History for pixi.js / src / core / textures
2015-02-04
@Chad Engler
use texture uvs for rotating textures
Chad Engler committed on 4 Feb 2015
2015-02-03
@mathew groves
added power of two check on texture load
mathew groves committed on 3 Feb 2015
@mathew groves
cachAsBitmap returns! ...
mathew groves committed on 3 Feb 2015
2015-02-02
@mathew groves
Tweaked perminently bound functions
mathew groves committed on 2 Feb 2015
2015-01-29
@Demur Rumed
_glTextures should be an array. Avoid GC in handleContextRestored
Demur Rumed committed on 29 Jan 2015
@Chad Engler
initial texture rotation support
Chad Engler committed on 29 Jan 2015
@Chad Engler
fix needsUpdate to be just an update method
Chad Engler committed on 29 Jan 2015
@mathew groves
Fixed Texture bug
mathew groves committed on 29 Jan 2015
2015-01-28
@Demur Rumed
Fix WEBGL_RENDERER -> RENDERER_TYPE.WEBGL in RenderTexture
Demur Rumed committed on 28 Jan 2015
2015-01-27
@Chad Engler
style changes for if statements
Chad Engler committed on 27 Jan 2015
@Chad Engler
remove restoreWorldTransform dead code
Chad Engler committed on 27 Jan 2015
@Chad Engler
minor whitespace fixes
Chad Engler committed on 27 Jan 2015
@Chad Engler
remove fromFrame for now
Chad Engler committed on 27 Jan 2015
2015-01-25
@mathew groves
Renamed DisplayObjectContainer to Container ...
mathew groves committed on 25 Jan 2015
@mathew groves
tweak to texture loader ...
mathew groves committed on 25 Jan 2015
2015-01-24
@Chad Engler
whitespace
Chad Engler committed on 24 Jan 2015
@Chad Engler
fix #918 set image source after calling ctor
Chad Engler committed on 24 Jan 2015
@mathew groves
More filter stuff. ...
mathew groves committed on 24 Jan 2015
2015-01-23
@Chad Engler
fix some jshint issues
Chad Engler committed on 23 Jan 2015
@mathew groves
big changes ...
mathew groves committed on 23 Jan 2015
2015-01-18
@mathew groves
filter restructure ...
mathew groves committed on 18 Jan 2015
2015-01-15
@mathew groves
tweaks for webGL filter
mathew groves committed on 15 Jan 2015
2015-01-14
@mathew groves
fixed up renderTexture ...
mathew groves committed on 14 Jan 2015
2015-01-13
@mathew groves
Merged StencilManager into MaskManager
mathew groves committed on 13 Jan 2015
@mathew groves
Fixed up renderTexture
mathew groves committed on 13 Jan 2015
@mathew groves
all working now ...
mathew groves committed on 13 Jan 2015
2015-01-12
@Chad Engler
regex replace braces to newline
Chad Engler committed on 12 Jan 2015
2015-01-10
@Chad Engler
fix issues with shaders not compiling properly
Chad Engler committed on 10 Jan 2015
@Chad Engler
fix small build/run issues
Chad Engler committed on 10 Jan 2015
2015-01-09
@Chad Engler
move TextureUvs to textures/
Chad Engler committed on 9 Jan 2015