2014-01-09 |
Republished main pixie files
Mat Groves
committed
on 9 Jan 2014
|
---|---|
2014-01-07 |
Fixed issue with setStageRefference and worldVisible function
Mat Groves
committed
on 7 Jan 2014
|
2014-01-06 |
updated pixie file
Mat Groves
committed
on 6 Jan 2014
|
Merge branch 'dev'
Mat Groves
committed
on 6 Jan 2014
|
|
Fixed bug with interaction when setting internal stage reference
Mat Groves
committed
on 6 Jan 2014
|
|
2014-01-05 |
|
v1.4.1 builds
Chad Engler
committed
on 5 Jan 2014
|
|
Added removeStageReference fix
Mat Groves
committed
on 5 Jan 2014
|
|
|
|
map file no longer used
Chad Engler
committed
on 5 Jan 2014
|
|
Fixed stage ref bug
Mat Groves
committed
on 5 Jan 2014
|
|
|
|
Added tint to Sprite test
Mat Groves
committed
on 5 Jan 2014
|
|
2014-01-02 |
Added worldVisible getter to DisplayObject
Mat Groves
committed
on 2 Jan 2014
|
|
|
Fixed issue where tiling sprite getBounds function was returning incorrect value
Mat Groves
committed
on 2 Jan 2014
|
|
Fixed a shader bug
Mat Groves
committed
on 2 Jan 2014
|
|
Fixed bug where tinting not working if image not loaded in canvas
...
Mat Groves
committed
on 2 Jan 2014
|
|
2014-01-01 |
|
Added support for webGL context loss
Mat Groves
committed
on 1 Jan 2014
|
|
Graphics object can now be used across all renderers
Mat Groves
committed
on 1 Jan 2014
|
|
Fixed bug where filters could not be shared between multiple renderers
Mat Groves
committed
on 1 Jan 2014
|
|
|
|
Modify texture usage to allow for Multiple Renderer
Mat Groves
committed
on 1 Jan 2014
|
|
codebase now lint free
Mat Groves
committed
on 1 Jan 2014
|
|
Fixed issue where local variable width and height were in global scope
Mat Groves
committed
on 1 Jan 2014
|
|
2013-12-31 |
fixed bug where addChildAt, not actually adding the child
Mat Groves
committed
on 31 Dec 2013
|
fixed bug where sprites where always visible
Mat Groves
committed
on 31 Dec 2013
|
|
Fixed bug with incorrect reference to stage
Mat Groves
committed
on 31 Dec 2013
|
|
|