History for pixi.js / src / core
2015-03-05
@Wouter Commandeur
move fs require back to top
Wouter Commandeur committed on 5 Mar 2015
@Wouter Commandeur
jshint housekeeping
Wouter Commandeur committed on 5 Mar 2015
@mathew groves
Removed unnecessary check in texture
mathew groves committed on 5 Mar 2015
@Wouter Commandeur
FXAA vert and frag filters were the wrong way around
Wouter Commandeur committed on 5 Mar 2015
@Wouter Commandeur
and a missing fs require, need more coffee
Wouter Commandeur committed on 5 Mar 2015
@Wouter Commandeur
I hate case insenstive filesystems on macos
Wouter Commandeur committed on 5 Mar 2015
@Wouter Commandeur
and now in lowercase first letter
Wouter Commandeur committed on 5 Mar 2015
@Wouter Commandeur
case sensitivity workaround
Wouter Commandeur committed on 5 Mar 2015
@Wouter Commandeur
fix indentation
Wouter Commandeur committed on 5 Mar 2015
@Wouter Commandeur
Split SpriteMaskFilter into separate frag and vert files, this resolves a TODO
Wouter Commandeur committed on 5 Mar 2015
@mathew groves
added cropping of image to mask shader ...
mathew groves committed on 5 Mar 2015
2015-03-04
@mathew groves
fixed double a
mathew groves committed on 4 Mar 2015
@mathew groves
Fixed shader texture update issue
mathew groves committed on 4 Mar 2015
@mathew groves
fixed filter clear bug
mathew groves committed on 4 Mar 2015
@Mat Groves
Merge pull request #1484 from GoodBoyDigital/alvin/docs ...
Mat Groves committed on 4 Mar 2015
@Alvin
Strip and rope docs, and usage examples
Alvin committed on 4 Mar 2015
@mathew groves
fixed webGL resize bug
mathew groves committed on 4 Mar 2015
@Alvin
fixed typos
Alvin committed on 4 Mar 2015
@mathew groves
renamed to strip to mesh
mathew groves committed on 4 Mar 2015
2015-03-03
@mathew groves
Merge remote-tracking branch 'origin/dev' into dev
mathew groves committed on 3 Mar 2015
@Chad Engler
fix sprite docs a bit
Chad Engler committed on 3 Mar 2015
@mathew groves
Fixed clear before render issue on webGL
mathew groves committed on 3 Mar 2015
2015-03-02
@mathew groves
Merge remote-tracking branch 'origin/dev' into dev
mathew groves committed on 2 Mar 2015
@mathew groves
Fixed resolution issue with baseTexture
mathew groves committed on 2 Mar 2015
@Chad Engler
merge #1476; refactor code into _renderCanvas to be consistent with webgl
Chad Engler committed on 2 Mar 2015
@Chad Engler
Merge pull request #1470 from GoodBoyDigital/alvin/dev ...
Chad Engler committed on 2 Mar 2015
@Chad Engler
Fix #1308; use @photonstorm's blend mode test
Chad Engler committed on 2 Mar 2015
2015-03-01
@Demur Rumed
Put most rendering code in _renderCanvas to match _renderWebGL
Demur Rumed committed on 1 Mar 2015
2015-02-28
@mathew groves
Fixed shader wrong texture issue
mathew groves committed on 28 Feb 2015
2015-02-27
@Alvin
Moved the deprecation warnings to their own file, thanks @drkibitz for the suggestion
Alvin committed on 27 Feb 2015