History for pixi.js / src / core / renderers / webgl
2016-08-03
@Lewis
MaskManager - Sprite Mask Resolution (#2752) ...
Lewis authored on 3 Aug 2016 Mat Groves committed on 3 Aug 2016
2016-07-26
@Mat Groves
fixed cacheAsBitmap filter issue
Mat Groves committed on 26 Jul 2016
2016-07-17
@Mat Groves
Dev bounds refactor (#2729) ...
Mat Groves authored on 17 Jul 2016 GitHub committed on 17 Jul 2016
2016-07-13
@Matt Karl
Fixes jshint error in WebGLState
Matt Karl committed on 13 Jul 2016
2016-07-12
@Chad Engler
Merge pull request #2710 from englercj/doc-fixes ...
Chad Engler authored on 12 Jul 2016 GitHub committed on 12 Jul 2016
2016-07-10
@Chad Engler
Multiple documentation fixes
Chad Engler committed on 10 Jul 2016
2016-07-08
@Ivan Popelyshev
fastrect mask test (#2708)
Ivan Popelyshev authored on 8 Jul 2016 Mat Groves committed on 8 Jul 2016
2016-06-15
@Dave
Docs update (#2651) ...
Dave authored on 15 Jun 2016 Mat Groves committed on 15 Jun 2016
2016-06-14
@Matt Karl
Cleanup jshint errors
Matt Karl committed on 14 Jun 2016
@Mat Groves
Merge pull request #2646 from pixijs/dev-filter-fix-up ...
Mat Groves authored on 14 Jun 2016 GitHub committed on 14 Jun 2016
2016-06-13
@Mat Groves
Merge pull request #2641 from pixijs/dev-validate-context ...
Mat Groves authored on 13 Jun 2016 GitHub committed on 13 Jun 2016
2016-06-12
@Mat Groves
filter tidy up part one ...
Mat Groves committed on 12 Jun 2016
@Janne Hyytiä
pixijs#2541 resolution means pixel ratio too
Janne Hyytiä committed on 12 Jun 2016
2016-06-11
@Mat Groves
added context validator
Mat Groves committed on 11 Jun 2016
2016-05-31
@Dave Moore
changed *[] to Array<*> as the former throws up errors as invalid syntax and stops jsdocs from working
Dave Moore committed on 31 May 2016
2016-05-26
@Matt Karl
Converts git+https dependencies to versions, fixes pixi-gl-core usage
Matt Karl committed on 26 May 2016
2016-05-22
@Ivan Popelyshev
when you manually bind a texture, please switch renderer active texture location to it
Ivan Popelyshev committed on 22 May 2016
@Mat Groves
filter fix ...
Mat Groves committed on 22 May 2016
2016-05-20
@Mat Groves
added webGL state reset
Mat Groves committed on 20 May 2016
2016-05-19
@Ivan Popelyshev
fix texture size
Ivan Popelyshev committed on 19 May 2016
2016-05-18
@Ivan Popelyshev
why scale and then unscale?
Ivan Popelyshev committed on 18 May 2016
@Ivan Popelyshev
typo in filter method. the method is not used anywhere though i have a test that shows its correct, https://github.com/pixijs/pixi.js/issues/2572
Ivan Popelyshev committed on 18 May 2016
2016-05-16
@Ivan Popelyshev
comments
Ivan Popelyshev committed on 16 May 2016
2016-05-15
@Ivan Popelyshev
filterClamp
Ivan Popelyshev committed on 15 May 2016
2016-05-12
@Mat Groves
filter stacks now tied to render targets ...
Mat Groves committed on 12 May 2016
2016-05-11
@Mat Groves
fixed a faulty filter clear ...
Mat Groves committed on 11 May 2016
2016-05-09
@Ivan Popelyshev
scissor resolution fix #2545
Ivan Popelyshev committed on 9 May 2016
2016-05-02
@Matt Karl
Merged from dev
Matt Karl committed on 2 May 2016
@Matt Karl
Merged in dev conflict ...
Matt Karl committed on 2 May 2016
@Mat Groves
js hint
Mat Groves committed on 2 May 2016