2016-02-10 |
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2016-02-09 |
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2016-02-08 |
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2016-02-06 |
removed shader manager
Mat Groves
committed
on 6 Feb 2016
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2016-02-05 |
filters complete!
Mat Groves
committed
on 5 Feb 2016
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2016-02-03 |
fixes for iOS
Mat Groves
committed
on 3 Feb 2016
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added bit-twiddle
Mat Groves
committed
on 3 Feb 2016
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fixed clear issue
Mat Groves
committed
on 3 Feb 2016
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fixed texture leak
Mat Groves
committed
on 3 Feb 2016
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added filter stacking
Mat Groves
committed
on 3 Feb 2016
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2016-02-02 |
added shader caching to filter manager
Mat Groves
committed
on 2 Feb 2016
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fixed mask filter issue
Mat Groves
committed
on 2 Feb 2016
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new filter manager in place..
Mat Groves
committed
on 2 Feb 2016
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added filterArea check
Mat Groves
committed
on 2 Feb 2016
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fixed mask manager memory leak
Mat Groves
committed
on 2 Feb 2016
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tweaks filters again sprite mask now works
Mat Groves
committed
on 2 Feb 2016
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more filter tweaks, nearly there!
Mat Groves
committed
on 2 Feb 2016
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added fit and pad functions to rect
Mat Groves
committed
on 2 Feb 2016
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added gray filter move old filters
Mat Groves
committed
on 2 Feb 2016
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filter manager tweaks
Mat Groves
committed
on 2 Feb 2016
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2016-02-01 |
filter progress
Mat Groves
committed
on 1 Feb 2016
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2016-01-31 |
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filter stuff working better
Mat Groves
committed
on 31 Jan 2016
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2016-01-21 |
final mask tidy
Mat Groves
committed
on 21 Jan 2016
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simplified mask stack even further
Mat Groves
committed
on 21 Jan 2016
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simplified masking further
Mat Groves
committed
on 21 Jan 2016
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tweak
Mat Groves
committed
on 21 Jan 2016
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