2014-01-01 |
Fixed bug where filters could not be shared between multiple renderers
Mat Groves
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on 1 Jan 2014
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Update StripShader.js
Mat Groves
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on 1 Jan 2014
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Modify texture usage to allow for Multiple Renderer
Mat Groves
committed
on 1 Jan 2014
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codebase now lint free
Mat Groves
committed
on 1 Jan 2014
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Fixed issue where local variable width and height were in global scope
Mat Groves
committed
on 1 Jan 2014
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2013-12-31 |
fixed bug where addChildAt, not actually adding the child
Mat Groves
committed
on 31 Dec 2013
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fixed bug where sprites where always visible
Mat Groves
committed
on 31 Dec 2013
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Fixed bug with incorrect reference to stage
Mat Groves
committed
on 31 Dec 2013
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2013-12-30 |
Corrected some headers and removed the unused TintShader
Mat Groves
committed
on 30 Dec 2013
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Added ability to use trimmed sprite sheets
Mat Groves
committed
on 30 Dec 2013
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2013-12-29 |
Added projection and offset to renderSessionData
Mat Groves
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on 29 Dec 2013
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Added texture caches for canvas tints
Mat Groves
committed
on 29 Dec 2013
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cached canvas when tinitnting in canvas renderer
Mat Groves
committed
on 29 Dec 2013
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added some comments and a vert size property
Mat Groves
committed
on 29 Dec 2013
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2013-12-28 |
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2013-12-27 |
Tidied up displayObject removing linked list bits
Mat Groves
committed
on 27 Dec 2013
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added width and height properties to displayObjectContainer
Mat Groves
committed
on 27 Dec 2013
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Removed WebGL Batch and webGL RenderGroup
Mat Groves
committed
on 27 Dec 2013
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Restructured canvas renderer
Mat Groves
committed
on 27 Dec 2013
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refactored webGL renderer
Mat Groves
committed
on 27 Dec 2013
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2013-12-26 |
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2013-12-23 |
Added getBounds function to DisplayObjects
Mat Groves
committed
on 23 Dec 2013
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2013-12-22 |
Previously addChild was checking this: `if(child.parent != undefined)` but testing just for 'undefined' isn't enough, as the parent is set to 'null' in DisplayObject.js, so this condition fails and throws an error as it tries to removeChild from null.
photonstorm
committed
on 22 Dec 2013
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