History for pixi.js / src / core / renderers / webgl / utils / checkMaxIfStatmentsInShader.js
2016-10-04
@Chad Engler
Restore lost context before using it; fixes #2958 ...
Chad Engler committed on 4 Oct 2016
2016-09-27
@Chad Engler
Huge refactor to match a new shiny eslint file.
Chad Engler committed on 27 Sep 2016
2016-09-24
@Steffen Bär
Prefer const (#3002) ...
Steffen Bär authored on 24 Sep 2016 Chad Engler committed on 24 Sep 2016
2016-09-20
@Steffen Bär
some more es6 changes (#2969) ...
Steffen Bär authored on 20 Sep 2016 Matt Karl committed on 20 Sep 2016
2016-09-16
@Matt Karl
Replaces jshint with eslint, using babel in loose mode
Matt Karl committed on 16 Sep 2016
2016-09-13
@Matt Karl
Update imports and exports, getters and setters
Matt Karl committed on 13 Sep 2016
@Matt Karl
Disallow the use of `var`
Matt Karl committed on 13 Sep 2016
2016-04-19
@Ivan Popelyshev
Mesh, TilingSprite and ParticleContainer fix
Ivan Popelyshev committed on 19 Apr 2016
@Ivan Popelyshev
Precision constant
Ivan Popelyshev committed on 19 Apr 2016
2016-04-02
@Mat Groves
more tweaks ...
Mat Groves committed on 2 Apr 2016
@Mat Groves
jshint
Mat Groves committed on 2 Apr 2016
@Mat Groves
added max if statement check to sprite renderer
Mat Groves committed on 2 Apr 2016