=2*a},l.RotateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(a,b,c){a*=2,this.frames[a]=b,this.frames[a+1]=c},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-2]){for(var f=e.data.rotation+d[d.length-1]-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;return e.rotation+=f*c,void 0}var g=l.binarySearch(d,b,2),h=d[g-1],i=d[g],j=1-(b-i)/(d[g-2]-i);j=this.curves.getCurvePercent(g/2-1,j);for(var f=d[g+1]-h;f>180;)f-=360;for(;-180>f;)f+=360;for(f=e.data.rotation+(h+f*j)-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;e.rotation+=f*c}}},l.TranslateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.TranslateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.x+=(e.data.x+d[d.length-2]-e.x)*c,e.y+=(e.data.y+d[d.length-1]-e.y)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.x+=(e.data.x+g+(d[f+1]-g)*j-e.x)*c,e.y+=(e.data.y+h+(d[f+2]-h)*j-e.y)*c}}},l.ScaleTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.ScaleTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.scaleX+=(e.data.scaleX-1+d[d.length-2]-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+d[d.length-1]-e.scaleY)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.scaleX+=(e.data.scaleX-1+g+(d[f+1]-g)*j-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+h+(d[f+2]-h)*j-e.scaleY)*c}}},l.ColorTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=5*a},l.ColorTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(c,d){c*=5,this.frames[c]=d,this.frames[c+1]=r,this.frames[c+2]=g,this.frames[c+3]=b,this.frames[c+4]=a},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-5]){var f=d.length-1;return e.r=d[f-3],e.g=d[f-2],e.b=d[f-1],e.a=d[f],void 0}var g=l.binarySearch(d,b,5),h=d[g-4],i=d[g-3],j=d[g-2],k=d[g-1],m=d[g],n=1-(b-m)/(d[g-5]-m);n=this.curves.getCurvePercent(g/5-1,n);var o=h+(d[g+1]-h)*n,p=i+(d[g+2]-i)*n,q=j+(d[g+3]-j)*n,r=k+(d[g+4]-k)*n;1>c?(e.r+=(o-e.r)*c,e.g+=(p-e.g)*c,e.b+=(q-e.b)*c,e.a+=(r-e.a)*c):(e.r=o,e.g=p,e.b=q,e.a=r)}}},l.AttachmentTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=a,this.attachmentNames=[],this.attachmentNames.length=a},l.AttachmentTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length},setFrame:function(a,b,c){this.frames[a]=b,this.attachmentNames[a]=c},apply:function(a,b){var c=this.frames;if(!(b=c[c.length-1]?c.length-1:l.binarySearch(c,b,1)-1;var e=this.attachmentNames[d];a.slots[this.slotIndex].setAttachment(e?a.getAttachmentBySlotIndex(this.slotIndex,e):null)}}},l.SkeletonData=function(){this.bones=[],this.slots=[],this.skins=[],this.animations=[]},l.SkeletonData.prototype={defaultSkin:null,findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return slot[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSkin:function(a){for(var b=this.skins,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findAnimation:function(a){for(var b=this.animations,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null}},l.Skeleton=function(a){this.data=a,this.bones=[];for(var b=0,c=a.bones.length;c>b;b++){var d=a.bones[b],e=d.parent?this.bones[a.bones.indexOf(d.parent)]:null;this.bones.push(new l.Bone(d,e))}this.slots=[],this.drawOrder=[];for(var b=0,c=a.slots.length;c>b;b++){var f=a.slots[b],g=this.bones[a.bones.indexOf(f.boneData)],h=new l.Slot(f,this,g);this.slots.push(h),this.drawOrder.push(h)}},l.Skeleton.prototype={x:0,y:0,skin:null,r:1,g:1,b:1,a:1,time:0,flipX:!1,flipY:!1,updateWorldTransform:function(){for(var a=this.flipX,b=this.flipY,c=this.bones,d=0,e=c.length;e>d;d++)c[d].updateWorldTransform(a,b)},setToSetupPose:function(){this.setBonesToSetupPose(),this.setSlotsToSetupPose()},setBonesToSetupPose:function(){for(var a=this.bones,b=0,c=a.length;c>b;b++)a[b].setToSetupPose()},setSlotsToSetupPose:function(){for(var a=this.slots,b=0,c=a.length;c>b;b++)a[b].setToSetupPose(b)},getRootBone:function(){return 0==this.bones.length?null:this.bones[0]},findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},setSkinByName:function(a){var b=this.data.findSkin(a);if(!b)throw"Skin not found: "+a;this.setSkin(b)},setSkin:function(a){this.skin&&a&&a._attachAll(this,this.skin),this.skin=a},getAttachmentBySlotName:function(a,b){return this.getAttachmentBySlotIndex(this.data.findSlotIndex(a),b)},getAttachmentBySlotIndex:function(a,b){if(this.skin){var c=this.skin.getAttachment(a,b);if(c)return c}return this.data.defaultSkin?this.data.defaultSkin.getAttachment(a,b):null},setAttachment:function(a,b){for(var c=this.slots,d=0,e=c.size;e>d;d++){var f=c[d];if(f.data.name==a){var g=null;if(b&&(g=this.getAttachment(d,b),null==g))throw"Attachment not found: "+b+", for slot: "+a;return f.setAttachment(g),void 0}}throw"Slot not found: "+a},update:function(a){time+=a}},l.AttachmentType={region:0},l.RegionAttachment=function(){this.offset=[],this.offset.length=8,this.uvs=[],this.uvs.length=8},l.RegionAttachment.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,width:0,height:0,rendererObject:null,regionOffsetX:0,regionOffsetY:0,regionWidth:0,regionHeight:0,regionOriginalWidth:0,regionOriginalHeight:0,setUVs:function(a,b,c,d,e){var f=this.uvs;e?(f[2]=a,f[3]=d,f[4]=a,f[5]=b,f[6]=c,f[7]=b,f[0]=c,f[1]=d):(f[0]=a,f[1]=d,f[2]=a,f[3]=b,f[4]=c,f[5]=b,f[6]=c,f[7]=d)},updateOffset:function(){var a=this.width/this.regionOriginalWidth*this.scaleX,b=this.height/this.regionOriginalHeight*this.scaleY,c=-this.width/2*this.scaleX+this.regionOffsetX*a,d=-this.height/2*this.scaleY+this.regionOffsetY*b,e=c+this.regionWidth*a,f=d+this.regionHeight*b,g=this.rotation*Math.PI/180,h=Math.cos(g),i=Math.sin(g),j=c*h+this.x,k=c*i,l=d*h+this.y,m=d*i,n=e*h+this.x,o=e*i,p=f*h+this.y,q=f*i,r=this.offset;r[0]=j-m,r[1]=l+k,r[2]=j-q,r[3]=p+k,r[4]=n-q,r[5]=p+o,r[6]=n-m,r[7]=l+o},computeVertices:function(a,b,c,d){a+=c.worldX,b+=c.worldY;var e=c.m00,f=c.m01,g=c.m10,h=c.m11,i=this.offset;d[0]=i[0]*e+i[1]*f+a,d[1]=i[0]*g+i[1]*h+b,d[2]=i[2]*e+i[3]*f+a,d[3]=i[2]*g+i[3]*h+b,d[4]=i[4]*e+i[5]*f+a,d[5]=i[4]*g+i[5]*h+b,d[6]=i[6]*e+i[7]*f+a,d[7]=i[6]*g+i[7]*h+b}},l.AnimationStateData=function(a){this.skeletonData=a,this.animationToMixTime={}},l.AnimationStateData.prototype={defaultMix:0,setMixByName:function(a,b,c){var d=this.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;var e=this.skeletonData.findAnimation(b);if(!e)throw"Animation not found: "+b;this.setMix(d,e,c)},setMix:function(a,b,c){this.animationToMixTime[a.name+":"+b.name]=c},getMix:function(a,b){var c=this.animationToMixTime[a.name+":"+b.name];return c?c:this.defaultMix}},l.AnimationState=function(a){this.data=a,this.queue=[]},l.AnimationState.prototype={current:null,previous:null,currentTime:0,previousTime:0,currentLoop:!1,previousLoop:!1,mixTime:0,mixDuration:0,update:function(a){if(this.currentTime+=a,this.previousTime+=a,this.mixTime+=a,this.queue.length>0){var b=this.queue[0];this.currentTime>=b.delay&&(this._setAnimation(b.animation,b.loop),this.queue.shift())}},apply:function(a){if(this.current)if(this.previous){this.previous.apply(a,this.previousTime,this.previousLoop);var b=this.mixTime/this.mixDuration;b>=1&&(b=1,this.previous=null),this.current.mix(a,this.currentTime,this.currentLoop,b)}else this.current.apply(a,this.currentTime,this.currentLoop)},clearAnimation:function(){this.previous=null,this.current=null,this.queue.length=0},_setAnimation:function(a,b){this.previous=null,a&&this.current&&(this.mixDuration=this.data.getMix(this.current,a),this.mixDuration>0&&(this.mixTime=0,this.previous=this.current,this.previousTime=this.currentTime,this.previousLoop=this.currentLoop)),this.current=a,this.currentLoop=b,this.currentTime=0},setAnimationByName:function(a,b){var c=this.data.skeletonData.findAnimation(a);if(!c)throw"Animation not found: "+a;this.setAnimation(c,b)},setAnimation:function(a,b){this.queue.length=0,this._setAnimation(a,b)},addAnimationByName:function(a,b,c){var d=this.data.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;this.addAnimation(d,b,c)},addAnimation:function(a,b,c){var d={};if(d.animation=a,d.loop=b,!c||0>=c){var e=0==this.queue.length?this.current:this.queue[this.queue.length-1].animation;c=null!=e?e.duration-this.data.getMix(e,a)+(c||0):0}d.delay=c,this.queue.push(d)},isComplete:function(){return!this.current||this.currentTime>=this.current.duration}},l.SkeletonJson=function(a){this.attachmentLoader=a},l.SkeletonJson.prototype={scale:1,readSkeletonData:function(a){for(var b=new l.SkeletonData,c=a.bones,d=0,e=c.length;e>d;d++){var f=c[d],g=null;if(f.parent&&(g=b.findBone(f.parent),!g))throw"Parent bone not found: "+f.parent;var h=new l.BoneData(f.name,g);h.length=(f.length||0)*this.scale,h.x=(f.x||0)*this.scale,h.y=(f.y||0)*this.scale,h.rotation=f.rotation||0,h.scaleX=f.scaleX||1,h.scaleY=f.scaleY||1,b.bones.push(h)}for(var i=a.slots,d=0,e=i.length;e>d;d++){var j=i[d],h=b.findBone(j.bone);if(!h)throw"Slot bone not found: "+j.bone;var k=new l.SlotData(j.name,h),m=j.color;m&&(k.r=l.SkeletonJson.toColor(m,0),k.g=l.SkeletonJson.toColor(m,1),k.b=l.SkeletonJson.toColor(m,2),k.a=l.SkeletonJson.toColor(m,3)),k.attachmentName=j.attachment,b.slots.push(k)}var n=a.skins;for(var o in n)if(n.hasOwnProperty(o)){var p=n[o],q=new l.Skin(o);for(var r in p)if(p.hasOwnProperty(r)){var s=b.findSlotIndex(r),t=p[r];for(var u in t)if(t.hasOwnProperty(u)){var v=this.readAttachment(q,u,t[u]);null!=v&&q.addAttachment(s,u,v)}}b.skins.push(q),"default"==q.name&&(b.defaultSkin=q)}var w=a.animations;for(var x in w)w.hasOwnProperty(x)&&this.readAnimation(x,w[x],b);return b},readAttachment:function(a,b,c){b=c.name||b;var d=l.AttachmentType[c.type||"region"];if(d==l.AttachmentType.region){var e=new l.RegionAttachment;return e.x=(c.x||0)*this.scale,e.y=(c.y||0)*this.scale,e.scaleX=c.scaleX||1,e.scaleY=c.scaleY||1,e.rotation=c.rotation||0,e.width=(c.width||32)*this.scale,e.height=(c.height||32)*this.scale,e.updateOffset(),e.rendererObject={},e.rendererObject.name=b,e.rendererObject.scale={},e.rendererObject.scale.x=e.scaleX,e.rendererObject.scale.y=e.scaleY,e.rendererObject.rotation=-e.rotation*Math.PI/180,e}throw"Unknown attachment type: "+d},readAnimation:function(a,b,c){var d=[],e=0,f=b.bones;for(var g in f)if(f.hasOwnProperty(g)){var h=c.findBoneIndex(g);if(-1==h)throw"Bone not found: "+g;var i=f[g];for(var j in i)if(i.hasOwnProperty(j)){var k=i[j];if("rotate"==j){var m=new l.RotateTimeline(k.length);m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n,q.time,q.angle),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[2*m.getFrameCount()-2])}else{if("translate"!=j&&"scale"!=j)throw"Invalid timeline type for a bone: "+j+" ("+g+")";var m,r=1;"scale"==j?m=new l.ScaleTimeline(k.length):(m=new l.TranslateTimeline(k.length),r=this.scale),m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],s=(q.x||0)*r,t=(q.y||0)*r;m.setFrame(n,q.time,s,t),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[3*m.getFrameCount()-3])}}}var u=b.slots;for(var v in u)if(u.hasOwnProperty(v)){var w=u[v],x=c.findSlotIndex(v);for(var j in w)if(w.hasOwnProperty(j)){var k=w[j];if("color"==j){var m=new l.ColorTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],y=q.color,z=l.SkeletonJson.toColor(y,0),A=l.SkeletonJson.toColor(y,1),B=l.SkeletonJson.toColor(y,2),C=l.SkeletonJson.toColor(y,3);m.setFrame(n,q.time,z,A,B,C),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[5*m.getFrameCount()-5])}else{if("attachment"!=j)throw"Invalid timeline type for a slot: "+j+" ("+v+")";var m=new l.AttachmentTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n++,q.time,q.name)}d.push(m),e=Math.max(e,m.frames[m.getFrameCount()-1])}}}c.animations.push(new l.Animation(a,d,e))}},l.SkeletonJson.readCurve=function(a,b,c){var d=c.curve;d&&("stepped"==d?a.curves.setStepped(b):d instanceof Array&&a.curves.setCurve(b,d[0],d[1],d[2],d[3]))},l.SkeletonJson.toColor=function(a,b){if(8!=a.length)throw"Color hexidecimal length must be 8, recieved: "+a;return parseInt(a.substring(2*b,2),16)/255},l.Atlas=function(a,b){this.textureLoader=b,this.pages=[],this.regions=[];var c=new l.AtlasReader(a),d=[];d.length=4;for(var e=null;;){var f=c.readLine();if(null==f)break;if(f=c.trim(f),0==f.length)e=null;else if(e){var g=new l.AtlasRegion;g.name=f,g.page=e,g.rotate="true"==c.readValue(),c.readTuple(d);var h=parseInt(d[0]),i=parseInt(d[1]);c.readTuple(d);var j=parseInt(d[0]),k=parseInt(d[1]);g.u=h/e.width,g.v=i/e.height,g.rotate?(g.u2=(h+k)/e.width,g.v2=(i+j)/e.height):(g.u2=(h+j)/e.width,g.v2=(i+k)/e.height),g.x=h,g.y=i,g.width=Math.abs(j),g.height=Math.abs(k),4==c.readTuple(d)&&(g.splits=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],4==c.readTuple(d)&&(g.pads=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],c.readTuple(d))),g.originalWidth=parseInt(d[0]),g.originalHeight=parseInt(d[1]),c.readTuple(d),g.offsetX=parseInt(d[0]),g.offsetY=parseInt(d[1]),g.index=parseInt(c.readValue()),this.regions.push(g)}else{e=new l.AtlasPage,e.name=f,e.format=l.Atlas.Format[c.readValue()],c.readTuple(d),e.minFilter=l.Atlas.TextureFilter[d[0]],e.magFilter=l.Atlas.TextureFilter[d[1]];var m=c.readValue();e.uWrap=l.Atlas.TextureWrap.clampToEdge,e.vWrap=l.Atlas.TextureWrap.clampToEdge,"x"==m?e.uWrap=l.Atlas.TextureWrap.repeat:"y"==m?e.vWrap=l.Atlas.TextureWrap.repeat:"xy"==m&&(e.uWrap=e.vWrap=l.Atlas.TextureWrap.repeat),b.load(e,f),this.pages.push(e)}}},l.Atlas.prototype={findRegion:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},dispose:function(){for(var a=this.pages,b=0,c=a.length;c>b;b++)this.textureLoader.unload(a[b].rendererObject)},updateUVs:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++){var e=b[c];e.page==a&&(e.u=e.x/a.width,e.v=e.y/a.height,e.rotate?(e.u2=(e.x+e.height)/a.width,e.v2=(e.y+e.width)/a.height):(e.u2=(e.x+e.width)/a.width,e.v2=(e.y+e.height)/a.height))}}},l.Atlas.Format={alpha:0,intensity:1,luminanceAlpha:2,rgb565:3,rgba4444:4,rgb888:5,rgba8888:6},l.Atlas.TextureFilter={nearest:0,linear:1,mipMap:2,mipMapNearestNearest:3,mipMapLinearNearest:4,mipMapNearestLinear:5,mipMapLinearLinear:6},l.Atlas.TextureWrap={mirroredRepeat:0,clampToEdge:1,repeat:2},l.AtlasPage=function(){},l.AtlasPage.prototype={name:null,format:null,minFilter:null,magFilter:null,uWrap:null,vWrap:null,rendererObject:null,width:0,height:0},l.AtlasRegion=function(){},l.AtlasRegion.prototype={page:null,name:null,x:0,y:0,width:0,height:0,u:0,v:0,u2:0,v2:0,offsetX:0,offsetY:0,originalWidth:0,originalHeight:0,index:0,rotate:!1,splits:null,pads:null},l.AtlasReader=function(a){this.lines=a.split(/\r\n|\r|\n/)},l.AtlasReader.prototype={index:0,trim:function(a){return a.replace(/^\s+|\s+$/g,"")},readLine:function(){return this.index>=this.lines.length?null:this.lines[this.index++]},readValue:function(){var a=this.readLine(),b=a.indexOf(":");if(-1==b)throw"Invalid line: "+a;return this.trim(a.substring(b+1))},readTuple:function(a){var b=this.readLine(),c=b.indexOf(":");if(-1==c)throw"Invalid line: "+b;for(var d=0,e=c+1;3>d;d++){var f=b.indexOf(",",e);if(-1==f){if(0==d)throw"Invalid line: "+b;break}a[d]=this.trim(b.substr(e,f-e)),e=f+1}return a[d]=this.trim(b.substring(e)),d+1}},l.AtlasAttachmentLoader=function(a){this.atlas=a},l.AtlasAttachmentLoader.prototype={newAttachment:function(a,b,c){switch(b){case l.AttachmentType.region:var d=this.atlas.findRegion(c);if(!d)throw"Region not found in atlas: "+c+" ("+b+")";var e=new l.RegionAttachment(c);return e.rendererObject=d,e.setUVs(d.u,d.v,d.u2,d.v2,d.rotate),e.regionOffsetX=d.offsetX,e.regionOffsetY=d.offsetY,e.regionWidth=d.width,e.regionHeight=d.height,e.regionOriginalWidth=d.originalWidth,e.regionOriginalHeight=d.originalHeight,e}throw"Unknown attachment type: "+b}},f.AnimCache={},l.Bone.yDown=!0,f.CustomRenderable=function(){f.DisplayObject.call(this)},f.CustomRenderable.prototype=Object.create(f.DisplayObject.prototype),f.CustomRenderable.prototype.constructor=f.CustomRenderable,f.CustomRenderable.prototype.renderCanvas=function(){},f.CustomRenderable.prototype.initWebGL=function(){},f.CustomRenderable.prototype.renderWebGL=function(){},f.BaseTextureCache={},f.texturesToUpdate=[],f.texturesToDestroy=[],f.BaseTexture=function(a){if(f.EventTarget.call(this),this.width=100,this.height=100,this.hasLoaded=!1,this.source=a,a){if(this.source instanceof Image||this.source instanceof HTMLImageElement)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);else{var b=this;this.source.onload=function(){b.hasLoaded=!0,b.width=b.source.width,b.height=b.source.height,f.texturesToUpdate.push(b),b.dispatchEvent({type:"loaded",content:b}) -}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);this._powerOf2=!1}},f.BaseTexture.prototype.constructor=f.BaseTexture,f.BaseTexture.prototype.destroy=function(){this.source instanceof Image&&(this.source.src=null),this.source=null,f.texturesToDestroy.push(this)},f.BaseTexture.fromImage=function(a,b){var c=f.BaseTextureCache[a];if(!c){var d=new Image;b&&(d.crossOrigin=""),d.src=a,c=new f.BaseTexture(d),f.BaseTextureCache[a]=c}return c},f.TextureCache={},f.FrameCache={},f.Texture=function(a,b){if(f.EventTarget.call(this),b||(this.noFrame=!0,b=new f.Rectangle(0,0,1,1)),a instanceof f.Texture&&(a=a.baseTexture),this.baseTexture=a,this.frame=b,this.trim=new f.Point,this.scope=this,a.hasLoaded)this.noFrame&&(b=new f.Rectangle(0,0,a.width,a.height)),this.setFrame(b);else{var c=this;a.addEventListener("loaded",function(){c.onBaseTextureLoaded()})}},f.Texture.prototype.constructor=f.Texture,f.Texture.prototype.onBaseTextureLoaded=function(){var a=this.baseTexture;a.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new f.Rectangle(0,0,a.width,a.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},f.Texture.prototype.destroy=function(a){a&&this.baseTexture.destroy()},f.Texture.prototype.setFrame=function(a){if(this.frame=a,this.width=a.width,this.height=a.height,a.x+a.width>this.baseTexture.width||a.y+a.height>this.baseTexture.height)throw new Error("Texture Error: frame does not fit inside the base Texture dimensions "+this);this.updateFrame=!0,f.Texture.frameUpdates.push(this)},f.Texture.fromImage=function(a,b){var c=f.TextureCache[a];return c||(c=new f.Texture(f.BaseTexture.fromImage(a,b)),f.TextureCache[a]=c),c},f.Texture.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache "+this);return b},f.Texture.fromCanvas=function(a){var b=new f.BaseTexture(a);return new f.Texture(b)},f.Texture.addTextureToCache=function(a,b){f.TextureCache[b]=a},f.Texture.removeTextureFromCache=function(a){var b=f.TextureCache[a];return f.TextureCache[a]=null,b},f.Texture.frameUpdates=[],f.RenderTexture=function(a,b){f.EventTarget.call(this),this.width=a||100,this.height=b||100,this.indetityMatrix=f.mat3.create(),this.frame=new f.Rectangle(0,0,this.width,this.height),f.gl?this.initWebGL():this.initCanvas()},f.RenderTexture.prototype=Object.create(f.Texture.prototype),f.RenderTexture.prototype.constructor=f.RenderTexture,f.RenderTexture.prototype.initWebGL=function(){var a=f.gl;this.glFramebuffer=a.createFramebuffer(),a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),this.glFramebuffer.width=this.width,this.glFramebuffer.height=this.height,this.baseTexture=new f.BaseTexture,this.baseTexture.width=this.width,this.baseTexture.height=this.height,this.baseTexture._glTexture=a.createTexture(),a.bindTexture(a.TEXTURE_2D,this.baseTexture._glTexture),a.texImage2D(a.TEXTURE_2D,0,a.RGBA,this.width,this.height,0,a.RGBA,a.UNSIGNED_BYTE,null),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MAG_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MIN_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_S,a.CLAMP_TO_EDGE),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_T,a.CLAMP_TO_EDGE),this.baseTexture.isRender=!0,a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),a.framebufferTexture2D(a.FRAMEBUFFER,a.COLOR_ATTACHMENT0,a.TEXTURE_2D,this.baseTexture._glTexture,0),this.projection=new f.Point(this.width/2,this.height/2),this.render=this.renderWebGL},f.RenderTexture.prototype.resize=function(a,b){if(this.width=a,this.height=b,f.gl){this.projection.x=this.width/2,this.projection.y=this.height/2;var c=f.gl;c.bindTexture(c.TEXTURE_2D,this.baseTexture._glTexture),c.texImage2D(c.TEXTURE_2D,0,c.RGBA,this.width,this.height,0,c.RGBA,c.UNSIGNED_BYTE,null)}else this.frame.width=this.width,this.frame.height=this.height,this.renderer.resize(this.width,this.height)},f.RenderTexture.prototype.initCanvas=function(){this.renderer=new f.CanvasRenderer(this.width,this.height,null,0),this.baseTexture=new f.BaseTexture(this.renderer.view),this.frame=new f.Rectangle(0,0,this.width,this.height),this.render=this.renderCanvas},f.RenderTexture.prototype.renderWebGL=function(a,b,c){var d=f.gl;d.colorMask(!0,!0,!0,!0),d.viewport(0,0,this.width,this.height),d.bindFramebuffer(d.FRAMEBUFFER,this.glFramebuffer),c&&(d.clearColor(0,0,0,0),d.clear(d.COLOR_BUFFER_BIT));var e=a.children,g=a.worldTransform;a.worldTransform=f.mat3.create(),a.worldTransform[4]=-1,a.worldTransform[5]=2*this.projection.y,b&&(a.worldTransform[2]=b.x,a.worldTransform[5]-=b.y),f.visibleCount++,a.vcount=f.visibleCount;for(var h=0,i=e.length;i>h;h++)e[h].updateTransform();var j=a.__renderGroup;j?a==j.root?j.render(this.projection):j.renderSpecific(a,this.projection):(this.renderGroup||(this.renderGroup=new f.WebGLRenderGroup(d)),this.renderGroup.setRenderable(a),this.renderGroup.render(this.projection)),a.worldTransform=g},f.RenderTexture.prototype.renderCanvas=function(a,b,c){var d=a.children;a.worldTransform=f.mat3.create(),b&&(a.worldTransform[2]=b.x,a.worldTransform[5]=b.y);for(var e=0,g=d.length;g>e;e++)d[e].updateTransform();c&&this.renderer.context.clearRect(0,0,this.width,this.height),this.renderer.renderDisplayObject(a),this.renderer.context.setTransform(1,0,0,1,0,0)},f.AssetLoader=function(a,b){f.EventTarget.call(this),this.assetURLs=a,this.crossorigin=b,this.loadersByType={jpg:f.ImageLoader,jpeg:f.ImageLoader,png:f.ImageLoader,gif:f.ImageLoader,json:f.JsonLoader,anim:f.SpineLoader,xml:f.BitmapFontLoader,fnt:f.BitmapFontLoader}},f.AssetLoader.prototype.constructor=f.AssetLoader,f.AssetLoader.prototype.load=function(){var a=this;this.loadCount=this.assetURLs.length;for(var b=0;bh;h++)for(var i=0;d>i;i++,g++){var j=new f.Texture(this.texture,{x:i*a,y:h*b,width:a,height:b});this.frames.push(j),c&&(f.TextureCache[c+"-"+g]=j)}if(this.texture.baseTexture.hasLoaded)this.onLoaded();else{var k=this;this.texture.baseTexture.addEventListener("loaded",function(){k.onLoaded()})}},f.BitmapFontLoader=function(a,b){f.EventTarget.call(this),this.url=a,this.crossorigin=b,this.baseUrl=a.replace(/[^\/]*$/,""),this.texture=null},f.BitmapFontLoader.prototype.constructor=f.BitmapFontLoader,f.BitmapFontLoader.prototype.load=function(){this.ajaxRequest=new XMLHttpRequest;var a=this;this.ajaxRequest.onreadystatechange=function(){a.onXMLLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/xml"),this.ajaxRequest.send(null)},f.BitmapFontLoader.prototype.onXMLLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var a=this.baseUrl+this.ajaxRequest.responseXML.getElementsByTagName("page")[0].attributes.getNamedItem("file").nodeValue,b=new f.ImageLoader(a,this.crossorigin);this.texture=b.texture.baseTexture;var c={},d=this.ajaxRequest.responseXML.getElementsByTagName("info")[0],e=this.ajaxRequest.responseXML.getElementsByTagName("common")[0];c.font=d.attributes.getNamedItem("face").nodeValue,c.size=parseInt(d.attributes.getNamedItem("size").nodeValue,10),c.lineHeight=parseInt(e.attributes.getNamedItem("lineHeight").nodeValue,10),c.chars={};for(var g=this.ajaxRequest.responseXML.getElementsByTagName("char"),h=0;h>16)/255,(255&a>>8)/255,(255&a)/255]}function d(a){return[(255&a>>16)/255,(255&a>>8)/255,(255&a)/255]}var e=this,f=f||{};f.Point=function(a,b){this.x=a||0,this.y=b||0},f.Point.prototype.clone=function(){return new f.Point(this.x,this.y)},f.Point.prototype.constructor=f.Point,f.Rectangle=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},f.Rectangle.prototype.clone=function(){return new f.Rectangle(this.x,this.y,this.width,this.height)},f.Rectangle.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=this.x;if(a>=c&&a<=c+this.width){var d=this.y;if(b>=d&&b<=d+this.height)return!0}return!1},f.Rectangle.prototype.constructor=f.Rectangle,f.Polygon=function(a){if(a instanceof Array||(a=Array.prototype.slice.call(arguments)),"number"==typeof a[0]){for(var b=[],c=0,d=a.length;d>c;c+=2)b.push(new f.Point(a[c],a[c+1]));a=b}this.points=a},f.Polygon.prototype.clone=function(){for(var a=[],b=0;bb!=i>b&&(h-f)*(b-g)/(i-g)+f>a;j&&(c=!c)}return c},f.Polygon.prototype.constructor=f.Polygon,f.Circle=function(a,b,c){this.x=a||0,this.y=b||0,this.radius=c||0},f.Circle.prototype.clone=function(){return new f.Circle(this.x,this.y,this.radius)},f.Circle.prototype.contains=function(a,b){if(this.radius<=0)return!1;var c=this.x-a,d=this.y-b,e=this.radius*this.radius;return c*=c,d*=d,e>=c+d},f.Circle.prototype.constructor=f.Circle,f.Ellipse=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},f.Ellipse.prototype.clone=function(){return new f.Ellipse(this.x,this.y,this.width,this.height)},f.Ellipse.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=(a-this.x)/this.width-.5,d=(b-this.y)/this.height-.5;return c*=c,d*=d,.25>c+d},f.Ellipse.getBounds=function(){return new f.Rectangle(this.x,this.y,this.width,this.height)},f.Ellipse.prototype.constructor=f.Ellipse,c(),f.mat3={},f.mat3.create=function(){var a=new f.Matrix(9);return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=1,a[5]=0,a[6]=0,a[7]=0,a[8]=1,a},f.mat3.identity=function(a){return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=1,a[5]=0,a[6]=0,a[7]=0,a[8]=1,a},f.mat4={},f.mat4.create=function(){var a=new f.Matrix(16);return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=0,a[5]=1,a[6]=0,a[7]=0,a[8]=0,a[9]=0,a[10]=1,a[11]=0,a[12]=0,a[13]=0,a[14]=0,a[15]=1,a},f.mat3.multiply=function(a,b,c){c||(c=a);var d=a[0],e=a[1],f=a[2],g=a[3],h=a[4],i=a[5],j=a[6],k=a[7],l=a[8],m=b[0],n=b[1],o=b[2],p=b[3],q=b[4],r=b[5],s=b[6],t=b[7],u=b[8];return c[0]=m*d+n*g+o*j,c[1]=m*e+n*h+o*k,c[2]=m*f+n*i+o*l,c[3]=p*d+q*g+r*j,c[4]=p*e+q*h+r*k,c[5]=p*f+q*i+r*l,c[6]=s*d+t*g+u*j,c[7]=s*e+t*h+u*k,c[8]=s*f+t*i+u*l,c},f.mat3.clone=function(a){var b=new f.Matrix(9);return b[0]=a[0],b[1]=a[1],b[2]=a[2],b[3]=a[3],b[4]=a[4],b[5]=a[5],b[6]=a[6],b[7]=a[7],b[8]=a[8],b},f.mat3.transpose=function(a,b){if(!b||a===b){var c=a[1],d=a[2],e=a[5];return a[1]=a[3],a[2]=a[6],a[3]=c,a[5]=a[7],a[6]=d,a[7]=e,a}return b[0]=a[0],b[1]=a[3],b[2]=a[6],b[3]=a[1],b[4]=a[4],b[5]=a[7],b[6]=a[2],b[7]=a[5],b[8]=a[8],b},f.mat3.toMat4=function(a,b){return b||(b=f.mat4.create()),b[15]=1,b[14]=0,b[13]=0,b[12]=0,b[11]=0,b[10]=a[8],b[9]=a[7],b[8]=a[6],b[7]=0,b[6]=a[5],b[5]=a[4],b[4]=a[3],b[3]=0,b[2]=a[2],b[1]=a[1],b[0]=a[0],b},f.mat4.create=function(){var a=new f.Matrix(16);return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=0,a[5]=1,a[6]=0,a[7]=0,a[8]=0,a[9]=0,a[10]=1,a[11]=0,a[12]=0,a[13]=0,a[14]=0,a[15]=1,a},f.mat4.transpose=function(a,b){if(!b||a===b){var c=a[1],d=a[2],e=a[3],f=a[6],g=a[7],h=a[11];return a[1]=a[4],a[2]=a[8],a[3]=a[12],a[4]=c,a[6]=a[9],a[7]=a[13],a[8]=d,a[9]=f,a[11]=a[14],a[12]=e,a[13]=g,a[14]=h,a}return b[0]=a[0],b[1]=a[4],b[2]=a[8],b[3]=a[12],b[4]=a[1],b[5]=a[5],b[6]=a[9],b[7]=a[13],b[8]=a[2],b[9]=a[6],b[10]=a[10],b[11]=a[14],b[12]=a[3],b[13]=a[7],b[14]=a[11],b[15]=a[15],b},f.mat4.multiply=function(a,b,c){c||(c=a);var d=a[0],e=a[1],f=a[2],g=a[3],h=a[4],i=a[5],j=a[6],k=a[7],l=a[8],m=a[9],n=a[10],o=a[11],p=a[12],q=a[13],r=a[14],s=a[15],t=b[0],u=b[1],v=b[2],w=b[3];return c[0]=t*d+u*h+v*l+w*p,c[1]=t*e+u*i+v*m+w*q,c[2]=t*f+u*j+v*n+w*r,c[3]=t*g+u*k+v*o+w*s,t=b[4],u=b[5],v=b[6],w=b[7],c[4]=t*d+u*h+v*l+w*p,c[5]=t*e+u*i+v*m+w*q,c[6]=t*f+u*j+v*n+w*r,c[7]=t*g+u*k+v*o+w*s,t=b[8],u=b[9],v=b[10],w=b[11],c[8]=t*d+u*h+v*l+w*p,c[9]=t*e+u*i+v*m+w*q,c[10]=t*f+u*j+v*n+w*r,c[11]=t*g+u*k+v*o+w*s,t=b[12],u=b[13],v=b[14],w=b[15],c[12]=t*d+u*h+v*l+w*p,c[13]=t*e+u*i+v*m+w*q,c[14]=t*f+u*j+v*n+w*r,c[15]=t*g+u*k+v*o+w*s,c},f.DisplayObject=function(){this.last=this,this.first=this,this.position=new f.Point,this.scale=new f.Point(1,1),this.pivot=new f.Point(0,0),this.rotation=0,this.alpha=1,this.visible=!0,this.hitArea=null,this.buttonMode=!1,this.renderable=!1,this.parent=null,this.stage=null,this.worldAlpha=1,this._interactive=!1,this.worldTransform=f.mat3.create(),this.localTransform=f.mat3.create(),this.color=[],this.dynamic=!0,this._sr=0,this._cr=1,this.filterArea=new f.Rectangle(0,0,1,1)},f.DisplayObject.prototype.constructor=f.DisplayObject,f.DisplayObject.prototype.setInteractive=function(a){this.interactive=a},Object.defineProperty(f.DisplayObject.prototype,"interactive",{get:function(){return this._interactive},set:function(a){this._interactive=a,this.stage&&(this.stage.dirty=!0)}}),Object.defineProperty(f.DisplayObject.prototype,"mask",{get:function(){return this._mask},set:function(a){a?this._mask?(a.start=this._mask.start,a.end=this._mask.end):(this.addFilter(a),a.renderable=!1):(this.removeFilter(this._mask),this._mask.renderable=!0),this._mask=a}}),Object.defineProperty(f.DisplayObject.prototype,"filters",{get:function(){return this._filters},set:function(a){if(a){this._filters&&this.removeFilter(this._filters),this.addFilter(a);for(var b=[],c=0;c=0&&b<=this.children.length))throw new Error(a+" The index "+b+" supplied is out of bounds "+this.children.length);if(void 0!=a.parent&&a.parent.removeChild(a),a.parent=this,this.stage){var c=a;do c.interactive&&(this.stage.dirty=!0),c.stage=this.stage,c=c._iNext;while(c)}var d,e,f=a.first,g=a.last;if(b==this.children.length){e=this.last;for(var h=this,i=this.last;h;)h.last==i&&(h.last=a.last),h=h.parent}else e=0==b?this:this.children[b-1].last;d=e._iNext,d&&(d._iPrev=g,g._iNext=d),f._iPrev=e,e._iNext=f,this.children.splice(b,0,a),this.__renderGroup&&(a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),this.__renderGroup.addDisplayObjectAndChildren(a))},f.DisplayObjectContainer.prototype.swapChildren=function(){},f.DisplayObjectContainer.prototype.getChildAt=function(a){if(a>=0&&aa;a++)this.children[a].updateTransform()}},f.blendModes={},f.blendModes.NORMAL=0,f.blendModes.SCREEN=1,f.Sprite=function(a){f.DisplayObjectContainer.call(this),this.anchor=new f.Point,this.texture=a,this.blendMode=f.blendModes.NORMAL,this._width=0,this._height=0,a.baseTexture.hasLoaded?this.updateFrame=!0:(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},f.Sprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Sprite.prototype.constructor=f.Sprite,Object.defineProperty(f.Sprite.prototype,"width",{get:function(){return this.scale.x*this.texture.frame.width},set:function(a){this.scale.x=a/this.texture.frame.width,this._width=a}}),Object.defineProperty(f.Sprite.prototype,"height",{get:function(){return this.scale.y*this.texture.frame.height},set:function(a){this.scale.y=a/this.texture.frame.height,this._height=a}}),f.Sprite.prototype.setTexture=function(a){this.texture.baseTexture!=a.baseTexture?(this.textureChange=!0,this.texture=a,this.__renderGroup&&this.__renderGroup.updateTexture(this)):this.texture=a,this.updateFrame=!0},f.Sprite.prototype.onTextureUpdate=function(){this._width&&(this.scale.x=this._width/this.texture.frame.width),this._height&&(this.scale.y=this._height/this.texture.frame.height),this.updateFrame=!0},f.Sprite.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache"+this);return new f.Sprite(b)},f.Sprite.fromImage=function(a){var b=f.Texture.fromImage(a);return new f.Sprite(b)},f.MovieClip=function(a){f.Sprite.call(this,a[0]),this.textures=a,this.animationSpeed=1,this.loop=!0,this.onComplete=null,this.currentFrame=0,this.playing=!1},f.MovieClip.prototype=Object.create(f.Sprite.prototype),f.MovieClip.prototype.constructor=f.MovieClip,Object.defineProperty(f.MovieClip.prototype,"totalFrames",{get:function(){return this.textures.length}}),f.MovieClip.prototype.stop=function(){this.playing=!1},f.MovieClip.prototype.play=function(){this.playing=!0},f.MovieClip.prototype.gotoAndStop=function(a){this.playing=!1,this.currentFrame=a;var b=0|this.currentFrame+.5;this.setTexture(this.textures[b%this.textures.length])},f.MovieClip.prototype.gotoAndPlay=function(a){this.currentFrame=a,this.playing=!0},f.MovieClip.prototype.updateTransform=function(){if(f.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var a=0|this.currentFrame+.5;this.loop||a=this.textures.length&&(this.gotoAndStop(this.textures.length-1),this.onComplete&&this.onComplete())}},f.FilterBlock=function(){this.visible=!0,this.renderable=!0},f.Text=function(a,b){this.canvas=document.createElement("canvas"),this.context=this.canvas.getContext("2d"),f.Sprite.call(this,f.Texture.fromCanvas(this.canvas)),this.setText(a),this.setStyle(b),this.updateText(),this.dirty=!1},f.Text.prototype=Object.create(f.Sprite.prototype),f.Text.prototype.constructor=f.Text,f.Text.prototype.setStyle=function(a){a=a||{},a.font=a.font||"bold 20pt Arial",a.fill=a.fill||"black",a.align=a.align||"left",a.stroke=a.stroke||"black",a.strokeThickness=a.strokeThickness||0,a.wordWrap=a.wordWrap||!1,a.wordWrapWidth=a.wordWrapWidth||100,this.style=a,this.dirty=!0},f.Text.prototype.setText=function(a){this.text=a.toString()||" ",this.dirty=!0},f.Text.prototype.updateText=function(){this.context.font=this.style.font;var a=this.text;this.style.wordWrap&&(a=this.wordWrap(this.text));for(var b=a.split(/(?:\r\n|\r|\n)/),c=[],d=0,e=0;ee?f:arguments.callee(a,b,f,d,e):arguments.callee(a,b,c,f,e)},c=function(a,c,d){if(a.measureText(c).width<=d||c.length<1)return c;var e=b(a,c,0,c.length,d);return c.substring(0,e)+"\n"+arguments.callee(a,c.substring(e),d)},d="",e=a.split("\n"),f=0;f=2?parseInt(b[b.length-2],10):f.BitmapText.fonts[this.fontName].size,this.dirty=!0},f.BitmapText.prototype.updateText=function(){for(var a=f.BitmapText.fonts[this.fontName],b=new f.Point,c=null,d=[],e=0,g=[],h=0,i=this.fontSize/a.size,j=0;j=j;j++){var n=0;"right"==this.style.align?n=e-g[j]:"center"==this.style.align&&(n=(e-g[j])/2),m.push(n)}for(j=0;j0;)this.removeChild(this.getChildAt(0));this.updateText(),this.dirty=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.BitmapText.fonts={},f.InteractionManager=function(a){this.stage=a,this.mouse=new f.InteractionData,this.touchs={},this.tempPoint=new f.Point,this.mouseoverEnabled=!0,this.pool=[],this.interactiveItems=[],this.interactionDOMElement=null,this.onMouseMove=this.onMouseMove.bind(this),this.onMouseDown=this.onMouseDown.bind(this),this.onMouseOut=this.onMouseOut.bind(this),this.onMouseUp=this.onMouseUp.bind(this),this.onTouchStart=this.onTouchStart.bind(this),this.onTouchEnd=this.onTouchEnd.bind(this),this.onTouchMove=this.onTouchMove.bind(this),this.last=0},f.InteractionManager.prototype.constructor=f.InteractionManager,f.InteractionManager.prototype.collectInteractiveSprite=function(a,b){for(var c=a.children,d=c.length,e=d-1;e>=0;e--){var f=c[e];f.interactive?(b.interactiveChildren=!0,this.interactiveItems.push(f),f.children.length>0&&this.collectInteractiveSprite(f,f)):(f.__iParent=null,f.children.length>0&&this.collectInteractiveSprite(f,b))}},f.InteractionManager.prototype.setTarget=function(a){this.target=a,null===this.interactionDOMElement&&this.setTargetDomElement(a.view),document.body.addEventListener("mouseup",this.onMouseUp,!0)},f.InteractionManager.prototype.setTargetDomElement=function(a){null!==this.interactionDOMElement&&(this.interactionDOMElement.style["-ms-content-zooming"]="",this.interactionDOMElement.style["-ms-touch-action"]="",this.interactionDOMElement.removeEventListener("mousemove",this.onMouseMove,!0),this.interactionDOMElement.removeEventListener("mousedown",this.onMouseDown,!0),this.interactionDOMElement.removeEventListener("mouseout",this.onMouseOut,!0),this.interactionDOMElement.removeEventListener("touchstart",this.onTouchStart,!0),this.interactionDOMElement.removeEventListener("touchend",this.onTouchEnd,!0),this.interactionDOMElement.removeEventListener("touchmove",this.onTouchMove,!0)),window.navigator.msPointerEnabled&&(a.style["-ms-content-zooming"]="none",a.style["-ms-touch-action"]="none"),this.interactionDOMElement=a,a.addEventListener("mousemove",this.onMouseMove,!0),a.addEventListener("mousedown",this.onMouseDown,!0),a.addEventListener("mouseout",this.onMouseOut,!0),a.addEventListener("touchstart",this.onTouchStart,!0),a.addEventListener("touchend",this.onTouchEnd,!0),a.addEventListener("touchmove",this.onTouchMove,!0)},f.InteractionManager.prototype.update=function(){if(this.target){var a=Date.now(),b=a-this.last;if(b=30*b/1e3,!(1>b)){if(this.last=a,this.dirty){this.dirty=!1;for(var c=this.interactiveItems.length,d=0;c>d;d++)this.interactiveItems[d].interactiveChildren=!1;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}var e=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var d=0;e>d;d++){var f=this.interactiveItems[d];(f.mouseover||f.mouseout||f.buttonMode)&&(f.__hit=this.hitTest(f,this.mouse),this.mouse.target=f,f.__hit?(f.buttonMode&&(this.interactionDOMElement.style.cursor="pointer"),f.__isOver||(f.mouseover&&f.mouseover(this.mouse),f.__isOver=!0)):f.__isOver&&(f.mouseout&&f.mouseout(this.mouse),f.__isOver=!1))}}}},f.InteractionManager.prototype.onMouseMove=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactionDOMElement.getBoundingClientRect();this.mouse.global.x=(a.clientX-b.left)*(this.target.width/b.width),this.mouse.global.y=(a.clientY-b.top)*(this.target.height/b.height);var c=this.interactiveItems.length;this.mouse.global;for(var d=0;c>d;d++){var e=this.interactiveItems[d];e.mousemove&&e.mousemove(this.mouse)}},f.InteractionManager.prototype.onMouseDown=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactiveItems.length;this.mouse.global,this.stage;for(var c=0;b>c;c++){var d=this.interactiveItems[c];if((d.mousedown||d.click)&&(d.__mouseIsDown=!0,d.__hit=this.hitTest(d,this.mouse),d.__hit&&(d.mousedown&&d.mousedown(this.mouse),d.__isDown=!0,!d.interactiveChildren)))break}},f.InteractionManager.prototype.onMouseOut=function(){var a=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var b=0;a>b;b++){var c=this.interactiveItems[b];c.__isOver&&(this.mouse.target=c,c.mouseout&&c.mouseout(this.mouse),c.__isOver=!1)}},f.InteractionManager.prototype.onMouseUp=function(a){this.mouse.originalEvent=a||window.event,this.mouse.global;for(var b=this.interactiveItems.length,c=!1,d=0;b>d;d++){var e=this.interactiveItems[d];(e.mouseup||e.mouseupoutside||e.click)&&(e.__hit=this.hitTest(e,this.mouse),e.__hit&&!c?(e.mouseup&&e.mouseup(this.mouse),e.__isDown&&e.click&&e.click(this.mouse),e.interactiveChildren||(c=!0)):e.__isDown&&e.mouseupoutside&&e.mouseupoutside(this.mouse),e.__isDown=!1)}},f.InteractionManager.prototype.hitTest=function(a,b){var c=b.global;if(a.vcount!==f.visibleCount)return!1;var d=a instanceof f.Sprite,e=a.worldTransform,g=e[0],h=e[1],i=e[2],j=e[3],k=e[4],l=e[5],m=1/(g*k+h*-j),n=k*m*c.x+-h*m*c.y+(l*h-i*k)*m,o=g*m*c.y+-j*m*c.x+(-l*g+i*j)*m;if(b.target=a,a.hitArea&&a.hitArea.contains)return a.hitArea.contains(n,o)?(b.target=a,!0):!1;if(d){var p,q=a.texture.frame.width,r=a.texture.frame.height,s=-q*a.anchor.x;if(n>s&&s+q>n&&(p=-r*a.anchor.y,o>p&&p+r>o))return b.target=a,!0}for(var t=a.children.length,u=0;t>u;u++){var v=a.children[u],w=this.hitTest(v,b);if(w)return b.target=a,!0}return!1},f.InteractionManager.prototype.onTouchMove=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;dd;d++){var h=this.interactiveItems[d];h.touchmove&&h.touchmove(f)}},f.InteractionManager.prototype.onTouchStart=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i];if((j.touchstart||j.tap)&&(j.__hit=this.hitTest(j,g),j.__hit&&(j.touchstart&&j.touchstart(g),j.__isDown=!0,j.__touchData=g,!j.interactiveChildren)))break}}},f.InteractionManager.prototype.onTouchEnd=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i],k=j.__touchData;j.__hit=this.hitTest(j,f),k==f&&(f.originalEvent=a||window.event,(j.touchend||j.tap)&&(j.__hit&&!g?(j.touchend&&j.touchend(f),j.__isDown&&j.tap&&j.tap(f),j.interactiveChildren||(g=!0)):j.__isDown&&j.touchendoutside&&j.touchendoutside(f),j.__isDown=!1),j.__touchData=null)}this.pool.push(f),this.touchs[e.identifier]=null}},f.InteractionData=function(){this.global=new f.Point,this.local=new f.Point,this.target,this.originalEvent},f.InteractionData.prototype.getLocalPosition=function(a){var b=a.worldTransform,c=this.global,d=b[0],e=b[1],g=b[2],h=b[3],i=b[4],j=b[5],k=1/(d*i+e*-h);return new f.Point(i*k*c.x+-e*k*c.y+(j*e-g*i)*k,d*k*c.y+-h*k*c.x+(-j*d+g*h)*k)},f.InteractionData.prototype.constructor=f.InteractionData,f.Stage=function(a){f.DisplayObjectContainer.call(this),this.worldTransform=f.mat3.create(),this.interactive=!0,this.interactionManager=new f.InteractionManager(this),this.dirty=!0,this.__childrenAdded=[],this.__childrenRemoved=[],this.stage=this,this.stage.hitArea=new f.Rectangle(0,0,1e5,1e5),this.setBackgroundColor(a),this.worldVisible=!0},f.Stage.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Stage.prototype.constructor=f.Stage,f.Stage.prototype.setInteractionDelegate=function(a){this.interactionManager.setTargetDomElement(a)},f.Stage.prototype.updateTransform=function(){this.worldAlpha=1,this.vcount=f.visibleCount;for(var a=0,b=this.children.length;b>a;a++)this.children[a].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},f.Stage.prototype.setBackgroundColor=function(a){this.backgroundColor=a||0,this.backgroundColorSplit=d(this.backgroundColor);var b=this.backgroundColor.toString(16);b="000000".substr(0,6-b.length)+b,this.backgroundColorString="#"+b},f.Stage.prototype.getMousePosition=function(){return this.interactionManager.mouse.global};for(var h=0,i=["ms","moz","webkit","o"],j=0;j>>>>>>>>"),console.log("_");var b=0,c=a.first;for(console.log(c);c._iNext;)if(b++,c=c._iNext,console.log(c),b>100){console.log("BREAK");break}},f.EventTarget=function(){var a={};this.addEventListener=this.on=function(b,c){void 0===a[b]&&(a[b]=[]),-1===a[b].indexOf(c)&&a[b].push(c)},this.dispatchEvent=this.emit=function(b){if(a[b.type]&&a[b.type].length)for(var c=0,d=a[b.type].length;d>c;c++)a[b.type][c](b)},this.removeEventListener=this.off=function(b,c){var d=a[b].indexOf(c);-1!==d&&a[b].splice(d,1)}},f.autoDetectRenderer=function(a,b,c,d,e){a||(a=800),b||(b=600);var g=function(){try{var a=document.createElement("canvas");return!!window.WebGLRenderingContext&&(a.getContext("webgl")||a.getContext("experimental-webgl"))}catch(b){return!1}}();if(g){var h=-1!=navigator.userAgent.toLowerCase().indexOf("msie");g=!h}return g?new f.WebGLRenderer(a,b,c,d,e):new f.CanvasRenderer(a,b,c,d)},f.PolyK={},f.PolyK.Triangulate=function(a){var b=!0,c=a.length>>1;if(3>c)return[];for(var d=[],e=[],g=0;c>g;g++)e.push(g);for(var g=0,h=c;h>3;){var i=e[(g+0)%h],j=e[(g+1)%h],k=e[(g+2)%h],l=a[2*i],m=a[2*i+1],n=a[2*j],o=a[2*j+1],p=a[2*k],q=a[2*k+1],r=!1;if(f.PolyK._convex(l,m,n,o,p,q,b)){r=!0;for(var s=0;h>s;s++){var t=e[s];if(t!=i&&t!=j&&t!=k&&f.PolyK._PointInTriangle(a[2*t],a[2*t+1],l,m,n,o,p,q)){r=!1;break}}}if(r)d.push(i,j,k),e.splice((g+1)%h,1),h--,g=0;else if(g++>3*h){if(!b)return console.log("PIXI Warning: shape too complex to fill"),[];var d=[];e=[];for(var g=0;c>g;g++)e.push(g);g=0,h=c,b=!1}}return d.push(e[0],e[1],e[2]),d},f.PolyK._PointInTriangle=function(a,b,c,d,e,f,g,h){var i=g-c,j=h-d,k=e-c,l=f-d,m=a-c,n=b-d,o=i*i+j*j,p=i*k+j*l,q=i*m+j*n,r=k*k+l*l,s=k*m+l*n,t=1/(o*r-p*p),u=(r*q-p*s)*t,v=(o*s-p*q)*t;return u>=0&&v>=0&&1>u+v},f.PolyK._convex=function(a,b,c,d,e,f,g){return(b-d)*(e-c)+(c-a)*(f-d)>=0==g},f.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],f.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","varying vec2 vTextureCoord;","varying float vColor;","const vec2 center = vec2(-1.0, 1.0);","void main(void) {","gl_Position = vec4( ((aVertexPosition + offsetVector) / projectionVector) + center , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.stripShaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float alpha;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * alpha;","}"],f.stripShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.primitiveShaderFragmentSrc=["precision mediump float;","varying vec4 vColor;","void main(void) {","gl_FragColor = vColor;","}"],f.primitiveShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec4 aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","uniform float alpha;","varying vec4 vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition , 1.0);","v -= offsetVector.xyx;","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vColor = aColor * alpha;","}"],f.shaderStack=[],f.initPrimitiveShader=function(){var a=f.gl,b=f.compileProgram(f.primitiveShaderVertexSrc,f.primitiveShaderFragmentSrc);a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.offsetVector=a.getUniformLocation(b,"offsetVector"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),f.primitiveProgram=b +},f.initDefaultShader=function(){f.frameBufferStack=[],f.frameBufferPool=[],f.defaultShader=new f.PixiShader,f.defaultShader.init(),f.pushShader(f.defaultShader)},f.initDefaultStripShader=function(){var a=this.gl,b=f.compileProgram(f.stripShaderVertexSrc,f.stripShaderFragmentSrc);a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.textureCoordAttribute=a.getAttribLocation(b,"aTextureCoord"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.samplerUniform=a.getUniformLocation(b,"uSampler"),f.stripShaderProgram=b},f.CompileVertexShader=function(a,b){return f._CompileShader(a,b,a.VERTEX_SHADER)},f.CompileFragmentShader=function(a,b){return f._CompileShader(a,b,a.FRAGMENT_SHADER)},f._CompileShader=function(a,b,c){var d=b.join("\n"),e=a.createShader(c);return a.shaderSource(e,d),a.compileShader(e),a.getShaderParameter(e,a.COMPILE_STATUS)?e:(alert(a.getShaderInfoLog(e)),null)},f.compileProgram=function(a,b){var c=f.gl,d=f.CompileFragmentShader(c,b),e=f.CompileVertexShader(c,a),g=c.createProgram();return c.attachShader(g,e),c.attachShader(g,d),c.linkProgram(g),c.getProgramParameter(g,c.LINK_STATUS)||alert("Could not initialise shaders"),g},f.pushShader=function(a){var b=f.gl;b.colorMask(!0,!0,!0,!0),b.viewport(0,0,this.width,this.height),b.clearColor(0,0,0,0),b.clear(b.COLOR_BUFFER_BIT),f.shaderStack.push(a);var c=a.program;b.useProgram(c),b.enableVertexAttribArray(c.vertexPositionAttribute),b.enableVertexAttribArray(c.colorAttribute),b.enableVertexAttribArray(c.textureCoordAttribute),a.syncUniforms(),f.currentShader=c},f.popShader=function(){var a=f.gl;f.shaderStack.pop();var b=f.shaderStack[f.shaderStack.length-1].program;a.useProgram(b),f.currentShader=b},f.activatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.primitiveProgram),a.disableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.deactivatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.currentShader),a.enableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.PixiShader=function(){this.program,this.fragmentSrc=["precision lowp float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vTextureCoord) * vColor;","}"]},f.PixiShader.prototype.init=function(){var a=f.compileProgram(this.vertexSrc||f.shaderVertexSrc,this.fragmentSrc),b=f.gl;b.useProgram(a),this.uSampler=b.getUniformLocation(a,"uSampler"),this.projectionVector=b.getUniformLocation(a,"projectionVector"),this.offsetVector=b.getUniformLocation(a,"offsetVector"),this.aVertexPosition=b.getAttribLocation(a,"aVertexPosition"),this.aTextureCoord=b.getAttribLocation(a,"aTextureCoord"),a.vertexPositionAttribute=b.getAttribLocation(a,"aVertexPosition"),a.colorAttribute=b.getAttribLocation(a,"aColor"),a.textureCoordAttribute=b.getAttribLocation(a,"aTextureCoord"),a.projectionVector=b.getUniformLocation(a,"projectionVector"),a.samplerUniform=b.getUniformLocation(a,"uSampler"),a.offsetVector=b.getUniformLocation(a,"offsetVector");for(var c in this.uniforms)a[c]=b.getUniformLocation(a,c);this.program=a},f.PixiShader.prototype.syncUniforms=function(){var a=f.gl;for(var b in this.uniforms){var c=this.uniforms[b].type;if("f"==c&&a.uniform1f(this.program[b],this.uniforms[b].value),"f2"==c)a.uniform2f(this.program[b],this.uniforms[b].value.x,this.uniforms[b].value.y);else if("mat4"==c)a.uniformMatrix4fv(this.program[b],!1,this.uniforms[b].value);else if("sampler2D"==c){var d=this.uniforms[b].value;a.activeTexture(a.TEXTURE1),a.bindTexture(a.TEXTURE_2D,d.baseTexture._glTexture),a.uniform1i(this.program[b],1)}}},f.WebGLGraphics=function(){},f.WebGLGraphics.renderGraphics=function(a,b){var c=f.gl;a._webGL||(a._webGL={points:[],indices:[],lastIndex:0,buffer:c.createBuffer(),indexBuffer:c.createBuffer()}),a.dirty&&(a.dirty=!1,a.clearDirty&&(a.clearDirty=!1,a._webGL.lastIndex=0,a._webGL.points=[],a._webGL.indices=[]),f.WebGLGraphics.updateGraphics(a)),f.activatePrimitiveShader();var d=f.mat3.clone(a.worldTransform);f.mat3.transpose(d),c.blendFunc(c.ONE,c.ONE_MINUS_SRC_ALPHA),c.uniformMatrix3fv(f.primitiveProgram.translationMatrix,!1,d),c.uniform2f(f.primitiveProgram.projectionVector,b.x,-b.y),c.uniform2f(f.primitiveProgram.offsetVector,-f.offset.x,-f.offset.y),c.uniform1f(f.primitiveProgram.alpha,a.worldAlpha),c.bindBuffer(c.ARRAY_BUFFER,a._webGL.buffer),c.vertexAttribPointer(f.primitiveProgram.vertexPositionAttribute,2,c.FLOAT,!1,24,0),c.vertexAttribPointer(f.primitiveProgram.colorAttribute,4,c.FLOAT,!1,24,8),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),c.drawElements(c.TRIANGLE_STRIP,a._webGL.indices.length,c.UNSIGNED_SHORT,0),f.deactivatePrimitiveShader()},f.WebGLGraphics.updateGraphics=function(a){for(var b=a._webGL.lastIndex;b3&&f.WebGLGraphics.buildPoly(c,a._webGL),c.lineWidth>0&&f.WebGLGraphics.buildLine(c,a._webGL)):c.type==f.Graphics.RECT?f.WebGLGraphics.buildRectangle(c,a._webGL):(c.type==f.Graphics.CIRC||c.type==f.Graphics.ELIP)&&f.WebGLGraphics.buildCircle(c,a._webGL)}a._webGL.lastIndex=a.graphicsData.length;var d=f.gl;a._webGL.glPoints=new Float32Array(a._webGL.points),d.bindBuffer(d.ARRAY_BUFFER,a._webGL.buffer),d.bufferData(d.ARRAY_BUFFER,a._webGL.glPoints,d.STATIC_DRAW),a._webGL.glIndicies=new Uint16Array(a._webGL.indices),d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),d.bufferData(d.ELEMENT_ARRAY_BUFFER,a._webGL.glIndicies,d.STATIC_DRAW)},f.WebGLGraphics.buildRectangle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3];if(a.fill){var j=d(a.fillColor),k=a.fillAlpha,l=j[0]*k,m=j[1]*k,n=j[2]*k,o=b.points,p=b.indices,q=o.length/6;o.push(e,g),o.push(l,m,n,k),o.push(e+h,g),o.push(l,m,n,k),o.push(e,g+i),o.push(l,m,n,k),o.push(e+h,g+i),o.push(l,m,n,k),p.push(q,q,q+1,q+2,q+3,q+3)}a.lineWidth&&(a.points=[e,g,e+h,g,e+h,g+i,e,g+i,e,g],f.WebGLGraphics.buildLine(a,b))},f.WebGLGraphics.buildCircle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3],j=40,k=2*Math.PI/j;if(a.fill){var l=d(a.fillColor),m=a.fillAlpha,n=l[0]*m,o=l[1]*m,p=l[2]*m,q=b.points,r=b.indices,s=q.length/6;r.push(s);for(var t=0;j+1>t;t++)q.push(e,g,n,o,p,m),q.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i,n,o,p,m),r.push(s++,s++);r.push(s-1)}if(a.lineWidth){a.points=[];for(var t=0;j+1>t;t++)a.points.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i);f.WebGLGraphics.buildLine(a,b)}},f.WebGLGraphics.buildLine=function(a,b){var c=a.points;if(0!=c.length){var e=new f.Point(c[0],c[1]),g=new f.Point(c[c.length-2],c[c.length-1]);if(e.x==g.x&&e.y==g.y){c.pop(),c.pop(),g=new f.Point(c[c.length-2],c[c.length-1]);var h=g.x+.5*(e.x-g.x),i=g.y+.5*(e.y-g.y);c.unshift(h,i),c.push(h,i)}var j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,A,B,C,D,E=b.points,F=b.indices,G=c.length/2,H=c.length,I=E.length/6,J=a.lineWidth/2,K=d(a.lineColor),L=a.lineAlpha,M=K[0]*L,N=K[1]*L,O=K[2]*L;j=c[0],k=c[1],l=c[2],m=c[3],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(j-p,k-q,M,N,O,L),E.push(j+p,k+q,M,N,O,L);for(var P=1;G-1>P;P++)j=c[2*(P-1)],k=c[2*(P-1)+1],l=c[2*P],m=c[2*P+1],n=c[2*(P+1)],o=c[2*(P+1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,r=-(m-o),s=l-n,D=Math.sqrt(r*r+s*s),r/=D,s/=D,r*=J,s*=J,v=-q+k-(-q+m),w=-p+l-(-p+j),x=(-p+j)*(-q+m)-(-p+l)*(-q+k),y=-s+o-(-s+m),z=-r+l-(-r+n),A=(-r+n)*(-s+m)-(-r+l)*(-s+o),B=v*z-y*w,0==B&&(B+=1),px=(w*A-z*x)/B,py=(y*x-v*A)/B,C=(px-l)*(px-l)+(py-m)+(py-m),C>19600?(t=p-r,u=q-s,D=Math.sqrt(t*t+u*u),t/=D,u/=D,t*=J,u*=J,E.push(l-t,m-u),E.push(M,N,O,L),E.push(l+t,m+u),E.push(M,N,O,L),E.push(l-t,m-u),E.push(M,N,O,L),H++):(E.push(px,py),E.push(M,N,O,L),E.push(l-(px-l),m-(py-m)),E.push(M,N,O,L));j=c[2*(G-2)],k=c[2*(G-2)+1],l=c[2*(G-1)],m=c[2*(G-1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(l-p,m-q),E.push(M,N,O,L),E.push(l+p,m+q),E.push(M,N,O,L),F.push(I);for(var P=0;H>P;P++)F.push(I++);F.push(I-1)}},f.WebGLGraphics.buildPoly=function(a,b){var c=a.points;if(!(c.length<6)){for(var e=b.points,g=b.indices,h=c.length/2,i=d(a.fillColor),j=a.fillAlpha,k=i[0]*j,l=i[1]*j,m=i[2]*j,n=f.PolyK.Triangulate(c),o=e.length/6,p=0;pp;p++)e.push(c[2*p],c[2*p+1],k,l,m,j)}},f._defaultFrame=new f.Rectangle(0,0,1,1),f.gl,f.WebGLRenderer=function(a,b,c,d,e){this.transparent=!!d,this.width=a||800,this.height=b||600,this.view=c||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var g=this;this.view.addEventListener("webglcontextlost",function(a){g.handleContextLost(a)},!1),this.view.addEventListener("webglcontextrestored",function(a){g.handleContextRestored(a)},!1),this.batchs=[];var h={alpha:this.transparent,antialias:!!e,premultipliedAlpha:!1,stencil:!0};try{f.gl=this.gl=this.view.getContext("experimental-webgl",h)}catch(i){try{f.gl=this.gl=this.view.getContext("webgl",h)}catch(i){throw new Error(" This browser does not support webGL. Try using the canvas renderer"+this)}}f.initDefaultShader(),f.initPrimitiveShader(),f.initDefaultStripShader();var j=this.gl;f.WebGLRenderer.gl=j,this.batch=new f.WebGLBatch(j),j.disable(j.DEPTH_TEST),j.disable(j.CULL_FACE),j.enable(j.BLEND),j.colorMask(!0,!0,!0,this.transparent),f.projection=new f.Point(400,300),f.offset=new f.Point(0,0),this.resize(this.width,this.height),this.contextLost=!1,f.pushShader(f.defaultShader),this.stageRenderGroup=new f.WebGLRenderGroup(this.gl)},f.WebGLRenderer.prototype.constructor=f.WebGLRenderer,f.WebGLRenderer.getBatch=function(){return 0==f._batchs.length?new f.WebGLBatch(f.WebGLRenderer.gl):f._batchs.pop()},f.WebGLRenderer.returnBatch=function(a){a.clean(),f._batchs.push(a)},f.WebGLRenderer.prototype.render=function(a){if(!this.contextLost){this.__stage!==a&&(this.__stage=a,this.stageRenderGroup.setRenderable(a)),f.WebGLRenderer.updateTextures(),f.visibleCount++,a.updateTransform();var b=this.gl;if(b.colorMask(!0,!0,!0,this.transparent),b.viewport(0,0,this.width,this.height),b.bindFramebuffer(b.FRAMEBUFFER,null),b.clearColor(a.backgroundColorSplit[0],a.backgroundColorSplit[1],a.backgroundColorSplit[2],!this.transparent),b.clear(b.COLOR_BUFFER_BIT),this.stageRenderGroup.backgroundColor=a.backgroundColorSplit,f.projection.x=this.width/2,f.projection.y=-this.height/2,this.stageRenderGroup.render(f.projection),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),f.Texture.frameUpdates.length>0){for(var c=0;cc;c++){var d=6*c,e=4*c;this.indices[d+0]=e+0,this.indices[d+1]=e+1,this.indices[d+2]=e+2,this.indices[d+3]=e+0,this.indices[d+4]=e+2,this.indices[d+5]=e+3}a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a.bufferData(a.ELEMENT_ARRAY_BUFFER,this.indices,a.STATIC_DRAW)},f.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)renderable=this.batchs[n],renderable instanceof f.WebGLBatch?this.batchs[n].render():this.renderSpecial(renderable,b);endBatch instanceof f.WebGLBatch?endBatch.render(0,h+1):this.renderSpecial(endBatch,b)},f.WebGLRenderGroup.prototype.renderSpecial=function(a,b){f.shaderStack.length;var c=a.vcount===f.visibleCount;a instanceof f.TilingSprite?c&&this.renderTilingSprite(a,b):a instanceof f.Strip?c&&this.renderStrip(a,b):a instanceof f.CustomRenderable?c&&a.renderWebGL(this,b):a instanceof f.Graphics?c&&a.renderable&&f.WebGLGraphics.renderGraphics(a,b):a instanceof f.FilterBlock&&this.handleFilterBlock(a,b)},f.WebGLRenderGroup.prototype.handleFilterBlock=function(a,b){var c=f.gl;a.open?a.data instanceof Array?this.filterManager.pushFilter(a):(c.enable(c.STENCIL_TEST),c.colorMask(!1,!1,!1,!1),c.stencilFunc(c.ALWAYS,1,255),c.stencilOp(c.KEEP,c.KEEP,c.REPLACE),f.WebGLGraphics.renderGraphics(a.data,b),c.colorMask(!0,!0,!0,!0),c.stencilFunc(c.NOTEQUAL,0,255),c.stencilOp(c.KEEP,c.KEEP,c.KEEP)):a.data instanceof Array?this.filterManager.popFilter():c.disable(c.STENCIL_TEST)},f.WebGLRenderGroup.prototype.updateTexture=function(a){this.removeObject(a);for(var b=a.first;b!=this.root&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););this.insertObject(a,b,c)},f.WebGLRenderGroup.prototype.addFilterBlocks=function(a,b){a.__renderGroup=this,b.__renderGroup=this;for(var c=a;c!=this.root.first&&(c=c._iPrev,!c.renderable||!c.__renderGroup););this.insertAfter(a,c);for(var d=b;d!=this.root.first&&(d=d._iPrev,!d.renderable||!d.__renderGroup););this.insertAfter(b,d)},f.WebGLRenderGroup.prototype.removeFilterBlocks=function(a,b){this.removeObject(a),this.removeObject(b)},f.WebGLRenderGroup.prototype.addDisplayObjectAndChildren=function(a){a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a);for(var b=a.first;b!=this.root.first&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););var d=a.first,e=a.last._iNext;do d.__renderGroup=this,d.renderable&&(this.insertObject(d,b,c),b=d),d=d._iNext;while(d!=e)},f.WebGLRenderGroup.prototype.removeDisplayObjectAndChildren=function(a){if(a.__renderGroup==this){a.last;do a.__renderGroup=null,a.renderable&&this.removeObject(a),a=a._iNext;while(a)}},f.WebGLRenderGroup.prototype.insertObject=function(a,b,c){var d=b,e=c;if(a instanceof f.Sprite){var g,h;if(d instanceof f.Sprite){if(g=d.batch,g&&g.texture==a.texture.baseTexture&&g.blendMode==a.blendMode)return g.insertAfter(a,d),void 0}else g=d;if(e)if(e instanceof f.Sprite){if(h=e.batch){if(h.texture==a.texture.baseTexture&&h.blendMode==a.blendMode)return h.insertBefore(a,e),void 0;if(h==g){var i=g.split(e),j=f.WebGLRenderer.getBatch(),k=this.batchs.indexOf(g);return j.init(a),this.batchs.splice(k+1,0,j,i),void 0}}}else h=e;var j=f.WebGLRenderer.getBatch();if(j.init(a),g){var k=this.batchs.indexOf(g);this.batchs.splice(k+1,0,j)}else this.batchs.push(j)}else a instanceof f.TilingSprite?this.initTilingSprite(a):a instanceof f.Strip&&this.initStrip(a),this.insertAfter(a,d)},f.WebGLRenderGroup.prototype.insertAfter=function(a,b){if(b instanceof f.Sprite){var c=b.batch;if(c)if(c.tail==b){var d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a)}else{var e=c.split(b.__next),d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a,e)}else this.batchs.push(a)}else{var d=this.batchs.indexOf(b);this.batchs.splice(d+1,0,a)}},f.WebGLRenderGroup.prototype.removeObject=function(a){var b;if(a instanceof f.Sprite){var c=a.batch;if(!c)return;c.remove(a),0==c.size&&(b=c)}else b=a;if(b){var d=this.batchs.indexOf(b);if(-1==d)return;if(0==d||d==this.batchs.length-1)return this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),void 0;if(this.batchs[d-1]instanceof f.WebGLBatch&&this.batchs[d+1]instanceof f.WebGLBatch&&this.batchs[d-1].texture==this.batchs[d+1].texture&&this.batchs[d-1].blendMode==this.batchs[d+1].blendMode)return this.batchs[d-1].merge(this.batchs[d+1]),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),f.WebGLRenderer.returnBatch(this.batchs[d+1]),this.batchs.splice(d,2),void 0;this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b)}},f.WebGLRenderGroup.prototype.initTilingSprite=function(a){var b=this.gl;a.verticies=new Float32Array([0,0,a.width,0,a.width,a.height,0,a.height]),a.uvs=new Float32Array([0,0,1,0,1,1,0,1]),a.colors=new Float32Array([1,1,1,1]),a.indices=new Uint16Array([0,1,3,2]),a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW),a.texture.baseTexture._glTexture?(b.bindTexture(b.TEXTURE_2D,a.texture.baseTexture._glTexture),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.REPEAT),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.REPEAT),a.texture.baseTexture._powerOf2=!0):a.texture.baseTexture._powerOf2=!0},f.WebGLRenderGroup.prototype.renderStrip=function(a,b){var c=this.gl,d=f.stripShaderProgram;c.useProgram(d);var e=f.mat3.clone(a.worldTransform);f.mat3.transpose(e),c.uniformMatrix3fv(d.translationMatrix,!1,e),c.uniform2f(d.projectionVector,b.x,b.y),c.uniform1f(d.alpha,a.worldAlpha),a.dirty?(a.dirty=!1,c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferData(c.ARRAY_BUFFER,a.verticies,c.STATIC_DRAW),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferData(c.ARRAY_BUFFER,a.uvs,c.STATIC_DRAW),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.bufferData(c.ARRAY_BUFFER,a.colors,c.STATIC_DRAW),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer),c.bufferData(c.ELEMENT_ARRAY_BUFFER,a.indices,c.STATIC_DRAW)):(c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.verticies),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer)),c.drawElements(c.TRIANGLE_STRIP,a.indices.length,c.UNSIGNED_SHORT,0),c.useProgram(f.currentProgram)},f.WebGLRenderGroup.prototype.renderTilingSprite=function(a,b){var c=this.gl;f.shaderProgram;var d=a.tilePosition,e=a.tileScale,g=d.x/a.texture.baseTexture.width,h=d.y/a.texture.baseTexture.height,i=a.width/a.texture.baseTexture.width/e.x,j=a.height/a.texture.baseTexture.height/e.y;a.uvs[0]=0-g,a.uvs[1]=0-h,a.uvs[2]=1*i-g,a.uvs[3]=0-h,a.uvs[4]=1*i-g,a.uvs[5]=1*j-h,a.uvs[6]=0-g,a.uvs[7]=1*j-h,c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.uvs),this.renderStrip(a,b)},f.WebGLRenderGroup.prototype.initStrip=function(a){var b=this.gl;this.shaderProgram,a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW)},f.WebGLFilterManager=function(){this.filterStack=[],this.texturePool=[],this.offsetX=0,this.offsetY=0,this.initShaderBuffers()},f.WebGLFilterManager.prototype.begin=function(a,b){this.width=2*a.x,this.height=2*-a.y,this.buffer=b},f.WebGLFilterManager.prototype.pushFilter=function(a){var b=f.gl;this.filterStack.push(a),a.filterPasses[0],this.offsetX+=a.target.filterArea.x,this.offsetY+=a.target.filterArea.y;var c=this.texturePool.pop();c||(c=new f.FilterTexture(this.width,this.height)),b.bindTexture(b.TEXTURE_2D,c.texture),this.getBounds(a.target);var d=a.target.filterArea;b.bindFramebuffer(b.FRAMEBUFFER,c.frameBuffer),b.viewport(0,0,d.width,d.height),f.projection.x=d.width/2,f.projection.y=-d.height/2,f.offset.x=-d.x,f.offset.y=-d.y,b.uniform2f(f.currentShader.projectionVector,d.width/2,-d.height/2),b.uniform2f(f.currentShader.offsetVector,-d.x,-d.y),b.colorMask(!0,!0,!0,!0),b.clearColor(0,0,0,0),b.clear(b.COLOR_BUFFER_BIT),a._glFilterTexture=c},f.WebGLFilterManager.prototype.popFilter=function(){var a=f.gl,b=this.filterStack.pop(),c=b.target.filterArea,d=b._glFilterTexture;if(b.filterPasses.length>1){a.viewport(0,0,c.width,c.height),a.bindBuffer(a.ARRAY_BUFFER,this.vertexBuffer),this.vertexArray[0]=0,this.vertexArray[1]=c.height,this.vertexArray[2]=c.width,this.vertexArray[3]=c.height,this.vertexArray[4]=0,this.vertexArray[5]=0,this.vertexArray[6]=c.width,this.vertexArray[7]=0,a.bufferSubData(a.ARRAY_BUFFER,0,this.vertexArray),a.bindBuffer(a.ARRAY_BUFFER,this.uvBuffer),this.uvArray[2]=c.width/this.width,this.uvArray[5]=c.height/this.height,this.uvArray[6]=c.width/this.width,this.uvArray[7]=c.height/this.height,a.bufferSubData(a.ARRAY_BUFFER,0,this.uvArray);var e=d,g=this.texturePool.pop();g||(g=new f.FilterTexture(this.width,this.height)),a.bindFramebuffer(a.FRAMEBUFFER,g.frameBuffer),a.clear(a.COLOR_BUFFER_BIT),a.disable(a.BLEND);for(var h=0;hs?s:E,E=E>t?t:E,E=E>u?u:E,E=E>v?v:E,F=F>w?w:F,F=F>x?x:F,F=F>y?y:F,F=F>z?z:F,C=s>C?s:C,C=t>C?t:C,C=u>C?u:C,C=v>C?v:C,D=w>D?w:D,D=x>D?x:D,D=y>D?y:D,D=z>D?z:D),l=!1,A=A._iNext}while(A!=B);E=E>0?E:0,F=F>0?F:0,C=C0&&(f.Texture.frameUpdates=[])},f.CanvasRenderer.prototype.resize=function(a,b){this.width=a,this.height=b,this.view.width=a,this.view.height=b},f.CanvasRenderer.prototype.renderDisplayObject=function(a){var b,c=this.context;c.globalCompositeOperation="source-over";var d=a.last._iNext;a=a.first;do if(b=a.worldTransform,a.visible)if(a.renderable){if(a instanceof f.Sprite){var e=a.texture.frame;e&&e.width&&e.height&&(c.globalAlpha=a.worldAlpha,c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),c.drawImage(a.texture.baseTexture.source,e.x,e.y,e.width,e.height,a.anchor.x*-e.width,a.anchor.y*-e.height,e.width,e.height))}else if(a instanceof f.Strip)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderStrip(a);else if(a instanceof f.TilingSprite)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderTilingSprite(a);else if(a instanceof f.CustomRenderable)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),a.renderCanvas(this);else if(a instanceof f.Graphics)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),f.CanvasGraphics.renderGraphics(a,c);else if(a instanceof f.FilterBlock&&a.data instanceof f.Graphics){var g=a.data;if(a.open){c.save();var h=g.alpha,i=g.worldTransform;c.setTransform(i[0],i[3],i[1],i[4],i[2],i[5]),g.worldAlpha=.5,c.worldAlpha=0,f.CanvasGraphics.renderGraphicsMask(g,c),c.clip(),g.worldAlpha=h}else c.restore()}a=a._iNext}else a=a._iNext;else a=a.last._iNext;while(a!=d)},f.CanvasRenderer.prototype.renderStripFlat=function(a){var b=this.context,c=a.verticies;a.uvs;var d=c.length/2;this.count++,b.beginPath();for(var e=1;d-2>e;e++){var f=2*e,g=c[f],h=c[f+2],i=c[f+4],j=c[f+1],k=c[f+3],l=c[f+5];b.moveTo(g,j),b.lineTo(h,k),b.lineTo(i,l)}b.fillStyle="#FF0000",b.fill(),b.closePath()},f.CanvasRenderer.prototype.renderTilingSprite=function(a){var b=this.context;b.globalAlpha=a.worldAlpha,a.__tilePattern||(a.__tilePattern=b.createPattern(a.texture.baseTexture.source,"repeat")),b.beginPath();var c=a.tilePosition,d=a.tileScale;b.scale(d.x,d.y),b.translate(c.x,c.y),b.fillStyle=a.