History for pixi.js / bin / pixi.min.js
2016-03-13
@Ivan Popelyshev
Merge branch 'dev-v4.0.0' into dev-v4-flip
Ivan Popelyshev committed on 13 Mar 2016
2016-03-12
@Mat Groves
republished files
Mat Groves committed on 12 Mar 2016
2016-03-08
@Mat Groves
Merge branch 'docs' into dev-v4.0.0 ...
Mat Groves committed on 8 Mar 2016
@Mat Groves
republish
Mat Groves committed on 8 Mar 2016
2016-03-05
@Mat Groves
godray
Mat Groves committed on 5 Mar 2016
2016-03-04
@Mat Groves
republished files
Mat Groves committed on 4 Mar 2016
2016-03-02
@Mat Groves
fixed gl bug
Mat Groves committed on 2 Mar 2016
@Mat Groves
removed old generate textures
Mat Groves committed on 2 Mar 2016
2016-02-28
@Mat Groves
Merge branch 'master' into clement-tidy-up ...
Mat Groves committed on 28 Feb 2016
2016-02-25
@Mat Groves
republished files
Mat Groves committed on 25 Feb 2016
@Mat Groves
republished files
Mat Groves committed on 25 Feb 2016
@Mat Groves
republished files
Mat Groves committed on 25 Feb 2016
2016-02-24
@clément chenebault
tidying a bit
clément chenebault committed on 24 Feb 2016
2016-02-20
@Mat Groves
published files
Mat Groves committed on 20 Feb 2016
2016-02-16
@clément chenebault
destroy WebGLRenderer
clément chenebault committed on 16 Feb 2016
2016-02-12
@Mat Groves
rebuild
Mat Groves committed on 12 Feb 2016
2016-02-09
@Mat Groves
republished files
Mat Groves committed on 9 Feb 2016
2016-02-07
@Mat Groves
removed unfinished parts ...
Mat Groves committed on 7 Feb 2016
2016-02-05
@Mat Groves
filters complete!
Mat Groves committed on 5 Feb 2016
2016-02-04
@Mat Groves
republished
Mat Groves committed on 4 Feb 2016
2016-02-02
@Mat Groves
added gray filter move old filters
Mat Groves committed on 2 Feb 2016
@Mat Groves
filter manager tweaks
Mat Groves committed on 2 Feb 2016
2016-02-01
@Mat Groves
filter progress
Mat Groves committed on 1 Feb 2016
2016-01-31
@Mat Groves
filter stuff working better
Mat Groves committed on 31 Jan 2016
2016-01-18
@Mat Groves
transform fixed
Mat Groves committed on 18 Jan 2016
@Mat Groves
update
Mat Groves committed on 18 Jan 2016
@Mat Groves
uses gl mat
Mat Groves committed on 18 Jan 2016
2016-01-17
@Mat Groves
tweak render texture
Mat Groves committed on 17 Jan 2016
@Mat Groves
fixed up refactor
Mat Groves committed on 17 Jan 2016
2016-01-16
@Mat Groves
new multi texture render
Mat Groves committed on 16 Jan 2016