History for pixi.js / src / core / renderers / webgl / managers
2016-02-03
@Mat Groves
fixed texture leak
Mat Groves committed on 3 Feb 2016
@Mat Groves
added filter stacking
Mat Groves committed on 3 Feb 2016
2016-02-02
@Mat Groves
added shader caching to filter manager
Mat Groves committed on 2 Feb 2016
@Mat Groves
fixed mask filter issue
Mat Groves committed on 2 Feb 2016
@Mat Groves
new filter manager in place..
Mat Groves committed on 2 Feb 2016
@Mat Groves
added filterArea check
Mat Groves committed on 2 Feb 2016
@Mat Groves
fixed mask manager memory leak
Mat Groves committed on 2 Feb 2016
@Mat Groves
tweaks filters again sprite mask now works
Mat Groves committed on 2 Feb 2016
@Mat Groves
more filter tweaks, nearly there!
Mat Groves committed on 2 Feb 2016
@Mat Groves
fixed bounds bug ...
Mat Groves committed on 2 Feb 2016
@Mat Groves
added fit and pad functions to rect
Mat Groves committed on 2 Feb 2016
@Mat Groves
added gray filter move old filters
Mat Groves committed on 2 Feb 2016
@Mat Groves
filter manager tweaks
Mat Groves committed on 2 Feb 2016
2016-02-01
@Mat Groves
filter progress
Mat Groves committed on 1 Feb 2016
2016-01-31
@Mat Groves
tweaking matrix functions ...
Mat Groves committed on 31 Jan 2016
@Mat Groves
filter stuff working better
Mat Groves committed on 31 Jan 2016
2016-01-21
@Mat Groves
final mask tidy
Mat Groves committed on 21 Jan 2016
@Mat Groves
simplified mask stack even further
Mat Groves committed on 21 Jan 2016
@Mat Groves
simplified masking further
Mat Groves committed on 21 Jan 2016
@Mat Groves
tweak
Mat Groves committed on 21 Jan 2016
@Mat Groves
lightened up the stencil manger ...
Mat Groves committed on 21 Jan 2016
2016-01-17
@Mat Groves
broke up graphics fixed masking
Mat Groves committed on 17 Jan 2016
@Mat Groves
tweak graphics
Mat Groves committed on 17 Jan 2016
2016-01-08
@Mat Groves
Added cacheing to update transform
Mat Groves committed on 8 Jan 2016
2015-09-16
@Sander
Ensure that Quad.destroy gets called.
Sander committed on 16 Sep 2015
2015-09-15
@Sander
Cleanup primitive and complex shader during ShaderManager destroy ...
Sander committed on 15 Sep 2015
2015-09-14
@Chad Engler
Merge pull request #2042 from stbaer/gr-fixes ...
Chad Engler committed on 14 Sep 2015
2015-08-19
@Chad Engler
Merge pull request #2045 from LibertyGlobal/cleanup_fixes ...
Chad Engler committed on 19 Aug 2015
2015-08-12
@Dave Clayton
Add calls to super destructors and other extra cleanup work.
Dave Clayton committed on 12 Aug 2015
2015-08-11
@Steffen Baer
some jsdoc fixes; bit of cleanup
Steffen Baer committed on 11 Aug 2015