__tilePattern,b.fillRect(-c.x,-c.y,a.width/d.x,a.height/d.y),b.scale(1/d.x,1/d.y),b.translate(-c.x,-c.y),b.closePath()},f.CanvasRenderer.prototype.renderStrip=function(a){var b=this.context,c=a.verticies,d=a.uvs,e=c.length/2;this.count++;for(var f=1;e-2>f;f++){var g=2*f,h=c[g],i=c[g+2],j=c[g+4],k=c[g+1],l=c[g+3],m=c[g+5],n=d[g]*a.texture.width,o=d[g+2]*a.texture.width,p=d[g+4]*a.texture.width,q=d[g+1]*a.texture.height,r=d[g+3]*a.texture.height,s=d[g+5]*a.texture.height;b.save(),b.beginPath(),b.moveTo(h,k),b.lineTo(i,l),b.lineTo(j,m),b.closePath(),b.clip();var t=n*r+q*p+o*s-r*p-q*o-n*s,u=h*r+q*j+i*s-r*j-q*i-h*s,v=n*i+h*p+o*j-i*p-h*o-n*j,w=n*r*j+q*i*p+h*o*s-h*r*p-q*o*j-n*i*s,x=k*r+q*m+l*s-r*m-q*l-k*s,y=n*l+k*p+o*m-l*p-k*o-n*m,z=n*r*m+q*l*p+k*o*s-k*r*p-q*o*m-n*l*s;b.transform(u/t,x/t,v/t,y/t,w/t,z/t),b.drawImage(a.texture.baseTexture.source,0,0),b.restore()}},f.CanvasGraphics=function(){},f.CanvasGraphics.renderGraphics=function(a,b){for(var c=a.worldAlpha,d=0;d1&&(c=1,console.log("Pixi.js warning: masks in canvas can only mask using the first path in the graphics object"));for(var d=0;1>d;d++){var e=a.graphicsData[d],g=e.points;if(e.type==f.Graphics.POLY){b.beginPath(),b.moveTo(g[0],g[1]);for(var h=1;hb?b:d,e=b+m>e?b+m:e,g=g>c?b:g,h=c+n>h?c+n:h}else if(k===f.Graphics.CIRC||k===f.Graphics.ELIP){b=a.x,c=a.y;var o=a.radius+l/2;d=d>b-o?b-o:d,e=b+o>e?b+o:e,g=g>c-o?c-o:g,h=c+o>h?c+o:h}else for(var p=0;pb-l?b-l:d,e=b+l>e?b+l:e,g=g>c-l?c-l:g,h=c+l>h?c+l:h}this.bounds=new f.Rectangle(d,g,e-d,h-g)}},f.Graphics.POLY=0,f.Graphics.RECT=1,f.Graphics.CIRC=2,f.Graphics.ELIP=3,f.Strip=function(a,b,c){f.DisplayObjectContainer.call(this),this.texture=a,this.blendMode=f.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(d){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=b,this.height=c,a.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},f.Strip.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Strip.prototype.constructor=f.Strip,f.Strip.prototype.setTexture=function(a){this.texture=a,this.width=a.frame.width,this.height=a.frame.height,this.updateFrame=!0},f.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},f.Rope=function(a,b){f.Strip.call(this,a),this.points=b;try{this.verticies=new Float32Array(4*b.length),this.uvs=new Float32Array(4*b.length),this.colors=new Float32Array(2*b.length),this.indices=new Uint16Array(2*b.length)}catch(c){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},f.Rope.prototype=Object.create(f.Strip.prototype),f.Rope.prototype.constructor=f.Rope,f.Rope.prototype.refresh=function(){var a=this.points;if(!(a.length<1)){var b=this.uvs,c=this.indices,d=this.colors,e=a[0],f=a[0];this.count-=.2,b[0]=0,b[1]=1,b[2]=0,b[3]=1,d[0]=1,d[1]=1,c[0]=0,c[1]=1;for(var g=a.length,h=1;g>h;h++){var f=a[h],i=4*h,j=h/(g-1);h%2?(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1):(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1),i=2*h,d[i]=1,d[i+1]=1,i=2*h,c[i]=i,c[i+1]=i+1,e=f}}},f.Rope.prototype.updateTransform=function(){var a=this.points;if(!(a.length<1)){var b,c=this.verticies,d=a[0],e={x:0,y:0},g=a[0];this.count-=.2,c[0]=g.x+e.x,c[1]=g.y+e.y,c[2]=g.x-e.x,c[3]=g.y-e.y;for(var h=a.length,i=1;h>i;i++){var g=a[i],j=4*i;b=i1&&(k=1);var l=Math.sqrt(e.x*e.x+e.y*e.y),m=this.texture.height/2;e.x/=l,e.y/=l,e.x*=m,e.y*=m,c[j]=g.x+e.x,c[j+1]=g.y+e.y,c[j+2]=g.x-e.x,c[j+3]=g.y-e.y,d=g}f.DisplayObjectContainer.prototype.updateTransform.call(this)}},f.Rope.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite=function(a,b,c){f.DisplayObjectContainer.call(this),this.texture=a,this.width=b,this.height=c,this.tileScale=new f.Point(1,1),this.tilePosition=new f.Point(0,0),this.renderable=!0,this.blendMode=f.blendModes.NORMAL},f.TilingSprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.TilingSprite.prototype.constructor=f.TilingSprite,f.TilingSprite.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},f.Spine=function(a){if(f.DisplayObjectContainer.call(this),this.spineData=f.AnimCache[a],!this.spineData)throw new Error("Spine data must be preloaded using PIXI.SpineLoader or PIXI.AssetLoader: "+a);this.skeleton=new l.Skeleton(this.spineData),this.skeleton.updateWorldTransform(),this.stateData=new l.AnimationStateData(this.spineData),this.state=new l.AnimationState(this.stateData),this.slotContainers=[];for(var b=0,c=this.skeleton.drawOrder.length;c>b;b++){var d=this.skeleton.drawOrder[b],e=d.attachment,g=new f.DisplayObjectContainer;if(this.slotContainers.push(g),this.addChild(g),e instanceof l.RegionAttachment){var h=e.rendererObject.name,i=this.createSprite(d,e.rendererObject);d.currentSprite=i,d.currentSpriteName=h,g.addChild(i)}}},f.Spine.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Spine.prototype.constructor=f.Spine,f.Spine.prototype.updateTransform=function(){this.lastTime=this.lastTime||Date.now();var a=.001*(Date.now()-this.lastTime);this.lastTime=Date.now(),this.state.update(a),this.state.apply(this.skeleton),this.skeleton.updateWorldTransform();for(var b=this.skeleton.drawOrder,c=0,d=b.length;d>c;c++){var e=b[c],g=e.attachment,h=this.slotContainers[c];if(g instanceof l.RegionAttachment){if(g.rendererObject&&(!e.currentSpriteName||e.currentSpriteName!=g.name)){var i=g.rendererObject.name;if(void 0!==e.currentSprite&&(e.currentSprite.visible=!1),e.sprites=e.sprites||{},void 0!==e.sprites[i])e.sprites[i].visible=!0;else{var j=this.createSprite(e,g.rendererObject);h.addChild(j)}e.currentSprite=e.sprites[i],e.currentSpriteName=i}h.visible=!0;var k=e.bone;h.position.x=k.worldX+g.x*k.m00+g.y*k.m01,h.position.y=k.worldY+g.x*k.m10+g.y*k.m11,h.scale.x=k.worldScaleX,h.scale.y=k.worldScaleY,h.rotation=-(e.bone.worldRotation*Math.PI/180)}else h.visible=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.Spine.prototype.createSprite=function(a,b){var c=f.TextureCache[b.name]?b.name:b.name+".png",d=new f.Sprite(f.Texture.fromFrame(c));return d.scale=b.scale,d.rotation=b.rotation,d.anchor.x=d.anchor.y=.5,a.sprites=a.sprites||{},a.sprites[b.name]=d,d};var l={};l.BoneData=function(a,b){this.name=a,this.parent=b},l.BoneData.prototype={length:0,x:0,y:0,rotation:0,scaleX:1,scaleY:1},l.SlotData=function(a,b){this.name=a,this.boneData=b},l.SlotData.prototype={r:1,g:1,b:1,a:1,attachmentName:null},l.Bone=function(a,b){this.data=a,this.parent=b,this.setToSetupPose()},l.Bone.yDown=!1,l.Bone.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,m00:0,m01:0,worldX:0,m10:0,m11:0,worldY:0,worldRotation:0,worldScaleX:1,worldScaleY:1,updateWorldTransform:function(a,b){var c=this.parent;null!=c?(this.worldX=this.x*c.m00+this.y*c.m01+c.worldX,this.worldY=this.x*c.m10+this.y*c.m11+c.worldY,this.worldScaleX=c.worldScaleX*this.scaleX,this.worldScaleY=c.worldScaleY*this.scaleY,this.worldRotation=c.worldRotation+this.rotation):(this.worldX=this.x,this.worldY=this.y,this.worldScaleX=this.scaleX,this.worldScaleY=this.scaleY,this.worldRotation=this.rotation);var d=this.worldRotation*Math.PI/180,e=Math.cos(d),f=Math.sin(d);this.m00=e*this.worldScaleX,this.m10=f*this.worldScaleX,this.m01=-f*this.worldScaleY,this.m11=e*this.worldScaleY,a&&(this.m00=-this.m00,this.m01=-this.m01),b&&(this.m10=-this.m10,this.m11=-this.m11),l.Bone.yDown&&(this.m10=-this.m10,this.m11=-this.m11)},setToSetupPose:function(){var a=this.data;this.x=a.x,this.y=a.y,this.rotation=a.rotation,this.scaleX=a.scaleX,this.scaleY=a.scaleY}},l.Slot=function(a,b,c){this.data=a,this.skeleton=b,this.bone=c,this.setToSetupPose()},l.Slot.prototype={r:1,g:1,b:1,a:1,_attachmentTime:0,attachment:null,setAttachment:function(a){this.attachment=a,this._attachmentTime=this.skeleton.time},setAttachmentTime:function(a){this._attachmentTime=this.skeleton.time-a},getAttachmentTime:function(){return this.skeleton.time-this._attachmentTime},setToSetupPose:function(){var a=this.data;this.r=a.r,this.g=a.g,this.b=a.b,this.a=a.a;for(var b=this.skeleton.data.slots,c=0,d=b.length;d>c;c++)if(b[c]==a){this.setAttachment(a.attachmentName?this.skeleton.getAttachmentBySlotIndex(c,a.attachmentName):null);break}}},l.Skin=function(a){this.name=a,this.attachments={}},l.Skin.prototype={addAttachment:function(a,b,c){this.attachments[a+":"+b]=c},getAttachment:function(a,b){return this.attachments[a+":"+b]},_attachAll:function(a,b){for(var c in b.attachments){var d=c.indexOf(":"),e=parseInt(c.substring(0,d)),f=c.substring(d+1),g=a.slots[e];if(g.attachment&&g.attachment.name==f){var h=this.getAttachment(e,f);h&&g.setAttachment(h)}}}},l.Animation=function(a,b,c){this.name=a,this.timelines=b,this.duration=c},l.Animation.prototype={apply:function(a,b,c){c&&0!=this.duration&&(b%=this.duration);for(var d=this.timelines,e=0,f=d.length;f>e;e++)d[e].apply(a,b,1)},mix:function(a,b,c,d){c&&0!=this.duration&&(b%=this.duration);for(var e=this.timelines,f=0,g=e.length;g>f;f++)e[f].apply(a,b,d)}},l.binarySearch=function(a,b,c){var d=0,e=Math.floor(a.length/c)-2;if(0==e)return c;for(var f=e>>>1;;){if(a[(f+1)*c]<=b?d=f+1:e=f,d==e)return(d+1)*c;f=d+e>>>1}},l.linearSearch=function(a,b,c){for(var d=0,e=a.length-c;e>=d;d+=c)if(a[d]>b)return d;return-1},l.Curves=function(a){this.curves=[],this.curves.length=6*(a-1)},l.Curves.prototype={setLinear:function(a){this.curves[6*a]=0},setStepped:function(a){this.curves[6*a]=-1},setCurve:function(a,b,c,d,e){var f=.1,g=f*f,h=g*f,i=3*f,j=3*g,k=6*g,l=6*h,m=2*-b+d,n=2*-c+e,o=3*(b-d)+1,p=3*(c-e)+1,q=6*a,r=this.curves;r[q]=b*i+m*j+o*h,r[q+1]=c*i+n*j+p*h,r[q+2]=m*k+o*l,r[q+3]=n*k+p*l,r[q+4]=o*l,r[q+5]=p*l},getCurvePercent:function(a,b){b=0>b?0:b>1?1:b;var c=6*a,d=this.curves,e=d[c];if(!e)return b;if(-1==e)return 0;for(var f=d[c+1],g=d[c+2],h=d[c+3],i=d[c+4],j=d[c+5],k=e,l=f,m=8;;){if(k>=b){var n=k-e,o=l-f;return o+(l-o)*(b-n)/(k-n)}if(0==m)break;m--,e+=g,f+=h,g+=i,h+=j,k+=e,l+=f}return l+(1-l)*(b-k)/(1-k)}},l.RotateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=2*a},l.RotateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(a,b,c){a*=2,this.frames[a]=b,this.frames[a+1]=c},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-2]){for(var f=e.data.rotation+d[d.length-1]-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;return e.rotation+=f*c,void 0}var g=l.binarySearch(d,b,2),h=d[g-1],i=d[g],j=1-(b-i)/(d[g-2]-i);j=this.curves.getCurvePercent(g/2-1,j);for(var f=d[g+1]-h;f>180;)f-=360;for(;-180>f;)f+=360;for(f=e.data.rotation+(h+f*j)-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;e.rotation+=f*c}}},l.TranslateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.TranslateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.x+=(e.data.x+d[d.length-2]-e.x)*c,e.y+=(e.data.y+d[d.length-1]-e.y)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.x+=(e.data.x+g+(d[f+1]-g)*j-e.x)*c,e.y+=(e.data.y+h+(d[f+2]-h)*j-e.y)*c}}},l.ScaleTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.ScaleTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.scaleX+=(e.data.scaleX-1+d[d.length-2]-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+d[d.length-1]-e.scaleY)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.scaleX+=(e.data.scaleX-1+g+(d[f+1]-g)*j-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+h+(d[f+2]-h)*j-e.scaleY)*c}}},l.ColorTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=5*a},l.ColorTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(c,d){c*=5,this.frames[c]=d,this.frames[c+1]=r,this.frames[c+2]=g,this.frames[c+3]=b,this.frames[c+4]=a},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-5]){var f=d.length-1;return e.r=d[f-3],e.g=d[f-2],e.b=d[f-1],e.a=d[f],void 0}var g=l.binarySearch(d,b,5),h=d[g-4],i=d[g-3],j=d[g-2],k=d[g-1],m=d[g],n=1-(b-m)/(d[g-5]-m);n=this.curves.getCurvePercent(g/5-1,n);var o=h+(d[g+1]-h)*n,p=i+(d[g+2]-i)*n,q=j+(d[g+3]-j)*n,r=k+(d[g+4]-k)*n;1>c?(e.r+=(o-e.r)*c,e.g+=(p-e.g)*c,e.b+=(q-e.b)*c,e.a+=(r-e.a)*c):(e.r=o,e.g=p,e.b=q,e.a=r)}}},l.AttachmentTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=a,this.attachmentNames=[],this.attachmentNames.length=a},l.AttachmentTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length},setFrame:function(a,b,c){this.frames[a]=b,this.attachmentNames[a]=c},apply:function(a,b){var c=this.frames;if(!(b=c[c.length-1]?c.length-1:l.binarySearch(c,b,1)-1;var e=this.attachmentNames[d];a.slots[this.slotIndex].setAttachment(e?a.getAttachmentBySlotIndex(this.slotIndex,e):null)}}},l.SkeletonData=function(){this.bones=[],this.slots=[],this.skins=[],this.animations=[]},l.SkeletonData.prototype={defaultSkin:null,findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return slot[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSkin:function(a){for(var b=this.skins,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findAnimation:function(a){for(var b=this.animations,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null}},l.Skeleton=function(a){this.data=a,this.bones=[];for(var b=0,c=a.bones.length;c>b;b++){var d=a.bones[b],e=d.parent?this.bones[a.bones.indexOf(d.parent)]:null;this.bones.push(new l.Bone(d,e))}this.slots=[],this.drawOrder=[];for(var b=0,c=a.slots.length;c>b;b++){var f=a.slots[b],g=this.bones[a.bones.indexOf(f.boneData)],h=new l.Slot(f,this,g);this.slots.push(h),this.drawOrder.push(h)}},l.Skeleton.prototype={x:0,y:0,skin:null,r:1,g:1,b:1,a:1,time:0,flipX:!1,flipY:!1,updateWorldTransform:function(){for(var a=this.flipX,b=this.flipY,c=this.bones,d=0,e=c.length;e>d;d++)c[d].updateWorldTransform(a,b)},setToSetupPose:function(){this.setBonesToSetupPose(),this.setSlotsToSetupPose()},setBonesToSetupPose:function(){for(var a=this.bones,b=0,c=a.length;c>b;b++)a[b].setToSetupPose()},setSlotsToSetupPose:function(){for(var a=this.slots,b=0,c=a.length;c>b;b++)a[b].setToSetupPose(b)},getRootBone:function(){return 0==this.bones.length?null:this.bones[0]},findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},setSkinByName:function(a){var b=this.data.findSkin(a);if(!b)throw"Skin not found: "+a;this.setSkin(b)},setSkin:function(a){this.skin&&a&&a._attachAll(this,this.skin),this.skin=a},getAttachmentBySlotName:function(a,b){return this.getAttachmentBySlotIndex(this.data.findSlotIndex(a),b)},getAttachmentBySlotIndex:function(a,b){if(this.skin){var c=this.skin.getAttachment(a,b);if(c)return c}return this.data.defaultSkin?this.data.defaultSkin.getAttachment(a,b):null},setAttachment:function(a,b){for(var c=this.slots,d=0,e=c.size;e>d;d++){var f=c[d];if(f.data.name==a){var g=null;if(b&&(g=this.getAttachment(d,b),null==g))throw"Attachment not found: "+b+", for slot: "+a;return f.setAttachment(g),void 0}}throw"Slot not found: "+a},update:function(a){time+=a}},l.AttachmentType={region:0},l.RegionAttachment=function(){this.offset=[],this.offset.length=8,this.uvs=[],this.uvs.length=8},l.RegionAttachment.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,width:0,height:0,rendererObject:null,regionOffsetX:0,regionOffsetY:0,regionWidth:0,regionHeight:0,regionOriginalWidth:0,regionOriginalHeight:0,setUVs:function(a,b,c,d,e){var f=this.uvs;e?(f[2]=a,f[3]=d,f[4]=a,f[5]=b,f[6]=c,f[7]=b,f[0]=c,f[1]=d):(f[0]=a,f[1]=d,f[2]=a,f[3]=b,f[4]=c,f[5]=b,f[6]=c,f[7]=d)},updateOffset:function(){var a=this.width/this.regionOriginalWidth*this.scaleX,b=this.height/this.regionOriginalHeight*this.scaleY,c=-this.width/2*this.scaleX+this.regionOffsetX*a,d=-this.height/2*this.scaleY+this.regionOffsetY*b,e=c+this.regionWidth*a,f=d+this.regionHeight*b,g=this.rotation*Math.PI/180,h=Math.cos(g),i=Math.sin(g),j=c*h+this.x,k=c*i,l=d*h+this.y,m=d*i,n=e*h+this.x,o=e*i,p=f*h+this.y,q=f*i,r=this.offset;r[0]=j-m,r[1]=l+k,r[2]=j-q,r[3]=p+k,r[4]=n-q,r[5]=p+o,r[6]=n-m,r[7]=l+o},computeVertices:function(a,b,c,d){a+=c.worldX,b+=c.worldY;var e=c.m00,f=c.m01,g=c.m10,h=c.m11,i=this.offset;d[0]=i[0]*e+i[1]*f+a,d[1]=i[0]*g+i[1]*h+b,d[2]=i[2]*e+i[3]*f+a,d[3]=i[2]*g+i[3]*h+b,d[4]=i[4]*e+i[5]*f+a,d[5]=i[4]*g+i[5]*h+b,d[6]=i[6]*e+i[7]*f+a,d[7]=i[6]*g+i[7]*h+b}},l.AnimationStateData=function(a){this.skeletonData=a,this.animationToMixTime={}},l.AnimationStateData.prototype={defaultMix:0,setMixByName:function(a,b,c){var d=this.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;var e=this.skeletonData.findAnimation(b);if(!e)throw"Animation not found: "+b;this.setMix(d,e,c)},setMix:function(a,b,c){this.animationToMixTime[a.name+":"+b.name]=c},getMix:function(a,b){var c=this.animationToMixTime[a.name+":"+b.name];return c?c:this.defaultMix}},l.AnimationState=function(a){this.data=a,this.queue=[]},l.AnimationState.prototype={current:null,previous:null,currentTime:0,previousTime:0,currentLoop:!1,previousLoop:!1,mixTime:0,mixDuration:0,update:function(a){if(this.currentTime+=a,this.previousTime+=a,this.mixTime+=a,this.queue.length>0){var b=this.queue[0];this.currentTime>=b.delay&&(this._setAnimation(b.animation,b.loop),this.queue.shift())}},apply:function(a){if(this.current)if(this.previous){this.previous.apply(a,this.previousTime,this.previousLoop);var b=this.mixTime/this.mixDuration;b>=1&&(b=1,this.previous=null),this.current.mix(a,this.currentTime,this.currentLoop,b)}else this.current.apply(a,this.currentTime,this.currentLoop)},clearAnimation:function(){this.previous=null,this.current=null,this.queue.length=0},_setAnimation:function(a,b){this.previous=null,a&&this.current&&(this.mixDuration=this.data.getMix(this.current,a),this.mixDuration>0&&(this.mixTime=0,this.previous=this.current,this.previousTime=this.currentTime,this.previousLoop=this.currentLoop)),this.current=a,this.currentLoop=b,this.currentTime=0},setAnimationByName:function(a,b){var c=this.data.skeletonData.findAnimation(a);if(!c)throw"Animation not found: "+a;this.setAnimation(c,b)},setAnimation:function(a,b){this.queue.length=0,this._setAnimation(a,b)},addAnimationByName:function(a,b,c){var d=this.data.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;this.addAnimation(d,b,c)},addAnimation:function(a,b,c){var d={};if(d.animation=a,d.loop=b,!c||0>=c){var e=0==this.queue.length?this.current:this.queue[this.queue.length-1].animation;c=null!=e?e.duration-this.data.getMix(e,a)+(c||0):0}d.delay=c,this.queue.push(d)},isComplete:function(){return!this.current||this.currentTime>=this.current.duration}},l.SkeletonJson=function(a){this.attachmentLoader=a},l.SkeletonJson.prototype={scale:1,readSkeletonData:function(a){for(var b=new l.SkeletonData,c=a.bones,d=0,e=c.length;e>d;d++){var f=c[d],g=null;if(f.parent&&(g=b.findBone(f.parent),!g))throw"Parent bone not found: "+f.parent;var h=new l.BoneData(f.name,g);h.length=(f.length||0)*this.scale,h.x=(f.x||0)*this.scale,h.y=(f.y||0)*this.scale,h.rotation=f.rotation||0,h.scaleX=f.scaleX||1,h.scaleY=f.scaleY||1,b.bones.push(h)}for(var i=a.slots,d=0,e=i.length;e>d;d++){var j=i[d],h=b.findBone(j.bone);if(!h)throw"Slot bone not found: "+j.bone;var k=new l.SlotData(j.name,h),m=j.color;m&&(k.r=l.SkeletonJson.toColor(m,0),k.g=l.SkeletonJson.toColor(m,1),k.b=l.SkeletonJson.toColor(m,2),k.a=l.SkeletonJson.toColor(m,3)),k.attachmentName=j.attachment,b.slots.push(k)}var n=a.skins;for(var o in n)if(n.hasOwnProperty(o)){var p=n[o],q=new l.Skin(o);for(var r in p)if(p.hasOwnProperty(r)){var s=b.findSlotIndex(r),t=p[r];for(var u in t)if(t.hasOwnProperty(u)){var v=this.readAttachment(q,u,t[u]);null!=v&&q.addAttachment(s,u,v)}}b.skins.push(q),"default"==q.name&&(b.defaultSkin=q)}var w=a.animations;for(var x in w)w.hasOwnProperty(x)&&this.readAnimation(x,w[x],b);return b},readAttachment:function(a,b,c){b=c.name||b;var d=l.AttachmentType[c.type||"region"];if(d==l.AttachmentType.region){var e=new l.RegionAttachment; +return e.x=(c.x||0)*this.scale,e.y=(c.y||0)*this.scale,e.scaleX=c.scaleX||1,e.scaleY=c.scaleY||1,e.rotation=c.rotation||0,e.width=(c.width||32)*this.scale,e.height=(c.height||32)*this.scale,e.updateOffset(),e.rendererObject={},e.rendererObject.name=b,e.rendererObject.scale={},e.rendererObject.scale.x=e.scaleX,e.rendererObject.scale.y=e.scaleY,e.rendererObject.rotation=-e.rotation*Math.PI/180,e}throw"Unknown attachment type: "+d},readAnimation:function(a,b,c){var d=[],e=0,f=b.bones;for(var g in f)if(f.hasOwnProperty(g)){var h=c.findBoneIndex(g);if(-1==h)throw"Bone not found: "+g;var i=f[g];for(var j in i)if(i.hasOwnProperty(j)){var k=i[j];if("rotate"==j){var m=new l.RotateTimeline(k.length);m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n,q.time,q.angle),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[2*m.getFrameCount()-2])}else{if("translate"!=j&&"scale"!=j)throw"Invalid timeline type for a bone: "+j+" ("+g+")";var m,r=1;"scale"==j?m=new l.ScaleTimeline(k.length):(m=new l.TranslateTimeline(k.length),r=this.scale),m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],s=(q.x||0)*r,t=(q.y||0)*r;m.setFrame(n,q.time,s,t),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[3*m.getFrameCount()-3])}}}var u=b.slots;for(var v in u)if(u.hasOwnProperty(v)){var w=u[v],x=c.findSlotIndex(v);for(var j in w)if(w.hasOwnProperty(j)){var k=w[j];if("color"==j){var m=new l.ColorTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],y=q.color,z=l.SkeletonJson.toColor(y,0),A=l.SkeletonJson.toColor(y,1),B=l.SkeletonJson.toColor(y,2),C=l.SkeletonJson.toColor(y,3);m.setFrame(n,q.time,z,A,B,C),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[5*m.getFrameCount()-5])}else{if("attachment"!=j)throw"Invalid timeline type for a slot: "+j+" ("+v+")";var m=new l.AttachmentTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n++,q.time,q.name)}d.push(m),e=Math.max(e,m.frames[m.getFrameCount()-1])}}}c.animations.push(new l.Animation(a,d,e))}},l.SkeletonJson.readCurve=function(a,b,c){var d=c.curve;d&&("stepped"==d?a.curves.setStepped(b):d instanceof Array&&a.curves.setCurve(b,d[0],d[1],d[2],d[3]))},l.SkeletonJson.toColor=function(a,b){if(8!=a.length)throw"Color hexidecimal length must be 8, recieved: "+a;return parseInt(a.substring(2*b,2),16)/255},l.Atlas=function(a,b){this.textureLoader=b,this.pages=[],this.regions=[];var c=new l.AtlasReader(a),d=[];d.length=4;for(var e=null;;){var f=c.readLine();if(null==f)break;if(f=c.trim(f),0==f.length)e=null;else if(e){var g=new l.AtlasRegion;g.name=f,g.page=e,g.rotate="true"==c.readValue(),c.readTuple(d);var h=parseInt(d[0]),i=parseInt(d[1]);c.readTuple(d);var j=parseInt(d[0]),k=parseInt(d[1]);g.u=h/e.width,g.v=i/e.height,g.rotate?(g.u2=(h+k)/e.width,g.v2=(i+j)/e.height):(g.u2=(h+j)/e.width,g.v2=(i+k)/e.height),g.x=h,g.y=i,g.width=Math.abs(j),g.height=Math.abs(k),4==c.readTuple(d)&&(g.splits=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],4==c.readTuple(d)&&(g.pads=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],c.readTuple(d))),g.originalWidth=parseInt(d[0]),g.originalHeight=parseInt(d[1]),c.readTuple(d),g.offsetX=parseInt(d[0]),g.offsetY=parseInt(d[1]),g.index=parseInt(c.readValue()),this.regions.push(g)}else{e=new l.AtlasPage,e.name=f,e.format=l.Atlas.Format[c.readValue()],c.readTuple(d),e.minFilter=l.Atlas.TextureFilter[d[0]],e.magFilter=l.Atlas.TextureFilter[d[1]];var m=c.readValue();e.uWrap=l.Atlas.TextureWrap.clampToEdge,e.vWrap=l.Atlas.TextureWrap.clampToEdge,"x"==m?e.uWrap=l.Atlas.TextureWrap.repeat:"y"==m?e.vWrap=l.Atlas.TextureWrap.repeat:"xy"==m&&(e.uWrap=e.vWrap=l.Atlas.TextureWrap.repeat),b.load(e,f),this.pages.push(e)}}},l.Atlas.prototype={findRegion:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},dispose:function(){for(var a=this.pages,b=0,c=a.length;c>b;b++)this.textureLoader.unload(a[b].rendererObject)},updateUVs:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++){var e=b[c];e.page==a&&(e.u=e.x/a.width,e.v=e.y/a.height,e.rotate?(e.u2=(e.x+e.height)/a.width,e.v2=(e.y+e.width)/a.height):(e.u2=(e.x+e.width)/a.width,e.v2=(e.y+e.height)/a.height))}}},l.Atlas.Format={alpha:0,intensity:1,luminanceAlpha:2,rgb565:3,rgba4444:4,rgb888:5,rgba8888:6},l.Atlas.TextureFilter={nearest:0,linear:1,mipMap:2,mipMapNearestNearest:3,mipMapLinearNearest:4,mipMapNearestLinear:5,mipMapLinearLinear:6},l.Atlas.TextureWrap={mirroredRepeat:0,clampToEdge:1,repeat:2},l.AtlasPage=function(){},l.AtlasPage.prototype={name:null,format:null,minFilter:null,magFilter:null,uWrap:null,vWrap:null,rendererObject:null,width:0,height:0},l.AtlasRegion=function(){},l.AtlasRegion.prototype={page:null,name:null,x:0,y:0,width:0,height:0,u:0,v:0,u2:0,v2:0,offsetX:0,offsetY:0,originalWidth:0,originalHeight:0,index:0,rotate:!1,splits:null,pads:null},l.AtlasReader=function(a){this.lines=a.split(/\r\n|\r|\n/)},l.AtlasReader.prototype={index:0,trim:function(a){return a.replace(/^\s+|\s+$/g,"")},readLine:function(){return this.index>=this.lines.length?null:this.lines[this.index++]},readValue:function(){var a=this.readLine(),b=a.indexOf(":");if(-1==b)throw"Invalid line: "+a;return this.trim(a.substring(b+1))},readTuple:function(a){var b=this.readLine(),c=b.indexOf(":");if(-1==c)throw"Invalid line: "+b;for(var d=0,e=c+1;3>d;d++){var f=b.indexOf(",",e);if(-1==f){if(0==d)throw"Invalid line: "+b;break}a[d]=this.trim(b.substr(e,f-e)),e=f+1}return a[d]=this.trim(b.substring(e)),d+1}},l.AtlasAttachmentLoader=function(a){this.atlas=a},l.AtlasAttachmentLoader.prototype={newAttachment:function(a,b,c){switch(b){case l.AttachmentType.region:var d=this.atlas.findRegion(c);if(!d)throw"Region not found in atlas: "+c+" ("+b+")";var e=new l.RegionAttachment(c);return e.rendererObject=d,e.setUVs(d.u,d.v,d.u2,d.v2,d.rotate),e.regionOffsetX=d.offsetX,e.regionOffsetY=d.offsetY,e.regionWidth=d.width,e.regionHeight=d.height,e.regionOriginalWidth=d.originalWidth,e.regionOriginalHeight=d.originalHeight,e}throw"Unknown attachment type: "+b}},f.AnimCache={},l.Bone.yDown=!0,f.CustomRenderable=function(){f.DisplayObject.call(this),this.renderable=!0},f.CustomRenderable.prototype=Object.create(f.DisplayObject.prototype),f.CustomRenderable.prototype.constructor=f.CustomRenderable,f.CustomRenderable.prototype.renderCanvas=function(){},f.CustomRenderable.prototype.initWebGL=function(){},f.CustomRenderable.prototype.renderWebGL=function(){},f.BaseTextureCache={},f.texturesToUpdate=[],f.texturesToDestroy=[],f.BaseTexture=function(a){if(f.EventTarget.call(this),this.width=100,this.height=100,this.hasLoaded=!1,this.source=a,a){if(this.source instanceof Image||this.source instanceof HTMLImageElement)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);else{var b=this;this.source.onload=function(){b.hasLoaded=!0,b.width=b.source.width,b.height=b.source.height,f.texturesToUpdate.push(b),b.dispatchEvent({type:"loaded",content:b})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);this._powerOf2=!1}},f.BaseTexture.prototype.constructor=f.BaseTexture,f.BaseTexture.prototype.destroy=function(){this.source instanceof Image&&(this.source.src=null),this.source=null,f.texturesToDestroy.push(this)},f.BaseTexture.fromImage=function(a,b){var c=f.BaseTextureCache[a];if(!c){var d=new Image;b&&(d.crossOrigin=""),d.src=a,c=new f.BaseTexture(d),f.BaseTextureCache[a]=c}return c},f.TextureCache={},f.FrameCache={},f.Texture=function(a,b){if(f.EventTarget.call(this),b||(this.noFrame=!0,b=new f.Rectangle(0,0,1,1)),a instanceof f.Texture&&(a=a.baseTexture),this.baseTexture=a,this.frame=b,this.trim=new f.Point,this.scope=this,a.hasLoaded)this.noFrame&&(b=new f.Rectangle(0,0,a.width,a.height)),this.setFrame(b);else{var c=this;a.addEventListener("loaded",function(){c.onBaseTextureLoaded()})}},f.Texture.prototype.constructor=f.Texture,f.Texture.prototype.onBaseTextureLoaded=function(){var a=this.baseTexture;a.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new f.Rectangle(0,0,a.width,a.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},f.Texture.prototype.destroy=function(a){a&&this.baseTexture.destroy()},f.Texture.prototype.setFrame=function(a){if(this.frame=a,this.width=a.width,this.height=a.height,a.x+a.width>this.baseTexture.width||a.y+a.height>this.baseTexture.height)throw new Error("Texture Error: frame does not fit inside the base Texture dimensions "+this);this.updateFrame=!0,f.Texture.frameUpdates.push(this)},f.Texture.fromImage=function(a,b){var c=f.TextureCache[a];return c||(c=new f.Texture(f.BaseTexture.fromImage(a,b)),f.TextureCache[a]=c),c},f.Texture.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache "+this);return b},f.Texture.fromCanvas=function(a){var b=new f.BaseTexture(a);return new f.Texture(b)},f.Texture.addTextureToCache=function(a,b){f.TextureCache[b]=a},f.Texture.removeTextureFromCache=function(a){var b=f.TextureCache[a];return f.TextureCache[a]=null,b},f.Texture.frameUpdates=[],f.RenderTexture=function(a,b){f.EventTarget.call(this),this.width=a||100,this.height=b||100,this.indetityMatrix=f.mat3.create(),this.frame=new f.Rectangle(0,0,this.width,this.height),f.gl?this.initWebGL():this.initCanvas()},f.RenderTexture.prototype=Object.create(f.Texture.prototype),f.RenderTexture.prototype.constructor=f.RenderTexture,f.RenderTexture.prototype.initWebGL=function(){var a=f.gl;this.glFramebuffer=a.createFramebuffer(),a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),this.glFramebuffer.width=this.width,this.glFramebuffer.height=this.height,this.baseTexture=new f.BaseTexture,this.baseTexture.width=this.width,this.baseTexture.height=this.height,this.baseTexture._glTexture=a.createTexture(),a.bindTexture(a.TEXTURE_2D,this.baseTexture._glTexture),a.texImage2D(a.TEXTURE_2D,0,a.RGBA,this.width,this.height,0,a.RGBA,a.UNSIGNED_BYTE,null),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MAG_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MIN_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_S,a.CLAMP_TO_EDGE),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_T,a.CLAMP_TO_EDGE),this.baseTexture.isRender=!0,a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),a.framebufferTexture2D(a.FRAMEBUFFER,a.COLOR_ATTACHMENT0,a.TEXTURE_2D,this.baseTexture._glTexture,0),this.projection=new f.Point(this.width/2,-this.height/2),this.render=this.renderWebGL},f.RenderTexture.prototype.resize=function(a,b){if(this.width=a,this.height=b,f.gl){this.projection.x=this.width/2,this.projection.y=-this.height/2;var c=f.gl;c.bindTexture(c.TEXTURE_2D,this.baseTexture._glTexture),c.texImage2D(c.TEXTURE_2D,0,c.RGBA,this.width,this.height,0,c.RGBA,c.UNSIGNED_BYTE,null)}else this.frame.width=this.width,this.frame.height=this.height,this.renderer.resize(this.width,this.height)},f.RenderTexture.prototype.initCanvas=function(){this.renderer=new f.CanvasRenderer(this.width,this.height,null,0),this.baseTexture=new f.BaseTexture(this.renderer.view),this.frame=new f.Rectangle(0,0,this.width,this.height),this.render=this.renderCanvas},f.RenderTexture.prototype.renderWebGL=function(a,b,c){var d=f.gl;d.colorMask(!0,!0,!0,!0),d.viewport(0,0,this.width,this.height),d.bindFramebuffer(d.FRAMEBUFFER,this.glFramebuffer),c&&(d.clearColor(0,0,0,0),d.clear(d.COLOR_BUFFER_BIT));var e=a.children,g=a.worldTransform;a.worldTransform=f.mat3.create(),a.worldTransform[4]=-1,a.worldTransform[5]=-2*this.projection.y,b&&(a.worldTransform[2]=b.x,a.worldTransform[5]-=b.y),f.visibleCount++,a.vcount=f.visibleCount;for(var h=0,i=e.length;i>h;h++)e[h].updateTransform();var j=a.__renderGroup;j?a==j.root?j.render(this.projection,this.glFramebuffer):j.renderSpecific(a,this.projection,this.glFramebuffer):(this.renderGroup||(this.renderGroup=new f.WebGLRenderGroup(d)),this.renderGroup.setRenderable(a),this.renderGroup.render(this.projection,this.glFramebuffer)),a.worldTransform=g},f.RenderTexture.prototype.renderCanvas=function(a,b,c){var d=a.children;a.worldTransform=f.mat3.create(),b&&(a.worldTransform[2]=b.x,a.worldTransform[5]=b.y);for(var e=0,g=d.length;g>e;e++)d[e].updateTransform();c&&this.renderer.context.clearRect(0,0,this.width,this.height),this.renderer.renderDisplayObject(a),this.renderer.context.setTransform(1,0,0,1,0,0)},f.AssetLoader=function(a,b){f.EventTarget.call(this),this.assetURLs=a,this.crossorigin=b,this.loadersByType={jpg:f.ImageLoader,jpeg:f.ImageLoader,png:f.ImageLoader,gif:f.ImageLoader,json:f.JsonLoader,anim:f.SpineLoader,xml:f.BitmapFontLoader,fnt:f.BitmapFontLoader}},f.AssetLoader.prototype.constructor=f.AssetLoader,f.AssetLoader.prototype.load=function(){var a=this;this.loadCount=this.assetURLs.length;for(var b=0;bh;h++)for(var i=0;d>i;i++,g++){var j=new f.Texture(this.texture,{x:i*a,y:h*b,width:a,height:b});this.frames.push(j),c&&(f.TextureCache[c+"-"+g]=j)}if(this.texture.baseTexture.hasLoaded)this.onLoaded();else{var k=this;this.texture.baseTexture.addEventListener("loaded",function(){k.onLoaded()})}},f.BitmapFontLoader=function(a,b){f.EventTarget.call(this),this.url=a,this.crossorigin=b,this.baseUrl=a.replace(/[^\/]*$/,""),this.texture=null},f.BitmapFontLoader.prototype.constructor=f.BitmapFontLoader,f.BitmapFontLoader.prototype.load=function(){this.ajaxRequest=new XMLHttpRequest;var a=this;this.ajaxRequest.onreadystatechange=function(){a.onXMLLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/xml"),this.ajaxRequest.send(null)},f.BitmapFontLoader.prototype.onXMLLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var a=this.baseUrl+this.ajaxRequest.responseXML.getElementsByTagName("page")[0].attributes.getNamedItem("file").nodeValue,b=new f.ImageLoader(a,this.crossorigin);this.texture=b.texture.baseTexture;var c={},d=this.ajaxRequest.responseXML.getElementsByTagName("info")[0],e=this.ajaxRequest.responseXML.getElementsByTagName("common")[0];c.font=d.attributes.getNamedItem("face").nodeValue,c.size=parseInt(d.attributes.getNamedItem("size").nodeValue,10),c.lineHeight=parseInt(e.attributes.getNamedItem("lineHeight").nodeValue,10),c.chars={};for(var g=this.ajaxRequest.responseXML.getElementsByTagName("char"),h=0;h + + + pixi.js example 15 - Filters + + + + + + + + + + diff --git a/examples/example 16 - Displacement/index.html b/examples/example 16 - Displacement/index.html index c4c12d2..9827748 100644 --- a/examples/example 16 - Displacement/index.html +++ b/examples/example 16 - Displacement/index.html @@ -38,7 +38,6 @@ var blur = new PIXI.BlurFilter(); - // create an new instance of a pixi stage var stage = new PIXI.Stage(0xFFFFFF, true); @@ -69,7 +68,7 @@ var bgFront = PIXI.Sprite.fromImage("SceneRotate.jpg"); bgFront.anchor.x = 0.5; bgFront.anchor.y = 0.5; - bgFront.filters = [blur]//, blurY]; + //bgFront.filters = [blur]//, blurY]; stage.addChild(bgFront); bgFront.position.x = 800/2; bgFront.position.y = 600/2; @@ -107,7 +106,7 @@ //container.filters = [smart]//f, f2]; //panda.filters = [f2]; - +// container.filters = [filter] var count = 0; var switchy = false; @@ -117,13 +116,13 @@ if(!switchy) { - // panda.filters = [filter];// - container.filters = [f,blurX, blurY]; + container.filters = [f];// + // container.filters = [filter]//,blurX, blurY]; } else { - //panda.filters = null//.. [filter]; - container.filters = null; + container.filters = null//.. [filter]; + // container.filters = null; } PIXI.runList(stage); @@ -154,20 +153,19 @@ stage.addChild(help); //stage.filters = [filter]; - //stage.addChild(new PIXI.Sprite(mapTexture)) + stage.addChild(new PIXI.Sprite(mapTexture)) PIXI.runList(stage); requestAnimFrame(animate); - var position = new PIXI.Point(800/2 + 200, 600/2 ); + var position = new PIXI.Point(800/2 , 600/2 ); function animate() { - /// mapTexture.render(container, position); + mapTexture.render(container, position, true); - // console.log(PIXI.frameBufferPool.length); - + filter.scale.x = Math.sin(count) * 100; filter.scale.y = Math.cos(count) * 100; bg.rotation += 0.01; @@ -181,11 +179,11 @@ count += 0.1; - blurX.blur = 1/256; - blurY.blur = 1/256; +// blurX.blur = Math.sin(count) * 1/128; + // blurY.blur = Math.cos(count) * 1/128; // filter.matrix = colorMatrix; - + f.grey = Math.sin(count) renderer.render(stage); // f.renderTex(); diff --git a/pixi.sublime-project b/pixi.sublime-project new file mode 100644 index 0000000..d834dea --- /dev/null +++ b/pixi.sublime-project @@ -0,0 +1,8 @@ +{ + "folders": + [ + { + "path": "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js" + } + ] +} diff --git a/pixi.sublime-workspace b/pixi.sublime-workspace new file mode 100644 index 0000000..e998692 --- /dev/null +++ b/pixi.sublime-workspace @@ -0,0 +1,535 @@ +{ + "auto_complete": + { + "selected_items": + [ + [ + "pro", + "prototype" + ], + [ + "for", + "for for (…) {…}" + ], + [ + "fil", + "filters" + ], + [ + "blu", + "blurX" + ], + [ + "Blu", + "BlurXFilter" + ], + [ + "appl", + "applyFilterPass" + ], + [ + "ou", + "outputTexture" + ], + [ + "filte", + "filterBlock" + ], + [ + "We", + "WebGLGraphics" + ], + [ + "max", + "maxY" + ], + [ + "min", + "minY" + ], + [ + "re", + "rectangle" + ], + [ + "rend", + "renderable" + ] + ] + }, + "buffers": + [ + { + "file": "examples/example 16 - Displacement/index.html", + "settings": + { + "buffer_size": 4901, + "line_ending": "Unix" + } + }, + { + "file": "src/pixi/filters/GreyFilter.js", + "settings": + { + "buffer_size": 852, + "line_ending": "Unix" + } + }, + { + "file": "src/pixi/filters/DisplacementFilter.js", + "settings": + { + "buffer_size": 1698, + "line_ending": "Unix" + } + }, + { + "file": "src/pixi/renderers/webgl/WebGLRenderGroup.js", + "settings": + { + "buffer_size": 25104, + "line_ending": "Unix" + } + }, + { + "file": "src/pixi/renderers/webgl/WebGLFilterManager.js", + "settings": + { + "buffer_size": 11987, + "line_ending": "Unix" + } + } + ], + "build_system": "", + "command_palette": + { + "height": 0.0, + "selected_items": + [ + ], + "width": 0.0 + }, + "console": + { + "height": 139.0 + }, + "distraction_free": + { + "menu_visible": true, + "show_minimap": false, + "show_open_files": false, + "show_tabs": false, + "side_bar_visible": false, + "status_bar_visible": false + }, + "file_history": + [ + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/renderers/webgl/WebGLFilterManager.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/filters/BlurXFilter.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/examples/example 16 - Displacement/index.html", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/filters/BlurYFilter.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/filters/BlurFilter.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/renderers/webgl/WebGLRenderGroup.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/filters/SmartBlurFilter.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/Gruntfile.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/display/DisplayObject.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/filters/ColorMatrixFilter.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/filters/DisplacementFilter.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/filters/GreyFilter.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/filters/InvertFilter.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/filters/SepiaFilter.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/test/unit/DisplayObject.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/filters/SmartBlur.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/renderers/webgl/filters/FilterManager.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/textures/RenderTexture.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/renderers/webgl/PixiShader.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/examples/example 13 - Graphics/index.html", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/primitives/Graphics.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/renderers/webgl/WebGLGraphics.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/examples/example 11 - RenderTexture/index.html", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/examples/example 14 - Masking/index.html", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/renderers/webgl/WebGLShaders.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/renderers/webgl/WebGLRenderer.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/test/unit/renderers/WebGLShaders.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/core/Matrix.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/docs/classes/RenderTexture.html", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/core/Ellipse.js" + ], + "find": + { + "height": 35.0 + }, + "find_in_files": + { + "height": 0.0, + "where_history": + [ + "" + ] + }, + "find_state": + { + "case_sensitive": false, + "find_history": + [ + "console", + "pand", + "colorMatrix", + "FilterTexture", + "minY", + "minX", + "uvBuffer", + " \n", + "console", + "data", + "console", + "applyFilterPass", + " \n", + "filterA", + " \n", + "filters", + "render", + "filter", + "Filter", + "filter", + "Filter", + "filter", + " //", + " \n", + "\n ", + " \n", + "pass", + "RTScene", + "vTexCoord", + "blurSize", + "FilterManager", + "i", + "dirty", + "console", + " ", + "PIXI.projection", + "\n ", + "h1", + "h0", + "w1", + "w0", + "TODO", + "radius", + "Things", + "radius", + " ", + "t", + "cle", + "this", + "PIXI", + ");\n", + "\n", + " \n", + " \n", + "console", + " \n", + "this", + "this.renderSpecial(renderable, projection);\nthis.renderSpecial(renderable, projection);\nrenderSpecial", + "this.renderSpecial(renderable, projection);", + "off", + "atlas", + "spineboy.atlas", + "spineboy.atla", + "spineboy.png", + "floor", + "groun" + ], + "highlight": true, + "in_selection": false, + "preserve_case": false, + "regex": false, + "replace_history": + [ + ], + "reverse": false, + "show_context": true, + "use_buffer2": true, + "whole_word": false, + "wrap": true + }, + "groups": + [ + { + "selected": 0, + "sheets": + [ + { + "buffer": 0, + "file": "examples/example 16 - Displacement/index.html", + "settings": + { + "buffer_size": 4901, + "regions": + { + }, + "selection": + [ + [ + 2608, + 2608 + ] + ], + "settings": + { + "syntax": "Packages/HTML/HTML.tmLanguage", + "translate_tabs_to_spaces": false + }, + "translation.x": 0.0, + "translation.y": 0.0, + "zoom_level": 1.0 + }, + "type": "text" + }, + { + "buffer": 1, + "file": "src/pixi/filters/GreyFilter.js", + "settings": + { + "buffer_size": 852, + "regions": + { + }, + "selection": + [ + [ + 0, + 0 + ] + ], + "settings": + { + "syntax": "Packages/JavaScript/JavaScript.tmLanguage" + }, + "translation.x": 0.0, + "translation.y": 0.0, + "zoom_level": 1.0 + }, + "type": "text" + }, + { + "buffer": 2, + "file": "src/pixi/filters/DisplacementFilter.js", + "settings": + { + "buffer_size": 1698, + "regions": + { + }, + "selection": + [ + [ + 818, + 818 + ] + ], + "settings": + { + "syntax": "Packages/JavaScript/JavaScript.tmLanguage" + }, + "translation.x": 0.0, + "translation.y": 0.0, + "zoom_level": 1.0 + }, + "type": "text" + }, + { + "buffer": 3, + "file": "src/pixi/renderers/webgl/WebGLRenderGroup.js", + "settings": + { + "buffer_size": 25104, + "regions": + { + }, + "selection": + [ + [ + 3418, + 3418 + ] + ], + "settings": + { + "syntax": "Packages/JavaScript/JavaScript.tmLanguage", + "translate_tabs_to_spaces": false + }, + "translation.x": 4.0, + "translation.y": 1680.0, + "zoom_level": 1.0 + }, + "type": "text" + }, + { + "buffer": 4, + "file": "src/pixi/renderers/webgl/WebGLFilterManager.js", + "settings": + { + "buffer_size": 11987, + "regions": + { + }, + "selection": + [ + [ + 664, + 664 + ] + ], + "settings": + { + "syntax": "Packages/JavaScript/JavaScript.tmLanguage", + "translate_tabs_to_spaces": false + }, + "translation.x": 0.0, + "translation.y": 371.0, + "zoom_level": 1.0 + }, + "type": "text" + } + ] + } + ], + "incremental_find": + { + "height": 0.0 + }, + "input": + { + "height": 33.0 + }, + "layout": + { + "cells": + [ + [ + 0, + 0, + 1, + 1 + ] + ], + "cols": + [ + 0.0, + 1.0 + ], + "rows": + [ + 0.0, + 1.0 + ] + }, + "menu_visible": true, + "replace": + { + "height": 0.0 + }, + "save_all_on_build": true, + "select_file": + { + "height": 0.0, + "selected_items": + [ + [ + "webglrend", + "src/pixi/renderers/webgl/WebGLRenderGroup.js" + ], + [ + "greyfil", + "src/pixi/filters/GreyFilter.js" + ], + [ + "displ", + "src/pixi/display/DisplayObject.js" + ], + [ + "grun", + "Gruntfile.js" + ], + [ + "webgle", + "src/pixi/renderers/webgl/WebGLRenderGroup.js" + ], + [ + "displa", + "src/pixi/display/DisplayObject.js" + ], + [ + "index", + "examples/example 16 - Displacement/index.html" + ], + [ + "ind", + "examples/example 13 - Graphics/index.html" + ], + [ + "grunt", + "Gruntfile.js" + ], + [ + "webglgr", + "src/pixi/renderers/webgl/WebGLGraphics.js" + ], + [ + "webglsh", + "src/pixi/renderers/webgl/WebGLShaders.js" + ], + [ + "webglsha", + "test/unit/renderers/WebGLShaders.js" + ], + [ + "webglren", + "src/pixi/renderers/webgl/WebGLRenderer.js" + ], + [ + "webgl", + "src/pixi/renderers/webgl/WebGLShaders.js" + ], + [ + "grap", + "src/pixi/primitives/Graphics.js" + ], + [ + "index.", + "examples/example 13 - Graphics/index.html" + ], + [ + "inde", + "examples/example 14 - Masking/index.html" + ], + [ + "rendertexture", + "src/pixi/textures/RenderTexture.js" + ], + [ + "rendert", + "docs/classes/RenderTexture.html" + ], + [ + "matrix", + "src/pixi/core/Matrix.js" + ] + ], + "width": 0.0 + }, + "select_project": + { + "height": 0.0, + "selected_items": + [ + ], + "width": 0.0 + }, + "show_minimap": true, + "show_open_files": false, + "show_tabs": true, + "side_bar_visible": true, + "side_bar_width": 229.0, + "status_bar_visible": true +} diff --git a/src/pixi/filters/DisplacementFilter.js b/src/pixi/filters/DisplacementFilter.js index d486563..df19f6f 100644 --- a/src/pixi/filters/DisplacementFilter.js +++ b/src/pixi/filters/DisplacementFilter.js @@ -27,8 +27,11 @@ "const vec2 textureDimensions = vec2(800.0, 600.0);", "void main(void) {", - - "vec2 matSample = texture2D(displacementMap, vTextureCoord * (textureDimensions/mapDimensions)).xy;", + "vec2 mapCords = vTextureCoord.xy;", +// "mapCords -= ;", + // "mapCords.y *= -1.0;", + // "mapCords.y += 1.0;", + "vec2 matSample = texture2D(displacementMap, mapCords).xy;", "matSample -= 0.5;", "matSample *= scale;", "matSample /= textureDimensions;", diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js index 6d567a2..4473b7c 100644 --- a/bin/pixi.dev.js +++ b/bin/pixi.dev.js @@ -1,14 +1,3 @@ -/** - * @license - * Pixi.JS - v1.3.0 - * Copyright (c) 2012, Mat Groves - * http://goodboydigital.com/ - * - * Compiled: 2013-09-30 - * - * Pixi.JS is licensed under the MIT License. - * http://www.opensource.org/licenses/mit-license.php - */ /** * @author Mat Groves http://matgroves.com/ @Doormat23 */ @@ -858,6 +847,9 @@ this._sr = 0; this._cr = 1; + + this.filterArea = new PIXI.Rectangle(0,0,1,1); + /* * MOUSE Callbacks */ @@ -1021,11 +1013,23 @@ }, set: function(value) { - //if(value == ) if(value) { if(this._filters)this.removeFilter(this._filters); - this.addFilter(value) + this.addFilter(value); + + // now put all the passes in one place.. + var passes = []; + for (var i = 0; i < value.length; i++) + { + var filterPasses = value[i].passes; + for (var j = 0; j < filterPasses.length; j++) + { + passes.push(filterPasses[j]); + }; + }; + + value.start.filterPasses = passes; } else { @@ -1033,6 +1037,10 @@ } this._filters = value; + + + + } }); @@ -1047,7 +1055,9 @@ { //if(this.filter)return; //this.filter = true; +// data[0].target = this; + // insert a filter block.. // TODO Onject pool thease bad boys.. var start = new PIXI.FilterBlock(); @@ -1064,6 +1074,8 @@ start.open = true; + start.target = this; + /* * insert start */ @@ -1318,7 +1330,7 @@ var previousObject; // this could be wrong if there is a filter?? - if(this._filters) + if(this._filters || this._mask) { previousObject = this.last._iPrev; } @@ -1978,44 +1990,6 @@ * @author Mat Groves http://matgroves.com/ @Doormat23 */ -PIXI.ColorMatrixFilter = function() -{ - // set the uniforms - this.uniforms = { - matrix: {type: 'mat4', value: [1,0,0,0, - 0,1,0,0, - 0,0,1,0, - 0,0,0,1]}, - }; - - this.fragmentSrc = [ - "precision mediump float;", - "varying vec2 vTextureCoord;", - "varying float vColor;", - "uniform float invert;", - "uniform mat4 matrix;", - "uniform sampler2D uSampler;", - "void main(void) {", - "gl_FragColor = texture2D(uSampler, vTextureCoord) * matrix;", - "gl_FragColor = gl_FragColor * vColor;", - "}" - ]; - -} - - -Object.defineProperty(PIXI.ColorMatrixFilter.prototype, 'matrix', { - get: function() { - return this.uniforms.matrix.value; - }, - set: function(value) { - this.uniforms.matrix.value = value; - } -}); -/** - * @author Mat Groves http://matgroves.com/ @Doormat23 - */ - /** * A Text Object will create a line(s) of text to split a line you can use "\n" * @@ -3538,8 +3512,14 @@ if(!height)height = 600; // BORROWED from Mr Doob (mrdoob.com) - var webgl = ( function () { try { return !! window.WebGLRenderingContext && !! document.createElement( 'canvas' ).getContext( 'experimental-webgl' ); } catch( e ) { return false; } } )(); + var webgl = ( function () { try { var canvas = document.createElement( 'canvas' ); return !! window.WebGLRenderingContext && ( canvas.getContext( 'webgl' ) || canvas.getContext( 'experimental-webgl' ) ); } catch( e ) { return false; } } )(); + if(webgl) + { + var ie = (navigator.userAgent.toLowerCase().indexOf('msie') != -1); + webgl = !ie; + } + //console.log(webgl); if( webgl ) { @@ -3727,10 +3707,14 @@ "attribute float aColor;", "uniform vec2 projectionVector;", + "uniform vec2 offsetVector;", "varying vec2 vTextureCoord;", + "varying float vColor;", + //"const vec2 offsetVector = vec2(1000.0, 0.0);", + "const vec2 center = vec2(-1.0, 1.0);", "void main(void) {", - "gl_Position = vec4( aVertexPosition.x / projectionVector.x -1.0, aVertexPosition.y / -projectionVector.y + 1.0 , 0.0, 1.0);", + "gl_Position = vec4( ((aVertexPosition + offsetVector) / projectionVector) + center , 0.0, 1.0);", "vTextureCoord = aTextureCoord;", "vColor = aColor;", "}" @@ -3786,10 +3770,12 @@ "attribute vec4 aColor;", "uniform mat3 translationMatrix;", "uniform vec2 projectionVector;", + "uniform vec2 offsetVector;", "uniform float alpha;", "varying vec4 vColor;", "void main(void) {", - "vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);", + "vec3 v = translationMatrix * vec3(aVertexPosition , 1.0);", + "v -= offsetVector.xyx;", "gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);", "vColor = aColor * alpha;", "}" @@ -3809,6 +3795,8 @@ shaderProgram.colorAttribute = gl.getAttribLocation(shaderProgram, "aColor"); shaderProgram.projectionVector = gl.getUniformLocation(shaderProgram, "projectionVector"); + shaderProgram.offsetVector = gl.getUniformLocation(shaderProgram, "offsetVector"); + shaderProgram.translationMatrix = gl.getUniformLocation(shaderProgram, "translationMatrix"); @@ -3825,14 +3813,28 @@ PIXI.initDefaultShader = function() { + PIXI.frameBufferStack = []; + PIXI.frameBufferPool = []; + PIXI.defaultShader = new PIXI.PixiShader(); PIXI.defaultShader.init(); - PIXI.activateShader(PIXI.defaultShader); + PIXI.pushShader(PIXI.defaultShader); + + // offset.. + + + + // ok and also create 2 spare frame buffers.. +// PIXI.frameBuffer1 = PIXI.generateFrameBuffer(800, 600); +// PIXI.frameBuffer2 = PIXI.generateFrameBuffer(800, 600); +// PIXI.currentFrameBuffer; + /* PIXI.shaderStack.push(PIXI.defaultShader); PIXI.current*/ } + PIXI.initDefaultStripShader = function() { var gl = this.gl; @@ -3898,15 +3900,22 @@ return shaderProgram; } -PIXI.activateShader = function(shader) +PIXI.pushShader = function(shader) { - PIXI.shaderStack.push(shader); - - //console.log(">>>") var gl = PIXI.gl; + gl.colorMask(true, true, true, true); + gl.viewport(0, 0, this.width, this.height); + gl.clearColor(0,0,0, 0); + gl.clear(gl.COLOR_BUFFER_BIT); + + PIXI.shaderStack.push(shader); + var shaderProgram = shader.program; + // flip! the texture.. + // set the texture! + // map uniforms.. gl.useProgram(shaderProgram); @@ -3923,7 +3932,6 @@ PIXI.popShader = function() { var gl = PIXI.gl; - // activate last program.. var lastProgram = PIXI.shaderStack.pop(); var shaderProgram = PIXI.shaderStack[ PIXI.shaderStack.length-1 ].program; @@ -3938,13 +3946,7 @@ var gl = PIXI.gl; gl.useProgram(PIXI.primitiveProgram); - - //gl.disableVertexAttribArray(PIXI.currentShader.vertexPositionAttribute); - //gl.disableVertexAttribArray(PIXI.currentShader.colorAttribute); gl.disableVertexAttribArray(PIXI.currentShader.textureCoordAttribute); - - //gl.enableVertexAttribArray(PIXI.primitiveProgram.vertexPositionAttribute); - //gl.enableVertexAttribArray(PIXI.primitiveProgram.colorAttribute); } PIXI.deactivatePrimitiveShader = function() @@ -3952,10 +3954,7 @@ var gl = PIXI.gl; gl.useProgram(PIXI.currentShader); - gl.enableVertexAttribArray(PIXI.currentShader.textureCoordAttribute); - //gl.enableVertexAttribArray(PIXI.currentShader.vertexPositionAttribute); - //gl.enableVertexAttribArray(PIXI.currentShader.colorAttribute); } /** * @author Mat Groves http://matgroves.com/ @Doormat23 @@ -3987,6 +3986,16 @@ gl.useProgram(program); + // get and store the uniforms for the shader + this.uSampler = gl.getUniformLocation(program, "uSampler"); + this.projectionVector = gl.getUniformLocation(program, "projectionVector"); + this.offsetVector = gl.getUniformLocation(program, "offsetVector"); + //this.dimensions = gl.getUniformLocation(this.program, "dimensions"); + + // get and store the attributes + this.aVertexPosition = gl.getAttribLocation(program, "aVertexPosition"); + this.aTextureCoord = gl.getAttribLocation(program, "aTextureCoord"); + // get the default shader bits! program.vertexPositionAttribute = gl.getAttribLocation(program, "aVertexPosition"); program.colorAttribute = gl.getAttribLocation(program, "aColor"); @@ -3994,6 +4003,7 @@ program.projectionVector = gl.getUniformLocation(program, "projectionVector"); program.samplerUniform = gl.getUniformLocation(program, "uSampler"); + program.offsetVector = gl.getUniformLocation(program, "offsetVector"); // add those custom shaders! for (var key in this.uniforms) @@ -4019,10 +4029,28 @@ { gl.uniform1f(this.program[key], this.uniforms[key].value); } + if(type == "f2") + { + gl.uniform2f(this.program[key], this.uniforms[key].value.x, this.uniforms[key].value.y); + } else if(type == "mat4") { gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); } + else if(type == "sampler2D") + { + // first texture... + var texture = this.uniforms[key].value; + + gl.activeTexture(gl.TEXTURE1); + gl.bindTexture(gl.TEXTURE_2D, texture.baseTexture._glTexture); + + gl.uniform1i(this.program[key], 1); + + // activate texture.. + // gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); + // gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); + } } } @@ -4076,7 +4104,6 @@ PIXI.WebGLGraphics.updateGraphics(graphics); } - PIXI.activatePrimitiveShader(); // This could be speeded up fo sure! @@ -4089,7 +4116,8 @@ gl.uniformMatrix3fv(PIXI.primitiveProgram.translationMatrix, false, m); - gl.uniform2f(PIXI.primitiveProgram.projectionVector, projection.x, projection.y); + gl.uniform2f(PIXI.primitiveProgram.projectionVector, projection.x, -projection.y); + gl.uniform2f(PIXI.primitiveProgram.offsetVector, -PIXI.offset.x, -PIXI.offset.y); gl.uniform1f(PIXI.primitiveProgram.alpha, graphics.worldAlpha); @@ -4590,25 +4618,33 @@ this.batchs = []; - try - { - PIXI.gl = this.gl = this.view.getContext("experimental-webgl", { - alpha: this.transparent, - antialias:!!antialias, // SPEED UP?? - premultipliedAlpha:false, - stencil:true - }); - } - catch (e) - { - throw new Error(" This browser does not support webGL. Try using the canvas renderer" + this); - } + var options = { + alpha: this.transparent, + antialias:!!antialias, // SPEED UP?? + premultipliedAlpha:false, + stencil:true + } + + //try 'experimental-webgl' + try { + PIXI.gl = this.gl = this.view.getContext("experimental-webgl", options); + } catch (e) { + //try 'webgl' + try { + PIXI.gl = this.gl = this.view.getContext("webgl", options); + } catch (e) { + // fail, not able to get a context + throw new Error(" This browser does not support webGL. Try using the canvas renderer" + this); + } + } PIXI.initDefaultShader(); PIXI.initPrimitiveShader(); PIXI.initDefaultStripShader(); + + // PIXI.activateDefaultShader(); var gl = this.gl; @@ -4622,11 +4658,14 @@ gl.colorMask(true, true, true, this.transparent); PIXI.projection = new PIXI.Point(400, 300); + PIXI.offset = new PIXI.Point(0, 0); + + // TODO remove thease globals.. this.resize(this.width, this.height); this.contextLost = false; - PIXI.activateShader(PIXI.defaultShader); + PIXI.pushShader(PIXI.defaultShader); this.stageRenderGroup = new PIXI.WebGLRenderGroup(this.gl); @@ -4719,6 +4758,10 @@ // HACK TO TEST this.stageRenderGroup.backgroundColor = stage.backgroundColorSplit; + + PIXI.projection.x = this.width/2; + PIXI.projection.y = -this.height/2; + this.stageRenderGroup.render(PIXI.projection); // interaction @@ -4844,7 +4887,10 @@ //var projectionMatrix = this.projectionMatrix; PIXI.projection.x = this.width/2; - PIXI.projection.y = this.height/2; + PIXI.projection.y = -this.height/2; + + //PIXI.size.x = this.width/2; + //PIXI.size.y = -this.height/2; // projectionMatrix[0] = 2/this.width; // projectionMatrix[5] = -2/this.height; @@ -5315,7 +5361,10 @@ var indexRun = 0; var displayObject = this.head; - + var verticies = this.verticies; + var uvs = this.uvs; + var colors = this.colors; + while(displayObject) { if(displayObject.vcount === PIXI.visibleCount) @@ -5343,17 +5392,17 @@ tx = worldTransform[2]; ty = worldTransform[5]; - this.verticies[index + 0 ] = a * w1 + c * h1 + tx; - this.verticies[index + 1 ] = d * h1 + b * w1 + ty; + verticies[index + 0 ] = a * w1 + c * h1 + tx; + verticies[index + 1 ] = d * h1 + b * w1 + ty; - this.verticies[index + 2 ] = a * w0 + c * h1 + tx; - this.verticies[index + 3 ] = d * h1 + b * w0 + ty; + verticies[index + 2 ] = a * w0 + c * h1 + tx; + verticies[index + 3 ] = d * h1 + b * w0 + ty; - this.verticies[index + 4 ] = a * w0 + c * h0 + tx; - this.verticies[index + 5 ] = d * h0 + b * w0 + ty; + verticies[index + 4 ] = a * w0 + c * h0 + tx; + verticies[index + 5 ] = d * h0 + b * w0 + ty; - this.verticies[index + 6] = a * w1 + c * h0 + tx; - this.verticies[index + 7] = d * h0 + b * w1 + ty; + verticies[index + 6] = a * w1 + c * h0 + tx; + verticies[index + 7] = d * h0 + b * w1 + ty; if(displayObject.updateFrame || displayObject.texture.updateFrame) { @@ -5365,17 +5414,17 @@ var tw = texture.baseTexture.width; var th = texture.baseTexture.height; - this.uvs[index + 0] = frame.x / tw; - this.uvs[index +1] = frame.y / th; + uvs[index + 0] = frame.x / tw; + uvs[index +1] = frame.y / th; - this.uvs[index +2] = (frame.x + frame.width) / tw; - this.uvs[index +3] = frame.y / th; + uvs[index +2] = (frame.x + frame.width) / tw; + uvs[index +3] = frame.y / th; - this.uvs[index +4] = (frame.x + frame.width) / tw; - this.uvs[index +5] = (frame.y + frame.height) / th; + uvs[index +4] = (frame.x + frame.width) / tw; + uvs[index +5] = (frame.y + frame.height) / th; - this.uvs[index +6] = frame.x / tw; - this.uvs[index +7] = (frame.y + frame.height) / th; + uvs[index +6] = frame.x / tw; + uvs[index +7] = (frame.y + frame.height) / th; displayObject.updateFrame = false; } @@ -5386,7 +5435,7 @@ displayObject.cacheAlpha = displayObject.worldAlpha; var colorIndex = indexRun * 4; - this.colors[colorIndex] = this.colors[colorIndex + 1] = this.colors[colorIndex + 2] = this.colors[colorIndex + 3] = displayObject.worldAlpha; + colors[colorIndex] = colors[colorIndex + 1] = colors[colorIndex + 2] = colors[colorIndex + 3] = displayObject.worldAlpha; this.dirtyColors = true; } } @@ -5394,17 +5443,7 @@ { index = indexRun * 8; - this.verticies[index + 0 ] = 0; - this.verticies[index + 1 ] = 0; - - this.verticies[index + 2 ] = 0; - this.verticies[index + 3 ] = 0; - - this.verticies[index + 4 ] = 0; - this.verticies[index + 5 ] = 0; - - this.verticies[index + 6] = 0; - this.verticies[index + 7] = 0; + verticies[index + 0 ] = verticies[index + 1 ] = verticies[index + 2 ] = verticies[index + 3 ] = verticies[index + 4 ] = verticies[index + 5 ] = verticies[index + 6] = verticies[index + 7] = 0; } indexRun++; @@ -5446,7 +5485,7 @@ gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.verticies) gl.vertexAttribPointer(shaderProgram.vertexPositionAttribute, 2, gl.FLOAT, false, 0, 0); // update the uvs - var isDefault = (shaderProgram == PIXI.shaderProgram) + //var isDefault = (shaderProgram == PIXI.shaderProgram) gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); @@ -5505,6 +5544,8 @@ this.backgroundColor; this.batchs = []; this.toRemove = []; + + this.filterManager = new PIXI.WebGLFilterManager(); } // constructor @@ -5538,17 +5579,20 @@ * @method render * @param projection {Object} */ -PIXI.WebGLRenderGroup.prototype.render = function(projection) +PIXI.WebGLRenderGroup.prototype.render = function(projection, buffer) { PIXI.WebGLRenderer.updateTextures(); var gl = this.gl; - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + + this.filterManager.begin(projection, buffer); + gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_ALPHA); // will render all the elements in the group var renderable; + for (var i=0; i < this.batchs.length; i++) { @@ -5559,25 +5603,8 @@ continue; } - // non sprite batch.. - var worldVisible = renderable.vcount === PIXI.visibleCount; - - if(renderable instanceof PIXI.TilingSprite) - { - if(worldVisible)this.renderTilingSprite(renderable, projection); - } - else if(renderable instanceof PIXI.Strip) - { - if(worldVisible)this.renderStrip(renderable, projection); - } - else if(renderable instanceof PIXI.Graphics) - { - if(worldVisible && renderable.renderable) PIXI.WebGLGraphics.renderGraphics(renderable, projection);//, projectionMatrix); - } - else if(renderable instanceof PIXI.FilterBlock) - { - this.handleFilterBlock(renderable, projection); - } + // render special + this.renderSpecial(renderable, projection); } } @@ -5590,12 +5617,18 @@ * @param projection {Object} * @private */ -PIXI.WebGLRenderGroup.prototype.renderSpecific = function(displayObject, projection) +PIXI.WebGLRenderGroup.prototype.renderSpecific = function(displayObject, projection, buffer) { PIXI.WebGLRenderer.updateTextures(); - var gl = this.gl; + gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + + this.filterManager.begin(projection, buffer); + + //console.log(buffer) + + //gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); // to do! // render part of the scene... @@ -5615,11 +5648,13 @@ var nextRenderable = displayObject.first; while(nextRenderable._iNext) { - nextRenderable = nextRenderable._iNext; if(nextRenderable.renderable && nextRenderable.__renderGroup)break; + nextRenderable = nextRenderable._iNext; } var startBatch = nextRenderable.batch; + //console.log(nextRenderable); + //console.log(renderable) if(nextRenderable instanceof PIXI.Sprite) { startBatch = nextRenderable.batch; @@ -5649,13 +5684,11 @@ } // Get the LAST renderable object - var lastRenderable = displayObject; - var endBatch; - var lastItem = displayObject; - while(lastItem.children.length > 0) + var lastRenderable = displayObject.last; + while(lastRenderable._iPrev) { - lastItem = lastItem.children[lastItem.children.length-1]; - if(lastItem.renderable)lastRenderable = lastItem.last; + if(lastRenderable.renderable && lastRenderable.