2016-02-24 |
tidying a bit
clément chenebault
committed
on 24 Feb 2016
|
---|---|
Merge branch 'dev-v4.0.0' of https://github.com/pixijs/pixi.js into dev-v4.0.0
...
clément chenebault
committed
on 24 Feb 2016
|
|
sprite mask now uses glslify
Mat Groves
committed
on 24 Feb 2016
|
|
fixed couple of range issues in scissor rect
Mat Groves
committed
on 24 Feb 2016
|
|
2016-02-20 |
refactored mesh
Mat Groves
committed
on 20 Feb 2016
|
2016-02-18 |
first round to clean some jslint errors
clément chenebault
committed
on 18 Feb 2016
|
2016-02-17 |
added wrap modes to base textures
Mat Groves
committed
on 17 Feb 2016
|
|
|
2016-02-16 |
reset some properties
clément chenebault
committed
on 16 Feb 2016
|
destroy WebGLRenderer
clément chenebault
committed
on 16 Feb 2016
|
|
2016-02-12 |
Merge branch 'dm-v4' into dev-v4.0.0
Mat Groves
committed
on 12 Feb 2016
|
render texture refactor
Mat Groves
committed
on 12 Feb 2016
|
|
removed shader manager
Mat Groves
committed
on 12 Feb 2016
|
|
2016-02-10 |
|
2016-02-09 |
|
|
|
2016-02-08 |
|
2016-02-07 |
|
fixing up render texture
Mat Groves
committed
on 7 Feb 2016
|
|
fixed cacheAsBitmap rendering
Mat Groves
committed
on 7 Feb 2016
|
|
tweaked bindRenderTexture
Mat Groves
committed
on 7 Feb 2016
|
|
2016-02-06 |
removed a for loop in sprite renderer
Mat Groves
committed
on 6 Feb 2016
|
added scaling
Mat Groves
committed
on 6 Feb 2016
|
|
adde drew blend mode function
Mat Groves
committed
on 6 Feb 2016
|
|
|
|
removed shader manager
Mat Groves
committed
on 6 Feb 2016
|
|
|
|
2016-02-05 |
filters complete!
Mat Groves
committed
on 5 Feb 2016
|
2016-02-03 |
fixes for iOS
Mat Groves
committed
on 3 Feb 2016
|
small refactor
Mat Groves
committed
on 3 Feb 2016
|