2016-06-12 |
pixijs#2541 resolution means pixel ratio too
Janne Hyytiä
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on 12 Jun 2016
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2016-06-11 |
added context validator
Mat Groves
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on 11 Jun 2016
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2016-05-31 |
changed *[] to Array<*> as the former throws up errors as invalid syntax and stops jsdocs from working
Dave Moore
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on 31 May 2016
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2016-05-26 |
Converts git+https dependencies to versions, fixes pixi-gl-core usage
Matt Karl
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on 26 May 2016
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2016-05-22 |
when you manually bind a texture, please switch renderer active texture location to it
Ivan Popelyshev
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on 22 May 2016
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2016-05-20 |
added webGL state reset
Mat Groves
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on 20 May 2016
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2016-05-19 |
fix texture size
Ivan Popelyshev
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on 19 May 2016
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2016-05-18 |
why scale and then unscale?
Ivan Popelyshev
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on 18 May 2016
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typo in filter method. the method is not used anywhere though i have a test that shows its correct, https://github.com/pixijs/pixi.js/issues/2572
Ivan Popelyshev
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on 18 May 2016
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2016-05-16 |
comments
Ivan Popelyshev
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on 16 May 2016
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2016-05-15 |
filterClamp
Ivan Popelyshev
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on 15 May 2016
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2016-05-12 |
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2016-05-11 |
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2016-05-09 |
scissor resolution fix #2545
Ivan Popelyshev
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on 9 May 2016
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2016-05-02 |
Merged from dev
Matt Karl
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on 2 May 2016
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js hint
Mat Groves
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on 2 May 2016
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litte fix to filters
Mat Groves
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on 2 May 2016
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2016-04-30 |
fixed interaction issue with render target
Mat Groves
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on 30 Apr 2016
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2016-04-28 |
added default blend mode to filter
Mat Groves
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on 28 Apr 2016
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2016-04-25 |
Converted static method/prop in FilterManager
Matt Karl
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on 25 Apr 2016
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2016-04-24 |
jshint code
Mat Groves
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on 24 Apr 2016
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fixed a filter pool texture issue
Mat Groves
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on 24 Apr 2016
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2016-04-19 |
separate Shader class
Ivan Popelyshev
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on 19 Apr 2016
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Mesh, TilingSprite and ParticleContainer fix
Ivan Popelyshev
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on 19 Apr 2016
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Precision constant
Ivan Popelyshev
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on 19 Apr 2016
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2016-04-13 |
updated filter check
Mat Groves
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on 13 Apr 2016
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2016-04-11 |
Various fixes
Pat Shanahan
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on 11 Apr 2016
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