History for pixi.js / src
2016-01-17
@Mat Groves
first pass at using VAOs
Mat Groves committed on 17 Jan 2016
@Mat Groves
fixed up refactor
Mat Groves committed on 17 Jan 2016
@Mat Groves
broke up graphics fixed masking
Mat Groves committed on 17 Jan 2016
@Mat Groves
tweak graphics
Mat Groves committed on 17 Jan 2016
@Monson Shao
Add doc hint on using Sprite mask on canvas ...
Monson Shao authored on 16 Jan 2016 Monson Shao committed on 17 Jan 2016
@Mat Groves
fixed fob issue
Mat Groves committed on 17 Jan 2016
2016-01-16
@Mat Groves
code tidy
Mat Groves committed on 16 Jan 2016
@Mat Groves
more fixes
Mat Groves committed on 16 Jan 2016
@Mat Groves
fixed memory leak in sprite renderer
Mat Groves committed on 16 Jan 2016
@Mat Groves
new multi texture render
Mat Groves committed on 16 Jan 2016
@Mat Groves
update
Mat Groves committed on 16 Jan 2016
2016-01-14
@dcode
Expose standard shaders on PIXI namespace as documented
dcode committed on 14 Jan 2016
@Mat Groves
streamlined the webGL renderer a bit
Mat Groves committed on 14 Jan 2016
2016-01-09
@Mat Groves
modified bounds checks
Mat Groves committed on 9 Jan 2016
@Mat Groves
more cache stuff
Mat Groves committed on 9 Jan 2016
@Mat Groves
fixed up render target
Mat Groves committed on 9 Jan 2016
2016-01-08
@Mat Groves
added new webGL functions
Mat Groves committed on 8 Jan 2016
@Mat Groves
Added cacheing to update transform
Mat Groves committed on 8 Jan 2016
@Mat Groves
added uint16 for texture coords
Mat Groves committed on 8 Jan 2016
2016-01-07
@Martijn Croezen
Update Plane.js ...
Martijn Croezen committed on 7 Jan 2016
2015-12-30
@Olav Lindekleiv
Fixed a typo in the Mesh documentation.
Olav Lindekleiv committed on 30 Dec 2015
2015-12-22
@Chad Engler
ignore too many params error
Chad Engler committed on 22 Dec 2015
2015-12-16
@Mat Groves
fixed toLocal bug
Mat Groves committed on 16 Dec 2015
2015-12-15
@Mat Groves
fixed initial mesh values
Mat Groves committed on 15 Dec 2015
@Mat Groves
tweaked interaction. ...
Mat Groves committed on 15 Dec 2015
2015-12-13
@Ivan Popelyshev
Changes for pixi-compressed-textures ...
Ivan Popelyshev committed on 13 Dec 2015
@Ivan Popelyshev
jshint ffixes
Ivan Popelyshev committed on 13 Dec 2015
2015-12-12
@Ivan Popelyshev
rotate must be even.
Ivan Popelyshev committed on 12 Dec 2015
2015-12-11
@Ivan Popelyshev
comments and jsdoc
Ivan Popelyshev committed on 11 Dec 2015
@Ivan Popelyshev
Odd rotations are allowed now!
Ivan Popelyshev committed on 11 Dec 2015