__renderGroup)break; + lastRenderable = lastRenderable._iNext; } if(lastRenderable instanceof PIXI.Sprite) @@ -5684,6 +5717,7 @@ endBatch = lastRenderable; } + console.log(endBatch); // TODO - need to fold this up a bit! if(startBatch == endBatch) @@ -5753,6 +5787,7 @@ var worldVisible = renderable.vcount === PIXI.visibleCount + if(renderable instanceof PIXI.TilingSprite) { if(worldVisible)this.renderTilingSprite(renderable, projection); @@ -5775,41 +5810,32 @@ } } -PIXI.WebGLRenderGroup.prototype.handleFilterBlock = function(renderable, projection) +PIXI.WebGLRenderGroup.prototype.handleFilterBlock = function(filterBlock, projection) { /* * for now only masks are supported.. */ var gl = PIXI.gl; - - if(renderable.open) + + if(filterBlock.open) { - if(renderable.data instanceof Array) + if(filterBlock.data instanceof Array) { - var filter = renderable.data[0]; + //var filter = filterBlock.data[0]; + //console.log(filter) + this.filterManager.pushFilter(filterBlock);//filter); + // ok so.. - if(!filter.shader) - { - var shader = new PIXI.PixiShader(); - - shader.fragmentSrc = filter.fragmentSrc; - shader.uniforms = filter.uniforms; - shader.init(); - - filter.shader = shader - } - - PIXI.activateShader(filter.shader); - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); } else { + gl.enable(gl.STENCIL_TEST); gl.colorMask(false, false, false, false); gl.stencilFunc(gl.ALWAYS,1,0xff); gl.stencilOp(gl.KEEP,gl.KEEP,gl.REPLACE); - PIXI.WebGLGraphics.renderGraphics(renderable.data, projection); + PIXI.WebGLGraphics.renderGraphics(filterBlock.data, projection); gl.colorMask(true, true, true, true); gl.stencilFunc(gl.NOTEQUAL,0,0xff); @@ -5818,10 +5844,11 @@ } else { - if(renderable.data instanceof Array) + if(filterBlock.data instanceof Array) { - PIXI.popShader(); - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + this.filterManager.popFilter(); + // PIXI.popShader(); + // gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); } else { @@ -6501,6 +6528,488 @@ */ +PIXI.WebGLFilterManager = function() +{ + this.filterStack = []; + this.texturePool = []; + + this.offsetX = 0; + this.offsetY = 0; + + this.initShaderBuffers(); +} + +// API + +PIXI.WebGLFilterManager.prototype.begin = function(projection, buffer) +{ + this.width = projection.x * 2; + this.height = -projection.y * 2; + this.buffer = buffer; +} + +PIXI.WebGLFilterManager.prototype.pushFilter = function(filterBlock) +{ + var gl = PIXI.gl; + + // filter program + // OPTIMISATION - the first filter is free if its a simple color change? + this.filterStack.push(filterBlock); + + var filter = filterBlock.filterPasses[0]; + + + + this.offsetX += filterBlock.target.filterArea.x; + this.offsetY += filterBlock.target.filterArea.y; + + + + + + var texture = this.texturePool.pop(); + if(!texture)texture = new PIXI.FilterTexture(this.width, this.height); + + gl.bindTexture(gl.TEXTURE_2D, texture.texture); + + this.getBounds(filterBlock.target); + + var filterArea = filterBlock.target.filterArea; + //gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, filterArea.width, filterArea.height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); + gl.bindFramebuffer(gl.FRAMEBUFFER, texture.frameBuffer); + + // set view port + gl.viewport(0, 0, filterArea.width, filterArea.height); + + PIXI.projection.x = filterArea.width/2; + PIXI.projection.y = -filterArea.height/2; + + PIXI.offset.x = -filterArea.x; + PIXI.offset.y = -filterArea.y; + + // update projection + gl.uniform2f(PIXI.currentShader.projectionVector, filterArea.width/2, -filterArea.height/2); + gl.uniform2f(PIXI.currentShader.offsetVector, -filterArea.x, -filterArea.y); + //PIXI.primitiveProgram + + gl.colorMask(true, true, true, true); + gl.clearColor(0,0,0, 0); + gl.clear(gl.COLOR_BUFFER_BIT); + + //filter.texture = texture; + filterBlock._glFilterTexture = texture; + + //console.log("PUSH") +} + + +PIXI.WebGLFilterManager.prototype.popFilter = function() +{ + + var gl = PIXI.gl; + + var filterBlock = this.filterStack.pop(); + + + + var filterArea = filterBlock.target.filterArea; + + var texture = filterBlock._glFilterTexture; + + if(filterBlock.filterPasses.length > 1) + { + gl.viewport(0, 0, filterArea.width, filterArea.height); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + + this.vertexArray[0] = 0; + this.vertexArray[1] = filterArea.height; + + this.vertexArray[2] = filterArea.width; + this.vertexArray[3] = filterArea.height; + + this.vertexArray[4] = 0; + this.vertexArray[5] = 0; + + this.vertexArray[6] = filterArea.width; + this.vertexArray[7] = 0; + + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.vertexArray); + + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + // nnow set the uvs.. + this.uvArray[2] = filterArea.width/this.width; + this.uvArray[5] = filterArea.height/this.height; + this.uvArray[6] = filterArea.width/this.width; + this.uvArray[7] = filterArea.height/this.height; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.uvArray); + + var inputTexture = texture; + var outputTexture = this.texturePool.pop(); + if(!outputTexture)outputTexture = new PIXI.FilterTexture(this.width, this.height); + + // need to clear this FBO as it may have some left over elements from a prvious filter. + gl.bindFramebuffer(gl.FRAMEBUFFER, outputTexture.frameBuffer ); + gl.clear(gl.COLOR_BUFFER_BIT); + + gl.disable(gl.BLEND); + + for (var i = 0; i < filterBlock.filterPasses.length-1; i++) + { + var filterPass = filterBlock.filterPasses[i]; + + gl.bindFramebuffer(gl.FRAMEBUFFER, outputTexture.frameBuffer ); + + // set texture + gl.activeTexture(gl.TEXTURE0); + gl.bindTexture(gl.TEXTURE_2D, inputTexture.texture); + + // draw texture.. + this.applyFilterPass(filterPass, filterArea.width, filterArea.height); + // swap the textures.. + var temp = inputTexture; + inputTexture = outputTexture; + outputTexture = temp; + + }; + + gl.enable(gl.BLEND); + + texture = inputTexture; + this.texturePool.push(outputTexture); + } + + var filter = filterBlock.filterPasses[filterBlock.filterPasses.length-1]; + + this.offsetX -= filterArea.x; + this.offsetY -= filterArea.y; + + + var sizeX = this.width; + var sizeY = this.height; + + var offsetX = 0; + var offsetY = 0; + + var buffer = this.buffer; + + // time to render the filters texture to the previous scene + if(this.filterStack.length === 0) + { + gl.colorMask(true, true, true, this.buffer); + } + else + { + var currentFilter = this.filterStack[this.filterStack.length-1]; + var filterArea = currentFilter.target.filterArea; + + sizeX = filterArea.width; + sizeY = filterArea.height; + + offsetX = filterArea.x; + offsetY = filterArea.y; + + buffer = currentFilter._glFilterTexture.frameBuffer; + } + + + + // TODO need toremove thease global elements.. + PIXI.projection.x = sizeX/2; + PIXI.projection.y = -sizeY/2; + + PIXI.offset.x = offsetX; + PIXI.offset.y = offsetY; + + + var filterArea = filterBlock.target.filterArea; + var x = filterArea.x-offsetX; + var y = filterArea.y-offsetY; + + // update the buffers.. + // make sure to flip the y! + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + + this.vertexArray[0] = x; + this.vertexArray[1] = y + filterArea.height; + + this.vertexArray[2] = x + filterArea.width; + this.vertexArray[3] = y + filterArea.height; + + this.vertexArray[4] = x; + this.vertexArray[5] = y; + + this.vertexArray[6] = x + filterArea.width; + this.vertexArray[7] = y; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.vertexArray); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + + this.uvArray[2] = filterArea.width/this.width; + this.uvArray[5] = filterArea.height/this.height; + this.uvArray[6] = filterArea.width/this.width; + this.uvArray[7] = filterArea.height/this.height; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.uvArray); + + gl.viewport(0, 0, sizeX, sizeY); + // bind the buffer + gl.bindFramebuffer(gl.FRAMEBUFFER, buffer ); + + // set texture + gl.activeTexture(gl.TEXTURE0); + gl.bindTexture(gl.TEXTURE_2D, texture.texture); + + // apply! + this.applyFilterPass(filter, sizeX, sizeY); + + // now restore the regular shader.. + gl.useProgram(PIXI.defaultShader.program); + gl.uniform2f(PIXI.currentShader.projectionVector, sizeX/2, -sizeY/2); + gl.uniform2f(PIXI.currentShader.offsetVector, -offsetX, -offsetY); + + // return the texture to the pool + this.texturePool.push(texture); + filterBlock._glFilterTexture = null; +} + +PIXI.WebGLFilterManager.prototype.applyFilterPass = function(filter, width, height) +{ + // use program + var gl = PIXI.gl; + + if(!filter.shader) + { + var shader = new PIXI.PixiShader(); + + shader.fragmentSrc = filter.fragmentSrc; + shader.uniforms = filter.uniforms; + shader.init(); + + filter.shader = shader; + } + + var shader = filter.shader; + + // set the shader + gl.useProgram(shader.program); + + gl.uniform2f(shader.projectionVector, width/2, -height/2); + gl.uniform2f(shader.offsetVector, 0,0) + + shader.syncUniforms(); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + gl.vertexAttribPointer(shader.aVertexPosition, 2, gl.FLOAT, false, 0, 0); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + gl.vertexAttribPointer(shader.aTextureCoord, 2, gl.FLOAT, false, 0, 0); + + gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer); + + // draw the filter... + gl.drawElements(gl.TRIANGLES, 6, gl.UNSIGNED_SHORT, 0 ); +} + +PIXI.WebGLFilterManager.prototype.initShaderBuffers = function() +{ + var gl = PIXI.gl; + + // create some buffers + this.vertexBuffer = gl.createBuffer(); + this.uvBuffer = gl.createBuffer(); + this.indexBuffer = gl.createBuffer(); + + // bind and upload the vertexs.. + // keep a refferance to the vertexFloatData.. + this.vertexArray = new Float32Array([0.0, 0.0, + 1.0, 0.0, + 0.0, 1.0, + 1.0, 1.0]); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + gl.bufferData( + gl.ARRAY_BUFFER, + this.vertexArray, + gl.STATIC_DRAW); + + + // bind and upload the uv buffer + this.uvArray = new Float32Array([0.0, 0.0, + 1.0, 0.0, + 0.0, 1.0, + 1.0, 1.0]); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + gl.bufferData( + gl.ARRAY_BUFFER, + this.uvArray, + gl.STATIC_DRAW); + + // bind and upload the index + gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer); + gl.bufferData( + gl.ELEMENT_ARRAY_BUFFER, + new Uint16Array([0, 1, 2, 1, 3, 2]), + gl.STATIC_DRAW); +} + +PIXI.WebGLFilterManager.prototype.getBounds = function(displayObject) +{ + // time to get the width and height of the object! + var worldTransform, width, height, aX, aY, w0, w1, h0, h1, index, doTest; + var a, b, c, d, tx, ty, x1, x2, x3, x4, y1, y2, y3, y4; + + var tempObject = displayObject.first; + var testObject = displayObject.last._iNext; + + var maxX = -Infinity; + var maxY = -Infinity; + + var minX = Infinity; + var minY = Infinity; + + do + { + // TODO can be optimized! - what if there is no scale / rotation? + + if(tempObject instanceof PIXI.Sprite) + { + width = tempObject.texture.frame.width; + height = tempObject.texture.frame.height; + + // TODO trim?? + aX = tempObject.anchor.x; + aY = tempObject.anchor.y; + w0 = width * (1-aX); + w1 = width * -aX; + + h0 = height * (1-aY); + h1 = height * -aY; + + doTest = true; + } + else if(tempObject instanceof PIXI.Graphics) + { + tempObject.updateFilterBounds(); + + var bounds = tempObject.bounds; + + width = bounds.width; + height = bounds.height; + + w0 = bounds.x + w1 = bounds.x + bounds.width; + + h0 = bounds.y + h1 = bounds.y + bounds.height; + + doTest = true; + } + + if(doTest) + { + worldTransform = tempObject.worldTransform; + + a = worldTransform[0]; + b = worldTransform[3]; + c = worldTransform[1]; + d = worldTransform[4]; + tx = worldTransform[2]; + ty = worldTransform[5]; + + x1 = a * w1 + c * h1 + tx; + y1 = d * h1 + b * w1 + ty; + + x2 = a * w0 + c * h1 + tx; + y2 = d * h1 + b * w0 + ty; + + x3 = a * w0 + c * h0 + tx; + y3 = d * h0 + b * w0 + ty; + + x4 = a * w1 + c * h0 + tx; + y4 = d * h0 + b * w1 + ty; + + minX = x1 < minX ? x1 : minX; + minX = x2 < minX ? x2 : minX; + minX = x3 < minX ? x3 : minX; + minX = x4 < minX ? x4 : minX; + + minY = y1 < minY ? y1 : minY; + minY = y2 < minY ? y2 : minY; + minY = y3 < minY ? y3 : minY; + minY = y4 < minY ? y4 : minY; + + maxX = x1 > maxX ? x1 : maxX; + maxX = x2 > maxX ? x2 : maxX; + maxX = x3 > maxX ? x3 : maxX; + maxX = x4 > maxX ? x4 : maxX; + + maxY = y1 > maxY ? y1 : maxY; + maxY = y2 > maxY ? y2 : maxY; + maxY = y3 > maxY ? y3 : maxY; + maxY = y4 > maxY ? y4 : maxY; + } + + doTest = false; + tempObject = tempObject._iNext; + } + while(tempObject != testObject) + + // maximum bounds is the size of the screen.. + minX = minX > 0 ? minX : 0; + minY = minY > 0 ? minY : 0; + + maxX = maxX < this.width ? maxX : this.width; + maxY = maxY < this.height ? maxY : this.height; + + displayObject.filterArea.x = minX; + displayObject.filterArea.y = minY; + displayObject.filterArea.width = maxX - minX; + displayObject.filterArea.height = maxY - minY; +} + +PIXI.FilterTexture = function(width, height) +{ + var gl = PIXI.gl; + + // next time to create a frame buffer and texture + this.frameBuffer = gl.createFramebuffer(); + this.texture = gl.createTexture(); + + gl.bindTexture(gl.TEXTURE_2D, this.texture); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); + gl.bindFramebuffer(gl.FRAMEBUFFER, this.framebuffer ); + + gl.bindFramebuffer(gl.FRAMEBUFFER, this.frameBuffer ); + gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this.texture, 0); + + this.resize(width, height); +} + +PIXI.FilterTexture.prototype.resize = function(width, height) +{ + this.width = width; + this.height = height; + + var gl = PIXI.gl; + + gl.bindTexture(gl.TEXTURE_2D, this.texture); + gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, width, height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); + +} +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + /** * the CanvasRenderer draws the stage and all its content onto a 2d canvas. This renderer should be used for browsers that do not support webGL. * Dont forget to add the view to your DOM or you will not see anything :) @@ -6693,6 +7202,7 @@ } else if(displayObject instanceof PIXI.CustomRenderable) { + context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5]); displayObject.renderCanvas(this); } else if(displayObject instanceof PIXI.Graphics) @@ -6702,25 +7212,27 @@ } else if(displayObject instanceof PIXI.FilterBlock) { - if(PIXI.FilterBlock.data instanceof PIXI.Graphics) - { + if(displayObject.data instanceof PIXI.Graphics) + { + var mask = displayObject.data; + if(displayObject.open) { context.save(); - var cacheAlpha = displayObject.mask.alpha; - var maskTransform = displayObject.mask.worldTransform; + var cacheAlpha = mask.alpha; + var maskTransform = mask.worldTransform; context.setTransform(maskTransform[0], maskTransform[3], maskTransform[1], maskTransform[4], maskTransform[2], maskTransform[5]) - displayObject.mask.worldAlpha = 0.5; + mask.worldAlpha = 0.5; context.worldAlpha = 0; - PIXI.CanvasGraphics.renderGraphicsMask(displayObject.mask, context); + PIXI.CanvasGraphics.renderGraphicsMask(mask, context); context.clip(); - displayObject.mask.worldAlpha = cacheAlpha; + mask.worldAlpha = cacheAlpha; } else { @@ -7336,6 +7848,81 @@ this.dirty = true; this.clearDirty = true; this.graphicsData = []; + + this.bounds = null//new PIXI.Rectangle(); +} + + +PIXI.Graphics.prototype.updateFilterBounds = function() +{ + if(!this.bounds) + { + var minX = Infinity; + var maxX = -Infinity; + + var minY = Infinity; + var maxY = -Infinity; + + var points, x, y; + + for (var i = 0; i < this.graphicsData.length; i++) { + + + var data = this.graphicsData[i]; + var type = data.type; + var lineWidth = data.lineWidth; + + points = data.points; + + if(type === PIXI.Graphics.RECT) + { + x = points.x - lineWidth/2; + y = points.y - lineWidth/2; + var width = points.width + lineWidth; + var height = points.height + lineWidth; + + minX = x < minX ? x : minX; + maxX = x + width > maxX ? x + width : maxX; + + minY = y < minY ? x : minY; + maxY = y + height > maxY ? y + height : maxY; + } + else if(type === PIXI.Graphics.CIRC || type === PIXI.Graphics.ELIP) + { + x = points.x; + y = points.y; + var radius = points.radius + lineWidth/2; + + minX = x - radius < minX ? x - radius : minX; + maxX = x + radius > maxX ? x + radius : maxX; + + minY = y - radius < minY ? y - radius : minY; + maxY = y + radius > maxY ? y + radius : maxY; + } + else + { + // POLY + for (var j = 0; j < points.length; j+=2) + { + + x = points[j]; + y = points[j+1]; + + minX = x-lineWidth < minX ? x-lineWidth : minX; + maxX = x+lineWidth > maxX ? x+lineWidth : maxX; + + minY = y-lineWidth < minY ? y-lineWidth : minY; + maxY = y+lineWidth > maxY ? y+lineWidth : maxY; + }; + } + + }; + + this.bounds = new PIXI.Rectangle(minX, minY, maxX - minX, maxY - minY); + + } + +// console.log(this.bounds); } // SOME TYPES: @@ -9182,7 +9769,8 @@ PIXI.CustomRenderable = function() { PIXI.DisplayObject.call( this ); - + + this.renderable = true; } // constructor @@ -9672,12 +10260,10 @@ gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this.baseTexture._glTexture, 0); // create a projection matrix.. - this.projection = new PIXI.Point(this.width/2 , this.height/2); + this.projection = new PIXI.Point(this.width/2 , -this.height/2); // set the correct render function.. this.render = this.renderWebGL; - - } @@ -9690,7 +10276,7 @@ if(PIXI.gl) { this.projection.x = this.width/2 - this.projection.y = this.height/2; + this.projection.y = -this.height/2; var gl = PIXI.gl; gl.bindTexture(gl.TEXTURE_2D, this.baseTexture._glTexture); @@ -9754,9 +10340,8 @@ displayObject.worldTransform = PIXI.mat3.create();//sthis.indetityMatrix; // modify to flip... displayObject.worldTransform[4] = -1; - displayObject.worldTransform[5] = this.projection.y * 2; + displayObject.worldTransform[5] = this.projection.y * -2; - if(position) { displayObject.worldTransform[2] = position.x; @@ -9777,18 +10362,18 @@ { if(displayObject == renderGroup.root) { - renderGroup.render(this.projection); + renderGroup.render(this.projection, this.glFramebuffer); } else { - renderGroup.renderSpecific(displayObject, this.projection); + renderGroup.renderSpecific(displayObject, this.projection, this.glFramebuffer); } } else { if(!this.renderGroup)this.renderGroup = new PIXI.WebGLRenderGroup(gl); this.renderGroup.setRenderable(displayObject); - this.renderGroup.render(this.projection); + this.renderGroup.render(this.projection, this.glFramebuffer); } displayObject.worldTransform = originalWorldTransform; @@ -10636,6 +11221,369 @@ * @author Mat Groves http://matgroves.com/ @Doormat23 */ +PIXI.ColorMatrixFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + matrix: {type: 'mat4', value: [1,0,0,0, + 0,1,0,0, + 0,0,1,0, + 0,0,0,1]}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float invert;", + "uniform mat4 matrix;", + "uniform sampler2D uSampler;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord) * matrix;", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + + +Object.defineProperty(PIXI.ColorMatrixFilter.prototype, 'matrix', { + get: function() { + return this.uniforms.matrix.value; + }, + set: function(value) { + this.uniforms.matrix.value = value; + } +}); +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.GreyFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + grey: {type: 'f', value: 1}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform sampler2D uSampler;", + "uniform float grey;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix(gl_FragColor.rgb, vec3(0.2126*gl_FragColor.r + 0.7152*gl_FragColor.g + 0.0722*gl_FragColor.b), grey);", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; +} + +Object.defineProperty(PIXI.GreyFilter.prototype, 'grey', { + get: function() { + return this.uniforms.grey.value; + }, + set: function(value) { + this.uniforms.grey.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.DisplacementFilter = function(texture) +{ + this.passes = [this]; + + // set the uniforms + + this.uniforms = { + displacementMap: {type: 'sampler2D', value:texture}, + scale: {type: 'f2', value:{x:30, y:30}}, + mapDimensions: {type: 'f2', value:{x:texture.width, y:texture.height}} + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform sampler2D displacementMap;", + "uniform sampler2D uSampler;", + "uniform vec2 scale;", + "uniform vec2 mapDimensions;",// = vec2(256.0, 256.0);", + "const vec2 textureDimensions = vec2(800.0, 600.0);", + + "void main(void) {", + "vec2 mapCords = vTextureCoord.xy;", +// "mapCords -= ;", + // "mapCords.y *= -1.0;", + // "mapCords.y += 1.0;", + "vec2 matSample = texture2D(displacementMap, mapCords).xy;", + "matSample -= 0.5;", + "matSample *= scale;", + "matSample /= textureDimensions;", + "gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x + matSample.x, vTextureCoord.y + matSample.y));", + "gl_FragColor.rgb = mix( gl_FragColor.rgb, gl_FragColor.rgb, 1.0);", + "gl_FragColor = gl_FragColor * vColor;", + + "}" + ]; + +} + +Object.defineProperty(PIXI.DisplacementFilter.prototype, 'map', { + get: function() { + return this.uniforms.displacementMap.value; + }, + set: function(value) { + this.uniforms.displacementMap.value = value; + } +}); + +Object.defineProperty(PIXI.DisplacementFilter.prototype, 'scale', { + get: function() { + return this.uniforms.scale.value; + }, + set: function(value) { + this.uniforms.scale.value = value; + } +}); +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurXFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + blur: {type: 'f', value: 1/512}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float blur;", + "uniform sampler2D uSampler;", + "void main(void) {", + "vec4 sum = vec4(0.0);", + + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 4.0*blur, vTextureCoord.y)) * 0.05;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 3.0*blur, vTextureCoord.y)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 2.0*blur, vTextureCoord.y)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - blur, vTextureCoord.y)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y)) * 0.16;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + blur, vTextureCoord.y)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 2.0*blur, vTextureCoord.y)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 3.0*blur, vTextureCoord.y)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 4.0*blur, vTextureCoord.y)) * 0.05;", + + "gl_FragColor = sum;", + + "}" + ]; +} + +Object.defineProperty(PIXI.BlurXFilter.prototype, 'blur', { + get: function() { + return this.uniforms.blur.value; + }, + set: function(value) { + this.uniforms.blur.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurYFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + blur: {type: 'f', value: 1/512}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float blur;", + "uniform sampler2D uSampler;", + "void main(void) {", + "vec4 sum = vec4(0.0);", + + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 4.0*blur)) * 0.05;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 3.0*blur)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 2.0*blur)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - blur)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y)) * 0.16;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + blur)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 2.0*blur)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 3.0*blur)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 4.0*blur)) * 0.05;", + + "gl_FragColor = sum;", + + "}" + ]; +} + +Object.defineProperty(PIXI.BlurYFilter.prototype, 'blur', { + get: function() { + return this.uniforms.blur.value; + }, + set: function(value) { + this.uniforms.blur.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurFilter = function() +{ + + this.blurXFilter = new PIXI.BlurXFilter(); + this.blurYFilter = new PIXI.BlurYFilter(); + + this.passes =[this.blurXFilter, this.blurYFilter]; + +} + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blur', { + get: function() { + return this.blurX.blur; + }, + set: function(value) { + this.blurXFilter.blur = this.blurYFilter.blur = value; + } +}); + + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blurX', { + get: function() { + return this.blurXFilter.blur; + }, + set: function(value) { + this.blurXFilter.blur = value; + } +}); + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blurY', { + get: function() { + return this.blurYFilter.blur; + }, + set: function(value) { + this.blurYFilter.blur = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + +PIXI.InvertFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + invert: {type: 'f', value: 0}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float invert;", + "uniform sampler2D uSampler;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix( (vec3(1)-gl_FragColor.rgb) * gl_FragColor.a, gl_FragColor.rgb, invert);", + //"gl_FragColor.rgb = gl_FragColor.rgb * gl_FragColor.a;", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + + +Object.defineProperty(PIXI.InvertFilter.prototype, 'invert', { + get: function() { + return this.uniforms.invert.value; + }, + set: function(value) { + this.uniforms.invert.value = value; + } +}); +/** +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.SepiaFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + sepia: {type: 'f', value: 1}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float sepia;", + "uniform sampler2D uSampler;", + + "const mat3 sepiaMatrix = mat3(0.3588, 0.7044, 0.1368, 0.2990, 0.5870, 0.1140, 0.2392, 0.4696, 0.0912);", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix( gl_FragColor.rgb, gl_FragColor.rgb * sepiaMatrix, sepia);", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + +Object.defineProperty(PIXI.SepiaFilter.prototype, 'sepia', { + get: function() { + return this.uniforms.sepia.value; + }, + set: function(value) { + this.uniforms.sepia.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + if (typeof exports !== 'undefined') { if (typeof module !== 'undefined' && module.exports) { exports = module.exports = PIXI; @@ -10646,4 +11594,5 @@ } else { root.PIXI = PIXI; } -}).call(this); \ No newline at end of file +}).call(this); +//@ sourceMappingURL=pixi.dev.js.map \ No newline at end of file diff --git a/bin/pixi.dev.js.map b/bin/pixi.dev.js.map new file mode 100644 index 0000000..4df448c --- /dev/null +++ b/bin/pixi.dev.js.map @@ -0,0 +1,63 @@ +{ + "version": 3, + "file": "pixi.dev.js", + "sources": [ + "src/pixi/Intro.js", + "src/pixi/Pixi.js", + "src/pixi/core/Point.js", + "src/pixi/core/Rectangle.js", + "src/pixi/core/Polygon.js", + "src/pixi/core/Circle.js", + "src/pixi/core/Ellipse.js", + "src/pixi/core/Matrix.js", + "src/pixi/display/DisplayObject.js", + "src/pixi/display/DisplayObjectContainer.js", + "src/pixi/display/Sprite.js", + "src/pixi/display/MovieClip.js", + "src/pixi/filters/FilterBlock.js", + "src/pixi/text/Text.js", + "src/pixi/text/BitmapText.js", + "src/pixi/InteractionManager.js", + "src/pixi/display/Stage.js", + "src/pixi/utils/Utils.js", + "src/pixi/utils/EventTarget.js", + "src/pixi/utils/Detector.js", + "src/pixi/utils/Polyk.js", + "src/pixi/renderers/webgl/WebGLShaders.js", + "src/pixi/renderers/webgl/PixiShader.js", + "src/pixi/renderers/webgl/WebGLGraphics.js", + "src/pixi/renderers/webgl/WebGLRenderer.js", + "src/pixi/renderers/webgl/WebGLBatch.js", + "src/pixi/renderers/webgl/WebGLRenderGroup.js", + "src/pixi/renderers/webgl/WebGLFilterManager.js", + "src/pixi/renderers/canvas/CanvasRenderer.js", + "src/pixi/renderers/canvas/CanvasGraphics.js", + "src/pixi/primitives/Graphics.js", + "src/pixi/extras/Strip.js", + "src/pixi/extras/Rope.js", + "src/pixi/extras/TilingSprite.js", + "src/pixi/extras/Spine.js", + "src/pixi/extras/CustomRenderable.js", + "src/pixi/textures/BaseTexture.js", + "src/pixi/textures/Texture.js", + "src/pixi/textures/RenderTexture.js", + "src/pixi/loaders/AssetLoader.js", + "src/pixi/loaders/JsonLoader.js", + "src/pixi/loaders/SpriteSheetLoader.js", + "src/pixi/loaders/ImageLoader.js", + "src/pixi/loaders/BitmapFontLoader.js", + "src/pixi/loaders/SpineLoader.js", + "src/pixi/filters/ColorMatrixFilter.js", + "src/pixi/filters/GreyFilter.js", + "src/pixi/filters/DisplacementFilter.js", + "src/pixi/filters/BlurXFilter.js", + "src/pixi/filters/BlurYFilter.js", + "src/pixi/filters/BlurFilter.js", + "src/pixi/filters/InvertFilter.js", + "src/pixi/filters/SepiaFilter.js", + "src/pixi/Outro.js" + ], + "names": [], + "mappings": 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+ "sourceRoot": "../" +} \ No newline at end of file diff --git a/bin/pixi.js b/bin/pixi.js index 8bd8c45..f89ea8c 100644 --- a/bin/pixi.js +++ b/bin/pixi.js @@ -4,12 +4,12 @@ * Copyright (c) 2012, Mat Groves * http://goodboydigital.com/ * - * Compiled: 2013-09-30 + * Compiled: 2013-10-30 * * Pixi.JS is licensed under the MIT License. * http://www.opensource.org/licenses/mit-license.php */ -!function(){function c(){return f.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,f.Matrix}function d(a){return[(255&a>>16)/255,(255&a>>8)/255,(255&a)/255]}function d(a){return[(255&a>>16)/255,(255&a>>8)/255,(255&a)/255]}var e=this,f=f||{};f.Point=function(a,b){this.x=a||0,this.y=b||0},f.Point.prototype.clone=function(){return new f.Point(this.x,this.y)},f.Point.prototype.constructor=f.Point,f.Rectangle=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},f.Rectangle.prototype.clone=function(){return new f.Rectangle(this.x,this.y,this.width,this.height)},f.Rectangle.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=this.x;if(a>=c&&a<=c+this.width){var d=this.y;if(b>=d&&b<=d+this.height)return!0}return!1},f.Rectangle.prototype.constructor=f.Rectangle,f.Polygon=function(a){if(a instanceof Array||(a=Array.prototype.slice.call(arguments)),"number"==typeof a[0]){for(var b=[],c=0,d=a.length;d>c;c+=2)b.push(new f.Point(a[c],a[c+1]));a=b}this.points=a},f.Polygon.prototype.clone=function(){for(var a=[],b=0;bb!=i>b&&(h-f)*(b-g)/(i-g)+f>a;j&&(c=!c)}return c},f.Polygon.prototype.constructor=f.Polygon,f.Circle=function(a,b,c){this.x=a||0,this.y=b||0,this.radius=c||0},f.Circle.prototype.clone=function(){return new f.Circle(this.x,this.y,this.radius)},f.Circle.prototype.contains=function(a,b){if(this.radius<=0)return!1;var c=this.x-a,d=this.y-b,e=this.radius*this.radius;return 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c[0]=t*d+u*h+v*l+w*p,c[1]=t*e+u*i+v*m+w*q,c[2]=t*f+u*j+v*n+w*r,c[3]=t*g+u*k+v*o+w*s,t=b[4],u=b[5],v=b[6],w=b[7],c[4]=t*d+u*h+v*l+w*p,c[5]=t*e+u*i+v*m+w*q,c[6]=t*f+u*j+v*n+w*r,c[7]=t*g+u*k+v*o+w*s,t=b[8],u=b[9],v=b[10],w=b[11],c[8]=t*d+u*h+v*l+w*p,c[9]=t*e+u*i+v*m+w*q,c[10]=t*f+u*j+v*n+w*r,c[11]=t*g+u*k+v*o+w*s,t=b[12],u=b[13],v=b[14],w=b[15],c[12]=t*d+u*h+v*l+w*p,c[13]=t*e+u*i+v*m+w*q,c[14]=t*f+u*j+v*n+w*r,c[15]=t*g+u*k+v*o+w*s,c},f.DisplayObject=function(){this.last=this,this.first=this,this.position=new f.Point,this.scale=new f.Point(1,1),this.pivot=new f.Point(0,0),this.rotation=0,this.alpha=1,this.visible=!0,this.hitArea=null,this.buttonMode=!1,this.renderable=!1,this.parent=null,this.stage=null,this.worldAlpha=1,this._interactive=!1,this.worldTransform=f.mat3.create(),this.localTransform=f.mat3.create(),this.color=[],this.dynamic=!0,this._sr=0,this._cr=1},f.DisplayObject.prototype.constructor=f.DisplayObject,f.DisplayObject.prototype.setInteractive=function(a){this.interactive=a},Object.defineProperty(f.DisplayObject.prototype,"interactive",{get:function(){return this._interactive},set:function(a){this._interactive=a,this.stage&&(this.stage.dirty=!0)}}),Object.defineProperty(f.DisplayObject.prototype,"mask",{get:function(){return this._mask},set:function(a){a?this._mask?(a.start=this._mask.start,a.end=this._mask.end):(this.addFilter(a),a.renderable=!1):(this.removeFilter(this._mask),this._mask.renderable=!0),this._mask=a}}),Object.defineProperty(f.DisplayObject.prototype,"filters",{get:function(){return this._filters},set:function(a){a?(this._filters&&this.removeFilter(this._filters),this.addFilter(a)):this._filters&&this.removeFilter(this._filters),this._filters=a}}),f.DisplayObject.prototype.addFilter=function(a){var b=new f.FilterBlock,c=new f.FilterBlock;a.start=b,a.end=c,b.data=a,c.data=a,b.first=b.last=this,c.first=c.last=this,b.open=!0;var d,e,g=b,h=b;e=this.first._iPrev,e?(d=e._iNext,g._iPrev=e,e._iNext=g):d=this,d&&(d._iPrev=h,h._iNext=d);var g=c,h=c,d=null,e=null;e=this.last,d=e._iNext,d&&(d._iPrev=h,h._iNext=d),g._iPrev=e,e._iNext=g;for(var i=this,j=this.last;i;)i.last==j&&(i.last=c),i=i.parent;this.first=b,this.__renderGroup&&this.__renderGroup.addFilterBlocks(b,c)},f.DisplayObject.prototype.removeFilter=function(a){console.log("YUOIO");var b=a.start,c=b._iNext,d=b._iPrev;c&&(c._iPrev=d),d&&(d._iNext=c),this.first=b._iNext;var e=a.end,c=e._iNext,d=e._iPrev;c&&(c._iPrev=d),d._iNext=c;for(var f=e._iPrev,g=this;g.last==e&&(g.last=f,g=g.parent););this.__renderGroup&&this.__renderGroup.removeFilterBlocks(b,e)},f.DisplayObject.prototype.updateTransform=function(){this.rotation!==this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var a=this.localTransform,b=this.parent.worldTransform,c=this.worldTransform;a[0]=this._cr*this.scale.x,a[1]=-this._sr*this.scale.y,a[3]=this._sr*this.scale.x,a[4]=this._cr*this.scale.y;var d=this.pivot.x,e=this.pivot.y,g=a[0],h=a[1],i=this.position.x-a[0]*d-e*a[1],j=a[3],k=a[4],l=this.position.y-a[4]*e-d*a[3],m=b[0],n=b[1],o=b[2],p=b[3],q=b[4],r=b[5];a[2]=i,a[5]=l,c[0]=m*g+n*j,c[1]=m*h+n*k,c[2]=m*i+n*l+o,c[3]=p*g+q*j,c[4]=p*h+q*k,c[5]=p*i+q*l+r,this.worldAlpha=this.alpha*this.parent.worldAlpha,this.vcount=f.visibleCount},f.visibleCount=0,f.DisplayObjectContainer=function(){f.DisplayObject.call(this),this.children=[]},f.DisplayObjectContainer.prototype=Object.create(f.DisplayObject.prototype),f.DisplayObjectContainer.prototype.constructor=f.DisplayObjectContainer,f.DisplayObjectContainer.prototype.addChild=function(a){if(void 0!=a.parent&&a.parent.removeChild(a),a.parent=this,this.children.push(a),this.stage){var b=a;do b.interactive&&(this.stage.dirty=!0),b.stage=this.stage,b=b._iNext;while(b)}var c,d,e=a.first,f=a.last;d=this._filters?this.last._iPrev:this.last,c=d._iNext;for(var g=this,h=d;g;)g.last==h&&(g.last=a.last),g=g.parent;c&&(c._iPrev=f,f._iNext=c),e._iPrev=d,d._iNext=e,this.__renderGroup&&(a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),this.__renderGroup.addDisplayObjectAndChildren(a))},f.DisplayObjectContainer.prototype.addChildAt=function(a,b){if(!(b>=0&&b<=this.children.length))throw new Error(a+" The index "+b+" supplied is out of bounds "+this.children.length);if(void 0!=a.parent&&a.parent.removeChild(a),a.parent=this,this.stage){var c=a;do c.interactive&&(this.stage.dirty=!0),c.stage=this.stage,c=c._iNext;while(c)}var d,e,f=a.first,g=a.last;if(b==this.children.length){e=this.last;for(var h=this,i=this.last;h;)h.last==i&&(h.last=a.last),h=h.parent}else e=0==b?this:this.children[b-1].last;d=e._iNext,d&&(d._iPrev=g,g._iNext=d),f._iPrev=e,e._iNext=f,this.children.splice(b,0,a),this.__renderGroup&&(a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),this.__renderGroup.addDisplayObjectAndChildren(a))},f.DisplayObjectContainer.prototype.swapChildren=function(){},f.DisplayObjectContainer.prototype.getChildAt=function(a){if(a>=0&&aa;a++)this.children[a].updateTransform()}},f.blendModes={},f.blendModes.NORMAL=0,f.blendModes.SCREEN=1,f.Sprite=function(a){f.DisplayObjectContainer.call(this),this.anchor=new f.Point,this.texture=a,this.blendMode=f.blendModes.NORMAL,this._width=0,this._height=0,a.baseTexture.hasLoaded?this.updateFrame=!0:(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},f.Sprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Sprite.prototype.constructor=f.Sprite,Object.defineProperty(f.Sprite.prototype,"width",{get:function(){return this.scale.x*this.texture.frame.width},set:function(a){this.scale.x=a/this.texture.frame.width,this._width=a}}),Object.defineProperty(f.Sprite.prototype,"height",{get:function(){return this.scale.y*this.texture.frame.height},set:function(a){this.scale.y=a/this.texture.frame.height,this._height=a}}),f.Sprite.prototype.setTexture=function(a){this.texture.baseTexture!=a.baseTexture?(this.textureChange=!0,this.texture=a,this.__renderGroup&&this.__renderGroup.updateTexture(this)):this.texture=a,this.updateFrame=!0},f.Sprite.prototype.onTextureUpdate=function(){this._width&&(this.scale.x=this._width/this.texture.frame.width),this._height&&(this.scale.y=this._height/this.texture.frame.height),this.updateFrame=!0},f.Sprite.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache"+this);return new f.Sprite(b)},f.Sprite.fromImage=function(a){var b=f.Texture.fromImage(a);return new f.Sprite(b)},f.MovieClip=function(a){f.Sprite.call(this,a[0]),this.textures=a,this.animationSpeed=1,this.loop=!0,this.onComplete=null,this.currentFrame=0,this.playing=!1},f.MovieClip.prototype=Object.create(f.Sprite.prototype),f.MovieClip.prototype.constructor=f.MovieClip,Object.defineProperty(f.MovieClip.prototype,"totalFrames",{get:function(){return this.textures.length}}),f.MovieClip.prototype.stop=function(){this.playing=!1},f.MovieClip.prototype.play=function(){this.playing=!0},f.MovieClip.prototype.gotoAndStop=function(a){this.playing=!1,this.currentFrame=a;var b=0|this.currentFrame+.5;this.setTexture(this.textures[b%this.textures.length])},f.MovieClip.prototype.gotoAndPlay=function(a){this.currentFrame=a,this.playing=!0},f.MovieClip.prototype.updateTransform=function(){if(f.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var a=0|this.currentFrame+.5;this.loop||a=this.textures.length&&(this.gotoAndStop(this.textures.length-1),this.onComplete&&this.onComplete())}},f.FilterBlock=function(){this.visible=!0,this.renderable=!0},f.ColorMatrixFilter=function(){this.uniforms={matrix:{type:"mat4",value:[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]}},this.fragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float invert;","uniform mat4 matrix;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vTextureCoord) * matrix;","gl_FragColor = gl_FragColor * vColor;","}"]},Object.defineProperty(f.ColorMatrixFilter.prototype,"matrix",{get:function(){return this.uniforms.matrix.value},set:function(a){this.uniforms.matrix.value=a}}),f.Text=function(a,b){this.canvas=document.createElement("canvas"),this.context=this.canvas.getContext("2d"),f.Sprite.call(this,f.Texture.fromCanvas(this.canvas)),this.setText(a),this.setStyle(b),this.updateText(),this.dirty=!1},f.Text.prototype=Object.create(f.Sprite.prototype),f.Text.prototype.constructor=f.Text,f.Text.prototype.setStyle=function(a){a=a||{},a.font=a.font||"bold 20pt Arial",a.fill=a.fill||"black",a.align=a.align||"left",a.stroke=a.stroke||"black",a.strokeThickness=a.strokeThickness||0,a.wordWrap=a.wordWrap||!1,a.wordWrapWidth=a.wordWrapWidth||100,this.style=a,this.dirty=!0},f.Text.prototype.setText=function(a){this.text=a.toString()||" ",this.dirty=!0},f.Text.prototype.updateText=function(){this.context.font=this.style.font;var a=this.text;this.style.wordWrap&&(a=this.wordWrap(this.text));for(var b=a.split(/(?:\r\n|\r|\n)/),c=[],d=0,e=0;ee?f:arguments.callee(a,b,f,d,e):arguments.callee(a,b,c,f,e)},c=function(a,c,d){if(a.measureText(c).width<=d||c.length<1)return c;var e=b(a,c,0,c.length,d);return c.substring(0,e)+"\n"+arguments.callee(a,c.substring(e),d)},d="",e=a.split("\n"),f=0;f=2?parseInt(b[b.length-2],10):f.BitmapText.fonts[this.fontName].size,this.dirty=!0},f.BitmapText.prototype.updateText=function(){for(var a=f.BitmapText.fonts[this.fontName],b=new f.Point,c=null,d=[],e=0,g=[],h=0,i=this.fontSize/a.size,j=0;j=j;j++){var n=0;"right"==this.style.align?n=e-g[j]:"center"==this.style.align&&(n=(e-g[j])/2),m.push(n)}for(j=0;j0;)this.removeChild(this.getChildAt(0));this.updateText(),this.dirty=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.BitmapText.fonts={},f.InteractionManager=function(a){this.stage=a,this.mouse=new f.InteractionData,this.touchs={},this.tempPoint=new f.Point,this.mouseoverEnabled=!0,this.pool=[],this.interactiveItems=[],this.interactionDOMElement=null,this.onMouseMove=this.onMouseMove.bind(this),this.onMouseDown=this.onMouseDown.bind(this),this.onMouseOut=this.onMouseOut.bind(this),this.onMouseUp=this.onMouseUp.bind(this),this.onTouchStart=this.onTouchStart.bind(this),this.onTouchEnd=this.onTouchEnd.bind(this),this.onTouchMove=this.onTouchMove.bind(this),this.last=0},f.InteractionManager.prototype.constructor=f.InteractionManager,f.InteractionManager.prototype.collectInteractiveSprite=function(a,b){for(var c=a.children,d=c.length,e=d-1;e>=0;e--){var f=c[e];f.interactive?(b.interactiveChildren=!0,this.interactiveItems.push(f),f.children.length>0&&this.collectInteractiveSprite(f,f)):(f.__iParent=null,f.children.length>0&&this.collectInteractiveSprite(f,b))}},f.InteractionManager.prototype.setTarget=function(a){this.target=a,null===this.interactionDOMElement&&this.setTargetDomElement(a.view),document.body.addEventListener("mouseup",this.onMouseUp,!0)},f.InteractionManager.prototype.setTargetDomElement=function(a){null!==this.interactionDOMElement&&(this.interactionDOMElement.style["-ms-content-zooming"]="",this.interactionDOMElement.style["-ms-touch-action"]="",this.interactionDOMElement.removeEventListener("mousemove",this.onMouseMove,!0),this.interactionDOMElement.removeEventListener("mousedown",this.onMouseDown,!0),this.interactionDOMElement.removeEventListener("mouseout",this.onMouseOut,!0),this.interactionDOMElement.removeEventListener("touchstart",this.onTouchStart,!0),this.interactionDOMElement.removeEventListener("touchend",this.onTouchEnd,!0),this.interactionDOMElement.removeEventListener("touchmove",this.onTouchMove,!0)),window.navigator.msPointerEnabled&&(a.style["-ms-content-zooming"]="none",a.style["-ms-touch-action"]="none"),this.interactionDOMElement=a,a.addEventListener("mousemove",this.onMouseMove,!0),a.addEventListener("mousedown",this.onMouseDown,!0),a.addEventListener("mouseout",this.onMouseOut,!0),a.addEventListener("touchstart",this.onTouchStart,!0),a.addEventListener("touchend",this.onTouchEnd,!0),a.addEventListener("touchmove",this.onTouchMove,!0)},f.InteractionManager.prototype.update=function(){if(this.target){var a=Date.now(),b=a-this.last;if(b=30*b/1e3,!(1>b)){if(this.last=a,this.dirty){this.dirty=!1;for(var c=this.interactiveItems.length,d=0;c>d;d++)this.interactiveItems[d].interactiveChildren=!1;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}var e=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var d=0;e>d;d++){var f=this.interactiveItems[d];(f.mouseover||f.mouseout||f.buttonMode)&&(f.__hit=this.hitTest(f,this.mouse),this.mouse.target=f,f.__hit?(f.buttonMode&&(this.interactionDOMElement.style.cursor="pointer"),f.__isOver||(f.mouseover&&f.mouseover(this.mouse),f.__isOver=!0)):f.__isOver&&(f.mouseout&&f.mouseout(this.mouse),f.__isOver=!1))}}}},f.InteractionManager.prototype.onMouseMove=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactionDOMElement.getBoundingClientRect();this.mouse.global.x=(a.clientX-b.left)*(this.target.width/b.width),this.mouse.global.y=(a.clientY-b.top)*(this.target.height/b.height);var c=this.interactiveItems.length;this.mouse.global;for(var d=0;c>d;d++){var e=this.interactiveItems[d];e.mousemove&&e.mousemove(this.mouse)}},f.InteractionManager.prototype.onMouseDown=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactiveItems.length;this.mouse.global,this.stage;for(var c=0;b>c;c++){var d=this.interactiveItems[c];if((d.mousedown||d.click)&&(d.__mouseIsDown=!0,d.__hit=this.hitTest(d,this.mouse),d.__hit&&(d.mousedown&&d.mousedown(this.mouse),d.__isDown=!0,!d.interactiveChildren)))break}},f.InteractionManager.prototype.onMouseOut=function(){var a=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var b=0;a>b;b++){var c=this.interactiveItems[b];c.__isOver&&(this.mouse.target=c,c.mouseout&&c.mouseout(this.mouse),c.__isOver=!1)}},f.InteractionManager.prototype.onMouseUp=function(a){this.mouse.originalEvent=a||window.event,this.mouse.global;for(var b=this.interactiveItems.length,c=!1,d=0;b>d;d++){var e=this.interactiveItems[d];(e.mouseup||e.mouseupoutside||e.click)&&(e.__hit=this.hitTest(e,this.mouse),e.__hit&&!c?(e.mouseup&&e.mouseup(this.mouse),e.__isDown&&e.click&&e.click(this.mouse),e.interactiveChildren||(c=!0)):e.__isDown&&e.mouseupoutside&&e.mouseupoutside(this.mouse),e.__isDown=!1)}},f.InteractionManager.prototype.hitTest=function(a,b){var c=b.global;if(a.vcount!==f.visibleCount)return!1;var d=a instanceof f.Sprite,e=a.worldTransform,g=e[0],h=e[1],i=e[2],j=e[3],k=e[4],l=e[5],m=1/(g*k+h*-j),n=k*m*c.x+-h*m*c.y+(l*h-i*k)*m,o=g*m*c.y+-j*m*c.x+(-l*g+i*j)*m;if(b.target=a,a.hitArea&&a.hitArea.contains)return a.hitArea.contains(n,o)?(b.target=a,!0):!1;if(d){var p,q=a.texture.frame.width,r=a.texture.frame.height,s=-q*a.anchor.x;if(n>s&&s+q>n&&(p=-r*a.anchor.y,o>p&&p+r>o))return b.target=a,!0}for(var t=a.children.length,u=0;t>u;u++){var v=a.children[u],w=this.hitTest(v,b);if(w)return b.target=a,!0}return!1},f.InteractionManager.prototype.onTouchMove=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;dd;d++){var h=this.interactiveItems[d];h.touchmove&&h.touchmove(f)}},f.InteractionManager.prototype.onTouchStart=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i];if((j.touchstart||j.tap)&&(j.__hit=this.hitTest(j,g),j.__hit&&(j.touchstart&&j.touchstart(g),j.__isDown=!0,j.__touchData=g,!j.interactiveChildren)))break}}},f.InteractionManager.prototype.onTouchEnd=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i],k=j.__touchData;j.__hit=this.hitTest(j,f),k==f&&(f.originalEvent=a||window.event,(j.touchend||j.tap)&&(j.__hit&&!g?(j.touchend&&j.touchend(f),j.__isDown&&j.tap&&j.tap(f),j.interactiveChildren||(g=!0)):j.__isDown&&j.touchendoutside&&j.touchendoutside(f),j.__isDown=!1),j.__touchData=null)}this.pool.push(f),this.touchs[e.identifier]=null}},f.InteractionData=function(){this.global=new f.Point,this.local=new f.Point,this.target,this.originalEvent},f.InteractionData.prototype.getLocalPosition=function(a){var b=a.worldTransform,c=this.global,d=b[0],e=b[1],g=b[2],h=b[3],i=b[4],j=b[5],k=1/(d*i+e*-h);return new f.Point(i*k*c.x+-e*k*c.y+(j*e-g*i)*k,d*k*c.y+-h*k*c.x+(-j*d+g*h)*k)},f.InteractionData.prototype.constructor=f.InteractionData,f.Stage=function(a){f.DisplayObjectContainer.call(this),this.worldTransform=f.mat3.create(),this.interactive=!0,this.interactionManager=new f.InteractionManager(this),this.dirty=!0,this.__childrenAdded=[],this.__childrenRemoved=[],this.stage=this,this.stage.hitArea=new f.Rectangle(0,0,1e5,1e5),this.setBackgroundColor(a),this.worldVisible=!0},f.Stage.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Stage.prototype.constructor=f.Stage,f.Stage.prototype.setInteractionDelegate=function(a){this.interactionManager.setTargetDomElement(a)},f.Stage.prototype.updateTransform=function(){this.worldAlpha=1,this.vcount=f.visibleCount;for(var a=0,b=this.children.length;b>a;a++)this.children[a].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},f.Stage.prototype.setBackgroundColor=function(a){this.backgroundColor=a||0,this.backgroundColorSplit=d(this.backgroundColor);var b=this.backgroundColor.toString(16);b="000000".substr(0,6-b.length)+b,this.backgroundColorString="#"+b},f.Stage.prototype.getMousePosition=function(){return this.interactionManager.mouse.global};for(var h=0,i=["ms","moz","webkit","o"],j=0;j>>>>>>>>"),console.log("_");var b=0,c=a.first;for(console.log(c);c._iNext;)if(b++,c=c._iNext,console.log(c),b>100){console.log("BREAK");break}},f.EventTarget=function(){var a={};this.addEventListener=this.on=function(b,c){void 0===a[b]&&(a[b]=[]),-1===a[b].indexOf(c)&&a[b].push(c)},this.dispatchEvent=this.emit=function(b){if(a[b.type]&&a[b.type].length)for(var c=0,d=a[b.type].length;d>c;c++)a[b.type][c](b)},this.removeEventListener=this.off=function(b,c){var d=a[b].indexOf(c);-1!==d&&a[b].splice(d,1)}},f.autoDetectRenderer=function(a,b,c,d,e){a||(a=800),b||(b=600);var g=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(a){return!1}}();return g?new f.WebGLRenderer(a,b,c,d,e):new f.CanvasRenderer(a,b,c,d)},f.PolyK={},f.PolyK.Triangulate=function(a){var b=!0,c=a.length>>1;if(3>c)return[];for(var d=[],e=[],g=0;c>g;g++)e.push(g);for(var g=0,h=c;h>3;){var i=e[(g+0)%h],j=e[(g+1)%h],k=e[(g+2)%h],l=a[2*i],m=a[2*i+1],n=a[2*j],o=a[2*j+1],p=a[2*k],q=a[2*k+1],r=!1;if(f.PolyK._convex(l,m,n,o,p,q,b)){r=!0;for(var s=0;h>s;s++){var t=e[s];if(t!=i&&t!=j&&t!=k&&f.PolyK._PointInTriangle(a[2*t],a[2*t+1],l,m,n,o,p,q)){r=!1;break}}}if(r)d.push(i,j,k),e.splice((g+1)%h,1),h--,g=0;else if(g++>3*h){if(!b)return console.log("PIXI Warning: shape too complex to fill"),[];var d=[];e=[];for(var g=0;c>g;g++)e.push(g);g=0,h=c,b=!1}}return d.push(e[0],e[1],e[2]),d},f.PolyK._PointInTriangle=function(a,b,c,d,e,f,g,h){var i=g-c,j=h-d,k=e-c,l=f-d,m=a-c,n=b-d,o=i*i+j*j,p=i*k+j*l,q=i*m+j*n,r=k*k+l*l,s=k*m+l*n,t=1/(o*r-p*p),u=(r*q-p*s)*t,v=(o*s-p*q)*t;return u>=0&&v>=0&&1>u+v},f.PolyK._convex=function(a,b,c,d,e,f,g){return(b-d)*(e-c)+(c-a)*(f-d)>=0==g},f.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],f.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = vec4( aVertexPosition.x / projectionVector.x -1.0, aVertexPosition.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.stripShaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float alpha;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * alpha;","}"],f.stripShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.primitiveShaderFragmentSrc=["precision mediump float;","varying vec4 vColor;","void main(void) {","gl_FragColor = vColor;","}"],f.primitiveShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec4 aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","uniform float alpha;","varying vec4 vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vColor = aColor * alpha;","}"],f.shaderStack=[],f.initPrimitiveShader=function(){var a=f.gl,b=f.compileProgram(f.primitiveShaderVertexSrc,f.primitiveShaderFragmentSrc); -a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),f.primitiveProgram=b},f.initDefaultShader=function(){f.defaultShader=new f.PixiShader,f.defaultShader.init(),f.activateShader(f.defaultShader)},f.initDefaultStripShader=function(){var a=this.gl,b=f.compileProgram(f.stripShaderVertexSrc,f.stripShaderFragmentSrc);a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.textureCoordAttribute=a.getAttribLocation(b,"aTextureCoord"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.samplerUniform=a.getUniformLocation(b,"uSampler"),f.stripShaderProgram=b},f.CompileVertexShader=function(a,b){return f._CompileShader(a,b,a.VERTEX_SHADER)},f.CompileFragmentShader=function(a,b){return f._CompileShader(a,b,a.FRAGMENT_SHADER)},f._CompileShader=function(a,b,c){var d=b.join("\n"),e=a.createShader(c);return a.shaderSource(e,d),a.compileShader(e),a.getShaderParameter(e,a.COMPILE_STATUS)?e:(alert(a.getShaderInfoLog(e)),null)},f.compileProgram=function(a,b){var c=f.gl,d=f.CompileFragmentShader(c,b),e=f.CompileVertexShader(c,a),g=c.createProgram();return c.attachShader(g,e),c.attachShader(g,d),c.linkProgram(g),c.getProgramParameter(g,c.LINK_STATUS)||alert("Could not initialise shaders"),g},f.activateShader=function(a){f.shaderStack.push(a);var b=f.gl,c=a.program;b.useProgram(c),b.enableVertexAttribArray(c.vertexPositionAttribute),b.enableVertexAttribArray(c.colorAttribute),b.enableVertexAttribArray(c.textureCoordAttribute),a.syncUniforms(),f.currentShader=c},f.popShader=function(){var a=f.gl;f.shaderStack.pop();var b=f.shaderStack[f.shaderStack.length-1].program;a.useProgram(b),f.currentShader=b},f.activatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.primitiveProgram),a.disableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.deactivatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.currentShader),a.enableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.PixiShader=function(){this.program,this.fragmentSrc=["precision lowp float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vTextureCoord) * vColor;","}"]},f.PixiShader.prototype.init=function(){var a=f.compileProgram(this.vertexSrc||f.shaderVertexSrc,this.fragmentSrc),b=f.gl;b.useProgram(a),a.vertexPositionAttribute=b.getAttribLocation(a,"aVertexPosition"),a.colorAttribute=b.getAttribLocation(a,"aColor"),a.textureCoordAttribute=b.getAttribLocation(a,"aTextureCoord"),a.projectionVector=b.getUniformLocation(a,"projectionVector"),a.samplerUniform=b.getUniformLocation(a,"uSampler");for(var c in this.uniforms)a[c]=b.getUniformLocation(a,c);this.program=a},f.PixiShader.prototype.syncUniforms=function(){var a=f.gl;for(var b in this.uniforms){var c=this.uniforms[b].type;"f"==c?a.uniform1f(this.program[b],this.uniforms[b].value):"mat4"==c&&a.uniformMatrix4fv(this.program[b],!1,this.uniforms[b].value)}},f.WebGLGraphics=function(){},f.WebGLGraphics.renderGraphics=function(a,b){var c=f.gl;a._webGL||(a._webGL={points:[],indices:[],lastIndex:0,buffer:c.createBuffer(),indexBuffer:c.createBuffer()}),a.dirty&&(a.dirty=!1,a.clearDirty&&(a.clearDirty=!1,a._webGL.lastIndex=0,a._webGL.points=[],a._webGL.indices=[]),f.WebGLGraphics.updateGraphics(a)),f.activatePrimitiveShader();var d=f.mat3.clone(a.worldTransform);f.mat3.transpose(d),c.blendFunc(c.ONE,c.ONE_MINUS_SRC_ALPHA),c.uniformMatrix3fv(f.primitiveProgram.translationMatrix,!1,d),c.uniform2f(f.primitiveProgram.projectionVector,b.x,b.y),c.uniform1f(f.primitiveProgram.alpha,a.worldAlpha),c.bindBuffer(c.ARRAY_BUFFER,a._webGL.buffer),c.vertexAttribPointer(f.primitiveProgram.vertexPositionAttribute,2,c.FLOAT,!1,24,0),c.vertexAttribPointer(f.primitiveProgram.colorAttribute,4,c.FLOAT,!1,24,8),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),c.drawElements(c.TRIANGLE_STRIP,a._webGL.indices.length,c.UNSIGNED_SHORT,0),f.deactivatePrimitiveShader()},f.WebGLGraphics.updateGraphics=function(a){for(var b=a._webGL.lastIndex;b3&&f.WebGLGraphics.buildPoly(c,a._webGL),c.lineWidth>0&&f.WebGLGraphics.buildLine(c,a._webGL)):c.type==f.Graphics.RECT?f.WebGLGraphics.buildRectangle(c,a._webGL):(c.type==f.Graphics.CIRC||c.type==f.Graphics.ELIP)&&f.WebGLGraphics.buildCircle(c,a._webGL)}a._webGL.lastIndex=a.graphicsData.length;var d=f.gl;a._webGL.glPoints=new Float32Array(a._webGL.points),d.bindBuffer(d.ARRAY_BUFFER,a._webGL.buffer),d.bufferData(d.ARRAY_BUFFER,a._webGL.glPoints,d.STATIC_DRAW),a._webGL.glIndicies=new Uint16Array(a._webGL.indices),d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),d.bufferData(d.ELEMENT_ARRAY_BUFFER,a._webGL.glIndicies,d.STATIC_DRAW)},f.WebGLGraphics.buildRectangle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3];if(a.fill){var j=d(a.fillColor),k=a.fillAlpha,l=j[0]*k,m=j[1]*k,n=j[2]*k,o=b.points,p=b.indices,q=o.length/6;o.push(e,g),o.push(l,m,n,k),o.push(e+h,g),o.push(l,m,n,k),o.push(e,g+i),o.push(l,m,n,k),o.push(e+h,g+i),o.push(l,m,n,k),p.push(q,q,q+1,q+2,q+3,q+3)}a.lineWidth&&(a.points=[e,g,e+h,g,e+h,g+i,e,g+i,e,g],f.WebGLGraphics.buildLine(a,b))},f.WebGLGraphics.buildCircle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3],j=40,k=2*Math.PI/j;if(a.fill){var l=d(a.fillColor),m=a.fillAlpha,n=l[0]*m,o=l[1]*m,p=l[2]*m,q=b.points,r=b.indices,s=q.length/6;r.push(s);for(var t=0;j+1>t;t++)q.push(e,g,n,o,p,m),q.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i,n,o,p,m),r.push(s++,s++);r.push(s-1)}if(a.lineWidth){a.points=[];for(var t=0;j+1>t;t++)a.points.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i);f.WebGLGraphics.buildLine(a,b)}},f.WebGLGraphics.buildLine=function(a,b){var c=a.points;if(0!=c.length){var e=new f.Point(c[0],c[1]),g=new f.Point(c[c.length-2],c[c.length-1]);if(e.x==g.x&&e.y==g.y){c.pop(),c.pop(),g=new f.Point(c[c.length-2],c[c.length-1]);var h=g.x+.5*(e.x-g.x),i=g.y+.5*(e.y-g.y);c.unshift(h,i),c.push(h,i)}var j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,A,B,C,D,E=b.points,F=b.indices,G=c.length/2,H=c.length,I=E.length/6,J=a.lineWidth/2,K=d(a.lineColor),L=a.lineAlpha,M=K[0]*L,N=K[1]*L,O=K[2]*L;j=c[0],k=c[1],l=c[2],m=c[3],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(j-p,k-q,M,N,O,L),E.push(j+p,k+q,M,N,O,L);for(var P=1;G-1>P;P++)j=c[2*(P-1)],k=c[2*(P-1)+1],l=c[2*P],m=c[2*P+1],n=c[2*(P+1)],o=c[2*(P+1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,r=-(m-o),s=l-n,D=Math.sqrt(r*r+s*s),r/=D,s/=D,r*=J,s*=J,v=-q+k-(-q+m),w=-p+l-(-p+j),x=(-p+j)*(-q+m)-(-p+l)*(-q+k),y=-s+o-(-s+m),z=-r+l-(-r+n),A=(-r+n)*(-s+m)-(-r+l)*(-s+o),B=v*z-y*w,0==B&&(B+=1),px=(w*A-z*x)/B,py=(y*x-v*A)/B,C=(px-l)*(px-l)+(py-m)+(py-m),C>19600?(t=p-r,u=q-s,D=Math.sqrt(t*t+u*u),t/=D,u/=D,t*=J,u*=J,E.push(l-t,m-u),E.push(M,N,O,L),E.push(l+t,m+u),E.push(M,N,O,L),E.push(l-t,m-u),E.push(M,N,O,L),H++):(E.push(px,py),E.push(M,N,O,L),E.push(l-(px-l),m-(py-m)),E.push(M,N,O,L));j=c[2*(G-2)],k=c[2*(G-2)+1],l=c[2*(G-1)],m=c[2*(G-1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(l-p,m-q),E.push(M,N,O,L),E.push(l+p,m+q),E.push(M,N,O,L),F.push(I);for(var P=0;H>P;P++)F.push(I++);F.push(I-1)}},f.WebGLGraphics.buildPoly=function(a,b){var c=a.points;if(!(c.length<6)){for(var e=b.points,g=b.indices,h=c.length/2,i=d(a.fillColor),j=a.fillAlpha,k=i[0]*j,l=i[1]*j,m=i[2]*j,n=f.PolyK.Triangulate(c),o=e.length/6,p=0;pp;p++)e.push(c[2*p],c[2*p+1],k,l,m,j)}},f._defaultFrame=new f.Rectangle(0,0,1,1),f.gl,f.WebGLRenderer=function(a,b,c,d,e){this.transparent=!!d,this.width=a||800,this.height=b||600,this.view=c||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var g=this;this.view.addEventListener("webglcontextlost",function(a){g.handleContextLost(a)},!1),this.view.addEventListener("webglcontextrestored",function(a){g.handleContextRestored(a)},!1),this.batchs=[];try{f.gl=this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!!e,premultipliedAlpha:!1,stencil:!0})}catch(h){throw new Error(" This browser does not support webGL. Try using the canvas renderer"+this)}f.initDefaultShader(),f.initPrimitiveShader(),f.initDefaultStripShader();var i=this.gl;f.WebGLRenderer.gl=i,this.batch=new f.WebGLBatch(i),i.disable(i.DEPTH_TEST),i.disable(i.CULL_FACE),i.enable(i.BLEND),i.colorMask(!0,!0,!0,this.transparent),f.projection=new f.Point(400,300),this.resize(this.width,this.height),this.contextLost=!1,f.activateShader(f.defaultShader),this.stageRenderGroup=new f.WebGLRenderGroup(this.gl)},f.WebGLRenderer.prototype.constructor=f.WebGLRenderer,f.WebGLRenderer.getBatch=function(){return 0==f._batchs.length?new f.WebGLBatch(f.WebGLRenderer.gl):f._batchs.pop()},f.WebGLRenderer.returnBatch=function(a){a.clean(),f._batchs.push(a)},f.WebGLRenderer.prototype.render=function(a){if(!this.contextLost){this.__stage!==a&&(this.__stage=a,this.stageRenderGroup.setRenderable(a)),f.WebGLRenderer.updateTextures(),f.visibleCount++,a.updateTransform();var b=this.gl;if(b.colorMask(!0,!0,!0,this.transparent),b.viewport(0,0,this.width,this.height),b.bindFramebuffer(b.FRAMEBUFFER,null),b.clearColor(a.backgroundColorSplit[0],a.backgroundColorSplit[1],a.backgroundColorSplit[2],!this.transparent),b.clear(b.COLOR_BUFFER_BIT),this.stageRenderGroup.backgroundColor=a.backgroundColorSplit,this.stageRenderGroup.render(f.projection),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),f.Texture.frameUpdates.length>0){for(var c=0;cc;c++){var d=6*c,e=4*c;this.indices[d+0]=e+0,this.indices[d+1]=e+1,this.indices[d+2]=e+2,this.indices[d+3]=e+0,this.indices[d+4]=e+2,this.indices[d+5]=e+3}a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a.bufferData(a.ELEMENT_ARRAY_BUFFER,this.indices,a.STATIC_DRAW)},f.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSize0;)n=n.children[n.children.length-1],n.renderable&&(m=n.last);if(m instanceof f.Sprite){l=m.batch;var k=l.head;if(k==m)g=0;else for(g=1;k.__next!=m;)g++,k=k.__next}else l=m;if(j==l)return j instanceof f.WebGLBatch?j.render(d,g+1):this.renderSpecial(j,b),void 0;e=this.batchs.indexOf(j),h=this.batchs.indexOf(l),j instanceof f.WebGLBatch?j.render(d):this.renderSpecial(j,b);for(var o=e+1;h>o;o++)renderable=this.batchs[o],renderable instanceof f.WebGLBatch?this.batchs[o].render():this.renderSpecial(renderable,b);l instanceof f.WebGLBatch?l.render(0,g+1):this.renderSpecial(l,b)},f.WebGLRenderGroup.prototype.renderSpecial=function(a,b){f.shaderStack.length;var c=a.vcount===f.visibleCount;a instanceof f.TilingSprite?c&&this.renderTilingSprite(a,b):a instanceof f.Strip?c&&this.renderStrip(a,b):a instanceof f.CustomRenderable?c&&a.renderWebGL(this,b):a instanceof f.Graphics?c&&a.renderable&&f.WebGLGraphics.renderGraphics(a,b):a instanceof f.FilterBlock&&this.handleFilterBlock(a,b)},f.WebGLRenderGroup.prototype.handleFilterBlock=function(a,b){var c=f.gl;if(a.open)if(a.data instanceof Array){var d=a.data[0];if(!d.shader){var e=new f.PixiShader;e.fragmentSrc=d.fragmentSrc,e.uniforms=d.uniforms,e.init(),d.shader=e}f.activateShader(d.shader),c.uniform2f(f.currentShader.projectionVector,b.x,b.y)}else c.enable(c.STENCIL_TEST),c.colorMask(!1,!1,!1,!1),c.stencilFunc(c.ALWAYS,1,255),c.stencilOp(c.KEEP,c.KEEP,c.REPLACE),f.WebGLGraphics.renderGraphics(a.data,b),c.colorMask(!0,!0,!0,!0),c.stencilFunc(c.NOTEQUAL,0,255),c.stencilOp(c.KEEP,c.KEEP,c.KEEP);else a.data instanceof Array?(f.popShader(),c.uniform2f(f.currentShader.projectionVector,b.x,b.y)):c.disable(c.STENCIL_TEST)},f.WebGLRenderGroup.prototype.updateTexture=function(a){this.removeObject(a);for(var b=a.first;b!=this.root&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););this.insertObject(a,b,c)},f.WebGLRenderGroup.prototype.addFilterBlocks=function(a,b){a.__renderGroup=this,b.__renderGroup=this;for(var c=a;c!=this.root.first&&(c=c._iPrev,!c.renderable||!c.__renderGroup););this.insertAfter(a,c);for(var d=b;d!=this.root.first&&(d=d._iPrev,!d.renderable||!d.__renderGroup););this.insertAfter(b,d)},f.WebGLRenderGroup.prototype.removeFilterBlocks=function(a,b){this.removeObject(a),this.removeObject(b)},f.WebGLRenderGroup.prototype.addDisplayObjectAndChildren=function(a){a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a);for(var b=a.first;b!=this.root.first&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););var d=a.first,e=a.last._iNext;do d.__renderGroup=this,d.renderable&&(this.insertObject(d,b,c),b=d),d=d._iNext;while(d!=e)},f.WebGLRenderGroup.prototype.removeDisplayObjectAndChildren=function(a){if(a.__renderGroup==this){a.last;do a.__renderGroup=null,a.renderable&&this.removeObject(a),a=a._iNext;while(a)}},f.WebGLRenderGroup.prototype.insertObject=function(a,b,c){var d=b,e=c;if(a instanceof f.Sprite){var g,h;if(d instanceof f.Sprite){if(g=d.batch,g&&g.texture==a.texture.baseTexture&&g.blendMode==a.blendMode)return g.insertAfter(a,d),void 0}else g=d;if(e)if(e instanceof f.Sprite){if(h=e.batch){if(h.texture==a.texture.baseTexture&&h.blendMode==a.blendMode)return h.insertBefore(a,e),void 0;if(h==g){var i=g.split(e),j=f.WebGLRenderer.getBatch(),k=this.batchs.indexOf(g);return j.init(a),this.batchs.splice(k+1,0,j,i),void 0}}}else h=e;var j=f.WebGLRenderer.getBatch();if(j.init(a),g){var k=this.batchs.indexOf(g);this.batchs.splice(k+1,0,j)}else this.batchs.push(j)}else a instanceof f.TilingSprite?this.initTilingSprite(a):a instanceof f.Strip&&this.initStrip(a),this.insertAfter(a,d)},f.WebGLRenderGroup.prototype.insertAfter=function(a,b){if(b instanceof f.Sprite){var c=b.batch;if(c)if(c.tail==b){var d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a)}else{var e=c.split(b.__next),d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a,e)}else this.batchs.push(a)}else{var d=this.batchs.indexOf(b);this.batchs.splice(d+1,0,a)}},f.WebGLRenderGroup.prototype.removeObject=function(a){var b;if(a instanceof f.Sprite){var c=a.batch;if(!c)return;c.remove(a),0==c.size&&(b=c)}else b=a;if(b){var d=this.batchs.indexOf(b);if(-1==d)return;if(0==d||d==this.batchs.length-1)return this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),void 0;if(this.batchs[d-1]instanceof f.WebGLBatch&&this.batchs[d+1]instanceof f.WebGLBatch&&this.batchs[d-1].texture==this.batchs[d+1].texture&&this.batchs[d-1].blendMode==this.batchs[d+1].blendMode)return this.batchs[d-1].merge(this.batchs[d+1]),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),f.WebGLRenderer.returnBatch(this.batchs[d+1]),this.batchs.splice(d,2),void 0;this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b)}},f.WebGLRenderGroup.prototype.initTilingSprite=function(a){var b=this.gl;a.verticies=new Float32Array([0,0,a.width,0,a.width,a.height,0,a.height]),a.uvs=new Float32Array([0,0,1,0,1,1,0,1]),a.colors=new Float32Array([1,1,1,1]),a.indices=new Uint16Array([0,1,3,2]),a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW),a.texture.baseTexture._glTexture?(b.bindTexture(b.TEXTURE_2D,a.texture.baseTexture._glTexture),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.REPEAT),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.REPEAT),a.texture.baseTexture._powerOf2=!0):a.texture.baseTexture._powerOf2=!0},f.WebGLRenderGroup.prototype.renderStrip=function(a,b){var c=this.gl,d=f.stripShaderProgram;c.useProgram(d);var e=f.mat3.clone(a.worldTransform);f.mat3.transpose(e),c.uniformMatrix3fv(d.translationMatrix,!1,e),c.uniform2f(d.projectionVector,b.x,b.y),c.uniform1f(d.alpha,a.worldAlpha),a.dirty?(a.dirty=!1,c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferData(c.ARRAY_BUFFER,a.verticies,c.STATIC_DRAW),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferData(c.ARRAY_BUFFER,a.uvs,c.STATIC_DRAW),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.bufferData(c.ARRAY_BUFFER,a.colors,c.STATIC_DRAW),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer),c.bufferData(c.ELEMENT_ARRAY_BUFFER,a.indices,c.STATIC_DRAW)):(c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.verticies),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer)),c.drawElements(c.TRIANGLE_STRIP,a.indices.length,c.UNSIGNED_SHORT,0),c.useProgram(f.currentProgram)},f.WebGLRenderGroup.prototype.renderTilingSprite=function(a,b){var c=this.gl;f.shaderProgram;var d=a.tilePosition,e=a.tileScale,g=d.x/a.texture.baseTexture.width,h=d.y/a.texture.baseTexture.height,i=a.width/a.texture.baseTexture.width/e.x,j=a.height/a.texture.baseTexture.height/e.y;a.uvs[0]=0-g,a.uvs[1]=0-h,a.uvs[2]=1*i-g,a.uvs[3]=0-h,a.uvs[4]=1*i-g,a.uvs[5]=1*j-h,a.uvs[6]=0-g,a.uvs[7]=1*j-h,c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.uvs),this.renderStrip(a,b)},f.WebGLRenderGroup.prototype.initStrip=function(a){var b=this.gl;this.shaderProgram,a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW)},f.CanvasRenderer=function(a,b,c,d){this.transparent=d,this.width=a||800,this.height=b||600,this.view=c||document.createElement("canvas"),this.context=this.view.getContext("2d"),this.refresh=!0,this.view.width=this.width,this.view.height=this.height,this.count=0},f.CanvasRenderer.prototype.constructor=f.CanvasRenderer,f.CanvasRenderer.prototype.render=function(a){f.texturesToUpdate=[],f.texturesToDestroy=[],f.visibleCount++,a.updateTransform(),this.view.style.backgroundColor==a.backgroundColorString||this.transparent||(this.view.style.backgroundColor=a.backgroundColorString),this.context.setTransform(1,0,0,1,0,0),this.context.clearRect(0,0,this.width,this.height),this.renderDisplayObject(a),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),f.Texture.frameUpdates.length>0&&(f.Texture.frameUpdates=[])},f.CanvasRenderer.prototype.resize=function(a,b){this.width=a,this.height=b,this.view.width=a,this.view.height=b},f.CanvasRenderer.prototype.renderDisplayObject=function(a){var b,c=this.context;c.globalCompositeOperation="source-over";var d=a.last._iNext;a=a.first;do if(b=a.worldTransform,a.visible)if(a.renderable){if(a instanceof f.Sprite){var e=a.texture.frame;e&&e.width&&e.height&&(c.globalAlpha=a.worldAlpha,c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),c.drawImage(a.texture.baseTexture.source,e.x,e.y,e.width,e.height,a.anchor.x*-e.width,a.anchor.y*-e.height,e.width,e.height))}else if(a instanceof f.Strip)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderStrip(a);else if(a instanceof f.TilingSprite)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderTilingSprite(a);else if(a instanceof f.CustomRenderable)a.renderCanvas(this);else if(a instanceof f.Graphics)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),f.CanvasGraphics.renderGraphics(a,c);else if(a instanceof f.FilterBlock&&f.FilterBlock.data instanceof f.Graphics)if(a.open){c.save();var g=a.mask.alpha,h=a.mask.worldTransform;c.setTransform(h[0],h[3],h[1],h[4],h[2],h[5]),a.mask.worldAlpha=.5,c.worldAlpha=0,f.CanvasGraphics.renderGraphicsMask(a.mask,c),c.clip(),a.mask.worldAlpha=g}else c.restore();a=a._iNext}else a=a._iNext;else a=a.last._iNext;while(a!=d)},f.CanvasRenderer.prototype.renderStripFlat=function(a){var b=this.context,c=a.verticies;a.uvs;var d=c.length/2;this.count++,b.beginPath();for(var e=1;d-2>e;e++){var f=2*e,g=c[f],h=c[f+2],i=c[f+4],j=c[f+1],k=c[f+3],l=c[f+5];b.moveTo(g,j),b.lineTo(h,k),b.lineTo(i,l)}b.fillStyle="#FF0000",b.fill(),b.closePath()},f.CanvasRenderer.prototype.renderTilingSprite=function(a){var b=this.context;b.globalAlpha=a.worldAlpha,a.__tilePattern||(a.__tilePattern=b.createPattern(a.texture.baseTexture.source,"repeat")),b.beginPath();var c=a.tilePosition,d=a.tileScale;b.scale(d.x,d.y),b.translate(c.x,c.y),b.fillStyle=a.