2015-06-30 |
Changed precision to medium in displacement fragment shader
bchevalier
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on 30 Jun 2015
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2015-06-27 |
v3.0.7
Chad Engler
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on 27 Jun 2015
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2015-06-26 |
removed NormalMapFilter reference"
Mike Reinstein
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on 26 Jun 2015
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removed broken normal filter from core
Mike Reinstein
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on 26 Jun 2015
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update docs to reflect sprite support in v3 #1639
Mike Reinstein
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on 26 Jun 2015
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2015-06-24 |
manually merge #1919
Chad Engler
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on 24 Jun 2015
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Merge branch 'master' into dev
Chad Engler
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on 24 Jun 2015
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Merge pull request #1916 from adelciotto/adelciotto/particle_container_destroy_fix
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Chad Engler
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on 24 Jun 2015
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2015-06-23 |
quick particle container destroy fix
anthonydelciotto
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on 23 Jun 2015
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Added hack to displacement filter shader to avoid pixelized effect on some devices
bchevalier
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on 23 Jun 2015
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2015-06-22 |
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2015-06-20 |
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2015-06-15 |
update resource-loader version
Chad Engler
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on 15 Jun 2015
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2015-06-13 |
dispatch mousemove/touchmove event only inside hit area. closes #1837, closes #1884
Endel Dreyer
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on 13 Jun 2015
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2015-06-10 |
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2015-06-08 |
Mesh interaction
Ivan Popelyshev
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on 8 Jun 2015
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2015-06-07 |
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missed a semicolon..
Mat Groves
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on 7 Jun 2015
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republished files
Mat Groves
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on 7 Jun 2015
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republished files
Mat Groves
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on 7 Jun 2015
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Merge pull request #1870 from endel/container-added-removed-events
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Mat Groves
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on 7 Jun 2015
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2015-06-06 |
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