History for pixi.js / src / core
2015-01-10
@Chad Engler
fix update transform for DO so it can be root
Chad Engler committed on 10 Jan 2015
@Chad Engler
fix issues with shaders not compiling properly
Chad Engler committed on 10 Jan 2015
@Chad Engler
fix small build/run issues
Chad Engler committed on 10 Jan 2015
2015-01-09
@Chad Engler
fix #1055, add clone method to Graphics (untested)
Chad Engler committed on 9 Jan 2015
@Chad Engler
move fastSpriteBatch to renderer; add some docs
Chad Engler committed on 9 Jan 2015
@Chad Engler
remove renderSession code; only pass renderer in ctor
Chad Engler committed on 9 Jan 2015
@Chad Engler
move TextureUvs to textures/
Chad Engler committed on 9 Jan 2015
2015-01-08
@Chad Engler
Add some docs for source
Chad Engler committed on 8 Jan 2015
@Chad Engler
remove need for global webglRenderers array
Chad Engler committed on 8 Jan 2015
@Chad Engler
add removeView to webgl destroy; default it to false in both renderers
Chad Engler committed on 8 Jan 2015
@Chad Engler
fix #984, null errehthing on webgl renderer destroy
Chad Engler committed on 8 Jan 2015
@Chad Engler
Add dispose method
Chad Engler committed on 8 Jan 2015
2015-01-07
@Chad Engler
update colorAttribute to be aColor
Chad Engler committed on 7 Jan 2015
2015-01-06
@Chad Engler
fix some require paths that changed with some refactoring
Chad Engler committed on 6 Jan 2015
@Chad Engler
fix some jshint issues
Chad Engler committed on 6 Jan 2015
@Chad Engler
rename shader classes
Chad Engler committed on 6 Jan 2015
@Chad Engler
merge #1313, fix multi-path masks in canvas
Chad Engler committed on 6 Jan 2015
@Chad Engler
merge #1186, implement fixes for video texture in FF
Chad Engler committed on 6 Jan 2015
@Chad Engler
move primitives back into core
Chad Engler committed on 6 Jan 2015
2015-01-05
@Chad Engler
Fix typo in fromImage logic ...
Chad Engler committed on 5 Jan 2015
2015-01-04
@Chad Engler
merge #1192, allow filters to go 'offscreen'
Chad Engler committed on 4 Jan 2015
@Chad Engler
minor tweaks to shader attrs
Chad Engler committed on 4 Jan 2015
@Chad Engler
merge #1052, fix EJECTA issue where renderbuffer isn't reset
Chad Engler committed on 4 Jan 2015
@Chad Engler
merge #1113, reuse code in autoDetectRecommendedRenderer
Chad Engler committed on 4 Jan 2015
@Chad Engler
merge #1171, use gl.isContextLost()
Chad Engler committed on 4 Jan 2015
@Chad Engler
merge #1176, fix regression in RenderTexture
Chad Engler committed on 4 Jan 2015
@Chad Engler
merge #1193, fixes for Base Texture loading code
Chad Engler committed on 4 Jan 2015
@Chad Engler
merge #1216, small getBounds optimization
Chad Engler committed on 4 Jan 2015
@Chad Engler
merge #1310, log type when not chrome
Chad Engler committed on 4 Jan 2015
2014-12-31
@Chad Engler
update extras to new renderer methods
Chad Engler committed on 31 Dec 2014