__tilePattern,b.fillRect(-c.x,-c.y,a.width/d.x,a.height/d.y),b.scale(1/d.x,1/d.y),b.translate(-c.x,-c.y),b.closePath()},f.CanvasRenderer.prototype.renderStrip=function(a){var b=this.context,c=a.verticies,d=a.uvs,e=c.length/2;this.count++;for(var f=1;e-2>f;f++){var g=2*f,h=c[g],i=c[g+2],j=c[g+4],k=c[g+1],l=c[g+3],m=c[g+5],n=d[g]*a.texture.width,o=d[g+2]*a.texture.width,p=d[g+4]*a.texture.width,q=d[g+1]*a.texture.height,r=d[g+3]*a.texture.height,s=d[g+5]*a.texture.height;b.save(),b.beginPath(),b.moveTo(h,k),b.lineTo(i,l),b.lineTo(j,m),b.closePath(),b.clip();var t=n*r+q*p+o*s-r*p-q*o-n*s,u=h*r+q*j+i*s-r*j-q*i-h*s,v=n*i+h*p+o*j-i*p-h*o-n*j,w=n*r*j+q*i*p+h*o*s-h*r*p-q*o*j-n*i*s,x=k*r+q*m+l*s-r*m-q*l-k*s,y=n*l+k*p+o*m-l*p-k*o-n*m,z=n*r*m+q*l*p+k*o*s-k*r*p-q*o*m-n*l*s;b.transform(u/t,x/t,v/t,y/t,w/t,z/t),b.drawImage(a.texture.baseTexture.source,0,0),b.restore()}},f.CanvasGraphics=function(){},f.CanvasGraphics.renderGraphics=function(a,b){for(var c=a.worldAlpha,d=0;d1&&(c=1,console.log("Pixi.js warning: masks in canvas can only mask using the first path in the graphics object"));for(var d=0;1>d;d++){var e=a.graphicsData[d],g=e.points;if(e.type==f.Graphics.POLY){b.beginPath(),b.moveTo(g[0],g[1]);for(var h=1;hh;h++){var f=a[h],i=4*h,j=h/(g-1);h%2?(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1):(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1),i=2*h,d[i]=1,d[i+1]=1,i=2*h,c[i]=i,c[i+1]=i+1,e=f}}},f.Rope.prototype.updateTransform=function(){var a=this.points;if(!(a.length<1)){var b,c=this.verticies,d=a[0],e={x:0,y:0},g=a[0];this.count-=.2,c[0]=g.x+e.x,c[1]=g.y+e.y,c[2]=g.x-e.x,c[3]=g.y-e.y;for(var h=a.length,i=1;h>i;i++){var g=a[i],j=4*i;b=i1&&(k=1);var l=Math.sqrt(e.x*e.x+e.y*e.y),m=this.texture.height/2;e.x/=l,e.y/=l,e.x*=m,e.y*=m,c[j]=g.x+e.x,c[j+1]=g.y+e.y,c[j+2]=g.x-e.x,c[j+3]=g.y-e.y,d=g}f.DisplayObjectContainer.prototype.updateTransform.call(this)}},f.Rope.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite=function(a,b,c){f.DisplayObjectContainer.call(this),this.texture=a,this.width=b,this.height=c,this.tileScale=new f.Point(1,1),this.tilePosition=new f.Point(0,0),this.renderable=!0,this.blendMode=f.blendModes.NORMAL},f.TilingSprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.TilingSprite.prototype.constructor=f.TilingSprite,f.TilingSprite.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},f.Spine=function(a){if(f.DisplayObjectContainer.call(this),this.spineData=f.AnimCache[a],!this.spineData)throw new Error("Spine data must be preloaded using PIXI.SpineLoader or PIXI.AssetLoader: "+a);this.skeleton=new l.Skeleton(this.spineData),this.skeleton.updateWorldTransform(),this.stateData=new l.AnimationStateData(this.spineData),this.state=new l.AnimationState(this.stateData),this.slotContainers=[];for(var b=0,c=this.skeleton.drawOrder.length;c>b;b++){var d=this.skeleton.drawOrder[b],e=d.attachment,g=new f.DisplayObjectContainer;if(this.slotContainers.push(g),this.addChild(g),e instanceof l.RegionAttachment){var h=e.rendererObject.name,i=this.createSprite(d,e.rendererObject);d.currentSprite=i,d.currentSpriteName=h,g.addChild(i)}}},f.Spine.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Spine.prototype.constructor=f.Spine,f.Spine.prototype.updateTransform=function(){this.lastTime=this.lastTime||Date.now();var a=.001*(Date.now()-this.lastTime);this.lastTime=Date.now(),this.state.update(a),this.state.apply(this.skeleton),this.skeleton.updateWorldTransform();for(var b=this.skeleton.drawOrder,c=0,d=b.length;d>c;c++){var e=b[c],g=e.attachment,h=this.slotContainers[c];if(g instanceof l.RegionAttachment){if(g.rendererObject&&(!e.currentSpriteName||e.currentSpriteName!=g.name)){var i=g.rendererObject.name;if(void 0!==e.currentSprite&&(e.currentSprite.visible=!1),e.sprites=e.sprites||{},void 0!==e.sprites[i])e.sprites[i].visible=!0;else{var j=this.createSprite(e,g.rendererObject);h.addChild(j)}e.currentSprite=e.sprites[i],e.currentSpriteName=i}h.visible=!0;var k=e.bone;h.position.x=k.worldX+g.x*k.m00+g.y*k.m01,h.position.y=k.worldY+g.x*k.m10+g.y*k.m11,h.scale.x=k.worldScaleX,h.scale.y=k.worldScaleY,h.rotation=-(e.bone.worldRotation*Math.PI/180)}else h.visible=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.Spine.prototype.createSprite=function(a,b){var c=f.TextureCache[b.name]?b.name:b.name+".png",d=new f.Sprite(f.Texture.fromFrame(c));return d.scale=b.scale,d.rotation=b.rotation,d.anchor.x=d.anchor.y=.5,a.sprites=a.sprites||{},a.sprites[b.name]=d,d};var l={};l.BoneData=function(a,b){this.name=a,this.parent=b},l.BoneData.prototype={length:0,x:0,y:0,rotation:0,scaleX:1,scaleY:1},l.SlotData=function(a,b){this.name=a,this.boneData=b},l.SlotData.prototype={r:1,g:1,b:1,a:1,attachmentName:null},l.Bone=function(a,b){this.data=a,this.parent=b,this.setToSetupPose()},l.Bone.yDown=!1,l.Bone.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,m00:0,m01:0,worldX:0,m10:0,m11:0,worldY:0,worldRotation:0,worldScaleX:1,worldScaleY:1,updateWorldTransform:function(a,b){var c=this.parent;null!=c?(this.worldX=this.x*c.m00+this.y*c.m01+c.worldX,this.worldY=this.x*c.m10+this.y*c.m11+c.worldY,this.worldScaleX=c.worldScaleX*this.scaleX,this.worldScaleY=c.worldScaleY*this.scaleY,this.worldRotation=c.worldRotation+this.rotation):(this.worldX=this.x,this.worldY=this.y,this.worldScaleX=this.scaleX,this.worldScaleY=this.scaleY,this.worldRotation=this.rotation);var d=this.worldRotation*Math.PI/180,e=Math.cos(d),f=Math.sin(d);this.m00=e*this.worldScaleX,this.m10=f*this.worldScaleX,this.m01=-f*this.worldScaleY,this.m11=e*this.worldScaleY,a&&(this.m00=-this.m00,this.m01=-this.m01),b&&(this.m10=-this.m10,this.m11=-this.m11),l.Bone.yDown&&(this.m10=-this.m10,this.m11=-this.m11)},setToSetupPose:function(){var a=this.data;this.x=a.x,this.y=a.y,this.rotation=a.rotation,this.scaleX=a.scaleX,this.scaleY=a.scaleY}},l.Slot=function(a,b,c){this.data=a,this.skeleton=b,this.bone=c,this.setToSetupPose()},l.Slot.prototype={r:1,g:1,b:1,a:1,_attachmentTime:0,attachment:null,setAttachment:function(a){this.attachment=a,this._attachmentTime=this.skeleton.time},setAttachmentTime:function(a){this._attachmentTime=this.skeleton.time-a},getAttachmentTime:function(){return this.skeleton.time-this._attachmentTime},setToSetupPose:function(){var a=this.data;this.r=a.r,this.g=a.g,this.b=a.b,this.a=a.a;for(var b=this.skeleton.data.slots,c=0,d=b.length;d>c;c++)if(b[c]==a){this.setAttachment(a.attachmentName?this.skeleton.getAttachmentBySlotIndex(c,a.attachmentName):null);break}}},l.Skin=function(a){this.name=a,this.attachments={}},l.Skin.prototype={addAttachment:function(a,b,c){this.attachments[a+":"+b]=c},getAttachment:function(a,b){return this.attachments[a+":"+b]},_attachAll:function(a,b){for(var c in b.attachments){var d=c.indexOf(":"),e=parseInt(c.substring(0,d)),f=c.substring(d+1),g=a.slots[e];if(g.attachment&&g.attachment.name==f){var h=this.getAttachment(e,f);h&&g.setAttachment(h)}}}},l.Animation=function(a,b,c){this.name=a,this.timelines=b,this.duration=c},l.Animation.prototype={apply:function(a,b,c){c&&0!=this.duration&&(b%=this.duration);for(var d=this.timelines,e=0,f=d.length;f>e;e++)d[e].apply(a,b,1)},mix:function(a,b,c,d){c&&0!=this.duration&&(b%=this.duration);for(var e=this.timelines,f=0,g=e.length;g>f;f++)e[f].apply(a,b,d)}},l.binarySearch=function(a,b,c){var d=0,e=Math.floor(a.length/c)-2;if(0==e)return c;for(var f=e>>>1;;){if(a[(f+1)*c]<=b?d=f+1:e=f,d==e)return(d+1)*c;f=d+e>>>1}},l.linearSearch=function(a,b,c){for(var d=0,e=a.length-c;e>=d;d+=c)if(a[d]>b)return d;return-1},l.Curves=function(a){this.curves=[],this.curves.length=6*(a-1)},l.Curves.prototype={setLinear:function(a){this.curves[6*a]=0},setStepped:function(a){this.curves[6*a]=-1},setCurve:function(a,b,c,d,e){var f=.1,g=f*f,h=g*f,i=3*f,j=3*g,k=6*g,l=6*h,m=2*-b+d,n=2*-c+e,o=3*(b-d)+1,p=3*(c-e)+1,q=6*a,r=this.curves;r[q]=b*i+m*j+o*h,r[q+1]=c*i+n*j+p*h,r[q+2]=m*k+o*l,r[q+3]=n*k+p*l,r[q+4]=o*l,r[q+5]=p*l},getCurvePercent:function(a,b){b=0>b?0:b>1?1:b;var c=6*a,d=this.curves,e=d[c];if(!e)return b;if(-1==e)return 0;for(var f=d[c+1],g=d[c+2],h=d[c+3],i=d[c+4],j=d[c+5],k=e,l=f,m=8;;){if(k>=b){var n=k-e,o=l-f;return o+(l-o)*(b-n)/(k-n)}if(0==m)break;m--,e+=g,f+=h,g+=i,h+=j,k+=e,l+=f}return l+(1-l)*(b-k)/(1-k)}},l.RotateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=2*a},l.RotateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(a,b,c){a*=2,this.frames[a]=b,this.frames[a+1]=c},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-2]){for(var f=e.data.rotation+d[d.length-1]-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;return e.rotation+=f*c,void 0}var g=l.binarySearch(d,b,2),h=d[g-1],i=d[g],j=1-(b-i)/(d[g-2]-i);j=this.curves.getCurvePercent(g/2-1,j);for(var f=d[g+1]-h;f>180;)f-=360;for(;-180>f;)f+=360;for(f=e.data.rotation+(h+f*j)-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;e.rotation+=f*c}}},l.TranslateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.TranslateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.x+=(e.data.x+d[d.length-2]-e.x)*c,e.y+=(e.data.y+d[d.length-1]-e.y)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.x+=(e.data.x+g+(d[f+1]-g)*j-e.x)*c,e.y+=(e.data.y+h+(d[f+2]-h)*j-e.y)*c}}},l.ScaleTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.ScaleTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.scaleX+=(e.data.scaleX-1+d[d.length-2]-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+d[d.length-1]-e.scaleY)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.scaleX+=(e.data.scaleX-1+g+(d[f+1]-g)*j-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+h+(d[f+2]-h)*j-e.scaleY)*c}}},l.ColorTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=5*a},l.ColorTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(c,d){c*=5,this.frames[c]=d,this.frames[c+1]=r,this.frames[c+2]=g,this.frames[c+3]=b,this.frames[c+4]=a},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-5]){var f=d.length-1;return e.r=d[f-3],e.g=d[f-2],e.b=d[f-1],e.a=d[f],void 0}var g=l.binarySearch(d,b,5),h=d[g-4],i=d[g-3],j=d[g-2],k=d[g-1],m=d[g],n=1-(b-m)/(d[g-5]-m);n=this.curves.getCurvePercent(g/5-1,n);var o=h+(d[g+1]-h)*n,p=i+(d[g+2]-i)*n,q=j+(d[g+3]-j)*n,r=k+(d[g+4]-k)*n;1>c?(e.r+=(o-e.r)*c,e.g+=(p-e.g)*c,e.b+=(q-e.b)*c,e.a+=(r-e.a)*c):(e.r=o,e.g=p,e.b=q,e.a=r)}}},l.AttachmentTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=a,this.attachmentNames=[],this.attachmentNames.length=a},l.AttachmentTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length},setFrame:function(a,b,c){this.frames[a]=b,this.attachmentNames[a]=c},apply:function(a,b){var c=this.frames;if(!(b=c[c.length-1]?c.length-1:l.binarySearch(c,b,1)-1;var e=this.attachmentNames[d];a.slots[this.slotIndex].setAttachment(e?a.getAttachmentBySlotIndex(this.slotIndex,e):null)}}},l.SkeletonData=function(){this.bones=[],this.slots=[],this.skins=[],this.animations=[]},l.SkeletonData.prototype={defaultSkin:null,findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return slot[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSkin:function(a){for(var b=this.skins,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findAnimation:function(a){for(var b=this.animations,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null}},l.Skeleton=function(a){this.data=a,this.bones=[];for(var b=0,c=a.bones.length;c>b;b++){var d=a.bones[b],e=d.parent?this.bones[a.bones.indexOf(d.parent)]:null;this.bones.push(new l.Bone(d,e))}this.slots=[],this.drawOrder=[];for(var b=0,c=a.slots.length;c>b;b++){var f=a.slots[b],g=this.bones[a.bones.indexOf(f.boneData)],h=new l.Slot(f,this,g);this.slots.push(h),this.drawOrder.push(h)}},l.Skeleton.prototype={x:0,y:0,skin:null,r:1,g:1,b:1,a:1,time:0,flipX:!1,flipY:!1,updateWorldTransform:function(){for(var a=this.flipX,b=this.flipY,c=this.bones,d=0,e=c.length;e>d;d++)c[d].updateWorldTransform(a,b)},setToSetupPose:function(){this.setBonesToSetupPose(),this.setSlotsToSetupPose()},setBonesToSetupPose:function(){for(var a=this.bones,b=0,c=a.length;c>b;b++)a[b].setToSetupPose()},setSlotsToSetupPose:function(){for(var a=this.slots,b=0,c=a.length;c>b;b++)a[b].setToSetupPose(b)},getRootBone:function(){return 0==this.bones.length?null:this.bones[0]},findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},setSkinByName:function(a){var b=this.data.findSkin(a);if(!b)throw"Skin not found: "+a;this.setSkin(b)},setSkin:function(a){this.skin&&a&&a._attachAll(this,this.skin),this.skin=a},getAttachmentBySlotName:function(a,b){return this.getAttachmentBySlotIndex(this.data.findSlotIndex(a),b)},getAttachmentBySlotIndex:function(a,b){if(this.skin){var c=this.skin.getAttachment(a,b);if(c)return c}return this.data.defaultSkin?this.data.defaultSkin.getAttachment(a,b):null},setAttachment:function(a,b){for(var c=this.slots,d=0,e=c.size;e>d;d++){var f=c[d];if(f.data.name==a){var g=null;if(b&&(g=this.getAttachment(d,b),null==g))throw"Attachment not found: "+b+", for slot: "+a;return f.setAttachment(g),void 0}}throw"Slot not found: "+a},update:function(a){time+=a}},l.AttachmentType={region:0},l.RegionAttachment=function(){this.offset=[],this.offset.length=8,this.uvs=[],this.uvs.length=8},l.RegionAttachment.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,width:0,height:0,rendererObject:null,regionOffsetX:0,regionOffsetY:0,regionWidth:0,regionHeight:0,regionOriginalWidth:0,regionOriginalHeight:0,setUVs:function(a,b,c,d,e){var f=this.uvs;e?(f[2]=a,f[3]=d,f[4]=a,f[5]=b,f[6]=c,f[7]=b,f[0]=c,f[1]=d):(f[0]=a,f[1]=d,f[2]=a,f[3]=b,f[4]=c,f[5]=b,f[6]=c,f[7]=d)},updateOffset:function(){var a=this.width/this.regionOriginalWidth*this.scaleX,b=this.height/this.regionOriginalHeight*this.scaleY,c=-this.width/2*this.scaleX+this.regionOffsetX*a,d=-this.height/2*this.scaleY+this.regionOffsetY*b,e=c+this.regionWidth*a,f=d+this.regionHeight*b,g=this.rotation*Math.PI/180,h=Math.cos(g),i=Math.sin(g),j=c*h+this.x,k=c*i,l=d*h+this.y,m=d*i,n=e*h+this.x,o=e*i,p=f*h+this.y,q=f*i,r=this.offset;r[0]=j-m,r[1]=l+k,r[2]=j-q,r[3]=p+k,r[4]=n-q,r[5]=p+o,r[6]=n-m,r[7]=l+o},computeVertices:function(a,b,c,d){a+=c.worldX,b+=c.worldY;var e=c.m00,f=c.m01,g=c.m10,h=c.m11,i=this.offset;d[0]=i[0]*e+i[1]*f+a,d[1]=i[0]*g+i[1]*h+b,d[2]=i[2]*e+i[3]*f+a,d[3]=i[2]*g+i[3]*h+b,d[4]=i[4]*e+i[5]*f+a,d[5]=i[4]*g+i[5]*h+b,d[6]=i[6]*e+i[7]*f+a,d[7]=i[6]*g+i[7]*h+b}},l.AnimationStateData=function(a){this.skeletonData=a,this.animationToMixTime={}},l.AnimationStateData.prototype={defaultMix:0,setMixByName:function(a,b,c){var d=this.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;var e=this.skeletonData.findAnimation(b);if(!e)throw"Animation not found: "+b;this.setMix(d,e,c)},setMix:function(a,b,c){this.animationToMixTime[a.name+":"+b.name]=c},getMix:function(a,b){var c=this.animationToMixTime[a.name+":"+b.name];return c?c:this.defaultMix}},l.AnimationState=function(a){this.data=a,this.queue=[]},l.AnimationState.prototype={current:null,previous:null,currentTime:0,previousTime:0,currentLoop:!1,previousLoop:!1,mixTime:0,mixDuration:0,update:function(a){if(this.currentTime+=a,this.previousTime+=a,this.mixTime+=a,this.queue.length>0){var b=this.queue[0];this.currentTime>=b.delay&&(this._setAnimation(b.animation,b.loop),this.queue.shift())}},apply:function(a){if(this.current)if(this.previous){this.previous.apply(a,this.previousTime,this.previousLoop);var b=this.mixTime/this.mixDuration;b>=1&&(b=1,this.previous=null),this.current.mix(a,this.currentTime,this.currentLoop,b)}else this.current.apply(a,this.currentTime,this.currentLoop)},clearAnimation:function(){this.previous=null,this.current=null,this.queue.length=0},_setAnimation:function(a,b){this.previous=null,a&&this.current&&(this.mixDuration=this.data.getMix(this.current,a),this.mixDuration>0&&(this.mixTime=0,this.previous=this.current,this.previousTime=this.currentTime,this.previousLoop=this.currentLoop)),this.current=a,this.currentLoop=b,this.currentTime=0},setAnimationByName:function(a,b){var c=this.data.skeletonData.findAnimation(a);if(!c)throw"Animation not found: "+a;this.setAnimation(c,b)},setAnimation:function(a,b){this.queue.length=0,this._setAnimation(a,b)},addAnimationByName:function(a,b,c){var d=this.data.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;this.addAnimation(d,b,c)},addAnimation:function(a,b,c){var d={};if(d.animation=a,d.loop=b,!c||0>=c){var e=0==this.queue.length?this.current:this.queue[this.queue.length-1].animation;c=null!=e?e.duration-this.data.getMix(e,a)+(c||0):0}d.delay=c,this.queue.push(d)},isComplete:function(){return!this.current||this.currentTime>=this.current.duration}},l.SkeletonJson=function(a){this.attachmentLoader=a},l.SkeletonJson.prototype={scale:1,readSkeletonData:function(a){for(var b=new l.SkeletonData,c=a.bones,d=0,e=c.length;e>d;d++){var f=c[d],g=null;if(f.parent&&(g=b.findBone(f.parent),!g))throw"Parent bone not found: "+f.parent;var h=new l.BoneData(f.name,g);h.length=(f.length||0)*this.scale,h.x=(f.x||0)*this.scale,h.y=(f.y||0)*this.scale,h.rotation=f.rotation||0,h.scaleX=f.scaleX||1,h.scaleY=f.scaleY||1,b.bones.push(h)}for(var i=a.slots,d=0,e=i.length;e>d;d++){var j=i[d],h=b.findBone(j.bone);if(!h)throw"Slot bone not found: "+j.bone;var k=new l.SlotData(j.name,h),m=j.color;m&&(k.r=l.SkeletonJson.toColor(m,0),k.g=l.SkeletonJson.toColor(m,1),k.b=l.SkeletonJson.toColor(m,2),k.a=l.SkeletonJson.toColor(m,3)),k.attachmentName=j.attachment,b.slots.push(k)}var n=a.skins;for(var o in n)if(n.hasOwnProperty(o)){var p=n[o],q=new l.Skin(o);for(var r in p)if(p.hasOwnProperty(r)){var s=b.findSlotIndex(r),t=p[r];for(var u in t)if(t.hasOwnProperty(u)){var v=this.readAttachment(q,u,t[u]);null!=v&&q.addAttachment(s,u,v)}}b.skins.push(q),"default"==q.name&&(b.defaultSkin=q)}var w=a.animations;for(var x in w)w.hasOwnProperty(x)&&this.readAnimation(x,w[x],b);return b},readAttachment:function(a,b,c){b=c.name||b;var d=l.AttachmentType[c.type||"region"];if(d==l.AttachmentType.region){var e=new l.RegionAttachment;return e.x=(c.x||0)*this.scale,e.y=(c.y||0)*this.scale,e.scaleX=c.scaleX||1,e.scaleY=c.scaleY||1,e.rotation=c.rotation||0,e.width=(c.width||32)*this.scale,e.height=(c.height||32)*this.scale,e.updateOffset(),e.rendererObject={},e.rendererObject.name=b,e.rendererObject.scale={},e.rendererObject.scale.x=e.scaleX,e.rendererObject.scale.y=e.scaleY,e.rendererObject.rotation=-e.rotation*Math.PI/180,e}throw"Unknown attachment type: "+d},readAnimation:function(a,b,c){var d=[],e=0,f=b.bones;for(var g in f)if(f.hasOwnProperty(g)){var h=c.findBoneIndex(g);if(-1==h)throw"Bone not found: "+g;var i=f[g];for(var j in i)if(i.hasOwnProperty(j)){var k=i[j];if("rotate"==j){var m=new l.RotateTimeline(k.length);m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n,q.time,q.angle),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[2*m.getFrameCount()-2])}else{if("translate"!=j&&"scale"!=j)throw"Invalid timeline type for a bone: "+j+" ("+g+")";var m,r=1;"scale"==j?m=new l.ScaleTimeline(k.length):(m=new l.TranslateTimeline(k.length),r=this.scale),m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],s=(q.x||0)*r,t=(q.y||0)*r;m.setFrame(n,q.time,s,t),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[3*m.getFrameCount()-3])}}}var u=b.slots;for(var v in u)if(u.hasOwnProperty(v)){var w=u[v],x=c.findSlotIndex(v);for(var j in w)if(w.hasOwnProperty(j)){var k=w[j];if("color"==j){var m=new l.ColorTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],y=q.color,z=l.SkeletonJson.toColor(y,0),A=l.SkeletonJson.toColor(y,1),B=l.SkeletonJson.toColor(y,2),C=l.SkeletonJson.toColor(y,3);m.setFrame(n,q.time,z,A,B,C),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[5*m.getFrameCount()-5])}else{if("attachment"!=j)throw"Invalid timeline type for a slot: "+j+" ("+v+")";var m=new l.AttachmentTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n++,q.time,q.name)}d.push(m),e=Math.max(e,m.frames[m.getFrameCount()-1])}}}c.animations.push(new l.Animation(a,d,e))}},l.SkeletonJson.readCurve=function(a,b,c){var d=c.curve;d&&("stepped"==d?a.curves.setStepped(b):d instanceof Array&&a.curves.setCurve(b,d[0],d[1],d[2],d[3]))},l.SkeletonJson.toColor=function(a,b){if(8!=a.length)throw"Color hexidecimal length must be 8, recieved: "+a;return parseInt(a.substring(2*b,2),16)/255},l.Atlas=function(a,b){this.textureLoader=b,this.pages=[],this.regions=[];var c=new l.AtlasReader(a),d=[];d.length=4;for(var e=null;;){var f=c.readLine();if(null==f)break;if(f=c.trim(f),0==f.length)e=null;else if(e){var g=new l.AtlasRegion;g.name=f,g.page=e,g.rotate="true"==c.readValue(),c.readTuple(d);var h=parseInt(d[0]),i=parseInt(d[1]);c.readTuple(d);var j=parseInt(d[0]),k=parseInt(d[1]);g.u=h/e.width,g.v=i/e.height,g.rotate?(g.u2=(h+k)/e.width,g.v2=(i+j)/e.height):(g.u2=(h+j)/e.width,g.v2=(i+k)/e.height),g.x=h,g.y=i,g.width=Math.abs(j),g.height=Math.abs(k),4==c.readTuple(d)&&(g.splits=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],4==c.readTuple(d)&&(g.pads=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],c.readTuple(d))),g.originalWidth=parseInt(d[0]),g.originalHeight=parseInt(d[1]),c.readTuple(d),g.offsetX=parseInt(d[0]),g.offsetY=parseInt(d[1]),g.index=parseInt(c.readValue()),this.regions.push(g)}else{e=new l.AtlasPage,e.name=f,e.format=l.Atlas.Format[c.readValue()],c.readTuple(d),e.minFilter=l.Atlas.TextureFilter[d[0]],e.magFilter=l.Atlas.TextureFilter[d[1]];var m=c.readValue();e.uWrap=l.Atlas.TextureWrap.clampToEdge,e.vWrap=l.Atlas.TextureWrap.clampToEdge,"x"==m?e.uWrap=l.Atlas.TextureWrap.repeat:"y"==m?e.vWrap=l.Atlas.TextureWrap.repeat:"xy"==m&&(e.uWrap=e.vWrap=l.Atlas.TextureWrap.repeat),b.load(e,f),this.pages.push(e)}}},l.Atlas.prototype={findRegion:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},dispose:function(){for(var a=this.pages,b=0,c=a.length;c>b;b++)this.textureLoader.unload(a[b].rendererObject)},updateUVs:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++){var e=b[c];e.page==a&&(e.u=e.x/a.width,e.v=e.y/a.height,e.rotate?(e.u2=(e.x+e.height)/a.width,e.v2=(e.y+e.width)/a.height):(e.u2=(e.x+e.width)/a.width,e.v2=(e.y+e.height)/a.height))}}},l.Atlas.Format={alpha:0,intensity:1,luminanceAlpha:2,rgb565:3,rgba4444:4,rgb888:5,rgba8888:6},l.Atlas.TextureFilter={nearest:0,linear:1,mipMap:2,mipMapNearestNearest:3,mipMapLinearNearest:4,mipMapNearestLinear:5,mipMapLinearLinear:6},l.Atlas.TextureWrap={mirroredRepeat:0,clampToEdge:1,repeat:2},l.AtlasPage=function(){},l.AtlasPage.prototype={name:null,format:null,minFilter:null,magFilter:null,uWrap:null,vWrap:null,rendererObject:null,width:0,height:0},l.AtlasRegion=function(){},l.AtlasRegion.prototype={page:null,name:null,x:0,y:0,width:0,height:0,u:0,v:0,u2:0,v2:0,offsetX:0,offsetY:0,originalWidth:0,originalHeight:0,index:0,rotate:!1,splits:null,pads:null},l.AtlasReader=function(a){this.lines=a.split(/\r\n|\r|\n/)},l.AtlasReader.prototype={index:0,trim:function(a){return a.replace(/^\s+|\s+$/g,"")},readLine:function(){return this.index>=this.lines.length?null:this.lines[this.index++]},readValue:function(){var a=this.readLine(),b=a.indexOf(":");if(-1==b)throw"Invalid line: "+a;return this.trim(a.substring(b+1))},readTuple:function(a){var b=this.readLine(),c=b.indexOf(":");if(-1==c)throw"Invalid line: "+b;for(var d=0,e=c+1;3>d;d++){var f=b.indexOf(",",e);if(-1==f){if(0==d)throw"Invalid line: "+b;break}a[d]=this.trim(b.substr(e,f-e)),e=f+1}return a[d]=this.trim(b.substring(e)),d+1}},l.AtlasAttachmentLoader=function(a){this.atlas=a},l.AtlasAttachmentLoader.prototype={newAttachment:function(a,b,c){switch(b){case l.AttachmentType.region:var d=this.atlas.findRegion(c);if(!d)throw"Region not found in atlas: "+c+" ("+b+")";var e=new l.RegionAttachment(c);return e.rendererObject=d,e.setUVs(d.u,d.v,d.u2,d.v2,d.rotate),e.regionOffsetX=d.offsetX,e.regionOffsetY=d.offsetY,e.regionWidth=d.width,e.regionHeight=d.height,e.regionOriginalWidth=d.originalWidth,e.regionOriginalHeight=d.originalHeight,e}throw"Unknown attachment type: "+b}},f.AnimCache={},l.Bone.yDown=!0,f.CustomRenderable=function(){f.DisplayObject.call(this)},f.CustomRenderable.prototype=Object.create(f.DisplayObject.prototype),f.CustomRenderable.prototype.constructor=f.CustomRenderable,f.CustomRenderable.prototype.renderCanvas=function(){},f.CustomRenderable.prototype.initWebGL=function(){},f.CustomRenderable.prototype.renderWebGL=function(){},f.BaseTextureCache={},f.texturesToUpdate=[],f.texturesToDestroy=[],f.BaseTexture=function(a){if(f.EventTarget.call(this),this.width=100,this.height=100,this.hasLoaded=!1,this.source=a,a){if(this.source instanceof Image||this.source instanceof HTMLImageElement)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);else{var b=this;this.source.onload=function(){b.hasLoaded=!0,b.width=b.source.width,b.height=b.source.height,f.texturesToUpdate.push(b),b.dispatchEvent({type:"loaded",content:b}) -}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);this._powerOf2=!1}},f.BaseTexture.prototype.constructor=f.BaseTexture,f.BaseTexture.prototype.destroy=function(){this.source instanceof Image&&(this.source.src=null),this.source=null,f.texturesToDestroy.push(this)},f.BaseTexture.fromImage=function(a,b){var c=f.BaseTextureCache[a];if(!c){var d=new Image;b&&(d.crossOrigin=""),d.src=a,c=new f.BaseTexture(d),f.BaseTextureCache[a]=c}return c},f.TextureCache={},f.FrameCache={},f.Texture=function(a,b){if(f.EventTarget.call(this),b||(this.noFrame=!0,b=new f.Rectangle(0,0,1,1)),a instanceof f.Texture&&(a=a.baseTexture),this.baseTexture=a,this.frame=b,this.trim=new f.Point,this.scope=this,a.hasLoaded)this.noFrame&&(b=new f.Rectangle(0,0,a.width,a.height)),this.setFrame(b);else{var c=this;a.addEventListener("loaded",function(){c.onBaseTextureLoaded()})}},f.Texture.prototype.constructor=f.Texture,f.Texture.prototype.onBaseTextureLoaded=function(){var a=this.baseTexture;a.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new f.Rectangle(0,0,a.width,a.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},f.Texture.prototype.destroy=function(a){a&&this.baseTexture.destroy()},f.Texture.prototype.setFrame=function(a){if(this.frame=a,this.width=a.width,this.height=a.height,a.x+a.width>this.baseTexture.width||a.y+a.height>this.baseTexture.height)throw new Error("Texture Error: frame does not fit inside the base Texture dimensions "+this);this.updateFrame=!0,f.Texture.frameUpdates.push(this)},f.Texture.fromImage=function(a,b){var c=f.TextureCache[a];return c||(c=new f.Texture(f.BaseTexture.fromImage(a,b)),f.TextureCache[a]=c),c},f.Texture.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache "+this);return b},f.Texture.fromCanvas=function(a){var b=new f.BaseTexture(a);return new f.Texture(b)},f.Texture.addTextureToCache=function(a,b){f.TextureCache[b]=a},f.Texture.removeTextureFromCache=function(a){var b=f.TextureCache[a];return f.TextureCache[a]=null,b},f.Texture.frameUpdates=[],f.RenderTexture=function(a,b){f.EventTarget.call(this),this.width=a||100,this.height=b||100,this.indetityMatrix=f.mat3.create(),this.frame=new f.Rectangle(0,0,this.width,this.height),f.gl?this.initWebGL():this.initCanvas()},f.RenderTexture.prototype=Object.create(f.Texture.prototype),f.RenderTexture.prototype.constructor=f.RenderTexture,f.RenderTexture.prototype.initWebGL=function(){var a=f.gl;this.glFramebuffer=a.createFramebuffer(),a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),this.glFramebuffer.width=this.width,this.glFramebuffer.height=this.height,this.baseTexture=new f.BaseTexture,this.baseTexture.width=this.width,this.baseTexture.height=this.height,this.baseTexture._glTexture=a.createTexture(),a.bindTexture(a.TEXTURE_2D,this.baseTexture._glTexture),a.texImage2D(a.TEXTURE_2D,0,a.RGBA,this.width,this.height,0,a.RGBA,a.UNSIGNED_BYTE,null),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MAG_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MIN_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_S,a.CLAMP_TO_EDGE),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_T,a.CLAMP_TO_EDGE),this.baseTexture.isRender=!0,a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),a.framebufferTexture2D(a.FRAMEBUFFER,a.COLOR_ATTACHMENT0,a.TEXTURE_2D,this.baseTexture._glTexture,0),this.projection=new f.Point(this.width/2,this.height/2),this.render=this.renderWebGL},f.RenderTexture.prototype.resize=function(a,b){if(this.width=a,this.height=b,f.gl){this.projection.x=this.width/2,this.projection.y=this.height/2;var c=f.gl;c.bindTexture(c.TEXTURE_2D,this.baseTexture._glTexture),c.texImage2D(c.TEXTURE_2D,0,c.RGBA,this.width,this.height,0,c.RGBA,c.UNSIGNED_BYTE,null)}else this.frame.width=this.width,this.frame.height=this.height,this.renderer.resize(this.width,this.height)},f.RenderTexture.prototype.initCanvas=function(){this.renderer=new f.CanvasRenderer(this.width,this.height,null,0),this.baseTexture=new f.BaseTexture(this.renderer.view),this.frame=new f.Rectangle(0,0,this.width,this.height),this.render=this.renderCanvas},f.RenderTexture.prototype.renderWebGL=function(a,b,c){var d=f.gl;d.colorMask(!0,!0,!0,!0),d.viewport(0,0,this.width,this.height),d.bindFramebuffer(d.FRAMEBUFFER,this.glFramebuffer),c&&(d.clearColor(0,0,0,0),d.clear(d.COLOR_BUFFER_BIT));var e=a.children,g=a.worldTransform;a.worldTransform=f.mat3.create(),a.worldTransform[4]=-1,a.worldTransform[5]=2*this.projection.y,b&&(a.worldTransform[2]=b.x,a.worldTransform[5]-=b.y),f.visibleCount++,a.vcount=f.visibleCount;for(var h=0,i=e.length;i>h;h++)e[h].updateTransform();var j=a.__renderGroup;j?a==j.root?j.render(this.projection):j.renderSpecific(a,this.projection):(this.renderGroup||(this.renderGroup=new f.WebGLRenderGroup(d)),this.renderGroup.setRenderable(a),this.renderGroup.render(this.projection)),a.worldTransform=g},f.RenderTexture.prototype.renderCanvas=function(a,b,c){var d=a.children;a.worldTransform=f.mat3.create(),b&&(a.worldTransform[2]=b.x,a.worldTransform[5]=b.y);for(var e=0,g=d.length;g>e;e++)d[e].updateTransform();c&&this.renderer.context.clearRect(0,0,this.width,this.height),this.renderer.renderDisplayObject(a),this.renderer.context.setTransform(1,0,0,1,0,0)},f.AssetLoader=function(a,b){f.EventTarget.call(this),this.assetURLs=a,this.crossorigin=b,this.loadersByType={jpg:f.ImageLoader,jpeg:f.ImageLoader,png:f.ImageLoader,gif:f.ImageLoader,json:f.JsonLoader,anim:f.SpineLoader,xml:f.BitmapFontLoader,fnt:f.BitmapFontLoader}},f.AssetLoader.prototype.constructor=f.AssetLoader,f.AssetLoader.prototype.load=function(){var a=this;this.loadCount=this.assetURLs.length;for(var b=0;bh;h++)for(var i=0;d>i;i++,g++){var j=new f.Texture(this.texture,{x:i*a,y:h*b,width:a,height:b});this.frames.push(j),c&&(f.TextureCache[c+"-"+g]=j)}if(this.texture.baseTexture.hasLoaded)this.onLoaded();else{var k=this;this.texture.baseTexture.addEventListener("loaded",function(){k.onLoaded()})}},f.BitmapFontLoader=function(a,b){f.EventTarget.call(this),this.url=a,this.crossorigin=b,this.baseUrl=a.replace(/[^\/]*$/,""),this.texture=null},f.BitmapFontLoader.prototype.constructor=f.BitmapFontLoader,f.BitmapFontLoader.prototype.load=function(){this.ajaxRequest=new XMLHttpRequest;var a=this;this.ajaxRequest.onreadystatechange=function(){a.onXMLLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/xml"),this.ajaxRequest.send(null)},f.BitmapFontLoader.prototype.onXMLLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var a=this.baseUrl+this.ajaxRequest.responseXML.getElementsByTagName("page")[0].attributes.getNamedItem("file").nodeValue,b=new f.ImageLoader(a,this.crossorigin);this.texture=b.texture.baseTexture;var c={},d=this.ajaxRequest.responseXML.getElementsByTagName("info")[0],e=this.ajaxRequest.responseXML.getElementsByTagName("common")[0];c.font=d.attributes.getNamedItem("face").nodeValue,c.size=parseInt(d.attributes.getNamedItem("size").nodeValue,10),c.lineHeight=parseInt(e.attributes.getNamedItem("lineHeight").nodeValue,10),c.chars={};for(var g=this.ajaxRequest.responseXML.getElementsByTagName("char"),h=0;h>16)/255,(255&a>>8)/255,(255&a)/255]}function d(a){return[(255&a>>16)/255,(255&a>>8)/255,(255&a)/255]}var e=this,f=f||{};f.Point=function(a,b){this.x=a||0,this.y=b||0},f.Point.prototype.clone=function(){return new f.Point(this.x,this.y)},f.Point.prototype.constructor=f.Point,f.Rectangle=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},f.Rectangle.prototype.clone=function(){return new f.Rectangle(this.x,this.y,this.width,this.height)},f.Rectangle.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=this.x;if(a>=c&&a<=c+this.width){var d=this.y;if(b>=d&&b<=d+this.height)return!0}return!1},f.Rectangle.prototype.constructor=f.Rectangle,f.Polygon=function(a){if(a instanceof Array||(a=Array.prototype.slice.call(arguments)),"number"==typeof a[0]){for(var b=[],c=0,d=a.length;d>c;c+=2)b.push(new f.Point(a[c],a[c+1]));a=b}this.points=a},f.Polygon.prototype.clone=function(){for(var a=[],b=0;bb!=i>b&&(h-f)*(b-g)/(i-g)+f>a;j&&(c=!c)}return c},f.Polygon.prototype.constructor=f.Polygon,f.Circle=function(a,b,c){this.x=a||0,this.y=b||0,this.radius=c||0},f.Circle.prototype.clone=function(){return new f.Circle(this.x,this.y,this.radius)},f.Circle.prototype.contains=function(a,b){if(this.radius<=0)return!1;var c=this.x-a,d=this.y-b,e=this.radius*this.radius;return c*=c,d*=d,e>=c+d},f.Circle.prototype.constructor=f.Circle,f.Ellipse=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},f.Ellipse.prototype.clone=function(){return new f.Ellipse(this.x,this.y,this.width,this.height)},f.Ellipse.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=(a-this.x)/this.width-.5,d=(b-this.y)/this.height-.5;return c*=c,d*=d,.25>c+d},f.Ellipse.getBounds=function(){return new f.Rectangle(this.x,this.y,this.width,this.height)},f.Ellipse.prototype.constructor=f.Ellipse,c(),f.mat3={},f.mat3.create=function(){var a=new f.Matrix(9);return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=1,a[5]=0,a[6]=0,a[7]=0,a[8]=1,a},f.mat3.identity=function(a){return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=1,a[5]=0,a[6]=0,a[7]=0,a[8]=1,a},f.mat4={},f.mat4.create=function(){var a=new f.Matrix(16);return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=0,a[5]=1,a[6]=0,a[7]=0,a[8]=0,a[9]=0,a[10]=1,a[11]=0,a[12]=0,a[13]=0,a[14]=0,a[15]=1,a},f.mat3.multiply=function(a,b,c){c||(c=a);var d=a[0],e=a[1],f=a[2],g=a[3],h=a[4],i=a[5],j=a[6],k=a[7],l=a[8],m=b[0],n=b[1],o=b[2],p=b[3],q=b[4],r=b[5],s=b[6],t=b[7],u=b[8];return c[0]=m*d+n*g+o*j,c[1]=m*e+n*h+o*k,c[2]=m*f+n*i+o*l,c[3]=p*d+q*g+r*j,c[4]=p*e+q*h+r*k,c[5]=p*f+q*i+r*l,c[6]=s*d+t*g+u*j,c[7]=s*e+t*h+u*k,c[8]=s*f+t*i+u*l,c},f.mat3.clone=function(a){var b=new f.Matrix(9);return b[0]=a[0],b[1]=a[1],b[2]=a[2],b[3]=a[3],b[4]=a[4],b[5]=a[5],b[6]=a[6],b[7]=a[7],b[8]=a[8],b},f.mat3.transpose=function(a,b){if(!b||a===b){var c=a[1],d=a[2],e=a[5];return a[1]=a[3],a[2]=a[6],a[3]=c,a[5]=a[7],a[6]=d,a[7]=e,a}return b[0]=a[0],b[1]=a[3],b[2]=a[6],b[3]=a[1],b[4]=a[4],b[5]=a[7],b[6]=a[2],b[7]=a[5],b[8]=a[8],b},f.mat3.toMat4=function(a,b){return b||(b=f.mat4.create()),b[15]=1,b[14]=0,b[13]=0,b[12]=0,b[11]=0,b[10]=a[8],b[9]=a[7],b[8]=a[6],b[7]=0,b[6]=a[5],b[5]=a[4],b[4]=a[3],b[3]=0,b[2]=a[2],b[1]=a[1],b[0]=a[0],b},f.mat4.create=function(){var a=new f.Matrix(16);return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=0,a[5]=1,a[6]=0,a[7]=0,a[8]=0,a[9]=0,a[10]=1,a[11]=0,a[12]=0,a[13]=0,a[14]=0,a[15]=1,a},f.mat4.transpose=function(a,b){if(!b||a===b){var c=a[1],d=a[2],e=a[3],f=a[6],g=a[7],h=a[11];return a[1]=a[4],a[2]=a[8],a[3]=a[12],a[4]=c,a[6]=a[9],a[7]=a[13],a[8]=d,a[9]=f,a[11]=a[14],a[12]=e,a[13]=g,a[14]=h,a}return b[0]=a[0],b[1]=a[4],b[2]=a[8],b[3]=a[12],b[4]=a[1],b[5]=a[5],b[6]=a[9],b[7]=a[13],b[8]=a[2],b[9]=a[6],b[10]=a[10],b[11]=a[14],b[12]=a[3],b[13]=a[7],b[14]=a[11],b[15]=a[15],b},f.mat4.multiply=function(a,b,c){c||(c=a);var d=a[0],e=a[1],f=a[2],g=a[3],h=a[4],i=a[5],j=a[6],k=a[7],l=a[8],m=a[9],n=a[10],o=a[11],p=a[12],q=a[13],r=a[14],s=a[15],t=b[0],u=b[1],v=b[2],w=b[3];return c[0]=t*d+u*h+v*l+w*p,c[1]=t*e+u*i+v*m+w*q,c[2]=t*f+u*j+v*n+w*r,c[3]=t*g+u*k+v*o+w*s,t=b[4],u=b[5],v=b[6],w=b[7],c[4]=t*d+u*h+v*l+w*p,c[5]=t*e+u*i+v*m+w*q,c[6]=t*f+u*j+v*n+w*r,c[7]=t*g+u*k+v*o+w*s,t=b[8],u=b[9],v=b[10],w=b[11],c[8]=t*d+u*h+v*l+w*p,c[9]=t*e+u*i+v*m+w*q,c[10]=t*f+u*j+v*n+w*r,c[11]=t*g+u*k+v*o+w*s,t=b[12],u=b[13],v=b[14],w=b[15],c[12]=t*d+u*h+v*l+w*p,c[13]=t*e+u*i+v*m+w*q,c[14]=t*f+u*j+v*n+w*r,c[15]=t*g+u*k+v*o+w*s,c},f.DisplayObject=function(){this.last=this,this.first=this,this.position=new f.Point,this.scale=new f.Point(1,1),this.pivot=new f.Point(0,0),this.rotation=0,this.alpha=1,this.visible=!0,this.hitArea=null,this.buttonMode=!1,this.renderable=!1,this.parent=null,this.stage=null,this.worldAlpha=1,this._interactive=!1,this.worldTransform=f.mat3.create(),this.localTransform=f.mat3.create(),this.color=[],this.dynamic=!0,this._sr=0,this._cr=1,this.filterArea=new f.Rectangle(0,0,1,1)},f.DisplayObject.prototype.constructor=f.DisplayObject,f.DisplayObject.prototype.setInteractive=function(a){this.interactive=a},Object.defineProperty(f.DisplayObject.prototype,"interactive",{get:function(){return this._interactive},set:function(a){this._interactive=a,this.stage&&(this.stage.dirty=!0)}}),Object.defineProperty(f.DisplayObject.prototype,"mask",{get:function(){return this._mask},set:function(a){a?this._mask?(a.start=this._mask.start,a.end=this._mask.end):(this.addFilter(a),a.renderable=!1):(this.removeFilter(this._mask),this._mask.renderable=!0),this._mask=a}}),Object.defineProperty(f.DisplayObject.prototype,"filters",{get:function(){return this._filters},set:function(a){if(a){this._filters&&this.removeFilter(this._filters),this.addFilter(a);for(var b=[],c=0;c=0&&b<=this.children.length))throw new Error(a+" The index "+b+" supplied is out of bounds "+this.children.length);if(void 0!=a.parent&&a.parent.removeChild(a),a.parent=this,this.stage){var c=a;do c.interactive&&(this.stage.dirty=!0),c.stage=this.stage,c=c._iNext;while(c)}var d,e,f=a.first,g=a.last;if(b==this.children.length){e=this.last;for(var h=this,i=this.last;h;)h.last==i&&(h.last=a.last),h=h.parent}else e=0==b?this:this.children[b-1].last;d=e._iNext,d&&(d._iPrev=g,g._iNext=d),f._iPrev=e,e._iNext=f,this.children.splice(b,0,a),this.__renderGroup&&(a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),this.__renderGroup.addDisplayObjectAndChildren(a))},f.DisplayObjectContainer.prototype.swapChildren=function(){},f.DisplayObjectContainer.prototype.getChildAt=function(a){if(a>=0&&aa;a++)this.children[a].updateTransform()}},f.blendModes={},f.blendModes.NORMAL=0,f.blendModes.SCREEN=1,f.Sprite=function(a){f.DisplayObjectContainer.call(this),this.anchor=new f.Point,this.texture=a,this.blendMode=f.blendModes.NORMAL,this._width=0,this._height=0,a.baseTexture.hasLoaded?this.updateFrame=!0:(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},f.Sprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Sprite.prototype.constructor=f.Sprite,Object.defineProperty(f.Sprite.prototype,"width",{get:function(){return this.scale.x*this.texture.frame.width},set:function(a){this.scale.x=a/this.texture.frame.width,this._width=a}}),Object.defineProperty(f.Sprite.prototype,"height",{get:function(){return this.scale.y*this.texture.frame.height},set:function(a){this.scale.y=a/this.texture.frame.height,this._height=a}}),f.Sprite.prototype.setTexture=function(a){this.texture.baseTexture!=a.baseTexture?(this.textureChange=!0,this.texture=a,this.__renderGroup&&this.__renderGroup.updateTexture(this)):this.texture=a,this.updateFrame=!0},f.Sprite.prototype.onTextureUpdate=function(){this._width&&(this.scale.x=this._width/this.texture.frame.width),this._height&&(this.scale.y=this._height/this.texture.frame.height),this.updateFrame=!0},f.Sprite.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache"+this);return new f.Sprite(b)},f.Sprite.fromImage=function(a){var b=f.Texture.fromImage(a);return new f.Sprite(b)},f.MovieClip=function(a){f.Sprite.call(this,a[0]),this.textures=a,this.animationSpeed=1,this.loop=!0,this.onComplete=null,this.currentFrame=0,this.playing=!1},f.MovieClip.prototype=Object.create(f.Sprite.prototype),f.MovieClip.prototype.constructor=f.MovieClip,Object.defineProperty(f.MovieClip.prototype,"totalFrames",{get:function(){return this.textures.length}}),f.MovieClip.prototype.stop=function(){this.playing=!1},f.MovieClip.prototype.play=function(){this.playing=!0},f.MovieClip.prototype.gotoAndStop=function(a){this.playing=!1,this.currentFrame=a;var b=0|this.currentFrame+.5;this.setTexture(this.textures[b%this.textures.length])},f.MovieClip.prototype.gotoAndPlay=function(a){this.currentFrame=a,this.playing=!0},f.MovieClip.prototype.updateTransform=function(){if(f.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var a=0|this.currentFrame+.5;this.loop||a=this.textures.length&&(this.gotoAndStop(this.textures.length-1),this.onComplete&&this.onComplete())}},f.FilterBlock=function(){this.visible=!0,this.renderable=!0},f.Text=function(a,b){this.canvas=document.createElement("canvas"),this.context=this.canvas.getContext("2d"),f.Sprite.call(this,f.Texture.fromCanvas(this.canvas)),this.setText(a),this.setStyle(b),this.updateText(),this.dirty=!1},f.Text.prototype=Object.create(f.Sprite.prototype),f.Text.prototype.constructor=f.Text,f.Text.prototype.setStyle=function(a){a=a||{},a.font=a.font||"bold 20pt Arial",a.fill=a.fill||"black",a.align=a.align||"left",a.stroke=a.stroke||"black",a.strokeThickness=a.strokeThickness||0,a.wordWrap=a.wordWrap||!1,a.wordWrapWidth=a.wordWrapWidth||100,this.style=a,this.dirty=!0},f.Text.prototype.setText=function(a){this.text=a.toString()||" ",this.dirty=!0},f.Text.prototype.updateText=function(){this.context.font=this.style.font;var a=this.text;this.style.wordWrap&&(a=this.wordWrap(this.text));for(var b=a.split(/(?:\r\n|\r|\n)/),c=[],d=0,e=0;ee?f:arguments.callee(a,b,f,d,e):arguments.callee(a,b,c,f,e)},c=function(a,c,d){if(a.measureText(c).width<=d||c.length<1)return c;var e=b(a,c,0,c.length,d);return c.substring(0,e)+"\n"+arguments.callee(a,c.substring(e),d)},d="",e=a.split("\n"),f=0;f=2?parseInt(b[b.length-2],10):f.BitmapText.fonts[this.fontName].size,this.dirty=!0},f.BitmapText.prototype.updateText=function(){for(var a=f.BitmapText.fonts[this.fontName],b=new f.Point,c=null,d=[],e=0,g=[],h=0,i=this.fontSize/a.size,j=0;j=j;j++){var n=0;"right"==this.style.align?n=e-g[j]:"center"==this.style.align&&(n=(e-g[j])/2),m.push(n)}for(j=0;j0;)this.removeChild(this.getChildAt(0));this.updateText(),this.dirty=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.BitmapText.fonts={},f.InteractionManager=function(a){this.stage=a,this.mouse=new f.InteractionData,this.touchs={},this.tempPoint=new f.Point,this.mouseoverEnabled=!0,this.pool=[],this.interactiveItems=[],this.interactionDOMElement=null,this.onMouseMove=this.onMouseMove.bind(this),this.onMouseDown=this.onMouseDown.bind(this),this.onMouseOut=this.onMouseOut.bind(this),this.onMouseUp=this.onMouseUp.bind(this),this.onTouchStart=this.onTouchStart.bind(this),this.onTouchEnd=this.onTouchEnd.bind(this),this.onTouchMove=this.onTouchMove.bind(this),this.last=0},f.InteractionManager.prototype.constructor=f.InteractionManager,f.InteractionManager.prototype.collectInteractiveSprite=function(a,b){for(var c=a.children,d=c.length,e=d-1;e>=0;e--){var f=c[e];f.interactive?(b.interactiveChildren=!0,this.interactiveItems.push(f),f.children.length>0&&this.collectInteractiveSprite(f,f)):(f.__iParent=null,f.children.length>0&&this.collectInteractiveSprite(f,b))}},f.InteractionManager.prototype.setTarget=function(a){this.target=a,null===this.interactionDOMElement&&this.setTargetDomElement(a.view),document.body.addEventListener("mouseup",this.onMouseUp,!0)},f.InteractionManager.prototype.setTargetDomElement=function(a){null!==this.interactionDOMElement&&(this.interactionDOMElement.style["-ms-content-zooming"]="",this.interactionDOMElement.style["-ms-touch-action"]="",this.interactionDOMElement.removeEventListener("mousemove",this.onMouseMove,!0),this.interactionDOMElement.removeEventListener("mousedown",this.onMouseDown,!0),this.interactionDOMElement.removeEventListener("mouseout",this.onMouseOut,!0),this.interactionDOMElement.removeEventListener("touchstart",this.onTouchStart,!0),this.interactionDOMElement.removeEventListener("touchend",this.onTouchEnd,!0),this.interactionDOMElement.removeEventListener("touchmove",this.onTouchMove,!0)),window.navigator.msPointerEnabled&&(a.style["-ms-content-zooming"]="none",a.style["-ms-touch-action"]="none"),this.interactionDOMElement=a,a.addEventListener("mousemove",this.onMouseMove,!0),a.addEventListener("mousedown",this.onMouseDown,!0),a.addEventListener("mouseout",this.onMouseOut,!0),a.addEventListener("touchstart",this.onTouchStart,!0),a.addEventListener("touchend",this.onTouchEnd,!0),a.addEventListener("touchmove",this.onTouchMove,!0)},f.InteractionManager.prototype.update=function(){if(this.target){var a=Date.now(),b=a-this.last;if(b=30*b/1e3,!(1>b)){if(this.last=a,this.dirty){this.dirty=!1;for(var c=this.interactiveItems.length,d=0;c>d;d++)this.interactiveItems[d].interactiveChildren=!1;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}var e=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var d=0;e>d;d++){var f=this.interactiveItems[d];(f.mouseover||f.mouseout||f.buttonMode)&&(f.__hit=this.hitTest(f,this.mouse),this.mouse.target=f,f.__hit?(f.buttonMode&&(this.interactionDOMElement.style.cursor="pointer"),f.__isOver||(f.mouseover&&f.mouseover(this.mouse),f.__isOver=!0)):f.__isOver&&(f.mouseout&&f.mouseout(this.mouse),f.__isOver=!1))}}}},f.InteractionManager.prototype.onMouseMove=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactionDOMElement.getBoundingClientRect();this.mouse.global.x=(a.clientX-b.left)*(this.target.width/b.width),this.mouse.global.y=(a.clientY-b.top)*(this.target.height/b.height);var c=this.interactiveItems.length;this.mouse.global;for(var d=0;c>d;d++){var e=this.interactiveItems[d];e.mousemove&&e.mousemove(this.mouse)}},f.InteractionManager.prototype.onMouseDown=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactiveItems.length;this.mouse.global,this.stage;for(var c=0;b>c;c++){var d=this.interactiveItems[c];if((d.mousedown||d.click)&&(d.__mouseIsDown=!0,d.__hit=this.hitTest(d,this.mouse),d.__hit&&(d.mousedown&&d.mousedown(this.mouse),d.__isDown=!0,!d.interactiveChildren)))break}},f.InteractionManager.prototype.onMouseOut=function(){var a=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var b=0;a>b;b++){var c=this.interactiveItems[b];c.__isOver&&(this.mouse.target=c,c.mouseout&&c.mouseout(this.mouse),c.__isOver=!1)}},f.InteractionManager.prototype.onMouseUp=function(a){this.mouse.originalEvent=a||window.event,this.mouse.global;for(var b=this.interactiveItems.length,c=!1,d=0;b>d;d++){var e=this.interactiveItems[d];(e.mouseup||e.mouseupoutside||e.click)&&(e.__hit=this.hitTest(e,this.mouse),e.__hit&&!c?(e.mouseup&&e.mouseup(this.mouse),e.__isDown&&e.click&&e.click(this.mouse),e.interactiveChildren||(c=!0)):e.__isDown&&e.mouseupoutside&&e.mouseupoutside(this.mouse),e.__isDown=!1)}},f.InteractionManager.prototype.hitTest=function(a,b){var c=b.global;if(a.vcount!==f.visibleCount)return!1;var d=a instanceof f.Sprite,e=a.worldTransform,g=e[0],h=e[1],i=e[2],j=e[3],k=e[4],l=e[5],m=1/(g*k+h*-j),n=k*m*c.x+-h*m*c.y+(l*h-i*k)*m,o=g*m*c.y+-j*m*c.x+(-l*g+i*j)*m;if(b.target=a,a.hitArea&&a.hitArea.contains)return a.hitArea.contains(n,o)?(b.target=a,!0):!1;if(d){var p,q=a.texture.frame.width,r=a.texture.frame.height,s=-q*a.anchor.x;if(n>s&&s+q>n&&(p=-r*a.anchor.y,o>p&&p+r>o))return b.target=a,!0}for(var t=a.children.length,u=0;t>u;u++){var v=a.children[u],w=this.hitTest(v,b);if(w)return b.target=a,!0}return!1},f.InteractionManager.prototype.onTouchMove=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;dd;d++){var h=this.interactiveItems[d];h.touchmove&&h.touchmove(f)}},f.InteractionManager.prototype.onTouchStart=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i];if((j.touchstart||j.tap)&&(j.__hit=this.hitTest(j,g),j.__hit&&(j.touchstart&&j.touchstart(g),j.__isDown=!0,j.__touchData=g,!j.interactiveChildren)))break}}},f.InteractionManager.prototype.onTouchEnd=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i],k=j.__touchData;j.__hit=this.hitTest(j,f),k==f&&(f.originalEvent=a||window.event,(j.touchend||j.tap)&&(j.__hit&&!g?(j.touchend&&j.touchend(f),j.__isDown&&j.tap&&j.tap(f),j.interactiveChildren||(g=!0)):j.__isDown&&j.touchendoutside&&j.touchendoutside(f),j.__isDown=!1),j.__touchData=null)}this.pool.push(f),this.touchs[e.identifier]=null}},f.InteractionData=function(){this.global=new f.Point,this.local=new f.Point,this.target,this.originalEvent},f.InteractionData.prototype.getLocalPosition=function(a){var b=a.worldTransform,c=this.global,d=b[0],e=b[1],g=b[2],h=b[3],i=b[4],j=b[5],k=1/(d*i+e*-h);return new f.Point(i*k*c.x+-e*k*c.y+(j*e-g*i)*k,d*k*c.y+-h*k*c.x+(-j*d+g*h)*k)},f.InteractionData.prototype.constructor=f.InteractionData,f.Stage=function(a){f.DisplayObjectContainer.call(this),this.worldTransform=f.mat3.create(),this.interactive=!0,this.interactionManager=new f.InteractionManager(this),this.dirty=!0,this.__childrenAdded=[],this.__childrenRemoved=[],this.stage=this,this.stage.hitArea=new f.Rectangle(0,0,1e5,1e5),this.setBackgroundColor(a),this.worldVisible=!0},f.Stage.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Stage.prototype.constructor=f.Stage,f.Stage.prototype.setInteractionDelegate=function(a){this.interactionManager.setTargetDomElement(a)},f.Stage.prototype.updateTransform=function(){this.worldAlpha=1,this.vcount=f.visibleCount;for(var a=0,b=this.children.length;b>a;a++)this.children[a].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},f.Stage.prototype.setBackgroundColor=function(a){this.backgroundColor=a||0,this.backgroundColorSplit=d(this.backgroundColor);var b=this.backgroundColor.toString(16);b="000000".substr(0,6-b.length)+b,this.backgroundColorString="#"+b},f.Stage.prototype.getMousePosition=function(){return this.interactionManager.mouse.global};for(var h=0,i=["ms","moz","webkit","o"],j=0;j>>>>>>>>"),console.log("_");var b=0,c=a.first;for(console.log(c);c._iNext;)if(b++,c=c._iNext,console.log(c),b>100){console.log("BREAK");break}},f.EventTarget=function(){var a={};this.addEventListener=this.on=function(b,c){void 0===a[b]&&(a[b]=[]),-1===a[b].indexOf(c)&&a[b].push(c)},this.dispatchEvent=this.emit=function(b){if(a[b.type]&&a[b.type].length)for(var c=0,d=a[b.type].length;d>c;c++)a[b.type][c](b)},this.removeEventListener=this.off=function(b,c){var d=a[b].indexOf(c);-1!==d&&a[b].splice(d,1)}},f.autoDetectRenderer=function(a,b,c,d,e){a||(a=800),b||(b=600);var g=function(){try{var a=document.createElement("canvas");return!!window.WebGLRenderingContext&&(a.getContext("webgl")||a.getContext("experimental-webgl"))}catch(b){return!1}}();if(g){var h=-1!=navigator.userAgent.toLowerCase().indexOf("msie");g=!h}return g?new f.WebGLRenderer(a,b,c,d,e):new f.CanvasRenderer(a,b,c,d)},f.PolyK={},f.PolyK.Triangulate=function(a){var b=!0,c=a.length>>1;if(3>c)return[];for(var d=[],e=[],g=0;c>g;g++)e.push(g);for(var g=0,h=c;h>3;){var i=e[(g+0)%h],j=e[(g+1)%h],k=e[(g+2)%h],l=a[2*i],m=a[2*i+1],n=a[2*j],o=a[2*j+1],p=a[2*k],q=a[2*k+1],r=!1;if(f.PolyK._convex(l,m,n,o,p,q,b)){r=!0;for(var s=0;h>s;s++){var t=e[s];if(t!=i&&t!=j&&t!=k&&f.PolyK._PointInTriangle(a[2*t],a[2*t+1],l,m,n,o,p,q)){r=!1;break}}}if(r)d.push(i,j,k),e.splice((g+1)%h,1),h--,g=0;else if(g++>3*h){if(!b)return console.log("PIXI Warning: shape too complex to fill"),[];var d=[];e=[];for(var g=0;c>g;g++)e.push(g);g=0,h=c,b=!1}}return d.push(e[0],e[1],e[2]),d},f.PolyK._PointInTriangle=function(a,b,c,d,e,f,g,h){var i=g-c,j=h-d,k=e-c,l=f-d,m=a-c,n=b-d,o=i*i+j*j,p=i*k+j*l,q=i*m+j*n,r=k*k+l*l,s=k*m+l*n,t=1/(o*r-p*p),u=(r*q-p*s)*t,v=(o*s-p*q)*t;return u>=0&&v>=0&&1>u+v},f.PolyK._convex=function(a,b,c,d,e,f,g){return(b-d)*(e-c)+(c-a)*(f-d)>=0==g},f.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],f.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","varying vec2 vTextureCoord;","varying float vColor;","const vec2 center = vec2(-1.0, 1.0);","void main(void) {","gl_Position = vec4( ((aVertexPosition + offsetVector) / projectionVector) + center , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.stripShaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float alpha;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * alpha;","}"],f.stripShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.primitiveShaderFragmentSrc=["precision mediump float;","varying vec4 vColor;","void main(void) {","gl_FragColor = vColor;","}"],f.primitiveShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec4 aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","uniform float alpha;","varying vec4 vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition , 1.0);","v -= offsetVector.xyx;","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vColor = aColor * alpha;","}"],f.shaderStack=[],f.initPrimitiveShader=function(){var a=f.gl,b=f.compileProgram(f.primitiveShaderVertexSrc,f.primitiveShaderFragmentSrc);a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.offsetVector=a.getUniformLocation(b,"offsetVector"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),f.primitiveProgram=b +},f.initDefaultShader=function(){f.frameBufferStack=[],f.frameBufferPool=[],f.defaultShader=new f.PixiShader,f.defaultShader.init(),f.pushShader(f.defaultShader)},f.initDefaultStripShader=function(){var a=this.gl,b=f.compileProgram(f.stripShaderVertexSrc,f.stripShaderFragmentSrc);a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.textureCoordAttribute=a.getAttribLocation(b,"aTextureCoord"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.samplerUniform=a.getUniformLocation(b,"uSampler"),f.stripShaderProgram=b},f.CompileVertexShader=function(a,b){return f._CompileShader(a,b,a.VERTEX_SHADER)},f.CompileFragmentShader=function(a,b){return f._CompileShader(a,b,a.FRAGMENT_SHADER)},f._CompileShader=function(a,b,c){var d=b.join("\n"),e=a.createShader(c);return a.shaderSource(e,d),a.compileShader(e),a.getShaderParameter(e,a.COMPILE_STATUS)?e:(alert(a.getShaderInfoLog(e)),null)},f.compileProgram=function(a,b){var c=f.gl,d=f.CompileFragmentShader(c,b),e=f.CompileVertexShader(c,a),g=c.createProgram();return c.attachShader(g,e),c.attachShader(g,d),c.linkProgram(g),c.getProgramParameter(g,c.LINK_STATUS)||alert("Could not initialise shaders"),g},f.pushShader=function(a){var b=f.gl;b.colorMask(!0,!0,!0,!0),b.viewport(0,0,this.width,this.height),b.clearColor(0,0,0,0),b.clear(b.COLOR_BUFFER_BIT),f.shaderStack.push(a);var c=a.program;b.useProgram(c),b.enableVertexAttribArray(c.vertexPositionAttribute),b.enableVertexAttribArray(c.colorAttribute),b.enableVertexAttribArray(c.textureCoordAttribute),a.syncUniforms(),f.currentShader=c},f.popShader=function(){var a=f.gl;f.shaderStack.pop();var b=f.shaderStack[f.shaderStack.length-1].program;a.useProgram(b),f.currentShader=b},f.activatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.primitiveProgram),a.disableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.deactivatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.currentShader),a.enableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.PixiShader=function(){this.program,this.fragmentSrc=["precision lowp float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vTextureCoord) * vColor;","}"]},f.PixiShader.prototype.init=function(){var a=f.compileProgram(this.vertexSrc||f.shaderVertexSrc,this.fragmentSrc),b=f.gl;b.useProgram(a),this.uSampler=b.getUniformLocation(a,"uSampler"),this.projectionVector=b.getUniformLocation(a,"projectionVector"),this.offsetVector=b.getUniformLocation(a,"offsetVector"),this.aVertexPosition=b.getAttribLocation(a,"aVertexPosition"),this.aTextureCoord=b.getAttribLocation(a,"aTextureCoord"),a.vertexPositionAttribute=b.getAttribLocation(a,"aVertexPosition"),a.colorAttribute=b.getAttribLocation(a,"aColor"),a.textureCoordAttribute=b.getAttribLocation(a,"aTextureCoord"),a.projectionVector=b.getUniformLocation(a,"projectionVector"),a.samplerUniform=b.getUniformLocation(a,"uSampler"),a.offsetVector=b.getUniformLocation(a,"offsetVector");for(var c in this.uniforms)a[c]=b.getUniformLocation(a,c);this.program=a},f.PixiShader.prototype.syncUniforms=function(){var a=f.gl;for(var b in this.uniforms){var c=this.uniforms[b].type;if("f"==c&&a.uniform1f(this.program[b],this.uniforms[b].value),"f2"==c)a.uniform2f(this.program[b],this.uniforms[b].value.x,this.uniforms[b].value.y);else if("mat4"==c)a.uniformMatrix4fv(this.program[b],!1,this.uniforms[b].value);else if("sampler2D"==c){var d=this.uniforms[b].value;a.activeTexture(a.TEXTURE1),a.bindTexture(a.TEXTURE_2D,d.baseTexture._glTexture),a.uniform1i(this.program[b],1)}}},f.WebGLGraphics=function(){},f.WebGLGraphics.renderGraphics=function(a,b){var c=f.gl;a._webGL||(a._webGL={points:[],indices:[],lastIndex:0,buffer:c.createBuffer(),indexBuffer:c.createBuffer()}),a.dirty&&(a.dirty=!1,a.clearDirty&&(a.clearDirty=!1,a._webGL.lastIndex=0,a._webGL.points=[],a._webGL.indices=[]),f.WebGLGraphics.updateGraphics(a)),f.activatePrimitiveShader();var d=f.mat3.clone(a.worldTransform);f.mat3.transpose(d),c.blendFunc(c.ONE,c.ONE_MINUS_SRC_ALPHA),c.uniformMatrix3fv(f.primitiveProgram.translationMatrix,!1,d),c.uniform2f(f.primitiveProgram.projectionVector,b.x,-b.y),c.uniform2f(f.primitiveProgram.offsetVector,-f.offset.x,-f.offset.y),c.uniform1f(f.primitiveProgram.alpha,a.worldAlpha),c.bindBuffer(c.ARRAY_BUFFER,a._webGL.buffer),c.vertexAttribPointer(f.primitiveProgram.vertexPositionAttribute,2,c.FLOAT,!1,24,0),c.vertexAttribPointer(f.primitiveProgram.colorAttribute,4,c.FLOAT,!1,24,8),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),c.drawElements(c.TRIANGLE_STRIP,a._webGL.indices.length,c.UNSIGNED_SHORT,0),f.deactivatePrimitiveShader()},f.WebGLGraphics.updateGraphics=function(a){for(var b=a._webGL.lastIndex;b3&&f.WebGLGraphics.buildPoly(c,a._webGL),c.lineWidth>0&&f.WebGLGraphics.buildLine(c,a._webGL)):c.type==f.Graphics.RECT?f.WebGLGraphics.buildRectangle(c,a._webGL):(c.type==f.Graphics.CIRC||c.type==f.Graphics.ELIP)&&f.WebGLGraphics.buildCircle(c,a._webGL)}a._webGL.lastIndex=a.graphicsData.length;var d=f.gl;a._webGL.glPoints=new Float32Array(a._webGL.points),d.bindBuffer(d.ARRAY_BUFFER,a._webGL.buffer),d.bufferData(d.ARRAY_BUFFER,a._webGL.glPoints,d.STATIC_DRAW),a._webGL.glIndicies=new Uint16Array(a._webGL.indices),d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),d.bufferData(d.ELEMENT_ARRAY_BUFFER,a._webGL.glIndicies,d.STATIC_DRAW)},f.WebGLGraphics.buildRectangle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3];if(a.fill){var j=d(a.fillColor),k=a.fillAlpha,l=j[0]*k,m=j[1]*k,n=j[2]*k,o=b.points,p=b.indices,q=o.length/6;o.push(e,g),o.push(l,m,n,k),o.push(e+h,g),o.push(l,m,n,k),o.push(e,g+i),o.push(l,m,n,k),o.push(e+h,g+i),o.push(l,m,n,k),p.push(q,q,q+1,q+2,q+3,q+3)}a.lineWidth&&(a.points=[e,g,e+h,g,e+h,g+i,e,g+i,e,g],f.WebGLGraphics.buildLine(a,b))},f.WebGLGraphics.buildCircle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3],j=40,k=2*Math.PI/j;if(a.fill){var l=d(a.fillColor),m=a.fillAlpha,n=l[0]*m,o=l[1]*m,p=l[2]*m,q=b.points,r=b.indices,s=q.length/6;r.push(s);for(var t=0;j+1>t;t++)q.push(e,g,n,o,p,m),q.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i,n,o,p,m),r.push(s++,s++);r.push(s-1)}if(a.lineWidth){a.points=[];for(var t=0;j+1>t;t++)a.points.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i);f.WebGLGraphics.buildLine(a,b)}},f.WebGLGraphics.buildLine=function(a,b){var c=a.points;if(0!=c.length){var e=new f.Point(c[0],c[1]),g=new f.Point(c[c.length-2],c[c.length-1]);if(e.x==g.x&&e.y==g.y){c.pop(),c.pop(),g=new f.Point(c[c.length-2],c[c.length-1]);var h=g.x+.5*(e.x-g.x),i=g.y+.5*(e.y-g.y);c.unshift(h,i),c.push(h,i)}var j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,A,B,C,D,E=b.points,F=b.indices,G=c.length/2,H=c.length,I=E.length/6,J=a.lineWidth/2,K=d(a.lineColor),L=a.lineAlpha,M=K[0]*L,N=K[1]*L,O=K[2]*L;j=c[0],k=c[1],l=c[2],m=c[3],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(j-p,k-q,M,N,O,L),E.push(j+p,k+q,M,N,O,L);for(var P=1;G-1>P;P++)j=c[2*(P-1)],k=c[2*(P-1)+1],l=c[2*P],m=c[2*P+1],n=c[2*(P+1)],o=c[2*(P+1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,r=-(m-o),s=l-n,D=Math.sqrt(r*r+s*s),r/=D,s/=D,r*=J,s*=J,v=-q+k-(-q+m),w=-p+l-(-p+j),x=(-p+j)*(-q+m)-(-p+l)*(-q+k),y=-s+o-(-s+m),z=-r+l-(-r+n),A=(-r+n)*(-s+m)-(-r+l)*(-s+o),B=v*z-y*w,0==B&&(B+=1),px=(w*A-z*x)/B,py=(y*x-v*A)/B,C=(px-l)*(px-l)+(py-m)+(py-m),C>19600?(t=p-r,u=q-s,D=Math.sqrt(t*t+u*u),t/=D,u/=D,t*=J,u*=J,E.push(l-t,m-u),E.push(M,N,O,L),E.push(l+t,m+u),E.push(M,N,O,L),E.push(l-t,m-u),E.push(M,N,O,L),H++):(E.push(px,py),E.push(M,N,O,L),E.push(l-(px-l),m-(py-m)),E.push(M,N,O,L));j=c[2*(G-2)],k=c[2*(G-2)+1],l=c[2*(G-1)],m=c[2*(G-1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(l-p,m-q),E.push(M,N,O,L),E.push(l+p,m+q),E.push(M,N,O,L),F.push(I);for(var P=0;H>P;P++)F.push(I++);F.push(I-1)}},f.WebGLGraphics.buildPoly=function(a,b){var c=a.points;if(!(c.length<6)){for(var e=b.points,g=b.indices,h=c.length/2,i=d(a.fillColor),j=a.fillAlpha,k=i[0]*j,l=i[1]*j,m=i[2]*j,n=f.PolyK.Triangulate(c),o=e.length/6,p=0;pp;p++)e.push(c[2*p],c[2*p+1],k,l,m,j)}},f._defaultFrame=new f.Rectangle(0,0,1,1),f.gl,f.WebGLRenderer=function(a,b,c,d,e){this.transparent=!!d,this.width=a||800,this.height=b||600,this.view=c||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var g=this;this.view.addEventListener("webglcontextlost",function(a){g.handleContextLost(a)},!1),this.view.addEventListener("webglcontextrestored",function(a){g.handleContextRestored(a)},!1),this.batchs=[];var h={alpha:this.transparent,antialias:!!e,premultipliedAlpha:!1,stencil:!0};try{f.gl=this.gl=this.view.getContext("experimental-webgl",h)}catch(i){try{f.gl=this.gl=this.view.getContext("webgl",h)}catch(i){throw new Error(" This browser does not support webGL. Try using the canvas renderer"+this)}}f.initDefaultShader(),f.initPrimitiveShader(),f.initDefaultStripShader();var j=this.gl;f.WebGLRenderer.gl=j,this.batch=new f.WebGLBatch(j),j.disable(j.DEPTH_TEST),j.disable(j.CULL_FACE),j.enable(j.BLEND),j.colorMask(!0,!0,!0,this.transparent),f.projection=new f.Point(400,300),f.offset=new f.Point(0,0),this.resize(this.width,this.height),this.contextLost=!1,f.pushShader(f.defaultShader),this.stageRenderGroup=new f.WebGLRenderGroup(this.gl)},f.WebGLRenderer.prototype.constructor=f.WebGLRenderer,f.WebGLRenderer.getBatch=function(){return 0==f._batchs.length?new f.WebGLBatch(f.WebGLRenderer.gl):f._batchs.pop()},f.WebGLRenderer.returnBatch=function(a){a.clean(),f._batchs.push(a)},f.WebGLRenderer.prototype.render=function(a){if(!this.contextLost){this.__stage!==a&&(this.__stage=a,this.stageRenderGroup.setRenderable(a)),f.WebGLRenderer.updateTextures(),f.visibleCount++,a.updateTransform();var b=this.gl;if(b.colorMask(!0,!0,!0,this.transparent),b.viewport(0,0,this.width,this.height),b.bindFramebuffer(b.FRAMEBUFFER,null),b.clearColor(a.backgroundColorSplit[0],a.backgroundColorSplit[1],a.backgroundColorSplit[2],!this.transparent),b.clear(b.COLOR_BUFFER_BIT),this.stageRenderGroup.backgroundColor=a.backgroundColorSplit,f.projection.x=this.width/2,f.projection.y=-this.height/2,this.stageRenderGroup.render(f.projection),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),f.Texture.frameUpdates.length>0){for(var c=0;cc;c++){var d=6*c,e=4*c;this.indices[d+0]=e+0,this.indices[d+1]=e+1,this.indices[d+2]=e+2,this.indices[d+3]=e+0,this.indices[d+4]=e+2,this.indices[d+5]=e+3}a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a.bufferData(a.ELEMENT_ARRAY_BUFFER,this.indices,a.STATIC_DRAW)},f.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)renderable=this.batchs[n],renderable instanceof f.WebGLBatch?this.batchs[n].render():this.renderSpecial(renderable,b);endBatch instanceof f.WebGLBatch?endBatch.render(0,h+1):this.renderSpecial(endBatch,b)},f.WebGLRenderGroup.prototype.renderSpecial=function(a,b){f.shaderStack.length;var c=a.vcount===f.visibleCount;a instanceof f.TilingSprite?c&&this.renderTilingSprite(a,b):a instanceof f.Strip?c&&this.renderStrip(a,b):a instanceof f.CustomRenderable?c&&a.renderWebGL(this,b):a instanceof f.Graphics?c&&a.renderable&&f.WebGLGraphics.renderGraphics(a,b):a instanceof f.FilterBlock&&this.handleFilterBlock(a,b)},f.WebGLRenderGroup.prototype.handleFilterBlock=function(a,b){var c=f.gl;a.open?a.data instanceof Array?this.filterManager.pushFilter(a):(c.enable(c.STENCIL_TEST),c.colorMask(!1,!1,!1,!1),c.stencilFunc(c.ALWAYS,1,255),c.stencilOp(c.KEEP,c.KEEP,c.REPLACE),f.WebGLGraphics.renderGraphics(a.data,b),c.colorMask(!0,!0,!0,!0),c.stencilFunc(c.NOTEQUAL,0,255),c.stencilOp(c.KEEP,c.KEEP,c.KEEP)):a.data instanceof Array?this.filterManager.popFilter():c.disable(c.STENCIL_TEST)},f.WebGLRenderGroup.prototype.updateTexture=function(a){this.removeObject(a);for(var b=a.first;b!=this.root&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););this.insertObject(a,b,c)},f.WebGLRenderGroup.prototype.addFilterBlocks=function(a,b){a.__renderGroup=this,b.__renderGroup=this;for(var c=a;c!=this.root.first&&(c=c._iPrev,!c.renderable||!c.__renderGroup););this.insertAfter(a,c);for(var d=b;d!=this.root.first&&(d=d._iPrev,!d.renderable||!d.__renderGroup););this.insertAfter(b,d)},f.WebGLRenderGroup.prototype.removeFilterBlocks=function(a,b){this.removeObject(a),this.removeObject(b)},f.WebGLRenderGroup.prototype.addDisplayObjectAndChildren=function(a){a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a);for(var b=a.first;b!=this.root.first&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););var d=a.first,e=a.last._iNext;do d.__renderGroup=this,d.renderable&&(this.insertObject(d,b,c),b=d),d=d._iNext;while(d!=e)},f.WebGLRenderGroup.prototype.removeDisplayObjectAndChildren=function(a){if(a.__renderGroup==this){a.last;do a.