2015-01-27 |
fix a typo in spine
Chad Engler
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on 27 Jan 2015
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remove restoreWorldTransform dead code
Chad Engler
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on 27 Jan 2015
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remove some dead code
Chad Engler
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on 27 Jan 2015
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fix some typos in spine
Chad Engler
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on 27 Jan 2015
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refactor renderers to have a common base
Chad Engler
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on 27 Jan 2015
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minor whitespace fixes
Chad Engler
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on 27 Jan 2015
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loop through base texture cache instead of texture cache
Chad Engler
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on 27 Jan 2015
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remove a todo
Chad Engler
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on 27 Jan 2015
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remove fromFrame for now
Chad Engler
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on 27 Jan 2015
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fix a doc typo
Chad Engler
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on 27 Jan 2015
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remove unused AjaxRequest object
Chad Engler
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on 27 Jan 2015
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remove animcache and framecache from lib
Chad Engler
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on 27 Jan 2015
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fix #1384
Chad Engler
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on 27 Jan 2015
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add resource-loader as a dep
Chad Engler
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on 27 Jan 2015
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correctly named internal class
mathew groves
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on 27 Jan 2015
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SpriteBatch
mathew groves
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on 27 Jan 2015
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2015-01-26 |
convert NormalMapFilter; remove debug from tilt shift y
Chad Engler
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on 26 Jan 2015
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convert sepia and twist filters
Chad Engler
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on 26 Jan 2015
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convert rgbsplit and tiltshift filters
Chad Engler
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on 26 Jan 2015
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add convolution and crosshatch filters
Chad Engler
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on 26 Jan 2015
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implement smart blur and displacement filters; fix some doc issues
Chad Engler
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on 26 Jan 2015
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2015-01-25 |
fix some stuff I missed
Chad Engler
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on 25 Jan 2015
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convert pixelate and invert filters
Chad Engler
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on 25 Jan 2015
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Add some docs to shockwave filter
Chad Engler
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on 25 Jan 2015
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add shockwave filter
Chad Engler
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on 25 Jan 2015
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convert more filters
Chad Engler
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on 25 Jan 2015
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convert ColorMatrix and ColorStep filters
Chad Engler
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on 25 Jan 2015
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Add a TODO for ascii filter
Chad Engler
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on 25 Jan 2015
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style fixes, add some TODOs
Chad Engler
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on 25 Jan 2015
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