2015-01-14 |
change shader accesses to use plugin system
Chad Engler
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on 14 Jan 2015
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change objectRenderers to plugins
Chad Engler
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on 14 Jan 2015
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misc jshint fixes
Chad Engler
committed
on 14 Jan 2015
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fix file paths and other things from shader refactor
Chad Engler
committed
on 14 Jan 2015
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make shader manager use a plugin system like webgl renderer
Chad Engler
committed
on 14 Jan 2015
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added matrix to shaders
mathew groves
committed
on 14 Jan 2015
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2015-01-13 |
added file
mathew groves
committed
on 13 Jan 2015
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Merged StencilManager into MaskManager
mathew groves
committed
on 13 Jan 2015
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2015-01-12 |
add missing semicolons
Chad Engler
committed
on 12 Jan 2015
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refactor object renderers to be out of core renderer
Chad Engler
committed
on 12 Jan 2015
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regex replace braces to newline
Chad Engler
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on 12 Jan 2015
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2015-01-11 |
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2015-01-10 |
fix small build/run issues
Chad Engler
committed
on 10 Jan 2015
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2015-01-09 |
remove renderSession code; only pass renderer in ctor
Chad Engler
committed
on 9 Jan 2015
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2015-01-07 |
update colorAttribute to be aColor
Chad Engler
committed
on 7 Jan 2015
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2015-01-06 |
fix some require paths that changed with some refactoring
Chad Engler
committed
on 6 Jan 2015
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fix some jshint issues
Chad Engler
committed
on 6 Jan 2015
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rename shader classes
Chad Engler
committed
on 6 Jan 2015
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2015-01-04 |
merge #1192, allow filters to go 'offscreen'
Chad Engler
committed
on 4 Jan 2015
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2014-12-31 |
reorg webgl utils; move primitives to core; refactor shape types
Chad Engler
committed
on 31 Dec 2014
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