2014-07-15 |
`this.textureChange` is no longer used in any object, anywhere within Pixi, so this check now appears to be redundant - and is changing the internal class shape of Pixi.Sprite as a result (adding a property that doesn't exist).
photonstorm
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on 15 Jul 2014
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2014-07-14 |
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First pass of speed up
mathew groves
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on 14 Jul 2014
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2014-07-13 |
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2014-07-12 |
Improved handling of children removal from empty DisplayObjectContainers
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Yury Shevchenko
committed
on 12 Jul 2014
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2014-07-11 |
ImageLoader documentation fixes
Federico Omoto
committed
on 11 Jul 2014
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Fix the ImageLoader.loadFramedSpriteSheet method to generate frames correctly
Federico Omoto
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on 11 Jul 2014
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Fixed Canvas render texture resize issue
mathew groves
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on 11 Jul 2014
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Render Texture Canvas bug fix
mathew groves
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on 11 Jul 2014
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Fixed Render Texture issue
mathew groves
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on 11 Jul 2014
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Returning a PIXI.Point
Luc Bloom
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on 11 Jul 2014
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2014-07-10 |
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Fix typo in FilterTexture constructor
Federico Omoto
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on 10 Jul 2014
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Fix typo in PrimitiveShader.destroy method
Federico Omoto
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on 10 Jul 2014
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Correct version number added
mathew groves
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on 10 Jul 2014
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Merge branch 'master' of https://github.com/GoodBoyDigital/pixi.js
mathew groves
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on 10 Jul 2014
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Small docs fix for #855
photonstorm
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on 10 Jul 2014
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jshint fixes
photonstorm
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on 10 Jul 2014
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Small fix to reset crop x/y from tinted sprites, also allows us to remove one more temporary var.
photonstorm
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on 10 Jul 2014
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Tidied up and optimised Sprite._renderCanvas. Removed lots of temporary vars that weren't needed (texture, crop, frame, transform, child), reduced all the drawImage calls down to just one. Removed redundant baseTexture.hasLoaded check.
photonstorm
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on 10 Jul 2014
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2014-07-09 |
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Added support for the WebGL context option preserveDrawingBuffer. Affects whether or not the contents of the stencil buffer is retained after rendering.
photonstorm
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on 9 Jul 2014
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When handling a restored webgl context event, save the newly created context and remove the lost one
Federico Omoto
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on 9 Jul 2014
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