History for pixi.js / src / pixi / display
2013-12-31
@Mat Groves
fixed bug where addChildAt, not actually adding the child
Mat Groves committed on 31 Dec 2013
@Mat Groves
fixed bug where sprites where always visible
Mat Groves committed on 31 Dec 2013
@Mat Groves
Restructured render texture ...
Mat Groves committed on 31 Dec 2013
2013-12-30
@Mat Groves
Added ability to use trimmed sprite sheets
Mat Groves committed on 30 Dec 2013
2013-12-29
@Mat Groves
Added projection and offset to renderSessionData
Mat Groves committed on 29 Dec 2013
@Mat Groves
Added texture caches for canvas tints
Mat Groves committed on 29 Dec 2013
@Mat Groves
cached canvas when tinitnting in canvas renderer
Mat Groves committed on 29 Dec 2013
@Mat Groves
Added canvas sprite tiniting ...
Mat Groves committed on 29 Dec 2013
2013-12-28
@Mat Groves
optimized renderer ...
Mat Groves committed on 28 Dec 2013
@Mat Groves
Added Tinting to webGL and blend modes to canvas and webGL ...
Mat Groves committed on 28 Dec 2013
2013-12-27
@Mat Groves
Tidied up displayObject removing linked list bits
Mat Groves committed on 27 Dec 2013
@Mat Groves
added width and height properties to displayObjectContainer
Mat Groves committed on 27 Dec 2013
@Mat Groves
Removed Linked lists ...
Mat Groves committed on 27 Dec 2013
@Mat Groves
Restructured canvas renderer
Mat Groves committed on 27 Dec 2013
@Mat Groves
refactored webGL renderer
Mat Groves committed on 27 Dec 2013
2013-12-23
@Mat Groves
Added getBounds function to DisplayObjects
Mat Groves committed on 23 Dec 2013
2013-12-22
@photonstorm
Previously addChild was checking this: `if(child.parent != undefined)` but testing just for 'undefined' isn't enough, as the parent is set to 'null' in DisplayObject.js, so this condition fails and throws an error as it tries to removeChild from null.
photonstorm committed on 22 Dec 2013
2013-12-08
@Chad Engler
a million and one jshint fixes
Chad Engler committed on 8 Dec 2013
@Chad Engler
Merge #304 from @drkibitz, and fix conflicts
Chad Engler committed on 8 Dec 2013
2013-12-05
@Louis Acresti
style consistency
Louis Acresti committed on 5 Dec 2013
@Louis Acresti
check for invalid children
Louis Acresti committed on 5 Dec 2013
@Louis Acresti
early-out for self-swap
Louis Acresti committed on 5 Dec 2013
@Louis Acresti
swapChildren basic implementation
Louis Acresti committed on 5 Dec 2013
2013-12-03
@Mat Groves
Fixed issue with removing children with filters
Mat Groves committed on 3 Dec 2013
@Mat Groves
Merge branch 'pr/406' into dev ...
Mat Groves committed on 3 Dec 2013
@Mat Groves
Tweaking filters ...
Mat Groves committed on 3 Dec 2013
2013-11-20
@photonstorm
Updated PixiShader to use standard uniform naming conventions (1f, 2f, 2fv, etc). Added support for multiple sampler2D calls, allowing multi-texture shaders. Added support for Linear, Repeat, Nearest, Audio and Keyboard textures. Updated all the examples to use the new uniform naming convention. Updated Gruntfile to use the renamed GrayFilter and fixed indexAll in Example 15 to use the GrayFilter as well.
photonstorm committed on 20 Nov 2013
2013-11-02
@Mat Groves
Docs updated
Mat Groves committed on 2 Nov 2013
2013-10-29
@Mat Groves
Filters updates ...
Mat Groves committed on 29 Oct 2013
@Mat Groves
New Filter Structure ...
Mat Groves committed on 29 Oct 2013