__renderGroup=null,a.renderable&&this.removeObject(a),a=a._iNext;while(a)}},f.WebGLRenderGroup.prototype.insertObject=function(a,b,c){var d=b,e=c;if(a instanceof f.Sprite){var g,h;if(d instanceof f.Sprite){if(g=d.batch,g&&g.texture==a.texture.baseTexture&&g.blendMode==a.blendMode)return g.insertAfter(a,d),void 0}else g=d;if(e)if(e instanceof f.Sprite){if(h=e.batch){if(h.texture==a.texture.baseTexture&&h.blendMode==a.blendMode)return h.insertBefore(a,e),void 0;if(h==g){var i=g.split(e),j=f.WebGLRenderer.getBatch(),k=this.batchs.indexOf(g);return j.init(a),this.batchs.splice(k+1,0,j,i),void 0}}}else h=e;var j=f.WebGLRenderer.getBatch();if(j.init(a),g){var k=this.batchs.indexOf(g);this.batchs.splice(k+1,0,j)}else this.batchs.push(j)}else a instanceof f.TilingSprite?this.initTilingSprite(a):a instanceof f.Strip&&this.initStrip(a),this.insertAfter(a,d)},f.WebGLRenderGroup.prototype.insertAfter=function(a,b){if(b instanceof f.Sprite){var c=b.batch;if(c)if(c.tail==b){var d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a)}else{var e=c.split(b.__next),d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a,e)}else this.batchs.push(a)}else{var d=this.batchs.indexOf(b);this.batchs.splice(d+1,0,a)}},f.WebGLRenderGroup.prototype.removeObject=function(a){var b;if(a instanceof f.Sprite){var c=a.batch;if(!c)return;c.remove(a),0==c.size&&(b=c)}else b=a;if(b){var d=this.batchs.indexOf(b);if(-1==d)return;if(0==d||d==this.batchs.length-1)return this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),void 0;if(this.batchs[d-1]instanceof f.WebGLBatch&&this.batchs[d+1]instanceof f.WebGLBatch&&this.batchs[d-1].texture==this.batchs[d+1].texture&&this.batchs[d-1].blendMode==this.batchs[d+1].blendMode)return this.batchs[d-1].merge(this.batchs[d+1]),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),f.WebGLRenderer.returnBatch(this.batchs[d+1]),this.batchs.splice(d,2),void 0;this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b)}},f.WebGLRenderGroup.prototype.initTilingSprite=function(a){var b=this.gl;a.verticies=new Float32Array([0,0,a.width,0,a.width,a.height,0,a.height]),a.uvs=new Float32Array([0,0,1,0,1,1,0,1]),a.colors=new Float32Array([1,1,1,1]),a.indices=new Uint16Array([0,1,3,2]),a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW),a.texture.baseTexture._glTexture?(b.bindTexture(b.TEXTURE_2D,a.texture.baseTexture._glTexture),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.REPEAT),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.REPEAT),a.texture.baseTexture._powerOf2=!0):a.texture.baseTexture._powerOf2=!0},f.WebGLRenderGroup.prototype.renderStrip=function(a,b){var c=this.gl,d=f.stripShaderProgram;c.useProgram(d);var e=f.mat3.clone(a.worldTransform);f.mat3.transpose(e),c.uniformMatrix3fv(d.translationMatrix,!1,e),c.uniform2f(d.projectionVector,b.x,b.y),c.uniform1f(d.alpha,a.worldAlpha),a.dirty?(a.dirty=!1,c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferData(c.ARRAY_BUFFER,a.verticies,c.STATIC_DRAW),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferData(c.ARRAY_BUFFER,a.uvs,c.STATIC_DRAW),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.bufferData(c.ARRAY_BUFFER,a.colors,c.STATIC_DRAW),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer),c.bufferData(c.ELEMENT_ARRAY_BUFFER,a.indices,c.STATIC_DRAW)):(c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.verticies),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer)),c.drawElements(c.TRIANGLE_STRIP,a.indices.length,c.UNSIGNED_SHORT,0),c.useProgram(f.currentProgram)},f.WebGLRenderGroup.prototype.renderTilingSprite=function(a,b){var c=this.gl;f.shaderProgram;var d=a.tilePosition,e=a.tileScale,g=d.x/a.texture.baseTexture.width,h=d.y/a.texture.baseTexture.height,i=a.width/a.texture.baseTexture.width/e.x,j=a.height/a.texture.baseTexture.height/e.y;a.uvs[0]=0-g,a.uvs[1]=0-h,a.uvs[2]=1*i-g,a.uvs[3]=0-h,a.uvs[4]=1*i-g,a.uvs[5]=1*j-h,a.uvs[6]=0-g,a.uvs[7]=1*j-h,c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.uvs),this.renderStrip(a,b)},f.WebGLRenderGroup.prototype.initStrip=function(a){var b=this.gl;this.shaderProgram,a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW)},f.WebGLFilterManager=function(){this.filterStack=[],this.texturePool=[],this.offsetX=0,this.offsetY=0,this.initShaderBuffers()},f.WebGLFilterManager.prototype.begin=function(a,b){this.width=2*a.x,this.height=2*-a.y,this.buffer=b},f.WebGLFilterManager.prototype.pushFilter=function(a){var b=f.gl;this.filterStack.push(a),a.filterPasses[0],this.offsetX+=a.target.filterArea.x,this.offsetY+=a.target.filterArea.y;var c=this.texturePool.pop();c||(c=new f.FilterTexture(this.width,this.height)),b.bindTexture(b.TEXTURE_2D,c.texture),this.getBounds(a.target);var d=a.target.filterArea;b.bindFramebuffer(b.FRAMEBUFFER,c.frameBuffer),b.viewport(0,0,d.width,d.height),f.projection.x=d.width/2,f.projection.y=-d.height/2,f.offset.x=-d.x,f.offset.y=-d.y,b.uniform2f(f.currentShader.projectionVector,d.width/2,-d.height/2),b.uniform2f(f.currentShader.offsetVector,-d.x,-d.y),b.colorMask(!0,!0,!0,!0),b.clearColor(0,0,0,0),b.clear(b.COLOR_BUFFER_BIT),a._glFilterTexture=c},f.WebGLFilterManager.prototype.popFilter=function(){var a=f.gl,b=this.filterStack.pop(),c=b.target.filterArea,d=b._glFilterTexture;if(b.filterPasses.length>1){a.viewport(0,0,c.width,c.height),a.bindBuffer(a.ARRAY_BUFFER,this.vertexBuffer),this.vertexArray[0]=0,this.vertexArray[1]=c.height,this.vertexArray[2]=c.width,this.vertexArray[3]=c.height,this.vertexArray[4]=0,this.vertexArray[5]=0,this.vertexArray[6]=c.width,this.vertexArray[7]=0,a.bufferSubData(a.ARRAY_BUFFER,0,this.vertexArray),a.bindBuffer(a.ARRAY_BUFFER,this.uvBuffer),this.uvArray[2]=c.width/this.width,this.uvArray[5]=c.height/this.height,this.uvArray[6]=c.width/this.width,this.uvArray[7]=c.height/this.height,a.bufferSubData(a.ARRAY_BUFFER,0,this.uvArray);var e=d,g=this.texturePool.pop();g||(g=new f.FilterTexture(this.width,this.height)),a.bindFramebuffer(a.FRAMEBUFFER,g.frameBuffer),a.clear(a.COLOR_BUFFER_BIT),a.disable(a.BLEND);for(var h=0;hs?s:E,E=E>t?t:E,E=E>u?u:E,E=E>v?v:E,F=F>w?w:F,F=F>x?x:F,F=F>y?y:F,F=F>z?z:F,C=s>C?s:C,C=t>C?t:C,C=u>C?u:C,C=v>C?v:C,D=w>D?w:D,D=x>D?x:D,D=y>D?y:D,D=z>D?z:D),l=!1,A=A._iNext}while(A!=B);E=E>0?E:0,F=F>0?F:0,C=C0&&(f.Texture.frameUpdates=[])},f.CanvasRenderer.prototype.resize=function(a,b){this.width=a,this.height=b,this.view.width=a,this.view.height=b},f.CanvasRenderer.prototype.renderDisplayObject=function(a){var b,c=this.context;c.globalCompositeOperation="source-over";var d=a.last._iNext;a=a.first;do if(b=a.worldTransform,a.visible)if(a.renderable){if(a instanceof f.Sprite){var e=a.texture.frame;e&&e.width&&e.height&&(c.globalAlpha=a.worldAlpha,c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),c.drawImage(a.texture.baseTexture.source,e.x,e.y,e.width,e.height,a.anchor.x*-e.width,a.anchor.y*-e.height,e.width,e.height))}else if(a instanceof f.Strip)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderStrip(a);else if(a instanceof f.TilingSprite)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderTilingSprite(a);else if(a instanceof f.CustomRenderable)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),a.renderCanvas(this);else if(a instanceof f.Graphics)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),f.CanvasGraphics.renderGraphics(a,c);else if(a instanceof f.FilterBlock&&a.data instanceof f.Graphics){var g=a.data;if(a.open){c.save();var h=g.alpha,i=g.worldTransform;c.setTransform(i[0],i[3],i[1],i[4],i[2],i[5]),g.worldAlpha=.5,c.worldAlpha=0,f.CanvasGraphics.renderGraphicsMask(g,c),c.clip(),g.worldAlpha=h}else c.restore()}a=a._iNext}else a=a._iNext;else a=a.last._iNext;while(a!=d)},f.CanvasRenderer.prototype.renderStripFlat=function(a){var b=this.context,c=a.verticies;a.uvs;var d=c.length/2;this.count++,b.beginPath();for(var e=1;d-2>e;e++){var f=2*e,g=c[f],h=c[f+2],i=c[f+4],j=c[f+1],k=c[f+3],l=c[f+5];b.moveTo(g,j),b.lineTo(h,k),b.lineTo(i,l)}b.fillStyle="#FF0000",b.fill(),b.closePath()},f.CanvasRenderer.prototype.renderTilingSprite=function(a){var b=this.context;b.globalAlpha=a.worldAlpha,a.__tilePattern||(a.__tilePattern=b.createPattern(a.texture.baseTexture.source,"repeat")),b.beginPath();var c=a.tilePosition,d=a.tileScale;b.scale(d.x,d.y),b.translate(c.x,c.y),b.fillStyle=a.__tilePattern,b.fillRect(-c.x,-c.y,a.width/d.x,a.height/d.y),b.scale(1/d.x,1/d.y),b.translate(-c.x,-c.y),b.closePath()},f.CanvasRenderer.prototype.renderStrip=function(a){var b=this.context,c=a.verticies,d=a.uvs,e=c.length/2;this.count++;for(var f=1;e-2>f;f++){var g=2*f,h=c[g],i=c[g+2],j=c[g+4],k=c[g+1],l=c[g+3],m=c[g+5],n=d[g]*a.texture.width,o=d[g+2]*a.texture.width,p=d[g+4]*a.texture.width,q=d[g+1]*a.texture.height,r=d[g+3]*a.texture.height,s=d[g+5]*a.texture.height;b.save(),b.beginPath(),b.moveTo(h,k),b.lineTo(i,l),b.lineTo(j,m),b.closePath(),b.clip();var t=n*r+q*p+o*s-r*p-q*o-n*s,u=h*r+q*j+i*s-r*j-q*i-h*s,v=n*i+h*p+o*j-i*p-h*o-n*j,w=n*r*j+q*i*p+h*o*s-h*r*p-q*o*j-n*i*s,x=k*r+q*m+l*s-r*m-q*l-k*s,y=n*l+k*p+o*m-l*p-k*o-n*m,z=n*r*m+q*l*p+k*o*s-k*r*p-q*o*m-n*l*s;b.transform(u/t,x/t,v/t,y/t,w/t,z/t),b.drawImage(a.texture.baseTexture.source,0,0),b.restore()}},f.CanvasGraphics=function(){},f.CanvasGraphics.renderGraphics=function(a,b){for(var c=a.worldAlpha,d=0;d1&&(c=1,console.log("Pixi.js warning: masks in canvas can only mask using the first path in the graphics object"));for(var d=0;1>d;d++){var e=a.graphicsData[d],g=e.points;if(e.type==f.Graphics.POLY){b.beginPath(),b.moveTo(g[0],g[1]);for(var h=1;hb?b:d,e=b+m>e?b+m:e,g=g>c?b:g,h=c+n>h?c+n:h}else if(k===f.Graphics.CIRC||k===f.Graphics.ELIP){b=a.x,c=a.y;var o=a.radius+l/2;d=d>b-o?b-o:d,e=b+o>e?b+o:e,g=g>c-o?c-o:g,h=c+o>h?c+o:h}else for(var p=0;pb-l?b-l:d,e=b+l>e?b+l:e,g=g>c-l?c-l:g,h=c+l>h?c+l:h}this.bounds=new f.Rectangle(d,g,e-d,h-g)}},f.Graphics.POLY=0,f.Graphics.RECT=1,f.Graphics.CIRC=2,f.Graphics.ELIP=3,f.Strip=function(a,b,c){f.DisplayObjectContainer.call(this),this.texture=a,this.blendMode=f.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(d){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=b,this.height=c,a.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},f.Strip.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Strip.prototype.constructor=f.Strip,f.Strip.prototype.setTexture=function(a){this.texture=a,this.width=a.frame.width,this.height=a.frame.height,this.updateFrame=!0},f.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},f.Rope=function(a,b){f.Strip.call(this,a),this.points=b;try{this.verticies=new Float32Array(4*b.length),this.uvs=new Float32Array(4*b.length),this.colors=new Float32Array(2*b.length),this.indices=new Uint16Array(2*b.length)}catch(c){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},f.Rope.prototype=Object.create(f.Strip.prototype),f.Rope.prototype.constructor=f.Rope,f.Rope.prototype.refresh=function(){var a=this.points;if(!(a.length<1)){var b=this.uvs,c=this.indices,d=this.colors,e=a[0],f=a[0];this.count-=.2,b[0]=0,b[1]=1,b[2]=0,b[3]=1,d[0]=1,d[1]=1,c[0]=0,c[1]=1;for(var g=a.length,h=1;g>h;h++){var f=a[h],i=4*h,j=h/(g-1);h%2?(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1):(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1),i=2*h,d[i]=1,d[i+1]=1,i=2*h,c[i]=i,c[i+1]=i+1,e=f}}},f.Rope.prototype.updateTransform=function(){var a=this.points;if(!(a.length<1)){var b,c=this.verticies,d=a[0],e={x:0,y:0},g=a[0];this.count-=.2,c[0]=g.x+e.x,c[1]=g.y+e.y,c[2]=g.x-e.x,c[3]=g.y-e.y;for(var h=a.length,i=1;h>i;i++){var g=a[i],j=4*i;b=i1&&(k=1);var l=Math.sqrt(e.x*e.x+e.y*e.y),m=this.texture.height/2;e.x/=l,e.y/=l,e.x*=m,e.y*=m,c[j]=g.x+e.x,c[j+1]=g.y+e.y,c[j+2]=g.x-e.x,c[j+3]=g.y-e.y,d=g}f.DisplayObjectContainer.prototype.updateTransform.call(this)}},f.Rope.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite=function(a,b,c){f.DisplayObjectContainer.call(this),this.texture=a,this.width=b,this.height=c,this.tileScale=new f.Point(1,1),this.tilePosition=new f.Point(0,0),this.renderable=!0,this.blendMode=f.blendModes.NORMAL},f.TilingSprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.TilingSprite.prototype.constructor=f.TilingSprite,f.TilingSprite.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},f.Spine=function(a){if(f.DisplayObjectContainer.call(this),this.spineData=f.AnimCache[a],!this.spineData)throw new Error("Spine data must be preloaded using PIXI.SpineLoader or PIXI.AssetLoader: "+a);this.skeleton=new l.Skeleton(this.spineData),this.skeleton.updateWorldTransform(),this.stateData=new l.AnimationStateData(this.spineData),this.state=new l.AnimationState(this.stateData),this.slotContainers=[];for(var b=0,c=this.skeleton.drawOrder.length;c>b;b++){var d=this.skeleton.drawOrder[b],e=d.attachment,g=new f.DisplayObjectContainer;if(this.slotContainers.push(g),this.addChild(g),e instanceof l.RegionAttachment){var h=e.rendererObject.name,i=this.createSprite(d,e.rendererObject);d.currentSprite=i,d.currentSpriteName=h,g.addChild(i)}}},f.Spine.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Spine.prototype.constructor=f.Spine,f.Spine.prototype.updateTransform=function(){this.lastTime=this.lastTime||Date.now();var a=.001*(Date.now()-this.lastTime);this.lastTime=Date.now(),this.state.update(a),this.state.apply(this.skeleton),this.skeleton.updateWorldTransform();for(var b=this.skeleton.drawOrder,c=0,d=b.length;d>c;c++){var e=b[c],g=e.attachment,h=this.slotContainers[c];if(g instanceof l.RegionAttachment){if(g.rendererObject&&(!e.currentSpriteName||e.currentSpriteName!=g.name)){var i=g.rendererObject.name;if(void 0!==e.currentSprite&&(e.currentSprite.visible=!1),e.sprites=e.sprites||{},void 0!==e.sprites[i])e.sprites[i].visible=!0;else{var j=this.createSprite(e,g.rendererObject);h.addChild(j)}e.currentSprite=e.sprites[i],e.currentSpriteName=i}h.visible=!0;var k=e.bone;h.position.x=k.worldX+g.x*k.m00+g.y*k.m01,h.position.y=k.worldY+g.x*k.m10+g.y*k.m11,h.scale.x=k.worldScaleX,h.scale.y=k.worldScaleY,h.rotation=-(e.bone.worldRotation*Math.PI/180)}else h.visible=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.Spine.prototype.createSprite=function(a,b){var c=f.TextureCache[b.name]?b.name:b.name+".png",d=new f.Sprite(f.Texture.fromFrame(c));return d.scale=b.scale,d.rotation=b.rotation,d.anchor.x=d.anchor.y=.5,a.sprites=a.sprites||{},a.sprites[b.name]=d,d};var l={};l.BoneData=function(a,b){this.name=a,this.parent=b},l.BoneData.prototype={length:0,x:0,y:0,rotation:0,scaleX:1,scaleY:1},l.SlotData=function(a,b){this.name=a,this.boneData=b},l.SlotData.prototype={r:1,g:1,b:1,a:1,attachmentName:null},l.Bone=function(a,b){this.data=a,this.parent=b,this.setToSetupPose()},l.Bone.yDown=!1,l.Bone.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,m00:0,m01:0,worldX:0,m10:0,m11:0,worldY:0,worldRotation:0,worldScaleX:1,worldScaleY:1,updateWorldTransform:function(a,b){var c=this.parent;null!=c?(this.worldX=this.x*c.m00+this.y*c.m01+c.worldX,this.worldY=this.x*c.m10+this.y*c.m11+c.worldY,this.worldScaleX=c.worldScaleX*this.scaleX,this.worldScaleY=c.worldScaleY*this.scaleY,this.worldRotation=c.worldRotation+this.rotation):(this.worldX=this.x,this.worldY=this.y,this.worldScaleX=this.scaleX,this.worldScaleY=this.scaleY,this.worldRotation=this.rotation);var d=this.worldRotation*Math.PI/180,e=Math.cos(d),f=Math.sin(d);this.m00=e*this.worldScaleX,this.m10=f*this.worldScaleX,this.m01=-f*this.worldScaleY,this.m11=e*this.worldScaleY,a&&(this.m00=-this.m00,this.m01=-this.m01),b&&(this.m10=-this.m10,this.m11=-this.m11),l.Bone.yDown&&(this.m10=-this.m10,this.m11=-this.m11)},setToSetupPose:function(){var a=this.data;this.x=a.x,this.y=a.y,this.rotation=a.rotation,this.scaleX=a.scaleX,this.scaleY=a.scaleY}},l.Slot=function(a,b,c){this.data=a,this.skeleton=b,this.bone=c,this.setToSetupPose()},l.Slot.prototype={r:1,g:1,b:1,a:1,_attachmentTime:0,attachment:null,setAttachment:function(a){this.attachment=a,this._attachmentTime=this.skeleton.time},setAttachmentTime:function(a){this._attachmentTime=this.skeleton.time-a},getAttachmentTime:function(){return this.skeleton.time-this._attachmentTime},setToSetupPose:function(){var a=this.data;this.r=a.r,this.g=a.g,this.b=a.b,this.a=a.a;for(var b=this.skeleton.data.slots,c=0,d=b.length;d>c;c++)if(b[c]==a){this.setAttachment(a.attachmentName?this.skeleton.getAttachmentBySlotIndex(c,a.attachmentName):null);break}}},l.Skin=function(a){this.name=a,this.attachments={}},l.Skin.prototype={addAttachment:function(a,b,c){this.attachments[a+":"+b]=c},getAttachment:function(a,b){return this.attachments[a+":"+b]},_attachAll:function(a,b){for(var c in b.attachments){var d=c.indexOf(":"),e=parseInt(c.substring(0,d)),f=c.substring(d+1),g=a.slots[e];if(g.attachment&&g.attachment.name==f){var h=this.getAttachment(e,f);h&&g.setAttachment(h)}}}},l.Animation=function(a,b,c){this.name=a,this.timelines=b,this.duration=c},l.Animation.prototype={apply:function(a,b,c){c&&0!=this.duration&&(b%=this.duration);for(var d=this.timelines,e=0,f=d.length;f>e;e++)d[e].apply(a,b,1)},mix:function(a,b,c,d){c&&0!=this.duration&&(b%=this.duration);for(var e=this.timelines,f=0,g=e.length;g>f;f++)e[f].apply(a,b,d)}},l.binarySearch=function(a,b,c){var d=0,e=Math.floor(a.length/c)-2;if(0==e)return c;for(var f=e>>>1;;){if(a[(f+1)*c]<=b?d=f+1:e=f,d==e)return(d+1)*c;f=d+e>>>1}},l.linearSearch=function(a,b,c){for(var d=0,e=a.length-c;e>=d;d+=c)if(a[d]>b)return d;return-1},l.Curves=function(a){this.curves=[],this.curves.length=6*(a-1)},l.Curves.prototype={setLinear:function(a){this.curves[6*a]=0},setStepped:function(a){this.curves[6*a]=-1},setCurve:function(a,b,c,d,e){var f=.1,g=f*f,h=g*f,i=3*f,j=3*g,k=6*g,l=6*h,m=2*-b+d,n=2*-c+e,o=3*(b-d)+1,p=3*(c-e)+1,q=6*a,r=this.curves;r[q]=b*i+m*j+o*h,r[q+1]=c*i+n*j+p*h,r[q+2]=m*k+o*l,r[q+3]=n*k+p*l,r[q+4]=o*l,r[q+5]=p*l},getCurvePercent:function(a,b){b=0>b?0:b>1?1:b;var c=6*a,d=this.curves,e=d[c];if(!e)return b;if(-1==e)return 0;for(var f=d[c+1],g=d[c+2],h=d[c+3],i=d[c+4],j=d[c+5],k=e,l=f,m=8;;){if(k>=b){var n=k-e,o=l-f;return o+(l-o)*(b-n)/(k-n)}if(0==m)break;m--,e+=g,f+=h,g+=i,h+=j,k+=e,l+=f}return l+(1-l)*(b-k)/(1-k)}},l.RotateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=2*a},l.RotateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(a,b,c){a*=2,this.frames[a]=b,this.frames[a+1]=c},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-2]){for(var f=e.data.rotation+d[d.length-1]-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;return e.rotation+=f*c,void 0}var g=l.binarySearch(d,b,2),h=d[g-1],i=d[g],j=1-(b-i)/(d[g-2]-i);j=this.curves.getCurvePercent(g/2-1,j);for(var f=d[g+1]-h;f>180;)f-=360;for(;-180>f;)f+=360;for(f=e.data.rotation+(h+f*j)-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;e.rotation+=f*c}}},l.TranslateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.TranslateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.x+=(e.data.x+d[d.length-2]-e.x)*c,e.y+=(e.data.y+d[d.length-1]-e.y)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.x+=(e.data.x+g+(d[f+1]-g)*j-e.x)*c,e.y+=(e.data.y+h+(d[f+2]-h)*j-e.y)*c}}},l.ScaleTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.ScaleTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.scaleX+=(e.data.scaleX-1+d[d.length-2]-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+d[d.length-1]-e.scaleY)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.scaleX+=(e.data.scaleX-1+g+(d[f+1]-g)*j-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+h+(d[f+2]-h)*j-e.scaleY)*c}}},l.ColorTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=5*a},l.ColorTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(c,d){c*=5,this.frames[c]=d,this.frames[c+1]=r,this.frames[c+2]=g,this.frames[c+3]=b,this.frames[c+4]=a},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-5]){var f=d.length-1;return e.r=d[f-3],e.g=d[f-2],e.b=d[f-1],e.a=d[f],void 0}var g=l.binarySearch(d,b,5),h=d[g-4],i=d[g-3],j=d[g-2],k=d[g-1],m=d[g],n=1-(b-m)/(d[g-5]-m);n=this.curves.getCurvePercent(g/5-1,n);var o=h+(d[g+1]-h)*n,p=i+(d[g+2]-i)*n,q=j+(d[g+3]-j)*n,r=k+(d[g+4]-k)*n;1>c?(e.r+=(o-e.r)*c,e.g+=(p-e.g)*c,e.b+=(q-e.b)*c,e.a+=(r-e.a)*c):(e.r=o,e.g=p,e.b=q,e.a=r)}}},l.AttachmentTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=a,this.attachmentNames=[],this.attachmentNames.length=a},l.AttachmentTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length},setFrame:function(a,b,c){this.frames[a]=b,this.attachmentNames[a]=c},apply:function(a,b){var c=this.frames;if(!(b=c[c.length-1]?c.length-1:l.binarySearch(c,b,1)-1;var e=this.attachmentNames[d];a.slots[this.slotIndex].setAttachment(e?a.getAttachmentBySlotIndex(this.slotIndex,e):null)}}},l.SkeletonData=function(){this.bones=[],this.slots=[],this.skins=[],this.animations=[]},l.SkeletonData.prototype={defaultSkin:null,findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return slot[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSkin:function(a){for(var b=this.skins,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findAnimation:function(a){for(var b=this.animations,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null}},l.Skeleton=function(a){this.data=a,this.bones=[];for(var b=0,c=a.bones.length;c>b;b++){var d=a.bones[b],e=d.parent?this.bones[a.bones.indexOf(d.parent)]:null;this.bones.push(new l.Bone(d,e))}this.slots=[],this.drawOrder=[];for(var b=0,c=a.slots.length;c>b;b++){var f=a.slots[b],g=this.bones[a.bones.indexOf(f.boneData)],h=new l.Slot(f,this,g);this.slots.push(h),this.drawOrder.push(h)}},l.Skeleton.prototype={x:0,y:0,skin:null,r:1,g:1,b:1,a:1,time:0,flipX:!1,flipY:!1,updateWorldTransform:function(){for(var a=this.flipX,b=this.flipY,c=this.bones,d=0,e=c.length;e>d;d++)c[d].updateWorldTransform(a,b)},setToSetupPose:function(){this.setBonesToSetupPose(),this.setSlotsToSetupPose()},setBonesToSetupPose:function(){for(var a=this.bones,b=0,c=a.length;c>b;b++)a[b].setToSetupPose()},setSlotsToSetupPose:function(){for(var a=this.slots,b=0,c=a.length;c>b;b++)a[b].setToSetupPose(b)},getRootBone:function(){return 0==this.bones.length?null:this.bones[0]},findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},setSkinByName:function(a){var b=this.data.findSkin(a);if(!b)throw"Skin not found: "+a;this.setSkin(b)},setSkin:function(a){this.skin&&a&&a._attachAll(this,this.skin),this.skin=a},getAttachmentBySlotName:function(a,b){return this.getAttachmentBySlotIndex(this.data.findSlotIndex(a),b)},getAttachmentBySlotIndex:function(a,b){if(this.skin){var c=this.skin.getAttachment(a,b);if(c)return c}return this.data.defaultSkin?this.data.defaultSkin.getAttachment(a,b):null},setAttachment:function(a,b){for(var c=this.slots,d=0,e=c.size;e>d;d++){var f=c[d];if(f.data.name==a){var g=null;if(b&&(g=this.getAttachment(d,b),null==g))throw"Attachment not found: "+b+", for slot: "+a;return f.setAttachment(g),void 0}}throw"Slot not found: "+a},update:function(a){time+=a}},l.AttachmentType={region:0},l.RegionAttachment=function(){this.offset=[],this.offset.length=8,this.uvs=[],this.uvs.length=8},l.RegionAttachment.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,width:0,height:0,rendererObject:null,regionOffsetX:0,regionOffsetY:0,regionWidth:0,regionHeight:0,regionOriginalWidth:0,regionOriginalHeight:0,setUVs:function(a,b,c,d,e){var f=this.uvs;e?(f[2]=a,f[3]=d,f[4]=a,f[5]=b,f[6]=c,f[7]=b,f[0]=c,f[1]=d):(f[0]=a,f[1]=d,f[2]=a,f[3]=b,f[4]=c,f[5]=b,f[6]=c,f[7]=d)},updateOffset:function(){var a=this.width/this.regionOriginalWidth*this.scaleX,b=this.height/this.regionOriginalHeight*this.scaleY,c=-this.width/2*this.scaleX+this.regionOffsetX*a,d=-this.height/2*this.scaleY+this.regionOffsetY*b,e=c+this.regionWidth*a,f=d+this.regionHeight*b,g=this.rotation*Math.PI/180,h=Math.cos(g),i=Math.sin(g),j=c*h+this.x,k=c*i,l=d*h+this.y,m=d*i,n=e*h+this.x,o=e*i,p=f*h+this.y,q=f*i,r=this.offset;r[0]=j-m,r[1]=l+k,r[2]=j-q,r[3]=p+k,r[4]=n-q,r[5]=p+o,r[6]=n-m,r[7]=l+o},computeVertices:function(a,b,c,d){a+=c.worldX,b+=c.worldY;var e=c.m00,f=c.m01,g=c.m10,h=c.m11,i=this.offset;d[0]=i[0]*e+i[1]*f+a,d[1]=i[0]*g+i[1]*h+b,d[2]=i[2]*e+i[3]*f+a,d[3]=i[2]*g+i[3]*h+b,d[4]=i[4]*e+i[5]*f+a,d[5]=i[4]*g+i[5]*h+b,d[6]=i[6]*e+i[7]*f+a,d[7]=i[6]*g+i[7]*h+b}},l.AnimationStateData=function(a){this.skeletonData=a,this.animationToMixTime={}},l.AnimationStateData.prototype={defaultMix:0,setMixByName:function(a,b,c){var d=this.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;var e=this.skeletonData.findAnimation(b);if(!e)throw"Animation not found: "+b;this.setMix(d,e,c)},setMix:function(a,b,c){this.animationToMixTime[a.name+":"+b.name]=c},getMix:function(a,b){var c=this.animationToMixTime[a.name+":"+b.name];return c?c:this.defaultMix}},l.AnimationState=function(a){this.data=a,this.queue=[]},l.AnimationState.prototype={current:null,previous:null,currentTime:0,previousTime:0,currentLoop:!1,previousLoop:!1,mixTime:0,mixDuration:0,update:function(a){if(this.currentTime+=a,this.previousTime+=a,this.mixTime+=a,this.queue.length>0){var b=this.queue[0];this.currentTime>=b.delay&&(this._setAnimation(b.animation,b.loop),this.queue.shift())}},apply:function(a){if(this.current)if(this.previous){this.previous.apply(a,this.previousTime,this.previousLoop);var b=this.mixTime/this.mixDuration;b>=1&&(b=1,this.previous=null),this.current.mix(a,this.currentTime,this.currentLoop,b)}else this.current.apply(a,this.currentTime,this.currentLoop)},clearAnimation:function(){this.previous=null,this.current=null,this.queue.length=0},_setAnimation:function(a,b){this.previous=null,a&&this.current&&(this.mixDuration=this.data.getMix(this.current,a),this.mixDuration>0&&(this.mixTime=0,this.previous=this.current,this.previousTime=this.currentTime,this.previousLoop=this.currentLoop)),this.current=a,this.currentLoop=b,this.currentTime=0},setAnimationByName:function(a,b){var c=this.data.skeletonData.findAnimation(a);if(!c)throw"Animation not found: "+a;this.setAnimation(c,b)},setAnimation:function(a,b){this.queue.length=0,this._setAnimation(a,b)},addAnimationByName:function(a,b,c){var d=this.data.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;this.addAnimation(d,b,c)},addAnimation:function(a,b,c){var d={};if(d.animation=a,d.loop=b,!c||0>=c){var e=0==this.queue.length?this.current:this.queue[this.queue.length-1].animation;c=null!=e?e.duration-this.data.getMix(e,a)+(c||0):0}d.delay=c,this.queue.push(d)},isComplete:function(){return!this.current||this.currentTime>=this.current.duration}},l.SkeletonJson=function(a){this.attachmentLoader=a},l.SkeletonJson.prototype={scale:1,readSkeletonData:function(a){for(var b=new l.SkeletonData,c=a.bones,d=0,e=c.length;e>d;d++){var f=c[d],g=null;if(f.parent&&(g=b.findBone(f.parent),!g))throw"Parent bone not found: "+f.parent;var h=new l.BoneData(f.name,g);h.length=(f.length||0)*this.scale,h.x=(f.x||0)*this.scale,h.y=(f.y||0)*this.scale,h.rotation=f.rotation||0,h.scaleX=f.scaleX||1,h.scaleY=f.scaleY||1,b.bones.push(h)}for(var i=a.slots,d=0,e=i.length;e>d;d++){var j=i[d],h=b.findBone(j.bone);if(!h)throw"Slot bone not found: "+j.bone;var k=new l.SlotData(j.name,h),m=j.color;m&&(k.r=l.SkeletonJson.toColor(m,0),k.g=l.SkeletonJson.toColor(m,1),k.b=l.SkeletonJson.toColor(m,2),k.a=l.SkeletonJson.toColor(m,3)),k.attachmentName=j.attachment,b.slots.push(k)}var n=a.skins;for(var o in n)if(n.hasOwnProperty(o)){var p=n[o],q=new l.Skin(o);for(var r in p)if(p.hasOwnProperty(r)){var s=b.findSlotIndex(r),t=p[r];for(var u in t)if(t.hasOwnProperty(u)){var v=this.readAttachment(q,u,t[u]);null!=v&&q.addAttachment(s,u,v)}}b.skins.push(q),"default"==q.name&&(b.defaultSkin=q)}var w=a.animations;for(var x in w)w.hasOwnProperty(x)&&this.readAnimation(x,w[x],b);return b},readAttachment:function(a,b,c){b=c.name||b;var d=l.AttachmentType[c.type||"region"];if(d==l.AttachmentType.region){var e=new l.RegionAttachment; +return e.x=(c.x||0)*this.scale,e.y=(c.y||0)*this.scale,e.scaleX=c.scaleX||1,e.scaleY=c.scaleY||1,e.rotation=c.rotation||0,e.width=(c.width||32)*this.scale,e.height=(c.height||32)*this.scale,e.updateOffset(),e.rendererObject={},e.rendererObject.name=b,e.rendererObject.scale={},e.rendererObject.scale.x=e.scaleX,e.rendererObject.scale.y=e.scaleY,e.rendererObject.rotation=-e.rotation*Math.PI/180,e}throw"Unknown attachment type: "+d},readAnimation:function(a,b,c){var d=[],e=0,f=b.bones;for(var g in f)if(f.hasOwnProperty(g)){var h=c.findBoneIndex(g);if(-1==h)throw"Bone not found: "+g;var i=f[g];for(var j in i)if(i.hasOwnProperty(j)){var k=i[j];if("rotate"==j){var m=new l.RotateTimeline(k.length);m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n,q.time,q.angle),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[2*m.getFrameCount()-2])}else{if("translate"!=j&&"scale"!=j)throw"Invalid timeline type for a bone: "+j+" ("+g+")";var m,r=1;"scale"==j?m=new l.ScaleTimeline(k.length):(m=new l.TranslateTimeline(k.length),r=this.scale),m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],s=(q.x||0)*r,t=(q.y||0)*r;m.setFrame(n,q.time,s,t),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[3*m.getFrameCount()-3])}}}var u=b.slots;for(var v in u)if(u.hasOwnProperty(v)){var w=u[v],x=c.findSlotIndex(v);for(var j in w)if(w.hasOwnProperty(j)){var k=w[j];if("color"==j){var m=new l.ColorTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],y=q.color,z=l.SkeletonJson.toColor(y,0),A=l.SkeletonJson.toColor(y,1),B=l.SkeletonJson.toColor(y,2),C=l.SkeletonJson.toColor(y,3);m.setFrame(n,q.time,z,A,B,C),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[5*m.getFrameCount()-5])}else{if("attachment"!=j)throw"Invalid timeline type for a slot: "+j+" ("+v+")";var m=new l.AttachmentTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n++,q.time,q.name)}d.push(m),e=Math.max(e,m.frames[m.getFrameCount()-1])}}}c.animations.push(new l.Animation(a,d,e))}},l.SkeletonJson.readCurve=function(a,b,c){var d=c.curve;d&&("stepped"==d?a.curves.setStepped(b):d instanceof Array&&a.curves.setCurve(b,d[0],d[1],d[2],d[3]))},l.SkeletonJson.toColor=function(a,b){if(8!=a.length)throw"Color hexidecimal length must be 8, recieved: "+a;return parseInt(a.substring(2*b,2),16)/255},l.Atlas=function(a,b){this.textureLoader=b,this.pages=[],this.regions=[];var c=new l.AtlasReader(a),d=[];d.length=4;for(var e=null;;){var f=c.readLine();if(null==f)break;if(f=c.trim(f),0==f.length)e=null;else if(e){var g=new l.AtlasRegion;g.name=f,g.page=e,g.rotate="true"==c.readValue(),c.readTuple(d);var h=parseInt(d[0]),i=parseInt(d[1]);c.readTuple(d);var j=parseInt(d[0]),k=parseInt(d[1]);g.u=h/e.width,g.v=i/e.height,g.rotate?(g.u2=(h+k)/e.width,g.v2=(i+j)/e.height):(g.u2=(h+j)/e.width,g.v2=(i+k)/e.height),g.x=h,g.y=i,g.width=Math.abs(j),g.height=Math.abs(k),4==c.readTuple(d)&&(g.splits=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],4==c.readTuple(d)&&(g.pads=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],c.readTuple(d))),g.originalWidth=parseInt(d[0]),g.originalHeight=parseInt(d[1]),c.readTuple(d),g.offsetX=parseInt(d[0]),g.offsetY=parseInt(d[1]),g.index=parseInt(c.readValue()),this.regions.push(g)}else{e=new l.AtlasPage,e.name=f,e.format=l.Atlas.Format[c.readValue()],c.readTuple(d),e.minFilter=l.Atlas.TextureFilter[d[0]],e.magFilter=l.Atlas.TextureFilter[d[1]];var m=c.readValue();e.uWrap=l.Atlas.TextureWrap.clampToEdge,e.vWrap=l.Atlas.TextureWrap.clampToEdge,"x"==m?e.uWrap=l.Atlas.TextureWrap.repeat:"y"==m?e.vWrap=l.Atlas.TextureWrap.repeat:"xy"==m&&(e.uWrap=e.vWrap=l.Atlas.TextureWrap.repeat),b.load(e,f),this.pages.push(e)}}},l.Atlas.prototype={findRegion:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},dispose:function(){for(var a=this.pages,b=0,c=a.length;c>b;b++)this.textureLoader.unload(a[b].rendererObject)},updateUVs:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++){var e=b[c];e.page==a&&(e.u=e.x/a.width,e.v=e.y/a.height,e.rotate?(e.u2=(e.x+e.height)/a.width,e.v2=(e.y+e.width)/a.height):(e.u2=(e.x+e.width)/a.width,e.v2=(e.y+e.height)/a.height))}}},l.Atlas.Format={alpha:0,intensity:1,luminanceAlpha:2,rgb565:3,rgba4444:4,rgb888:5,rgba8888:6},l.Atlas.TextureFilter={nearest:0,linear:1,mipMap:2,mipMapNearestNearest:3,mipMapLinearNearest:4,mipMapNearestLinear:5,mipMapLinearLinear:6},l.Atlas.TextureWrap={mirroredRepeat:0,clampToEdge:1,repeat:2},l.AtlasPage=function(){},l.AtlasPage.prototype={name:null,format:null,minFilter:null,magFilter:null,uWrap:null,vWrap:null,rendererObject:null,width:0,height:0},l.AtlasRegion=function(){},l.AtlasRegion.prototype={page:null,name:null,x:0,y:0,width:0,height:0,u:0,v:0,u2:0,v2:0,offsetX:0,offsetY:0,originalWidth:0,originalHeight:0,index:0,rotate:!1,splits:null,pads:null},l.AtlasReader=function(a){this.lines=a.split(/\r\n|\r|\n/)},l.AtlasReader.prototype={index:0,trim:function(a){return a.replace(/^\s+|\s+$/g,"")},readLine:function(){return this.index>=this.lines.length?null:this.lines[this.index++]},readValue:function(){var a=this.readLine(),b=a.indexOf(":");if(-1==b)throw"Invalid line: "+a;return this.trim(a.substring(b+1))},readTuple:function(a){var b=this.readLine(),c=b.indexOf(":");if(-1==c)throw"Invalid line: "+b;for(var d=0,e=c+1;3>d;d++){var f=b.indexOf(",",e);if(-1==f){if(0==d)throw"Invalid line: "+b;break}a[d]=this.trim(b.substr(e,f-e)),e=f+1}return a[d]=this.trim(b.substring(e)),d+1}},l.AtlasAttachmentLoader=function(a){this.atlas=a},l.AtlasAttachmentLoader.prototype={newAttachment:function(a,b,c){switch(b){case l.AttachmentType.region:var d=this.atlas.findRegion(c);if(!d)throw"Region not found in atlas: "+c+" ("+b+")";var e=new l.RegionAttachment(c);return e.rendererObject=d,e.setUVs(d.u,d.v,d.u2,d.v2,d.rotate),e.regionOffsetX=d.offsetX,e.regionOffsetY=d.offsetY,e.regionWidth=d.width,e.regionHeight=d.height,e.regionOriginalWidth=d.originalWidth,e.regionOriginalHeight=d.originalHeight,e}throw"Unknown attachment type: "+b}},f.AnimCache={},l.Bone.yDown=!0,f.CustomRenderable=function(){f.DisplayObject.call(this),this.renderable=!0},f.CustomRenderable.prototype=Object.create(f.DisplayObject.prototype),f.CustomRenderable.prototype.constructor=f.CustomRenderable,f.CustomRenderable.prototype.renderCanvas=function(){},f.CustomRenderable.prototype.initWebGL=function(){},f.CustomRenderable.prototype.renderWebGL=function(){},f.BaseTextureCache={},f.texturesToUpdate=[],f.texturesToDestroy=[],f.BaseTexture=function(a){if(f.EventTarget.call(this),this.width=100,this.height=100,this.hasLoaded=!1,this.source=a,a){if(this.source instanceof Image||this.source instanceof HTMLImageElement)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);else{var b=this;this.source.onload=function(){b.hasLoaded=!0,b.width=b.source.width,b.height=b.source.height,f.texturesToUpdate.push(b),b.dispatchEvent({type:"loaded",content:b})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);this._powerOf2=!1}},f.BaseTexture.prototype.constructor=f.BaseTexture,f.BaseTexture.prototype.destroy=function(){this.source instanceof Image&&(this.source.src=null),this.source=null,f.texturesToDestroy.push(this)},f.BaseTexture.fromImage=function(a,b){var c=f.BaseTextureCache[a];if(!c){var d=new Image;b&&(d.crossOrigin=""),d.src=a,c=new f.BaseTexture(d),f.BaseTextureCache[a]=c}return c},f.TextureCache={},f.FrameCache={},f.Texture=function(a,b){if(f.EventTarget.call(this),b||(this.noFrame=!0,b=new f.Rectangle(0,0,1,1)),a instanceof f.Texture&&(a=a.baseTexture),this.baseTexture=a,this.frame=b,this.trim=new f.Point,this.scope=this,a.hasLoaded)this.noFrame&&(b=new f.Rectangle(0,0,a.width,a.height)),this.setFrame(b);else{var c=this;a.addEventListener("loaded",function(){c.onBaseTextureLoaded()})}},f.Texture.prototype.constructor=f.Texture,f.Texture.prototype.onBaseTextureLoaded=function(){var a=this.baseTexture;a.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new f.Rectangle(0,0,a.width,a.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},f.Texture.prototype.destroy=function(a){a&&this.baseTexture.destroy()},f.Texture.prototype.setFrame=function(a){if(this.frame=a,this.width=a.width,this.height=a.height,a.x+a.width>this.baseTexture.width||a.y+a.height>this.baseTexture.height)throw new Error("Texture Error: frame does not fit inside the base Texture dimensions "+this);this.updateFrame=!0,f.Texture.frameUpdates.push(this)},f.Texture.fromImage=function(a,b){var c=f.TextureCache[a];return c||(c=new f.Texture(f.BaseTexture.fromImage(a,b)),f.TextureCache[a]=c),c},f.Texture.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache "+this);return b},f.Texture.fromCanvas=function(a){var b=new f.BaseTexture(a);return new f.Texture(b)},f.Texture.addTextureToCache=function(a,b){f.TextureCache[b]=a},f.Texture.removeTextureFromCache=function(a){var b=f.TextureCache[a];return f.TextureCache[a]=null,b},f.Texture.frameUpdates=[],f.RenderTexture=function(a,b){f.EventTarget.call(this),this.width=a||100,this.height=b||100,this.indetityMatrix=f.mat3.create(),this.frame=new f.Rectangle(0,0,this.width,this.height),f.gl?this.initWebGL():this.initCanvas()},f.RenderTexture.prototype=Object.create(f.Texture.prototype),f.RenderTexture.prototype.constructor=f.RenderTexture,f.RenderTexture.prototype.initWebGL=function(){var a=f.gl;this.glFramebuffer=a.createFramebuffer(),a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),this.glFramebuffer.width=this.width,this.glFramebuffer.height=this.height,this.baseTexture=new f.BaseTexture,this.baseTexture.width=this.width,this.baseTexture.height=this.height,this.baseTexture._glTexture=a.createTexture(),a.bindTexture(a.TEXTURE_2D,this.baseTexture._glTexture),a.texImage2D(a.TEXTURE_2D,0,a.RGBA,this.width,this.height,0,a.RGBA,a.UNSIGNED_BYTE,null),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MAG_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MIN_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_S,a.CLAMP_TO_EDGE),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_T,a.CLAMP_TO_EDGE),this.baseTexture.isRender=!0,a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),a.framebufferTexture2D(a.FRAMEBUFFER,a.COLOR_ATTACHMENT0,a.TEXTURE_2D,this.baseTexture._glTexture,0),this.projection=new f.Point(this.width/2,-this.height/2),this.render=this.renderWebGL},f.RenderTexture.prototype.resize=function(a,b){if(this.width=a,this.height=b,f.gl){this.projection.x=this.width/2,this.projection.y=-this.height/2;var c=f.gl;c.bindTexture(c.TEXTURE_2D,this.baseTexture._glTexture),c.texImage2D(c.TEXTURE_2D,0,c.RGBA,this.width,this.height,0,c.RGBA,c.UNSIGNED_BYTE,null)}else this.frame.width=this.width,this.frame.height=this.height,this.renderer.resize(this.width,this.height)},f.RenderTexture.prototype.initCanvas=function(){this.renderer=new f.CanvasRenderer(this.width,this.height,null,0),this.baseTexture=new f.BaseTexture(this.renderer.view),this.frame=new f.Rectangle(0,0,this.width,this.height),this.render=this.renderCanvas},f.RenderTexture.prototype.renderWebGL=function(a,b,c){var d=f.gl;d.colorMask(!0,!0,!0,!0),d.viewport(0,0,this.width,this.height),d.bindFramebuffer(d.FRAMEBUFFER,this.glFramebuffer),c&&(d.clearColor(0,0,0,0),d.clear(d.COLOR_BUFFER_BIT));var e=a.children,g=a.worldTransform;a.worldTransform=f.mat3.create(),a.worldTransform[4]=-1,a.worldTransform[5]=-2*this.projection.y,b&&(a.worldTransform[2]=b.x,a.worldTransform[5]-=b.y),f.visibleCount++,a.vcount=f.visibleCount;for(var h=0,i=e.length;i>h;h++)e[h].updateTransform();var j=a.__renderGroup;j?a==j.root?j.render(this.projection,this.glFramebuffer):j.renderSpecific(a,this.projection,this.glFramebuffer):(this.renderGroup||(this.renderGroup=new f.WebGLRenderGroup(d)),this.renderGroup.setRenderable(a),this.renderGroup.render(this.projection,this.glFramebuffer)),a.worldTransform=g},f.RenderTexture.prototype.renderCanvas=function(a,b,c){var d=a.children;a.worldTransform=f.mat3.create(),b&&(a.worldTransform[2]=b.x,a.worldTransform[5]=b.y);for(var e=0,g=d.length;g>e;e++)d[e].updateTransform();c&&this.renderer.context.clearRect(0,0,this.width,this.height),this.renderer.renderDisplayObject(a),this.renderer.context.setTransform(1,0,0,1,0,0)},f.AssetLoader=function(a,b){f.EventTarget.call(this),this.assetURLs=a,this.crossorigin=b,this.loadersByType={jpg:f.ImageLoader,jpeg:f.ImageLoader,png:f.ImageLoader,gif:f.ImageLoader,json:f.JsonLoader,anim:f.SpineLoader,xml:f.BitmapFontLoader,fnt:f.BitmapFontLoader}},f.AssetLoader.prototype.constructor=f.AssetLoader,f.AssetLoader.prototype.load=function(){var a=this;this.loadCount=this.assetURLs.length;for(var b=0;bh;h++)for(var i=0;d>i;i++,g++){var j=new f.Texture(this.texture,{x:i*a,y:h*b,width:a,height:b});this.frames.push(j),c&&(f.TextureCache[c+"-"+g]=j)}if(this.texture.baseTexture.hasLoaded)this.onLoaded();else{var k=this;this.texture.baseTexture.addEventListener("loaded",function(){k.onLoaded()})}},f.BitmapFontLoader=function(a,b){f.EventTarget.call(this),this.url=a,this.crossorigin=b,this.baseUrl=a.replace(/[^\/]*$/,""),this.texture=null},f.BitmapFontLoader.prototype.constructor=f.BitmapFontLoader,f.BitmapFontLoader.prototype.load=function(){this.ajaxRequest=new XMLHttpRequest;var a=this;this.ajaxRequest.onreadystatechange=function(){a.onXMLLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/xml"),this.ajaxRequest.send(null)},f.BitmapFontLoader.prototype.onXMLLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var a=this.baseUrl+this.ajaxRequest.responseXML.getElementsByTagName("page")[0].attributes.getNamedItem("file").nodeValue,b=new f.ImageLoader(a,this.crossorigin);this.texture=b.texture.baseTexture;var c={},d=this.ajaxRequest.responseXML.getElementsByTagName("info")[0],e=this.ajaxRequest.responseXML.getElementsByTagName("common")[0];c.font=d.attributes.getNamedItem("face").nodeValue,c.size=parseInt(d.attributes.getNamedItem("size").nodeValue,10),c.lineHeight=parseInt(e.attributes.getNamedItem("lineHeight").nodeValue,10),c.chars={};for(var g=this.ajaxRequest.responseXML.getElementsByTagName("char"),h=0;h + + + pixi.js example 15 - Filters + + + + + + + + + + diff --git a/examples/example 16 - Displacement/index.html b/examples/example 16 - Displacement/index.html index c4c12d2..9827748 100644 --- a/examples/example 16 - Displacement/index.html +++ b/examples/example 16 - Displacement/index.html @@ -38,7 +38,6 @@ var blur = new PIXI.BlurFilter(); - // create an new instance of a pixi stage var stage = new PIXI.Stage(0xFFFFFF, true); @@ -69,7 +68,7 @@ var bgFront = PIXI.Sprite.fromImage("SceneRotate.jpg"); bgFront.anchor.x = 0.5; bgFront.anchor.y = 0.5; - bgFront.filters = [blur]//, blurY]; + //bgFront.filters = [blur]//, blurY]; stage.addChild(bgFront); bgFront.position.x = 800/2; bgFront.position.y = 600/2; @@ -107,7 +106,7 @@ //container.filters = [smart]//f, f2]; //panda.filters = [f2]; - +// container.filters = [filter] var count = 0; var switchy = false; @@ -117,13 +116,13 @@ if(!switchy) { - // panda.filters = [filter];// - container.filters = [f,blurX, blurY]; + container.filters = [f];// + // container.filters = [filter]//,blurX, blurY]; } else { - //panda.filters = null//.. [filter]; - container.filters = null; + container.filters = null//.. [filter]; + // container.filters = null; } PIXI.runList(stage); @@ -154,20 +153,19 @@ stage.addChild(help); //stage.filters = [filter]; - //stage.addChild(new PIXI.Sprite(mapTexture)) + stage.addChild(new PIXI.Sprite(mapTexture)) PIXI.runList(stage); requestAnimFrame(animate); - var position = new PIXI.Point(800/2 + 200, 600/2 ); + var position = new PIXI.Point(800/2 , 600/2 ); function animate() { - /// mapTexture.render(container, position); + mapTexture.render(container, position, true); - // console.log(PIXI.frameBufferPool.length); - + filter.scale.x = Math.sin(count) * 100; filter.scale.y = Math.cos(count) * 100; bg.rotation += 0.01; @@ -181,11 +179,11 @@ count += 0.1; - blurX.blur = 1/256; - blurY.blur = 1/256; +// blurX.blur = Math.sin(count) * 1/128; + // blurY.blur = Math.cos(count) * 1/128; // filter.matrix = colorMatrix; - + f.grey = Math.sin(count) renderer.render(stage); // f.renderTex(); diff --git a/pixi.sublime-project b/pixi.sublime-project new file mode 100644 index 0000000..d834dea --- /dev/null +++ b/pixi.sublime-project @@ -0,0 +1,8 @@ +{ + "folders": + [ + { + "path": "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js" + } + ] +} diff --git a/pixi.sublime-workspace b/pixi.sublime-workspace new file mode 100644 index 0000000..e998692 --- /dev/null +++ b/pixi.sublime-workspace @@ -0,0 +1,535 @@ +{ + "auto_complete": + { + "selected_items": + [ + [ + "pro", + "prototype" + ], + [ + "for", + "for for (…) {…}" + ], + [ + "fil", + "filters" + ], + [ + "blu", + "blurX" + ], + [ + "Blu", + "BlurXFilter" + ], + [ + "appl", + "applyFilterPass" + ], + [ + "ou", + "outputTexture" + ], + [ + "filte", + "filterBlock" + ], + [ + "We", + "WebGLGraphics" + ], + [ + "max", + "maxY" + ], + [ + "min", + "minY" + ], + [ + "re", + "rectangle" + ], + [ + "rend", + "renderable" + ] + ] + }, + "buffers": + [ + { + "file": "examples/example 16 - Displacement/index.html", + "settings": + { + "buffer_size": 4901, + "line_ending": "Unix" + } + }, + { + "file": "src/pixi/filters/GreyFilter.js", + "settings": + { + "buffer_size": 852, + "line_ending": "Unix" + } + }, + { + "file": "src/pixi/filters/DisplacementFilter.js", + "settings": + { + "buffer_size": 1698, + "line_ending": "Unix" + } + }, + { + "file": "src/pixi/renderers/webgl/WebGLRenderGroup.js", + "settings": + { + "buffer_size": 25104, + "line_ending": "Unix" + } + }, + { + "file": "src/pixi/renderers/webgl/WebGLFilterManager.js", + "settings": + { + "buffer_size": 11987, + "line_ending": "Unix" + } + } + ], + "build_system": "", + "command_palette": + { + "height": 0.0, + "selected_items": + [ + ], + "width": 0.0 + }, + "console": + { + "height": 139.0 + }, + "distraction_free": + { + "menu_visible": true, + "show_minimap": false, + "show_open_files": false, + "show_tabs": false, + "side_bar_visible": false, + "status_bar_visible": false + }, + "file_history": + [ + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/renderers/webgl/WebGLFilterManager.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/filters/BlurXFilter.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/examples/example 16 - Displacement/index.html", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/filters/BlurYFilter.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/filters/BlurFilter.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/renderers/webgl/WebGLRenderGroup.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/filters/SmartBlurFilter.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/Gruntfile.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/display/DisplayObject.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/filters/ColorMatrixFilter.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/filters/DisplacementFilter.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/filters/GreyFilter.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/filters/InvertFilter.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/filters/SepiaFilter.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/test/unit/DisplayObject.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/filters/SmartBlur.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/renderers/webgl/filters/FilterManager.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/textures/RenderTexture.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/renderers/webgl/PixiShader.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/examples/example 13 - Graphics/index.html", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/primitives/Graphics.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/renderers/webgl/WebGLGraphics.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/examples/example 11 - RenderTexture/index.html", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/examples/example 14 - Masking/index.html", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/renderers/webgl/WebGLShaders.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/renderers/webgl/WebGLRenderer.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/test/unit/renderers/WebGLShaders.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/core/Matrix.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/docs/classes/RenderTexture.html", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/core/Ellipse.js" + ], + "find": + { + "height": 35.0 + }, + "find_in_files": + { + "height": 0.0, + "where_history": + [ + "" + ] + }, + "find_state": + { + "case_sensitive": false, + "find_history": + [ + "console", + "pand", + "colorMatrix", + "FilterTexture", + "minY", + "minX", + "uvBuffer", + " \n", + "console", + "data", + "console", + "applyFilterPass", + " \n", + "filterA", + " \n", + "filters", + "render", + "filter", + "Filter", + "filter", + "Filter", + "filter", + " //", + " \n", + "\n ", + " \n", + "pass", + "RTScene", + "vTexCoord", + "blurSize", + "FilterManager", + "i", + "dirty", + "console", + " ", + "PIXI.projection", + "\n ", + "h1", + "h0", + "w1", + "w0", + "TODO", + "radius", + "Things", + "radius", + " ", + "t", + "cle", + "this", + "PIXI", + ");\n", + "\n", + " \n", + " \n", + "console", + " \n", + "this", + "this.renderSpecial(renderable, projection);\nthis.renderSpecial(renderable, projection);\nrenderSpecial", + "this.renderSpecial(renderable, projection);", + "off", + "atlas", + "spineboy.atlas", + "spineboy.atla", + "spineboy.png", + "floor", + "groun" + ], + "highlight": true, + "in_selection": false, + "preserve_case": false, + "regex": false, + "replace_history": + [ + ], + "reverse": false, + "show_context": true, + "use_buffer2": true, + "whole_word": false, + "wrap": true + }, + "groups": + [ + { + "selected": 0, + "sheets": + [ + { + "buffer": 0, + "file": "examples/example 16 - Displacement/index.html", + "settings": + { + "buffer_size": 4901, + "regions": + { + }, + "selection": + [ + [ + 2608, + 2608 + ] + ], + "settings": + { + "syntax": "Packages/HTML/HTML.tmLanguage", + "translate_tabs_to_spaces": false + }, + "translation.x": 0.0, + "translation.y": 0.0, + "zoom_level": 1.0 + }, + "type": "text" + }, + { + "buffer": 1, + "file": "src/pixi/filters/GreyFilter.js", + "settings": + { + "buffer_size": 852, + "regions": + { + }, + "selection": + [ + [ + 0, + 0 + ] + ], + "settings": + { + "syntax": "Packages/JavaScript/JavaScript.tmLanguage" + }, + "translation.x": 0.0, + "translation.y": 0.0, + "zoom_level": 1.0 + }, + "type": "text" + }, + { + "buffer": 2, + "file": "src/pixi/filters/DisplacementFilter.js", + "settings": + { + "buffer_size": 1698, + "regions": + { + }, + "selection": + [ + [ + 818, + 818 + ] + ], + "settings": + { + "syntax": "Packages/JavaScript/JavaScript.tmLanguage" + }, + "translation.x": 0.0, + "translation.y": 0.0, + "zoom_level": 1.0 + }, + "type": "text" + }, + { + "buffer": 3, + "file": "src/pixi/renderers/webgl/WebGLRenderGroup.js", + "settings": + { + "buffer_size": 25104, + "regions": + { + }, + "selection": + [ + [ + 3418, + 3418 + ] + ], + "settings": + { + "syntax": "Packages/JavaScript/JavaScript.tmLanguage", + "translate_tabs_to_spaces": false + }, + "translation.x": 4.0, + "translation.y": 1680.0, + "zoom_level": 1.0 + }, + "type": "text" + }, + { + "buffer": 4, + "file": "src/pixi/renderers/webgl/WebGLFilterManager.js", + "settings": + { + "buffer_size": 11987, + "regions": + { + }, + "selection": + [ + [ + 664, + 664 + ] + ], + "settings": + { + "syntax": "Packages/JavaScript/JavaScript.tmLanguage", + "translate_tabs_to_spaces": false + }, + "translation.x": 0.0, + "translation.y": 371.0, + "zoom_level": 1.0 + }, + "type": "text" + } + ] + } + ], + "incremental_find": + { + "height": 0.0 + }, + "input": + { + "height": 33.0 + }, + "layout": + { + "cells": + [ + [ + 0, + 0, + 1, + 1 + ] + ], + "cols": + [ + 0.0, + 1.0 + ], + "rows": + [ + 0.0, + 1.0 + ] + }, + "menu_visible": true, + "replace": + { + "height": 0.0 + }, + "save_all_on_build": true, + "select_file": + { + "height": 0.0, + "selected_items": + [ + [ + "webglrend", + "src/pixi/renderers/webgl/WebGLRenderGroup.js" + ], + [ + "greyfil", + "src/pixi/filters/GreyFilter.js" + ], + [ + "displ", + "src/pixi/display/DisplayObject.js" + ], + [ + "grun", + "Gruntfile.js" + ], + [ + "webgle", + "src/pixi/renderers/webgl/WebGLRenderGroup.js" + ], + [ + "displa", + "src/pixi/display/DisplayObject.js" + ], + [ + "index", + "examples/example 16 - Displacement/index.html" + ], + [ + "ind", + "examples/example 13 - Graphics/index.html" + ], + [ + "grunt", + "Gruntfile.js" + ], + [ + "webglgr", + "src/pixi/renderers/webgl/WebGLGraphics.js" + ], + [ + "webglsh", + "src/pixi/renderers/webgl/WebGLShaders.js" + ], + [ + "webglsha", + "test/unit/renderers/WebGLShaders.js" + ], + [ + "webglren", + "src/pixi/renderers/webgl/WebGLRenderer.js" + ], + [ + "webgl", + "src/pixi/renderers/webgl/WebGLShaders.js" + ], + [ + "grap", + "src/pixi/primitives/Graphics.js" + ], + [ + "index.", + "examples/example 13 - Graphics/index.html" + ], + [ + "inde", + "examples/example 14 - Masking/index.html" + ], + [ + "rendertexture", + "src/pixi/textures/RenderTexture.js" + ], + [ + "rendert", + "docs/classes/RenderTexture.html" + ], + [ + "matrix", + "src/pixi/core/Matrix.js" + ] + ], + "width": 0.0 + }, + "select_project": + { + "height": 0.0, + "selected_items": + [ + ], + "width": 0.0 + }, + "show_minimap": true, + "show_open_files": false, + "show_tabs": true, + "side_bar_visible": true, + "side_bar_width": 229.0, + "status_bar_visible": true +} diff --git a/src/pixi/filters/DisplacementFilter.js b/src/pixi/filters/DisplacementFilter.js index d486563..df19f6f 100644 --- a/src/pixi/filters/DisplacementFilter.js +++ b/src/pixi/filters/DisplacementFilter.js @@ -27,8 +27,11 @@ "const vec2 textureDimensions = vec2(800.0, 600.0);", "void main(void) {", - - "vec2 matSample = texture2D(displacementMap, vTextureCoord * (textureDimensions/mapDimensions)).xy;", + "vec2 mapCords = vTextureCoord.xy;", +// "mapCords -= ;", + // "mapCords.y *= -1.0;", + // "mapCords.y += 1.0;", + "vec2 matSample = texture2D(displacementMap, mapCords).xy;", "matSample -= 0.5;", "matSample *= scale;", "matSample /= textureDimensions;", diff --git a/src/pixi/renderers/webgl/WebGLFilterManager.js b/src/pixi/renderers/webgl/WebGLFilterManager.js index 94b7eb1..0f9b78a 100644 --- a/src/pixi/renderers/webgl/WebGLFilterManager.js +++ b/src/pixi/renderers/webgl/WebGLFilterManager.js @@ -73,6 +73,8 @@ //filter.texture = texture; filterBlock._glFilterTexture = texture; + + //console.log("PUSH") } @@ -172,7 +174,7 @@ // time to render the filters texture to the previous scene if(this.filterStack.length === 0) { - gl.colorMask(true, true, true, false); + gl.colorMask(true, true, true, this.buffer); } else { diff --git a/bin/pixi.dev.js b/bin/pixi.dev.js index 6d567a2..4473b7c 100644 --- a/bin/pixi.dev.js +++ b/bin/pixi.dev.js @@ -1,14 +1,3 @@ -/** - * @license - * Pixi.JS - v1.3.0 - * Copyright (c) 2012, Mat Groves - * http://goodboydigital.com/ - * - * Compiled: 2013-09-30 - * - * Pixi.JS is licensed under the MIT License. - * http://www.opensource.org/licenses/mit-license.php - */ /** * @author Mat Groves http://matgroves.com/ @Doormat23 */ @@ -858,6 +847,9 @@ this._sr = 0; this._cr = 1; + + this.filterArea = new PIXI.Rectangle(0,0,1,1); + /* * MOUSE Callbacks */ @@ -1021,11 +1013,23 @@ }, set: function(value) { - //if(value == ) if(value) { if(this._filters)this.removeFilter(this._filters); - this.addFilter(value) + this.addFilter(value); + + // now put all the passes in one place.. + var passes = []; + for (var i = 0; i < value.length; i++) + { + var filterPasses = value[i].passes; + for (var j = 0; j < filterPasses.length; j++) + { + passes.push(filterPasses[j]); + }; + }; + + value.start.filterPasses = passes; } else { @@ -1033,6 +1037,10 @@ } this._filters = value; + + + + } }); @@ -1047,7 +1055,9 @@ { //if(this.filter)return; //this.filter = true; +// data[0].target = this; + // insert a filter block.. // TODO Onject pool thease bad boys.. var start = new PIXI.FilterBlock(); @@ -1064,6 +1074,8 @@ start.open = true; + start.target = this; + /* * insert start */ @@ -1318,7 +1330,7 @@ var previousObject; // this could be wrong if there is a filter?? - if(this._filters) + if(this._filters || this._mask) { previousObject = this.last._iPrev; } @@ -1978,44 +1990,6 @@ * @author Mat Groves http://matgroves.com/ @Doormat23 */ -PIXI.ColorMatrixFilter = function() -{ - // set the uniforms - this.uniforms = { - matrix: {type: 'mat4', value: [1,0,0,0, - 0,1,0,0, - 0,0,1,0, - 0,0,0,1]}, - }; - - this.fragmentSrc = [ - "precision mediump float;", - "varying vec2 vTextureCoord;", - "varying float vColor;", - "uniform float invert;", - "uniform mat4 matrix;", - "uniform sampler2D uSampler;", - "void main(void) {", - "gl_FragColor = texture2D(uSampler, vTextureCoord) * matrix;", - "gl_FragColor = gl_FragColor * vColor;", - "}" - ]; - -} - - -Object.defineProperty(PIXI.ColorMatrixFilter.prototype, 'matrix', { - get: function() { - return this.uniforms.matrix.value; - }, - set: function(value) { - this.uniforms.matrix.value = value; - } -}); -/** - * @author Mat Groves http://matgroves.com/ @Doormat23 - */ - /** * A Text Object will create a line(s) of text to split a line you can use "\n" * @@ -3538,8 +3512,14 @@ if(!height)height = 600; // BORROWED from Mr Doob (mrdoob.com) - var webgl = ( function () { try { return !! window.WebGLRenderingContext && !! document.createElement( 'canvas' ).getContext( 'experimental-webgl' ); } catch( e ) { return false; } } )(); + var webgl = ( function () { try { var canvas = document.createElement( 'canvas' ); return !! window.WebGLRenderingContext && ( canvas.getContext( 'webgl' ) || canvas.getContext( 'experimental-webgl' ) ); } catch( e ) { return false; } } )(); + if(webgl) + { + var ie = (navigator.userAgent.toLowerCase().indexOf('msie') != -1); + webgl = !ie; + } + //console.log(webgl); if( webgl ) { @@ -3727,10 +3707,14 @@ "attribute float aColor;", "uniform vec2 projectionVector;", + "uniform vec2 offsetVector;", "varying vec2 vTextureCoord;", + "varying float vColor;", + //"const vec2 offsetVector = vec2(1000.0, 0.0);", + "const vec2 center = vec2(-1.0, 1.0);", "void main(void) {", - "gl_Position = vec4( aVertexPosition.x / projectionVector.x -1.0, aVertexPosition.y / -projectionVector.y + 1.0 , 0.0, 1.0);", + "gl_Position = vec4( ((aVertexPosition + offsetVector) / projectionVector) + center , 0.0, 1.0);", "vTextureCoord = aTextureCoord;", "vColor = aColor;", "}" @@ -3786,10 +3770,12 @@ "attribute vec4 aColor;", "uniform mat3 translationMatrix;", "uniform vec2 projectionVector;", + "uniform vec2 offsetVector;", "uniform float alpha;", "varying vec4 vColor;", "void main(void) {", - "vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);", + "vec3 v = translationMatrix * vec3(aVertexPosition , 1.0);", + "v -= offsetVector.xyx;", "gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);", "vColor = aColor * alpha;", "}" @@ -3809,6 +3795,8 @@ shaderProgram.colorAttribute = gl.getAttribLocation(shaderProgram, "aColor"); shaderProgram.projectionVector = gl.getUniformLocation(shaderProgram, "projectionVector"); + shaderProgram.offsetVector = gl.getUniformLocation(shaderProgram, "offsetVector"); + shaderProgram.translationMatrix = gl.getUniformLocation(shaderProgram, "translationMatrix"); @@ -3825,14 +3813,28 @@ PIXI.initDefaultShader = function() { + PIXI.frameBufferStack = []; + PIXI.frameBufferPool = []; + PIXI.defaultShader = new PIXI.PixiShader(); PIXI.defaultShader.init(); - PIXI.activateShader(PIXI.defaultShader); + PIXI.pushShader(PIXI.defaultShader); + + // offset.. + + + + // ok and also create 2 spare frame buffers.. +// PIXI.frameBuffer1 = PIXI.generateFrameBuffer(800, 600); +// PIXI.frameBuffer2 = PIXI.generateFrameBuffer(800, 600); +// PIXI.currentFrameBuffer; + /* PIXI.shaderStack.push(PIXI.defaultShader); PIXI.current*/ } + PIXI.initDefaultStripShader = function() { var gl = this.gl; @@ -3898,15 +3900,22 @@ return shaderProgram; } -PIXI.activateShader = function(shader) +PIXI.pushShader = function(shader) { - PIXI.shaderStack.push(shader); - - //console.log(">>>") var gl = PIXI.gl; + gl.colorMask(true, true, true, true); + gl.viewport(0, 0, this.width, this.height); + gl.clearColor(0,0,0, 0); + gl.clear(gl.COLOR_BUFFER_BIT); + + PIXI.shaderStack.push(shader); + var shaderProgram = shader.program; + // flip! the texture.. + // set the texture! + // map uniforms.. gl.useProgram(shaderProgram); @@ -3923,7 +3932,6 @@ PIXI.popShader = function() { var gl = PIXI.gl; - // activate last program.. var lastProgram = PIXI.shaderStack.pop(); var shaderProgram = PIXI.shaderStack[ PIXI.shaderStack.length-1 ].program; @@ -3938,13 +3946,7 @@ var gl = PIXI.gl; gl.useProgram(PIXI.primitiveProgram); - - //gl.disableVertexAttribArray(PIXI.currentShader.vertexPositionAttribute); - //gl.disableVertexAttribArray(PIXI.currentShader.colorAttribute); gl.disableVertexAttribArray(PIXI.currentShader.textureCoordAttribute); - - //gl.enableVertexAttribArray(PIXI.primitiveProgram.vertexPositionAttribute); - //gl.enableVertexAttribArray(PIXI.primitiveProgram.colorAttribute); } PIXI.deactivatePrimitiveShader = function() @@ -3952,10 +3954,7 @@ var gl = PIXI.gl; gl.useProgram(PIXI.currentShader); - gl.enableVertexAttribArray(PIXI.currentShader.textureCoordAttribute); - //gl.enableVertexAttribArray(PIXI.currentShader.vertexPositionAttribute); - //gl.enableVertexAttribArray(PIXI.currentShader.colorAttribute); } /** * @author Mat Groves http://matgroves.com/ @Doormat23 @@ -3987,6 +3986,16 @@ gl.useProgram(program); + // get and store the uniforms for the shader + this.uSampler = gl.getUniformLocation(program, "uSampler"); + this.projectionVector = gl.getUniformLocation(program, "projectionVector"); + this.offsetVector = gl.getUniformLocation(program, "offsetVector"); + //this.dimensions = gl.getUniformLocation(this.program, "dimensions"); + + // get and store the attributes + this.aVertexPosition = gl.getAttribLocation(program, "aVertexPosition"); + this.aTextureCoord = gl.getAttribLocation(program, "aTextureCoord"); + // get the default shader bits! program.vertexPositionAttribute = gl.getAttribLocation(program, "aVertexPosition"); program.colorAttribute = gl.getAttribLocation(program, "aColor"); @@ -3994,6 +4003,7 @@ program.projectionVector = gl.getUniformLocation(program, "projectionVector"); program.samplerUniform = gl.getUniformLocation(program, "uSampler"); + program.offsetVector = gl.getUniformLocation(program, "offsetVector"); // add those custom shaders! for (var key in this.uniforms) @@ -4019,10 +4029,28 @@ { gl.uniform1f(this.program[key], this.uniforms[key].value); } + if(type == "f2") + { + gl.uniform2f(this.program[key], this.uniforms[key].value.x, this.uniforms[key].value.y); + } else if(type == "mat4") { gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); } + else if(type == "sampler2D") + { + // first texture... + var texture = this.uniforms[key].value; + + gl.activeTexture(gl.TEXTURE1); + gl.bindTexture(gl.TEXTURE_2D, texture.baseTexture._glTexture); + + gl.uniform1i(this.program[key], 1); + + // activate texture.. + // gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); + // gl.uniformMatrix4fv(this.program[key], false, this.uniforms[key].value); + } } } @@ -4076,7 +4104,6 @@ PIXI.WebGLGraphics.updateGraphics(graphics); } - PIXI.activatePrimitiveShader(); // This could be speeded up fo sure! @@ -4089,7 +4116,8 @@ gl.uniformMatrix3fv(PIXI.primitiveProgram.translationMatrix, false, m); - gl.uniform2f(PIXI.primitiveProgram.projectionVector, projection.x, projection.y); + gl.uniform2f(PIXI.primitiveProgram.projectionVector, projection.x, -projection.y); + gl.uniform2f(PIXI.primitiveProgram.offsetVector, -PIXI.offset.x, -PIXI.offset.y); gl.uniform1f(PIXI.primitiveProgram.alpha, graphics.worldAlpha); @@ -4590,25 +4618,33 @@ this.batchs = []; - try - { - PIXI.gl = this.gl = this.view.getContext("experimental-webgl", { - alpha: this.transparent, - antialias:!!antialias, // SPEED UP?? - premultipliedAlpha:false, - stencil:true - }); - } - catch (e) - { - throw new Error(" This browser does not support webGL. Try using the canvas renderer" + this); - } + var options = { + alpha: this.transparent, + antialias:!!antialias, // SPEED UP?? + premultipliedAlpha:false, + stencil:true + } + + //try 'experimental-webgl' + try { + PIXI.gl = this.gl = this.view.getContext("experimental-webgl", options); + } catch (e) { + //try 'webgl' + try { + PIXI.gl = this.gl = this.view.getContext("webgl", options); + } catch (e) { + // fail, not able to get a context + throw new Error(" This browser does not support webGL. Try using the canvas renderer" + this); + } + } PIXI.initDefaultShader(); PIXI.initPrimitiveShader(); PIXI.initDefaultStripShader(); + + // PIXI.activateDefaultShader(); var gl = this.gl; @@ -4622,11 +4658,14 @@ gl.colorMask(true, true, true, this.transparent); PIXI.projection = new PIXI.Point(400, 300); + PIXI.offset = new PIXI.Point(0, 0); + + // TODO remove thease globals.. this.resize(this.width, this.height); this.contextLost = false; - PIXI.activateShader(PIXI.defaultShader); + PIXI.pushShader(PIXI.defaultShader); this.stageRenderGroup = new PIXI.WebGLRenderGroup(this.gl); @@ -4719,6 +4758,10 @@ // HACK TO TEST this.stageRenderGroup.backgroundColor = stage.backgroundColorSplit; + + PIXI.projection.x = this.width/2; + PIXI.projection.y = -this.height/2; + this.stageRenderGroup.render(PIXI.projection); // interaction @@ -4844,7 +4887,10 @@ //var projectionMatrix = this.projectionMatrix; PIXI.projection.x = this.width/2; - PIXI.projection.y = this.height/2; + PIXI.projection.y = -this.height/2; + + //PIXI.size.x = this.width/2; + //PIXI.size.y = -this.height/2; // projectionMatrix[0] = 2/this.width; // projectionMatrix[5] = -2/this.height; @@ -5315,7 +5361,10 @@ var indexRun = 0; var displayObject = this.head; - + var verticies = this.verticies; + var uvs = this.uvs; + var colors = this.colors; + while(displayObject) { if(displayObject.vcount === PIXI.visibleCount) @@ -5343,17 +5392,17 @@ tx = worldTransform[2]; ty = worldTransform[5]; - this.verticies[index + 0 ] = a * w1 + c * h1 + tx; - this.verticies[index + 1 ] = d * h1 + b * w1 + ty; + verticies[index + 0 ] = a * w1 + c * h1 + tx; + verticies[index + 1 ] = d * h1 + b * w1 + ty; - this.verticies[index + 2 ] = a * w0 + c * h1 + tx; - this.verticies[index + 3 ] = d * h1 + b * w0 + ty; + verticies[index + 2 ] = a * w0 + c * h1 + tx; + verticies[index + 3 ] = d * h1 + b * w0 + ty; - this.verticies[index + 4 ] = a * w0 + c * h0 + tx; - this.verticies[index + 5 ] = d * h0 + b * w0 + ty; + verticies[index + 4 ] = a * w0 + c * h0 + tx; + verticies[index + 5 ] = d * h0 + b * w0 + ty; - this.verticies[index + 6] = a * w1 + c * h0 + tx; - this.verticies[index + 7] = d * h0 + b * w1 + ty; + verticies[index + 6] = a * w1 + c * h0 + tx; + verticies[index + 7] = d * h0 + b * w1 + ty; if(displayObject.updateFrame || displayObject.texture.updateFrame) { @@ -5365,17 +5414,17 @@ var tw = texture.baseTexture.width; var th = texture.baseTexture.height; - this.uvs[index + 0] = frame.x / tw; - this.uvs[index +1] = frame.y / th; + uvs[index + 0] = frame.x / tw; + uvs[index +1] = frame.y / th; - this.uvs[index +2] = (frame.x + frame.width) / tw; - this.uvs[index +3] = frame.y / th; + uvs[index +2] = (frame.x + frame.width) / tw; + uvs[index +3] = frame.y / th; - this.uvs[index +4] = (frame.x + frame.width) / tw; - this.uvs[index +5] = (frame.y + frame.height) / th; + uvs[index +4] = (frame.x + frame.width) / tw; + uvs[index +5] = (frame.y + frame.height) / th; - this.uvs[index +6] = frame.x / tw; - this.uvs[index +7] = (frame.y + frame.height) / th; + uvs[index +6] = frame.x / tw; + uvs[index +7] = (frame.y + frame.height) / th; displayObject.updateFrame = false; } @@ -5386,7 +5435,7 @@ displayObject.cacheAlpha = displayObject.worldAlpha; var colorIndex = indexRun * 4; - this.colors[colorIndex] = this.colors[colorIndex + 1] = this.colors[colorIndex + 2] = this.colors[colorIndex + 3] = displayObject.worldAlpha; + colors[colorIndex] = colors[colorIndex + 1] = colors[colorIndex + 2] = colors[colorIndex + 3] = displayObject.worldAlpha; this.dirtyColors = true; } } @@ -5394,17 +5443,7 @@ { index = indexRun * 8; - this.verticies[index + 0 ] = 0; - this.verticies[index + 1 ] = 0; - - this.verticies[index + 2 ] = 0; - this.verticies[index + 3 ] = 0; - - this.verticies[index + 4 ] = 0; - this.verticies[index + 5 ] = 0; - - this.verticies[index + 6] = 0; - this.verticies[index + 7] = 0; + verticies[index + 0 ] = verticies[index + 1 ] = verticies[index + 2 ] = verticies[index + 3 ] = verticies[index + 4 ] = verticies[index + 5 ] = verticies[index + 6] = verticies[index + 7] = 0; } indexRun++; @@ -5446,7 +5485,7 @@ gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.verticies) gl.vertexAttribPointer(shaderProgram.vertexPositionAttribute, 2, gl.FLOAT, false, 0, 0); // update the uvs - var isDefault = (shaderProgram == PIXI.shaderProgram) + //var isDefault = (shaderProgram == PIXI.shaderProgram) gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); @@ -5505,6 +5544,8 @@ this.backgroundColor; this.batchs = []; this.toRemove = []; + + this.filterManager = new PIXI.WebGLFilterManager(); } // constructor @@ -5538,17 +5579,20 @@ * @method render * @param projection {Object} */ -PIXI.WebGLRenderGroup.prototype.render = function(projection) +PIXI.WebGLRenderGroup.prototype.render = function(projection, buffer) { PIXI.WebGLRenderer.updateTextures(); var gl = this.gl; - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + + this.filterManager.begin(projection, buffer); + gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_ALPHA); // will render all the elements in the group var renderable; + for (var i=0; i < this.batchs.length; i++) { @@ -5559,25 +5603,8 @@ continue; } - // non sprite batch.. - var worldVisible = renderable.vcount === PIXI.visibleCount; - - if(renderable instanceof PIXI.TilingSprite) - { - if(worldVisible)this.renderTilingSprite(renderable, projection); - } - else if(renderable instanceof PIXI.Strip) - { - if(worldVisible)this.renderStrip(renderable, projection); - } - else if(renderable instanceof PIXI.Graphics) - { - if(worldVisible && renderable.renderable) PIXI.WebGLGraphics.renderGraphics(renderable, projection);//, projectionMatrix); - } - else if(renderable instanceof PIXI.FilterBlock) - { - this.handleFilterBlock(renderable, projection); - } + // render special + this.renderSpecial(renderable, projection); } } @@ -5590,12 +5617,18 @@ * @param projection {Object} * @private */ -PIXI.WebGLRenderGroup.prototype.renderSpecific = function(displayObject, projection) +PIXI.WebGLRenderGroup.prototype.renderSpecific = function(displayObject, projection, buffer) { PIXI.WebGLRenderer.updateTextures(); - var gl = this.gl; + gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + + this.filterManager.begin(projection, buffer); + + //console.log(buffer) + + //gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); // to do! // render part of the scene... @@ -5615,11 +5648,13 @@ var nextRenderable = displayObject.first; while(nextRenderable._iNext) { - nextRenderable = nextRenderable._iNext; if(nextRenderable.renderable && nextRenderable.