2014-01-03 |
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2014-01-02 |
Added worldVisible getter to DisplayObject
Mat Groves
committed
on 2 Jan 2014
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merge dev_1.5 into dev
Chad Engler
committed
on 2 Jan 2014
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Fixed a shader bug
Mat Groves
committed
on 2 Jan 2014
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Fixed bug where tinting not working if image not loaded in canvas
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Mat Groves
committed
on 2 Jan 2014
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2014-01-01 |
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Added support for webGL context loss
Mat Groves
committed
on 1 Jan 2014
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Modify texture usage to allow for Multiple Renderer
Mat Groves
committed
on 1 Jan 2014
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codebase now lint free
Mat Groves
committed
on 1 Jan 2014
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Fixed issue where local variable width and height were in global scope
Mat Groves
committed
on 1 Jan 2014
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2013-12-31 |
fixed bug where addChildAt, not actually adding the child
Mat Groves
committed
on 31 Dec 2013
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fixed bug where sprites where always visible
Mat Groves
committed
on 31 Dec 2013
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2013-12-30 |
Added ability to use trimmed sprite sheets
Mat Groves
committed
on 30 Dec 2013
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2013-12-29 |
Added projection and offset to renderSessionData
Mat Groves
committed
on 29 Dec 2013
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Added texture caches for canvas tints
Mat Groves
committed
on 29 Dec 2013
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cached canvas when tinitnting in canvas renderer
Mat Groves
committed
on 29 Dec 2013
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2013-12-28 |
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2013-12-27 |
Tidied up displayObject removing linked list bits
Mat Groves
committed
on 27 Dec 2013
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added width and height properties to displayObjectContainer
Mat Groves
committed
on 27 Dec 2013
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Restructured canvas renderer
Mat Groves
committed
on 27 Dec 2013
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refactored webGL renderer
Mat Groves
committed
on 27 Dec 2013
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2013-12-23 |
Added getBounds function to DisplayObjects
Mat Groves
committed
on 23 Dec 2013
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2013-12-22 |
Previously addChild was checking this: `if(child.parent != undefined)` but testing just for 'undefined' isn't enough, as the parent is set to 'null' in DisplayObject.js, so this condition fails and throws an error as it tries to removeChild from null.
photonstorm
committed
on 22 Dec 2013
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2013-12-08 |
a million and one jshint fixes
Chad Engler
committed
on 8 Dec 2013
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