History for pixi.js / packages / mesh / src
2019-08-30
@Zyie
Converts default exports to named exports (#6051) ...
Zyie authored on 30 Aug 2019 Matt Karl committed on 30 Aug 2019
2019-06-22
@Ivan Popelyshev
Typing and documentation improvements (#5803)
Ivan Popelyshev authored on 22 Jun 2019 Matt Karl committed on 22 Jun 2019
2019-06-17
@Mat Groves
Renames StateSystem.setState to StateSystem.set (#5791)
Mat Groves authored on 17 Jun 2019 Matt Karl committed on 17 Jun 2019
2019-04-21
@Ivan Popelyshev
Typings fix, Mesh buffer fix (#5607)
Ivan Popelyshev authored on 21 Apr 2019 Matt Karl committed on 21 Apr 2019
2019-04-18
@Lucas Jones
Renamed `getAttribute` -> `getBuffer` (#5588)
Lucas Jones authored on 18 Apr 2019 Matt Karl committed on 18 Apr 2019
2019-03-15
@JetLu
Fixes SimpleMesh tint (#5518)
JetLu authored on 15 Mar 2019 Matt Karl committed on 15 Mar 2019
2019-01-27
@Ivan Popelyshev
Proper disposal for Mesh and Graphics Geometry objects (#5349)
Ivan Popelyshev authored on 27 Jan 2019 Matt Karl committed on 27 Jan 2019
2019-01-15
@Dave Moore
Documentation updates (#5366)
Dave Moore authored on 15 Jan 2019 Matt Karl committed on 15 Jan 2019
2019-01-09
@Ivan Popelyshev
Fix types in documentation (#5345)
Ivan Popelyshev authored on 9 Jan 2019 Matt Karl committed on 9 Jan 2019
2018-12-12
@Ivan Popelyshev
Fix mesh TextureMatrix and CanvasMeshRenderer (#5278)
Ivan Popelyshev authored on 12 Dec 2018 Matt Karl committed on 12 Dec 2018
2018-12-03
@Dave Moore
Ability to set individual display components to be drawn to rounded pixels (#5057)
Dave Moore authored on 3 Dec 2018 Matt Karl committed on 3 Dec 2018
2018-11-09
@Ivan Popelyshev
Graphics does not depend on Mesh (#5206)
Ivan Popelyshev authored on 9 Nov 2018 Matt Karl committed on 9 Nov 2018
2018-11-04
@Ivan Popelyshev
Graphics memory leak (#5203)
Ivan Popelyshev authored on 4 Nov 2018 Matt Karl committed on 4 Nov 2018
2018-10-21
@Matt Karl
Sprite, Mesh and Graphics refactor to including in batching, Take 2 (#5132)
Matt Karl authored on 21 Oct 2018 GitHub committed on 21 Oct 2018
2018-09-22
@Matt Karl
Revert "[next] Sprite, Mesh and Graphics refactor to including in batching (#5069)" (#5127) ...
Matt Karl authored on 22 Sep 2018 GitHub committed on 22 Sep 2018
2018-09-20
@Mat Groves
[next] Sprite, Mesh and Graphics refactor to including in batching (#5069)
Mat Groves authored on 20 Sep 2018 Matt Karl committed on 20 Sep 2018
2018-06-10
@Matt Karl
Reorganized Mesh classes (#4963)
Matt Karl authored on 10 Jun 2018 GitHub committed on 10 Jun 2018
2018-05-18
@J.C
Fixes NineSlicePlane resize problem (#4916)
J.C authored on 18 May 2018 Matt Karl committed on 18 May 2018
2018-05-05
@Ivan Popelyshev
VAO leak in Mesh and Graphics (#4893)
Ivan Popelyshev authored on 5 May 2018 Matt Karl committed on 5 May 2018
2018-04-12
@Matt Karl
Fixes remaining from* methods (#4832) ...
Matt Karl authored on 12 Apr 2018 GitHub committed on 12 Apr 2018
2018-03-26
@Drew Diamantoukos
Pedantic spelling fixes (#4797)
Drew Diamantoukos authored on 26 Mar 2018 Matt Karl committed on 26 Mar 2018
2018-03-04
@Ivan Popelyshev
Mesh and Texture fixes (#4721)
Ivan Popelyshev authored on 4 Mar 2018 Matt Karl committed on 4 Mar 2018
2018-01-31
@Mat Groves
Fixed issue where uTransform was not being set causing uvs to be calculated incorrectly (#4652) ...
Mat Groves authored on 31 Jan 2018 GitHub committed on 31 Jan 2018
2018-01-10
@Matt Karl
[next] Fixes Mesh canvasPadding default setting (#4549) (#4592)
Matt Karl authored on 10 Jan 2018 GitHub committed on 10 Jan 2018
2017-11-19
@Matt Karl
Decouple Canvas Functionality (v5) (#4429) ...
Matt Karl authored on 19 Nov 2017 GitHub committed on 19 Nov 2017
2017-11-12
@Matt Karl
Removes PIXI.mesh Namespace (v5) (#4414) ...
Matt Karl authored on 12 Nov 2017 GitHub committed on 12 Nov 2017
@Mat Groves
Fix for mesh (v5) (#4428) ...
Mat Groves authored on 12 Nov 2017 Matt Karl committed on 12 Nov 2017
2017-10-31
@Matt Karl
Next Restructure for v5 (#4387) ...
Matt Karl authored on 31 Oct 2017 GitHub committed on 31 Oct 2017