History for pixi.js / bin
2014-01-15
@Mat Groves
updated bin files
Mat Groves committed on 15 Jan 2014
@Mat Groves
Fixed major issue with removeChild
Mat Groves committed on 15 Jan 2014
@Mat Groves
Tweaked Graphics to only flush SpriteBatch if it has children to render
Mat Groves committed on 15 Jan 2014
@Mat Groves
Fixes #503 PIXI.Graphics now renders its Children
Mat Groves committed on 15 Jan 2014
@Mat Groves
Removed visible count reference as its no longer used
Mat Groves committed on 15 Jan 2014
2014-01-08
@Mat Groves
Fixed final ie11 webGL masking issue ...
Mat Groves committed on 8 Jan 2014
@Mat Groves
Merge branch 'dev' of https://github.com/GoodBoyDigital/pixi.js into dev
Mat Groves committed on 8 Jan 2014
@Mat Groves
tiny tweaks - removed replaced [] with length=0 in PIXI.destroyTexture
Mat Groves committed on 8 Jan 2014
@Mat Groves
Merge branch 'DisplayObject-Cache' into dev ...
Mat Groves committed on 8 Jan 2014
@Mat Groves
Added cacheAsBitmap to PIXI.Graphics ...
Mat Groves committed on 8 Jan 2014
@Mat Groves
Removed this.worldVisible = true; line in PIXI.Stage fixes #477
Mat Groves committed on 8 Jan 2014
2014-01-07
@Mat Groves
removed a few more unused variables ...
Mat Groves committed on 7 Jan 2014
@Mat Groves
Fixed webGL destroyTexture function ...
Mat Groves committed on 7 Jan 2014
@Mat Groves
Added setStageReference to DisplayObject ...
Mat Groves committed on 7 Jan 2014
@Mat Groves
Fixed issue with setStageRefference and worldVisible function
Mat Groves committed on 7 Jan 2014
2014-01-06
@Mat Groves
Fixed bug with interaction when setting internal stage reference
Mat Groves committed on 6 Jan 2014
2014-01-05
@Mat Groves
Tiling Texture fixed to allow any size texture ...
Mat Groves committed on 5 Jan 2014
@Mat Groves
Added removeStageReference fix
Mat Groves committed on 5 Jan 2014
@Mat Groves
Fixed bug where setText not working correctly ...
Mat Groves committed on 5 Jan 2014
@Chad Engler
map file no longer used
Chad Engler committed on 5 Jan 2014
@Mat Groves
Fixed stage ref bug
Mat Groves committed on 5 Jan 2014
@Mat Groves
Small bit of code file organisation for webGL renderer ...
Mat Groves committed on 5 Jan 2014
@Mat Groves
Added tint to Sprite test
Mat Groves committed on 5 Jan 2014
2014-01-02
@Mat Groves
Added worldVisible getter to DisplayObject
Mat Groves committed on 2 Jan 2014
@Mat Groves
Added drawCount to renderSession ...
Mat Groves committed on 2 Jan 2014
@Mat Groves
Fixed issue where tiling sprite getBounds function was returning incorrect value
Mat Groves committed on 2 Jan 2014
@Mat Groves
Fixed a shader bug
Mat Groves committed on 2 Jan 2014
@Mat Groves
Fixed bug where tinting not working if image not loaded in canvas ...
Mat Groves committed on 2 Jan 2014
2014-01-01
@Mat Groves
Fixed graphics bug + updated docs ...
Mat Groves committed on 1 Jan 2014
@Mat Groves
Added support for webGL context loss
Mat Groves committed on 1 Jan 2014