History for pixi.js / src / pixi / renderers
2014-09-20
@mathew groves
Set Color Mask to be all true in webGL ...
mathew groves committed on 20 Sep 2014
2014-09-16
@mathew groves
Merge branch 'dev-retina' into dev ...
mathew groves committed on 16 Sep 2014
2014-09-13
@powerfear
few small doc changes
powerfear committed on 13 Sep 2014
2014-09-12
@FluffyDeluxe
Enable smoothing control for IE11
FluffyDeluxe committed on 12 Sep 2014
2014-09-09
@mathew groves
Added frame clear back in ...
mathew groves committed on 9 Sep 2014
@mathew groves
Added resolution to Text ...
mathew groves committed on 9 Sep 2014
2014-09-08
@mathew groves
documented resolution in webGL renderer
mathew groves committed on 8 Sep 2014
@mathew groves
webGL renderer tidy
mathew groves committed on 8 Sep 2014
@mathew groves
Update SpriteBatch as is somehow became old..
mathew groves committed on 8 Sep 2014
@mathew groves
renderer now uses options parameter
mathew groves committed on 8 Sep 2014
2014-09-07
@mathew groves
Added Canvas Renderer resolution
mathew groves committed on 7 Sep 2014
@mathew groves
Added Resolution property to items ...
mathew groves committed on 7 Sep 2014
@mathew groves
First Retina pass ...
mathew groves committed on 7 Sep 2014
2014-08-31
@Dusk Eagle
Rename this.contextRestoredLostFunction to this.contextRestoredFunction
Dusk Eagle committed on 31 Aug 2014
@Dusk Eagle
Fix WebGlContextLost handling. ...
Dusk Eagle committed on 31 Aug 2014
@mathew groves
Mini Fixes ...
mathew groves committed on 31 Aug 2014
2014-08-08
@Chad Engler
update from dev
Chad Engler committed on 8 Aug 2014
2014-08-05
@Chad Engler
Merge pull request #909 from FedeOmoto/dev ...
Chad Engler committed on 5 Aug 2014
@Chad Engler
merge #737
Chad Engler committed on 5 Aug 2014
@Federico Omoto
Fix WebGLStencilManager.destroy method to destroy the stencilStack
Federico Omoto committed on 5 Aug 2014
2014-08-04
@Federico Omoto
Fix complexPrimitiveShader reference in WebGLStencilManager.bindGraphics method
Federico Omoto committed on 4 Aug 2014
@Federico Omoto
Missing destroy of complexPrimitiveShader in WebGLShaderManager.destroy method
Federico Omoto committed on 4 Aug 2014
@Federico Omoto
Unused property in WebGLShaderManager constructor
Federico Omoto committed on 4 Aug 2014
@Federico Omoto
Unused properties in WebGLMaskManager constructor (two more)
Federico Omoto committed on 4 Aug 2014
@Federico Omoto
Unused properties in WebGLMaskManager constructor
Federico Omoto committed on 4 Aug 2014
@Federico Omoto
Unused property in WebGLGraphics.renderGraphics method
Federico Omoto committed on 4 Aug 2014
2014-07-28
@Mat Groves
Merge pull request #851 from FedeOmoto/dev ...
Mat Groves committed on 28 Jul 2014
2014-07-21
@Jaap Rood
Commented out references of the primitive batch in the WebGL renderer
Jaap Rood committed on 21 Jul 2014
@Jaap Rood
Added destroy method to prototype of StripShader
Jaap Rood committed on 21 Jul 2014
2014-07-18
@Chad Engler
updating branch with latest dev
Chad Engler committed on 18 Jul 2014