2017-03-19 |
More updates added the mini-runner
Mat Groves
committed
on 19 Mar 2017
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2017-03-14 |
Tweaked fromLoader
Mat Groves
committed
on 14 Mar 2017
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Small Texture Cache enhancements (#3789)
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Andrew Start
authored
on 14 Mar 2017
Matt Karl
committed
on 14 Mar 2017
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2017-03-13 |
Merge branch 'master' into dev
Matt Karl
committed
on 13 Mar 2017
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Fix preparation of destroyed items (#3802)
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Andrew Start
authored
on 13 Mar 2017
Matt Karl
committed
on 13 Mar 2017
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More texture / framebuffer stuffs
Mat Groves
committed
on 13 Mar 2017
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2017-03-10 |
Texture rig and some renaming
Mat Groves
committed
on 10 Mar 2017
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2017-03-09 |
Texture stuff working cubes + two deee
Mat Groves
committed
on 9 Mar 2017
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2017-03-04 |
Pass one
Mat Groves
committed
on 4 Mar 2017
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2017-02-28 |
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default value for settings.SCALE_MODE was not respected in loader (#3… (#3797)
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Ivan Popelyshev
authored
on 28 Feb 2017
Matt Karl
committed
on 28 Feb 2017
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2017-02-26 |
Read `texture` via `_texture` directly in sprite (#3780)
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finscn
authored
on 26 Feb 2017
Matt Karl
committed
on 26 Feb 2017
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Converts renderer options to object-only, but backward support (#3773)
Matt Karl
authored
on 26 Feb 2017
GitHub
committed
on 26 Feb 2017
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default value for settings.SCALE_MODE was not respected in loader (#3787)
Ivan Popelyshev
authored
on 26 Feb 2017
GitHub
committed
on 26 Feb 2017
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2017-02-21 |
Added instancing arrays
Mat Groves
committed
on 21 Feb 2017
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2017-02-20 |
Merge branch 'dev-geometry-update' into dev-geometry-global-shader
Mat Groves
committed
on 20 Feb 2017
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Little improve: Don't query `currentState` again (#3764)
finscn
authored
on 20 Feb 2017
Matt Karl
committed
on 20 Feb 2017
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Fix `the fault after merge` (#3766)
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finscn
authored
on 20 Feb 2017
Matt Karl
committed
on 20 Feb 2017
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Pass `currentState` to filter.apply() (#3421)
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finscn
authored
on 20 Feb 2017
Mat Groves
committed
on 20 Feb 2017
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Fix document. (#3763)
finscn
authored
on 20 Feb 2017
Matt Karl
committed
on 20 Feb 2017
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[v4.4] Revert "Fix #3609 , about `filterClamp` & `filterArea` (#3626)" (#3760)
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Ivan Popelyshev
authored
on 20 Feb 2017
Mat Groves
committed
on 20 Feb 2017
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2017-02-19 |
[v4.4] fix SpriteRenderer for multiple webgl renderers, fix tests, add "withGL" (#3758)
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Ivan Popelyshev
authored
on 19 Feb 2017
Matt Karl
committed
on 19 Feb 2017
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Allows elapsedMS to show up in the docs (#3750)
Dave Moore
authored
on 19 Feb 2017
Matt Karl
committed
on 19 Feb 2017
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Improve the accuracy of RETINA_PREFIX (#3759)
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finscn
authored
on 19 Feb 2017
Matt Karl
committed
on 19 Feb 2017
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2017-02-18 |
different settings for vertex and fragment shader (#3753)
Ivan Popelyshev
authored
on 18 Feb 2017
Mat Groves
committed
on 18 Feb 2017
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2017-02-17 |
Fix precision setting change not being picked up (#3749)
Dave Moore
authored
on 17 Feb 2017
Matt Karl
committed
on 17 Feb 2017
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First pass uniform groups
Mat Groves
committed
on 17 Feb 2017
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