__renderGroup)break; + nextRenderable = nextRenderable._iNext; } var startBatch = nextRenderable.batch; + //console.log(nextRenderable); + //console.log(renderable) if(nextRenderable instanceof PIXI.Sprite) { startBatch = nextRenderable.batch; @@ -5649,13 +5684,11 @@ } // Get the LAST renderable object - var lastRenderable = displayObject; - var endBatch; - var lastItem = displayObject; - while(lastItem.children.length > 0) + var lastRenderable = displayObject.last; + while(lastRenderable._iPrev) { - lastItem = lastItem.children[lastItem.children.length-1]; - if(lastItem.renderable)lastRenderable = lastItem.last; + if(lastRenderable.renderable && lastRenderable.__renderGroup)break; + lastRenderable = lastRenderable._iNext; } if(lastRenderable instanceof PIXI.Sprite) @@ -5684,6 +5717,7 @@ endBatch = lastRenderable; } + console.log(endBatch); // TODO - need to fold this up a bit! if(startBatch == endBatch) @@ -5753,6 +5787,7 @@ var worldVisible = renderable.vcount === PIXI.visibleCount + if(renderable instanceof PIXI.TilingSprite) { if(worldVisible)this.renderTilingSprite(renderable, projection); @@ -5775,41 +5810,32 @@ } } -PIXI.WebGLRenderGroup.prototype.handleFilterBlock = function(renderable, projection) +PIXI.WebGLRenderGroup.prototype.handleFilterBlock = function(filterBlock, projection) { /* * for now only masks are supported.. */ var gl = PIXI.gl; - - if(renderable.open) + + if(filterBlock.open) { - if(renderable.data instanceof Array) + if(filterBlock.data instanceof Array) { - var filter = renderable.data[0]; + //var filter = filterBlock.data[0]; + //console.log(filter) + this.filterManager.pushFilter(filterBlock);//filter); + // ok so.. - if(!filter.shader) - { - var shader = new PIXI.PixiShader(); - - shader.fragmentSrc = filter.fragmentSrc; - shader.uniforms = filter.uniforms; - shader.init(); - - filter.shader = shader - } - - PIXI.activateShader(filter.shader); - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); } else { + gl.enable(gl.STENCIL_TEST); gl.colorMask(false, false, false, false); gl.stencilFunc(gl.ALWAYS,1,0xff); gl.stencilOp(gl.KEEP,gl.KEEP,gl.REPLACE); - PIXI.WebGLGraphics.renderGraphics(renderable.data, projection); + PIXI.WebGLGraphics.renderGraphics(filterBlock.data, projection); gl.colorMask(true, true, true, true); gl.stencilFunc(gl.NOTEQUAL,0,0xff); @@ -5818,10 +5844,11 @@ } else { - if(renderable.data instanceof Array) + if(filterBlock.data instanceof Array) { - PIXI.popShader(); - gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + this.filterManager.popFilter(); + // PIXI.popShader(); + // gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); } else { @@ -6501,6 +6528,488 @@ */ +PIXI.WebGLFilterManager = function() +{ + this.filterStack = []; + this.texturePool = []; + + this.offsetX = 0; + this.offsetY = 0; + + this.initShaderBuffers(); +} + +// API + +PIXI.WebGLFilterManager.prototype.begin = function(projection, buffer) +{ + this.width = projection.x * 2; + this.height = -projection.y * 2; + this.buffer = buffer; +} + +PIXI.WebGLFilterManager.prototype.pushFilter = function(filterBlock) +{ + var gl = PIXI.gl; + + // filter program + // OPTIMISATION - the first filter is free if its a simple color change? + this.filterStack.push(filterBlock); + + var filter = filterBlock.filterPasses[0]; + + + + this.offsetX += filterBlock.target.filterArea.x; + this.offsetY += filterBlock.target.filterArea.y; + + + + + + var texture = this.texturePool.pop(); + if(!texture)texture = new PIXI.FilterTexture(this.width, this.height); + + gl.bindTexture(gl.TEXTURE_2D, texture.texture); + + this.getBounds(filterBlock.target); + + var filterArea = filterBlock.target.filterArea; + //gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, filterArea.width, filterArea.height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); + gl.bindFramebuffer(gl.FRAMEBUFFER, texture.frameBuffer); + + // set view port + gl.viewport(0, 0, filterArea.width, filterArea.height); + + PIXI.projection.x = filterArea.width/2; + PIXI.projection.y = -filterArea.height/2; + + PIXI.offset.x = -filterArea.x; + PIXI.offset.y = -filterArea.y; + + // update projection + gl.uniform2f(PIXI.currentShader.projectionVector, filterArea.width/2, -filterArea.height/2); + gl.uniform2f(PIXI.currentShader.offsetVector, -filterArea.x, -filterArea.y); + //PIXI.primitiveProgram + + gl.colorMask(true, true, true, true); + gl.clearColor(0,0,0, 0); + gl.clear(gl.COLOR_BUFFER_BIT); + + //filter.texture = texture; + filterBlock._glFilterTexture = texture; + + //console.log("PUSH") +} + + +PIXI.WebGLFilterManager.prototype.popFilter = function() +{ + + var gl = PIXI.gl; + + var filterBlock = this.filterStack.pop(); + + + + var filterArea = filterBlock.target.filterArea; + + var texture = filterBlock._glFilterTexture; + + if(filterBlock.filterPasses.length > 1) + { + gl.viewport(0, 0, filterArea.width, filterArea.height); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + + this.vertexArray[0] = 0; + this.vertexArray[1] = filterArea.height; + + this.vertexArray[2] = filterArea.width; + this.vertexArray[3] = filterArea.height; + + this.vertexArray[4] = 0; + this.vertexArray[5] = 0; + + this.vertexArray[6] = filterArea.width; + this.vertexArray[7] = 0; + + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.vertexArray); + + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + // nnow set the uvs.. + this.uvArray[2] = filterArea.width/this.width; + this.uvArray[5] = filterArea.height/this.height; + this.uvArray[6] = filterArea.width/this.width; + this.uvArray[7] = filterArea.height/this.height; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.uvArray); + + var inputTexture = texture; + var outputTexture = this.texturePool.pop(); + if(!outputTexture)outputTexture = new PIXI.FilterTexture(this.width, this.height); + + // need to clear this FBO as it may have some left over elements from a prvious filter. + gl.bindFramebuffer(gl.FRAMEBUFFER, outputTexture.frameBuffer ); + gl.clear(gl.COLOR_BUFFER_BIT); + + gl.disable(gl.BLEND); + + for (var i = 0; i < filterBlock.filterPasses.length-1; i++) + { + var filterPass = filterBlock.filterPasses[i]; + + gl.bindFramebuffer(gl.FRAMEBUFFER, outputTexture.frameBuffer ); + + // set texture + gl.activeTexture(gl.TEXTURE0); + gl.bindTexture(gl.TEXTURE_2D, inputTexture.texture); + + // draw texture.. + this.applyFilterPass(filterPass, filterArea.width, filterArea.height); + // swap the textures.. + var temp = inputTexture; + inputTexture = outputTexture; + outputTexture = temp; + + }; + + gl.enable(gl.BLEND); + + texture = inputTexture; + this.texturePool.push(outputTexture); + } + + var filter = filterBlock.filterPasses[filterBlock.filterPasses.length-1]; + + this.offsetX -= filterArea.x; + this.offsetY -= filterArea.y; + + + var sizeX = this.width; + var sizeY = this.height; + + var offsetX = 0; + var offsetY = 0; + + var buffer = this.buffer; + + // time to render the filters texture to the previous scene + if(this.filterStack.length === 0) + { + gl.colorMask(true, true, true, this.buffer); + } + else + { + var currentFilter = this.filterStack[this.filterStack.length-1]; + var filterArea = currentFilter.target.filterArea; + + sizeX = filterArea.width; + sizeY = filterArea.height; + + offsetX = filterArea.x; + offsetY = filterArea.y; + + buffer = currentFilter._glFilterTexture.frameBuffer; + } + + + + // TODO need toremove thease global elements.. + PIXI.projection.x = sizeX/2; + PIXI.projection.y = -sizeY/2; + + PIXI.offset.x = offsetX; + PIXI.offset.y = offsetY; + + + var filterArea = filterBlock.target.filterArea; + var x = filterArea.x-offsetX; + var y = filterArea.y-offsetY; + + // update the buffers.. + // make sure to flip the y! + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + + this.vertexArray[0] = x; + this.vertexArray[1] = y + filterArea.height; + + this.vertexArray[2] = x + filterArea.width; + this.vertexArray[3] = y + filterArea.height; + + this.vertexArray[4] = x; + this.vertexArray[5] = y; + + this.vertexArray[6] = x + filterArea.width; + this.vertexArray[7] = y; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.vertexArray); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + + this.uvArray[2] = filterArea.width/this.width; + this.uvArray[5] = filterArea.height/this.height; + this.uvArray[6] = filterArea.width/this.width; + this.uvArray[7] = filterArea.height/this.height; + + gl.bufferSubData(gl.ARRAY_BUFFER, 0, this.uvArray); + + gl.viewport(0, 0, sizeX, sizeY); + // bind the buffer + gl.bindFramebuffer(gl.FRAMEBUFFER, buffer ); + + // set texture + gl.activeTexture(gl.TEXTURE0); + gl.bindTexture(gl.TEXTURE_2D, texture.texture); + + // apply! + this.applyFilterPass(filter, sizeX, sizeY); + + // now restore the regular shader.. + gl.useProgram(PIXI.defaultShader.program); + gl.uniform2f(PIXI.currentShader.projectionVector, sizeX/2, -sizeY/2); + gl.uniform2f(PIXI.currentShader.offsetVector, -offsetX, -offsetY); + + // return the texture to the pool + this.texturePool.push(texture); + filterBlock._glFilterTexture = null; +} + +PIXI.WebGLFilterManager.prototype.applyFilterPass = function(filter, width, height) +{ + // use program + var gl = PIXI.gl; + + if(!filter.shader) + { + var shader = new PIXI.PixiShader(); + + shader.fragmentSrc = filter.fragmentSrc; + shader.uniforms = filter.uniforms; + shader.init(); + + filter.shader = shader; + } + + var shader = filter.shader; + + // set the shader + gl.useProgram(shader.program); + + gl.uniform2f(shader.projectionVector, width/2, -height/2); + gl.uniform2f(shader.offsetVector, 0,0) + + shader.syncUniforms(); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + gl.vertexAttribPointer(shader.aVertexPosition, 2, gl.FLOAT, false, 0, 0); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + gl.vertexAttribPointer(shader.aTextureCoord, 2, gl.FLOAT, false, 0, 0); + + gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer); + + // draw the filter... + gl.drawElements(gl.TRIANGLES, 6, gl.UNSIGNED_SHORT, 0 ); +} + +PIXI.WebGLFilterManager.prototype.initShaderBuffers = function() +{ + var gl = PIXI.gl; + + // create some buffers + this.vertexBuffer = gl.createBuffer(); + this.uvBuffer = gl.createBuffer(); + this.indexBuffer = gl.createBuffer(); + + // bind and upload the vertexs.. + // keep a refferance to the vertexFloatData.. + this.vertexArray = new Float32Array([0.0, 0.0, + 1.0, 0.0, + 0.0, 1.0, + 1.0, 1.0]); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); + gl.bufferData( + gl.ARRAY_BUFFER, + this.vertexArray, + gl.STATIC_DRAW); + + + // bind and upload the uv buffer + this.uvArray = new Float32Array([0.0, 0.0, + 1.0, 0.0, + 0.0, 1.0, + 1.0, 1.0]); + + gl.bindBuffer(gl.ARRAY_BUFFER, this.uvBuffer); + gl.bufferData( + gl.ARRAY_BUFFER, + this.uvArray, + gl.STATIC_DRAW); + + // bind and upload the index + gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.indexBuffer); + gl.bufferData( + gl.ELEMENT_ARRAY_BUFFER, + new Uint16Array([0, 1, 2, 1, 3, 2]), + gl.STATIC_DRAW); +} + +PIXI.WebGLFilterManager.prototype.getBounds = function(displayObject) +{ + // time to get the width and height of the object! + var worldTransform, width, height, aX, aY, w0, w1, h0, h1, index, doTest; + var a, b, c, d, tx, ty, x1, x2, x3, x4, y1, y2, y3, y4; + + var tempObject = displayObject.first; + var testObject = displayObject.last._iNext; + + var maxX = -Infinity; + var maxY = -Infinity; + + var minX = Infinity; + var minY = Infinity; + + do + { + // TODO can be optimized! - what if there is no scale / rotation? + + if(tempObject instanceof PIXI.Sprite) + { + width = tempObject.texture.frame.width; + height = tempObject.texture.frame.height; + + // TODO trim?? + aX = tempObject.anchor.x; + aY = tempObject.anchor.y; + w0 = width * (1-aX); + w1 = width * -aX; + + h0 = height * (1-aY); + h1 = height * -aY; + + doTest = true; + } + else if(tempObject instanceof PIXI.Graphics) + { + tempObject.updateFilterBounds(); + + var bounds = tempObject.bounds; + + width = bounds.width; + height = bounds.height; + + w0 = bounds.x + w1 = bounds.x + bounds.width; + + h0 = bounds.y + h1 = bounds.y + bounds.height; + + doTest = true; + } + + if(doTest) + { + worldTransform = tempObject.worldTransform; + + a = worldTransform[0]; + b = worldTransform[3]; + c = worldTransform[1]; + d = worldTransform[4]; + tx = worldTransform[2]; + ty = worldTransform[5]; + + x1 = a * w1 + c * h1 + tx; + y1 = d * h1 + b * w1 + ty; + + x2 = a * w0 + c * h1 + tx; + y2 = d * h1 + b * w0 + ty; + + x3 = a * w0 + c * h0 + tx; + y3 = d * h0 + b * w0 + ty; + + x4 = a * w1 + c * h0 + tx; + y4 = d * h0 + b * w1 + ty; + + minX = x1 < minX ? x1 : minX; + minX = x2 < minX ? x2 : minX; + minX = x3 < minX ? x3 : minX; + minX = x4 < minX ? x4 : minX; + + minY = y1 < minY ? y1 : minY; + minY = y2 < minY ? y2 : minY; + minY = y3 < minY ? y3 : minY; + minY = y4 < minY ? y4 : minY; + + maxX = x1 > maxX ? x1 : maxX; + maxX = x2 > maxX ? x2 : maxX; + maxX = x3 > maxX ? x3 : maxX; + maxX = x4 > maxX ? x4 : maxX; + + maxY = y1 > maxY ? y1 : maxY; + maxY = y2 > maxY ? y2 : maxY; + maxY = y3 > maxY ? y3 : maxY; + maxY = y4 > maxY ? y4 : maxY; + } + + doTest = false; + tempObject = tempObject._iNext; + } + while(tempObject != testObject) + + // maximum bounds is the size of the screen.. + minX = minX > 0 ? minX : 0; + minY = minY > 0 ? minY : 0; + + maxX = maxX < this.width ? maxX : this.width; + maxY = maxY < this.height ? maxY : this.height; + + displayObject.filterArea.x = minX; + displayObject.filterArea.y = minY; + displayObject.filterArea.width = maxX - minX; + displayObject.filterArea.height = maxY - minY; +} + +PIXI.FilterTexture = function(width, height) +{ + var gl = PIXI.gl; + + // next time to create a frame buffer and texture + this.frameBuffer = gl.createFramebuffer(); + this.texture = gl.createTexture(); + + gl.bindTexture(gl.TEXTURE_2D, this.texture); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); + gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); + gl.bindFramebuffer(gl.FRAMEBUFFER, this.framebuffer ); + + gl.bindFramebuffer(gl.FRAMEBUFFER, this.frameBuffer ); + gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this.texture, 0); + + this.resize(width, height); +} + +PIXI.FilterTexture.prototype.resize = function(width, height) +{ + this.width = width; + this.height = height; + + var gl = PIXI.gl; + + gl.bindTexture(gl.TEXTURE_2D, this.texture); + gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, width, height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); + +} +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + /** * the CanvasRenderer draws the stage and all its content onto a 2d canvas. This renderer should be used for browsers that do not support webGL. * Dont forget to add the view to your DOM or you will not see anything :) @@ -6693,6 +7202,7 @@ } else if(displayObject instanceof PIXI.CustomRenderable) { + context.setTransform(transform[0], transform[3], transform[1], transform[4], transform[2], transform[5]); displayObject.renderCanvas(this); } else if(displayObject instanceof PIXI.Graphics) @@ -6702,25 +7212,27 @@ } else if(displayObject instanceof PIXI.FilterBlock) { - if(PIXI.FilterBlock.data instanceof PIXI.Graphics) - { + if(displayObject.data instanceof PIXI.Graphics) + { + var mask = displayObject.data; + if(displayObject.open) { context.save(); - var cacheAlpha = displayObject.mask.alpha; - var maskTransform = displayObject.mask.worldTransform; + var cacheAlpha = mask.alpha; + var maskTransform = mask.worldTransform; context.setTransform(maskTransform[0], maskTransform[3], maskTransform[1], maskTransform[4], maskTransform[2], maskTransform[5]) - displayObject.mask.worldAlpha = 0.5; + mask.worldAlpha = 0.5; context.worldAlpha = 0; - PIXI.CanvasGraphics.renderGraphicsMask(displayObject.mask, context); + PIXI.CanvasGraphics.renderGraphicsMask(mask, context); context.clip(); - displayObject.mask.worldAlpha = cacheAlpha; + mask.worldAlpha = cacheAlpha; } else { @@ -7336,6 +7848,81 @@ this.dirty = true; this.clearDirty = true; this.graphicsData = []; + + this.bounds = null//new PIXI.Rectangle(); +} + + +PIXI.Graphics.prototype.updateFilterBounds = function() +{ + if(!this.bounds) + { + var minX = Infinity; + var maxX = -Infinity; + + var minY = Infinity; + var maxY = -Infinity; + + var points, x, y; + + for (var i = 0; i < this.graphicsData.length; i++) { + + + var data = this.graphicsData[i]; + var type = data.type; + var lineWidth = data.lineWidth; + + points = data.points; + + if(type === PIXI.Graphics.RECT) + { + x = points.x - lineWidth/2; + y = points.y - lineWidth/2; + var width = points.width + lineWidth; + var height = points.height + lineWidth; + + minX = x < minX ? x : minX; + maxX = x + width > maxX ? x + width : maxX; + + minY = y < minY ? x : minY; + maxY = y + height > maxY ? y + height : maxY; + } + else if(type === PIXI.Graphics.CIRC || type === PIXI.Graphics.ELIP) + { + x = points.x; + y = points.y; + var radius = points.radius + lineWidth/2; + + minX = x - radius < minX ? x - radius : minX; + maxX = x + radius > maxX ? x + radius : maxX; + + minY = y - radius < minY ? y - radius : minY; + maxY = y + radius > maxY ? y + radius : maxY; + } + else + { + // POLY + for (var j = 0; j < points.length; j+=2) + { + + x = points[j]; + y = points[j+1]; + + minX = x-lineWidth < minX ? x-lineWidth : minX; + maxX = x+lineWidth > maxX ? x+lineWidth : maxX; + + minY = y-lineWidth < minY ? y-lineWidth : minY; + maxY = y+lineWidth > maxY ? y+lineWidth : maxY; + }; + } + + }; + + this.bounds = new PIXI.Rectangle(minX, minY, maxX - minX, maxY - minY); + + } + +// console.log(this.bounds); } // SOME TYPES: @@ -9182,7 +9769,8 @@ PIXI.CustomRenderable = function() { PIXI.DisplayObject.call( this ); - + + this.renderable = true; } // constructor @@ -9672,12 +10260,10 @@ gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this.baseTexture._glTexture, 0); // create a projection matrix.. - this.projection = new PIXI.Point(this.width/2 , this.height/2); + this.projection = new PIXI.Point(this.width/2 , -this.height/2); // set the correct render function.. this.render = this.renderWebGL; - - } @@ -9690,7 +10276,7 @@ if(PIXI.gl) { this.projection.x = this.width/2 - this.projection.y = this.height/2; + this.projection.y = -this.height/2; var gl = PIXI.gl; gl.bindTexture(gl.TEXTURE_2D, this.baseTexture._glTexture); @@ -9754,9 +10340,8 @@ displayObject.worldTransform = PIXI.mat3.create();//sthis.indetityMatrix; // modify to flip... displayObject.worldTransform[4] = -1; - displayObject.worldTransform[5] = this.projection.y * 2; + displayObject.worldTransform[5] = this.projection.y * -2; - if(position) { displayObject.worldTransform[2] = position.x; @@ -9777,18 +10362,18 @@ { if(displayObject == renderGroup.root) { - renderGroup.render(this.projection); + renderGroup.render(this.projection, this.glFramebuffer); } else { - renderGroup.renderSpecific(displayObject, this.projection); + renderGroup.renderSpecific(displayObject, this.projection, this.glFramebuffer); } } else { if(!this.renderGroup)this.renderGroup = new PIXI.WebGLRenderGroup(gl); this.renderGroup.setRenderable(displayObject); - this.renderGroup.render(this.projection); + this.renderGroup.render(this.projection, this.glFramebuffer); } displayObject.worldTransform = originalWorldTransform; @@ -10636,6 +11221,369 @@ * @author Mat Groves http://matgroves.com/ @Doormat23 */ +PIXI.ColorMatrixFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + matrix: {type: 'mat4', value: [1,0,0,0, + 0,1,0,0, + 0,0,1,0, + 0,0,0,1]}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float invert;", + "uniform mat4 matrix;", + "uniform sampler2D uSampler;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord) * matrix;", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + + +Object.defineProperty(PIXI.ColorMatrixFilter.prototype, 'matrix', { + get: function() { + return this.uniforms.matrix.value; + }, + set: function(value) { + this.uniforms.matrix.value = value; + } +}); +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.GreyFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + grey: {type: 'f', value: 1}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform sampler2D uSampler;", + "uniform float grey;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix(gl_FragColor.rgb, vec3(0.2126*gl_FragColor.r + 0.7152*gl_FragColor.g + 0.0722*gl_FragColor.b), grey);", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; +} + +Object.defineProperty(PIXI.GreyFilter.prototype, 'grey', { + get: function() { + return this.uniforms.grey.value; + }, + set: function(value) { + this.uniforms.grey.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.DisplacementFilter = function(texture) +{ + this.passes = [this]; + + // set the uniforms + + this.uniforms = { + displacementMap: {type: 'sampler2D', value:texture}, + scale: {type: 'f2', value:{x:30, y:30}}, + mapDimensions: {type: 'f2', value:{x:texture.width, y:texture.height}} + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform sampler2D displacementMap;", + "uniform sampler2D uSampler;", + "uniform vec2 scale;", + "uniform vec2 mapDimensions;",// = vec2(256.0, 256.0);", + "const vec2 textureDimensions = vec2(800.0, 600.0);", + + "void main(void) {", + "vec2 mapCords = vTextureCoord.xy;", +// "mapCords -= ;", + // "mapCords.y *= -1.0;", + // "mapCords.y += 1.0;", + "vec2 matSample = texture2D(displacementMap, mapCords).xy;", + "matSample -= 0.5;", + "matSample *= scale;", + "matSample /= textureDimensions;", + "gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x + matSample.x, vTextureCoord.y + matSample.y));", + "gl_FragColor.rgb = mix( gl_FragColor.rgb, gl_FragColor.rgb, 1.0);", + "gl_FragColor = gl_FragColor * vColor;", + + "}" + ]; + +} + +Object.defineProperty(PIXI.DisplacementFilter.prototype, 'map', { + get: function() { + return this.uniforms.displacementMap.value; + }, + set: function(value) { + this.uniforms.displacementMap.value = value; + } +}); + +Object.defineProperty(PIXI.DisplacementFilter.prototype, 'scale', { + get: function() { + return this.uniforms.scale.value; + }, + set: function(value) { + this.uniforms.scale.value = value; + } +}); +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurXFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + blur: {type: 'f', value: 1/512}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float blur;", + "uniform sampler2D uSampler;", + "void main(void) {", + "vec4 sum = vec4(0.0);", + + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 4.0*blur, vTextureCoord.y)) * 0.05;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 3.0*blur, vTextureCoord.y)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - 2.0*blur, vTextureCoord.y)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x - blur, vTextureCoord.y)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y)) * 0.16;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + blur, vTextureCoord.y)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 2.0*blur, vTextureCoord.y)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 3.0*blur, vTextureCoord.y)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x + 4.0*blur, vTextureCoord.y)) * 0.05;", + + "gl_FragColor = sum;", + + "}" + ]; +} + +Object.defineProperty(PIXI.BlurXFilter.prototype, 'blur', { + get: function() { + return this.uniforms.blur.value; + }, + set: function(value) { + this.uniforms.blur.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurYFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + blur: {type: 'f', value: 1/512}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float blur;", + "uniform sampler2D uSampler;", + "void main(void) {", + "vec4 sum = vec4(0.0);", + + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 4.0*blur)) * 0.05;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 3.0*blur)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - 2.0*blur)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y - blur)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y)) * 0.16;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + blur)) * 0.15;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 2.0*blur)) * 0.12;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 3.0*blur)) * 0.09;", + "sum += texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y + 4.0*blur)) * 0.05;", + + "gl_FragColor = sum;", + + "}" + ]; +} + +Object.defineProperty(PIXI.BlurYFilter.prototype, 'blur', { + get: function() { + return this.uniforms.blur.value; + }, + set: function(value) { + this.uniforms.blur.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.BlurFilter = function() +{ + + this.blurXFilter = new PIXI.BlurXFilter(); + this.blurYFilter = new PIXI.BlurYFilter(); + + this.passes =[this.blurXFilter, this.blurYFilter]; + +} + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blur', { + get: function() { + return this.blurX.blur; + }, + set: function(value) { + this.blurXFilter.blur = this.blurYFilter.blur = value; + } +}); + + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blurX', { + get: function() { + return this.blurXFilter.blur; + }, + set: function(value) { + this.blurXFilter.blur = value; + } +}); + +Object.defineProperty(PIXI.BlurFilter.prototype, 'blurY', { + get: function() { + return this.blurYFilter.blur; + }, + set: function(value) { + this.blurYFilter.blur = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + +PIXI.InvertFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + invert: {type: 'f', value: 0}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float invert;", + "uniform sampler2D uSampler;", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix( (vec3(1)-gl_FragColor.rgb) * gl_FragColor.a, gl_FragColor.rgb, invert);", + //"gl_FragColor.rgb = gl_FragColor.rgb * gl_FragColor.a;", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + + +Object.defineProperty(PIXI.InvertFilter.prototype, 'invert', { + get: function() { + return this.uniforms.invert.value; + }, + set: function(value) { + this.uniforms.invert.value = value; + } +}); +/** +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + + + +PIXI.SepiaFilter = function() +{ + this.passes = [this]; + + // set the uniforms + this.uniforms = { + sepia: {type: 'f', value: 1}, + }; + + this.fragmentSrc = [ + "precision mediump float;", + "varying vec2 vTextureCoord;", + "varying float vColor;", + "uniform float sepia;", + "uniform sampler2D uSampler;", + + "const mat3 sepiaMatrix = mat3(0.3588, 0.7044, 0.1368, 0.2990, 0.5870, 0.1140, 0.2392, 0.4696, 0.0912);", + "void main(void) {", + "gl_FragColor = texture2D(uSampler, vTextureCoord);", + "gl_FragColor.rgb = mix( gl_FragColor.rgb, gl_FragColor.rgb * sepiaMatrix, sepia);", + "gl_FragColor = gl_FragColor * vColor;", + "}" + ]; + +} + +Object.defineProperty(PIXI.SepiaFilter.prototype, 'sepia', { + get: function() { + return this.uniforms.sepia.value; + }, + set: function(value) { + this.uniforms.sepia.value = value; + } +}); + +/** + * @author Mat Groves http://matgroves.com/ @Doormat23 + */ + if (typeof exports !== 'undefined') { if (typeof module !== 'undefined' && module.exports) { exports = module.exports = PIXI; @@ -10646,4 +11594,5 @@ } else { root.PIXI = PIXI; } -}).call(this); \ No newline at end of file +}).call(this); +//@ sourceMappingURL=pixi.dev.js.map \ No newline at end of file diff --git a/bin/pixi.dev.js.map b/bin/pixi.dev.js.map new file mode 100644 index 0000000..4df448c --- /dev/null +++ b/bin/pixi.dev.js.map @@ -0,0 +1,63 @@ +{ + "version": 3, + "file": "pixi.dev.js", + "sources": [ + "src/pixi/Intro.js", + "src/pixi/Pixi.js", + "src/pixi/core/Point.js", + "src/pixi/core/Rectangle.js", + "src/pixi/core/Polygon.js", + "src/pixi/core/Circle.js", + "src/pixi/core/Ellipse.js", + "src/pixi/core/Matrix.js", + "src/pixi/display/DisplayObject.js", + "src/pixi/display/DisplayObjectContainer.js", + "src/pixi/display/Sprite.js", + "src/pixi/display/MovieClip.js", + "src/pixi/filters/FilterBlock.js", + "src/pixi/text/Text.js", + "src/pixi/text/BitmapText.js", + "src/pixi/InteractionManager.js", + "src/pixi/display/Stage.js", + "src/pixi/utils/Utils.js", + "src/pixi/utils/EventTarget.js", + "src/pixi/utils/Detector.js", + "src/pixi/utils/Polyk.js", + "src/pixi/renderers/webgl/WebGLShaders.js", + "src/pixi/renderers/webgl/PixiShader.js", + "src/pixi/renderers/webgl/WebGLGraphics.js", + "src/pixi/renderers/webgl/WebGLRenderer.js", + "src/pixi/renderers/webgl/WebGLBatch.js", + "src/pixi/renderers/webgl/WebGLRenderGroup.js", + "src/pixi/renderers/webgl/WebGLFilterManager.js", + "src/pixi/renderers/canvas/CanvasRenderer.js", + "src/pixi/renderers/canvas/CanvasGraphics.js", + "src/pixi/primitives/Graphics.js", + "src/pixi/extras/Strip.js", + "src/pixi/extras/Rope.js", + "src/pixi/extras/TilingSprite.js", + "src/pixi/extras/Spine.js", + "src/pixi/extras/CustomRenderable.js", + "src/pixi/textures/BaseTexture.js", + "src/pixi/textures/Texture.js", + "src/pixi/textures/RenderTexture.js", + "src/pixi/loaders/AssetLoader.js", + "src/pixi/loaders/JsonLoader.js", + "src/pixi/loaders/SpriteSheetLoader.js", + "src/pixi/loaders/ImageLoader.js", + "src/pixi/loaders/BitmapFontLoader.js", + "src/pixi/loaders/SpineLoader.js", + "src/pixi/filters/ColorMatrixFilter.js", + "src/pixi/filters/GreyFilter.js", + "src/pixi/filters/DisplacementFilter.js", + "src/pixi/filters/BlurXFilter.js", + "src/pixi/filters/BlurYFilter.js", + "src/pixi/filters/BlurFilter.js", + "src/pixi/filters/InvertFilter.js", + "src/pixi/filters/SepiaFilter.js", + "src/pixi/Outro.js" + ], + "names": [], + "mappings": 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+ "sourceRoot": "../" +} \ No newline at end of file diff --git a/bin/pixi.js b/bin/pixi.js index 8bd8c45..f89ea8c 100644 --- a/bin/pixi.js +++ b/bin/pixi.js @@ -4,12 +4,12 @@ * Copyright (c) 2012, Mat Groves * http://goodboydigital.com/ * - * Compiled: 2013-09-30 + * Compiled: 2013-10-30 * * Pixi.JS is licensed under the MIT License. * http://www.opensource.org/licenses/mit-license.php */ -!function(){function c(){return f.Matrix="undefined"!=typeof Float32Array?Float32Array:Array,f.Matrix}function d(a){return[(255&a>>16)/255,(255&a>>8)/255,(255&a)/255]}function d(a){return[(255&a>>16)/255,(255&a>>8)/255,(255&a)/255]}var e=this,f=f||{};f.Point=function(a,b){this.x=a||0,this.y=b||0},f.Point.prototype.clone=function(){return new f.Point(this.x,this.y)},f.Point.prototype.constructor=f.Point,f.Rectangle=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},f.Rectangle.prototype.clone=function(){return new f.Rectangle(this.x,this.y,this.width,this.height)},f.Rectangle.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=this.x;if(a>=c&&a<=c+this.width){var d=this.y;if(b>=d&&b<=d+this.height)return!0}return!1},f.Rectangle.prototype.constructor=f.Rectangle,f.Polygon=function(a){if(a instanceof Array||(a=Array.prototype.slice.call(arguments)),"number"==typeof a[0]){for(var b=[],c=0,d=a.length;d>c;c+=2)b.push(new f.Point(a[c],a[c+1]));a=b}this.points=a},f.Polygon.prototype.clone=function(){for(var a=[],b=0;bb!=i>b&&(h-f)*(b-g)/(i-g)+f>a;j&&(c=!c)}return c},f.Polygon.prototype.constructor=f.Polygon,f.Circle=function(a,b,c){this.x=a||0,this.y=b||0,this.radius=c||0},f.Circle.prototype.clone=function(){return new f.Circle(this.x,this.y,this.radius)},f.Circle.prototype.contains=function(a,b){if(this.radius<=0)return!1;var c=this.x-a,d=this.y-b,e=this.radius*this.radius;return 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c[0]=t*d+u*h+v*l+w*p,c[1]=t*e+u*i+v*m+w*q,c[2]=t*f+u*j+v*n+w*r,c[3]=t*g+u*k+v*o+w*s,t=b[4],u=b[5],v=b[6],w=b[7],c[4]=t*d+u*h+v*l+w*p,c[5]=t*e+u*i+v*m+w*q,c[6]=t*f+u*j+v*n+w*r,c[7]=t*g+u*k+v*o+w*s,t=b[8],u=b[9],v=b[10],w=b[11],c[8]=t*d+u*h+v*l+w*p,c[9]=t*e+u*i+v*m+w*q,c[10]=t*f+u*j+v*n+w*r,c[11]=t*g+u*k+v*o+w*s,t=b[12],u=b[13],v=b[14],w=b[15],c[12]=t*d+u*h+v*l+w*p,c[13]=t*e+u*i+v*m+w*q,c[14]=t*f+u*j+v*n+w*r,c[15]=t*g+u*k+v*o+w*s,c},f.DisplayObject=function(){this.last=this,this.first=this,this.position=new f.Point,this.scale=new f.Point(1,1),this.pivot=new f.Point(0,0),this.rotation=0,this.alpha=1,this.visible=!0,this.hitArea=null,this.buttonMode=!1,this.renderable=!1,this.parent=null,this.stage=null,this.worldAlpha=1,this._interactive=!1,this.worldTransform=f.mat3.create(),this.localTransform=f.mat3.create(),this.color=[],this.dynamic=!0,this._sr=0,this._cr=1},f.DisplayObject.prototype.constructor=f.DisplayObject,f.DisplayObject.prototype.setInteractive=function(a){this.interactive=a},Object.defineProperty(f.DisplayObject.prototype,"interactive",{get:function(){return this._interactive},set:function(a){this._interactive=a,this.stage&&(this.stage.dirty=!0)}}),Object.defineProperty(f.DisplayObject.prototype,"mask",{get:function(){return this._mask},set:function(a){a?this._mask?(a.start=this._mask.start,a.end=this._mask.end):(this.addFilter(a),a.renderable=!1):(this.removeFilter(this._mask),this._mask.renderable=!0),this._mask=a}}),Object.defineProperty(f.DisplayObject.prototype,"filters",{get:function(){return this._filters},set:function(a){a?(this._filters&&this.removeFilter(this._filters),this.addFilter(a)):this._filters&&this.removeFilter(this._filters),this._filters=a}}),f.DisplayObject.prototype.addFilter=function(a){var b=new f.FilterBlock,c=new f.FilterBlock;a.start=b,a.end=c,b.data=a,c.data=a,b.first=b.last=this,c.first=c.last=this,b.open=!0;var d,e,g=b,h=b;e=this.first._iPrev,e?(d=e._iNext,g._iPrev=e,e._iNext=g):d=this,d&&(d._iPrev=h,h._iNext=d);var g=c,h=c,d=null,e=null;e=this.last,d=e._iNext,d&&(d._iPrev=h,h._iNext=d),g._iPrev=e,e._iNext=g;for(var i=this,j=this.last;i;)i.last==j&&(i.last=c),i=i.parent;this.first=b,this.__renderGroup&&this.__renderGroup.addFilterBlocks(b,c)},f.DisplayObject.prototype.removeFilter=function(a){console.log("YUOIO");var b=a.start,c=b._iNext,d=b._iPrev;c&&(c._iPrev=d),d&&(d._iNext=c),this.first=b._iNext;var e=a.end,c=e._iNext,d=e._iPrev;c&&(c._iPrev=d),d._iNext=c;for(var f=e._iPrev,g=this;g.last==e&&(g.last=f,g=g.parent););this.__renderGroup&&this.__renderGroup.removeFilterBlocks(b,e)},f.DisplayObject.prototype.updateTransform=function(){this.rotation!==this.rotationCache&&(this.rotationCache=this.rotation,this._sr=Math.sin(this.rotation),this._cr=Math.cos(this.rotation));var a=this.localTransform,b=this.parent.worldTransform,c=this.worldTransform;a[0]=this._cr*this.scale.x,a[1]=-this._sr*this.scale.y,a[3]=this._sr*this.scale.x,a[4]=this._cr*this.scale.y;var d=this.pivot.x,e=this.pivot.y,g=a[0],h=a[1],i=this.position.x-a[0]*d-e*a[1],j=a[3],k=a[4],l=this.position.y-a[4]*e-d*a[3],m=b[0],n=b[1],o=b[2],p=b[3],q=b[4],r=b[5];a[2]=i,a[5]=l,c[0]=m*g+n*j,c[1]=m*h+n*k,c[2]=m*i+n*l+o,c[3]=p*g+q*j,c[4]=p*h+q*k,c[5]=p*i+q*l+r,this.worldAlpha=this.alpha*this.parent.worldAlpha,this.vcount=f.visibleCount},f.visibleCount=0,f.DisplayObjectContainer=function(){f.DisplayObject.call(this),this.children=[]},f.DisplayObjectContainer.prototype=Object.create(f.DisplayObject.prototype),f.DisplayObjectContainer.prototype.constructor=f.DisplayObjectContainer,f.DisplayObjectContainer.prototype.addChild=function(a){if(void 0!=a.parent&&a.parent.removeChild(a),a.parent=this,this.children.push(a),this.stage){var b=a;do b.interactive&&(this.stage.dirty=!0),b.stage=this.stage,b=b._iNext;while(b)}var c,d,e=a.first,f=a.last;d=this._filters?this.last._iPrev:this.last,c=d._iNext;for(var g=this,h=d;g;)g.last==h&&(g.last=a.last),g=g.parent;c&&(c._iPrev=f,f._iNext=c),e._iPrev=d,d._iNext=e,this.__renderGroup&&(a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),this.__renderGroup.addDisplayObjectAndChildren(a))},f.DisplayObjectContainer.prototype.addChildAt=function(a,b){if(!(b>=0&&b<=this.children.length))throw new Error(a+" The index "+b+" supplied is out of bounds "+this.children.length);if(void 0!=a.parent&&a.parent.removeChild(a),a.parent=this,this.stage){var c=a;do c.interactive&&(this.stage.dirty=!0),c.stage=this.stage,c=c._iNext;while(c)}var d,e,f=a.first,g=a.last;if(b==this.children.length){e=this.last;for(var h=this,i=this.last;h;)h.last==i&&(h.last=a.last),h=h.parent}else e=0==b?this:this.children[b-1].last;d=e._iNext,d&&(d._iPrev=g,g._iNext=d),f._iPrev=e,e._iNext=f,this.children.splice(b,0,a),this.__renderGroup&&(a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),this.__renderGroup.addDisplayObjectAndChildren(a))},f.DisplayObjectContainer.prototype.swapChildren=function(){},f.DisplayObjectContainer.prototype.getChildAt=function(a){if(a>=0&&aa;a++)this.children[a].updateTransform()}},f.blendModes={},f.blendModes.NORMAL=0,f.blendModes.SCREEN=1,f.Sprite=function(a){f.DisplayObjectContainer.call(this),this.anchor=new f.Point,this.texture=a,this.blendMode=f.blendModes.NORMAL,this._width=0,this._height=0,a.baseTexture.hasLoaded?this.updateFrame=!0:(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},f.Sprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Sprite.prototype.constructor=f.Sprite,Object.defineProperty(f.Sprite.prototype,"width",{get:function(){return this.scale.x*this.texture.frame.width},set:function(a){this.scale.x=a/this.texture.frame.width,this._width=a}}),Object.defineProperty(f.Sprite.prototype,"height",{get:function(){return this.scale.y*this.texture.frame.height},set:function(a){this.scale.y=a/this.texture.frame.height,this._height=a}}),f.Sprite.prototype.setTexture=function(a){this.texture.baseTexture!=a.baseTexture?(this.textureChange=!0,this.texture=a,this.__renderGroup&&this.__renderGroup.updateTexture(this)):this.texture=a,this.updateFrame=!0},f.Sprite.prototype.onTextureUpdate=function(){this._width&&(this.scale.x=this._width/this.texture.frame.width),this._height&&(this.scale.y=this._height/this.texture.frame.height),this.updateFrame=!0},f.Sprite.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache"+this);return new f.Sprite(b)},f.Sprite.fromImage=function(a){var b=f.Texture.fromImage(a);return new f.Sprite(b)},f.MovieClip=function(a){f.Sprite.call(this,a[0]),this.textures=a,this.animationSpeed=1,this.loop=!0,this.onComplete=null,this.currentFrame=0,this.playing=!1},f.MovieClip.prototype=Object.create(f.Sprite.prototype),f.MovieClip.prototype.constructor=f.MovieClip,Object.defineProperty(f.MovieClip.prototype,"totalFrames",{get:function(){return this.textures.length}}),f.MovieClip.prototype.stop=function(){this.playing=!1},f.MovieClip.prototype.play=function(){this.playing=!0},f.MovieClip.prototype.gotoAndStop=function(a){this.playing=!1,this.currentFrame=a;var b=0|this.currentFrame+.5;this.setTexture(this.textures[b%this.textures.length])},f.MovieClip.prototype.gotoAndPlay=function(a){this.currentFrame=a,this.playing=!0},f.MovieClip.prototype.updateTransform=function(){if(f.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var a=0|this.currentFrame+.5;this.loop||a=this.textures.length&&(this.gotoAndStop(this.textures.length-1),this.onComplete&&this.onComplete())}},f.FilterBlock=function(){this.visible=!0,this.renderable=!0},f.ColorMatrixFilter=function(){this.uniforms={matrix:{type:"mat4",value:[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]}},this.fragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float invert;","uniform mat4 matrix;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vTextureCoord) * matrix;","gl_FragColor = gl_FragColor * vColor;","}"]},Object.defineProperty(f.ColorMatrixFilter.prototype,"matrix",{get:function(){return this.uniforms.matrix.value},set:function(a){this.uniforms.matrix.value=a}}),f.Text=function(a,b){this.canvas=document.createElement("canvas"),this.context=this.canvas.getContext("2d"),f.Sprite.call(this,f.Texture.fromCanvas(this.canvas)),this.setText(a),this.setStyle(b),this.updateText(),this.dirty=!1},f.Text.prototype=Object.create(f.Sprite.prototype),f.Text.prototype.constructor=f.Text,f.Text.prototype.setStyle=function(a){a=a||{},a.font=a.font||"bold 20pt Arial",a.fill=a.fill||"black",a.align=a.align||"left",a.stroke=a.stroke||"black",a.strokeThickness=a.strokeThickness||0,a.wordWrap=a.wordWrap||!1,a.wordWrapWidth=a.wordWrapWidth||100,this.style=a,this.dirty=!0},f.Text.prototype.setText=function(a){this.text=a.toString()||" ",this.dirty=!0},f.Text.prototype.updateText=function(){this.context.font=this.style.font;var a=this.text;this.style.wordWrap&&(a=this.wordWrap(this.text));for(var b=a.split(/(?:\r\n|\r|\n)/),c=[],d=0,e=0;ee?f:arguments.callee(a,b,f,d,e):arguments.callee(a,b,c,f,e)},c=function(a,c,d){if(a.measureText(c).width<=d||c.length<1)return c;var e=b(a,c,0,c.length,d);return c.substring(0,e)+"\n"+arguments.callee(a,c.substring(e),d)},d="",e=a.split("\n"),f=0;f=2?parseInt(b[b.length-2],10):f.BitmapText.fonts[this.fontName].size,this.dirty=!0},f.BitmapText.prototype.updateText=function(){for(var a=f.BitmapText.fonts[this.fontName],b=new f.Point,c=null,d=[],e=0,g=[],h=0,i=this.fontSize/a.size,j=0;j=j;j++){var n=0;"right"==this.style.align?n=e-g[j]:"center"==this.style.align&&(n=(e-g[j])/2),m.push(n)}for(j=0;j0;)this.removeChild(this.getChildAt(0));this.updateText(),this.dirty=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.BitmapText.fonts={},f.InteractionManager=function(a){this.stage=a,this.mouse=new f.InteractionData,this.touchs={},this.tempPoint=new f.Point,this.mouseoverEnabled=!0,this.pool=[],this.interactiveItems=[],this.interactionDOMElement=null,this.onMouseMove=this.onMouseMove.bind(this),this.onMouseDown=this.onMouseDown.bind(this),this.onMouseOut=this.onMouseOut.bind(this),this.onMouseUp=this.onMouseUp.bind(this),this.onTouchStart=this.onTouchStart.bind(this),this.onTouchEnd=this.onTouchEnd.bind(this),this.onTouchMove=this.onTouchMove.bind(this),this.last=0},f.InteractionManager.prototype.constructor=f.InteractionManager,f.InteractionManager.prototype.collectInteractiveSprite=function(a,b){for(var c=a.children,d=c.length,e=d-1;e>=0;e--){var f=c[e];f.interactive?(b.interactiveChildren=!0,this.interactiveItems.push(f),f.children.length>0&&this.collectInteractiveSprite(f,f)):(f.__iParent=null,f.children.length>0&&this.collectInteractiveSprite(f,b))}},f.InteractionManager.prototype.setTarget=function(a){this.target=a,null===this.interactionDOMElement&&this.setTargetDomElement(a.view),document.body.addEventListener("mouseup",this.onMouseUp,!0)},f.InteractionManager.prototype.setTargetDomElement=function(a){null!==this.interactionDOMElement&&(this.interactionDOMElement.style["-ms-content-zooming"]="",this.interactionDOMElement.style["-ms-touch-action"]="",this.interactionDOMElement.removeEventListener("mousemove",this.onMouseMove,!0),this.interactionDOMElement.removeEventListener("mousedown",this.onMouseDown,!0),this.interactionDOMElement.removeEventListener("mouseout",this.onMouseOut,!0),this.interactionDOMElement.removeEventListener("touchstart",this.onTouchStart,!0),this.interactionDOMElement.removeEventListener("touchend",this.onTouchEnd,!0),this.interactionDOMElement.removeEventListener("touchmove",this.onTouchMove,!0)),window.navigator.msPointerEnabled&&(a.style["-ms-content-zooming"]="none",a.style["-ms-touch-action"]="none"),this.interactionDOMElement=a,a.addEventListener("mousemove",this.onMouseMove,!0),a.addEventListener("mousedown",this.onMouseDown,!0),a.addEventListener("mouseout",this.onMouseOut,!0),a.addEventListener("touchstart",this.onTouchStart,!0),a.addEventListener("touchend",this.onTouchEnd,!0),a.addEventListener("touchmove",this.onTouchMove,!0)},f.InteractionManager.prototype.update=function(){if(this.target){var a=Date.now(),b=a-this.last;if(b=30*b/1e3,!(1>b)){if(this.last=a,this.dirty){this.dirty=!1;for(var c=this.interactiveItems.length,d=0;c>d;d++)this.interactiveItems[d].interactiveChildren=!1;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}var e=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var d=0;e>d;d++){var f=this.interactiveItems[d];(f.mouseover||f.mouseout||f.buttonMode)&&(f.__hit=this.hitTest(f,this.mouse),this.mouse.target=f,f.__hit?(f.buttonMode&&(this.interactionDOMElement.style.cursor="pointer"),f.__isOver||(f.mouseover&&f.mouseover(this.mouse),f.__isOver=!0)):f.__isOver&&(f.mouseout&&f.mouseout(this.mouse),f.__isOver=!1))}}}},f.InteractionManager.prototype.onMouseMove=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactionDOMElement.getBoundingClientRect();this.mouse.global.x=(a.clientX-b.left)*(this.target.width/b.width),this.mouse.global.y=(a.clientY-b.top)*(this.target.height/b.height);var c=this.interactiveItems.length;this.mouse.global;for(var d=0;c>d;d++){var e=this.interactiveItems[d];e.mousemove&&e.mousemove(this.mouse)}},f.InteractionManager.prototype.onMouseDown=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactiveItems.length;this.mouse.global,this.stage;for(var c=0;b>c;c++){var d=this.interactiveItems[c];if((d.mousedown||d.click)&&(d.__mouseIsDown=!0,d.__hit=this.hitTest(d,this.mouse),d.__hit&&(d.mousedown&&d.mousedown(this.mouse),d.__isDown=!0,!d.interactiveChildren)))break}},f.InteractionManager.prototype.onMouseOut=function(){var a=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var b=0;a>b;b++){var c=this.interactiveItems[b];c.__isOver&&(this.mouse.target=c,c.mouseout&&c.mouseout(this.mouse),c.__isOver=!1)}},f.InteractionManager.prototype.onMouseUp=function(a){this.mouse.originalEvent=a||window.event,this.mouse.global;for(var b=this.interactiveItems.length,c=!1,d=0;b>d;d++){var e=this.interactiveItems[d];(e.mouseup||e.mouseupoutside||e.click)&&(e.__hit=this.hitTest(e,this.mouse),e.__hit&&!c?(e.mouseup&&e.mouseup(this.mouse),e.__isDown&&e.click&&e.click(this.mouse),e.interactiveChildren||(c=!0)):e.__isDown&&e.mouseupoutside&&e.mouseupoutside(this.mouse),e.__isDown=!1)}},f.InteractionManager.prototype.hitTest=function(a,b){var c=b.global;if(a.vcount!==f.visibleCount)return!1;var d=a instanceof f.Sprite,e=a.worldTransform,g=e[0],h=e[1],i=e[2],j=e[3],k=e[4],l=e[5],m=1/(g*k+h*-j),n=k*m*c.x+-h*m*c.y+(l*h-i*k)*m,o=g*m*c.y+-j*m*c.x+(-l*g+i*j)*m;if(b.target=a,a.hitArea&&a.hitArea.contains)return a.hitArea.contains(n,o)?(b.target=a,!0):!1;if(d){var p,q=a.texture.frame.width,r=a.texture.frame.height,s=-q*a.anchor.x;if(n>s&&s+q>n&&(p=-r*a.anchor.y,o>p&&p+r>o))return b.target=a,!0}for(var t=a.children.length,u=0;t>u;u++){var v=a.children[u],w=this.hitTest(v,b);if(w)return b.target=a,!0}return!1},f.InteractionManager.prototype.onTouchMove=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;dd;d++){var h=this.interactiveItems[d];h.touchmove&&h.touchmove(f)}},f.InteractionManager.prototype.onTouchStart=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i];if((j.touchstart||j.tap)&&(j.__hit=this.hitTest(j,g),j.__hit&&(j.touchstart&&j.touchstart(g),j.__isDown=!0,j.__touchData=g,!j.interactiveChildren)))break}}},f.InteractionManager.prototype.onTouchEnd=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i],k=j.__touchData;j.__hit=this.hitTest(j,f),k==f&&(f.originalEvent=a||window.event,(j.touchend||j.tap)&&(j.__hit&&!g?(j.touchend&&j.touchend(f),j.__isDown&&j.tap&&j.tap(f),j.interactiveChildren||(g=!0)):j.__isDown&&j.touchendoutside&&j.touchendoutside(f),j.__isDown=!1),j.__touchData=null)}this.pool.push(f),this.touchs[e.identifier]=null}},f.InteractionData=function(){this.global=new f.Point,this.local=new f.Point,this.target,this.originalEvent},f.InteractionData.prototype.getLocalPosition=function(a){var b=a.worldTransform,c=this.global,d=b[0],e=b[1],g=b[2],h=b[3],i=b[4],j=b[5],k=1/(d*i+e*-h);return new f.Point(i*k*c.x+-e*k*c.y+(j*e-g*i)*k,d*k*c.y+-h*k*c.x+(-j*d+g*h)*k)},f.InteractionData.prototype.constructor=f.InteractionData,f.Stage=function(a){f.DisplayObjectContainer.call(this),this.worldTransform=f.mat3.create(),this.interactive=!0,this.interactionManager=new f.InteractionManager(this),this.dirty=!0,this.__childrenAdded=[],this.__childrenRemoved=[],this.stage=this,this.stage.hitArea=new f.Rectangle(0,0,1e5,1e5),this.setBackgroundColor(a),this.worldVisible=!0},f.Stage.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Stage.prototype.constructor=f.Stage,f.Stage.prototype.setInteractionDelegate=function(a){this.interactionManager.setTargetDomElement(a)},f.Stage.prototype.updateTransform=function(){this.worldAlpha=1,this.vcount=f.visibleCount;for(var a=0,b=this.children.length;b>a;a++)this.children[a].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},f.Stage.prototype.setBackgroundColor=function(a){this.backgroundColor=a||0,this.backgroundColorSplit=d(this.backgroundColor);var b=this.backgroundColor.toString(16);b="000000".substr(0,6-b.length)+b,this.backgroundColorString="#"+b},f.Stage.prototype.getMousePosition=function(){return this.interactionManager.mouse.global};for(var h=0,i=["ms","moz","webkit","o"],j=0;j>>>>>>>>"),console.log("_");var b=0,c=a.first;for(console.log(c);c._iNext;)if(b++,c=c._iNext,console.log(c),b>100){console.log("BREAK");break}},f.EventTarget=function(){var a={};this.addEventListener=this.on=function(b,c){void 0===a[b]&&(a[b]=[]),-1===a[b].indexOf(c)&&a[b].push(c)},this.dispatchEvent=this.emit=function(b){if(a[b.type]&&a[b.type].length)for(var c=0,d=a[b.type].length;d>c;c++)a[b.type][c](b)},this.removeEventListener=this.off=function(b,c){var d=a[b].indexOf(c);-1!==d&&a[b].splice(d,1)}},f.autoDetectRenderer=function(a,b,c,d,e){a||(a=800),b||(b=600);var g=function(){try{return!!window.WebGLRenderingContext&&!!document.createElement("canvas").getContext("experimental-webgl")}catch(a){return!1}}();return g?new f.WebGLRenderer(a,b,c,d,e):new f.CanvasRenderer(a,b,c,d)},f.PolyK={},f.PolyK.Triangulate=function(a){var b=!0,c=a.length>>1;if(3>c)return[];for(var d=[],e=[],g=0;c>g;g++)e.push(g);for(var g=0,h=c;h>3;){var i=e[(g+0)%h],j=e[(g+1)%h],k=e[(g+2)%h],l=a[2*i],m=a[2*i+1],n=a[2*j],o=a[2*j+1],p=a[2*k],q=a[2*k+1],r=!1;if(f.PolyK._convex(l,m,n,o,p,q,b)){r=!0;for(var s=0;h>s;s++){var t=e[s];if(t!=i&&t!=j&&t!=k&&f.PolyK._PointInTriangle(a[2*t],a[2*t+1],l,m,n,o,p,q)){r=!1;break}}}if(r)d.push(i,j,k),e.splice((g+1)%h,1),h--,g=0;else if(g++>3*h){if(!b)return console.log("PIXI Warning: shape too complex to fill"),[];var d=[];e=[];for(var g=0;c>g;g++)e.push(g);g=0,h=c,b=!1}}return d.push(e[0],e[1],e[2]),d},f.PolyK._PointInTriangle=function(a,b,c,d,e,f,g,h){var i=g-c,j=h-d,k=e-c,l=f-d,m=a-c,n=b-d,o=i*i+j*j,p=i*k+j*l,q=i*m+j*n,r=k*k+l*l,s=k*m+l*n,t=1/(o*r-p*p),u=(r*q-p*s)*t,v=(o*s-p*q)*t;return u>=0&&v>=0&&1>u+v},f.PolyK._convex=function(a,b,c,d,e,f,g){return(b-d)*(e-c)+(c-a)*(f-d)>=0==g},f.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],f.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","gl_Position = vec4( aVertexPosition.x / projectionVector.x -1.0, aVertexPosition.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.stripShaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float alpha;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * alpha;","}"],f.stripShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.primitiveShaderFragmentSrc=["precision mediump float;","varying vec4 vColor;","void main(void) {","gl_FragColor = vColor;","}"],f.primitiveShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec4 aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","uniform float alpha;","varying vec4 vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vColor = aColor * alpha;","}"],f.shaderStack=[],f.initPrimitiveShader=function(){var a=f.gl,b=f.compileProgram(f.primitiveShaderVertexSrc,f.primitiveShaderFragmentSrc); -a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),f.primitiveProgram=b},f.initDefaultShader=function(){f.defaultShader=new f.PixiShader,f.defaultShader.init(),f.activateShader(f.defaultShader)},f.initDefaultStripShader=function(){var a=this.gl,b=f.compileProgram(f.stripShaderVertexSrc,f.stripShaderFragmentSrc);a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.textureCoordAttribute=a.getAttribLocation(b,"aTextureCoord"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.samplerUniform=a.getUniformLocation(b,"uSampler"),f.stripShaderProgram=b},f.CompileVertexShader=function(a,b){return f._CompileShader(a,b,a.VERTEX_SHADER)},f.CompileFragmentShader=function(a,b){return f._CompileShader(a,b,a.FRAGMENT_SHADER)},f._CompileShader=function(a,b,c){var d=b.join("\n"),e=a.createShader(c);return a.shaderSource(e,d),a.compileShader(e),a.getShaderParameter(e,a.COMPILE_STATUS)?e:(alert(a.getShaderInfoLog(e)),null)},f.compileProgram=function(a,b){var c=f.gl,d=f.CompileFragmentShader(c,b),e=f.CompileVertexShader(c,a),g=c.createProgram();return c.attachShader(g,e),c.attachShader(g,d),c.linkProgram(g),c.getProgramParameter(g,c.LINK_STATUS)||alert("Could not initialise shaders"),g},f.activateShader=function(a){f.shaderStack.push(a);var b=f.gl,c=a.program;b.useProgram(c),b.enableVertexAttribArray(c.vertexPositionAttribute),b.enableVertexAttribArray(c.colorAttribute),b.enableVertexAttribArray(c.textureCoordAttribute),a.syncUniforms(),f.currentShader=c},f.popShader=function(){var a=f.gl;f.shaderStack.pop();var b=f.shaderStack[f.shaderStack.length-1].program;a.useProgram(b),f.currentShader=b},f.activatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.primitiveProgram),a.disableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.deactivatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.currentShader),a.enableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.PixiShader=function(){this.program,this.fragmentSrc=["precision lowp float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vTextureCoord) * vColor;","}"]},f.PixiShader.prototype.init=function(){var a=f.compileProgram(this.vertexSrc||f.shaderVertexSrc,this.fragmentSrc),b=f.gl;b.useProgram(a),a.vertexPositionAttribute=b.getAttribLocation(a,"aVertexPosition"),a.colorAttribute=b.getAttribLocation(a,"aColor"),a.textureCoordAttribute=b.getAttribLocation(a,"aTextureCoord"),a.projectionVector=b.getUniformLocation(a,"projectionVector"),a.samplerUniform=b.getUniformLocation(a,"uSampler");for(var c in this.uniforms)a[c]=b.getUniformLocation(a,c);this.program=a},f.PixiShader.prototype.syncUniforms=function(){var a=f.gl;for(var b in this.uniforms){var c=this.uniforms[b].type;"f"==c?a.uniform1f(this.program[b],this.uniforms[b].value):"mat4"==c&&a.uniformMatrix4fv(this.program[b],!1,this.uniforms[b].value)}},f.WebGLGraphics=function(){},f.WebGLGraphics.renderGraphics=function(a,b){var c=f.gl;a._webGL||(a._webGL={points:[],indices:[],lastIndex:0,buffer:c.createBuffer(),indexBuffer:c.createBuffer()}),a.dirty&&(a.dirty=!1,a.clearDirty&&(a.clearDirty=!1,a._webGL.lastIndex=0,a._webGL.points=[],a._webGL.indices=[]),f.WebGLGraphics.updateGraphics(a)),f.activatePrimitiveShader();var d=f.mat3.clone(a.worldTransform);f.mat3.transpose(d),c.blendFunc(c.ONE,c.ONE_MINUS_SRC_ALPHA),c.uniformMatrix3fv(f.primitiveProgram.translationMatrix,!1,d),c.uniform2f(f.primitiveProgram.projectionVector,b.x,b.y),c.uniform1f(f.primitiveProgram.alpha,a.worldAlpha),c.bindBuffer(c.ARRAY_BUFFER,a._webGL.buffer),c.vertexAttribPointer(f.primitiveProgram.vertexPositionAttribute,2,c.FLOAT,!1,24,0),c.vertexAttribPointer(f.primitiveProgram.colorAttribute,4,c.FLOAT,!1,24,8),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),c.drawElements(c.TRIANGLE_STRIP,a._webGL.indices.length,c.UNSIGNED_SHORT,0),f.deactivatePrimitiveShader()},f.WebGLGraphics.updateGraphics=function(a){for(var b=a._webGL.lastIndex;b3&&f.WebGLGraphics.buildPoly(c,a._webGL),c.lineWidth>0&&f.WebGLGraphics.buildLine(c,a._webGL)):c.type==f.Graphics.RECT?f.WebGLGraphics.buildRectangle(c,a._webGL):(c.type==f.Graphics.CIRC||c.type==f.Graphics.ELIP)&&f.WebGLGraphics.buildCircle(c,a._webGL)}a._webGL.lastIndex=a.graphicsData.length;var d=f.gl;a._webGL.glPoints=new Float32Array(a._webGL.points),d.bindBuffer(d.ARRAY_BUFFER,a._webGL.buffer),d.bufferData(d.ARRAY_BUFFER,a._webGL.glPoints,d.STATIC_DRAW),a._webGL.glIndicies=new Uint16Array(a._webGL.indices),d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),d.bufferData(d.ELEMENT_ARRAY_BUFFER,a._webGL.glIndicies,d.STATIC_DRAW)},f.WebGLGraphics.buildRectangle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3];if(a.fill){var j=d(a.fillColor),k=a.fillAlpha,l=j[0]*k,m=j[1]*k,n=j[2]*k,o=b.points,p=b.indices,q=o.length/6;o.push(e,g),o.push(l,m,n,k),o.push(e+h,g),o.push(l,m,n,k),o.push(e,g+i),o.push(l,m,n,k),o.push(e+h,g+i),o.push(l,m,n,k),p.push(q,q,q+1,q+2,q+3,q+3)}a.lineWidth&&(a.points=[e,g,e+h,g,e+h,g+i,e,g+i,e,g],f.WebGLGraphics.buildLine(a,b))},f.WebGLGraphics.buildCircle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3],j=40,k=2*Math.PI/j;if(a.fill){var l=d(a.fillColor),m=a.fillAlpha,n=l[0]*m,o=l[1]*m,p=l[2]*m,q=b.points,r=b.indices,s=q.length/6;r.push(s);for(var t=0;j+1>t;t++)q.push(e,g,n,o,p,m),q.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i,n,o,p,m),r.push(s++,s++);r.push(s-1)}if(a.lineWidth){a.points=[];for(var t=0;j+1>t;t++)a.points.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i);f.WebGLGraphics.buildLine(a,b)}},f.WebGLGraphics.buildLine=function(a,b){var c=a.points;if(0!=c.length){var e=new f.Point(c[0],c[1]),g=new f.Point(c[c.length-2],c[c.length-1]);if(e.x==g.x&&e.y==g.y){c.pop(),c.pop(),g=new f.Point(c[c.length-2],c[c.length-1]);var h=g.x+.5*(e.x-g.x),i=g.y+.5*(e.y-g.y);c.unshift(h,i),c.push(h,i)}var j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,A,B,C,D,E=b.points,F=b.indices,G=c.length/2,H=c.length,I=E.length/6,J=a.lineWidth/2,K=d(a.lineColor),L=a.lineAlpha,M=K[0]*L,N=K[1]*L,O=K[2]*L;j=c[0],k=c[1],l=c[2],m=c[3],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(j-p,k-q,M,N,O,L),E.push(j+p,k+q,M,N,O,L);for(var P=1;G-1>P;P++)j=c[2*(P-1)],k=c[2*(P-1)+1],l=c[2*P],m=c[2*P+1],n=c[2*(P+1)],o=c[2*(P+1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,r=-(m-o),s=l-n,D=Math.sqrt(r*r+s*s),r/=D,s/=D,r*=J,s*=J,v=-q+k-(-q+m),w=-p+l-(-p+j),x=(-p+j)*(-q+m)-(-p+l)*(-q+k),y=-s+o-(-s+m),z=-r+l-(-r+n),A=(-r+n)*(-s+m)-(-r+l)*(-s+o),B=v*z-y*w,0==B&&(B+=1),px=(w*A-z*x)/B,py=(y*x-v*A)/B,C=(px-l)*(px-l)+(py-m)+(py-m),C>19600?(t=p-r,u=q-s,D=Math.sqrt(t*t+u*u),t/=D,u/=D,t*=J,u*=J,E.push(l-t,m-u),E.push(M,N,O,L),E.push(l+t,m+u),E.push(M,N,O,L),E.push(l-t,m-u),E.push(M,N,O,L),H++):(E.push(px,py),E.push(M,N,O,L),E.push(l-(px-l),m-(py-m)),E.push(M,N,O,L));j=c[2*(G-2)],k=c[2*(G-2)+1],l=c[2*(G-1)],m=c[2*(G-1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(l-p,m-q),E.push(M,N,O,L),E.push(l+p,m+q),E.push(M,N,O,L),F.push(I);for(var P=0;H>P;P++)F.push(I++);F.push(I-1)}},f.WebGLGraphics.buildPoly=function(a,b){var c=a.points;if(!(c.length<6)){for(var e=b.points,g=b.indices,h=c.length/2,i=d(a.fillColor),j=a.fillAlpha,k=i[0]*j,l=i[1]*j,m=i[2]*j,n=f.PolyK.Triangulate(c),o=e.length/6,p=0;pp;p++)e.push(c[2*p],c[2*p+1],k,l,m,j)}},f._defaultFrame=new f.Rectangle(0,0,1,1),f.gl,f.WebGLRenderer=function(a,b,c,d,e){this.transparent=!!d,this.width=a||800,this.height=b||600,this.view=c||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var g=this;this.view.addEventListener("webglcontextlost",function(a){g.handleContextLost(a)},!1),this.view.addEventListener("webglcontextrestored",function(a){g.handleContextRestored(a)},!1),this.batchs=[];try{f.gl=this.gl=this.view.getContext("experimental-webgl",{alpha:this.transparent,antialias:!!e,premultipliedAlpha:!1,stencil:!0})}catch(h){throw new Error(" This browser does not support webGL. Try using the canvas renderer"+this)}f.initDefaultShader(),f.initPrimitiveShader(),f.initDefaultStripShader();var i=this.gl;f.WebGLRenderer.gl=i,this.batch=new f.WebGLBatch(i),i.disable(i.DEPTH_TEST),i.disable(i.CULL_FACE),i.enable(i.BLEND),i.colorMask(!0,!0,!0,this.transparent),f.projection=new f.Point(400,300),this.resize(this.width,this.height),this.contextLost=!1,f.activateShader(f.defaultShader),this.stageRenderGroup=new f.WebGLRenderGroup(this.gl)},f.WebGLRenderer.prototype.constructor=f.WebGLRenderer,f.WebGLRenderer.getBatch=function(){return 0==f._batchs.length?new f.WebGLBatch(f.WebGLRenderer.gl):f._batchs.pop()},f.WebGLRenderer.returnBatch=function(a){a.clean(),f._batchs.push(a)},f.WebGLRenderer.prototype.render=function(a){if(!this.contextLost){this.__stage!==a&&(this.__stage=a,this.stageRenderGroup.setRenderable(a)),f.WebGLRenderer.updateTextures(),f.visibleCount++,a.updateTransform();var b=this.gl;if(b.colorMask(!0,!0,!0,this.transparent),b.viewport(0,0,this.width,this.height),b.bindFramebuffer(b.FRAMEBUFFER,null),b.clearColor(a.backgroundColorSplit[0],a.backgroundColorSplit[1],a.backgroundColorSplit[2],!this.transparent),b.clear(b.COLOR_BUFFER_BIT),this.stageRenderGroup.backgroundColor=a.backgroundColorSplit,this.stageRenderGroup.render(f.projection),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),f.Texture.frameUpdates.length>0){for(var c=0;cc;c++){var d=6*c,e=4*c;this.indices[d+0]=e+0,this.indices[d+1]=e+1,this.indices[d+2]=e+2,this.indices[d+3]=e+0,this.indices[d+4]=e+2,this.indices[d+5]=e+3}a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a.bufferData(a.ELEMENT_ARRAY_BUFFER,this.indices,a.STATIC_DRAW)},f.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSize0;)n=n.children[n.children.length-1],n.renderable&&(m=n.last);if(m instanceof f.Sprite){l=m.batch;var k=l.head;if(k==m)g=0;else for(g=1;k.__next!=m;)g++,k=k.