2015-03-10 |
Added destroy methods and fixed sprite bug #1505
Alvin
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on 10 Mar 2015
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Add docs on the new param globalPos
SirKnightDragoon
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on 10 Mar 2015
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2015-03-09 |
reset
Michaël Chartrand
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on 9 Mar 2015
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Fix thne name of the param
SirKnightDragoon
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on 9 Mar 2015
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restore de dev file
SirKnightDragoon
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on 9 Mar 2015
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Give the possibility to get the local position with your own global position.
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SirKnightDragoon
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on 9 Mar 2015
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Added getter setter to the deprecation so you can extend
Alvin
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on 9 Mar 2015
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Merge remote-tracking branch 'origin/dev' into dev
mathew groves
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on 9 Mar 2015
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Moved the mesh folder to the root
Alvin
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on 9 Mar 2015
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added alpha to er.. alpha mask!
mathew groves
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on 9 Mar 2015
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make new builds
Chad Engler
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on 9 Mar 2015
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update resource loader version
Chad Engler
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on 9 Mar 2015
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new dev builds
Chad Engler
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on 9 Mar 2015
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make font getter/setter consistent
Chad Engler
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on 9 Mar 2015
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use _style.fontName
Chad Engler
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on 9 Mar 2015
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fix the font name parsing
Chad Engler
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on 9 Mar 2015
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loader already passes baseUrl, don't need to do it in add
Chad Engler
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on 9 Mar 2015
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2015-03-08 |
new dev builds
Chad Engler
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on 8 Mar 2015
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export a premade loader
Chad Engler
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on 8 Mar 2015
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bump loader version
Chad Engler
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on 8 Mar 2015
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fix #1501; move brfs to normal deps
Chad Engler
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on 8 Mar 2015
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res tweak for textures
mathew groves
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on 8 Mar 2015
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tweaked dropShadow
mathew groves
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on 8 Mar 2015
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initial builds for v3.0.0-rc1
Chad Engler
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on 8 Mar 2015
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no longer ignore builds
Chad Engler
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on 8 Mar 2015
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write sourcemap to separate file
Chad Engler
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on 8 Mar 2015
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update package versions
Chad Engler
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on 8 Mar 2015
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minor style tweak
Chad Engler
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on 8 Mar 2015
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