2019-03-20
@Matt Karl
Adds browser bundles for individual packages (#5528)
Matt Karl authored on 20 Mar 2019 GitHub committed on 20 Mar 2019
@Matt Karl
Fixes premultiply docs (#5532)
Matt Karl authored on 20 Mar 2019 GitHub committed on 20 Mar 2019
2019-03-19
@Matt Karl
Mixin utils are no longer needed (#5529)
Matt Karl authored on 19 Mar 2019 GitHub committed on 19 Mar 2019
@Matt Karl
Cleans up docs for ICanvasImageSource (#5530)
Matt Karl authored on 19 Mar 2019 GitHub committed on 19 Mar 2019
2019-03-18
@Ivan Popelyshev
Remove unused field, fix typings (#5527)
Ivan Popelyshev authored on 18 Mar 2019 Matt Karl committed on 18 Mar 2019
@Ivan Popelyshev
Fixes arc duplicating points (#5526)
Ivan Popelyshev authored on 18 Mar 2019 Matt Karl committed on 18 Mar 2019
2019-03-17
@Matt Karl
Provide a legacy deprecation notice for Graphics.generateCanvasTexture (#5525)
Matt Karl authored on 17 Mar 2019 GitHub committed on 17 Mar 2019
@Matt Karl
Better support for IE 11, by moving polyfill to default bundle (#5524)
Matt Karl authored on 17 Mar 2019 GitHub committed on 17 Mar 2019
@Matt Karl
Re-implements autoDetectRender to reduce confusion (#5523)
Matt Karl authored on 17 Mar 2019 GitHub committed on 17 Mar 2019
@Dave Moore
Only call preventDefault on normalized events if the browser allows it. (#5521)
Dave Moore authored on 17 Mar 2019 Matt Karl committed on 17 Mar 2019
@Ivan Popelyshev
Adds partial support for texture regions with beginTextureFill (#5519)
Ivan Popelyshev authored on 17 Mar 2019 Matt Karl committed on 17 Mar 2019
@Matt Karl
Update documentation for RopeGeometry (#5513)
Matt Karl authored on 17 Mar 2019 GitHub committed on 17 Mar 2019
2019-03-15
@Ivan Popelyshev
Fixes Graphics holes on canvas and closePath (#5516)
Ivan Popelyshev authored on 15 Mar 2019 Matt Karl committed on 15 Mar 2019
@JetLu
Fixes SimpleMesh tint (#5518)
JetLu authored on 15 Mar 2019 Matt Karl committed on 15 Mar 2019
2019-03-14
@Ivan Popelyshev
Fixes Graphics closePath (#5515)
Ivan Popelyshev authored on 14 Mar 2019 Matt Karl committed on 14 Mar 2019
@Ivan Popelyshev
Fixes Graphics clear (#5514)
Ivan Popelyshev authored on 14 Mar 2019 Matt Karl committed on 14 Mar 2019
2019-03-13
@Ivan Popelyshev
Removes remove-array-items dependency (#5501)
Ivan Popelyshev authored on 13 Mar 2019 Matt Karl committed on 13 Mar 2019
@distinctdan
Update displacement filter to support rotation of displacement map pixels (#5507)
distinctdan authored on 13 Mar 2019 Matt Karl committed on 13 Mar 2019
2019-03-10
@Ivan Popelyshev
Don't use WebGL2 on mobiles by default (#5502)
Ivan Popelyshev authored on 10 Mar 2019 Matt Karl committed on 10 Mar 2019
2019-03-08
@Ivan Popelyshev
Introduces unsafe-eval and runner packages (#5463)
Ivan Popelyshev authored on 8 Mar 2019 Matt Karl committed on 8 Mar 2019
2019-03-05
@Mat Groves
Fixes a bug when resizing RenderTexture with resolution other than one (#5492)
Mat Groves authored on 5 Mar 2019 Matt Karl committed on 5 Mar 2019
2019-03-04
@Ivan Popelyshev
Typo in typings (#5488)
Ivan Popelyshev authored on 4 Mar 2019 Matt Karl committed on 4 Mar 2019
2019-03-01
@Matt Karl
Provides better documentation for color utilities (#5482)
Matt Karl authored on 1 Mar 2019 GitHub committed on 1 Mar 2019
2019-02-27
@David Figatner
Adds Container events for childAdded and childRemoved (#5472)
David Figatner authored on 27 Feb 2019 Matt Karl committed on 27 Feb 2019
2019-02-26
@Mat Groves
Moved resolution check to when a texture is created (#5480)
Mat Groves authored on 26 Feb 2019 Matt Karl committed on 26 Feb 2019
2019-02-25
@Rafael Ferreira
Remove canvas-renderer from @pixi/prepare dependency (#5476)
Rafael Ferreira authored on 25 Feb 2019 Matt Karl committed on 25 Feb 2019
2019-02-24
@Matt Karl
Updates to EventEmitter3 latest release (#5473)
Matt Karl authored on 24 Feb 2019 GitHub committed on 24 Feb 2019
@Matt Karl
Update stale.yml
Matt Karl authored on 24 Feb 2019 GitHub committed on 24 Feb 2019
2019-02-23
@Matt Karl
Implements stale and lock apps (#5469)
Matt Karl authored on 23 Feb 2019 GitHub committed on 23 Feb 2019
2019-02-22
@yinz
Fixes shader avoiding equal compare between float (#5466)
yinz authored on 22 Feb 2019 Matt Karl committed on 22 Feb 2019