2015-06-06 |
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fix typos
Dr. Kibtiz
committed
on 6 Jun 2015
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Remove internal filter aliases on PIXI.filters, expose on PIXI instead as PIXI.AbstractFilter
...
Dr. Kibtiz
committed
on 6 Jun 2015
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2015-05-13 |
moved ticker to core
Dr. Kibtiz
committed
on 13 May 2015
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2015-04-01 |
expose ObjectRenderer and RenderTarget
Chad Engler
committed
on 1 Apr 2015
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2015-03-21 |
expose TextureUvs on core, and use that from TilingSprite
Dr. Kibtiz
committed
on 21 Mar 2015
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add math back as a namespaced export as well as on core
Chad Engler
committed
on 21 Mar 2015
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fix missing doc for autoDetectRenderer
Chad Engler
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on 21 Mar 2015
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2015-03-19 |
use core.utils ref
Dr. Kibtiz
committed
on 19 Mar 2015
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2015-03-18 |
extend -> object-assign
Dr. Kibtiz
committed
on 18 Mar 2015
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mess with exports a bit
Chad Engler
committed
on 18 Mar 2015
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2015-02-27 |
Moved the deprecation warnings to their own file, thanks @drkibitz for the suggestion
Alvin
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on 27 Feb 2015
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2015-02-26 |
Docs, spine and tiling sprite fixes, another deprecation warning
Alvin
committed
on 26 Feb 2015
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2015-02-25 |
Added deprecation warnings
Alvin
committed
on 25 Feb 2015
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2015-02-19 |
Docs, mostly the display and graphics folders and some filetype update
Alvin
committed
on 19 Feb 2015
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2015-02-18 |
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2015-02-15 |
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2015-02-13 |
revert #1419; fix #1431; add custom webgl check
Chad Engler
committed
on 13 Feb 2015
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2015-02-10 |
move const values to export root
Chad Engler
committed
on 10 Feb 2015
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2015-02-08 |
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2015-02-03 |
moved cacheAsBitmap to extras
mathew groves
committed
on 3 Feb 2015
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cacheAsBitmap plugin added
mathew groves
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on 3 Feb 2015
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2015-01-27 |
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2015-01-25 |
refactor filters to have separate files for shaders
Chad Engler
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on 25 Jan 2015
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2015-01-23 |
rename WebGLShaderManager to ShaderManager
Chad Engler
committed
on 23 Jan 2015
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2015-01-15 |
refactoring spritebatch renderer
Chad Engler
committed
on 15 Jan 2015
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export shader manager
Chad Engler
committed
on 15 Jan 2015
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2015-01-14 |
move StripShader to extras
Chad Engler
committed
on 14 Jan 2015
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