History for pixi.js / src / pixi / renderers / webgl
2014-01-16
@cjgammon
add unused webgl blend modes to webgl renderer
cjgammon committed on 16 Jan 2014
2014-01-08
@Mat Groves
Fixed final ie11 webGL masking issue ...
Mat Groves committed on 8 Jan 2014
@Mat Groves
tiny tweaks - removed replaced [] with length=0 in PIXI.destroyTexture
Mat Groves committed on 8 Jan 2014
@Mat Groves
Merge branch 'DisplayObject-Cache' into dev ...
Mat Groves committed on 8 Jan 2014
@Mat Groves
Added cacheAsBitmap to PIXI.Graphics ...
Mat Groves committed on 8 Jan 2014
@Mat Groves
Removed this.worldVisible = true; line in PIXI.Stage fixes #477
Mat Groves committed on 8 Jan 2014
2014-01-07
@Mat Groves
removed a few more unused variables ...
Mat Groves committed on 7 Jan 2014
@Mat Groves
Removed unused variable PIXI.WebGLRenderer.gl
Mat Groves committed on 7 Jan 2014
@Mat Groves
Fixed webGL destroyTexture function ...
Mat Groves committed on 7 Jan 2014
@Mat Groves
Added setStageReference to DisplayObject ...
Mat Groves committed on 7 Jan 2014
2014-01-05
@Mat Groves
Tiling Texture fixed to allow any size texture ...
Mat Groves committed on 5 Jan 2014
@Mat Groves
Fixed bug where setText not working correctly ...
Mat Groves committed on 5 Jan 2014
@Mat Groves
Small bit of code file organisation for webGL renderer ...
Mat Groves committed on 5 Jan 2014
2014-01-04
@Mat Groves
Added getLocalBounds function to displayObject ...
Mat Groves committed on 4 Jan 2014
2014-01-02
@Mat Groves
Added drawCount to renderSession ...
Mat Groves committed on 2 Jan 2014
@Chad Engler
whitespace cleanup
Chad Engler committed on 2 Jan 2014
@Chad Engler
merge dev_1.5 into dev
Chad Engler committed on 2 Jan 2014
@Mat Groves
Fixed a shader bug
Mat Groves committed on 2 Jan 2014
2014-01-01
@anvaka
Fixed small typo
anvaka committed on 1 Jan 2014
@Mat Groves
Fixed graphics bug + updated docs ...
Mat Groves committed on 1 Jan 2014
@Mat Groves
Added support for webGL context loss
Mat Groves committed on 1 Jan 2014
@Mat Groves
Graphics object can now be used across all renderers
Mat Groves committed on 1 Jan 2014
@Mat Groves
Fixed bug where filters could not be shared between multiple renderers
Mat Groves committed on 1 Jan 2014
@Mat Groves
Fixed mask bug ...
Mat Groves committed on 1 Jan 2014
@Mat Groves
Update StripShader.js
Mat Groves committed on 1 Jan 2014
@Mat Groves
Modify texture usage to allow for Multiple Renderer
Mat Groves committed on 1 Jan 2014
@Mat Groves
codebase now lint free
Mat Groves committed on 1 Jan 2014
@Mat Groves
Fixed issue where local variable width and height were in global scope
Mat Groves committed on 1 Jan 2014
2013-12-31
@Mat Groves
Fixed bug with incorrect reference to stage
Mat Groves committed on 31 Dec 2013
@Mat Groves
Restructured render texture ...
Mat Groves committed on 31 Dec 2013