History for pixi.js / src / core / renderers / webgl / WebGLRenderer.js
2015-01-14
@Chad Engler
make shader manager use a plugin system like webgl renderer
Chad Engler committed on 14 Jan 2015
@Chad Engler
add destroy plugins method
Chad Engler committed on 14 Jan 2015
@Chad Engler
add back in currentRenderer
Chad Engler committed on 14 Jan 2015
@Chad Engler
make object renderer use a generic plugin system
Chad Engler committed on 14 Jan 2015
@mathew groves
removed projection and offset from webGL renderer
mathew groves committed on 14 Jan 2015
@mathew groves
added matrix to shaders
mathew groves committed on 14 Jan 2015
2015-01-13
@mathew groves
Merged StencilManager into MaskManager
mathew groves committed on 13 Jan 2015
@mathew groves
all working now ...
mathew groves committed on 13 Jan 2015
2015-01-12
@Chad Engler
add missing semicolons
Chad Engler committed on 12 Jan 2015
@Chad Engler
refactor object renderers to be out of core renderer
Chad Engler committed on 12 Jan 2015
@mathew groves
More updates ...
mathew groves committed on 12 Jan 2015
@mathew groves
bunch of updates ...
mathew groves committed on 12 Jan 2015
@mathew groves
sprite render change
mathew groves committed on 12 Jan 2015
2015-01-11
@mathew groves
Removed the parent check in updateTransform ...
mathew groves committed on 11 Jan 2015
2015-01-10
@Chad Engler
add backgroundColor to canvas; fix places I forgot to update
Chad Engler committed on 10 Jan 2015
@Chad Engler
fix small build/run issues
Chad Engler committed on 10 Jan 2015
2015-01-09
@Chad Engler
move fastSpriteBatch to renderer; add some docs
Chad Engler committed on 9 Jan 2015
@Chad Engler
remove renderSession code; only pass renderer in ctor
Chad Engler committed on 9 Jan 2015
2015-01-08
@Chad Engler
remove need for global webglRenderers array
Chad Engler committed on 8 Jan 2015
@Chad Engler
add removeView to webgl destroy; default it to false in both renderers
Chad Engler committed on 8 Jan 2015
@Chad Engler
fix #984, null errehthing on webgl renderer destroy
Chad Engler committed on 8 Jan 2015
2015-01-06
@Chad Engler
fix some require paths that changed with some refactoring
Chad Engler committed on 6 Jan 2015
2015-01-04
@Chad Engler
merge #1171, use gl.isContextLost()
Chad Engler committed on 4 Jan 2015
2014-12-31
@Chad Engler
minor style tweaks
Chad Engler committed on 31 Dec 2014
@Chad Engler
successful removal of globals and _dirty flags
Chad Engler committed on 31 Dec 2014
2014-12-30
@Chad Engler
Lots of core renderer-related updates ...
Chad Engler committed on 30 Dec 2014
2014-12-28
@Chad Engler
initial move to new module folders
Chad Engler committed on 28 Dec 2014