__next}else l=m;if(j==l)return j instanceof f.WebGLBatch?j.render(d,g+1):this.renderSpecial(j,b),void 0;e=this.batchs.indexOf(j),h=this.batchs.indexOf(l),j instanceof f.WebGLBatch?j.render(d):this.renderSpecial(j,b);for(var o=e+1;h>o;o++)renderable=this.batchs[o],renderable instanceof f.WebGLBatch?this.batchs[o].render():this.renderSpecial(renderable,b);l instanceof f.WebGLBatch?l.render(0,g+1):this.renderSpecial(l,b)},f.WebGLRenderGroup.prototype.renderSpecial=function(a,b){f.shaderStack.length;var c=a.vcount===f.visibleCount;a instanceof f.TilingSprite?c&&this.renderTilingSprite(a,b):a instanceof f.Strip?c&&this.renderStrip(a,b):a instanceof f.CustomRenderable?c&&a.renderWebGL(this,b):a instanceof f.Graphics?c&&a.renderable&&f.WebGLGraphics.renderGraphics(a,b):a instanceof f.FilterBlock&&this.handleFilterBlock(a,b)},f.WebGLRenderGroup.prototype.handleFilterBlock=function(a,b){var c=f.gl;if(a.open)if(a.data instanceof Array){var d=a.data[0];if(!d.shader){var e=new f.PixiShader;e.fragmentSrc=d.fragmentSrc,e.uniforms=d.uniforms,e.init(),d.shader=e}f.activateShader(d.shader),c.uniform2f(f.currentShader.projectionVector,b.x,b.y)}else c.enable(c.STENCIL_TEST),c.colorMask(!1,!1,!1,!1),c.stencilFunc(c.ALWAYS,1,255),c.stencilOp(c.KEEP,c.KEEP,c.REPLACE),f.WebGLGraphics.renderGraphics(a.data,b),c.colorMask(!0,!0,!0,!0),c.stencilFunc(c.NOTEQUAL,0,255),c.stencilOp(c.KEEP,c.KEEP,c.KEEP);else a.data instanceof Array?(f.popShader(),c.uniform2f(f.currentShader.projectionVector,b.x,b.y)):c.disable(c.STENCIL_TEST)},f.WebGLRenderGroup.prototype.updateTexture=function(a){this.removeObject(a);for(var b=a.first;b!=this.root&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););this.insertObject(a,b,c)},f.WebGLRenderGroup.prototype.addFilterBlocks=function(a,b){a.__renderGroup=this,b.__renderGroup=this;for(var c=a;c!=this.root.first&&(c=c._iPrev,!c.renderable||!c.__renderGroup););this.insertAfter(a,c);for(var d=b;d!=this.root.first&&(d=d._iPrev,!d.renderable||!d.__renderGroup););this.insertAfter(b,d)},f.WebGLRenderGroup.prototype.removeFilterBlocks=function(a,b){this.removeObject(a),this.removeObject(b)},f.WebGLRenderGroup.prototype.addDisplayObjectAndChildren=function(a){a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a);for(var b=a.first;b!=this.root.first&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););var d=a.first,e=a.last._iNext;do d.__renderGroup=this,d.renderable&&(this.insertObject(d,b,c),b=d),d=d._iNext;while(d!=e)},f.WebGLRenderGroup.prototype.removeDisplayObjectAndChildren=function(a){if(a.__renderGroup==this){a.last;do a.__renderGroup=null,a.renderable&&this.removeObject(a),a=a._iNext;while(a)}},f.WebGLRenderGroup.prototype.insertObject=function(a,b,c){var d=b,e=c;if(a instanceof f.Sprite){var g,h;if(d instanceof f.Sprite){if(g=d.batch,g&&g.texture==a.texture.baseTexture&&g.blendMode==a.blendMode)return g.insertAfter(a,d),void 0}else g=d;if(e)if(e instanceof f.Sprite){if(h=e.batch){if(h.texture==a.texture.baseTexture&&h.blendMode==a.blendMode)return h.insertBefore(a,e),void 0;if(h==g){var i=g.split(e),j=f.WebGLRenderer.getBatch(),k=this.batchs.indexOf(g);return j.init(a),this.batchs.splice(k+1,0,j,i),void 0}}}else h=e;var j=f.WebGLRenderer.getBatch();if(j.init(a),g){var k=this.batchs.indexOf(g);this.batchs.splice(k+1,0,j)}else this.batchs.push(j)}else a instanceof f.TilingSprite?this.initTilingSprite(a):a instanceof f.Strip&&this.initStrip(a),this.insertAfter(a,d)},f.WebGLRenderGroup.prototype.insertAfter=function(a,b){if(b instanceof f.Sprite){var c=b.batch;if(c)if(c.tail==b){var d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a)}else{var e=c.split(b.__next),d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a,e)}else this.batchs.push(a)}else{var d=this.batchs.indexOf(b);this.batchs.splice(d+1,0,a)}},f.WebGLRenderGroup.prototype.removeObject=function(a){var b;if(a instanceof f.Sprite){var c=a.batch;if(!c)return;c.remove(a),0==c.size&&(b=c)}else b=a;if(b){var d=this.batchs.indexOf(b);if(-1==d)return;if(0==d||d==this.batchs.length-1)return this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),void 0;if(this.batchs[d-1]instanceof f.WebGLBatch&&this.batchs[d+1]instanceof f.WebGLBatch&&this.batchs[d-1].texture==this.batchs[d+1].texture&&this.batchs[d-1].blendMode==this.batchs[d+1].blendMode)return this.batchs[d-1].merge(this.batchs[d+1]),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),f.WebGLRenderer.returnBatch(this.batchs[d+1]),this.batchs.splice(d,2),void 0;this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b)}},f.WebGLRenderGroup.prototype.initTilingSprite=function(a){var b=this.gl;a.verticies=new Float32Array([0,0,a.width,0,a.width,a.height,0,a.height]),a.uvs=new Float32Array([0,0,1,0,1,1,0,1]),a.colors=new Float32Array([1,1,1,1]),a.indices=new Uint16Array([0,1,3,2]),a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW),a.texture.baseTexture._glTexture?(b.bindTexture(b.TEXTURE_2D,a.texture.baseTexture._glTexture),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.REPEAT),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.REPEAT),a.texture.baseTexture._powerOf2=!0):a.texture.baseTexture._powerOf2=!0},f.WebGLRenderGroup.prototype.renderStrip=function(a,b){var c=this.gl,d=f.stripShaderProgram;c.useProgram(d);var e=f.mat3.clone(a.worldTransform);f.mat3.transpose(e),c.uniformMatrix3fv(d.translationMatrix,!1,e),c.uniform2f(d.projectionVector,b.x,b.y),c.uniform1f(d.alpha,a.worldAlpha),a.dirty?(a.dirty=!1,c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferData(c.ARRAY_BUFFER,a.verticies,c.STATIC_DRAW),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferData(c.ARRAY_BUFFER,a.uvs,c.STATIC_DRAW),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.bufferData(c.ARRAY_BUFFER,a.colors,c.STATIC_DRAW),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer),c.bufferData(c.ELEMENT_ARRAY_BUFFER,a.indices,c.STATIC_DRAW)):(c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.verticies),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer)),c.drawElements(c.TRIANGLE_STRIP,a.indices.length,c.UNSIGNED_SHORT,0),c.useProgram(f.currentProgram)},f.WebGLRenderGroup.prototype.renderTilingSprite=function(a,b){var c=this.gl;f.shaderProgram;var d=a.tilePosition,e=a.tileScale,g=d.x/a.texture.baseTexture.width,h=d.y/a.texture.baseTexture.height,i=a.width/a.texture.baseTexture.width/e.x,j=a.height/a.texture.baseTexture.height/e.y;a.uvs[0]=0-g,a.uvs[1]=0-h,a.uvs[2]=1*i-g,a.uvs[3]=0-h,a.uvs[4]=1*i-g,a.uvs[5]=1*j-h,a.uvs[6]=0-g,a.uvs[7]=1*j-h,c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.uvs),this.renderStrip(a,b)},f.WebGLRenderGroup.prototype.initStrip=function(a){var b=this.gl;this.shaderProgram,a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW)},f.CanvasRenderer=function(a,b,c,d){this.transparent=d,this.width=a||800,this.height=b||600,this.view=c||document.createElement("canvas"),this.context=this.view.getContext("2d"),this.refresh=!0,this.view.width=this.width,this.view.height=this.height,this.count=0},f.CanvasRenderer.prototype.constructor=f.CanvasRenderer,f.CanvasRenderer.prototype.render=function(a){f.texturesToUpdate=[],f.texturesToDestroy=[],f.visibleCount++,a.updateTransform(),this.view.style.backgroundColor==a.backgroundColorString||this.transparent||(this.view.style.backgroundColor=a.backgroundColorString),this.context.setTransform(1,0,0,1,0,0),this.context.clearRect(0,0,this.width,this.height),this.renderDisplayObject(a),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),f.Texture.frameUpdates.length>0&&(f.Texture.frameUpdates=[])},f.CanvasRenderer.prototype.resize=function(a,b){this.width=a,this.height=b,this.view.width=a,this.view.height=b},f.CanvasRenderer.prototype.renderDisplayObject=function(a){var b,c=this.context;c.globalCompositeOperation="source-over";var d=a.last._iNext;a=a.first;do if(b=a.worldTransform,a.visible)if(a.renderable){if(a instanceof f.Sprite){var e=a.texture.frame;e&&e.width&&e.height&&(c.globalAlpha=a.worldAlpha,c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),c.drawImage(a.texture.baseTexture.source,e.x,e.y,e.width,e.height,a.anchor.x*-e.width,a.anchor.y*-e.height,e.width,e.height))}else if(a instanceof f.Strip)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderStrip(a);else if(a instanceof f.TilingSprite)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderTilingSprite(a);else if(a instanceof f.CustomRenderable)a.renderCanvas(this);else if(a instanceof f.Graphics)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),f.CanvasGraphics.renderGraphics(a,c);else if(a instanceof f.FilterBlock&&f.FilterBlock.data instanceof f.Graphics)if(a.open){c.save();var g=a.mask.alpha,h=a.mask.worldTransform;c.setTransform(h[0],h[3],h[1],h[4],h[2],h[5]),a.mask.worldAlpha=.5,c.worldAlpha=0,f.CanvasGraphics.renderGraphicsMask(a.mask,c),c.clip(),a.mask.worldAlpha=g}else c.restore();a=a._iNext}else a=a._iNext;else a=a.last._iNext;while(a!=d)},f.CanvasRenderer.prototype.renderStripFlat=function(a){var b=this.context,c=a.verticies;a.uvs;var d=c.length/2;this.count++,b.beginPath();for(var e=1;d-2>e;e++){var f=2*e,g=c[f],h=c[f+2],i=c[f+4],j=c[f+1],k=c[f+3],l=c[f+5];b.moveTo(g,j),b.lineTo(h,k),b.lineTo(i,l)}b.fillStyle="#FF0000",b.fill(),b.closePath()},f.CanvasRenderer.prototype.renderTilingSprite=function(a){var b=this.context;b.globalAlpha=a.worldAlpha,a.__tilePattern||(a.__tilePattern=b.createPattern(a.texture.baseTexture.source,"repeat")),b.beginPath();var c=a.tilePosition,d=a.tileScale;b.scale(d.x,d.y),b.translate(c.x,c.y),b.fillStyle=a.__tilePattern,b.fillRect(-c.x,-c.y,a.width/d.x,a.height/d.y),b.scale(1/d.x,1/d.y),b.translate(-c.x,-c.y),b.closePath()},f.CanvasRenderer.prototype.renderStrip=function(a){var b=this.context,c=a.verticies,d=a.uvs,e=c.length/2;this.count++;for(var f=1;e-2>f;f++){var g=2*f,h=c[g],i=c[g+2],j=c[g+4],k=c[g+1],l=c[g+3],m=c[g+5],n=d[g]*a.texture.width,o=d[g+2]*a.texture.width,p=d[g+4]*a.texture.width,q=d[g+1]*a.texture.height,r=d[g+3]*a.texture.height,s=d[g+5]*a.texture.height;b.save(),b.beginPath(),b.moveTo(h,k),b.lineTo(i,l),b.lineTo(j,m),b.closePath(),b.clip();var t=n*r+q*p+o*s-r*p-q*o-n*s,u=h*r+q*j+i*s-r*j-q*i-h*s,v=n*i+h*p+o*j-i*p-h*o-n*j,w=n*r*j+q*i*p+h*o*s-h*r*p-q*o*j-n*i*s,x=k*r+q*m+l*s-r*m-q*l-k*s,y=n*l+k*p+o*m-l*p-k*o-n*m,z=n*r*m+q*l*p+k*o*s-k*r*p-q*o*m-n*l*s;b.transform(u/t,x/t,v/t,y/t,w/t,z/t),b.drawImage(a.texture.baseTexture.source,0,0),b.restore()}},f.CanvasGraphics=function(){},f.CanvasGraphics.renderGraphics=function(a,b){for(var c=a.worldAlpha,d=0;d1&&(c=1,console.log("Pixi.js warning: masks in canvas can only mask using the first path in the graphics object"));for(var d=0;1>d;d++){var e=a.graphicsData[d],g=e.points;if(e.type==f.Graphics.POLY){b.beginPath(),b.moveTo(g[0],g[1]);for(var h=1;hh;h++){var f=a[h],i=4*h,j=h/(g-1);h%2?(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1):(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1),i=2*h,d[i]=1,d[i+1]=1,i=2*h,c[i]=i,c[i+1]=i+1,e=f}}},f.Rope.prototype.updateTransform=function(){var a=this.points;if(!(a.length<1)){var b,c=this.verticies,d=a[0],e={x:0,y:0},g=a[0];this.count-=.2,c[0]=g.x+e.x,c[1]=g.y+e.y,c[2]=g.x-e.x,c[3]=g.y-e.y;for(var h=a.length,i=1;h>i;i++){var g=a[i],j=4*i;b=i1&&(k=1);var l=Math.sqrt(e.x*e.x+e.y*e.y),m=this.texture.height/2;e.x/=l,e.y/=l,e.x*=m,e.y*=m,c[j]=g.x+e.x,c[j+1]=g.y+e.y,c[j+2]=g.x-e.x,c[j+3]=g.y-e.y,d=g}f.DisplayObjectContainer.prototype.updateTransform.call(this)}},f.Rope.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite=function(a,b,c){f.DisplayObjectContainer.call(this),this.texture=a,this.width=b,this.height=c,this.tileScale=new f.Point(1,1),this.tilePosition=new f.Point(0,0),this.renderable=!0,this.blendMode=f.blendModes.NORMAL},f.TilingSprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.TilingSprite.prototype.constructor=f.TilingSprite,f.TilingSprite.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},f.Spine=function(a){if(f.DisplayObjectContainer.call(this),this.spineData=f.AnimCache[a],!this.spineData)throw new Error("Spine data must be preloaded using PIXI.SpineLoader or PIXI.AssetLoader: "+a);this.skeleton=new l.Skeleton(this.spineData),this.skeleton.updateWorldTransform(),this.stateData=new l.AnimationStateData(this.spineData),this.state=new l.AnimationState(this.stateData),this.slotContainers=[];for(var b=0,c=this.skeleton.drawOrder.length;c>b;b++){var d=this.skeleton.drawOrder[b],e=d.attachment,g=new f.DisplayObjectContainer;if(this.slotContainers.push(g),this.addChild(g),e instanceof l.RegionAttachment){var h=e.rendererObject.name,i=this.createSprite(d,e.rendererObject);d.currentSprite=i,d.currentSpriteName=h,g.addChild(i)}}},f.Spine.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Spine.prototype.constructor=f.Spine,f.Spine.prototype.updateTransform=function(){this.lastTime=this.lastTime||Date.now();var a=.001*(Date.now()-this.lastTime);this.lastTime=Date.now(),this.state.update(a),this.state.apply(this.skeleton),this.skeleton.updateWorldTransform();for(var b=this.skeleton.drawOrder,c=0,d=b.length;d>c;c++){var e=b[c],g=e.attachment,h=this.slotContainers[c];if(g instanceof l.RegionAttachment){if(g.rendererObject&&(!e.currentSpriteName||e.currentSpriteName!=g.name)){var i=g.rendererObject.name;if(void 0!==e.currentSprite&&(e.currentSprite.visible=!1),e.sprites=e.sprites||{},void 0!==e.sprites[i])e.sprites[i].visible=!0;else{var j=this.createSprite(e,g.rendererObject);h.addChild(j)}e.currentSprite=e.sprites[i],e.currentSpriteName=i}h.visible=!0;var k=e.bone;h.position.x=k.worldX+g.x*k.m00+g.y*k.m01,h.position.y=k.worldY+g.x*k.m10+g.y*k.m11,h.scale.x=k.worldScaleX,h.scale.y=k.worldScaleY,h.rotation=-(e.bone.worldRotation*Math.PI/180)}else h.visible=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.Spine.prototype.createSprite=function(a,b){var c=f.TextureCache[b.name]?b.name:b.name+".png",d=new f.Sprite(f.Texture.fromFrame(c));return d.scale=b.scale,d.rotation=b.rotation,d.anchor.x=d.anchor.y=.5,a.sprites=a.sprites||{},a.sprites[b.name]=d,d};var l={};l.BoneData=function(a,b){this.name=a,this.parent=b},l.BoneData.prototype={length:0,x:0,y:0,rotation:0,scaleX:1,scaleY:1},l.SlotData=function(a,b){this.name=a,this.boneData=b},l.SlotData.prototype={r:1,g:1,b:1,a:1,attachmentName:null},l.Bone=function(a,b){this.data=a,this.parent=b,this.setToSetupPose()},l.Bone.yDown=!1,l.Bone.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,m00:0,m01:0,worldX:0,m10:0,m11:0,worldY:0,worldRotation:0,worldScaleX:1,worldScaleY:1,updateWorldTransform:function(a,b){var c=this.parent;null!=c?(this.worldX=this.x*c.m00+this.y*c.m01+c.worldX,this.worldY=this.x*c.m10+this.y*c.m11+c.worldY,this.worldScaleX=c.worldScaleX*this.scaleX,this.worldScaleY=c.worldScaleY*this.scaleY,this.worldRotation=c.worldRotation+this.rotation):(this.worldX=this.x,this.worldY=this.y,this.worldScaleX=this.scaleX,this.worldScaleY=this.scaleY,this.worldRotation=this.rotation);var d=this.worldRotation*Math.PI/180,e=Math.cos(d),f=Math.sin(d);this.m00=e*this.worldScaleX,this.m10=f*this.worldScaleX,this.m01=-f*this.worldScaleY,this.m11=e*this.worldScaleY,a&&(this.m00=-this.m00,this.m01=-this.m01),b&&(this.m10=-this.m10,this.m11=-this.m11),l.Bone.yDown&&(this.m10=-this.m10,this.m11=-this.m11)},setToSetupPose:function(){var a=this.data;this.x=a.x,this.y=a.y,this.rotation=a.rotation,this.scaleX=a.scaleX,this.scaleY=a.scaleY}},l.Slot=function(a,b,c){this.data=a,this.skeleton=b,this.bone=c,this.setToSetupPose()},l.Slot.prototype={r:1,g:1,b:1,a:1,_attachmentTime:0,attachment:null,setAttachment:function(a){this.attachment=a,this._attachmentTime=this.skeleton.time},setAttachmentTime:function(a){this._attachmentTime=this.skeleton.time-a},getAttachmentTime:function(){return this.skeleton.time-this._attachmentTime},setToSetupPose:function(){var a=this.data;this.r=a.r,this.g=a.g,this.b=a.b,this.a=a.a;for(var b=this.skeleton.data.slots,c=0,d=b.length;d>c;c++)if(b[c]==a){this.setAttachment(a.attachmentName?this.skeleton.getAttachmentBySlotIndex(c,a.attachmentName):null);break}}},l.Skin=function(a){this.name=a,this.attachments={}},l.Skin.prototype={addAttachment:function(a,b,c){this.attachments[a+":"+b]=c},getAttachment:function(a,b){return this.attachments[a+":"+b]},_attachAll:function(a,b){for(var c in b.attachments){var d=c.indexOf(":"),e=parseInt(c.substring(0,d)),f=c.substring(d+1),g=a.slots[e];if(g.attachment&&g.attachment.name==f){var h=this.getAttachment(e,f);h&&g.setAttachment(h)}}}},l.Animation=function(a,b,c){this.name=a,this.timelines=b,this.duration=c},l.Animation.prototype={apply:function(a,b,c){c&&0!=this.duration&&(b%=this.duration);for(var d=this.timelines,e=0,f=d.length;f>e;e++)d[e].apply(a,b,1)},mix:function(a,b,c,d){c&&0!=this.duration&&(b%=this.duration);for(var e=this.timelines,f=0,g=e.length;g>f;f++)e[f].apply(a,b,d)}},l.binarySearch=function(a,b,c){var d=0,e=Math.floor(a.length/c)-2;if(0==e)return c;for(var f=e>>>1;;){if(a[(f+1)*c]<=b?d=f+1:e=f,d==e)return(d+1)*c;f=d+e>>>1}},l.linearSearch=function(a,b,c){for(var d=0,e=a.length-c;e>=d;d+=c)if(a[d]>b)return d;return-1},l.Curves=function(a){this.curves=[],this.curves.length=6*(a-1)},l.Curves.prototype={setLinear:function(a){this.curves[6*a]=0},setStepped:function(a){this.curves[6*a]=-1},setCurve:function(a,b,c,d,e){var f=.1,g=f*f,h=g*f,i=3*f,j=3*g,k=6*g,l=6*h,m=2*-b+d,n=2*-c+e,o=3*(b-d)+1,p=3*(c-e)+1,q=6*a,r=this.curves;r[q]=b*i+m*j+o*h,r[q+1]=c*i+n*j+p*h,r[q+2]=m*k+o*l,r[q+3]=n*k+p*l,r[q+4]=o*l,r[q+5]=p*l},getCurvePercent:function(a,b){b=0>b?0:b>1?1:b;var c=6*a,d=this.curves,e=d[c];if(!e)return b;if(-1==e)return 0;for(var f=d[c+1],g=d[c+2],h=d[c+3],i=d[c+4],j=d[c+5],k=e,l=f,m=8;;){if(k>=b){var n=k-e,o=l-f;return o+(l-o)*(b-n)/(k-n)}if(0==m)break;m--,e+=g,f+=h,g+=i,h+=j,k+=e,l+=f}return l+(1-l)*(b-k)/(1-k)}},l.RotateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=2*a},l.RotateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(a,b,c){a*=2,this.frames[a]=b,this.frames[a+1]=c},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-2]){for(var f=e.data.rotation+d[d.length-1]-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;return e.rotation+=f*c,void 0}var g=l.binarySearch(d,b,2),h=d[g-1],i=d[g],j=1-(b-i)/(d[g-2]-i);j=this.curves.getCurvePercent(g/2-1,j);for(var f=d[g+1]-h;f>180;)f-=360;for(;-180>f;)f+=360;for(f=e.data.rotation+(h+f*j)-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;e.rotation+=f*c}}},l.TranslateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.TranslateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.x+=(e.data.x+d[d.length-2]-e.x)*c,e.y+=(e.data.y+d[d.length-1]-e.y)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.x+=(e.data.x+g+(d[f+1]-g)*j-e.x)*c,e.y+=(e.data.y+h+(d[f+2]-h)*j-e.y)*c}}},l.ScaleTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.ScaleTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.scaleX+=(e.data.scaleX-1+d[d.length-2]-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+d[d.length-1]-e.scaleY)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.scaleX+=(e.data.scaleX-1+g+(d[f+1]-g)*j-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+h+(d[f+2]-h)*j-e.scaleY)*c}}},l.ColorTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=5*a},l.ColorTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(c,d){c*=5,this.frames[c]=d,this.frames[c+1]=r,this.frames[c+2]=g,this.frames[c+3]=b,this.frames[c+4]=a},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-5]){var f=d.length-1;return e.r=d[f-3],e.g=d[f-2],e.b=d[f-1],e.a=d[f],void 0}var g=l.binarySearch(d,b,5),h=d[g-4],i=d[g-3],j=d[g-2],k=d[g-1],m=d[g],n=1-(b-m)/(d[g-5]-m);n=this.curves.getCurvePercent(g/5-1,n);var o=h+(d[g+1]-h)*n,p=i+(d[g+2]-i)*n,q=j+(d[g+3]-j)*n,r=k+(d[g+4]-k)*n;1>c?(e.r+=(o-e.r)*c,e.g+=(p-e.g)*c,e.b+=(q-e.b)*c,e.a+=(r-e.a)*c):(e.r=o,e.g=p,e.b=q,e.a=r)}}},l.AttachmentTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=a,this.attachmentNames=[],this.attachmentNames.length=a},l.AttachmentTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length},setFrame:function(a,b,c){this.frames[a]=b,this.attachmentNames[a]=c},apply:function(a,b){var c=this.frames;if(!(b=c[c.length-1]?c.length-1:l.binarySearch(c,b,1)-1;var e=this.attachmentNames[d];a.slots[this.slotIndex].setAttachment(e?a.getAttachmentBySlotIndex(this.slotIndex,e):null)}}},l.SkeletonData=function(){this.bones=[],this.slots=[],this.skins=[],this.animations=[]},l.SkeletonData.prototype={defaultSkin:null,findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return slot[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSkin:function(a){for(var b=this.skins,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findAnimation:function(a){for(var b=this.animations,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null}},l.Skeleton=function(a){this.data=a,this.bones=[];for(var b=0,c=a.bones.length;c>b;b++){var d=a.bones[b],e=d.parent?this.bones[a.bones.indexOf(d.parent)]:null;this.bones.push(new l.Bone(d,e))}this.slots=[],this.drawOrder=[];for(var b=0,c=a.slots.length;c>b;b++){var f=a.slots[b],g=this.bones[a.bones.indexOf(f.boneData)],h=new l.Slot(f,this,g);this.slots.push(h),this.drawOrder.push(h)}},l.Skeleton.prototype={x:0,y:0,skin:null,r:1,g:1,b:1,a:1,time:0,flipX:!1,flipY:!1,updateWorldTransform:function(){for(var a=this.flipX,b=this.flipY,c=this.bones,d=0,e=c.length;e>d;d++)c[d].updateWorldTransform(a,b)},setToSetupPose:function(){this.setBonesToSetupPose(),this.setSlotsToSetupPose()},setBonesToSetupPose:function(){for(var a=this.bones,b=0,c=a.length;c>b;b++)a[b].setToSetupPose()},setSlotsToSetupPose:function(){for(var a=this.slots,b=0,c=a.length;c>b;b++)a[b].setToSetupPose(b)},getRootBone:function(){return 0==this.bones.length?null:this.bones[0]},findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},setSkinByName:function(a){var b=this.data.findSkin(a);if(!b)throw"Skin not found: "+a;this.setSkin(b)},setSkin:function(a){this.skin&&a&&a._attachAll(this,this.skin),this.skin=a},getAttachmentBySlotName:function(a,b){return this.getAttachmentBySlotIndex(this.data.findSlotIndex(a),b)},getAttachmentBySlotIndex:function(a,b){if(this.skin){var c=this.skin.getAttachment(a,b);if(c)return c}return this.data.defaultSkin?this.data.defaultSkin.getAttachment(a,b):null},setAttachment:function(a,b){for(var c=this.slots,d=0,e=c.size;e>d;d++){var f=c[d];if(f.data.name==a){var g=null;if(b&&(g=this.getAttachment(d,b),null==g))throw"Attachment not found: "+b+", for slot: "+a;return f.setAttachment(g),void 0}}throw"Slot not found: "+a},update:function(a){time+=a}},l.AttachmentType={region:0},l.RegionAttachment=function(){this.offset=[],this.offset.length=8,this.uvs=[],this.uvs.length=8},l.RegionAttachment.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,width:0,height:0,rendererObject:null,regionOffsetX:0,regionOffsetY:0,regionWidth:0,regionHeight:0,regionOriginalWidth:0,regionOriginalHeight:0,setUVs:function(a,b,c,d,e){var f=this.uvs;e?(f[2]=a,f[3]=d,f[4]=a,f[5]=b,f[6]=c,f[7]=b,f[0]=c,f[1]=d):(f[0]=a,f[1]=d,f[2]=a,f[3]=b,f[4]=c,f[5]=b,f[6]=c,f[7]=d)},updateOffset:function(){var a=this.width/this.regionOriginalWidth*this.scaleX,b=this.height/this.regionOriginalHeight*this.scaleY,c=-this.width/2*this.scaleX+this.regionOffsetX*a,d=-this.height/2*this.scaleY+this.regionOffsetY*b,e=c+this.regionWidth*a,f=d+this.regionHeight*b,g=this.rotation*Math.PI/180,h=Math.cos(g),i=Math.sin(g),j=c*h+this.x,k=c*i,l=d*h+this.y,m=d*i,n=e*h+this.x,o=e*i,p=f*h+this.y,q=f*i,r=this.offset;r[0]=j-m,r[1]=l+k,r[2]=j-q,r[3]=p+k,r[4]=n-q,r[5]=p+o,r[6]=n-m,r[7]=l+o},computeVertices:function(a,b,c,d){a+=c.worldX,b+=c.worldY;var e=c.m00,f=c.m01,g=c.m10,h=c.m11,i=this.offset;d[0]=i[0]*e+i[1]*f+a,d[1]=i[0]*g+i[1]*h+b,d[2]=i[2]*e+i[3]*f+a,d[3]=i[2]*g+i[3]*h+b,d[4]=i[4]*e+i[5]*f+a,d[5]=i[4]*g+i[5]*h+b,d[6]=i[6]*e+i[7]*f+a,d[7]=i[6]*g+i[7]*h+b}},l.AnimationStateData=function(a){this.skeletonData=a,this.animationToMixTime={}},l.AnimationStateData.prototype={defaultMix:0,setMixByName:function(a,b,c){var d=this.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;var e=this.skeletonData.findAnimation(b);if(!e)throw"Animation not found: "+b;this.setMix(d,e,c)},setMix:function(a,b,c){this.animationToMixTime[a.name+":"+b.name]=c},getMix:function(a,b){var c=this.animationToMixTime[a.name+":"+b.name];return c?c:this.defaultMix}},l.AnimationState=function(a){this.data=a,this.queue=[]},l.AnimationState.prototype={current:null,previous:null,currentTime:0,previousTime:0,currentLoop:!1,previousLoop:!1,mixTime:0,mixDuration:0,update:function(a){if(this.currentTime+=a,this.previousTime+=a,this.mixTime+=a,this.queue.length>0){var b=this.queue[0];this.currentTime>=b.delay&&(this._setAnimation(b.animation,b.loop),this.queue.shift())}},apply:function(a){if(this.current)if(this.previous){this.previous.apply(a,this.previousTime,this.previousLoop);var b=this.mixTime/this.mixDuration;b>=1&&(b=1,this.previous=null),this.current.mix(a,this.currentTime,this.currentLoop,b)}else this.current.apply(a,this.currentTime,this.currentLoop)},clearAnimation:function(){this.previous=null,this.current=null,this.queue.length=0},_setAnimation:function(a,b){this.previous=null,a&&this.current&&(this.mixDuration=this.data.getMix(this.current,a),this.mixDuration>0&&(this.mixTime=0,this.previous=this.current,this.previousTime=this.currentTime,this.previousLoop=this.currentLoop)),this.current=a,this.currentLoop=b,this.currentTime=0},setAnimationByName:function(a,b){var c=this.data.skeletonData.findAnimation(a);if(!c)throw"Animation not found: "+a;this.setAnimation(c,b)},setAnimation:function(a,b){this.queue.length=0,this._setAnimation(a,b)},addAnimationByName:function(a,b,c){var d=this.data.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;this.addAnimation(d,b,c)},addAnimation:function(a,b,c){var d={};if(d.animation=a,d.loop=b,!c||0>=c){var e=0==this.queue.length?this.current:this.queue[this.queue.length-1].animation;c=null!=e?e.duration-this.data.getMix(e,a)+(c||0):0}d.delay=c,this.queue.push(d)},isComplete:function(){return!this.current||this.currentTime>=this.current.duration}},l.SkeletonJson=function(a){this.attachmentLoader=a},l.SkeletonJson.prototype={scale:1,readSkeletonData:function(a){for(var b=new l.SkeletonData,c=a.bones,d=0,e=c.length;e>d;d++){var f=c[d],g=null;if(f.parent&&(g=b.findBone(f.parent),!g))throw"Parent bone not found: "+f.parent;var h=new l.BoneData(f.name,g);h.length=(f.length||0)*this.scale,h.x=(f.x||0)*this.scale,h.y=(f.y||0)*this.scale,h.rotation=f.rotation||0,h.scaleX=f.scaleX||1,h.scaleY=f.scaleY||1,b.bones.push(h)}for(var i=a.slots,d=0,e=i.length;e>d;d++){var j=i[d],h=b.findBone(j.bone);if(!h)throw"Slot bone not found: "+j.bone;var k=new l.SlotData(j.name,h),m=j.color;m&&(k.r=l.SkeletonJson.toColor(m,0),k.g=l.SkeletonJson.toColor(m,1),k.b=l.SkeletonJson.toColor(m,2),k.a=l.SkeletonJson.toColor(m,3)),k.attachmentName=j.attachment,b.slots.push(k)}var n=a.skins;for(var o in n)if(n.hasOwnProperty(o)){var p=n[o],q=new l.Skin(o);for(var r in p)if(p.hasOwnProperty(r)){var s=b.findSlotIndex(r),t=p[r];for(var u in t)if(t.hasOwnProperty(u)){var v=this.readAttachment(q,u,t[u]);null!=v&&q.addAttachment(s,u,v)}}b.skins.push(q),"default"==q.name&&(b.defaultSkin=q)}var w=a.animations;for(var x in w)w.hasOwnProperty(x)&&this.readAnimation(x,w[x],b);return b},readAttachment:function(a,b,c){b=c.name||b;var d=l.AttachmentType[c.type||"region"];if(d==l.AttachmentType.region){var e=new l.RegionAttachment;return e.x=(c.x||0)*this.scale,e.y=(c.y||0)*this.scale,e.scaleX=c.scaleX||1,e.scaleY=c.scaleY||1,e.rotation=c.rotation||0,e.width=(c.width||32)*this.scale,e.height=(c.height||32)*this.scale,e.updateOffset(),e.rendererObject={},e.rendererObject.name=b,e.rendererObject.scale={},e.rendererObject.scale.x=e.scaleX,e.rendererObject.scale.y=e.scaleY,e.rendererObject.rotation=-e.rotation*Math.PI/180,e}throw"Unknown attachment type: "+d},readAnimation:function(a,b,c){var d=[],e=0,f=b.bones;for(var g in f)if(f.hasOwnProperty(g)){var h=c.findBoneIndex(g);if(-1==h)throw"Bone not found: "+g;var i=f[g];for(var j in i)if(i.hasOwnProperty(j)){var k=i[j];if("rotate"==j){var m=new l.RotateTimeline(k.length);m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n,q.time,q.angle),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[2*m.getFrameCount()-2])}else{if("translate"!=j&&"scale"!=j)throw"Invalid timeline type for a bone: "+j+" ("+g+")";var m,r=1;"scale"==j?m=new l.ScaleTimeline(k.length):(m=new l.TranslateTimeline(k.length),r=this.scale),m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],s=(q.x||0)*r,t=(q.y||0)*r;m.setFrame(n,q.time,s,t),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[3*m.getFrameCount()-3])}}}var u=b.slots;for(var v in u)if(u.hasOwnProperty(v)){var w=u[v],x=c.findSlotIndex(v);for(var j in w)if(w.hasOwnProperty(j)){var k=w[j];if("color"==j){var m=new l.ColorTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],y=q.color,z=l.SkeletonJson.toColor(y,0),A=l.SkeletonJson.toColor(y,1),B=l.SkeletonJson.toColor(y,2),C=l.SkeletonJson.toColor(y,3);m.setFrame(n,q.time,z,A,B,C),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[5*m.getFrameCount()-5])}else{if("attachment"!=j)throw"Invalid timeline type for a slot: "+j+" ("+v+")";var m=new l.AttachmentTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n++,q.time,q.name)}d.push(m),e=Math.max(e,m.frames[m.getFrameCount()-1])}}}c.animations.push(new l.Animation(a,d,e))}},l.SkeletonJson.readCurve=function(a,b,c){var d=c.curve;d&&("stepped"==d?a.curves.setStepped(b):d instanceof Array&&a.curves.setCurve(b,d[0],d[1],d[2],d[3]))},l.SkeletonJson.toColor=function(a,b){if(8!=a.length)throw"Color hexidecimal length must be 8, recieved: "+a;return parseInt(a.substring(2*b,2),16)/255},l.Atlas=function(a,b){this.textureLoader=b,this.pages=[],this.regions=[];var c=new l.AtlasReader(a),d=[];d.length=4;for(var e=null;;){var f=c.readLine();if(null==f)break;if(f=c.trim(f),0==f.length)e=null;else if(e){var g=new l.AtlasRegion;g.name=f,g.page=e,g.rotate="true"==c.readValue(),c.readTuple(d);var h=parseInt(d[0]),i=parseInt(d[1]);c.readTuple(d);var j=parseInt(d[0]),k=parseInt(d[1]);g.u=h/e.width,g.v=i/e.height,g.rotate?(g.u2=(h+k)/e.width,g.v2=(i+j)/e.height):(g.u2=(h+j)/e.width,g.v2=(i+k)/e.height),g.x=h,g.y=i,g.width=Math.abs(j),g.height=Math.abs(k),4==c.readTuple(d)&&(g.splits=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],4==c.readTuple(d)&&(g.pads=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],c.readTuple(d))),g.originalWidth=parseInt(d[0]),g.originalHeight=parseInt(d[1]),c.readTuple(d),g.offsetX=parseInt(d[0]),g.offsetY=parseInt(d[1]),g.index=parseInt(c.readValue()),this.regions.push(g)}else{e=new l.AtlasPage,e.name=f,e.format=l.Atlas.Format[c.readValue()],c.readTuple(d),e.minFilter=l.Atlas.TextureFilter[d[0]],e.magFilter=l.Atlas.TextureFilter[d[1]];var m=c.readValue();e.uWrap=l.Atlas.TextureWrap.clampToEdge,e.vWrap=l.Atlas.TextureWrap.clampToEdge,"x"==m?e.uWrap=l.Atlas.TextureWrap.repeat:"y"==m?e.vWrap=l.Atlas.TextureWrap.repeat:"xy"==m&&(e.uWrap=e.vWrap=l.Atlas.TextureWrap.repeat),b.load(e,f),this.pages.push(e)}}},l.Atlas.prototype={findRegion:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},dispose:function(){for(var a=this.pages,b=0,c=a.length;c>b;b++)this.textureLoader.unload(a[b].rendererObject)},updateUVs:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++){var e=b[c];e.page==a&&(e.u=e.x/a.width,e.v=e.y/a.height,e.rotate?(e.u2=(e.x+e.height)/a.width,e.v2=(e.y+e.width)/a.height):(e.u2=(e.x+e.width)/a.width,e.v2=(e.y+e.height)/a.height))}}},l.Atlas.Format={alpha:0,intensity:1,luminanceAlpha:2,rgb565:3,rgba4444:4,rgb888:5,rgba8888:6},l.Atlas.TextureFilter={nearest:0,linear:1,mipMap:2,mipMapNearestNearest:3,mipMapLinearNearest:4,mipMapNearestLinear:5,mipMapLinearLinear:6},l.Atlas.TextureWrap={mirroredRepeat:0,clampToEdge:1,repeat:2},l.AtlasPage=function(){},l.AtlasPage.prototype={name:null,format:null,minFilter:null,magFilter:null,uWrap:null,vWrap:null,rendererObject:null,width:0,height:0},l.AtlasRegion=function(){},l.AtlasRegion.prototype={page:null,name:null,x:0,y:0,width:0,height:0,u:0,v:0,u2:0,v2:0,offsetX:0,offsetY:0,originalWidth:0,originalHeight:0,index:0,rotate:!1,splits:null,pads:null},l.AtlasReader=function(a){this.lines=a.split(/\r\n|\r|\n/)},l.AtlasReader.prototype={index:0,trim:function(a){return a.replace(/^\s+|\s+$/g,"")},readLine:function(){return this.index>=this.lines.length?null:this.lines[this.index++]},readValue:function(){var a=this.readLine(),b=a.indexOf(":");if(-1==b)throw"Invalid line: "+a;return this.trim(a.substring(b+1))},readTuple:function(a){var b=this.readLine(),c=b.indexOf(":");if(-1==c)throw"Invalid line: "+b;for(var d=0,e=c+1;3>d;d++){var f=b.indexOf(",",e);if(-1==f){if(0==d)throw"Invalid line: "+b;break}a[d]=this.trim(b.substr(e,f-e)),e=f+1}return a[d]=this.trim(b.substring(e)),d+1}},l.AtlasAttachmentLoader=function(a){this.atlas=a},l.AtlasAttachmentLoader.prototype={newAttachment:function(a,b,c){switch(b){case l.AttachmentType.region:var d=this.atlas.findRegion(c);if(!d)throw"Region not found in atlas: "+c+" ("+b+")";var e=new l.RegionAttachment(c);return e.rendererObject=d,e.setUVs(d.u,d.v,d.u2,d.v2,d.rotate),e.regionOffsetX=d.offsetX,e.regionOffsetY=d.offsetY,e.regionWidth=d.width,e.regionHeight=d.height,e.regionOriginalWidth=d.originalWidth,e.regionOriginalHeight=d.originalHeight,e}throw"Unknown attachment type: "+b}},f.AnimCache={},l.Bone.yDown=!0,f.CustomRenderable=function(){f.DisplayObject.call(this)},f.CustomRenderable.prototype=Object.create(f.DisplayObject.prototype),f.CustomRenderable.prototype.constructor=f.CustomRenderable,f.CustomRenderable.prototype.renderCanvas=function(){},f.CustomRenderable.prototype.initWebGL=function(){},f.CustomRenderable.prototype.renderWebGL=function(){},f.BaseTextureCache={},f.texturesToUpdate=[],f.texturesToDestroy=[],f.BaseTexture=function(a){if(f.EventTarget.call(this),this.width=100,this.height=100,this.hasLoaded=!1,this.source=a,a){if(this.source instanceof Image||this.source instanceof HTMLImageElement)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);else{var b=this;this.source.onload=function(){b.hasLoaded=!0,b.width=b.source.width,b.height=b.source.height,f.texturesToUpdate.push(b),b.dispatchEvent({type:"loaded",content:b}) -}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);this._powerOf2=!1}},f.BaseTexture.prototype.constructor=f.BaseTexture,f.BaseTexture.prototype.destroy=function(){this.source instanceof Image&&(this.source.src=null),this.source=null,f.texturesToDestroy.push(this)},f.BaseTexture.fromImage=function(a,b){var c=f.BaseTextureCache[a];if(!c){var d=new Image;b&&(d.crossOrigin=""),d.src=a,c=new f.BaseTexture(d),f.BaseTextureCache[a]=c}return c},f.TextureCache={},f.FrameCache={},f.Texture=function(a,b){if(f.EventTarget.call(this),b||(this.noFrame=!0,b=new f.Rectangle(0,0,1,1)),a instanceof f.Texture&&(a=a.baseTexture),this.baseTexture=a,this.frame=b,this.trim=new f.Point,this.scope=this,a.hasLoaded)this.noFrame&&(b=new f.Rectangle(0,0,a.width,a.height)),this.setFrame(b);else{var c=this;a.addEventListener("loaded",function(){c.onBaseTextureLoaded()})}},f.Texture.prototype.constructor=f.Texture,f.Texture.prototype.onBaseTextureLoaded=function(){var a=this.baseTexture;a.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new f.Rectangle(0,0,a.width,a.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},f.Texture.prototype.destroy=function(a){a&&this.baseTexture.destroy()},f.Texture.prototype.setFrame=function(a){if(this.frame=a,this.width=a.width,this.height=a.height,a.x+a.width>this.baseTexture.width||a.y+a.height>this.baseTexture.height)throw new Error("Texture Error: frame does not fit inside the base Texture dimensions "+this);this.updateFrame=!0,f.Texture.frameUpdates.push(this)},f.Texture.fromImage=function(a,b){var c=f.TextureCache[a];return c||(c=new f.Texture(f.BaseTexture.fromImage(a,b)),f.TextureCache[a]=c),c},f.Texture.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache "+this);return b},f.Texture.fromCanvas=function(a){var b=new f.BaseTexture(a);return new f.Texture(b)},f.Texture.addTextureToCache=function(a,b){f.TextureCache[b]=a},f.Texture.removeTextureFromCache=function(a){var b=f.TextureCache[a];return f.TextureCache[a]=null,b},f.Texture.frameUpdates=[],f.RenderTexture=function(a,b){f.EventTarget.call(this),this.width=a||100,this.height=b||100,this.indetityMatrix=f.mat3.create(),this.frame=new f.Rectangle(0,0,this.width,this.height),f.gl?this.initWebGL():this.initCanvas()},f.RenderTexture.prototype=Object.create(f.Texture.prototype),f.RenderTexture.prototype.constructor=f.RenderTexture,f.RenderTexture.prototype.initWebGL=function(){var a=f.gl;this.glFramebuffer=a.createFramebuffer(),a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),this.glFramebuffer.width=this.width,this.glFramebuffer.height=this.height,this.baseTexture=new f.BaseTexture,this.baseTexture.width=this.width,this.baseTexture.height=this.height,this.baseTexture._glTexture=a.createTexture(),a.bindTexture(a.TEXTURE_2D,this.baseTexture._glTexture),a.texImage2D(a.TEXTURE_2D,0,a.RGBA,this.width,this.height,0,a.RGBA,a.UNSIGNED_BYTE,null),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MAG_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MIN_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_S,a.CLAMP_TO_EDGE),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_T,a.CLAMP_TO_EDGE),this.baseTexture.isRender=!0,a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),a.framebufferTexture2D(a.FRAMEBUFFER,a.COLOR_ATTACHMENT0,a.TEXTURE_2D,this.baseTexture._glTexture,0),this.projection=new f.Point(this.width/2,this.height/2),this.render=this.renderWebGL},f.RenderTexture.prototype.resize=function(a,b){if(this.width=a,this.height=b,f.gl){this.projection.x=this.width/2,this.projection.y=this.height/2;var c=f.gl;c.bindTexture(c.TEXTURE_2D,this.baseTexture._glTexture),c.texImage2D(c.TEXTURE_2D,0,c.RGBA,this.width,this.height,0,c.RGBA,c.UNSIGNED_BYTE,null)}else this.frame.width=this.width,this.frame.height=this.height,this.renderer.resize(this.width,this.height)},f.RenderTexture.prototype.initCanvas=function(){this.renderer=new f.CanvasRenderer(this.width,this.height,null,0),this.baseTexture=new f.BaseTexture(this.renderer.view),this.frame=new f.Rectangle(0,0,this.width,this.height),this.render=this.renderCanvas},f.RenderTexture.prototype.renderWebGL=function(a,b,c){var d=f.gl;d.colorMask(!0,!0,!0,!0),d.viewport(0,0,this.width,this.height),d.bindFramebuffer(d.FRAMEBUFFER,this.glFramebuffer),c&&(d.clearColor(0,0,0,0),d.clear(d.COLOR_BUFFER_BIT));var e=a.children,g=a.worldTransform;a.worldTransform=f.mat3.create(),a.worldTransform[4]=-1,a.worldTransform[5]=2*this.projection.y,b&&(a.worldTransform[2]=b.x,a.worldTransform[5]-=b.y),f.visibleCount++,a.vcount=f.visibleCount;for(var h=0,i=e.length;i>h;h++)e[h].updateTransform();var j=a.__renderGroup;j?a==j.root?j.render(this.projection):j.renderSpecific(a,this.projection):(this.renderGroup||(this.renderGroup=new f.WebGLRenderGroup(d)),this.renderGroup.setRenderable(a),this.renderGroup.render(this.projection)),a.worldTransform=g},f.RenderTexture.prototype.renderCanvas=function(a,b,c){var d=a.children;a.worldTransform=f.mat3.create(),b&&(a.worldTransform[2]=b.x,a.worldTransform[5]=b.y);for(var e=0,g=d.length;g>e;e++)d[e].updateTransform();c&&this.renderer.context.clearRect(0,0,this.width,this.height),this.renderer.renderDisplayObject(a),this.renderer.context.setTransform(1,0,0,1,0,0)},f.AssetLoader=function(a,b){f.EventTarget.call(this),this.assetURLs=a,this.crossorigin=b,this.loadersByType={jpg:f.ImageLoader,jpeg:f.ImageLoader,png:f.ImageLoader,gif:f.ImageLoader,json:f.JsonLoader,anim:f.SpineLoader,xml:f.BitmapFontLoader,fnt:f.BitmapFontLoader}},f.AssetLoader.prototype.constructor=f.AssetLoader,f.AssetLoader.prototype.load=function(){var a=this;this.loadCount=this.assetURLs.length;for(var b=0;bh;h++)for(var i=0;d>i;i++,g++){var j=new f.Texture(this.texture,{x:i*a,y:h*b,width:a,height:b});this.frames.push(j),c&&(f.TextureCache[c+"-"+g]=j)}if(this.texture.baseTexture.hasLoaded)this.onLoaded();else{var k=this;this.texture.baseTexture.addEventListener("loaded",function(){k.onLoaded()})}},f.BitmapFontLoader=function(a,b){f.EventTarget.call(this),this.url=a,this.crossorigin=b,this.baseUrl=a.replace(/[^\/]*$/,""),this.texture=null},f.BitmapFontLoader.prototype.constructor=f.BitmapFontLoader,f.BitmapFontLoader.prototype.load=function(){this.ajaxRequest=new XMLHttpRequest;var a=this;this.ajaxRequest.onreadystatechange=function(){a.onXMLLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/xml"),this.ajaxRequest.send(null)},f.BitmapFontLoader.prototype.onXMLLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var a=this.baseUrl+this.ajaxRequest.responseXML.getElementsByTagName("page")[0].attributes.getNamedItem("file").nodeValue,b=new f.ImageLoader(a,this.crossorigin);this.texture=b.texture.baseTexture;var c={},d=this.ajaxRequest.responseXML.getElementsByTagName("info")[0],e=this.ajaxRequest.responseXML.getElementsByTagName("common")[0];c.font=d.attributes.getNamedItem("face").nodeValue,c.size=parseInt(d.attributes.getNamedItem("size").nodeValue,10),c.lineHeight=parseInt(e.attributes.getNamedItem("lineHeight").nodeValue,10),c.chars={};for(var g=this.ajaxRequest.responseXML.getElementsByTagName("char"),h=0;h>16)/255,(255&a>>8)/255,(255&a)/255]}function d(a){return[(255&a>>16)/255,(255&a>>8)/255,(255&a)/255]}var e=this,f=f||{};f.Point=function(a,b){this.x=a||0,this.y=b||0},f.Point.prototype.clone=function(){return new f.Point(this.x,this.y)},f.Point.prototype.constructor=f.Point,f.Rectangle=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},f.Rectangle.prototype.clone=function(){return new f.Rectangle(this.x,this.y,this.width,this.height)},f.Rectangle.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=this.x;if(a>=c&&a<=c+this.width){var d=this.y;if(b>=d&&b<=d+this.height)return!0}return!1},f.Rectangle.prototype.constructor=f.Rectangle,f.Polygon=function(a){if(a instanceof Array||(a=Array.prototype.slice.call(arguments)),"number"==typeof a[0]){for(var b=[],c=0,d=a.length;d>c;c+=2)b.push(new f.Point(a[c],a[c+1]));a=b}this.points=a},f.Polygon.prototype.clone=function(){for(var a=[],b=0;bb!=i>b&&(h-f)*(b-g)/(i-g)+f>a;j&&(c=!c)}return c},f.Polygon.prototype.constructor=f.Polygon,f.Circle=function(a,b,c){this.x=a||0,this.y=b||0,this.radius=c||0},f.Circle.prototype.clone=function(){return new f.Circle(this.x,this.y,this.radius)},f.Circle.prototype.contains=function(a,b){if(this.radius<=0)return!1;var c=this.x-a,d=this.y-b,e=this.radius*this.radius;return c*=c,d*=d,e>=c+d},f.Circle.prototype.constructor=f.Circle,f.Ellipse=function(a,b,c,d){this.x=a||0,this.y=b||0,this.width=c||0,this.height=d||0},f.Ellipse.prototype.clone=function(){return new f.Ellipse(this.x,this.y,this.width,this.height)},f.Ellipse.prototype.contains=function(a,b){if(this.width<=0||this.height<=0)return!1;var c=(a-this.x)/this.width-.5,d=(b-this.y)/this.height-.5;return c*=c,d*=d,.25>c+d},f.Ellipse.getBounds=function(){return new f.Rectangle(this.x,this.y,this.width,this.height)},f.Ellipse.prototype.constructor=f.Ellipse,c(),f.mat3={},f.mat3.create=function(){var a=new f.Matrix(9);return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=1,a[5]=0,a[6]=0,a[7]=0,a[8]=1,a},f.mat3.identity=function(a){return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=1,a[5]=0,a[6]=0,a[7]=0,a[8]=1,a},f.mat4={},f.mat4.create=function(){var a=new f.Matrix(16);return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=0,a[5]=1,a[6]=0,a[7]=0,a[8]=0,a[9]=0,a[10]=1,a[11]=0,a[12]=0,a[13]=0,a[14]=0,a[15]=1,a},f.mat3.multiply=function(a,b,c){c||(c=a);var d=a[0],e=a[1],f=a[2],g=a[3],h=a[4],i=a[5],j=a[6],k=a[7],l=a[8],m=b[0],n=b[1],o=b[2],p=b[3],q=b[4],r=b[5],s=b[6],t=b[7],u=b[8];return c[0]=m*d+n*g+o*j,c[1]=m*e+n*h+o*k,c[2]=m*f+n*i+o*l,c[3]=p*d+q*g+r*j,c[4]=p*e+q*h+r*k,c[5]=p*f+q*i+r*l,c[6]=s*d+t*g+u*j,c[7]=s*e+t*h+u*k,c[8]=s*f+t*i+u*l,c},f.mat3.clone=function(a){var b=new f.Matrix(9);return b[0]=a[0],b[1]=a[1],b[2]=a[2],b[3]=a[3],b[4]=a[4],b[5]=a[5],b[6]=a[6],b[7]=a[7],b[8]=a[8],b},f.mat3.transpose=function(a,b){if(!b||a===b){var c=a[1],d=a[2],e=a[5];return a[1]=a[3],a[2]=a[6],a[3]=c,a[5]=a[7],a[6]=d,a[7]=e,a}return b[0]=a[0],b[1]=a[3],b[2]=a[6],b[3]=a[1],b[4]=a[4],b[5]=a[7],b[6]=a[2],b[7]=a[5],b[8]=a[8],b},f.mat3.toMat4=function(a,b){return b||(b=f.mat4.create()),b[15]=1,b[14]=0,b[13]=0,b[12]=0,b[11]=0,b[10]=a[8],b[9]=a[7],b[8]=a[6],b[7]=0,b[6]=a[5],b[5]=a[4],b[4]=a[3],b[3]=0,b[2]=a[2],b[1]=a[1],b[0]=a[0],b},f.mat4.create=function(){var a=new f.Matrix(16);return a[0]=1,a[1]=0,a[2]=0,a[3]=0,a[4]=0,a[5]=1,a[6]=0,a[7]=0,a[8]=0,a[9]=0,a[10]=1,a[11]=0,a[12]=0,a[13]=0,a[14]=0,a[15]=1,a},f.mat4.transpose=function(a,b){if(!b||a===b){var c=a[1],d=a[2],e=a[3],f=a[6],g=a[7],h=a[11];return a[1]=a[4],a[2]=a[8],a[3]=a[12],a[4]=c,a[6]=a[9],a[7]=a[13],a[8]=d,a[9]=f,a[11]=a[14],a[12]=e,a[13]=g,a[14]=h,a}return b[0]=a[0],b[1]=a[4],b[2]=a[8],b[3]=a[12],b[4]=a[1],b[5]=a[5],b[6]=a[9],b[7]=a[13],b[8]=a[2],b[9]=a[6],b[10]=a[10],b[11]=a[14],b[12]=a[3],b[13]=a[7],b[14]=a[11],b[15]=a[15],b},f.mat4.multiply=function(a,b,c){c||(c=a);var d=a[0],e=a[1],f=a[2],g=a[3],h=a[4],i=a[5],j=a[6],k=a[7],l=a[8],m=a[9],n=a[10],o=a[11],p=a[12],q=a[13],r=a[14],s=a[15],t=b[0],u=b[1],v=b[2],w=b[3];return c[0]=t*d+u*h+v*l+w*p,c[1]=t*e+u*i+v*m+w*q,c[2]=t*f+u*j+v*n+w*r,c[3]=t*g+u*k+v*o+w*s,t=b[4],u=b[5],v=b[6],w=b[7],c[4]=t*d+u*h+v*l+w*p,c[5]=t*e+u*i+v*m+w*q,c[6]=t*f+u*j+v*n+w*r,c[7]=t*g+u*k+v*o+w*s,t=b[8],u=b[9],v=b[10],w=b[11],c[8]=t*d+u*h+v*l+w*p,c[9]=t*e+u*i+v*m+w*q,c[10]=t*f+u*j+v*n+w*r,c[11]=t*g+u*k+v*o+w*s,t=b[12],u=b[13],v=b[14],w=b[15],c[12]=t*d+u*h+v*l+w*p,c[13]=t*e+u*i+v*m+w*q,c[14]=t*f+u*j+v*n+w*r,c[15]=t*g+u*k+v*o+w*s,c},f.DisplayObject=function(){this.last=this,this.first=this,this.position=new f.Point,this.scale=new f.Point(1,1),this.pivot=new f.Point(0,0),this.rotation=0,this.alpha=1,this.visible=!0,this.hitArea=null,this.buttonMode=!1,this.renderable=!1,this.parent=null,this.stage=null,this.worldAlpha=1,this._interactive=!1,this.worldTransform=f.mat3.create(),this.localTransform=f.mat3.create(),this.color=[],this.dynamic=!0,this._sr=0,this._cr=1,this.filterArea=new f.Rectangle(0,0,1,1)},f.DisplayObject.prototype.constructor=f.DisplayObject,f.DisplayObject.prototype.setInteractive=function(a){this.interactive=a},Object.defineProperty(f.DisplayObject.prototype,"interactive",{get:function(){return this._interactive},set:function(a){this._interactive=a,this.stage&&(this.stage.dirty=!0)}}),Object.defineProperty(f.DisplayObject.prototype,"mask",{get:function(){return this._mask},set:function(a){a?this._mask?(a.start=this._mask.start,a.end=this._mask.end):(this.addFilter(a),a.renderable=!1):(this.removeFilter(this._mask),this._mask.renderable=!0),this._mask=a}}),Object.defineProperty(f.DisplayObject.prototype,"filters",{get:function(){return this._filters},set:function(a){if(a){this._filters&&this.removeFilter(this._filters),this.addFilter(a);for(var b=[],c=0;c=0&&b<=this.children.length))throw new Error(a+" The index "+b+" supplied is out of bounds "+this.children.length);if(void 0!=a.parent&&a.parent.removeChild(a),a.parent=this,this.stage){var c=a;do c.interactive&&(this.stage.dirty=!0),c.stage=this.stage,c=c._iNext;while(c)}var d,e,f=a.first,g=a.last;if(b==this.children.length){e=this.last;for(var h=this,i=this.last;h;)h.last==i&&(h.last=a.last),h=h.parent}else e=0==b?this:this.children[b-1].last;d=e._iNext,d&&(d._iPrev=g,g._iNext=d),f._iPrev=e,e._iNext=f,this.children.splice(b,0,a),this.__renderGroup&&(a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a),this.__renderGroup.addDisplayObjectAndChildren(a))},f.DisplayObjectContainer.prototype.swapChildren=function(){},f.DisplayObjectContainer.prototype.getChildAt=function(a){if(a>=0&&aa;a++)this.children[a].updateTransform()}},f.blendModes={},f.blendModes.NORMAL=0,f.blendModes.SCREEN=1,f.Sprite=function(a){f.DisplayObjectContainer.call(this),this.anchor=new f.Point,this.texture=a,this.blendMode=f.blendModes.NORMAL,this._width=0,this._height=0,a.baseTexture.hasLoaded?this.updateFrame=!0:(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},f.Sprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Sprite.prototype.constructor=f.Sprite,Object.defineProperty(f.Sprite.prototype,"width",{get:function(){return this.scale.x*this.texture.frame.width},set:function(a){this.scale.x=a/this.texture.frame.width,this._width=a}}),Object.defineProperty(f.Sprite.prototype,"height",{get:function(){return this.scale.y*this.texture.frame.height},set:function(a){this.scale.y=a/this.texture.frame.height,this._height=a}}),f.Sprite.prototype.setTexture=function(a){this.texture.baseTexture!=a.baseTexture?(this.textureChange=!0,this.texture=a,this.__renderGroup&&this.__renderGroup.updateTexture(this)):this.texture=a,this.updateFrame=!0},f.Sprite.prototype.onTextureUpdate=function(){this._width&&(this.scale.x=this._width/this.texture.frame.width),this._height&&(this.scale.y=this._height/this.texture.frame.height),this.updateFrame=!0},f.Sprite.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache"+this);return new f.Sprite(b)},f.Sprite.fromImage=function(a){var b=f.Texture.fromImage(a);return new f.Sprite(b)},f.MovieClip=function(a){f.Sprite.call(this,a[0]),this.textures=a,this.animationSpeed=1,this.loop=!0,this.onComplete=null,this.currentFrame=0,this.playing=!1},f.MovieClip.prototype=Object.create(f.Sprite.prototype),f.MovieClip.prototype.constructor=f.MovieClip,Object.defineProperty(f.MovieClip.prototype,"totalFrames",{get:function(){return this.textures.length}}),f.MovieClip.prototype.stop=function(){this.playing=!1},f.MovieClip.prototype.play=function(){this.playing=!0},f.MovieClip.prototype.gotoAndStop=function(a){this.playing=!1,this.currentFrame=a;var b=0|this.currentFrame+.5;this.setTexture(this.textures[b%this.textures.length])},f.MovieClip.prototype.gotoAndPlay=function(a){this.currentFrame=a,this.playing=!0},f.MovieClip.prototype.updateTransform=function(){if(f.Sprite.prototype.updateTransform.call(this),this.playing){this.currentFrame+=this.animationSpeed;var a=0|this.currentFrame+.5;this.loop||a=this.textures.length&&(this.gotoAndStop(this.textures.length-1),this.onComplete&&this.onComplete())}},f.FilterBlock=function(){this.visible=!0,this.renderable=!0},f.Text=function(a,b){this.canvas=document.createElement("canvas"),this.context=this.canvas.getContext("2d"),f.Sprite.call(this,f.Texture.fromCanvas(this.canvas)),this.setText(a),this.setStyle(b),this.updateText(),this.dirty=!1},f.Text.prototype=Object.create(f.Sprite.prototype),f.Text.prototype.constructor=f.Text,f.Text.prototype.setStyle=function(a){a=a||{},a.font=a.font||"bold 20pt Arial",a.fill=a.fill||"black",a.align=a.align||"left",a.stroke=a.stroke||"black",a.strokeThickness=a.strokeThickness||0,a.wordWrap=a.wordWrap||!1,a.wordWrapWidth=a.wordWrapWidth||100,this.style=a,this.dirty=!0},f.Text.prototype.setText=function(a){this.text=a.toString()||" ",this.dirty=!0},f.Text.prototype.updateText=function(){this.context.font=this.style.font;var a=this.text;this.style.wordWrap&&(a=this.wordWrap(this.text));for(var b=a.split(/(?:\r\n|\r|\n)/),c=[],d=0,e=0;ee?f:arguments.callee(a,b,f,d,e):arguments.callee(a,b,c,f,e)},c=function(a,c,d){if(a.measureText(c).width<=d||c.length<1)return c;var e=b(a,c,0,c.length,d);return c.substring(0,e)+"\n"+arguments.callee(a,c.substring(e),d)},d="",e=a.split("\n"),f=0;f=2?parseInt(b[b.length-2],10):f.BitmapText.fonts[this.fontName].size,this.dirty=!0},f.BitmapText.prototype.updateText=function(){for(var a=f.BitmapText.fonts[this.fontName],b=new f.Point,c=null,d=[],e=0,g=[],h=0,i=this.fontSize/a.size,j=0;j=j;j++){var n=0;"right"==this.style.align?n=e-g[j]:"center"==this.style.align&&(n=(e-g[j])/2),m.push(n)}for(j=0;j0;)this.removeChild(this.getChildAt(0));this.updateText(),this.dirty=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.BitmapText.fonts={},f.InteractionManager=function(a){this.stage=a,this.mouse=new f.InteractionData,this.touchs={},this.tempPoint=new f.Point,this.mouseoverEnabled=!0,this.pool=[],this.interactiveItems=[],this.interactionDOMElement=null,this.onMouseMove=this.onMouseMove.bind(this),this.onMouseDown=this.onMouseDown.bind(this),this.onMouseOut=this.onMouseOut.bind(this),this.onMouseUp=this.onMouseUp.bind(this),this.onTouchStart=this.onTouchStart.bind(this),this.onTouchEnd=this.onTouchEnd.bind(this),this.onTouchMove=this.onTouchMove.bind(this),this.last=0},f.InteractionManager.prototype.constructor=f.InteractionManager,f.InteractionManager.prototype.collectInteractiveSprite=function(a,b){for(var c=a.children,d=c.length,e=d-1;e>=0;e--){var f=c[e];f.interactive?(b.interactiveChildren=!0,this.interactiveItems.push(f),f.children.length>0&&this.collectInteractiveSprite(f,f)):(f.__iParent=null,f.children.length>0&&this.collectInteractiveSprite(f,b))}},f.InteractionManager.prototype.setTarget=function(a){this.target=a,null===this.interactionDOMElement&&this.setTargetDomElement(a.view),document.body.addEventListener("mouseup",this.onMouseUp,!0)},f.InteractionManager.prototype.setTargetDomElement=function(a){null!==this.interactionDOMElement&&(this.interactionDOMElement.style["-ms-content-zooming"]="",this.interactionDOMElement.style["-ms-touch-action"]="",this.interactionDOMElement.removeEventListener("mousemove",this.onMouseMove,!0),this.interactionDOMElement.removeEventListener("mousedown",this.onMouseDown,!0),this.interactionDOMElement.removeEventListener("mouseout",this.onMouseOut,!0),this.interactionDOMElement.removeEventListener("touchstart",this.onTouchStart,!0),this.interactionDOMElement.removeEventListener("touchend",this.onTouchEnd,!0),this.interactionDOMElement.removeEventListener("touchmove",this.onTouchMove,!0)),window.navigator.msPointerEnabled&&(a.style["-ms-content-zooming"]="none",a.style["-ms-touch-action"]="none"),this.interactionDOMElement=a,a.addEventListener("mousemove",this.onMouseMove,!0),a.addEventListener("mousedown",this.onMouseDown,!0),a.addEventListener("mouseout",this.onMouseOut,!0),a.addEventListener("touchstart",this.onTouchStart,!0),a.addEventListener("touchend",this.onTouchEnd,!0),a.addEventListener("touchmove",this.onTouchMove,!0)},f.InteractionManager.prototype.update=function(){if(this.target){var a=Date.now(),b=a-this.last;if(b=30*b/1e3,!(1>b)){if(this.last=a,this.dirty){this.dirty=!1;for(var c=this.interactiveItems.length,d=0;c>d;d++)this.interactiveItems[d].interactiveChildren=!1;this.interactiveItems=[],this.stage.interactive&&this.interactiveItems.push(this.stage),this.collectInteractiveSprite(this.stage,this.stage)}var e=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var d=0;e>d;d++){var f=this.interactiveItems[d];(f.mouseover||f.mouseout||f.buttonMode)&&(f.__hit=this.hitTest(f,this.mouse),this.mouse.target=f,f.__hit?(f.buttonMode&&(this.interactionDOMElement.style.cursor="pointer"),f.__isOver||(f.mouseover&&f.mouseover(this.mouse),f.__isOver=!0)):f.__isOver&&(f.mouseout&&f.mouseout(this.mouse),f.__isOver=!1))}}}},f.InteractionManager.prototype.onMouseMove=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactionDOMElement.getBoundingClientRect();this.mouse.global.x=(a.clientX-b.left)*(this.target.width/b.width),this.mouse.global.y=(a.clientY-b.top)*(this.target.height/b.height);var c=this.interactiveItems.length;this.mouse.global;for(var d=0;c>d;d++){var e=this.interactiveItems[d];e.mousemove&&e.mousemove(this.mouse)}},f.InteractionManager.prototype.onMouseDown=function(a){this.mouse.originalEvent=a||window.event;var b=this.interactiveItems.length;this.mouse.global,this.stage;for(var c=0;b>c;c++){var d=this.interactiveItems[c];if((d.mousedown||d.click)&&(d.__mouseIsDown=!0,d.__hit=this.hitTest(d,this.mouse),d.__hit&&(d.mousedown&&d.mousedown(this.mouse),d.__isDown=!0,!d.interactiveChildren)))break}},f.InteractionManager.prototype.onMouseOut=function(){var a=this.interactiveItems.length;this.interactionDOMElement.style.cursor="default";for(var b=0;a>b;b++){var c=this.interactiveItems[b];c.__isOver&&(this.mouse.target=c,c.mouseout&&c.mouseout(this.mouse),c.__isOver=!1)}},f.InteractionManager.prototype.onMouseUp=function(a){this.mouse.originalEvent=a||window.event,this.mouse.global;for(var b=this.interactiveItems.length,c=!1,d=0;b>d;d++){var e=this.interactiveItems[d];(e.mouseup||e.mouseupoutside||e.click)&&(e.__hit=this.hitTest(e,this.mouse),e.__hit&&!c?(e.mouseup&&e.mouseup(this.mouse),e.__isDown&&e.click&&e.click(this.mouse),e.interactiveChildren||(c=!0)):e.__isDown&&e.mouseupoutside&&e.mouseupoutside(this.mouse),e.__isDown=!1)}},f.InteractionManager.prototype.hitTest=function(a,b){var c=b.global;if(a.vcount!==f.visibleCount)return!1;var d=a instanceof f.Sprite,e=a.worldTransform,g=e[0],h=e[1],i=e[2],j=e[3],k=e[4],l=e[5],m=1/(g*k+h*-j),n=k*m*c.x+-h*m*c.y+(l*h-i*k)*m,o=g*m*c.y+-j*m*c.x+(-l*g+i*j)*m;if(b.target=a,a.hitArea&&a.hitArea.contains)return a.hitArea.contains(n,o)?(b.target=a,!0):!1;if(d){var p,q=a.texture.frame.width,r=a.texture.frame.height,s=-q*a.anchor.x;if(n>s&&s+q>n&&(p=-r*a.anchor.y,o>p&&p+r>o))return b.target=a,!0}for(var t=a.children.length,u=0;t>u;u++){var v=a.children[u],w=this.hitTest(v,b);if(w)return b.target=a,!0}return!1},f.InteractionManager.prototype.onTouchMove=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;dd;d++){var h=this.interactiveItems[d];h.touchmove&&h.touchmove(f)}},f.InteractionManager.prototype.onTouchStart=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i];if((j.touchstart||j.tap)&&(j.__hit=this.hitTest(j,g),j.__hit&&(j.touchstart&&j.touchstart(g),j.__isDown=!0,j.__touchData=g,!j.interactiveChildren)))break}}},f.InteractionManager.prototype.onTouchEnd=function(a){for(var b=this.interactionDOMElement.getBoundingClientRect(),c=a.changedTouches,d=0;di;i++){var j=this.interactiveItems[i],k=j.__touchData;j.__hit=this.hitTest(j,f),k==f&&(f.originalEvent=a||window.event,(j.touchend||j.tap)&&(j.__hit&&!g?(j.touchend&&j.touchend(f),j.__isDown&&j.tap&&j.tap(f),j.interactiveChildren||(g=!0)):j.__isDown&&j.touchendoutside&&j.touchendoutside(f),j.__isDown=!1),j.__touchData=null)}this.pool.push(f),this.touchs[e.identifier]=null}},f.InteractionData=function(){this.global=new f.Point,this.local=new f.Point,this.target,this.originalEvent},f.InteractionData.prototype.getLocalPosition=function(a){var b=a.worldTransform,c=this.global,d=b[0],e=b[1],g=b[2],h=b[3],i=b[4],j=b[5],k=1/(d*i+e*-h);return new f.Point(i*k*c.x+-e*k*c.y+(j*e-g*i)*k,d*k*c.y+-h*k*c.x+(-j*d+g*h)*k)},f.InteractionData.prototype.constructor=f.InteractionData,f.Stage=function(a){f.DisplayObjectContainer.call(this),this.worldTransform=f.mat3.create(),this.interactive=!0,this.interactionManager=new f.InteractionManager(this),this.dirty=!0,this.__childrenAdded=[],this.__childrenRemoved=[],this.stage=this,this.stage.hitArea=new f.Rectangle(0,0,1e5,1e5),this.setBackgroundColor(a),this.worldVisible=!0},f.Stage.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Stage.prototype.constructor=f.Stage,f.Stage.prototype.setInteractionDelegate=function(a){this.interactionManager.setTargetDomElement(a)},f.Stage.prototype.updateTransform=function(){this.worldAlpha=1,this.vcount=f.visibleCount;for(var a=0,b=this.children.length;b>a;a++)this.children[a].updateTransform();this.dirty&&(this.dirty=!1,this.interactionManager.dirty=!0),this.interactive&&this.interactionManager.update()},f.Stage.prototype.setBackgroundColor=function(a){this.backgroundColor=a||0,this.backgroundColorSplit=d(this.backgroundColor);var b=this.backgroundColor.toString(16);b="000000".substr(0,6-b.length)+b,this.backgroundColorString="#"+b},f.Stage.prototype.getMousePosition=function(){return this.interactionManager.mouse.global};for(var h=0,i=["ms","moz","webkit","o"],j=0;j>>>>>>>>"),console.log("_");var b=0,c=a.first;for(console.log(c);c._iNext;)if(b++,c=c._iNext,console.log(c),b>100){console.log("BREAK");break}},f.EventTarget=function(){var a={};this.addEventListener=this.on=function(b,c){void 0===a[b]&&(a[b]=[]),-1===a[b].indexOf(c)&&a[b].push(c)},this.dispatchEvent=this.emit=function(b){if(a[b.type]&&a[b.type].length)for(var c=0,d=a[b.type].length;d>c;c++)a[b.type][c](b)},this.removeEventListener=this.off=function(b,c){var d=a[b].indexOf(c);-1!==d&&a[b].splice(d,1)}},f.autoDetectRenderer=function(a,b,c,d,e){a||(a=800),b||(b=600);var g=function(){try{var a=document.createElement("canvas");return!!window.WebGLRenderingContext&&(a.getContext("webgl")||a.getContext("experimental-webgl"))}catch(b){return!1}}();if(g){var h=-1!=navigator.userAgent.toLowerCase().indexOf("msie");g=!h}return g?new f.WebGLRenderer(a,b,c,d,e):new f.CanvasRenderer(a,b,c,d)},f.PolyK={},f.PolyK.Triangulate=function(a){var b=!0,c=a.length>>1;if(3>c)return[];for(var d=[],e=[],g=0;c>g;g++)e.push(g);for(var g=0,h=c;h>3;){var i=e[(g+0)%h],j=e[(g+1)%h],k=e[(g+2)%h],l=a[2*i],m=a[2*i+1],n=a[2*j],o=a[2*j+1],p=a[2*k],q=a[2*k+1],r=!1;if(f.PolyK._convex(l,m,n,o,p,q,b)){r=!0;for(var s=0;h>s;s++){var t=e[s];if(t!=i&&t!=j&&t!=k&&f.PolyK._PointInTriangle(a[2*t],a[2*t+1],l,m,n,o,p,q)){r=!1;break}}}if(r)d.push(i,j,k),e.splice((g+1)%h,1),h--,g=0;else if(g++>3*h){if(!b)return console.log("PIXI Warning: shape too complex to fill"),[];var d=[];e=[];for(var g=0;c>g;g++)e.push(g);g=0,h=c,b=!1}}return d.push(e[0],e[1],e[2]),d},f.PolyK._PointInTriangle=function(a,b,c,d,e,f,g,h){var i=g-c,j=h-d,k=e-c,l=f-d,m=a-c,n=b-d,o=i*i+j*j,p=i*k+j*l,q=i*m+j*n,r=k*k+l*l,s=k*m+l*n,t=1/(o*r-p*p),u=(r*q-p*s)*t,v=(o*s-p*q)*t;return u>=0&&v>=0&&1>u+v},f.PolyK._convex=function(a,b,c,d,e,f,g){return(b-d)*(e-c)+(c-a)*(f-d)>=0==g},f.shaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * vColor;","}"],f.shaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","varying vec2 vTextureCoord;","varying float vColor;","const vec2 center = vec2(-1.0, 1.0);","void main(void) {","gl_Position = vec4( ((aVertexPosition + offsetVector) / projectionVector) + center , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.stripShaderFragmentSrc=["precision mediump float;","varying vec2 vTextureCoord;","varying float vColor;","uniform float alpha;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vec2(vTextureCoord.x, vTextureCoord.y));","gl_FragColor = gl_FragColor * alpha;","}"],f.stripShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec2 aTextureCoord;","attribute float aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","varying vec2 vTextureCoord;","varying float vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition, 1.0);","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vTextureCoord = aTextureCoord;","vColor = aColor;","}"],f.primitiveShaderFragmentSrc=["precision mediump float;","varying vec4 vColor;","void main(void) {","gl_FragColor = vColor;","}"],f.primitiveShaderVertexSrc=["attribute vec2 aVertexPosition;","attribute vec4 aColor;","uniform mat3 translationMatrix;","uniform vec2 projectionVector;","uniform vec2 offsetVector;","uniform float alpha;","varying vec4 vColor;","void main(void) {","vec3 v = translationMatrix * vec3(aVertexPosition , 1.0);","v -= offsetVector.xyx;","gl_Position = vec4( v.x / projectionVector.x -1.0, v.y / -projectionVector.y + 1.0 , 0.0, 1.0);","vColor = aColor * alpha;","}"],f.shaderStack=[],f.initPrimitiveShader=function(){var a=f.gl,b=f.compileProgram(f.primitiveShaderVertexSrc,f.primitiveShaderFragmentSrc);a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.offsetVector=a.getUniformLocation(b,"offsetVector"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),f.primitiveProgram=b +},f.initDefaultShader=function(){f.frameBufferStack=[],f.frameBufferPool=[],f.defaultShader=new f.PixiShader,f.defaultShader.init(),f.pushShader(f.defaultShader)},f.initDefaultStripShader=function(){var a=this.gl,b=f.compileProgram(f.stripShaderVertexSrc,f.stripShaderFragmentSrc);a.useProgram(b),b.vertexPositionAttribute=a.getAttribLocation(b,"aVertexPosition"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.textureCoordAttribute=a.getAttribLocation(b,"aTextureCoord"),b.translationMatrix=a.getUniformLocation(b,"translationMatrix"),b.alpha=a.getUniformLocation(b,"alpha"),b.colorAttribute=a.getAttribLocation(b,"aColor"),b.projectionVector=a.getUniformLocation(b,"projectionVector"),b.samplerUniform=a.getUniformLocation(b,"uSampler"),f.stripShaderProgram=b},f.CompileVertexShader=function(a,b){return f._CompileShader(a,b,a.VERTEX_SHADER)},f.CompileFragmentShader=function(a,b){return f._CompileShader(a,b,a.FRAGMENT_SHADER)},f._CompileShader=function(a,b,c){var d=b.join("\n"),e=a.createShader(c);return a.shaderSource(e,d),a.compileShader(e),a.getShaderParameter(e,a.COMPILE_STATUS)?e:(alert(a.getShaderInfoLog(e)),null)},f.compileProgram=function(a,b){var c=f.gl,d=f.CompileFragmentShader(c,b),e=f.CompileVertexShader(c,a),g=c.createProgram();return c.attachShader(g,e),c.attachShader(g,d),c.linkProgram(g),c.getProgramParameter(g,c.LINK_STATUS)||alert("Could not initialise shaders"),g},f.pushShader=function(a){var b=f.gl;b.colorMask(!0,!0,!0,!0),b.viewport(0,0,this.width,this.height),b.clearColor(0,0,0,0),b.clear(b.COLOR_BUFFER_BIT),f.shaderStack.push(a);var c=a.program;b.useProgram(c),b.enableVertexAttribArray(c.vertexPositionAttribute),b.enableVertexAttribArray(c.colorAttribute),b.enableVertexAttribArray(c.textureCoordAttribute),a.syncUniforms(),f.currentShader=c},f.popShader=function(){var a=f.gl;f.shaderStack.pop();var b=f.shaderStack[f.shaderStack.length-1].program;a.useProgram(b),f.currentShader=b},f.activatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.primitiveProgram),a.disableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.deactivatePrimitiveShader=function(){var a=f.gl;a.useProgram(f.currentShader),a.enableVertexAttribArray(f.currentShader.textureCoordAttribute)},f.PixiShader=function(){this.program,this.fragmentSrc=["precision lowp float;","varying vec2 vTextureCoord;","varying float vColor;","uniform sampler2D uSampler;","void main(void) {","gl_FragColor = texture2D(uSampler, vTextureCoord) * vColor;","}"]},f.PixiShader.prototype.init=function(){var a=f.compileProgram(this.vertexSrc||f.shaderVertexSrc,this.fragmentSrc),b=f.gl;b.useProgram(a),this.uSampler=b.getUniformLocation(a,"uSampler"),this.projectionVector=b.getUniformLocation(a,"projectionVector"),this.offsetVector=b.getUniformLocation(a,"offsetVector"),this.aVertexPosition=b.getAttribLocation(a,"aVertexPosition"),this.aTextureCoord=b.getAttribLocation(a,"aTextureCoord"),a.vertexPositionAttribute=b.getAttribLocation(a,"aVertexPosition"),a.colorAttribute=b.getAttribLocation(a,"aColor"),a.textureCoordAttribute=b.getAttribLocation(a,"aTextureCoord"),a.projectionVector=b.getUniformLocation(a,"projectionVector"),a.samplerUniform=b.getUniformLocation(a,"uSampler"),a.offsetVector=b.getUniformLocation(a,"offsetVector");for(var c in this.uniforms)a[c]=b.getUniformLocation(a,c);this.program=a},f.PixiShader.prototype.syncUniforms=function(){var a=f.gl;for(var b in this.uniforms){var c=this.uniforms[b].type;if("f"==c&&a.uniform1f(this.program[b],this.uniforms[b].value),"f2"==c)a.uniform2f(this.program[b],this.uniforms[b].value.x,this.uniforms[b].value.y);else if("mat4"==c)a.uniformMatrix4fv(this.program[b],!1,this.uniforms[b].value);else if("sampler2D"==c){var d=this.uniforms[b].value;a.activeTexture(a.TEXTURE1),a.bindTexture(a.TEXTURE_2D,d.baseTexture._glTexture),a.uniform1i(this.program[b],1)}}},f.WebGLGraphics=function(){},f.WebGLGraphics.renderGraphics=function(a,b){var c=f.gl;a._webGL||(a._webGL={points:[],indices:[],lastIndex:0,buffer:c.createBuffer(),indexBuffer:c.createBuffer()}),a.dirty&&(a.dirty=!1,a.clearDirty&&(a.clearDirty=!1,a._webGL.lastIndex=0,a._webGL.points=[],a._webGL.indices=[]),f.WebGLGraphics.updateGraphics(a)),f.activatePrimitiveShader();var d=f.mat3.clone(a.worldTransform);f.mat3.transpose(d),c.blendFunc(c.ONE,c.ONE_MINUS_SRC_ALPHA),c.uniformMatrix3fv(f.primitiveProgram.translationMatrix,!1,d),c.uniform2f(f.primitiveProgram.projectionVector,b.x,-b.y),c.uniform2f(f.primitiveProgram.offsetVector,-f.offset.x,-f.offset.y),c.uniform1f(f.primitiveProgram.alpha,a.worldAlpha),c.bindBuffer(c.ARRAY_BUFFER,a._webGL.buffer),c.vertexAttribPointer(f.primitiveProgram.vertexPositionAttribute,2,c.FLOAT,!1,24,0),c.vertexAttribPointer(f.primitiveProgram.colorAttribute,4,c.FLOAT,!1,24,8),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),c.drawElements(c.TRIANGLE_STRIP,a._webGL.indices.length,c.UNSIGNED_SHORT,0),f.deactivatePrimitiveShader()},f.WebGLGraphics.updateGraphics=function(a){for(var b=a._webGL.lastIndex;b3&&f.WebGLGraphics.buildPoly(c,a._webGL),c.lineWidth>0&&f.WebGLGraphics.buildLine(c,a._webGL)):c.type==f.Graphics.RECT?f.WebGLGraphics.buildRectangle(c,a._webGL):(c.type==f.Graphics.CIRC||c.type==f.Graphics.ELIP)&&f.WebGLGraphics.buildCircle(c,a._webGL)}a._webGL.lastIndex=a.graphicsData.length;var d=f.gl;a._webGL.glPoints=new Float32Array(a._webGL.points),d.bindBuffer(d.ARRAY_BUFFER,a._webGL.buffer),d.bufferData(d.ARRAY_BUFFER,a._webGL.glPoints,d.STATIC_DRAW),a._webGL.glIndicies=new Uint16Array(a._webGL.indices),d.bindBuffer(d.ELEMENT_ARRAY_BUFFER,a._webGL.indexBuffer),d.bufferData(d.ELEMENT_ARRAY_BUFFER,a._webGL.glIndicies,d.STATIC_DRAW)},f.WebGLGraphics.buildRectangle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3];if(a.fill){var j=d(a.fillColor),k=a.fillAlpha,l=j[0]*k,m=j[1]*k,n=j[2]*k,o=b.points,p=b.indices,q=o.length/6;o.push(e,g),o.push(l,m,n,k),o.push(e+h,g),o.push(l,m,n,k),o.push(e,g+i),o.push(l,m,n,k),o.push(e+h,g+i),o.push(l,m,n,k),p.push(q,q,q+1,q+2,q+3,q+3)}a.lineWidth&&(a.points=[e,g,e+h,g,e+h,g+i,e,g+i,e,g],f.WebGLGraphics.buildLine(a,b))},f.WebGLGraphics.buildCircle=function(a,b){var c=a.points,e=c[0],g=c[1],h=c[2],i=c[3],j=40,k=2*Math.PI/j;if(a.fill){var l=d(a.fillColor),m=a.fillAlpha,n=l[0]*m,o=l[1]*m,p=l[2]*m,q=b.points,r=b.indices,s=q.length/6;r.push(s);for(var t=0;j+1>t;t++)q.push(e,g,n,o,p,m),q.