History for pixi.js / src / core / renderers / webgl / utils
2015-01-23
@mathew groves
big changes ...
mathew groves committed on 23 Jan 2015
2015-01-18
@mathew groves
filter restructure ...
mathew groves committed on 18 Jan 2015
2015-01-15
@mathew groves
Merge branch 'dev-rewrite' of https://github.com/GoodBoyDigital/pixi.js into dev-rewrite ...
mathew groves committed on 15 Jan 2015
@mathew groves
tweaks
mathew groves committed on 15 Jan 2015
@Chad Engler
refactoring spritebatch renderer
Chad Engler committed on 15 Jan 2015
2015-01-14
@Chad Engler
change shader accesses to use plugin system
Chad Engler committed on 14 Jan 2015
@Chad Engler
misc jshint fixes
Chad Engler committed on 14 Jan 2015
@mathew groves
removed projection and offset from webGL renderer
mathew groves committed on 14 Jan 2015
@mathew groves
fixed up renderTexture ...
mathew groves committed on 14 Jan 2015
@mathew groves
added matrix to shaders
mathew groves committed on 14 Jan 2015
2015-01-13
@mathew groves
all working now ...
mathew groves committed on 13 Jan 2015
2015-01-12
@Chad Engler
add missing semicolons
Chad Engler committed on 12 Jan 2015
@Chad Engler
refactor object renderers to be out of core renderer
Chad Engler committed on 12 Jan 2015
@mathew groves
More updates ...
mathew groves committed on 12 Jan 2015
@mathew groves
bunch of updates ...
mathew groves committed on 12 Jan 2015
@mathew groves
Merge branch 'dev-rewrite' of https://github.com/GoodBoyDigital/pixi.js into dev-rewrite ...
mathew groves committed on 12 Jan 2015
@mathew groves
sprite render change
mathew groves committed on 12 Jan 2015
@Chad Engler
small doc cleanup after regex replace
Chad Engler committed on 12 Jan 2015
2015-01-11
@mathew groves
Fixed graphics ...
mathew groves committed on 11 Jan 2015
@Chad Engler
fix fast shader to color properly
Chad Engler committed on 11 Jan 2015
@Chad Engler
don't recalculate vertSize in bytes each time
Chad Engler committed on 11 Jan 2015
2015-01-10
@Chad Engler
got textures binding correctly and webgl works
Chad Engler committed on 10 Jan 2015
@Chad Engler
fix issues with shaders not compiling properly
Chad Engler committed on 10 Jan 2015
@Chad Engler
fix small build/run issues
Chad Engler committed on 10 Jan 2015
2015-01-09
@Chad Engler
move fastSpriteBatch to renderer; add some docs
Chad Engler committed on 9 Jan 2015
@Chad Engler
remove renderSession code; only pass renderer in ctor
Chad Engler committed on 9 Jan 2015
@Chad Engler
move TextureUvs to textures/
Chad Engler committed on 9 Jan 2015
2015-01-07
@Chad Engler
update colorAttribute to be aColor
Chad Engler committed on 7 Jan 2015
2015-01-06
@Chad Engler
rename shader classes
Chad Engler committed on 6 Jan 2015
2015-01-04
@Chad Engler
merge #1052, fix EJECTA issue where renderbuffer isn't reset
Chad Engler committed on 4 Jan 2015