2018-11-07 |
Fixes wrapMode using WebGL v1 (#5209)
Ivan Popelyshev
authored
on 7 Nov 2018
Matt Karl
committed
on 7 Nov 2018
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Replaces toJSON with clone in Graphics LineStyle (#5207)
Ivan Popelyshev
authored
on 7 Nov 2018
Matt Karl
committed
on 7 Nov 2018
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2018-11-04 |
Fix cubemap (#5144)
Ivan Popelyshev
authored
on 4 Nov 2018
Matt Karl
committed
on 4 Nov 2018
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Graphics memory leak (#5203)
Ivan Popelyshev
authored
on 4 Nov 2018
Matt Karl
committed
on 4 Nov 2018
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Tweaked graphics to share one default shader (#5205)
Mat Groves
authored
on 4 Nov 2018
Matt Karl
committed
on 4 Nov 2018
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2018-10-22 |
make white texture PO2 so it works in WebGL v1
Mat Groves
committed
on 22 Oct 2018
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2018-10-21 |
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oops silly me.. hard coded alpha!
Mat Groves
committed
on 21 Oct 2018
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Fixes with Graphics tinting and premultiply (#5182)
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Matt Karl
authored
on 21 Oct 2018
GitHub
committed
on 21 Oct 2018
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Sprite, Mesh and Graphics refactor to including in batching, Take 2 (#5132)
Matt Karl
authored
on 21 Oct 2018
GitHub
committed
on 21 Oct 2018
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2018-10-15 |
Allows more texture units to be used by modern Android and Apple devices. (#5156)
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Dave Moore
authored
on 15 Oct 2018
Matt Karl
committed
on 15 Oct 2018
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2018-09-30 |
Added 'angle' property for DisplayObject (#5129)
Dave Moore
authored
on 30 Sep 2018
Matt Karl
committed
on 30 Sep 2018
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2018-09-24 |
Deprecation util function (#5126)
Dave Moore
authored
on 24 Sep 2018
Matt Karl
committed
on 24 Sep 2018
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2018-09-22 |
Revert "[next] Sprite, Mesh and Graphics refactor to including in batching (#5069)" (#5127)
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Matt Karl
authored
on 22 Sep 2018
GitHub
committed
on 22 Sep 2018
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2018-09-20 |
[next] Sprite, Mesh and Graphics refactor to including in batching (#5069)
Mat Groves
authored
on 20 Sep 2018
Matt Karl
committed
on 20 Sep 2018
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2018-09-03 |
Cleanup spritesheet source files
Matt Karl
committed
on 3 Sep 2018
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2018-08-31 |
Optimization to Graphics fastRect to cache tint (#5033)
finscn
authored
on 31 Aug 2018
Matt Karl
committed
on 31 Aug 2018
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Fixes generation of textures on the canvas renderer when it has no parent (#5030)
Dave Moore
authored
on 31 Aug 2018
Matt Karl
committed
on 31 Aug 2018
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Prevent gaps in duplicate Graphics lineTo calls (#5084)
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Will Wong
authored
on 31 Aug 2018
Matt Karl
committed
on 31 Aug 2018
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Fix gaps in circle borders during WebGL render (#5086)
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Will Wong
authored
on 31 Aug 2018
Matt Karl
committed
on 31 Aug 2018
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Remove accessibility event listeners with capture (#5085)
徐宇楠
authored
on 31 Aug 2018
Matt Karl
committed
on 31 Aug 2018
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Fixes typos in documentation (#5095)
nikolas
authored
on 31 Aug 2018
Matt Karl
committed
on 31 Aug 2018
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Fixes ObservablePoint compatibility with Point (#5093)
st3v0
authored
on 31 Aug 2018
Matt Karl
committed
on 31 Aug 2018
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2018-08-21 |
Fixes unit test for trim
Matt Karl
committed
on 21 Aug 2018
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Adds a couple of caching layers for binding textures and binding buffers (#5049)
Mat Groves
authored
on 21 Aug 2018
Matt Karl
committed
on 21 Aug 2018
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Able to set resolution of Text separately to the Renderer (#5060)
Dave Moore
authored
on 21 Aug 2018
Matt Karl
committed
on 21 Aug 2018
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Setting text to be "" means it is actually "", and not transformed to " " (#5059)
Dave Moore
authored
on 21 Aug 2018
Matt Karl
committed
on 21 Aug 2018
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Fixes trimming a Text object with an empty string (#5045)
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John Sjöström
authored
on 21 Aug 2018
Matt Karl
committed
on 21 Aug 2018
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2018-08-20 |
Fixes video type wrongly incorrectly with query string (#5077)
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Will Wong
authored
on 20 Aug 2018
Matt Karl
committed
on 20 Aug 2018
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Update pointerup docs to suggest mouse events when appropriate (#5079)
Will Wong
authored
on 20 Aug 2018
Matt Karl
committed
on 20 Aug 2018
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