History for pixi.js / packages / canvas / canvas-renderer / src
2019-09-05
@Matt Karl
Rename CanvasTinter (canvasUtils) and GroupD8 (groupD8) (#6068)
Matt Karl authored on 5 Sep 2019 GitHub committed on 5 Sep 2019
2019-08-30
@Zyie
Converts default exports to named exports (#6051) ...
Zyie authored on 30 Aug 2019 Matt Karl committed on 30 Aug 2019
2019-07-06
@JetLu
Fixes tint on CanvasRenderer (#5893)
JetLu authored on 6 Jul 2019 Matt Karl committed on 6 Jul 2019
2019-06-26
@JetLu
Fix RenderTexture not working on Canvas with pixi-legacy (#5840)
JetLu authored on 26 Jun 2019 Matt Karl committed on 26 Jun 2019
2019-03-19
@Matt Karl
Cleans up docs for ICanvasImageSource (#5530)
Matt Karl authored on 19 Mar 2019 GitHub committed on 19 Mar 2019
2019-03-17
@Matt Karl
Re-implements autoDetectRender to reduce confusion (#5523)
Matt Karl authored on 17 Mar 2019 GitHub committed on 17 Mar 2019
2019-02-06
@nikolas
Update docs for Application.antialias (#5413)
nikolas authored on 6 Feb 2019 Matt Karl committed on 6 Feb 2019
2019-02-04
@Matt Karl
Removes support for CocoonJS (#5409)
Matt Karl authored on 4 Feb 2019 GitHub committed on 4 Feb 2019
@Ivan Popelyshev
Adds NineSlice tint to canvas (#5403)
Ivan Popelyshev authored on 4 Feb 2019 Matt Karl committed on 4 Feb 2019
2019-01-29
@Ivan Popelyshev
Adds more Blend Modes (#5391)
Ivan Popelyshev authored on 29 Jan 2019 Matt Karl committed on 29 Jan 2019
2019-01-15
@Dave Moore
Documentation updates (#5366)
Dave Moore authored on 15 Jan 2019 Matt Karl committed on 15 Jan 2019
2019-01-09
@Ivan Popelyshev
Fix types in documentation (#5345)
Ivan Popelyshev authored on 9 Jan 2019 Matt Karl committed on 9 Jan 2019
2018-12-03
@Dave Moore
Ability to set individual display components to be drawn to rounded pixels (#5057)
Dave Moore authored on 3 Dec 2018 Matt Karl committed on 3 Dec 2018
2018-10-21
@Matt Karl
Sprite, Mesh and Graphics refactor to including in batching, Take 2 (#5132)
Matt Karl authored on 21 Oct 2018 GitHub committed on 21 Oct 2018
2018-09-22
@Matt Karl
Revert "[next] Sprite, Mesh and Graphics refactor to including in batching (#5069)" (#5127) ...
Matt Karl authored on 22 Sep 2018 GitHub committed on 22 Sep 2018
2018-09-20
@Mat Groves
[next] Sprite, Mesh and Graphics refactor to including in batching (#5069)
Mat Groves authored on 20 Sep 2018 Matt Karl committed on 20 Sep 2018
2018-08-12
@Matt Karl
Fixes renderers' render transform param should be a Matrix, not Transform (#5054)
Matt Karl committed on 12 Aug 2018
2018-07-06
@Matt Karl
Workaround for JSDoc events in v3.5.5 (#4994)
Matt Karl authored on 6 Jul 2018 GitHub committed on 6 Jul 2018
2018-04-04
@Matt Karl
Adds Application property resizeTo, renames autoResize to autoDensity (#4820)
Matt Karl authored on 4 Apr 2018 GitHub committed on 4 Apr 2018
2018-03-26
@Drew Diamantoukos
Pedantic spelling fixes (#4797)
Drew Diamantoukos authored on 26 Mar 2018 Matt Karl committed on 26 Mar 2018
2018-02-28
@Matt Karl
Replaces PREFER_WEBGL_2 and options.legacy with ENV and PREFER_ENV (#4718)
Matt Karl authored on 28 Feb 2018 GitHub committed on 28 Feb 2018
2018-01-10
@Ivan Popelyshev
[next] Math `copy` inconsistencies (#4595) ...
Ivan Popelyshev authored on 10 Jan 2018 Mat Groves committed on 10 Jan 2018
2018-01-09
@Ivan Popelyshev
Fixes CanvasRenderer (#4588)
Ivan Popelyshev authored on 9 Jan 2018 Matt Karl committed on 9 Jan 2018
2017-11-19
@Matt Karl
Decouple Canvas Functionality (v5) (#4429) ...
Matt Karl authored on 19 Nov 2017 GitHub committed on 19 Nov 2017