History for pixi.js / src / core / renderers / webgl
2016-06-12
@Janne Hyytiä
pixijs#2541 resolution means pixel ratio too
Janne Hyytiä committed on 12 Jun 2016
2016-06-11
@Mat Groves
added context validator
Mat Groves committed on 11 Jun 2016
2016-05-31
@Dave Moore
changed *[] to Array<*> as the former throws up errors as invalid syntax and stops jsdocs from working
Dave Moore committed on 31 May 2016
2016-05-26
@Matt Karl
Converts git+https dependencies to versions, fixes pixi-gl-core usage
Matt Karl committed on 26 May 2016
2016-05-22
@Ivan Popelyshev
when you manually bind a texture, please switch renderer active texture location to it
Ivan Popelyshev committed on 22 May 2016
@Mat Groves
filter fix ...
Mat Groves committed on 22 May 2016
2016-05-20
@Mat Groves
added webGL state reset
Mat Groves committed on 20 May 2016
2016-05-19
@Ivan Popelyshev
fix texture size
Ivan Popelyshev committed on 19 May 2016
2016-05-18
@Ivan Popelyshev
why scale and then unscale?
Ivan Popelyshev committed on 18 May 2016
@Ivan Popelyshev
typo in filter method. the method is not used anywhere though i have a test that shows its correct, https://github.com/pixijs/pixi.js/issues/2572
Ivan Popelyshev committed on 18 May 2016
2016-05-16
@Ivan Popelyshev
comments
Ivan Popelyshev committed on 16 May 2016
2016-05-15
@Ivan Popelyshev
filterClamp
Ivan Popelyshev committed on 15 May 2016
2016-05-12
@Mat Groves
filter stacks now tied to render targets ...
Mat Groves committed on 12 May 2016
2016-05-11
@Mat Groves
fixed a faulty filter clear ...
Mat Groves committed on 11 May 2016
2016-05-09
@Ivan Popelyshev
scissor resolution fix #2545
Ivan Popelyshev committed on 9 May 2016
2016-05-02
@Matt Karl
Merged from dev
Matt Karl committed on 2 May 2016
@Matt Karl
Merged in dev conflict ...
Matt Karl committed on 2 May 2016
@Mat Groves
js hint
Mat Groves committed on 2 May 2016
@Mat Groves
fixes #2461 ...
Mat Groves committed on 2 May 2016
@Mat Groves
litte fix to filters
Mat Groves committed on 2 May 2016
2016-04-30
@Mat Groves
fixed interaction issue with render target
Mat Groves committed on 30 Apr 2016
2016-04-28
@Mat Groves
added default blend mode to filter
Mat Groves committed on 28 Apr 2016
2016-04-25
@Matt Karl
Converted static method/prop in FilterManager
Matt Karl committed on 25 Apr 2016
2016-04-24
@Mat Groves
jshint code
Mat Groves committed on 24 Apr 2016
@Mat Groves
fixed a filter pool texture issue
Mat Groves committed on 24 Apr 2016
2016-04-19
@Ivan Popelyshev
separate Shader class
Ivan Popelyshev committed on 19 Apr 2016
@Ivan Popelyshev
Mesh, TilingSprite and ParticleContainer fix
Ivan Popelyshev committed on 19 Apr 2016
@Ivan Popelyshev
Precision constant
Ivan Popelyshev committed on 19 Apr 2016
2016-04-13
@Mat Groves
updated filter check
Mat Groves committed on 13 Apr 2016
2016-04-11
@Pat Shanahan
Various fixes
Pat Shanahan committed on 11 Apr 2016