2016-01-18 |
added transform class
Mat Groves
committed
on 18 Jan 2016
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2016-01-17 |
tweak render texture
Mat Groves
committed
on 17 Jan 2016
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started to remove complex graphics
Mat Groves
committed
on 17 Jan 2016
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first pass at using VAOs
Mat Groves
committed
on 17 Jan 2016
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fixed up refactor
Mat Groves
committed
on 17 Jan 2016
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broke up graphics fixed masking
Mat Groves
committed
on 17 Jan 2016
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tweak graphics
Mat Groves
committed
on 17 Jan 2016
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fixed fob issue
Mat Groves
committed
on 17 Jan 2016
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2016-01-16 |
code tidy
Mat Groves
committed
on 16 Jan 2016
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more fixes
Mat Groves
committed
on 16 Jan 2016
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fixed memory leak in sprite renderer
Mat Groves
committed
on 16 Jan 2016
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new multi texture render
Mat Groves
committed
on 16 Jan 2016
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update
Mat Groves
committed
on 16 Jan 2016
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2016-01-14 |
streamlined the webGL renderer a bit
Mat Groves
committed
on 14 Jan 2016
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2016-01-08 |
Added cacheing to update transform
Mat Groves
committed
on 8 Jan 2016
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2015-12-22 |
update dev builds
Chad Engler
committed
on 22 Dec 2015
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update builds
Chad Engler
committed
on 22 Dec 2015
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2015-12-15 |
republished files
Mat Groves
committed
on 15 Dec 2015
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republished files
Mat Groves
committed
on 15 Dec 2015
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2015-12-13 |
jshint ffixes
Ivan Popelyshev
committed
on 13 Dec 2015
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2015-12-09 |
republished again!
Mat Groves
committed
on 9 Dec 2015
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republished files
Mat Groves
committed
on 9 Dec 2015
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republished files
Mat Groves
committed
on 9 Dec 2015
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2015-11-16 |
republished files
Mat Groves
committed
on 16 Nov 2015
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2015-10-21 |
republished pixi files
Mat Groves
committed
on 21 Oct 2015
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2015-10-14 |
v3.0.8
Chad Engler
committed
on 14 Oct 2015
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2015-07-07 |
update dev builds
Chad Engler
committed
on 7 Jul 2015
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2015-06-27 |
v3.0.7
Chad Engler
committed
on 27 Jun 2015
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2015-06-07 |
republished files
Mat Groves
committed
on 7 Jun 2015
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