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i,n,o,p,m),r.push(s++,s++);r.push(s-1)}if(a.lineWidth){a.points=[];for(var t=0;j+1>t;t++)a.points.push(e+Math.sin(k*t)*h,g+Math.cos(k*t)*i);f.WebGLGraphics.buildLine(a,b)}},f.WebGLGraphics.buildLine=function(a,b){var c=a.points;if(0!=c.length){var e=new f.Point(c[0],c[1]),g=new f.Point(c[c.length-2],c[c.length-1]);if(e.x==g.x&&e.y==g.y){c.pop(),c.pop(),g=new f.Point(c[c.length-2],c[c.length-1]);var h=g.x+.5*(e.x-g.x),i=g.y+.5*(e.y-g.y);c.unshift(h,i),c.push(h,i)}var j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,A,B,C,D,E=b.points,F=b.indices,G=c.length/2,H=c.length,I=E.length/6,J=a.lineWidth/2,K=d(a.lineColor),L=a.lineAlpha,M=K[0]*L,N=K[1]*L,O=K[2]*L;j=c[0],k=c[1],l=c[2],m=c[3],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(j-p,k-q,M,N,O,L),E.push(j+p,k+q,M,N,O,L);for(var P=1;G-1>P;P++)j=c[2*(P-1)],k=c[2*(P-1)+1],l=c[2*P],m=c[2*P+1],n=c[2*(P+1)],o=c[2*(P+1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,r=-(m-o),s=l-n,D=Math.sqrt(r*r+s*s),r/=D,s/=D,r*=J,s*=J,v=-q+k-(-q+m),w=-p+l-(-p+j),x=(-p+j)*(-q+m)-(-p+l)*(-q+k),y=-s+o-(-s+m),z=-r+l-(-r+n),A=(-r+n)*(-s+m)-(-r+l)*(-s+o),B=v*z-y*w,0==B&&(B+=1),px=(w*A-z*x)/B,py=(y*x-v*A)/B,C=(px-l)*(px-l)+(py-m)+(py-m),C>19600?(t=p-r,u=q-s,D=Math.sqrt(t*t+u*u),t/=D,u/=D,t*=J,u*=J,E.push(l-t,m-u),E.push(M,N,O,L),E.push(l+t,m+u),E.push(M,N,O,L),E.push(l-t,m-u),E.push(M,N,O,L),H++):(E.push(px,py),E.push(M,N,O,L),E.push(l-(px-l),m-(py-m)),E.push(M,N,O,L));j=c[2*(G-2)],k=c[2*(G-2)+1],l=c[2*(G-1)],m=c[2*(G-1)+1],p=-(k-m),q=j-l,D=Math.sqrt(p*p+q*q),p/=D,q/=D,p*=J,q*=J,E.push(l-p,m-q),E.push(M,N,O,L),E.push(l+p,m+q),E.push(M,N,O,L),F.push(I);for(var P=0;H>P;P++)F.push(I++);F.push(I-1)}},f.WebGLGraphics.buildPoly=function(a,b){var c=a.points;if(!(c.length<6)){for(var e=b.points,g=b.indices,h=c.length/2,i=d(a.fillColor),j=a.fillAlpha,k=i[0]*j,l=i[1]*j,m=i[2]*j,n=f.PolyK.Triangulate(c),o=e.length/6,p=0;pp;p++)e.push(c[2*p],c[2*p+1],k,l,m,j)}},f._defaultFrame=new f.Rectangle(0,0,1,1),f.gl,f.WebGLRenderer=function(a,b,c,d,e){this.transparent=!!d,this.width=a||800,this.height=b||600,this.view=c||document.createElement("canvas"),this.view.width=this.width,this.view.height=this.height;var g=this;this.view.addEventListener("webglcontextlost",function(a){g.handleContextLost(a)},!1),this.view.addEventListener("webglcontextrestored",function(a){g.handleContextRestored(a)},!1),this.batchs=[];var h={alpha:this.transparent,antialias:!!e,premultipliedAlpha:!1,stencil:!0};try{f.gl=this.gl=this.view.getContext("experimental-webgl",h)}catch(i){try{f.gl=this.gl=this.view.getContext("webgl",h)}catch(i){throw new Error(" This browser does not support webGL. Try using the canvas renderer"+this)}}f.initDefaultShader(),f.initPrimitiveShader(),f.initDefaultStripShader();var j=this.gl;f.WebGLRenderer.gl=j,this.batch=new f.WebGLBatch(j),j.disable(j.DEPTH_TEST),j.disable(j.CULL_FACE),j.enable(j.BLEND),j.colorMask(!0,!0,!0,this.transparent),f.projection=new f.Point(400,300),f.offset=new f.Point(0,0),this.resize(this.width,this.height),this.contextLost=!1,f.pushShader(f.defaultShader),this.stageRenderGroup=new f.WebGLRenderGroup(this.gl)},f.WebGLRenderer.prototype.constructor=f.WebGLRenderer,f.WebGLRenderer.getBatch=function(){return 0==f._batchs.length?new f.WebGLBatch(f.WebGLRenderer.gl):f._batchs.pop()},f.WebGLRenderer.returnBatch=function(a){a.clean(),f._batchs.push(a)},f.WebGLRenderer.prototype.render=function(a){if(!this.contextLost){this.__stage!==a&&(this.__stage=a,this.stageRenderGroup.setRenderable(a)),f.WebGLRenderer.updateTextures(),f.visibleCount++,a.updateTransform();var b=this.gl;if(b.colorMask(!0,!0,!0,this.transparent),b.viewport(0,0,this.width,this.height),b.bindFramebuffer(b.FRAMEBUFFER,null),b.clearColor(a.backgroundColorSplit[0],a.backgroundColorSplit[1],a.backgroundColorSplit[2],!this.transparent),b.clear(b.COLOR_BUFFER_BIT),this.stageRenderGroup.backgroundColor=a.backgroundColorSplit,f.projection.x=this.width/2,f.projection.y=-this.height/2,this.stageRenderGroup.render(f.projection),a.interactive&&(a._interactiveEventsAdded||(a._interactiveEventsAdded=!0,a.interactionManager.setTarget(this))),f.Texture.frameUpdates.length>0){for(var c=0;cc;c++){var d=6*c,e=4*c;this.indices[d+0]=e+0,this.indices[d+1]=e+1,this.indices[d+2]=e+2,this.indices[d+3]=e+0,this.indices[d+4]=e+2,this.indices[d+5]=e+3}a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,this.indexBuffer),a.bufferData(a.ELEMENT_ARRAY_BUFFER,this.indices,a.STATIC_DRAW)},f.WebGLBatch.prototype.refresh=function(){this.gl,this.dynamicSizen;n++)renderable=this.batchs[n],renderable instanceof f.WebGLBatch?this.batchs[n].render():this.renderSpecial(renderable,b);endBatch instanceof f.WebGLBatch?endBatch.render(0,h+1):this.renderSpecial(endBatch,b)},f.WebGLRenderGroup.prototype.renderSpecial=function(a,b){f.shaderStack.length;var c=a.vcount===f.visibleCount;a instanceof f.TilingSprite?c&&this.renderTilingSprite(a,b):a instanceof f.Strip?c&&this.renderStrip(a,b):a instanceof f.CustomRenderable?c&&a.renderWebGL(this,b):a instanceof f.Graphics?c&&a.renderable&&f.WebGLGraphics.renderGraphics(a,b):a instanceof f.FilterBlock&&this.handleFilterBlock(a,b)},f.WebGLRenderGroup.prototype.handleFilterBlock=function(a,b){var c=f.gl;a.open?a.data instanceof Array?this.filterManager.pushFilter(a):(c.enable(c.STENCIL_TEST),c.colorMask(!1,!1,!1,!1),c.stencilFunc(c.ALWAYS,1,255),c.stencilOp(c.KEEP,c.KEEP,c.REPLACE),f.WebGLGraphics.renderGraphics(a.data,b),c.colorMask(!0,!0,!0,!0),c.stencilFunc(c.NOTEQUAL,0,255),c.stencilOp(c.KEEP,c.KEEP,c.KEEP)):a.data instanceof Array?this.filterManager.popFilter():c.disable(c.STENCIL_TEST)},f.WebGLRenderGroup.prototype.updateTexture=function(a){this.removeObject(a);for(var b=a.first;b!=this.root&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););this.insertObject(a,b,c)},f.WebGLRenderGroup.prototype.addFilterBlocks=function(a,b){a.__renderGroup=this,b.__renderGroup=this;for(var c=a;c!=this.root.first&&(c=c._iPrev,!c.renderable||!c.__renderGroup););this.insertAfter(a,c);for(var d=b;d!=this.root.first&&(d=d._iPrev,!d.renderable||!d.__renderGroup););this.insertAfter(b,d)},f.WebGLRenderGroup.prototype.removeFilterBlocks=function(a,b){this.removeObject(a),this.removeObject(b)},f.WebGLRenderGroup.prototype.addDisplayObjectAndChildren=function(a){a.__renderGroup&&a.__renderGroup.removeDisplayObjectAndChildren(a);for(var b=a.first;b!=this.root.first&&(b=b._iPrev,!b.renderable||!b.__renderGroup););for(var c=a.last;c._iNext&&(c=c._iNext,!c.renderable||!c.__renderGroup););var d=a.first,e=a.last._iNext;do d.__renderGroup=this,d.renderable&&(this.insertObject(d,b,c),b=d),d=d._iNext;while(d!=e)},f.WebGLRenderGroup.prototype.removeDisplayObjectAndChildren=function(a){if(a.__renderGroup==this){a.last;do a.__renderGroup=null,a.renderable&&this.removeObject(a),a=a._iNext;while(a)}},f.WebGLRenderGroup.prototype.insertObject=function(a,b,c){var d=b,e=c;if(a instanceof f.Sprite){var g,h;if(d instanceof f.Sprite){if(g=d.batch,g&&g.texture==a.texture.baseTexture&&g.blendMode==a.blendMode)return g.insertAfter(a,d),void 0}else g=d;if(e)if(e instanceof f.Sprite){if(h=e.batch){if(h.texture==a.texture.baseTexture&&h.blendMode==a.blendMode)return h.insertBefore(a,e),void 0;if(h==g){var i=g.split(e),j=f.WebGLRenderer.getBatch(),k=this.batchs.indexOf(g);return j.init(a),this.batchs.splice(k+1,0,j,i),void 0}}}else h=e;var j=f.WebGLRenderer.getBatch();if(j.init(a),g){var k=this.batchs.indexOf(g);this.batchs.splice(k+1,0,j)}else this.batchs.push(j)}else a instanceof f.TilingSprite?this.initTilingSprite(a):a instanceof f.Strip&&this.initStrip(a),this.insertAfter(a,d)},f.WebGLRenderGroup.prototype.insertAfter=function(a,b){if(b instanceof f.Sprite){var c=b.batch;if(c)if(c.tail==b){var d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a)}else{var e=c.split(b.__next),d=this.batchs.indexOf(c);this.batchs.splice(d+1,0,a,e)}else this.batchs.push(a)}else{var d=this.batchs.indexOf(b);this.batchs.splice(d+1,0,a)}},f.WebGLRenderGroup.prototype.removeObject=function(a){var b;if(a instanceof f.Sprite){var c=a.batch;if(!c)return;c.remove(a),0==c.size&&(b=c)}else b=a;if(b){var d=this.batchs.indexOf(b);if(-1==d)return;if(0==d||d==this.batchs.length-1)return this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),void 0;if(this.batchs[d-1]instanceof f.WebGLBatch&&this.batchs[d+1]instanceof f.WebGLBatch&&this.batchs[d-1].texture==this.batchs[d+1].texture&&this.batchs[d-1].blendMode==this.batchs[d+1].blendMode)return this.batchs[d-1].merge(this.batchs[d+1]),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b),f.WebGLRenderer.returnBatch(this.batchs[d+1]),this.batchs.splice(d,2),void 0;this.batchs.splice(d,1),b instanceof f.WebGLBatch&&f.WebGLRenderer.returnBatch(b)}},f.WebGLRenderGroup.prototype.initTilingSprite=function(a){var b=this.gl;a.verticies=new Float32Array([0,0,a.width,0,a.width,a.height,0,a.height]),a.uvs=new Float32Array([0,0,1,0,1,1,0,1]),a.colors=new Float32Array([1,1,1,1]),a.indices=new Uint16Array([0,1,3,2]),a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW),a.texture.baseTexture._glTexture?(b.bindTexture(b.TEXTURE_2D,a.texture.baseTexture._glTexture),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.REPEAT),b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.REPEAT),a.texture.baseTexture._powerOf2=!0):a.texture.baseTexture._powerOf2=!0},f.WebGLRenderGroup.prototype.renderStrip=function(a,b){var c=this.gl,d=f.stripShaderProgram;c.useProgram(d);var e=f.mat3.clone(a.worldTransform);f.mat3.transpose(e),c.uniformMatrix3fv(d.translationMatrix,!1,e),c.uniform2f(d.projectionVector,b.x,b.y),c.uniform1f(d.alpha,a.worldAlpha),a.dirty?(a.dirty=!1,c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferData(c.ARRAY_BUFFER,a.verticies,c.STATIC_DRAW),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferData(c.ARRAY_BUFFER,a.uvs,c.STATIC_DRAW),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.bufferData(c.ARRAY_BUFFER,a.colors,c.STATIC_DRAW),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer),c.bufferData(c.ELEMENT_ARRAY_BUFFER,a.indices,c.STATIC_DRAW)):(c.bindBuffer(c.ARRAY_BUFFER,a._vertexBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.verticies),c.vertexAttribPointer(d.vertexPositionAttribute,2,c.FLOAT,!1,0,0),c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.vertexAttribPointer(d.textureCoordAttribute,2,c.FLOAT,!1,0,0),c.activeTexture(c.TEXTURE0),c.bindTexture(c.TEXTURE_2D,a.texture.baseTexture._glTexture),c.bindBuffer(c.ARRAY_BUFFER,a._colorBuffer),c.vertexAttribPointer(d.colorAttribute,1,c.FLOAT,!1,0,0),c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,a._indexBuffer)),c.drawElements(c.TRIANGLE_STRIP,a.indices.length,c.UNSIGNED_SHORT,0),c.useProgram(f.currentProgram)},f.WebGLRenderGroup.prototype.renderTilingSprite=function(a,b){var c=this.gl;f.shaderProgram;var d=a.tilePosition,e=a.tileScale,g=d.x/a.texture.baseTexture.width,h=d.y/a.texture.baseTexture.height,i=a.width/a.texture.baseTexture.width/e.x,j=a.height/a.texture.baseTexture.height/e.y;a.uvs[0]=0-g,a.uvs[1]=0-h,a.uvs[2]=1*i-g,a.uvs[3]=0-h,a.uvs[4]=1*i-g,a.uvs[5]=1*j-h,a.uvs[6]=0-g,a.uvs[7]=1*j-h,c.bindBuffer(c.ARRAY_BUFFER,a._uvBuffer),c.bufferSubData(c.ARRAY_BUFFER,0,a.uvs),this.renderStrip(a,b)},f.WebGLRenderGroup.prototype.initStrip=function(a){var b=this.gl;this.shaderProgram,a._vertexBuffer=b.createBuffer(),a._indexBuffer=b.createBuffer(),a._uvBuffer=b.createBuffer(),a._colorBuffer=b.createBuffer(),b.bindBuffer(b.ARRAY_BUFFER,a._vertexBuffer),b.bufferData(b.ARRAY_BUFFER,a.verticies,b.DYNAMIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._uvBuffer),b.bufferData(b.ARRAY_BUFFER,a.uvs,b.STATIC_DRAW),b.bindBuffer(b.ARRAY_BUFFER,a._colorBuffer),b.bufferData(b.ARRAY_BUFFER,a.colors,b.STATIC_DRAW),b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,a._indexBuffer),b.bufferData(b.ELEMENT_ARRAY_BUFFER,a.indices,b.STATIC_DRAW)},f.WebGLFilterManager=function(){this.filterStack=[],this.texturePool=[],this.offsetX=0,this.offsetY=0,this.initShaderBuffers()},f.WebGLFilterManager.prototype.begin=function(a,b){this.width=2*a.x,this.height=2*-a.y,this.buffer=b},f.WebGLFilterManager.prototype.pushFilter=function(a){var b=f.gl;this.filterStack.push(a),a.filterPasses[0],this.offsetX+=a.target.filterArea.x,this.offsetY+=a.target.filterArea.y;var c=this.texturePool.pop();c||(c=new f.FilterTexture(this.width,this.height)),b.bindTexture(b.TEXTURE_2D,c.texture),this.getBounds(a.target);var d=a.target.filterArea;b.bindFramebuffer(b.FRAMEBUFFER,c.frameBuffer),b.viewport(0,0,d.width,d.height),f.projection.x=d.width/2,f.projection.y=-d.height/2,f.offset.x=-d.x,f.offset.y=-d.y,b.uniform2f(f.currentShader.projectionVector,d.width/2,-d.height/2),b.uniform2f(f.currentShader.offsetVector,-d.x,-d.y),b.colorMask(!0,!0,!0,!0),b.clearColor(0,0,0,0),b.clear(b.COLOR_BUFFER_BIT),a._glFilterTexture=c},f.WebGLFilterManager.prototype.popFilter=function(){var a=f.gl,b=this.filterStack.pop(),c=b.target.filterArea,d=b._glFilterTexture;if(b.filterPasses.length>1){a.viewport(0,0,c.width,c.height),a.bindBuffer(a.ARRAY_BUFFER,this.vertexBuffer),this.vertexArray[0]=0,this.vertexArray[1]=c.height,this.vertexArray[2]=c.width,this.vertexArray[3]=c.height,this.vertexArray[4]=0,this.vertexArray[5]=0,this.vertexArray[6]=c.width,this.vertexArray[7]=0,a.bufferSubData(a.ARRAY_BUFFER,0,this.vertexArray),a.bindBuffer(a.ARRAY_BUFFER,this.uvBuffer),this.uvArray[2]=c.width/this.width,this.uvArray[5]=c.height/this.height,this.uvArray[6]=c.width/this.width,this.uvArray[7]=c.height/this.height,a.bufferSubData(a.ARRAY_BUFFER,0,this.uvArray);var e=d,g=this.texturePool.pop();g||(g=new f.FilterTexture(this.width,this.height)),a.bindFramebuffer(a.FRAMEBUFFER,g.frameBuffer),a.clear(a.COLOR_BUFFER_BIT),a.disable(a.BLEND);for(var h=0;hs?s:E,E=E>t?t:E,E=E>u?u:E,E=E>v?v:E,F=F>w?w:F,F=F>x?x:F,F=F>y?y:F,F=F>z?z:F,C=s>C?s:C,C=t>C?t:C,C=u>C?u:C,C=v>C?v:C,D=w>D?w:D,D=x>D?x:D,D=y>D?y:D,D=z>D?z:D),l=!1,A=A._iNext}while(A!=B);E=E>0?E:0,F=F>0?F:0,C=C0&&(f.Texture.frameUpdates=[])},f.CanvasRenderer.prototype.resize=function(a,b){this.width=a,this.height=b,this.view.width=a,this.view.height=b},f.CanvasRenderer.prototype.renderDisplayObject=function(a){var b,c=this.context;c.globalCompositeOperation="source-over";var d=a.last._iNext;a=a.first;do if(b=a.worldTransform,a.visible)if(a.renderable){if(a instanceof f.Sprite){var e=a.texture.frame;e&&e.width&&e.height&&(c.globalAlpha=a.worldAlpha,c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),c.drawImage(a.texture.baseTexture.source,e.x,e.y,e.width,e.height,a.anchor.x*-e.width,a.anchor.y*-e.height,e.width,e.height))}else if(a instanceof f.Strip)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderStrip(a);else if(a instanceof f.TilingSprite)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),this.renderTilingSprite(a);else if(a instanceof f.CustomRenderable)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),a.renderCanvas(this);else if(a instanceof f.Graphics)c.setTransform(b[0],b[3],b[1],b[4],b[2],b[5]),f.CanvasGraphics.renderGraphics(a,c);else if(a instanceof f.FilterBlock&&a.data instanceof f.Graphics){var g=a.data;if(a.open){c.save();var h=g.alpha,i=g.worldTransform;c.setTransform(i[0],i[3],i[1],i[4],i[2],i[5]),g.worldAlpha=.5,c.worldAlpha=0,f.CanvasGraphics.renderGraphicsMask(g,c),c.clip(),g.worldAlpha=h}else c.restore()}a=a._iNext}else a=a._iNext;else a=a.last._iNext;while(a!=d)},f.CanvasRenderer.prototype.renderStripFlat=function(a){var b=this.context,c=a.verticies;a.uvs;var d=c.length/2;this.count++,b.beginPath();for(var e=1;d-2>e;e++){var f=2*e,g=c[f],h=c[f+2],i=c[f+4],j=c[f+1],k=c[f+3],l=c[f+5];b.moveTo(g,j),b.lineTo(h,k),b.lineTo(i,l)}b.fillStyle="#FF0000",b.fill(),b.closePath()},f.CanvasRenderer.prototype.renderTilingSprite=function(a){var b=this.context;b.globalAlpha=a.worldAlpha,a.__tilePattern||(a.__tilePattern=b.createPattern(a.texture.baseTexture.source,"repeat")),b.beginPath();var c=a.tilePosition,d=a.tileScale;b.scale(d.x,d.y),b.translate(c.x,c.y),b.fillStyle=a.__tilePattern,b.fillRect(-c.x,-c.y,a.width/d.x,a.height/d.y),b.scale(1/d.x,1/d.y),b.translate(-c.x,-c.y),b.closePath()},f.CanvasRenderer.prototype.renderStrip=function(a){var b=this.context,c=a.verticies,d=a.uvs,e=c.length/2;this.count++;for(var f=1;e-2>f;f++){var g=2*f,h=c[g],i=c[g+2],j=c[g+4],k=c[g+1],l=c[g+3],m=c[g+5],n=d[g]*a.texture.width,o=d[g+2]*a.texture.width,p=d[g+4]*a.texture.width,q=d[g+1]*a.texture.height,r=d[g+3]*a.texture.height,s=d[g+5]*a.texture.height;b.save(),b.beginPath(),b.moveTo(h,k),b.lineTo(i,l),b.lineTo(j,m),b.closePath(),b.clip();var t=n*r+q*p+o*s-r*p-q*o-n*s,u=h*r+q*j+i*s-r*j-q*i-h*s,v=n*i+h*p+o*j-i*p-h*o-n*j,w=n*r*j+q*i*p+h*o*s-h*r*p-q*o*j-n*i*s,x=k*r+q*m+l*s-r*m-q*l-k*s,y=n*l+k*p+o*m-l*p-k*o-n*m,z=n*r*m+q*l*p+k*o*s-k*r*p-q*o*m-n*l*s;b.transform(u/t,x/t,v/t,y/t,w/t,z/t),b.drawImage(a.texture.baseTexture.source,0,0),b.restore()}},f.CanvasGraphics=function(){},f.CanvasGraphics.renderGraphics=function(a,b){for(var c=a.worldAlpha,d=0;d1&&(c=1,console.log("Pixi.js warning: masks in canvas can only mask using the first path in the graphics object"));for(var d=0;1>d;d++){var e=a.graphicsData[d],g=e.points;if(e.type==f.Graphics.POLY){b.beginPath(),b.moveTo(g[0],g[1]);for(var h=1;hb?b:d,e=b+m>e?b+m:e,g=g>c?b:g,h=c+n>h?c+n:h}else if(k===f.Graphics.CIRC||k===f.Graphics.ELIP){b=a.x,c=a.y;var o=a.radius+l/2;d=d>b-o?b-o:d,e=b+o>e?b+o:e,g=g>c-o?c-o:g,h=c+o>h?c+o:h}else for(var p=0;pb-l?b-l:d,e=b+l>e?b+l:e,g=g>c-l?c-l:g,h=c+l>h?c+l:h}this.bounds=new f.Rectangle(d,g,e-d,h-g)}},f.Graphics.POLY=0,f.Graphics.RECT=1,f.Graphics.CIRC=2,f.Graphics.ELIP=3,f.Strip=function(a,b,c){f.DisplayObjectContainer.call(this),this.texture=a,this.blendMode=f.blendModes.NORMAL;try{this.uvs=new Float32Array([0,1,1,1,1,0,0,1]),this.verticies=new Float32Array([0,0,0,0,0,0,0,0,0]),this.colors=new Float32Array([1,1,1,1]),this.indices=new Uint16Array([0,1,2,3])}catch(d){this.uvs=[0,1,1,1,1,0,0,1],this.verticies=[0,0,0,0,0,0,0,0,0],this.colors=[1,1,1,1],this.indices=[0,1,2,3]}this.width=b,this.height=c,a.baseTexture.hasLoaded?(this.width=this.texture.frame.width,this.height=this.texture.frame.height,this.updateFrame=!0):(this.onTextureUpdateBind=this.onTextureUpdate.bind(this),this.texture.addEventListener("update",this.onTextureUpdateBind)),this.renderable=!0},f.Strip.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Strip.prototype.constructor=f.Strip,f.Strip.prototype.setTexture=function(a){this.texture=a,this.width=a.frame.width,this.height=a.frame.height,this.updateFrame=!0},f.Strip.prototype.onTextureUpdate=function(){this.updateFrame=!0},f.Rope=function(a,b){f.Strip.call(this,a),this.points=b;try{this.verticies=new Float32Array(4*b.length),this.uvs=new Float32Array(4*b.length),this.colors=new Float32Array(2*b.length),this.indices=new Uint16Array(2*b.length)}catch(c){this.verticies=verticies,this.uvs=uvs,this.colors=colors,this.indices=indices}this.refresh()},f.Rope.prototype=Object.create(f.Strip.prototype),f.Rope.prototype.constructor=f.Rope,f.Rope.prototype.refresh=function(){var a=this.points;if(!(a.length<1)){var b=this.uvs,c=this.indices,d=this.colors,e=a[0],f=a[0];this.count-=.2,b[0]=0,b[1]=1,b[2]=0,b[3]=1,d[0]=1,d[1]=1,c[0]=0,c[1]=1;for(var g=a.length,h=1;g>h;h++){var f=a[h],i=4*h,j=h/(g-1);h%2?(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1):(b[i]=j,b[i+1]=0,b[i+2]=j,b[i+3]=1),i=2*h,d[i]=1,d[i+1]=1,i=2*h,c[i]=i,c[i+1]=i+1,e=f}}},f.Rope.prototype.updateTransform=function(){var a=this.points;if(!(a.length<1)){var b,c=this.verticies,d=a[0],e={x:0,y:0},g=a[0];this.count-=.2,c[0]=g.x+e.x,c[1]=g.y+e.y,c[2]=g.x-e.x,c[3]=g.y-e.y;for(var h=a.length,i=1;h>i;i++){var g=a[i],j=4*i;b=i1&&(k=1);var l=Math.sqrt(e.x*e.x+e.y*e.y),m=this.texture.height/2;e.x/=l,e.y/=l,e.x*=m,e.y*=m,c[j]=g.x+e.x,c[j+1]=g.y+e.y,c[j+2]=g.x-e.x,c[j+3]=g.y-e.y,d=g}f.DisplayObjectContainer.prototype.updateTransform.call(this)}},f.Rope.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite=function(a,b,c){f.DisplayObjectContainer.call(this),this.texture=a,this.width=b,this.height=c,this.tileScale=new f.Point(1,1),this.tilePosition=new f.Point(0,0),this.renderable=!0,this.blendMode=f.blendModes.NORMAL},f.TilingSprite.prototype=Object.create(f.DisplayObjectContainer.prototype),f.TilingSprite.prototype.constructor=f.TilingSprite,f.TilingSprite.prototype.setTexture=function(a){this.texture=a,this.updateFrame=!0},f.TilingSprite.prototype.onTextureUpdate=function(){this.updateFrame=!0},f.Spine=function(a){if(f.DisplayObjectContainer.call(this),this.spineData=f.AnimCache[a],!this.spineData)throw new Error("Spine data must be preloaded using PIXI.SpineLoader or PIXI.AssetLoader: "+a);this.skeleton=new l.Skeleton(this.spineData),this.skeleton.updateWorldTransform(),this.stateData=new l.AnimationStateData(this.spineData),this.state=new l.AnimationState(this.stateData),this.slotContainers=[];for(var b=0,c=this.skeleton.drawOrder.length;c>b;b++){var d=this.skeleton.drawOrder[b],e=d.attachment,g=new f.DisplayObjectContainer;if(this.slotContainers.push(g),this.addChild(g),e instanceof l.RegionAttachment){var h=e.rendererObject.name,i=this.createSprite(d,e.rendererObject);d.currentSprite=i,d.currentSpriteName=h,g.addChild(i)}}},f.Spine.prototype=Object.create(f.DisplayObjectContainer.prototype),f.Spine.prototype.constructor=f.Spine,f.Spine.prototype.updateTransform=function(){this.lastTime=this.lastTime||Date.now();var a=.001*(Date.now()-this.lastTime);this.lastTime=Date.now(),this.state.update(a),this.state.apply(this.skeleton),this.skeleton.updateWorldTransform();for(var b=this.skeleton.drawOrder,c=0,d=b.length;d>c;c++){var e=b[c],g=e.attachment,h=this.slotContainers[c];if(g instanceof l.RegionAttachment){if(g.rendererObject&&(!e.currentSpriteName||e.currentSpriteName!=g.name)){var i=g.rendererObject.name;if(void 0!==e.currentSprite&&(e.currentSprite.visible=!1),e.sprites=e.sprites||{},void 0!==e.sprites[i])e.sprites[i].visible=!0;else{var j=this.createSprite(e,g.rendererObject);h.addChild(j)}e.currentSprite=e.sprites[i],e.currentSpriteName=i}h.visible=!0;var k=e.bone;h.position.x=k.worldX+g.x*k.m00+g.y*k.m01,h.position.y=k.worldY+g.x*k.m10+g.y*k.m11,h.scale.x=k.worldScaleX,h.scale.y=k.worldScaleY,h.rotation=-(e.bone.worldRotation*Math.PI/180)}else h.visible=!1}f.DisplayObjectContainer.prototype.updateTransform.call(this)},f.Spine.prototype.createSprite=function(a,b){var c=f.TextureCache[b.name]?b.name:b.name+".png",d=new f.Sprite(f.Texture.fromFrame(c));return d.scale=b.scale,d.rotation=b.rotation,d.anchor.x=d.anchor.y=.5,a.sprites=a.sprites||{},a.sprites[b.name]=d,d};var l={};l.BoneData=function(a,b){this.name=a,this.parent=b},l.BoneData.prototype={length:0,x:0,y:0,rotation:0,scaleX:1,scaleY:1},l.SlotData=function(a,b){this.name=a,this.boneData=b},l.SlotData.prototype={r:1,g:1,b:1,a:1,attachmentName:null},l.Bone=function(a,b){this.data=a,this.parent=b,this.setToSetupPose()},l.Bone.yDown=!1,l.Bone.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,m00:0,m01:0,worldX:0,m10:0,m11:0,worldY:0,worldRotation:0,worldScaleX:1,worldScaleY:1,updateWorldTransform:function(a,b){var c=this.parent;null!=c?(this.worldX=this.x*c.m00+this.y*c.m01+c.worldX,this.worldY=this.x*c.m10+this.y*c.m11+c.worldY,this.worldScaleX=c.worldScaleX*this.scaleX,this.worldScaleY=c.worldScaleY*this.scaleY,this.worldRotation=c.worldRotation+this.rotation):(this.worldX=this.x,this.worldY=this.y,this.worldScaleX=this.scaleX,this.worldScaleY=this.scaleY,this.worldRotation=this.rotation);var d=this.worldRotation*Math.PI/180,e=Math.cos(d),f=Math.sin(d);this.m00=e*this.worldScaleX,this.m10=f*this.worldScaleX,this.m01=-f*this.worldScaleY,this.m11=e*this.worldScaleY,a&&(this.m00=-this.m00,this.m01=-this.m01),b&&(this.m10=-this.m10,this.m11=-this.m11),l.Bone.yDown&&(this.m10=-this.m10,this.m11=-this.m11)},setToSetupPose:function(){var a=this.data;this.x=a.x,this.y=a.y,this.rotation=a.rotation,this.scaleX=a.scaleX,this.scaleY=a.scaleY}},l.Slot=function(a,b,c){this.data=a,this.skeleton=b,this.bone=c,this.setToSetupPose()},l.Slot.prototype={r:1,g:1,b:1,a:1,_attachmentTime:0,attachment:null,setAttachment:function(a){this.attachment=a,this._attachmentTime=this.skeleton.time},setAttachmentTime:function(a){this._attachmentTime=this.skeleton.time-a},getAttachmentTime:function(){return this.skeleton.time-this._attachmentTime},setToSetupPose:function(){var a=this.data;this.r=a.r,this.g=a.g,this.b=a.b,this.a=a.a;for(var b=this.skeleton.data.slots,c=0,d=b.length;d>c;c++)if(b[c]==a){this.setAttachment(a.attachmentName?this.skeleton.getAttachmentBySlotIndex(c,a.attachmentName):null);break}}},l.Skin=function(a){this.name=a,this.attachments={}},l.Skin.prototype={addAttachment:function(a,b,c){this.attachments[a+":"+b]=c},getAttachment:function(a,b){return this.attachments[a+":"+b]},_attachAll:function(a,b){for(var c in b.attachments){var d=c.indexOf(":"),e=parseInt(c.substring(0,d)),f=c.substring(d+1),g=a.slots[e];if(g.attachment&&g.attachment.name==f){var h=this.getAttachment(e,f);h&&g.setAttachment(h)}}}},l.Animation=function(a,b,c){this.name=a,this.timelines=b,this.duration=c},l.Animation.prototype={apply:function(a,b,c){c&&0!=this.duration&&(b%=this.duration);for(var d=this.timelines,e=0,f=d.length;f>e;e++)d[e].apply(a,b,1)},mix:function(a,b,c,d){c&&0!=this.duration&&(b%=this.duration);for(var e=this.timelines,f=0,g=e.length;g>f;f++)e[f].apply(a,b,d)}},l.binarySearch=function(a,b,c){var d=0,e=Math.floor(a.length/c)-2;if(0==e)return c;for(var f=e>>>1;;){if(a[(f+1)*c]<=b?d=f+1:e=f,d==e)return(d+1)*c;f=d+e>>>1}},l.linearSearch=function(a,b,c){for(var d=0,e=a.length-c;e>=d;d+=c)if(a[d]>b)return d;return-1},l.Curves=function(a){this.curves=[],this.curves.length=6*(a-1)},l.Curves.prototype={setLinear:function(a){this.curves[6*a]=0},setStepped:function(a){this.curves[6*a]=-1},setCurve:function(a,b,c,d,e){var f=.1,g=f*f,h=g*f,i=3*f,j=3*g,k=6*g,l=6*h,m=2*-b+d,n=2*-c+e,o=3*(b-d)+1,p=3*(c-e)+1,q=6*a,r=this.curves;r[q]=b*i+m*j+o*h,r[q+1]=c*i+n*j+p*h,r[q+2]=m*k+o*l,r[q+3]=n*k+p*l,r[q+4]=o*l,r[q+5]=p*l},getCurvePercent:function(a,b){b=0>b?0:b>1?1:b;var c=6*a,d=this.curves,e=d[c];if(!e)return b;if(-1==e)return 0;for(var f=d[c+1],g=d[c+2],h=d[c+3],i=d[c+4],j=d[c+5],k=e,l=f,m=8;;){if(k>=b){var n=k-e,o=l-f;return o+(l-o)*(b-n)/(k-n)}if(0==m)break;m--,e+=g,f+=h,g+=i,h+=j,k+=e,l+=f}return l+(1-l)*(b-k)/(1-k)}},l.RotateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=2*a},l.RotateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(a,b,c){a*=2,this.frames[a]=b,this.frames[a+1]=c},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-2]){for(var f=e.data.rotation+d[d.length-1]-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;return e.rotation+=f*c,void 0}var g=l.binarySearch(d,b,2),h=d[g-1],i=d[g],j=1-(b-i)/(d[g-2]-i);j=this.curves.getCurvePercent(g/2-1,j);for(var f=d[g+1]-h;f>180;)f-=360;for(;-180>f;)f+=360;for(f=e.data.rotation+(h+f*j)-e.rotation;f>180;)f-=360;for(;-180>f;)f+=360;e.rotation+=f*c}}},l.TranslateTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.TranslateTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.x+=(e.data.x+d[d.length-2]-e.x)*c,e.y+=(e.data.y+d[d.length-1]-e.y)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.x+=(e.data.x+g+(d[f+1]-g)*j-e.x)*c,e.y+=(e.data.y+h+(d[f+2]-h)*j-e.y)*c}}},l.ScaleTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=3*a},l.ScaleTimeline.prototype={boneIndex:0,getFrameCount:function(){return this.frames.length/3},setFrame:function(a,b,c,d){a*=3,this.frames[a]=b,this.frames[a+1]=c,this.frames[a+2]=d},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-3])return e.scaleX+=(e.data.scaleX-1+d[d.length-2]-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+d[d.length-1]-e.scaleY)*c,void 0;var f=l.binarySearch(d,b,3),g=d[f-2],h=d[f-1],i=d[f],j=1-(b-i)/(d[f+-3]-i);j=this.curves.getCurvePercent(f/3-1,j),e.scaleX+=(e.data.scaleX-1+g+(d[f+1]-g)*j-e.scaleX)*c,e.scaleY+=(e.data.scaleY-1+h+(d[f+2]-h)*j-e.scaleY)*c}}},l.ColorTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=5*a},l.ColorTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length/2},setFrame:function(c,d){c*=5,this.frames[c]=d,this.frames[c+1]=r,this.frames[c+2]=g,this.frames[c+3]=b,this.frames[c+4]=a},apply:function(a,b,c){var d=this.frames;if(!(b=d[d.length-5]){var f=d.length-1;return e.r=d[f-3],e.g=d[f-2],e.b=d[f-1],e.a=d[f],void 0}var g=l.binarySearch(d,b,5),h=d[g-4],i=d[g-3],j=d[g-2],k=d[g-1],m=d[g],n=1-(b-m)/(d[g-5]-m);n=this.curves.getCurvePercent(g/5-1,n);var o=h+(d[g+1]-h)*n,p=i+(d[g+2]-i)*n,q=j+(d[g+3]-j)*n,r=k+(d[g+4]-k)*n;1>c?(e.r+=(o-e.r)*c,e.g+=(p-e.g)*c,e.b+=(q-e.b)*c,e.a+=(r-e.a)*c):(e.r=o,e.g=p,e.b=q,e.a=r)}}},l.AttachmentTimeline=function(a){this.curves=new l.Curves(a),this.frames=[],this.frames.length=a,this.attachmentNames=[],this.attachmentNames.length=a},l.AttachmentTimeline.prototype={slotIndex:0,getFrameCount:function(){return this.frames.length},setFrame:function(a,b,c){this.frames[a]=b,this.attachmentNames[a]=c},apply:function(a,b){var c=this.frames;if(!(b=c[c.length-1]?c.length-1:l.binarySearch(c,b,1)-1;var e=this.attachmentNames[d];a.slots[this.slotIndex].setAttachment(e?a.getAttachmentBySlotIndex(this.slotIndex,e):null)}}},l.SkeletonData=function(){this.bones=[],this.slots=[],this.skins=[],this.animations=[]},l.SkeletonData.prototype={defaultSkin:null,findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return slot[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].name==a)return c;return-1},findSkin:function(a){for(var b=this.skins,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},findAnimation:function(a){for(var b=this.animations,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null}},l.Skeleton=function(a){this.data=a,this.bones=[];for(var b=0,c=a.bones.length;c>b;b++){var d=a.bones[b],e=d.parent?this.bones[a.bones.indexOf(d.parent)]:null;this.bones.push(new l.Bone(d,e))}this.slots=[],this.drawOrder=[];for(var b=0,c=a.slots.length;c>b;b++){var f=a.slots[b],g=this.bones[a.bones.indexOf(f.boneData)],h=new l.Slot(f,this,g);this.slots.push(h),this.drawOrder.push(h)}},l.Skeleton.prototype={x:0,y:0,skin:null,r:1,g:1,b:1,a:1,time:0,flipX:!1,flipY:!1,updateWorldTransform:function(){for(var a=this.flipX,b=this.flipY,c=this.bones,d=0,e=c.length;e>d;d++)c[d].updateWorldTransform(a,b)},setToSetupPose:function(){this.setBonesToSetupPose(),this.setSlotsToSetupPose()},setBonesToSetupPose:function(){for(var a=this.bones,b=0,c=a.length;c>b;b++)a[b].setToSetupPose()},setSlotsToSetupPose:function(){for(var a=this.slots,b=0,c=a.length;c>b;b++)a[b].setToSetupPose(b)},getRootBone:function(){return 0==this.bones.length?null:this.bones[0]},findBone:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findBoneIndex:function(a){for(var b=this.bones,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},findSlot:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return b[c];return null},findSlotIndex:function(a){for(var b=this.slots,c=0,d=b.length;d>c;c++)if(b[c].data.name==a)return c;return-1},setSkinByName:function(a){var b=this.data.findSkin(a);if(!b)throw"Skin not found: "+a;this.setSkin(b)},setSkin:function(a){this.skin&&a&&a._attachAll(this,this.skin),this.skin=a},getAttachmentBySlotName:function(a,b){return this.getAttachmentBySlotIndex(this.data.findSlotIndex(a),b)},getAttachmentBySlotIndex:function(a,b){if(this.skin){var c=this.skin.getAttachment(a,b);if(c)return c}return this.data.defaultSkin?this.data.defaultSkin.getAttachment(a,b):null},setAttachment:function(a,b){for(var c=this.slots,d=0,e=c.size;e>d;d++){var f=c[d];if(f.data.name==a){var g=null;if(b&&(g=this.getAttachment(d,b),null==g))throw"Attachment not found: "+b+", for slot: "+a;return f.setAttachment(g),void 0}}throw"Slot not found: "+a},update:function(a){time+=a}},l.AttachmentType={region:0},l.RegionAttachment=function(){this.offset=[],this.offset.length=8,this.uvs=[],this.uvs.length=8},l.RegionAttachment.prototype={x:0,y:0,rotation:0,scaleX:1,scaleY:1,width:0,height:0,rendererObject:null,regionOffsetX:0,regionOffsetY:0,regionWidth:0,regionHeight:0,regionOriginalWidth:0,regionOriginalHeight:0,setUVs:function(a,b,c,d,e){var f=this.uvs;e?(f[2]=a,f[3]=d,f[4]=a,f[5]=b,f[6]=c,f[7]=b,f[0]=c,f[1]=d):(f[0]=a,f[1]=d,f[2]=a,f[3]=b,f[4]=c,f[5]=b,f[6]=c,f[7]=d)},updateOffset:function(){var a=this.width/this.regionOriginalWidth*this.scaleX,b=this.height/this.regionOriginalHeight*this.scaleY,c=-this.width/2*this.scaleX+this.regionOffsetX*a,d=-this.height/2*this.scaleY+this.regionOffsetY*b,e=c+this.regionWidth*a,f=d+this.regionHeight*b,g=this.rotation*Math.PI/180,h=Math.cos(g),i=Math.sin(g),j=c*h+this.x,k=c*i,l=d*h+this.y,m=d*i,n=e*h+this.x,o=e*i,p=f*h+this.y,q=f*i,r=this.offset;r[0]=j-m,r[1]=l+k,r[2]=j-q,r[3]=p+k,r[4]=n-q,r[5]=p+o,r[6]=n-m,r[7]=l+o},computeVertices:function(a,b,c,d){a+=c.worldX,b+=c.worldY;var e=c.m00,f=c.m01,g=c.m10,h=c.m11,i=this.offset;d[0]=i[0]*e+i[1]*f+a,d[1]=i[0]*g+i[1]*h+b,d[2]=i[2]*e+i[3]*f+a,d[3]=i[2]*g+i[3]*h+b,d[4]=i[4]*e+i[5]*f+a,d[5]=i[4]*g+i[5]*h+b,d[6]=i[6]*e+i[7]*f+a,d[7]=i[6]*g+i[7]*h+b}},l.AnimationStateData=function(a){this.skeletonData=a,this.animationToMixTime={}},l.AnimationStateData.prototype={defaultMix:0,setMixByName:function(a,b,c){var d=this.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;var e=this.skeletonData.findAnimation(b);if(!e)throw"Animation not found: "+b;this.setMix(d,e,c)},setMix:function(a,b,c){this.animationToMixTime[a.name+":"+b.name]=c},getMix:function(a,b){var c=this.animationToMixTime[a.name+":"+b.name];return c?c:this.defaultMix}},l.AnimationState=function(a){this.data=a,this.queue=[]},l.AnimationState.prototype={current:null,previous:null,currentTime:0,previousTime:0,currentLoop:!1,previousLoop:!1,mixTime:0,mixDuration:0,update:function(a){if(this.currentTime+=a,this.previousTime+=a,this.mixTime+=a,this.queue.length>0){var b=this.queue[0];this.currentTime>=b.delay&&(this._setAnimation(b.animation,b.loop),this.queue.shift())}},apply:function(a){if(this.current)if(this.previous){this.previous.apply(a,this.previousTime,this.previousLoop);var b=this.mixTime/this.mixDuration;b>=1&&(b=1,this.previous=null),this.current.mix(a,this.currentTime,this.currentLoop,b)}else this.current.apply(a,this.currentTime,this.currentLoop)},clearAnimation:function(){this.previous=null,this.current=null,this.queue.length=0},_setAnimation:function(a,b){this.previous=null,a&&this.current&&(this.mixDuration=this.data.getMix(this.current,a),this.mixDuration>0&&(this.mixTime=0,this.previous=this.current,this.previousTime=this.currentTime,this.previousLoop=this.currentLoop)),this.current=a,this.currentLoop=b,this.currentTime=0},setAnimationByName:function(a,b){var c=this.data.skeletonData.findAnimation(a);if(!c)throw"Animation not found: "+a;this.setAnimation(c,b)},setAnimation:function(a,b){this.queue.length=0,this._setAnimation(a,b)},addAnimationByName:function(a,b,c){var d=this.data.skeletonData.findAnimation(a);if(!d)throw"Animation not found: "+a;this.addAnimation(d,b,c)},addAnimation:function(a,b,c){var d={};if(d.animation=a,d.loop=b,!c||0>=c){var e=0==this.queue.length?this.current:this.queue[this.queue.length-1].animation;c=null!=e?e.duration-this.data.getMix(e,a)+(c||0):0}d.delay=c,this.queue.push(d)},isComplete:function(){return!this.current||this.currentTime>=this.current.duration}},l.SkeletonJson=function(a){this.attachmentLoader=a},l.SkeletonJson.prototype={scale:1,readSkeletonData:function(a){for(var b=new l.SkeletonData,c=a.bones,d=0,e=c.length;e>d;d++){var f=c[d],g=null;if(f.parent&&(g=b.findBone(f.parent),!g))throw"Parent bone not found: "+f.parent;var h=new l.BoneData(f.name,g);h.length=(f.length||0)*this.scale,h.x=(f.x||0)*this.scale,h.y=(f.y||0)*this.scale,h.rotation=f.rotation||0,h.scaleX=f.scaleX||1,h.scaleY=f.scaleY||1,b.bones.push(h)}for(var i=a.slots,d=0,e=i.length;e>d;d++){var j=i[d],h=b.findBone(j.bone);if(!h)throw"Slot bone not found: "+j.bone;var k=new l.SlotData(j.name,h),m=j.color;m&&(k.r=l.SkeletonJson.toColor(m,0),k.g=l.SkeletonJson.toColor(m,1),k.b=l.SkeletonJson.toColor(m,2),k.a=l.SkeletonJson.toColor(m,3)),k.attachmentName=j.attachment,b.slots.push(k)}var n=a.skins;for(var o in n)if(n.hasOwnProperty(o)){var p=n[o],q=new l.Skin(o);for(var r in p)if(p.hasOwnProperty(r)){var s=b.findSlotIndex(r),t=p[r];for(var u in t)if(t.hasOwnProperty(u)){var v=this.readAttachment(q,u,t[u]);null!=v&&q.addAttachment(s,u,v)}}b.skins.push(q),"default"==q.name&&(b.defaultSkin=q)}var w=a.animations;for(var x in w)w.hasOwnProperty(x)&&this.readAnimation(x,w[x],b);return b},readAttachment:function(a,b,c){b=c.name||b;var d=l.AttachmentType[c.type||"region"];if(d==l.AttachmentType.region){var e=new l.RegionAttachment; +return e.x=(c.x||0)*this.scale,e.y=(c.y||0)*this.scale,e.scaleX=c.scaleX||1,e.scaleY=c.scaleY||1,e.rotation=c.rotation||0,e.width=(c.width||32)*this.scale,e.height=(c.height||32)*this.scale,e.updateOffset(),e.rendererObject={},e.rendererObject.name=b,e.rendererObject.scale={},e.rendererObject.scale.x=e.scaleX,e.rendererObject.scale.y=e.scaleY,e.rendererObject.rotation=-e.rotation*Math.PI/180,e}throw"Unknown attachment type: "+d},readAnimation:function(a,b,c){var d=[],e=0,f=b.bones;for(var g in f)if(f.hasOwnProperty(g)){var h=c.findBoneIndex(g);if(-1==h)throw"Bone not found: "+g;var i=f[g];for(var j in i)if(i.hasOwnProperty(j)){var k=i[j];if("rotate"==j){var m=new l.RotateTimeline(k.length);m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n,q.time,q.angle),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[2*m.getFrameCount()-2])}else{if("translate"!=j&&"scale"!=j)throw"Invalid timeline type for a bone: "+j+" ("+g+")";var m,r=1;"scale"==j?m=new l.ScaleTimeline(k.length):(m=new l.TranslateTimeline(k.length),r=this.scale),m.boneIndex=h;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],s=(q.x||0)*r,t=(q.y||0)*r;m.setFrame(n,q.time,s,t),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[3*m.getFrameCount()-3])}}}var u=b.slots;for(var v in u)if(u.hasOwnProperty(v)){var w=u[v],x=c.findSlotIndex(v);for(var j in w)if(w.hasOwnProperty(j)){var k=w[j];if("color"==j){var m=new l.ColorTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o],y=q.color,z=l.SkeletonJson.toColor(y,0),A=l.SkeletonJson.toColor(y,1),B=l.SkeletonJson.toColor(y,2),C=l.SkeletonJson.toColor(y,3);m.setFrame(n,q.time,z,A,B,C),l.SkeletonJson.readCurve(m,n,q),n++}d.push(m),e=Math.max(e,m.frames[5*m.getFrameCount()-5])}else{if("attachment"!=j)throw"Invalid timeline type for a slot: "+j+" ("+v+")";var m=new l.AttachmentTimeline(k.length);m.slotIndex=x;for(var n=0,o=0,p=k.length;p>o;o++){var q=k[o];m.setFrame(n++,q.time,q.name)}d.push(m),e=Math.max(e,m.frames[m.getFrameCount()-1])}}}c.animations.push(new l.Animation(a,d,e))}},l.SkeletonJson.readCurve=function(a,b,c){var d=c.curve;d&&("stepped"==d?a.curves.setStepped(b):d instanceof Array&&a.curves.setCurve(b,d[0],d[1],d[2],d[3]))},l.SkeletonJson.toColor=function(a,b){if(8!=a.length)throw"Color hexidecimal length must be 8, recieved: "+a;return parseInt(a.substring(2*b,2),16)/255},l.Atlas=function(a,b){this.textureLoader=b,this.pages=[],this.regions=[];var c=new l.AtlasReader(a),d=[];d.length=4;for(var e=null;;){var f=c.readLine();if(null==f)break;if(f=c.trim(f),0==f.length)e=null;else if(e){var g=new l.AtlasRegion;g.name=f,g.page=e,g.rotate="true"==c.readValue(),c.readTuple(d);var h=parseInt(d[0]),i=parseInt(d[1]);c.readTuple(d);var j=parseInt(d[0]),k=parseInt(d[1]);g.u=h/e.width,g.v=i/e.height,g.rotate?(g.u2=(h+k)/e.width,g.v2=(i+j)/e.height):(g.u2=(h+j)/e.width,g.v2=(i+k)/e.height),g.x=h,g.y=i,g.width=Math.abs(j),g.height=Math.abs(k),4==c.readTuple(d)&&(g.splits=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],4==c.readTuple(d)&&(g.pads=[parseInt(d[0]),parseInt(d[1]),parseInt(d[2]),parseInt(d[3])],c.readTuple(d))),g.originalWidth=parseInt(d[0]),g.originalHeight=parseInt(d[1]),c.readTuple(d),g.offsetX=parseInt(d[0]),g.offsetY=parseInt(d[1]),g.index=parseInt(c.readValue()),this.regions.push(g)}else{e=new l.AtlasPage,e.name=f,e.format=l.Atlas.Format[c.readValue()],c.readTuple(d),e.minFilter=l.Atlas.TextureFilter[d[0]],e.magFilter=l.Atlas.TextureFilter[d[1]];var m=c.readValue();e.uWrap=l.Atlas.TextureWrap.clampToEdge,e.vWrap=l.Atlas.TextureWrap.clampToEdge,"x"==m?e.uWrap=l.Atlas.TextureWrap.repeat:"y"==m?e.vWrap=l.Atlas.TextureWrap.repeat:"xy"==m&&(e.uWrap=e.vWrap=l.Atlas.TextureWrap.repeat),b.load(e,f),this.pages.push(e)}}},l.Atlas.prototype={findRegion:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++)if(b[c].name==a)return b[c];return null},dispose:function(){for(var a=this.pages,b=0,c=a.length;c>b;b++)this.textureLoader.unload(a[b].rendererObject)},updateUVs:function(a){for(var b=this.regions,c=0,d=b.length;d>c;c++){var e=b[c];e.page==a&&(e.u=e.x/a.width,e.v=e.y/a.height,e.rotate?(e.u2=(e.x+e.height)/a.width,e.v2=(e.y+e.width)/a.height):(e.u2=(e.x+e.width)/a.width,e.v2=(e.y+e.height)/a.height))}}},l.Atlas.Format={alpha:0,intensity:1,luminanceAlpha:2,rgb565:3,rgba4444:4,rgb888:5,rgba8888:6},l.Atlas.TextureFilter={nearest:0,linear:1,mipMap:2,mipMapNearestNearest:3,mipMapLinearNearest:4,mipMapNearestLinear:5,mipMapLinearLinear:6},l.Atlas.TextureWrap={mirroredRepeat:0,clampToEdge:1,repeat:2},l.AtlasPage=function(){},l.AtlasPage.prototype={name:null,format:null,minFilter:null,magFilter:null,uWrap:null,vWrap:null,rendererObject:null,width:0,height:0},l.AtlasRegion=function(){},l.AtlasRegion.prototype={page:null,name:null,x:0,y:0,width:0,height:0,u:0,v:0,u2:0,v2:0,offsetX:0,offsetY:0,originalWidth:0,originalHeight:0,index:0,rotate:!1,splits:null,pads:null},l.AtlasReader=function(a){this.lines=a.split(/\r\n|\r|\n/)},l.AtlasReader.prototype={index:0,trim:function(a){return a.replace(/^\s+|\s+$/g,"")},readLine:function(){return this.index>=this.lines.length?null:this.lines[this.index++]},readValue:function(){var a=this.readLine(),b=a.indexOf(":");if(-1==b)throw"Invalid line: "+a;return this.trim(a.substring(b+1))},readTuple:function(a){var b=this.readLine(),c=b.indexOf(":");if(-1==c)throw"Invalid line: "+b;for(var d=0,e=c+1;3>d;d++){var f=b.indexOf(",",e);if(-1==f){if(0==d)throw"Invalid line: "+b;break}a[d]=this.trim(b.substr(e,f-e)),e=f+1}return a[d]=this.trim(b.substring(e)),d+1}},l.AtlasAttachmentLoader=function(a){this.atlas=a},l.AtlasAttachmentLoader.prototype={newAttachment:function(a,b,c){switch(b){case l.AttachmentType.region:var d=this.atlas.findRegion(c);if(!d)throw"Region not found in atlas: "+c+" ("+b+")";var e=new l.RegionAttachment(c);return e.rendererObject=d,e.setUVs(d.u,d.v,d.u2,d.v2,d.rotate),e.regionOffsetX=d.offsetX,e.regionOffsetY=d.offsetY,e.regionWidth=d.width,e.regionHeight=d.height,e.regionOriginalWidth=d.originalWidth,e.regionOriginalHeight=d.originalHeight,e}throw"Unknown attachment type: "+b}},f.AnimCache={},l.Bone.yDown=!0,f.CustomRenderable=function(){f.DisplayObject.call(this),this.renderable=!0},f.CustomRenderable.prototype=Object.create(f.DisplayObject.prototype),f.CustomRenderable.prototype.constructor=f.CustomRenderable,f.CustomRenderable.prototype.renderCanvas=function(){},f.CustomRenderable.prototype.initWebGL=function(){},f.CustomRenderable.prototype.renderWebGL=function(){},f.BaseTextureCache={},f.texturesToUpdate=[],f.texturesToDestroy=[],f.BaseTexture=function(a){if(f.EventTarget.call(this),this.width=100,this.height=100,this.hasLoaded=!1,this.source=a,a){if(this.source instanceof Image||this.source instanceof HTMLImageElement)if(this.source.complete)this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);else{var b=this;this.source.onload=function(){b.hasLoaded=!0,b.width=b.source.width,b.height=b.source.height,f.texturesToUpdate.push(b),b.dispatchEvent({type:"loaded",content:b})}}else this.hasLoaded=!0,this.width=this.source.width,this.height=this.source.height,f.texturesToUpdate.push(this);this._powerOf2=!1}},f.BaseTexture.prototype.constructor=f.BaseTexture,f.BaseTexture.prototype.destroy=function(){this.source instanceof Image&&(this.source.src=null),this.source=null,f.texturesToDestroy.push(this)},f.BaseTexture.fromImage=function(a,b){var c=f.BaseTextureCache[a];if(!c){var d=new Image;b&&(d.crossOrigin=""),d.src=a,c=new f.BaseTexture(d),f.BaseTextureCache[a]=c}return c},f.TextureCache={},f.FrameCache={},f.Texture=function(a,b){if(f.EventTarget.call(this),b||(this.noFrame=!0,b=new f.Rectangle(0,0,1,1)),a instanceof f.Texture&&(a=a.baseTexture),this.baseTexture=a,this.frame=b,this.trim=new f.Point,this.scope=this,a.hasLoaded)this.noFrame&&(b=new f.Rectangle(0,0,a.width,a.height)),this.setFrame(b);else{var c=this;a.addEventListener("loaded",function(){c.onBaseTextureLoaded()})}},f.Texture.prototype.constructor=f.Texture,f.Texture.prototype.onBaseTextureLoaded=function(){var a=this.baseTexture;a.removeEventListener("loaded",this.onLoaded),this.noFrame&&(this.frame=new f.Rectangle(0,0,a.width,a.height)),this.noFrame=!1,this.width=this.frame.width,this.height=this.frame.height,this.scope.dispatchEvent({type:"update",content:this})},f.Texture.prototype.destroy=function(a){a&&this.baseTexture.destroy()},f.Texture.prototype.setFrame=function(a){if(this.frame=a,this.width=a.width,this.height=a.height,a.x+a.width>this.baseTexture.width||a.y+a.height>this.baseTexture.height)throw new Error("Texture Error: frame does not fit inside the base Texture dimensions "+this);this.updateFrame=!0,f.Texture.frameUpdates.push(this)},f.Texture.fromImage=function(a,b){var c=f.TextureCache[a];return c||(c=new f.Texture(f.BaseTexture.fromImage(a,b)),f.TextureCache[a]=c),c},f.Texture.fromFrame=function(a){var b=f.TextureCache[a];if(!b)throw new Error("The frameId '"+a+"' does not exist in the texture cache "+this);return b},f.Texture.fromCanvas=function(a){var b=new f.BaseTexture(a);return new f.Texture(b)},f.Texture.addTextureToCache=function(a,b){f.TextureCache[b]=a},f.Texture.removeTextureFromCache=function(a){var b=f.TextureCache[a];return f.TextureCache[a]=null,b},f.Texture.frameUpdates=[],f.RenderTexture=function(a,b){f.EventTarget.call(this),this.width=a||100,this.height=b||100,this.indetityMatrix=f.mat3.create(),this.frame=new f.Rectangle(0,0,this.width,this.height),f.gl?this.initWebGL():this.initCanvas()},f.RenderTexture.prototype=Object.create(f.Texture.prototype),f.RenderTexture.prototype.constructor=f.RenderTexture,f.RenderTexture.prototype.initWebGL=function(){var a=f.gl;this.glFramebuffer=a.createFramebuffer(),a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),this.glFramebuffer.width=this.width,this.glFramebuffer.height=this.height,this.baseTexture=new f.BaseTexture,this.baseTexture.width=this.width,this.baseTexture.height=this.height,this.baseTexture._glTexture=a.createTexture(),a.bindTexture(a.TEXTURE_2D,this.baseTexture._glTexture),a.texImage2D(a.TEXTURE_2D,0,a.RGBA,this.width,this.height,0,a.RGBA,a.UNSIGNED_BYTE,null),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MAG_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_MIN_FILTER,a.LINEAR),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_S,a.CLAMP_TO_EDGE),a.texParameteri(a.TEXTURE_2D,a.TEXTURE_WRAP_T,a.CLAMP_TO_EDGE),this.baseTexture.isRender=!0,a.bindFramebuffer(a.FRAMEBUFFER,this.glFramebuffer),a.framebufferTexture2D(a.FRAMEBUFFER,a.COLOR_ATTACHMENT0,a.TEXTURE_2D,this.baseTexture._glTexture,0),this.projection=new f.Point(this.width/2,-this.height/2),this.render=this.renderWebGL},f.RenderTexture.prototype.resize=function(a,b){if(this.width=a,this.height=b,f.gl){this.projection.x=this.width/2,this.projection.y=-this.height/2;var c=f.gl;c.bindTexture(c.TEXTURE_2D,this.baseTexture._glTexture),c.texImage2D(c.TEXTURE_2D,0,c.RGBA,this.width,this.height,0,c.RGBA,c.UNSIGNED_BYTE,null)}else this.frame.width=this.width,this.frame.height=this.height,this.renderer.resize(this.width,this.height)},f.RenderTexture.prototype.initCanvas=function(){this.renderer=new f.CanvasRenderer(this.width,this.height,null,0),this.baseTexture=new f.BaseTexture(this.renderer.view),this.frame=new f.Rectangle(0,0,this.width,this.height),this.render=this.renderCanvas},f.RenderTexture.prototype.renderWebGL=function(a,b,c){var d=f.gl;d.colorMask(!0,!0,!0,!0),d.viewport(0,0,this.width,this.height),d.bindFramebuffer(d.FRAMEBUFFER,this.glFramebuffer),c&&(d.clearColor(0,0,0,0),d.clear(d.COLOR_BUFFER_BIT));var e=a.children,g=a.worldTransform;a.worldTransform=f.mat3.create(),a.worldTransform[4]=-1,a.worldTransform[5]=-2*this.projection.y,b&&(a.worldTransform[2]=b.x,a.worldTransform[5]-=b.y),f.visibleCount++,a.vcount=f.visibleCount;for(var h=0,i=e.length;i>h;h++)e[h].updateTransform();var j=a.__renderGroup;j?a==j.root?j.render(this.projection,this.glFramebuffer):j.renderSpecific(a,this.projection,this.glFramebuffer):(this.renderGroup||(this.renderGroup=new f.WebGLRenderGroup(d)),this.renderGroup.setRenderable(a),this.renderGroup.render(this.projection,this.glFramebuffer)),a.worldTransform=g},f.RenderTexture.prototype.renderCanvas=function(a,b,c){var d=a.children;a.worldTransform=f.mat3.create(),b&&(a.worldTransform[2]=b.x,a.worldTransform[5]=b.y);for(var e=0,g=d.length;g>e;e++)d[e].updateTransform();c&&this.renderer.context.clearRect(0,0,this.width,this.height),this.renderer.renderDisplayObject(a),this.renderer.context.setTransform(1,0,0,1,0,0)},f.AssetLoader=function(a,b){f.EventTarget.call(this),this.assetURLs=a,this.crossorigin=b,this.loadersByType={jpg:f.ImageLoader,jpeg:f.ImageLoader,png:f.ImageLoader,gif:f.ImageLoader,json:f.JsonLoader,anim:f.SpineLoader,xml:f.BitmapFontLoader,fnt:f.BitmapFontLoader}},f.AssetLoader.prototype.constructor=f.AssetLoader,f.AssetLoader.prototype.load=function(){var a=this;this.loadCount=this.assetURLs.length;for(var b=0;bh;h++)for(var i=0;d>i;i++,g++){var j=new f.Texture(this.texture,{x:i*a,y:h*b,width:a,height:b});this.frames.push(j),c&&(f.TextureCache[c+"-"+g]=j)}if(this.texture.baseTexture.hasLoaded)this.onLoaded();else{var k=this;this.texture.baseTexture.addEventListener("loaded",function(){k.onLoaded()})}},f.BitmapFontLoader=function(a,b){f.EventTarget.call(this),this.url=a,this.crossorigin=b,this.baseUrl=a.replace(/[^\/]*$/,""),this.texture=null},f.BitmapFontLoader.prototype.constructor=f.BitmapFontLoader,f.BitmapFontLoader.prototype.load=function(){this.ajaxRequest=new XMLHttpRequest;var a=this;this.ajaxRequest.onreadystatechange=function(){a.onXMLLoaded()},this.ajaxRequest.open("GET",this.url,!0),this.ajaxRequest.overrideMimeType&&this.ajaxRequest.overrideMimeType("application/xml"),this.ajaxRequest.send(null)},f.BitmapFontLoader.prototype.onXMLLoaded=function(){if(4==this.ajaxRequest.readyState&&(200==this.ajaxRequest.status||-1==window.location.href.indexOf("http"))){var a=this.baseUrl+this.ajaxRequest.responseXML.getElementsByTagName("page")[0].attributes.getNamedItem("file").nodeValue,b=new f.ImageLoader(a,this.crossorigin);this.texture=b.texture.baseTexture;var c={},d=this.ajaxRequest.responseXML.getElementsByTagName("info")[0],e=this.ajaxRequest.responseXML.getElementsByTagName("common")[0];c.font=d.attributes.getNamedItem("face").nodeValue,c.size=parseInt(d.attributes.getNamedItem("size").nodeValue,10),c.lineHeight=parseInt(e.attributes.getNamedItem("lineHeight").nodeValue,10),c.chars={};for(var g=this.ajaxRequest.responseXML.getElementsByTagName("char"),h=0;h + + + pixi.js example 15 - Filters + + + + + + + + + + diff --git a/examples/example 16 - Displacement/index.html b/examples/example 16 - Displacement/index.html index c4c12d2..9827748 100644 --- a/examples/example 16 - Displacement/index.html +++ b/examples/example 16 - Displacement/index.html @@ -38,7 +38,6 @@ var blur = new PIXI.BlurFilter(); - // create an new instance of a pixi stage var stage = new PIXI.Stage(0xFFFFFF, true); @@ -69,7 +68,7 @@ var bgFront = PIXI.Sprite.fromImage("SceneRotate.jpg"); bgFront.anchor.x = 0.5; bgFront.anchor.y = 0.5; - bgFront.filters = [blur]//, blurY]; + //bgFront.filters = [blur]//, blurY]; stage.addChild(bgFront); bgFront.position.x = 800/2; bgFront.position.y = 600/2; @@ -107,7 +106,7 @@ //container.filters = [smart]//f, f2]; //panda.filters = [f2]; - +// container.filters = [filter] var count = 0; var switchy = false; @@ -117,13 +116,13 @@ if(!switchy) { - // panda.filters = [filter];// - container.filters = [f,blurX, blurY]; + container.filters = [f];// + // container.filters = [filter]//,blurX, blurY]; } else { - //panda.filters = null//.. [filter]; - container.filters = null; + container.filters = null//.. [filter]; + // container.filters = null; } PIXI.runList(stage); @@ -154,20 +153,19 @@ stage.addChild(help); //stage.filters = [filter]; - //stage.addChild(new PIXI.Sprite(mapTexture)) + stage.addChild(new PIXI.Sprite(mapTexture)) PIXI.runList(stage); requestAnimFrame(animate); - var position = new PIXI.Point(800/2 + 200, 600/2 ); + var position = new PIXI.Point(800/2 , 600/2 ); function animate() { - /// mapTexture.render(container, position); + mapTexture.render(container, position, true); - // console.log(PIXI.frameBufferPool.length); - + filter.scale.x = Math.sin(count) * 100; filter.scale.y = Math.cos(count) * 100; bg.rotation += 0.01; @@ -181,11 +179,11 @@ count += 0.1; - blurX.blur = 1/256; - blurY.blur = 1/256; +// blurX.blur = Math.sin(count) * 1/128; + // blurY.blur = Math.cos(count) * 1/128; // filter.matrix = colorMatrix; - + f.grey = Math.sin(count) renderer.render(stage); // f.renderTex(); diff --git a/pixi.sublime-project b/pixi.sublime-project new file mode 100644 index 0000000..d834dea --- /dev/null +++ b/pixi.sublime-project @@ -0,0 +1,8 @@ +{ + "folders": + [ + { + "path": "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js" + } + ] +} diff --git a/pixi.sublime-workspace b/pixi.sublime-workspace new file mode 100644 index 0000000..e998692 --- /dev/null +++ b/pixi.sublime-workspace @@ -0,0 +1,535 @@ +{ + "auto_complete": + { + "selected_items": + [ + [ + "pro", + "prototype" + ], + [ + "for", + "for for (…) {…}" + ], + [ + "fil", + "filters" + ], + [ + "blu", + "blurX" + ], + [ + "Blu", + "BlurXFilter" + ], + [ + "appl", + "applyFilterPass" + ], + [ + "ou", + "outputTexture" + ], + [ + "filte", + "filterBlock" + ], + [ + "We", + "WebGLGraphics" + ], + [ + "max", + "maxY" + ], + [ + "min", + "minY" + ], + [ + "re", + "rectangle" + ], + [ + "rend", + "renderable" + ] + ] + }, + "buffers": + [ + { + "file": "examples/example 16 - Displacement/index.html", + "settings": + { + "buffer_size": 4901, + "line_ending": "Unix" + } + }, + { + "file": "src/pixi/filters/GreyFilter.js", + "settings": + { + "buffer_size": 852, + "line_ending": "Unix" + } + }, + { + "file": "src/pixi/filters/DisplacementFilter.js", + "settings": + { + "buffer_size": 1698, + "line_ending": "Unix" + } + }, + { + "file": "src/pixi/renderers/webgl/WebGLRenderGroup.js", + "settings": + { + "buffer_size": 25104, + "line_ending": "Unix" + } + }, + { + "file": "src/pixi/renderers/webgl/WebGLFilterManager.js", + "settings": + { + "buffer_size": 11987, + "line_ending": "Unix" + } + } + ], + "build_system": "", + "command_palette": + { + "height": 0.0, + "selected_items": + [ + ], + "width": 0.0 + }, + "console": + { + "height": 139.0 + }, + "distraction_free": + { + "menu_visible": true, + "show_minimap": false, + "show_open_files": false, + "show_tabs": false, + "side_bar_visible": false, + "status_bar_visible": false + }, + "file_history": + [ + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/renderers/webgl/WebGLFilterManager.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/src/pixi/filters/BlurXFilter.js", + "/Users/matgroves/Dropbox/Development/html/workspace/pixi.js/examples/example 16 - 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Displacement/index.html", + "settings": + { + "buffer_size": 4901, + "regions": + { + }, + "selection": + [ + [ + 2608, + 2608 + ] + ], + "settings": + { + "syntax": "Packages/HTML/HTML.tmLanguage", + "translate_tabs_to_spaces": false + }, + "translation.x": 0.0, + "translation.y": 0.0, + "zoom_level": 1.0 + }, + "type": "text" + }, + { + "buffer": 1, + "file": "src/pixi/filters/GreyFilter.js", + "settings": + { + "buffer_size": 852, + "regions": + { + }, + "selection": + [ + [ + 0, + 0 + ] + ], + "settings": + { + "syntax": "Packages/JavaScript/JavaScript.tmLanguage" + }, + "translation.x": 0.0, + "translation.y": 0.0, + "zoom_level": 1.0 + }, + "type": "text" + }, + { + "buffer": 2, + "file": "src/pixi/filters/DisplacementFilter.js", + "settings": + { + "buffer_size": 1698, + "regions": + { + }, + "selection": + [ + [ + 818, + 818 + ] + ], + "settings": + { + "syntax": "Packages/JavaScript/JavaScript.tmLanguage" + }, + "translation.x": 0.0, + "translation.y": 0.0, + "zoom_level": 1.0 + }, + "type": "text" + }, + { + "buffer": 3, + "file": "src/pixi/renderers/webgl/WebGLRenderGroup.js", + "settings": + { + "buffer_size": 25104, + "regions": + { + }, + "selection": + [ + [ + 3418, + 3418 + ] + ], + "settings": + { + "syntax": "Packages/JavaScript/JavaScript.tmLanguage", + "translate_tabs_to_spaces": false + }, + "translation.x": 4.0, + "translation.y": 1680.0, + "zoom_level": 1.0 + }, + "type": "text" + }, + { + "buffer": 4, + "file": "src/pixi/renderers/webgl/WebGLFilterManager.js", + "settings": + { + "buffer_size": 11987, + "regions": + { + }, + "selection": + [ + [ + 664, + 664 + ] + ], + "settings": + { + "syntax": "Packages/JavaScript/JavaScript.tmLanguage", + "translate_tabs_to_spaces": false + }, + "translation.x": 0.0, + "translation.y": 371.0, + "zoom_level": 1.0 + }, + "type": "text" + } + ] + } + ], + "incremental_find": + { + "height": 0.0 + }, + "input": + { + "height": 33.0 + }, + "layout": + { + "cells": + [ + [ + 0, + 0, + 1, + 1 + ] + ], + "cols": + [ + 0.0, + 1.0 + ], + "rows": + [ + 0.0, + 1.0 + ] + }, + "menu_visible": true, + "replace": + { + "height": 0.0 + }, + "save_all_on_build": true, + "select_file": + { + "height": 0.0, + "selected_items": + [ + [ + "webglrend", + "src/pixi/renderers/webgl/WebGLRenderGroup.js" + ], + [ + "greyfil", + "src/pixi/filters/GreyFilter.js" + ], + [ + "displ", + "src/pixi/display/DisplayObject.js" + ], + [ + "grun", + "Gruntfile.js" + ], + [ + "webgle", + "src/pixi/renderers/webgl/WebGLRenderGroup.js" + ], + [ + "displa", + "src/pixi/display/DisplayObject.js" + ], + [ + "index", + "examples/example 16 - Displacement/index.html" + ], + [ + "ind", + "examples/example 13 - Graphics/index.html" + ], + [ + "grunt", + "Gruntfile.js" + ], + [ + "webglgr", + "src/pixi/renderers/webgl/WebGLGraphics.js" + ], + [ + "webglsh", + "src/pixi/renderers/webgl/WebGLShaders.js" + ], + [ + "webglsha", + "test/unit/renderers/WebGLShaders.js" + ], + [ + "webglren", + "src/pixi/renderers/webgl/WebGLRenderer.js" + ], + [ + "webgl", + "src/pixi/renderers/webgl/WebGLShaders.js" + ], + [ + "grap", + "src/pixi/primitives/Graphics.js" + ], + [ + "index.", + "examples/example 13 - Graphics/index.html" + ], + [ + "inde", + "examples/example 14 - Masking/index.html" + ], + [ + "rendertexture", + "src/pixi/textures/RenderTexture.js" + ], + [ + "rendert", + "docs/classes/RenderTexture.html" + ], + [ + "matrix", + "src/pixi/core/Matrix.js" + ] + ], + "width": 0.0 + }, + "select_project": + { + "height": 0.0, + "selected_items": + [ + ], + "width": 0.0 + }, + "show_minimap": true, + "show_open_files": false, + "show_tabs": true, + "side_bar_visible": true, + "side_bar_width": 229.0, + "status_bar_visible": true +} diff --git a/src/pixi/filters/DisplacementFilter.js b/src/pixi/filters/DisplacementFilter.js index d486563..df19f6f 100644 --- a/src/pixi/filters/DisplacementFilter.js +++ b/src/pixi/filters/DisplacementFilter.js @@ -27,8 +27,11 @@ "const vec2 textureDimensions = vec2(800.0, 600.0);", "void main(void) {", - - "vec2 matSample = texture2D(displacementMap, vTextureCoord * (textureDimensions/mapDimensions)).xy;", + "vec2 mapCords = vTextureCoord.xy;", +// "mapCords -= ;", + // "mapCords.y *= -1.0;", + // "mapCords.y += 1.0;", + "vec2 matSample = texture2D(displacementMap, mapCords).xy;", "matSample -= 0.5;", "matSample *= scale;", "matSample /= textureDimensions;", diff --git a/src/pixi/renderers/webgl/WebGLFilterManager.js b/src/pixi/renderers/webgl/WebGLFilterManager.js index 94b7eb1..0f9b78a 100644 --- a/src/pixi/renderers/webgl/WebGLFilterManager.js +++ b/src/pixi/renderers/webgl/WebGLFilterManager.js @@ -73,6 +73,8 @@ //filter.texture = texture; filterBlock._glFilterTexture = texture; + + //console.log("PUSH") } @@ -172,7 +174,7 @@ // time to render the filters texture to the previous scene if(this.filterStack.length === 0) { - gl.colorMask(true, true, true, false); + gl.colorMask(true, true, true, this.buffer); } else { diff --git a/src/pixi/renderers/webgl/WebGLRenderGroup.js b/src/pixi/renderers/webgl/WebGLRenderGroup.js index e5c3a8f..48d3327 100644 --- a/src/pixi/renderers/webgl/WebGLRenderGroup.js +++ b/src/pixi/renderers/webgl/WebGLRenderGroup.js @@ -99,9 +99,15 @@ PIXI.WebGLRenderGroup.prototype.renderSpecific = function(displayObject, projection, buffer) { PIXI.WebGLRenderer.updateTextures(); - var gl = this.gl; + gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); + + this.filterManager.begin(projection, buffer); + + //console.log(buffer) + + //gl.uniform2f(PIXI.currentShader.projectionVector, projection.x, projection.y); // to do! // render part of the scene... @@ -121,11 +127,13 @@ var nextRenderable = displayObject.first; while(nextRenderable._iNext) { - nextRenderable = nextRenderable._iNext; if(nextRenderable.renderable && nextRenderable.__renderGroup)break; + nextRenderable = nextRenderable._iNext; } var startBatch = nextRenderable.batch; + //console.log(nextRenderable); + //console.log(renderable) if(nextRenderable instanceof PIXI.Sprite) { startBatch = nextRenderable.batch; @@ -155,13 +163,11 @@ } // Get the LAST renderable object - var lastRenderable = displayObject; - var endBatch; - var lastItem = displayObject; - while(lastItem.children.length > 0) + var lastRenderable = displayObject.last; + while(lastRenderable._iPrev) { - lastItem = lastItem.children[lastItem.children.length-1]; - if(lastItem.renderable)lastRenderable = lastItem.last; + if(lastRenderable.renderable && lastRenderable.__renderGroup)break; + lastRenderable = lastRenderable._iNext; } if(lastRenderable instanceof PIXI.Sprite) @@ -190,6 +196,7 @@ endBatch = lastRenderable; } + console.log(endBatch); // TODO - need to fold this up a bit! if(startBatch == endBatch) @@ -259,6 +266,7 @@ var worldVisible = renderable.vcount === PIXI.visibleCount + if(renderable instanceof PIXI.TilingSprite) { if(worldVisible)this.renderTilingSprite(renderable, projection);