History for pixi.js / src
2015-01-15
@mathew groves
tweaks
mathew groves committed on 15 Jan 2015
@Chad Engler
trying to get SpriteBatch working; think the problem is in shader
Chad Engler committed on 15 Jan 2015
@Chad Engler
refactoring spritebatch renderer
Chad Engler committed on 15 Jan 2015
@Chad Engler
rename eventTarget; fix pluginTarget export
Chad Engler committed on 15 Jan 2015
@Chad Engler
export shader manager
Chad Engler committed on 15 Jan 2015
@mathew groves
Merge branch 'dev-rewrite' of https://github.com/GoodBoyDigital/pixi.js into dev-rewrite ...
mathew groves committed on 15 Jan 2015
@mathew groves
tweaks for webGL filter
mathew groves committed on 15 Jan 2015
2015-01-14
@Chad Engler
move StripShader to extras
Chad Engler committed on 14 Jan 2015
@Chad Engler
properly destroy shader plugins
Chad Engler committed on 14 Jan 2015
@Chad Engler
change shader accesses to use plugin system
Chad Engler committed on 14 Jan 2015
@Chad Engler
change objectRenderers to plugins
Chad Engler committed on 14 Jan 2015
@Chad Engler
fix some browserify paths
Chad Engler committed on 14 Jan 2015
@Chad Engler
misc jshint fixes
Chad Engler committed on 14 Jan 2015
@Chad Engler
fix file paths and other things from shader refactor
Chad Engler committed on 14 Jan 2015
@Chad Engler
move shaders out of webgl renderer folder
Chad Engler committed on 14 Jan 2015
@Chad Engler
make shader manager use a plugin system like webgl renderer
Chad Engler committed on 14 Jan 2015
@Chad Engler
add destroy plugins method
Chad Engler committed on 14 Jan 2015
@Chad Engler
add back in currentRenderer
Chad Engler committed on 14 Jan 2015
@Chad Engler
make object renderer use a generic plugin system
Chad Engler committed on 14 Jan 2015
@Chad Engler
rename primitives folder to graphics
Chad Engler committed on 14 Jan 2015
@Chad Engler
move object renderers to a webgl folder of feature
Chad Engler committed on 14 Jan 2015
@mathew groves
removed projection and offset from webGL renderer
mathew groves committed on 14 Jan 2015
@mathew groves
fixed up renderTexture ...
mathew groves committed on 14 Jan 2015
@mathew groves
added matrix to shaders
mathew groves committed on 14 Jan 2015
2015-01-13
@Chad Engler
remove FilterBlock, it seemed unused
Chad Engler committed on 13 Jan 2015
@mathew groves
added file
mathew groves committed on 13 Jan 2015
@mathew groves
Merged StencilManager into MaskManager
mathew groves committed on 13 Jan 2015
@mathew groves
Fixed up renderTexture
mathew groves committed on 13 Jan 2015
@mathew groves
Fixed tiling sprite..
mathew groves committed on 13 Jan 2015
@mathew groves
all working now ...
mathew groves committed on 13 Jan 2015