2015-08-11 |
some jsdoc fixes; bit of cleanup
Steffen Baer
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on 11 Aug 2015
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2015-07-23 |
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2015-06-06 |
uuid is a misnomer, this is not universal, but it is unique in the scope of pixi
...
Dr. Kibtiz
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on 6 Jun 2015
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2015-05-23 |
add bool uniform support in the shader
Chad Engler
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on 23 May 2015
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2015-04-29 |
fixed initial filter texture upload bug
Mat Groves
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on 29 Apr 2015
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2015-03-12 |
Fix all the remaining jshint stuff
Dr. Kibtiz
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on 12 Mar 2015
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2015-03-04 |
fixed double a
mathew groves
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on 4 Mar 2015
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Fixed shader texture update issue
mathew groves
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on 4 Mar 2015
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2015-02-28 |
Fixed shader wrong texture issue
mathew groves
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on 28 Feb 2015
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2015-02-26 |
Shader sources should be strings; not arrays
Chad Engler
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on 26 Feb 2015
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More WebGL docs
Alvin
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on 26 Feb 2015
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2015-02-25 |
Docs fixes, almost got rid of the globals
Alvin
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on 25 Feb 2015
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Renderer docs !
Alvin
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on 25 Feb 2015
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2015-02-24 |
massive jsdoc fixes
Chad Engler
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on 24 Feb 2015
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fix jsdoc errors
Chad Engler
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on 24 Feb 2015
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2015-02-19 |
Docs, mostly the display and graphics folders and some filetype update
Alvin
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on 19 Feb 2015
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2015-02-18 |
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2015-02-17 |
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2015-02-10 |
normalize constants to all be caps
Chad Engler
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on 10 Feb 2015
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2015-01-27 |
style changes for if statements
Chad Engler
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on 27 Jan 2015
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2015-01-25 |
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2015-01-24 |
fixed Alpha mask
mathew groves
committed
on 24 Jan 2015
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2015-01-23 |
rename WebGLShaderManager to ShaderManager
Chad Engler
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on 23 Jan 2015
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fix some jshint issues
Chad Engler
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on 23 Jan 2015
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2015-01-18 |
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2015-01-15 |
trying to get SpriteBatch working; think the problem is in shader
Chad Engler
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on 15 Jan 2015
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refactoring spritebatch renderer
Chad Engler
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on 15 Jan 2015
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2015-01-14 |
make shader manager use a plugin system like webgl renderer
Chad Engler
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on 14 Jan 2015
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