2015-04-29 |
fixed initial filter texture upload bug
Mat Groves
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on 29 Apr 2015
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2015-03-12 |
Fix all the remaining jshint stuff
Dr. Kibtiz
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on 12 Mar 2015
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2015-03-04 |
fixed double a
mathew groves
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on 4 Mar 2015
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Fixed shader texture update issue
mathew groves
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on 4 Mar 2015
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2015-02-28 |
Fixed shader wrong texture issue
mathew groves
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on 28 Feb 2015
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2015-02-26 |
Shader sources should be strings; not arrays
Chad Engler
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on 26 Feb 2015
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fix #1467; add defaults to abstract filter shader src; use vert src in sprite shader
Chad Engler
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on 26 Feb 2015
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More WebGL docs
Alvin
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on 26 Feb 2015
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2015-02-25 |
Docs fixes, almost got rid of the globals
Alvin
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on 25 Feb 2015
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Renderer docs !
Alvin
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on 25 Feb 2015
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2015-02-24 |
massive jsdoc fixes
Chad Engler
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on 24 Feb 2015
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fix jsdoc errors
Chad Engler
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on 24 Feb 2015
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2015-02-19 |
Docs, mostly the display and graphics folders and some filetype update
Alvin
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on 19 Feb 2015
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2015-02-18 |
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2015-02-17 |
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2015-02-10 |
normalize constants to all be caps
Chad Engler
committed
on 10 Feb 2015
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2015-01-27 |
style changes for if statements
Chad Engler
committed
on 27 Jan 2015
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2015-01-25 |
SpriteBatch restructured
mathew groves
committed
on 25 Jan 2015
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filter arrays now working correctly
mathew groves
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on 25 Jan 2015
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2015-01-24 |
fixed Alpha mask
mathew groves
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on 24 Jan 2015
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2015-01-23 |
rename WebGLShaderManager to ShaderManager
Chad Engler
committed
on 23 Jan 2015
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rename DefaultShader to TextureShader
Chad Engler
committed
on 23 Jan 2015
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fix some jshint issues
Chad Engler
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on 23 Jan 2015
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2015-01-18 |
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2015-01-15 |
trying to get SpriteBatch working; think the problem is in shader
Chad Engler
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on 15 Jan 2015
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refactoring spritebatch renderer
Chad Engler
committed
on 15 Jan 2015
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