2014-01-21 |
Merge branch 'pr/508' into dev
Mat Groves
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on 21 Jan 2014
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2014-01-19 |
English fixes
danzel
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on 19 Jan 2014
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2014-01-16 |
fix spacing and add fallback for ie
cjgammon
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on 16 Jan 2014
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add all supported canvas blend modes to sprite
cjgammon
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on 16 Jan 2014
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2014-01-15 |
Removed rouge ™ from Sprite docs
Mat Groves
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on 15 Jan 2014
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2014-01-03 |
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2014-01-02 |
Fixed bug where tinting not working if image not loaded in canvas
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Mat Groves
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on 2 Jan 2014
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2014-01-01 |
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Modify texture usage to allow for Multiple Renderer
Mat Groves
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on 1 Jan 2014
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codebase now lint free
Mat Groves
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on 1 Jan 2014
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2013-12-31 |
fixed bug where sprites where always visible
Mat Groves
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on 31 Dec 2013
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2013-12-30 |
Added ability to use trimmed sprite sheets
Mat Groves
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on 30 Dec 2013
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2013-12-29 |
Added projection and offset to renderSessionData
Mat Groves
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on 29 Dec 2013
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Added texture caches for canvas tints
Mat Groves
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on 29 Dec 2013
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cached canvas when tinitnting in canvas renderer
Mat Groves
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on 29 Dec 2013
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2013-12-28 |
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2013-12-27 |
Tidied up displayObject removing linked list bits
Mat Groves
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on 27 Dec 2013
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Restructured canvas renderer
Mat Groves
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on 27 Dec 2013
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refactored webGL renderer
Mat Groves
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on 27 Dec 2013
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2013-12-23 |
Added getBounds function to DisplayObjects
Mat Groves
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on 23 Dec 2013
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2013-12-08 |
a million and one jshint fixes
Chad Engler
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on 8 Dec 2013
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Merge #304 from @drkibitz, and fix conflicts
Chad Engler
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on 8 Dec 2013
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2013-10-01 |
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2013-09-29 |
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