2017-10-23
@Matt Karl
Fixes bitmapFont resolution test and linting warnings
Matt Karl committed on 23 Oct 2017
2017-10-22
@Mat Groves
Fixed crossOrigin explicitly defined on ImageResource
Mat Groves committed on 22 Oct 2017
@Mat Groves
Added clear function to renderer.
Mat Groves committed on 22 Oct 2017
@Mat Groves
Removed sourceScale from spriteSheet calculations ...
Mat Groves committed on 22 Oct 2017
@Mat Groves
Expose image resource to public API
Mat Groves committed on 22 Oct 2017
2017-10-17
@Mat Groves
Merge remote-tracking branch 'origin/next' into next
Mat Groves committed on 17 Oct 2017
@Mat Groves
Unit tests ...
Mat Groves committed on 17 Oct 2017
@Matt Karl
Fixes stencilMaskStack error
Matt Karl committed on 17 Oct 2017
@Matt Karl
Merge branch 'dev' into next
Matt Karl committed on 17 Oct 2017
@Matt Karl
Fixes listing problems in Filter
Matt Karl committed on 17 Oct 2017
2017-10-15
@Mat Groves
Merge branch 'next-dev-merge' into next
Mat Groves committed on 15 Oct 2017
@Mat Groves
First merge
Mat Groves committed on 15 Oct 2017
2017-10-10
@Mat Groves
Return a vao - first render was failing
Mat Groves committed on 10 Oct 2017
2017-10-05
@Yi-wen LIN
Add unbind call for VAO (#4343)
Yi-wen LIN authored on 5 Oct 2017 Matt Karl committed on 5 Oct 2017
2017-09-27
@Matt Karl
Merged @GoodBoyDigital changes from next-odie
Matt Karl committed on 27 Sep 2017
2017-06-02
@Matt Karl
5.0.0-alpha
Matt Karl committed on 2 Jun 2017
@Matt Karl
Delete log
Matt Karl committed on 2 Jun 2017
@Mat Groves
Es lint format fix
Mat Groves committed on 2 Jun 2017
2017-06-01
@Mat Groves
Fixed scaling default issue
Mat Groves committed on 1 Jun 2017
2017-05-30
@Mat Groves
Fixed busted doc
Mat Groves committed on 30 May 2017
@Mat Groves
Disabled mesh test ...
Mat Groves committed on 30 May 2017
2017-05-29
@Mat Groves
Fixed instance issue
Mat Groves committed on 29 May 2017
@Mat Groves
Disabled plane tests ...
Mat Groves committed on 29 May 2017
@Mat Groves
Added mini-runner
Mat Groves committed on 29 May 2017
@Mat Groves
Linting
Mat Groves committed on 29 May 2017
@Mat Groves
Modify tests ...
Mat Groves committed on 29 May 2017
2017-05-28
@Mat Groves
linting ...
Mat Groves committed on 28 May 2017
@Mat Groves
Force this to be webGL 1 for now!
Mat Groves committed on 28 May 2017
2017-05-24
@Mat Groves
Say webGL 1
Mat Groves committed on 24 May 2017
@Mat Groves
Removed particles and allow to force webGL1
Mat Groves committed on 24 May 2017