2019-09-21 |
Add documentation for all the BaseTexture options to BaseRenderTexture as it supports them too (and we want to pass texture formats to get float render textures)
Mark
committed
on 21 Sep 2019
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2019-09-17 |
Don't enable depth/stencil by default (#6099)
Ivan Popelyshev
authored
on 17 Sep 2019
Matt Karl
committed
on 17 Sep 2019
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2019-08-30 |
Converts default exports to named exports (#6051)
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Zyie
authored
on 30 Aug 2019
Matt Karl
committed
on 30 Aug 2019
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2019-08-01 |
Fixes in RenderTexturePool and FilterSystem (#5946)
Ivan Popelyshev
authored
on 1 Aug 2019
Matt Karl
committed
on 1 Aug 2019
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RenderTexturePool should create renderTextures at resolution of 1 (#5958)
Dave Moore
authored
on 1 Aug 2019
Matt Karl
committed
on 1 Aug 2019
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2019-07-19 |
Typing fixes (#5926)
Ivan Popelyshev
authored
on 19 Jul 2019
Matt Karl
committed
on 19 Jul 2019
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2019-07-18 |
Adds RenderTexturePool to core (#5771)
Ivan Popelyshev
authored
on 18 Jul 2019
Matt Karl
committed
on 18 Jul 2019
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2019-07-09 |
Minor fixes to Framebuffer (#5899)
Ivan Popelyshev
authored
on 9 Jul 2019
Matt Karl
committed
on 9 Jul 2019
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2019-06-04 |
Update typings for RenderTextureSystem (#5755)
Ivan Popelyshev
authored
on 4 Jun 2019
Matt Karl
committed
on 4 Jun 2019
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2019-05-28 |
Update RenderTexture constructor documentation (#5729)
Ivan Popelyshev
authored
on 28 May 2019
Matt Karl
committed
on 28 May 2019
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2019-05-19 |
Changes resolution of temp renderTexture for filters (#5691)
Ivan Popelyshev
authored
on 19 May 2019
Matt Karl
committed
on 19 May 2019
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2019-05-15 |
Resolves issue with custom resolutions and sprite masks (#5675)
Ivan Popelyshev
authored
on 15 May 2019
Matt Karl
committed
on 15 May 2019
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2019-05-13 |
Updates documentation and types (#5671)
Marco Spiess
authored
on 13 May 2019
Matt Karl
committed
on 13 May 2019
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2019-04-27 |
Updated comments and docs for deprecated methods / properties. (#5616)
Dave Moore
authored
on 27 Apr 2019
Matt Karl
committed
on 27 Apr 2019
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2019-03-17 |
Re-implements autoDetectRender to reduce confusion (#5523)
Matt Karl
authored
on 17 Mar 2019
GitHub
committed
on 17 Mar 2019
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2019-02-18 |
Make Renderer's `reset` work like in v4. (#5431)
Ivan Popelyshev
authored
on 18 Feb 2019
Matt Karl
committed
on 18 Feb 2019
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2019-02-12 |
Fixes RenderTextureSystem invalidation problem (#5432)
Ivan Popelyshev
authored
on 12 Feb 2019
Matt Karl
committed
on 12 Feb 2019
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2019-02-09 |
Rename `renderTexture` field to `current`, like in FramebufferSystem (#5425)
Ivan Popelyshev
authored
on 9 Feb 2019
Matt Karl
committed
on 9 Feb 2019
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2019-01-27 |
Fixes disposing framebuffers like in v4 (#5387)
Ivan Popelyshev
authored
on 27 Jan 2019
Matt Karl
committed
on 27 Jan 2019
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2019-01-15 |
Documentation updates (#5366)
Dave Moore
authored
on 15 Jan 2019
Matt Karl
committed
on 15 Jan 2019
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2019-01-09 |
Fix types in documentation (#5345)
Ivan Popelyshev
authored
on 9 Jan 2019
Matt Karl
committed
on 9 Jan 2019
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2018-12-04 |
Updates old examples for BaseRenderTexture (#5262)
Matt Karl
committed
on 4 Dec 2018
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2018-10-21 |
Sprite, Mesh and Graphics refactor to including in batching, Take 2 (#5132)
Matt Karl
authored
on 21 Oct 2018
GitHub
committed
on 21 Oct 2018
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2018-07-16 |
Fixes FilterSystem padding every frame (#5017)
Ivan Popelyshev
authored
on 16 Jul 2018
Matt Karl
committed
on 16 Jul 2018
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2018-05-22 |
Add a few code examples in the docs and fix grammatical mistakes (#4917)
raj17x
authored
on 22 May 2018
Matt Karl
committed
on 22 May 2018
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2018-04-12 |
Fixes remaining from* methods (#4832)
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Matt Karl
authored
on 12 Apr 2018
GitHub
committed
on 12 Apr 2018
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2018-04-09 |
Fixes issue where we use the non celled with and height to create the frame buffer (#4839)
Mat Groves
authored
on 9 Apr 2018
Matt Karl
committed
on 9 Apr 2018
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2018-04-05 |
Documentation and small code style changes (#4828)
Matt Karl
authored
on 5 Apr 2018
GitHub
committed
on 5 Apr 2018
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2018-03-12 |
Adds fullScreen (#4722)
Ivan Popelyshev
authored
on 12 Mar 2018
Matt Karl
committed
on 12 Mar 2018
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2018-03-08 |
Bugfix/masking whilst rendering to a render texture (#4739)
Mat Groves
authored
on 8 Mar 2018
Matt Karl
committed
on 8 Mar 2018
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