2015-03-04 |
fixed double a
mathew groves
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on 4 Mar 2015
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Fixed shader texture update issue
mathew groves
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on 4 Mar 2015
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Renamed The DrawModes consts to be more in line with the rest, fixed my awful typos
Alvin
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on 4 Mar 2015
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fixed filter clear bug
mathew groves
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on 4 Mar 2015
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Updated deprecation file
Alvin
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on 4 Mar 2015
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Strip and rope docs, and usage examples
Alvin
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on 4 Mar 2015
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fixed webGL resize bug
mathew groves
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on 4 Mar 2015
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fixed typos
Alvin
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on 4 Mar 2015
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renamed to strip to mesh
mathew groves
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on 4 Mar 2015
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2015-03-03 |
Merge remote-tracking branch 'origin/dev' into dev
mathew groves
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on 3 Mar 2015
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More docs again !
Alvin
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on 3 Mar 2015
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fix sprite docs a bit
Chad Engler
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on 3 Mar 2015
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Fixed clear before render issue on webGL
mathew groves
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on 3 Mar 2015
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2015-03-02 |
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Merge remote-tracking branch 'origin/dev' into dev
mathew groves
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on 2 Mar 2015
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TilingSprite respects resolution
mathew groves
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on 2 Mar 2015
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Fixed resolution issue with baseTexture
mathew groves
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on 2 Mar 2015
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Removed the namespacing, open for discussion
Alvin
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on 2 Mar 2015
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merge #1476; refactor code into _renderCanvas to be consistent with webgl
Chad Engler
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on 2 Mar 2015
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Docs fixes, improved the consistency of the deprecation, thanks @englercj
...
Alvin
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on 2 Mar 2015
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Fix #1308; use @photonstorm's blend mode test
Chad Engler
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on 2 Mar 2015
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2015-03-01 |
Put most rendering code in _renderCanvas to match _renderWebGL
Demur Rumed
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on 1 Mar 2015
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2015-02-28 |
Fixed shader wrong texture issue
mathew groves
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on 28 Feb 2015
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