diff --git a/src/mesh/webgl/MeshRenderer.js b/src/mesh/webgl/MeshRenderer.js index 84966a4..53be712 100644 --- a/src/mesh/webgl/MeshRenderer.js +++ b/src/mesh/webgl/MeshRenderer.js @@ -61,9 +61,8 @@ // bind the geometry... this.bindGeometry(mesh.geometry, glShader); - // then render it - mesh.geometry.glVertexArrayObjects[this.CONTEXT_UID].draw(mesh.drawMode, mesh.size, mesh.start, mesh.instanceCount); + mesh.geometry.glVertexArrayObjects[this.CONTEXT_UID].draw(mesh.drawMode, mesh.size, mesh.start, mesh.geometry.instanceCount); } /** @@ -72,7 +71,7 @@ */ draw(mesh) { - mesh.geometry.glVertexArrayObjects[this.CONTEXT_UID].draw(mesh.drawMode, mesh.size, mesh.start, mesh.instanceCount); + mesh.geometry.glVertexArrayObjects[this.CONTEXT_UID].draw(mesh.drawMode, mesh.size, mesh.start, mesh.geometry.instanceCount); } /**