History for pixi.js / src / core / renderers / webgl / utils
2015-02-06
@mathew groves
Added FFXA support to webGL render ...
mathew groves committed on 6 Feb 2015
@mathew groves
update cacheAsBitmap ...
mathew groves committed on 6 Feb 2015
@mathew groves
Tweaked filter manager ...
mathew groves committed on 6 Feb 2015
2015-01-27
@Chad Engler
style changes for if statements
Chad Engler committed on 27 Jan 2015
2015-01-25
@mathew groves
moved filters to filter folder
mathew groves committed on 25 Jan 2015
@mathew groves
filter arrays now working correctly
mathew groves committed on 25 Jan 2015
@mathew groves
Updated Stencil Mask System ...
mathew groves committed on 25 Jan 2015
2015-01-24
@mathew groves
Added clear function to applyFilter
mathew groves committed on 24 Jan 2015
@mathew groves
fixed Alpha mask
mathew groves committed on 24 Jan 2015
@mathew groves
More filter stuff. ...
mathew groves committed on 24 Jan 2015
2015-01-23
@mathew groves
Merge branch 'dev-rewrite' of https://github.com/GoodBoyDigital/pixi.js into dev-rewrite ...
mathew groves committed on 23 Jan 2015
@mathew groves
Moved getShader to Filter
mathew groves committed on 23 Jan 2015
@Chad Engler
moar jshint fixes
Chad Engler committed on 23 Jan 2015
@Chad Engler
move Quad to utils
Chad Engler committed on 23 Jan 2015
@Chad Engler
fix some jshint issues
Chad Engler committed on 23 Jan 2015
@mathew groves
big changes ...
mathew groves committed on 23 Jan 2015
2015-01-18
@mathew groves
filter restructure ...
mathew groves committed on 18 Jan 2015
2015-01-15
@mathew groves
Merge branch 'dev-rewrite' of https://github.com/GoodBoyDigital/pixi.js into dev-rewrite ...
mathew groves committed on 15 Jan 2015
@mathew groves
tweaks
mathew groves committed on 15 Jan 2015
@Chad Engler
refactoring spritebatch renderer
Chad Engler committed on 15 Jan 2015
2015-01-14
@Chad Engler
change shader accesses to use plugin system
Chad Engler committed on 14 Jan 2015
@Chad Engler
misc jshint fixes
Chad Engler committed on 14 Jan 2015
@mathew groves
removed projection and offset from webGL renderer
mathew groves committed on 14 Jan 2015
@mathew groves
fixed up renderTexture ...
mathew groves committed on 14 Jan 2015
@mathew groves
added matrix to shaders
mathew groves committed on 14 Jan 2015
2015-01-13
@mathew groves
all working now ...
mathew groves committed on 13 Jan 2015
2015-01-12
@Chad Engler
add missing semicolons
Chad Engler committed on 12 Jan 2015
@Chad Engler
refactor object renderers to be out of core renderer
Chad Engler committed on 12 Jan 2015
@mathew groves
More updates ...
mathew groves committed on 12 Jan 2015
@mathew groves
bunch of updates ...
mathew groves committed on 12 Jan 2015