2016-02-20 |
refactored mesh
Mat Groves
committed
on 20 Feb 2016
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2016-02-14 |
used stream draw instead of dynamic
Mat Groves
committed
on 14 Feb 2016
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2016-02-09 |
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2016-01-21 |
removed shader manager
Mat Groves
committed
on 21 Jan 2016
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2015-11-02 |
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2015-09-08 |
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2015-08-19 |
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2015-08-18 |
Revert unneccessary changes from our code base
Dave Clayton
committed
on 18 Aug 2015
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2015-08-12 |
Add calls to super destructors and other extra cleanup work.
Dave Clayton
committed
on 12 Aug 2015
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2015-07-23 |
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2015-06-06 |
fix typos
Dr. Kibtiz
committed
on 6 Jun 2015
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Remove the rest of internal module coupling between packages
Dr. Kibtiz
committed
on 6 Jun 2015
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2015-05-22 |
minor doc changes
Chad Engler
committed
on 22 May 2015
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2015-05-15 |
optimize texture property access to bypass the getter
Chad Engler
committed
on 15 May 2015
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fix rendering problems with mesh and rope
Chad Engler
committed
on 15 May 2015
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2015-05-12 |
Fix Mesh Rendering to enable pixi-spine Mesh to render properly
Simon Ouellet
committed
on 12 May 2015
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2015-05-10 |
fixed extends doc issue
Mat Groves
committed
on 10 May 2015
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2015-05-08 |
update indices data before drawing
Grzegorz Przybyłowicz
committed
on 8 May 2015
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2015-03-21 |
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2015-03-12 |
Fix all the remaining jshint stuff
Dr. Kibtiz
committed
on 12 Mar 2015
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2015-03-09 |
Moved the mesh folder to the root
Alvin
committed
on 9 Mar 2015
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