2014-05-07 |
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If the texture is destroyed, it should be removed from TextureCache too
Rafal Lindemann
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on 7 May 2014
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2014-05-06 |
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2014-04-22 |
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2014-04-02 |
Better solution for Data URI crossorigin
Eemeli Kelokorpi
committed
on 2 Apr 2014
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Fixed Data URI loading
Eemeli Kelokorpi
committed
on 2 Apr 2014
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Fixed texture loading on IE11
Eemeli Kelokorpi
committed
on 2 Apr 2014
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2014-03-22 |
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2014-03-18 |
Add scaleMode params to FilterTexture and RenderTexture
giraluna
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on 18 Mar 2014
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2014-03-11 |
Fix Text.destroy() and fix memory leak in BaseTexture.destroy() if basetexture was from canvas
giraluna
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on 11 Mar 2014
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2014-03-04 |
Fixed cross domain bug
Mat Groves
committed
on 4 Mar 2014
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2014-02-17 |
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Merge cachAsBitmap Branch
Mat Groves
committed
on 17 Feb 2014
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2014-02-16 |
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2014-02-14 |
Fixed setTexture bug with TilingSprite and Fixed SpriteBatch canvas transform bug
Mat Groves
committed
on 14 Feb 2014
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2014-02-10 |
Docs, examples again, test folder, removeAll func
alvinsight
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on 10 Feb 2014
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2014-02-09 |
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2014-02-06 |
fix gl variable in RenderTexture.resize
Tommy
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on 6 Feb 2014
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Cleaned the examples and the src a bit, plus docs
alvinsight
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on 6 Feb 2014
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2014-02-03 |
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2014-02-02 |
Remove all references to mat3 or mat4
Chad Engler
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on 2 Feb 2014
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2014-01-30 |
fixed render texture issue and jshinted code
Mat Groves
committed
on 30 Jan 2014
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replaced matrix
Mat Groves
committed
on 30 Jan 2014
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2014-01-28 |
Dived into WebGLRenderer, fixes and docs
alvinsight
committed
on 28 Jan 2014
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2014-01-26 |
Added cacheAsBitmap to DisplayObject
Mat Groves
committed
on 26 Jan 2014
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2014-01-24 |
Mad cross origin on by default to fix ie11 issue and make life generally easier
Mat Groves
committed
on 24 Jan 2014
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2014-01-23 |
Fixed render texture issue where textures not getting uploaded to GPU before render
Mat Groves
committed
on 23 Jan 2014
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