| 2016-02-02 | 
            
             
                fixed mask manager memory leak
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 2 Feb 2016
    
  
                  
                 
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                removed filterShader
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 2 Feb 2016
    
  
                  
                 
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                tweaks filters again sprite mask now works
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 2 Feb 2016
    
  
                  
                 
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                more filter tweaks, nearly there!
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 2 Feb 2016
    
  
                  
                 
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                added fit and pad functions to rect
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 2 Feb 2016
    
  
                  
                 
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                added gray filter move old filters
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 2 Feb 2016
    
  
                  
                 
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                filter manager tweaks
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 2 Feb 2016
    
  
                  
                 
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| 2016-02-01 | 
            
             
                filter progress
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 1 Feb 2016
    
  
                  
                 
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| 2016-01-31 | 
            
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                filter stuff working better
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 31 Jan 2016
    
  
                  
                 
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| 2016-01-23 | 
            
             
                fixed clear
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 23 Jan 2016
    
  
                  
                 
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                added option to not update transform
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 23 Jan 2016
    
  
                  
                 
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                tweaked render texture
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 23 Jan 2016
    
  
                  
                 
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| 2016-01-21 | 
            
             
                final mask tidy
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 21 Jan 2016
    
  
                  
                 
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                simplified mask stack even further
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 21 Jan 2016
    
  
                  
                 
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                simplified masking further
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 21 Jan 2016
    
  
                  
                 
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                tweak
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 21 Jan 2016
    
  
                  
                 
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                removed shader manager
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 21 Jan 2016
    
  
                  
                 
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                fixed render resize issue
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 21 Jan 2016
    
  
                  
                 
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                added short hand transforms
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 21 Jan 2016
    
  
                  
                 
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                add reset function to WebGL renderer
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 21 Jan 2016
    
  
                  
                 
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                added WebGLState
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 21 Jan 2016
    
  
                  
                 
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| 2016-01-17 | 
            
             
                tweak render texture
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 17 Jan 2016
    
  
                  
                 
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                broke up graphics fixed masking
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 17 Jan 2016
    
  
                  
                 
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                tweak graphics
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 17 Jan 2016
    
  
                  
                 
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                fixed fob issue
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 17 Jan 2016
    
  
                  
                 
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| 2016-01-14 | 
            
             
                streamlined the webGL renderer a bit
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 14 Jan 2016
    
  
                  
                 
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