2013-11-20 |
Made sampler2D check more robust.
photonstorm
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on 20 Nov 2013
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Fixed typo in AbstractFilter (unifroms to uniforms)
photonstorm
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on 20 Nov 2013
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Updated PixiShader to use standard uniform naming conventions (1f, 2f, 2fv, etc). Added support for multiple sampler2D calls, allowing multi-texture shaders. Added support for Linear, Repeat, Nearest, Audio and Keyboard textures. Updated all the examples to use the new uniform naming convention. Updated Gruntfile to use the renamed GrayFilter and fixed indexAll in Example 15 to use the GrayFilter as well.
photonstorm
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on 20 Nov 2013
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2013-11-10 |
Manually merge #400
Chad Engler
committed
on 10 Nov 2013
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2013-11-06 |
Change grey to gray, silly English...
Chad Engler
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on 6 Nov 2013
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2013-11-05 |
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2013-11-04 |
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2013-11-03 |
Fixed Issue #313
Mat Groves
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on 3 Nov 2013
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Removed rogue console.log
Mat Groves
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on 3 Nov 2013
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Line width now more accurate
Mat Groves
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on 3 Nov 2013
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2013-11-02 |
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Docs updated
Mat Groves
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on 2 Nov 2013
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2013-11-01 |
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2013-10-30 |
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Example updated and redundant files deleted
Mat Groves
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on 30 Oct 2013
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2013-10-29 |
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2013-10-26 |
Enable per-texture scale filtering
Chad Engler
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on 26 Oct 2013
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2013-10-20 |
Displacment Map Added
Mat Groves
committed
on 20 Oct 2013
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2013-10-19 |
Canvas + removed
Mat Groves
committed
on 19 Oct 2013
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Canvas Tweaks
Mat Groves
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on 19 Oct 2013
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merge dev-webgl-filters into dev
Chad Engler
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on 19 Oct 2013
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2013-10-17 |
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2013-10-15 |
attempt to get a 'webgl' context when 'experimental-webgl' fails
Chad Engler
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on 15 Oct 2013
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update Detector.js; now supports SlimerJS and other environments
mattdesl
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on 15 Oct 2013
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2013-10-01 |
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