History for pixi.js / src / core / sprites / Sprite.js
2015-03-07
@Adi Mora
fixed a couple of semicolon issues reported by jshint
Adi Mora committed on 7 Mar 2015
@mathew groves
Added getLocalBounds to Sprite
mathew groves committed on 7 Mar 2015
2015-03-03
@Chad Engler
fix sprite docs a bit
Chad Engler committed on 3 Mar 2015
2015-03-02
@Chad Engler
merge #1476; refactor code into _renderCanvas to be consistent with webgl
Chad Engler committed on 2 Mar 2015
2015-03-01
@Demur Rumed
Put most rendering code in _renderCanvas to match _renderWebGL
Demur Rumed committed on 1 Mar 2015
2015-02-27
@Alvin
Moved the deprecation warnings to their own file, thanks @drkibitz for the suggestion
Alvin committed on 27 Feb 2015
@mathew groves
Merge branch 'alvin/dev' into dev ...
mathew groves committed on 27 Feb 2015
2015-02-26
@mathew groves
changed hitTest to containsPoint ...
mathew groves committed on 26 Feb 2015
@Alvin
Tiny docs improvements
Alvin committed on 26 Feb 2015
2015-02-25
@Alvin
Added deprecation warnings
Alvin committed on 25 Feb 2015
2015-02-24
@Alvin
Tidying up a few bits of the API, created containsPoint alias, added lineHeight to text and fixed typo
Alvin committed on 24 Feb 2015
@Chad Engler
massive jsdoc fixes
Chad Engler committed on 24 Feb 2015
@Chad Engler
update alvin/dev with dev
Chad Engler committed on 24 Feb 2015
2015-02-23
@Alvin
Added usage example on some files and tweaked the MovieClip class
Alvin committed on 23 Feb 2015
2015-02-22
@mathew groves
Added texture Rotation to canvas renderer
mathew groves committed on 22 Feb 2015
2015-02-19
@Alvin
Docs, mostly the display and graphics folders and some filetype update
Alvin committed on 19 Feb 2015
2015-02-18
@mathew groves
Canvas render update ...
mathew groves committed on 18 Feb 2015
2015-02-17
@mathew groves
cached getBounds each frame ...
mathew groves committed on 17 Feb 2015
2015-02-10
@Chad Engler
minor whitespace and trailing comma fixes
Chad Engler committed on 10 Feb 2015
@Chad Engler
normalize constants to all be caps
Chad Engler committed on 10 Feb 2015
@mathew groves
linted code
mathew groves committed on 10 Feb 2015
2015-02-04
@Chad Engler
use texture uvs for rotating textures
Chad Engler committed on 4 Feb 2015
2015-01-29
@Chad Engler
initial texture rotation support
Chad Engler committed on 29 Jan 2015
@Chad Engler
fix renderable
Chad Engler committed on 29 Jan 2015
@mathew groves
Fixed Texture bug
mathew groves committed on 29 Jan 2015
2015-01-27
@Chad Engler
sprite wasn't defining cachedTint in the ctor
Chad Engler committed on 27 Jan 2015
@Chad Engler
style changes for if statements
Chad Engler committed on 27 Jan 2015
@Chad Engler
remove some dead code
Chad Engler committed on 27 Jan 2015
@Chad Engler
refactor renderers to have a common base
Chad Engler committed on 27 Jan 2015
2015-01-25
@mathew groves
Renamed DisplayObjectContainer to Container ...
mathew groves committed on 25 Jan 2015