2015-01-05 |
hotfix v2.2.1
Chad Engler
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on 5 Jan 2015
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Fix #1324, update TilingSprite Texture correctly.
Chad Engler
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on 5 Jan 2015
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2014-12-12 |
Merge branch 'master' of https://github.com/GoodBoyDigital/pixi.js
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mathew groves
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on 12 Dec 2014
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republished files
mathew groves
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on 12 Dec 2014
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Merge branch 'dev'
mathew groves
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on 12 Dec 2014
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2014-12-08 |
republished files
mathew groves
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on 8 Dec 2014
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fixed Y-flipped mask issue on render texture
mathew groves
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on 8 Dec 2014
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2014-12-07 |
Added comment to blendModes
mathew groves
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on 7 Dec 2014
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2014-12-03 |
republished files
mathew groves
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on 3 Dec 2014
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Merge branch 'dev' of https://github.com/GoodBoyDigital/pixi.js into dev
mathew groves
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on 3 Dec 2014
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fixed alpha issue for webGL
mathew groves
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on 3 Dec 2014
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2014-12-02 |
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updated the test case
Alvin
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on 2 Dec 2014
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removed some legacy code
Alvin
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on 2 Dec 2014
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Cleaned and tidied up the examples
Alvin
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on 2 Dec 2014
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republished files
mathew groves
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on 2 Dec 2014
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version update to 2.2
mathew groves
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on 2 Dec 2014
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Merge branch 'dev' of https://github.com/GoodBoyDigital/pixi.js into dev
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mathew groves
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on 2 Dec 2014
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Fixed tilingSprite canvas transform bug
mathew groves
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on 2 Dec 2014
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2014-12-01 |
* Fixed Buffer Optimisation issue: red and green colors were inverted
bchevalier
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on 1 Dec 2014
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Merge branch 'dev' of github.com:GoodBoyDigital/pixi.js into Trompo-SpineUpdate
Dario Segura
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on 1 Dec 2014
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-[SPINE] Spine loader uses a canvas padding of 1.5, optimal for most use cases.
Dario Segura
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on 1 Dec 2014
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-[STRIP] "padding" renamed to "canvasPadding" to reflect the fact that it is only used in canvas mode + canvas padding is calculated using the world transform to make sure it looks right at any scale.
Dario Segura
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on 1 Dec 2014
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-[SPINE] Fixes Atlas attachment loader bug in which it would try to load the name of the attachment as a sprite instead of the name of the sprite.
Dario Segura
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on 1 Dec 2014
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2014-11-29 |
Added mipmap option to baseTexture
mathew groves
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on 29 Nov 2014
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