History for pixi.js / src / core / renderers / webgl
2015-01-12
@Chad Engler
regex replace braces to newline
Chad Engler committed on 12 Jan 2015
2015-01-11
@Chad Engler
fixup some forgotton spots
Chad Engler committed on 11 Jan 2015
@mathew groves
Removed the parent check in updateTransform ...
mathew groves committed on 11 Jan 2015
@mathew groves
Merge branch 'dev-rewrite' of https://github.com/GoodBoyDigital/pixi.js into dev-rewrite
mathew groves committed on 11 Jan 2015
@mathew groves
Fixed graphics ...
mathew groves committed on 11 Jan 2015
@Chad Engler
add some docs for shader types
Chad Engler committed on 11 Jan 2015
@Chad Engler
fix fast shader to color properly
Chad Engler committed on 11 Jan 2015
@Chad Engler
don't recalculate vertSize in bytes each time
Chad Engler committed on 11 Jan 2015
2015-01-10
@Chad Engler
got textures binding correctly and webgl works
Chad Engler committed on 10 Jan 2015
@Chad Engler
add backgroundColor to canvas; fix places I forgot to update
Chad Engler committed on 10 Jan 2015
@Chad Engler
fix issues with shaders not compiling properly
Chad Engler committed on 10 Jan 2015
@Chad Engler
fix small build/run issues
Chad Engler committed on 10 Jan 2015
2015-01-09
@Chad Engler
move fastSpriteBatch to renderer; add some docs
Chad Engler committed on 9 Jan 2015
@Chad Engler
remove renderSession code; only pass renderer in ctor
Chad Engler committed on 9 Jan 2015
@Chad Engler
move TextureUvs to textures/
Chad Engler committed on 9 Jan 2015
2015-01-08
@Chad Engler
remove need for global webglRenderers array
Chad Engler committed on 8 Jan 2015
@Chad Engler
add removeView to webgl destroy; default it to false in both renderers
Chad Engler committed on 8 Jan 2015
@Chad Engler
fix #984, null errehthing on webgl renderer destroy
Chad Engler committed on 8 Jan 2015
2015-01-07
@Chad Engler
update colorAttribute to be aColor
Chad Engler committed on 7 Jan 2015
2015-01-06
@Chad Engler
fix some require paths that changed with some refactoring
Chad Engler committed on 6 Jan 2015
@Chad Engler
fix some jshint issues
Chad Engler committed on 6 Jan 2015
@Chad Engler
rename shader classes
Chad Engler committed on 6 Jan 2015
2015-01-04
@Chad Engler
merge #1192, allow filters to go 'offscreen'
Chad Engler committed on 4 Jan 2015
@Chad Engler
minor tweaks to shader attrs
Chad Engler committed on 4 Jan 2015
@Chad Engler
merge #1052, fix EJECTA issue where renderbuffer isn't reset
Chad Engler committed on 4 Jan 2015
@Chad Engler
merge #1171, use gl.isContextLost()
Chad Engler committed on 4 Jan 2015
@Chad Engler
merge #1216, small getBounds optimization
Chad Engler committed on 4 Jan 2015
2014-12-31
@Chad Engler
make texture frame a setter; clear up some typos
Chad Engler committed on 31 Dec 2014
@Chad Engler
move all render webgl code to DOC
Chad Engler committed on 31 Dec 2014
@Chad Engler
minor style tweaks
Chad Engler committed on 31 Dec 2014