History for pixi.js / src / core
2015-01-23
@mathew groves
big changes ...
mathew groves committed on 23 Jan 2015
2015-01-21
@Chad Engler
Revert "Add skew to spriteBatch" ...
Chad Engler committed on 21 Jan 2015
@Chad Engler
Revert "fix #612; implement skew (needs optimization pass)" ...
Chad Engler committed on 21 Jan 2015
2015-01-18
@Chad Engler
Merge pull request #1359 from marcusstenbeck/1325-tilingsprite-worldalpha ...
Chad Engler committed on 18 Jan 2015
@mathew groves
Merge branch 'dev-rewrite' of https://github.com/GoodBoyDigital/pixi.js into dev-rewrite
mathew groves committed on 18 Jan 2015
@mathew groves
filter restructure ...
mathew groves committed on 18 Jan 2015
@marcusstenbeck
Change to black as default renderer color. ...
marcusstenbeck committed on 18 Jan 2015
2015-01-16
@Chad Engler
Add skew to spriteBatch
Chad Engler committed on 16 Jan 2015
@Chad Engler
fix #612; implement skew (needs optimization pass)
Chad Engler committed on 16 Jan 2015
2015-01-15
@mathew groves
added mixin to shaderManager
mathew groves committed on 15 Jan 2015
@mathew groves
Merge branch 'dev-rewrite' of https://github.com/GoodBoyDigital/pixi.js into dev-rewrite ...
mathew groves committed on 15 Jan 2015
@mathew groves
tweaks
mathew groves committed on 15 Jan 2015
@Chad Engler
trying to get SpriteBatch working; think the problem is in shader
Chad Engler committed on 15 Jan 2015
@Chad Engler
refactoring spritebatch renderer
Chad Engler committed on 15 Jan 2015
@Chad Engler
rename eventTarget; fix pluginTarget export
Chad Engler committed on 15 Jan 2015
@Chad Engler
export shader manager
Chad Engler committed on 15 Jan 2015
@mathew groves
Merge branch 'dev-rewrite' of https://github.com/GoodBoyDigital/pixi.js into dev-rewrite ...
mathew groves committed on 15 Jan 2015
@mathew groves
tweaks for webGL filter
mathew groves committed on 15 Jan 2015
2015-01-14
@Chad Engler
move StripShader to extras
Chad Engler committed on 14 Jan 2015
@Chad Engler
properly destroy shader plugins
Chad Engler committed on 14 Jan 2015
@Chad Engler
change shader accesses to use plugin system
Chad Engler committed on 14 Jan 2015
@Chad Engler
change objectRenderers to plugins
Chad Engler committed on 14 Jan 2015
@Chad Engler
fix some browserify paths
Chad Engler committed on 14 Jan 2015
@Chad Engler
misc jshint fixes
Chad Engler committed on 14 Jan 2015
@Chad Engler
fix file paths and other things from shader refactor
Chad Engler committed on 14 Jan 2015
@Chad Engler
move shaders out of webgl renderer folder
Chad Engler committed on 14 Jan 2015
@Chad Engler
make shader manager use a plugin system like webgl renderer
Chad Engler committed on 14 Jan 2015
@Chad Engler
add destroy plugins method
Chad Engler committed on 14 Jan 2015
@Chad Engler
add back in currentRenderer
Chad Engler committed on 14 Jan 2015
@Chad Engler
make object renderer use a generic plugin system
Chad Engler committed on 14 Jan 2015